| → | 0.0 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 1.0 | 2 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 1.1 | 2 | 2, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 1.2 | 2 | 3, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 1.3 | 2 | 4, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 1.4 | 2 | 5, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 1.5 | 3 | 9, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#1 |
| → | 1.6 | 3 | 31, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#3 |
| → | 1.7 | 3 | 3617, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#8 |
| → | 1.8 | 3 | 16137, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#41 |
| → | 1.9 | 3 | -28591, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#2 |
| → | 1.10 | 3 | 16479, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#4 |
| → | 1.11 | 3 | 2240, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#6 |
| → | 1.12 | 3 | 7477, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#39 |
| → | 1.13 | 3 | 3577, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 1.14 | 3 | 3579, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 1.15 | 3 | -28532, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 1.16 | 3 | 16495, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#5 |
| → | 1.17 | 3 | 7411, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#7 |
| → | 1.18 | 3 | 15989, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#42 |
| → | 1.19 | 3 | 15990, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#42 |
| → | 1.20 | 3 | 135, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 1.21 | 3 | 25859, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 1.22 | 3 | 185, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#12 |
| → | 1.23 | 3 | 25865, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 1.24 | 3 | 3610, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 1.25 | 3 | 25871, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 1.26 | 3 | 7533, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#13 |
| → | 1.27 | 3 | 7537, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#13 |
| → | 1.28 | 3 | 7538, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#13 |
| → | 1.29 | 3 | 7571, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#17 |
| → | 1.30 | 7 | 1911, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 1.31 | 7 | 619, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 1.32 | 7 | 694, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 1.33 | 7 | 1903, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 1.34 | 7 | 1902, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 1.35 | 7 | 9101, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 1.36 | 7 | 9102, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 1.37 | 7 | 1912, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 1.38 | 4 | 152, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 1.39 | 5 | 474, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 1.40 | 5 | 483, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 1.41 | 5 | 526, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 1.42 | 5 | 527, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 1.43 | 5 | 2225, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 1.44 | 5 | 2226, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 1.45 | 5 | 2227, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 1.46 | 5 | 2228, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 1.47 | 5 | 2229, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 1.48 | 5 | 2230, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 1.49 | 5 | 2151, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 1.50 | 5 | 2255, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 1.51 | 7 | 1928, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 1.52 | 7 | 1930, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 1.53 | 7 | 1938, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 1.54 | 7 | 1939, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 1.55 | 7 | 1940, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 1.56 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 1.57 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 1.58 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 1.59 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 1.60 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 1.61 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 1.62 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 1.63 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 1.64 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 1.65 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 1.66 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 1.67 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 1.68 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 1.69 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 1.70 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 2.0 | 1 | 17060, 15, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 2.1 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 3.0 | 1 | 18313, 15, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 3.1 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 4.0 | 1 | 17932, 15, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 4.1 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 5.0 | 2 | 6, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 5.1 | 2 | 7, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 5.2 | 3 | 451, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 5.3 | 3 | 452, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 5.4 | 3 | 453, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 5.5 | 3 | 454, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 5.6 | 3 | 455, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 5.7 | 3 | 456, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 5.8 | 3 | 457, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 5.9 | 3 | 458, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 5.10 | 3 | 459, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 5.11 | 3 | 460, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 5.12 | 3 | 733, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 5.13 | 3 | 734, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 5.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 6.0 | 2 | 9, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 6.1 | 2 | 8, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 6.2 | 1 | 1443, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 6.3 | 1 | 1444, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 6.4 | 3 | 650, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 6.5 | 3 | 973, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 6.6 | 3 | 1363, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 6.7 | 3 | 1364, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 6.8 | 3 | 1052, 0, 0, 0 | Sod off! I drink what I want.→1 | 0 | ResidentMotionType#0 |
| → | 7.0 | 2 | 10, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 7.1 | 2 | 11, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 7.2 | 2 | 21, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 7.3 | 3 | 1073, 0, 0, 0 | So, are you finally ready to talk?→1 | 0 | ResidentMotionType#0 |
| → | 7.4 | 3 | 1074, 0, 0, 0 | So, are you finally ready to talk?→1 | 0 | ResidentMotionType#0 |
| → | 7.5 | 3 | 1077, 0, 0, 0 | Oh! There goes another fry!→1 | 0 | ResidentMotionType#0 |
| → | 7.6 | 3 | 1045, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 7.7 | 3 | 1046, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 7.8 | 3 | 1050, 0, 0, 0 | This one has made ready!→1 | 0 | ResidentMotionType#0 |
| → | 7.9 | 3 | 1084, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 7.10 | 3 | 1085, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 7.11 | 3 | 1086, 0, 0, 0 | Stikflix! Stikflix! Quickflicks gloom!→1 | 0 | ResidentMotionType#0 |
| → | 7.12 | 3 | 1087, 0, 0, 0 | Fellow creatures! Come, follow this one!→1 | 0 | ResidentMotionType#0 |
| → | 7.13 | 3 | 1048, 0, 0, 0 | Would someone be so kind as to assist us?→1 | 0 | ResidentMotionType#0 |
| → | 8.0 | 2 | 18, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 8.1 | 1 | 1613, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 8.2 | 3 | 1109, 0, 0, 0 | Out here, all alone... I was so frightened! →1 | 0 | ResidentMotionType#0 |
| → | 8.3 | 3 | 1110, 0, 0, 0 | Ah, milady. Will you forgive me for my tardiness?→1 | 0 | ResidentMotionType#0 |
| → | 8.4 | 3 | 1442, 0, 0, 0 | Ah yes, let me explain, my love...→1 | 0 | ResidentMotionType#0 |
| → | 8.5 | 3 | 533, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 8.6 | 3 | 1104, 0, 0, 0 | Ah yes, let me explain, my love...→1 | 0 | ResidentMotionType#0 |
| → | 8.7 | 3 | 1102, 0, 0, 0 | Ah yes, let me explain, my love...→1 | 0 | ResidentMotionType#0 |
| → | 8.8 | 3 | 1103, 0, 0, 0 | Ah yes, let me explain, my love...→1 | 0 | ResidentMotionType#0 |
| → | 8.9 | 3 | 956, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 8.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 9.0 | 3 | 1115, 0, 0, 0 | Me dodos! Someone save me poor dodos!→1 | 0 | ResidentMotionType#0 |
| → | 9.1 | 3 | 1124, 0, 0, 0 | You stay the hells away from my stock, you filthy flyin' rat!→1 | 0 | ResidentMotionType#0 |
| → | 9.2 | 3 | 1125, 0, 0, 0 | You stay the hells away from my stock, you filthy flyin' rat!→1 | 0 | ResidentMotionType#0 |
| → | 9.3 | 3 | 1097, 0, 0, 0 | Thal's balls!→1 | 0 | ResidentMotionType#0 |
| → | 9.4 | 3 | 1100, 0, 0, 0 | My wares! Those damned goblins have made off with my wares!→1 | 0 | ResidentMotionType#0 |
| → | 9.5 | 3 | 513, 0, 0, 0 | You hear that?→1 | 0 | ResidentMotionType#0 |
| → | 9.6 | 3 | 958, 0, 0, 0 | I told you to stop!→1 | 0 | ResidentMotionType#0 |
| → | 10.0 | 2 | 22, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 10.1 | 2 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 10.2 | 3 | 659, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 10.3 | 3 | 660, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 10.4 | 3 | 661, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 10.5 | 3 | 663, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 10.6 | 3 | 664, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 10.7 | 3 | 667, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 10.8 | 3 | 1382, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 10.9 | 3 | 1383, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 10.10 | 3 | 1384, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 10.11 | 3 | 1386, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 10.12 | 3 | 1387, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 10.13 | 3 | 1390, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 11.0 | 2 | 15, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 11.1 | 2 | 16, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 11.2 | 2 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 11.3 | 3 | 675, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 11.4 | 3 | 1217, 0, 0, 0 | The children are safe! Now let us fill that hole!→1 | 0 | ResidentMotionType#0 |
| → | 11.5 | 3 | 1220, 0, 0, 0 | The children are safe! Now let us fill that hole!→1 | 0 | ResidentMotionType#0 |
| → | 11.6 | 3 | 1222, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 11.7 | 3 | 1223, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 11.8 | 3 | 1227, 0, 0, 0 | The children are safe! Now let us fill that hole!→1 | 0 | ResidentMotionType#0 |
| → | 11.9 | 3 | 1343, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 12.0 | 3 | 903, 0, 0, 0 | Do not resist!→1 | 0 | ResidentMotionType#0 |
| → | 12.1 | 3 | 1023, 0, 0, 0 | No... Not there again. Anywhere but there! Please! I'll tell you all you want to know! Honest!→1 | 0 | ResidentMotionType#0 |
| → | 12.2 | 3 | 1024, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 12.3 | 3 | 1026, 0, 0, 0 | No... Not there again. Anywhere but there! Please! I'll tell you all you want to know! Honest!→1 | 0 | ResidentMotionType#0 |
| → | 12.4 | 2 | 24, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 12.5 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 13.0 | 3 | 1413, 0, 0, 0 | Kill the 'bons!→1 | 0 | ResidentMotionType#0 |
| → | 13.1 | 3 | 933, 0, 0, 0 | Kill the 'bons!→1 | 0 | ResidentMotionType#0 |
| → | 13.2 | 3 | 1417, 0, 0, 0 | Fellow creatures! Come, follow this one!→1 | 0 | ResidentMotionType#0 |
| → | 13.3 | 3 | 1418, 0, 0, 0 | Fellow creatures! Come, follow this one!→1 | 0 | ResidentMotionType#0 |
| → | 13.4 | 3 | 1419, 0, 0, 0 | Fellow creatures! Come, follow this one!→1 | 0 | ResidentMotionType#0 |
| → | 13.5 | 3 | 928, 0, 0, 0 | Fer me da!→1 | 0 | ResidentMotionType#0 |
| → | 13.6 | 3 | 308, 0, 0, 0 | Fer me da!→1 | 0 | ResidentMotionType#0 |
| → | 13.7 | 3 | 929, 0, 0, 0 | Sparklies! Sparklies! Crates for sparklies!→1 | 0 | ResidentMotionType#0 |
| → | 13.8 | 2 | 25, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 14.0 | 2 | 6, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 14.1 | 2 | 7, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 14.2 | 2 | 22, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 14.3 | 2 | 8, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 14.4 | 2 | 26, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 14.5 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 14.6 | 1 | 2036, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 14.7 | 2 | 25, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 14.8 | 3 | 1421, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 14.9 | 3 | 1422, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 14.10 | 3 | 1423, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 14.11 | 3 | 1402, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 14.12 | 3 | 1403, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 14.13 | 3 | 1424, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 14.14 | 3 | 1410, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 14.15 | 3 | 1191, 0, 0, 0 | Listen! The forest speaks!→1 | 0 | ResidentMotionType#0 |
| → | 14.16 | 1 | 2032, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 15.0 | 1 | 2033, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 15.1 | 1 | 2034, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 15.2 | 1 | 2035, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 15.3 | 3 | 1243, 0, 0, 0 | That quiet you down, did it?→1 | 0 | ResidentMotionType#0 |
| → | 15.4 | 3 | 1451, 0, 0, 0 | That quiet you down, did it?→1 | 0 | ResidentMotionType#0 |
| → | 15.5 | 3 | 1452, 0, 0, 0 | That quiet you down, did it?→1 | 0 | ResidentMotionType#0 |
| → | 15.6 | 3 | 1453, 0, 0, 0 | That quiet you down, did it?→1 | 0 | ResidentMotionType#0 |
| → | 15.7 | 3 | 1456, 0, 0, 0 | That quiet you down, did it?→1 | 0 | ResidentMotionType#0 |
| → | 15.8 | 3 | 1247, 0, 0, 0 | That quiet you down, did it?→1 | 0 | ResidentMotionType#0 |
| → | 16.0 | 2 | 9, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 16.1 | 2 | 8, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 16.2 | 1 | 1504, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 16.3 | 1 | 1506, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 16.4 | 3 | 1463, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 16.5 | 3 | 1464, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 16.6 | 3 | 1465, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 16.7 | 3 | 1466, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 16.8 | 3 | 1467, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 16.9 | 3 | 1468, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 16.10 | 3 | 1469, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 16.11 | 3 | 1470, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 16.12 | 3 | 1471, 0, 0, 0 | Sod off! I drink what I want.→1 | 0 | ResidentMotionType#0 |
| → | 16.13 | 3 | 1472, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 16.14 | 3 | 1473, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 16.15 | 3 | 1474, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 16.16 | 3 | 1475, 0, 0, 0 | Tell yer Titan I sends me regards!→1 | 0 | ResidentMotionType#0 |
| → | 16.17 | 3 | 1476, 0, 0, 0 | Tell yer Titan I sends me regards!→1 | 0 | ResidentMotionType#0 |
| → | 16.18 | 3 | 1477, 0, 0, 0 | Those bothersome imps are up to no good!→1 | 0 | ResidentMotionType#0 |
| → | 16.19 | 3 | 1651, 0, 0, 0 | Tell yer Titan I sends me regards!→1 | 0 | ResidentMotionType#0 |
| → | 16.20 | 3 | 1652, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 16.21 | 3 | 1051, 0, 0, 0 | Sod off! I drink what I want.→1 | 0 | ResidentMotionType#0 |
| → | 16.22 | 3 | 645, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 17.0 | 2 | 6, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 17.1 | 2 | 7, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 17.2 | 2 | 22, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 17.3 | 2 | 8, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 17.4 | 2 | 26, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 17.5 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 17.6 | 2 | 32, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 17.7 | 2 | 25, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 17.8 | 1 | 2323, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 17.9 | 1 | 2324, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 17.10 | 3 | 1503, 0, 0, 0 | Doesn't look like the goblins did too much damage.→1 | 0 | ResidentMotionType#0 |
| → | 17.11 | 3 | 1504, 0, 0, 0 | Doesn't look like the goblins did too much damage.→1 | 0 | ResidentMotionType#0 |
| → | 17.12 | 3 | 1505, 0, 0, 0 | Doesn't look like the goblins did too much damage.→1 | 0 | ResidentMotionType#0 |
| → | 17.13 | 3 | 1506, 0, 0, 0 | Doesn't look like the goblins did too much damage.→1 | 0 | ResidentMotionType#0 |
| → | 17.14 | 3 | 1507, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 17.15 | 3 | 1508, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 17.16 | 3 | 1509, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 17.17 | 3 | 1510, 0, 0, 0 | Zuzuroon soon be leaving...but with flesh for sparklies!→5 | 0 | ResidentMotionType#0 |
| → | 17.18 | 3 | 1511, 0, 0, 0 | Doesn't look like the goblins did too much damage.→1 | 0 | ResidentMotionType#0 |
| → | 17.19 | 3 | 1512, 0, 0, 0 | <spit>→1 | 0 | ResidentMotionType#0 |
| → | 17.20 | 3 | 1513, 0, 0, 0 | <spit>→1 | 0 | ResidentMotionType#0 |
| → | 17.21 | 3 | 1514, 0, 0, 0 | Doesn't look like the goblins did too much damage.→1 | 0 | ResidentMotionType#0 |
| → | 17.22 | 3 | 1515, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 17.23 | 3 | 1516, 0, 0, 0 | Doesn't look like the goblins did too much damage.→1 | 0 | ResidentMotionType#0 |
| → | 17.24 | 3 | 1517, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 17.25 | 3 | 1518, 0, 0, 0 | Doesn't look like the goblins did too much damage.→1 | 0 | ResidentMotionType#0 |
| → | 17.26 | 3 | 1519, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 17.27 | 3 | 1520, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 17.28 | 3 | 1521, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 17.29 | 3 | 1522, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 17.30 | 3 | 1523, 0, 0, 0 | Sod off! I drink what I want.→1 | 0 | ResidentMotionType#0 |
| → | 17.31 | 3 | 1524, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 17.32 | 3 | 1525, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 17.33 | 3 | 1526, 0, 0, 0 | Listen! The forest speaks!→1 | 0 | ResidentMotionType#0 |
| → | 17.34 | 3 | 1546, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 17.35 | 3 | 1650, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 18.0 | 2 | 29, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 18.1 | 2 | 30, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 18.2 | 2 | 25, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 18.3 | 3 | 1613, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 18.4 | 3 | 1614, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 18.5 | 3 | 1615, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 18.6 | 3 | 1616, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 18.7 | 3 | 1617, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 18.8 | 3 | 1618, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 18.9 | 3 | 1619, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 18.10 | 3 | 1620, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 18.11 | 3 | 1621, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 18.12 | 3 | 1622, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 18.13 | 3 | 1623, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 18.14 | 3 | 1624, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 18.15 | 3 | 1625, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 18.16 | 3 | 1626, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 18.17 | 3 | 1627, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 18.18 | 3 | 1628, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 18.19 | 3 | 1629, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 18.20 | 3 | 1630, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 18.21 | 3 | 1631, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 18.22 | 3 | 1632, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 18.23 | 3 | 1633, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 18.24 | 3 | 1634, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 18.25 | 3 | 1635, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 18.26 | 3 | 1636, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 19.0 | 1 | 2305, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 19.1 | 1 | 2329, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 19.2 | 3 | 1669, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 19.3 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 20.0 | 2 | 31, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 20.1 | 2 | 25, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 20.2 | 2 | 30, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 20.3 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 21.0 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 22.0 | 3 | 1380, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 22.1 | 3 | 1382, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 22.2 | 3 | 1548, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 22.3 | 3 | 1549, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 22.4 | 3 | 1777, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 22.5 | 3 | 1671, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 22.6 | 3 | 1761, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 22.7 | 3 | 1384, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 22.8 | 3 | 1550, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 22.9 | 3 | 1763, 0, 0, 0 | Bleedin' honeybees... You'd best sleep with one eye open!→1 | 0 | ResidentMotionType#0 |
| → | 22.10 | 3 | 1551, 0, 0, 0 | Oh, kindly Matron, take me to Your ivory bosom and away from this hell!→1 | 0 | ResidentMotionType#0 |
| → | 22.11 | 3 | 1552, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 22.12 | 3 | 1553, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 22.13 | 3 | 1554, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 22.14 | 3 | 1555, 0, 0, 0 | We'll be eatin' good tonight!→1 | 0 | ResidentMotionType#0 |
| → | 22.15 | 3 | 1556, 0, 0, 0 | We'll be eatin' good tonight!→1 | 0 | ResidentMotionType#0 |
| → | 22.16 | 3 | 1557, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 22.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 23.0 | 3 | 1676, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 23.1 | 3 | 1528, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 23.2 | 3 | 1531, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 23.3 | 3 | 1529, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 23.4 | 3 | 1530, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 23.5 | 3 | 1535, 0, 0, 0 | I see the caravans now. The oranges will be safe!→1 | 0 | ResidentMotionType#0 |
| → | 23.6 | 3 | 1536, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 23.7 | 3 | 456, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 23.8 | 3 | 1532, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 23.9 | 3 | 1534, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 23.10 | 2 | 6, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 23.11 | 2 | 7, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 23.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 24.0 | 3 | 351, 0, 0, 0 | Damn you all! The forest is not yours to claim!→1 | 0 | ResidentMotionType#0 |
| → | 24.1 | 3 | 556, 0, 0, 0 | We must keep the roads safe!→1 | 0 | ResidentMotionType#0 |
| → | 24.2 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 25.0 | 3 | 506, 0, 0, 0 | Shkoh! Shkoh! Fireboom! Overboom!→1 | 0 | ResidentMotionType#0 |
| → | 25.1 | 3 | 505, 0, 0, 0 | Shkoh! Shkoh! Gobfists of Brayflox are having no match!→1 | 0 | ResidentMotionType#0 |
| → | 25.2 | 3 | 508, 0, 0, 0 | Shkoh! Shkoh! Present for kindly uplander!→1 | 0 | ResidentMotionType#0 |
| → | 25.3 | 3 | 982, 0, 0, 0 | Shkoh! Brayflox shall see to thunderfoot!→1 | 0 | ResidentMotionType#0 |
| → | 25.4 | 3 | 559, 0, 0, 0 | Then to the brig it is. Grab the shackles, men.→1 | 0 | ResidentMotionType#0 |
| → | 26.0 | 3 | 950, 0, 0, 0 | Your love?→1 | 0 | ResidentMotionType#0 |
| → | 26.1 | 3 | 941, 0, 0, 0 | Your love?→1 | 0 | ResidentMotionType#0 |
| → | 26.2 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 27.0 | 3 | 1209, 0, 0, 0 | There is no need to rush, milord. Thanks to the master, we have <Emphasis>all</Emphasis> night.→1 | 0 | ResidentMotionType#0 |
| → | 27.1 | 3 | 1448, 0, 0, 0 | The children are safe! Now let us fill that hole!→1 | 0 | ResidentMotionType#0 |
| → | 27.2 | 3 | 1450, 0, 0, 0 | The children are safe! Now let us fill that hole!→1 | 0 | ResidentMotionType#0 |
| → | 27.3 | 3 | 1378, 0, 0, 0 | The children are safe! Now let us fill that hole!→1 | 0 | ResidentMotionType#0 |
| → | 27.4 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 28.0 | 3 | 987, 0, 0, 0 | Backwalk with fastness, uplander! Or else...ba-boom!→1 | 0 | ResidentMotionType#0 |
| → | 29.0 | 3 | 337, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 30.0 | 3 | 1011, 0, 0, 0 | Something's wrong... I can feel it...→1 | 0 | ResidentMotionType#0 |
| → | 30.1 | 3 | 995, 0, 0, 0 | Something's wrong... I can feel it...→1 | 0 | ResidentMotionType#0 |
| → | 30.2 | 3 | 954, 0, 0, 0 | You stay the hells away from my stock, you filthy flyin' rat!→1 | 0 | ResidentMotionType#0 |
| → | 30.3 | 3 | 1012, 0, 0, 0 | You stay the hells away from my stock, you filthy flyin' rat!→1 | 0 | ResidentMotionType#0 |
| → | 30.4 | 3 | 337, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 31.0 | 3 | 701, 0, 0, 0 | Intercept the Ixali raiders!→1 | 0 | ResidentMotionType#0 |
| → | 32.0 | 3 | 855, 0, 0, 0 | Would someone be so kind as to assist us?→1 | 0 | ResidentMotionType#0 |
| → | 32.1 | 3 | 856, 0, 0, 0 | Would someone be so kind as to assist us?→1 | 0 | ResidentMotionType#0 |
| → | 32.2 | 3 | 705, 0, 0, 0 | Would someone be so kind as to assist us?→1 | 0 | ResidentMotionType#0 |
| → | 32.3 | 3 | 337, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 32.4 | 3 | 860, 0, 0, 0 | Kill them all, my pet!→1 | 0 | ResidentMotionType#0 |
| → | 32.5 | 3 | 513, 0, 0, 0 | I was only joking!→1 | 0 | ResidentMotionType#0 |
| → | 33.0 | 3 | 1033, 0, 0, 0 | Yaaaaaah!→1 | 0 | ResidentMotionType#0 |
| → | 33.1 | 3 | 1036, 0, 0, 0 | Hand-lending! Hand-lending!→1 | 0 | ResidentMotionType#0 |
| → | 33.2 | 3 | 629, 0, 0, 0 | I'll show you what we here at the Quay think of stowaways.→1 | 0 | ResidentMotionType#0 |
| → | 33.3 | 3 | 1035, 0, 0, 0 | I'll show you what we here at the Quay think of stowaways.→1 | 0 | ResidentMotionType#0 |
| → | 33.4 | 3 | 628, 0, 0, 0 | I'll show you what we here at the Quay think of stowaways.→1 | 0 | ResidentMotionType#0 |
| → | 34.0 | 3 | 1144, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 35.0 | 3 | 1427, 0, 0, 0 | S-S-Souls of the l-l-l-living?→1 | 0 | ResidentMotionType#0 |
| → | 35.1 | 3 | 1428, 0, 0, 0 | S-S-Souls of the l-l-l-living?→1 | 0 | ResidentMotionType#0 |
| → | 35.2 | 3 | 1432, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 35.3 | 3 | 1433, 0, 0, 0 | Have at 'em lads! Ye keep what ye kill!→1 | 0 | ResidentMotionType#0 |
| → | 35.4 | 3 | 1435, 0, 0, 0 | Have at 'em lads! Ye keep what ye kill!→1 | 0 | ResidentMotionType#0 |
| → | 35.5 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 36.0 | 2 | 44, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 36.1 | 5 | 78, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 36.2 | 3 | 1860, 0, 0, 0 | In the name of Titan, Lord of Crags, crushed shall you be!→1 | 0 | ResidentMotionType#0 |
| → | 36.3 | 3 | 1864, 0, 0, 0 | We must keep the roads safe!→1 | 0 | ResidentMotionType#0 |
| → | 36.4 | 3 | 1865, 0, 0, 0 | We must keep the roads safe!→1 | 0 | ResidentMotionType#0 |
| → | 36.5 | 3 | 1869, 0, 0, 0 | In the name of Titan, Lord of Crags, crushed shall you be!→1 | 0 | ResidentMotionType#0 |
| → | 36.6 | 3 | 1873, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 36.7 | 1 | 2663, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 36.8 | 1 | 2691, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 36.9 | 1 | 2692, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 36.10 | 1 | 2693, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 36.11 | 1 | 2694, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 36.12 | 1 | 2695, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 36.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 37.0 | 2 | 44, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 37.1 | 5 | 78, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 37.2 | 3 | 2089, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 37.3 | 3 | 2090, 0, 0, 0 | In the name of Titan, Lord of Crags, crushed shall you be!→1 | 0 | ResidentMotionType#0 |
| → | 37.4 | 3 | 1864, 0, 0, 0 | We must keep the roads safe!→1 | 0 | ResidentMotionType#0 |
| → | 37.5 | 3 | 1865, 0, 0, 0 | We must keep the roads safe!→1 | 0 | ResidentMotionType#0 |
| → | 37.6 | 3 | 2092, 0, 0, 0 | In the name of Titan, Lord of Crags, crushed shall you be!→1 | 0 | ResidentMotionType#0 |
| → | 37.7 | 3 | 2095, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 37.8 | 3 | 2098, 0, 0, 0 | In the name of Titan, Lord of Crags, crushed shall you be!→1 | 0 | ResidentMotionType#0 |
| → | 37.9 | 1 | 2802, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 37.10 | 1 | 2803, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 37.11 | 1 | 2804, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 37.12 | 1 | 2806, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 37.13 | 1 | 2807, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 37.14 | 1 | 2808, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 37.15 | 1 | 2810, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 38.0 | 3 | 941, 0, 0, 0 | Come, then! Quickly, yet quietly.→1 | 0 | ResidentMotionType#0 |
| → | 38.1 | 3 | 1903, 0, 0, 0 | But they'll be back, and I'll be waitin'.→1 | 0 | ResidentMotionType#0 |
| → | 38.2 | 3 | 1898, 0, 0, 0 | Bugger this damn place!→1 | 0 | ResidentMotionType#0 |
| → | 38.3 | 3 | 1884, 0, 0, 0 | She's all yours, friend!→1 | 0 | ResidentMotionType#0 |
| → | 38.4 | 3 | 1886, 0, 0, 0 | Tell me, how did it feel to whack them beasties good?→1 | 0 | ResidentMotionType#0 |
| → | 38.5 | 3 | 1891, 0, 0, 0 | Oh, if only I were still young.→1 | 0 | ResidentMotionType#0 |
| → | 38.6 | 3 | 1893, 0, 0, 0 | She's all yours, friend!→1 | 0 | ResidentMotionType#0 |
| → | 38.7 | 3 | 1894, 0, 0, 0 | She's all yours, friend!→1 | 0 | ResidentMotionType#0 |
| → | 38.8 | 3 | 1895, 0, 0, 0 | She's all yours, friend!→1 | 0 | ResidentMotionType#0 |
| → | 38.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 39.0 | 1 | 2756, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 39.1 | 3 | 1949, 0, 0, 0 | Now it may be I can fish 'ere in peace, like.→1 | 0 | ResidentMotionType#0 |
| → | 39.2 | 3 | 1953, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 40.0 | 3 | 1963, 0, 0, 0 | Seven hells! It's time for a change in plans.→1 | 0 | ResidentMotionType#0 |
| → | 40.1 | 3 | 1973, 0, 0, 0 | Seven hells! It's time for a change in plans.→1 | 0 | ResidentMotionType#0 |
| → | 41.0 | 2 | 46, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 41.1 | 3 | 2172, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 41.2 | 3 | 2173, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 42.0 | 1 | 2743, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 42.1 | 1 | 2750, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 42.2 | 1 | 2751, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 42.3 | 1 | 2752, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 42.4 | 1 | 2753, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 42.5 | 2 | 45, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 42.6 | 2 | 41, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 42.7 | 2 | 42, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 42.8 | 2 | 43, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 42.9 | 3 | 2008, 0, 0, 0 | Now that was a thing o' beauty!→1 | 0 | ResidentMotionType#0 |
| → | 42.10 | 3 | 2009, 0, 0, 0 | Now that was a thing o' beauty!→1 | 0 | ResidentMotionType#0 |
| → | 42.11 | 3 | 2010, 0, 0, 0 | Now that was a thing o' beauty!→1 | 0 | ResidentMotionType#0 |
| → | 42.12 | 3 | 2011, 0, 0, 0 | Now that was a thing o' beauty!→1 | 0 | ResidentMotionType#0 |
| → | 42.13 | 3 | 2020, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 42.14 | 3 | 2021, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 42.15 | 3 | 2025, 0, 0, 0 | Another quiet day in Quarterstone.→1 | 0 | ResidentMotionType#0 |
| → | 42.16 | 3 | 2025, 0, 0, 0 | Or is it...?→1 | 0 | ResidentMotionType#0 |
| → | 42.17 | 3 | 2026, 0, 0, 0 | Damn this place to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 42.18 | 3 | 2027, 0, 0, 0 | Pirates! Storm soldiers, make ready!→1 | 0 | ResidentMotionType#0 |
| → | 42.19 | 3 | 2032, 0, 0, 0 | You will have vengeance, my fallen sisters... I swear it!→1 | 0 | ResidentMotionType#0 |
| → | 42.20 | 3 | 2034, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 42.21 | 3 | 2035, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 42.22 | 3 | 2036, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 42.23 | 3 | 2042, 0, 0, 0 | Sisters! The worms! They gather!→1 | 0 | ResidentMotionType#0 |
| → | 42.24 | 3 | 2047, 0, 0, 0 | Wild beasts have made these fields their home.→1 | 0 | ResidentMotionType#0 |
| → | 42.25 | 3 | 2048, 0, 0, 0 | You have my thanks and the thanks of Ul'dah!→1 | 0 | ResidentMotionType#0 |
| → | 42.26 | 3 | 2049, 0, 0, 0 | Another hole lost to the bloody hells-spawn.→1 | 0 | ResidentMotionType#0 |
| → | 42.27 | 3 | 2012, 0, 0, 0 | Now that was a thing o' beauty!→1 | 0 | ResidentMotionType#0 |
| → | 42.28 | 3 | 2014, 0, 0, 0 | Now that was a thing o' beauty!→1 | 0 | ResidentMotionType#0 |
| → | 43.0 | 1 | 2791, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 43.1 | 1 | 2793, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 43.2 | 1 | 2796, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 43.3 | 1 | 2798, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 43.4 | 1 | 2799, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 43.5 | 3 | 1921, 0, 0, 0 | The gnats! They're everywhere!→1 | 0 | ResidentMotionType#0 |
| → | 43.6 | 3 | 2182, 0, 0, 0 | The gnats! They're everywhere!→1 | 0 | ResidentMotionType#0 |
| → | 43.7 | 3 | 1940, 0, 0, 0 | I won't let that happen again.→1 | 0 | ResidentMotionType#0 |
| → | 43.8 | 3 | 2177, 0, 0, 0 | I won't let that happen again.→1 | 0 | ResidentMotionType#0 |
| → | 43.9 | 3 | 1932, 0, 0, 0 | Mills is fer millers. Do I look like a mecky miller!?→1 | 0 | ResidentMotionType#0 |
| → | 43.10 | 3 | 1923, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 43.11 | 3 | 2140, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 43.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 44.0 | 1 | 2823, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 44.1 | 1 | 2824, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 44.2 | 1 | 2825, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 44.3 | 3 | 2109, 0, 0, 0 | Titan will not suffer you on His mountain! Cast off! Cast off!→5 | 0 | ResidentMotionType#0 |
| → | 44.4 | 3 | 2111, 0, 0, 0 | Titan will not suffer you on His mountain! Cast off! Cast off!→5 | 0 | ResidentMotionType#0 |
| → | 44.5 | 3 | 2159, 0, 0, 0 | Titan will not suffer you on His mountain! Cast off! Cast off!→5 | 0 | ResidentMotionType#0 |
| → | 44.6 | 3 | 2119, 0, 0, 0 | The fields are clear again.→1 | 0 | ResidentMotionType#0 |
| → | 45.0 | 1 | 3000, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 45.1 | 1 | 2978, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 45.2 | 1 | 2984, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 45.3 | 1 | 2985, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 45.4 | 3 | 2294, 0, 0, 0 | Engage!→1 | 0 | ResidentMotionType#0 |
| → | 45.5 | 3 | 2295, 0, 0, 0 | Engage!→1 | 0 | ResidentMotionType#0 |
| → | 45.6 | 3 | 2296, 0, 0, 0 | Don't make me have to brave the hills!→1 | 0 | ResidentMotionType#0 |
| → | 45.7 | 3 | 2297, 0, 0, 0 | Don't make me have to brave the hills!→1 | 0 | ResidentMotionType#0 |
| → | 45.8 | 3 | 2302, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 45.9 | 3 | 2310, 0, 0, 0 | No.→1 | 0 | ResidentMotionType#0 |
| → | 45.10 | 3 | 2311, 0, 0, 0 | No.→1 | 0 | ResidentMotionType#0 |
| → | 45.11 | 3 | 2313, 0, 0, 0 | No.→1 | 0 | ResidentMotionType#0 |
| → | 45.12 | 3 | 2314, 0, 0, 0 | No.→1 | 0 | ResidentMotionType#0 |
| → | 45.13 | 3 | 2336, 0, 0, 0 | Resistance is futile!→1 | 0 | ResidentMotionType#0 |
| → | 45.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 46.0 | 1 | 3136, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 46.1 | 3 | 2493, 0, 0, 0 | Now it may be I can fish 'ere in peace, like.→1 | 0 | ResidentMotionType#0 |
| → | 46.2 | 3 | 2499, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 47.0 | 3 | 2510, 0, 0, 0 | Seven hells! It's time for a change in plans.→1 | 0 | ResidentMotionType#0 |
| → | 47.1 | 3 | 2520, 0, 0, 0 | Seven hells! It's time for a change in plans.→1 | 0 | ResidentMotionType#0 |
| → | 48.0 | 2 | 46, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 48.1 | 3 | 2544, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 48.2 | 3 | 2545, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 49.0 | 1 | 3148, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 49.1 | 1 | 3154, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 49.2 | 1 | 3155, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 49.3 | 1 | 3156, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 49.4 | 1 | 3157, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 49.5 | 2 | 45, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 49.6 | 2 | 41, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 49.7 | 2 | 42, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 49.8 | 2 | 43, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 49.9 | 3 | 2558, 0, 0, 0 | Now that was a thing o' beauty!→1 | 0 | ResidentMotionType#0 |
| → | 49.10 | 3 | 2559, 0, 0, 0 | Now that was a thing o' beauty!→1 | 0 | ResidentMotionType#0 |
| → | 49.11 | 3 | 2570, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 49.12 | 3 | 2571, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 49.13 | 3 | 2575, 0, 0, 0 | Another quiet day in Quarterstone.→1 | 0 | ResidentMotionType#0 |
| → | 49.14 | 3 | 2575, 0, 0, 0 | Or is it...?→1 | 0 | ResidentMotionType#0 |
| → | 49.15 | 3 | 2576, 0, 0, 0 | Damn this place to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 49.16 | 3 | 2577, 0, 0, 0 | Pirates! Storm soldiers, make ready!→1 | 0 | ResidentMotionType#0 |
| → | 49.17 | 3 | 2582, 0, 0, 0 | You will have vengeance, my fallen sisters... I swear it!→1 | 0 | ResidentMotionType#0 |
| → | 49.18 | 3 | 2584, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 49.19 | 3 | 2585, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 49.20 | 3 | 2586, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 49.21 | 3 | 2592, 0, 0, 0 | Sisters! The worms! They gather!→1 | 0 | ResidentMotionType#0 |
| → | 49.22 | 3 | 2597, 0, 0, 0 | Wild beasts have made these fields their home.→1 | 0 | ResidentMotionType#0 |
| → | 49.23 | 3 | 2598, 0, 0, 0 | You have my thanks and the thanks of Ul'dah!→1 | 0 | ResidentMotionType#0 |
| → | 49.24 | 3 | 2599, 0, 0, 0 | Another hole lost to the bloody hells-spawn.→1 | 0 | ResidentMotionType#0 |
| → | 49.25 | 3 | 2560, 0, 0, 0 | Now that was a thing o' beauty!→1 | 0 | ResidentMotionType#0 |
| → | 49.26 | 3 | 2562, 0, 0, 0 | Now that was a thing o' beauty!→1 | 0 | ResidentMotionType#0 |
| → | 49.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 50.0 | 3 | 2206, 0, 0, 0 | How ever will I pass with those...those...<Emphasis>things</Emphasis> standing there!→1 | 0 | ResidentMotionType#0 |
| → | 50.1 | 3 | 2239, 0, 0, 0 | Had enough!?→1 | 0 | ResidentMotionType#0 |
| → | 50.2 | 3 | 2228, 0, 0, 0 | Not afore I cut ye a new piss'ole!→1 | 0 | ResidentMotionType#0 |
| → | 50.3 | 3 | 2229, 0, 0, 0 | Not afore I cut ye a new piss'ole!→1 | 0 | ResidentMotionType#0 |
| → | 50.4 | 3 | 2230, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 50.5 | 3 | 2234, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 50.6 | 3 | 2235, 0, 0, 0 | Not afore I cut ye a new piss'ole!→1 | 0 | ResidentMotionType#0 |
| → | 50.7 | 3 | 2236, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 50.8 | 3 | 2210, 0, 0, 0 | This is futile. Fall back to Zanr'ak!→1 | 0 | ResidentMotionType#0 |
| → | 50.9 | 3 | 2212, 0, 0, 0 | I couldn't have made it on my own. You have our gratitude.→1 | 0 | ResidentMotionType#0 |
| → | 50.10 | 3 | 2213, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 50.11 | 3 | 2220, 0, 0, 0 | Shoo! Shoo! Away with you!→1 | 0 | ResidentMotionType#0 |
| → | 50.12 | 3 | 2218, 0, 0, 0 | The Westroad's not safe this far from Limsa.→1 | 0 | ResidentMotionType#0 |
| → | 50.13 | 1 | 2968, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 50.14 | 1 | 2994, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 50.15 | 1 | 2995, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 50.16 | 1 | 2971, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 50.17 | 1 | 2972, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 51.0 | 1 | 3016, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 51.1 | 1 | 3017, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 51.2 | 1 | 3018, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 51.3 | 1 | 3019, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 51.4 | 1 | 3020, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 51.5 | 3 | 2332, 0, 0, 0 | You have not seen the last of me!→1 | 0 | ResidentMotionType#0 |
| → | 51.6 | 3 | 2333, 0, 0, 0 | My alchemies, powerful, they are!→1 | 0 | ResidentMotionType#0 |
| → | 51.7 | 3 | 2334, 0, 0, 0 | My alchemies, powerful, they are!→1 | 0 | ResidentMotionType#0 |
| → | 51.8 | 3 | 2335, 0, 0, 0 | My alchemies, powerful, they are!→1 | 0 | ResidentMotionType#0 |
| → | 51.9 | 3 | 446, 0, 0, 0 | I's less 'an naught to say to you and yers.→1 | 0 | ResidentMotionType#0 |
| → | 51.10 | 3 | 2375, 0, 0, 0 | I's less 'an naught to say to you and yers.→1 | 0 | ResidentMotionType#0 |
| → | 52.0 | 1 | 3009, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 52.1 | 1 | 3012, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 52.2 | 1 | 3013, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 52.3 | 1 | 3014, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 52.4 | 1 | 3010, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 52.5 | 2 | 51, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 52.6 | 3 | 2317, 0, 0, 0 | Pay the toll! Pay the toll!→1 | 0 | ResidentMotionType#0 |
| → | 52.7 | 3 | 2326, 0, 0, 0 | Pay the toll! Pay the toll!→1 | 0 | ResidentMotionType#0 |
| → | 52.8 | 3 | 2327, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 52.9 | 3 | 2328, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 52.10 | 3 | 2324, 0, 0, 0 | The flames! They flicker and...die!→1 | 0 | ResidentMotionType#0 |
| → | 52.11 | 3 | 2321, 0, 0, 0 | Pay the toll! Pay the toll!→1 | 0 | ResidentMotionType#0 |
| → | 52.12 | 3 | 2329, 0, 0, 0 | Pay the toll! Pay the toll!→1 | 0 | ResidentMotionType#0 |
| → | 52.13 | 3 | 2322, 0, 0, 0 | You have not seen the limits of my power!→1 | 0 | ResidentMotionType#0 |
| → | 52.14 | 3 | 2323, 0, 0, 0 | The land will melt and the seas will boil!→1 | 0 | ResidentMotionType#0 |
| → | 52.15 | 3 | 2324, 0, 0, 0 | The flames! They flicker and...die!→1 | 0 | ResidentMotionType#0 |
| → | 52.16 | 3 | 2330, 0, 0, 0 | Do not think you have won just yet!→1 | 0 | ResidentMotionType#0 |
| → | 52.17 | 3 | 2331, 0, 0, 0 | Do not think you have won just yet!→1 | 0 | ResidentMotionType#0 |
| → | 52.18 | 3 | 2319, 0, 0, 0 | Pay the toll! Pay the toll!→1 | 0 | ResidentMotionType#0 |
| → | 52.19 | 3 | 2333, 0, 0, 0 | My alchemies, powerful, they are!→1 | 0 | ResidentMotionType#0 |
| → | 52.20 | 3 | 2334, 0, 0, 0 | My alchemies, powerful, they are!→1 | 0 | ResidentMotionType#0 |
| → | 52.21 | 3 | 2335, 0, 0, 0 | My alchemies, powerful, they are!→1 | 0 | ResidentMotionType#0 |
| → | 52.22 | 3 | 2332, 0, 0, 0 | You have not seen the last of me!→1 | 0 | ResidentMotionType#0 |
| → | 53.0 | 1 | 3021, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 53.1 | 1 | 3022, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 53.2 | 1 | 3023, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 53.3 | 1 | 3024, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 53.4 | 1 | 3030, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 53.5 | 3 | 1875, 0, 0, 0 | Come! The one true god awaits your sacrifice!→1 | 0 | ResidentMotionType#0 |
| → | 53.6 | 3 | 969, 0, 0, 0 | Come! The one true god awaits your sacrifice!→1 | 0 | ResidentMotionType#0 |
| → | 53.7 | 3 | 1725, 0, 0, 0 | My lord... Why hast thou forsaken...me...?→1 | 0 | ResidentMotionType#0 |
| → | 53.8 | 3 | 2337, 0, 0, 0 | My lord... Why hast thou forsaken...me...?→1 | 0 | ResidentMotionType#0 |
| → | 53.9 | 3 | 558, 0, 0, 0 | Then to the brig it is. Grab the shackles, men.→1 | 0 | ResidentMotionType#0 |
| → | 53.10 | 3 | 2338, 0, 0, 0 | Then to the brig it is. Grab the shackles, men.→1 | 0 | ResidentMotionType#0 |
| → | 53.11 | 3 | 564, 0, 0, 0 | Then to the brig it is. Grab the shackles, men.→1 | 0 | ResidentMotionType#0 |
| → | 53.12 | 3 | 2339, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 53.13 | 3 | 2340, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 53.14 | 3 | 966, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 53.15 | 3 | 900, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 53.16 | 3 | 969, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 54.0 | 1 | 3031, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 54.1 | 1 | 3032, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 54.2 | 1 | 3033, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 54.3 | 1 | 3034, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 54.4 | 1 | 3078, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 54.5 | 2 | 57, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 54.6 | 2 | 56, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 54.7 | 3 | 2351, 0, 0, 0 | Gyaaah hah hah haaah!→1 | 0 | ResidentMotionType#0 |
| → | 54.8 | 3 | 2345, 0, 0, 0 | Gyaaah hah hah haaah!→1 | 0 | ResidentMotionType#0 |
| → | 54.9 | 3 | 2348, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 54.10 | 3 | 2353, 0, 0, 0 | Gyaaah hah hah haaah!→1 | 0 | ResidentMotionType#0 |
| → | 54.11 | 3 | 2346, 0, 0, 0 | Gyaaah hah hah haaah!→1 | 0 | ResidentMotionType#0 |
| → | 54.12 | 3 | 2408, 0, 0, 0 | Gyaaah hah hah haaah!→1 | 0 | ResidentMotionType#0 |
| → | 54.13 | 3 | 1236, 0, 0, 0 | The Amalj'aa watch from afar. If we are lucky, they will leave us be.→1 | 0 | ResidentMotionType#0 |
| → | 54.14 | 3 | 1237, 0, 0, 0 | The Amalj'aa watch from afar. If we are lucky, they will leave us be.→1 | 0 | ResidentMotionType#0 |
| → | 54.15 | 3 | 2344, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 54.16 | 3 | 2349, 0, 0, 0 | Gyaaah hah hah haaah!→1 | 0 | ResidentMotionType#0 |
| → | 55.0 | 1 | 3025, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 55.1 | 1 | 3026, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 55.2 | 1 | 3027, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 55.3 | 1 | 3028, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 55.4 | 1 | 3029, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 55.5 | 3 | 2342, 0, 0, 0 | Wild beasts have made these fields their home.→1 | 0 | ResidentMotionType#0 |
| → | 55.6 | 3 | 2343, 0, 0, 0 | Wild beasts have made these fields their home.→1 | 0 | ResidentMotionType#0 |
| → | 55.7 | 3 | 564, 0, 0, 0 | <pant> <pant>
Our tribe was tested today, yet our strength proven once again.→1 | 0 | ResidentMotionType#0 |
| → | 55.8 | 3 | 2341, 0, 0, 0 | <pant> <pant>
Our tribe was tested today, yet our strength proven once again.→1 | 0 | ResidentMotionType#0 |
| → | 55.9 | 3 | 618, 0, 0, 0 | Let the blood red flames burn away your sins!→1 | 0 | ResidentMotionType#0 |
| → | 55.10 | 3 | 612, 0, 0, 0 | Let the blood red flames burn away your sins!→1 | 0 | ResidentMotionType#0 |
| → | 55.11 | 3 | 2447, 0, 0, 0 | None can stand the searing heat of my flames!→1 | 0 | ResidentMotionType#0 |
| → | 55.12 | 3 | 2448, 0, 0, 0 | Know, I do, the secrets of the Land!→1 | 0 | ResidentMotionType#0 |
| → | 55.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 56.0 | 1 | 3040, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 56.1 | 1 | 3042, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 56.2 | 1 | 3043, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 56.3 | 1 | 3047, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 56.4 | 1 | 3046, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 56.5 | 2 | 53, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 56.6 | 3 | 2441, 0, 0, 0 | What are landtraps doing in the desert!?→1 | 0 | ResidentMotionType#0 |
| → | 56.7 | 3 | 2379, 0, 0, 0 | What are landtraps doing in the desert!?→1 | 0 | ResidentMotionType#0 |
| → | 56.8 | 3 | 2380, 0, 0, 0 | What are landtraps doing in the desert!?→1 | 0 | ResidentMotionType#0 |
| → | 56.9 | 3 | 2382, 0, 0, 0 | What are landtraps doing in the desert!?→1 | 0 | ResidentMotionType#0 |
| → | 56.10 | 3 | 2383, 0, 0, 0 | What are landtraps doing in the desert!?→1 | 0 | ResidentMotionType#0 |
| → | 56.11 | 3 | 2384, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 56.12 | 3 | 2377, 0, 0, 0 | What are landtraps doing in the desert!?→1 | 0 | ResidentMotionType#0 |
| → | 56.13 | 3 | 2378, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 56.14 | 3 | 2371, 0, 0, 0 | Zezeroon's heart is filled with sadness. Supper is there, but Zezeroon's here!→1 | 0 | ResidentMotionType#0 |
| → | 56.15 | 3 | 2374, 0, 0, 0 | Thal's balls! You think it will be any easier when the imperials come!?→1 | 0 | ResidentMotionType#0 |
| → | 56.16 | 3 | 2372, 0, 0, 0 | We did it! The day is ours!→1 | 0 | ResidentMotionType#0 |
| → | 56.17 | 3 | 2373, 0, 0, 0 | This bodes ill for the checkpoint...→1 | 0 | ResidentMotionType#0 |
| → | 56.18 | 3 | 2385, 0, 0, 0 | What are landtraps doing in the desert!?→1 | 0 | ResidentMotionType#0 |
| → | 56.19 | 3 | 2386, 0, 0, 0 | What are landtraps doing in the desert!?→1 | 0 | ResidentMotionType#0 |
| → | 56.20 | 3 | 2440, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 56.21 | 3 | 2443, 0, 0, 0 | Do I wait, or do I brave the hills...?→1 | 0 | ResidentMotionType#0 |
| → | 56.22 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 57.0 | 1 | 3035, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 57.1 | 1 | 3036, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 57.2 | 1 | 3037, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 57.3 | 1 | 3039, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 57.4 | 3 | 2361, 0, 0, 0 | Empty yer purse out on the bridge and we'll let ye live long enough to watch us gather up the gil.→1 | 0 | ResidentMotionType#0 |
| → | 57.5 | 3 | 2365, 0, 0, 0 | This one is so lost and lonely...→1 | 0 | ResidentMotionType#0 |
| → | 57.6 | 3 | 2366, 0, 0, 0 | This one is so lost and lonely...→1 | 0 | ResidentMotionType#0 |
| → | 57.7 | 3 | 2367, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 57.8 | 3 | 2356, 0, 0, 0 | Empty yer purse out on the bridge and we'll let ye live long enough to watch us gather up the gil.→1 | 0 | ResidentMotionType#0 |
| → | 57.9 | 3 | 2357, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 57.10 | 3 | 2354, 0, 0, 0 | Empty yer purse out on the bridge and we'll let ye live long enough to watch us gather up the gil.→1 | 0 | ResidentMotionType#0 |
| → | 57.11 | 3 | 2355, 0, 0, 0 | Empty yer purse out on the bridge and we'll let ye live long enough to watch us gather up the gil.→1 | 0 | ResidentMotionType#0 |
| → | 57.12 | 3 | 2358, 0, 0, 0 | Empty yer purse out on the bridge and we'll let ye live long enough to watch us gather up the gil.→1 | 0 | ResidentMotionType#0 |
| → | 57.13 | 3 | 2363, 0, 0, 0 | Memeroon cannot be fighting! Must keep sparklies safe!→1 | 0 | ResidentMotionType#0 |
| → | 57.14 | 3 | 2364, 0, 0, 0 | I may have underestimated you...→1 | 0 | ResidentMotionType#0 |
| → | 57.15 | 3 | 2359, 0, 0, 0 | Empty yer purse out on the bridge and we'll let ye live long enough to watch us gather up the gil.→1 | 0 | ResidentMotionType#0 |
| → | 58.0 | 3 | 29069, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#1 |
| → | 58.1 | 3 | 29083, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#3 |
| → | 58.2 | 3 | 29097, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#8 |
| → | 58.3 | 3 | 29130, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#41 |
| → | 58.4 | 3 | 29131, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#41 |
| → | 58.5 | 3 | 29485, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#2 |
| → | 58.6 | 3 | 29497, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#4 |
| → | 58.7 | 3 | 29498, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#4 |
| → | 58.8 | 3 | 29515, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#6 |
| → | 58.9 | 3 | 29516, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#6 |
| → | 58.10 | 3 | 29537, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#39 |
| → | 58.11 | 3 | 29553, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#46 |
| → | 58.12 | 3 | -26346, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#50 |
| → | 58.13 | 3 | 29401, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#5 |
| → | 58.14 | 3 | 29415, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#7 |
| → | 58.15 | 3 | 29432, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#42 |
| → | 58.16 | 3 | 29662, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#11 |
| → | 58.17 | 3 | 29673, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#12 |
| → | 58.18 | 3 | 29678, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#12 |
| → | 58.19 | 3 | -24038, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#40 |
| → | 58.20 | 3 | -26321, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#51 |
| → | 58.21 | 3 | 29230, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#10 |
| → | 58.22 | 3 | -24034, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#12 |
| → | 58.23 | 3 | 29255, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#9 |
| → | 58.24 | 3 | 29266, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#47 |
| → | 58.25 | 3 | 29267, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#47 |
| → | 58.26 | 3 | 29092, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#8 |
| → | 58.27 | 3 | 29123, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#41 |
| → | 58.28 | 3 | 29229, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#10 |
| → | 58.29 | 3 | 29532, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#39 |
| → | 58.30 | 3 | -24030, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#9 |
| → | 58.31 | 3 | -24029, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#9 |
| → | 58.32 | 1 | 3096, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 58.33 | 1 | 3097, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 58.34 | 1 | 18365, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 58.35 | 1 | 18366, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 58.36 | 3 | 2616, 0, 0, 0 | R-Reporting for d-duty, sirs!→1 | 0 | ResidentMotionType#0 |
| → | 58.37 | 3 | -22603, 0, 0, 0 | R-Reporting for d-duty, sirs!→1 | 0 | ResidentMotionType#0 |
| → | 58.38 | 3 | -22602, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 58.39 | 3 | -22601, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 58.40 | 3 | -22600, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 58.41 | 3 | -22599, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 58.42 | 3 | -22598, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 58.43 | 3 | -22378, 0, 0, 0 | R-Reporting for d-duty, sirs!→1 | 0 | ResidentMotionType#0 |
| → | 58.44 | 3 | -22377, 0, 0, 0 | R-Reporting for d-duty, sirs!→1 | 0 | ResidentMotionType#0 |
| → | 58.45 | 3 | -22597, 0, 0, 0 | The children are safe! Now let us fill that hole!→1 | 0 | ResidentMotionType#0 |
| → | 58.46 | 3 | -22596, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 58.47 | 3 | -22595, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 58.48 | 3 | 2617, 0, 0, 0 | You were foolish to come here alone!→1 | 0 | ResidentMotionType#0 |
| → | 58.49 | 3 | 2618, 0, 0, 0 | You were foolish to come here alone!→1 | 0 | ResidentMotionType#0 |
| → | 58.50 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 58.51 | 6 | 197, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 58.52 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 59.0 | 1 | 3381, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 59.1 | 1 | 3382, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 59.2 | 1 | 3383, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 59.3 | 3 | 3141, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#0 |
| → | 59.4 | 3 | 3142, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#0 |
| → | 59.5 | 3 | 3143, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#0 |
| → | 59.6 | 3 | 3144, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#0 |
| → | 59.7 | 3 | 3145, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#0 |
| → | 59.8 | 3 | 3146, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#0 |
| → | 59.9 | 3 | 3147, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#0 |
| → | 59.10 | 3 | 3148, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 59.11 | 3 | 3149, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#0 |
| → | 59.12 | 3 | 3150, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 59.13 | 3 | 3151, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#0 |
| → | 59.14 | 3 | 3152, 0, 0, 0 | The Sanctum lies just beyond those trees.→1 | 0 | ResidentMotionType#0 |
| → | 59.15 | 3 | 3153, 0, 0, 0 | The Sanctum lies just beyond those trees.→1 | 0 | ResidentMotionType#0 |
| → | 59.16 | 3 | 3154, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#0 |
| → | 59.17 | 3 | 3155, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#0 |
| → | 60.0 | 3 | 2903, 0, 0, 0 | Oh, I do hope this whole affair does not put a hamper on our shipping agreement.→1 | 0 | ResidentMotionType#0 |
| → | 60.1 | 3 | 2908, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 60.2 | 3 | 2911, 0, 0, 0 | Oh, I do hope this whole affair does not put a hamper on our shipping agreement.→1 | 0 | ResidentMotionType#0 |
| → | 60.3 | 3 | 2912, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 60.4 | 3 | 2913, 0, 0, 0 | Oh, I do hope this whole affair does not put a hamper on our shipping agreement.→1 | 0 | ResidentMotionType#0 |
| → | 60.5 | 3 | 2914, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 60.6 | 3 | 2917, 0, 0, 0 | I'll make sure to whet me cutlass for next time.→1 | 0 | ResidentMotionType#0 |
| → | 60.7 | 3 | 2917, 0, 0, 0 | Now! We must move before they return.→1 | 0 | ResidentMotionType#0 |
| → | 60.8 | 6 | 30, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 60.9 | 6 | 31, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 60.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 61.0 | 1 | 3290, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 61.1 | 2 | 60, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 61.2 | 2 | 61, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 61.3 | 2 | 61, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 61.4 | 2 | 25, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 61.5 | 3 | 2924, 0, 0, 0 | Guttrix makes busydeal with rainlanders. Many, many understones for purse full of jinglyshine!→1 | 0 | ResidentMotionType#0 |
| → | 61.6 | 3 | 2925, 0, 0, 0 | Guttrix makes busydeal with rainlanders. Many, many understones for purse full of jinglyshine!→1 | 0 | ResidentMotionType#0 |
| → | 61.7 | 3 | 2926, 0, 0, 0 | Guttrix makes busydeal with rainlanders. Many, many understones for purse full of jinglyshine!→1 | 0 | ResidentMotionType#0 |
| → | 61.8 | 3 | 2930, 0, 0, 0 | Guttrix makes busydeal with rainlanders. Many, many understones for purse full of jinglyshine!→1 | 0 | ResidentMotionType#0 |
| → | 61.9 | 3 | 2932, 0, 0, 0 | Guttrix makes busydeal with rainlanders. Many, many understones for purse full of jinglyshine!→1 | 0 | ResidentMotionType#0 |
| → | 61.10 | 3 | 2933, 0, 0, 0 | Guttrix makes busydeal with rainlanders. Many, many understones for purse full of jinglyshine!→1 | 0 | ResidentMotionType#0 |
| → | 61.11 | 3 | 2941, 0, 0, 0 | You were foolish to come here alone!→1 | 0 | ResidentMotionType#0 |
| → | 61.12 | 3 | 2942, 0, 0, 0 | You were foolish to come here alone!→1 | 0 | ResidentMotionType#0 |
| → | 61.13 | 6 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 61.14 | 6 | 36, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 61.15 | 6 | 37, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 61.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 62.0 | 1 | 3296, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 62.1 | 1 | 3299, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 62.2 | 1 | 3300, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 62.3 | 1 | 3301, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 62.4 | 1 | 3302, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 62.5 | 2 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 62.6 | 2 | 63, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 62.7 | 3 | 2956, 0, 0, 0 | Hah! I've felt bigger stings from a flea bite.→1 | 0 | ResidentMotionType#0 |
| → | 62.8 | 3 | 2962, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 62.9 | 3 | 2976, 0, 0, 0 | What in the seven hells got into them?→1 | 0 | ResidentMotionType#0 |
| → | 62.10 | 3 | 2979, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 62.11 | 6 | 32, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 62.12 | 6 | 33, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 62.13 | 6 | 34, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 62.14 | 6 | 35, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 62.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 63.0 | 1 | 3305, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 63.1 | 1 | 3525, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 63.2 | 1 | 3526, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 63.3 | 2 | 64, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 63.4 | 2 | 65, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 63.5 | 3 | 2993, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 63.6 | 3 | 2995, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 63.7 | 3 | 2998, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 63.8 | 3 | 2999, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 63.9 | 3 | 3000, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 63.10 | 3 | 3008, 0, 0, 0 | Now, let us begin.→1 | 0 | ResidentMotionType#0 |
| → | 63.11 | 3 | 3016, 0, 0, 0 | That quiet you down, did it?→1 | 0 | ResidentMotionType#0 |
| → | 63.12 | 6 | 39, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 63.13 | 6 | 40, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 63.14 | 6 | 41, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 63.15 | 6 | 42, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 63.16 | 6 | 22, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 63.17 | 6 | 25, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 64.0 | 1 | 3397, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 64.1 | 1 | 3338, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 64.2 | 1 | 3335, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 64.3 | 1 | 3342, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 64.4 | 1 | 3344, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 64.5 | 3 | 3095, 0, 0, 0 | Death to the spoken! Death to all!→1 | 0 | ResidentMotionType#0 |
| → | 64.6 | 3 | 3160, 0, 0, 0 | Death to the spoken! Death to all!→1 | 0 | ResidentMotionType#0 |
| → | 64.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 65.0 | 2 | 58, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 65.1 | 2 | 59, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 65.2 | 3 | 2451, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 65.3 | 3 | 2453, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 65.4 | 3 | 2454, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 65.5 | 3 | 2455, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 65.6 | 3 | 2456, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 65.7 | 3 | 2457, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 65.8 | 3 | 2462, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 65.9 | 3 | 2465, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 65.10 | 3 | 2468, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 65.11 | 1 | 3100, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 65.12 | 1 | 3103, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 65.13 | 1 | 3104, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 65.14 | 6 | 29, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 65.15 | 4 | 602, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 65.16 | 3 | 2442, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 65.17 | 3 | 2466, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 65.18 | 3 | 3094, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 65.19 | 4 | 140, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 65.20 | 4 | 141, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 66.0 | 2 | 58, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 66.1 | 2 | 59, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 66.2 | 3 | 2451, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 66.3 | 3 | 2453, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 66.4 | 3 | 3037, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 66.5 | 3 | 3041, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 66.6 | 3 | 2455, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 66.7 | 3 | 3042, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 66.8 | 3 | 3043, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 66.9 | 3 | 3051, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 66.10 | 3 | 3049, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 66.11 | 3 | 3052, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 66.12 | 3 | 3039, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 66.13 | 3 | 3040, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 66.14 | 1 | 3329, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 66.15 | 1 | 3330, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 66.16 | 1 | 3331, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 66.17 | 6 | 29, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 66.18 | 6 | 26, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 66.19 | 4 | 602, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 66.20 | 3 | 2442, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 66.21 | 3 | 2466, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 66.22 | 3 | 3094, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 66.23 | 4 | 140, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 66.24 | 4 | 141, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 67.0 | 1 | 3284, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 67.1 | 1 | 3324, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 67.2 | 1 | 3386, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 67.3 | 1 | 3347, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 67.4 | 1 | 3284, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 67.5 | 3 | 3107, 0, 0, 0 | Would you two listen!? She loves neither of you!→1 | 0 | ResidentMotionType#0 |
| → | 67.6 | 3 | 3105, 0, 0, 0 | Would you two listen!? She loves neither of you!→1 | 0 | ResidentMotionType#0 |
| → | 67.7 | 3 | 3106, 0, 0, 0 | Would you two listen!? She loves neither of you!→1 | 0 | ResidentMotionType#0 |
| → | 67.8 | 3 | 3107, 0, 0, 0 | Would you two listen!? She loves neither of you!→1 | 0 | ResidentMotionType#0 |
| → | 67.9 | 3 | 3108, 0, 0, 0 | Well, then I'll jus' 'ave to make 'er!→1 | 0 | ResidentMotionType#0 |
| → | 67.10 | 3 | 3109, 0, 0, 0 | Well, then I'll jus' 'ave to make 'er!→1 | 0 | ResidentMotionType#0 |
| → | 67.11 | 3 | 3110, 0, 0, 0 | Well, then I'll jus' 'ave to make 'er!→1 | 0 | ResidentMotionType#0 |
| → | 67.12 | 3 | 3116, 0, 0, 0 | Well, then I'll jus' 'ave to make 'er!→1 | 0 | ResidentMotionType#0 |
| → | 67.13 | 3 | 3161, 0, 0, 0 | Well, then I'll jus' 'ave to make 'er!→1 | 0 | ResidentMotionType#0 |
| → | 67.14 | 3 | 3112, 0, 0, 0 | She doesn't...love me?→1 | 0 | ResidentMotionType#0 |
| → | 67.15 | 3 | 3104, 0, 0, 0 | She doesn't love me?→1 | 0 | ResidentMotionType#0 |
| → | 67.16 | 3 | 2897, 0, 0, 0 | Ale for Guguroon! Ale for all!→1 | 0 | ResidentMotionType#0 |
| → | 67.17 | 3 | 2898, 0, 0, 0 | Ale for Guguroon! Ale for all!→1 | 0 | ResidentMotionType#0 |
| → | 67.18 | 3 | 2899, 0, 0, 0 | Ale for Guguroon! Ale for all!→1 | 0 | ResidentMotionType#0 |
| → | 67.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 68.0 | 3 | 3117, 0, 0, 0 | It l-l-l-looks awfully big to be a f-f-firefly...→1 | 0 | ResidentMotionType#0 |
| → | 68.1 | 3 | 3118, 0, 0, 0 | It l-l-l-looks awfully big to be a f-f-firefly...→1 | 0 | ResidentMotionType#0 |
| → | 68.2 | 3 | 3119, 0, 0, 0 | It l-l-l-looks awfully big to be a f-f-firefly...→1 | 0 | ResidentMotionType#0 |
| → | 68.3 | 3 | 3120, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 68.4 | 3 | 3121, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 68.5 | 3 | 3122, 0, 0, 0 | It l-l-l-looks awfully big to be a f-f-firefly...→1 | 0 | ResidentMotionType#0 |
| → | 68.6 | 3 | 3123, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 68.7 | 3 | 3125, 0, 0, 0 | It l-l-l-looks awfully big to be a f-f-firefly...→1 | 0 | ResidentMotionType#0 |
| → | 68.8 | 3 | 3126, 0, 0, 0 | It l-l-l-looks awfully big to be a f-f-firefly...→1 | 0 | ResidentMotionType#0 |
| → | 68.9 | 3 | 3127, 0, 0, 0 | It l-l-l-looks awfully big to be a f-f-firefly...→1 | 0 | ResidentMotionType#0 |
| → | 68.10 | 3 | 3128, 0, 0, 0 | It l-l-l-looks awfully big to be a f-f-firefly...→1 | 0 | ResidentMotionType#0 |
| → | 68.11 | 3 | 3129, 0, 0, 0 | It l-l-l-looks awfully big to be a f-f-firefly...→1 | 0 | ResidentMotionType#0 |
| → | 68.12 | 3 | 3130, 0, 0, 0 | Pain, you will suffer! Titan knows!→1 | 0 | ResidentMotionType#0 |
| → | 68.13 | 3 | 3131, 0, 0, 0 | Seven hells... Not <Emphasis>him</Emphasis> again.→1 | 0 | ResidentMotionType#0 |
| → | 68.14 | 3 | 3132, 0, 0, 0 | Pain, you will suffer! Titan knows!→1 | 0 | ResidentMotionType#0 |
| → | 68.15 | 3 | 3133, 0, 0, 0 | Pain, you will suffer! Titan knows!→1 | 0 | ResidentMotionType#0 |
| → | 68.16 | 3 | 3134, 0, 0, 0 | Pain, you will suffer! Titan knows!→1 | 0 | ResidentMotionType#0 |
| → | 68.17 | 3 | 3135, 0, 0, 0 | Pain, you will suffer! Titan knows!→1 | 0 | ResidentMotionType#0 |
| → | 68.18 | 3 | 3136, 0, 0, 0 | If ye put it that way...→1 | 0 | ResidentMotionType#0 |
| → | 68.19 | 3 | 3137, 0, 0, 0 | If ye put it that way...→1 | 0 | ResidentMotionType#0 |
| → | 68.20 | 3 | 3138, 0, 0, 0 | Pain, you will suffer! Titan knows!→1 | 0 | ResidentMotionType#0 |
| → | 68.21 | 3 | 3159, 0, 0, 0 | It l-l-l-looks awfully big to be a f-f-firefly...→1 | 0 | ResidentMotionType#0 |
| → | 68.22 | 4 | 3709, 0, 0, 0 | If ye put it that way...→1 | 0 | ResidentMotionType#0 |
| → | 68.23 | 4 | 3710, 0, 0, 0 | If ye put it that way...→1 | 0 | ResidentMotionType#0 |
| → | 68.24 | 1 | 3366, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 68.25 | 1 | 3367, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 68.26 | 1 | 3370, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 68.27 | 1 | 3373, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 68.28 | 1 | 3371, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 68.29 | 6 | 43, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 69.0 | 1 | 3258, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 69.1 | 1 | 3259, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 69.2 | 1 | 3264, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 69.3 | 1 | 3265, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 69.4 | 1 | 3266, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 69.5 | 3 | 3069, 0, 0, 0 | I couldn't have made it on my own. You have our gratitude.→1 | 0 | ResidentMotionType#0 |
| → | 69.6 | 3 | 3070, 0, 0, 0 | I couldn't have made it on my own. You have our gratitude.→1 | 0 | ResidentMotionType#0 |
| → | 69.7 | 3 | 1099, 0, 0, 0 | Forward, beasts of flame!→1 | 0 | ResidentMotionType#18 |
| → | 69.8 | 3 | 1299, 0, 0, 0 | Forward, beasts of flame!→1 | 0 | ResidentMotionType#0 |
| → | 69.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 70.0 | 1 | 3484, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 70.1 | 1 | 3485, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 70.2 | 1 | 3486, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 70.3 | 1 | 3487, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 70.4 | 3 | 3340, 0, 0, 0 | Send the beasts running!→1 | 0 | ResidentMotionType#0 |
| → | 70.5 | 3 | 3341, 0, 0, 0 | Send the beasts running!→1 | 0 | ResidentMotionType#0 |
| → | 70.6 | 3 | 3342, 0, 0, 0 | Send the beasts running!→1 | 0 | ResidentMotionType#0 |
| → | 70.7 | 3 | 3343, 0, 0, 0 | Send the beasts running!→1 | 0 | ResidentMotionType#0 |
| → | 70.8 | 3 | 3344, 0, 0, 0 | Send the beasts running!→1 | 0 | ResidentMotionType#0 |
| → | 70.9 | 3 | 682, 0, 0, 0 | Are you here to guide me back to camp? Splendid!→1 | 0 | ResidentMotionType#0 |
| → | 70.10 | 3 | 3345, 0, 0, 0 | Are you here to guide me back to camp? Splendid!→1 | 0 | ResidentMotionType#0 |
| → | 70.11 | 3 | 3346, 0, 0, 0 | Are you here to guide me back to camp? Splendid!→1 | 0 | ResidentMotionType#0 |
| → | 70.12 | 3 | 3347, 0, 0, 0 | Are you here to guide me back to camp? Splendid!→1 | 0 | ResidentMotionType#0 |
| → | 70.13 | 3 | 3348, 0, 0, 0 | Are you here to guide me back to camp? Splendid!→1 | 0 | ResidentMotionType#0 |
| → | 70.14 | 3 | 3410, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 70.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 71.0 | 1 | 3584, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 71.1 | 1 | 3585, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 71.2 | 1 | 3661, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 71.3 | 1 | 3662, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 71.4 | 3 | 3272, 0, 0, 0 | Why won't these galagos leave the mill be!?→1 | 0 | ResidentMotionType#0 |
| → | 71.5 | 3 | 3273, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 71.6 | 3 | 3274, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 71.7 | 3 | 3275, 0, 0, 0 | Why won't these galagos leave the mill be!?→1 | 0 | ResidentMotionType#0 |
| → | 71.8 | 3 | 3276, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 71.9 | 3 | 3277, 0, 0, 0 | Why won't these galagos leave the mill be!?→1 | 0 | ResidentMotionType#0 |
| → | 71.10 | 3 | 3278, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 71.11 | 3 | 3279, 0, 0, 0 | Hewn, we are, from rock! To dust it is we crumble! So sayeth Titan!→1 | 0 | ResidentMotionType#0 |
| → | 71.12 | 3 | 3280, 0, 0, 0 | Why won't these galagos leave the mill be!?→1 | 0 | ResidentMotionType#0 |
| → | 71.13 | 3 | 3281, 0, 0, 0 | Why won't these galagos leave the mill be!?→1 | 0 | ResidentMotionType#0 |
| → | 71.14 | 6 | 44, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 71.15 | 6 | 45, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 71.16 | 4 | 3204, 0, 0, 0 | Why won't these galagos leave the mill be!?→1 | 0 | ResidentMotionType#0 |
| → | 71.17 | 2 | 66, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 71.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 72.0 | 1 | 3488, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 72.1 | 1 | 3490, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 72.2 | 1 | 3491, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 72.3 | 3 | 2329, 0, 0, 0 | Not a single wolf shall pass on my watch!→1 | 0 | ResidentMotionType#0 |
| → | 72.4 | 3 | 2362, 0, 0, 0 | Not a single wolf shall pass on my watch!→1 | 0 | ResidentMotionType#0 |
| → | 72.5 | 3 | 2347, 0, 0, 0 | Not a single wolf shall pass on my watch!→1 | 0 | ResidentMotionType#0 |
| → | 72.6 | 3 | 3439, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 72.7 | 3 | 2368, 0, 0, 0 | Conjurer, I cannot stand much longer!→1 | 0 | ResidentMotionType#0 |
| → | 72.8 | 3 | 2381, 0, 0, 0 | Hah hah hah hah!→1 | 0 | ResidentMotionType#0 |
| → | 72.9 | 3 | 2354, 0, 0, 0 | I can feel it! The strength of nature flows through me!→1 | 0 | ResidentMotionType#0 |
| → | 72.10 | 3 | 2358, 0, 0, 0 | I can feel it! The strength of nature flows through me!→1 | 0 | ResidentMotionType#0 |
| → | 72.11 | 3 | 3412, 0, 0, 0 | I can feel it! The strength of nature flows through me!→1 | 0 | ResidentMotionType#0 |
| → | 72.12 | 3 | 3413, 0, 0, 0 | I can feel it! The strength of nature flows through me!→1 | 0 | ResidentMotionType#0 |
| → | 73.0 | 1 | 3580, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 73.1 | 1 | 3581, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 73.2 | 1 | 3582, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 73.3 | 1 | 3583, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 73.4 | 1 | 3607, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 73.5 | 3 | 3282, 0, 0, 0 | Don't let those ants take another child!→1 | 0 | ResidentMotionType#0 |
| → | 73.6 | 3 | 3283, 0, 0, 0 | Don't let those ants take another child!→1 | 0 | ResidentMotionType#0 |
| → | 73.7 | 3 | 3284, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 73.8 | 3 | 3285, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 73.9 | 3 | 3286, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 73.10 | 3 | 3287, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 73.11 | 3 | 3288, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 73.12 | 3 | 3289, 0, 0, 0 | None of those pesky gigas up ahead, are there?→1 | 0 | ResidentMotionType#0 |
| → | 73.13 | 3 | 3290, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 73.14 | 3 | 3291, 0, 0, 0 | Thal's balls! You think it will be any easier when the imperials come!?→1 | 0 | ResidentMotionType#0 |
| → | 73.15 | 3 | 3294, 0, 0, 0 | Don't let those ants take another child!→1 | 0 | ResidentMotionType#0 |
| → | 73.16 | 3 | 3295, 0, 0, 0 | Don't let those ants take another child!→1 | 0 | ResidentMotionType#0 |
| → | 73.17 | 4 | 3227, 0, 0, 0 | Don't let those ants take another child!→1 | 0 | ResidentMotionType#0 |
| → | 73.18 | 4 | 3228, 0, 0, 0 | Don't let those ants take another child!→1 | 0 | ResidentMotionType#0 |
| → | 73.19 | 4 | 3229, 0, 0, 0 | Don't let those ants take another child!→1 | 0 | ResidentMotionType#0 |
| → | 73.20 | 4 | 3230, 0, 0, 0 | Don't let those ants take another child!→1 | 0 | ResidentMotionType#0 |
| → | 73.21 | 4 | 3231, 0, 0, 0 | Don't let those ants take another child!→1 | 0 | ResidentMotionType#0 |
| → | 73.22 | 4 | 3232, 0, 0, 0 | Don't let those ants take another child!→1 | 0 | ResidentMotionType#0 |
| → | 73.23 | 6 | 24, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 73.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 74.0 | 1 | 3492, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 74.1 | 1 | 3493, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 74.2 | 1 | 3032, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 74.3 | 1 | 3694, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 74.4 | 3 | 3414, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 74.5 | 3 | 3415, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 74.6 | 3 | 3438, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 74.7 | 3 | 3416, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 74.8 | 3 | 2345, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 74.9 | 3 | 2346, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 74.10 | 3 | 2387, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 74.11 | 3 | 3418, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 74.12 | 3 | 3419, 0, 0, 0 | The site is ours! Back with you to your mountains of cold!→1 | 0 | ResidentMotionType#0 |
| → | 74.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 75.0 | 1 | 3574, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 75.1 | 1 | 3575, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 75.2 | 1 | 3576, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 75.3 | 1 | 3577, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 75.4 | 1 | 3579, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 75.5 | 3 | 3241, 0, 0, 0 | The flour! Won't anyone think of the <Emphasis>flour</Emphasis>!?→1 | 0 | ResidentMotionType#0 |
| → | 75.6 | 3 | 3242, 0, 0, 0 | The flour! Won't anyone think of the <Emphasis>flour</Emphasis>!?→1 | 0 | ResidentMotionType#0 |
| → | 75.7 | 3 | 3243, 0, 0, 0 | The flour! Won't anyone think of the <Emphasis>flour</Emphasis>!?→1 | 0 | ResidentMotionType#0 |
| → | 75.8 | 3 | 3244, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 75.9 | 3 | 3245, 0, 0, 0 | The flour! Won't anyone think of the <Emphasis>flour</Emphasis>!?→1 | 0 | ResidentMotionType#0 |
| → | 75.10 | 3 | 3246, 0, 0, 0 | The flour! Won't anyone think of the <Emphasis>flour</Emphasis>!?→1 | 0 | ResidentMotionType#0 |
| → | 75.11 | 3 | 3247, 0, 0, 0 | The flour! Won't anyone think of the <Emphasis>flour</Emphasis>!?→1 | 0 | ResidentMotionType#0 |
| → | 75.12 | 3 | 3248, 0, 0, 0 | The flour! Won't anyone think of the <Emphasis>flour</Emphasis>!?→1 | 0 | ResidentMotionType#0 |
| → | 75.13 | 3 | 3249, 0, 0, 0 | Zezeroon's heart is filled with sadness. Supper is there, but Zezeroon's here!→1 | 0 | ResidentMotionType#0 |
| → | 75.14 | 3 | 3250, 0, 0, 0 | The flour! Won't anyone think of the <Emphasis>flour</Emphasis>!?→1 | 0 | ResidentMotionType#0 |
| → | 75.15 | 3 | 3251, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 75.16 | 3 | 3252, 0, 0, 0 | The flour! Won't anyone think of the <Emphasis>flour</Emphasis>!?→1 | 0 | ResidentMotionType#0 |
| → | 75.17 | 3 | 3253, 0, 0, 0 | You are certain this route is safe?→1 | 0 | ResidentMotionType#0 |
| → | 75.18 | 3 | 3254, 0, 0, 0 | The flour! Won't anyone think of the <Emphasis>flour</Emphasis>!?→1 | 0 | ResidentMotionType#0 |
| → | 75.19 | 4 | 3202, 0, 0, 0 | The flour! Won't anyone think of the <Emphasis>flour</Emphasis>!?→1 | 0 | ResidentMotionType#0 |
| → | 75.20 | 4 | 3210, 0, 0, 0 | The flour! Won't anyone think of the <Emphasis>flour</Emphasis>!?→1 | 0 | ResidentMotionType#0 |
| → | 75.21 | 6 | 3, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 75.22 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 76.0 | 1 | 3587, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 76.1 | 1 | 3322, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 76.2 | 1 | 3323, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 76.3 | 1 | 3612, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 76.4 | 1 | 3613, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 76.5 | 3 | 3297, 0, 0, 0 | This land, Titan claims!→1 | 0 | ResidentMotionType#0 |
| → | 76.6 | 3 | 3298, 0, 0, 0 | This land, Titan claims!→1 | 0 | ResidentMotionType#0 |
| → | 76.7 | 3 | 3299, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 76.8 | 3 | 3300, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 76.9 | 3 | 3301, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 76.10 | 3 | 3302, 0, 0, 0 | Ah, back at the camp. And just in time for treacle tart!→1 | 0 | ResidentMotionType#0 |
| → | 76.11 | 3 | 3303, 0, 0, 0 | Ye dinnae get et. <If(PlayerParameter(4))>Thank ye.<Else/>Will ye be me new da?</If>→1 | 0 | ResidentMotionType#0 |
| → | 76.12 | 3 | 3304, 0, 0, 0 | Ye dinnae get et. <If(PlayerParameter(4))>Thank ye.<Else/>Will ye be me new da?</If>→1 | 0 | ResidentMotionType#0 |
| → | 76.13 | 3 | 3305, 0, 0, 0 | This land, Titan claims!→1 | 0 | ResidentMotionType#0 |
| → | 76.14 | 3 | 3306, 0, 0, 0 | This land, Titan claims!→1 | 0 | ResidentMotionType#0 |
| → | 76.15 | 4 | 140, 0, 0, 0 | This land, Titan claims!→1 | 0 | ResidentMotionType#0 |
| → | 76.16 | 4 | 141, 0, 0, 0 | This land, Titan claims!→1 | 0 | ResidentMotionType#0 |
| → | 76.17 | 4 | 3203, 0, 0, 0 | This land, Titan claims!→1 | 0 | ResidentMotionType#0 |
| → | 76.18 | 4 | 140, 0, 0, 0 | Ye dinnae get et. <If(PlayerParameter(4))>Thank ye.<Else/>Will ye be me new da?</If>→1 | 0 | ResidentMotionType#0 |
| → | 77.0 | 7 | 9030, 11, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 77.1 | 7 | 9032, 3, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 77.2 | 7 | 9034, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 77.3 | 4 | 4070, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 77.4 | 4 | 4072, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 77.5 | 4 | 4073, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 77.6 | 4 | 4074, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 77.7 | 4 | 4075, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 77.8 | 4 | 4076, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 77.9 | 4 | 4077, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 77.10 | 1 | 3663, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 77.11 | 3 | 3364, 0, 0, 0 | It l-l-l-looks awfully big to be a f-f-firefly...→1 | 0 | ResidentMotionType#0 |
| → | 77.12 | 3 | 3365, 0, 0, 0 | It l-l-l-looks awfully big to be a f-f-firefly...→1 | 0 | ResidentMotionType#0 |
| → | 77.13 | 3 | 3366, 0, 0, 0 | It l-l-l-looks awfully big to be a f-f-firefly...→1 | 0 | ResidentMotionType#0 |
| → | 77.14 | 3 | 3367, 0, 0, 0 | It l-l-l-looks awfully big to be a f-f-firefly...→1 | 0 | ResidentMotionType#0 |
| → | 77.15 | 3 | 3368, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 77.16 | 1 | 3782, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 77.17 | 2 | 78, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 77.18 | 3 | 3706, 0, 0, 0 | The fields are clear again.→1 | 0 | ResidentMotionType#0 |
| → | 77.19 | 4 | 140, 0, 0, 0 | It l-l-l-looks awfully big to be a f-f-firefly...→1 | 0 | ResidentMotionType#0 |
| → | 77.20 | 4 | 141, 0, 0, 0 | It l-l-l-looks awfully big to be a f-f-firefly...→1 | 0 | ResidentMotionType#0 |
| → | 77.21 | 3 | 3363, 0, 0, 0 | It l-l-l-looks awfully big to be a f-f-firefly...→1 | 0 | ResidentMotionType#0 |
| → | 78.0 | 7 | 9032, 2, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 78.1 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 79.0 | 1 | 3427, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 79.1 | 1 | 3432, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 79.2 | 1 | 3433, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 79.3 | 1 | 3434, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 79.4 | 2 | 25, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 79.5 | 3 | 3166, 0, 0, 0 | It may take these legs a few more summers to get used to the land.→1 | 0 | ResidentMotionType#0 |
| → | 79.6 | 3 | 3167, 0, 0, 0 | It may take these legs a few more summers to get used to the land.→1 | 0 | ResidentMotionType#0 |
| → | 79.7 | 3 | 3168, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 79.8 | 3 | 3171, 0, 0, 0 | This one shall never forget walking one's kindness.→1 | 0 | ResidentMotionType#0 |
| → | 79.9 | 3 | 3172, 0, 0, 0 | This one shall never forget walking one's kindness.→1 | 0 | ResidentMotionType#0 |
| → | 79.10 | 3 | 3173, 0, 0, 0 | This one shall never forget walking one's kindness.→1 | 0 | ResidentMotionType#0 |
| → | 79.11 | 3 | 3174, 0, 0, 0 | This one shall never forget walking one's kindness.→1 | 0 | ResidentMotionType#0 |
| → | 79.12 | 3 | 3176, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 79.13 | 3 | 3183, 0, 0, 0 | The man's gone mad!→1 | 0 | ResidentMotionType#0 |
| → | 79.14 | 3 | 3184, 0, 0, 0 | The man's gone mad!→1 | 0 | ResidentMotionType#0 |
| → | 79.15 | 3 | 3178, 0, 0, 0 | The man's gone mad!→1 | 0 | ResidentMotionType#0 |
| → | 79.16 | 3 | 3185, 0, 0, 0 | The man's gone mad!→1 | 0 | ResidentMotionType#0 |
| → | 79.17 | 3 | 3186, 0, 0, 0 | The man's gone mad!→1 | 0 | ResidentMotionType#0 |
| → | 79.18 | 3 | 3187, 0, 0, 0 | I should've stayed on the sea.→1 | 0 | ResidentMotionType#0 |
| → | 79.19 | 3 | 3188, 0, 0, 0 | Ye'll ne'er see naught as that on the seas, me lads!→1 | 0 | ResidentMotionType#0 |
| → | 79.20 | 3 | 3191, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 79.21 | 3 | 3192, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 79.22 | 3 | 3193, 0, 0, 0 | Ain't no woman worth pissin' in a bucket fer, I reckon.→1 | 0 | ResidentMotionType#0 |
| → | 79.23 | 3 | 3194, 0, 0, 0 | Yehavn't seentha lassa Spessser! Hic!→1 | 0 | ResidentMotionType#0 |
| → | 79.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 79.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 80.0 | 1 | 3621, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 80.1 | 1 | 3650, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 80.2 | 1 | 3623, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 80.3 | 1 | 3626, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 80.4 | 2 | 73, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 80.5 | 2 | 74, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 80.6 | 2 | 75, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 80.7 | 2 | 49, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 80.8 | 6 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 80.9 | 3 | 3318, 0, 0, 0 | Back to the grot!→1 | 0 | ResidentMotionType#0 |
| → | 80.10 | 3 | 3321, 0, 0, 0 | This one tires of the game!→1 | 0 | ResidentMotionType#0 |
| → | 80.11 | 3 | 3327, 0, 0, 0 | I AM MIMAS! MIMAS CRUSH YOU!→1 | 0 | ResidentMotionType#0 |
| → | 80.12 | 3 | 3334, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 80.13 | 3 | 3337, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 80.14 | 3 | 3338, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 80.15 | 3 | 3339, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 80.16 | 3 | 3325, 0, 0, 0 | Down, you bow! Lower! Lower!→1 | 0 | ResidentMotionType#0 |
| → | 80.17 | 3 | 3483, 0, 0, 0 | Down, you bow! Lower! Lower!→1 | 0 | ResidentMotionType#0 |
| → | 80.18 | 3 | 3484, 0, 0, 0 | Down, you bow! Lower! Lower!→1 | 0 | ResidentMotionType#0 |
| → | 80.19 | 3 | 3485, 0, 0, 0 | Down, you bow! Lower! Lower!→1 | 0 | ResidentMotionType#0 |
| → | 80.20 | 3 | 3333, 0, 0, 0 | Down, you bow! Lower! Lower!→1 | 0 | ResidentMotionType#0 |
| → | 80.21 | 3 | 3335, 0, 0, 0 | Down, you bow! Lower! Lower!→1 | 0 | ResidentMotionType#0 |
| → | 80.22 | 3 | 3349, 0, 0, 0 | Down, you bow! Lower! Lower!→1 | 0 | ResidentMotionType#0 |
| → | 80.23 | 3 | 3350, 0, 0, 0 | Down, you bow! Lower! Lower!→1 | 0 | ResidentMotionType#0 |
| → | 80.24 | 3 | 3352, 0, 0, 0 | Down, you bow! Lower! Lower!→1 | 0 | ResidentMotionType#0 |
| → | 80.25 | 3 | 3326, 0, 0, 0 | Down, you bow! Lower! Lower!→1 | 0 | ResidentMotionType#0 |
| → | 80.26 | 3 | 3328, 0, 0, 0 | Down, you bow! Lower! Lower!→1 | 0 | ResidentMotionType#0 |
| → | 80.27 | 4 | 143, 0, 0, 0 | I never met a beast I couldn't eat! And tonight it looks like a feast!→1 | 0 | ResidentMotionType#0 |
| → | 81.0 | 1 | 3531, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 81.1 | 1 | 3535, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 81.2 | 1 | 3536, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 81.3 | 1 | 3537, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 81.4 | 3 | 3214, 0, 0, 0 | Lustyeye beasties seek munchings and crunchings!→1 | 0 | ResidentMotionType#0 |
| → | 81.5 | 3 | 3228, 0, 0, 0 | Guttrix wants only busydeal with scalytails for much jinglyshine!→1 | 0 | ResidentMotionType#0 |
| → | 81.6 | 3 | 3229, 0, 0, 0 | Guttrix wants only busydeal with scalytails for much jinglyshine!→1 | 0 | ResidentMotionType#0 |
| → | 81.7 | 3 | 562, 0, 0, 0 | These knaves must be taught a lesson!→1 | 0 | ResidentMotionType#0 |
| → | 81.8 | 3 | 909, 0, 0, 0 | Titan sees all! Our pain, He knows!→1 | 0 | ResidentMotionType#0 |
| → | 81.9 | 3 | 411, 0, 0, 0 | Me loyal pups!→1 | 0 | ResidentMotionType#0 |
| → | 81.10 | 3 | 413, 0, 0, 0 | Me loyal pups!→1 | 0 | ResidentMotionType#0 |
| → | 81.11 | 3 | 508, 0, 0, 0 | Shkoh! Shkoh! Present for kindly uplander!→1 | 0 | ResidentMotionType#0 |
| → | 81.12 | 3 | 720, 0, 0, 0 | These knaves must be taught a lesson!→1 | 0 | ResidentMotionType#21 |
| → | 81.13 | 3 | 3475, 0, 0, 0 | Foolish mortals...→3 | 0 | ResidentMotionType#0 |
| → | 81.14 | 3 | 561, 0, 0, 0 | These knaves must be taught a lesson!→1 | 0 | ResidentMotionType#0 |
| → | 81.15 | 3 | 562, 0, 0, 0 | These knaves must be taught a lesson!→1 | 0 | ResidentMotionType#0 |
| → | 81.16 | 3 | 1006, 0, 0, 0 | Little Ala Mhigo is close, but not close enough. Look alive, friend!→1 | 0 | ResidentMotionType#0 |
| → | 82.0 | 1 | 3649, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 82.1 | 1 | 3651, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 82.2 | 1 | 3652, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 82.3 | 1 | 3653, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 82.4 | 4 | 140, 0, 0, 0 | Keep it away! Keep it away!→1 | 0 | ResidentMotionType#0 |
| → | 82.5 | 4 | 141, 0, 0, 0 | Keep it away! Keep it away!→1 | 0 | ResidentMotionType#0 |
| → | 82.6 | 3 | 3420, 0, 0, 0 | Keep it away! Keep it away!→1 | 0 | ResidentMotionType#0 |
| → | 82.7 | 3 | 3425, 0, 0, 0 | Keep it away! Keep it away!→1 | 0 | ResidentMotionType#0 |
| → | 82.8 | 3 | 3426, 0, 0, 0 | Keep it away! Keep it away!→1 | 0 | ResidentMotionType#0 |
| → | 82.9 | 3 | 3434, 0, 0, 0 | Keep it away! Keep it away!→1 | 0 | ResidentMotionType#0 |
| → | 82.10 | 3 | 3421, 0, 0, 0 | This is <Emphasis>my</Emphasis> bridge, and it is high time you left it!→5 | 0 | ResidentMotionType#0 |
| → | 82.11 | 3 | 3422, 0, 0, 0 | Zuzuroon cares not of names. Zuzuroon cares only of sparklies!→5 | 0 | ResidentMotionType#0 |
| → | 82.12 | 3 | 3423, 0, 0, 0 | Oh, if only I were still young.→1 | 0 | ResidentMotionType#0 |
| → | 82.13 | 3 | 3435, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 82.14 | 3 | 3429, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 82.15 | 3 | 3430, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 82.16 | 3 | 3427, 0, 0, 0 | If the monsignor is without his mead for even a single turn of the sun...→1 | 0 | ResidentMotionType#0 |
| → | 82.17 | 3 | 3428, 0, 0, 0 | If the monsignor is without his mead for even a single turn of the sun...→1 | 0 | ResidentMotionType#0 |
| → | 83.0 | 4 | 4059, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 83.1 | 4 | 4060, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 83.2 | 4 | 4061, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 83.3 | 4 | 4062, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 83.4 | 4 | 4063, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 83.5 | 4 | 4064, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 83.6 | 4 | 4065, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 83.7 | 4 | 4068, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 83.8 | 4 | 4059, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 83.9 | 4 | 4060, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 83.10 | 4 | 4061, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 83.11 | 4 | 4062, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 83.12 | 4 | 4063, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 83.13 | 4 | 4064, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 83.14 | 4 | 4065, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 83.15 | 4 | 4068, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 84.0 | 4 | 4059, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 84.1 | 4 | 4060, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 84.2 | 4 | 4061, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 84.3 | 4 | 4062, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 84.4 | 4 | 4063, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 84.5 | 4 | 4064, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 84.6 | 4 | 4065, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 84.7 | 4 | 4066, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 84.8 | 4 | 4067, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 84.9 | 4 | 4068, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 84.10 | 4 | 4059, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 84.11 | 4 | 4060, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 84.12 | 4 | 4061, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 84.13 | 4 | 4062, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 84.14 | 4 | 4063, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 84.15 | 4 | 4064, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 84.16 | 4 | 4065, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 84.17 | 4 | 4066, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 84.18 | 4 | 4067, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 84.19 | 4 | 4068, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 84.20 | 3 | 3263, 0, 0, 0 | They're only bloody jackals!→1 | 0 | ResidentMotionType#0 |
| → | 84.21 | 3 | 3264, 0, 0, 0 | M-M-Might ye consider a parley?→1 | 0 | ResidentMotionType#0 |
| → | 84.22 | 1 | 3596, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 84.23 | 1 | 3595, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 84.24 | 1 | 3597, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 85.0 | 4 | 4059, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 85.1 | 4 | 4060, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 85.2 | 4 | 4061, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 85.3 | 4 | 4062, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 85.4 | 4 | 4063, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 85.5 | 4 | 4064, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 85.6 | 4 | 4065, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 85.7 | 4 | 4066, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 85.8 | 4 | 4067, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 85.9 | 4 | 4068, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 85.10 | 4 | 4059, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 85.11 | 4 | 4060, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 85.12 | 4 | 4061, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 85.13 | 4 | 4062, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 85.14 | 4 | 4063, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 85.15 | 4 | 4064, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 85.16 | 4 | 4065, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 85.17 | 4 | 4066, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 85.18 | 4 | 4067, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 85.19 | 4 | 4068, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 85.20 | 3 | 3271, 0, 0, 0 | Today is the day! The miller's daughter will finally be mine!→1 | 0 | ResidentMotionType#0 |
| → | 85.21 | 3 | 3265, 0, 0, 0 | Your love?→1 | 0 | ResidentMotionType#0 |
| → | 85.22 | 1 | 3592, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 85.23 | 1 | 3593, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 85.24 | 1 | 3594, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 86.0 | 4 | 4059, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 86.1 | 4 | 4060, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 86.2 | 4 | 4061, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 86.3 | 4 | 4062, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 86.4 | 4 | 4063, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 86.5 | 4 | 4064, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 86.6 | 4 | 4065, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 86.7 | 4 | 4066, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 86.8 | 4 | 4067, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 86.9 | 4 | 4068, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 86.10 | 4 | 4059, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 86.11 | 4 | 4060, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 86.12 | 4 | 4061, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 86.13 | 4 | 4062, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 86.14 | 4 | 4063, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 86.15 | 4 | 4064, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 86.16 | 4 | 4065, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 86.17 | 4 | 4066, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 86.18 | 4 | 4067, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 86.19 | 4 | 4068, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 86.20 | 3 | 3270, 0, 0, 0 | GWAAAAAARGH!→1 | 0 | ResidentMotionType#0 |
| → | 86.21 | 3 | 3417, 0, 0, 0 | Tonight we shall poach the poachers!→1 | 0 | ResidentMotionType#0 |
| → | 86.22 | 3 | 3262, 0, 0, 0 | Hand-lending! Hand-lending!→1 | 0 | ResidentMotionType#0 |
| → | 86.23 | 1 | 3591, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 86.24 | 1 | 3590, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 86.25 | 1 | 3589, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 87.0 | 1 | 3702, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 87.1 | 1 | 3703, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 87.2 | 1 | 3701, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 87.3 | 1 | 3708, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 87.4 | 3 | 3481, 0, 0, 0 | They say the dead rise from the abyss each night to claim the souls of the living.→1 | 0 | ResidentMotionType#0 |
| → | 87.5 | 3 | 3385, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 87.6 | 3 | 3386, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 87.7 | 3 | 3388, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 87.8 | 3 | 3389, 0, 0, 0 | Best I return to the fields and assess the damage.→1 | 0 | ResidentMotionType#0 |
| → | 87.9 | 3 | 3392, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 87.10 | 3 | 3394, 0, 0, 0 | Best I return to the fields and assess the damage.→1 | 0 | ResidentMotionType#0 |
| → | 87.11 | 3 | 3396, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 87.12 | 3 | 3397, 0, 0, 0 | Tracking me to the ends of the realm... You truly are naught but the archbishop's hounds.→1 | 0 | ResidentMotionType#0 |
| → | 87.13 | 3 | 3399, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 87.14 | 3 | 3400, 0, 0, 0 | Tracking me to the ends of the realm... You truly are naught but the archbishop's hounds.→1 | 0 | ResidentMotionType#0 |
| → | 87.15 | 3 | 3401, 0, 0, 0 | Tracking me to the ends of the realm... You truly are naught but the archbishop's hounds.→1 | 0 | ResidentMotionType#0 |
| → | 87.16 | 3 | 3402, 0, 0, 0 | Tracking me to the ends of the realm... You truly are naught but the archbishop's hounds.→1 | 0 | ResidentMotionType#0 |
| → | 87.17 | 3 | 3404, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 87.18 | 3 | 3405, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 87.19 | 3 | 3406, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 87.20 | 3 | 3407, 0, 0, 0 | Tracking me to the ends of the realm... You truly are naught but the archbishop's hounds.→1 | 0 | ResidentMotionType#0 |
| → | 87.21 | 3 | 3445, 0, 0, 0 | Dalamud will lap at your lifeblood and grow ever stronger!→1 | 0 | ResidentMotionType#0 |
| → | 87.22 | 3 | 3447, 0, 0, 0 | Dalamud will lap at your lifeblood and grow ever stronger!→1 | 0 | ResidentMotionType#0 |
| → | 87.23 | 3 | 3448, 0, 0, 0 | Dalamud will lap at your lifeblood and grow ever stronger!→1 | 0 | ResidentMotionType#0 |
| → | 87.24 | 3 | 3449, 0, 0, 0 | The children of the wood are no match for the denizens of the dark!→1 | 0 | ResidentMotionType#0 |
| → | 87.25 | 3 | 3450, 0, 0, 0 | The children of the wood are no match for the denizens of the dark!→1 | 0 | ResidentMotionType#0 |
| → | 87.26 | 3 | 3482, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 87.27 | 3 | 3486, 0, 0, 0 | Ready your blades! We meet the gigas on the field!→1 | 0 | ResidentMotionType#0 |
| → | 87.28 | 3 | 3498, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 87.29 | 2 | 70, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 87.30 | 2 | 72, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 87.31 | 2 | 71, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 87.32 | 2 | 67, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 87.33 | 2 | 68, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 87.34 | 2 | 69, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 88.0 | 1 | 3226, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 88.1 | 1 | 3629, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 88.2 | 1 | 3631, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 88.3 | 1 | 3633, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 88.4 | 1 | 3635, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 88.5 | 3 | 3369, 0, 0, 0 | The coblyns have withdrawn. Return to barracks!→1 | 0 | ResidentMotionType#0 |
| → | 88.6 | 3 | 3370, 0, 0, 0 | The coblyns have withdrawn. Return to barracks!→1 | 0 | ResidentMotionType#0 |
| → | 88.7 | 3 | 3371, 0, 0, 0 | The coblyns have withdrawn. Return to barracks!→1 | 0 | ResidentMotionType#0 |
| → | 88.8 | 3 | 3373, 0, 0, 0 | The coblyns have withdrawn. Return to barracks!→1 | 0 | ResidentMotionType#0 |
| → | 88.9 | 3 | 3372, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 88.10 | 3 | 3375, 0, 0, 0 | Will nature answer my call?→1 | 0 | ResidentMotionType#0 |
| → | 88.11 | 3 | 3377, 0, 0, 0 | Why won't they just let me be!?→1 | 0 | ResidentMotionType#0 |
| → | 88.12 | 3 | 3378, 0, 0, 0 | Why won't they just let me be!?→1 | 0 | ResidentMotionType#0 |
| → | 88.13 | 3 | 3379, 0, 0, 0 | Why won't they just let me be!?→1 | 0 | ResidentMotionType#0 |
| → | 88.14 | 3 | 3380, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 88.15 | 3 | 3453, 0, 0, 0 | Do not resist!→1 | 0 | ResidentMotionType#0 |
| → | 88.16 | 3 | 3454, 0, 0, 0 | Do not resist!→1 | 0 | ResidentMotionType#0 |
| → | 88.17 | 3 | 3455, 0, 0, 0 | Do not resist!→1 | 0 | ResidentMotionType#0 |
| → | 88.18 | 3 | 3456, 0, 0, 0 | Resistance is futile!→1 | 0 | ResidentMotionType#0 |
| → | 88.19 | 3 | 3457, 0, 0, 0 | Resistance is futile!→1 | 0 | ResidentMotionType#0 |
| → | 88.20 | 3 | 3458, 0, 0, 0 | Resistance is futile!→1 | 0 | ResidentMotionType#0 |
| → | 88.21 | 3 | 3460, 0, 0, 0 | Then to the brig it is. Grab the shackles, men.→1 | 0 | ResidentMotionType#0 |
| → | 88.22 | 3 | 3461, 0, 0, 0 | Then to the brig it is. Grab the shackles, men.→1 | 0 | ResidentMotionType#0 |
| → | 88.23 | 3 | 3462, 0, 0, 0 | Then to the brig it is. Grab the shackles, men.→1 | 0 | ResidentMotionType#0 |
| → | 88.24 | 3 | 3468, 0, 0, 0 | No.→1 | 0 | ResidentMotionType#0 |
| → | 88.25 | 3 | 3469, 0, 0, 0 | No.→1 | 0 | ResidentMotionType#0 |
| → | 88.26 | 3 | 3470, 0, 0, 0 | No.→1 | 0 | ResidentMotionType#0 |
| → | 88.27 | 3 | 3471, 0, 0, 0 | No.→1 | 0 | ResidentMotionType#0 |
| → | 88.28 | 3 | 3473, 0, 0, 0 | No.→1 | 0 | ResidentMotionType#0 |
| → | 88.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 88.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 89.0 | 1 | 3614, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 89.1 | 1 | 3615, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 89.2 | 1 | 3616, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 89.3 | 1 | 3617, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 89.4 | 1 | 3618, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 89.5 | 3 | 29, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#1 |
| → | 89.6 | 3 | 30, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 89.7 | 3 | 39, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#3 |
| → | 89.8 | 3 | 43, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 89.9 | 3 | 51, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#3 |
| → | 89.10 | 3 | 64, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#2 |
| → | 89.11 | 3 | 71, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 89.12 | 3 | 82, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#4 |
| → | 89.13 | 3 | 92, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 89.14 | 3 | 95, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 89.15 | 3 | 103, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 89.16 | 3 | 2256, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 89.17 | 3 | 134, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 89.18 | 3 | 139, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 89.19 | 3 | 181, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 89.20 | 3 | 189, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 89.21 | 3 | 1570, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 89.22 | 3 | 1577, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 89.23 | 3 | 1585, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 89.24 | 3 | 1589, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 89.25 | 3 | 1590, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 89.26 | 3 | 3359, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 89.27 | 3 | 3360, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 89.28 | 3 | 3361, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 89.29 | 3 | 3362, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 89.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 90.0 | 1 | 3715, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 90.1 | 1 | 3716, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 90.2 | 1 | 3717, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 90.3 | 1 | 3749, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 90.4 | 1 | 3781, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 90.5 | 3 | 3517, 0, 0, 0 | Dance for me, slave of stone!→1 | 0 | ResidentMotionType#0 |
| → | 90.6 | 3 | 3518, 0, 0, 0 | Dance for me, slave of stone!→1 | 0 | ResidentMotionType#0 |
| → | 90.7 | 3 | 3519, 0, 0, 0 | Dance for me, slave of stone!→1 | 0 | ResidentMotionType#0 |
| → | 90.8 | 3 | 3520, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 90.9 | 3 | 3521, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 90.10 | 3 | 3522, 0, 0, 0 | Dance for me, slave of stone!→1 | 0 | ResidentMotionType#0 |
| → | 90.11 | 3 | 3523, 0, 0, 0 | Dance for me, slave of stone!→1 | 0 | ResidentMotionType#0 |
| → | 90.12 | 3 | 3526, 0, 0, 0 | Maybe now I can finally get some work done.→1 | 0 | ResidentMotionType#0 |
| → | 90.13 | 3 | 3527, 0, 0, 0 | Maybe now I can finally get some work done.→1 | 0 | ResidentMotionType#0 |
| → | 90.14 | 3 | 3528, 0, 0, 0 | Maybe now I can finally get some work done.→1 | 0 | ResidentMotionType#0 |
| → | 90.15 | 3 | 3529, 0, 0, 0 | Maybe now I can finally get some work done.→1 | 0 | ResidentMotionType#0 |
| → | 90.16 | 3 | 3530, 0, 0, 0 | How's about some steel fer supper!?→1 | 0 | ResidentMotionType#0 |
| → | 90.17 | 3 | 3531, 0, 0, 0 | Ye'll ne'er see naught as that on the seas, me lads!→1 | 0 | ResidentMotionType#0 |
| → | 90.18 | 3 | 3532, 0, 0, 0 | How's about some steel fer supper!?→1 | 0 | ResidentMotionType#0 |
| → | 90.19 | 3 | 3533, 0, 0, 0 | How's about some steel fer supper!?→1 | 0 | ResidentMotionType#0 |
| → | 90.20 | 3 | 3534, 0, 0, 0 | Fireboom! Fireboom!→1 | 0 | ResidentMotionType#0 |
| → | 90.21 | 3 | 3535, 0, 0, 0 | Fireboom! Fireboom!→1 | 0 | ResidentMotionType#0 |
| → | 90.22 | 3 | 3536, 0, 0, 0 | Fireboom! Fireboom!→1 | 0 | ResidentMotionType#0 |
| → | 90.23 | 3 | 3537, 0, 0, 0 | Tonight we shall poach the poachers!→1 | 0 | ResidentMotionType#0 |
| → | 90.24 | 3 | 3779, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 90.25 | 3 | 3780, 0, 0, 0 | Zuzuroon cares not of names. Zuzuroon cares only of sparklies!→5 | 0 | ResidentMotionType#0 |
| → | 90.26 | 3 | 4818, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 90.27 | 2 | 81, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 90.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 90.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 90.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 90.31 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 90.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 90.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 90.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 90.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 91.0 | 1 | 3933, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 91.1 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 91.2 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 91.3 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 91.4 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 91.5 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 91.6 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 91.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 91.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 91.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 91.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 91.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 91.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 91.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 91.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 91.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 92.0 | 1 | 4116, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 92.1 | 1 | 4117, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 92.2 | 1 | 4118, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 92.3 | 1 | 4119, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 92.4 | 1 | 4121, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 92.5 | 3 | 3965, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 92.6 | 3 | 3968, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 92.7 | 3 | 3969, 0, 0, 0 | Hear the screams of my fallen brothers!→1 | 0 | ResidentMotionType#0 |
| → | 92.8 | 3 | 3970, 0, 0, 0 | Hear the screams of my fallen brothers!→1 | 0 | ResidentMotionType#0 |
| → | 92.9 | 3 | 3971, 0, 0, 0 | Hear the screams of my fallen brothers!→1 | 0 | ResidentMotionType#0 |
| → | 92.10 | 3 | 3974, 0, 0, 0 | Hear the screams of my fallen brothers!→1 | 0 | ResidentMotionType#0 |
| → | 92.11 | 3 | 3975, 0, 0, 0 | Hear the screams of my fallen brothers!→1 | 0 | ResidentMotionType#0 |
| → | 92.12 | 3 | 3981, 0, 0, 0 | MORE COME! MORE KILL!→1 | 0 | ResidentMotionType#0 |
| → | 92.13 | 3 | 3983, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 92.14 | 3 | 3985, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 92.15 | 3 | 2144, 0, 0, 0 | Ah yes, let me explain, my love...→1 | 0 | ResidentMotionType#0 |
| → | 92.16 | 3 | 2145, 0, 0, 0 | Ah yes, let me explain, my love...→1 | 0 | ResidentMotionType#0 |
| → | 92.17 | 2 | 30, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 92.18 | 6 | 54, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 92.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 92.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 93.0 | 1 | 4174, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 93.1 | 1 | 4177, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 93.2 | 1 | 4179, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 93.3 | 1 | 4180, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 93.4 | 1 | 4178, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 93.5 | 3 | 4120, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 93.6 | 3 | 4121, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 93.7 | 3 | 4122, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#0 |
| → | 93.8 | 3 | 4256, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#0 |
| → | 93.9 | 3 | 4257, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#0 |
| → | 93.10 | 3 | 4123, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 93.11 | 3 | 4124, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 93.12 | 3 | 4131, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 93.13 | 3 | 4132, 0, 0, 0 | The hells!?→1 | 0 | ResidentMotionType#0 |
| → | 93.14 | 3 | 4134, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 93.15 | 3 | 4135, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 93.16 | 3 | 4137, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 93.17 | 3 | 4138, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 93.18 | 3 | 4139, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 93.19 | 3 | 4140, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 93.20 | 3 | 4146, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 93.21 | 3 | 4152, 0, 0, 0 | For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 93.22 | 3 | 4153, 0, 0, 0 | BOW BEFORE YOUR MASTERS!→1 | 0 | ResidentMotionType#0 |
| → | 93.23 | 2 | 39, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 93.24 | 2 | 34, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 93.25 | 2 | 35, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 93.26 | 2 | 36, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 93.27 | 2 | 33, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 93.28 | 6 | 16, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 93.29 | 6 | 32, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 93.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 93.31 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 93.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 93.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 93.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 93.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 94.0 | 1 | 4211, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 94.1 | 1 | 4212, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 94.2 | 1 | 4213, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 94.3 | 1 | 4214, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 94.4 | 1 | 4215, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 94.5 | 1 | 4216, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 94.6 | 1 | 4217, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 94.7 | 1 | 4218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 94.8 | 1 | 4219, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 94.9 | 1 | 4220, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 94.10 | 1 | 4221, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 94.11 | 1 | 4222, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 94.12 | 1 | 4223, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 94.13 | 1 | 4224, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 94.14 | 1 | 4225, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 94.15 | 1 | 4226, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 94.16 | 1 | 4227, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 94.17 | 3 | 4186, 0, 0, 0 | Know what we do is for your own good and the good of the realm!→1 | 0 | ResidentMotionType#0 |
| → | 94.18 | 3 | 4187, 0, 0, 0 | Know what we do is for your own good and the good of the realm!→1 | 0 | ResidentMotionType#0 |
| → | 94.19 | 3 | 4192, 0, 0, 0 | Know what we do is for your own good and the good of the realm!→1 | 0 | ResidentMotionType#0 |
| → | 94.20 | 3 | 4193, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 94.21 | 3 | 4195, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 94.22 | 3 | 4197, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 94.23 | 3 | 4201, 0, 0, 0 | Know what we do is for your own good and the good of the realm!→1 | 0 | ResidentMotionType#0 |
| → | 94.24 | 3 | 4202, 0, 0, 0 | Know what we do is for your own good and the good of the realm!→1 | 0 | ResidentMotionType#0 |
| → | 94.25 | 3 | 4211, 0, 0, 0 | The hells!?→1 | 0 | ResidentMotionType#0 |
| → | 94.26 | 3 | 4213, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 94.27 | 3 | 4215, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 94.28 | 3 | 4218, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 94.29 | 3 | 4219, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 94.30 | 3 | 4220, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 94.31 | 3 | 4221, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 94.32 | 3 | 4222, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 94.33 | 3 | 4224, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 94.34 | 3 | 4225, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 94.35 | 3 | 4226, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 94.36 | 3 | 4223, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 94.37 | 3 | 4228, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 94.38 | 3 | 4229, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 94.39 | 3 | 4230, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 94.40 | 3 | 4231, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 94.41 | 3 | 4234, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 94.42 | 3 | 4120, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 94.43 | 3 | 4121, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 94.44 | 3 | 4185, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 94.45 | 4 | 4545, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 94.46 | 2 | 82, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 94.47 | 2 | 92, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 94.48 | 2 | 90, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 94.49 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 94.50 | 2 | 39, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 94.51 | 2 | 41, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 94.52 | 2 | 42, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 94.53 | 2 | 43, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 94.54 | 6 | 21, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 94.55 | 6 | 29, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 94.56 | 4 | 140, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 94.57 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 94.58 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 94.59 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 94.60 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 95.0 | 1 | 4449, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 95.1 | 1 | 4450, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 95.2 | 1 | 4451, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 95.3 | 1 | 4452, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 95.4 | 3 | 4376, 0, 0, 0 | 'Tis time we learned to be lubbers.→1 | 0 | ResidentMotionType#0 |
| → | 95.5 | 3 | 4382, 0, 0, 0 | 'Tis time we learned to be lubbers.→1 | 0 | ResidentMotionType#0 |
| → | 95.6 | 3 | 4383, 0, 0, 0 | 'Tis time we learned to be lubbers.→1 | 0 | ResidentMotionType#0 |
| → | 95.7 | 3 | 4387, 0, 0, 0 | 'Tis time we learned to be lubbers.→1 | 0 | ResidentMotionType#0 |
| → | 95.8 | 3 | 4389, 0, 0, 0 | 'Tis time we learned to be lubbers.→1 | 0 | ResidentMotionType#0 |
| → | 95.9 | 3 | 4376, 0, 0, 0 | PUNY SONS OF MAN! RUN WHILE YOU CAN!→1 | 0 | ResidentMotionType#0 |
| → | 95.10 | 3 | 4382, 0, 0, 0 | PUNY SONS OF MAN! RUN WHILE YOU CAN!→1 | 0 | ResidentMotionType#0 |
| → | 95.11 | 3 | 4383, 0, 0, 0 | PUNY SONS OF MAN! RUN WHILE YOU CAN!→1 | 0 | ResidentMotionType#0 |
| → | 95.12 | 3 | 4387, 0, 0, 0 | PUNY SONS OF MAN! RUN WHILE YOU CAN!→1 | 0 | ResidentMotionType#0 |
| → | 95.13 | 3 | 4389, 0, 0, 0 | PUNY SONS OF MAN! RUN WHILE YOU CAN!→1 | 0 | ResidentMotionType#0 |
| → | 95.14 | 3 | 4378, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 95.15 | 3 | 4381, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 95.16 | 3 | 4394, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 95.17 | 3 | 4391, 0, 0, 0 | NO BOW! ONLY KILL!→1 | 0 | ResidentMotionType#0 |
| → | 95.18 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 95.19 | 6 | 30, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 95.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 95.21 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 95.22 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 95.23 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 95.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 95.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 95.26 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 95.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 95.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 95.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 95.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 96.0 | 1 | 3775, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 96.1 | 1 | 3776, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 96.2 | 1 | 3777, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 96.3 | 1 | 3778, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 96.4 | 3 | 3650, 0, 0, 0 | 'Tis time we learned to be lubbers.→1 | 0 | ResidentMotionType#0 |
| → | 96.5 | 3 | 3656, 0, 0, 0 | 'Tis time we learned to be lubbers.→1 | 0 | ResidentMotionType#0 |
| → | 96.6 | 3 | 3663, 0, 0, 0 | 'Tis time we learned to be lubbers.→1 | 0 | ResidentMotionType#0 |
| → | 96.7 | 3 | 3665, 0, 0, 0 | 'Tis time we learned to be lubbers.→1 | 0 | ResidentMotionType#0 |
| → | 96.8 | 3 | 3657, 0, 0, 0 | 'Tis time we learned to be lubbers.→1 | 0 | ResidentMotionType#0 |
| → | 96.9 | 3 | 3650, 0, 0, 0 | PUNY SONS OF MAN! RUN WHILE YOU CAN!→1 | 0 | ResidentMotionType#0 |
| → | 96.10 | 3 | 3656, 0, 0, 0 | PUNY SONS OF MAN! RUN WHILE YOU CAN!→1 | 0 | ResidentMotionType#0 |
| → | 96.11 | 3 | 3663, 0, 0, 0 | PUNY SONS OF MAN! RUN WHILE YOU CAN!→1 | 0 | ResidentMotionType#0 |
| → | 96.12 | 3 | 3665, 0, 0, 0 | PUNY SONS OF MAN! RUN WHILE YOU CAN!→1 | 0 | ResidentMotionType#0 |
| → | 96.13 | 3 | 3657, 0, 0, 0 | PUNY SONS OF MAN! RUN WHILE YOU CAN!→1 | 0 | ResidentMotionType#0 |
| → | 96.14 | 3 | 3652, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 96.15 | 3 | 3655, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 96.16 | 3 | 3666, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 96.17 | 3 | 3711, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 96.18 | 3 | 3668, 0, 0, 0 | NO BOW! ONLY KILL!→1 | 0 | ResidentMotionType#0 |
| → | 96.19 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 96.20 | 6 | 30, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 96.21 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 96.22 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 96.23 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 96.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 96.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 96.26 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 96.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 96.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 96.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 96.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 97.0 | 1 | 4909, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 97.1 | 8 | 25, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 97.2 | 8 | 26, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 97.3 | 1 | 4910, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 97.4 | 1 | 4911, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 97.5 | 1 | 4912, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 97.6 | 1 | 4913, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 97.7 | 3 | 4397, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 97.8 | 3 | 4847, 0, 0, 0 | The punishment for your insolence will be swift!→1 | 0 | ResidentMotionType#0 |
| → | 97.9 | 3 | 4848, 0, 0, 0 | The punishment for your insolence will be swift!→1 | 0 | ResidentMotionType#0 |
| → | 97.10 | 3 | 4849, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 97.11 | 3 | 4852, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 97.12 | 3 | 3874, 0, 0, 0 | The punishment for your insolence will be swift!→1 | 0 | ResidentMotionType#0 |
| → | 97.13 | 3 | 3876, 0, 0, 0 | Witness the power of the undying flame!→1 | 0 | ResidentMotionType#0 |
| → | 97.14 | 3 | 3878, 0, 0, 0 | Svara will not wait for us. Come!→1 | 0 | ResidentMotionType#0 |
| → | 97.15 | 3 | 3880, 0, 0, 0 | Leave us be!→1 | 0 | ResidentMotionType#0 |
| → | 97.16 | 3 | 3881, 0, 0, 0 | Leave us be!→1 | 0 | ResidentMotionType#0 |
| → | 97.17 | 3 | 4160, 0, 0, 0 | Leave us be!→1 | 0 | ResidentMotionType#0 |
| → | 97.18 | 2 | 80, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 97.19 | 6 | 26, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 97.20 | 6 | 48, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 97.21 | 6 | 49, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 97.22 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 97.23 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 97.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 97.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 97.26 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 97.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 97.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 97.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 97.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 98.0 | 1 | 3934, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 98.1 | 8 | 25, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 98.2 | 8 | 26, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 98.3 | 1 | 3937, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 98.4 | 1 | 3938, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 98.5 | 1 | 3943, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 98.6 | 1 | 3944, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 98.7 | 3 | 3828, 0, 0, 0 | The punishment for your insolence will be swift!→1 | 0 | ResidentMotionType#0 |
| → | 98.8 | 3 | 3829, 0, 0, 0 | The punishment for your insolence will be swift!→1 | 0 | ResidentMotionType#0 |
| → | 98.9 | 3 | 3830, 0, 0, 0 | The punishment for your insolence will be swift!→1 | 0 | ResidentMotionType#0 |
| → | 98.10 | 3 | 3831, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 98.11 | 3 | 3832, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 98.12 | 3 | 3835, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 98.13 | 3 | 3865, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 98.14 | 3 | 3867, 0, 0, 0 | Svara will not wait for us. Come!→1 | 0 | ResidentMotionType#0 |
| → | 98.15 | 3 | 3874, 0, 0, 0 | The punishment for your insolence will be swift!→1 | 0 | ResidentMotionType#0 |
| → | 98.16 | 3 | 3876, 0, 0, 0 | Witness the power of the undying flame!→1 | 0 | ResidentMotionType#0 |
| → | 98.17 | 3 | 3878, 0, 0, 0 | Svara will not wait for us. Come!→1 | 0 | ResidentMotionType#0 |
| → | 98.18 | 3 | 3880, 0, 0, 0 | Leave us be!→1 | 0 | ResidentMotionType#0 |
| → | 98.19 | 3 | 3881, 0, 0, 0 | Leave us be!→1 | 0 | ResidentMotionType#0 |
| → | 98.20 | 3 | 4160, 0, 0, 0 | Leave us be!→1 | 0 | ResidentMotionType#0 |
| → | 98.21 | 3 | 3840, 0, 0, 0 | The punishment for your insolence will be swift!→1 | 0 | ResidentMotionType#0 |
| → | 98.22 | 3 | 3841, 0, 0, 0 | The punishment for your insolence will be swift!→1 | 0 | ResidentMotionType#0 |
| → | 98.23 | 3 | 3848, 0, 0, 0 | Witness the power of the undying flame!→1 | 0 | ResidentMotionType#0 |
| → | 98.24 | 3 | 3848, 0, 0, 0 | The taste of victory is always bitter when fouled by Ul'dahn blood.→1 | 0 | ResidentMotionType#0 |
| → | 98.25 | 3 | 3858, 0, 0, 0 | Svara will not wait for us. Come!→1 | 0 | ResidentMotionType#0 |
| → | 98.26 | 2 | 80, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 98.27 | 6 | 26, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 98.28 | 6 | 48, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 98.29 | 6 | 49, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 98.30 | 6 | 16, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 98.31 | 6 | 36, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 98.32 | 6 | 37, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 98.33 | 6 | 34, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 98.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 98.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 99.0 | 1 | 3905, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 99.1 | 1 | 3906, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 99.2 | 1 | 4941, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 99.3 | 1 | 3902, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 99.4 | 1 | 3904, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 99.5 | 3 | 3934, 0, 0, 0 | Danger in these woods. Lots of scaries scares the sparklies.→1 | 0 | ResidentMotionType#0 |
| → | 99.6 | 3 | 3936, 0, 0, 0 | Danger in these woods. Lots of scaries scares the sparklies.→1 | 0 | ResidentMotionType#0 |
| → | 99.7 | 3 | 3937, 0, 0, 0 | Danger in these woods. Lots of scaries scares the sparklies.→1 | 0 | ResidentMotionType#0 |
| → | 99.8 | 3 | 3938, 0, 0, 0 | Danger in these woods. Lots of scaries scares the sparklies.→1 | 0 | ResidentMotionType#0 |
| → | 99.9 | 3 | 3939, 0, 0, 0 | Danger in these woods. Lots of scaries scares the sparklies.→1 | 0 | ResidentMotionType#0 |
| → | 99.10 | 3 | 3949, 0, 0, 0 | Fortemps!→1 | 0 | ResidentMotionType#0 |
| → | 99.11 | 3 | 3950, 0, 0, 0 | Fortemps!→1 | 0 | ResidentMotionType#0 |
| → | 99.12 | 3 | 3951, 0, 0, 0 | PAIN! PAIN!→1 | 0 | ResidentMotionType#0 |
| → | 99.13 | 3 | 3957, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 99.14 | 3 | 3958, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 99.15 | 3 | 4013, 0, 0, 0 | Danger in these woods. Lots of scaries scares the sparklies.→1 | 0 | ResidentMotionType#0 |
| → | 99.16 | 3 | 4274, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 99.17 | 3 | 4919, 0, 0, 0 | Danger in these woods. Lots of scaries scares the sparklies.→1 | 0 | ResidentMotionType#0 |
| → | 99.18 | 3 | 4920, 0, 0, 0 | Danger in these woods. Lots of scaries scares the sparklies.→1 | 0 | ResidentMotionType#0 |
| → | 99.19 | 3 | 4921, 0, 0, 0 | PAIN! PAIN!→1 | 0 | ResidentMotionType#0 |
| → | 99.20 | 3 | 4922, 0, 0, 0 | Hishhh!→1 | 0 | ResidentMotionType#0 |
| → | 99.21 | 3 | 4923, 0, 0, 0 | Fortemps!→1 | 0 | ResidentMotionType#0 |
| → | 99.22 | 3 | 5053, 0, 0, 0 | Danger in these woods. Lots of scaries scares the sparklies.→1 | 0 | ResidentMotionType#0 |
| → | 99.23 | 3 | 5054, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 99.24 | 3 | 5096, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 99.25 | 3 | 5072, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 100.0 | 1 | 3895, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 100.1 | 1 | 3896, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 100.2 | 1 | 3898, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 100.3 | 1 | 3899, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 100.4 | 1 | 3894, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 100.5 | 3 | 3931, 0, 0, 0 | Danger in these woods. Lots of scaries scares the sparklies.→1 | 0 | ResidentMotionType#0 |
| → | 100.6 | 3 | 3932, 0, 0, 0 | Danger in these woods. Lots of scaries scares the sparklies.→1 | 0 | ResidentMotionType#0 |
| → | 100.7 | 3 | 3933, 0, 0, 0 | Danger in these woods. Lots of scaries scares the sparklies.→1 | 0 | ResidentMotionType#0 |
| → | 100.8 | 3 | 3934, 0, 0, 0 | Danger in these woods. Lots of scaries scares the sparklies.→1 | 0 | ResidentMotionType#0 |
| → | 100.9 | 3 | 3935, 0, 0, 0 | Danger in these woods. Lots of scaries scares the sparklies.→1 | 0 | ResidentMotionType#0 |
| → | 100.10 | 3 | 3937, 0, 0, 0 | Danger in these woods. Lots of scaries scares the sparklies.→1 | 0 | ResidentMotionType#0 |
| → | 100.11 | 3 | 3938, 0, 0, 0 | Danger in these woods. Lots of scaries scares the sparklies.→1 | 0 | ResidentMotionType#0 |
| → | 100.12 | 3 | 3939, 0, 0, 0 | Danger in these woods. Lots of scaries scares the sparklies.→1 | 0 | ResidentMotionType#0 |
| → | 100.13 | 3 | 3940, 0, 0, 0 | Danger in these woods. Lots of scaries scares the sparklies.→1 | 0 | ResidentMotionType#0 |
| → | 100.14 | 3 | 3941, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 100.15 | 3 | 3942, 0, 0, 0 | Danger in these woods. Lots of scaries scares the sparklies.→1 | 0 | ResidentMotionType#0 |
| → | 100.16 | 3 | 3943, 0, 0, 0 | O Wrathful Fury in heavens on high! Pray give me strength to overcome the evils of this world.→1 | 0 | ResidentMotionType#0 |
| → | 100.17 | 3 | 3944, 0, 0, 0 | Hishhh!→1 | 0 | ResidentMotionType#0 |
| → | 100.18 | 3 | 3945, 0, 0, 0 | Fortemps!→1 | 0 | ResidentMotionType#0 |
| → | 100.19 | 3 | 3946, 0, 0, 0 | Fortemps!→1 | 0 | ResidentMotionType#0 |
| → | 100.20 | 3 | 3947, 0, 0, 0 | Fortemps!→1 | 0 | ResidentMotionType#0 |
| → | 100.21 | 3 | 3948, 0, 0, 0 | Fortemps!→1 | 0 | ResidentMotionType#0 |
| → | 100.22 | 3 | 3949, 0, 0, 0 | Fortemps!→1 | 0 | ResidentMotionType#0 |
| → | 100.23 | 3 | 3950, 0, 0, 0 | Fortemps!→1 | 0 | ResidentMotionType#0 |
| → | 100.24 | 3 | 3951, 0, 0, 0 | PAIN! PAIN!→1 | 0 | ResidentMotionType#0 |
| → | 100.25 | 3 | 3952, 0, 0, 0 | PAIN! PAIN!→1 | 0 | ResidentMotionType#0 |
| → | 100.26 | 3 | 3953, 0, 0, 0 | Somethin' ain't right with them raptors...→1 | 0 | ResidentMotionType#0 |
| → | 100.27 | 3 | 3954, 0, 0, 0 | Somethin' ain't right with them raptors...→1 | 0 | ResidentMotionType#0 |
| → | 100.28 | 3 | 3955, 0, 0, 0 | What ever it was put them raptors in a frenzy's still up there...→1 | 0 | ResidentMotionType#0 |
| → | 100.29 | 3 | 3956, 0, 0, 0 | What ever it was put them raptors in a frenzy's still up there...→1 | 0 | ResidentMotionType#0 |
| → | 100.30 | 3 | 3957, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 100.31 | 3 | 3958, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 100.32 | 3 | 3959, 0, 0, 0 | <spit>→1 | 0 | ResidentMotionType#0 |
| → | 100.33 | 3 | 4274, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 100.34 | 3 | 5072, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 100.35 | 3 | 5095, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 101.0 | 1 | 4259, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 101.1 | 1 | 3726, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 101.2 | 1 | 4846, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 101.3 | 1 | 4847, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 101.4 | 3 | 3697, 0, 0, 0 | We have what we came for. Back to the shhhea!→1 | 0 | ResidentMotionType#0 |
| → | 101.5 | 3 | 3698, 0, 0, 0 | We have what we came for. Back to the shhhea!→1 | 0 | ResidentMotionType#0 |
| → | 101.6 | 3 | 3699, 0, 0, 0 | We have what we came for. Back to the shhhea!→1 | 0 | ResidentMotionType#0 |
| → | 101.7 | 3 | 3700, 0, 0, 0 | Graaahhh!→1 | 0 | ResidentMotionType#0 |
| → | 101.8 | 3 | 3701, 0, 0, 0 | Graaahhh!→1 | 0 | ResidentMotionType#0 |
| → | 101.9 | 3 | 3671, 0, 0, 0 | The knights of House Durendaire will never break!→1 | 0 | ResidentMotionType#0 |
| → | 101.10 | 3 | 3679, 0, 0, 0 | Over soon, hack and zoom!♪→1 | 0 | ResidentMotionType#0 |
| → | 101.11 | 3 | 3684, 0, 0, 0 | Over soon, hack and zoom!♪→1 | 0 | ResidentMotionType#0 |
| → | 101.12 | 3 | 3689, 0, 0, 0 | Over soon, hack and zoom!♪→1 | 0 | ResidentMotionType#0 |
| → | 101.13 | 3 | 3691, 0, 0, 0 | Over soon, hack and zoom!♪→1 | 0 | ResidentMotionType#0 |
| → | 101.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 101.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 102.0 | 1 | 3865, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 102.1 | 1 | 3856, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 102.2 | 1 | 3857, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 102.3 | 1 | 3861, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 102.4 | 1 | 3863, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 102.5 | 3 | 4902, 0, 0, 0 | The gnats! They're everywhere!→1 | 0 | ResidentMotionType#0 |
| → | 102.6 | 3 | 4903, 0, 0, 0 | The gnats! They're everywhere!→1 | 0 | ResidentMotionType#0 |
| → | 102.7 | 3 | 4046, 0, 0, 0 | The gnats! They're everywhere!→1 | 0 | ResidentMotionType#0 |
| → | 102.8 | 3 | 4047, 0, 0, 0 | The gnats! They're everywhere!→1 | 0 | ResidentMotionType#0 |
| → | 102.9 | 3 | 4905, 0, 0, 0 | The gnats! They're everywhere!→1 | 0 | ResidentMotionType#0 |
| → | 102.10 | 3 | 4049, 0, 0, 0 | The ores are mine! Mine are the ores!→1 | 0 | ResidentMotionType#0 |
| → | 102.11 | 3 | 4907, 0, 0, 0 | The ores are mine! Mine are the ores!→1 | 0 | ResidentMotionType#0 |
| → | 102.12 | 3 | 4908, 0, 0, 0 | The ores are mine! Mine are the ores!→1 | 0 | ResidentMotionType#0 |
| → | 102.13 | 3 | 4909, 0, 0, 0 | Fortemps!→1 | 0 | ResidentMotionType#0 |
| → | 102.14 | 3 | 4910, 0, 0, 0 | Fortemps!→1 | 0 | ResidentMotionType#0 |
| → | 102.15 | 3 | 4911, 0, 0, 0 | Fortemps!→1 | 0 | ResidentMotionType#0 |
| → | 102.16 | 3 | 4055, 0, 0, 0 | Fury guide my blade!→1 | 0 | ResidentMotionType#0 |
| → | 102.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 102.18 | 3 | 4912, 0, 0, 0 | Fury guide my blade!→1 | 0 | ResidentMotionType#0 |
| → | 102.19 | 3 | 4058, 0, 0, 0 | KILL MASTERS! KILL ALL!→1 | 0 | ResidentMotionType#0 |
| → | 102.20 | 3 | 4059, 0, 0, 0 | KILL MASTERS! KILL ALL!→1 | 0 | ResidentMotionType#0 |
| → | 102.21 | 3 | 4060, 0, 0, 0 | The fields are clear again.→1 | 0 | ResidentMotionType#0 |
| → | 102.22 | 3 | 4061, 0, 0, 0 | But we must remain vigilant. The stubborn beasts will likely come crawling back.→1 | 0 | ResidentMotionType#0 |
| → | 102.23 | 3 | 4913, 0, 0, 0 | I control the winds! Squawk!→1 | 0 | ResidentMotionType#0 |
| → | 102.24 | 3 | 4914, 0, 0, 0 | I control the winds! Squawk!→1 | 0 | ResidentMotionType#0 |
| → | 102.25 | 3 | 4915, 0, 0, 0 | I control the winds! Squawk!→1 | 0 | ResidentMotionType#0 |
| → | 102.26 | 3 | 4916, 0, 0, 0 | I control the winds! Squawk!→1 | 0 | ResidentMotionType#0 |
| → | 102.27 | 3 | 4917, 0, 0, 0 | I control the winds! Squawk!→1 | 0 | ResidentMotionType#0 |
| → | 103.0 | 1 | 3855, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 103.1 | 1 | 3853, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 103.2 | 1 | 3841, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 103.3 | 1 | 3842, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 103.4 | 1 | 3851, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 103.5 | 3 | 4043, 0, 0, 0 | The gnats! They're everywhere!→1 | 0 | ResidentMotionType#0 |
| → | 103.6 | 3 | 4044, 0, 0, 0 | The gnats! They're everywhere!→1 | 0 | ResidentMotionType#0 |
| → | 103.7 | 3 | 4045, 0, 0, 0 | The gnats! They're everywhere!→1 | 0 | ResidentMotionType#0 |
| → | 103.8 | 3 | 4046, 0, 0, 0 | The gnats! They're everywhere!→1 | 0 | ResidentMotionType#0 |
| → | 103.9 | 3 | 4047, 0, 0, 0 | The gnats! They're everywhere!→1 | 0 | ResidentMotionType#0 |
| → | 103.10 | 3 | 4048, 0, 0, 0 | The gnats! They're everywhere!→1 | 0 | ResidentMotionType#0 |
| → | 103.11 | 3 | 4049, 0, 0, 0 | The ores are mine! Mine are the ores!→1 | 0 | ResidentMotionType#0 |
| → | 103.12 | 3 | 4050, 0, 0, 0 | The ores are mine! Mine are the ores!→1 | 0 | ResidentMotionType#0 |
| → | 103.13 | 3 | 4051, 0, 0, 0 | The ores are mine! Mine are the ores!→1 | 0 | ResidentMotionType#0 |
| → | 103.14 | 3 | 4052, 0, 0, 0 | Fortemps!→1 | 0 | ResidentMotionType#0 |
| → | 103.15 | 3 | 4053, 0, 0, 0 | Fortemps!→1 | 0 | ResidentMotionType#0 |
| → | 103.16 | 3 | 4054, 0, 0, 0 | Fortemps!→1 | 0 | ResidentMotionType#0 |
| → | 103.17 | 3 | 4055, 0, 0, 0 | Fury guide my blade!→1 | 0 | ResidentMotionType#0 |
| → | 103.18 | 3 | 4056, 0, 0, 0 | Fury guide my blade!→1 | 0 | ResidentMotionType#0 |
| → | 103.19 | 3 | 4057, 0, 0, 0 | Fury guide my blade!→1 | 0 | ResidentMotionType#0 |
| → | 103.20 | 3 | 4058, 0, 0, 0 | KILL MASTERS! KILL ALL!→1 | 0 | ResidentMotionType#0 |
| → | 103.21 | 3 | 4059, 0, 0, 0 | KILL MASTERS! KILL ALL!→1 | 0 | ResidentMotionType#0 |
| → | 103.22 | 3 | 4060, 0, 0, 0 | The fields are clear again.→1 | 0 | ResidentMotionType#0 |
| → | 103.23 | 3 | 4061, 0, 0, 0 | But we must remain vigilant. The stubborn beasts will likely come crawling back.→1 | 0 | ResidentMotionType#0 |
| → | 103.24 | 3 | 4062, 0, 0, 0 | I control the winds! Squawk!→1 | 0 | ResidentMotionType#0 |
| → | 103.25 | 3 | 4063, 0, 0, 0 | I control the winds! Squawk!→1 | 0 | ResidentMotionType#0 |
| → | 103.26 | 3 | 4064, 0, 0, 0 | I control the winds! Squawk!→1 | 0 | ResidentMotionType#0 |
| → | 103.27 | 3 | 4065, 0, 0, 0 | I control the winds! Squawk!→1 | 0 | ResidentMotionType#0 |
| → | 103.28 | 3 | 4066, 0, 0, 0 | I control the winds! Squawk!→1 | 0 | ResidentMotionType#0 |
| → | 103.29 | 3 | 4067, 0, 0, 0 | I control the winds! Squawk!→1 | 0 | ResidentMotionType#0 |
| → | 103.30 | 3 | 4068, 0, 0, 0 | I control the winds! Squawk!→1 | 0 | ResidentMotionType#0 |
| → | 103.31 | 3 | 4800, 0, 0, 0 | I control the winds! Squawk!→1 | 0 | ResidentMotionType#0 |
| → | 104.0 | 1 | 3836, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 104.1 | 1 | 3837, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 104.2 | 1 | 3838, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 104.3 | 1 | 3840, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 104.4 | 1 | 3839, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 104.5 | 3 | 4918, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 104.6 | 3 | 4011, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 104.7 | 3 | 4924, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 104.8 | 3 | 4016, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 104.9 | 3 | 4017, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 104.10 | 3 | 4018, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 104.11 | 3 | 4019, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 104.12 | 3 | 4925, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 104.13 | 3 | 4021, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 104.14 | 3 | 4027, 0, 0, 0 | VENGEANCE!→1 | 0 | ResidentMotionType#0 |
| → | 104.15 | 3 | 4928, 0, 0, 0 | VENGEANCE!→1 | 0 | ResidentMotionType#0 |
| → | 104.16 | 3 | 4929, 0, 0, 0 | VENGEANCE!→1 | 0 | ResidentMotionType#0 |
| → | 104.17 | 3 | 4031, 0, 0, 0 | Why have you forsaken me?→1 | 0 | ResidentMotionType#0 |
| → | 104.18 | 3 | 4033, 0, 0, 0 | Figures to be a cold one, today. 'Twas a cold one yesterday, too.→1 | 0 | ResidentMotionType#0 |
| → | 104.19 | 3 | 4932, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 104.20 | 3 | 4933, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 104.21 | 3 | 4038, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 104.22 | 3 | 4039, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 104.23 | 3 | 4040, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 104.24 | 3 | 4041, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 104.25 | 3 | 4935, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 104.26 | 3 | 4936, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 104.27 | 3 | 4906, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 104.28 | 3 | 4927, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 104.29 | 3 | 5062, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 104.30 | 2 | 96, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 104.31 | 4 | 3786, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 104.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 104.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 104.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 105.0 | 1 | 3825, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 105.1 | 1 | 3826, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 105.2 | 1 | 3827, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 105.3 | 1 | 3828, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 105.4 | 1 | 3829, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 105.5 | 3 | 4010, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 105.6 | 3 | 4011, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 105.7 | 3 | 4012, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 105.8 | 3 | 4014, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 105.9 | 3 | 4015, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 105.10 | 3 | 4016, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 105.11 | 3 | 4017, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 105.12 | 3 | 4018, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 105.13 | 3 | 4019, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 105.14 | 3 | 4020, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 105.15 | 3 | 4021, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 105.16 | 3 | 4025, 0, 0, 0 | VENGEANCE!→1 | 0 | ResidentMotionType#0 |
| → | 105.17 | 3 | 4027, 0, 0, 0 | VENGEANCE!→1 | 0 | ResidentMotionType#0 |
| → | 105.18 | 3 | 4028, 0, 0, 0 | VENGEANCE!→1 | 0 | ResidentMotionType#0 |
| → | 105.19 | 3 | 4030, 0, 0, 0 | VENGEANCE!→1 | 0 | ResidentMotionType#0 |
| → | 105.20 | 3 | 4031, 0, 0, 0 | Why have you forsaken me?→1 | 0 | ResidentMotionType#0 |
| → | 105.21 | 3 | 4032, 0, 0, 0 | Why have you forsaken me?→1 | 0 | ResidentMotionType#0 |
| → | 105.22 | 3 | 4033, 0, 0, 0 | Figures to be a cold one, today. 'Twas a cold one yesterday, too.→1 | 0 | ResidentMotionType#0 |
| → | 105.23 | 3 | 4034, 0, 0, 0 | Figures to be a cold one, today. 'Twas a cold one yesterday, too.→1 | 0 | ResidentMotionType#0 |
| → | 105.24 | 3 | 4035, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 105.25 | 3 | 4038, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 105.26 | 3 | 4039, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 105.27 | 3 | 4040, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 105.28 | 3 | 4041, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 105.29 | 3 | 4069, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 105.30 | 3 | 4070, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 105.31 | 3 | 4071, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 105.32 | 3 | 4705, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 105.33 | 3 | 4906, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 105.34 | 3 | 4927, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 105.35 | 3 | 5061, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 105.36 | 2 | 96, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 105.37 | 4 | 3786, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 105.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 106.0 | 1 | 3764, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 106.1 | 1 | 3766, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 106.2 | 1 | 3768, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 106.3 | 1 | 3770, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 106.4 | 1 | 3772, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 106.5 | 8 | 20, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 106.6 | 8 | 21, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 106.7 | 3 | 3712, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 106.8 | 3 | 3713, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 106.9 | 3 | 3714, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 106.10 | 3 | 3716, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 106.11 | 3 | 3717, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 106.12 | 3 | 3719, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 106.13 | 3 | 3720, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 106.14 | 3 | 3721, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 106.15 | 3 | 3722, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 106.16 | 3 | 3723, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 106.17 | 3 | 3724, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 106.18 | 3 | 3725, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 106.19 | 3 | 3726, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 106.20 | 3 | 3730, 0, 0, 0 | STRENGTH TO CRIUS!→1 | 0 | ResidentMotionType#0 |
| → | 106.21 | 3 | 3731, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 106.22 | 3 | 3732, 0, 0, 0 | LEEEADEEER!!!→1 | 0 | ResidentMotionType#0 |
| → | 106.23 | 3 | 3733, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 106.24 | 3 | 3734, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 106.25 | 3 | 3735, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 106.26 | 3 | 3738, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 106.27 | 3 | 3741, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 106.28 | 3 | 3742, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 106.29 | 3 | 4766, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 106.30 | 3 | 4769, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 106.31 | 3 | 4770, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 106.32 | 3 | 3727, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 106.33 | 3 | 3728, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 106.34 | 4 | 142, 0, 0, 0 | STRENGTH TO CRIUS!→1 | 0 | ResidentMotionType#0 |
| → | 106.35 | 4 | 140, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 106.36 | 4 | 141, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 106.37 | 4 | 142, 0, 0, 0 | LEEEADEEER!!!→1 | 0 | ResidentMotionType#0 |
| → | 106.38 | 2 | 94, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 106.39 | 2 | 88, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 106.40 | 2 | 89, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 106.41 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 106.42 | 6 | 57, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 106.43 | 6 | 32, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 106.44 | 6 | 50, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 106.45 | 6 | 51, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 106.46 | 6 | 52, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 106.47 | 6 | 53, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 106.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 106.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 106.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 107.0 | 1 | 3765, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 107.1 | 1 | 3767, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 107.2 | 1 | 3769, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 107.3 | 1 | 3771, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 107.4 | 1 | 3773, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 107.5 | 8 | 20, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 107.6 | 8 | 21, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 107.7 | 3 | 3712, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 107.8 | 3 | 3713, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 107.9 | 3 | 3714, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 107.10 | 3 | 3744, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 107.11 | 3 | 3745, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 107.12 | 3 | 3746, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 107.13 | 3 | 3751, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 107.14 | 3 | 3752, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 107.15 | 3 | 3753, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 107.16 | 3 | 3754, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 107.17 | 3 | 3755, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 107.18 | 3 | 3756, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 107.19 | 3 | 3757, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 107.20 | 3 | 3758, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 107.21 | 3 | 3759, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 107.22 | 3 | 3763, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 107.23 | 3 | 3764, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 107.24 | 3 | 3765, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 107.25 | 3 | 3772, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 107.26 | 3 | 3773, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 107.27 | 3 | 3774, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 107.28 | 3 | 3775, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 107.29 | 3 | 3776, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 107.30 | 3 | 3777, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 107.31 | 3 | 3778, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 107.32 | 3 | 4767, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 107.33 | 3 | 3730, 0, 0, 0 | STRENGTH TO CRIUS!→1 | 0 | ResidentMotionType#0 |
| → | 107.34 | 4 | 142, 0, 0, 0 | STRENGTH TO CRIUS!→1 | 0 | ResidentMotionType#0 |
| → | 107.35 | 4 | 140, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 107.36 | 4 | 141, 0, 0, 0 | The Horde! The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 107.37 | 4 | 142, 0, 0, 0 | LEEEADEEER!!!→1 | 0 | ResidentMotionType#0 |
| → | 107.38 | 2 | 94, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 107.39 | 2 | 88, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 107.40 | 2 | 89, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 107.41 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 107.42 | 6 | 57, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 107.43 | 6 | 32, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 107.44 | 6 | 50, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 107.45 | 6 | 51, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 107.46 | 6 | 52, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 107.47 | 6 | 53, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 107.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 107.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 107.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 107.51 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 107.52 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 107.53 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 107.54 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 107.55 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 107.56 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 107.57 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 107.58 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 107.59 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 107.60 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 108.0 | 1 | 4111, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 108.1 | 1 | 4112, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 108.2 | 1 | 4113, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 108.3 | 1 | 4140, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 108.4 | 1 | 3780, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 108.5 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 108.6 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 108.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 108.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 108.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 108.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 109.0 | 1 | 3947, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 109.1 | 1 | 3968, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 109.2 | 1 | 3969, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 109.3 | 1 | 3972, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 109.4 | 3 | 3882, 0, 0, 0 | Thou knowest not thy folly. Forfeit is thy waking soul...→3 | 0 | ResidentMotionType#0 |
| → | 109.5 | 3 | 3885, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 109.6 | 4 | 3709, 0, 0, 0 | Thou knowest not thy folly. Forfeit is thy waking soul...→3 | 0 | ResidentMotionType#0 |
| → | 109.7 | 4 | 3709, 0, 0, 0 | Look! The spirit of Saint Daniffen!→1 | 0 | ResidentMotionType#0 |
| → | 109.8 | 4 | 3710, 0, 0, 0 | Thou knowest not thy folly. Forfeit is thy waking soul...→3 | 0 | ResidentMotionType#0 |
| → | 109.9 | 3 | 4108, 0, 0, 0 | VENGEANCE!→1 | 0 | ResidentMotionType#0 |
| → | 109.10 | 3 | 4110, 0, 0, 0 | VENGEANCE!→1 | 0 | ResidentMotionType#0 |
| → | 109.11 | 3 | 4111, 0, 0, 0 | VENGEANCE!→1 | 0 | ResidentMotionType#0 |
| → | 109.12 | 4 | 4189, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 109.13 | 3 | 4114, 0, 0, 0 | Soon Urth... Soon...→3 | 0 | ResidentMotionType#0 |
| → | 109.14 | 3 | 4116, 0, 0, 0 | Soon Urth... Soon...→3 | 0 | ResidentMotionType#0 |
| → | 109.15 | 6 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 109.16 | 6 | 22, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 109.17 | 6 | 20, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 109.18 | 7 | 9030, 15, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 110.0 | 1 | 4281, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 110.1 | 1 | 4282, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 110.2 | 1 | 4283, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 110.3 | 1 | 4284, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 110.4 | 3 | 4260, 0, 0, 0 | Bugger...bugger... →1 | 0 | ResidentMotionType#0 |
| → | 110.5 | 3 | 4261, 0, 0, 0 | Praise Halone!→1 | 0 | ResidentMotionType#0 |
| → | 110.6 | 3 | 4258, 0, 0, 0 | Praise Halone!→1 | 0 | ResidentMotionType#0 |
| → | 110.7 | 3 | 1027, 0, 0, 0 | Praise Halone!→1 | 0 | ResidentMotionType#0 |
| → | 110.8 | 3 | 4252, 0, 0, 0 | Praise Halone!→1 | 0 | ResidentMotionType#0 |
| → | 110.9 | 3 | 3095, 0, 0, 0 | Death to the spoken! Death to all!→1 | 0 | ResidentMotionType#0 |
| → | 110.10 | 3 | 4259, 0, 0, 0 | Death to the spoken! Death to all!→1 | 0 | ResidentMotionType#0 |
| → | 110.11 | 6 | 22, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 110.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 110.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 110.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 110.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 110.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 110.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 110.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 110.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 110.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 111.0 | 1 | 3880, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 111.1 | 1 | 3879, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 111.2 | 1 | 5058, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 111.3 | 1 | 3730, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 111.4 | 1 | 5037, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 111.5 | 3 | 564, 0, 0, 0 | <pant> <pant>
Our tribe was tested today, yet our strength proven once again.→1 | 0 | ResidentMotionType#0 |
| → | 111.6 | 3 | 5009, 0, 0, 0 | Take...these mortals... Release them...from this...realm...→1 | 0 | ResidentMotionType#0 |
| → | 111.7 | 3 | 3805, 0, 0, 0 | Squaaawk!→1 | 0 | ResidentMotionType#0 |
| → | 111.8 | 3 | 3816, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 111.9 | 3 | 3818, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 111.10 | 3 | 4997, 0, 0, 0 | Damn this place to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 112.0 | 8 | 22, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 112.1 | 8 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 112.2 | 1 | 3985, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 112.3 | 1 | 3946, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 112.4 | 3 | 3930, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 112.5 | 3 | 3994, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 112.6 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 112.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 112.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 112.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 112.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 113.0 | 1 | 4508, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 113.1 | 1 | 4509, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 113.2 | 1 | 4510, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 113.3 | 1 | 4511, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 113.4 | 1 | 5034, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 113.5 | 3 | 4988, 0, 0, 0 | So...so many... →1 | 0 | ResidentMotionType#0 |
| → | 113.6 | 3 | 1486, 0, 0, 0 | So...so many... →1 | 0 | ResidentMotionType#0 |
| → | 113.7 | 3 | 1485, 0, 0, 0 | So...so many... →1 | 0 | ResidentMotionType#0 |
| → | 113.8 | 3 | 1537, 0, 0, 0 | So...so many... →1 | 0 | ResidentMotionType#0 |
| → | 113.9 | 3 | 1538, 0, 0, 0 | So...so many... →1 | 0 | ResidentMotionType#0 |
| → | 113.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 113.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 113.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 113.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 113.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 113.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 113.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 113.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 113.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 113.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 113.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 114.0 | 1 | 3736, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 114.1 | 1 | 3737, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 114.2 | 1 | 3745, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 114.3 | 1 | 3746, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 114.4 | 1 | 3747, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 114.5 | 3 | 4318, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 114.6 | 3 | 4335, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 114.7 | 3 | 4319, 0, 0, 0 | SLAVES SULLY SACRED LAND!→1 | 0 | ResidentMotionType#0 |
| → | 114.8 | 3 | 4331, 0, 0, 0 | Seven hells! It's time for a change in plans.→1 | 0 | ResidentMotionType#0 |
| → | 114.9 | 3 | 4357, 0, 0, 0 | Back to the wood with you, kwaaark!→1 | 0 | ResidentMotionType#0 |
| → | 114.10 | 3 | 4358, 0, 0, 0 | Zuzuroon cares not of names. Zuzuroon cares only of sparklies!→5 | 0 | ResidentMotionType#0 |
| → | 115.0 | 3 | 29069, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#1 |
| → | 115.1 | 3 | 29083, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#3 |
| → | 115.2 | 3 | 29097, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#8 |
| → | 115.3 | 3 | 29130, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#41 |
| → | 115.4 | 3 | 29131, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#41 |
| → | 115.5 | 3 | 29485, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#2 |
| → | 115.6 | 3 | 29497, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#4 |
| → | 115.7 | 3 | 29498, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#4 |
| → | 115.8 | 3 | 29515, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#6 |
| → | 115.9 | 3 | 29516, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#6 |
| → | 115.10 | 3 | 29537, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#39 |
| → | 115.11 | 3 | 29553, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#46 |
| → | 115.12 | 3 | -26346, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#50 |
| → | 115.13 | 3 | 29401, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#5 |
| → | 115.14 | 3 | 29415, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#7 |
| → | 115.15 | 3 | 29432, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#42 |
| → | 115.16 | 3 | 29662, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#11 |
| → | 115.17 | 3 | 29673, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#12 |
| → | 115.18 | 3 | 29678, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#12 |
| → | 115.19 | 3 | -24038, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#40 |
| → | 115.20 | 3 | -26321, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#51 |
| → | 115.21 | 3 | 29230, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#10 |
| → | 115.22 | 3 | -24034, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#12 |
| → | 115.23 | 3 | 29255, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#9 |
| → | 115.24 | 3 | 29266, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#47 |
| → | 115.25 | 3 | 29267, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#47 |
| → | 115.26 | 3 | 29092, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#8 |
| → | 115.27 | 3 | 29123, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#41 |
| → | 115.28 | 3 | 29229, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#10 |
| → | 115.29 | 3 | 29532, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#39 |
| → | 115.30 | 3 | -24030, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#9 |
| → | 115.31 | 3 | -24029, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#9 |
| → | 115.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 116.0 | 1 | 4643, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 116.1 | 1 | 4644, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 116.2 | 1 | 4649, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 116.3 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 116.4 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 116.5 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 116.6 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 116.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 116.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 116.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 116.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 117.0 | 1 | 3933, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 117.1 | 1 | 3948, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 117.2 | 4 | 158, 0, 0, 0 | I have time to do naught but defend...→1 | 0 | ResidentMotionType#0 |
| → | 117.3 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 117.4 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 117.5 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 117.6 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 117.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 117.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 117.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 117.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 118.0 | 1 | 3750, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 118.1 | 1 | 3751, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 118.2 | 1 | 3752, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 118.3 | 1 | 3753, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 118.4 | 1 | 3756, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 118.5 | 3 | 3910, 0, 0, 0 | Ah, this is living!→1 | 0 | ResidentMotionType#0 |
| → | 118.6 | 3 | 3911, 0, 0, 0 | Ah, this is living!→1 | 0 | ResidentMotionType#0 |
| → | 118.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 118.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 118.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 118.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 119.0 | 1 | 4456, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 119.1 | 1 | 4462, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 119.2 | 1 | 4463, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 119.3 | 4 | 3917, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 119.4 | 4 | 3918, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 119.5 | 4 | 3919, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 119.6 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 119.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 119.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 119.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 119.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 120.0 | 1 | 5121, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 120.1 | 1 | 5118, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 120.2 | 1 | 5117, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 120.3 | 1 | 5116, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 120.4 | 1 | 3823, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 120.5 | 4 | 4355, 0, 0, 0 | We must move these logs to the library for proper cataloging.→1 | 0 | ResidentMotionType#0 |
| → | 120.6 | 4 | 4356, 0, 0, 0 | We must move these logs to the library for proper cataloging.→1 | 0 | ResidentMotionType#0 |
| → | 120.7 | 3 | 4706, 0, 0, 0 | That's enough, lads.→1 | 0 | ResidentMotionType#0 |
| → | 120.8 | 3 | 4707, 0, 0, 0 | That's enough, lads.→1 | 0 | ResidentMotionType#0 |
| → | 120.9 | 3 | 4690, 0, 0, 0 | The mill needs mendin'. We need concern ourselves with naught more.→1 | 0 | ResidentMotionType#0 |
| → | 120.10 | 3 | 5167, 0, 0, 0 | The mill needs mendin'. We need concern ourselves with naught more.→1 | 0 | ResidentMotionType#0 |
| → | 120.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 120.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 120.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 120.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 120.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 121.0 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 121.1 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 121.2 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 121.3 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 121.4 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 121.5 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 121.6 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 121.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 121.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 121.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 121.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 122.0 | 1 | 5111, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 122.1 | 1 | 5112, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 122.2 | 1 | 5113, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 122.3 | 1 | 5114, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 122.4 | 1 | 3822, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 122.5 | 1 | 5119, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 122.6 | 1 | 5120, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 122.7 | 1 | 5121, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 122.8 | 4 | 4549, 0, 0, 0 | We must move these logs to the library for proper cataloging.→1 | 0 | ResidentMotionType#0 |
| → | 122.9 | 4 | 4550, 0, 0, 0 | We must move these logs to the library for proper cataloging.→1 | 0 | ResidentMotionType#0 |
| → | 122.10 | 3 | 5155, 0, 0, 0 | We must move these logs to the library for proper cataloging.→1 | 0 | ResidentMotionType#0 |
| → | 122.11 | 3 | 5156, 0, 0, 0 | We must move these logs to the library for proper cataloging.→1 | 0 | ResidentMotionType#0 |
| → | 122.12 | 3 | 5157, 0, 0, 0 | We must move these logs to the library for proper cataloging.→1 | 0 | ResidentMotionType#0 |
| → | 122.13 | 3 | 5158, 0, 0, 0 | We must move these logs to the library for proper cataloging.→1 | 0 | ResidentMotionType#0 |
| → | 122.14 | 3 | 5159, 0, 0, 0 | We must move these logs to the library for proper cataloging.→1 | 0 | ResidentMotionType#0 |
| → | 122.15 | 3 | 5160, 0, 0, 0 | We must move these logs to the library for proper cataloging.→1 | 0 | ResidentMotionType#0 |
| → | 122.16 | 3 | 5161, 0, 0, 0 | We must move these logs to the library for proper cataloging.→1 | 0 | ResidentMotionType#0 |
| → | 122.17 | 3 | 5162, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 122.18 | 3 | 5163, 0, 0, 0 | We must move these logs to the library for proper cataloging.→1 | 0 | ResidentMotionType#0 |
| → | 122.19 | 3 | 5164, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 122.20 | 3 | 5165, 0, 0, 0 | We must move these logs to the library for proper cataloging.→1 | 0 | ResidentMotionType#0 |
| → | 122.21 | 3 | 5166, 0, 0, 0 | We must move these logs to the library for proper cataloging.→1 | 0 | ResidentMotionType#0 |
| → | 122.22 | 3 | 5168, 0, 0, 0 | Come come! Crack some, yah?→1 | 0 | ResidentMotionType#0 |
| → | 122.23 | 3 | 5169, 0, 0, 0 | Come come! Crack some, yah?→1 | 0 | ResidentMotionType#0 |
| → | 122.24 | 3 | 5170, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 122.25 | 3 | 971, 0, 0, 0 | Come come! Crack some, yah?→1 | 0 | ResidentMotionType#0 |
| → | 122.26 | 3 | 5171, 0, 0, 0 | Alright, alright. Let's make it forty-nine and a half and call the deal square! Ta-ta!→1 | 0 | ResidentMotionType#0 |
| → | 122.27 | 3 | 5395, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 122.28 | 2 | 106, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 122.29 | 2 | 103, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 122.30 | 6 | 20, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 123.0 | 1 | 5198, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 123.1 | 1 | 5199, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 123.2 | 1 | 5200, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 123.3 | 1 | 5201, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 123.4 | 1 | 5202, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 123.5 | 3 | 5372, 0, 0, 0 | These astroscope readings could change the outcome of the war. They cannot be lost!→1 | 0 | ResidentMotionType#0 |
| → | 123.6 | 3 | 5373, 0, 0, 0 | These astroscope readings could change the outcome of the war. They cannot be lost!→1 | 0 | ResidentMotionType#0 |
| → | 123.7 | 3 | 5302, 0, 0, 0 | I need more time. Bertha's a fickle lass.→1 | 0 | ResidentMotionType#0 |
| → | 123.8 | 3 | 5303, 0, 0, 0 | I need more time. Bertha's a fickle lass.→1 | 0 | ResidentMotionType#0 |
| → | 123.9 | 3 | 604, 0, 0, 0 | Hand-lending! Hand-lending!→1 | 0 | ResidentMotionType#0 |
| → | 123.10 | 3 | 4657, 0, 0, 0 | Bugger this damn place!→1 | 0 | ResidentMotionType#0 |
| → | 123.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 123.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 123.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 123.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 123.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 123.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 123.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 123.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 123.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 123.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 123.21 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 123.22 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 123.23 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 123.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 123.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 124.0 | 1 | 5103, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 124.1 | 1 | 5104, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 124.2 | 1 | 5105, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 124.3 | 1 | 5106, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 124.4 | 3 | 5172, 0, 0, 0 | Take this!→1 | 0 | ResidentMotionType#0 |
| → | 124.5 | 3 | 5173, 0, 0, 0 | Take this!→1 | 0 | ResidentMotionType#0 |
| → | 124.6 | 3 | 5203, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 124.7 | 3 | 5204, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 124.8 | 3 | 5205, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 124.9 | 3 | 5206, 0, 0, 0 | Take this!→1 | 0 | ResidentMotionType#0 |
| → | 124.10 | 3 | 5207, 0, 0, 0 | Take this!→1 | 0 | ResidentMotionType#0 |
| → | 124.11 | 3 | 5208, 0, 0, 0 | Take this!→1 | 0 | ResidentMotionType#0 |
| → | 124.12 | 3 | 5209, 0, 0, 0 | Take this!→1 | 0 | ResidentMotionType#0 |
| → | 124.13 | 3 | 5210, 0, 0, 0 | No more of this for me! I'm back to the Locks!→1 | 0 | ResidentMotionType#0 |
| → | 124.14 | 3 | 5211, 0, 0, 0 | No more of this for me! I'm back to the Locks!→1 | 0 | ResidentMotionType#0 |
| → | 124.15 | 3 | 5212, 0, 0, 0 | No more of this for me! I'm back to the Locks!→1 | 0 | ResidentMotionType#0 |
| → | 124.16 | 3 | 5213, 0, 0, 0 | Take this!→1 | 0 | ResidentMotionType#0 |
| → | 124.17 | 3 | 5332, 0, 0, 0 | Take this!→1 | 0 | ResidentMotionType#0 |
| → | 124.18 | 3 | 5339, 0, 0, 0 | Take this!→1 | 0 | ResidentMotionType#0 |
| → | 124.19 | 3 | 5368, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 124.20 | 2 | 97, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 124.21 | 6 | 60, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 124.22 | 4 | 3235, 0, 0, 0 | Take this!→1 | 0 | ResidentMotionType#0 |
| → | 124.23 | 4 | 3201, 0, 0, 0 | No more of this for me! I'm back to the Locks!→1 | 0 | ResidentMotionType#0 |
| → | 124.24 | 9 | 44, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 124.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 124.26 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 124.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 124.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 124.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 124.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 125.0 | 1 | 5145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 125.1 | 1 | 5146, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 125.2 | 1 | 5147, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 125.3 | 1 | 5148, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 125.4 | 3 | 5193, 0, 0, 0 | There's naught left to claim, could I claim it! Another abandoned leve, I'm afraid...→1 | 0 | ResidentMotionType#0 |
| → | 125.5 | 3 | 5194, 0, 0, 0 | There's naught left to claim, could I claim it! Another abandoned leve, I'm afraid...→1 | 0 | ResidentMotionType#0 |
| → | 125.6 | 3 | 5195, 0, 0, 0 | There's naught left to claim, could I claim it! Another abandoned leve, I'm afraid...→1 | 0 | ResidentMotionType#0 |
| → | 125.7 | 3 | 5196, 0, 0, 0 | An' this!→1 | 0 | ResidentMotionType#0 |
| → | 125.8 | 3 | 5197, 0, 0, 0 | An' this!→1 | 0 | ResidentMotionType#0 |
| → | 125.9 | 3 | 5198, 0, 0, 0 | The damned gobdaw's at it again!→1 | 0 | ResidentMotionType#0 |
| → | 125.10 | 4 | 143, 0, 0, 0 | For the Fury! For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 126.0 | 1 | 5139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 126.1 | 1 | 5140, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 126.2 | 1 | 5141, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 126.3 | 1 | 5142, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 126.4 | 1 | 5143, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 126.5 | 3 | 5174, 0, 0, 0 | Who do ye think ye is, comin' in <Emphasis>our</Emphasis> lair, lookin' to quarrel?→1 | 0 | ResidentMotionType#0 |
| → | 126.6 | 3 | 5175, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 126.7 | 3 | 5176, 0, 0, 0 | Who do ye think ye is, comin' in <Emphasis>our</Emphasis> lair, lookin' to quarrel?→1 | 0 | ResidentMotionType#0 |
| → | 126.8 | 3 | 5177, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 126.9 | 3 | 5178, 0, 0, 0 | Who do ye think ye is, comin' in <Emphasis>our</Emphasis> lair, lookin' to quarrel?→1 | 0 | ResidentMotionType#0 |
| → | 126.10 | 3 | 5179, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 126.11 | 3 | 5180, 0, 0, 0 | Who do ye think ye is, comin' in <Emphasis>our</Emphasis> lair, lookin' to quarrel?→1 | 0 | ResidentMotionType#0 |
| → | 126.12 | 3 | 5181, 0, 0, 0 | Who do ye think ye is, comin' in <Emphasis>our</Emphasis> lair, lookin' to quarrel?→1 | 0 | ResidentMotionType#0 |
| → | 126.13 | 3 | 5182, 0, 0, 0 | Who do ye think ye is, comin' in <Emphasis>our</Emphasis> lair, lookin' to quarrel?→1 | 0 | ResidentMotionType#0 |
| → | 126.14 | 3 | 5183, 0, 0, 0 | Who do ye think ye is, comin' in <Emphasis>our</Emphasis> lair, lookin' to quarrel?→1 | 0 | ResidentMotionType#0 |
| → | 126.15 | 3 | 5184, 0, 0, 0 | Who do ye think ye is, comin' in <Emphasis>our</Emphasis> lair, lookin' to quarrel?→1 | 0 | ResidentMotionType#0 |
| → | 126.16 | 3 | 5185, 0, 0, 0 | Who do ye think ye is, comin' in <Emphasis>our</Emphasis> lair, lookin' to quarrel?→1 | 0 | ResidentMotionType#0 |
| → | 126.17 | 3 | 5186, 0, 0, 0 | Who do ye think ye is, comin' in <Emphasis>our</Emphasis> lair, lookin' to quarrel?→1 | 0 | ResidentMotionType#0 |
| → | 126.18 | 3 | 5187, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 126.19 | 3 | 5188, 0, 0, 0 | Who do ye think ye is, comin' in <Emphasis>our</Emphasis> lair, lookin' to quarrel?→1 | 0 | ResidentMotionType#0 |
| → | 126.20 | 3 | 5189, 0, 0, 0 | Th-Th-They don't look all that cowardly from here!→1 | 0 | ResidentMotionType#0 |
| → | 126.21 | 3 | 5190, 0, 0, 0 | They're making for the camp! Someone <Emphasis>do</Emphasis> something!→1 | 0 | ResidentMotionType#0 |
| → | 126.22 | 3 | 5191, 0, 0, 0 | These readings must be delivered...→1 | 0 | ResidentMotionType#0 |
| → | 126.23 | 3 | 5192, 0, 0, 0 | These readings must be delivered...→1 | 0 | ResidentMotionType#0 |
| → | 126.24 | 4 | 3910, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 126.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 126.26 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 126.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 126.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 126.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 126.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 127.0 | 1 | 5107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 127.1 | 1 | 5108, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 127.2 | 1 | 5109, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 127.3 | 1 | 5220, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 127.4 | 1 | 5110, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 127.5 | 3 | 5142, 0, 0, 0 | Not only couldn't you do away with the toads, but you managed to trample up the entire camp!→1 | 0 | ResidentMotionType#0 |
| → | 127.6 | 3 | 5143, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 127.7 | 3 | 5341, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 127.8 | 3 | 5144, 0, 0, 0 | Not only couldn't you do away with the toads, but you managed to trample up the entire camp!→1 | 0 | ResidentMotionType#0 |
| → | 127.9 | 3 | 5145, 0, 0, 0 | Not only couldn't you do away with the toads, but you managed to trample up the entire camp!→1 | 0 | ResidentMotionType#0 |
| → | 127.10 | 3 | 5146, 0, 0, 0 | Not only couldn't you do away with the toads, but you managed to trample up the entire camp!→1 | 0 | ResidentMotionType#0 |
| → | 127.11 | 3 | 5147, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 127.12 | 3 | 5148, 0, 0, 0 | Thou...♪→1 | 0 | ResidentMotionType#0 |
| → | 127.13 | 3 | 5149, 0, 0, 0 | Thou...♪→1 | 0 | ResidentMotionType#0 |
| → | 127.14 | 3 | 5150, 0, 0, 0 | Shields together! Form a wall around the findings!→1 | 0 | ResidentMotionType#0 |
| → | 127.15 | 3 | 5151, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 127.16 | 3 | 5152, 0, 0, 0 | Not only couldn't you do away with the toads, but you managed to trample up the entire camp!→1 | 0 | ResidentMotionType#0 |
| → | 127.17 | 3 | 5153, 0, 0, 0 | Not only couldn't you do away with the toads, but you managed to trample up the entire camp!→1 | 0 | ResidentMotionType#0 |
| → | 127.18 | 3 | 5154, 0, 0, 0 | Not only couldn't you do away with the toads, but you managed to trample up the entire camp!→1 | 0 | ResidentMotionType#0 |
| → | 127.19 | 3 | 5193, 0, 0, 0 | There's naught left to claim, could I claim it! Another abandoned leve, I'm afraid...→1 | 0 | ResidentMotionType#0 |
| → | 127.20 | 3 | 5195, 0, 0, 0 | There's naught left to claim, could I claim it! Another abandoned leve, I'm afraid...→1 | 0 | ResidentMotionType#0 |
| → | 127.21 | 4 | 4573, 0, 0, 0 | Not only couldn't you do away with the toads, but you managed to trample up the entire camp!→1 | 0 | ResidentMotionType#0 |
| → | 127.22 | 3 | 5374, 0, 0, 0 | Thou...♪→1 | 0 | ResidentMotionType#0 |
| → | 127.23 | 4 | 7737, 0, 0, 0 | Not only couldn't you do away with the toads, but you managed to trample up the entire camp!→1 | 0 | ResidentMotionType#0 |
| → | 127.24 | 4 | 7747, 0, 0, 0 | Not only couldn't you do away with the toads, but you managed to trample up the entire camp!→1 | 0 | ResidentMotionType#0 |
| → | 127.25 | 4 | 4573, 0, 0, 0 | Thou...♪→1 | 0 | ResidentMotionType#0 |
| → | 127.26 | 4 | 4573, 0, 0, 0 | Shields together! Form a wall around the findings!→1 | 0 | ResidentMotionType#0 |
| → | 127.27 | 6 | 63, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 127.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 127.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 127.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 128.0 | 1 | 5168, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 128.1 | 1 | 5169, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 128.2 | 1 | 5171, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 128.3 | 1 | 5173, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 128.4 | 1 | 5174, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 128.5 | 3 | 5224, 0, 0, 0 | Say my name, brothers! Say. My. Name!→1 | 0 | ResidentMotionType#0 |
| → | 128.6 | 3 | 5333, 0, 0, 0 | Say my name, brothers! Say. My. Name!→1 | 0 | ResidentMotionType#0 |
| → | 128.7 | 3 | 5231, 0, 0, 0 | But we are so close!→1 | 0 | ResidentMotionType#0 |
| → | 128.8 | 3 | 5237, 0, 0, 0 | Gah hah hah! I'm the best!→1 | 0 | ResidentMotionType#0 |
| → | 128.9 | 3 | 5240, 0, 0, 0 | Canst thou hear the lamentations?→3 | 0 | ResidentMotionType#0 |
| → | 128.10 | 3 | 5242, 0, 0, 0 | Canst thou hear the lamentations?→3 | 0 | ResidentMotionType#0 |
| → | 128.11 | 3 | 5243, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 128.12 | 3 | 5215, 0, 0, 0 | Fifty-one, you say? Are you certain?→1 | 0 | ResidentMotionType#0 |
| → | 128.13 | 3 | 5216, 0, 0, 0 | Fifty-one, you say? Are you certain?→1 | 0 | ResidentMotionType#0 |
| → | 128.14 | 6 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 128.15 | 6 | 43, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 128.16 | 2 | 104, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 128.17 | 9 | 14, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 128.18 | 3 | 5217, 0, 0, 0 | Fifty-one, you say? Are you certain?→1 | 0 | ResidentMotionType#0 |
| → | 128.19 | 3 | 5221, 0, 0, 0 | Fifty-one, you say? Are you certain?→1 | 0 | ResidentMotionType#0 |
| → | 128.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 129.0 | 1 | 5178, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 129.1 | 1 | 5180, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 129.2 | 1 | 5191, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 129.3 | 1 | 5192, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 129.4 | 1 | 5185, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 129.5 | 3 | 5306, 0, 0, 0 | Oh, dear. Not here... Not now!→1 | 0 | ResidentMotionType#0 |
| → | 129.6 | 3 | 5307, 0, 0, 0 | The findings! I must protect them!→1 | 0 | ResidentMotionType#0 |
| → | 129.7 | 3 | 5309, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 129.8 | 3 | 5311, 0, 0, 0 | The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 129.9 | 3 | 5315, 0, 0, 0 | There are too many of them!→1 | 0 | ResidentMotionType#0 |
| → | 129.10 | 3 | 5317, 0, 0, 0 | There are too many of them!→1 | 0 | ResidentMotionType#0 |
| → | 129.11 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 129.12 | 3 | 5318, 0, 0, 0 | Burn the bodies. We don't want 'em foulin' the water!→1 | 0 | ResidentMotionType#0 |
| → | 129.13 | 3 | 5321, 0, 0, 0 | Aaahhh!→1 | 0 | ResidentMotionType#0 |
| → | 129.14 | 3 | 5323, 0, 0, 0 | Vengeance... →1 | 0 | ResidentMotionType#0 |
| → | 129.15 | 3 | 5324, 0, 0, 0 | Vengeance... →1 | 0 | ResidentMotionType#0 |
| → | 129.16 | 3 | 5326, 0, 0, 0 | The gigas are naught but cowards.→1 | 0 | ResidentMotionType#0 |
| → | 129.17 | 3 | 5328, 0, 0, 0 | Vengeance... →1 | 0 | ResidentMotionType#0 |
| → | 129.18 | 3 | 5329, 0, 0, 0 | Good adventurer! A great dragon approaches!→1 | 0 | ResidentMotionType#0 |
| → | 129.19 | 3 | 5331, 0, 0, 0 | Good adventurer! A great dragon approaches!→1 | 0 | ResidentMotionType#0 |
| → | 129.20 | 3 | 5334, 0, 0, 0 | The Horde!→1 | 0 | ResidentMotionType#0 |
| → | 129.21 | 3 | 5335, 0, 0, 0 | The Dravanian Horde attacks!→1 | 0 | ResidentMotionType#0 |
| → | 129.22 | 3 | 5336, 0, 0, 0 | I'll slice your throat and kick you from Witchdrop!→1 | 0 | ResidentMotionType#0 |
| → | 129.23 | 3 | 5375, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 129.24 | 3 | 5376, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 129.25 | 3 | 5377, 0, 0, 0 | Where did these things come from!? They weren't here a bell ago!→1 | 0 | ResidentMotionType#0 |
| → | 129.26 | 3 | 5371, 0, 0, 0 | Vengeance... →1 | 0 | ResidentMotionType#0 |
| → | 129.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 129.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 129.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 129.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 130.0 | 1 | 5203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 130.1 | 1 | 5204, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 130.2 | 1 | 5205, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 130.3 | 1 | 5206, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 130.4 | 1 | 5207, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 130.5 | 1 | 5208, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 130.6 | 1 | 5209, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 130.7 | 1 | 5210, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 130.8 | 1 | 5211, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 130.9 | 1 | 5212, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 130.10 | 1 | 5213, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 130.11 | 1 | 5214, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 130.12 | 1 | 5215, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 130.13 | 1 | 5216, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 130.14 | 1 | 5218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 130.15 | 1 | 5217, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 130.16 | 3 | 4186, 0, 0, 0 | Know what we do is for your own good and the good of the realm!→1 | 0 | ResidentMotionType#0 |
| → | 130.17 | 3 | 4187, 0, 0, 0 | Know what we do is for your own good and the good of the realm!→1 | 0 | ResidentMotionType#0 |
| → | 130.18 | 3 | 5247, 0, 0, 0 | Know what we do is for your own good and the good of the realm!→1 | 0 | ResidentMotionType#0 |
| → | 130.19 | 3 | 5248, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 130.20 | 3 | 5250, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 130.21 | 3 | 5252, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 130.22 | 3 | 5257, 0, 0, 0 | Know what we do is for your own good and the good of the realm!→1 | 0 | ResidentMotionType#0 |
| → | 130.23 | 3 | 5258, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 130.24 | 3 | 5261, 0, 0, 0 | Know what we do is for your own good and the good of the realm!→1 | 0 | ResidentMotionType#0 |
| → | 130.25 | 3 | 5262, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 130.26 | 3 | 5266, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 130.27 | 3 | 5271, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 130.28 | 3 | 5267, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 130.29 | 3 | 5274, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 130.30 | 3 | 5275, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 130.31 | 3 | 5277, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 130.32 | 3 | 5280, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 130.33 | 3 | 5281, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 130.34 | 3 | 5282, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 130.35 | 3 | 5283, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 130.36 | 3 | 5286, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 130.37 | 3 | 5287, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 130.38 | 3 | 5289, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 130.39 | 3 | 5290, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 130.40 | 3 | 5292, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 130.41 | 3 | 5295, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 130.42 | 3 | 5301, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 130.43 | 3 | 4120, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 130.44 | 3 | 4121, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 130.45 | 3 | 4185, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 130.46 | 4 | 140, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 130.47 | 4 | 4545, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 130.48 | 2 | 82, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 130.49 | 2 | 92, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 130.50 | 2 | 90, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 130.51 | 2 | 39, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 130.52 | 2 | 41, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 130.53 | 2 | 42, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 130.54 | 2 | 43, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 130.55 | 6 | 24, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 130.56 | 6 | 29, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 130.57 | 6 | 14, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 130.58 | 6 | 11, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 130.59 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 130.60 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 131.0 | 1 | 434, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 131.1 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 131.2 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 131.3 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 131.4 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 131.5 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 131.6 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 131.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 131.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 131.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 131.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 132.0 | 8 | 37, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 132.1 | 8 | 38, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 132.2 | 8 | 39, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 132.3 | 1 | 3831, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 132.4 | 1 | 5353, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 132.5 | 1 | 5354, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 132.6 | 1 | 5357, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 132.7 | 1 | 5358, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 132.8 | 1 | 5359, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 132.9 | 1 | 5391, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 132.10 | 3 | 5475, 0, 0, 0 | What is decided is decided!→1 | 0 | ResidentMotionType#0 |
| → | 132.11 | 3 | 5477, 0, 0, 0 | Leave this place and never return!→1 | 0 | ResidentMotionType#0 |
| → | 132.12 | 3 | 5520, 0, 0, 0 | The gnats! They're everywhere!→1 | 0 | ResidentMotionType#0 |
| → | 132.13 | 3 | 5521, 0, 0, 0 | But we must remain vigilant. The stubborn beasts will likely come crawling back.→1 | 0 | ResidentMotionType#0 |
| → | 132.14 | 3 | 5522, 0, 0, 0 | Now I must be off to find that courier. Good day!→1 | 0 | ResidentMotionType#0 |
| → | 132.15 | 3 | 5523, 0, 0, 0 | Now I must be off to find that courier. Good day!→1 | 0 | ResidentMotionType#0 |
| → | 132.16 | 3 | 5525, 0, 0, 0 | Now I must be off to find that courier. Good day!→1 | 0 | ResidentMotionType#0 |
| → | 132.17 | 3 | 5526, 0, 0, 0 | Now I must be off to find that courier. Good day!→1 | 0 | ResidentMotionType#0 |
| → | 132.18 | 3 | 5528, 0, 0, 0 | The gnats! They're everywhere!→1 | 0 | ResidentMotionType#0 |
| → | 132.19 | 3 | 5529, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 132.20 | 3 | 5531, 0, 0, 0 | Now I must be off to find that courier. Good day!→1 | 0 | ResidentMotionType#0 |
| → | 132.21 | 3 | 5532, 0, 0, 0 | The gnats! They're everywhere!→1 | 0 | ResidentMotionType#0 |
| → | 132.22 | 3 | 5533, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 132.23 | 3 | 5534, 0, 0, 0 | The gnats! They're everywhere!→1 | 0 | ResidentMotionType#0 |
| → | 132.24 | 3 | 5535, 0, 0, 0 | Now I must be off to find that courier. Good day!→1 | 0 | ResidentMotionType#0 |
| → | 132.25 | 3 | 5518, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 132.26 | 3 | 5611, 0, 0, 0 | Fortemps!→1 | 0 | ResidentMotionType#0 |
| → | 132.27 | 4 | 3907, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 132.28 | 4 | 210, 0, 0, 0 | Now I must be off to find that courier. Good day!→1 | 0 | ResidentMotionType#0 |
| → | 132.29 | 4 | 211, 0, 0, 0 | Now I must be off to find that courier. Good day!→1 | 0 | ResidentMotionType#0 |
| → | 132.30 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 132.31 | 5 | 448, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 132.32 | 5 | 449, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 132.33 | 5 | 450, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 132.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 132.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 132.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 132.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 132.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 132.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 132.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 133.0 | 1 | 5381, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 133.1 | 1 | 5383, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 133.2 | 1 | 5384, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 133.3 | 1 | 5388, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 133.4 | 1 | 5474, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 133.5 | 4 | 218, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 133.6 | 4 | 219, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 133.7 | 3 | 5566, 0, 0, 0 | No...♪→1 | 0 | ResidentMotionType#0 |
| → | 133.8 | 3 | 5567, 0, 0, 0 | No...♪→1 | 0 | ResidentMotionType#0 |
| → | 133.9 | 3 | 5568, 0, 0, 0 | No...♪→1 | 0 | ResidentMotionType#0 |
| → | 133.10 | 3 | 5569, 0, 0, 0 | No...♪→1 | 0 | ResidentMotionType#0 |
| → | 133.11 | 3 | 5570, 0, 0, 0 | No...♪→1 | 0 | ResidentMotionType#0 |
| → | 133.12 | 3 | 5612, 0, 0, 0 | Splendid! Now let us hurry. There is no time to lose!→1 | 0 | ResidentMotionType#0 |
| → | 133.13 | 3 | 5613, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 133.14 | 3 | 5614, 0, 0, 0 | No...♪→1 | 0 | ResidentMotionType#0 |
| → | 133.15 | 3 | 5615, 0, 0, 0 | No...♪→1 | 0 | ResidentMotionType#0 |
| → | 133.16 | 3 | 3821, 0, 0, 0 | No...♪→1 | 0 | ResidentMotionType#0 |
| → | 133.17 | 3 | 5616, 0, 0, 0 | No...♪→1 | 0 | ResidentMotionType#0 |
| → | 133.18 | 3 | 5811, 0, 0, 0 | The fields are clear again.→1 | 0 | ResidentMotionType#0 |
| → | 133.19 | 3 | 5812, 0, 0, 0 | I won't let that happen again.→1 | 0 | ResidentMotionType#0 |
| → | 133.20 | 3 | 5813, 0, 0, 0 | Fortemps!→1 | 0 | ResidentMotionType#0 |
| → | 133.21 | 3 | 5815, 0, 0, 0 | Fortemps!→1 | 0 | ResidentMotionType#0 |
| → | 133.22 | 3 | 5816, 0, 0, 0 | Fortemps!→1 | 0 | ResidentMotionType#0 |
| → | 133.23 | 4 | 3305, 0, 0, 0 | No...♪→1 | 0 | ResidentMotionType#0 |
| → | 133.24 | 4 | 4394, 0, 0, 0 | No...♪→1 | 0 | ResidentMotionType#0 |
| → | 133.25 | 4 | 3781, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 133.26 | 4 | 3782, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 133.27 | 6 | 41, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 133.28 | 6 | 24, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 133.29 | 9 | 31, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 133.30 | 5 | 452, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 133.31 | 5 | 453, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 133.32 | 5 | 454, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 133.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 134.0 | 1 | 5373, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 134.1 | 1 | 5374, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 134.2 | 1 | 5376, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 134.3 | 1 | 5377, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 134.4 | 1 | 5378, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 134.5 | 3 | 5537, 0, 0, 0 | My coin, same coin as smoothskins'!→1 | 0 | ResidentMotionType#0 |
| → | 134.6 | 3 | 5538, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 134.7 | 3 | 5977, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 134.8 | 3 | 5979, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 134.9 | 3 | 5543, 0, 0, 0 | Or...not. Come on then.→1 | 0 | ResidentMotionType#0 |
| → | 134.10 | 3 | 5545, 0, 0, 0 | <click> <click> <click>→1 | 0 | ResidentMotionType#0 |
| → | 134.11 | 3 | 5546, 0, 0, 0 | <click> <click> <click>→1 | 0 | ResidentMotionType#0 |
| → | 134.12 | 3 | 5548, 0, 0, 0 | <click> <click> <click>→1 | 0 | ResidentMotionType#0 |
| → | 134.13 | 3 | 5549, 0, 0, 0 | And the...unsightly grinding and gyrating of your pelvic region.→1 | 0 | ResidentMotionType#0 |
| → | 134.14 | 3 | 5550, 0, 0, 0 | And the...unsightly grinding and gyrating of your pelvic region.→1 | 0 | ResidentMotionType#0 |
| → | 134.15 | 3 | 5551, 0, 0, 0 | Curse these little legs!→1 | 0 | ResidentMotionType#0 |
| → | 134.16 | 3 | 5551, 0, 0, 0 | Hapalits!? You look as if you could use some help!→1 | 0 | ResidentMotionType#0 |
| → | 134.17 | 3 | 5552, 0, 0, 0 | Curse these little legs!→1 | 0 | ResidentMotionType#0 |
| → | 134.18 | 3 | 5552, 0, 0, 0 | Hapalits!? You look as if you could use some help!→1 | 0 | ResidentMotionType#0 |
| → | 134.19 | 3 | 5553, 0, 0, 0 | Curse these little legs!→1 | 0 | ResidentMotionType#0 |
| → | 134.20 | 3 | 5553, 0, 0, 0 | Hapalits!? You look as if you could use some help!→1 | 0 | ResidentMotionType#0 |
| → | 134.21 | 3 | 5554, 0, 0, 0 | Curse these little legs!→1 | 0 | ResidentMotionType#0 |
| → | 134.22 | 3 | 5554, 0, 0, 0 | Hapalits!? You look as if you could use some help!→1 | 0 | ResidentMotionType#0 |
| → | 134.23 | 3 | 5557, 0, 0, 0 | That was too close...→1 | 0 | ResidentMotionType#0 |
| → | 134.24 | 3 | 5558, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 134.25 | 3 | 5559, 0, 0, 0 | That was too close...→1 | 0 | ResidentMotionType#0 |
| → | 134.26 | 3 | 5561, 0, 0, 0 | That was too close...→1 | 0 | ResidentMotionType#0 |
| → | 134.27 | 3 | 5555, 0, 0, 0 | That was too close...→1 | 0 | ResidentMotionType#0 |
| → | 134.28 | 3 | 5562, 0, 0, 0 | Curse these little legs!→1 | 0 | ResidentMotionType#0 |
| → | 134.29 | 3 | 5562, 0, 0, 0 | Hapalits!? You look as if you could use some help!→1 | 0 | ResidentMotionType#0 |
| → | 134.30 | 3 | 5563, 0, 0, 0 | Curse these little legs!→1 | 0 | ResidentMotionType#0 |
| → | 134.31 | 3 | 5563, 0, 0, 0 | Hapalits!? You look as if you could use some help!→1 | 0 | ResidentMotionType#0 |
| → | 134.32 | 4 | 3907, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 134.33 | 4 | 3907, 0, 0, 0 | Titan! Save uuuuuusss!→1 | 0 | ResidentMotionType#0 |
| → | 134.34 | 4 | 210, 0, 0, 0 | My coin, same coin as smoothskins'!→1 | 0 | ResidentMotionType#0 |
| → | 134.35 | 4 | 210, 0, 0, 0 | That was too close...→1 | 0 | ResidentMotionType#0 |
| → | 134.36 | 6 | 73, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 134.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 134.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 134.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 134.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 135.0 | 8 | 37, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 135.1 | 8 | 38, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 135.2 | 8 | 39, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 135.3 | 1 | 5525, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 135.4 | 1 | 5526, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 135.5 | 1 | 5527, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 135.6 | 1 | 5528, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 135.7 | 1 | 5529, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 135.8 | 1 | 5530, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 135.9 | 1 | 5554, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 135.10 | 1 | 5532, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 135.11 | 1 | 5533, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 135.12 | 1 | 5534, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 135.13 | 3 | 5475, 0, 0, 0 | What is decided is decided!→1 | 0 | ResidentMotionType#0 |
| → | 135.14 | 3 | 5477, 0, 0, 0 | Leave this place and never return!→1 | 0 | ResidentMotionType#0 |
| → | 135.15 | 3 | 5520, 0, 0, 0 | The gnats! They're everywhere!→1 | 0 | ResidentMotionType#0 |
| → | 135.16 | 3 | 5797, 0, 0, 0 | But we must remain vigilant. The stubborn beasts will likely come crawling back.→1 | 0 | ResidentMotionType#0 |
| → | 135.17 | 3 | 5798, 0, 0, 0 | Now I must be off to find that courier. Good day!→1 | 0 | ResidentMotionType#0 |
| → | 135.18 | 3 | 5799, 0, 0, 0 | Now I must be off to find that courier. Good day!→1 | 0 | ResidentMotionType#0 |
| → | 135.19 | 3 | 5801, 0, 0, 0 | Now I must be off to find that courier. Good day!→1 | 0 | ResidentMotionType#0 |
| → | 135.20 | 3 | 5802, 0, 0, 0 | Now I must be off to find that courier. Good day!→1 | 0 | ResidentMotionType#0 |
| → | 135.21 | 3 | 5528, 0, 0, 0 | The gnats! They're everywhere!→1 | 0 | ResidentMotionType#0 |
| → | 135.22 | 3 | 5529, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 135.23 | 3 | 5531, 0, 0, 0 | Now I must be off to find that courier. Good day!→1 | 0 | ResidentMotionType#0 |
| → | 135.24 | 3 | 5532, 0, 0, 0 | The gnats! They're everywhere!→1 | 0 | ResidentMotionType#0 |
| → | 135.25 | 3 | 5805, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 135.26 | 3 | 5806, 0, 0, 0 | The gnats! They're everywhere!→1 | 0 | ResidentMotionType#0 |
| → | 135.27 | 3 | 5807, 0, 0, 0 | Now I must be off to find that courier. Good day!→1 | 0 | ResidentMotionType#0 |
| → | 135.28 | 3 | 5795, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 135.29 | 3 | 5842, 0, 0, 0 | Fortemps!→1 | 0 | ResidentMotionType#0 |
| → | 135.30 | 3 | 5788, 0, 0, 0 | The gnats! They're everywhere!→1 | 0 | ResidentMotionType#0 |
| → | 135.31 | 3 | 5786, 0, 0, 0 | Grab the wounded and fall back!→1 | 0 | ResidentMotionType#0 |
| → | 135.32 | 3 | 5787, 0, 0, 0 | Grab the wounded and fall back!→1 | 0 | ResidentMotionType#0 |
| → | 135.33 | 4 | 3907, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 135.34 | 4 | 210, 0, 0, 0 | Now I must be off to find that courier. Good day!→1 | 0 | ResidentMotionType#0 |
| → | 135.35 | 4 | 211, 0, 0, 0 | Now I must be off to find that courier. Good day!→1 | 0 | ResidentMotionType#0 |
| → | 135.36 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 135.37 | 6 | 30, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 135.38 | 6 | 39, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 135.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 135.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 136.0 | 1 | 5564, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 136.1 | 1 | 5566, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 136.2 | 1 | 5567, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 136.3 | 1 | 5571, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 136.4 | 1 | 5574, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 136.5 | 1 | 5575, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 136.6 | 1 | 5573, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 136.7 | 4 | 218, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 136.8 | 4 | 219, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 136.9 | 3 | 5876, 0, 0, 0 | No...♪→1 | 0 | ResidentMotionType#0 |
| → | 136.10 | 3 | 5877, 0, 0, 0 | No...♪→1 | 0 | ResidentMotionType#0 |
| → | 136.11 | 3 | 5568, 0, 0, 0 | No...♪→1 | 0 | ResidentMotionType#0 |
| → | 136.12 | 3 | 5569, 0, 0, 0 | No...♪→1 | 0 | ResidentMotionType#0 |
| → | 136.13 | 3 | 5570, 0, 0, 0 | No...♪→1 | 0 | ResidentMotionType#0 |
| → | 136.14 | 3 | 5612, 0, 0, 0 | Splendid! Now let us hurry. There is no time to lose!→1 | 0 | ResidentMotionType#0 |
| → | 136.15 | 3 | 5878, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 136.16 | 3 | 5879, 0, 0, 0 | No...♪→1 | 0 | ResidentMotionType#0 |
| → | 136.17 | 3 | 5880, 0, 0, 0 | No...♪→1 | 0 | ResidentMotionType#0 |
| → | 136.18 | 3 | 5930, 0, 0, 0 | No...♪→1 | 0 | ResidentMotionType#0 |
| → | 136.19 | 3 | 5881, 0, 0, 0 | No...♪→1 | 0 | ResidentMotionType#0 |
| → | 136.20 | 3 | 5882, 0, 0, 0 | The fields are clear again.→1 | 0 | ResidentMotionType#0 |
| → | 136.21 | 3 | 5883, 0, 0, 0 | I won't let that happen again.→1 | 0 | ResidentMotionType#0 |
| → | 136.22 | 3 | 5884, 0, 0, 0 | Fortemps!→1 | 0 | ResidentMotionType#0 |
| → | 136.23 | 3 | 5886, 0, 0, 0 | Fortemps!→1 | 0 | ResidentMotionType#0 |
| → | 136.24 | 3 | 5887, 0, 0, 0 | Fortemps!→1 | 0 | ResidentMotionType#0 |
| → | 136.25 | 3 | 3823, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 136.26 | 3 | 5874, 0, 0, 0 | The ores are mine! Mine are the ores!→1 | 0 | ResidentMotionType#0 |
| → | 136.27 | 3 | 5873, 0, 0, 0 | No...♪→1 | 0 | ResidentMotionType#0 |
| → | 136.28 | 4 | 3305, 0, 0, 0 | No...♪→1 | 0 | ResidentMotionType#0 |
| → | 136.29 | 4 | 4394, 0, 0, 0 | No...♪→1 | 0 | ResidentMotionType#0 |
| → | 136.30 | 4 | 3781, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 136.31 | 4 | 3782, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 136.32 | 6 | 41, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 136.33 | 6 | 24, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 136.34 | 6 | 25, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 136.35 | 9 | 31, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 136.36 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 136.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 136.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 136.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 136.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 137.0 | 1 | 5327, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 137.1 | 1 | 5328, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 137.2 | 1 | 5329, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 137.3 | 1 | 5330, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 137.4 | 1 | 5331, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 137.5 | 3 | 5571, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 137.6 | 3 | 5572, 0, 0, 0 | If I were any closer, you could smell the squirrel I ate this morning.→1 | 0 | ResidentMotionType#0 |
| → | 137.7 | 3 | 5573, 0, 0, 0 | If I were any closer, you could smell the squirrel I ate this morning.→1 | 0 | ResidentMotionType#0 |
| → | 137.8 | 3 | 5574, 0, 0, 0 | If I were any closer, you could smell the squirrel I ate this morning.→1 | 0 | ResidentMotionType#0 |
| → | 137.9 | 3 | 5575, 0, 0, 0 | If I were any closer, you could smell the squirrel I ate this morning.→1 | 0 | ResidentMotionType#0 |
| → | 137.10 | 3 | 5576, 0, 0, 0 | Sound the bell! The Sahagin approach!→1 | 0 | ResidentMotionType#0 |
| → | 137.11 | 4 | 4355, 0, 0, 0 | Well that was interesting...→1 | 0 | ResidentMotionType#0 |
| → | 137.12 | 3 | 5580, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 137.13 | 3 | 5581, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 137.14 | 3 | 5583, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 137.15 | 3 | 5584, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 137.16 | 3 | 5585, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 137.17 | 3 | 5587, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 137.18 | 3 | 5588, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 137.19 | 3 | 5590, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 137.20 | 3 | 5591, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 137.21 | 3 | 5755, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 137.22 | 3 | 5592, 0, 0, 0 | We are still quite far from our destination. Stay close.→1 | 0 | ResidentMotionType#0 |
| → | 137.23 | 3 | 5593, 0, 0, 0 | We are still quite far from our destination. Stay close.→1 | 0 | ResidentMotionType#0 |
| → | 137.24 | 3 | 5594, 0, 0, 0 | We are still quite far from our destination. Stay close.→1 | 0 | ResidentMotionType#0 |
| → | 137.25 | 3 | 5595, 0, 0, 0 | We are still quite far from our destination. Stay close.→1 | 0 | ResidentMotionType#0 |
| → | 137.26 | 3 | 5596, 0, 0, 0 | We are still quite far from our destination. Stay close.→1 | 0 | ResidentMotionType#0 |
| → | 137.27 | 3 | 5597, 0, 0, 0 | We are still quite far from our destination. Stay close.→1 | 0 | ResidentMotionType#0 |
| → | 137.28 | 3 | 5598, 0, 0, 0 | We are still quite far from our destination. Stay close.→1 | 0 | ResidentMotionType#0 |
| → | 137.29 | 3 | 5599, 0, 0, 0 | We are still quite far from our destination. Stay close.→1 | 0 | ResidentMotionType#0 |
| → | 137.30 | 3 | 5600, 0, 0, 0 | We are still quite far from our destination. Stay close.→1 | 0 | ResidentMotionType#0 |
| → | 138.0 | 3 | 3359, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 138.1 | 3 | 3360, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 138.2 | 3 | 3361, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 138.3 | 3 | 3362, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 138.4 | 3 | 4249, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 138.5 | 3 | 8765, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 138.6 | 3 | 8767, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 138.7 | 3 | 8775, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 138.8 | 3 | 8777, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 138.9 | 3 | 8787, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 138.10 | 3 | 9098, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 138.11 | 3 | 8801, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 138.12 | 3 | 8802, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 138.13 | 3 | 8803, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 138.14 | 3 | 8812, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 138.15 | 3 | 8830, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 138.16 | 3 | 7857, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 138.17 | 3 | 8839, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#5 |
| → | 138.18 | 3 | 8853, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 138.19 | 3 | 8869, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 138.20 | 3 | 8890, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 138.21 | 3 | 8891, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 138.22 | 3 | 8900, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 138.23 | 3 | 1577, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 138.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 138.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 138.26 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 138.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 138.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 138.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 138.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 139.0 | 1 | 5555, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 139.1 | 1 | 5556, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 139.2 | 1 | 5557, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 139.3 | 1 | 5558, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 139.4 | 1 | 5559, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 139.5 | 1 | 5560, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 139.6 | 3 | 5488, 0, 0, 0 | Drive the sellswords to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 139.7 | 3 | 5493, 0, 0, 0 | Drive the sellswords to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 139.8 | 3 | 5496, 0, 0, 0 | Drive the sellswords to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 139.9 | 3 | 5497, 0, 0, 0 | Drive the sellswords to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 139.10 | 3 | 5500, 0, 0, 0 | Drive the sellswords to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 139.11 | 3 | 5503, 0, 0, 0 | Drive the sellswords to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 139.12 | 3 | 5509, 0, 0, 0 | Drive the sellswords to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 139.13 | 3 | 5579, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 139.14 | 3 | 5853, 0, 0, 0 | Isn't there anyone who can help me?→1 | 0 | ResidentMotionType#0 |
| → | 139.15 | 3 | 5854, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 139.16 | 3 | 5855, 0, 0, 0 | Isn't there anyone who can help me?→1 | 0 | ResidentMotionType#0 |
| → | 139.17 | 3 | 5857, 0, 0, 0 | Drive the sellswords to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 139.18 | 3 | 5858, 0, 0, 0 | Drive the sellswords to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 139.19 | 3 | 5860, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 139.20 | 3 | 5863, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 139.21 | 3 | 5864, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 139.22 | 3 | 5867, 0, 0, 0 | Drive the sellswords to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 139.23 | 3 | 5869, 0, 0, 0 | <twitch> <twitch>→1 | 0 | ResidentMotionType#0 |
| → | 139.24 | 3 | 5870, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 139.25 | 4 | 4573, 0, 0, 0 | Isn't there anyone who can help me?→1 | 0 | ResidentMotionType#0 |
| → | 139.26 | 4 | 142, 0, 0, 0 | Not me! That one! Eat that one!→1 | 0 | ResidentMotionType#0 |
| → | 139.27 | 6 | 70, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 139.28 | 6 | 72, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 139.29 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 139.30 | 2 | 65, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 139.31 | 2 | 109, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 140.0 | 1 | 5346, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 140.1 | 1 | 5347, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 140.2 | 1 | 5348, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 140.3 | 1 | 5349, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 140.4 | 1 | 5350, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 140.5 | 1 | 5351, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 140.6 | 3 | 5481, 0, 0, 0 | Isn't there anyone who can help me?→1 | 0 | ResidentMotionType#0 |
| → | 140.7 | 3 | 5483, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 140.8 | 3 | 5484, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 140.9 | 3 | 5485, 0, 0, 0 | Isn't there anyone who can help me?→1 | 0 | ResidentMotionType#0 |
| → | 140.10 | 3 | 5488, 0, 0, 0 | Drive the sellswords to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 140.11 | 3 | 5490, 0, 0, 0 | Drive the sellswords to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 140.12 | 3 | 5491, 0, 0, 0 | Drive the sellswords to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 140.13 | 3 | 5492, 0, 0, 0 | Drive the sellswords to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 140.14 | 3 | 5493, 0, 0, 0 | Drive the sellswords to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 140.15 | 3 | 5495, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 140.16 | 3 | 5496, 0, 0, 0 | Drive the sellswords to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 140.17 | 3 | 5497, 0, 0, 0 | Drive the sellswords to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 140.18 | 3 | 5500, 0, 0, 0 | Drive the sellswords to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 140.19 | 3 | 5501, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 140.20 | 3 | 5502, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 140.21 | 3 | 5503, 0, 0, 0 | Drive the sellswords to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 140.22 | 3 | 5506, 0, 0, 0 | Drive the sellswords to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 140.23 | 3 | 5508, 0, 0, 0 | <twitch> <twitch>→1 | 0 | ResidentMotionType#0 |
| → | 140.24 | 3 | 5509, 0, 0, 0 | Drive the sellswords to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 140.25 | 3 | 5510, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 140.26 | 3 | 5579, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 140.27 | 4 | 4573, 0, 0, 0 | Isn't there anyone who can help me?→1 | 0 | ResidentMotionType#0 |
| → | 140.28 | 4 | 142, 0, 0, 0 | Not me! That one! Eat that one!→1 | 0 | ResidentMotionType#0 |
| → | 140.29 | 6 | 70, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 140.30 | 6 | 71, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 140.31 | 6 | 72, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 140.32 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 140.33 | 9 | 48, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 140.34 | 9 | 217, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 140.35 | 9 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 140.36 | 2 | 65, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 140.37 | 2 | 109, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 141.0 | 1 | 5579, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 141.1 | 1 | 5580, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 141.2 | 1 | 5581, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 141.3 | 1 | 5585, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 141.4 | 1 | 5586, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 141.5 | 1 | 5578, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 141.6 | 3 | 5633, 0, 0, 0 | My client will be...disappointed, to say the least.→1 | 0 | ResidentMotionType#0 |
| → | 141.7 | 3 | 5901, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 141.8 | 3 | 5903, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 141.9 | 3 | 5906, 0, 0, 0 | We're surrounded!→1 | 0 | ResidentMotionType#0 |
| → | 141.10 | 3 | 5907, 0, 0, 0 | We're surrounded!→1 | 0 | ResidentMotionType#0 |
| → | 141.11 | 3 | 5916, 0, 0, 0 | Enough of this place. A warm hearth awaits me back beyond the Gates of Judgement.→1 | 0 | ResidentMotionType#0 |
| → | 141.12 | 3 | 5918, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 141.13 | 3 | 5924, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 141.14 | 3 | 5926, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 141.15 | 3 | 5927, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 141.16 | 3 | 5929, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 141.17 | 3 | 1929, 0, 0, 0 | The gnats! They're everywhere!→1 | 0 | ResidentMotionType#0 |
| → | 141.18 | 4 | 143, 0, 0, 0 | We're surrounded!→1 | 0 | ResidentMotionType#0 |
| → | 141.19 | 6 | 8, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 141.20 | 6 | 64, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 141.21 | 6 | 65, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 141.22 | 6 | 66, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 141.23 | 6 | 67, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 141.24 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 141.25 | 5 | 451, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 142.0 | 1 | 5393, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 142.1 | 1 | 5394, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 142.2 | 1 | 5395, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 142.3 | 1 | 5396, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 142.4 | 1 | 5397, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 142.5 | 1 | 5399, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 142.6 | 1 | 5400, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 142.7 | 1 | 5401, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 142.8 | 1 | 5402, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 142.9 | 1 | 5410, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 142.10 | 1 | 5411, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 142.11 | 3 | 5619, 0, 0, 0 | Now to collect the tears.→1 | 0 | ResidentMotionType#0 |
| → | 142.12 | 3 | 5621, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 142.13 | 3 | 5623, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 142.14 | 3 | 5626, 0, 0, 0 | Now to collect the tears.→1 | 0 | ResidentMotionType#0 |
| → | 142.15 | 3 | 5626, 0, 0, 0 | We're surrounded!→1 | 0 | ResidentMotionType#0 |
| → | 142.16 | 3 | 5627, 0, 0, 0 | We're surrounded!→1 | 0 | ResidentMotionType#0 |
| → | 142.17 | 3 | 5628, 0, 0, 0 | We're surrounded!→1 | 0 | ResidentMotionType#0 |
| → | 142.18 | 3 | 5629, 0, 0, 0 | We're surrounded!→1 | 0 | ResidentMotionType#0 |
| → | 142.19 | 3 | 5633, 0, 0, 0 | My client will be...disappointed, to say the least.→1 | 0 | ResidentMotionType#0 |
| → | 142.20 | 3 | 5638, 0, 0, 0 | My client will be...disappointed, to say the least.→1 | 0 | ResidentMotionType#0 |
| → | 142.21 | 3 | 5645, 0, 0, 0 | Enough of this place. A warm hearth awaits me back beyond the Gates of Judgement.→1 | 0 | ResidentMotionType#0 |
| → | 142.22 | 3 | 5647, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 142.23 | 3 | 5660, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 142.24 | 3 | 5661, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 142.25 | 3 | 5667, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 142.26 | 3 | 5668, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 142.27 | 3 | 5672, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 142.28 | 4 | 142, 0, 0, 0 | <whimper>→1 | 0 | ResidentMotionType#0 |
| → | 142.29 | 4 | 142, 0, 0, 0 | We're surrounded!→1 | 0 | ResidentMotionType#0 |
| → | 142.30 | 4 | 143, 0, 0, 0 | We're surrounded!→1 | 0 | ResidentMotionType#0 |
| → | 142.31 | 4 | 7737, 0, 0, 0 | Now to collect the tears.→1 | 0 | ResidentMotionType#0 |
| → | 142.32 | 6 | 25, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 142.33 | 6 | 8, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 142.34 | 6 | 64, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 142.35 | 6 | 65, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 142.36 | 6 | 66, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 142.37 | 6 | 67, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 142.38 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 142.39 | 2 | 30, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 142.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 143.0 | 1 | 5588, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 143.1 | 1 | 5589, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 143.2 | 1 | 5590, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 143.3 | 1 | 5591, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 143.4 | 1 | 5592, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 143.5 | 1 | 5593, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 143.6 | 1 | 5594, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 143.7 | 1 | 5595, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 143.8 | 1 | 5596, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 143.9 | 1 | 5597, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 143.10 | 1 | 5598, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 143.11 | 3 | 5686, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 143.12 | 3 | 5692, 0, 0, 0 | My client will be...disappointed, to say the least.→1 | 0 | ResidentMotionType#0 |
| → | 143.13 | 3 | 5937, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 143.14 | 3 | 5938, 0, 0, 0 | The logs... They are lost...→1 | 0 | ResidentMotionType#0 |
| → | 143.15 | 3 | 5942, 0, 0, 0 | The logs... They are lost...→1 | 0 | ResidentMotionType#0 |
| → | 143.16 | 3 | 5952, 0, 0, 0 | Enough of this place. A warm hearth awaits me back beyond the Gates of Judgement.→1 | 0 | ResidentMotionType#0 |
| → | 143.17 | 3 | 5954, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 143.18 | 3 | 5957, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 143.19 | 3 | 5958, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 143.20 | 3 | 5960, 0, 0, 0 | We're surrounded!→1 | 0 | ResidentMotionType#0 |
| → | 143.21 | 3 | 5961, 0, 0, 0 | We're surrounded!→1 | 0 | ResidentMotionType#0 |
| → | 143.22 | 3 | 5962, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 143.23 | 3 | 5967, 0, 0, 0 | Then let us make haste.→1 | 0 | ResidentMotionType#0 |
| → | 143.24 | 3 | 5969, 0, 0, 0 | Then let us make haste.→1 | 0 | ResidentMotionType#0 |
| → | 143.25 | 3 | 5970, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 143.26 | 3 | 5972, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 143.27 | 3 | 5974, 0, 0, 0 | Then let us make haste.→1 | 0 | ResidentMotionType#0 |
| → | 143.28 | 3 | 5975, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 143.29 | 4 | 7737, 0, 0, 0 | The logs... They are lost...→1 | 0 | ResidentMotionType#0 |
| → | 143.30 | 4 | 142, 0, 0, 0 | Now to collect the tears.→1 | 0 | ResidentMotionType#0 |
| → | 143.31 | 4 | 142, 0, 0, 0 | Enough of this place. A warm hearth awaits me back beyond the Gates of Judgement.→1 | 0 | ResidentMotionType#0 |
| → | 143.32 | 4 | 143, 0, 0, 0 | Now to collect the tears.→1 | 0 | ResidentMotionType#0 |
| → | 143.33 | 4 | 143, 0, 0, 0 | Enough of this place. A warm hearth awaits me back beyond the Gates of Judgement.→1 | 0 | ResidentMotionType#0 |
| → | 143.34 | 4 | 4561, 0, 0, 0 | Then let us make haste.→1 | 0 | ResidentMotionType#0 |
| → | 143.35 | 4 | 4574, 0, 0, 0 | Then let us make haste.→1 | 0 | ResidentMotionType#0 |
| → | 143.36 | 4 | 4573, 0, 0, 0 | Then let us make haste.→1 | 0 | ResidentMotionType#0 |
| → | 143.37 | 4 | 4562, 0, 0, 0 | Then let us make haste.→1 | 0 | ResidentMotionType#0 |
| → | 143.38 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 143.39 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 143.40 | 6 | 64, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 143.41 | 6 | 65, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 143.42 | 6 | 66, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 143.43 | 6 | 67, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 143.44 | 6 | 8, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 143.45 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 143.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 143.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 143.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 143.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 143.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 144.0 | 1 | 5413, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 144.1 | 1 | 5414, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 144.2 | 1 | 5415, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 144.3 | 1 | 5416, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 144.4 | 1 | 5417, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 144.5 | 1 | 5418, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 144.6 | 1 | 5419, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 144.7 | 1 | 5420, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 144.8 | 1 | 5421, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 144.9 | 1 | 5422, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 144.10 | 1 | 5423, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 144.11 | 1 | 5424, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 144.12 | 1 | 5425, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 144.13 | 1 | 5426, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 144.14 | 1 | 5427, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 144.15 | 1 | 5428, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 144.16 | 1 | 5429, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 144.17 | 3 | 5677, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 144.18 | 3 | 5685, 0, 0, 0 | The logs... They are lost...→1 | 0 | ResidentMotionType#0 |
| → | 144.19 | 3 | 5686, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 144.20 | 3 | 5692, 0, 0, 0 | My client will be...disappointed, to say the least.→1 | 0 | ResidentMotionType#0 |
| → | 144.21 | 3 | 5705, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 144.22 | 3 | 5713, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 144.23 | 3 | 5716, 0, 0, 0 | <whimper>→1 | 0 | ResidentMotionType#0 |
| → | 144.24 | 3 | 5720, 0, 0, 0 | We're surrounded!→1 | 0 | ResidentMotionType#0 |
| → | 144.25 | 3 | 5721, 0, 0, 0 | We're surrounded!→1 | 0 | ResidentMotionType#0 |
| → | 144.26 | 3 | 5724, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 144.27 | 3 | 5726, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 144.28 | 3 | 5732, 0, 0, 0 | Then let us make haste.→1 | 0 | ResidentMotionType#0 |
| → | 144.29 | 3 | 5738, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 144.30 | 3 | 5741, 0, 0, 0 | Then let us make haste.→1 | 0 | ResidentMotionType#0 |
| → | 144.31 | 3 | 5748, 0, 0, 0 | Then let us make haste.→1 | 0 | ResidentMotionType#0 |
| → | 144.32 | 3 | 5750, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 144.33 | 3 | 5678, 0, 0, 0 | The logs... They are lost...→1 | 0 | ResidentMotionType#0 |
| → | 144.34 | 3 | 5689, 0, 0, 0 | Now to collect the tears.→1 | 0 | ResidentMotionType#0 |
| → | 144.35 | 3 | 5722, 0, 0, 0 | We're surrounded!→1 | 0 | ResidentMotionType#0 |
| → | 144.36 | 3 | 5723, 0, 0, 0 | We're surrounded!→1 | 0 | ResidentMotionType#0 |
| → | 144.37 | 3 | 5754, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 144.38 | 4 | 7737, 0, 0, 0 | The logs... They are lost...→1 | 0 | ResidentMotionType#0 |
| → | 144.39 | 4 | 142, 0, 0, 0 | Now to collect the tears.→1 | 0 | ResidentMotionType#0 |
| → | 144.40 | 4 | 142, 0, 0, 0 | Enough of this place. A warm hearth awaits me back beyond the Gates of Judgement.→1 | 0 | ResidentMotionType#0 |
| → | 144.41 | 4 | 143, 0, 0, 0 | Now to collect the tears.→1 | 0 | ResidentMotionType#0 |
| → | 144.42 | 4 | 143, 0, 0, 0 | Enough of this place. A warm hearth awaits me back beyond the Gates of Judgement.→1 | 0 | ResidentMotionType#0 |
| → | 144.43 | 4 | 142, 0, 0, 0 | <whimper>→1 | 0 | ResidentMotionType#0 |
| → | 144.44 | 4 | 4561, 0, 0, 0 | Then let us make haste.→1 | 0 | ResidentMotionType#0 |
| → | 144.45 | 4 | 4574, 0, 0, 0 | Then let us make haste.→1 | 0 | ResidentMotionType#0 |
| → | 144.46 | 4 | 4573, 0, 0, 0 | Then let us make haste.→1 | 0 | ResidentMotionType#0 |
| → | 144.47 | 4 | 4562, 0, 0, 0 | Then let us make haste.→1 | 0 | ResidentMotionType#0 |
| → | 144.48 | 4 | 4355, 0, 0, 0 | Then let us make haste.→1 | 0 | ResidentMotionType#0 |
| → | 144.49 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 144.50 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 144.51 | 6 | 64, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 144.52 | 6 | 65, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 144.53 | 6 | 66, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 144.54 | 6 | 67, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 144.55 | 6 | 8, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 144.56 | 6 | 30, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 144.57 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 144.58 | 2 | 30, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 144.59 | 2 | 57, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 144.60 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 145.0 | 1 | 5432, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 145.1 | 1 | 5433, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 145.2 | 1 | 5434, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 145.3 | 1 | 5435, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 145.4 | 1 | 5436, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 145.5 | 1 | 5437, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 145.6 | 1 | 5438, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 145.7 | 1 | 5439, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 145.8 | 1 | 5440, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 145.9 | 1 | 5455, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 145.10 | 1 | 5456, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 145.11 | 1 | 5457, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 145.12 | 1 | 5454, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 145.13 | 1 | 5458, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 145.14 | 1 | 5450, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 145.15 | 3 | 5759, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 145.16 | 3 | 5760, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 145.17 | 3 | 5761, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 145.18 | 3 | 5762, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 145.19 | 3 | 5763, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 145.20 | 3 | 5764, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 145.21 | 3 | 5765, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 145.22 | 3 | 5766, 0, 0, 0 | How am I to fish with all these damned efts about!?→1 | 0 | ResidentMotionType#0 |
| → | 145.23 | 3 | 5896, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#18 |
| → | 145.24 | 3 | 4746, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#18 |
| → | 145.25 | 3 | 4747, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#18 |
| → | 145.26 | 3 | 866, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#22 |
| → | 145.27 | 3 | 720, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#21 |
| → | 145.28 | 3 | 1003, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#21 |
| → | 145.29 | 2 | 34, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 145.30 | 9 | 16, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 145.31 | 3 | 9, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#18 |
| → | 145.32 | 3 | 966, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 145.33 | 3 | 722, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#22 |
| → | 145.34 | 3 | 97, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#23 |
| → | 145.35 | 3 | 31, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#21 |
| → | 145.36 | 3 | 969, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 145.37 | 3 | 2867, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#25 |
| → | 145.38 | 3 | 2866, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#25 |
| → | 145.39 | 3 | 120, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 145.40 | 3 | 75, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#22 |
| → | 145.41 | 3 | 11, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#18 |
| → | 145.42 | 3 | 21, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#18 |
| → | 146.0 | 1 | 5686, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 146.1 | 1 | 5473, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 146.2 | 1 | 5650, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 146.3 | 1 | 5468, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 146.4 | 1 | 5466, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 146.5 | 4 | 4355, 0, 0, 0 | Then we regroup and make pursuit!→1 | 0 | ResidentMotionType#0 |
| → | 146.6 | 4 | 4356, 0, 0, 0 | Then we regroup and make pursuit!→1 | 0 | ResidentMotionType#0 |
| → | 146.7 | 3 | 4260, 0, 0, 0 | You have my thanks and the thanks of Ul'dah!→1 | 0 | ResidentMotionType#0 |
| → | 146.8 | 2 | 40, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 146.9 | 4 | 7737, 0, 0, 0 | The Amalj'aa... They knew we were coming!→1 | 0 | ResidentMotionType#0 |
| → | 146.10 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 146.11 | 3 | 6012, 0, 0, 0 | The Amalj'aa... They knew we were coming!→1 | 0 | ResidentMotionType#0 |
| → | 146.12 | 6 | 24, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 146.13 | 3 | 5770, 0, 0, 0 | Then we regroup and make pursuit!→1 | 0 | ResidentMotionType#0 |
| → | 146.14 | 4 | 7737, 0, 0, 0 | Then we regroup and make pursuit!→1 | 0 | ResidentMotionType#0 |
| → | 146.15 | 4 | 7747, 0, 0, 0 | Then we regroup and make pursuit!→1 | 0 | ResidentMotionType#0 |
| → | 146.16 | 2 | 114, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 146.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 146.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 146.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 146.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 146.21 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 146.22 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 146.23 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 146.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 146.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 146.26 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 146.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 146.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 146.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 146.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 146.31 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 146.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 146.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 146.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 146.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 147.0 | 8 | 40, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 147.1 | 8 | 41, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 147.2 | 1 | 5617, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 147.3 | 1 | 5619, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 147.4 | 1 | 5620, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 147.5 | 1 | 5622, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 147.6 | 1 | 5621, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 147.7 | 1 | 5623, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 147.8 | 1 | 5624, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 147.9 | 1 | 5625, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 147.10 | 3 | 6039, 0, 0, 0 | Come then.→1 | 0 | ResidentMotionType#0 |
| → | 147.11 | 3 | 6040, 0, 0, 0 | Come then.→1 | 0 | ResidentMotionType#0 |
| → | 147.12 | 3 | 6039, 0, 0, 0 | How am I to get back to camp?→1 | 0 | ResidentMotionType#0 |
| → | 147.13 | 3 | 6040, 0, 0, 0 | How am I to get back to camp?→1 | 0 | ResidentMotionType#0 |
| → | 147.14 | 3 | 6282, 0, 0, 0 | Come then.→1 | 0 | ResidentMotionType#0 |
| → | 147.15 | 3 | 6283, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 147.16 | 3 | 6057, 0, 0, 0 | A fine spring that was! The view was simply spectacular!→1 | 0 | ResidentMotionType#0 |
| → | 147.17 | 3 | 6062, 0, 0, 0 | What were we thinking?→1 | 0 | ResidentMotionType#0 |
| → | 147.18 | 3 | 6063, 0, 0, 0 | What were we thinking?→1 | 0 | ResidentMotionType#0 |
| → | 147.19 | 3 | 6105, 0, 0, 0 | A fine spring that was! The view was simply spectacular!→1 | 0 | ResidentMotionType#0 |
| → | 147.20 | 4 | 7737, 0, 0, 0 | Come then.→1 | 0 | ResidentMotionType#0 |
| → | 147.21 | 4 | 7737, 0, 0, 0 | A fine spring that was! The view was simply spectacular!→1 | 0 | ResidentMotionType#0 |
| → | 147.22 | 4 | 7737, 0, 0, 0 | What were we thinking?→1 | 0 | ResidentMotionType#0 |
| → | 147.23 | 4 | 7748, 0, 0, 0 | Come then.→1 | 0 | ResidentMotionType#0 |
| → | 147.24 | 4 | 7748, 0, 0, 0 | How am I to get back to camp?→1 | 0 | ResidentMotionType#0 |
| → | 147.25 | 3 | 6042, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 147.26 | 3 | 6043, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 147.27 | 3 | 6044, 0, 0, 0 | Come then.→1 | 0 | ResidentMotionType#0 |
| → | 147.28 | 3 | 6044, 0, 0, 0 | How am I to get back to camp?→1 | 0 | ResidentMotionType#0 |
| → | 147.29 | 3 | 6046, 0, 0, 0 | Come then.→1 | 0 | ResidentMotionType#0 |
| → | 147.30 | 3 | 6046, 0, 0, 0 | How am I to get back to camp?→1 | 0 | ResidentMotionType#0 |
| → | 147.31 | 3 | 6053, 0, 0, 0 | No.→1 | 0 | ResidentMotionType#0 |
| → | 147.32 | 3 | 6054, 0, 0, 0 | No.→1 | 0 | ResidentMotionType#0 |
| → | 147.33 | 3 | 6066, 0, 0, 0 | A fine spring that was! The view was simply spectacular!→1 | 0 | ResidentMotionType#0 |
| → | 147.34 | 3 | 6066, 0, 0, 0 | What were we thinking?→1 | 0 | ResidentMotionType#0 |
| → | 147.35 | 3 | 6067, 0, 0, 0 | What were we thinking?→1 | 0 | ResidentMotionType#0 |
| → | 147.36 | 3 | 6074, 0, 0, 0 | When has a band of landlocked pirates ever been a match for the Maelstrom?→1 | 0 | ResidentMotionType#0 |
| → | 147.37 | 3 | 6065, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 147.38 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 147.39 | 6 | 76, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 147.40 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 147.41 | 2 | 47, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 147.42 | 2 | 120, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 147.43 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 147.44 | 2 | 115, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 147.45 | 4 | 142, 0, 0, 0 | Sod off!→1 | 0 | ResidentMotionType#0 |
| → | 147.46 | 4 | 142, 0, 0, 0 | I'll skin ye and throw yer bones to dogs!→1 | 0 | ResidentMotionType#0 |
| → | 147.47 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 147.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 147.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 147.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 148.0 | 1 | 5737, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 148.1 | 1 | 5738, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 148.2 | 1 | 5739, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 148.3 | 3 | 6216, 0, 0, 0 | We are not but a quarter malm from the plant but...→1 | 0 | ResidentMotionType#0 |
| → | 148.4 | 3 | 6217, 0, 0, 0 | My next experiment will use your blood! Your blood!→1 | 0 | ResidentMotionType#0 |
| → | 148.5 | 3 | 6218, 0, 0, 0 | My next experiment will use your blood! Your blood!→1 | 0 | ResidentMotionType#0 |
| → | 148.6 | 3 | 6219, 0, 0, 0 | My next experiment will use your blood! Your blood!→1 | 0 | ResidentMotionType#0 |
| → | 148.7 | 3 | 6220, 0, 0, 0 | The Gyve will not fall to the sons of man!→1 | 0 | ResidentMotionType#0 |
| → | 148.8 | 1 | 5713, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 148.9 | 4 | 142, 0, 0, 0 | I told those damn Ala Mhigans to cover their piss!→1 | 0 | ResidentMotionType#0 |
| → | 148.10 | 4 | 143, 0, 0, 0 | I told those damn Ala Mhigans to cover their piss!→1 | 0 | ResidentMotionType#0 |
| → | 148.12 | 4 | 142, 0, 0, 0 | We are not but a quarter malm from the plant but...→1 | 0 | ResidentMotionType#0 |
| → | 148.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 148.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 149.0 | 1 | 5687, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 149.1 | 1 | 5746, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 149.2 | 1 | 5747, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 149.3 | 1 | 5748, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 149.4 | 1 | 5749, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 149.5 | 1 | 5755, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 149.6 | 4 | 7737, 0, 0, 0 | Th-The enemy is retreating!→1 | 0 | ResidentMotionType#0 |
| → | 149.7 | 4 | 7747, 0, 0, 0 | Th-The enemy is retreating!→1 | 0 | ResidentMotionType#0 |
| → | 149.8 | 4 | 7738, 0, 0, 0 | Th-The enemy is retreating!→1 | 0 | ResidentMotionType#0 |
| → | 149.9 | 4 | 4355, 0, 0, 0 | Th-The enemy is retreating!→1 | 0 | ResidentMotionType#0 |
| → | 149.10 | 3 | 6179, 0, 0, 0 | Th-The enemy is retreating!→1 | 0 | ResidentMotionType#0 |
| → | 149.11 | 3 | 6180, 0, 0, 0 | Th-The enemy is retreating!→1 | 0 | ResidentMotionType#0 |
| → | 149.12 | 3 | 6181, 0, 0, 0 | Th-The enemy is retreating!→1 | 0 | ResidentMotionType#0 |
| → | 149.13 | 3 | 6195, 0, 0, 0 | Th-The enemy is retreating!→1 | 0 | ResidentMotionType#0 |
| → | 149.14 | 3 | 6196, 0, 0, 0 | Th-The enemy is retreating!→1 | 0 | ResidentMotionType#0 |
| → | 149.15 | 3 | 6197, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 149.16 | 3 | 6198, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 149.17 | 3 | 6199, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 149.18 | 3 | 6200, 0, 0, 0 | Th-The enemy is retreating!→1 | 0 | ResidentMotionType#0 |
| → | 149.19 | 3 | 6201, 0, 0, 0 | No manner of spell or steel can penetrate our wall!→1 | 0 | ResidentMotionType#0 |
| → | 149.20 | 3 | 6202, 0, 0, 0 | Th-The enemy is retreating!→1 | 0 | ResidentMotionType#0 |
| → | 149.21 | 3 | 6203, 0, 0, 0 | My next experiment will use your blood! Your blood!→1 | 0 | ResidentMotionType#0 |
| → | 149.22 | 3 | 6204, 0, 0, 0 | My next experiment will use your blood! Your blood!→1 | 0 | ResidentMotionType#0 |
| → | 149.23 | 3 | 6205, 0, 0, 0 | My next experiment will use your blood! Your blood!→1 | 0 | ResidentMotionType#0 |
| → | 149.24 | 3 | 6206, 0, 0, 0 | My next experiment will use your blood! Your blood!→1 | 0 | ResidentMotionType#0 |
| → | 149.25 | 3 | 6207, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 149.26 | 3 | 6208, 0, 0, 0 | The Gyve will not fall to the sons of man!→1 | 0 | ResidentMotionType#0 |
| → | 149.27 | 3 | 6209, 0, 0, 0 | As much to be had on land, as there be on the sea, I reckon.→1 | 0 | ResidentMotionType#0 |
| → | 149.28 | 3 | 6210, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 149.29 | 3 | 6214, 0, 0, 0 | The Gyve will not fall to the sons of man!→1 | 0 | ResidentMotionType#0 |
| → | 149.30 | 3 | 6215, 0, 0, 0 | Th-The enemy is retreating!→1 | 0 | ResidentMotionType#0 |
| → | 149.31 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 149.32 | 6 | 60, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 149.33 | 1 | 5713, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 149.34 | 4 | 142, 0, 0, 0 | I told those damn Ala Mhigans to cover their piss!→1 | 0 | ResidentMotionType#0 |
| → | 149.35 | 4 | 143, 0, 0, 0 | I told those damn Ala Mhigans to cover their piss!→1 | 0 | ResidentMotionType#0 |
| → | 149.36 | 4 | 4856, 0, 0, 0 | Th-The enemy is retreating!→1 | 0 | ResidentMotionType#0 |
| → | 149.37 | 4 | 4857, 0, 0, 0 | Th-The enemy is retreating!→1 | 0 | ResidentMotionType#0 |
| → | 149.38 | 6 | 13, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 149.39 | 9 | 49, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 149.40 | 2 | 111, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 149.41 | 2 | 112, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 149.42 | 9 | 44, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 150.0 | 1 | 5740, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 150.1 | 1 | 5741, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 150.2 | 1 | 5742, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 150.3 | 3 | 6221, 0, 0, 0 | We've failed you... Please accept our apologies.→1 | 0 | ResidentMotionType#0 |
| → | 150.4 | 3 | 6222, 0, 0, 0 | We've failed you... Please accept our apologies.→1 | 0 | ResidentMotionType#0 |
| → | 150.5 | 3 | 6223, 0, 0, 0 | Mamool Ja is man, like all men...→1 | 0 | ResidentMotionType#0 |
| → | 150.6 | 3 | 6224, 0, 0, 0 | Mamool Ja is man, like all men...→1 | 0 | ResidentMotionType#0 |
| → | 150.7 | 3 | 6225, 0, 0, 0 | Mamool Ja is man, like all men...→1 | 0 | ResidentMotionType#0 |
| → | 150.8 | 1 | 5713, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 150.9 | 4 | 142, 0, 0, 0 | I told those damn Ala Mhigans to cover their piss!→1 | 0 | ResidentMotionType#0 |
| → | 150.10 | 4 | 143, 0, 0, 0 | I told those damn Ala Mhigans to cover their piss!→1 | 0 | ResidentMotionType#0 |
| → | 150.11 | 4 | 3903, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 150.12 | 4 | 218, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 150.13 | 4 | 219, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 150.14 | 5 | 464, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 150.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 151.0 | 1 | 5671, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 151.1 | 1 | 5677, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 151.2 | 1 | 5678, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 151.3 | 1 | 5679, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 151.4 | 1 | 5680, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 151.5 | 3 | 6078, 0, 0, 0 | If I am not at the plant in a bell, I will be ruined!→1 | 0 | ResidentMotionType#0 |
| → | 151.6 | 3 | 6079, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 151.7 | 3 | 6081, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 151.8 | 3 | 6083, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 151.9 | 3 | 6084, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 151.10 | 3 | 6085, 0, 0, 0 | If I am not at the plant in a bell, I will be ruined!→1 | 0 | ResidentMotionType#0 |
| → | 151.11 | 3 | 6086, 0, 0, 0 | If I am not at the plant in a bell, I will be ruined!→1 | 0 | ResidentMotionType#0 |
| → | 151.12 | 3 | 6088, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 151.13 | 3 | 6089, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 151.14 | 3 | 6090, 0, 0, 0 | If I am not at the plant in a bell, I will be ruined!→1 | 0 | ResidentMotionType#0 |
| → | 151.15 | 3 | 6091, 0, 0, 0 | If I am not at the plant in a bell, I will be ruined!→1 | 0 | ResidentMotionType#0 |
| → | 151.16 | 3 | 6092, 0, 0, 0 | If I am not at the plant in a bell, I will be ruined!→1 | 0 | ResidentMotionType#0 |
| → | 151.17 | 3 | 6093, 0, 0, 0 | Would someone be so kind as to assist us?→1 | 0 | ResidentMotionType#0 |
| → | 151.18 | 3 | 6094, 0, 0, 0 | Would someone be so kind as to assist us?→1 | 0 | ResidentMotionType#0 |
| → | 151.19 | 3 | 6095, 0, 0, 0 | Would someone be so kind as to assist us?→1 | 0 | ResidentMotionType#0 |
| → | 151.20 | 3 | 6097, 0, 0, 0 | So, are you finally ready to talk?→1 | 0 | ResidentMotionType#0 |
| → | 151.21 | 3 | 6098, 0, 0, 0 | Many, many thanks, uplander! But Guttrix will be back for more busydeals!→1 | 0 | ResidentMotionType#0 |
| → | 151.22 | 3 | 6100, 0, 0, 0 | Many, many thanks, uplander! But Guttrix will be back for more busydeals!→1 | 0 | ResidentMotionType#0 |
| → | 151.23 | 3 | 6102, 0, 0, 0 | I didn't hire you to just stand there!→1 | 616 | ResidentMotionType#0 |
| → | 151.24 | 3 | 6103, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 151.25 | 3 | 6104, 0, 0, 0 | All in a day's work.→1 | 0 | ResidentMotionType#0 |
| → | 151.26 | 4 | 3206, 0, 0, 0 | If I am not at the plant in a bell, I will be ruined!→1 | 0 | ResidentMotionType#0 |
| → | 151.27 | 4 | 4355, 0, 0, 0 | If I am not at the plant in a bell, I will be ruined!→1 | 0 | ResidentMotionType#0 |
| → | 151.28 | 6 | 25, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 151.29 | 6 | 55, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 151.30 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 151.31 | 2 | 116, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 151.32 | 2 | 39, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 151.33 | 2 | 117, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 151.34 | 9 | 37, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 151.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 152.0 | 1 | 5743, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 152.1 | 1 | 5744, 0, 0, 0 | We've failed you... Please accept our apologies.→1 | 0 | ResidentMotionType#0 |
| → | 152.2 | 1 | 5745, 0, 0, 0 | You have not seen the limits of my power!→1 | 0 | ResidentMotionType#0 |
| → | 152.3 | 3 | 6226, 0, 0, 0 | I was in a cold sweat for the duration.→1 | 0 | ResidentMotionType#0 |
| → | 152.4 | 3 | 6227, 0, 0, 0 | I was in a cold sweat for the duration.→1 | 0 | ResidentMotionType#0 |
| → | 152.5 | 3 | 6228, 0, 0, 0 | I was in a cold sweat for the duration.→1 | 0 | ResidentMotionType#0 |
| → | 152.6 | 3 | 6229, 0, 0, 0 | I was in a cold sweat for the duration.→1 | 0 | ResidentMotionType#0 |
| → | 152.7 | 3 | 6230, 0, 0, 0 | I was in a cold sweat for the duration.→1 | 0 | ResidentMotionType#0 |
| → | 152.8 | 3 | 6231, 0, 0, 0 | We've failed you... Please accept our apologies.→1 | 0 | ResidentMotionType#0 |
| → | 152.9 | 3 | 6232, 0, 0, 0 | We've failed you... Please accept our apologies.→1 | 0 | ResidentMotionType#0 |
| → | 152.10 | 3 | 6233, 0, 0, 0 | You have not seen the limits of my power!→1 | 0 | ResidentMotionType#0 |
| → | 152.11 | 1 | 5713, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 152.12 | 4 | 142, 0, 0, 0 | I told those damn Ala Mhigans to cover their piss!→1 | 0 | ResidentMotionType#0 |
| → | 152.13 | 4 | 143, 0, 0, 0 | I told those damn Ala Mhigans to cover their piss!→1 | 0 | ResidentMotionType#0 |
| → | 152.14 | 5 | 427, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 152.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 153.0 | 1 | 5472, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 153.1 | 1 | 5706, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 153.2 | 1 | 5715, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 153.3 | 1 | 5707, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 153.4 | 1 | 5709, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 153.5 | 3 | 6144, 0, 0, 0 | For the Fury! For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 153.6 | 3 | 6145, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 153.7 | 3 | 6147, 0, 0, 0 | For the Fury! For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 153.8 | 3 | 6148, 0, 0, 0 | For the Fury! For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 153.9 | 3 | 6149, 0, 0, 0 | For the Fury! For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 153.10 | 3 | 6182, 0, 0, 0 | For the Fury! For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 153.11 | 3 | 6183, 0, 0, 0 | For the Fury! For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 153.12 | 3 | 6184, 0, 0, 0 | For the Fury! For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 153.13 | 3 | 6186, 0, 0, 0 | Damn this place to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 153.14 | 3 | 6187, 0, 0, 0 | Damn this place to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 153.15 | 3 | 6453, 0, 0, 0 | Now, back to...er...seeing that these women are...uh...safe. Yes.→1 | 0 | ResidentMotionType#0 |
| → | 153.16 | 3 | 6454, 0, 0, 0 | Now, back to...er...seeing that these women are...uh...safe. Yes.→1 | 0 | ResidentMotionType#0 |
| → | 153.17 | 4 | 211, 0, 0, 0 | For the Fury! For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 153.18 | 4 | 3604, 0, 0, 0 | For the Fury! For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 153.19 | 6 | 57, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 153.20 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 153.21 | 6 | 75, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 153.22 | 4 | 218, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 153.23 | 5 | 428, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 153.24 | 5 | 465, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 153.25 | 5 | 466, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 154.0 | 1 | 5729, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 154.1 | 1 | 5730, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 154.2 | 1 | 5731, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 154.3 | 1 | 5732, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 154.4 | 1 | 5735, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 154.5 | 3 | 6154, 0, 0, 0 | Hold the pass! Don't let a single one through!→1 | 0 | ResidentMotionType#0 |
| → | 154.6 | 3 | 6155, 0, 0, 0 | Hold the pass! Don't let a single one through!→1 | 0 | ResidentMotionType#0 |
| → | 154.7 | 3 | 6156, 0, 0, 0 | Hold the pass! Don't let a single one through!→1 | 0 | ResidentMotionType#0 |
| → | 154.8 | 3 | 6157, 0, 0, 0 | Hold the pass! Don't let a single one through!→1 | 0 | ResidentMotionType#0 |
| → | 154.9 | 3 | 6158, 0, 0, 0 | Hold the pass! Don't let a single one through!→1 | 0 | ResidentMotionType#0 |
| → | 154.10 | 3 | 6159, 0, 0, 0 | Hold the pass! Don't let a single one through!→1 | 0 | ResidentMotionType#0 |
| → | 154.11 | 3 | 6160, 0, 0, 0 | Hold the pass! Don't let a single one through!→1 | 0 | ResidentMotionType#0 |
| → | 154.12 | 3 | 6161, 0, 0, 0 | Hold the pass! Don't let a single one through!→1 | 0 | ResidentMotionType#0 |
| → | 154.13 | 3 | 6162, 0, 0, 0 | Hold the pass! Don't let a single one through!→1 | 0 | ResidentMotionType#0 |
| → | 154.14 | 3 | 6163, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 154.15 | 3 | 6165, 0, 0, 0 | Me wine... I can't bear to look!→1 | 0 | ResidentMotionType#0 |
| → | 154.16 | 3 | 6166, 0, 0, 0 | The vintner'll have me head...if the pirates don't get it first!→1 | 0 | ResidentMotionType#0 |
| → | 154.17 | 3 | 6167, 0, 0, 0 | What was that shattering? Was it a bottle!?→1 | 0 | ResidentMotionType#0 |
| → | 154.18 | 3 | 6168, 0, 0, 0 | Hold the pass! Don't let a single one through!→1 | 0 | ResidentMotionType#0 |
| → | 154.19 | 3 | 6169, 0, 0, 0 | Hold the pass! Don't let a single one through!→1 | 0 | ResidentMotionType#0 |
| → | 154.20 | 3 | 6170, 0, 0, 0 | Hold the pass! Don't let a single one through!→1 | 0 | ResidentMotionType#0 |
| → | 154.21 | 3 | 6172, 0, 0, 0 | Me wine... It's all gone...→1 | 0 | ResidentMotionType#0 |
| → | 154.22 | 3 | 6173, 0, 0, 0 | I think I needs me a drink...→1 | 0 | ResidentMotionType#0 |
| → | 154.23 | 3 | 6174, 0, 0, 0 | I think I needs me a drink...→1 | 0 | ResidentMotionType#0 |
| → | 154.24 | 3 | 6175, 0, 0, 0 | Hold the pass! Don't let a single one through!→1 | 0 | ResidentMotionType#0 |
| → | 154.25 | 3 | 6176, 0, 0, 0 | Hold the pass! Don't let a single one through!→1 | 0 | ResidentMotionType#0 |
| → | 154.26 | 3 | 6177, 0, 0, 0 | Hold the pass! Don't let a single one through!→1 | 0 | ResidentMotionType#0 |
| → | 154.27 | 3 | 6178, 0, 0, 0 | Hold the pass! Don't let a single one through!→1 | 0 | ResidentMotionType#0 |
| → | 154.28 | 4 | 210, 0, 0, 0 | Hold the pass! Don't let a single one through!→1 | 0 | ResidentMotionType#0 |
| → | 154.29 | 4 | 211, 0, 0, 0 | Hold the pass! Don't let a single one through!→1 | 0 | ResidentMotionType#0 |
| → | 154.30 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 154.31 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 155.0 | 8 | 40, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 155.1 | 8 | 41, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 155.2 | 1 | 5856, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 155.3 | 1 | 5859, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 155.4 | 1 | 5860, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 155.5 | 1 | 5861, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 155.6 | 1 | 5862, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 155.7 | 3 | 6300, 0, 0, 0 | Come then.→1 | 0 | ResidentMotionType#0 |
| → | 155.8 | 3 | 6301, 0, 0, 0 | Come then.→1 | 0 | ResidentMotionType#0 |
| → | 155.9 | 3 | 6300, 0, 0, 0 | How am I to get back to camp?→1 | 0 | ResidentMotionType#0 |
| → | 155.10 | 3 | 6301, 0, 0, 0 | How am I to get back to camp?→1 | 0 | ResidentMotionType#0 |
| → | 155.11 | 3 | 6320, 0, 0, 0 | Come then.→1 | 0 | ResidentMotionType#0 |
| → | 155.12 | 3 | 6283, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 155.13 | 3 | 6057, 0, 0, 0 | A fine spring that was! The view was simply spectacular!→1 | 0 | ResidentMotionType#0 |
| → | 155.14 | 3 | 6311, 0, 0, 0 | What were we thinking?→1 | 0 | ResidentMotionType#0 |
| → | 155.15 | 3 | 6105, 0, 0, 0 | A fine spring that was! The view was simply spectacular!→1 | 0 | ResidentMotionType#0 |
| → | 155.16 | 4 | 7737, 0, 0, 0 | Come then.→1 | 0 | ResidentMotionType#0 |
| → | 155.17 | 4 | 7737, 0, 0, 0 | A fine spring that was! The view was simply spectacular!→1 | 0 | ResidentMotionType#0 |
| → | 155.18 | 4 | 7737, 0, 0, 0 | What were we thinking?→1 | 0 | ResidentMotionType#0 |
| → | 155.19 | 4 | 7748, 0, 0, 0 | Come then.→1 | 0 | ResidentMotionType#0 |
| → | 155.20 | 4 | 7748, 0, 0, 0 | How am I to get back to camp?→1 | 0 | ResidentMotionType#0 |
| → | 155.21 | 3 | 6302, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 155.22 | 3 | 6044, 0, 0, 0 | Come then.→1 | 0 | ResidentMotionType#0 |
| → | 155.23 | 3 | 6044, 0, 0, 0 | How am I to get back to camp?→1 | 0 | ResidentMotionType#0 |
| → | 155.24 | 3 | 6046, 0, 0, 0 | Come then.→1 | 0 | ResidentMotionType#0 |
| → | 155.25 | 3 | 6046, 0, 0, 0 | How am I to get back to camp?→1 | 0 | ResidentMotionType#0 |
| → | 155.26 | 3 | 6307, 0, 0, 0 | No.→1 | 0 | ResidentMotionType#0 |
| → | 155.27 | 3 | 6312, 0, 0, 0 | A fine spring that was! The view was simply spectacular!→1 | 0 | ResidentMotionType#0 |
| → | 155.28 | 3 | 6312, 0, 0, 0 | What were we thinking?→1 | 0 | ResidentMotionType#0 |
| → | 155.29 | 3 | 6074, 0, 0, 0 | When has a band of landlocked pirates ever been a match for the Maelstrom?→1 | 0 | ResidentMotionType#0 |
| → | 155.30 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 155.31 | 6 | 76, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 155.32 | 2 | 47, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 155.33 | 2 | 115, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 155.34 | 2 | 88, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 155.35 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 156.0 | 8 | 42, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 156.1 | 8 | 43, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 156.2 | 8 | 49, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 156.3 | 1 | 5831, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 156.4 | 7 | 9030, 17, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 156.5 | 3 | 6259, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 156.6 | 3 | 6260, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 156.7 | 3 | 6262, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 156.8 | 3 | 6263, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 156.9 | 3 | 6264, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 156.10 | 3 | 6265, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 156.11 | 3 | 6266, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 156.12 | 3 | 6267, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 156.13 | 3 | 6268, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 156.14 | 3 | 6269, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 156.15 | 3 | 6270, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 156.16 | 3 | 6271, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 156.17 | 3 | 6272, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 156.18 | 3 | 6868, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 156.19 | 3 | 6869, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 156.20 | 3 | 6870, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 156.21 | 3 | 6273, 0, 0, 0 | I can't believe it! We actually did it!→1 | 0 | ResidentMotionType#0 |
| → | 156.22 | 3 | 6274, 0, 0, 0 | Who would have thought that three storm privates could defeat a kobold matriarch!?→1 | 0 | ResidentMotionType#0 |
| → | 156.23 | 3 | 6871, 0, 0, 0 | Do not hide them from us, overdweller! We can smell them!→1 | 0 | ResidentMotionType#0 |
| → | 156.24 | 3 | 6275, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 156.25 | 3 | 6276, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 156.26 | 3 | 6278, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 156.27 | 3 | 6284, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 156.28 | 3 | 6285, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 156.29 | 3 | 6416, 0, 0, 0 | Sod off, honeybees!→1 | 0 | ResidentMotionType#0 |
| → | 156.30 | 3 | 6417, 0, 0, 0 | Sod off, honeybees!→1 | 0 | ResidentMotionType#0 |
| → | 156.31 | 3 | 6418, 0, 0, 0 | Sod off, honeybees!→1 | 0 | ResidentMotionType#0 |
| → | 156.32 | 3 | 6419, 0, 0, 0 | Sod off, honeybees!→1 | 0 | ResidentMotionType#0 |
| → | 156.33 | 3 | 6420, 0, 0, 0 | Sod off, honeybees!→1 | 0 | ResidentMotionType#0 |
| → | 156.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 156.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 156.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 156.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 156.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 156.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 156.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 157.0 | 8 | 42, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 157.1 | 8 | 43, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 157.2 | 8 | 49, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 157.3 | 1 | 5832, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 157.4 | 7 | 9030, 17, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 157.5 | 3 | 6259, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 157.6 | 3 | 6260, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 157.7 | 3 | 6262, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 157.8 | 3 | 6263, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 157.9 | 3 | 6264, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 157.10 | 3 | 6265, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 157.11 | 3 | 6266, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 157.12 | 3 | 6267, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 157.13 | 3 | 6268, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 157.14 | 3 | 6269, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 157.15 | 3 | 6270, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 157.16 | 3 | 6271, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 157.17 | 3 | 6272, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 157.18 | 3 | 6868, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 157.19 | 3 | 6869, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 157.20 | 3 | 6870, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 157.21 | 3 | 6273, 0, 0, 0 | I can't believe it! We actually did it!→1 | 0 | ResidentMotionType#0 |
| → | 157.22 | 3 | 6274, 0, 0, 0 | Who would have thought that three storm privates could defeat a kobold matriarch!?→1 | 0 | ResidentMotionType#0 |
| → | 157.23 | 3 | 6871, 0, 0, 0 | Do not hide them from us, overdweller! We can smell them!→1 | 0 | ResidentMotionType#0 |
| → | 157.24 | 3 | 6275, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 157.25 | 3 | 6276, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 157.26 | 3 | 6278, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 157.27 | 3 | 6284, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 157.28 | 3 | 6285, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 157.29 | 3 | 6421, 0, 0, 0 | Now it may be I can fish 'ere in peace, like.→1 | 0 | ResidentMotionType#0 |
| → | 157.30 | 3 | 6422, 0, 0, 0 | Now it may be I can fish 'ere in peace, like.→1 | 0 | ResidentMotionType#0 |
| → | 157.31 | 3 | 6423, 0, 0, 0 | Now it may be I can fish 'ere in peace, like.→1 | 0 | ResidentMotionType#0 |
| → | 157.32 | 3 | 6424, 0, 0, 0 | Now it may be I can fish 'ere in peace, like.→1 | 0 | ResidentMotionType#0 |
| → | 157.33 | 3 | 6425, 0, 0, 0 | Now it may be I can fish 'ere in peace, like.→1 | 0 | ResidentMotionType#0 |
| → | 157.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 157.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 157.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 157.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 157.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 157.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 157.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 158.0 | 8 | 42, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 158.1 | 8 | 43, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 158.2 | 8 | 49, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 158.3 | 1 | 5833, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 158.4 | 7 | 9030, 17, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 158.5 | 3 | 6259, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 158.6 | 3 | 6260, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 158.7 | 3 | 6262, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 158.8 | 3 | 6263, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 158.9 | 3 | 6264, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 158.10 | 3 | 6265, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 158.11 | 3 | 6266, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 158.12 | 3 | 6267, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 158.13 | 3 | 6268, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 158.14 | 3 | 6269, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 158.15 | 3 | 6270, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 158.16 | 3 | 6271, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 158.17 | 3 | 6272, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 158.18 | 3 | 6868, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 158.19 | 3 | 6869, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 158.20 | 3 | 6870, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 158.21 | 3 | 6273, 0, 0, 0 | I can't believe it! We actually did it!→1 | 0 | ResidentMotionType#0 |
| → | 158.22 | 3 | 6274, 0, 0, 0 | Who would have thought that three storm privates could defeat a kobold matriarch!?→1 | 0 | ResidentMotionType#0 |
| → | 158.23 | 3 | 6871, 0, 0, 0 | Do not hide them from us, overdweller! We can smell them!→1 | 0 | ResidentMotionType#0 |
| → | 158.24 | 3 | 6275, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 158.25 | 3 | 6276, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 158.26 | 3 | 6278, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 158.27 | 3 | 6284, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 158.28 | 3 | 6285, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 158.29 | 3 | 6426, 0, 0, 0 | Don't let those ants take another child!→1 | 0 | ResidentMotionType#0 |
| → | 158.30 | 3 | 6427, 0, 0, 0 | Don't let those ants take another child!→1 | 0 | ResidentMotionType#0 |
| → | 158.31 | 3 | 6428, 0, 0, 0 | Don't let those ants take another child!→1 | 0 | ResidentMotionType#0 |
| → | 158.32 | 3 | 6429, 0, 0, 0 | Don't let those ants take another child!→1 | 0 | ResidentMotionType#0 |
| → | 158.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 158.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 158.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 158.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 158.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 158.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 158.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 158.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 159.0 | 8 | 42, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 159.1 | 8 | 43, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 159.2 | 8 | 49, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 159.3 | 1 | 5834, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 159.4 | 7 | 9030, 17, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 159.5 | 3 | 6259, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 159.6 | 3 | 6260, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 159.7 | 3 | 6262, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 159.8 | 3 | 6263, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 159.9 | 3 | 6264, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 159.10 | 3 | 6265, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 159.11 | 3 | 6266, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 159.12 | 3 | 6267, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 159.13 | 3 | 6268, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 159.14 | 3 | 6269, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 159.15 | 3 | 6270, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 159.16 | 3 | 6271, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 159.17 | 3 | 6272, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 159.18 | 3 | 6868, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 159.19 | 3 | 6869, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 159.20 | 3 | 6870, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 159.21 | 3 | 6273, 0, 0, 0 | I can't believe it! We actually did it!→1 | 0 | ResidentMotionType#0 |
| → | 159.22 | 3 | 6274, 0, 0, 0 | Who would have thought that three storm privates could defeat a kobold matriarch!?→1 | 0 | ResidentMotionType#0 |
| → | 159.23 | 3 | 6871, 0, 0, 0 | Do not hide them from us, overdweller! We can smell them!→1 | 0 | ResidentMotionType#0 |
| → | 159.24 | 3 | 6275, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 159.25 | 3 | 6276, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 159.26 | 3 | 6278, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 159.27 | 3 | 6284, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 159.28 | 3 | 6285, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 159.29 | 3 | 6430, 0, 0, 0 | Take that, ye bloody bugger!→1 | 0 | ResidentMotionType#0 |
| → | 159.30 | 3 | 6431, 0, 0, 0 | Take that, ye bloody bugger!→1 | 0 | ResidentMotionType#0 |
| → | 159.31 | 3 | 6432, 0, 0, 0 | Take that, ye bloody bugger!→1 | 0 | ResidentMotionType#0 |
| → | 159.32 | 3 | 6433, 0, 0, 0 | Take that, ye bloody bugger!→1 | 0 | ResidentMotionType#0 |
| → | 159.33 | 3 | 6434, 0, 0, 0 | Take that, ye bloody bugger!→1 | 0 | ResidentMotionType#0 |
| → | 159.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 159.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 159.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 159.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 159.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 159.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 159.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 160.0 | 8 | 42, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 160.1 | 8 | 43, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 160.2 | 8 | 49, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 160.3 | 1 | 5835, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 160.4 | 7 | 9030, 17, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 160.5 | 3 | 6259, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 160.6 | 3 | 6260, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 160.7 | 3 | 6262, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 160.8 | 3 | 6263, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 160.9 | 3 | 6264, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 160.10 | 3 | 6265, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 160.11 | 3 | 6266, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 160.12 | 3 | 6267, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 160.13 | 3 | 6268, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 160.14 | 3 | 6269, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 160.15 | 3 | 6270, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 160.16 | 3 | 6271, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 160.17 | 3 | 6272, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 160.18 | 3 | 6868, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 160.19 | 3 | 6869, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 160.20 | 3 | 6870, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 160.21 | 3 | 6273, 0, 0, 0 | I can't believe it! We actually did it!→1 | 0 | ResidentMotionType#0 |
| → | 160.22 | 3 | 6274, 0, 0, 0 | Who would have thought that three storm privates could defeat a kobold matriarch!?→1 | 0 | ResidentMotionType#0 |
| → | 160.23 | 3 | 6871, 0, 0, 0 | Do not hide them from us, overdweller! We can smell them!→1 | 0 | ResidentMotionType#0 |
| → | 160.24 | 3 | 6275, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 160.25 | 3 | 6276, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 160.26 | 3 | 6278, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 160.27 | 3 | 6284, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 160.28 | 3 | 6285, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 160.29 | 3 | 6398, 0, 0, 0 | One cannot be too careful, you know.→1 | 0 | ResidentMotionType#0 |
| → | 160.30 | 3 | 6399, 0, 0, 0 | One cannot be too careful, you know.→1 | 0 | ResidentMotionType#0 |
| → | 160.31 | 3 | 6400, 0, 0, 0 | One cannot be too careful, you know.→1 | 0 | ResidentMotionType#0 |
| → | 160.32 | 3 | 6401, 0, 0, 0 | One cannot be too careful, you know.→1 | 0 | ResidentMotionType#0 |
| → | 160.33 | 3 | 6402, 0, 0, 0 | One cannot be too careful, you know.→1 | 0 | ResidentMotionType#0 |
| → | 160.34 | 3 | 6403, 0, 0, 0 | One cannot be too careful, you know.→1 | 0 | ResidentMotionType#0 |
| → | 160.35 | 3 | 6404, 0, 0, 0 | The damned gobdaw's at it again!→1 | 0 | ResidentMotionType#0 |
| → | 160.36 | 3 | 6405, 0, 0, 0 | Oh! There goes another fry!→1 | 0 | ResidentMotionType#0 |
| → | 160.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 160.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 160.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 160.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 161.0 | 3 | 29069, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#1 |
| → | 161.1 | 3 | 29083, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#3 |
| → | 161.2 | 3 | 29097, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#8 |
| → | 161.3 | 3 | 29130, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#41 |
| → | 161.4 | 3 | 29131, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#41 |
| → | 161.5 | 3 | 29485, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#2 |
| → | 161.6 | 3 | 29497, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#4 |
| → | 161.7 | 3 | 29498, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#4 |
| → | 161.8 | 3 | 29515, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#6 |
| → | 161.9 | 3 | 29516, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#6 |
| → | 161.10 | 3 | 29537, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#39 |
| → | 161.11 | 3 | 29553, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#46 |
| → | 161.12 | 3 | -26346, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#50 |
| → | 161.13 | 3 | 29401, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#5 |
| → | 161.14 | 3 | 29415, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#7 |
| → | 161.15 | 3 | 29432, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#42 |
| → | 161.16 | 3 | 29662, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#11 |
| → | 161.17 | 3 | 29673, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#12 |
| → | 161.18 | 3 | 29678, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#12 |
| → | 161.19 | 3 | -24038, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#40 |
| → | 161.20 | 3 | -26321, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#51 |
| → | 161.21 | 3 | 29230, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#10 |
| → | 161.22 | 3 | -24034, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#12 |
| → | 161.23 | 3 | 29255, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#9 |
| → | 161.24 | 3 | 29266, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#47 |
| → | 161.25 | 3 | 29267, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#47 |
| → | 161.26 | 3 | 29092, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#8 |
| → | 161.27 | 3 | 29123, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#41 |
| → | 161.28 | 3 | 29229, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#10 |
| → | 161.29 | 3 | 29532, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#39 |
| → | 161.30 | 3 | -24030, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#9 |
| → | 161.31 | 3 | -24029, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#9 |
| → | 161.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 162.1 | 1 | 5688, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 162.2 | 1 | 5699, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 162.3 | 1 | 5700, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 162.4 | 3 | 6112, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 162.5 | 3 | 6239, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 162.6 | 3 | 6114, 0, 0, 0 | It's better to be safe than strung up and gralloched by a bloodthirsty maniac!→1 | 0 | ResidentMotionType#0 |
| → | 162.7 | 3 | 6114, 0, 0, 0 | There is something ahead... I can <Emphasis>feel</Emphasis> it!→1 | 0 | ResidentMotionType#0 |
| → | 162.8 | 3 | 6126, 0, 0, 0 | Back to the jungle with you, you dirty thieves!→1 | 0 | ResidentMotionType#0 |
| → | 162.9 | 3 | 6127, 0, 0, 0 | Leave this man be!→1 | 0 | ResidentMotionType#0 |
| → | 162.10 | 3 | 6129, 0, 0, 0 | Back to the jungle with you, you dirty thieves!→1 | 0 | ResidentMotionType#0 |
| → | 162.11 | 3 | 6130, 0, 0, 0 | Back to the jungle with you, you dirty thieves!→1 | 0 | ResidentMotionType#0 |
| → | 162.12 | 3 | 6131, 0, 0, 0 | Back to the jungle with you, you dirty thieves!→1 | 0 | ResidentMotionType#0 |
| → | 162.13 | 3 | 6132, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 162.14 | 3 | 6136, 0, 0, 0 | Leave this man be!→1 | 0 | ResidentMotionType#0 |
| → | 162.15 | 3 | 6137, 0, 0, 0 | Leave this man be!→1 | 0 | ResidentMotionType#0 |
| → | 162.16 | 3 | 6138, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 162.17 | 3 | 6139, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 162.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 162.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 162.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 163.0 | 4 | 218, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 163.1 | 4 | 219, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 163.2 | 1 | 6347, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 163.3 | 1 | 6349, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 163.4 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 163.5 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 163.6 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 163.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 163.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 163.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 163.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 163.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 163.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 163.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 163.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 163.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 163.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 163.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 163.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 163.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 163.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 163.21 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 163.22 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 163.23 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 163.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 163.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 163.26 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 163.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 163.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 163.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 163.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 163.31 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 163.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 163.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 163.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 163.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 163.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 163.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 163.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 163.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 163.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 164.0 | 4 | 218, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 164.1 | 4 | 219, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 164.2 | 1 | 6105, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 164.3 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 164.4 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 164.5 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 164.6 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 164.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 164.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 164.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 164.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 164.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 164.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 164.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 164.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 164.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 164.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 164.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 164.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 164.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 164.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 164.21 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 164.22 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 164.23 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 164.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 164.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 164.26 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 164.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 164.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 164.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 164.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 164.31 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 164.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 164.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 164.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 164.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 164.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 164.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 164.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 164.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 164.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 165.0 | 1 | 6147, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 165.1 | 1 | 6150, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 165.2 | 3 | 6855, 0, 0, 0 | Look at me! Does it look like I have any crates of sun lemons under this tunic!?→1 | 0 | ResidentMotionType#0 |
| → | 165.3 | 3 | 6857, 0, 0, 0 | I carry nothing! The 'bo has it all!→1 | 0 | ResidentMotionType#0 |
| → | 165.4 | 3 | 6859, 0, 0, 0 | I wonder how the other units are faring.→1 | 0 | ResidentMotionType#0 |
| → | 165.5 | 3 | 6860, 0, 0, 0 | I wonder how the other units are faring.→1 | 0 | ResidentMotionType#0 |
| → | 165.6 | 3 | 6861, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 165.7 | 3 | 6862, 0, 0, 0 | I wonder how the other units are faring.→1 | 0 | ResidentMotionType#0 |
| → | 165.8 | 3 | 6863, 0, 0, 0 | I wonder how the other units are faring.→1 | 0 | ResidentMotionType#0 |
| → | 165.9 | 3 | 6865, 0, 0, 0 | I wonder how the other units are faring.→1 | 0 | ResidentMotionType#0 |
| → | 165.10 | 3 | 6866, 0, 0, 0 | I wonder how the other units are faring.→1 | 0 | ResidentMotionType#0 |
| → | 165.11 | 3 | 6867, 0, 0, 0 | The gnats! They're everywhere!→1 | 0 | ResidentMotionType#0 |
| → | 165.12 | 3 | 6807, 0, 0, 0 | I wonder how the other units are faring.→1 | 0 | ResidentMotionType#0 |
| → | 165.13 | 3 | 6808, 0, 0, 0 | I wonder how the other units are faring.→1 | 0 | ResidentMotionType#0 |
| → | 165.14 | 3 | 6809, 0, 0, 0 | I wonder how the other units are faring.→1 | 0 | ResidentMotionType#0 |
| → | 165.15 | 3 | 6818, 0, 0, 0 | I wonder how the other units are faring.→1 | 0 | ResidentMotionType#0 |
| → | 165.16 | 3 | 6840, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 165.17 | 3 | 6841, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 165.18 | 4 | 218, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 165.19 | 4 | 219, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 165.20 | 4 | 3785, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 165.21 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 165.22 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 165.23 | 6 | 25, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 165.24 | 9 | 57, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 165.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 165.26 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 165.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 165.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 165.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 165.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 165.31 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 165.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 165.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 165.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 165.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 165.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 165.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 165.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 165.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 165.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 166.0 | 1 | 6117, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 166.1 | 1 | 6118, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 166.2 | 1 | 6119, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 166.3 | 3 | 6797, 0, 0, 0 | Look at me! Does it look like I have any crates of sun lemons under this tunic!?→1 | 0 | ResidentMotionType#0 |
| → | 166.4 | 3 | 6799, 0, 0, 0 | I wonder how the other units are faring.→1 | 0 | ResidentMotionType#0 |
| → | 166.5 | 4 | 3305, 0, 0, 0 | I wonder how the other units are faring.→1 | 0 | ResidentMotionType#0 |
| → | 166.6 | 4 | 3237, 0, 0, 0 | I wonder how the other units are faring.→1 | 0 | ResidentMotionType#0 |
| → | 166.7 | 3 | 6803, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 166.8 | 3 | 6805, 0, 0, 0 | I carry nothing! The 'bo has it all!→1 | 0 | ResidentMotionType#0 |
| → | 166.9 | 3 | 6807, 0, 0, 0 | I wonder how the other units are faring.→1 | 0 | ResidentMotionType#0 |
| → | 166.10 | 3 | 6808, 0, 0, 0 | I wonder how the other units are faring.→1 | 0 | ResidentMotionType#0 |
| → | 166.11 | 3 | 6809, 0, 0, 0 | I wonder how the other units are faring.→1 | 0 | ResidentMotionType#0 |
| → | 166.12 | 3 | 6810, 0, 0, 0 | I wonder how the other units are faring.→1 | 0 | ResidentMotionType#0 |
| → | 166.13 | 3 | 6811, 0, 0, 0 | I wonder how the other units are faring.→1 | 0 | ResidentMotionType#0 |
| → | 166.14 | 3 | 6813, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 166.15 | 3 | 6814, 0, 0, 0 | I wonder how the other units are faring.→1 | 0 | ResidentMotionType#0 |
| → | 166.16 | 3 | 6817, 0, 0, 0 | I wonder how the other units are faring.→1 | 0 | ResidentMotionType#0 |
| → | 166.17 | 3 | 6818, 0, 0, 0 | I wonder how the other units are faring.→1 | 0 | ResidentMotionType#0 |
| → | 166.18 | 3 | 6819, 0, 0, 0 | I wonder how the other units are faring.→1 | 0 | ResidentMotionType#0 |
| → | 166.19 | 3 | 6819, 0, 0, 0 | If our numbers were only greater...→1 | 0 | ResidentMotionType#0 |
| → | 166.20 | 3 | 6820, 0, 0, 0 | I wonder how the other units are faring.→1 | 0 | ResidentMotionType#0 |
| → | 166.21 | 3 | 6821, 0, 0, 0 | I wonder how the other units are faring.→1 | 0 | ResidentMotionType#0 |
| → | 166.22 | 3 | 6823, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 166.23 | 3 | 6824, 0, 0, 0 | I wonder how the other units are faring.→1 | 0 | ResidentMotionType#0 |
| → | 166.24 | 3 | 6812, 0, 0, 0 | I wonder how the other units are faring.→1 | 0 | ResidentMotionType#0 |
| → | 166.25 | 3 | 6826, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 166.26 | 3 | 6827, 0, 0, 0 | The gnats! They're everywhere!→1 | 0 | ResidentMotionType#0 |
| → | 166.27 | 3 | 6828, 0, 0, 0 | The gnats! They're everywhere!→1 | 0 | ResidentMotionType#0 |
| → | 166.28 | 3 | 6840, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 166.29 | 3 | 6841, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 166.30 | 3 | 6842, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 166.31 | 3 | 6843, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 166.32 | 4 | 142, 0, 0, 0 | If our numbers were only greater...→1 | 0 | ResidentMotionType#0 |
| → | 166.33 | 4 | 7737, 0, 0, 0 | If our numbers were only greater...→1 | 0 | ResidentMotionType#0 |
| → | 166.34 | 4 | 7747, 0, 0, 0 | If our numbers were only greater...→1 | 0 | ResidentMotionType#0 |
| → | 166.35 | 4 | 218, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 166.36 | 4 | 219, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 166.37 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 166.38 | 6 | 41, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 166.39 | 9 | 12, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 166.40 | 9 | 5, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 166.41 | 9 | 57, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 166.42 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 166.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 166.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 166.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 167.0 | 1 | 6038, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 167.1 | 1 | 6039, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 167.2 | 1 | 6040, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 167.3 | 1 | 6138, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 167.4 | 3 | 6548, 0, 0, 0 | You will not have our camp!→1 | 0 | ResidentMotionType#0 |
| → | 167.5 | 3 | 6549, 0, 0, 0 | You will not have our camp!→1 | 0 | ResidentMotionType#0 |
| → | 167.6 | 3 | 6550, 0, 0, 0 | You will not have our camp!→1 | 0 | ResidentMotionType#0 |
| → | 167.7 | 3 | 6551, 0, 0, 0 | You will not have our camp!→1 | 0 | ResidentMotionType#0 |
| → | 167.8 | 3 | 6552, 0, 0, 0 | You will not have our camp!→1 | 0 | ResidentMotionType#0 |
| → | 167.9 | 3 | 6553, 0, 0, 0 | You will not have our camp!→1 | 0 | ResidentMotionType#0 |
| → | 167.10 | 3 | 6554, 0, 0, 0 | You will not have our camp!→1 | 0 | ResidentMotionType#0 |
| → | 167.11 | 3 | 6555, 0, 0, 0 | You will not have our camp!→1 | 0 | ResidentMotionType#0 |
| → | 167.12 | 3 | 6556, 0, 0, 0 | You will not have our camp!→1 | 0 | ResidentMotionType#0 |
| → | 167.13 | 3 | 6557, 0, 0, 0 | Wait... That's not─ Heeeeeelp!→1 | 0 | ResidentMotionType#0 |
| → | 167.14 | 3 | 6558, 0, 0, 0 | Wait... That's not─ Heeeeeelp!→1 | 0 | ResidentMotionType#0 |
| → | 167.15 | 3 | 6565, 0, 0, 0 | Protect the pickman! Protect the mines!→1 | 0 | ResidentMotionType#0 |
| → | 167.16 | 3 | 6562, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 167.17 | 3 | 6563, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 167.18 | 3 | 6564, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 167.19 | 3 | 6559, 0, 0, 0 | You will not have our camp!→1 | 0 | ResidentMotionType#0 |
| → | 167.20 | 3 | 6560, 0, 0, 0 | You will not have our camp!→1 | 0 | ResidentMotionType#0 |
| → | 167.21 | 3 | 6561, 0, 0, 0 | You will not have our camp!→1 | 0 | ResidentMotionType#0 |
| → | 167.22 | 4 | 3225, 0, 0, 0 | You will not have our camp!→1 | 0 | ResidentMotionType#0 |
| → | 167.23 | 4 | 3226, 0, 0, 0 | You will not have our camp!→1 | 0 | ResidentMotionType#0 |
| → | 167.24 | 4 | 3227, 0, 0, 0 | You will not have our camp!→1 | 0 | ResidentMotionType#0 |
| → | 167.25 | 4 | 4539, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 167.26 | 2 | 83, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 167.27 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 167.28 | 2 | 78, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 167.29 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 167.30 | 3 | 4556, 0, 0, 0 | Mad gobbies crash groundstomp!→1 | 0 | ResidentMotionType#0 |
| → | 167.31 | 3 | 4557, 0, 0, 0 | Mad gobbies crash groundstomp!→1 | 0 | ResidentMotionType#0 |
| → | 167.32 | 3 | 6848, 0, 0, 0 | You will not have our camp!→1 | 0 | ResidentMotionType#0 |
| → | 167.33 | 3 | 6849, 0, 0, 0 | You will not have our camp!→1 | 0 | ResidentMotionType#0 |
| → | 167.34 | 4 | 142, 0, 0, 0 | Mad gobbies crash groundstomp!→1 | 0 | ResidentMotionType#0 |
| → | 167.35 | 1 | 6356, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 167.36 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 167.37 | 3 | 6936, 0, 0, 0 | Zuzuroon soon be leaving...but with flesh for sparklies!→5 | 0 | ResidentMotionType#0 |
| → | 167.38 | 3 | 6938, 0, 0, 0 | Zuzuroon soon be leaving...but with flesh for sparklies!→5 | 0 | ResidentMotionType#0 |
| → | 167.39 | 2 | 25, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 168.0 | 1 | 6026, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 168.1 | 1 | 6027, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 168.2 | 3 | 6510, 0, 0, 0 | Perhaps I should go back to the spring and warm up...→1 | 0 | ResidentMotionType#0 |
| → | 168.3 | 3 | 6511, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 168.4 | 3 | 6514, 0, 0, 0 | Perhaps I should go back to the spring and warm up...→1 | 0 | ResidentMotionType#0 |
| → | 168.5 | 3 | 6515, 0, 0, 0 | Perhaps I should go back to the spring and warm up...→1 | 0 | ResidentMotionType#0 |
| → | 168.6 | 3 | 6521, 0, 0, 0 | I'll do anything you ask! Just free us!→1 | 0 | ResidentMotionType#0 |
| → | 168.7 | 3 | 6524, 0, 0, 0 | I let my guard down for but a moment...but 'twas a moment too long.→1 | 0 | ResidentMotionType#22 |
| → | 168.8 | 3 | 6525, 0, 0, 0 | Now, I must find some way to escape these bonds.→1 | 0 | ResidentMotionType#0 |
| → | 168.9 | 3 | 6526, 0, 0, 0 | Now, I must find some way to escape these bonds.→1 | 0 | ResidentMotionType#0 |
| → | 168.10 | 3 | 6527, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 168.11 | 3 | 6528, 0, 0, 0 | Perhaps I should go back to the spring and warm up...→1 | 0 | ResidentMotionType#0 |
| → | 168.12 | 3 | 6529, 0, 0, 0 | Perhaps I should go back to the spring and warm up...→1 | 0 | ResidentMotionType#0 |
| → | 168.13 | 3 | 6530, 0, 0, 0 | What ever is a Lalafell to do?→1 | 0 | ResidentMotionType#0 |
| → | 168.14 | 3 | 6531, 0, 0, 0 | Perhaps I should go back to the spring and warm up...→1 | 0 | ResidentMotionType#0 |
| → | 168.15 | 3 | 6532, 0, 0, 0 | Perhaps I should go back to the spring and warm up...→1 | 0 | ResidentMotionType#0 |
| → | 168.16 | 3 | 6533, 0, 0, 0 | Perhaps I should go back to the spring and warm up...→1 | 0 | ResidentMotionType#0 |
| → | 168.17 | 3 | 6732, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 168.18 | 3 | 6792, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 168.19 | 6 | 77, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 168.20 | 6 | 78, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 168.21 | 2 | 122, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 168.22 | 2 | 123, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 168.23 | 2 | 124, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 168.24 | 4 | 7737, 0, 0, 0 | I'll do anything you ask! Just free us!→1 | 0 | ResidentMotionType#0 |
| → | 168.25 | 4 | 7747, 0, 0, 0 | I'll do anything you ask! Just free us!→1 | 0 | ResidentMotionType#0 |
| → | 168.26 | 4 | 7737, 0, 0, 0 | I let my guard down for but a moment...but 'twas a moment too long.→1 | 0 | ResidentMotionType#0 |
| → | 168.27 | 4 | 7747, 0, 0, 0 | I let my guard down for but a moment...but 'twas a moment too long.→1 | 0 | ResidentMotionType#0 |
| → | 168.28 | 4 | 7737, 0, 0, 0 | Now, I must find some way to escape these bonds.→1 | 0 | ResidentMotionType#0 |
| → | 168.29 | 4 | 7747, 0, 0, 0 | Now, I must find some way to escape these bonds.→1 | 0 | ResidentMotionType#0 |
| → | 168.30 | 4 | 4584, 0, 0, 0 | Perhaps I should go back to the spring and warm up...→1 | 0 | ResidentMotionType#0 |
| → | 168.31 | 4 | 4572, 0, 0, 0 | Perhaps I should go back to the spring and warm up...→1 | 0 | ResidentMotionType#0 |
| → | 168.32 | 4 | 4584, 0, 0, 0 | What ever is a Lalafell to do?→1 | 0 | ResidentMotionType#0 |
| → | 168.33 | 4 | 4572, 0, 0, 0 | What ever is a Lalafell to do?→1 | 0 | ResidentMotionType#0 |
| → | 168.34 | 4 | 210, 0, 0, 0 | Perhaps I should go back to the spring and warm up...→1 | 0 | ResidentMotionType#0 |
| → | 168.35 | 4 | 211, 0, 0, 0 | Perhaps I should go back to the spring and warm up...→1 | 0 | ResidentMotionType#0 |
| → | 168.36 | 9 | 55, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 168.37 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 168.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 168.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 168.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 168.41 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 168.42 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 168.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 168.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 168.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 168.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 168.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 168.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 168.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 168.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 169.0 | 1 | 6028, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 169.1 | 1 | 6033, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 169.2 | 1 | 6034, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 169.3 | 3 | 6567, 0, 0, 0 | Perhaps I should go back to the spring and warm up...→1 | 0 | ResidentMotionType#0 |
| → | 169.4 | 3 | 6571, 0, 0, 0 | Been a long while since I drunk me some real red. I've 'ad enough o' that shite Shorty makes in 'is boot.→1 | 0 | ResidentMotionType#0 |
| → | 169.5 | 3 | 6572, 0, 0, 0 | Perhaps I should go back to the spring and warm up...→1 | 0 | ResidentMotionType#0 |
| → | 169.6 | 3 | 6573, 0, 0, 0 | Been a long while since I drunk me some real red. I've 'ad enough o' that shite Shorty makes in 'is boot.→1 | 0 | ResidentMotionType#0 |
| → | 169.7 | 3 | 6574, 0, 0, 0 | Perhaps I should go back to the spring and warm up...→1 | 0 | ResidentMotionType#0 |
| → | 169.8 | 3 | 6575, 0, 0, 0 | Been a long while since I drunk me some real red. I've 'ad enough o' that shite Shorty makes in 'is boot.→1 | 0 | ResidentMotionType#0 |
| → | 169.9 | 3 | 6576, 0, 0, 0 | Perhaps I should go back to the spring and warm up...→1 | 0 | ResidentMotionType#0 |
| → | 169.10 | 3 | 6577, 0, 0, 0 | Been a long while since I drunk me some real red. I've 'ad enough o' that shite Shorty makes in 'is boot.→1 | 0 | ResidentMotionType#0 |
| → | 169.11 | 3 | 6584, 0, 0, 0 | I let my guard down for but a moment...but 'twas a moment too long.→1 | 0 | ResidentMotionType#0 |
| → | 169.12 | 3 | 6587, 0, 0, 0 | Now, I must find some way to escape these bonds.→1 | 0 | ResidentMotionType#0 |
| → | 169.13 | 3 | 6588, 0, 0, 0 | Now, I must find some way to escape these bonds.→1 | 0 | ResidentMotionType#0 |
| → | 169.14 | 3 | 6536, 0, 0, 0 | Now, I must find some way to escape these bonds.→1 | 0 | ResidentMotionType#0 |
| → | 169.15 | 3 | 6590, 0, 0, 0 | Perhaps I should go back to the spring and warm up...→1 | 0 | ResidentMotionType#0 |
| → | 169.16 | 3 | 6529, 0, 0, 0 | Perhaps I should go back to the spring and warm up...→1 | 0 | ResidentMotionType#0 |
| → | 169.17 | 3 | 6591, 0, 0, 0 | What ever is a Lalafell to do?→1 | 0 | ResidentMotionType#0 |
| → | 169.18 | 3 | 6592, 0, 0, 0 | What ever is a Lalafell to do?→1 | 0 | ResidentMotionType#0 |
| → | 169.19 | 3 | 6531, 0, 0, 0 | Perhaps I should go back to the spring and warm up...→1 | 0 | ResidentMotionType#0 |
| → | 169.20 | 3 | 6532, 0, 0, 0 | Perhaps I should go back to the spring and warm up...→1 | 0 | ResidentMotionType#0 |
| → | 169.21 | 3 | 6593, 0, 0, 0 | Perhaps I should go back to the spring and warm up...→1 | 0 | ResidentMotionType#0 |
| → | 169.22 | 3 | 6732, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 169.23 | 4 | 7737, 0, 0, 0 | I'll do anything you ask! Just free us!→1 | 0 | ResidentMotionType#0 |
| → | 169.24 | 4 | 7747, 0, 0, 0 | I'll do anything you ask! Just free us!→1 | 0 | ResidentMotionType#0 |
| → | 169.25 | 4 | 7737, 0, 0, 0 | I let my guard down for but a moment...but 'twas a moment too long.→1 | 0 | ResidentMotionType#0 |
| → | 169.26 | 4 | 7747, 0, 0, 0 | I let my guard down for but a moment...but 'twas a moment too long.→1 | 0 | ResidentMotionType#0 |
| → | 169.27 | 4 | 7737, 0, 0, 0 | Now, I must find some way to escape these bonds.→1 | 0 | ResidentMotionType#0 |
| → | 169.28 | 4 | 7747, 0, 0, 0 | Now, I must find some way to escape these bonds.→1 | 0 | ResidentMotionType#0 |
| → | 169.29 | 4 | 4584, 0, 0, 0 | Perhaps I should go back to the spring and warm up...→1 | 0 | ResidentMotionType#0 |
| → | 169.30 | 4 | 4572, 0, 0, 0 | Perhaps I should go back to the spring and warm up...→1 | 0 | ResidentMotionType#0 |
| → | 169.31 | 4 | 4584, 0, 0, 0 | What ever is a Lalafell to do?→1 | 0 | ResidentMotionType#0 |
| → | 169.32 | 4 | 4572, 0, 0, 0 | What ever is a Lalafell to do?→1 | 0 | ResidentMotionType#0 |
| → | 169.33 | 4 | 210, 0, 0, 0 | Perhaps I should go back to the spring and warm up...→1 | 0 | ResidentMotionType#0 |
| → | 169.34 | 4 | 211, 0, 0, 0 | Perhaps I should go back to the spring and warm up...→1 | 0 | ResidentMotionType#0 |
| → | 169.35 | 6 | 77, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 169.36 | 6 | 78, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 169.37 | 2 | 122, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 169.38 | 2 | 123, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 169.39 | 9 | 55, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 169.40 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 169.41 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 169.42 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 169.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 169.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 169.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 169.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 169.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 169.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 169.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 169.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 170.0 | 1 | 6053, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 170.1 | 1 | 6054, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 170.2 | 1 | 6055, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 170.3 | 1 | 6056, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 170.4 | 1 | 6057, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 170.5 | 3 | 6681, 0, 0, 0 | I'm goin' to drink meself a river, that's what I'm goin' to do!→1 | 0 | ResidentMotionType#0 |
| → | 170.6 | 3 | 6729, 0, 0, 0 | I ain't never met an 'oneybee I couldn't swat, nor an 'ound I couldn't kick.→1 | 0 | ResidentMotionType#0 |
| → | 170.7 | 3 | 6730, 0, 0, 0 | I ain't never met an 'oneybee I couldn't swat, nor an 'ound I couldn't kick.→1 | 0 | ResidentMotionType#0 |
| → | 170.8 | 3 | 6734, 0, 0, 0 | I ain't never met an 'oneybee I couldn't swat, nor an 'ound I couldn't kick.→1 | 0 | ResidentMotionType#0 |
| → | 170.9 | 3 | 6746, 0, 0, 0 | I'm goin' to drink meself a river, that's what I'm goin' to do!→1 | 0 | ResidentMotionType#0 |
| → | 170.10 | 3 | 6747, 0, 0, 0 | O Wrathful Fury in heavens on high! Pray give me strength to overcome the evils of this world.→1 | 0 | ResidentMotionType#0 |
| → | 170.11 | 3 | 6784, 0, 0, 0 | I'm goin' to drink meself a river, that's what I'm goin' to do!→1 | 0 | ResidentMotionType#0 |
| → | 170.12 | 3 | 6723, 0, 0, 0 | These are mine!→1 | 0 | ResidentMotionType#0 |
| → | 170.13 | 3 | 6726, 0, 0, 0 | These are mine!→1 | 0 | ResidentMotionType#0 |
| → | 170.14 | 3 | 6727, 0, 0, 0 | Not the face! Not the face!→1 | 0 | ResidentMotionType#0 |
| → | 170.15 | 3 | 6728, 0, 0, 0 | I'm goin' to drink meself a river, that's what I'm goin' to do!→1 | 0 | ResidentMotionType#0 |
| → | 170.16 | 3 | 6733, 0, 0, 0 | I ain't never met an 'oneybee I couldn't swat, nor an 'ound I couldn't kick.→1 | 0 | ResidentMotionType#0 |
| → | 170.17 | 3 | 6735, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 170.18 | 3 | 6736, 0, 0, 0 | I'm goin' to drink meself a river, that's what I'm goin' to do!→1 | 0 | ResidentMotionType#0 |
| → | 170.19 | 3 | 6737, 0, 0, 0 | I'm goin' to drink meself a river, that's what I'm goin' to do!→1 | 0 | ResidentMotionType#0 |
| → | 170.20 | 3 | 6738, 0, 0, 0 | I'm goin' to drink meself a river, that's what I'm goin' to do!→1 | 0 | ResidentMotionType#0 |
| → | 170.21 | 3 | 6742, 0, 0, 0 | I'm goin' to drink meself a river, that's what I'm goin' to do!→1 | 0 | ResidentMotionType#0 |
| → | 170.22 | 3 | 6743, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 170.23 | 3 | 6744, 0, 0, 0 | I'm goin' to drink meself a river, that's what I'm goin' to do!→1 | 0 | ResidentMotionType#0 |
| → | 170.24 | 3 | 6745, 0, 0, 0 | I'm goin' to drink meself a river, that's what I'm goin' to do!→1 | 0 | ResidentMotionType#0 |
| → | 170.25 | 3 | 6748, 0, 0, 0 | O Wrathful Fury in heavens on high! Pray give me strength to overcome the evils of this world.→1 | 0 | ResidentMotionType#0 |
| → | 170.26 | 3 | 6751, 0, 0, 0 | I'm goin' to drink meself a river, that's what I'm goin' to do!→1 | 0 | ResidentMotionType#0 |
| → | 170.27 | 3 | 6829, 0, 0, 0 | Not the face! Not the face!→1 | 0 | ResidentMotionType#0 |
| → | 170.28 | 3 | 6740, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 170.29 | 4 | 142, 0, 0, 0 | Are there none who would take up their blade and join us?→1 | 0 | ResidentMotionType#0 |
| → | 170.30 | 4 | 3785, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 170.31 | 4 | 210, 0, 0, 0 | I ain't never met an 'oneybee I couldn't swat, nor an 'ound I couldn't kick.→1 | 0 | ResidentMotionType#0 |
| → | 170.32 | 4 | 211, 0, 0, 0 | I ain't never met an 'oneybee I couldn't swat, nor an 'ound I couldn't kick.→1 | 0 | ResidentMotionType#0 |
| → | 170.33 | 4 | 4986, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 170.34 | 4 | 4561, 0, 0, 0 | I'm goin' to drink meself a river, that's what I'm goin' to do!→1 | 0 | ResidentMotionType#0 |
| → | 170.35 | 4 | 4584, 0, 0, 0 | I'm goin' to drink meself a river, that's what I'm goin' to do!→1 | 0 | ResidentMotionType#0 |
| → | 170.36 | 4 | 4572, 0, 0, 0 | I'm goin' to drink meself a river, that's what I'm goin' to do!→1 | 0 | ResidentMotionType#0 |
| → | 170.37 | 2 | 125, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 170.38 | 6 | 90, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 170.39 | 6 | 30, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 170.40 | 6 | 87, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 170.41 | 6 | 41, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 170.42 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 170.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 170.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 170.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 170.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 170.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 170.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 170.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 170.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 171.0 | 1 | 6122, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 171.1 | 1 | 6123, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 171.2 | 1 | 6124, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 171.3 | 1 | 6125, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 171.4 | 1 | 6126, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 171.5 | 1 | 6127, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 171.6 | 1 | 6128, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 171.7 | 3 | 6681, 0, 0, 0 | I'm goin' to drink meself a river, that's what I'm goin' to do!→1 | 0 | ResidentMotionType#0 |
| → | 171.8 | 3 | 6729, 0, 0, 0 | I ain't never met an 'oneybee I couldn't swat, nor an 'ound I couldn't kick.→1 | 0 | ResidentMotionType#0 |
| → | 171.9 | 3 | 6730, 0, 0, 0 | I ain't never met an 'oneybee I couldn't swat, nor an 'ound I couldn't kick.→1 | 0 | ResidentMotionType#0 |
| → | 171.10 | 3 | 6734, 0, 0, 0 | I ain't never met an 'oneybee I couldn't swat, nor an 'ound I couldn't kick.→1 | 0 | ResidentMotionType#0 |
| → | 171.11 | 3 | 6746, 0, 0, 0 | I'm goin' to drink meself a river, that's what I'm goin' to do!→1 | 0 | ResidentMotionType#0 |
| → | 171.12 | 3 | 6747, 0, 0, 0 | O Wrathful Fury in heavens on high! Pray give me strength to overcome the evils of this world.→1 | 0 | ResidentMotionType#0 |
| → | 171.13 | 3 | 6768, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 171.14 | 3 | 6753, 0, 0, 0 | These are mine!→1 | 0 | ResidentMotionType#0 |
| → | 171.15 | 3 | 6757, 0, 0, 0 | These are mine!→1 | 0 | ResidentMotionType#0 |
| → | 171.16 | 3 | 6727, 0, 0, 0 | Not the face! Not the face!→1 | 0 | ResidentMotionType#0 |
| → | 171.17 | 3 | 6758, 0, 0, 0 | I'm goin' to drink meself a river, that's what I'm goin' to do!→1 | 0 | ResidentMotionType#0 |
| → | 171.18 | 3 | 6761, 0, 0, 0 | I ain't never met an 'oneybee I couldn't swat, nor an 'ound I couldn't kick.→1 | 0 | ResidentMotionType#0 |
| → | 171.19 | 3 | 6763, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 171.20 | 3 | 6736, 0, 0, 0 | I'm goin' to drink meself a river, that's what I'm goin' to do!→1 | 0 | ResidentMotionType#0 |
| → | 171.21 | 3 | 6737, 0, 0, 0 | I'm goin' to drink meself a river, that's what I'm goin' to do!→1 | 0 | ResidentMotionType#0 |
| → | 171.22 | 3 | 6738, 0, 0, 0 | I'm goin' to drink meself a river, that's what I'm goin' to do!→1 | 0 | ResidentMotionType#0 |
| → | 171.23 | 3 | 6771, 0, 0, 0 | I'm goin' to drink meself a river, that's what I'm goin' to do!→1 | 0 | ResidentMotionType#0 |
| → | 171.24 | 3 | 6772, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 171.25 | 3 | 6774, 0, 0, 0 | I'm goin' to drink meself a river, that's what I'm goin' to do!→1 | 0 | ResidentMotionType#0 |
| → | 171.26 | 3 | 6776, 0, 0, 0 | O Wrathful Fury in heavens on high! Pray give me strength to overcome the evils of this world.→1 | 0 | ResidentMotionType#0 |
| → | 171.27 | 3 | 6787, 0, 0, 0 | I'm goin' to drink meself a river, that's what I'm goin' to do!→1 | 0 | ResidentMotionType#0 |
| → | 171.28 | 3 | 6786, 0, 0, 0 | I'm goin' to drink meself a river, that's what I'm goin' to do!→1 | 0 | ResidentMotionType#0 |
| → | 171.29 | 3 | 6785, 0, 0, 0 | I'm goin' to drink meself a river, that's what I'm goin' to do!→1 | 0 | ResidentMotionType#0 |
| → | 171.30 | 3 | 6830, 0, 0, 0 | Not the face! Not the face!→1 | 0 | ResidentMotionType#0 |
| → | 171.31 | 4 | 142, 0, 0, 0 | Are there none who would take up their blade and join us?→1 | 0 | ResidentMotionType#0 |
| → | 171.32 | 4 | 3785, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 171.33 | 4 | 210, 0, 0, 0 | I ain't never met an 'oneybee I couldn't swat, nor an 'ound I couldn't kick.→1 | 0 | ResidentMotionType#0 |
| → | 171.34 | 4 | 211, 0, 0, 0 | I ain't never met an 'oneybee I couldn't swat, nor an 'ound I couldn't kick.→1 | 0 | ResidentMotionType#0 |
| → | 171.35 | 4 | 4986, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 171.36 | 4 | 4561, 0, 0, 0 | I'm goin' to drink meself a river, that's what I'm goin' to do!→1 | 0 | ResidentMotionType#0 |
| → | 171.37 | 4 | 4584, 0, 0, 0 | I'm goin' to drink meself a river, that's what I'm goin' to do!→1 | 0 | ResidentMotionType#0 |
| → | 171.38 | 4 | 4572, 0, 0, 0 | I'm goin' to drink meself a river, that's what I'm goin' to do!→1 | 0 | ResidentMotionType#0 |
| → | 171.39 | 6 | 90, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 171.40 | 6 | 30, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 171.41 | 6 | 87, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 171.42 | 6 | 41, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 171.43 | 6 | 79, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 171.44 | 6 | 80, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 171.45 | 6 | 81, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 171.46 | 6 | 82, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 171.47 | 6 | 83, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 171.48 | 6 | 84, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 171.49 | 6 | 85, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 171.50 | 6 | 86, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 172.0 | 1 | 6158, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 172.1 | 1 | 6159, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 172.2 | 1 | 6160, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 172.3 | 1 | 6161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 172.4 | 1 | 6162, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 172.5 | 3 | 6885, 0, 0, 0 | Why buy what ye can take!?→1 | 0 | ResidentMotionType#0 |
| → | 172.6 | 3 | 6891, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 172.7 | 3 | 6896, 0, 0, 0 | Why buy what ye can take!?→1 | 0 | ResidentMotionType#0 |
| → | 172.8 | 3 | 6897, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 172.9 | 3 | 6898, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 172.10 | 3 | 6650, 0, 0, 0 | Why buy what ye can take!?→1 | 0 | ResidentMotionType#0 |
| → | 172.11 | 3 | 6659, 0, 0, 0 | Why buy what ye can take!?→1 | 0 | ResidentMotionType#0 |
| → | 172.12 | 3 | 6663, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 172.13 | 3 | 6680, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 172.14 | 3 | 6908, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 172.15 | 3 | 6666, 0, 0, 0 | Why buy what ye can take!?→1 | 0 | ResidentMotionType#0 |
| → | 172.16 | 4 | 4584, 0, 0, 0 | Why buy what ye can take!?→1 | 0 | ResidentMotionType#0 |
| → | 172.17 | 4 | 4572, 0, 0, 0 | Why buy what ye can take!?→1 | 0 | ResidentMotionType#0 |
| → | 172.18 | 4 | 3212, 0, 0, 0 | Why buy what ye can take!?→1 | 0 | ResidentMotionType#0 |
| → | 172.19 | 4 | 4908, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 172.20 | 4 | 4909, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 172.21 | 4 | 142, 0, 0, 0 | Where did that damn 'bo get off to?→1 | 0 | ResidentMotionType#0 |
| → | 172.22 | 4 | 142, 0, 0, 0 | Now, to rid me of this wine...wherever this may be.→1 | 0 | ResidentMotionType#0 |
| → | 172.23 | 4 | 142, 0, 0, 0 | Oi! Chocobo!→1 | 0 | ResidentMotionType#0 |
| → | 172.24 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 172.25 | 6 | 30, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 172.26 | 6 | 16, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 172.27 | 2 | 92, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 172.28 | 9 | 54, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 172.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 172.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 173.0 | 1 | 6076, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 173.1 | 1 | 6077, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 173.2 | 1 | 6078, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 173.3 | 1 | 6079, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 173.4 | 1 | 6080, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 173.5 | 1 | 6086, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 173.6 | 3 | 6635, 0, 0, 0 | Why buy what ye can take!?→1 | 0 | ResidentMotionType#0 |
| → | 173.7 | 3 | 6637, 0, 0, 0 | Why buy what ye can take!?→1 | 0 | ResidentMotionType#0 |
| → | 173.8 | 3 | 6642, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 173.9 | 3 | 6650, 0, 0, 0 | Why buy what ye can take!?→1 | 0 | ResidentMotionType#0 |
| → | 173.10 | 3 | 6651, 0, 0, 0 | Why buy what ye can take!?→1 | 0 | ResidentMotionType#0 |
| → | 173.11 | 3 | 6652, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 173.12 | 3 | 6654, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 173.13 | 3 | 6655, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 173.14 | 3 | 6659, 0, 0, 0 | Why buy what ye can take!?→1 | 0 | ResidentMotionType#0 |
| → | 173.15 | 3 | 6660, 0, 0, 0 | Why buy what ye can take!?→1 | 0 | ResidentMotionType#0 |
| → | 173.16 | 3 | 6661, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 173.17 | 3 | 6663, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 173.18 | 3 | 6664, 0, 0, 0 | Why buy what ye can take!?→1 | 0 | ResidentMotionType#0 |
| → | 173.19 | 3 | 6666, 0, 0, 0 | Why buy what ye can take!?→1 | 0 | ResidentMotionType#0 |
| → | 173.20 | 3 | 6670, 0, 0, 0 | Why buy what ye can take!?→1 | 0 | ResidentMotionType#0 |
| → | 173.21 | 3 | 6675, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 173.22 | 3 | 6677, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 173.23 | 3 | 6680, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 173.24 | 4 | 4584, 0, 0, 0 | Why buy what ye can take!?→1 | 0 | ResidentMotionType#0 |
| → | 173.25 | 4 | 4572, 0, 0, 0 | Why buy what ye can take!?→1 | 0 | ResidentMotionType#0 |
| → | 173.26 | 4 | 3212, 0, 0, 0 | Why buy what ye can take!?→1 | 0 | ResidentMotionType#0 |
| → | 173.27 | 4 | 4908, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 173.28 | 4 | 4909, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 173.29 | 4 | 142, 0, 0, 0 | Where did that damn 'bo get off to?→1 | 0 | ResidentMotionType#0 |
| → | 173.30 | 4 | 142, 0, 0, 0 | Now, to rid me of this wine...wherever this may be.→1 | 0 | ResidentMotionType#0 |
| → | 173.31 | 4 | 142, 0, 0, 0 | There you are. What were you thinking, galloping off like that?→1 | 0 | ResidentMotionType#0 |
| → | 173.32 | 4 | 142, 0, 0, 0 | Oi! Chocobo!→1 | 0 | ResidentMotionType#0 |
| → | 173.33 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 173.34 | 6 | 30, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 173.35 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 173.36 | 2 | 92, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 173.37 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 173.38 | 9 | 28, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 173.39 | 9 | 29, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 173.40 | 9 | 54, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 173.41 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 173.42 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 173.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 174.0 | 1 | 6046, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 174.1 | 1 | 6044, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 174.2 | 1 | 6045, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 174.3 | 1 | 6052, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 174.4 | 4 | 3904, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 174.5 | 4 | 3205, 0, 0, 0 | We'll be seein' ye again, peddler!→1 | 0 | ResidentMotionType#0 |
| → | 174.6 | 4 | 1415, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 174.7 | 4 | 1416, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 174.8 | 3 | 6619, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 174.9 | 3 | 6620, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 174.10 | 3 | 6621, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 174.11 | 3 | 6622, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 174.12 | 3 | 6616, 0, 0, 0 | The place'll be swarmin' wiv honeybees and the Admiral's 'ounds.→1 | 0 | ResidentMotionType#0 |
| → | 174.13 | 3 | 6618, 0, 0, 0 | The place'll be swarmin' wiv honeybees and the Admiral's 'ounds.→1 | 0 | ResidentMotionType#0 |
| → | 174.14 | 3 | 6614, 0, 0, 0 | Ever 'eard o' the law o' possession!?→1 | 0 | ResidentMotionType#0 |
| → | 174.15 | 9 | 4, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 174.16 | 6 | 70, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 174.17 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 174.18 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 174.19 | 2 | 111, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 174.20 | 1 | 6048, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 174.21 | 3 | 6599, 0, 0, 0 | We'll be seein' ye again, peddler!→1 | 0 | ResidentMotionType#0 |
| → | 174.22 | 3 | 6601, 0, 0, 0 | We'll be seein' ye again, peddler!→1 | 0 | ResidentMotionType#0 |
| → | 174.23 | 3 | 6606, 0, 0, 0 | Wark! Wark! Kwaaark!→1 | 0 | ResidentMotionType#0 |
| → | 174.24 | 3 | 6612, 0, 0, 0 | Ever 'eard o' the law o' possession!?→1 | 0 | ResidentMotionType#0 |
| → | 174.25 | 3 | 6625, 0, 0, 0 | Your love?→1 | 0 | ResidentMotionType#0 |
| → | 174.26 | 3 | 6627, 0, 0, 0 | The place'll be swarmin' wiv honeybees and the Admiral's 'ounds.→1 | 0 | ResidentMotionType#0 |
| → | 174.27 | 3 | 6628, 0, 0, 0 | Allow not a single imp to escape!→1 | 0 | ResidentMotionType#0 |
| → | 174.28 | 3 | 6629, 0, 0, 0 | Allow not a single imp to escape!→1 | 0 | ResidentMotionType#0 |
| → | 174.29 | 3 | 6852, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 174.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 174.31 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 174.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 174.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 174.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 174.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 175.0 | 1 | 5991, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 175.1 | 1 | 5992, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 175.2 | 1 | 5995, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 175.3 | 1 | 5996, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 175.4 | 1 | 5997, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 175.5 | 1 | 5998, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 175.6 | 1 | 5999, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 175.7 | 1 | 6000, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 175.8 | 4 | 4573, 0, 0, 0 | Over there!→1 | 0 | ResidentMotionType#0 |
| → | 175.9 | 4 | 4561, 0, 0, 0 | Over there!→1 | 0 | ResidentMotionType#0 |
| → | 175.10 | 4 | 3202, 0, 0, 0 | Over there!→1 | 0 | ResidentMotionType#0 |
| → | 175.11 | 4 | 3211, 0, 0, 0 | Shhh... Calm down, now. What do you see?→1 | 0 | ResidentMotionType#0 |
| → | 175.12 | 4 | 3207, 0, 0, 0 | The kobolds!→1 | 0 | ResidentMotionType#0 |
| → | 175.13 | 4 | 3206, 0, 0, 0 | The kobolds!→1 | 0 | ResidentMotionType#0 |
| → | 175.14 | 4 | 3208, 0, 0, 0 | Waaark!→1 | 0 | ResidentMotionType#0 |
| → | 175.15 | 4 | 3207, 0, 0, 0 | Waaark!→1 | 0 | ResidentMotionType#0 |
| → | 175.16 | 4 | 3212, 0, 0, 0 | Shhh... Calm down, now. What do you see?→1 | 0 | ResidentMotionType#0 |
| → | 175.17 | 4 | 4918, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 175.18 | 6 | 88, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 175.19 | 6 | 89, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 175.20 | 6 | 48, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 175.21 | 6 | 49, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 175.22 | 6 | 21, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 175.23 | 3 | 6470, 0, 0, 0 | Shhh... Calm down, now. What do you see?→1 | 0 | ResidentMotionType#0 |
| → | 175.24 | 3 | 6504, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 175.25 | 3 | 6493, 0, 0, 0 | Help! Someone! I'm being chased by jackals!→1 | 0 | ResidentMotionType#0 |
| → | 175.26 | 3 | 6494, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 175.27 | 3 | 6491, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 175.28 | 3 | 6479, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 175.29 | 3 | 6480, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 175.30 | 3 | 6476, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 175.31 | 3 | 6477, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 175.32 | 3 | 6505, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 175.33 | 3 | 6494, 0, 0, 0 | Damn this place to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 175.34 | 4 | 143, 0, 0, 0 | Over there!→1 | 0 | ResidentMotionType#0 |
| → | 175.35 | 4 | 143, 0, 0, 0 | Help! Someone! I'm being chased by jackals!→1 | 0 | ResidentMotionType#0 |
| → | 175.36 | 9 | 57, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 175.37 | 9 | 28, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 175.38 | 4 | 210, 0, 0, 0 | Help! Someone! I'm being chased by jackals!→1 | 0 | ResidentMotionType#0 |
| → | 175.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 175.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 176.0 | 4 | 5306, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 176.1 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 176.2 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 176.3 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 176.4 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 176.5 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 176.6 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 176.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 176.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 176.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 176.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 177.0 | 8 | 42, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 177.1 | 8 | 43, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 177.2 | 8 | 49, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 177.3 | 1 | 6359, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 177.4 | 7 | 9030, 17, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 177.5 | 3 | 6259, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 177.6 | 3 | 6260, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 177.7 | 3 | 6262, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 177.8 | 3 | 6263, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 177.9 | 3 | 6264, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 177.10 | 3 | 6265, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 177.11 | 3 | 6266, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 177.12 | 3 | 6267, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 177.13 | 3 | 6268, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 177.14 | 3 | 6269, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 177.15 | 3 | 6270, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 177.16 | 3 | 6271, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 177.17 | 3 | 6272, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 177.18 | 3 | 6868, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 177.19 | 3 | 6869, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 177.20 | 3 | 6870, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 177.21 | 3 | 6273, 0, 0, 0 | I can't believe it! We actually did it!→1 | 0 | ResidentMotionType#0 |
| → | 177.22 | 3 | 6274, 0, 0, 0 | Who would have thought that three storm privates could defeat a kobold matriarch!?→1 | 0 | ResidentMotionType#0 |
| → | 177.23 | 3 | 6871, 0, 0, 0 | Do not hide them from us, overdweller! We can smell them!→1 | 0 | ResidentMotionType#0 |
| → | 177.24 | 3 | 6275, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 177.25 | 3 | 6276, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 177.26 | 3 | 6278, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 177.27 | 3 | 6284, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 177.28 | 3 | 6285, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 177.29 | 1 | 6374, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 177.30 | 3 | 7087, 0, 0, 0 | It may take these legs a few more summers to get used to the land.→1 | 0 | ResidentMotionType#0 |
| → | 177.31 | 3 | 7088, 0, 0, 0 | It may take these legs a few more summers to get used to the land.→1 | 0 | ResidentMotionType#0 |
| → | 177.32 | 3 | 7089, 0, 0, 0 | It may take these legs a few more summers to get used to the land.→1 | 0 | ResidentMotionType#0 |
| → | 177.33 | 3 | 7090, 0, 0, 0 | Zezeroon's belly is filled with rumblings and grumblings!→1 | 0 | ResidentMotionType#0 |
| → | 177.34 | 3 | 7157, 0, 0, 0 | Zezeroon's belly is filled with rumblings and grumblings!→1 | 0 | ResidentMotionType#0 |
| → | 177.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 177.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 177.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 177.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 177.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 177.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 178.0 | 8 | 42, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 178.1 | 8 | 43, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 178.2 | 8 | 49, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 178.3 | 1 | 6360, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 178.4 | 7 | 9030, 17, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 178.5 | 3 | 6259, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 178.6 | 3 | 6260, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 178.7 | 3 | 6262, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 178.8 | 3 | 6263, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 178.9 | 3 | 6264, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 178.10 | 3 | 6265, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 178.11 | 3 | 6266, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 178.12 | 3 | 6267, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 178.13 | 3 | 6268, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 178.14 | 3 | 6269, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 178.15 | 3 | 6270, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 178.16 | 3 | 6271, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 178.17 | 3 | 6272, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 178.18 | 3 | 6868, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 178.19 | 3 | 6869, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 178.20 | 3 | 6870, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 178.21 | 3 | 6273, 0, 0, 0 | I can't believe it! We actually did it!→1 | 0 | ResidentMotionType#0 |
| → | 178.22 | 3 | 6274, 0, 0, 0 | Who would have thought that three storm privates could defeat a kobold matriarch!?→1 | 0 | ResidentMotionType#0 |
| → | 178.23 | 3 | 6871, 0, 0, 0 | Do not hide them from us, overdweller! We can smell them!→1 | 0 | ResidentMotionType#0 |
| → | 178.24 | 3 | 6275, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 178.25 | 3 | 6276, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 178.26 | 3 | 6278, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 178.27 | 3 | 6284, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 178.28 | 3 | 6285, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 178.29 | 3 | 7091, 0, 0, 0 | Cap'n is strong! Cap'n is strong! Squawk!→1 | 0 | ResidentMotionType#0 |
| → | 178.30 | 3 | 7092, 0, 0, 0 | Cap'n is strong! Cap'n is strong! Squawk!→1 | 0 | ResidentMotionType#0 |
| → | 178.31 | 3 | 7093, 0, 0, 0 | Cap'n is strong! Cap'n is strong! Squawk!→1 | 0 | ResidentMotionType#0 |
| → | 178.32 | 3 | 7094, 0, 0, 0 | Cap'n is strong! Cap'n is strong! Squawk!→1 | 0 | ResidentMotionType#0 |
| → | 178.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 178.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 178.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 178.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 178.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 178.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 178.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 178.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 179.0 | 8 | 42, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 179.1 | 8 | 43, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 179.2 | 8 | 49, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 179.3 | 1 | 6361, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 179.4 | 7 | 9030, 17, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 179.5 | 3 | 6259, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 179.6 | 3 | 6260, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 179.7 | 3 | 6262, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 179.8 | 3 | 6263, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 179.9 | 3 | 6264, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 179.10 | 3 | 6265, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 179.11 | 3 | 6266, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 179.12 | 3 | 6267, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 179.13 | 3 | 6268, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 179.14 | 3 | 6269, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 179.15 | 3 | 6270, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 179.16 | 3 | 6271, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 179.17 | 3 | 6272, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 179.18 | 3 | 6868, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 179.19 | 3 | 6869, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 179.20 | 3 | 6870, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 179.21 | 3 | 6273, 0, 0, 0 | I can't believe it! We actually did it!→1 | 0 | ResidentMotionType#0 |
| → | 179.22 | 3 | 6274, 0, 0, 0 | Who would have thought that three storm privates could defeat a kobold matriarch!?→1 | 0 | ResidentMotionType#0 |
| → | 179.23 | 3 | 6871, 0, 0, 0 | Do not hide them from us, overdweller! We can smell them!→1 | 0 | ResidentMotionType#0 |
| → | 179.24 | 3 | 6275, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 179.25 | 3 | 6276, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 179.26 | 3 | 6278, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 179.27 | 3 | 6284, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 179.28 | 3 | 6285, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 179.29 | 1 | 6375, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 179.30 | 3 | 7095, 0, 0, 0 | Help! Someone! I'm being chased by jackals!→1 | 0 | ResidentMotionType#0 |
| → | 179.31 | 3 | 7096, 0, 0, 0 | Help! Someone! I'm being chased by jackals!→1 | 0 | ResidentMotionType#0 |
| → | 179.32 | 3 | 7098, 0, 0, 0 | Help! Someone! I'm being chased by jackals!→1 | 0 | ResidentMotionType#0 |
| → | 179.33 | 3 | 7099, 0, 0, 0 | Help! Someone! I'm being chased by jackals!→1 | 0 | ResidentMotionType#0 |
| → | 179.34 | 3 | 7127, 0, 0, 0 | Yer neck is hanging by a thread, lad.→5 | 0 | ResidentMotionType#0 |
| → | 179.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 179.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 179.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 179.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 179.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 179.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 180.0 | 8 | 42, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 180.1 | 8 | 43, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 180.2 | 8 | 49, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 180.3 | 1 | 6362, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 180.4 | 7 | 9030, 17, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 180.5 | 3 | 6259, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 180.6 | 3 | 6260, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 180.7 | 3 | 6262, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 180.8 | 3 | 6263, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 180.9 | 3 | 6264, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 180.10 | 3 | 6265, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 180.11 | 3 | 6266, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 180.12 | 3 | 6267, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 180.13 | 3 | 6268, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 180.14 | 3 | 6269, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 180.15 | 3 | 6270, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 180.16 | 3 | 6271, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 180.17 | 3 | 6272, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 180.18 | 3 | 6868, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 180.19 | 3 | 6869, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 180.20 | 3 | 6870, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 180.21 | 3 | 6273, 0, 0, 0 | I can't believe it! We actually did it!→1 | 0 | ResidentMotionType#0 |
| → | 180.22 | 3 | 6274, 0, 0, 0 | Who would have thought that three storm privates could defeat a kobold matriarch!?→1 | 0 | ResidentMotionType#0 |
| → | 180.23 | 3 | 6871, 0, 0, 0 | Do not hide them from us, overdweller! We can smell them!→1 | 0 | ResidentMotionType#0 |
| → | 180.24 | 3 | 6275, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 180.25 | 3 | 6276, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 180.26 | 3 | 6278, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 180.27 | 3 | 6284, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 180.28 | 3 | 6285, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 180.29 | 1 | 6376, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 180.30 | 1 | 6377, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 180.31 | 1 | 6378, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 180.32 | 3 | 7100, 0, 0, 0 | Vengeance... →1 | 0 | ResidentMotionType#0 |
| → | 180.33 | 3 | 7101, 0, 0, 0 | Vengeance... →1 | 0 | ResidentMotionType#0 |
| → | 180.34 | 3 | 7102, 0, 0, 0 | Vengeance... →1 | 0 | ResidentMotionType#0 |
| → | 180.35 | 3 | 7104, 0, 0, 0 | Backrun for nowtimes!→1 | 0 | ResidentMotionType#0 |
| → | 180.36 | 3 | 7105, 0, 0, 0 | The gigas are naught but cowards.→1 | 0 | ResidentMotionType#0 |
| → | 180.37 | 3 | 7106, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 180.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 180.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 180.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 181.0 | 8 | 42, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 181.1 | 8 | 43, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 181.2 | 8 | 49, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 181.3 | 1 | 6363, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 181.4 | 7 | 9030, 17, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 181.5 | 3 | 6259, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 181.6 | 3 | 6260, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 181.7 | 3 | 6262, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 181.8 | 3 | 6263, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 181.9 | 3 | 6264, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 181.10 | 3 | 6265, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 181.11 | 3 | 6266, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 181.12 | 3 | 6267, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 181.13 | 3 | 6268, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 181.14 | 3 | 6269, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 181.15 | 3 | 6270, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 181.16 | 3 | 6271, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 181.17 | 3 | 6272, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 181.18 | 3 | 6868, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 181.19 | 3 | 6869, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 181.20 | 3 | 6870, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 181.21 | 3 | 6273, 0, 0, 0 | I can't believe it! We actually did it!→1 | 0 | ResidentMotionType#0 |
| → | 181.22 | 3 | 6274, 0, 0, 0 | Who would have thought that three storm privates could defeat a kobold matriarch!?→1 | 0 | ResidentMotionType#0 |
| → | 181.23 | 3 | 6871, 0, 0, 0 | Do not hide them from us, overdweller! We can smell them!→1 | 0 | ResidentMotionType#0 |
| → | 181.24 | 3 | 6275, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 181.25 | 3 | 6276, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 181.26 | 3 | 6278, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 181.27 | 3 | 6284, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 181.28 | 3 | 6285, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 181.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 181.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 181.31 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 181.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 181.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 181.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 181.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 181.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 181.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 181.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 181.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 181.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 182.0 | 8 | 42, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 182.1 | 8 | 43, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 182.2 | 8 | 49, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 182.3 | 1 | 6364, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 182.4 | 7 | 9030, 17, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 182.5 | 3 | 6259, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 182.6 | 3 | 6260, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 182.7 | 3 | 6262, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 182.8 | 3 | 6263, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 182.9 | 3 | 6264, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 182.10 | 3 | 6265, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 182.11 | 3 | 6266, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 182.12 | 3 | 6267, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 182.13 | 3 | 6268, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 182.14 | 3 | 6269, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 182.15 | 3 | 6270, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 182.16 | 3 | 6271, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 182.17 | 3 | 6272, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 182.18 | 3 | 6868, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 182.19 | 3 | 6869, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 182.20 | 3 | 6870, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 182.21 | 3 | 6273, 0, 0, 0 | I can't believe it! We actually did it!→1 | 0 | ResidentMotionType#0 |
| → | 182.22 | 3 | 6274, 0, 0, 0 | Who would have thought that three storm privates could defeat a kobold matriarch!?→1 | 0 | ResidentMotionType#0 |
| → | 182.23 | 3 | 6871, 0, 0, 0 | Do not hide them from us, overdweller! We can smell them!→1 | 0 | ResidentMotionType#0 |
| → | 182.24 | 3 | 6275, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 182.25 | 3 | 6276, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 182.26 | 3 | 6278, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 182.27 | 3 | 6284, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 182.28 | 3 | 6285, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 182.29 | 3 | 7128, 0, 0, 0 | Fellow Flames! Give them no quarter!→1 | 0 | ResidentMotionType#0 |
| → | 182.30 | 3 | 7129, 0, 0, 0 | Fellow Flames! Give them no quarter!→1 | 0 | ResidentMotionType#0 |
| → | 182.31 | 3 | 7130, 0, 0, 0 | Fellow Flames! Give them no quarter!→1 | 0 | ResidentMotionType#0 |
| → | 182.32 | 3 | 7131, 0, 0, 0 | Fellow Flames! Give them no quarter!→1 | 0 | ResidentMotionType#0 |
| → | 182.33 | 3 | 7132, 0, 0, 0 | Fellow Flames! Give them no quarter!→1 | 0 | ResidentMotionType#0 |
| → | 182.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 182.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 182.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 182.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 182.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 182.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 182.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 183.0 | 8 | 42, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 183.1 | 8 | 43, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 183.2 | 8 | 49, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 183.3 | 1 | 6365, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 183.4 | 7 | 9030, 17, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 183.5 | 3 | 6259, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 183.6 | 3 | 6260, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 183.7 | 3 | 6262, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 183.8 | 3 | 6263, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 183.9 | 3 | 6264, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 183.10 | 3 | 6265, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 183.11 | 3 | 6266, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 183.12 | 3 | 6267, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 183.13 | 3 | 6268, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 183.14 | 3 | 6269, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 183.15 | 3 | 6270, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 183.16 | 3 | 6271, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 183.17 | 3 | 6272, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 183.18 | 3 | 6868, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 183.19 | 3 | 6869, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 183.20 | 3 | 6870, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 183.21 | 3 | 6273, 0, 0, 0 | I can't believe it! We actually did it!→1 | 0 | ResidentMotionType#0 |
| → | 183.22 | 3 | 6274, 0, 0, 0 | Who would have thought that three storm privates could defeat a kobold matriarch!?→1 | 0 | ResidentMotionType#0 |
| → | 183.23 | 3 | 6871, 0, 0, 0 | Do not hide them from us, overdweller! We can smell them!→1 | 0 | ResidentMotionType#0 |
| → | 183.24 | 3 | 6275, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 183.25 | 3 | 6276, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 183.26 | 3 | 6278, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 183.27 | 3 | 6284, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 183.28 | 3 | 6285, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 183.29 | 3 | 7133, 0, 0, 0 | Backfins to Voll!→1 | 0 | ResidentMotionType#0 |
| → | 183.30 | 3 | 7134, 0, 0, 0 | Backfins to Voll!→1 | 0 | ResidentMotionType#0 |
| → | 183.31 | 3 | 7135, 0, 0, 0 | Backfins to Voll!→1 | 0 | ResidentMotionType#0 |
| → | 183.32 | 3 | 7136, 0, 0, 0 | Backfins to Voll!→1 | 0 | ResidentMotionType#0 |
| → | 183.33 | 3 | 7137, 0, 0, 0 | Backfins to Voll!→1 | 0 | ResidentMotionType#0 |
| → | 183.34 | 1 | 6405, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 183.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 183.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 183.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 183.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 183.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 183.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 184.0 | 8 | 42, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 184.1 | 8 | 43, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 184.2 | 8 | 49, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 184.3 | 1 | 6366, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 184.4 | 7 | 9030, 17, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 184.5 | 3 | 6259, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 184.6 | 3 | 6260, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 184.7 | 3 | 6262, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 184.8 | 3 | 6263, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 184.9 | 3 | 6264, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 184.10 | 3 | 6265, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 184.11 | 3 | 6266, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 184.12 | 3 | 6267, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 184.13 | 3 | 6268, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 184.14 | 3 | 6269, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 184.15 | 3 | 6270, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 184.16 | 3 | 6271, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 184.17 | 3 | 6272, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 184.18 | 3 | 6868, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 184.19 | 3 | 6869, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 184.20 | 3 | 6870, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 184.21 | 3 | 6273, 0, 0, 0 | I can't believe it! We actually did it!→1 | 0 | ResidentMotionType#0 |
| → | 184.22 | 3 | 6274, 0, 0, 0 | Who would have thought that three storm privates could defeat a kobold matriarch!?→1 | 0 | ResidentMotionType#0 |
| → | 184.23 | 3 | 6871, 0, 0, 0 | Do not hide them from us, overdweller! We can smell them!→1 | 0 | ResidentMotionType#0 |
| → | 184.24 | 3 | 6275, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 184.25 | 3 | 6276, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 184.26 | 3 | 6278, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 184.27 | 3 | 6284, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 184.28 | 3 | 6285, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 184.29 | 3 | 7138, 0, 0, 0 | The ore must get through!→1 | 0 | ResidentMotionType#0 |
| → | 184.30 | 3 | 7139, 0, 0, 0 | The ore must get through!→1 | 0 | ResidentMotionType#0 |
| → | 184.31 | 3 | 7140, 0, 0, 0 | The ore must get through!→1 | 0 | ResidentMotionType#0 |
| → | 184.32 | 3 | 7141, 0, 0, 0 | The ore must get through!→1 | 0 | ResidentMotionType#0 |
| → | 184.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 184.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 184.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 184.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 184.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 184.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 184.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 184.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 185.0 | 8 | 42, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 185.1 | 8 | 43, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 185.2 | 8 | 49, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 185.3 | 1 | 6367, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 185.4 | 7 | 9030, 17, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 185.5 | 3 | 6259, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 185.6 | 3 | 6260, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 185.7 | 3 | 6262, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 185.8 | 3 | 6263, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 185.9 | 3 | 6264, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 185.10 | 3 | 6265, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 185.11 | 3 | 6266, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 185.12 | 3 | 6267, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 185.13 | 3 | 6268, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 185.14 | 3 | 6269, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 185.15 | 3 | 6270, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 185.16 | 3 | 6271, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 185.17 | 3 | 6272, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 185.18 | 3 | 6868, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 185.19 | 3 | 6869, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 185.20 | 3 | 6870, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 185.21 | 3 | 6273, 0, 0, 0 | I can't believe it! We actually did it!→1 | 0 | ResidentMotionType#0 |
| → | 185.22 | 3 | 6274, 0, 0, 0 | Who would have thought that three storm privates could defeat a kobold matriarch!?→1 | 0 | ResidentMotionType#0 |
| → | 185.23 | 3 | 6871, 0, 0, 0 | Do not hide them from us, overdweller! We can smell them!→1 | 0 | ResidentMotionType#0 |
| → | 185.24 | 3 | 6275, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 185.25 | 3 | 6276, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 185.26 | 3 | 6278, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 185.27 | 3 | 6284, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 185.28 | 3 | 6285, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 185.29 | 1 | 6406, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 185.30 | 3 | 7142, 0, 0, 0 | Focus on the tempered! We'll free the rest once the dirty work is done!→1 | 0 | ResidentMotionType#0 |
| → | 185.31 | 3 | 7143, 0, 0, 0 | Focus on the tempered! We'll free the rest once the dirty work is done!→1 | 0 | ResidentMotionType#0 |
| → | 185.32 | 3 | 7144, 0, 0, 0 | Focus on the tempered! We'll free the rest once the dirty work is done!→1 | 0 | ResidentMotionType#0 |
| → | 185.33 | 3 | 7145, 0, 0, 0 | Focus on the tempered! We'll free the rest once the dirty work is done!→1 | 0 | ResidentMotionType#0 |
| → | 185.34 | 3 | 7146, 0, 0, 0 | Focus on the tempered! We'll free the rest once the dirty work is done!→1 | 0 | ResidentMotionType#0 |
| → | 185.35 | 3 | 7147, 0, 0, 0 | That's enough for today, lads.→1 | 0 | ResidentMotionType#0 |
| → | 185.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 185.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 185.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 185.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 185.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 186.0 | 8 | 42, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 186.1 | 8 | 43, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 186.2 | 8 | 49, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 186.3 | 1 | 6368, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 186.4 | 7 | 9030, 17, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 186.5 | 3 | 6259, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 186.6 | 3 | 6260, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 186.7 | 3 | 6262, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 186.8 | 3 | 6263, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 186.9 | 3 | 6264, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 186.10 | 3 | 6265, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 186.11 | 3 | 6266, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 186.12 | 3 | 6267, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 186.13 | 3 | 6268, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 186.14 | 3 | 6269, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 186.15 | 3 | 6270, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 186.16 | 3 | 6271, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 186.17 | 3 | 6272, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 186.18 | 3 | 6868, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 186.19 | 3 | 6869, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 186.20 | 3 | 6870, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 186.21 | 3 | 6273, 0, 0, 0 | I can't believe it! We actually did it!→1 | 0 | ResidentMotionType#0 |
| → | 186.22 | 3 | 6274, 0, 0, 0 | Who would have thought that three storm privates could defeat a kobold matriarch!?→1 | 0 | ResidentMotionType#0 |
| → | 186.23 | 3 | 6871, 0, 0, 0 | Do not hide them from us, overdweller! We can smell them!→1 | 0 | ResidentMotionType#0 |
| → | 186.24 | 3 | 6275, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 186.25 | 3 | 6276, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 186.26 | 3 | 6278, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 186.27 | 3 | 6284, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 186.28 | 3 | 6285, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 186.29 | 1 | 6379, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 186.30 | 1 | 6380, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 186.31 | 1 | 6381, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 186.32 | 1 | 6382, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 186.33 | 3 | 7108, 0, 0, 0 | Would someone be so kind as to assist us?→1 | 0 | ResidentMotionType#0 |
| → | 186.34 | 3 | 7109, 0, 0, 0 | Would someone be so kind as to assist us?→1 | 0 | ResidentMotionType#0 |
| → | 186.35 | 3 | 7112, 0, 0, 0 | The damned gobdaw's at it again!→1 | 0 | ResidentMotionType#0 |
| → | 186.36 | 3 | 7113, 0, 0, 0 | Oh! There goes another fry!→1 | 0 | ResidentMotionType#0 |
| → | 186.37 | 3 | 7149, 0, 0, 0 | Would someone be so kind as to assist us?→1 | 0 | ResidentMotionType#0 |
| → | 186.38 | 3 | 7150, 0, 0, 0 | Would someone be so kind as to assist us?→1 | 0 | ResidentMotionType#0 |
| → | 186.39 | 3 | 7107, 0, 0, 0 | Would someone be so kind as to assist us?→1 | 0 | ResidentMotionType#0 |
| → | 186.40 | 3 | 7177, 0, 0, 0 | Would someone be so kind as to assist us?→1 | 0 | ResidentMotionType#0 |
| → | 187.0 | 8 | 42, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 187.1 | 8 | 43, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 187.2 | 8 | 49, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 187.3 | 1 | 6369, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 187.4 | 7 | 9030, 17, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 187.5 | 3 | 6259, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 187.6 | 3 | 6260, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 187.7 | 3 | 6262, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 187.8 | 3 | 6263, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 187.9 | 3 | 6264, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 187.10 | 3 | 6265, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 187.11 | 3 | 6266, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 187.12 | 3 | 6267, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 187.13 | 3 | 6268, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 187.14 | 3 | 6269, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 187.15 | 3 | 6270, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 187.16 | 3 | 6271, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 187.17 | 3 | 6272, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 187.18 | 3 | 6868, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 187.19 | 3 | 6869, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 187.20 | 3 | 6870, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 187.21 | 3 | 6273, 0, 0, 0 | I can't believe it! We actually did it!→1 | 0 | ResidentMotionType#0 |
| → | 187.22 | 3 | 6274, 0, 0, 0 | Who would have thought that three storm privates could defeat a kobold matriarch!?→1 | 0 | ResidentMotionType#0 |
| → | 187.23 | 3 | 6871, 0, 0, 0 | Do not hide them from us, overdweller! We can smell them!→1 | 0 | ResidentMotionType#0 |
| → | 187.24 | 3 | 6275, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 187.25 | 3 | 6276, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 187.26 | 3 | 6278, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 187.27 | 3 | 6284, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 187.28 | 3 | 6285, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 187.29 | 3 | 7154, 0, 0, 0 | Another victory for Tidegate!→1 | 0 | ResidentMotionType#0 |
| → | 187.30 | 3 | 7155, 0, 0, 0 | Another victory for Tidegate!→1 | 0 | ResidentMotionType#0 |
| → | 187.31 | 3 | 7156, 0, 0, 0 | Another victory for Tidegate!→1 | 0 | ResidentMotionType#0 |
| → | 187.32 | 3 | 7157, 0, 0, 0 | Zezeroon's belly is filled with rumblings and grumblings!→1 | 0 | ResidentMotionType#0 |
| → | 187.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 187.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 187.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 187.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 187.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 187.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 187.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 187.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 188.0 | 8 | 42, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 188.1 | 8 | 43, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 188.2 | 8 | 49, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 188.3 | 1 | 6370, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 188.4 | 7 | 9030, 17, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 188.5 | 3 | 6259, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 188.6 | 3 | 6260, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 188.7 | 3 | 6262, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 188.8 | 3 | 6263, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 188.9 | 3 | 6264, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 188.10 | 3 | 6265, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 188.11 | 3 | 6266, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 188.12 | 3 | 6267, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 188.13 | 3 | 6268, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 188.14 | 3 | 6269, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 188.15 | 3 | 6270, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 188.16 | 3 | 6271, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 188.17 | 3 | 6272, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 188.18 | 3 | 6868, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 188.19 | 3 | 6869, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 188.20 | 3 | 6870, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 188.21 | 3 | 6273, 0, 0, 0 | I can't believe it! We actually did it!→1 | 0 | ResidentMotionType#0 |
| → | 188.22 | 3 | 6274, 0, 0, 0 | Who would have thought that three storm privates could defeat a kobold matriarch!?→1 | 0 | ResidentMotionType#0 |
| → | 188.23 | 3 | 6871, 0, 0, 0 | Do not hide them from us, overdweller! We can smell them!→1 | 0 | ResidentMotionType#0 |
| → | 188.24 | 3 | 6275, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 188.25 | 3 | 6276, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 188.26 | 3 | 6278, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 188.27 | 3 | 6284, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 188.28 | 3 | 6285, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 188.29 | 3 | 7158, 0, 0, 0 | They've eaten my love...again!→1 | 0 | ResidentMotionType#0 |
| → | 188.30 | 3 | 7159, 0, 0, 0 | They've eaten my love...again!→1 | 0 | ResidentMotionType#0 |
| → | 188.31 | 3 | 7160, 0, 0, 0 | They've eaten my love...again!→1 | 0 | ResidentMotionType#0 |
| → | 188.32 | 3 | 7161, 0, 0, 0 | They've eaten my love...again!→1 | 0 | ResidentMotionType#0 |
| → | 188.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 188.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 188.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 188.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 188.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 188.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 188.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 188.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 189.0 | 8 | 42, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 189.1 | 8 | 43, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 189.2 | 8 | 49, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 189.3 | 1 | 6371, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 189.4 | 7 | 9030, 17, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 189.5 | 3 | 6259, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 189.6 | 3 | 6260, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 189.7 | 3 | 6262, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 189.8 | 3 | 6263, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 189.9 | 3 | 6264, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 189.10 | 3 | 6265, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 189.11 | 3 | 6266, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 189.12 | 3 | 6267, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 189.13 | 3 | 6268, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 189.14 | 3 | 6269, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 189.15 | 3 | 6270, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 189.16 | 3 | 6271, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 189.17 | 3 | 6272, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 189.18 | 3 | 6868, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 189.19 | 3 | 6869, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 189.20 | 3 | 6870, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 189.21 | 3 | 6273, 0, 0, 0 | I can't believe it! We actually did it!→1 | 0 | ResidentMotionType#0 |
| → | 189.22 | 3 | 6274, 0, 0, 0 | Who would have thought that three storm privates could defeat a kobold matriarch!?→1 | 0 | ResidentMotionType#0 |
| → | 189.23 | 3 | 6871, 0, 0, 0 | Do not hide them from us, overdweller! We can smell them!→1 | 0 | ResidentMotionType#0 |
| → | 189.24 | 3 | 6275, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 189.25 | 3 | 6276, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 189.26 | 3 | 6278, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 189.27 | 3 | 6284, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 189.28 | 3 | 6285, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 189.29 | 3 | 7162, 0, 0, 0 | Good... My unit is none the wiser!→1 | 0 | ResidentMotionType#0 |
| → | 189.30 | 3 | 7163, 0, 0, 0 | Good... My unit is none the wiser!→1 | 0 | ResidentMotionType#0 |
| → | 189.31 | 3 | 7165, 0, 0, 0 | Good... My unit is none the wiser!→1 | 0 | ResidentMotionType#0 |
| → | 189.32 | 3 | 7166, 0, 0, 0 | Good... My unit is none the wiser!→1 | 0 | ResidentMotionType#0 |
| → | 189.33 | 3 | 7167, 0, 0, 0 | Yer neck is hanging by a thread, lad.→5 | 0 | ResidentMotionType#0 |
| → | 189.34 | 1 | 6384, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 189.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 189.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 189.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 189.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 189.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 189.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 190.0 | 8 | 42, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 190.1 | 8 | 43, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 190.2 | 8 | 49, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 190.3 | 1 | 6372, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 190.4 | 7 | 9030, 17, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 190.5 | 3 | 6259, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 190.6 | 3 | 6260, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 190.7 | 3 | 6262, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 190.8 | 3 | 6263, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 190.9 | 3 | 6264, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 190.10 | 3 | 6265, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 190.11 | 3 | 6266, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 190.12 | 3 | 6267, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 190.13 | 3 | 6268, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 190.14 | 3 | 6269, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 190.15 | 3 | 6270, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 190.16 | 3 | 6271, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 190.17 | 3 | 6272, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 190.18 | 3 | 6868, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 190.19 | 3 | 6869, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 190.20 | 3 | 6870, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 190.21 | 3 | 6273, 0, 0, 0 | I can't believe it! We actually did it!→1 | 0 | ResidentMotionType#0 |
| → | 190.22 | 3 | 6274, 0, 0, 0 | Who would have thought that three storm privates could defeat a kobold matriarch!?→1 | 0 | ResidentMotionType#0 |
| → | 190.23 | 3 | 6871, 0, 0, 0 | Do not hide them from us, overdweller! We can smell them!→1 | 0 | ResidentMotionType#0 |
| → | 190.24 | 3 | 6275, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 190.25 | 3 | 6276, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 190.26 | 3 | 6278, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 190.27 | 3 | 6284, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 190.28 | 3 | 6285, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 190.29 | 1 | 6385, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 190.30 | 1 | 6386, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 190.31 | 1 | 6387, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 190.32 | 3 | 7103, 0, 0, 0 | Good adventurer! A great dragon approaches!→1 | 0 | ResidentMotionType#0 |
| → | 190.33 | 3 | 7168, 0, 0, 0 | Good adventurer! A great dragon approaches!→1 | 0 | ResidentMotionType#0 |
| → | 190.34 | 3 | 7169, 0, 0, 0 | Good adventurer! A great dragon approaches!→1 | 0 | ResidentMotionType#0 |
| → | 190.35 | 3 | 7170, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 190.36 | 3 | 7171, 0, 0, 0 | They wouldn't hesitate to attack an unguarded caravan, but place a few blades at the van and─→1 | 0 | ResidentMotionType#0 |
| → | 190.37 | 3 | 7172, 0, 0, 0 | Backrun for nowtimes!→1 | 0 | ResidentMotionType#0 |
| → | 190.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 190.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 190.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 191.0 | 8 | 42, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 191.1 | 8 | 43, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 191.2 | 8 | 49, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 191.3 | 1 | 6373, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 191.4 | 7 | 9030, 17, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 191.5 | 3 | 6259, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 191.6 | 3 | 6260, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 191.7 | 3 | 6262, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 191.8 | 3 | 6263, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 191.9 | 3 | 6264, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 191.10 | 3 | 6265, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 191.11 | 3 | 6266, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 191.12 | 3 | 6267, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 191.13 | 3 | 6268, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 191.14 | 3 | 6269, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 191.15 | 3 | 6270, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 191.16 | 3 | 6271, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 191.17 | 3 | 6272, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 191.18 | 3 | 6868, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 191.19 | 3 | 6869, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 191.20 | 3 | 6870, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 191.21 | 3 | 6273, 0, 0, 0 | I can't believe it! We actually did it!→1 | 0 | ResidentMotionType#0 |
| → | 191.22 | 3 | 6274, 0, 0, 0 | Who would have thought that three storm privates could defeat a kobold matriarch!?→1 | 0 | ResidentMotionType#0 |
| → | 191.23 | 3 | 6871, 0, 0, 0 | Do not hide them from us, overdweller! We can smell them!→1 | 0 | ResidentMotionType#0 |
| → | 191.24 | 3 | 6275, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 191.25 | 3 | 6276, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 191.26 | 3 | 6278, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 191.27 | 3 | 6284, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 191.28 | 3 | 6285, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 191.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 191.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 191.31 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 191.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 191.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 191.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 191.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 191.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 191.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 191.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 191.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 191.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 192.0 | 1 | 6093, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 192.1 | 1 | 6094, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 192.2 | 1 | 6097, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 192.3 | 1 | 6088, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 192.4 | 1 | 6099, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 192.5 | 3 | 6682, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#21 |
| → | 192.6 | 3 | 6683, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#21 |
| → | 192.7 | 3 | 6684, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#21 |
| → | 192.8 | 3 | 6685, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 192.9 | 3 | 6686, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#21 |
| → | 192.10 | 3 | 6687, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 192.11 | 3 | 6688, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 192.12 | 3 | 6689, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 192.13 | 3 | 6690, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 192.14 | 3 | 6691, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#21 |
| → | 192.15 | 3 | 6692, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 192.16 | 3 | 6693, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 192.17 | 3 | 6793, 0, 0, 0 | An eternity of pain and agony to those who harm our tools!→1 | 0 | ResidentMotionType#0 |
| → | 192.18 | 3 | 6794, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 192.19 | 4 | 2386, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 192.20 | 4 | 210, 0, 0, 0 | An eternity of pain and agony to those who harm our tools!→1 | 0 | ResidentMotionType#0 |
| → | 192.21 | 4 | 210, 0, 0, 0 | Do not let the overdwellers escape! We take them before Titan!→1 | 0 | ResidentMotionType#0 |
| → | 192.22 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 192.23 | 9 | 25, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 192.24 | 9 | 53, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 192.25 | 9 | 56, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 192.26 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 192.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 192.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 192.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 192.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 192.31 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 192.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 192.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 192.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 192.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 192.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 192.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 192.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 192.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 192.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 193.0 | 1 | 6415, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 193.1 | 1 | 6416, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 193.2 | 1 | 6418, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 193.3 | 3 | 7286, 0, 0, 0 | Wolves!→1 | 0 | ResidentMotionType#0 |
| → | 193.4 | 3 | 7287, 0, 0, 0 | Wolves!→1 | 0 | ResidentMotionType#0 |
| → | 193.5 | 3 | 7290, 0, 0, 0 | Wolves!→1 | 0 | ResidentMotionType#0 |
| → | 193.6 | 3 | 7291, 0, 0, 0 | Wolves!→1 | 0 | ResidentMotionType#0 |
| → | 193.7 | 3 | 7294, 0, 0, 0 | Wolves!→1 | 0 | ResidentMotionType#0 |
| → | 193.8 | 3 | 7295, 0, 0, 0 | Wolves!→1 | 0 | ResidentMotionType#0 |
| → | 193.9 | 3 | 7298, 0, 0, 0 | Wolves!→1 | 0 | ResidentMotionType#0 |
| → | 193.10 | 3 | 7299, 0, 0, 0 | Wolves!→1 | 0 | ResidentMotionType#0 |
| → | 193.11 | 3 | 7300, 0, 0, 0 | Wolves!→1 | 0 | ResidentMotionType#0 |
| → | 193.12 | 3 | 7301, 0, 0, 0 | Wolves!→1 | 0 | ResidentMotionType#0 |
| → | 193.13 | 3 | 7302, 0, 0, 0 | Wolves!→1 | 0 | ResidentMotionType#0 |
| → | 193.14 | 3 | 7303, 0, 0, 0 | Wolves!→1 | 0 | ResidentMotionType#0 |
| → | 193.15 | 3 | 7318, 0, 0, 0 | I apologize. I was examining that amazing formation.→1 | 0 | ResidentMotionType#0 |
| → | 193.16 | 3 | 7306, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 193.17 | 3 | 7307, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 193.18 | 3 | 7308, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 193.19 | 3 | 7309, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 193.20 | 3 | 7311, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 193.21 | 3 | 7312, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 193.22 | 3 | 7313, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 193.23 | 3 | 7314, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 193.24 | 3 | 7315, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 193.25 | 4 | 142, 0, 0, 0 | Wolves!→1 | 0 | ResidentMotionType#0 |
| → | 193.26 | 4 | 7737, 0, 0, 0 | Wolves!→1 | 0 | ResidentMotionType#0 |
| → | 193.27 | 4 | 7747, 0, 0, 0 | Wolves!→1 | 0 | ResidentMotionType#0 |
| → | 193.28 | 6 | 70, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 193.29 | 2 | 135, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 193.30 | 2 | 134, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 193.31 | 2 | 132, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 193.32 | 2 | 133, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 193.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 193.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 193.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 193.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 193.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 193.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 193.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 194.0 | 1 | 6544, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 194.1 | 1 | 6545, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 194.2 | 1 | 6546, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 194.3 | 1 | 6547, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 194.4 | 3 | 7669, 0, 0, 0 | Arrrggghck!→1 | 0 | ResidentMotionType#0 |
| → | 194.5 | 3 | 7670, 0, 0, 0 | I won't forget this!→1 | 0 | ResidentMotionType#0 |
| → | 194.6 | 3 | 7671, 0, 0, 0 | I won't forget this!→1 | 0 | ResidentMotionType#0 |
| → | 194.7 | 3 | 7672, 0, 0, 0 | I was only joking!→1 | 0 | ResidentMotionType#0 |
| → | 194.8 | 3 | 7673, 0, 0, 0 | Godsdammit to the seventh hell and back!→1 | 0 | ResidentMotionType#0 |
| → | 194.9 | 3 | 7674, 0, 0, 0 | Godsdammit to the seventh hell and back!→1 | 0 | ResidentMotionType#0 |
| → | 194.10 | 3 | 7675, 0, 0, 0 | Godsdammit to the seventh hell and back!→1 | 0 | ResidentMotionType#0 |
| → | 194.11 | 3 | 7707, 0, 0, 0 | Godsdammit to the seventh hell and back!→1 | 0 | ResidentMotionType#0 |
| → | 194.12 | 2 | 57, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 194.13 | 5 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 194.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 195.0 | 1 | 6441, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 195.1 | 1 | 6442, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 195.2 | 1 | 6443, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 195.3 | 1 | 6444, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 195.4 | 1 | 6445, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 195.5 | 3 | 7745, 0, 0, 0 | Don't tell my unit you saw me here. They'd give me no end of it!→1 | 0 | ResidentMotionType#0 |
| → | 195.6 | 3 | 7321, 0, 0, 0 | Don't tell my unit you saw me here. They'd give me no end of it!→1 | 0 | ResidentMotionType#0 |
| → | 195.7 | 3 | 7322, 0, 0, 0 | Don't tell my unit you saw me here. They'd give me no end of it!→1 | 0 | ResidentMotionType#0 |
| → | 195.8 | 3 | 7327, 0, 0, 0 | O Leviathan! Lend us Your strength!→1 | 0 | ResidentMotionType#0 |
| → | 195.9 | 3 | 7328, 0, 0, 0 | Leviathan is the one true god!→1 | 0 | ResidentMotionType#0 |
| → | 195.10 | 3 | 7329, 0, 0, 0 | O Leviathan! Lend us Your strength!→1 | 0 | ResidentMotionType#0 |
| → | 195.11 | 3 | 7330, 0, 0, 0 | Leviathan is the one true god!→1 | 0 | ResidentMotionType#0 |
| → | 195.12 | 3 | 7331, 0, 0, 0 | Don't tell my unit you saw me here. They'd give me no end of it!→1 | 0 | ResidentMotionType#0 |
| → | 195.13 | 3 | 7332, 0, 0, 0 | Don't tell my unit you saw me here. They'd give me no end of it!→1 | 0 | ResidentMotionType#0 |
| → | 195.14 | 3 | 7334, 0, 0, 0 | Don't tell my unit you saw me here. They'd give me no end of it!→1 | 0 | ResidentMotionType#0 |
| → | 195.15 | 3 | 7335, 0, 0, 0 | Don't tell my unit you saw me here. They'd give me no end of it!→1 | 0 | ResidentMotionType#0 |
| → | 195.16 | 3 | 7339, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 195.17 | 3 | 7340, 0, 0, 0 | Don't tell my unit you saw me here. They'd give me no end of it!→1 | 0 | ResidentMotionType#0 |
| → | 195.18 | 3 | 7341, 0, 0, 0 | Don't tell my unit you saw me here. They'd give me no end of it!→1 | 0 | ResidentMotionType#0 |
| → | 195.19 | 3 | 7342, 0, 0, 0 | Run while you can, outsider!→1 | 0 | ResidentMotionType#0 |
| → | 195.20 | 3 | 7343, 0, 0, 0 | Run while you can, outsider!→1 | 0 | ResidentMotionType#0 |
| → | 195.21 | 3 | 7344, 0, 0, 0 | Run while you can, outsider!→1 | 0 | ResidentMotionType#0 |
| → | 195.22 | 3 | 7779, 0, 0, 0 | Run while you can, outsider!→1 | 0 | ResidentMotionType#0 |
| → | 195.23 | 4 | 4561, 0, 0, 0 | O Leviathan! Lend us Your strength!→1 | 0 | ResidentMotionType#0 |
| → | 195.24 | 4 | 4561, 0, 0, 0 | Leviathan is the one true god!→1 | 0 | ResidentMotionType#0 |
| → | 195.25 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 195.26 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 195.27 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 195.28 | 2 | 13, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 195.29 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 195.30 | 5 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 195.31 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 195.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 195.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 195.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 195.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 195.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 195.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 195.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 195.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 195.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 196.0 | 1 | 6548, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 196.1 | 1 | 6549, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 196.2 | 3 | 7676, 0, 0, 0 | Would someone be so kind as to assist us?→1 | 0 | ResidentMotionType#0 |
| → | 196.3 | 3 | 7677, 0, 0, 0 | Would someone be so kind as to assist us?→1 | 0 | ResidentMotionType#0 |
| → | 196.4 | 3 | 7678, 0, 0, 0 | Would someone be so kind as to assist us?→1 | 0 | ResidentMotionType#0 |
| → | 196.5 | 3 | 7679, 0, 0, 0 | Would someone be so kind as to assist us?→1 | 0 | ResidentMotionType#0 |
| → | 196.6 | 3 | 7680, 0, 0, 0 | Would someone be so kind as to assist us?→1 | 0 | ResidentMotionType#0 |
| → | 196.7 | 3 | 7681, 0, 0, 0 | Th-Th-They don't look all that cowardly from here!→1 | 0 | ResidentMotionType#0 |
| → | 196.8 | 3 | 7682, 0, 0, 0 | Would someone be so kind as to assist us?→1 | 0 | ResidentMotionType#0 |
| → | 196.9 | 3 | 7683, 0, 0, 0 | Would someone be so kind as to assist us?→1 | 0 | ResidentMotionType#0 |
| → | 196.10 | 3 | 7684, 0, 0, 0 | Would someone be so kind as to assist us?→1 | 0 | ResidentMotionType#0 |
| → | 196.11 | 3 | 7685, 0, 0, 0 | Would someone be so kind as to assist us?→1 | 0 | ResidentMotionType#0 |
| → | 196.12 | 3 | 7686, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 196.13 | 6 | 57, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 196.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 196.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 196.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 196.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 196.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 196.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 197.0 | 1 | 6479, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 197.1 | 1 | 6480, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 197.2 | 1 | 6482, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 197.3 | 1 | 6483, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 197.4 | 1 | 6484, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 197.5 | 3 | 7376, 0, 0, 0 | Find your own damned turtle!→1 | 0 | ResidentMotionType#0 |
| → | 197.6 | 3 | 7378, 0, 0, 0 | Find your own damned turtle!→1 | 0 | ResidentMotionType#0 |
| → | 197.7 | 3 | 7379, 0, 0, 0 | He could've had a place in my unit...if he weren't dead! Hah hah hah!→1 | 0 | ResidentMotionType#0 |
| → | 197.8 | 3 | 7380, 0, 0, 0 | He could've had a place in my unit...if he weren't dead! Hah hah hah!→1 | 0 | ResidentMotionType#0 |
| → | 197.9 | 3 | 7451, 0, 0, 0 | He could've had a place in my unit...if he weren't dead! Hah hah hah!→1 | 0 | ResidentMotionType#0 |
| → | 197.10 | 3 | 7452, 0, 0, 0 | He could've had a place in my unit...if he weren't dead! Hah hah hah!→1 | 0 | ResidentMotionType#0 |
| → | 197.11 | 3 | 7454, 0, 0, 0 | He could've had a place in my unit...if he weren't dead! Hah hah hah!→1 | 0 | ResidentMotionType#0 |
| → | 197.12 | 3 | 7455, 0, 0, 0 | He could've had a place in my unit...if he weren't dead! Hah hah hah!→1 | 0 | ResidentMotionType#0 |
| → | 197.13 | 3 | 7457, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 197.14 | 3 | 7458, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 197.15 | 3 | 7459, 0, 0, 0 | He could've had a place in my unit...if he weren't dead! Hah hah hah!→1 | 0 | ResidentMotionType#0 |
| → | 197.16 | 3 | 7461, 0, 0, 0 | This one cannot forgive! This one cannot forget!→1 | 0 | ResidentMotionType#0 |
| → | 197.17 | 3 | 7467, 0, 0, 0 | He could've had a place in my unit...if he weren't dead! Hah hah hah!→1 | 0 | ResidentMotionType#0 |
| → | 197.18 | 3 | 7471, 0, 0, 0 | He could've had a place in my unit...if he weren't dead! Hah hah hah!→1 | 0 | ResidentMotionType#0 |
| → | 197.19 | 3 | 7476, 0, 0, 0 | He could've had a place in my unit...if he weren't dead! Hah hah hah!→1 | 0 | ResidentMotionType#0 |
| → | 197.20 | 3 | 7631, 0, 0, 0 | Move, scum! There's no one left to save you now!→1 | 0 | ResidentMotionType#0 |
| → | 197.21 | 4 | 210, 0, 0, 0 | He could've had a place in my unit...if he weren't dead! Hah hah hah!→1 | 0 | ResidentMotionType#0 |
| → | 197.22 | 4 | 211, 0, 0, 0 | He could've had a place in my unit...if he weren't dead! Hah hah hah!→1 | 0 | ResidentMotionType#0 |
| → | 197.23 | 4 | 134, 0, 0, 0 | He could've had a place in my unit...if he weren't dead! Hah hah hah!→1 | 0 | ResidentMotionType#0 |
| → | 197.24 | 4 | 135, 0, 0, 0 | He could've had a place in my unit...if he weren't dead! Hah hah hah!→1 | 0 | ResidentMotionType#0 |
| → | 197.25 | 9 | 2, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 197.26 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 197.27 | 5 | 134, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 197.28 | 2 | 131, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 197.29 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 197.30 | 2 | 31, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 197.31 | 6 | 92, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 197.32 | 2 | 57, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 197.33 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 197.34 | 3 | 7473, 0, 0, 0 | He could've had a place in my unit...if he weren't dead! Hah hah hah!→1 | 0 | ResidentMotionType#0 |
| → | 197.35 | 4 | 5340, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 197.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 197.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 197.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 197.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 197.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 197.41 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 197.42 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 197.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 197.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 197.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 197.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 197.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 197.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 197.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 197.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 198.0 | 1 | 6407, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 198.1 | 1 | 6409, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 198.2 | 1 | 6509, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 198.3 | 3 | 7190, 0, 0, 0 | She's all yours, friend!→1 | 0 | ResidentMotionType#0 |
| → | 198.4 | 3 | 7191, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 198.5 | 3 | 6907, 0, 0, 0 | Stand still, you bloody thing!→1 | 0 | ResidentMotionType#0 |
| → | 198.6 | 3 | 6909, 0, 0, 0 | Stand still, you bloody thing!→1 | 0 | ResidentMotionType#0 |
| → | 198.7 | 4 | 210, 0, 0, 0 | Stand still, you bloody thing!→1 | 0 | ResidentMotionType#0 |
| → | 198.8 | 3 | 7182, 0, 0, 0 | She's all yours, friend!→1 | 0 | ResidentMotionType#0 |
| → | 198.9 | 3 | 7183, 0, 0, 0 | She's all yours, friend!→1 | 0 | ResidentMotionType#0 |
| → | 198.10 | 3 | 7184, 0, 0, 0 | She's all yours, friend!→1 | 0 | ResidentMotionType#0 |
| → | 198.11 | 3 | 7186, 0, 0, 0 | She's all yours, friend!→1 | 0 | ResidentMotionType#0 |
| → | 198.12 | 4 | 134, 0, 0, 0 | She's all yours, friend!→1 | 0 | ResidentMotionType#0 |
| → | 198.13 | 4 | 135, 0, 0, 0 | She's all yours, friend!→1 | 0 | ResidentMotionType#0 |
| → | 198.14 | 4 | 142, 0, 0, 0 | She's all yours, friend!→1 | 0 | ResidentMotionType#0 |
| → | 198.15 | 4 | 142, 0, 0, 0 | Stand still, you bloody thing!→1 | 0 | ResidentMotionType#0 |
| → | 198.16 | 4 | 3214, 0, 0, 0 | Sleep with one eye open tonight, 'venturer. I'll be comin' for you!→1 | 0 | ResidentMotionType#0 |
| → | 198.17 | 4 | 210, 0, 0, 0 | Sleep with one eye open tonight, 'venturer. I'll be comin' for you!→1 | 0 | ResidentMotionType#0 |
| → | 198.18 | 4 | 4858, 0, 0, 0 | Sleep with one eye open tonight, 'venturer. I'll be comin' for you!→1 | 0 | ResidentMotionType#0 |
| → | 198.19 | 4 | 4859, 0, 0, 0 | Sleep with one eye open tonight, 'venturer. I'll be comin' for you!→1 | 0 | ResidentMotionType#0 |
| → | 198.20 | 4 | 4858, 0, 0, 0 | She's all yours, friend!→1 | 0 | ResidentMotionType#0 |
| → | 198.21 | 4 | 4859, 0, 0, 0 | She's all yours, friend!→1 | 0 | ResidentMotionType#0 |
| → | 198.22 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 198.23 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 198.24 | 4 | 5341, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 198.25 | 5 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 198.26 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 198.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 198.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 198.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 198.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 199.0 | 1 | 6408, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 199.1 | 1 | 6409, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 199.2 | 1 | 6509, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 199.3 | 1 | 6413, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 199.4 | 1 | 6575, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 199.5 | 3 | 6907, 0, 0, 0 | Stand still, you bloody thing!→1 | 0 | ResidentMotionType#0 |
| → | 199.6 | 3 | 6909, 0, 0, 0 | Stand still, you bloody thing!→1 | 0 | ResidentMotionType#0 |
| → | 199.7 | 4 | 210, 0, 0, 0 | Stand still, you bloody thing!→1 | 0 | ResidentMotionType#0 |
| → | 199.8 | 3 | 7192, 0, 0, 0 | Get out of there, you hellssent vermin!→1 | 0 | ResidentMotionType#0 |
| → | 199.9 | 3 | 7194, 0, 0, 0 | Get out of there, you hellssent vermin!→1 | 0 | ResidentMotionType#0 |
| → | 199.10 | 4 | 134, 0, 0, 0 | Get out of there, you hellssent vermin!→1 | 0 | ResidentMotionType#0 |
| → | 199.11 | 4 | 135, 0, 0, 0 | Get out of there, you hellssent vermin!→1 | 0 | ResidentMotionType#0 |
| → | 199.12 | 3 | 7195, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 199.13 | 3 | 7197, 0, 0, 0 | Get out of there, you hellssent vermin!→1 | 0 | ResidentMotionType#0 |
| → | 199.14 | 3 | 7200, 0, 0, 0 | Get out of there, you hellssent vermin!→1 | 0 | ResidentMotionType#0 |
| → | 199.15 | 3 | 7201, 0, 0, 0 | Get out of there, you hellssent vermin!→1 | 0 | ResidentMotionType#0 |
| → | 199.16 | 3 | 7202, 0, 0, 0 | Get out of there, you hellssent vermin!→1 | 0 | ResidentMotionType#0 |
| → | 199.17 | 4 | 136, 0, 0, 0 | Get out of there, you hellssent vermin!→1 | 0 | ResidentMotionType#0 |
| → | 199.18 | 4 | 137, 0, 0, 0 | Get out of there, you hellssent vermin!→1 | 0 | ResidentMotionType#0 |
| → | 199.19 | 3 | 7208, 0, 0, 0 | Get out of there, you hellssent vermin!→1 | 0 | ResidentMotionType#0 |
| → | 199.20 | 3 | 7209, 0, 0, 0 | Get out of there, you hellssent vermin!→1 | 0 | ResidentMotionType#0 |
| → | 199.21 | 3 | 7210, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 199.22 | 3 | 7601, 0, 0, 0 | Get out of there, you hellssent vermin!→1 | 0 | ResidentMotionType#0 |
| → | 199.23 | 4 | 142, 0, 0, 0 | Stand still, you bloody thing!→1 | 0 | ResidentMotionType#0 |
| → | 199.24 | 6 | 91, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 199.25 | 6 | 92, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 199.26 | 6 | 40, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 199.27 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 199.28 | 5 | 134, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 199.29 | 4 | 3214, 0, 0, 0 | Sleep with one eye open tonight, 'venturer. I'll be comin' for you!→1 | 0 | ResidentMotionType#0 |
| → | 199.30 | 4 | 210, 0, 0, 0 | Sleep with one eye open tonight, 'venturer. I'll be comin' for you!→1 | 0 | ResidentMotionType#0 |
| → | 199.31 | 4 | 4858, 0, 0, 0 | Sleep with one eye open tonight, 'venturer. I'll be comin' for you!→1 | 0 | ResidentMotionType#0 |
| → | 199.32 | 4 | 4859, 0, 0, 0 | Sleep with one eye open tonight, 'venturer. I'll be comin' for you!→1 | 0 | ResidentMotionType#0 |
| → | 199.33 | 4 | 5342, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 199.34 | 5 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 199.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 199.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 199.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 199.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 199.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 199.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 200.0 | 1 | 6503, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 200.1 | 1 | 6504, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 200.2 | 1 | 6505, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 200.3 | 1 | 6507, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 200.4 | 3 | 7573, 0, 0, 0 | You will not have our camp!→1 | 0 | ResidentMotionType#0 |
| → | 200.5 | 3 | 7574, 0, 0, 0 | You will not have our camp!→1 | 0 | ResidentMotionType#0 |
| → | 200.6 | 3 | 7575, 0, 0, 0 | You will not have our camp!→1 | 0 | ResidentMotionType#0 |
| → | 200.7 | 3 | 7576, 0, 0, 0 | You will not have our camp!→1 | 0 | ResidentMotionType#0 |
| → | 200.8 | 3 | 7577, 0, 0, 0 | You will not have our camp!→1 | 0 | ResidentMotionType#0 |
| → | 200.9 | 3 | 7578, 0, 0, 0 | You will not have our camp!→1 | 0 | ResidentMotionType#0 |
| → | 200.10 | 3 | 7579, 0, 0, 0 | You will not have our camp!→1 | 0 | ResidentMotionType#0 |
| → | 200.11 | 3 | 7580, 0, 0, 0 | You will not have our camp!→1 | 0 | ResidentMotionType#0 |
| → | 200.12 | 3 | 7581, 0, 0, 0 | You will not have our camp!→1 | 0 | ResidentMotionType#0 |
| → | 200.13 | 3 | 7582, 0, 0, 0 | Wait... That's not─ Heeeeeelp!→1 | 0 | ResidentMotionType#0 |
| → | 200.14 | 3 | 7583, 0, 0, 0 | Wait... That's not─ Heeeeeelp!→1 | 0 | ResidentMotionType#0 |
| → | 200.15 | 3 | 7590, 0, 0, 0 | Protect the pickman! Protect the mines!→1 | 0 | ResidentMotionType#0 |
| → | 200.16 | 3 | 7587, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 200.17 | 3 | 7588, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 200.18 | 3 | 7589, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 200.19 | 3 | 7584, 0, 0, 0 | You will not have our camp!→1 | 0 | ResidentMotionType#0 |
| → | 200.20 | 3 | 7585, 0, 0, 0 | You will not have our camp!→1 | 0 | ResidentMotionType#0 |
| → | 200.21 | 3 | 7586, 0, 0, 0 | You will not have our camp!→1 | 0 | ResidentMotionType#0 |
| → | 200.22 | 4 | 3225, 0, 0, 0 | You will not have our camp!→1 | 0 | ResidentMotionType#0 |
| → | 200.23 | 4 | 3226, 0, 0, 0 | You will not have our camp!→1 | 0 | ResidentMotionType#0 |
| → | 200.24 | 4 | 3227, 0, 0, 0 | You will not have our camp!→1 | 0 | ResidentMotionType#0 |
| → | 200.25 | 4 | 4539, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 200.26 | 2 | 83, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 200.27 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 200.28 | 2 | 78, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 200.29 | 6 | 2, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 200.30 | 3 | 4556, 0, 0, 0 | Mad gobbies crash groundstomp!→1 | 0 | ResidentMotionType#0 |
| → | 200.31 | 3 | 4557, 0, 0, 0 | Mad gobbies crash groundstomp!→1 | 0 | ResidentMotionType#0 |
| → | 200.32 | 3 | 7593, 0, 0, 0 | You will not have our camp!→1 | 0 | ResidentMotionType#0 |
| → | 200.33 | 3 | 7594, 0, 0, 0 | You will not have our camp!→1 | 0 | ResidentMotionType#0 |
| → | 200.34 | 4 | 142, 0, 0, 0 | Mad gobbies crash groundstomp!→1 | 0 | ResidentMotionType#0 |
| → | 200.35 | 1 | 6508, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 200.36 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 200.37 | 3 | 7596, 0, 0, 0 | Zuzuroon soon be leaving...but with flesh for sparklies!→5 | 0 | ResidentMotionType#0 |
| → | 200.38 | 3 | 7597, 0, 0, 0 | Zuzuroon soon be leaving...but with flesh for sparklies!→5 | 0 | ResidentMotionType#0 |
| → | 200.39 | 2 | 25, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 200.40 | 3 | 7762, 0, 0, 0 | You will not have our camp!→1 | 0 | ResidentMotionType#0 |
| → | 200.41 | 4 | 4563, 0, 0, 0 | You will not have our camp!→1 | 0 | ResidentMotionType#0 |
| → | 201.0 | 1 | 6419, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 201.1 | 1 | 6420, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 201.2 | 1 | 6422, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 201.3 | 1 | 6423, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 201.4 | 1 | 6424, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 201.5 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 201.6 | 3 | 7224, 0, 0, 0 | Back to the grot!→1 | 0 | ResidentMotionType#0 |
| → | 201.7 | 3 | 7231, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 201.8 | 3 | 7230, 0, 0, 0 | Won't anyone save my daughter!?→1 | 0 | ResidentMotionType#0 |
| → | 201.9 | 3 | 7220, 0, 0, 0 | Make ready. The shadows gather.→1 | 0 | ResidentMotionType#0 |
| → | 201.10 | 3 | 7221, 0, 0, 0 | Make ready. The shadows gather.→1 | 0 | ResidentMotionType#0 |
| → | 201.11 | 3 | 7222, 0, 0, 0 | Make ready. The shadows gather.→1 | 0 | ResidentMotionType#0 |
| → | 201.12 | 3 | 7223, 0, 0, 0 | Make ready. The shadows gather.→1 | 0 | ResidentMotionType#0 |
| → | 201.13 | 3 | 7225, 0, 0, 0 | Make ready. The shadows gather.→1 | 0 | ResidentMotionType#0 |
| → | 201.14 | 3 | 7226, 0, 0, 0 | Make ready. The shadows gather.→1 | 0 | ResidentMotionType#0 |
| → | 201.15 | 3 | 7227, 0, 0, 0 | Make ready. The shadows gather.→1 | 0 | ResidentMotionType#0 |
| → | 201.16 | 3 | 7228, 0, 0, 0 | Make ready. The shadows gather.→1 | 0 | ResidentMotionType#0 |
| → | 201.17 | 3 | 7808, 0, 0, 0 | Cursed orobon!→1 | 0 | ResidentMotionType#0 |
| → | 201.18 | 2 | 108, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 201.19 | 4 | 3209, 0, 0, 0 | Gods! There are so many of them!→1 | 0 | ResidentMotionType#0 |
| → | 201.20 | 4 | 3210, 0, 0, 0 | Gods! There are so many of them!→1 | 0 | ResidentMotionType#0 |
| → | 201.21 | 4 | 3219, 0, 0, 0 | Won't anyone save my daughter!?→1 | 0 | ResidentMotionType#0 |
| → | 201.22 | 4 | 3224, 0, 0, 0 | Won't anyone save my daughter!?→1 | 0 | ResidentMotionType#0 |
| → | 201.23 | 1 | 6433, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 201.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 201.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 201.26 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 201.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 201.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 201.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 201.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 201.31 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 201.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 201.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 201.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 201.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 201.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 201.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 201.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 201.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 201.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 202.0 | 1 | 6457, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 202.1 | 1 | 6459, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 202.2 | 1 | 6460, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 202.3 | 1 | 6462, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 202.4 | 1 | 6463, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 202.5 | 3 | 7347, 0, 0, 0 | Now, when I get my hands on that 'bo...→1 | 0 | ResidentMotionType#0 |
| → | 202.6 | 3 | 7353, 0, 0, 0 | Bow down, overdweller!→1 | 0 | ResidentMotionType#0 |
| → | 202.7 | 3 | 7355, 0, 0, 0 | Bow down, overdweller!→1 | 0 | ResidentMotionType#0 |
| → | 202.8 | 3 | 7359, 0, 0, 0 | Listen! The forest speaks!→1 | 0 | ResidentMotionType#0 |
| → | 202.9 | 3 | 7360, 0, 0, 0 | Listen! The forest speaks!→1 | 0 | ResidentMotionType#0 |
| → | 202.10 | 3 | 7364, 0, 0, 0 | Damned outsider went and frightened off all the damned turtles!→1 | 0 | ResidentMotionType#19 |
| → | 202.11 | 3 | 7365, 0, 0, 0 | Damned outsider went and frightened off all the damned turtles!→1 | 0 | ResidentMotionType#19 |
| → | 202.12 | 3 | 7366, 0, 0, 0 | Damned outsider went and frightened off all the damned turtles!→1 | 0 | ResidentMotionType#19 |
| → | 202.13 | 3 | 7368, 0, 0, 0 | Damned outsider went and frightened off all the damned turtles!→1 | 0 | ResidentMotionType#19 |
| → | 202.14 | 3 | 7371, 0, 0, 0 | Titan, save us! Adventurer, save us!→1 | 0 | ResidentMotionType#0 |
| → | 202.15 | 3 | 7372, 0, 0, 0 | Titan, save us! Adventurer, save us!→1 | 0 | ResidentMotionType#0 |
| → | 202.16 | 3 | 7375, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 202.17 | 4 | 142, 0, 0, 0 | Good gracious! Look at the size of that maw!→1 | 0 | ResidentMotionType#0 |
| → | 202.18 | 6 | 30, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 202.19 | 6 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 202.20 | 6 | 22, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 202.21 | 2 | 138, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 202.22 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 202.23 | 9 | 58, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 202.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 202.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 203.0 | 3 | 3359, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 203.1 | 3 | 3360, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 203.2 | 3 | 3361, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 203.3 | 3 | 3362, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 203.4 | 3 | 4249, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 203.5 | 3 | 8765, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 203.6 | 3 | 8767, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 203.7 | 3 | 8775, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 203.8 | 3 | 8777, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 203.9 | 3 | 8787, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 203.10 | 3 | 9098, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 203.11 | 3 | 8801, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 203.12 | 3 | 8802, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 203.13 | 3 | 8803, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 203.14 | 3 | 8812, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 203.15 | 3 | 8830, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 203.16 | 3 | 7857, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 203.17 | 3 | 8839, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#5 |
| → | 203.18 | 3 | 8853, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 203.19 | 3 | 8869, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 203.20 | 3 | 8890, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 203.21 | 3 | 8891, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 203.22 | 3 | 8900, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 203.23 | 3 | 1577, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 203.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 203.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 203.26 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 203.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 203.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 203.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 203.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 204.0 | 1 | 6448, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 204.1 | 1 | 6449, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 204.2 | 1 | 6450, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 204.3 | 3 | 7710, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 204.4 | 3 | 7711, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 204.5 | 3 | 7712, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 204.6 | 3 | 7713, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 204.7 | 3 | 7714, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 204.8 | 3 | 7715, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 204.9 | 3 | 7716, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 204.10 | 3 | 7717, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 204.11 | 3 | 7719, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 204.12 | 3 | 7720, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 204.13 | 3 | 7721, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 204.14 | 3 | 7722, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 204.15 | 3 | 7723, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 204.16 | 3 | 7724, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 204.17 | 3 | 7725, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 204.18 | 3 | 7727, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 204.19 | 3 | 7728, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 204.20 | 3 | 7735, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 204.21 | 3 | 7736, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 204.22 | 3 | 7737, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 204.23 | 3 | 7738, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 204.24 | 3 | 7739, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 204.25 | 3 | 7740, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 204.26 | 2 | 130, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 204.27 | 2 | 129, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 204.28 | 4 | 7748, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 204.29 | 4 | 7747, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 204.30 | 4 | 7737, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 204.31 | 6 | 44, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 204.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 204.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 204.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 204.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 205.0 | 1 | 6550, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 205.1 | 1 | 6551, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 205.2 | 1 | 6552, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 205.3 | 3 | 7246, 0, 0, 0 | Dalamud! My liege! Save me!→1 | 0 | ResidentMotionType#0 |
| → | 205.4 | 3 | 7249, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 205.5 | 3 | 7248, 0, 0, 0 | Dalamud! My liege! Save me!→1 | 0 | ResidentMotionType#0 |
| → | 205.6 | 3 | 7250, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 205.7 | 3 | 7251, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 205.8 | 3 | 7253, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 205.9 | 3 | 7255, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 205.10 | 3 | 7257, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 205.11 | 3 | 7258, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 205.12 | 3 | 7259, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 205.13 | 3 | 7260, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 205.14 | 3 | 7261, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 205.15 | 3 | 7263, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 205.16 | 3 | 7264, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 205.17 | 3 | 7271, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 205.18 | 3 | 7272, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 205.19 | 3 | 7275, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 205.20 | 3 | 7276, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 205.21 | 3 | 7281, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 205.22 | 3 | 7282, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 205.23 | 3 | 7689, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 205.24 | 3 | 7252, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 205.25 | 3 | 7247, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 205.26 | 2 | 130, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 205.27 | 2 | 129, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 205.28 | 4 | 140, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 205.29 | 4 | 141, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 205.30 | 4 | 7737, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 205.31 | 6 | 44, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 205.32 | 6 | 14, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 205.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 205.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 205.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 206.0 | 1 | 6494, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 206.1 | 1 | 6496, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 206.2 | 1 | 6497, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 206.3 | 1 | 6498, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 206.4 | 1 | 6499, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 206.5 | 1 | 6500, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 206.6 | 1 | 6501, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 206.7 | 1 | 6502, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 206.8 | 3 | 7607, 0, 0, 0 | Yet, why does the heart of this one still feel so empty...?→1 | 0 | ResidentMotionType#21 |
| → | 206.9 | 3 | 7608, 0, 0, 0 | Yet, why does the heart of this one still feel so empty...?→1 | 0 | ResidentMotionType#21 |
| → | 206.10 | 3 | 7609, 0, 0, 0 | Yet, why does the heart of this one still feel so empty...?→1 | 0 | ResidentMotionType#21 |
| → | 206.11 | 3 | 7610, 0, 0, 0 | Yet, why does the heart of this one still feel so empty...?→1 | 0 | ResidentMotionType#21 |
| → | 206.12 | 3 | 7611, 0, 0, 0 | Yet, why does the heart of this one still feel so empty...?→1 | 0 | ResidentMotionType#21 |
| → | 206.13 | 3 | 7612, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 206.14 | 3 | 7613, 0, 0, 0 | Yet, why does the heart of this one still feel so empty...?→1 | 0 | ResidentMotionType#21 |
| → | 206.15 | 3 | 7614, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 206.16 | 3 | 7615, 0, 0, 0 | They say the dead rise from the abyss each night to claim the souls of the living.→1 | 0 | ResidentMotionType#0 |
| → | 206.17 | 3 | 7616, 0, 0, 0 | They say the dead rise from the abyss each night to claim the souls of the living.→1 | 0 | ResidentMotionType#0 |
| → | 206.18 | 3 | 7617, 0, 0, 0 | They say the dead rise from the abyss each night to claim the souls of the living.→1 | 0 | ResidentMotionType#0 |
| → | 206.19 | 3 | 7618, 0, 0, 0 | They say the dead rise from the abyss each night to claim the souls of the living.→1 | 0 | ResidentMotionType#0 |
| → | 206.20 | 3 | 10, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#18 |
| → | 206.21 | 3 | 4542, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#18 |
| → | 206.22 | 3 | 20, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#18 |
| → | 206.23 | 3 | 717, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#18 |
| → | 206.24 | 3 | 4541, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#21 |
| → | 206.25 | 3 | 720, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#21 |
| → | 206.26 | 3 | 866, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#22 |
| → | 206.27 | 3 | 722, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#22 |
| → | 206.28 | 3 | 76, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#22 |
| → | 206.29 | 3 | 55, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#20 |
| → | 206.30 | 3 | 57, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#20 |
| → | 206.31 | 3 | 475, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#20 |
| → | 206.32 | 3 | 4541, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#32 |
| → | 206.33 | 3 | 968, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#32 |
| → | 206.34 | 3 | 100, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#23 |
| → | 206.35 | 3 | 113, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#23 |
| → | 207.0 | 1 | 7116, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 207.1 | 1 | 7119, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 207.2 | 1 | 7120, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 207.3 | 1 | 7124, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 207.4 | 1 | 7128, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 207.5 | 3 | 8349, 0, 0, 0 | Give spoken ones no quarter!→1 | 0 | ResidentMotionType#0 |
| → | 207.6 | 3 | 8350, 0, 0, 0 | Give spoken ones no quarter!→1 | 0 | ResidentMotionType#0 |
| → | 207.7 | 3 | 8351, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 207.8 | 3 | 8352, 0, 0, 0 | Listen! The forest speaks!→1 | 0 | ResidentMotionType#0 |
| → | 207.9 | 3 | 8353, 0, 0, 0 | Listen! The forest speaks!→1 | 0 | ResidentMotionType#0 |
| → | 207.10 | 3 | 8354, 0, 0, 0 | Stay close. Understood.→1 | 0 | ResidentMotionType#0 |
| → | 207.11 | 3 | 8355, 0, 0, 0 | Stay close. Understood.→1 | 0 | ResidentMotionType#0 |
| → | 207.12 | 3 | 8356, 0, 0, 0 | Stay close. Understood.→1 | 0 | ResidentMotionType#0 |
| → | 207.13 | 3 | 8357, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 207.14 | 3 | 8358, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 207.15 | 3 | 8359, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 207.16 | 3 | 8360, 0, 0, 0 | Your aid was most timely!→1 | 0 | ResidentMotionType#21 |
| → | 207.17 | 3 | 8361, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 207.18 | 3 | 8362, 0, 0, 0 | Your aid was most timely!→1 | 0 | ResidentMotionType#21 |
| → | 207.19 | 3 | 8363, 0, 0, 0 | Your aid was most timely!→1 | 0 | ResidentMotionType#21 |
| → | 207.20 | 3 | 8364, 0, 0, 0 | Your aid was most timely!→1 | 0 | ResidentMotionType#21 |
| → | 207.21 | 3 | 8365, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 207.22 | 3 | 8366, 0, 0, 0 | Your aid was most timely!→1 | 0 | ResidentMotionType#21 |
| → | 207.23 | 3 | 8367, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 207.24 | 3 | 8368, 0, 0, 0 | Your aid was most timely!→1 | 0 | ResidentMotionType#21 |
| → | 207.25 | 3 | 8369, 0, 0, 0 | Let's see if I can't help turn the tables.→5 | 0 | ResidentMotionType#0 |
| → | 207.26 | 2 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 207.27 | 2 | 138, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 207.28 | 2 | 65, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 207.29 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 207.30 | 9 | 60, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 207.31 | 6 | 39, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 207.32 | 6 | 99, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 208.0 | 1 | 7144, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 208.1 | 1 | 7145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 208.2 | 1 | 7146, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 208.3 | 1 | 7148, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 208.4 | 1 | 7149, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 208.5 | 3 | 8404, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#37 |
| → | 208.6 | 3 | 8405, 0, 0, 0 | Spokenonespokenonespokenone...→1 | 0 | ResidentMotionType#0 |
| → | 208.7 | 3 | 8406, 0, 0, 0 | Spokenonespokenonespokenone...→1 | 0 | ResidentMotionType#0 |
| → | 208.8 | 3 | 8407, 0, 0, 0 | Spokenonespokenonespokenone...→1 | 0 | ResidentMotionType#0 |
| → | 208.9 | 3 | 8408, 0, 0, 0 | After all, I've experiments to conduct, and golems to build.
But we'll meet again...if you can avoid getting yourself killed.→5 | 0 | ResidentMotionType#19 |
| → | 208.10 | 3 | 8409, 0, 0, 0 | After all, I've experiments to conduct, and golems to build.
But we'll meet again...if you can avoid getting yourself killed.→5 | 0 | ResidentMotionType#19 |
| → | 208.11 | 3 | 8410, 0, 0, 0 | After all, I've experiments to conduct, and golems to build.
But we'll meet again...if you can avoid getting yourself killed.→5 | 0 | ResidentMotionType#19 |
| → | 208.12 | 3 | 8411, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 208.13 | 3 | 2243, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#24 |
| → | 208.14 | 3 | 2240, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#24 |
| → | 208.15 | 3 | 2242, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#24 |
| → | 208.16 | 3 | 2255, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#24 |
| → | 208.17 | 3 | 9, 0, 0, 0 | After all, I've experiments to conduct, and golems to build.
But we'll meet again...if you can avoid getting yourself killed.→5 | 0 | ResidentMotionType#19 |
| → | 208.18 | 3 | 11, 0, 0, 0 | After all, I've experiments to conduct, and golems to build.
But we'll meet again...if you can avoid getting yourself killed.→5 | 0 | ResidentMotionType#19 |
| → | 208.19 | 3 | 21, 0, 0, 0 | After all, I've experiments to conduct, and golems to build.
But we'll meet again...if you can avoid getting yourself killed.→5 | 0 | ResidentMotionType#19 |
| → | 209.0 | 1 | 7150, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 209.1 | 1 | 7152, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 209.2 | 1 | 7153, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 209.3 | 3 | 8412, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#37 |
| → | 209.4 | 3 | 8413, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#37 |
| → | 209.5 | 3 | 8414, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#37 |
| → | 209.6 | 3 | 8415, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 209.7 | 3 | 8416, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#37 |
| → | 209.8 | 3 | 8417, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 209.9 | 3 | 8418, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#37 |
| → | 209.10 | 3 | 8419, 0, 0, 0 | We'll find ye one day. And when we do, it's to the brig with ye!→1 | 0 | ResidentMotionType#0 |
| → | 209.11 | 3 | 8420, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#37 |
| → | 209.12 | 3 | 8421, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 209.13 | 3 | 8422, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#37 |
| → | 209.14 | 3 | 8423, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 209.15 | 3 | 8424, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 209.16 | 3 | 8425, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#37 |
| → | 209.17 | 2 | 73, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 209.18 | 2 | 38, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 210.0 | 1 | 7154, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 210.1 | 1 | 7156, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 210.2 | 1 | 7157, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 210.3 | 1 | 7158, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 210.4 | 1 | 7159, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 210.5 | 1 | 8008, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 210.6 | 3 | 8426, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#37 |
| → | 210.7 | 3 | 8427, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#37 |
| → | 210.8 | 3 | 8428, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#37 |
| → | 210.9 | 3 | 8429, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#37 |
| → | 210.10 | 3 | 8430, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 210.11 | 3 | 8431, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#37 |
| → | 210.12 | 3 | 9590, 0, 0, 0 | Aid me, adventurer!→1 | 0 | ResidentMotionType#0 |
| → | 210.13 | 2 | 33, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 211.0 | 1 | 7160, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 211.1 | 1 | 7162, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 211.2 | 1 | 7163, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 211.3 | 1 | 7164, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 211.4 | 1 | 8008, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 211.5 | 3 | 8432, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#37 |
| → | 211.6 | 3 | 8433, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#37 |
| → | 211.7 | 3 | 8434, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#37 |
| → | 211.8 | 3 | 8435, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 211.9 | 3 | 8436, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#37 |
| → | 211.10 | 3 | 8437, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 211.11 | 3 | 8438, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#37 |
| → | 211.12 | 3 | 8439, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 211.13 | 3 | 8440, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 211.14 | 3 | 8441, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 211.15 | 3 | 8442, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 211.16 | 3 | 8443, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#37 |
| → | 211.17 | 3 | 8444, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#37 |
| → | 211.18 | 3 | 8445, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#37 |
| → | 211.19 | 3 | 8446, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 211.20 | 3 | 8447, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 211.21 | 3 | 8448, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 211.22 | 3 | 9590, 0, 0, 0 | Aid me, adventurer!→1 | 0 | ResidentMotionType#0 |
| → | 211.23 | 2 | 33, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 211.24 | 2 | 34, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 211.25 | 2 | 35, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 211.26 | 2 | 36, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 211.27 | 2 | 37, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 211.28 | 2 | 73, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 211.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 212.0 | 1 | 6531, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 212.1 | 1 | 6930, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 212.2 | 1 | 6931, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 212.3 | 1 | 6932, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 212.4 | 1 | 6933, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 212.5 | 1 | 6934, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 212.6 | 1 | 6935, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 212.7 | 1 | 7299, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 212.8 | 1 | 7302, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 212.9 | 3 | 8074, 0, 0, 0 | I've fought worse.→1 | 0 | ResidentMotionType#0 |
| → | 212.10 | 3 | 8075, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 212.11 | 3 | 8078, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 212.12 | 3 | 8079, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 212.13 | 3 | 8080, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 212.14 | 3 | 8077, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 212.15 | 3 | 8076, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 212.16 | 3 | 8081, 0, 0, 0 | I've fought worse.→1 | 0 | ResidentMotionType#0 |
| → | 212.17 | 3 | 8082, 0, 0, 0 | I've fought worse.→1 | 0 | ResidentMotionType#0 |
| → | 212.18 | 3 | 8083, 0, 0, 0 | They want to drag me back to an ancient, dying world and chain me to a god's will.→5 | 0 | ResidentMotionType#0 |
| → | 212.19 | 3 | 9130, 0, 0, 0 | They want to drag me back to an ancient, dying world and chain me to a god's will.→5 | 0 | ResidentMotionType#0 |
| → | 212.20 | 3 | 8084, 0, 0, 0 | They want to drag me back to an ancient, dying world and chain me to a god's will.→5 | 0 | ResidentMotionType#0 |
| → | 212.21 | 3 | 8085, 0, 0, 0 | I've fought worse.→1 | 0 | ResidentMotionType#0 |
| → | 212.22 | 3 | 8086, 0, 0, 0 | They're too...strong...→1 | 0 | ResidentMotionType#0 |
| → | 212.23 | 3 | 8088, 0, 0, 0 | I've fought worse.→1 | 0 | ResidentMotionType#0 |
| → | 212.24 | 3 | 8093, 0, 0, 0 | I've fought worse.→1 | 0 | ResidentMotionType#0 |
| → | 212.25 | 3 | 8094, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 212.26 | 3 | 8096, 0, 0, 0 | Death to the spoken! Death to all!→1 | 0 | ResidentMotionType#0 |
| → | 212.27 | 3 | 8097, 0, 0, 0 | Death to the spoken! Death to all!→1 | 0 | ResidentMotionType#0 |
| → | 212.28 | 3 | 8104, 0, 0, 0 | I've fought worse.→1 | 0 | ResidentMotionType#0 |
| → | 212.29 | 3 | 8142, 0, 0, 0 | I've fought worse.→1 | 0 | ResidentMotionType#0 |
| → | 212.30 | 3 | 8143, 0, 0, 0 | I've fought worse.→1 | 0 | ResidentMotionType#0 |
| → | 212.31 | 3 | 8488, 0, 0, 0 | I've fought worse.→1 | 0 | ResidentMotionType#0 |
| → | 212.32 | 3 | 8514, 0, 0, 0 | They're too...strong...→1 | 0 | ResidentMotionType#0 |
| → | 212.33 | 3 | 9455, 0, 0, 0 | I've fought worse.→1 | 0 | ResidentMotionType#0 |
| → | 212.34 | 4 | 7737, 0, 0, 0 | I've fought worse.→1 | 0 | ResidentMotionType#0 |
| → | 212.35 | 4 | 7747, 0, 0, 0 | I've fought worse.→1 | 0 | ResidentMotionType#0 |
| → | 212.36 | 4 | 7748, 0, 0, 0 | I've fought worse.→1 | 0 | ResidentMotionType#0 |
| → | 212.37 | 4 | 210, 0, 0, 0 | I've fought worse.→1 | 0 | ResidentMotionType#0 |
| → | 212.38 | 4 | 211, 0, 0, 0 | I've fought worse.→1 | 0 | ResidentMotionType#0 |
| → | 212.39 | 4 | 3604, 0, 0, 0 | I've fought worse.→1 | 0 | ResidentMotionType#0 |
| → | 212.40 | 4 | 5896, 0, 0, 0 | I've fought worse.→1 | 0 | ResidentMotionType#0 |
| → | 212.41 | 4 | 142, 0, 0, 0 | That all you got?→1 | 0 | ResidentMotionType#0 |
| → | 212.42 | 4 | 210, 0, 0, 0 | Death to the spoken! Death to all!→1 | 0 | ResidentMotionType#0 |
| → | 212.43 | 4 | 3201, 0, 0, 0 | I've fought worse.→1 | 0 | ResidentMotionType#0 |
| → | 212.44 | 4 | 3206, 0, 0, 0 | I've fought worse.→1 | 0 | ResidentMotionType#0 |
| → | 212.45 | 4 | 3211, 0, 0, 0 | I've fought worse.→1 | 0 | ResidentMotionType#0 |
| → | 212.46 | 4 | 4775, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 212.47 | 4 | 4482, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 212.48 | 3 | 8984, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 212.49 | 3 | 8105, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 212.50 | 3 | 8092, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 212.51 | 3 | 8090, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 212.52 | 3 | 8099, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 212.53 | 3 | 8644, 0, 0, 0 | That all you got?→1 | 0 | ResidentMotionType#0 |
| → | 212.54 | 6 | 97, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 212.55 | 6 | 98, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 212.56 | 6 | 24, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 212.57 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 212.58 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 212.59 | 2 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 212.60 | 2 | 138, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 212.61 | 2 | 118, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 212.62 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 212.63 | 2 | 33, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 212.64 | 2 | 94, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 212.65 | 5 | 503, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 212.66 | 5 | 504, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 212.67 | 5 | 505, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 212.68 | 5 | 506, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 212.69 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 212.70 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 212.71 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 212.72 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 212.73 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 212.74 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 212.75 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 212.76 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 212.77 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 212.78 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 212.79 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 212.80 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 213.0 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 213.1 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 213.2 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 213.3 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 213.4 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 213.5 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 213.6 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 213.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 213.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 213.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 213.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 213.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 213.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 213.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 213.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 213.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 213.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 213.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 213.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 213.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 213.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 213.21 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 213.22 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 213.23 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 213.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 213.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 213.26 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 213.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 213.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 213.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 213.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 214.0 | 1 | 6826, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 214.1 | 1 | 6827, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 214.2 | 1 | 6831, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 214.3 | 1 | 6832, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 214.4 | 1 | 7104, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 214.5 | 1 | 7105, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 214.6 | 3 | 8330, 0, 0, 0 | Just another obstacle.→1 | 0 | ResidentMotionType#0 |
| → | 214.7 | 3 | 7957, 0, 0, 0 | Steel your nerves, now.→1 | 0 | ResidentMotionType#0 |
| → | 214.8 | 3 | 7959, 0, 0, 0 | Steel your nerves, now.→1 | 0 | ResidentMotionType#0 |
| → | 214.9 | 3 | 7960, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 214.10 | 3 | 7961, 0, 0, 0 | Watch for their sting! The poison can cripple a grown aurochs!→1 | 0 | ResidentMotionType#0 |
| → | 214.11 | 3 | 7964, 0, 0, 0 | I'll see you cut from ear to ear!→1 | 0 | ResidentMotionType#0 |
| → | 214.12 | 3 | 7965, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 214.13 | 3 | 7966, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 214.14 | 3 | 7967, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 214.15 | 3 | 7969, 0, 0, 0 | I'll see you cut from ear to ear!→1 | 0 | ResidentMotionType#0 |
| → | 214.16 | 3 | 7970, 0, 0, 0 | I'll see you cut from ear to ear!→1 | 0 | ResidentMotionType#0 |
| → | 214.17 | 3 | 7971, 0, 0, 0 | I'll see you cut from ear to ear!→1 | 0 | ResidentMotionType#0 |
| → | 214.18 | 3 | 7972, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 214.19 | 3 | 7973, 0, 0, 0 | There may be more tempered headed this way. You'd all best make for Little Ala Mhigo.→1 | 0 | ResidentMotionType#0 |
| → | 214.20 | 3 | 7975, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 214.21 | 3 | 7976, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 214.22 | 3 | 7977, 0, 0, 0 | There may be more tempered headed this way. You'd all best make for Little Ala Mhigo.→1 | 0 | ResidentMotionType#0 |
| → | 214.23 | 3 | 7978, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 214.24 | 3 | 7979, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 214.25 | 3 | 8318, 0, 0, 0 | Steel your nerves, now.→1 | 0 | ResidentMotionType#0 |
| → | 214.26 | 3 | 8322, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 214.27 | 3 | 8323, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 214.28 | 3 | 8336, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 214.29 | 2 | 120, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 214.30 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 214.31 | 2 | 146, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 214.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 214.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 214.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 214.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 214.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 214.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 214.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 214.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 214.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 215.0 | 1 | 6815, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 215.1 | 1 | 6816, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 215.2 | 1 | 6817, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 215.3 | 1 | 6818, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 215.4 | 1 | 6820, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 215.5 | 1 | 6821, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 215.6 | 1 | 6823, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 215.7 | 1 | 6824, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 215.8 | 3 | 7928, 0, 0, 0 | Not yet we aren't... Something tells me those tempered won't give up without a fight.→1 | 0 | ResidentMotionType#0 |
| → | 215.9 | 3 | 7929, 0, 0, 0 | Not yet we aren't... Something tells me those tempered won't give up without a fight.→1 | 0 | ResidentMotionType#0 |
| → | 215.10 | 3 | 7930, 0, 0, 0 | Not yet we aren't... Something tells me those tempered won't give up without a fight.→1 | 0 | ResidentMotionType#0 |
| → | 215.11 | 3 | 7932, 0, 0, 0 | I suppose it's time I be makin' the rounds.→1 | 0 | ResidentMotionType#0 |
| → | 215.12 | 3 | 9395, 0, 0, 0 | Damn you all! The forest is not yours to claim!→1 | 0 | ResidentMotionType#0 |
| → | 215.13 | 3 | 7934, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 215.14 | 3 | 7937, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 215.15 | 3 | 7938, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 215.16 | 3 | 7939, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 215.17 | 3 | 7940, 0, 0, 0 | You will have vengeance, my fallen sisters... I swear it!→1 | 0 | ResidentMotionType#0 |
| → | 215.18 | 3 | 7941, 0, 0, 0 | Stikflix! Stikflix! Fireboom resumes!→1 | 0 | ResidentMotionType#0 |
| → | 215.19 | 3 | 9592, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 215.20 | 3 | 9593, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 215.21 | 3 | 9594, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 215.22 | 3 | 9595, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 215.23 | 3 | 9596, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 215.24 | 3 | 9597, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 215.25 | 3 | 9598, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 215.26 | 3 | 9599, 0, 0, 0 | Ye'll ne'er see naught as that on the seas, me lads!→1 | 0 | ResidentMotionType#0 |
| → | 215.27 | 3 | 7944, 0, 0, 0 | You will have vengeance, my fallen sisters... I swear it!→1 | 0 | ResidentMotionType#0 |
| → | 215.28 | 3 | 7945, 0, 0, 0 | Jijiroon's had enough peckings and pawings for one day!→1 | 0 | ResidentMotionType#0 |
| → | 215.29 | 3 | 7946, 0, 0, 0 | Jijiroon's had enough peckings and pawings for one day!→1 | 0 | ResidentMotionType#0 |
| → | 215.30 | 3 | 7947, 0, 0, 0 | Jijiroon's had enough peckings and pawings for one day!→1 | 0 | ResidentMotionType#0 |
| → | 215.31 | 3 | 7948, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 215.32 | 3 | 7949, 0, 0, 0 | Jijiroon's had enough peckings and pawings for one day!→1 | 0 | ResidentMotionType#0 |
| → | 215.33 | 3 | 7950, 0, 0, 0 | Jijiroon's had enough peckings and pawings for one day!→1 | 0 | ResidentMotionType#0 |
| → | 215.34 | 3 | 7951, 0, 0, 0 | Jijiroon's had enough peckings and pawings for one day!→1 | 0 | ResidentMotionType#0 |
| → | 215.35 | 3 | 7952, 0, 0, 0 | Jijiroon's had enough peckings and pawings for one day!→1 | 0 | ResidentMotionType#0 |
| → | 215.36 | 3 | 7953, 0, 0, 0 | Again!? Ugh... →1 | 0 | ResidentMotionType#0 |
| → | 215.37 | 3 | 7954, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 215.38 | 3 | 7955, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 215.39 | 3 | 8582, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 215.40 | 3 | 8583, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 215.41 | 2 | 90, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 215.42 | 2 | 25, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 215.43 | 1 | 7009, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 215.44 | 1 | 7007, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 215.45 | 1 | 8009, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 215.46 | 2 | 41, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 215.47 | 2 | 42, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 215.48 | 2 | 43, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 215.49 | 2 | 111, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 215.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 216.0 | 1 | 6903, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 216.1 | 1 | 7074, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 216.2 | 1 | 6904, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 216.3 | 1 | 7067, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 216.4 | 1 | 7200, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 216.5 | 3 | 8220, 0, 0, 0 | I'll see you in the seventh hell, you bloody coward!→1 | 0 | ResidentMotionType#0 |
| → | 216.6 | 3 | 8221, 0, 0, 0 | I'll see you in the seventh hell, you bloody coward!→1 | 0 | ResidentMotionType#0 |
| → | 216.7 | 3 | 8222, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 216.8 | 3 | 8223, 0, 0, 0 | I'll see you in the seventh hell, you bloody coward!→1 | 0 | ResidentMotionType#0 |
| → | 216.9 | 3 | 8224, 0, 0, 0 | I'll see you in the seventh hell, you bloody coward!→1 | 0 | ResidentMotionType#0 |
| → | 216.10 | 3 | 8225, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 216.11 | 3 | 8226, 0, 0, 0 | Much to your chagrin, the experiment shall now begin!
O~hohohohoho!→5 | 0 | ResidentMotionType#0 |
| → | 216.12 | 3 | 8227, 0, 0, 0 | I'll see you in the seventh hell, you bloody coward!→1 | 0 | ResidentMotionType#0 |
| → | 216.13 | 3 | 8228, 0, 0, 0 | I'll see you in the seventh hell, you bloody coward!→1 | 0 | ResidentMotionType#0 |
| → | 216.14 | 3 | 8229, 0, 0, 0 | Well, I've seen enough innocents die at the hands of indifferent gods!→5 | 0 | ResidentMotionType#0 |
| → | 216.15 | 3 | 8230, 0, 0, 0 | I'll see you in the seventh hell, you bloody coward!→1 | 0 | ResidentMotionType#0 |
| → | 216.16 | 3 | 8231, 0, 0, 0 | I'll see you in the seventh hell, you bloody coward!→1 | 0 | ResidentMotionType#0 |
| → | 216.17 | 3 | 8232, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 216.18 | 3 | 8233, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 216.19 | 3 | 8234, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 216.20 | 3 | 8235, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 216.21 | 3 | 8259, 0, 0, 0 | Ignorant knobs of flesh!→1 | 0 | ResidentMotionType#0 |
| → | 216.22 | 3 | 8333, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 216.23 | 3 | 8588, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 216.24 | 3 | 8646, 0, 0, 0 | Much to your chagrin, the experiment shall now begin!
O~hohohohoho!→5 | 0 | ResidentMotionType#0 |
| → | 216.25 | 3 | 8647, 0, 0, 0 | Much to your chagrin, the experiment shall now begin!
O~hohohohoho!→5 | 0 | ResidentMotionType#0 |
| → | 216.26 | 1 | 8019, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 216.27 | 3 | 9631, 0, 0, 0 | And don't think of coming back!→1 | 0 | ResidentMotionType#0 |
| → | 216.28 | 3 | 9633, 0, 0, 0 | I'll see you in the seventh hell, you bloody coward!→1 | 0 | ResidentMotionType#0 |
| → | 216.29 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 216.30 | 6 | 112, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 216.31 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 216.32 | 2 | 150, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 216.33 | 2 | 148, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 216.34 | 2 | 147, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 216.35 | 2 | 149, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 217.0 | 1 | 7068, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 217.1 | 1 | 7069, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 217.2 | 1 | 7074, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 217.3 | 1 | 7071, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 217.4 | 1 | 7072, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 217.5 | 1 | 7201, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 217.6 | 3 | 8236, 0, 0, 0 | I'll see you in the seventh hell, you bloody coward!→1 | 0 | ResidentMotionType#0 |
| → | 217.7 | 3 | 8237, 0, 0, 0 | I'll see you in the seventh hell, you bloody coward!→1 | 0 | ResidentMotionType#0 |
| → | 217.8 | 3 | 8238, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 217.9 | 3 | 8239, 0, 0, 0 | I'll see you in the seventh hell, you bloody coward!→1 | 0 | ResidentMotionType#0 |
| → | 217.10 | 3 | 8240, 0, 0, 0 | I'll see you in the seventh hell, you bloody coward!→1 | 0 | ResidentMotionType#0 |
| → | 217.11 | 3 | 8241, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 217.12 | 3 | 8242, 0, 0, 0 | Much to your chagrin, the experiment shall now begin!
O~hohohohoho!→5 | 0 | ResidentMotionType#0 |
| → | 217.13 | 3 | 8243, 0, 0, 0 | I'll see you in the seventh hell, you bloody coward!→1 | 0 | ResidentMotionType#0 |
| → | 217.14 | 3 | 8244, 0, 0, 0 | I'll see you in the seventh hell, you bloody coward!→1 | 0 | ResidentMotionType#0 |
| → | 217.15 | 3 | 8245, 0, 0, 0 | Well, I've seen enough innocents die at the hands of indifferent gods!→5 | 0 | ResidentMotionType#0 |
| → | 217.16 | 3 | 8246, 0, 0, 0 | I'll see you in the seventh hell, you bloody coward!→1 | 0 | ResidentMotionType#0 |
| → | 217.17 | 3 | 8247, 0, 0, 0 | I'll see you in the seventh hell, you bloody coward!→1 | 0 | ResidentMotionType#0 |
| → | 217.18 | 3 | 8248, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 217.19 | 3 | 8249, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 217.20 | 3 | 8250, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 217.21 | 3 | 8251, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 217.22 | 3 | 8252, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 217.23 | 3 | 8253, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 217.24 | 3 | 8254, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 217.25 | 3 | 8255, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 217.26 | 3 | 8256, 0, 0, 0 | I'll see you in the seventh hell, you bloody coward!→1 | 0 | ResidentMotionType#0 |
| → | 217.27 | 3 | 8257, 0, 0, 0 | And don't think of coming back!→1 | 0 | ResidentMotionType#0 |
| → | 217.28 | 3 | 8258, 0, 0, 0 | I'll see you in the seventh hell, you bloody coward!→1 | 0 | ResidentMotionType#0 |
| → | 217.29 | 3 | 8260, 0, 0, 0 | Ignorant knobs of flesh!→1 | 0 | ResidentMotionType#0 |
| → | 217.30 | 3 | 8333, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 217.31 | 3 | 8588, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 217.32 | 3 | 8646, 0, 0, 0 | Much to your chagrin, the experiment shall now begin!
O~hohohohoho!→5 | 0 | ResidentMotionType#0 |
| → | 217.33 | 3 | 8647, 0, 0, 0 | Much to your chagrin, the experiment shall now begin!
O~hohohohoho!→5 | 0 | ResidentMotionType#0 |
| → | 217.34 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 217.35 | 6 | 112, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 217.36 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 217.37 | 6 | 110, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 217.38 | 6 | 111, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 217.39 | 2 | 150, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 217.40 | 2 | 148, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 217.41 | 2 | 147, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 217.42 | 2 | 149, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 217.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 217.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 217.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 218.0 | 1 | 7422, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 218.1 | 8 | 56, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 218.2 | 2 | 104, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 218.3 | 2 | 25, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 218.4 | 3 | 9028, 0, 0, 0 | Sting them back, boys!→1 | 0 | ResidentMotionType#0 |
| → | 218.5 | 3 | 9029, 0, 0, 0 | Sting them back, boys!→1 | 0 | ResidentMotionType#0 |
| → | 218.6 | 3 | 9030, 0, 0, 0 | Sting them back, boys!→1 | 0 | ResidentMotionType#0 |
| → | 218.7 | 3 | 9031, 0, 0, 0 | Sting them back, boys!→1 | 0 | ResidentMotionType#0 |
| → | 218.8 | 3 | 9032, 0, 0, 0 | Sting them back, boys!→1 | 0 | ResidentMotionType#0 |
| → | 218.9 | 3 | 9033, 0, 0, 0 | Sting them back, boys!→1 | 0 | ResidentMotionType#0 |
| → | 218.10 | 3 | 9077, 0, 0, 0 | Sting them back, boys!→1 | 0 | ResidentMotionType#0 |
| → | 218.11 | 3 | 9035, 0, 0, 0 | Guttrix makes no wrongdoing! Guttrix is no bad gobbie!→1 | 0 | ResidentMotionType#0 |
| → | 218.12 | 4 | 218, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 218.13 | 4 | 219, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 218.14 | 3 | 9648, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 218.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 219.0 | 1 | 7415, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 219.1 | 1 | 7416, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 219.2 | 1 | 7420, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 219.3 | 3 | 7884, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 219.4 | 3 | 9018, 0, 0, 0 | I ain't tellin' the swarmpoint. You tellin' the swarmpoint?→1 | 0 | ResidentMotionType#0 |
| → | 219.5 | 3 | 9019, 0, 0, 0 | I ain't tellin' the swarmpoint. You tellin' the swarmpoint?→1 | 0 | ResidentMotionType#0 |
| → | 219.6 | 3 | 9020, 0, 0, 0 | I ain't tellin' the swarmpoint. You tellin' the swarmpoint?→1 | 0 | ResidentMotionType#0 |
| → | 219.7 | 3 | 9021, 0, 0, 0 | Die, featherless ones shall!→1 | 0 | ResidentMotionType#0 |
| → | 219.8 | 3 | 9022, 0, 0, 0 | I ain't tellin' the swarmpoint. You tellin' the swarmpoint?→1 | 0 | ResidentMotionType#0 |
| → | 219.9 | 3 | 9023, 0, 0, 0 | I ain't tellin' the swarmpoint. You tellin' the swarmpoint?→1 | 0 | ResidentMotionType#0 |
| → | 219.10 | 3 | 9024, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 219.11 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 219.12 | 1 | 6898, 0, 0, 0 | And don't think of coming back!→1 | 0 | ResidentMotionType#0 |
| → | 219.13 | 3 | 9521, 0, 0, 0 | Babaroon is hungry for some crunchies! Adventurer crunchy?→1 | 0 | ResidentMotionType#0 |
| → | 219.14 | 3 | 9512, 0, 0, 0 | I ain't tellin' the swarmpoint. You tellin' the swarmpoint?→1 | 0 | ResidentMotionType#0 |
| → | 219.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 219.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 220.0 | 1 | 6833, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 220.1 | 3 | 7990, 0, 0, 0 | Faster, kupo, faster!→1 | 0 | ResidentMotionType#0 |
| → | 220.2 | 3 | 7991, 0, 0, 0 | Faster, kupo, faster!→1 | 0 | ResidentMotionType#0 |
| → | 220.3 | 3 | 7992, 0, 0, 0 | Faster, kupo, faster!→1 | 0 | ResidentMotionType#0 |
| → | 220.4 | 3 | 7993, 0, 0, 0 | Faster, kupo, faster!→1 | 0 | ResidentMotionType#0 |
| → | 220.5 | 3 | 7994, 0, 0, 0 | Faster, kupo, faster!→1 | 0 | ResidentMotionType#0 |
| → | 220.6 | 3 | 7995, 0, 0, 0 | Faster, kupo, faster!→1 | 0 | ResidentMotionType#0 |
| → | 220.7 | 3 | 7996, 0, 0, 0 | Faster, kupo, faster!→1 | 0 | ResidentMotionType#0 |
| → | 220.8 | 2 | 103, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 220.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 220.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 221.0 | 1 | 6834, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 221.1 | 3 | 7912, 0, 0, 0 | Don't leave me, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 221.2 | 3 | 7913, 0, 0, 0 | Don't leave me, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 221.3 | 3 | 7914, 0, 0, 0 | Don't leave me, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 221.4 | 3 | 7915, 0, 0, 0 | Don't leave me, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 221.5 | 3 | 7916, 0, 0, 0 | Don't leave me, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 221.6 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 221.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 221.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 221.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 221.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 222.0 | 1 | 6835, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 222.1 | 3 | 7997, 0, 0, 0 | Momodi! I won't die until I see yer face once more!→1 | 0 | ResidentMotionType#0 |
| → | 222.2 | 3 | 7998, 0, 0, 0 | Momodi! I won't die until I see yer face once more!→1 | 0 | ResidentMotionType#0 |
| → | 222.3 | 3 | 7999, 0, 0, 0 | Momodi! I won't die until I see yer face once more!→1 | 0 | ResidentMotionType#0 |
| → | 222.4 | 3 | 8000, 0, 0, 0 | Momodi! I won't die until I see yer face once more!→1 | 0 | ResidentMotionType#0 |
| → | 222.5 | 3 | 8001, 0, 0, 0 | Momodi! I won't die until I see yer face once more!→1 | 0 | ResidentMotionType#0 |
| → | 222.6 | 3 | 8002, 0, 0, 0 | Momodi! I won't die until I see yer face once more!→1 | 0 | ResidentMotionType#0 |
| → | 222.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 222.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 222.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 222.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 223.0 | 1 | 6836, 0, 0, 0 | I don't think we won. Feels more like we were judged...unworthy.→5 | 0 | ResidentMotionType#0 |
| → | 223.1 | 3 | 8003, 0, 0, 0 | I don't think we won. Feels more like we were judged...unworthy.→5 | 0 | ResidentMotionType#0 |
| → | 223.2 | 3 | 8004, 0, 0, 0 | I don't think we won. Feels more like we were judged...unworthy.→5 | 0 | ResidentMotionType#0 |
| → | 223.3 | 3 | 8005, 0, 0, 0 | I don't think we won. Feels more like we were judged...unworthy.→5 | 0 | ResidentMotionType#0 |
| → | 223.4 | 3 | 8006, 0, 0, 0 | I don't think we won. Feels more like we were judged...unworthy.→5 | 0 | ResidentMotionType#0 |
| → | 223.5 | 2 | 152, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 223.6 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 223.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 223.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 223.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 223.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 224.0 | 1 | 6837, 0, 0, 0 | Hurry, hurry!→1 | 0 | ResidentMotionType#0 |
| → | 224.1 | 3 | 7917, 0, 0, 0 | Hurry, hurry!→1 | 0 | ResidentMotionType#0 |
| → | 224.2 | 3 | 7918, 0, 0, 0 | Hurry, hurry!→1 | 0 | ResidentMotionType#0 |
| → | 224.3 | 3 | 7919, 0, 0, 0 | Hurry, hurry!→1 | 0 | ResidentMotionType#0 |
| → | 224.4 | 3 | 7920, 0, 0, 0 | Hurry, hurry!→1 | 0 | ResidentMotionType#0 |
| → | 224.5 | 3 | 7921, 0, 0, 0 | Hurry, hurry!→1 | 0 | ResidentMotionType#0 |
| → | 224.6 | 3 | 7922, 0, 0, 0 | Hurry, hurry!→1 | 0 | ResidentMotionType#0 |
| → | 224.7 | 3 | 7923, 0, 0, 0 | Hurry, hurry!→1 | 0 | ResidentMotionType#0 |
| → | 224.8 | 3 | 7924, 0, 0, 0 | Hurry, hurry!→1 | 0 | ResidentMotionType#0 |
| → | 224.9 | 3 | 7925, 0, 0, 0 | Hurry, hurry!→1 | 0 | ResidentMotionType#0 |
| → | 224.10 | 3 | 7926, 0, 0, 0 | Hurry, hurry!→1 | 0 | ResidentMotionType#0 |
| → | 224.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 224.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 224.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 224.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 224.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 224.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 224.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 224.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 225.0 | 1 | 6838, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 225.1 | 3 | 7982, 0, 0, 0 | Keep going, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 225.2 | 3 | 7983, 0, 0, 0 | Keep going, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 225.3 | 3 | 7984, 0, 0, 0 | Keep going, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 225.4 | 3 | 7985, 0, 0, 0 | Keep going, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 225.5 | 3 | 7986, 0, 0, 0 | Keep going, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 225.6 | 3 | 7987, 0, 0, 0 | Keep going, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 225.7 | 3 | 7988, 0, 0, 0 | Keep going, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 225.8 | 3 | 7989, 0, 0, 0 | Keep going, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 225.9 | 2 | 80, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 225.10 | 2 | 152, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 226.0 | 1 | 7413, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 226.1 | 4 | 7747, 0, 0, 0 | Begone, foul creature!→1 | 0 | ResidentMotionType#0 |
| → | 226.2 | 4 | 7737, 0, 0, 0 | Begone, foul creature!→1 | 0 | ResidentMotionType#0 |
| → | 226.3 | 1 | 7311, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 226.4 | 1 | 7312, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 226.5 | 1 | 7413, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 226.6 | 1 | 7314, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 226.7 | 3 | 8518, 0, 0, 0 | Let the captives free, eh?→1 | 0 | ResidentMotionType#0 |
| → | 226.8 | 3 | 8519, 0, 0, 0 | Who said a 'bo was a man's best friend!?→1 | 0 | ResidentMotionType#0 |
| → | 226.9 | 3 | 8520, 0, 0, 0 | Who said a 'bo was a man's best friend!?→1 | 0 | ResidentMotionType#0 |
| → | 226.10 | 3 | 8521, 0, 0, 0 | Who said a 'bo was a man's best friend!?→1 | 0 | ResidentMotionType#0 |
| → | 226.11 | 3 | 8522, 0, 0, 0 | Who said a 'bo was a man's best friend!?→1 | 0 | ResidentMotionType#0 |
| → | 226.12 | 3 | 8523, 0, 0, 0 | Who said a 'bo was a man's best friend!?→1 | 0 | ResidentMotionType#0 |
| → | 226.13 | 3 | 8524, 0, 0, 0 | Who said a 'bo was a man's best friend!?→1 | 0 | ResidentMotionType#0 |
| → | 226.14 | 3 | 8525, 0, 0, 0 | Who said a 'bo was a man's best friend!?→1 | 0 | ResidentMotionType#0 |
| → | 226.15 | 3 | 8526, 0, 0, 0 | Who said a 'bo was a man's best friend!?→1 | 0 | ResidentMotionType#0 |
| → | 226.16 | 3 | 8527, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 226.17 | 3 | 8528, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 226.18 | 3 | 8529, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 226.19 | 3 | 8530, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 226.20 | 3 | 8531, 0, 0, 0 | Begone, foul creature!→1 | 0 | ResidentMotionType#0 |
| → | 226.21 | 3 | 8532, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 226.22 | 3 | 8534, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 226.23 | 3 | 8535, 0, 0, 0 | Who said a 'bo was a man's best friend!?→1 | 0 | ResidentMotionType#0 |
| → | 226.24 | 3 | 8536, 0, 0, 0 | Yer gonna get it! Right in the bum, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 226.25 | 3 | 8537, 0, 0, 0 | Begone, foul creature!→1 | 0 | ResidentMotionType#0 |
| → | 226.26 | 3 | 8538, 0, 0, 0 | Who said a 'bo was a man's best friend!?→1 | 0 | ResidentMotionType#0 |
| → | 226.27 | 3 | 8539, 0, 0, 0 | Who said a 'bo was a man's best friend!?→1 | 0 | ResidentMotionType#0 |
| → | 226.28 | 3 | 8540, 0, 0, 0 | Who said a 'bo was a man's best friend!?→1 | 0 | ResidentMotionType#0 |
| → | 226.29 | 3 | 8541, 0, 0, 0 | Who said a 'bo was a man's best friend!?→1 | 0 | ResidentMotionType#0 |
| → | 226.30 | 3 | 8542, 0, 0, 0 | Who said a 'bo was a man's best friend!?→1 | 0 | ResidentMotionType#0 |
| → | 226.31 | 3 | 8543, 0, 0, 0 | Who said a 'bo was a man's best friend!?→1 | 0 | ResidentMotionType#0 |
| → | 226.32 | 3 | 8550, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 226.33 | 3 | 8668, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 226.34 | 3 | 8669, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 226.35 | 3 | 9026, 0, 0, 0 | Who said a 'bo was a man's best friend!?→1 | 0 | ResidentMotionType#0 |
| → | 226.36 | 3 | 9027, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 226.37 | 3 | 9096, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 226.38 | 3 | 9097, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 226.39 | 3 | 9124, 0, 0, 0 | Who said a 'bo was a man's best friend!?→1 | 0 | ResidentMotionType#0 |
| → | 226.40 | 3 | 9128, 0, 0, 0 | Let the captives free, eh?→1 | 0 | ResidentMotionType#0 |
| → | 226.41 | 3 | 9129, 0, 0, 0 | Let the captives free, eh?→1 | 0 | ResidentMotionType#0 |
| → | 226.42 | 3 | 9305, 0, 0, 0 | Begone, foul creature!→1 | 0 | ResidentMotionType#0 |
| → | 226.43 | 3 | 9306, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 226.44 | 3 | 9307, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 226.45 | 3 | 9373, 0, 0, 0 | Who said a 'bo was a man's best friend!?→1 | 0 | ResidentMotionType#0 |
| → | 226.46 | 3 | 9509, 0, 0, 0 | Let the captives free, eh?→1 | 0 | ResidentMotionType#0 |
| → | 226.47 | 3 | 9510, 0, 0, 0 | Let the captives free, eh?→1 | 0 | ResidentMotionType#0 |
| → | 226.48 | 3 | 9567, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 226.49 | 3 | 9568, 0, 0, 0 | Who said a 'bo was a man's best friend!?→1 | 0 | ResidentMotionType#0 |
| → | 226.50 | 3 | 9569, 0, 0, 0 | Who said a 'bo was a man's best friend!?→1 | 0 | ResidentMotionType#0 |
| → | 226.51 | 6 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 226.52 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 226.53 | 4 | 7748, 0, 0, 0 | Begone, foul creature!→1 | 0 | ResidentMotionType#0 |
| → | 226.54 | 4 | 7737, 0, 0, 0 | Who said a 'bo was a man's best friend!?→1 | 0 | ResidentMotionType#0 |
| → | 226.55 | 4 | 7747, 0, 0, 0 | Who said a 'bo was a man's best friend!?→1 | 0 | ResidentMotionType#0 |
| → | 226.56 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 226.57 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 226.58 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 226.59 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 226.60 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 227.0 | 1 | 7081, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 227.1 | 1 | 7084, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 227.2 | 1 | 7085, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 227.3 | 1 | 7086, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 227.4 | 3 | 8263, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 227.5 | 3 | 8264, 0, 0, 0 | I know a place deeper in the wood. Might be we find us a big one there.→1 | 0 | ResidentMotionType#0 |
| → | 227.6 | 3 | 8270, 0, 0, 0 | Hah hah! I was made for this!→1 | 0 | ResidentMotionType#0 |
| → | 227.7 | 3 | 8275, 0, 0, 0 | Let the scavengers clean up the mess.→1 | 0 | ResidentMotionType#0 |
| → | 227.8 | 3 | 8275, 0, 0, 0 | Skippers! A whole damned plague of 'em, to boot!→1 | 0 | ResidentMotionType#0 |
| → | 227.9 | 3 | 8276, 0, 0, 0 | Skippers! A whole damned plague of 'em, to boot!→1 | 0 | ResidentMotionType#0 |
| → | 227.10 | 3 | 8278, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 227.11 | 3 | 8282, 0, 0, 0 | Let the scavengers clean up the mess.→1 | 0 | ResidentMotionType#0 |
| → | 227.12 | 3 | 8283, 0, 0, 0 | Let the scavengers clean up the mess.→1 | 0 | ResidentMotionType#0 |
| → | 227.13 | 3 | 8286, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 227.14 | 3 | 8288, 0, 0, 0 | Hail to the king, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 227.15 | 3 | 8292, 0, 0, 0 | Hail to the king, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 227.16 | 3 | 8293, 0, 0, 0 | Hail to the king, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 227.17 | 3 | 8294, 0, 0, 0 | Hail to the king, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 227.18 | 3 | 8296, 0, 0, 0 | Hail to the king, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 227.19 | 3 | 8297, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 227.20 | 3 | 8299, 0, 0, 0 | Hail to the king, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 227.21 | 3 | 8300, 0, 0, 0 | Hail to the king, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 227.22 | 3 | 8303, 0, 0, 0 | Hail to the king, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 227.23 | 3 | 9118, 0, 0, 0 | What's a militarized behemoth even doing here? Did it stumble through some portal?→5 | 0 | ResidentMotionType#0 |
| → | 227.24 | 3 | 9118, 0, 0, 0 | Or was it sent after me?→5 | 0 | ResidentMotionType#0 |
| → | 227.25 | 3 | 9118, 0, 0, 0 | No! I'm not done with you yet! Dammit...→5 | 0 | ResidentMotionType#0 |
| → | 227.26 | 3 | 8299, 0, 0, 0 | Bear witness to the glory of kupo!→1 | 0 | ResidentMotionType#0 |
| → | 227.27 | 3 | 8300, 0, 0, 0 | Bear witness to the glory of kupo!→1 | 0 | ResidentMotionType#0 |
| → | 227.28 | 3 | 9119, 0, 0, 0 | Bear witness to the glory of kupo!→1 | 0 | ResidentMotionType#0 |
| → | 227.29 | 3 | 9606, 0, 0, 0 | Bear witness to the glory of kupo!→1 | 0 | ResidentMotionType#0 |
| → | 227.30 | 3 | 9607, 0, 0, 0 | Bear witness to the glory of kupo!→1 | 0 | ResidentMotionType#0 |
| → | 227.31 | 3 | 9608, 0, 0, 0 | Bear witness to the glory of kupo!→1 | 0 | ResidentMotionType#0 |
| → | 227.32 | 4 | 7737, 0, 0, 0 | Bear witness to the glory of kupo!→1 | 0 | ResidentMotionType#0 |
| → | 227.33 | 4 | 6116, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 227.34 | 4 | 6117, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 227.35 | 9 | 41, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 227.36 | 6 | 96, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 227.37 | 2 | 25, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 227.38 | 2 | 78, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 227.39 | 5 | 522, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 227.40 | 5 | 523, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 227.41 | 5 | 524, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 227.42 | 5 | 525, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 227.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 227.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 227.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 227.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 227.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 227.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 227.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 228.0 | 1 | 6909, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 228.1 | 1 | 6911, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 228.2 | 3 | 8022, 0, 0, 0 | You cannot escape every time!→1 | 0 | ResidentMotionType#0 |
| → | 228.3 | 3 | 8026, 0, 0, 0 | You cannot escape every time!→1 | 0 | ResidentMotionType#0 |
| → | 228.4 | 3 | 8027, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 228.5 | 3 | 8030, 0, 0, 0 | Here Jijiroon waits!→1 | 0 | ResidentMotionType#0 |
| → | 228.6 | 3 | 8031, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 228.7 | 3 | 8032, 0, 0, 0 | Here Jijiroon waits!→1 | 0 | ResidentMotionType#0 |
| → | 228.8 | 3 | 8034, 0, 0, 0 | Here Jijiroon waits!→1 | 0 | ResidentMotionType#0 |
| → | 228.9 | 3 | 8037, 0, 0, 0 | I sometimes marvel at the resourcefulness of you adventurers!→1 | 0 | ResidentMotionType#0 |
| → | 228.10 | 3 | 8038, 0, 0, 0 | I sometimes marvel at the resourcefulness of you adventurers!→1 | 0 | ResidentMotionType#0 |
| → | 228.11 | 3 | 8040, 0, 0, 0 | I sometimes marvel at the resourcefulness of you adventurers!→1 | 0 | ResidentMotionType#0 |
| → | 228.12 | 3 | 8042, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 228.13 | 4 | 142, 0, 0, 0 | Overdwellers come with food and steel! We take your steel we eat your food!→1 | 0 | ResidentMotionType#0 |
| → | 228.14 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 228.15 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 228.16 | 9 | 61, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 228.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 228.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 228.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 228.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 229.0 | 1 | 6996, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 229.1 | 1 | 6998, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 229.2 | 1 | 6999, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 229.3 | 1 | 7000, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 229.4 | 1 | 7040, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 229.5 | 3 | 8146, 0, 0, 0 | Then we shall return on the morrow.→1 | 0 | ResidentMotionType#0 |
| → | 229.6 | 3 | 8146, 0, 0, 0 | Is that the tusked one?→1 | 0 | ResidentMotionType#0 |
| → | 229.7 | 3 | 8147, 0, 0, 0 | Then we shall return on the morrow.→1 | 0 | ResidentMotionType#0 |
| → | 229.8 | 3 | 8148, 0, 0, 0 | Is that the tusked one?→1 | 0 | ResidentMotionType#0 |
| → | 229.9 | 3 | 8155, 0, 0, 0 | Are you unhurt?→1 | 0 | ResidentMotionType#0 |
| → | 229.10 | 3 | 8156, 0, 0, 0 | Are you unhurt?→1 | 0 | ResidentMotionType#0 |
| → | 229.11 | 3 | 8157, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 229.12 | 3 | 8158, 0, 0, 0 | Are you unhurt?→1 | 0 | ResidentMotionType#0 |
| → | 229.13 | 3 | 8159, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 229.14 | 3 | 8160, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 229.15 | 3 | 8164, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 229.16 | 3 | 8165, 0, 0, 0 | <sob> I thought... I thought...→1 | 0 | ResidentMotionType#0 |
| → | 229.17 | 3 | 8171, 0, 0, 0 | <sob> I thought... I thought...→1 | 0 | ResidentMotionType#0 |
| → | 229.18 | 3 | 8172, 0, 0, 0 | <sob> I thought... I thought...→1 | 0 | ResidentMotionType#0 |
| → | 229.19 | 3 | 8175, 0, 0, 0 | <sob> I thought... I thought...→1 | 0 | ResidentMotionType#0 |
| → | 229.20 | 3 | 8178, 0, 0, 0 | Mamool Ja no run.
Mamool Ja <Emphasis>plan</Emphasis>.→1 | 0 | ResidentMotionType#0 |
| → | 229.21 | 3 | 8179, 0, 0, 0 | Mamool Ja no run.
Mamool Ja <Emphasis>plan</Emphasis>.→1 | 0 | ResidentMotionType#0 |
| → | 229.22 | 4 | 142, 0, 0, 0 | Thank you, Odin.→5 | 0 | ResidentMotionType#0 |
| → | 229.23 | 4 | 158, 0, 0, 0 | Flee while you can!→1 | 0 | ResidentMotionType#0 |
| → | 229.24 | 4 | 210, 0, 0, 0 | Are you unhurt?→1 | 0 | ResidentMotionType#0 |
| → | 229.25 | 2 | 15, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 229.26 | 2 | 138, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 229.27 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 229.28 | 6 | 24, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 229.29 | 6 | 88, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 229.30 | 6 | 89, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 229.31 | 6 | 16, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 229.32 | 6 | 93, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 229.33 | 9 | 2, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 229.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 229.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 229.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 229.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 230.0 | 1 | 6991, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 230.1 | 1 | 6992, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 230.2 | 3 | 8125, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 230.3 | 3 | 8128, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 230.4 | 3 | 8129, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#18 |
| → | 230.5 | 3 | 8130, 0, 0, 0 | The hells!?→1 | 0 | ResidentMotionType#0 |
| → | 230.6 | 3 | 1098, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#18 |
| → | 230.7 | 3 | 4747, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#18 |
| → | 230.8 | 3 | 4743, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#18 |
| → | 230.9 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 230.10 | 9 | 2, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 230.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 230.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 230.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 230.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 231.0 | 1 | 6994, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 231.1 | 3 | 8133, 0, 0, 0 | How am I to fish with all these damned efts about!?→1 | 0 | ResidentMotionType#18 |
| → | 231.2 | 3 | 8134, 0, 0, 0 | How am I to fish with all these damned efts about!?→1 | 0 | ResidentMotionType#18 |
| → | 231.3 | 3 | 8135, 0, 0, 0 | How am I to fish with all these damned efts about!?→1 | 0 | ResidentMotionType#18 |
| → | 231.4 | 3 | 8136, 0, 0, 0 | How am I to fish with all these damned efts about!?→1 | 0 | ResidentMotionType#18 |
| → | 231.5 | 3 | 8137, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 231.6 | 3 | 8140, 0, 0, 0 | How am I to fish with all these damned efts about!?→1 | 0 | ResidentMotionType#18 |
| → | 231.7 | 3 | 8141, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 231.8 | 2 | 105, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 231.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 231.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 231.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 231.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 232.0 | 1 | 7189, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 232.1 | 3 | 8374, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 232.2 | 3 | 8375, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#21 |
| → | 232.3 | 3 | 8376, 0, 0, 0 | Drive the beasts back!→1 | 0 | ResidentMotionType#0 |
| → | 232.4 | 3 | 8377, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 232.5 | 3 | 8378, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#21 |
| → | 232.6 | 2 | 39, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 232.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 232.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 232.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 232.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 233.0 | 1 | 6770, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 233.1 | 1 | 7193, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 233.2 | 1 | 7196, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 233.3 | 1 | 7197, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 233.4 | 1 | 7198, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 233.5 | 3 | 8374, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 233.6 | 3 | 8375, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#21 |
| → | 233.7 | 3 | 8376, 0, 0, 0 | Drive the beasts back!→1 | 0 | ResidentMotionType#0 |
| → | 233.8 | 3 | 8376, 0, 0, 0 | When has a band of landlocked pirates ever been a match for the Maelstrom?→1 | 0 | ResidentMotionType#0 |
| → | 233.9 | 3 | 8377, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 233.10 | 3 | 8378, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#21 |
| → | 233.11 | 3 | 8379, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#21 |
| → | 233.12 | 3 | 8380, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 233.13 | 3 | 8381, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 233.14 | 3 | 8384, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 233.15 | 3 | 8386, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 233.16 | 3 | 8387, 0, 0, 0 | The knights of House Durendaire will never break!→1 | 0 | ResidentMotionType#0 |
| → | 233.17 | 3 | 1003, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#21 |
| → | 233.18 | 3 | 720, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#21 |
| → | 233.19 | 3 | 1135, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#21 |
| → | 233.20 | 3 | 1299, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#21 |
| → | 233.21 | 2 | 39, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 233.22 | 9 | 5, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 233.23 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 233.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 233.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 234.0 | 1 | 7700, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 234.1 | 1 | 7701, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 234.2 | 1 | 7702, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 234.3 | 1 | 7703, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 234.4 | 3 | 8960, 0, 0, 0 | You'd best hope our paths don't cross again!→1 | 0 | ResidentMotionType#0 |
| → | 234.5 | 3 | 8964, 0, 0, 0 | You'd best hope our paths don't cross again!→1 | 0 | ResidentMotionType#0 |
| → | 234.6 | 3 | 8965, 0, 0, 0 | You'd best hope our paths don't cross again!→1 | 0 | ResidentMotionType#0 |
| → | 234.7 | 3 | 8972, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 234.8 | 3 | 9312, 0, 0, 0 | You'd best hope our paths don't cross again!→1 | 0 | ResidentMotionType#0 |
| → | 234.9 | 3 | 9313, 0, 0, 0 | You'd best hope our paths don't cross again!→1 | 0 | ResidentMotionType#0 |
| → | 234.10 | 3 | 9314, 0, 0, 0 | You'd best hope our paths don't cross again!→1 | 0 | ResidentMotionType#0 |
| → | 234.11 | 3 | 9318, 0, 0, 0 | You'd best hope our paths don't cross again!→1 | 0 | ResidentMotionType#0 |
| → | 234.12 | 3 | 9319, 0, 0, 0 | You'd best hope our paths don't cross again!→1 | 0 | ResidentMotionType#0 |
| → | 234.13 | 3 | 9320, 0, 0, 0 | You'd best hope our paths don't cross again!→1 | 0 | ResidentMotionType#0 |
| → | 234.14 | 3 | 9321, 0, 0, 0 | You'd best hope our paths don't cross again!→1 | 0 | ResidentMotionType#0 |
| → | 234.15 | 3 | 9322, 0, 0, 0 | You'd best hope our paths don't cross again!→1 | 0 | ResidentMotionType#0 |
| → | 234.16 | 3 | 9323, 0, 0, 0 | Throw down your weapons or feel the brunt of the storm!→1 | 0 | ResidentMotionType#0 |
| → | 234.17 | 3 | 9324, 0, 0, 0 | Throw down your weapons or feel the brunt of the storm!→1 | 0 | ResidentMotionType#0 |
| → | 234.18 | 3 | 9325, 0, 0, 0 | You'd best hope our paths don't cross again!→1 | 0 | ResidentMotionType#0 |
| → | 234.19 | 3 | 9327, 0, 0, 0 | You'd best hope our paths don't cross again!→1 | 0 | ResidentMotionType#0 |
| → | 234.20 | 3 | 9328, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 234.21 | 3 | 9329, 0, 0, 0 | You'd best hope our paths don't cross again!→1 | 0 | ResidentMotionType#0 |
| → | 234.22 | 3 | 9330, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 234.23 | 3 | 9331, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 234.24 | 3 | 9333, 0, 0, 0 | You shhhall drown in your own blood!→1 | 0 | ResidentMotionType#0 |
| → | 234.25 | 4 | 7737, 0, 0, 0 | You'd best hope our paths don't cross again!→1 | 0 | ResidentMotionType#0 |
| → | 234.26 | 4 | 7747, 0, 0, 0 | You'd best hope our paths don't cross again!→1 | 0 | ResidentMotionType#0 |
| → | 234.27 | 4 | 4355, 0, 0, 0 | You'd best hope our paths don't cross again!→1 | 0 | ResidentMotionType#0 |
| → | 234.28 | 4 | 4356, 0, 0, 0 | You'd best hope our paths don't cross again!→1 | 0 | ResidentMotionType#0 |
| → | 234.29 | 4 | 210, 0, 0, 0 | You'd best hope our paths don't cross again!→1 | 0 | ResidentMotionType#0 |
| → | 234.30 | 2 | 143, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 234.31 | 2 | 138, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 234.32 | 2 | 146, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 234.33 | 6 | 100, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 234.34 | 6 | 101, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 234.35 | 6 | 54, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 234.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 234.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 234.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 234.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 234.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 235.0 | 1 | 7396, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 235.1 | 1 | 7397, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 235.2 | 1 | 7398, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 235.3 | 1 | 7399, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 235.4 | 1 | 7400, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 235.5 | 1 | 7401, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 235.6 | 1 | 7402, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 235.7 | 1 | 7403, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 235.8 | 3 | 8940, 0, 0, 0 | You'd best hope our paths don't cross again!→1 | 0 | ResidentMotionType#0 |
| → | 235.9 | 3 | 8941, 0, 0, 0 | You'd best hope our paths don't cross again!→1 | 0 | ResidentMotionType#0 |
| → | 235.10 | 3 | 8942, 0, 0, 0 | You'd best hope our paths don't cross again!→1 | 0 | ResidentMotionType#0 |
| → | 235.11 | 3 | 8946, 0, 0, 0 | You'd best hope our paths don't cross again!→1 | 0 | ResidentMotionType#0 |
| → | 235.12 | 3 | 8951, 0, 0, 0 | You'd best hope our paths don't cross again!→1 | 0 | ResidentMotionType#0 |
| → | 235.13 | 3 | 8952, 0, 0, 0 | You'd best hope our paths don't cross again!→1 | 0 | ResidentMotionType#0 |
| → | 235.14 | 3 | 8953, 0, 0, 0 | You'd best hope our paths don't cross again!→1 | 0 | ResidentMotionType#0 |
| → | 235.15 | 3 | 8954, 0, 0, 0 | You'd best hope our paths don't cross again!→1 | 0 | ResidentMotionType#0 |
| → | 235.16 | 3 | 8957, 0, 0, 0 | Throw down your weapons or feel the brunt of the storm!→1 | 0 | ResidentMotionType#0 |
| → | 235.17 | 3 | 8959, 0, 0, 0 | Throw down your weapons or feel the brunt of the storm!→1 | 0 | ResidentMotionType#0 |
| → | 235.18 | 3 | 8960, 0, 0, 0 | You'd best hope our paths don't cross again!→1 | 0 | ResidentMotionType#0 |
| → | 235.19 | 3 | 8961, 0, 0, 0 | You'd best hope our paths don't cross again!→1 | 0 | ResidentMotionType#0 |
| → | 235.20 | 3 | 8964, 0, 0, 0 | You'd best hope our paths don't cross again!→1 | 0 | ResidentMotionType#0 |
| → | 235.21 | 3 | 8965, 0, 0, 0 | You'd best hope our paths don't cross again!→1 | 0 | ResidentMotionType#0 |
| → | 235.22 | 3 | 8966, 0, 0, 0 | You'd best hope our paths don't cross again!→1 | 0 | ResidentMotionType#0 |
| → | 235.23 | 3 | 8967, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 235.24 | 3 | 8968, 0, 0, 0 | You'd best hope our paths don't cross again!→1 | 0 | ResidentMotionType#0 |
| → | 235.25 | 3 | 8969, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 235.26 | 3 | 8970, 0, 0, 0 | You'd best hope our paths don't cross again!→1 | 0 | ResidentMotionType#0 |
| → | 235.27 | 3 | 8971, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 235.28 | 3 | 8972, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 235.29 | 3 | 8973, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 235.30 | 3 | 8974, 0, 0, 0 | You'd best hope our paths don't cross again!→1 | 0 | ResidentMotionType#0 |
| → | 235.31 | 3 | 8975, 0, 0, 0 | I've collected valuable data from all this fighting.
Armed with this knowledge, I shall begin my smiting!→5 | 0 | ResidentMotionType#0 |
| → | 235.32 | 3 | 8980, 0, 0, 0 | I'll see to the tools!→1 | 0 | ResidentMotionType#0 |
| → | 235.33 | 3 | 8981, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 235.34 | 2 | 143, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 235.35 | 2 | 110, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 235.36 | 6 | 100, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 235.37 | 6 | 101, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 235.38 | 6 | 56, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 235.39 | 9 | 38, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 235.40 | 9 | 57, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 235.41 | 9 | 18, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 235.42 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 235.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 235.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 235.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 236.0 | 1 | 7799, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 236.1 | 1 | 7800, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 236.2 | 1 | 7801, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 236.3 | 1 | 7802, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 236.4 | 3 | 9224, 0, 0, 0 | The desert is no place for rose...ling.→1 | 0 | ResidentMotionType#0 |
| → | 236.5 | 3 | 9226, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 236.6 | 3 | 9400, 0, 0, 0 | The desert is no place for rose...ling.→1 | 0 | ResidentMotionType#0 |
| → | 236.7 | 3 | 9404, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 236.8 | 3 | 9407, 0, 0, 0 | The desert is no place for rose...ling.→1 | 0 | ResidentMotionType#0 |
| → | 236.9 | 3 | 9408, 0, 0, 0 | The desert is no place for rose...ling.→1 | 0 | ResidentMotionType#0 |
| → | 236.10 | 3 | 9409, 0, 0, 0 | The desert is no place for rose...ling.→1 | 0 | ResidentMotionType#0 |
| → | 236.11 | 3 | 9417, 0, 0, 0 | I think I need to lie down, kupo... →1 | 0 | ResidentMotionType#0 |
| → | 236.12 | 3 | 9418, 0, 0, 0 | So be it. It won't be the first time I've spit in destiny's eye.→5 | 0 | ResidentMotionType#0 |
| → | 236.13 | 3 | 9420, 0, 0, 0 | While I'd like nothing more than to stick around and play,
I fear I've more important matters to attend to today.→5 | 0 | ResidentMotionType#0 |
| → | 236.14 | 4 | 7737, 0, 0, 0 | So be it. It won't be the first time I've spit in destiny's eye.→5 | 0 | ResidentMotionType#0 |
| → | 236.15 | 4 | 7747, 0, 0, 0 | The desert is no place for rose...ling.→1 | 0 | ResidentMotionType#0 |
| → | 236.16 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 236.17 | 6 | 87, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 236.18 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 236.19 | 6 | 25, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 236.20 | 9 | 64, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 236.21 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 236.22 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 236.23 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 236.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 236.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 237.0 | 1 | 7455, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 237.1 | 1 | 7456, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 237.2 | 1 | 7457, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 237.3 | 1 | 7458, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 237.4 | 1 | 7459, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 237.5 | 1 | 7460, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 237.6 | 1 | 7461, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 237.7 | 3 | 9208, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 237.8 | 3 | 9211, 0, 0, 0 | The desert is no place for rose...ling.→1 | 0 | ResidentMotionType#0 |
| → | 237.9 | 3 | 9212, 0, 0, 0 | The desert is no place for rose...ling.→1 | 0 | ResidentMotionType#0 |
| → | 237.10 | 3 | 9213, 0, 0, 0 | The desert is no place for rose...ling.→1 | 0 | ResidentMotionType#0 |
| → | 237.11 | 3 | 9214, 0, 0, 0 | The desert is no place for rose...ling.→1 | 0 | ResidentMotionType#0 |
| → | 237.12 | 3 | 9223, 0, 0, 0 | I think I need to lie down, kupo... →1 | 0 | ResidentMotionType#0 |
| → | 237.13 | 3 | 9224, 0, 0, 0 | The desert is no place for rose...ling.→1 | 0 | ResidentMotionType#0 |
| → | 237.14 | 3 | 9225, 0, 0, 0 | So be it. It won't be the first time I've spit in destiny's eye.→5 | 0 | ResidentMotionType#0 |
| → | 237.15 | 3 | 9226, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 237.16 | 3 | 9228, 0, 0, 0 | While I'd like nothing more than to stick around and play,
I fear I've more important matters to attend to today.→5 | 0 | ResidentMotionType#0 |
| → | 237.17 | 3 | 9229, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 237.18 | 3 | 9230, 0, 0, 0 | I would not believe it if I had not seen it with mine own eyes. →1 | 0 | ResidentMotionType#0 |
| → | 237.19 | 3 | 9231, 0, 0, 0 | I would not believe it if I had not seen it with mine own eyes. →1 | 0 | ResidentMotionType#0 |
| → | 237.20 | 3 | 9233, 0, 0, 0 | I would not believe it if I had not seen it with mine own eyes. →1 | 0 | ResidentMotionType#0 |
| → | 237.21 | 3 | 9234, 0, 0, 0 | I would not believe it if I had not seen it with mine own eyes. →1 | 0 | ResidentMotionType#0 |
| → | 237.22 | 3 | 9238, 0, 0, 0 | I would not believe it if I had not seen it with mine own eyes. →1 | 0 | ResidentMotionType#0 |
| → | 237.23 | 3 | 9239, 0, 0, 0 | I would not believe it if I had not seen it with mine own eyes. →1 | 0 | ResidentMotionType#0 |
| → | 237.24 | 3 | 9242, 0, 0, 0 | I would not believe it if I had not seen it with mine own eyes. →1 | 0 | ResidentMotionType#0 |
| → | 237.25 | 3 | 9243, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 237.26 | 3 | 9244, 0, 0, 0 | I would not believe it if I had not seen it with mine own eyes. →1 | 0 | ResidentMotionType#0 |
| → | 237.27 | 3 | 9245, 0, 0, 0 | I would not believe it if I had not seen it with mine own eyes. →1 | 0 | ResidentMotionType#0 |
| → | 237.28 | 3 | 9249, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 237.29 | 3 | 9255, 0, 0, 0 | I would not believe it if I had not seen it with mine own eyes. →1 | 0 | ResidentMotionType#0 |
| → | 237.30 | 3 | 9258, 0, 0, 0 | I would not believe it if I had not seen it with mine own eyes. →1 | 0 | ResidentMotionType#0 |
| → | 237.31 | 3 | 9259, 0, 0, 0 | I would not believe it if I had not seen it with mine own eyes. →1 | 0 | ResidentMotionType#0 |
| → | 237.32 | 3 | 9260, 0, 0, 0 | I would not believe it if I had not seen it with mine own eyes. →1 | 0 | ResidentMotionType#0 |
| → | 237.33 | 3 | 9261, 0, 0, 0 | I would not believe it if I had not seen it with mine own eyes. →1 | 0 | ResidentMotionType#0 |
| → | 237.34 | 3 | 9262, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 237.35 | 3 | 9263, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 237.36 | 3 | 9264, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 237.37 | 3 | 9310, 0, 0, 0 | I would not believe it if I had not seen it with mine own eyes. →1 | 0 | ResidentMotionType#0 |
| → | 237.38 | 3 | 9437, 0, 0, 0 | The desert is no place for rose...ling.→1 | 0 | ResidentMotionType#0 |
| → | 237.39 | 4 | 7737, 0, 0, 0 | So be it. It won't be the first time I've spit in destiny's eye.→5 | 0 | ResidentMotionType#0 |
| → | 237.40 | 4 | 7747, 0, 0, 0 | The desert is no place for rose...ling.→1 | 0 | ResidentMotionType#0 |
| → | 237.41 | 4 | 4562, 0, 0, 0 | I would not believe it if I had not seen it with mine own eyes. →1 | 0 | ResidentMotionType#0 |
| → | 237.42 | 4 | 7737, 0, 0, 0 | I would not believe it if I had not seen it with mine own eyes. →1 | 0 | ResidentMotionType#0 |
| → | 237.43 | 4 | 4561, 0, 0, 0 | I would not believe it if I had not seen it with mine own eyes. →1 | 0 | ResidentMotionType#0 |
| → | 237.44 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 237.45 | 2 | 61, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 237.46 | 2 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 237.47 | 6 | 87, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 237.48 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 237.49 | 6 | 40, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 237.50 | 6 | 73, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 237.51 | 6 | 75, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 237.52 | 9 | 64, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 237.53 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 237.54 | 9 | 57, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 237.55 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 237.56 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 237.57 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 237.58 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 237.59 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 237.60 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 238.0 | 1 | 7600, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 238.1 | 1 | 7705, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 238.2 | 3 | 9267, 0, 0, 0 | My minion has fallen? Consider me floored.
Oh well, back to the drawing board.→5 | 0 | ResidentMotionType#0 |
| → | 238.3 | 3 | 9268, 0, 0, 0 | My minion has fallen? Consider me floored.
Oh well, back to the drawing board.→5 | 0 | ResidentMotionType#0 |
| → | 238.4 | 3 | 9269, 0, 0, 0 | My minion has fallen? Consider me floored.
Oh well, back to the drawing board.→5 | 0 | ResidentMotionType#0 |
| → | 238.5 | 3 | 9270, 0, 0, 0 | My minion has fallen? Consider me floored.
Oh well, back to the drawing board.→5 | 0 | ResidentMotionType#0 |
| → | 238.6 | 3 | 9272, 0, 0, 0 | Zuzuroon cares not of names. Zuzuroon cares only of sparklies!→5 | 0 | ResidentMotionType#0 |
| → | 238.7 | 3 | 9311, 0, 0, 0 | Drive the beasts back!→1 | 0 | ResidentMotionType#0 |
| → | 238.8 | 3 | 9336, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 238.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 238.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 239.0 | 6 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 239.1 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 239.2 | 4 | 7748, 0, 0, 0 | Begone, foul creature!→1 | 0 | ResidentMotionType#0 |
| → | 239.3 | 4 | 7737, 0, 0, 0 | Who said a 'bo was a man's best friend!?→1 | 0 | ResidentMotionType#0 |
| → | 239.4 | 4 | 7747, 0, 0, 0 | Who said a 'bo was a man's best friend!?→1 | 0 | ResidentMotionType#0 |
| → | 239.5 | 4 | 7747, 0, 0, 0 | Begone, foul creature!→1 | 0 | ResidentMotionType#0 |
| → | 239.6 | 4 | 7737, 0, 0, 0 | Begone, foul creature!→1 | 0 | ResidentMotionType#0 |
| → | 239.7 | 1 | 7712, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 239.8 | 1 | 7713, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 239.9 | 1 | 7714, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 239.10 | 1 | 7715, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 239.11 | 3 | 8535, 0, 0, 0 | Who said a 'bo was a man's best friend!?→1 | 0 | ResidentMotionType#0 |
| → | 239.12 | 3 | 9026, 0, 0, 0 | Who said a 'bo was a man's best friend!?→1 | 0 | ResidentMotionType#0 |
| → | 239.13 | 3 | 9305, 0, 0, 0 | Begone, foul creature!→1 | 0 | ResidentMotionType#0 |
| → | 239.14 | 3 | 9306, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 239.15 | 3 | 9307, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 239.16 | 3 | 9345, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 239.17 | 3 | 9346, 0, 0, 0 | Who said a 'bo was a man's best friend!?→1 | 0 | ResidentMotionType#0 |
| → | 239.18 | 3 | 9347, 0, 0, 0 | Who said a 'bo was a man's best friend!?→1 | 0 | ResidentMotionType#0 |
| → | 239.19 | 3 | 9348, 0, 0, 0 | Who said a 'bo was a man's best friend!?→1 | 0 | ResidentMotionType#0 |
| → | 239.20 | 3 | 9349, 0, 0, 0 | Who said a 'bo was a man's best friend!?→1 | 0 | ResidentMotionType#0 |
| → | 239.21 | 3 | 9350, 0, 0, 0 | Who said a 'bo was a man's best friend!?→1 | 0 | ResidentMotionType#0 |
| → | 239.22 | 3 | 9351, 0, 0, 0 | Who said a 'bo was a man's best friend!?→1 | 0 | ResidentMotionType#0 |
| → | 239.23 | 3 | 9352, 0, 0, 0 | Who said a 'bo was a man's best friend!?→1 | 0 | ResidentMotionType#0 |
| → | 239.24 | 3 | 9353, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 239.25 | 3 | 9354, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 239.26 | 3 | 9355, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 239.27 | 3 | 9356, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 239.28 | 3 | 9357, 0, 0, 0 | Yer gonna get it! Right in the bum, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 239.29 | 3 | 9358, 0, 0, 0 | Begone, foul creature!→1 | 0 | ResidentMotionType#0 |
| → | 239.30 | 3 | 9359, 0, 0, 0 | Who said a 'bo was a man's best friend!?→1 | 0 | ResidentMotionType#0 |
| → | 239.31 | 3 | 9360, 0, 0, 0 | Who said a 'bo was a man's best friend!?→1 | 0 | ResidentMotionType#0 |
| → | 239.32 | 3 | 9361, 0, 0, 0 | Who said a 'bo was a man's best friend!?→1 | 0 | ResidentMotionType#0 |
| → | 239.33 | 3 | 9362, 0, 0, 0 | Who said a 'bo was a man's best friend!?→1 | 0 | ResidentMotionType#0 |
| → | 239.34 | 3 | 9363, 0, 0, 0 | Who said a 'bo was a man's best friend!?→1 | 0 | ResidentMotionType#0 |
| → | 239.35 | 3 | 9364, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 239.36 | 3 | 9365, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 239.37 | 3 | 9366, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 239.38 | 3 | 9374, 0, 0, 0 | Who said a 'bo was a man's best friend!?→1 | 0 | ResidentMotionType#0 |
| → | 239.39 | 3 | 9377, 0, 0, 0 | Who said a 'bo was a man's best friend!?→1 | 0 | ResidentMotionType#0 |
| → | 239.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 240.0 | 1 | 7305, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 240.1 | 1 | 7306, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 240.2 | 1 | 7307, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 240.3 | 1 | 7308, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 240.4 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 240.5 | 3 | 9045, 0, 0, 0 | You... I'd know those ears anywhere...→1 | 0 | ResidentMotionType#0 |
| → | 240.6 | 3 | 9046, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 240.7 | 3 | 9047, 0, 0, 0 | You... I'd know those ears anywhere...→1 | 0 | ResidentMotionType#0 |
| → | 240.8 | 3 | 9048, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 240.9 | 3 | 9049, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 240.10 | 3 | 9050, 0, 0, 0 | You... I'd know those ears anywhere...→1 | 0 | ResidentMotionType#0 |
| → | 240.11 | 3 | 9051, 0, 0, 0 | They've come for me.→5 | 0 | ResidentMotionType#0 |
| → | 240.12 | 3 | 9052, 0, 0, 0 | You... I'd know those ears anywhere...→1 | 0 | ResidentMotionType#0 |
| → | 240.13 | 3 | 9053, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 240.14 | 3 | 9054, 0, 0, 0 | You... I'd know those ears anywhere...→1 | 0 | ResidentMotionType#0 |
| → | 240.15 | 3 | 9055, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 240.16 | 3 | 9056, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 240.17 | 3 | 9057, 0, 0, 0 | You... I'd know those ears anywhere...→1 | 0 | ResidentMotionType#0 |
| → | 240.18 | 3 | 9058, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 240.19 | 3 | 9059, 0, 0, 0 | You... I'd know those ears anywhere...→1 | 0 | ResidentMotionType#0 |
| → | 240.20 | 3 | 9060, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 240.21 | 3 | 9061, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 240.22 | 3 | 9062, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 240.23 | 3 | 9063, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 240.24 | 3 | 9064, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 240.25 | 3 | 9065, 0, 0, 0 | You... I'd know those ears anywhere...→1 | 0 | ResidentMotionType#0 |
| → | 240.26 | 3 | 9066, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 240.27 | 3 | 9067, 0, 0, 0 | You... I'd know those ears anywhere...→1 | 0 | ResidentMotionType#0 |
| → | 240.28 | 3 | 9068, 0, 0, 0 | You... I'd know those ears anywhere...→1 | 0 | ResidentMotionType#0 |
| → | 240.29 | 3 | 9069, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 240.30 | 3 | 9071, 0, 0, 0 | You... I'd know those ears anywhere...→1 | 0 | ResidentMotionType#0 |
| → | 240.31 | 3 | 9072, 0, 0, 0 | You... I'd know those ears anywhere...→1 | 0 | ResidentMotionType#0 |
| → | 240.32 | 3 | 9073, 0, 0, 0 | You... I'd know those ears anywhere...→1 | 0 | ResidentMotionType#0 |
| → | 240.33 | 3 | 9074, 0, 0, 0 | You... I'd know those ears anywhere...→1 | 0 | ResidentMotionType#0 |
| → | 240.34 | 3 | 9075, 0, 0, 0 | You... I'd know those ears anywhere...→1 | 0 | ResidentMotionType#0 |
| → | 240.35 | 3 | 9076, 0, 0, 0 | You... I'd know those ears anywhere...→1 | 0 | ResidentMotionType#0 |
| → | 240.36 | 3 | 9199, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 240.37 | 3 | 9309, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 240.38 | 3 | 9337, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 240.39 | 3 | 9338, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 240.40 | 3 | 9435, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 240.41 | 3 | 9448, 0, 0, 0 | You... I'd know those ears anywhere...→1 | 0 | ResidentMotionType#0 |
| → | 240.42 | 4 | 210, 0, 0, 0 | They've come for me.→5 | 0 | ResidentMotionType#0 |
| → | 240.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 240.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 240.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 241.0 | 1 | 7773, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 241.1 | 1 | 7774, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 241.2 | 1 | 7775, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 241.3 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 241.4 | 2 | 144, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 241.5 | 3 | 9378, 0, 0, 0 | You... I'd know those ears anywhere...→1 | 0 | ResidentMotionType#0 |
| → | 241.6 | 3 | 9379, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 241.7 | 3 | 9380, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 241.8 | 3 | 9381, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 241.9 | 3 | 9448, 0, 0, 0 | You... I'd know those ears anywhere...→1 | 0 | ResidentMotionType#0 |
| → | 241.10 | 3 | 9467, 0, 0, 0 | You... I'd know those ears anywhere...→1 | 0 | ResidentMotionType#0 |
| → | 241.11 | 3 | 9468, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 241.12 | 3 | 9470, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 241.13 | 3 | 9471, 0, 0, 0 | You... I'd know those ears anywhere...→1 | 0 | ResidentMotionType#0 |
| → | 241.14 | 3 | 9472, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 241.15 | 3 | 9473, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 241.16 | 3 | 9474, 0, 0, 0 | You... I'd know those ears anywhere...→1 | 0 | ResidentMotionType#0 |
| → | 241.17 | 3 | 9475, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 241.18 | 3 | 9476, 0, 0, 0 | You... I'd know those ears anywhere...→1 | 0 | ResidentMotionType#0 |
| → | 241.19 | 3 | 9477, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 241.20 | 3 | 9478, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 241.21 | 3 | 9479, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 241.22 | 3 | 9480, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 241.23 | 3 | 9481, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 241.24 | 3 | 9482, 0, 0, 0 | You... I'd know those ears anywhere...→1 | 0 | ResidentMotionType#0 |
| → | 241.25 | 3 | 9483, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 241.26 | 3 | 9484, 0, 0, 0 | You... I'd know those ears anywhere...→1 | 0 | ResidentMotionType#0 |
| → | 241.27 | 3 | 9485, 0, 0, 0 | You... I'd know those ears anywhere...→1 | 0 | ResidentMotionType#0 |
| → | 241.28 | 3 | 9486, 0, 0, 0 | You... I'd know those ears anywhere...→1 | 0 | ResidentMotionType#0 |
| → | 241.29 | 3 | 9487, 0, 0, 0 | You... I'd know those ears anywhere...→1 | 0 | ResidentMotionType#0 |
| → | 241.30 | 3 | 9488, 0, 0, 0 | You... I'd know those ears anywhere...→1 | 0 | ResidentMotionType#0 |
| → | 241.31 | 3 | 9489, 0, 0, 0 | You... I'd know those ears anywhere...→1 | 0 | ResidentMotionType#0 |
| → | 241.32 | 3 | 9490, 0, 0, 0 | You... I'd know those ears anywhere...→1 | 0 | ResidentMotionType#0 |
| → | 241.33 | 3 | 9491, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 241.34 | 3 | 9492, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 241.35 | 3 | 9493, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 241.36 | 3 | 9494, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 241.37 | 3 | 9616, 0, 0, 0 | They've come for me.→5 | 0 | ResidentMotionType#0 |
| → | 241.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 241.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 241.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 241.41 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 241.42 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 241.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 241.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 241.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 242.0 | 4 | 132, 0, 0, 0 | My tariffs pay for <Emphasis>that</Emphasis>!?→1 | 0 | ResidentMotionType#0 |
| → | 242.1 | 1 | 6773, 0, 0, 0 | This ain't lookin' good...→1 | 0 | ResidentMotionType#0 |
| → | 242.2 | 1 | 6774, 0, 0, 0 | You see anythin' over there!?→1 | 0 | ResidentMotionType#0 |
| → | 242.3 | 1 | 6777, 0, 0, 0 | We cannot give up now! Where is my linkpearl!?→1 | 0 | ResidentMotionType#0 |
| → | 242.4 | 1 | 6800, 0, 0, 0 | I never met a beast I couldn't eat! And tonight it looks like a feast!→1 | 0 | ResidentMotionType#0 |
| → | 242.5 | 1 | 6801, 0, 0, 0 | VICTORY TO GIGAS!→1 | 0 | ResidentMotionType#0 |
| → | 242.6 | 1 | 6802, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 242.7 | 1 | 6804, 0, 0, 0 | Is this my fate? To fight an endless war?→5 | 0 | ResidentMotionType#0 |
| → | 242.8 | 6 | 94, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 242.9 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 242.10 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 242.11 | 4 | 210, 0, 0, 0 | This ain't lookin' good...→1 | 0 | ResidentMotionType#0 |
| → | 242.12 | 4 | 211, 0, 0, 0 | This ain't lookin' good...→1 | 0 | ResidentMotionType#0 |
| → | 242.13 | 4 | 5933, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 242.14 | 4 | 5933, 0, 0, 0 | Is this my fate? To fight an endless war?→5 | 0 | ResidentMotionType#0 |
| → | 242.15 | 4 | 3204, 0, 0, 0 | My tariffs pay for <Emphasis>that</Emphasis>!?→1 | 0 | ResidentMotionType#0 |
| → | 242.16 | 4 | 210, 0, 0, 0 | My tariffs pay for <Emphasis>that</Emphasis>!?→1 | 0 | ResidentMotionType#0 |
| → | 242.17 | 4 | 3205, 0, 0, 0 | My tariffs pay for <Emphasis>that</Emphasis>!?→1 | 0 | ResidentMotionType#0 |
| → | 242.18 | 4 | 158, 0, 0, 0 | We cannot give up now! Where is my linkpearl!?→1 | 0 | ResidentMotionType#0 |
| → | 242.19 | 3 | 7835, 0, 0, 0 | You see anythin' over there!?→1 | 0 | ResidentMotionType#0 |
| → | 242.20 | 3 | 7836, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 242.21 | 3 | 7837, 0, 0, 0 | You Eorzeans don't give up, do you?→1 | 0 | ResidentMotionType#0 |
| → | 242.22 | 3 | 7838, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 242.23 | 3 | 7840, 0, 0, 0 | You Eorzeans don't give up, do you?→1 | 0 | ResidentMotionType#0 |
| → | 242.24 | 3 | 7842, 0, 0, 0 | My tariffs pay for <Emphasis>that</Emphasis>!?→1 | 0 | ResidentMotionType#0 |
| → | 242.25 | 3 | 7844, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 242.26 | 3 | 7847, 0, 0, 0 | We cannot give up now! Where is my linkpearl!?→1 | 0 | ResidentMotionType#0 |
| → | 242.27 | 3 | 7849, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 242.28 | 3 | 7850, 0, 0, 0 | VICTORY TO GIGAS!→1 | 0 | ResidentMotionType#0 |
| → | 242.29 | 3 | 7851, 0, 0, 0 | I never met a beast I couldn't eat! And tonight it looks like a feast!→1 | 0 | ResidentMotionType#0 |
| → | 242.30 | 3 | 9011, 0, 0, 0 | This ain't your wood!→1 | 0 | ResidentMotionType#0 |
| → | 242.31 | 3 | 9446, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 242.32 | 3 | 9465, 0, 0, 0 | This ain't lookin' good...→1 | 0 | ResidentMotionType#0 |
| → | 242.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 242.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 242.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 242.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 242.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 242.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 242.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 242.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 242.41 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 242.42 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 243.0 | 1 | 6767, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 243.1 | 1 | 6769, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 243.2 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 243.3 | 6 | 95, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 243.4 | 9 | 21, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 243.5 | 3 | 9173, 0, 0, 0 | Ack! Right in me bum, kupo... →1 | 0 | ResidentMotionType#0 |
| → | 243.6 | 3 | 9174, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 243.7 | 3 | 9175, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 243.8 | 3 | 9176, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 243.9 | 3 | 9177, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 243.10 | 3 | 9178, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 243.11 | 3 | 9179, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 243.12 | 3 | 9180, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 243.13 | 3 | 9181, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 243.14 | 3 | 9182, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 243.15 | 3 | 9183, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 243.16 | 3 | 9184, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 243.17 | 3 | 9185, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 243.18 | 3 | 9186, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 243.19 | 3 | 9188, 0, 0, 0 | Ack! Right in me bum, kupo... →1 | 0 | ResidentMotionType#0 |
| → | 243.20 | 3 | 7896, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 243.21 | 3 | 7897, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 243.22 | 3 | 7898, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 243.23 | 3 | 7900, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 243.24 | 4 | 7737, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 243.25 | 4 | 7747, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 243.26 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 243.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 243.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 243.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 243.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 243.31 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 244.0 | 1 | 6768, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 244.1 | 1 | 6813, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 244.2 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 244.3 | 6 | 95, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 244.4 | 9 | 21, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 244.5 | 3 | 7883, 0, 0, 0 | Ack! Right in me bum, kupo... →1 | 0 | ResidentMotionType#0 |
| → | 244.6 | 3 | 7886, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 244.7 | 3 | 7887, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 244.8 | 3 | 7888, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 244.9 | 3 | 7889, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 244.10 | 3 | 7890, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 244.11 | 3 | 7891, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 244.12 | 3 | 7892, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 244.13 | 3 | 7893, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 244.14 | 3 | 7894, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 244.15 | 3 | 7895, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 244.16 | 3 | 7896, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 244.17 | 3 | 7897, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 244.18 | 3 | 7898, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 244.19 | 3 | 7900, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 244.20 | 3 | 7901, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 244.21 | 3 | 7902, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 244.22 | 3 | 8396, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 244.23 | 3 | 9188, 0, 0, 0 | Ack! Right in me bum, kupo... →1 | 0 | ResidentMotionType#0 |
| → | 244.24 | 4 | 7737, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 244.25 | 4 | 7747, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 244.26 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 244.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 244.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 244.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 244.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 244.31 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 245.0 | 1 | 6742, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 245.1 | 9 | 54, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 245.2 | 3 | 8117, 0, 0, 0 | Let's get 'em!→1 | 0 | ResidentMotionType#0 |
| → | 245.3 | 3 | 8118, 0, 0, 0 | How am I to fish with all these damned efts about!?→1 | 0 | ResidentMotionType#0 |
| → | 245.4 | 3 | 8119, 0, 0, 0 | Let's get 'em!→1 | 0 | ResidentMotionType#0 |
| → | 245.5 | 3 | 8120, 0, 0, 0 | Let's get 'em!→1 | 0 | ResidentMotionType#0 |
| → | 245.6 | 3 | 8121, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 245.7 | 3 | 8122, 0, 0, 0 | Listen! The forest speaks!→1 | 0 | ResidentMotionType#0 |
| → | 245.8 | 3 | 9169, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 245.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 245.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 246.0 | 1 | 7386, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 246.1 | 1 | 7387, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 246.2 | 3 | 8690, 0, 0, 0 | To battle, Dozol goes! Squaaawk!→1 | 0 | ResidentMotionType#0 |
| → | 246.3 | 3 | 8692, 0, 0, 0 | To battle, Dozol goes! Squaaawk!→1 | 0 | ResidentMotionType#0 |
| → | 246.4 | 3 | 8693, 0, 0, 0 | To battle, Dozol goes! Squaaawk!→1 | 0 | ResidentMotionType#0 |
| → | 246.5 | 3 | 8694, 0, 0, 0 | To battle, Dozol goes! Squaaawk!→1 | 0 | ResidentMotionType#0 |
| → | 246.6 | 3 | 9294, 0, 0, 0 | Or was it sent after me?→5 | 0 | ResidentMotionType#0 |
| → | 246.7 | 3 | 9295, 0, 0, 0 | What's a militarized behemoth even doing here? Did it stumble through some portal?→5 | 0 | ResidentMotionType#0 |
| → | 246.8 | 3 | 9296, 0, 0, 0 | To battle, Dozol goes! Squaaawk!→1 | 0 | ResidentMotionType#0 |
| → | 246.9 | 4 | 142, 0, 0, 0 | What's a militarized behemoth even doing here? Did it stumble through some portal?→5 | 0 | ResidentMotionType#0 |
| → | 246.10 | 4 | 142, 0, 0, 0 | Or was it sent after me?→5 | 0 | ResidentMotionType#0 |
| → | 246.11 | 4 | 3783, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 246.12 | 2 | 111, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 246.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 246.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 247.0 | 1 | 6764, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 247.1 | 1 | 6763, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 247.2 | 1 | 6758, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 247.3 | 3 | 7815, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 247.4 | 3 | 7816, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 247.5 | 3 | 7817, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 247.6 | 4 | 3783, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 247.7 | 9 | 31, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 247.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 247.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 247.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 248.0 | 1 | 7405, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 248.1 | 1 | 6711, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 248.2 | 1 | 7868, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 248.3 | 3 | 8985, 0, 0, 0 | To battle, Dozol goes! Squaaawk!→1 | 0 | ResidentMotionType#0 |
| → | 248.4 | 3 | 8986, 0, 0, 0 | To battle, Dozol goes! Squaaawk!→1 | 0 | ResidentMotionType#0 |
| → | 248.5 | 3 | 8987, 0, 0, 0 | To battle, Dozol goes! Squaaawk!→1 | 0 | ResidentMotionType#0 |
| → | 248.6 | 3 | 8988, 0, 0, 0 | R-R-Return! Oh, Twelve preserve!→1 | 0 | ResidentMotionType#0 |
| → | 248.7 | 3 | 8992, 0, 0, 0 | To battle, Dozol goes! Squaaawk!→1 | 0 | ResidentMotionType#0 |
| → | 248.8 | 3 | 8993, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 248.9 | 3 | 8994, 0, 0, 0 | To battle, Dozol goes! Squaaawk!→1 | 0 | ResidentMotionType#0 |
| → | 248.10 | 3 | 8997, 0, 0, 0 | To battle, Dozol goes! Squaaawk!→1 | 0 | ResidentMotionType#0 |
| → | 248.11 | 3 | 8999, 0, 0, 0 | To battle, Dozol goes! Squaaawk!→1 | 0 | ResidentMotionType#0 |
| → | 248.12 | 3 | 8690, 0, 0, 0 | To battle, Dozol goes! Squaaawk!→1 | 0 | ResidentMotionType#0 |
| → | 248.13 | 3 | 9016, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 248.14 | 3 | 9025, 0, 0, 0 | Is this my fate? To fight an endless war?→5 | 0 | ResidentMotionType#0 |
| → | 248.15 | 3 | 9497, 0, 0, 0 | Is this my fate? To fight an endless war?→5 | 0 | ResidentMotionType#0 |
| → | 248.16 | 3 | 8690, 0, 0, 0 | Everyone's so serious, kupo... →1 | 0 | ResidentMotionType#0 |
| → | 248.17 | 3 | 9000, 0, 0, 0 | Everyone's so serious, kupo... →1 | 0 | ResidentMotionType#0 |
| → | 248.18 | 3 | 8985, 0, 0, 0 | Everyone's so serious, kupo... →1 | 0 | ResidentMotionType#0 |
| → | 248.19 | 4 | 3783, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 248.20 | 5 | 523, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 248.21 | 5 | 524, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 248.22 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 248.23 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 248.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 249.0 | 1 | 6744, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 249.1 | 1 | 6975, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 249.2 | 1 | 6976, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 249.3 | 3 | 7860, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 249.4 | 3 | 7885, 0, 0, 0 | Another world, another battle...→5 | 0 | ResidentMotionType#0 |
| → | 249.5 | 3 | 8339, 0, 0, 0 | With any luck, that'll be the last of them.→5 | 0 | ResidentMotionType#0 |
| → | 249.6 | 3 | 8390, 0, 0, 0 | Another world, another battle...→5 | 0 | ResidentMotionType#21 |
| → | 249.7 | 3 | 8391, 0, 0, 0 | Another world, another battle...→5 | 0 | ResidentMotionType#0 |
| → | 249.8 | 3 | 8392, 0, 0, 0 | Is this my fate? To fight an endless war?→5 | 0 | ResidentMotionType#0 |
| → | 249.9 | 3 | 8393, 0, 0, 0 | Is this my fate? To fight an endless war?→5 | 0 | ResidentMotionType#0 |
| → | 249.10 | 3 | 8395, 0, 0, 0 | Another world, another battle...→5 | 0 | ResidentMotionType#0 |
| → | 249.11 | 3 | 9150, 0, 0, 0 | Bleedin' outsiders!→1 | 0 | ResidentMotionType#0 |
| → | 249.12 | 3 | 9151, 0, 0, 0 | When I said I might catch somethin' big, I never meant <Emphasis>this</Emphasis> big!→1 | 0 | ResidentMotionType#0 |
| → | 249.13 | 3 | 9200, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 249.14 | 4 | 3783, 0, 0, 0 | Another world, another battle...→5 | 0 | ResidentMotionType#0 |
| → | 249.15 | 4 | 3783, 0, 0, 0 | Is this my fate? To fight an endless war?→5 | 0 | ResidentMotionType#0 |
| → | 249.16 | 4 | 6119, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 249.17 | 9 | 3, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 249.18 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 249.19 | 9 | 53, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 249.20 | 9 | 10, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 249.21 | 2 | 31, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 249.22 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 249.23 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 249.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 249.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 249.26 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 249.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 249.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 249.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 250.0 | 1 | 7111, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 250.1 | 1 | 7114, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 250.2 | 3 | 8310, 0, 0, 0 | Have at you!→1 | 0 | ResidentMotionType#0 |
| → | 250.3 | 3 | 8337, 0, 0, 0 | Shhhend them to the abyshhh!→1 | 0 | ResidentMotionType#0 |
| → | 250.4 | 3 | 8340, 0, 0, 0 | Let the scavengers clean up the mess.→1 | 0 | ResidentMotionType#0 |
| → | 250.5 | 3 | 8343, 0, 0, 0 | Have at you!→1 | 0 | ResidentMotionType#0 |
| → | 250.6 | 3 | 8344, 0, 0, 0 | Have at you!→1 | 0 | ResidentMotionType#0 |
| → | 250.7 | 3 | 8345, 0, 0, 0 | Have at you!→1 | 0 | ResidentMotionType#0 |
| → | 250.8 | 3 | 8346, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 250.9 | 3 | 8370, 0, 0, 0 | Have at you!→1 | 0 | ResidentMotionType#0 |
| → | 250.10 | 3 | 8371, 0, 0, 0 | Have at you!→1 | 0 | ResidentMotionType#0 |
| → | 250.11 | 3 | 8696, 0, 0, 0 | Have at you!→1 | 0 | ResidentMotionType#0 |
| → | 250.12 | 4 | 3783, 0, 0, 0 | Have at you!→1 | 0 | ResidentMotionType#0 |
| → | 250.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 250.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 250.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 250.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 250.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 250.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 250.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 251.0 | 1 | 7038, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 251.1 | 1 | 7114, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 251.2 | 3 | 8338, 0, 0, 0 | Have at you!→1 | 0 | ResidentMotionType#0 |
| → | 251.3 | 3 | 8455, 0, 0, 0 | Have at you!→1 | 0 | ResidentMotionType#0 |
| → | 251.4 | 3 | 8689, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 251.5 | 3 | 9101, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 251.6 | 3 | 9102, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 251.7 | 3 | 9103, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 251.8 | 3 | 9104, 0, 0, 0 | Skippers! A whole damned plague of 'em, to boot!→1 | 0 | ResidentMotionType#0 |
| → | 251.9 | 3 | 9105, 0, 0, 0 | Have at you!→1 | 0 | ResidentMotionType#0 |
| → | 251.10 | 3 | 9106, 0, 0, 0 | Have at you!→1 | 0 | ResidentMotionType#0 |
| → | 251.11 | 3 | 9107, 0, 0, 0 | Have at you!→1 | 0 | ResidentMotionType#0 |
| → | 251.12 | 3 | 9108, 0, 0, 0 | Shhhend them to the abyshhh!→1 | 0 | ResidentMotionType#0 |
| → | 251.13 | 3 | 9109, 0, 0, 0 | Have at you!→1 | 0 | ResidentMotionType#0 |
| → | 251.14 | 3 | 9110, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 251.15 | 3 | 9111, 0, 0, 0 | Have at you!→1 | 0 | ResidentMotionType#0 |
| → | 251.16 | 3 | 9112, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 251.17 | 3 | 9113, 0, 0, 0 | Have at you!→1 | 0 | ResidentMotionType#0 |
| → | 251.18 | 3 | 9114, 0, 0, 0 | When I said I might catch somethin' big, I never meant <Emphasis>this</Emphasis> big!→1 | 0 | ResidentMotionType#0 |
| → | 251.19 | 3 | 9115, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 251.20 | 3 | 9496, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#24 |
| → | 251.21 | 4 | 3783, 0, 0, 0 | Have at you!→1 | 0 | ResidentMotionType#0 |
| → | 251.22 | 2 | 127, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 251.23 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 251.24 | 7 | 9001, 101, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 251.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 251.26 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 251.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 251.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 251.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 252.0 | 1 | 7258, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 252.1 | 1 | 7259, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 252.2 | 1 | 7729, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 252.3 | 3 | 8397, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 252.4 | 3 | 8398, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 252.5 | 3 | 8399, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 252.6 | 3 | 8400, 0, 0, 0 | My blood and soul, I give unto thee!→1 | 0 | ResidentMotionType#0 |
| → | 252.7 | 3 | 8401, 0, 0, 0 | My blood and soul, I give unto thee!→1 | 0 | ResidentMotionType#0 |
| → | 252.8 | 3 | 8402, 0, 0, 0 | My blood and soul, I give unto thee!→1 | 0 | ResidentMotionType#0 |
| → | 252.9 | 3 | 8449, 0, 0, 0 | My blood and soul, I give unto thee!→1 | 0 | ResidentMotionType#0 |
| → | 252.10 | 3 | 8450, 0, 0, 0 | I never met a beast I couldn't eat! And tonight it looks like a feast!→1 | 0 | ResidentMotionType#0 |
| → | 252.11 | 3 | 9158, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#0 |
| → | 252.12 | 3 | 9396, 0, 0, 0 | The sultana's pigs've come to wallow!→1 | 0 | ResidentMotionType#0 |
| → | 252.13 | 4 | 143, 0, 0, 0 | I never met a beast I couldn't eat! And tonight it looks like a feast!→1 | 0 | ResidentMotionType#0 |
| → | 252.14 | 2 | 73, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 252.15 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 252.16 | 2 | 75, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 252.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 252.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 252.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 252.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 252.21 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 252.22 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 252.23 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 252.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 253.0 | 1 | 7113, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 253.1 | 3 | 8513, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 253.2 | 3 | 9513, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 253.3 | 3 | 9514, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 253.4 | 3 | 9515, 0, 0, 0 | Dare you defy me!? I said <Emphasis>forward</Emphasis>!→1 | 0 | ResidentMotionType#0 |
| → | 253.5 | 3 | 9516, 0, 0, 0 | Dare you defy me!? I said <Emphasis>forward</Emphasis>!→1 | 0 | ResidentMotionType#0 |
| → | 253.6 | 3 | 9517, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 253.7 | 3 | 9518, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 253.8 | 3 | 9519, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 253.9 | 3 | 9520, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 253.10 | 3 | 9566, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#24 |
| → | 253.11 | 3 | 9570, 0, 0, 0 | Dare you defy me!? I said <Emphasis>forward</Emphasis>!→1 | 0 | ResidentMotionType#37 |
| → | 253.12 | 3 | 9571, 0, 0, 0 | Dare you defy me!? I said <Emphasis>forward</Emphasis>!→1 | 0 | ResidentMotionType#0 |
| → | 253.13 | 3 | 9572, 0, 0, 0 | Dare you defy me!? I said <Emphasis>forward</Emphasis>!→1 | 0 | ResidentMotionType#0 |
| → | 253.14 | 3 | 4743, 0, 0, 0 | Dare you defy me!? I said <Emphasis>forward</Emphasis>!→1 | 0 | ResidentMotionType#0 |
| → | 253.15 | 4 | 5933, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 253.16 | 4 | 1058, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 253.17 | 2 | 105, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 253.18 | 6 | 21, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 253.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 254.0 | 1 | 7426, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 254.1 | 4 | 72, 0, 0, 0 | When I said I might catch somethin' big, I never meant <Emphasis>this</Emphasis> big!→1 | 0 | ResidentMotionType#0 |
| → | 254.2 | 4 | 6117, 0, 0, 0 | When I said I might catch somethin' big, I never meant <Emphasis>this</Emphasis> big!→1 | 0 | ResidentMotionType#0 |
| → | 254.3 | 4 | 6118, 0, 0, 0 | When I said I might catch somethin' big, I never meant <Emphasis>this</Emphasis> big!→1 | 0 | ResidentMotionType#0 |
| → | 254.4 | 3 | 8509, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 254.5 | 3 | 8995, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 254.6 | 3 | 8996, 0, 0, 0 | But they'll be back, and I'll be waitin'.→1 | 0 | ResidentMotionType#0 |
| → | 254.7 | 3 | 9036, 0, 0, 0 | Ye'll ne'er see naught as that on the seas, me lads!→1 | 0 | ResidentMotionType#0 |
| → | 254.8 | 3 | 9037, 0, 0, 0 | EAT!→1 | 0 | ResidentMotionType#0 |
| → | 254.9 | 3 | 9038, 0, 0, 0 | EAT!→1 | 0 | ResidentMotionType#0 |
| → | 254.10 | 3 | 9147, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 254.11 | 2 | 25, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 254.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 254.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 254.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 254.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 254.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 254.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 254.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 254.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 255.0 | 1 | 8159, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 255.1 | 1 | 8160, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 255.2 | 1 | 8161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 255.3 | 1 | 8162, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 255.4 | 1 | 8163, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 255.5 | 1 | 8164, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 255.6 | 1 | 8165, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 255.7 | 1 | 8166, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 255.8 | 1 | 8167, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 255.9 | 1 | 8168, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 255.10 | 1 | 8169, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 255.11 | 8 | 73, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 255.12 | 3 | 9898, 0, 0, 0 | That quiet you down, did it?→1 | 0 | ResidentMotionType#0 |
| → | 255.13 | 3 | 9902, 0, 0, 0 | That quiet you down, did it?→1 | 0 | ResidentMotionType#0 |
| → | 255.14 | 3 | 9905, 0, 0, 0 | That quiet you down, did it?→1 | 0 | ResidentMotionType#0 |
| → | 255.15 | 3 | 9906, 0, 0, 0 | That quiet you down, did it?→1 | 0 | ResidentMotionType#0 |
| → | 255.16 | 3 | 9913, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 255.17 | 3 | 9915, 0, 0, 0 | Now that was a thing o' beauty!→1 | 0 | ResidentMotionType#0 |
| → | 255.18 | 3 | 9916, 0, 0, 0 | Now that was a thing o' beauty!→1 | 0 | ResidentMotionType#0 |
| → | 255.19 | 3 | 9917, 0, 0, 0 | Now that was a thing o' beauty!→1 | 0 | ResidentMotionType#0 |
| → | 255.20 | 3 | 9918, 0, 0, 0 | Now that was a thing o' beauty!→1 | 0 | ResidentMotionType#0 |
| → | 255.21 | 3 | 9919, 0, 0, 0 | Now that was a thing o' beauty!→1 | 0 | ResidentMotionType#0 |
| → | 255.22 | 3 | 9920, 0, 0, 0 | Now that was a thing o' beauty!→1 | 0 | ResidentMotionType#0 |
| → | 255.23 | 3 | 9921, 0, 0, 0 | Now that was a thing o' beauty!→1 | 0 | ResidentMotionType#0 |
| → | 255.24 | 3 | 9923, 0, 0, 0 | Now that was a thing o' beauty!→1 | 0 | ResidentMotionType#0 |
| → | 255.25 | 3 | 9930, 0, 0, 0 | Here it comes, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 255.26 | 3 | 9931, 0, 0, 0 | Wild beasts have made these fields their home.→1 | 0 | ResidentMotionType#0 |
| → | 255.27 | 3 | 9932, 0, 0, 0 | You have my thanks and the thanks of Ul'dah!→1 | 0 | ResidentMotionType#0 |
| → | 255.28 | 3 | 9933, 0, 0, 0 | Another hole lost to the bloody hells-spawn.→1 | 0 | ResidentMotionType#0 |
| → | 255.29 | 3 | 9934, 0, 0, 0 | Puki, Kipp, let 'em have it!→1 | 0 | ResidentMotionType#0 |
| → | 255.30 | 3 | 9935, 0, 0, 0 | Here it comes, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 255.31 | 3 | 9967, 0, 0, 0 | For the king, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 255.32 | 3 | 9949, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 255.33 | 3 | 9951, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 255.34 | 3 | 9953, 0, 0, 0 | For the king, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 255.35 | 3 | 9961, 0, 0, 0 | For the king, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 255.36 | 3 | 9968, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 255.37 | 3 | 9970, 0, 0, 0 | Hah! I've felt bigger stings from a flea bite.→1 | 0 | ResidentMotionType#0 |
| → | 255.38 | 3 | 9991, 0, 0, 0 | For the king, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 255.39 | 3 | 9911, 0, 0, 0 | Now that was a thing o' beauty!→1 | 0 | ResidentMotionType#0 |
| → | 255.40 | 3 | 9912, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 255.41 | 4 | 7738, 0, 0, 0 | That quiet you down, did it?→1 | 0 | ResidentMotionType#0 |
| → | 255.42 | 4 | 7748, 0, 0, 0 | That quiet you down, did it?→1 | 0 | ResidentMotionType#0 |
| → | 255.43 | 4 | 7737, 0, 0, 0 | Now that was a thing o' beauty!→1 | 0 | ResidentMotionType#0 |
| → | 255.44 | 4 | 7747, 0, 0, 0 | Now that was a thing o' beauty!→1 | 0 | ResidentMotionType#0 |
| → | 255.45 | 4 | 142, 0, 0, 0 | Wild beasts have made these fields their home.→1 | 0 | ResidentMotionType#0 |
| → | 255.46 | 4 | 7737, 0, 0, 0 | For the king, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 255.47 | 4 | 7747, 0, 0, 0 | For the king, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 255.48 | 4 | 4561, 0, 0, 0 | For the king, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 255.49 | 4 | 3216, 0, 0, 0 | For the king, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 255.50 | 4 | 210, 0, 0, 0 | For the king, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 255.51 | 4 | 5999, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 255.52 | 4 | 4574, 0, 0, 0 | Hah! I've felt bigger stings from a flea bite.→1 | 0 | ResidentMotionType#0 |
| → | 255.53 | 4 | 3217, 0, 0, 0 | For the king, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 255.54 | 4 | 211, 0, 0, 0 | For the king, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 255.55 | 4 | 4562, 0, 0, 0 | There's no escape, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 255.56 | 4 | 7737, 0, 0, 0 | Hah! I've felt bigger stings from a flea bite.→1 | 0 | ResidentMotionType#0 |
| → | 255.57 | 4 | 7747, 0, 0, 0 | Hah! I've felt bigger stings from a flea bite.→1 | 0 | ResidentMotionType#0 |
| → | 255.58 | 2 | 45, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 255.59 | 2 | 64, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 255.60 | 2 | 65, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 255.61 | 2 | 154, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 255.62 | 2 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 255.63 | 6 | 118, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 255.64 | 6 | 119, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 255.65 | 6 | 20, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 255.66 | 6 | 41, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 255.67 | 6 | 40, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 255.68 | 6 | 39, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 255.69 | 9 | 5, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 255.70 | 9 | 4, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 255.71 | 9 | 19, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 255.72 | 9 | 67, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 255.73 | 3 | 9962, 0, 0, 0 | For the king, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 255.74 | 3 | 9964, 0, 0, 0 | For the king, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 255.75 | 3 | 9901, 0, 0, 0 | That quiet you down, did it?→1 | 0 | ResidentMotionType#0 |
| → | 255.76 | 3 | 9940, 0, 0, 0 | For the king, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 255.77 | 3 | 9942, 0, 0, 0 | For the king, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 255.78 | 3 | 9943, 0, 0, 0 | For the king, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 255.79 | 3 | 9900, 0, 0, 0 | That quiet you down, did it?→1 | 0 | ResidentMotionType#0 |
| → | 255.80 | 3 | 9899, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 255.81 | 3 | 9903, 0, 0, 0 | Y-Yes sir!→1 | 0 | ResidentMotionType#0 |
| → | 255.82 | 3 | 9928, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 255.83 | 10 | -30466, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 255.84 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 255.85 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 255.86 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 255.87 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 255.88 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 255.89 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 255.90 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 255.91 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 255.92 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 255.93 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 255.94 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 255.95 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 255.96 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 255.97 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 255.98 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 255.99 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 255.100 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 256.0 | 1 | 8091, 0, 0, 0 | Your fall will be swift!→1 | 0 | ResidentMotionType#0 |
| → | 256.1 | 1 | 8093, 0, 0, 0 | My spear craves your cries!→1 | 0 | ResidentMotionType#0 |
| → | 256.2 | 1 | 8099, 0, 0, 0 | Tee hee! So much fun to kill walking ones!→1 | 0 | ResidentMotionType#0 |
| → | 256.3 | 1 | 8101, 0, 0, 0 | Figures to be a cold one, today. 'Twas a cold one yesterday, too.→1 | 0 | ResidentMotionType#0 |
| → | 256.4 | 1 | 8290, 0, 0, 0 | I wants 'em dead... All dead...→1 | 0 | ResidentMotionType#0 |
| → | 256.5 | 2 | 30, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 256.6 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 256.7 | 2 | 118, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 256.8 | 2 | 134, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 256.9 | 4 | 3305, 0, 0, 0 | My spear craves your cries!→1 | 0 | ResidentMotionType#0 |
| → | 256.10 | 9 | 8, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 256.11 | 5 | 538, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 256.12 | 5 | 539, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 256.13 | 5 | 540, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 256.14 | 3 | 9779, 0, 0, 0 | Your fall will be swift!→1 | 0 | ResidentMotionType#0 |
| → | 256.15 | 3 | 9780, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 256.16 | 3 | 9781, 0, 0, 0 | Your fall will be swift!→1 | 0 | ResidentMotionType#0 |
| → | 256.17 | 3 | 9782, 0, 0, 0 | My spear craves your cries!→1 | 0 | ResidentMotionType#0 |
| → | 256.18 | 3 | 9783, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 256.19 | 3 | 9784, 0, 0, 0 | These relics could reveal the secrets of eras past. They must be cataloged!→1 | 0 | ResidentMotionType#0 |
| → | 256.20 | 3 | 9785, 0, 0, 0 | These relics could reveal the secrets of eras past. They must be cataloged!→1 | 0 | ResidentMotionType#0 |
| → | 256.21 | 3 | 9786, 0, 0, 0 | Look upon this one, and fear!→1 | 0 | ResidentMotionType#0 |
| → | 256.22 | 3 | 9787, 0, 0, 0 | Your fall will be swift!→1 | 0 | ResidentMotionType#0 |
| → | 256.23 | 3 | 9788, 0, 0, 0 | Your fall will be swift!→1 | 0 | ResidentMotionType#0 |
| → | 256.24 | 3 | 9789, 0, 0, 0 | Your fall will be swift!→1 | 0 | ResidentMotionType#0 |
| → | 256.25 | 3 | 9790, 0, 0, 0 | Enemy of boss one is enemy of these ones.→1 | 0 | ResidentMotionType#0 |
| → | 256.26 | 3 | 9791, 0, 0, 0 | Little Ala Mhigo is close, but not close enough. Look alive, friend!→1 | 0 | ResidentMotionType#0 |
| → | 256.27 | 3 | 9792, 0, 0, 0 | Death to the spoken! Death to all!→1 | 0 | ResidentMotionType#0 |
| → | 256.28 | 3 | 9793, 0, 0, 0 | Your fall will be swift!→1 | 0 | ResidentMotionType#0 |
| → | 256.29 | 3 | 9794, 0, 0, 0 | Figures to be a cold one, today. 'Twas a cold one yesterday, too.→1 | 0 | ResidentMotionType#0 |
| → | 256.30 | 3 | 9795, 0, 0, 0 | Your fall will be swift!→1 | 0 | ResidentMotionType#0 |
| → | 256.31 | 3 | 9799, 0, 0, 0 | Your fall will be swift!→1 | 0 | ResidentMotionType#0 |
| → | 256.32 | 3 | 9890, 0, 0, 0 | Your fall will be swift!→1 | 0 | ResidentMotionType#0 |
| → | 256.33 | 3 | 10033, 0, 0, 0 | Your fall will be swift!→1 | 0 | ResidentMotionType#0 |
| → | 256.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 256.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 256.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 256.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 256.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 256.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 256.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 256.41 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 256.42 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 256.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 256.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 256.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 256.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 256.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 256.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 256.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 256.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 257.0 | 1 | 8068, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 257.1 | 1 | 8069, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 257.2 | 1 | 8070, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 257.3 | 6 | 120, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 257.4 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 257.5 | 4 | 7737, 0, 0, 0 | I am blessed by the almighty Ifrit!→1 | 0 | ResidentMotionType#0 |
| → | 257.6 | 4 | 7747, 0, 0, 0 | I am blessed by the almighty Ifrit!→1 | 0 | ResidentMotionType#0 |
| → | 257.7 | 4 | 210, 0, 0, 0 | I am blessed by the almighty Ifrit!→1 | 0 | ResidentMotionType#0 |
| → | 257.8 | 4 | 4858, 0, 0, 0 | I am blessed by the almighty Ifrit!→1 | 0 | ResidentMotionType#0 |
| → | 257.9 | 4 | 4859, 0, 0, 0 | I am blessed by the almighty Ifrit!→1 | 0 | ResidentMotionType#0 |
| → | 257.10 | 3 | 9678, 0, 0, 0 | I am blessed by the almighty Ifrit!→1 | 0 | ResidentMotionType#0 |
| → | 257.11 | 3 | 9680, 0, 0, 0 | I am blessed by the almighty Ifrit!→1 | 0 | ResidentMotionType#0 |
| → | 257.12 | 3 | 9660, 0, 0, 0 | I am blessed by the almighty Ifrit!→1 | 0 | ResidentMotionType#0 |
| → | 257.13 | 3 | 9660, 0, 0, 0 | I am blessed by the almighty Ifrit!→1 | 0 | ResidentMotionType#0 |
| → | 257.14 | 3 | 9665, 0, 0, 0 | I am blessed by the almighty Ifrit!→1 | 0 | ResidentMotionType#0 |
| → | 257.15 | 3 | 9837, 0, 0, 0 | I am blessed by the almighty Ifrit!→1 | 0 | ResidentMotionType#0 |
| → | 257.16 | 3 | 9667, 0, 0, 0 | I am blessed by the almighty Ifrit!→1 | 0 | ResidentMotionType#0 |
| → | 257.17 | 3 | 9987, 0, 0, 0 | I am blessed by the almighty Ifrit!→1 | 0 | ResidentMotionType#0 |
| → | 257.18 | 3 | 9684, 0, 0, 0 | I am blessed by the almighty Ifrit!→1 | 0 | ResidentMotionType#0 |
| → | 257.19 | 3 | 9675, 0, 0, 0 | I am blessed by the almighty Ifrit!→1 | 0 | ResidentMotionType#0 |
| → | 257.20 | 3 | 9687, 0, 0, 0 | I am blessed by the almighty Ifrit!→1 | 0 | ResidentMotionType#0 |
| → | 257.21 | 3 | 9688, 0, 0, 0 | I am blessed by the almighty Ifrit!→1 | 0 | ResidentMotionType#0 |
| → | 257.22 | 3 | 9673, 0, 0, 0 | Meddling ones' bones will litter the forest!→1 | 0 | ResidentMotionType#0 |
| → | 257.23 | 3 | 9677, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 257.24 | 3 | 9683, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 257.25 | 3 | 9682, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 257.26 | 4 | 142, 0, 0, 0 | Fellow creatures! Come, follow this one!→1 | 0 | ResidentMotionType#0 |
| → | 257.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 257.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 257.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 258.0 | 1 | 8111, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 258.1 | 1 | 8131, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 258.2 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 258.3 | 4 | 7737, 0, 0, 0 | Do you bite, little desert fly?→1 | 0 | ResidentMotionType#0 |
| → | 258.4 | 4 | 7747, 0, 0, 0 | Do you bite, little desert fly?→1 | 0 | ResidentMotionType#0 |
| → | 258.5 | 4 | 3207, 0, 0, 0 | Do you bite, little desert fly?→1 | 0 | ResidentMotionType#0 |
| → | 258.6 | 4 | 6133, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 258.7 | 4 | 4431, 0, 0, 0 | Do you bite, little desert fly?→1 | 0 | ResidentMotionType#0 |
| → | 258.8 | 4 | 4432, 0, 0, 0 | Do you bite, little desert fly?→1 | 0 | ResidentMotionType#0 |
| → | 258.9 | 3 | 9844, 0, 0, 0 | Do you bite, little desert fly?→1 | 0 | ResidentMotionType#0 |
| → | 258.10 | 3 | 9845, 0, 0, 0 | Do you bite, little desert fly?→1 | 0 | ResidentMotionType#0 |
| → | 258.11 | 3 | 9846, 0, 0, 0 | Do you bite, little desert fly?→1 | 0 | ResidentMotionType#0 |
| → | 258.12 | 3 | 9856, 0, 0, 0 | Do you bite, little desert fly?→1 | 0 | ResidentMotionType#0 |
| → | 258.13 | 3 | 9857, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 258.14 | 3 | 9858, 0, 0, 0 | Do you bite, little desert fly?→1 | 0 | ResidentMotionType#0 |
| → | 258.15 | 3 | 9859, 0, 0, 0 | Do you bite, little desert fly?→1 | 0 | ResidentMotionType#0 |
| → | 258.16 | 3 | 9860, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 258.17 | 3 | 9861, 0, 0, 0 | Do you bite, little desert fly?→1 | 0 | ResidentMotionType#0 |
| → | 258.18 | 3 | 9862, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 258.19 | 3 | 9863, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 258.20 | 3 | 9864, 0, 0, 0 | Do you bite, little desert fly?→1 | 0 | ResidentMotionType#0 |
| → | 258.21 | 3 | 9865, 0, 0, 0 | Do you bite, little desert fly?→1 | 0 | ResidentMotionType#0 |
| → | 258.22 | 3 | 9866, 0, 0, 0 | Do you bite, little desert fly?→1 | 0 | ResidentMotionType#0 |
| → | 258.23 | 3 | 9867, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 258.24 | 3 | 9869, 0, 0, 0 | Do you bite, little desert fly?→1 | 0 | ResidentMotionType#0 |
| → | 258.25 | 3 | 10036, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 258.26 | 3 | 9843, 0, 0, 0 | Boss one! This one sees dead ones!→1 | 0 | ResidentMotionType#0 |
| → | 258.27 | 3 | 9842, 0, 0, 0 | Boss one! This one sees dead ones!→1 | 0 | ResidentMotionType#0 |
| → | 258.28 | 2 | 156, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 258.29 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 258.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 259.0 | 1 | 8087, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 259.1 | 1 | 8088, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 259.2 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 259.3 | 8 | 77, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 259.4 | 8 | 78, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 259.5 | 6 | 123, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 259.6 | 6 | 124, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 259.7 | 6 | 125, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 259.8 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 259.9 | 2 | 158, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 259.10 | 2 | 157, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 259.11 | 4 | 3201, 0, 0, 0 | All will bow before us!→1 | 0 | ResidentMotionType#0 |
| → | 259.12 | 4 | 3202, 0, 0, 0 | All will bow before us!→1 | 0 | ResidentMotionType#0 |
| → | 259.13 | 3 | 9760, 0, 0, 0 | All will bow before us!→1 | 0 | ResidentMotionType#0 |
| → | 259.14 | 3 | 9761, 0, 0, 0 | All will bow before us!→1 | 0 | ResidentMotionType#0 |
| → | 259.15 | 3 | 9763, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 259.16 | 3 | 9764, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 259.17 | 3 | 9765, 0, 0, 0 | All will bow before us!→1 | 0 | ResidentMotionType#0 |
| → | 259.18 | 3 | 9766, 0, 0, 0 | All will bow before us!→1 | 0 | ResidentMotionType#0 |
| → | 259.19 | 3 | 9767, 0, 0, 0 | All will bow before us!→1 | 0 | ResidentMotionType#0 |
| → | 259.20 | 3 | 9770, 0, 0, 0 | All will bow before us!→1 | 0 | ResidentMotionType#0 |
| → | 259.21 | 3 | 9772, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 259.22 | 5 | 536, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 259.23 | 3 | 9777, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 259.24 | 3 | 9778, 0, 0, 0 | Gimme a cure!→1 | 0 | ResidentMotionType#0 |
| → | 259.25 | 3 | 9995, 0, 0, 0 | All will bow before us!→1 | 0 | ResidentMotionType#0 |
| → | 259.26 | 3 | 10003, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 259.27 | 3 | 9376, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 259.28 | 3 | 9775, 0, 0, 0 | Over soon, hack and zoom!♪→1 | 0 | ResidentMotionType#0 |
| → | 259.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 259.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 259.31 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 259.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 259.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 259.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 259.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 259.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 259.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 259.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 259.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 259.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 260.0 | 1 | 8026, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 260.1 | 1 | 8071, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 260.2 | 8 | 69, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 260.3 | 1 | 8073, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 260.4 | 1 | 8075, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 260.5 | 1 | 8073, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 260.6 | 1 | 8080, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 260.7 | 1 | 8082, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 260.8 | 1 | 8072, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 260.9 | 1 | 8081, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 260.10 | 3 | 7635, 0, 0, 0 | Nobody told me there would be giants...→1 | 0 | ResidentMotionType#0 |
| → | 260.11 | 3 | 9696, 0, 0, 0 | I've fought worse.→1 | 0 | ResidentMotionType#0 |
| → | 260.12 | 3 | 9697, 0, 0, 0 | I've fought worse.→1 | 0 | ResidentMotionType#0 |
| → | 260.13 | 3 | 9698, 0, 0, 0 | They want to drag me back to an ancient, dying world and chain me to a god's will.→5 | 0 | ResidentMotionType#0 |
| → | 260.14 | 3 | 9699, 0, 0, 0 | They want to drag me back to an ancient, dying world and chain me to a god's will.→5 | 0 | ResidentMotionType#0 |
| → | 260.15 | 3 | 9701, 0, 0, 0 | They're too...strong...→1 | 0 | ResidentMotionType#0 |
| → | 260.16 | 3 | 9711, 0, 0, 0 | Death to the spoken! Death to all!→1 | 0 | ResidentMotionType#0 |
| → | 260.17 | 3 | 9712, 0, 0, 0 | Death to the spoken! Death to all!→1 | 0 | ResidentMotionType#0 |
| → | 260.18 | 3 | 9717, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 260.19 | 3 | 9719, 0, 0, 0 | I've fought worse.→1 | 0 | ResidentMotionType#0 |
| → | 260.20 | 3 | 9728, 0, 0, 0 | I've fought worse.→1 | 0 | ResidentMotionType#0 |
| → | 260.21 | 3 | 9729, 0, 0, 0 | I've fought worse.→1 | 0 | ResidentMotionType#0 |
| → | 260.22 | 3 | 9732, 0, 0, 0 | I've fought worse.→1 | 0 | ResidentMotionType#0 |
| → | 260.23 | 3 | 9740, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 260.24 | 3 | 9743, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 260.25 | 3 | 9747, 0, 0, 0 | The Flamefangs rule this land!→1 | 0 | ResidentMotionType#0 |
| → | 260.26 | 3 | 9748, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 260.27 | 3 | 9749, 0, 0, 0 | The Flamefangs rule this land!→1 | 0 | ResidentMotionType#0 |
| → | 260.28 | 3 | 9750, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 260.29 | 3 | 9751, 0, 0, 0 | The Flamefangs rule this land!→1 | 0 | ResidentMotionType#0 |
| → | 260.30 | 4 | 5883, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 260.31 | 4 | 7737, 0, 0, 0 | I've fought worse.→1 | 0 | ResidentMotionType#0 |
| → | 260.32 | 4 | 7747, 0, 0, 0 | I've fought worse.→1 | 0 | ResidentMotionType#0 |
| → | 260.33 | 4 | 7748, 0, 0, 0 | I've fought worse.→1 | 0 | ResidentMotionType#0 |
| → | 260.34 | 4 | 5896, 0, 0, 0 | I've fought worse.→1 | 0 | ResidentMotionType#0 |
| → | 260.35 | 4 | 142, 0, 0, 0 | That all you got?→1 | 0 | ResidentMotionType#0 |
| → | 260.36 | 4 | 210, 0, 0, 0 | Death to the spoken! Death to all!→1 | 0 | ResidentMotionType#0 |
| → | 260.37 | 4 | 3201, 0, 0, 0 | I've fought worse.→1 | 0 | ResidentMotionType#0 |
| → | 260.38 | 4 | 3206, 0, 0, 0 | I've fought worse.→1 | 0 | ResidentMotionType#0 |
| → | 260.39 | 4 | 3211, 0, 0, 0 | I've fought worse.→1 | 0 | ResidentMotionType#0 |
| → | 260.40 | 4 | 4775, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 260.41 | 4 | 211, 0, 0, 0 | The Flamefangs rule this land!→1 | 0 | ResidentMotionType#0 |
| → | 260.42 | 4 | 210, 0, 0, 0 | They want to drag me back to an ancient, dying world and chain me to a god's will.→5 | 0 | ResidentMotionType#0 |
| → | 260.43 | 6 | 97, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 260.44 | 6 | 98, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 260.45 | 6 | 93, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 260.46 | 6 | 40, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 260.47 | 2 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 260.48 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 260.49 | 2 | 92, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 260.50 | 5 | 503, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 260.51 | 5 | 504, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 260.52 | 5 | 505, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 260.53 | 5 | 506, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 260.54 | 5 | 532, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 260.55 | 5 | 533, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 260.56 | 5 | 534, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 260.57 | 5 | 535, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 260.58 | 3 | 9700, 0, 0, 0 | The Flamefangs rule this land!→1 | 0 | ResidentMotionType#0 |
| → | 260.59 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 260.60 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 260.61 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 260.62 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 260.63 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 260.64 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 260.65 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 260.66 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 260.67 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 260.68 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 260.69 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 260.70 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 261.0 | 1 | 8271, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 261.1 | 1 | 8273, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 261.2 | 3 | 9809, 0, 0, 0 | Hmph, just a bunch of floating cabbages!→1 | 0 | ResidentMotionType#0 |
| → | 261.3 | 3 | 9810, 0, 0, 0 | Hmph, just a bunch of floating cabbages!→1 | 0 | ResidentMotionType#0 |
| → | 261.4 | 3 | 9811, 0, 0, 0 | Hmph, just a bunch of floating cabbages!→1 | 0 | ResidentMotionType#0 |
| → | 261.5 | 3 | 9813, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 261.6 | 3 | 9755, 0, 0, 0 | I thought they'd never stop...→1 | 0 | ResidentMotionType#0 |
| → | 261.7 | 3 | 9818, 0, 0, 0 | You should never have come here, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 261.8 | 3 | 9819, 0, 0, 0 | You should never have come here, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 261.9 | 3 | 9820, 0, 0, 0 | You should never have come here, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 261.10 | 3 | 9824, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 261.11 | 3 | 9817, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 261.12 | 3 | 9825, 0, 0, 0 | Come on! Take me if you can! I will not be a slave! →5 | 0 | ResidentMotionType#0 |
| → | 261.13 | 3 | 9826, 0, 0, 0 | Come on! Take me if you can! I will not be a slave! →5 | 0 | ResidentMotionType#0 |
| → | 261.14 | 3 | 9827, 0, 0, 0 | Come on! Take me if you can! I will not be a slave! →5 | 0 | ResidentMotionType#0 |
| → | 261.15 | 3 | 9828, 0, 0, 0 | Come on! Take me if you can! I will not be a slave! →5 | 0 | ResidentMotionType#0 |
| → | 261.16 | 3 | 9829, 0, 0, 0 | Come on! Take me if you can! I will not be a slave! →5 | 0 | ResidentMotionType#0 |
| → | 261.17 | 3 | 9831, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 261.18 | 3 | 9832, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 261.19 | 3 | 9833, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 261.20 | 4 | 210, 0, 0, 0 | You should never have come here, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 261.21 | 6 | 43, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 261.22 | 6 | 121, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 261.23 | 6 | 122, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 261.24 | 6 | 28, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 261.25 | 9 | 3, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 261.26 | 9 | 63, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 261.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 261.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 261.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 261.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 262.0 | 3 | 3359, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#13 |
| → | 262.1 | 3 | 3360, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#14 |
| → | 262.2 | 3 | 4249, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#15 |
| → | 262.3 | 3 | 3361, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#16 |
| → | 262.4 | 3 | 3362, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#17 |
| → | 262.5 | 3 | 17694, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#1 |
| → | 262.6 | 3 | 8765, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#3 |
| → | 262.7 | 3 | 8767, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#3 |
| → | 262.8 | 3 | 8777, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#8 |
| → | 262.9 | 3 | 1595, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#8 |
| → | 262.10 | 3 | 17716, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#41 |
| → | 262.11 | 3 | 8787, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#2 |
| → | 262.12 | 3 | 17728, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#4 |
| → | 262.13 | 3 | 8802, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#4 |
| → | 262.14 | 3 | 8803, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#4 |
| → | 262.15 | 3 | 17729, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#4 |
| → | 262.16 | 3 | 8812, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#6 |
| → | 262.17 | 3 | 7857, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#39 |
| → | 262.18 | 3 | 8839, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#5 |
| → | 262.19 | 3 | 8853, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#7 |
| → | 262.20 | 3 | 17764, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#42 |
| → | 262.21 | 3 | 8865, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#11 |
| → | 262.22 | 3 | 8869, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#11 |
| → | 262.23 | 3 | 8890, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#40 |
| → | 262.24 | 3 | 8891, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#40 |
| → | 262.25 | 3 | 17797, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#12 |
| → | 262.26 | 3 | 17671, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#13 |
| → | 262.27 | 3 | 18952, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#13 |
| → | 262.28 | 3 | 17674, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#14 |
| → | 262.29 | 3 | 17688, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#17 |
| → | 262.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 263.1 | 1 | 8147, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 263.2 | 4 | 7737, 0, 0, 0 | Who said a 'bo was a man's best friend!?→1 | 0 | ResidentMotionType#0 |
| → | 263.3 | 4 | 7747, 0, 0, 0 | Who said a 'bo was a man's best friend!?→1 | 0 | ResidentMotionType#0 |
| → | 263.4 | 6 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 263.5 | 6 | 109, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 263.6 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 263.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 263.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 263.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 263.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 263.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 263.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 263.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 263.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 263.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 263.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 263.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 263.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 263.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 263.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 263.21 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 263.22 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 263.23 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 263.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 263.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 263.26 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 263.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 263.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 263.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 263.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 263.31 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 263.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 263.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 263.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 263.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 263.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 263.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 263.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 263.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 263.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 263.41 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 263.42 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 263.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 263.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 263.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 263.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 264.0 | 3 | 10395, 0, 0, 0 | Shkoh! Shkoh! Brayflox needs lenthand of uplander!→1 | 0 | ResidentMotionType#0 |
| → | 264.1 | 3 | 10398, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 264.2 | 1 | 8559, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 264.3 | 1 | 8560, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 264.4 | 1 | 8289, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 264.5 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 264.6 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 264.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 264.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 264.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 264.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 264.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 264.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 264.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 264.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 264.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 264.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 264.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 264.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 264.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 264.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 265.0 | 2 | 152, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 265.1 | 3 | 10701, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 265.2 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 265.3 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 265.4 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 265.5 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 265.6 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 265.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 265.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 265.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 266.0 | 1 | 8395, 0, 0, 0 | dummy - report if visible→1 | 0 | ResidentMotionType#0 |
| → | 266.1 | 1 | 8396, 0, 0, 0 | Yes, yes! Continue on walkpath!→1 | 0 | ResidentMotionType#0 |
| → | 266.2 | 1 | 8397, 0, 0, 0 | Shkoh... Illuminati destroy watercross!→1 | 0 | ResidentMotionType#0 |
| → | 266.3 | 1 | 8398, 0, 0, 0 | Stop Illuminati from dirty-taking stinkysweet cheese!→1 | 0 | ResidentMotionType#0 |
| → | 266.4 | 1 | 8400, 0, 0, 0 | If ye put it that way...→1 | 0 | ResidentMotionType#0 |
| → | 266.5 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 266.6 | 2 | 4, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 266.7 | 2 | 81, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 266.8 | 3 | 10047, 0, 0, 0 | Yes, yes! Continue on walkpath!→1 | 0 | ResidentMotionType#0 |
| → | 266.9 | 3 | 10075, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 266.10 | 3 | 10077, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 266.11 | 3 | 10079, 0, 0, 0 | If ye put it that way...→1 | 0 | ResidentMotionType#0 |
| → | 266.12 | 3 | 10080, 0, 0, 0 | If ye put it that way...→1 | 0 | ResidentMotionType#0 |
| → | 266.13 | 3 | 10081, 0, 0, 0 | dummy - report if visible→1 | 0 | ResidentMotionType#0 |
| → | 266.14 | 3 | 10083, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 266.15 | 3 | 10085, 0, 0, 0 | Shkoh... Illuminati destroy watercross!→1 | 0 | ResidentMotionType#0 |
| → | 266.16 | 3 | 10086, 0, 0, 0 | dummy - report if visible→1 | 0 | ResidentMotionType#0 |
| → | 266.17 | 3 | 10087, 0, 0, 0 | Stop Illuminati from dirty-taking stinkysweet cheese!→1 | 0 | ResidentMotionType#0 |
| → | 266.18 | 3 | 10088, 0, 0, 0 | Stop Illuminati from dirty-taking stinkysweet cheese!→1 | 0 | ResidentMotionType#0 |
| → | 266.19 | 3 | 10089, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 266.20 | 3 | 10090, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 266.21 | 3 | 10091, 0, 0, 0 | dummy - report if visible→1 | 0 | ResidentMotionType#0 |
| → | 266.22 | 3 | 10092, 0, 0, 0 | dummy - report if visible→1 | 0 | ResidentMotionType#0 |
| → | 266.23 | 3 | 10093, 0, 0, 0 | dummy - report if visible→1 | 0 | ResidentMotionType#0 |
| → | 266.24 | 3 | 10094, 0, 0, 0 | dummy - report if visible→1 | 0 | ResidentMotionType#0 |
| → | 266.25 | 3 | 10096, 0, 0, 0 | dummy - report if visible→1 | 0 | ResidentMotionType#0 |
| → | 266.26 | 3 | 10097, 0, 0, 0 | dummy - report if visible→1 | 0 | ResidentMotionType#0 |
| → | 266.27 | 3 | 10433, 0, 0, 0 | EAT!→1 | 0 | ResidentMotionType#0 |
| → | 266.28 | 3 | 10675, 0, 0, 0 | Pain, you will suffer! Titan knows!→1 | 0 | ResidentMotionType#0 |
| → | 266.29 | 3 | 10676, 0, 0, 0 | Maybe now I can finally get some work done.→1 | 0 | ResidentMotionType#0 |
| → | 266.30 | 3 | 10687, 0, 0, 0 | Maybe now I can finally get some work done.→1 | 0 | ResidentMotionType#0 |
| → | 266.31 | 3 | 10688, 0, 0, 0 | Maybe now I can finally get some work done.→1 | 0 | ResidentMotionType#0 |
| → | 266.32 | 3 | 10066, 0, 0, 0 | dummy - report if visible→1 | 0 | ResidentMotionType#0 |
| → | 266.33 | 3 | 10076, 0, 0, 0 | dummy - report if visible→1 | 0 | ResidentMotionType#0 |
| → | 266.34 | 3 | 10078, 0, 0, 0 | dummy - report if visible→1 | 0 | ResidentMotionType#0 |
| → | 266.35 | 3 | 10084, 0, 0, 0 | dummy - report if visible→1 | 0 | ResidentMotionType#0 |
| → | 266.36 | 3 | 10095, 0, 0, 0 | dummy - report if visible→1 | 0 | ResidentMotionType#0 |
| → | 266.37 | 3 | 10551, 0, 0, 0 | dummy - report if visible→1 | 0 | ResidentMotionType#0 |
| → | 266.38 | 3 | 10552, 0, 0, 0 | dummy - report if visible→1 | 0 | ResidentMotionType#0 |
| → | 266.39 | 4 | 6377, 0, 0, 0 | dummy - report if visible→1 | 0 | ResidentMotionType#0 |
| → | 266.40 | 6 | 30, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 266.41 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 266.42 | 5 | 562, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 266.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 266.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 266.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 266.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 266.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 266.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 266.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 266.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 266.51 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 266.52 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 266.53 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 266.54 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 266.55 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 266.56 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 266.57 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 266.58 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 266.59 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 266.60 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 267.0 | 1 | 8401, 0, 0, 0 | dummy - report if visible→1 | 0 | ResidentMotionType#0 |
| → | 267.1 | 1 | 8402, 0, 0, 0 | Yes, yes! Continue on walkpath!→1 | 0 | ResidentMotionType#0 |
| → | 267.2 | 1 | 8403, 0, 0, 0 | Shkoh... Illuminati destroy watercross!→1 | 0 | ResidentMotionType#0 |
| → | 267.3 | 1 | 8406, 0, 0, 0 | If ye put it that way...→1 | 0 | ResidentMotionType#0 |
| → | 267.4 | 1 | 8407, 0, 0, 0 | Thank gob!→1 | 0 | ResidentMotionType#0 |
| → | 267.5 | 6 | 30, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 267.6 | 5 | 562, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 267.7 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 267.8 | 3 | 10048, 0, 0, 0 | Yes, yes! Continue on walkpath!→1 | 0 | ResidentMotionType#0 |
| → | 267.9 | 3 | 10050, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 267.10 | 3 | 10098, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 267.11 | 3 | 10099, 0, 0, 0 | dummy - report if visible→1 | 0 | ResidentMotionType#0 |
| → | 267.12 | 3 | 10100, 0, 0, 0 | dummy - report if visible→1 | 0 | ResidentMotionType#0 |
| → | 267.13 | 3 | 10103, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 267.14 | 3 | 10104, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 267.15 | 3 | 10105, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 267.16 | 3 | 10106, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 267.17 | 3 | 10107, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 267.18 | 3 | 10109, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 267.19 | 3 | 10110, 0, 0, 0 | If ye put it that way...→1 | 0 | ResidentMotionType#0 |
| → | 267.20 | 3 | 10111, 0, 0, 0 | If ye put it that way...→1 | 0 | ResidentMotionType#0 |
| → | 267.21 | 3 | 10112, 0, 0, 0 | dummy - report if visible→1 | 0 | ResidentMotionType#0 |
| → | 267.22 | 3 | 10113, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 267.23 | 3 | 10114, 0, 0, 0 | Shkoh... Illuminati destroy watercross!→1 | 0 | ResidentMotionType#0 |
| → | 267.24 | 3 | 10115, 0, 0, 0 | dummy - report if visible→1 | 0 | ResidentMotionType#0 |
| → | 267.25 | 3 | 10118, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 267.26 | 3 | 10119, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 267.27 | 3 | 10120, 0, 0, 0 | dummy - report if visible→1 | 0 | ResidentMotionType#0 |
| → | 267.28 | 3 | 10121, 0, 0, 0 | dummy - report if visible→1 | 0 | ResidentMotionType#0 |
| → | 267.29 | 3 | 10123, 0, 0, 0 | dummy - report if visible→1 | 0 | ResidentMotionType#0 |
| → | 267.30 | 3 | 10124, 0, 0, 0 | dummy - report if visible→1 | 0 | ResidentMotionType#0 |
| → | 267.31 | 3 | 10125, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 267.32 | 3 | 10126, 0, 0, 0 | Thank gob!→1 | 0 | ResidentMotionType#0 |
| → | 267.33 | 3 | 10127, 0, 0, 0 | dummy - report if visible→1 | 0 | ResidentMotionType#0 |
| → | 267.34 | 3 | 10128, 0, 0, 0 | dummy - report if visible→1 | 0 | ResidentMotionType#0 |
| → | 267.35 | 3 | 10129, 0, 0, 0 | dummy - report if visible→1 | 0 | ResidentMotionType#0 |
| → | 267.36 | 3 | 10672, 0, 0, 0 | Pain, you will suffer! Titan knows!→1 | 0 | ResidentMotionType#0 |
| → | 267.37 | 3 | 10076, 0, 0, 0 | dummy - report if visible→1 | 0 | ResidentMotionType#0 |
| → | 267.38 | 3 | 10078, 0, 0, 0 | dummy - report if visible→1 | 0 | ResidentMotionType#0 |
| → | 267.39 | 3 | 10084, 0, 0, 0 | dummy - report if visible→1 | 0 | ResidentMotionType#0 |
| → | 267.40 | 3 | 10551, 0, 0, 0 | dummy - report if visible→1 | 0 | ResidentMotionType#0 |
| → | 267.41 | 3 | 10552, 0, 0, 0 | dummy - report if visible→1 | 0 | ResidentMotionType#0 |
| → | 267.42 | 4 | 6377, 0, 0, 0 | dummy - report if visible→1 | 0 | ResidentMotionType#0 |
| → | 267.43 | 3 | 10069, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 267.44 | 3 | 10721, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 267.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 267.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 267.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 267.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 267.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 267.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 267.51 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 267.52 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 267.53 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 267.54 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 267.55 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 267.56 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 267.57 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 267.58 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 267.59 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 267.60 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 268.0 | 1 | 8436, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 268.1 | 1 | 8437, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 268.2 | 1 | 8438, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 268.3 | 6 | 87, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 268.4 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 268.5 | 6 | 101, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 268.6 | 2 | 177, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 268.7 | 2 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 268.8 | 5 | 556, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 268.9 | 4 | 210, 0, 0, 0 | Y-Yes sir!→1 | 0 | ResidentMotionType#0 |
| → | 268.10 | 4 | 211, 0, 0, 0 | Y-Yes sir!→1 | 0 | ResidentMotionType#0 |
| → | 268.11 | 4 | 3604, 0, 0, 0 | Y-Yes sir!→1 | 0 | ResidentMotionType#0 |
| → | 268.12 | 4 | 5896, 0, 0, 0 | Y-Yes sir!→1 | 0 | ResidentMotionType#0 |
| → | 268.13 | 4 | 6139, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 268.14 | 4 | 6146, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 268.15 | 4 | 3787, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 268.16 | 4 | 4563, 0, 0, 0 | Uplander is to follow Brayflox!→1 | 0 | ResidentMotionType#0 |
| → | 268.17 | 4 | 7738, 0, 0, 0 | Uplander is to follow Brayflox!→1 | 0 | ResidentMotionType#0 |
| → | 268.18 | 4 | 3904, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 268.19 | 4 | 4562, 0, 0, 0 | Y-Yes sir!→1 | 0 | ResidentMotionType#0 |
| → | 268.20 | 4 | 7737, 0, 0, 0 | Y-Yes sir!→1 | 0 | ResidentMotionType#0 |
| → | 268.21 | 4 | 3783, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 268.22 | 3 | 10794, 0, 0, 0 | Y-Yes sir!→1 | 0 | ResidentMotionType#0 |
| → | 268.23 | 4 | 4576, 0, 0, 0 | Uplander is to follow Brayflox!→1 | 0 | ResidentMotionType#0 |
| → | 268.24 | 3 | 10222, 0, 0, 0 | Y-Yes sir!→1 | 0 | ResidentMotionType#0 |
| → | 268.25 | 3 | 10227, 0, 0, 0 | Y-Yes sir!→1 | 0 | ResidentMotionType#0 |
| → | 268.26 | 3 | 10225, 0, 0, 0 | Uplander is to follow Brayflox!→1 | 0 | ResidentMotionType#0 |
| → | 268.27 | 3 | 10223, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 268.28 | 3 | 9679, 0, 0, 0 | Uplander is to follow Brayflox!→1 | 0 | ResidentMotionType#0 |
| → | 268.29 | 3 | 10724, 0, 0, 0 | Y-Yes sir!→1 | 0 | ResidentMotionType#0 |
| → | 268.30 | 3 | 10725, 0, 0, 0 | Uplander is to follow Brayflox!→1 | 0 | ResidentMotionType#0 |
| → | 268.31 | 3 | 10206, 0, 0, 0 | Y-Yes sir!→1 | 0 | ResidentMotionType#0 |
| → | 268.32 | 3 | 10206, 0, 0, 0 | Uplander is to follow Brayflox!→1 | 0 | ResidentMotionType#0 |
| → | 268.33 | 3 | 10220, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 268.34 | 5 | 558, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 268.35 | 5 | 557, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 268.36 | 3 | 10213, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 268.37 | 3 | 10224, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 268.38 | 3 | 10209, 0, 0, 0 | Y-Yes sir!→1 | 0 | ResidentMotionType#0 |
| → | 268.39 | 3 | 10210, 0, 0, 0 | Y-Yes sir!→1 | 0 | ResidentMotionType#0 |
| → | 268.40 | 4 | 6151, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 268.41 | 3 | 10234, 0, 0, 0 | Uplander is to follow Brayflox!→1 | 0 | ResidentMotionType#0 |
| → | 268.42 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 268.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 268.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 268.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 268.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 268.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 268.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 268.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 268.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 268.51 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 268.52 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 268.53 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 268.54 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 268.55 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 269.0 | 1 | 8436, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 269.1 | 1 | 8437, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 269.2 | 1 | 8438, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 269.3 | 6 | 87, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 269.4 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 269.5 | 6 | 101, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 269.6 | 2 | 177, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 269.7 | 2 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 269.8 | 2 | 15, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 269.9 | 2 | 151, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 269.10 | 5 | 556, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 269.11 | 5 | 558, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 269.12 | 5 | 557, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 269.13 | 4 | 210, 0, 0, 0 | Y-Yes sir!→1 | 0 | ResidentMotionType#0 |
| → | 269.14 | 4 | 211, 0, 0, 0 | Y-Yes sir!→1 | 0 | ResidentMotionType#0 |
| → | 269.15 | 4 | 3604, 0, 0, 0 | Y-Yes sir!→1 | 0 | ResidentMotionType#0 |
| → | 269.16 | 4 | 5896, 0, 0, 0 | Y-Yes sir!→1 | 0 | ResidentMotionType#0 |
| → | 269.17 | 4 | 6139, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 269.18 | 4 | 6151, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 269.19 | 4 | 3787, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 269.20 | 4 | 4563, 0, 0, 0 | Uplander is to follow Brayflox!→1 | 0 | ResidentMotionType#0 |
| → | 269.21 | 4 | 7738, 0, 0, 0 | Uplander is to follow Brayflox!→1 | 0 | ResidentMotionType#0 |
| → | 269.22 | 4 | 3904, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 269.23 | 4 | 4562, 0, 0, 0 | Y-Yes sir!→1 | 0 | ResidentMotionType#0 |
| → | 269.24 | 4 | 7737, 0, 0, 0 | Y-Yes sir!→1 | 0 | ResidentMotionType#0 |
| → | 269.25 | 4 | 3783, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 269.26 | 4 | 4576, 0, 0, 0 | Uplander is to follow Brayflox!→1 | 0 | ResidentMotionType#0 |
| → | 269.27 | 4 | 6146, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 269.28 | 3 | 10209, 0, 0, 0 | Y-Yes sir!→1 | 0 | ResidentMotionType#0 |
| → | 269.29 | 3 | 10210, 0, 0, 0 | Y-Yes sir!→1 | 0 | ResidentMotionType#0 |
| → | 269.30 | 3 | 10817, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 269.31 | 3 | 10818, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 269.32 | 3 | 10808, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 269.33 | 3 | 10815, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 269.34 | 3 | 10801, 0, 0, 0 | Y-Yes sir!→1 | 0 | ResidentMotionType#0 |
| → | 269.35 | 3 | 10801, 0, 0, 0 | Uplander is to follow Brayflox!→1 | 0 | ResidentMotionType#0 |
| → | 269.36 | 3 | 10794, 0, 0, 0 | Y-Yes sir!→1 | 0 | ResidentMotionType#0 |
| → | 269.37 | 3 | 10222, 0, 0, 0 | Y-Yes sir!→1 | 0 | ResidentMotionType#0 |
| → | 269.38 | 3 | 10821, 0, 0, 0 | Y-Yes sir!→1 | 0 | ResidentMotionType#0 |
| → | 269.39 | 3 | 10819, 0, 0, 0 | Uplander is to follow Brayflox!→1 | 0 | ResidentMotionType#0 |
| → | 269.40 | 3 | 10817, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 269.41 | 3 | 9679, 0, 0, 0 | Uplander is to follow Brayflox!→1 | 0 | ResidentMotionType#0 |
| → | 269.42 | 3 | 10724, 0, 0, 0 | Y-Yes sir!→1 | 0 | ResidentMotionType#0 |
| → | 269.43 | 3 | 10725, 0, 0, 0 | Uplander is to follow Brayflox!→1 | 0 | ResidentMotionType#0 |
| → | 269.44 | 3 | 10828, 0, 0, 0 | Uplander is to follow Brayflox!→1 | 0 | ResidentMotionType#0 |
| → | 269.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 269.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 269.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 269.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 269.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 269.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 270.0 | 3 | 3359, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 270.1 | 3 | 3360, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 270.2 | 3 | 3361, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 270.3 | 3 | 3362, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 270.4 | 3 | 4249, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 270.5 | 3 | 8765, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 270.6 | 3 | 8767, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 270.7 | 3 | 8775, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 270.8 | 3 | 8777, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 270.9 | 3 | 8787, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 270.10 | 3 | 9098, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 270.11 | 3 | 8801, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 270.12 | 3 | 8802, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 270.13 | 3 | 8803, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 270.14 | 3 | 8812, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 270.15 | 3 | 8830, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 270.16 | 3 | 7857, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 270.17 | 3 | 8839, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#5 |
| → | 270.18 | 3 | 8853, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 270.19 | 3 | 8869, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 270.20 | 3 | 8890, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 270.21 | 3 | 8891, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 270.22 | 3 | 8900, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 270.23 | 3 | 1577, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 270.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 270.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 271.0 | 10 | -22640, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 271.1 | 10 | -22639, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 271.2 | 10 | -22638, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 271.3 | 10 | -22637, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 271.4 | 10 | -22636, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 271.5 | 10 | -22635, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 271.6 | 2 | 169, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 271.7 | 2 | 170, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 271.8 | 2 | 171, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 271.9 | 2 | 172, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 271.10 | 2 | 173, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 271.11 | 2 | 174, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 271.12 | 2 | 175, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 271.13 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 271.14 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 271.15 | 3 | 10515, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 271.16 | 3 | 10516, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 271.17 | 3 | 10517, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 271.18 | 3 | 10518, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 271.19 | 3 | 10520, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 271.20 | 3 | 10521, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 271.21 | 3 | 10523, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 271.22 | 3 | 10524, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 271.23 | 3 | 10525, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 271.24 | 3 | 10527, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 271.25 | 3 | 10528, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 271.26 | 3 | 10529, 0, 0, 0 | Shkoh! Brayflox is forgetting busydeal! Uplander must go alone!→1 | 0 | ResidentMotionType#0 |
| → | 271.27 | 3 | 10530, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 271.28 | 3 | 10531, 0, 0, 0 | Shkoh! Brayflox is forgetting busydeal! Uplander must go alone!→1 | 0 | ResidentMotionType#0 |
| → | 271.29 | 3 | 10532, 0, 0, 0 | Shkoh! Brayflox is forgetting busydeal! Uplander must go alone!→1 | 0 | ResidentMotionType#0 |
| → | 271.30 | 3 | 10535, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 271.31 | 3 | 10536, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 271.32 | 3 | 10537, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 271.33 | 3 | 10538, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 271.34 | 3 | 10539, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 271.35 | 3 | 10540, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 271.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 271.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 271.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 271.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 271.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 272.0 | 10 | -22634, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 272.1 | 10 | -22640, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 272.2 | 10 | -22639, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 272.3 | 10 | -22638, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 272.4 | 10 | -22637, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 272.5 | 10 | -22636, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 272.6 | 10 | -22635, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 272.7 | 10 | -22990, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 272.8 | 10 | -22989, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 272.9 | 10 | -31565, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 272.10 | 10 | -31564, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 272.11 | 10 | -22987, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 272.12 | 10 | -22986, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 272.13 | 1 | 8530, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 272.14 | 2 | 169, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 272.15 | 2 | 170, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 272.16 | 2 | 171, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 272.17 | 2 | 175, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 272.18 | 2 | 178, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 272.19 | 2 | 179, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 272.20 | 2 | 180, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 272.21 | 6 | 30, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 272.22 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 272.23 | 6 | 127, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 272.24 | 6 | 128, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 272.25 | 6 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 272.26 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 272.27 | 9 | 45, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 272.28 | 4 | 4561, 0, 0, 0 | Idiot! Half-wit!→1 | 0 | ResidentMotionType#0 |
| → | 272.29 | 4 | 7737, 0, 0, 0 | Idiot! Half-wit!→1 | 0 | ResidentMotionType#0 |
| → | 272.30 | 3 | 10451, 0, 0, 0 | Shkoh! Brayflox is forgetting busydeal! Uplander must go alone!→1 | 0 | ResidentMotionType#0 |
| → | 272.31 | 3 | 10452, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 272.32 | 3 | 10453, 0, 0, 0 | Shkoh! Brayflox is forgetting busydeal! Uplander must go alone!→1 | 0 | ResidentMotionType#0 |
| → | 272.33 | 3 | 10454, 0, 0, 0 | Shkoh! Brayflox is forgetting busydeal! Uplander must go alone!→1 | 0 | ResidentMotionType#0 |
| → | 272.34 | 3 | 10459, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 272.35 | 3 | 10460, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 272.36 | 3 | 10461, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 272.37 | 3 | 10462, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 272.38 | 3 | 10463, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 272.39 | 3 | 10464, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 272.40 | 3 | 10466, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 272.41 | 3 | 10467, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 272.42 | 3 | 10468, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 272.43 | 3 | 10469, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 272.44 | 3 | 10470, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 272.45 | 3 | 10473, 0, 0, 0 | Idiot! Half-wit!→1 | 0 | ResidentMotionType#0 |
| → | 272.46 | 3 | 10474, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 272.47 | 3 | 10477, 0, 0, 0 | Idiot! Half-wit!→1 | 0 | ResidentMotionType#0 |
| → | 272.48 | 3 | 10479, 0, 0, 0 | Idiot! Half-wit!→1 | 0 | ResidentMotionType#0 |
| → | 272.49 | 3 | 10480, 0, 0, 0 | Idiot! Half-wit!→1 | 0 | ResidentMotionType#0 |
| → | 272.50 | 3 | 10482, 0, 0, 0 | Idiot! Half-wit!→1 | 0 | ResidentMotionType#0 |
| → | 272.51 | 3 | 10483, 0, 0, 0 | Idiot! Half-wit!→1 | 0 | ResidentMotionType#0 |
| → | 272.52 | 3 | 10485, 0, 0, 0 | Idiot! Half-wit!→1 | 0 | ResidentMotionType#0 |
| → | 272.53 | 3 | 10486, 0, 0, 0 | Idiot! Half-wit!→1 | 0 | ResidentMotionType#0 |
| → | 272.54 | 3 | 10488, 0, 0, 0 | Idiot! Half-wit!→1 | 0 | ResidentMotionType#0 |
| → | 272.55 | 3 | 10489, 0, 0, 0 | Idiot! Half-wit!→1 | 0 | ResidentMotionType#0 |
| → | 272.56 | 3 | 10490, 0, 0, 0 | Idiot! Half-wit!→1 | 0 | ResidentMotionType#0 |
| → | 272.57 | 3 | 10491, 0, 0, 0 | Idiot! Half-wit!→1 | 0 | ResidentMotionType#0 |
| → | 272.58 | 3 | 10492, 0, 0, 0 | This way is sneakway!→1 | 0 | ResidentMotionType#0 |
| → | 272.59 | 3 | 10494, 0, 0, 0 | Idiot! Half-wit!→1 | 0 | ResidentMotionType#0 |
| → | 272.60 | 3 | 10495, 0, 0, 0 | Idiot! Half-wit!→1 | 0 | ResidentMotionType#0 |
| → | 272.61 | 3 | 10496, 0, 0, 0 | Idiot! Half-wit!→1 | 0 | ResidentMotionType#0 |
| → | 272.62 | 3 | 10497, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 272.63 | 3 | 10500, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 272.64 | 3 | 10501, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 272.65 | 3 | 10510, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 272.66 | 3 | 10511, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 272.67 | 3 | 10512, 0, 0, 0 | Idiot! Half-wit!→1 | 0 | ResidentMotionType#0 |
| → | 272.68 | 3 | 10890, 0, 0, 0 | Shkoh! Brayflox is forgetting busydeal! Uplander must go alone!→1 | 0 | ResidentMotionType#0 |
| → | 272.69 | 3 | 10931, 0, 0, 0 | Idiot! Half-wit!→1 | 0 | ResidentMotionType#0 |
| → | 272.70 | 3 | 10932, 0, 0, 0 | Idiot! Half-wit!→1 | 0 | ResidentMotionType#0 |
| → | 272.71 | 3 | 11060, 0, 0, 0 | Shkoh! Brayflox is forgetting busydeal! Uplander must go alone!→1 | 0 | ResidentMotionType#0 |
| → | 272.72 | 3 | 11061, 0, 0, 0 | Shkoh! Brayflox is forgetting busydeal! Uplander must go alone!→1 | 0 | ResidentMotionType#0 |
| → | 272.73 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 272.74 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 272.75 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 272.76 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 272.77 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 272.78 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 272.79 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 272.80 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 273.0 | 1 | 8380, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 273.1 | 1 | 8381, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 273.2 | 1 | 8382, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 273.3 | 1 | 8383, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 273.4 | 1 | 8470, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 273.5 | 1 | 8433, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 273.6 | 1 | 8434, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 273.7 | 6 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 273.8 | 9 | 72, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 273.9 | 2 | 176, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 273.10 | 3 | 10174, 0, 0, 0 | Hold...hold that thought... →1 | 0 | ResidentMotionType#0 |
| → | 273.11 | 3 | 10184, 0, 0, 0 | (That's it...)→1 | 0 | ResidentMotionType#0 |
| → | 273.12 | 3 | 10185, 0, 0, 0 | (That's it...)→1 | 0 | ResidentMotionType#0 |
| → | 273.13 | 3 | 10188, 0, 0, 0 | (That's it...)→1 | 0 | ResidentMotionType#0 |
| → | 273.14 | 3 | 10319, 0, 0, 0 | (That's it...)→1 | 0 | ResidentMotionType#0 |
| → | 273.15 | 4 | 143, 0, 0, 0 | Swivin'...dragon...scum...→1 | 0 | ResidentMotionType#0 |
| → | 273.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 273.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 273.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 273.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 273.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 273.21 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 273.22 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 273.23 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 273.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 273.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 274.0 | 3 | 10148, 0, 0, 0 | In-Inconceivable!→1 | 0 | ResidentMotionType#0 |
| → | 274.1 | 3 | 10149, 0, 0, 0 | In-Inconceivable!→1 | 0 | ResidentMotionType#0 |
| → | 274.2 | 3 | 10150, 0, 0, 0 | In-Inconceivable!→1 | 0 | ResidentMotionType#0 |
| → | 274.3 | 3 | 10151, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 274.4 | 3 | 10152, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 274.5 | 3 | 10153, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 274.6 | 3 | 10154, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 274.7 | 3 | 10155, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 274.8 | 3 | 10157, 0, 0, 0 | Thou shalt pay dearly for thine intrusion!→1 | 0 | ResidentMotionType#0 |
| → | 274.9 | 3 | 10158, 0, 0, 0 | Thou shalt pay dearly for thine intrusion!→1 | 0 | ResidentMotionType#0 |
| → | 274.10 | 3 | 10159, 0, 0, 0 | Thou shalt pay dearly for thine intrusion!→1 | 0 | ResidentMotionType#0 |
| → | 274.11 | 3 | 10160, 0, 0, 0 | Thou shalt pay dearly for thine intrusion!→1 | 0 | ResidentMotionType#0 |
| → | 274.12 | 3 | 10161, 0, 0, 0 | Thou shalt pay dearly for thine intrusion!→1 | 0 | ResidentMotionType#0 |
| → | 274.13 | 3 | 10162, 0, 0, 0 | Thou shalt pay dearly for thine intrusion!→1 | 0 | ResidentMotionType#0 |
| → | 274.14 | 3 | 10163, 0, 0, 0 | Thou shalt pay dearly for thine intrusion!→1 | 0 | ResidentMotionType#0 |
| → | 274.15 | 3 | 10168, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 274.16 | 3 | 10169, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 274.17 | 3 | 10170, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 274.18 | 3 | 10171, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 274.19 | 3 | 10172, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 274.20 | 3 | 10173, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 274.21 | 6 | 28, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 274.22 | 6 | 87, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 274.23 | 2 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 274.24 | 3 | 10130, 0, 0, 0 | Thy kind are not welcome here!→1 | 0 | ResidentMotionType#0 |
| → | 274.25 | 3 | 10131, 0, 0, 0 | Thy kind are not welcome here!→1 | 0 | ResidentMotionType#0 |
| → | 274.26 | 3 | 10132, 0, 0, 0 | Thy kind are not welcome here!→1 | 0 | ResidentMotionType#0 |
| → | 274.27 | 3 | 10133, 0, 0, 0 | Thy kind are not welcome here!→1 | 0 | ResidentMotionType#0 |
| → | 274.28 | 3 | 10134, 0, 0, 0 | Thy kind are not welcome here!→1 | 0 | ResidentMotionType#0 |
| → | 274.29 | 3 | 10135, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 274.30 | 3 | 10136, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 274.31 | 3 | 10138, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 274.32 | 3 | 10140, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 274.33 | 3 | 10141, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 274.34 | 3 | 10142, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 274.35 | 3 | 10143, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 274.36 | 3 | 10144, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 274.37 | 3 | 10145, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 274.38 | 3 | 10146, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 274.39 | 10 | -22332, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 274.40 | 10 | -22331, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 274.41 | 10 | -22330, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 274.42 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 274.43 | 6 | 77, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 274.44 | 6 | 78, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 274.45 | 5 | 568, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 274.46 | 5 | 569, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 274.47 | 5 | 570, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 274.48 | 9 | 74, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 274.49 | 6 | 70, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 274.50 | 3 | 10657, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 274.51 | 3 | 10657, 0, 0, 0 | Hear the screams of my fallen brothers!→1 | 0 | ResidentMotionType#0 |
| → | 274.52 | 3 | 10200, 0, 0, 0 | Hear the screams of my fallen brothers!→1 | 0 | ResidentMotionType#0 |
| → | 274.53 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 274.54 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 274.55 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 274.56 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 274.57 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 275.0 | 1 | 8600, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 275.1 | 1 | 8601, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 275.2 | 1 | 8602, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 275.3 | 1 | 8603, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 275.4 | 1 | 8657, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 275.5 | 3 | 10243, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 275.6 | 3 | 10244, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 275.7 | 3 | 10245, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 275.8 | 3 | 10246, 0, 0, 0 | Beware! Beware!→1 | 0 | ResidentMotionType#0 |
| → | 275.9 | 3 | 10247, 0, 0, 0 | Beware! Beware!→1 | 0 | ResidentMotionType#0 |
| → | 275.10 | 3 | 10249, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 275.11 | 3 | 10251, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 275.12 | 3 | 10253, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 275.13 | 3 | 10257, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 275.14 | 3 | 10260, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 275.15 | 3 | 10262, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 275.16 | 3 | 10263, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 275.17 | 3 | 10264, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 275.18 | 3 | 10265, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 275.19 | 3 | 10269, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 275.20 | 3 | 10273, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 275.21 | 3 | 10275, 0, 0, 0 | Beware! Beware!→1 | 0 | ResidentMotionType#0 |
| → | 275.22 | 3 | 10282, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 275.23 | 3 | 10284, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 275.24 | 3 | 10287, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 275.25 | 3 | 10289, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 275.26 | 3 | 10291, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 275.27 | 3 | 10293, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 275.28 | 3 | 10295, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 275.29 | 3 | 10299, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 275.30 | 3 | 10305, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 275.31 | 3 | 10306, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 275.32 | 3 | 10310, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 275.33 | 3 | 10311, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 275.34 | 3 | 10312, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 275.35 | 3 | 10401, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 275.36 | 3 | 10982, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 275.37 | 3 | 10983, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 275.38 | 3 | 10984, 0, 0, 0 | Bleedin' honeybees... You'd best sleep with one eye open!→1 | 0 | ResidentMotionType#0 |
| → | 275.39 | 3 | 10985, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 275.40 | 3 | 10987, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 275.41 | 9 | 75, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 275.42 | 9 | 76, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 275.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 275.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 275.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 275.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 275.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 275.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 275.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 275.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 276.0 | 1 | 8600, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 276.1 | 1 | 8601, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 276.2 | 1 | 8602, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 276.3 | 1 | 8603, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 276.4 | 1 | 8459, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 276.5 | 3 | 10243, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 276.6 | 3 | 10244, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 276.7 | 3 | 10245, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 276.8 | 3 | 10246, 0, 0, 0 | Beware! Beware!→1 | 0 | ResidentMotionType#0 |
| → | 276.9 | 3 | 10247, 0, 0, 0 | Beware! Beware!→1 | 0 | ResidentMotionType#0 |
| → | 276.10 | 3 | 10249, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 276.11 | 3 | 10250, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 276.12 | 3 | 10252, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 276.13 | 3 | 10254, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 276.14 | 3 | 10255, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 276.15 | 3 | 10256, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 276.16 | 3 | 10258, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 276.17 | 3 | 10259, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 276.18 | 3 | 10261, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 276.19 | 3 | 10268, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 276.20 | 3 | 10271, 0, 0, 0 | Coblyns sighted ahead!→1 | 0 | ResidentMotionType#0 |
| → | 276.21 | 3 | 10274, 0, 0, 0 | Beware! Beware!→1 | 0 | ResidentMotionType#0 |
| → | 276.22 | 3 | 10276, 0, 0, 0 | Beware! Beware!→1 | 0 | ResidentMotionType#0 |
| → | 276.23 | 3 | 10277, 0, 0, 0 | Beware! Beware!→1 | 0 | ResidentMotionType#0 |
| → | 276.24 | 3 | 10278, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 276.25 | 3 | 10279, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 276.26 | 3 | 10280, 0, 0, 0 | Beware! Beware!→1 | 0 | ResidentMotionType#0 |
| → | 276.27 | 3 | 10281, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 276.28 | 3 | 10283, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 276.29 | 3 | 10285, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 276.30 | 3 | 10286, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 276.31 | 3 | 10288, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 276.32 | 3 | 10292, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 276.33 | 3 | 10294, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 276.34 | 3 | 10296, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 276.35 | 3 | 10297, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 276.36 | 3 | 10298, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 276.37 | 3 | 10301, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 276.38 | 3 | 10302, 0, 0, 0 | Bleedin' honeybees... You'd best sleep with one eye open!→1 | 0 | ResidentMotionType#0 |
| → | 276.39 | 3 | 10303, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 276.40 | 3 | 10304, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 276.41 | 3 | 10307, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 276.42 | 3 | 10308, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 276.43 | 3 | 10309, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 276.44 | 3 | 10317, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 276.45 | 3 | 10318, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 276.46 | 3 | 10368, 0, 0, 0 | Throw down your weapons or feel the brunt of the storm!→1 | 0 | ResidentMotionType#0 |
| → | 276.47 | 3 | 10938, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 276.48 | 3 | 10986, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 276.49 | 3 | 10988, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 276.50 | 9 | 75, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 276.51 | 9 | 76, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 276.52 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 276.53 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 276.54 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 276.55 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 276.56 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 276.57 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 276.58 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 276.59 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 276.60 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 277.0 | 1 | 8520, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 277.1 | 1 | 8527, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 277.2 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 277.3 | 6 | 70, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 277.4 | 6 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 277.5 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 277.6 | 3 | 10404, 0, 0, 0 | Go and bugger yourself!→1 | 0 | ResidentMotionType#0 |
| → | 277.7 | 3 | 10405, 0, 0, 0 | Go and bugger yourself!→1 | 0 | ResidentMotionType#0 |
| → | 277.8 | 3 | 10431, 0, 0, 0 | Go and bugger yourself!→1 | 0 | ResidentMotionType#0 |
| → | 277.9 | 3 | 10989, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 277.10 | 3 | 10407, 0, 0, 0 | Go and bugger yourself!→1 | 0 | ResidentMotionType#0 |
| → | 277.11 | 3 | 10408, 0, 0, 0 | Go and bugger yourself!→1 | 0 | ResidentMotionType#0 |
| → | 277.12 | 3 | 10836, 0, 0, 0 | Go and bugger yourself!→1 | 0 | ResidentMotionType#0 |
| → | 277.13 | 3 | 10837, 0, 0, 0 | Go and bugger yourself!→1 | 0 | ResidentMotionType#0 |
| → | 277.14 | 3 | 10416, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 277.15 | 3 | 10414, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 277.16 | 5 | 571, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 277.17 | 1 | 8525, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 277.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 277.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 277.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 277.21 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 277.22 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 277.23 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 277.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 277.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 277.26 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 277.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 277.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 277.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 277.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 278.0 | 1 | 8521, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 278.1 | 1 | 8522, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 278.2 | 1 | 8523, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 278.3 | 1 | 8524, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 278.4 | 1 | 8527, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 278.5 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 278.6 | 9 | 71, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 278.7 | 6 | 70, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 278.8 | 6 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 278.9 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 278.10 | 3 | 10404, 0, 0, 0 | Go and bugger yourself!→1 | 0 | ResidentMotionType#0 |
| → | 278.11 | 3 | 10405, 0, 0, 0 | Go and bugger yourself!→1 | 0 | ResidentMotionType#0 |
| → | 278.12 | 3 | 10431, 0, 0, 0 | Go and bugger yourself!→1 | 0 | ResidentMotionType#0 |
| → | 278.13 | 3 | 10989, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 278.14 | 3 | 10881, 0, 0, 0 | Shhh! Did you hear that? No?→1 | 0 | ResidentMotionType#0 |
| → | 278.15 | 3 | 10882, 0, 0, 0 | Focus on the tempered! We'll free the rest once the dirty work is done!→1 | 0 | ResidentMotionType#0 |
| → | 278.16 | 3 | 11067, 0, 0, 0 | Focus on the tempered! We'll free the rest once the dirty work is done!→1 | 0 | ResidentMotionType#0 |
| → | 278.17 | 3 | 10407, 0, 0, 0 | Go and bugger yourself!→1 | 0 | ResidentMotionType#0 |
| → | 278.18 | 3 | 10408, 0, 0, 0 | Go and bugger yourself!→1 | 0 | ResidentMotionType#0 |
| → | 278.19 | 3 | 10836, 0, 0, 0 | Go and bugger yourself!→1 | 0 | ResidentMotionType#0 |
| → | 278.20 | 3 | 10837, 0, 0, 0 | Go and bugger yourself!→1 | 0 | ResidentMotionType#0 |
| → | 278.21 | 3 | 10424, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 278.22 | 3 | 10413, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 278.23 | 3 | 10422, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 278.24 | 5 | 571, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 278.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 278.26 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 278.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 278.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 278.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 278.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 279.0 | 9 | 4, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 279.1 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 279.2 | 6 | 87, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 279.3 | 3 | 10683, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#4 |
| → | 279.4 | 3 | 10756, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#1 |
| → | 279.5 | 3 | 10757, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 279.6 | 3 | 10735, 0, 0, 0 | Let the captives free, eh?→1 | 0 | ResidentMotionType#0 |
| → | 279.7 | 1 | 8534, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 279.8 | 1 | 8535, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 279.9 | 1 | 8539, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 279.10 | 1 | 8536, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 279.11 | 1 | 8532, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 279.12 | 1 | 8533, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 279.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 279.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 279.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 280.0 | 1 | 8606, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 280.1 | 1 | 8607, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 280.2 | 1 | 8608, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 280.3 | 1 | 8609, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 280.4 | 1 | 8610, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 280.5 | 1 | 8611, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 280.6 | 1 | 8612, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 280.7 | 1 | 8613, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 280.8 | 1 | 8614, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 280.9 | 1 | 8615, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 280.10 | 10 | -23674, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 280.11 | 10 | -23672, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 280.12 | 10 | -23673, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 280.13 | 3 | 10877, 0, 0, 0 | (One more...)→1 | 0 | ResidentMotionType#0 |
| → | 280.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 280.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 281.0 | 7 | 9055, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 281.1 | 7 | 1801, 34, 6, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 281.2 | 1 | 8489, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 281.3 | 8 | 84, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 281.4 | 1 | 8490, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 281.5 | 1 | 8494, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 281.6 | 1 | -22809, 15, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 281.7 | 3 | 10229, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 281.8 | 3 | 10346, 0, 0, 0 | A worm! A worm to pluck
from an apple!→1 | 0 | ResidentMotionType#0 |
| → | 281.9 | 3 | 10348, 0, 0, 0 | A worm! A worm to pluck
from an apple!→1 | 0 | ResidentMotionType#0 |
| → | 281.10 | 3 | 10349, 0, 0, 0 | A worm! A worm to pluck
from an apple!→1 | 0 | ResidentMotionType#0 |
| → | 281.11 | 3 | 10350, 0, 0, 0 | A worm! A worm to pluck
from an apple!→1 | 0 | ResidentMotionType#0 |
| → | 281.12 | 3 | 10352, 0, 0, 0 | A worm! A worm to pluck
from an apple!→1 | 0 | ResidentMotionType#0 |
| → | 281.13 | 3 | 10354, 0, 0, 0 | A worm! A worm to pluck
from an apple!→1 | 0 | ResidentMotionType#0 |
| → | 281.14 | 3 | 10356, 0, 0, 0 | A worm! A worm to pluck
from an apple!→1 | 0 | ResidentMotionType#0 |
| → | 281.15 | 3 | 10357, 0, 0, 0 | A worm! A worm to pluck
from an apple!→1 | 0 | ResidentMotionType#0 |
| → | 281.16 | 3 | 11460, 0, 0, 0 | A worm! A worm to pluck
from an apple!→1 | 0 | ResidentMotionType#0 |
| → | 281.17 | 3 | 10358, 0, 0, 0 | Blaze of darkness, scorch mine enemies!→1 | 0 | ResidentMotionType#0 |
| → | 281.18 | 3 | 10360, 0, 0, 0 | Blaze of darkness, scorch mine enemies!→1 | 0 | ResidentMotionType#0 |
| → | 281.19 | 3 | 10361, 0, 0, 0 | Blaze of darkness, scorch mine enemies!→1 | 0 | ResidentMotionType#0 |
| → | 281.20 | 3 | 10362, 0, 0, 0 | Blaze of darkness, scorch mine enemies!→1 | 0 | ResidentMotionType#0 |
| → | 281.21 | 3 | 10366, 0, 0, 0 | Not yet we aren't... Something tells me those tempered won't give up without a fight.→1 | 0 | ResidentMotionType#0 |
| → | 281.22 | 3 | 10367, 0, 0, 0 | Not yet we aren't... Something tells me those tempered won't give up without a fight.→1 | 0 | ResidentMotionType#0 |
| → | 281.23 | 3 | 10365, 0, 0, 0 | Damn you all! The forest is not yours to claim!→1 | 0 | ResidentMotionType#0 |
| → | 281.24 | 4 | 6154, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 281.25 | 4 | 3207, 0, 0, 0 | A worm! A worm to pluck
from an apple!→1 | 0 | ResidentMotionType#0 |
| → | 281.26 | 4 | 3209, 0, 0, 0 | A worm! A worm to pluck
from an apple!→1 | 0 | ResidentMotionType#0 |
| → | 281.27 | 4 | 210, 0, 0, 0 | A worm! A worm to pluck
from an apple!→1 | 0 | ResidentMotionType#0 |
| → | 281.28 | 4 | 211, 0, 0, 0 | A worm! A worm to pluck
from an apple!→1 | 0 | ResidentMotionType#0 |
| → | 281.29 | 4 | 210, 0, 0, 0 | Blaze of darkness, scorch mine enemies!→1 | 0 | ResidentMotionType#0 |
| → | 281.30 | 4 | 3205, 0, 0, 0 | Blaze of darkness, scorch mine enemies!→1 | 0 | ResidentMotionType#0 |
| → | 281.31 | 4 | 3206, 0, 0, 0 | Blaze of darkness, scorch mine enemies!→1 | 0 | ResidentMotionType#0 |
| → | 281.32 | 4 | 4561, 0, 0, 0 | Blaze of darkness, scorch mine enemies!→1 | 0 | ResidentMotionType#0 |
| → | 281.33 | 4 | 6161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 281.34 | 4 | 6162, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 281.35 | 3 | 11956, 0, 0, 0 | Blaze of darkness, scorch mine enemies!→1 | 0 | ResidentMotionType#0 |
| → | 281.36 | 6 | 129, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 281.37 | 6 | 93, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 281.38 | 6 | 132, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 281.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 281.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 282.0 | 7 | 9055, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 282.1 | 7 | 1801, 34, 6, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 282.2 | 1 | 8495, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 282.3 | 8 | 84, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 282.4 | 1 | 8496, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 282.5 | 1 | 8500, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 282.6 | 1 | -22809, 15, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 282.7 | 3 | 10229, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 282.8 | 3 | 10323, 0, 0, 0 | A worm! A worm to pluck
from an apple!→1 | 0 | ResidentMotionType#0 |
| → | 282.9 | 3 | 10325, 0, 0, 0 | A worm! A worm to pluck
from an apple!→1 | 0 | ResidentMotionType#0 |
| → | 282.10 | 3 | 10326, 0, 0, 0 | A worm! A worm to pluck
from an apple!→1 | 0 | ResidentMotionType#0 |
| → | 282.11 | 3 | 10327, 0, 0, 0 | A worm! A worm to pluck
from an apple!→1 | 0 | ResidentMotionType#0 |
| → | 282.12 | 3 | 10329, 0, 0, 0 | A worm! A worm to pluck
from an apple!→1 | 0 | ResidentMotionType#0 |
| → | 282.13 | 3 | 10331, 0, 0, 0 | A worm! A worm to pluck
from an apple!→1 | 0 | ResidentMotionType#0 |
| → | 282.14 | 3 | 10333, 0, 0, 0 | A worm! A worm to pluck
from an apple!→1 | 0 | ResidentMotionType#0 |
| → | 282.15 | 3 | 10334, 0, 0, 0 | A worm! A worm to pluck
from an apple!→1 | 0 | ResidentMotionType#0 |
| → | 282.16 | 3 | 11459, 0, 0, 0 | A worm! A worm to pluck
from an apple!→1 | 0 | ResidentMotionType#0 |
| → | 282.17 | 3 | 10335, 0, 0, 0 | Blaze of darkness, scorch mine enemies!→1 | 0 | ResidentMotionType#0 |
| → | 282.18 | 3 | 10337, 0, 0, 0 | Blaze of darkness, scorch mine enemies!→1 | 0 | ResidentMotionType#0 |
| → | 282.19 | 3 | 10338, 0, 0, 0 | Blaze of darkness, scorch mine enemies!→1 | 0 | ResidentMotionType#0 |
| → | 282.20 | 3 | 10339, 0, 0, 0 | Blaze of darkness, scorch mine enemies!→1 | 0 | ResidentMotionType#0 |
| → | 282.21 | 3 | 11761, 0, 0, 0 | Blaze of darkness, scorch mine enemies!→1 | 0 | ResidentMotionType#0 |
| → | 282.22 | 3 | 10343, 0, 0, 0 | Not yet we aren't... Something tells me those tempered won't give up without a fight.→1 | 0 | ResidentMotionType#0 |
| → | 282.23 | 3 | 10344, 0, 0, 0 | Not yet we aren't... Something tells me those tempered won't give up without a fight.→1 | 0 | ResidentMotionType#0 |
| → | 282.24 | 3 | 10345, 0, 0, 0 | Not yet we aren't... Something tells me those tempered won't give up without a fight.→1 | 0 | ResidentMotionType#0 |
| → | 282.25 | 3 | 10342, 0, 0, 0 | Damn you all! The forest is not yours to claim!→1 | 0 | ResidentMotionType#0 |
| → | 282.26 | 4 | 6154, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 282.27 | 4 | 3207, 0, 0, 0 | A worm! A worm to pluck
from an apple!→1 | 0 | ResidentMotionType#0 |
| → | 282.28 | 4 | 3209, 0, 0, 0 | A worm! A worm to pluck
from an apple!→1 | 0 | ResidentMotionType#0 |
| → | 282.29 | 4 | 210, 0, 0, 0 | A worm! A worm to pluck
from an apple!→1 | 0 | ResidentMotionType#0 |
| → | 282.30 | 4 | 211, 0, 0, 0 | A worm! A worm to pluck
from an apple!→1 | 0 | ResidentMotionType#0 |
| → | 282.31 | 4 | 210, 0, 0, 0 | Blaze of darkness, scorch mine enemies!→1 | 0 | ResidentMotionType#0 |
| → | 282.32 | 4 | 3205, 0, 0, 0 | Blaze of darkness, scorch mine enemies!→1 | 0 | ResidentMotionType#0 |
| → | 282.33 | 4 | 3206, 0, 0, 0 | Blaze of darkness, scorch mine enemies!→1 | 0 | ResidentMotionType#0 |
| → | 282.34 | 4 | 4561, 0, 0, 0 | Blaze of darkness, scorch mine enemies!→1 | 0 | ResidentMotionType#0 |
| → | 282.35 | 4 | 6161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 282.36 | 4 | 6162, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 282.37 | 3 | 11956, 0, 0, 0 | Blaze of darkness, scorch mine enemies!→1 | 0 | ResidentMotionType#0 |
| → | 282.38 | 6 | 129, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 282.39 | 6 | 93, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 282.40 | 6 | 132, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 283.0 | 8 | 88, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 283.1 | 8 | 89, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 283.2 | 8 | 90, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 283.3 | 1 | 8764, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 283.4 | 1 | 8755, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 283.5 | 1 | 8757, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 283.6 | 1 | 8758, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 283.7 | 3 | 11207, 0, 0, 0 | Forward! For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 283.8 | 3 | 11211, 0, 0, 0 | Bleedin' outsiders!→1 | 0 | ResidentMotionType#0 |
| → | 283.9 | 3 | 11478, 0, 0, 0 | Bleedin' outsiders!→1 | 0 | ResidentMotionType#0 |
| → | 283.10 | 4 | 210, 0, 0, 0 | Bleedin' outsiders!→1 | 0 | ResidentMotionType#0 |
| → | 283.11 | 4 | 6436, 0, 0, 0 | Bleedin' outsiders!→1 | 0 | ResidentMotionType#0 |
| → | 283.12 | 3 | 11210, 0, 0, 0 | Hail to the king, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 283.13 | 4 | 211, 0, 0, 0 | Hail to the king, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 283.14 | 4 | 4573, 0, 0, 0 | Hail to the king, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 283.15 | 4 | 4574, 0, 0, 0 | Hail to the king, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 283.16 | 3 | 11208, 0, 0, 0 | Hail to the king, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 283.17 | 3 | 11438, 0, 0, 0 | When I said I might catch somethin' big, I never meant <Emphasis>this</Emphasis> big!→1 | 0 | ResidentMotionType#0 |
| → | 283.18 | 4 | 6431, 0, 0, 0 | When I said I might catch somethin' big, I never meant <Emphasis>this</Emphasis> big!→1 | 0 | ResidentMotionType#0 |
| → | 283.19 | 4 | 1007, 0, 0, 0 | When I said I might catch somethin' big, I never meant <Emphasis>this</Emphasis> big!→1 | 0 | ResidentMotionType#0 |
| → | 283.20 | 3 | 11196, 0, 0, 0 | Forward! For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 283.21 | 3 | 11197, 0, 0, 0 | Forward! For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 283.22 | 3 | 11200, 0, 0, 0 | Forward! For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 283.23 | 3 | 11471, 0, 0, 0 | Forward! For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 283.24 | 4 | 142, 0, 0, 0 | Don't look at me!
Don't look at meee!→1 | 0 | ResidentMotionType#0 |
| → | 283.25 | 3 | 11213, 0, 0, 0 | Forward! For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 283.26 | 3 | 11230, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 283.27 | 3 | 11231, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 283.28 | 3 | 11261, 0, 0, 0 | Forward! For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 283.29 | 3 | 11472, 0, 0, 0 | N-No more...→1 | 0 | ResidentMotionType#0 |
| → | 283.30 | 3 | 11262, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 283.31 | 2 | 189, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 283.32 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 283.33 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 283.34 | 6 | 131, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 283.35 | 3 | 11218, 0, 0, 0 | Sic 'em, you lot! Sic 'em, you lot! Squawk!→1 | 0 | ResidentMotionType#0 |
| → | 283.36 | 4 | 4561, 0, 0, 0 | Forward! For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 283.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 283.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 283.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 283.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 283.41 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 283.42 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 283.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 283.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 284.0 | 8 | 88, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 284.1 | 1 | 8777, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 284.2 | 1 | 8769, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 284.3 | 1 | 8770, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 284.4 | 1 | 8824, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 284.5 | 3 | 11246, 0, 0, 0 | Forward! For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 284.6 | 3 | 11211, 0, 0, 0 | Bleedin' outsiders!→1 | 0 | ResidentMotionType#0 |
| → | 284.7 | 3 | 11478, 0, 0, 0 | Bleedin' outsiders!→1 | 0 | ResidentMotionType#0 |
| → | 284.8 | 4 | 210, 0, 0, 0 | Bleedin' outsiders!→1 | 0 | ResidentMotionType#0 |
| → | 284.9 | 4 | 6436, 0, 0, 0 | Bleedin' outsiders!→1 | 0 | ResidentMotionType#0 |
| → | 284.10 | 3 | 11210, 0, 0, 0 | Hail to the king, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 284.11 | 4 | 211, 0, 0, 0 | Hail to the king, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 284.12 | 4 | 4573, 0, 0, 0 | Hail to the king, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 284.13 | 4 | 4574, 0, 0, 0 | Hail to the king, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 284.14 | 3 | 11247, 0, 0, 0 | Hail to the king, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 284.15 | 3 | 11438, 0, 0, 0 | When I said I might catch somethin' big, I never meant <Emphasis>this</Emphasis> big!→1 | 0 | ResidentMotionType#0 |
| → | 284.16 | 4 | 6431, 0, 0, 0 | When I said I might catch somethin' big, I never meant <Emphasis>this</Emphasis> big!→1 | 0 | ResidentMotionType#0 |
| → | 284.17 | 4 | 1007, 0, 0, 0 | When I said I might catch somethin' big, I never meant <Emphasis>this</Emphasis> big!→1 | 0 | ResidentMotionType#0 |
| → | 284.18 | 3 | 11236, 0, 0, 0 | Forward! For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 284.19 | 3 | 11237, 0, 0, 0 | Forward! For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 284.20 | 3 | 11200, 0, 0, 0 | Forward! For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 284.21 | 3 | 11471, 0, 0, 0 | Forward! For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 284.22 | 4 | 142, 0, 0, 0 | Don't look at me!
Don't look at meee!→1 | 0 | ResidentMotionType#0 |
| → | 284.23 | 3 | 11249, 0, 0, 0 | Forward! For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 284.24 | 3 | 11257, 0, 0, 0 | N-No more...→1 | 0 | ResidentMotionType#0 |
| → | 284.25 | 3 | 11258, 0, 0, 0 | N-No more...→1 | 0 | ResidentMotionType#0 |
| → | 284.26 | 3 | 11261, 0, 0, 0 | Forward! For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 284.27 | 3 | 11897, 0, 0, 0 | N-No more...→1 | 0 | ResidentMotionType#0 |
| → | 284.28 | 3 | 11551, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 284.29 | 3 | 11215, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 284.30 | 3 | 11441, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 284.31 | 4 | 4561, 0, 0, 0 | Forward! For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 284.32 | 2 | 128, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 284.33 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 284.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 285.0 | 3 | 11336, 0, 0, 0 | You have been blind─
but now you shall see!→1 | 0 | ResidentMotionType#0 |
| → | 285.1 | 3 | 11337, 0, 0, 0 | You have been blind─
but now you shall see!→1 | 0 | ResidentMotionType#0 |
| → | 285.2 | 3 | 11338, 0, 0, 0 | You have been blind─
but now you shall see!→1 | 0 | ResidentMotionType#0 |
| → | 285.3 | 3 | 11339, 0, 0, 0 | You have been blind─
but now you shall see!→1 | 0 | ResidentMotionType#0 |
| → | 285.4 | 3 | 11340, 0, 0, 0 | You have been blind─
but now you shall see!→1 | 0 | ResidentMotionType#0 |
| → | 285.5 | 3 | 11341, 0, 0, 0 | You have been blind─
but now you shall see!→1 | 0 | ResidentMotionType#0 |
| → | 285.6 | 3 | 11342, 0, 0, 0 | You have been blind─
but now you shall see!→1 | 0 | ResidentMotionType#0 |
| → | 285.7 | 3 | 11343, 0, 0, 0 | You have been blind─
but now you shall see!→1 | 0 | ResidentMotionType#0 |
| → | 285.8 | 3 | 11347, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 285.9 | 1 | 8794, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 285.10 | 1 | 8795, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 285.11 | 6 | 55, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 285.12 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 285.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 285.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 285.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 286.0 | 1 | 8868, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 286.1 | 1 | 8869, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 286.2 | 2 | 190, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 286.3 | 2 | 191, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 286.4 | 2 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 286.5 | 2 | 6, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 286.6 | 6 | 97, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 286.7 | 6 | 102, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 286.8 | 9 | 14, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 286.9 | 9 | 78, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 286.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 286.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 286.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 286.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 286.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 286.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 287.0 | 1 | 9014, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 287.1 | 4 | 142, 0, 0, 0 | The world...is unready...→1 | 0 | ResidentMotionType#0 |
| → | 287.2 | 9 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 287.3 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 287.4 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 287.5 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 287.6 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 287.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 287.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 287.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 287.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 287.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 287.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 287.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 287.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 287.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 288.0 | 1 | 8797, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 288.1 | 1 | 8798, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 288.2 | 1 | 8799, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 288.3 | 1 | 8800, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 288.4 | 1 | 8866, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 288.5 | 1 | 8867, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 288.6 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 288.7 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 288.8 | 6 | 136, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 288.9 | 6 | 137, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 288.10 | 6 | 138, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 288.11 | 6 | 48, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 288.12 | 6 | 49, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 288.13 | 6 | 75, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 288.14 | 9 | 38, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 288.15 | 3 | 11361, 0, 0, 0 | How many dead? Wounded?
Report!→1 | 0 | ResidentMotionType#0 |
| → | 288.16 | 3 | 11359, 0, 0, 0 | How many dead? Wounded?
Report!→1 | 0 | ResidentMotionType#0 |
| → | 288.17 | 3 | 11360, 0, 0, 0 | How many dead? Wounded?
Report!→1 | 0 | ResidentMotionType#0 |
| → | 288.18 | 3 | 11497, 0, 0, 0 | How many dead? Wounded?
Report!→1 | 0 | ResidentMotionType#0 |
| → | 288.19 | 3 | 11498, 0, 0, 0 | How many dead? Wounded?
Report!→1 | 0 | ResidentMotionType#0 |
| → | 288.20 | 3 | 11365, 0, 0, 0 | How many dead? Wounded?
Report!→1 | 0 | ResidentMotionType#0 |
| → | 288.21 | 3 | 11366, 0, 0, 0 | How many dead? Wounded?
Report!→1 | 0 | ResidentMotionType#0 |
| → | 288.22 | 3 | 11368, 0, 0, 0 | How many dead? Wounded?
Report!→1 | 0 | ResidentMotionType#0 |
| → | 288.23 | 3 | 11375, 0, 0, 0 | Shkoh... Illuminati destroy watercross!→1 | 0 | ResidentMotionType#0 |
| → | 288.24 | 3 | 11362, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 288.25 | 3 | 11367, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 288.26 | 3 | 11550, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 288.27 | 3 | 11557, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 288.28 | 3 | 11558, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 288.29 | 3 | 11559, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 288.30 | 3 | 11373, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 289.0 | 8 | 100, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 289.1 | 1 | 8789, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 289.2 | 1 | 8790, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 289.3 | 1 | 8791, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 289.4 | 1 | 8792, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 289.5 | 1 | 8793, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 289.6 | 2 | 187, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 289.7 | 2 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 289.8 | 6 | 133, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 289.9 | 6 | 134, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 289.10 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 289.11 | 9 | 4, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 289.12 | 4 | 132, 0, 0, 0 | You will go no further!→1 | 0 | ResidentMotionType#0 |
| → | 289.13 | 3 | 11299, 0, 0, 0 | You will go no further!→1 | 0 | ResidentMotionType#0 |
| → | 289.14 | 3 | 11303, 0, 0, 0 | You will go no further!→1 | 0 | ResidentMotionType#0 |
| → | 289.15 | 3 | 11304, 0, 0, 0 | You will go no further!→1 | 0 | ResidentMotionType#0 |
| → | 289.16 | 3 | 11305, 0, 0, 0 | You will go no further!→1 | 0 | ResidentMotionType#0 |
| → | 289.17 | 3 | 11306, 0, 0, 0 | You will go no further!→1 | 0 | ResidentMotionType#0 |
| → | 289.18 | 3 | 11308, 0, 0, 0 | You will go no further!→1 | 0 | ResidentMotionType#0 |
| → | 289.19 | 3 | 11313, 0, 0, 0 | You will go no further!→1 | 0 | ResidentMotionType#0 |
| → | 289.20 | 3 | 11314, 0, 0, 0 | You will go no further!→1 | 0 | ResidentMotionType#0 |
| → | 289.21 | 3 | 11300, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 289.22 | 3 | 11307, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 289.23 | 3 | 11315, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 289.24 | 3 | 11317, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 289.25 | 3 | 11598, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 289.26 | 3 | 11599, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 289.27 | 3 | 11614, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 289.28 | 3 | 11310, 0, 0, 0 | We have what we came for. Back to the shhhea!→1 | 0 | ResidentMotionType#0 |
| → | 289.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 289.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 290.0 | 1 | 9017, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 290.1 | 1 | 9018, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 290.2 | 1 | 9019, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 290.3 | 1 | 9039, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 290.4 | 1 | 9040, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 290.5 | 1 | 9154, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 290.6 | 8 | 98, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 290.7 | 8 | 99, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 290.8 | 3 | 11510, 0, 0, 0 | Dalamud will yet drink of this one's lifeblood.→1 | 0 | ResidentMotionType#0 |
| → | 290.9 | 3 | 11513, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 290.10 | 3 | 11511, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 290.11 | 3 | 11521, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 290.12 | 3 | 11515, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 290.13 | 2 | 80, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 290.14 | 6 | 101, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 290.15 | 9 | 3, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 290.16 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 290.17 | 3 | 11706, 0, 0, 0 | I thought they'd never stop...→1 | 0 | ResidentMotionType#0 |
| → | 290.18 | 3 | 11301, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 290.19 | 10 | -22073, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 290.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 291.0 | 1 | 9024, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 291.1 | 1 | 9027, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 291.2 | 1 | 9028, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 291.3 | 1 | 9029, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 291.4 | 1 | 9030, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 291.5 | 1 | 9031, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 291.6 | 1 | 9032, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 291.7 | 1 | 9033, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 291.8 | 1 | 9034, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 291.9 | 1 | 9035, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 291.10 | 1 | 9038, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 291.11 | 3 | 11537, 0, 0, 0 | When we're through, I want to be waist-deep in little white mandragora limbs!→1 | 0 | ResidentMotionType#19 |
| → | 291.12 | 3 | 11538, 0, 0, 0 | How could I have let this happen...?→1 | 0 | ResidentMotionType#0 |
| → | 291.13 | 3 | 11539, 0, 0, 0 | Good gracious! Look at the size of that maw!→1 | 0 | ResidentMotionType#0 |
| → | 291.14 | 3 | 11553, 0, 0, 0 | When we're through, I want to be waist-deep in little white mandragora limbs!→1 | 0 | ResidentMotionType#19 |
| → | 291.15 | 9 | 77, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 291.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.0 | 1 | 8723, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.1 | 1 | 8724, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.2 | 1 | 8726, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.3 | 1 | 8727, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.4 | 1 | 8728, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.5 | 1 | 8729, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.6 | 1 | 8730, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.7 | 1 | 8731, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.8 | 1 | 8732, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.9 | 1 | 8733, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.10 | 1 | 8734, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.11 | 1 | 8735, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.12 | 1 | 8736, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.13 | 8 | 97, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.14 | 4 | 7737, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.15 | 4 | 7747, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.16 | 4 | 7748, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 292.17 | 4 | 7737, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.18 | 4 | 7747, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.19 | 4 | 7737, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.20 | 4 | 7747, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.21 | 4 | 7737, 0, 0, 0 | Th-Thank you.→1 | 0 | ResidentMotionType#0 |
| → | 292.22 | 4 | 7747, 0, 0, 0 | Th-Thank you.→1 | 0 | ResidentMotionType#0 |
| → | 292.23 | 4 | 7747, 0, 0, 0 | Rend asunder with fang and claw...→1 | 0 | ResidentMotionType#0 |
| → | 292.24 | 4 | 1411, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.25 | 4 | 1412, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.26 | 4 | 1413, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.27 | 6 | 16, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.28 | 6 | 117, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.29 | 9 | 4, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.30 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.31 | 9 | 9, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.32 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.33 | 10 | -22136, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.34 | 10 | -22135, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.35 | 2 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.36 | 2 | 22, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.37 | 2 | 6, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.38 | 2 | 7, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.39 | 2 | 8, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.40 | 2 | 9, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.41 | 2 | 32, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.42 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.43 | 3 | 11085, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 292.44 | 3 | 11086, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.45 | 3 | 11087, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 292.46 | 3 | 11095, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.47 | 3 | 11097, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.48 | 3 | 11098, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 292.49 | 3 | 11100, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 292.50 | 3 | 11103, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.51 | 3 | 11104, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 292.52 | 3 | 11108, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.53 | 3 | 11109, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 292.54 | 3 | 11111, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.55 | 3 | 11112, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.56 | 3 | 11115, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.57 | 3 | 11116, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 292.58 | 3 | 11118, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 292.59 | 3 | 11119, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.60 | 3 | 11120, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 292.61 | 3 | 11121, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.62 | 3 | 11125, 0, 0, 0 | Rend asunder with fang and claw...→1 | 0 | ResidentMotionType#0 |
| → | 292.63 | 3 | 11295, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.64 | 3 | 11296, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.65 | 3 | 11297, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.66 | 3 | 11298, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 292.67 | 3 | 11704, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 292.68 | 3 | 11127, 0, 0, 0 | Th-Thank you.→1 | 0 | ResidentMotionType#0 |
| → | 292.69 | 3 | 11133, 0, 0, 0 | Th-Thank you.→1 | 0 | ResidentMotionType#0 |
| → | 292.70 | 3 | 11134, 0, 0, 0 | Th-Thank you.→1 | 0 | ResidentMotionType#0 |
| → | 292.71 | 3 | 11135, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 292.72 | 3 | 11136, 0, 0, 0 | Th-Thank you.→1 | 0 | ResidentMotionType#0 |
| → | 292.73 | 3 | 11138, 0, 0, 0 | Th-Thank you.→1 | 0 | ResidentMotionType#0 |
| → | 292.74 | 3 | 11140, 0, 0, 0 | Th-Thank you.→1 | 0 | ResidentMotionType#0 |
| → | 292.75 | 3 | 11141, 0, 0, 0 | Th-Thank you.→1 | 0 | ResidentMotionType#0 |
| → | 292.76 | 3 | 11142, 0, 0, 0 | Th-Thank you.→1 | 0 | ResidentMotionType#0 |
| → | 292.77 | 3 | 11144, 0, 0, 0 | Th-Thank you.→1 | 0 | ResidentMotionType#0 |
| → | 292.78 | 3 | 11149, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 292.79 | 3 | 11150, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.80 | 3 | 11154, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 292.81 | 3 | 11475, 0, 0, 0 | Th-Thank you.→1 | 0 | ResidentMotionType#0 |
| → | 292.82 | 3 | 11476, 0, 0, 0 | Th-Thank you.→1 | 0 | ResidentMotionType#0 |
| → | 292.83 | 3 | 11477, 0, 0, 0 | Th-Thank you.→1 | 0 | ResidentMotionType#0 |
| → | 292.84 | 3 | 11508, 0, 0, 0 | Th-Thank you.→1 | 0 | ResidentMotionType#0 |
| → | 292.85 | 3 | 11529, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.86 | 3 | 11547, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 292.87 | 4 | 3238, 0, 0, 0 | Th-Thank you.→1 | 0 | ResidentMotionType#0 |
| → | 292.88 | 4 | 6439, 0, 0, 0 | Keep it away! Keep it away!→1 | 0 | ResidentMotionType#0 |
| → | 292.89 | 4 | 211, 0, 0, 0 | Keep it away! Keep it away!→1 | 0 | ResidentMotionType#0 |
| → | 292.90 | 4 | 3780, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 292.91 | 4 | 7737, 0, 0, 0 | Th-Thank you.→1 | 0 | ResidentMotionType#0 |
| → | 292.92 | 4 | 7747, 0, 0, 0 | Th-Thank you.→1 | 0 | ResidentMotionType#0 |
| → | 292.93 | 4 | 7737, 0, 0, 0 | Keep it away! Keep it away!→1 | 0 | ResidentMotionType#0 |
| → | 292.94 | 4 | 7747, 0, 0, 0 | Keep it away! Keep it away!→1 | 0 | ResidentMotionType#0 |
| → | 292.95 | 3 | 11288, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.96 | 4 | 7738, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.97 | 4 | 7738, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 292.98 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.99 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.100 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.101 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.102 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.103 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.104 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.105 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.106 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.107 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.108 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.109 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.110 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.111 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.112 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.113 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.114 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.115 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.116 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.117 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.118 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.119 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.120 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.121 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.122 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.123 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.124 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.125 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.126 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.127 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.128 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.129 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.130 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.131 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.132 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.133 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.134 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.135 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.136 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.137 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.138 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.139 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 292.140 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 293.0 | 2 | 233, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 293.1 | 1 | 10187, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 293.2 | 1 | 10189, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 293.3 | 1 | 10192, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 293.4 | 1 | 10191, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 293.5 | 2 | 248, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 293.6 | 3 | 15616, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 293.7 | 3 | 17153, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 293.8 | 3 | 16818, 0, 0, 0 | Urgh! I won't go down so easily!→3 | 0 | ResidentMotionType#0 |
| → | 293.9 | 3 | 15619, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 293.10 | 3 | 16846, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 293.11 | 3 | 15643, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 293.12 | 3 | 15655, 0, 0, 0 | It's time we taught
you a lesson, Mogoosh!→1 | 0 | ResidentMotionType#0 |
| → | 293.13 | 3 | 15654, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 293.14 | 1 | 10483, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 293.15 | 3 | 16247, 0, 0, 0 | Essence of life,
smite mine enemy!→1 | 0 | ResidentMotionType#0 |
| → | 293.16 | 3 | 16249, 0, 0, 0 | Essence of life,
smite mine enemy!→1 | 0 | ResidentMotionType#0 |
| → | 293.17 | 2 | 2, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 293.18 | 2 | 3, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 293.19 | 2 | 4, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 293.20 | 2 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 293.21 | 4 | 142, 0, 0, 0 | Brace yourselves!→1 | 0 | ResidentMotionType#0 |
| → | 293.22 | 4 | 142, 0, 0, 0 | Look, Master Typhon! What are we going to do about these hangers-on!?→5 | 0 | ResidentMotionType#0 |
| → | 293.23 | 4 | 7747, 0, 0, 0 | I must...inform...the capt─→1 | 0 | ResidentMotionType#0 |
| → | 293.24 | 4 | 7747, 0, 0, 0 | No...→1 | 0 | ResidentMotionType#0 |
| → | 293.25 | 4 | 142, 0, 0, 0 | Essence of life,
smite mine enemy!→1 | 0 | ResidentMotionType#0 |
| → | 293.26 | 4 | 158, 0, 0, 0 | What is all this commotion?→1 | 0 | ResidentMotionType#0 |
| → | 293.27 | 10 | -21809, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 293.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 293.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 293.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 294.0 | 1 | 9066, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 294.1 | 1 | 9067, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 294.2 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 294.3 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 294.4 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 294.5 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 294.6 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 294.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 294.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 294.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 294.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 294.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 294.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 294.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 294.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 294.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 295.0 | 1 | 9111, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 295.1 | 1 | 9112, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 295.2 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 295.3 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 295.4 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 295.5 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 295.6 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 295.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 295.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 295.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 295.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 295.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 295.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 295.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 295.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 295.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 296.0 | 1 | 9114, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 296.1 | 1 | 9115, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 296.2 | 3 | 11587, 0, 0, 0 | <Emphasis>I'll</Emphasis> cut ye a new gob so's that ye can drink all grog ye like!→1 | 0 | ResidentMotionType#0 |
| → | 296.3 | 3 | 11586, 0, 0, 0 | <Emphasis>I'll</Emphasis> cut ye a new gob so's that ye can drink all grog ye like!→1 | 0 | ResidentMotionType#0 |
| → | 296.4 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 296.5 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 296.6 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 296.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 296.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 296.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 296.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 296.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 296.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 296.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 296.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 296.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 297.0 | 1 | 9118, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 297.1 | 1 | 9119, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 297.2 | 6 | 129, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 297.3 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 297.4 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 297.5 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 297.6 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 297.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 297.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 297.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 297.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 297.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 297.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 297.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 297.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 297.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 298.0 | 1 | 9153, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 298.1 | 6 | 93, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 298.2 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 298.3 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 298.4 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 298.5 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 298.6 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 298.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 298.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 298.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 298.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 298.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 298.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 298.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 298.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 298.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 299.0 | 1 | 9144, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 299.1 | 1 | 9145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 299.2 | 3 | 11675, 0, 0, 0 | Fancy a spot of mummery?→1 | 0 | ResidentMotionType#0 |
| → | 299.3 | 3 | 11676, 0, 0, 0 | Fancy a spot of mummery?→1 | 0 | ResidentMotionType#0 |
| → | 299.4 | 3 | 11677, 0, 0, 0 | Fancy a spot of mummery?→1 | 0 | ResidentMotionType#0 |
| → | 299.5 | 3 | 11698, 0, 0, 0 | Fancy a spot of mummery?→1 | 0 | ResidentMotionType#0 |
| → | 299.6 | 4 | 3704, 0, 0, 0 | Fancy a spot of mummery?→1 | 0 | ResidentMotionType#0 |
| → | 299.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 299.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 299.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 299.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 299.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 299.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 299.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 299.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 299.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 300.0 | 1 | 9120, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 300.1 | 1 | 9121, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 300.2 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 300.3 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 300.4 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 300.5 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 300.6 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 300.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 300.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 300.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 300.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 300.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 300.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 300.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 300.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 300.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 301.0 | 1 | 9136, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 301.1 | 1 | 9137, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 301.2 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 301.3 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 301.4 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 301.5 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 301.6 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 301.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 301.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 301.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 301.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 301.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 301.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 301.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 301.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 301.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 302.0 | 1 | 9123, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 302.1 | 1 | 9124, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 302.2 | 1 | 9125, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 302.3 | 1 | 9126, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 302.4 | 6 | 129, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 302.5 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 302.6 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 302.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 302.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 302.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 302.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 302.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 302.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 302.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 302.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 302.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 303.0 | 1 | 9155, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 303.1 | 1 | 9156, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 303.2 | 1 | 9157, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 303.3 | 8 | 101, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 303.4 | 3 | 11729, 0, 0, 0 | That is right. It is not I who am to be the sacrifice. It is <Emphasis>you</Emphasis>!→1 | 0 | ResidentMotionType#0 |
| → | 303.5 | 3 | 11759, 0, 0, 0 | Well that was interesting...→1 | 0 | ResidentMotionType#0 |
| → | 303.6 | 3 | 11727, 0, 0, 0 | Well that was interesting...→1 | 0 | ResidentMotionType#0 |
| → | 303.7 | 3 | 11726, 0, 0, 0 | Well that was interesting...→1 | 0 | ResidentMotionType#0 |
| → | 303.8 | 3 | 11728, 0, 0, 0 | Well that was interesting...→1 | 0 | ResidentMotionType#0 |
| → | 303.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 303.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 303.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 303.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 303.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 303.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 303.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 304.0 | 1 | 9147, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 304.1 | 3 | 11692, 0, 0, 0 | Help! Someone! I'm being chased by jackals!→1 | 0 | ResidentMotionType#0 |
| → | 304.2 | 3 | 11694, 0, 0, 0 | Help! Someone! I'm being chased by jackals!→1 | 0 | ResidentMotionType#0 |
| → | 304.3 | 3 | 11696, 0, 0, 0 | Help! Someone! I'm being chased by jackals!→1 | 0 | ResidentMotionType#0 |
| → | 304.4 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 304.5 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 304.6 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 304.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 304.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 304.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 304.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 304.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 304.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 304.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 304.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 304.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 305.0 | 1 | 9129, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 305.1 | 1 | 9134, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 305.2 | 3 | 11644, 0, 0, 0 | Why won't these galagos leave the mill be!?→1 | 0 | ResidentMotionType#0 |
| → | 305.3 | 3 | 11645, 0, 0, 0 | Why won't these galagos leave the mill be!?→1 | 0 | ResidentMotionType#0 |
| → | 305.4 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 305.5 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 305.6 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 305.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 305.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 305.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 305.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 305.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 305.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 305.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 305.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 305.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 306.0 | 1 | 9201, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 306.1 | 1 | 9202, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 306.2 | 1 | 9203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 306.3 | 1 | 9204, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 306.4 | 1 | 9205, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 306.5 | 3 | 11935, 0, 0, 0 | Kick the Silverscales out of our home!→1 | 0 | ResidentMotionType#0 |
| → | 306.6 | 3 | 11936, 0, 0, 0 | Kick the Silverscales out of our home!→1 | 0 | ResidentMotionType#0 |
| → | 306.7 | 3 | 11937, 0, 0, 0 | Kick the Silverscales out of our home!→1 | 0 | ResidentMotionType#0 |
| → | 306.8 | 3 | 11939, 0, 0, 0 | Kick the Silverscales out of our home!→1 | 0 | ResidentMotionType#0 |
| → | 306.9 | 3 | 11940, 0, 0, 0 | Kick the Silverscales out of our home!→1 | 0 | ResidentMotionType#0 |
| → | 306.10 | 6 | 140, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 306.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 306.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 306.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 306.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 306.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 307.0 | 1 | 9159, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 307.1 | 1 | 9175, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 307.2 | 1 | 9176, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 307.3 | 1 | 9160, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 307.4 | 3 | 11801, 0, 0, 0 | Hold!
I say hold this posi...→1 | 0 | ResidentMotionType#0 |
| → | 307.5 | 6 | 93, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 307.6 | 5 | 595, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 307.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 307.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 307.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 307.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 307.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 307.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 307.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 307.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 307.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 308.0 | 1 | 9139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 308.1 | 1 | 9140, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 308.2 | 6 | 87, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 308.3 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 308.4 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 308.5 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 308.6 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 308.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 308.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 308.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 308.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 308.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 308.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 308.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 308.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 308.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 309.0 | 1 | 10155, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 309.1 | 1 | 10156, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 309.2 | 1 | 9374, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 309.3 | 1 | 10458, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 309.4 | 1 | 10459, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 309.5 | 3 | 15876, 0, 0, 0 | I...I cannot lose...→1 | 0 | ResidentMotionType#0 |
| → | 309.6 | 3 | 15877, 0, 0, 0 | I...I cannot lose...→1 | 0 | ResidentMotionType#0 |
| → | 309.7 | 3 | 15878, 0, 0, 0 | I...I cannot lose...→1 | 0 | ResidentMotionType#0 |
| → | 309.8 | 3 | 15879, 0, 0, 0 | I...I cannot lose...→1 | 0 | ResidentMotionType#0 |
| → | 309.9 | 3 | 15880, 0, 0, 0 | I...I cannot lose...→1 | 0 | ResidentMotionType#0 |
| → | 309.10 | 3 | 15881, 0, 0, 0 | I have the power...→1 | 0 | ResidentMotionType#0 |
| → | 309.11 | 3 | 15882, 0, 0, 0 | I...I cannot lose...→1 | 0 | ResidentMotionType#0 |
| → | 309.12 | 3 | 15883, 0, 0, 0 | I have the power...→1 | 0 | ResidentMotionType#0 |
| → | 309.13 | 4 | 3224, 0, 0, 0 | I...I cannot lose...→1 | 0 | ResidentMotionType#0 |
| → | 309.14 | 3 | 15888, 0, 0, 0 | <If(Equal(PlayerParameter(80),0))>Left-click on<Else/>Press the <Gui(17)/> button to select</If> the “A” found on the display above the hotbar, and try summoning a minion from Gate A.→4 | 0 | ResidentMotionType#0 |
| → | 309.15 | 3 | 15889, 0, 0, 0 | <If(Equal(PlayerParameter(80),0))>Left-click on<Else/>Press the <Gui(17)/> button to select</If> the “A” found on the display above the hotbar, and try summoning a minion from Gate A.→4 | 0 | ResidentMotionType#0 |
| → | 309.16 | 3 | 15890, 0, 0, 0 | <If(Equal(PlayerParameter(80),0))>Left-click on<Else/>Press the <Gui(17)/> button to select</If> the “A” found on the display above the hotbar, and try summoning a minion from Gate A.→4 | 0 | ResidentMotionType#0 |
| → | 309.17 | 3 | 15891, 0, 0, 0 | <If(Equal(PlayerParameter(80),0))>Left-click on<Else/>Press the <Gui(17)/> button to select</If> the “A” found on the display above the hotbar, and try summoning a minion from Gate A.→4 | 0 | ResidentMotionType#0 |
| → | 309.18 | 3 | 15892, 0, 0, 0 | <If(Equal(PlayerParameter(80),0))>Left-click on<Else/>Press the <Gui(17)/> button to select</If> the “A” found on the display above the hotbar, and try summoning a minion from Gate A.→4 | 0 | ResidentMotionType#0 |
| → | 309.19 | 3 | 15893, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 309.20 | 3 | 15894, 0, 0, 0 | <If(Equal(PlayerParameter(80),0))>Left-click on<Else/>Press the <Gui(17)/> button to select</If> the “A” found on the display above the hotbar, and try summoning a minion from Gate A.→4 | 0 | ResidentMotionType#0 |
| → | 309.21 | 3 | 15895, 0, 0, 0 | <If(Equal(PlayerParameter(80),0))>Left-click on<Else/>Press the <Gui(17)/> button to select</If> the “A” found on the display above the hotbar, and try summoning a minion from Gate A.→4 | 0 | ResidentMotionType#0 |
| → | 309.22 | 3 | 15898, 0, 0, 0 | Pshhh... Shkohhh...
Bluehands are backtied!→1 | 0 | ResidentMotionType#0 |
| → | 309.23 | 3 | 15899, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 309.24 | 3 | 15900, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 309.25 | 3 | 15901, 0, 0, 0 | Ignorant knobs of flesh!→1 | 0 | ResidentMotionType#0 |
| → | 309.26 | 3 | 15902, 0, 0, 0 | Pshhh... Shkohhh...
Bluehands are backtied!→1 | 0 | ResidentMotionType#0 |
| → | 309.27 | 3 | 15903, 0, 0, 0 | Pshhh... Shkohhh...
Bluehands are backtied!→1 | 0 | ResidentMotionType#0 |
| → | 309.28 | 3 | 15904, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 309.29 | 3 | 15905, 0, 0, 0 | Pshhh... Shkohhh...
Bluehands are backtied!→1 | 0 | ResidentMotionType#0 |
| → | 309.30 | 3 | 15906, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 309.31 | 3 | 15907, 0, 0, 0 | Pshhh... Shkohhh...
Bluehands are backtied!→1 | 0 | ResidentMotionType#0 |
| → | 309.32 | 3 | 15908, 0, 0, 0 | Pshhh... Shkohhh...
Bluehands are backtied!→1 | 0 | ResidentMotionType#0 |
| → | 309.33 | 3 | 17170, 0, 0, 0 | Ignorant knobs of flesh!→1 | 0 | ResidentMotionType#0 |
| → | 309.34 | 2 | 246, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 309.35 | 2 | 232, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 309.36 | 2 | 3, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 309.37 | 6 | 120, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 309.38 | 6 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 309.39 | 9 | 91, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 309.40 | 4 | 4561, 0, 0, 0 | My kin... Soon...we shall be reunited once...again...→1 | 0 | ResidentMotionType#0 |
| → | 309.41 | 4 | 4561, 0, 0, 0 | Rise, my sister, and reclaim what was wrested from your grasp!→1 | 0 | ResidentMotionType#0 |
| → | 309.42 | 4 | 4561, 0, 0, 0 | Rise, my father, and strike down our enemies with rage!→1 | 0 | ResidentMotionType#0 |
| → | 309.43 | 4 | 4561, 0, 0, 0 | Rise, my brother, and walk at my side once again!→1 | 0 | ResidentMotionType#0 |
| → | 309.44 | 4 | 4561, 0, 0, 0 | This one's wings shall darken the moon and bring everlasting night!→1 | 0 | ResidentMotionType#0 |
| → | 309.45 | 10 | -21679, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 309.46 | 0→4 | 0, 0, 0, 0→210, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 309.47 | 0→4 | 0, 0, 0, 0→210, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 309.48 | 0→4 | 0, 0, 0, 0→3224, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 309.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 309.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 310.0 | 1 | 9691, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 310.1 | 1 | 9697, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 310.2 | 1 | 9698, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 310.3 | 3 | 14200, 0, 0, 0 | Try to capture and control more cards than your opponent!
The match will end when all spaces on the grid have been filled.→5 | 0 | ResidentMotionType#0 |
| → | 310.4 | 3 | 14201, 0, 0, 0 | Try to capture and control more cards than your opponent!
The match will end when all spaces on the grid have been filled.→5 | 0 | ResidentMotionType#0 |
| → | 310.5 | 3 | 14203, 0, 0, 0 | Shhh! Did you hear that? No?→1 | 0 | ResidentMotionType#0 |
| → | 310.6 | 3 | 14204, 0, 0, 0 | Shhh! Did you hear that? No?→1 | 0 | ResidentMotionType#0 |
| → | 310.7 | 3 | 14869, 0, 0, 0 | Shhh! Did you hear that? No?→1 | 0 | ResidentMotionType#0 |
| → | 310.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 310.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 310.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 310.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 310.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 310.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 310.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 310.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 311.0 | 1 | 9184, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 311.1 | 1 | 9200, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 311.2 | 6 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 311.3 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 311.4 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 311.5 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 311.6 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 311.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 311.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 311.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 311.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 311.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 311.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 311.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 311.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 311.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 312.0 | 1 | 8663, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 312.1 | 1 | 8666, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 312.2 | 1 | 8754, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 312.3 | 3 | 11158, 0, 0, 0 | Shkoh! Enemy is eyecatched!→1 | 0 | ResidentMotionType#0 |
| → | 312.4 | 3 | 11159, 0, 0, 0 | Shkoh! Enemy is eyecatched!→1 | 0 | ResidentMotionType#0 |
| → | 312.5 | 3 | 11160, 0, 0, 0 | Fer Lord Leviathan!→1 | 0 | ResidentMotionType#0 |
| → | 312.6 | 3 | 11163, 0, 0, 0 | Halone...
I see your face...→1 | 0 | ResidentMotionType#0 |
| → | 312.7 | 3 | 11164, 0, 0, 0 | Halone...
I see your face...→1 | 0 | ResidentMotionType#0 |
| → | 312.8 | 3 | 11165, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 312.9 | 3 | 11166, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 312.10 | 3 | 11167, 0, 0, 0 | Halone...
I see your face...→1 | 0 | ResidentMotionType#0 |
| → | 312.11 | 3 | 11168, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 312.12 | 3 | 11169, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 312.13 | 3 | 11170, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 312.14 | 3 | 11173, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 312.15 | 3 | 11175, 0, 0, 0 | If this is my death,
I like the cut of it!→1 | 0 | ResidentMotionType#0 |
| → | 312.16 | 3 | 11176, 0, 0, 0 | If this is my death,
I like the cut of it!→1 | 0 | ResidentMotionType#0 |
| → | 312.17 | 3 | 11177, 0, 0, 0 | If this is my death,
I like the cut of it!→1 | 0 | ResidentMotionType#0 |
| → | 312.18 | 3 | 11179, 0, 0, 0 | If this is my death,
I like the cut of it!→1 | 0 | ResidentMotionType#0 |
| → | 312.19 | 3 | 11180, 0, 0, 0 | If this is my death,
I like the cut of it!→1 | 0 | ResidentMotionType#0 |
| → | 312.20 | 3 | 11181, 0, 0, 0 | If this is my death,
I like the cut of it!→1 | 0 | ResidentMotionType#0 |
| → | 312.21 | 3 | 11182, 0, 0, 0 | If this is my death,
I like the cut of it!→1 | 0 | ResidentMotionType#0 |
| → | 312.22 | 3 | 11183, 0, 0, 0 | If this is my death,
I like the cut of it!→1 | 0 | ResidentMotionType#0 |
| → | 312.23 | 3 | 11184, 0, 0, 0 | If this is my death,
I like the cut of it!→1 | 0 | ResidentMotionType#0 |
| → | 312.24 | 3 | 11185, 0, 0, 0 | If this is my death,
I like the cut of it!→1 | 0 | ResidentMotionType#0 |
| → | 312.25 | 3 | 11186, 0, 0, 0 | If this is my death,
I like the cut of it!→1 | 0 | ResidentMotionType#0 |
| → | 312.26 | 3 | 11187, 0, 0, 0 | If this is my death,
I like the cut of it!→1 | 0 | ResidentMotionType#0 |
| → | 312.27 | 3 | 11188, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 312.28 | 3 | 11463, 0, 0, 0 | If this is my death,
I like the cut of it!→1 | 0 | ResidentMotionType#0 |
| → | 312.29 | 6 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 312.30 | 6 | 135, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 312.31 | 9 | 41, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 312.32 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 312.33 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 312.34 | 10 | -22134, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 312.35 | 10 | -22133, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 312.36 | 10 | -22132, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 312.37 | 3 | 11270, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 312.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 312.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 312.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 312.41 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 312.42 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 312.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 312.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 312.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 312.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 312.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 312.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 312.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 312.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 313.0 | 1 | 8781, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 313.1 | 1 | 8782, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 313.2 | 1 | 8783, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 313.3 | 1 | 8784, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 313.4 | 1 | 9042, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 313.5 | 7 | 9030, 17, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 313.6 | 3 | 6259, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 313.7 | 3 | 6260, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 313.8 | 3 | 6262, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 313.9 | 3 | 6263, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 313.10 | 3 | 6264, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 313.11 | 3 | 6265, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 313.12 | 3 | 6266, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 313.13 | 3 | 6267, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 313.14 | 3 | 6268, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 313.15 | 3 | 6269, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 313.16 | 3 | 6270, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 313.17 | 3 | 6869, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 313.18 | 3 | 6870, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 313.19 | 3 | 11275, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 313.20 | 3 | 11276, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 313.21 | 3 | 11277, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 313.22 | 3 | 11278, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 313.23 | 3 | 6275, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 313.24 | 3 | 6276, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 313.25 | 3 | 6278, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 313.26 | 3 | 6284, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 313.27 | 3 | 6285, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 313.28 | 3 | 11287, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 313.29 | 3 | 11279, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 313.30 | 3 | 11280, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 313.31 | 3 | 11281, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 313.32 | 3 | 11283, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 313.33 | 3 | 11284, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 313.34 | 3 | 11285, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 313.35 | 3 | 11524, 0, 0, 0 | The parade will soon commence. Are you suitably frightening and festive in form?→5 | 0 | ResidentMotionType#0 |
| → | 313.36 | 3 | 11525, 0, 0, 0 | Show your true colors, fiend!→1 | 0 | ResidentMotionType#0 |
| → | 313.37 | 3 | 11526, 0, 0, 0 | Give unto me your strength...→1 | 0 | ResidentMotionType#0 |
| → | 313.38 | 5 | 604, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 313.39 | 5 | 605, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 313.40 | 5 | 606, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 313.41 | 5 | 607, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 313.42 | 4 | 158, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 313.43 | 4 | 158, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 313.44 | 4 | 158, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 313.45 | 4 | 7737, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 313.46 | 4 | 7737, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 313.47 | 4 | 7737, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 313.48 | 3 | 11282, 0, 0, 0 | Hah! Mamool Ja find you!→1 | 0 | ResidentMotionType#0 |
| → | 313.49 | 3 | 11286, 0, 0, 0 | Hah! Mamool Ja find you!→1 | 0 | ResidentMotionType#0 |
| → | 313.50 | 4 | 158, 0, 0, 0 | Hah! Mamool Ja find you!→1 | 0 | ResidentMotionType#0 |
| → | 313.51 | 4 | 7737, 0, 0, 0 | Hah! Mamool Ja find you!→1 | 0 | ResidentMotionType#0 |
| → | 313.52 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 313.53 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 313.54 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 313.55 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 314.0 | 1 | 8781, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 314.1 | 1 | 8782, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 314.2 | 1 | 8783, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 314.3 | 1 | 8784, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 314.4 | 1 | 9043, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 314.5 | 7 | 9030, 17, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 314.6 | 3 | 6259, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 314.7 | 3 | 6260, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 314.8 | 3 | 6262, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 314.9 | 3 | 6263, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 314.10 | 3 | 6264, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 314.11 | 3 | 6265, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 314.12 | 3 | 6266, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 314.13 | 3 | 6267, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 314.14 | 3 | 6268, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 314.15 | 3 | 6269, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 314.16 | 3 | 6270, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 314.17 | 3 | 6869, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 314.18 | 3 | 6870, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 314.19 | 3 | 11275, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 314.20 | 3 | 11276, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 314.21 | 3 | 11277, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 314.22 | 3 | 11278, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 314.23 | 3 | 6275, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 314.24 | 3 | 6276, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 314.25 | 3 | 6278, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 314.26 | 3 | 6284, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 314.27 | 3 | 6285, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 314.28 | 3 | 11287, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 314.29 | 3 | 11279, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 314.30 | 3 | 11280, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 314.31 | 3 | 11281, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 314.32 | 3 | 11283, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 314.33 | 3 | 11284, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 314.34 | 3 | 11285, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 314.35 | 3 | 11524, 0, 0, 0 | The parade will soon commence. Are you suitably frightening and festive in form?→5 | 0 | ResidentMotionType#0 |
| → | 314.36 | 3 | 11525, 0, 0, 0 | Show your true colors, fiend!→1 | 0 | ResidentMotionType#0 |
| → | 314.37 | 3 | 11526, 0, 0, 0 | Give unto me your strength...→1 | 0 | ResidentMotionType#0 |
| → | 314.38 | 5 | 604, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 314.39 | 5 | 605, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 314.40 | 5 | 606, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 314.41 | 5 | 607, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 314.42 | 4 | 158, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 314.43 | 4 | 158, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 314.44 | 4 | 158, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 314.45 | 4 | 7737, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 314.46 | 4 | 7737, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 314.47 | 4 | 7737, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 314.48 | 3 | 11282, 0, 0, 0 | Hah! Mamool Ja find you!→1 | 0 | ResidentMotionType#0 |
| → | 314.49 | 3 | 11286, 0, 0, 0 | Hah! Mamool Ja find you!→1 | 0 | ResidentMotionType#0 |
| → | 314.50 | 4 | 158, 0, 0, 0 | Hah! Mamool Ja find you!→1 | 0 | ResidentMotionType#0 |
| → | 314.51 | 4 | 7737, 0, 0, 0 | Hah! Mamool Ja find you!→1 | 0 | ResidentMotionType#0 |
| → | 314.52 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 314.53 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 314.54 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 314.55 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 315.0 | 1 | 8781, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 315.1 | 1 | 8782, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 315.2 | 1 | 8783, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 315.3 | 1 | 8784, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 315.4 | 1 | 9044, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 315.5 | 7 | 9030, 17, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 315.6 | 3 | 6259, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 315.7 | 3 | 6260, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 315.8 | 3 | 6262, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 315.9 | 3 | 6263, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 315.10 | 3 | 6264, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 315.11 | 3 | 6265, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 315.12 | 3 | 6266, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 315.13 | 3 | 6267, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 315.14 | 3 | 6268, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 315.15 | 3 | 6269, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 315.16 | 3 | 6270, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 315.17 | 3 | 6869, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 315.18 | 3 | 6870, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 315.19 | 3 | 11275, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 315.20 | 3 | 11276, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 315.21 | 3 | 11277, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 315.22 | 3 | 11278, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 315.23 | 3 | 6275, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 315.24 | 3 | 6276, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 315.25 | 3 | 6278, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 315.26 | 3 | 6284, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 315.27 | 3 | 6285, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 315.28 | 3 | 11287, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 315.29 | 3 | 11279, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 315.30 | 3 | 11280, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 315.31 | 3 | 11281, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 315.32 | 3 | 11283, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 315.33 | 3 | 11284, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 315.34 | 3 | 11285, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 315.35 | 3 | 11524, 0, 0, 0 | The parade will soon commence. Are you suitably frightening and festive in form?→5 | 0 | ResidentMotionType#0 |
| → | 315.36 | 3 | 11525, 0, 0, 0 | Show your true colors, fiend!→1 | 0 | ResidentMotionType#0 |
| → | 315.37 | 3 | 11526, 0, 0, 0 | Give unto me your strength...→1 | 0 | ResidentMotionType#0 |
| → | 315.38 | 5 | 604, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 315.39 | 5 | 605, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 315.40 | 5 | 606, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 315.41 | 5 | 607, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 315.42 | 4 | 158, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 315.43 | 4 | 158, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 315.44 | 4 | 158, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 315.45 | 4 | 7737, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 315.46 | 4 | 7737, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 315.47 | 4 | 7737, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 315.48 | 3 | 11282, 0, 0, 0 | Hah! Mamool Ja find you!→1 | 0 | ResidentMotionType#0 |
| → | 315.49 | 3 | 11286, 0, 0, 0 | Hah! Mamool Ja find you!→1 | 0 | ResidentMotionType#0 |
| → | 315.50 | 4 | 158, 0, 0, 0 | Hah! Mamool Ja find you!→1 | 0 | ResidentMotionType#0 |
| → | 315.51 | 4 | 7737, 0, 0, 0 | Hah! Mamool Ja find you!→1 | 0 | ResidentMotionType#0 |
| → | 315.52 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 315.53 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 315.54 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 315.55 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 316.0 | 1 | 8781, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 316.1 | 1 | 8782, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 316.2 | 1 | 8783, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 316.3 | 1 | 8784, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 316.4 | 1 | 9045, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 316.5 | 7 | 9030, 17, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 316.6 | 3 | 6259, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 316.7 | 3 | 6260, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 316.8 | 3 | 6262, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 316.9 | 3 | 6263, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 316.10 | 3 | 6264, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 316.11 | 3 | 6265, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 316.12 | 3 | 6266, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 316.13 | 3 | 6267, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 316.14 | 3 | 6268, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 316.15 | 3 | 6269, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 316.16 | 3 | 6270, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 316.17 | 3 | 6869, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 316.18 | 3 | 6870, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 316.19 | 3 | 11275, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 316.20 | 3 | 11276, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 316.21 | 3 | 11277, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 316.22 | 3 | 11278, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 316.23 | 3 | 6275, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 316.24 | 3 | 6276, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 316.25 | 3 | 6278, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 316.26 | 3 | 6284, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 316.27 | 3 | 6285, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 316.28 | 3 | 11287, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 316.29 | 3 | 11279, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 316.30 | 3 | 11280, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 316.31 | 3 | 11281, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 316.32 | 3 | 11283, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 316.33 | 3 | 11284, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 316.34 | 3 | 11285, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 316.35 | 3 | 11524, 0, 0, 0 | The parade will soon commence. Are you suitably frightening and festive in form?→5 | 0 | ResidentMotionType#0 |
| → | 316.36 | 3 | 11525, 0, 0, 0 | Show your true colors, fiend!→1 | 0 | ResidentMotionType#0 |
| → | 316.37 | 3 | 11526, 0, 0, 0 | Give unto me your strength...→1 | 0 | ResidentMotionType#0 |
| → | 316.38 | 5 | 604, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 316.39 | 5 | 605, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 316.40 | 5 | 606, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 316.41 | 5 | 607, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 316.42 | 4 | 158, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 316.43 | 4 | 158, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 316.44 | 4 | 158, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 316.45 | 4 | 7737, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 316.46 | 4 | 7737, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 316.47 | 4 | 7737, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 316.48 | 3 | 11282, 0, 0, 0 | Hah! Mamool Ja find you!→1 | 0 | ResidentMotionType#0 |
| → | 316.49 | 3 | 11286, 0, 0, 0 | Hah! Mamool Ja find you!→1 | 0 | ResidentMotionType#0 |
| → | 316.50 | 4 | 158, 0, 0, 0 | Hah! Mamool Ja find you!→1 | 0 | ResidentMotionType#0 |
| → | 316.51 | 4 | 7737, 0, 0, 0 | Hah! Mamool Ja find you!→1 | 0 | ResidentMotionType#0 |
| → | 316.52 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 316.53 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 316.54 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 316.55 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 317.0 | 1 | 8781, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 317.1 | 1 | 8782, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 317.2 | 1 | 8783, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 317.3 | 1 | 8784, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 317.4 | 1 | 9046, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 317.5 | 7 | 9030, 17, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 317.6 | 3 | 6259, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 317.7 | 3 | 6260, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 317.8 | 3 | 6262, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 317.9 | 3 | 6263, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 317.10 | 3 | 6264, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 317.11 | 3 | 6265, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 317.12 | 3 | 6266, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 317.13 | 3 | 6267, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 317.14 | 3 | 6268, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 317.15 | 3 | 6269, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 317.16 | 3 | 6270, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 317.17 | 3 | 6869, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 317.18 | 3 | 6870, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 317.19 | 3 | 11275, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 317.20 | 3 | 11276, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 317.21 | 3 | 11277, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 317.22 | 3 | 11278, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 317.23 | 3 | 6275, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 317.24 | 3 | 6276, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 317.25 | 3 | 6278, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 317.26 | 3 | 6284, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 317.27 | 3 | 6285, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 317.28 | 3 | 11287, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 317.29 | 3 | 11279, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 317.30 | 3 | 11280, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 317.31 | 3 | 11281, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 317.32 | 3 | 11283, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 317.33 | 3 | 11284, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 317.34 | 3 | 11285, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 317.35 | 3 | 11524, 0, 0, 0 | The parade will soon commence. Are you suitably frightening and festive in form?→5 | 0 | ResidentMotionType#0 |
| → | 317.36 | 3 | 11525, 0, 0, 0 | Show your true colors, fiend!→1 | 0 | ResidentMotionType#0 |
| → | 317.37 | 3 | 11526, 0, 0, 0 | Give unto me your strength...→1 | 0 | ResidentMotionType#0 |
| → | 317.38 | 5 | 604, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 317.39 | 5 | 605, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 317.40 | 5 | 606, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 317.41 | 5 | 607, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 317.42 | 4 | 158, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 317.43 | 4 | 158, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 317.44 | 4 | 158, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 317.45 | 4 | 7737, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 317.46 | 4 | 7737, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 317.47 | 4 | 7737, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 317.48 | 3 | 11282, 0, 0, 0 | Hah! Mamool Ja find you!→1 | 0 | ResidentMotionType#0 |
| → | 317.49 | 3 | 11286, 0, 0, 0 | Hah! Mamool Ja find you!→1 | 0 | ResidentMotionType#0 |
| → | 317.50 | 4 | 158, 0, 0, 0 | Hah! Mamool Ja find you!→1 | 0 | ResidentMotionType#0 |
| → | 317.51 | 4 | 7737, 0, 0, 0 | Hah! Mamool Ja find you!→1 | 0 | ResidentMotionType#0 |
| → | 317.52 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 317.53 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 317.54 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 317.55 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 318.0 | 1 | 8781, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 318.1 | 1 | 8782, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 318.2 | 1 | 8783, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 318.3 | 1 | 8784, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 318.4 | 1 | 9047, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 318.5 | 7 | 9030, 17, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 318.6 | 3 | 6259, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 318.7 | 3 | 6260, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 318.8 | 3 | 6262, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 318.9 | 3 | 6263, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 318.10 | 3 | 6264, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 318.11 | 3 | 6265, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 318.12 | 3 | 6266, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 318.13 | 3 | 6267, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 318.14 | 3 | 6268, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 318.15 | 3 | 6269, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 318.16 | 3 | 6270, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 318.17 | 3 | 6869, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 318.18 | 3 | 6870, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 318.19 | 3 | 11275, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 318.20 | 3 | 11276, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 318.21 | 3 | 11277, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 318.22 | 3 | 11278, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 318.23 | 3 | 6275, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 318.24 | 3 | 6276, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 318.25 | 3 | 6278, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 318.26 | 3 | 6284, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 318.27 | 3 | 6285, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 318.28 | 3 | 11287, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 318.29 | 3 | 11279, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 318.30 | 3 | 11280, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 318.31 | 3 | 11281, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 318.32 | 3 | 11283, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 318.33 | 3 | 11284, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 318.34 | 3 | 11285, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 318.35 | 3 | 11524, 0, 0, 0 | The parade will soon commence. Are you suitably frightening and festive in form?→5 | 0 | ResidentMotionType#0 |
| → | 318.36 | 3 | 11525, 0, 0, 0 | Show your true colors, fiend!→1 | 0 | ResidentMotionType#0 |
| → | 318.37 | 3 | 11526, 0, 0, 0 | Give unto me your strength...→1 | 0 | ResidentMotionType#0 |
| → | 318.38 | 5 | 604, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 318.39 | 5 | 605, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 318.40 | 5 | 606, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 318.41 | 5 | 607, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 318.42 | 4 | 158, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 318.43 | 4 | 158, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 318.44 | 4 | 158, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 318.45 | 4 | 7737, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 318.46 | 4 | 7737, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 318.47 | 4 | 7737, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 318.48 | 3 | 11282, 0, 0, 0 | Hah! Mamool Ja find you!→1 | 0 | ResidentMotionType#0 |
| → | 318.49 | 3 | 11286, 0, 0, 0 | Hah! Mamool Ja find you!→1 | 0 | ResidentMotionType#0 |
| → | 318.50 | 4 | 158, 0, 0, 0 | Hah! Mamool Ja find you!→1 | 0 | ResidentMotionType#0 |
| → | 318.51 | 4 | 7737, 0, 0, 0 | Hah! Mamool Ja find you!→1 | 0 | ResidentMotionType#0 |
| → | 318.52 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 318.53 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 318.54 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 318.55 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 319.0 | 1 | 8781, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 319.1 | 1 | 8782, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 319.2 | 1 | 8783, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 319.3 | 1 | 8784, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 319.4 | 1 | 9048, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 319.5 | 7 | 9030, 17, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 319.6 | 3 | 6259, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 319.7 | 3 | 6260, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 319.8 | 3 | 6262, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 319.9 | 3 | 6263, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 319.10 | 3 | 6264, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 319.11 | 3 | 6265, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 319.12 | 3 | 6266, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 319.13 | 3 | 6267, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 319.14 | 3 | 6268, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 319.15 | 3 | 6269, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 319.16 | 3 | 6270, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 319.17 | 3 | 6869, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 319.18 | 3 | 6870, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 319.19 | 3 | 11275, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 319.20 | 3 | 11276, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 319.21 | 3 | 11277, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 319.22 | 3 | 11278, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 319.23 | 3 | 6275, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 319.24 | 3 | 6276, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 319.25 | 3 | 6278, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 319.26 | 3 | 6284, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 319.27 | 3 | 6285, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 319.28 | 3 | 11287, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 319.29 | 3 | 11279, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 319.30 | 3 | 11280, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 319.31 | 3 | 11281, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 319.32 | 3 | 11283, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 319.33 | 3 | 11284, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 319.34 | 3 | 11285, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 319.35 | 3 | 11524, 0, 0, 0 | The parade will soon commence. Are you suitably frightening and festive in form?→5 | 0 | ResidentMotionType#0 |
| → | 319.36 | 3 | 11525, 0, 0, 0 | Show your true colors, fiend!→1 | 0 | ResidentMotionType#0 |
| → | 319.37 | 3 | 11526, 0, 0, 0 | Give unto me your strength...→1 | 0 | ResidentMotionType#0 |
| → | 319.38 | 5 | 604, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 319.39 | 5 | 605, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 319.40 | 5 | 606, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 319.41 | 5 | 607, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 319.42 | 4 | 158, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 319.43 | 4 | 158, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 319.44 | 4 | 158, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 319.45 | 4 | 7737, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 319.46 | 4 | 7737, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 319.47 | 4 | 7737, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 319.48 | 3 | 11282, 0, 0, 0 | Hah! Mamool Ja find you!→1 | 0 | ResidentMotionType#0 |
| → | 319.49 | 3 | 11286, 0, 0, 0 | Hah! Mamool Ja find you!→1 | 0 | ResidentMotionType#0 |
| → | 319.50 | 4 | 158, 0, 0, 0 | Hah! Mamool Ja find you!→1 | 0 | ResidentMotionType#0 |
| → | 319.51 | 4 | 7737, 0, 0, 0 | Hah! Mamool Ja find you!→1 | 0 | ResidentMotionType#0 |
| → | 319.52 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 319.53 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 319.54 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 319.55 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 320.0 | 1 | 8781, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 320.1 | 1 | 8782, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 320.2 | 1 | 8783, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 320.3 | 1 | 8784, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 320.4 | 1 | 9049, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 320.5 | 7 | 9030, 17, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 320.6 | 3 | 6259, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 320.7 | 3 | 6260, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 320.8 | 3 | 6262, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 320.9 | 3 | 6263, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 320.10 | 3 | 6264, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 320.11 | 3 | 6265, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 320.12 | 3 | 6266, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 320.13 | 3 | 6267, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 320.14 | 3 | 6268, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 320.15 | 3 | 6269, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 320.16 | 3 | 6270, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 320.17 | 3 | 6869, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 320.18 | 3 | 6870, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 320.19 | 3 | 11275, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 320.20 | 3 | 11276, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 320.21 | 3 | 11277, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 320.22 | 3 | 11278, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 320.23 | 3 | 6275, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 320.24 | 3 | 6276, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 320.25 | 3 | 6278, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 320.26 | 3 | 6284, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 320.27 | 3 | 6285, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 320.28 | 3 | 11287, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 320.29 | 3 | 11279, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 320.30 | 3 | 11280, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 320.31 | 3 | 11281, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 320.32 | 3 | 11283, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 320.33 | 3 | 11284, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 320.34 | 3 | 11285, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 320.35 | 3 | 11524, 0, 0, 0 | The parade will soon commence. Are you suitably frightening and festive in form?→5 | 0 | ResidentMotionType#0 |
| → | 320.36 | 3 | 11525, 0, 0, 0 | Show your true colors, fiend!→1 | 0 | ResidentMotionType#0 |
| → | 320.37 | 3 | 11526, 0, 0, 0 | Give unto me your strength...→1 | 0 | ResidentMotionType#0 |
| → | 320.38 | 5 | 604, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 320.39 | 5 | 605, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 320.40 | 5 | 606, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 320.41 | 5 | 607, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 320.42 | 4 | 158, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 320.43 | 4 | 158, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 320.44 | 4 | 158, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 320.45 | 4 | 7737, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 320.46 | 4 | 7737, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 320.47 | 4 | 7737, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 320.48 | 3 | 11282, 0, 0, 0 | Hah! Mamool Ja find you!→1 | 0 | ResidentMotionType#0 |
| → | 320.49 | 3 | 11286, 0, 0, 0 | Hah! Mamool Ja find you!→1 | 0 | ResidentMotionType#0 |
| → | 320.50 | 4 | 158, 0, 0, 0 | Hah! Mamool Ja find you!→1 | 0 | ResidentMotionType#0 |
| → | 320.51 | 4 | 7737, 0, 0, 0 | Hah! Mamool Ja find you!→1 | 0 | ResidentMotionType#0 |
| → | 320.52 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 320.53 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 320.54 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 320.55 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 321.0 | 1 | 8781, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 321.1 | 1 | 8782, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 321.2 | 1 | 8783, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 321.3 | 1 | 8784, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 321.4 | 1 | 9050, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 321.5 | 7 | 9030, 17, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 321.6 | 3 | 6259, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 321.7 | 3 | 6260, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 321.8 | 3 | 6262, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 321.9 | 3 | 6263, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 321.10 | 3 | 6264, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 321.11 | 3 | 6265, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 321.12 | 3 | 6266, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 321.13 | 3 | 6267, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 321.14 | 3 | 6268, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 321.15 | 3 | 6269, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 321.16 | 3 | 6270, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 321.17 | 3 | 6869, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 321.18 | 3 | 6870, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 321.19 | 3 | 11275, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 321.20 | 3 | 11276, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 321.21 | 3 | 11277, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 321.22 | 3 | 11278, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 321.23 | 3 | 6275, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 321.24 | 3 | 6276, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 321.25 | 3 | 6278, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 321.26 | 3 | 6284, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 321.27 | 3 | 6285, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 321.28 | 3 | 11287, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 321.29 | 3 | 11279, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 321.30 | 3 | 11280, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 321.31 | 3 | 11281, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 321.32 | 3 | 11283, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 321.33 | 3 | 11284, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 321.34 | 3 | 11285, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 321.35 | 3 | 11524, 0, 0, 0 | The parade will soon commence. Are you suitably frightening and festive in form?→5 | 0 | ResidentMotionType#0 |
| → | 321.36 | 3 | 11525, 0, 0, 0 | Show your true colors, fiend!→1 | 0 | ResidentMotionType#0 |
| → | 321.37 | 3 | 11526, 0, 0, 0 | Give unto me your strength...→1 | 0 | ResidentMotionType#0 |
| → | 321.38 | 5 | 604, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 321.39 | 5 | 605, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 321.40 | 5 | 606, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 321.41 | 5 | 607, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 321.42 | 4 | 158, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 321.43 | 4 | 158, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 321.44 | 4 | 158, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 321.45 | 4 | 7737, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 321.46 | 4 | 7737, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 321.47 | 4 | 7737, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 321.48 | 3 | 11282, 0, 0, 0 | Hah! Mamool Ja find you!→1 | 0 | ResidentMotionType#0 |
| → | 321.49 | 3 | 11286, 0, 0, 0 | Hah! Mamool Ja find you!→1 | 0 | ResidentMotionType#0 |
| → | 321.50 | 4 | 158, 0, 0, 0 | Hah! Mamool Ja find you!→1 | 0 | ResidentMotionType#0 |
| → | 321.51 | 4 | 7737, 0, 0, 0 | Hah! Mamool Ja find you!→1 | 0 | ResidentMotionType#0 |
| → | 321.52 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 321.53 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 321.54 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 321.55 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 322.0 | 1 | 8781, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 322.1 | 1 | 8782, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 322.2 | 1 | 8783, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 322.3 | 1 | 8784, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 322.4 | 1 | 9051, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 322.5 | 7 | 9030, 17, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 322.6 | 3 | 6259, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 322.7 | 3 | 6260, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 322.8 | 3 | 6262, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 322.9 | 3 | 6263, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 322.10 | 3 | 6264, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 322.11 | 3 | 6265, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 322.12 | 3 | 6266, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 322.13 | 3 | 6267, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 322.14 | 3 | 6268, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 322.15 | 3 | 6269, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 322.16 | 3 | 6270, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 322.17 | 3 | 6869, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 322.18 | 3 | 6870, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 322.19 | 3 | 11275, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 322.20 | 3 | 11276, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 322.21 | 3 | 11277, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 322.22 | 3 | 11278, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 322.23 | 3 | 6275, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 322.24 | 3 | 6276, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 322.25 | 3 | 6278, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 322.26 | 3 | 6284, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 322.27 | 3 | 6285, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 322.28 | 3 | 11287, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 322.29 | 3 | 11279, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 322.30 | 3 | 11280, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 322.31 | 3 | 11281, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 322.32 | 3 | 11283, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 322.33 | 3 | 11284, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 322.34 | 3 | 11285, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 322.35 | 3 | 11524, 0, 0, 0 | The parade will soon commence. Are you suitably frightening and festive in form?→5 | 0 | ResidentMotionType#0 |
| → | 322.36 | 3 | 11525, 0, 0, 0 | Show your true colors, fiend!→1 | 0 | ResidentMotionType#0 |
| → | 322.37 | 3 | 11526, 0, 0, 0 | Give unto me your strength...→1 | 0 | ResidentMotionType#0 |
| → | 322.38 | 5 | 604, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 322.39 | 5 | 605, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 322.40 | 5 | 606, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 322.41 | 5 | 607, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 322.42 | 4 | 158, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 322.43 | 4 | 158, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 322.44 | 4 | 158, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 322.45 | 4 | 7737, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 322.46 | 4 | 7737, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 322.47 | 4 | 7737, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 322.48 | 3 | 11282, 0, 0, 0 | Hah! Mamool Ja find you!→1 | 0 | ResidentMotionType#0 |
| → | 322.49 | 3 | 11286, 0, 0, 0 | Hah! Mamool Ja find you!→1 | 0 | ResidentMotionType#0 |
| → | 322.50 | 4 | 158, 0, 0, 0 | Hah! Mamool Ja find you!→1 | 0 | ResidentMotionType#0 |
| → | 322.51 | 4 | 7737, 0, 0, 0 | Hah! Mamool Ja find you!→1 | 0 | ResidentMotionType#0 |
| → | 322.52 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 322.53 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 322.54 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 322.55 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 323.0 | 3 | 12229, 0, 0, 0 | Me dodos! Someone save me poor dodos!→1 | 0 | ResidentMotionType#0 |
| → | 323.1 | 3 | 12230, 0, 0, 0 | Me dodos! Someone save me poor dodos!→1 | 0 | ResidentMotionType#0 |
| → | 323.2 | 3 | 12233, 0, 0, 0 | Me dodos! Someone save me poor dodos!→1 | 0 | ResidentMotionType#0 |
| → | 323.3 | 3 | 12234, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 323.4 | 3 | 13212, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 323.5 | 3 | 13213, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 323.6 | 3 | 13214, 0, 0, 0 | Me dodos! Someone save me poor dodos!→1 | 0 | ResidentMotionType#0 |
| → | 323.7 | 1 | 9210, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 323.8 | 3 | 12957, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 323.9 | 8 | 165, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 323.10 | 1 | 9338, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 323.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 323.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 323.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 323.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 323.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 324.0 | 2 | 111, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 324.1 | 2 | 112, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 324.2 | 2 | 57, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 324.3 | 2 | 152, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 324.4 | 3 | 12957, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 324.5 | 8 | 165, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 324.6 | 1 | 9338, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 324.7 | 1 | 9227, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 324.8 | 1 | 9228, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 324.9 | 1 | 9229, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 324.10 | 3 | 12515, 0, 0, 0 | I told you to stop!→1 | 0 | ResidentMotionType#0 |
| → | 324.11 | 3 | 12516, 0, 0, 0 | I told you to stop!→1 | 0 | ResidentMotionType#0 |
| → | 324.12 | 3 | 12798, 0, 0, 0 | I told you to stop!→1 | 0 | ResidentMotionType#0 |
| → | 324.13 | 3 | 12799, 0, 0, 0 | Zuzuroon cares not of names. Zuzuroon cares only of sparklies!→5 | 0 | ResidentMotionType#0 |
| → | 324.14 | 3 | 12800, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 324.15 | 3 | 12801, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 324.16 | 1 | 9364, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 324.17 | 3 | 13191, 0, 0, 0 | Ah yes, let me explain, my love...→1 | 0 | ResidentMotionType#0 |
| → | 324.18 | 3 | 13192, 0, 0, 0 | Ah yes, let me explain, my love...→1 | 0 | ResidentMotionType#0 |
| → | 324.19 | 3 | 13193, 0, 0, 0 | Ah yes, let me explain, my love...→1 | 0 | ResidentMotionType#0 |
| → | 324.20 | 3 | 13194, 0, 0, 0 | Ah yes, let me explain, my love...→1 | 0 | ResidentMotionType#0 |
| → | 324.21 | 3 | 13195, 0, 0, 0 | Ah yes, let me explain, my love...→1 | 0 | ResidentMotionType#0 |
| → | 325.0 | 1 | 9304, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 325.1 | 1 | 9328, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 325.2 | 1 | 9338, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 325.3 | 1 | 9548, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 325.4 | 1 | 9549, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 325.5 | 2 | 111, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 325.6 | 2 | 112, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 325.7 | 3 | 12817, 0, 0, 0 | Uplander saves gobbieflock! Huzzah! Zah hah!→1 | 0 | ResidentMotionType#0 |
| → | 325.8 | 3 | 12957, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 325.9 | 8 | 165, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 325.10 | 3 | 11518, 0, 0, 0 | Uplander saves gobbieflock! Huzzah! Zah hah!→1 | 0 | ResidentMotionType#0 |
| → | 325.11 | 3 | 11519, 0, 0, 0 | Uplander saves gobbieflock! Huzzah! Zah hah!→1 | 0 | ResidentMotionType#0 |
| → | 325.12 | 3 | 12503, 0, 0, 0 | Uplander saves gobbieflock! Huzzah! Zah hah!→1 | 0 | ResidentMotionType#0 |
| → | 325.13 | 3 | 12504, 0, 0, 0 | Uplander saves gobbieflock! Huzzah! Zah hah!→1 | 0 | ResidentMotionType#0 |
| → | 325.14 | 3 | 12823, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 325.15 | 3 | 12824, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 325.16 | 3 | 12825, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 325.17 | 3 | 12818, 0, 0, 0 | Uplander saves gobbieflock! Huzzah! Zah hah!→1 | 0 | ResidentMotionType#0 |
| → | 325.18 | 3 | 12819, 0, 0, 0 | Ulp! I just wanted to drink my mead in peace!→1 | 0 | ResidentMotionType#0 |
| → | 325.19 | 3 | 12820, 0, 0, 0 | We did it! The day is ours!→1 | 0 | ResidentMotionType#0 |
| → | 325.20 | 3 | 12826, 0, 0, 0 | Gah hah hah! Who's next!?→1 | 0 | ResidentMotionType#0 |
| → | 326.0 | 1 | 9304, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 326.1 | 1 | 9328, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 326.2 | 1 | 9338, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 326.3 | 1 | 9548, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 326.4 | 1 | 9549, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 326.5 | 2 | 111, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 326.6 | 2 | 112, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 326.7 | 3 | 12817, 0, 0, 0 | Uplander saves gobbieflock! Huzzah! Zah hah!→1 | 0 | ResidentMotionType#0 |
| → | 326.8 | 3 | 12957, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 326.9 | 8 | 165, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 326.10 | 3 | 11518, 0, 0, 0 | Uplander saves gobbieflock! Huzzah! Zah hah!→1 | 0 | ResidentMotionType#0 |
| → | 326.11 | 3 | 11519, 0, 0, 0 | Uplander saves gobbieflock! Huzzah! Zah hah!→1 | 0 | ResidentMotionType#0 |
| → | 326.12 | 3 | 12503, 0, 0, 0 | Uplander saves gobbieflock! Huzzah! Zah hah!→1 | 0 | ResidentMotionType#0 |
| → | 326.13 | 3 | 12504, 0, 0, 0 | Uplander saves gobbieflock! Huzzah! Zah hah!→1 | 0 | ResidentMotionType#0 |
| → | 326.14 | 3 | 12823, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 326.15 | 3 | 12824, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 326.16 | 3 | 12825, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 326.17 | 3 | 12818, 0, 0, 0 | Uplander saves gobbieflock! Huzzah! Zah hah!→1 | 0 | ResidentMotionType#0 |
| → | 326.18 | 3 | 12819, 0, 0, 0 | Ulp! I just wanted to drink my mead in peace!→1 | 0 | ResidentMotionType#0 |
| → | 326.19 | 3 | 12820, 0, 0, 0 | We did it! The day is ours!→1 | 0 | ResidentMotionType#0 |
| → | 326.20 | 3 | 12826, 0, 0, 0 | Gah hah hah! Who's next!?→1 | 0 | ResidentMotionType#0 |
| → | 327.0 | 1 | 9278, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 327.1 | 1 | 9280, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 327.2 | 1 | 9281, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 327.3 | 1 | 9282, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 327.4 | 1 | 9284, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 327.5 | 8 | 196, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 327.6 | 2 | 73, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 327.7 | 2 | 208, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 327.8 | 2 | 209, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 327.9 | 3 | 12759, 0, 0, 0 | My tariffs pay for <Emphasis>that</Emphasis>!?→1 | 0 | ResidentMotionType#0 |
| → | 327.10 | 3 | 12760, 0, 0, 0 | My tariffs pay for <Emphasis>that</Emphasis>!?→1 | 0 | ResidentMotionType#0 |
| → | 327.11 | 3 | 12761, 0, 0, 0 | My tariffs pay for <Emphasis>that</Emphasis>!?→1 | 0 | ResidentMotionType#0 |
| → | 327.12 | 3 | 12762, 0, 0, 0 | VICTORY TO GIGAS!→1 | 0 | ResidentMotionType#0 |
| → | 327.13 | 3 | 12763, 0, 0, 0 | My tariffs pay for <Emphasis>that</Emphasis>!?→1 | 0 | ResidentMotionType#0 |
| → | 327.14 | 3 | 12764, 0, 0, 0 | My tariffs pay for <Emphasis>that</Emphasis>!?→1 | 0 | ResidentMotionType#0 |
| → | 327.15 | 3 | 12765, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 327.16 | 3 | 12766, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 327.17 | 3 | 12767, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 327.18 | 3 | 12768, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 327.19 | 3 | 12769, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 327.20 | 3 | 12770, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 327.21 | 3 | 12771, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 327.22 | 3 | 12772, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 327.23 | 3 | 12773, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 327.24 | 3 | 12774, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 327.25 | 4 | 143, 0, 0, 0 | I never met a beast I couldn't eat! And tonight it looks like a feast!→1 | 0 | ResidentMotionType#0 |
| → | 327.26 | 3 | 12776, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 327.27 | 3 | 12777, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 327.28 | 3 | 12778, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 327.29 | 3 | 12779, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 327.30 | 3 | 12780, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 327.31 | 3 | 12781, 0, 0, 0 | Fungahhh!!!→1 | 0 | ResidentMotionType#0 |
| → | 327.32 | 3 | 12782, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 327.33 | 3 | 12783, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 327.34 | 3 | 12784, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 327.35 | 3 | 12785, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 327.36 | 3 | 12786, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 327.37 | 3 | 12787, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 327.38 | 3 | 12788, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 327.39 | 3 | 12789, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 327.40 | 3 | 12790, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 327.41 | 3 | 12791, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 327.42 | 3 | 12792, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 327.43 | 3 | 12796, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 327.44 | 3 | 13038, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 327.45 | 4 | 4561, 0, 0, 0 | Fungahhh!!!→1 | 0 | ResidentMotionType#0 |
| → | 327.46 | 4 | 210, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 327.47 | 6 | 144, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 327.48 | 6 | 55, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 327.49 | 6 | 87, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 327.50 | 6 | 5, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 327.51 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 328.0 | 1 | 9339, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 328.1 | 8 | 199, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 328.2 | 8 | 200, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 328.3 | 3 | 13041, 0, 0, 0 | Here's our ale thief!→1 | 0 | ResidentMotionType#0 |
| → | 328.4 | 3 | 13042, 0, 0, 0 | Here's our ale thief!→1 | 0 | ResidentMotionType#0 |
| → | 328.5 | 3 | 13044, 0, 0, 0 | Sound the alarum!→1 | 0 | ResidentMotionType#0 |
| → | 328.6 | 3 | 13045, 0, 0, 0 | Sound the alarum!→1 | 0 | ResidentMotionType#0 |
| → | 328.7 | 3 | 13046, 0, 0, 0 | Sound the alarum!→1 | 0 | ResidentMotionType#0 |
| → | 328.8 | 3 | 13047, 0, 0, 0 | But, how did ye─!?→1 | 0 | ResidentMotionType#0 |
| → | 328.9 | 3 | 13048, 0, 0, 0 | But, how did ye─!?→1 | 0 | ResidentMotionType#0 |
| → | 328.10 | 3 | 13049, 0, 0, 0 | But, how did ye─!?→1 | 0 | ResidentMotionType#0 |
| → | 328.11 | 3 | 13050, 0, 0, 0 | But, how did ye─!?→1 | 0 | ResidentMotionType#0 |
| → | 328.12 | 3 | 13051, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 328.13 | 3 | 13052, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 328.14 | 3 | 13053, 0, 0, 0 | Here's our ale thief!→1 | 0 | ResidentMotionType#0 |
| → | 328.15 | 3 | 13054, 0, 0, 0 | Here's our ale thief!→1 | 0 | ResidentMotionType#0 |
| → | 328.16 | 3 | 13057, 0, 0, 0 | Sound the alarum!→1 | 0 | ResidentMotionType#0 |
| → | 328.17 | 3 | 13058, 0, 0, 0 | Sound the alarum!→1 | 0 | ResidentMotionType#0 |
| → | 328.18 | 3 | 13067, 0, 0, 0 | Here's our ale thief!→1 | 0 | ResidentMotionType#0 |
| → | 328.19 | 3 | 13068, 0, 0, 0 | Sound the alarum!→1 | 0 | ResidentMotionType#0 |
| → | 328.20 | 3 | 13078, 0, 0, 0 | Here's our ale thief!→1 | 0 | ResidentMotionType#0 |
| → | 328.21 | 4 | 210, 0, 0, 0 | Here's our ale thief!→1 | 0 | ResidentMotionType#0 |
| → | 328.22 | 4 | 211, 0, 0, 0 | Here's our ale thief!→1 | 0 | ResidentMotionType#0 |
| → | 328.23 | 4 | 3604, 0, 0, 0 | Here's our ale thief!→1 | 0 | ResidentMotionType#0 |
| → | 328.24 | 4 | 210, 0, 0, 0 | Sound the alarum!→1 | 0 | ResidentMotionType#0 |
| → | 328.25 | 4 | 211, 0, 0, 0 | Sound the alarum!→1 | 0 | ResidentMotionType#0 |
| → | 328.26 | 4 | 211, 0, 0, 0 | But, how did ye─!?→1 | 0 | ResidentMotionType#0 |
| → | 328.27 | 4 | 3604, 0, 0, 0 | But, how did ye─!?→1 | 0 | ResidentMotionType#0 |
| → | 328.28 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 328.29 | 6 | 96, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 328.30 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 328.31 | 2 | 211, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 328.32 | 3 | 13055, 0, 0, 0 | Here's our ale thief!→1 | 0 | ResidentMotionType#0 |
| → | 328.33 | 3 | 13056, 0, 0, 0 | Here's our ale thief!→1 | 0 | ResidentMotionType#0 |
| → | 328.34 | 3 | 13089, 0, 0, 0 | Here's our ale thief!→1 | 0 | ResidentMotionType#0 |
| → | 328.35 | 3 | 13090, 0, 0, 0 | Sound the alarum!→1 | 0 | ResidentMotionType#0 |
| → | 328.36 | 3 | 13091, 0, 0, 0 | Here's our ale thief!→1 | 0 | ResidentMotionType#0 |
| → | 328.37 | 3 | 13092, 0, 0, 0 | Sound the alarum!→1 | 0 | ResidentMotionType#0 |
| → | 328.38 | 3 | 13202, 0, 0, 0 | Here's our ale thief!→1 | 0 | ResidentMotionType#0 |
| → | 328.39 | 3 | 13203, 0, 0, 0 | Sound the alarum!→1 | 0 | ResidentMotionType#0 |
| → | 328.40 | 3 | 13204, 0, 0, 0 | Here's our ale thief!→1 | 0 | ResidentMotionType#0 |
| → | 328.41 | 3 | 13205, 0, 0, 0 | Sound the alarum!→1 | 0 | ResidentMotionType#0 |
| → | 328.42 | 3 | 13075, 0, 0, 0 | But, how did ye─!?→1 | 0 | ResidentMotionType#0 |
| → | 328.43 | 5 | 634, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 328.44 | 5 | 635, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 328.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 329.0 | 1 | 9341, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 329.1 | 8 | 199, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 329.2 | 8 | 200, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 329.3 | 3 | 13041, 0, 0, 0 | Here's our ale thief!→1 | 0 | ResidentMotionType#0 |
| → | 329.4 | 3 | 13042, 0, 0, 0 | Here's our ale thief!→1 | 0 | ResidentMotionType#0 |
| → | 329.5 | 3 | 13044, 0, 0, 0 | Sound the alarum!→1 | 0 | ResidentMotionType#0 |
| → | 329.6 | 3 | 13045, 0, 0, 0 | Sound the alarum!→1 | 0 | ResidentMotionType#0 |
| → | 329.7 | 3 | 13047, 0, 0, 0 | But, how did ye─!?→1 | 0 | ResidentMotionType#0 |
| → | 329.8 | 3 | 13048, 0, 0, 0 | But, how did ye─!?→1 | 0 | ResidentMotionType#0 |
| → | 329.9 | 3 | 13049, 0, 0, 0 | But, how did ye─!?→1 | 0 | ResidentMotionType#0 |
| → | 329.10 | 3 | 13050, 0, 0, 0 | But, how did ye─!?→1 | 0 | ResidentMotionType#0 |
| → | 329.11 | 3 | 13051, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 329.12 | 3 | 13052, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 329.13 | 3 | 13053, 0, 0, 0 | Here's our ale thief!→1 | 0 | ResidentMotionType#0 |
| → | 329.14 | 3 | 13054, 0, 0, 0 | Here's our ale thief!→1 | 0 | ResidentMotionType#0 |
| → | 329.15 | 3 | 13057, 0, 0, 0 | Sound the alarum!→1 | 0 | ResidentMotionType#0 |
| → | 329.16 | 3 | 13058, 0, 0, 0 | Sound the alarum!→1 | 0 | ResidentMotionType#0 |
| → | 329.17 | 3 | 13067, 0, 0, 0 | Here's our ale thief!→1 | 0 | ResidentMotionType#0 |
| → | 329.18 | 3 | 13068, 0, 0, 0 | Sound the alarum!→1 | 0 | ResidentMotionType#0 |
| → | 329.19 | 3 | 13140, 0, 0, 0 | But, how did ye─!?→1 | 0 | ResidentMotionType#0 |
| → | 329.20 | 3 | 13382, 0, 0, 0 | But, how did ye─!?→1 | 0 | ResidentMotionType#0 |
| → | 329.21 | 3 | 13383, 0, 0, 0 | But, how did ye─!?→1 | 0 | ResidentMotionType#0 |
| → | 329.22 | 3 | 13384, 0, 0, 0 | Get outta me face!→1 | 0 | ResidentMotionType#0 |
| → | 329.23 | 3 | 13095, 0, 0, 0 | Sound the alarum!→1 | 0 | ResidentMotionType#0 |
| → | 329.24 | 3 | 13118, 0, 0, 0 | Here's our ale thief!→1 | 0 | ResidentMotionType#0 |
| → | 329.25 | 3 | 13119, 0, 0, 0 | Sound the alarum!→1 | 0 | ResidentMotionType#0 |
| → | 329.26 | 3 | 13144, 0, 0, 0 | Get outta me face!→1 | 0 | ResidentMotionType#0 |
| → | 329.27 | 3 | 13145, 0, 0, 0 | Get outta me face!→1 | 0 | ResidentMotionType#0 |
| → | 329.28 | 3 | 13149, 0, 0, 0 | Get outta me face!→1 | 0 | ResidentMotionType#0 |
| → | 329.29 | 3 | 13150, 0, 0, 0 | Get outta me face!→1 | 0 | ResidentMotionType#0 |
| → | 329.30 | 3 | 13155, 0, 0, 0 | Get outta me face!→1 | 0 | ResidentMotionType#0 |
| → | 329.31 | 4 | 134, 0, 0, 0 | Get outta me face!→1 | 0 | ResidentMotionType#0 |
| → | 329.32 | 4 | 132, 0, 0, 0 | Get outta me face!→1 | 0 | ResidentMotionType#0 |
| → | 329.33 | 4 | 136, 0, 0, 0 | Get outta me face!→1 | 0 | ResidentMotionType#0 |
| → | 329.34 | 4 | 138, 0, 0, 0 | Get outta me face!→1 | 0 | ResidentMotionType#0 |
| → | 329.35 | 3 | 13159, 0, 0, 0 | Get outta me face!→1 | 0 | ResidentMotionType#0 |
| → | 329.36 | 3 | 13160, 0, 0, 0 | Get outta me face!→1 | 0 | ResidentMotionType#0 |
| → | 329.37 | 3 | 13166, 0, 0, 0 | Get outta me face!→1 | 0 | ResidentMotionType#0 |
| → | 329.38 | 3 | 13148, 0, 0, 0 | Oi! You ain't meant to be 'ere!→1 | 0 | ResidentMotionType#0 |
| → | 329.39 | 3 | 13167, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 329.40 | 3 | 13168, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 329.41 | 3 | 13169, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 329.42 | 3 | 13175, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 329.43 | 3 | 13163, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 329.44 | 3 | 13182, 0, 0, 0 | Get outta me face!→1 | 0 | ResidentMotionType#0 |
| → | 329.45 | 3 | 13185, 0, 0, 0 | Get outta me face!→1 | 0 | ResidentMotionType#0 |
| → | 329.46 | 2 | 205, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 329.47 | 2 | 212, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 329.48 | 2 | 211, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 329.49 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 329.50 | 6 | 87, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 329.51 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 329.52 | 6 | 14, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 329.53 | 6 | 96, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 329.54 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 329.55 | 6 | 156, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 329.56 | 6 | 157, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 329.57 | 6 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 329.58 | 6 | 146, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 329.59 | 6 | 147, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 329.60 | 6 | 148, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 329.61 | 6 | 149, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 329.62 | 6 | 150, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 329.63 | 6 | 151, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 329.64 | 6 | 152, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 329.65 | 9 | 57, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 329.66 | 9 | 28, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 329.67 | 9 | 29, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 329.68 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 329.69 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 330.0 | 1 | 9131, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 330.1 | 3 | 13529, 0, 0, 0 | If not, ask the unusual illusionist yonder for assistance.→5 | 0 | ResidentMotionType#0 |
| → | 330.2 | 3 | 11639, 0, 0, 0 | If not, ask the unusual illusionist yonder for assistance.→5 | 0 | ResidentMotionType#0 |
| → | 330.3 | 3 | 11638, 0, 0, 0 | If not, ask the unusual illusionist yonder for assistance.→5 | 0 | ResidentMotionType#0 |
| → | 330.4 | 3 | 11637, 0, 0, 0 | If not, ask the unusual illusionist yonder for assistance.→5 | 0 | ResidentMotionType#0 |
| → | 330.5 | 3 | 11640, 0, 0, 0 | Mr. Typhon's not so great with words, but his strength'll blow you away!→1 | 0 | ResidentMotionType#0 |
| → | 330.6 | 1 | 9265, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 330.7 | 1 | 9266, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 330.8 | 1 | 9267, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 330.9 | 1 | 9268, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 330.10 | 3 | 12616, 0, 0, 0 | I want that charm all over me! Give it to <Emphasis>meee</Emphasis>!→1 | 0 | ResidentMotionType#0 |
| → | 330.11 | 3 | 12618, 0, 0, 0 | Ooh, I love me a good costume parade!→1 | 0 | ResidentMotionType#0 |
| → | 330.12 | 4 | 7737, 0, 0, 0 | Ooh, I love me a good costume parade!→1 | 0 | ResidentMotionType#0 |
| → | 330.13 | 4 | 142, 0, 0, 0 | Make ready, then. The buccaneers could be here at any m─→1 | 0 | ResidentMotionType#0 |
| → | 330.14 | 4 | 158, 0, 0, 0 | Tonight, the blood price shall be paid in full!→1 | 0 | ResidentMotionType#0 |
| → | 330.15 | 4 | 142, 0, 0, 0 | I want that charm all over me! Give it to <Emphasis>meee</Emphasis>!→1 | 0 | ResidentMotionType#0 |
| → | 330.16 | 2 | 196, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 330.17 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 330.18 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 330.19 | 6 | 26, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 330.20 | 6 | 14, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 330.21 | 6 | 154, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 330.22 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 330.23 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 330.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 330.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 331.0 | 1 | 9269, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 331.1 | 1 | 9270, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 331.2 | 1 | 9271, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 331.3 | 1 | 9272, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 331.4 | 3 | 12623, 0, 0, 0 | Fu...unggghhh...→1 | 0 | ResidentMotionType#0 |
| → | 331.5 | 3 | 12624, 0, 0, 0 | Fu...unggghhh...→1 | 0 | ResidentMotionType#0 |
| → | 331.6 | 3 | 12625, 0, 0, 0 | Fu...unggghhh...→1 | 0 | ResidentMotionType#0 |
| → | 331.7 | 3 | 12626, 0, 0, 0 | Fu...unggghhh...→1 | 0 | ResidentMotionType#0 |
| → | 331.8 | 3 | 12629, 0, 0, 0 | Fu...unggghhh...→1 | 0 | ResidentMotionType#0 |
| → | 331.9 | 3 | 12630, 0, 0, 0 | Fu...unggghhh...→1 | 0 | ResidentMotionType#0 |
| → | 331.10 | 3 | 12631, 0, 0, 0 | Fu...unggghhh...→1 | 0 | ResidentMotionType#0 |
| → | 331.11 | 3 | 12632, 0, 0, 0 | Fu...unggghhh...→1 | 0 | ResidentMotionType#0 |
| → | 331.12 | 3 | 12633, 0, 0, 0 | Fu...unggghhh...→1 | 0 | ResidentMotionType#0 |
| → | 331.13 | 3 | 12634, 0, 0, 0 | Fu...unggghhh...→1 | 0 | ResidentMotionType#0 |
| → | 331.14 | 3 | 12635, 0, 0, 0 | Fu...unggghhh...→1 | 0 | ResidentMotionType#0 |
| → | 331.15 | 3 | 12636, 0, 0, 0 | Fu...unggghhh...→1 | 0 | ResidentMotionType#0 |
| → | 331.16 | 3 | 12645, 0, 0, 0 | Fu...unggghhh...→1 | 0 | ResidentMotionType#0 |
| → | 331.17 | 3 | 12646, 0, 0, 0 | Fu...unggghhh...→1 | 0 | ResidentMotionType#0 |
| → | 331.18 | 3 | 12647, 0, 0, 0 | Fu...unggghhh...→1 | 0 | ResidentMotionType#0 |
| → | 331.19 | 3 | 12648, 0, 0, 0 | Fu...unggghhh...→1 | 0 | ResidentMotionType#0 |
| → | 331.20 | 3 | 12649, 0, 0, 0 | Fu...unggghhh...→1 | 0 | ResidentMotionType#0 |
| → | 331.21 | 3 | 12650, 0, 0, 0 | Fu...unggghhh...→1 | 0 | ResidentMotionType#0 |
| → | 331.22 | 3 | 12821, 0, 0, 0 | Fu...unggghhh...→1 | 0 | ResidentMotionType#0 |
| → | 331.23 | 3 | 12713, 0, 0, 0 | That's amazin', boss! We're gonna be rollin' in it!→1 | 0 | ResidentMotionType#0 |
| → | 331.24 | 3 | 12641, 0, 0, 0 | That's amazin', boss! We're gonna be rollin' in it!→1 | 0 | ResidentMotionType#0 |
| → | 331.25 | 3 | 12642, 0, 0, 0 | That's amazin', boss! We're gonna be rollin' in it!→1 | 0 | ResidentMotionType#0 |
| → | 331.26 | 3 | 12643, 0, 0, 0 | That's amazin', boss! We're gonna be rollin' in it!→1 | 0 | ResidentMotionType#0 |
| → | 331.27 | 3 | 12644, 0, 0, 0 | That's amazin', boss! We're gonna be rollin' in it!→1 | 0 | ResidentMotionType#0 |
| → | 331.28 | 3 | 12627, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 331.29 | 3 | 12637, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 331.30 | 3 | 12638, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 331.31 | 3 | 12639, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 331.32 | 3 | 12640, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 331.33 | 3 | 12802, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 331.34 | 3 | 12803, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 331.35 | 3 | 12804, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 331.36 | 3 | 12805, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 331.37 | 3 | 12651, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 331.38 | 3 | 12652, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 331.39 | 3 | 12653, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 331.40 | 3 | 13336, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 331.41 | 4 | 211, 0, 0, 0 | Fu...unggghhh...→1 | 0 | ResidentMotionType#0 |
| → | 331.42 | 4 | 7737, 0, 0, 0 | Fu...unggghhh...→1 | 0 | ResidentMotionType#0 |
| → | 331.43 | 4 | 7747, 0, 0, 0 | Fu...unggghhh...→1 | 0 | ResidentMotionType#0 |
| → | 331.44 | 5 | 637, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 331.45 | 2 | 203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 331.46 | 2 | 204, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 331.47 | 2 | 197, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 331.48 | 2 | 198, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 331.49 | 2 | 201, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 331.50 | 2 | 202, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 331.51 | 6 | 96, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 331.52 | 6 | 153, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 331.53 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 331.54 | 6 | 87, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 331.55 | 9 | 82, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 331.56 | 9 | 84, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 331.57 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 331.58 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 331.59 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 331.60 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 332.0 | 1 | 9273, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 332.1 | 1 | 9274, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 332.2 | 1 | 9275, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 332.3 | 1 | 9276, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 332.4 | 3 | 12656, 0, 0, 0 | Fu...unggghhh...→1 | 0 | ResidentMotionType#0 |
| → | 332.5 | 3 | 12657, 0, 0, 0 | Fu...unggghhh...→1 | 0 | ResidentMotionType#0 |
| → | 332.6 | 3 | 12658, 0, 0, 0 | Fu...unggghhh...→1 | 0 | ResidentMotionType#0 |
| → | 332.7 | 3 | 12659, 0, 0, 0 | Fu...unggghhh...→1 | 0 | ResidentMotionType#0 |
| → | 332.8 | 3 | 12661, 0, 0, 0 | Fu...unggghhh...→1 | 0 | ResidentMotionType#0 |
| → | 332.9 | 3 | 12662, 0, 0, 0 | Fu...unggghhh...→1 | 0 | ResidentMotionType#0 |
| → | 332.10 | 3 | 12663, 0, 0, 0 | Fu...unggghhh...→1 | 0 | ResidentMotionType#0 |
| → | 332.11 | 3 | 12664, 0, 0, 0 | Fu...unggghhh...→1 | 0 | ResidentMotionType#0 |
| → | 332.12 | 3 | 12665, 0, 0, 0 | Fu...unggghhh...→1 | 0 | ResidentMotionType#0 |
| → | 332.13 | 3 | 12666, 0, 0, 0 | Fu...unggghhh...→1 | 0 | ResidentMotionType#0 |
| → | 332.14 | 3 | 12667, 0, 0, 0 | Fu...unggghhh...→1 | 0 | ResidentMotionType#0 |
| → | 332.15 | 3 | 12668, 0, 0, 0 | Fu...unggghhh...→1 | 0 | ResidentMotionType#0 |
| → | 332.16 | 3 | 12669, 0, 0, 0 | Fu...unggghhh...→1 | 0 | ResidentMotionType#0 |
| → | 332.17 | 3 | 12678, 0, 0, 0 | Fu...unggghhh...→1 | 0 | ResidentMotionType#0 |
| → | 332.18 | 3 | 12679, 0, 0, 0 | Fu...unggghhh...→1 | 0 | ResidentMotionType#0 |
| → | 332.19 | 3 | 12680, 0, 0, 0 | Fu...unggghhh...→1 | 0 | ResidentMotionType#0 |
| → | 332.20 | 3 | 12681, 0, 0, 0 | Fu...unggghhh...→1 | 0 | ResidentMotionType#0 |
| → | 332.21 | 3 | 12682, 0, 0, 0 | Fu...unggghhh...→1 | 0 | ResidentMotionType#0 |
| → | 332.22 | 3 | 12683, 0, 0, 0 | Fu...unggghhh...→1 | 0 | ResidentMotionType#0 |
| → | 332.23 | 3 | 12821, 0, 0, 0 | Fu...unggghhh...→1 | 0 | ResidentMotionType#0 |
| → | 332.24 | 3 | 12713, 0, 0, 0 | That's amazin', boss! We're gonna be rollin' in it!→1 | 0 | ResidentMotionType#0 |
| → | 332.25 | 3 | 12674, 0, 0, 0 | That's amazin', boss! We're gonna be rollin' in it!→1 | 0 | ResidentMotionType#0 |
| → | 332.26 | 3 | 12675, 0, 0, 0 | That's amazin', boss! We're gonna be rollin' in it!→1 | 0 | ResidentMotionType#0 |
| → | 332.27 | 3 | 12676, 0, 0, 0 | That's amazin', boss! We're gonna be rollin' in it!→1 | 0 | ResidentMotionType#0 |
| → | 332.28 | 3 | 12677, 0, 0, 0 | That's amazin', boss! We're gonna be rollin' in it!→1 | 0 | ResidentMotionType#0 |
| → | 332.29 | 3 | 12660, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 332.30 | 3 | 12670, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 332.31 | 3 | 12671, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 332.32 | 3 | 12672, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 332.33 | 3 | 12673, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 332.34 | 3 | 12806, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 332.35 | 3 | 12807, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 332.36 | 3 | 12808, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 332.37 | 3 | 12809, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 332.38 | 3 | 12684, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 332.39 | 3 | 12685, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 332.40 | 3 | 12686, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 332.41 | 3 | 12687, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 332.42 | 3 | 12706, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 332.43 | 3 | 13337, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 332.44 | 4 | 211, 0, 0, 0 | Fu...unggghhh...→1 | 0 | ResidentMotionType#0 |
| → | 332.45 | 4 | 7737, 0, 0, 0 | Fu...unggghhh...→1 | 0 | ResidentMotionType#0 |
| → | 332.46 | 4 | 7747, 0, 0, 0 | Fu...unggghhh...→1 | 0 | ResidentMotionType#0 |
| → | 332.47 | 5 | 637, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 332.48 | 2 | 203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 332.49 | 2 | 204, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 332.50 | 2 | 197, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 332.51 | 2 | 198, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 332.52 | 2 | 201, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 332.53 | 2 | 202, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 332.54 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 332.55 | 6 | 87, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 332.56 | 9 | 82, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 332.57 | 9 | 84, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 332.58 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 332.59 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 332.60 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 333.0 | 1 | 9257, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 333.1 | 1 | 9258, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 333.2 | 1 | 9259, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 333.3 | 1 | 9260, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 333.4 | 1 | 9262, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 333.5 | 1 | 9263, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 333.6 | 1 | 9264, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 333.7 | 6 | 40, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 333.8 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 333.9 | 3 | 12593, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 333.10 | 3 | 12595, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 333.11 | 3 | 12607, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 333.12 | 3 | 12601, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 333.13 | 3 | 12828, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 333.14 | 2 | 200, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 333.15 | 2 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 333.16 | 2 | 5, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 333.17 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 333.18 | 3 | 11848, 0, 0, 0 | A shower of ice to rend flesh and bone!→1 | 0 | ResidentMotionType#0 |
| → | 333.19 | 3 | 11849, 0, 0, 0 | A shower of ice to rend flesh and bone!→1 | 0 | ResidentMotionType#0 |
| → | 333.20 | 3 | 11850, 0, 0, 0 | A shower of ice to rend flesh and bone!→1 | 0 | ResidentMotionType#0 |
| → | 333.21 | 3 | 11851, 0, 0, 0 | A shower of ice to rend flesh and bone!→1 | 0 | ResidentMotionType#0 |
| → | 333.22 | 3 | 11852, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 333.23 | 3 | 11853, 0, 0, 0 | A shower of ice to rend flesh and bone!→1 | 0 | ResidentMotionType#0 |
| → | 333.24 | 3 | 11854, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 333.25 | 3 | 11855, 0, 0, 0 | A shower of ice to rend flesh and bone!→1 | 0 | ResidentMotionType#0 |
| → | 333.26 | 3 | 11856, 0, 0, 0 | A shower of ice to rend flesh and bone!→1 | 0 | ResidentMotionType#0 |
| → | 333.27 | 3 | 11857, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 333.28 | 4 | 142, 0, 0, 0 | Take...these mortals... Release them...from this...realm...→1 | 0 | ResidentMotionType#0 |
| → | 333.29 | 6 | 141, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 333.30 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 333.31 | 6 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 333.32 | 10 | -22023, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 333.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 333.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 333.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 333.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 333.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 333.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 333.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 333.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 334.0 | 3 | 12831, 0, 0, 0 | What in the seven hells got into them?→1 | 0 | ResidentMotionType#0 |
| → | 334.1 | 3 | 12832, 0, 0, 0 | Fuuunfuuun!!!→1 | 0 | ResidentMotionType#0 |
| → | 334.2 | 3 | 12833, 0, 0, 0 | Fuuunfuuun!!!→1 | 0 | ResidentMotionType#0 |
| → | 334.3 | 3 | 12834, 0, 0, 0 | Fuuunfuuun!!!→1 | 0 | ResidentMotionType#0 |
| → | 334.4 | 3 | 12835, 0, 0, 0 | Fuuunfuuun!!!→1 | 0 | ResidentMotionType#0 |
| → | 334.5 | 3 | 12836, 0, 0, 0 | Fuuunfuuun!!!→1 | 0 | ResidentMotionType#0 |
| → | 334.6 | 3 | 12837, 0, 0, 0 | I know what you're thinking... “Man, that was cheap!” Sorry, so sorry!→1 | 0 | ResidentMotionType#0 |
| → | 334.7 | 3 | 12838, 0, 0, 0 | Fuuunfuuun!!!→1 | 0 | ResidentMotionType#0 |
| → | 334.8 | 3 | 12839, 0, 0, 0 | What in the seven hells got into them?→1 | 0 | ResidentMotionType#0 |
| → | 334.9 | 3 | 12840, 0, 0, 0 | What are <Emphasis>you</Emphasis> doing here!?→1 | 0 | ResidentMotionType#0 |
| → | 334.10 | 3 | 12841, 0, 0, 0 | What are <Emphasis>you</Emphasis> doing here!?→1 | 0 | ResidentMotionType#0 |
| → | 334.11 | 8 | 198, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 334.12 | 4 | 3209, 0, 0, 0 | Magicks of standard give us strength!→1 | 0 | ResidentMotionType#0 |
| → | 334.13 | 3 | 12846, 0, 0, 0 | Magicks of standard give us strength!→1 | 0 | ResidentMotionType#0 |
| → | 334.14 | 3 | 12848, 0, 0, 0 | Magicks of standard give us strength!→1 | 0 | ResidentMotionType#0 |
| → | 334.15 | 3 | 12849, 0, 0, 0 | Magicks of standard give us strength!→1 | 0 | ResidentMotionType#0 |
| → | 334.16 | 3 | 12850, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 334.17 | 3 | 12851, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 334.18 | 3 | 12852, 0, 0, 0 | Magicks of standard give us strength!→1 | 0 | ResidentMotionType#0 |
| → | 334.19 | 3 | 12853, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 334.20 | 3 | 12854, 0, 0, 0 | Magicks of standard give us strength!→1 | 0 | ResidentMotionType#0 |
| → | 334.21 | 3 | 12855, 0, 0, 0 | Magicks of standard give us strength!→1 | 0 | ResidentMotionType#0 |
| → | 334.22 | 3 | 12856, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 334.23 | 3 | 12857, 0, 0, 0 | Magicks of standard give us strength!→1 | 0 | ResidentMotionType#0 |
| → | 334.24 | 3 | 12858, 0, 0, 0 | Magicks of standard give us strength!→1 | 0 | ResidentMotionType#0 |
| → | 334.25 | 3 | 12859, 0, 0, 0 | Mr. Typhon and I are friends forever!→1 | 0 | ResidentMotionType#0 |
| → | 334.26 | 3 | 12860, 0, 0, 0 | Magicks of standard give us strength!→1 | 0 | ResidentMotionType#0 |
| → | 334.27 | 1 | 9316, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 334.28 | 4 | 77, 0, 0, 0 | Now it's your turn!
Place a card in one of the empty spaces adjacent to my card.→5 | 0 | ResidentMotionType#0 |
| → | 334.29 | 3 | 13445, 0, 0, 0 | Magicks of standard give us strength!→1 | 0 | ResidentMotionType#0 |
| → | 334.30 | 3 | 13446, 0, 0, 0 | Magicks of standard give us strength!→1 | 0 | ResidentMotionType#0 |
| → | 334.31 | 4 | 3226, 0, 0, 0 | Fuuunfuuun!!!→1 | 0 | ResidentMotionType#0 |
| → | 334.32 | 4 | 4576, 0, 0, 0 | Fuuunfuuun!!!→1 | 0 | ResidentMotionType#0 |
| → | 334.33 | 4 | 7737, 0, 0, 0 | Mr. Typhon and I are friends forever!→1 | 0 | ResidentMotionType#0 |
| → | 334.34 | 4 | 7747, 0, 0, 0 | Mr. Typhon and I are friends forever!→1 | 0 | ResidentMotionType#0 |
| → | 334.35 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 334.36 | 9 | 79, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 334.37 | 1 | 9311, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 334.38 | 1 | 9312, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 334.39 | 1 | 9313, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 334.40 | 1 | 9314, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 334.41 | 1 | 9315, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 334.42 | 5 | 623, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 334.43 | 5 | 624, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 334.44 | 4 | 210, 0, 0, 0 | Magicks of standard give us strength!→1 | 0 | ResidentMotionType#0 |
| → | 334.45 | 4 | 7737, 0, 0, 0 | Fuuunfuuun!!!→1 | 0 | ResidentMotionType#0 |
| → | 334.46 | 4 | 7747, 0, 0, 0 | Fuuunfuuun!!!→1 | 0 | ResidentMotionType#0 |
| → | 334.47 | 10 | -22017, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 334.48 | 1 | 9584, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 334.49 | 1 | 9308, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 334.50 | 3 | 12863, 0, 0, 0 | Magicks of standard give us strength!→1 | 0 | ResidentMotionType#0 |
| → | 335.0 | 3 | 12867, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 335.1 | 3 | 12868, 0, 0, 0 | I know what you're thinking... “Man, that was cheap!” Sorry, so sorry!→1 | 0 | ResidentMotionType#0 |
| → | 335.2 | 3 | 13008, 0, 0, 0 | Now it's your turn!
Place a card in one of the empty spaces adjacent to my card.→5 | 0 | ResidentMotionType#0 |
| → | 335.3 | 3 | 13009, 0, 0, 0 | Fuuunfuuun!!!→1 | 0 | ResidentMotionType#0 |
| → | 335.4 | 3 | 13010, 0, 0, 0 | Fuuunfuuun!!!→1 | 0 | ResidentMotionType#0 |
| → | 335.5 | 3 | 13011, 0, 0, 0 | Fuuunfuuun!!!→1 | 0 | ResidentMotionType#0 |
| → | 335.6 | 3 | 13012, 0, 0, 0 | I know what you're thinking... “Man, that was cheap!” Sorry, so sorry!→1 | 0 | ResidentMotionType#0 |
| → | 335.7 | 3 | 13014, 0, 0, 0 | What are <Emphasis>you</Emphasis> doing here!?→1 | 0 | ResidentMotionType#0 |
| → | 335.8 | 3 | 13015, 0, 0, 0 | What are <Emphasis>you</Emphasis> doing here!?→1 | 0 | ResidentMotionType#0 |
| → | 335.9 | 3 | 13018, 0, 0, 0 | Magicks of standard give us strength!→1 | 0 | ResidentMotionType#0 |
| → | 335.10 | 3 | 13019, 0, 0, 0 | Magicks of standard give us strength!→1 | 0 | ResidentMotionType#0 |
| → | 335.11 | 3 | 13020, 0, 0, 0 | Magicks of standard give us strength!→1 | 0 | ResidentMotionType#0 |
| → | 335.12 | 3 | 13023, 0, 0, 0 | Magicks of standard give us strength!→1 | 0 | ResidentMotionType#0 |
| → | 335.13 | 3 | 13024, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 335.14 | 3 | 13025, 0, 0, 0 | Magicks of standard give us strength!→1 | 0 | ResidentMotionType#0 |
| → | 335.15 | 3 | 13026, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 335.16 | 3 | 13028, 0, 0, 0 | Magicks of standard give us strength!→1 | 0 | ResidentMotionType#0 |
| → | 335.17 | 3 | 13031, 0, 0, 0 | Gahaha! <Emphasis>This</Emphasis> is the lesson I should have taught you long ago!→1 | 0 | ResidentMotionType#0 |
| → | 335.18 | 3 | 13032, 0, 0, 0 | The weak shall feed the strong...→1 | 0 | ResidentMotionType#0 |
| → | 335.19 | 3 | 13033, 0, 0, 0 | I am afraid the parade has come to an end.→5 | 0 | ResidentMotionType#0 |
| → | 335.20 | 3 | 13034, 0, 0, 0 | Thank you for helping to spread the joy. Heh heh heh...→5 | 0 | ResidentMotionType#0 |
| → | 335.21 | 3 | 13036, 0, 0, 0 | Magicks of standard give us strength!→1 | 0 | ResidentMotionType#0 |
| → | 335.22 | 4 | 210, 0, 0, 0 | Magicks of standard give us strength!→1 | 0 | ResidentMotionType#0 |
| → | 335.23 | 4 | 7737, 0, 0, 0 | Fuuunfuuun!!!→1 | 0 | ResidentMotionType#0 |
| → | 335.24 | 4 | 7747, 0, 0, 0 | Fuuunfuuun!!!→1 | 0 | ResidentMotionType#0 |
| → | 335.25 | 5 | 623, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 335.26 | 5 | 624, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 335.27 | 4 | 7737, 0, 0, 0 | Mr. Typhon and I are friends forever!→1 | 0 | ResidentMotionType#0 |
| → | 335.28 | 4 | 7747, 0, 0, 0 | Mr. Typhon and I are friends forever!→1 | 0 | ResidentMotionType#0 |
| → | 335.29 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 335.30 | 9 | 79, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 335.31 | 1 | 9311, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 335.32 | 1 | 9312, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 335.33 | 1 | 9313, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 335.34 | 1 | 9314, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 335.35 | 1 | 9315, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 335.36 | 3 | 13445, 0, 0, 0 | Magicks of standard give us strength!→1 | 0 | ResidentMotionType#0 |
| → | 335.37 | 3 | 13446, 0, 0, 0 | Magicks of standard give us strength!→1 | 0 | ResidentMotionType#0 |
| → | 335.38 | 3 | 12857, 0, 0, 0 | Magicks of standard give us strength!→1 | 0 | ResidentMotionType#0 |
| → | 335.39 | 3 | 12858, 0, 0, 0 | Magicks of standard give us strength!→1 | 0 | ResidentMotionType#0 |
| → | 335.40 | 8 | 198, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 335.41 | 6 | 161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 335.42 | 4 | 3209, 0, 0, 0 | Magicks of standard give us strength!→1 | 0 | ResidentMotionType#0 |
| → | 335.43 | 3 | 12834, 0, 0, 0 | Fuuunfuuun!!!→1 | 0 | ResidentMotionType#0 |
| → | 335.44 | 1 | 9317, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 335.45 | 1 | 9324, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 335.46 | 1 | 9325, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 335.47 | 1 | 9326, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 335.48 | 1 | 9327, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 335.49 | 1 | 9584, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 335.50 | 1 | 9320, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 335.51 | 10 | -22017, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 335.52 | 1 | 9316, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 335.53 | 4 | 3226, 0, 0, 0 | Fuuunfuuun!!!→1 | 0 | ResidentMotionType#0 |
| → | 335.54 | 4 | 4576, 0, 0, 0 | Fuuunfuuun!!!→1 | 0 | ResidentMotionType#0 |
| → | 335.55 | 4 | 77, 0, 0, 0 | Now it's your turn!
Place a card in one of the empty spaces adjacent to my card.→5 | 0 | ResidentMotionType#0 |
| → | 335.56 | 3 | 12863, 0, 0, 0 | Magicks of standard give us strength!→1 | 0 | ResidentMotionType#0 |
| → | 335.57 | 3 | 12855, 0, 0, 0 | Magicks of standard give us strength!→1 | 0 | ResidentMotionType#0 |
| → | 335.58 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 335.59 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 335.60 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 335.61 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 335.62 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 335.63 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 335.64 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 335.65 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 335.66 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 335.67 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 335.68 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 335.69 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 335.70 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 336.0 | 1 | 9517, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 336.1 | 1 | 9518, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 336.2 | 1 | 9519, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 336.3 | 1 | 9520, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 336.4 | 1 | 9521, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 336.5 | 1 | 9522, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 336.6 | 3 | 13221, 0, 0, 0 | We shall crush our enemies and revel in their fear as they tremble before us!→1 | 0 | ResidentMotionType#0 |
| → | 336.7 | 3 | 13222, 0, 0, 0 | Your shhhouls shall be given to the abyshhh!→1 | 0 | ResidentMotionType#0 |
| → | 336.8 | 3 | 13223, 0, 0, 0 | Is this my fate? To fight an endless war?→5 | 0 | ResidentMotionType#0 |
| → | 336.9 | 3 | 13224, 0, 0, 0 | Is this my fate? To fight an endless war?→5 | 0 | ResidentMotionType#0 |
| → | 336.10 | 3 | 13225, 0, 0, 0 | With any luck, that'll be the last of them.→5 | 0 | ResidentMotionType#0 |
| → | 336.11 | 3 | 13226, 0, 0, 0 | In addition to magicked panels, you may come across treasure coffers containing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>race items<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.→5 | 0 | ResidentMotionType#0 |
| → | 336.12 | 3 | 13227, 0, 0, 0 | I can't even remember what we was lookin' for...→1 | 0 | ResidentMotionType#0 |
| → | 336.13 | 3 | 13228, 0, 0, 0 | I can't even remember what we was lookin' for...→1 | 0 | ResidentMotionType#0 |
| → | 336.14 | 3 | 13229, 0, 0, 0 | I may have underestimated you...→1 | 0 | ResidentMotionType#0 |
| → | 336.15 | 3 | 13233, 0, 0, 0 | Another world, another battle...→5 | 0 | ResidentMotionType#0 |
| → | 336.16 | 3 | 13236, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 336.17 | 3 | 13240, 0, 0, 0 | Another world, another battle...→5 | 0 | ResidentMotionType#0 |
| → | 336.18 | 3 | 13243, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 336.19 | 3 | 13244, 0, 0, 0 | Race items will be added to your hotbar automatically, and can be used to help yourself or hinder your opponents.→5 | 0 | ResidentMotionType#0 |
| → | 336.20 | 3 | 13518, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 336.21 | 2 | 31, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 336.22 | 2 | 51, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 336.23 | 2 | 206, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 336.24 | 2 | 146, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 336.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 336.26 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 336.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 336.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 336.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 336.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 337.0 | 1 | 9289, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 337.1 | 1 | 9290, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 337.2 | 1 | 9292, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 337.3 | 1 | 9293, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 337.4 | 3 | 12739, 0, 0, 0 | 'Tis done!→1 | 0 | ResidentMotionType#0 |
| → | 337.5 | 3 | 13872, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 337.6 | 3 | 12742, 0, 0, 0 | Come one, come all, and join the Spectral Parade.→1 | 0 | ResidentMotionType#0 |
| → | 337.7 | 3 | 12743, 0, 0, 0 | Come one, come all, and join the Spectral Parade.→1 | 0 | ResidentMotionType#0 |
| → | 337.8 | 3 | 12744, 0, 0, 0 | Come one, come all, and join the Spectral Parade.→1 | 0 | ResidentMotionType#0 |
| → | 337.9 | 3 | 12745, 0, 0, 0 | Come one, come all, and join the Spectral Parade.→1 | 0 | ResidentMotionType#0 |
| → | 337.10 | 3 | 12747, 0, 0, 0 | Come one, come all, and join the Spectral Parade.→1 | 0 | ResidentMotionType#0 |
| → | 337.11 | 3 | 12749, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 337.12 | 3 | 12751, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 337.13 | 3 | 12752, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 337.14 | 3 | 12753, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 337.15 | 3 | 12754, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 337.16 | 3 | 12755, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 337.17 | 3 | 13865, 0, 0, 0 | Come one, come all, and join the Spectral Parade.→1 | 0 | ResidentMotionType#0 |
| → | 337.18 | 3 | 13867, 0, 0, 0 | Drive the beasts back!→1 | 0 | ResidentMotionType#0 |
| → | 337.19 | 3 | 13871, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 337.20 | 3 | 13874, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 337.21 | 2 | 119, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 337.22 | 2 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 337.23 | 2 | 76, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 337.24 | 6 | 160, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 337.25 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 337.26 | 6 | 21, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 337.27 | 6 | 142, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 337.28 | 6 | 143, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 337.29 | 6 | 40, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 337.30 | 6 | 67, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 338.0 | 1 | 9295, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 338.1 | 1 | 9296, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 338.2 | 1 | 9298, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 338.3 | 1 | 9299, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 338.4 | 8 | 194, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 338.5 | 3 | 12739, 0, 0, 0 | 'Tis done!→1 | 0 | ResidentMotionType#0 |
| → | 338.6 | 3 | 13872, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 338.7 | 3 | 12722, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 338.8 | 3 | 12723, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 338.9 | 3 | 12724, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 338.10 | 3 | 12725, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 338.11 | 3 | 12718, 0, 0, 0 | Come one, come all, and join the Spectral Parade.→1 | 0 | ResidentMotionType#0 |
| → | 338.12 | 3 | 12720, 0, 0, 0 | Come one, come all, and join the Spectral Parade.→1 | 0 | ResidentMotionType#0 |
| → | 338.13 | 3 | 12715, 0, 0, 0 | Come one, come all, and join the Spectral Parade.→1 | 0 | ResidentMotionType#0 |
| → | 338.14 | 3 | 12794, 0, 0, 0 | Come one, come all, and join the Spectral Parade.→1 | 0 | ResidentMotionType#0 |
| → | 338.15 | 3 | 12729, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 338.16 | 3 | 12728, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 338.17 | 3 | 12730, 0, 0, 0 | Over here! This way!→1 | 0 | ResidentMotionType#0 |
| → | 338.18 | 3 | 12732, 0, 0, 0 | Over here! This way!→1 | 0 | ResidentMotionType#0 |
| → | 338.19 | 3 | 13866, 0, 0, 0 | Drive the beasts back!→1 | 0 | ResidentMotionType#0 |
| → | 338.20 | 3 | 13870, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 338.21 | 3 | 13873, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 338.22 | 2 | 57, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 338.23 | 2 | 119, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 338.24 | 2 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 338.25 | 2 | 76, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 338.26 | 6 | 160, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 338.27 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 338.28 | 6 | 21, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 338.29 | 6 | 142, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 338.30 | 6 | 143, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 338.31 | 6 | 40, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 338.32 | 6 | 67, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 338.33 | 9 | 84, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 338.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 338.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 339.0 | 1 | 9335, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 339.1 | 1 | 9623, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 339.2 | 1 | 9622, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 339.3 | 9 | 84, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 339.4 | 6 | 101, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 339.5 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 339.6 | 2 | 105, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 339.7 | 2 | 128, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 339.8 | 2 | 111, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 339.9 | 3 | 12927, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 339.10 | 3 | 12925, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 339.11 | 3 | 12920, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 339.12 | 3 | 12921, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 339.13 | 3 | 12929, 0, 0, 0 | You haven't seen the last of us!→1 | 0 | ResidentMotionType#0 |
| → | 339.14 | 3 | 12931, 0, 0, 0 | You haven't seen the last of us!→1 | 0 | ResidentMotionType#0 |
| → | 339.15 | 3 | 13724, 0, 0, 0 | Lighten up, will ya?→1 | 0 | ResidentMotionType#0 |
| → | 339.16 | 3 | 13737, 0, 0, 0 | Not the <Emphasis>strongest</Emphasis> of swords, but it should suffice.→1 | 0 | ResidentMotionType#0 |
| → | 339.17 | 3 | 13738, 0, 0, 0 | Not the <Emphasis>strongest</Emphasis> of swords, but it should suffice.→1 | 0 | ResidentMotionType#0 |
| → | 339.18 | 3 | 12923, 0, 0, 0 | You haven't seen the last of us!→1 | 0 | ResidentMotionType#0 |
| → | 339.19 | 4 | 158, 0, 0, 0 | Lighten up, will ya?→1 | 0 | ResidentMotionType#0 |
| → | 339.20 | 4 | 142, 0, 0, 0 | Is this the end for Uncle Ulty!?→1 | 0 | ResidentMotionType#0 |
| → | 339.21 | 4 | 4394, 0, 0, 0 | Is this the end for Uncle Ulty!?→1 | 0 | ResidentMotionType#0 |
| → | 339.22 | 4 | 3305, 0, 0, 0 | Lighten up, will ya?→1 | 0 | ResidentMotionType#0 |
| → | 339.23 | 4 | 134, 0, 0, 0 | You haven't seen the last of us!→1 | 0 | ResidentMotionType#0 |
| → | 339.24 | 4 | 4561, 0, 0, 0 | You haven't seen the last of us!→1 | 0 | ResidentMotionType#0 |
| → | 339.25 | 4 | 210, 0, 0, 0 | You haven't seen the last of us!→1 | 0 | ResidentMotionType#0 |
| → | 339.26 | 3 | 12881, 0, 0, 0 | You haven't seen the last of us!→1 | 0 | ResidentMotionType#0 |
| → | 339.27 | 3 | 12912, 0, 0, 0 | You haven't seen the last of us!→1 | 0 | ResidentMotionType#0 |
| → | 339.28 | 3 | 12922, 0, 0, 0 | Not the <Emphasis>strongest</Emphasis> of swords, but it should suffice.→1 | 0 | ResidentMotionType#0 |
| → | 339.29 | 3 | 12924, 0, 0, 0 | You haven't seen the last of us!→1 | 0 | ResidentMotionType#0 |
| → | 339.30 | 3 | 12928, 0, 0, 0 | You haven't seen the last of us!→1 | 0 | ResidentMotionType#0 |
| → | 339.31 | 3 | 12934, 0, 0, 0 | You haven't seen the last of us!→1 | 0 | ResidentMotionType#0 |
| → | 339.32 | 10 | -22007, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 339.33 | 10 | -21963, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 339.34 | 3 | 12911, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 339.35 | 10 | -29285, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 339.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 339.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 339.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 339.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 339.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 340.0 | 1 | 9329, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 340.1 | 1 | 9330, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 340.2 | 1 | 9331, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 340.3 | 1 | 9332, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 340.4 | 1 | 9333, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 340.5 | 10 | -22007, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 340.6 | 10 | -22006, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 340.7 | 10 | -29285, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 340.8 | 10 | -21987, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 340.9 | 4 | 158, 0, 0, 0 | Lighten up, will ya?→1 | 0 | ResidentMotionType#0 |
| → | 340.10 | 4 | 142, 0, 0, 0 | Lighten up, will ya?→1 | 0 | ResidentMotionType#0 |
| → | 340.11 | 4 | 3305, 0, 0, 0 | Lighten up, will ya?→1 | 0 | ResidentMotionType#0 |
| → | 340.12 | 4 | 134, 0, 0, 0 | You haven't seen the last of us!→1 | 0 | ResidentMotionType#0 |
| → | 340.13 | 4 | 4561, 0, 0, 0 | You haven't seen the last of us!→1 | 0 | ResidentMotionType#0 |
| → | 340.14 | 4 | 210, 0, 0, 0 | You haven't seen the last of us!→1 | 0 | ResidentMotionType#0 |
| → | 340.15 | 9 | 84, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 340.16 | 9 | 83, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 340.17 | 9 | 38, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 340.18 | 6 | 101, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 340.19 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 340.20 | 2 | 111, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 340.21 | 3 | 12874, 0, 0, 0 | You haven't seen the last of us!→1 | 0 | ResidentMotionType#0 |
| → | 340.22 | 3 | 12875, 0, 0, 0 | Lighten up, will ya?→1 | 0 | ResidentMotionType#0 |
| → | 340.23 | 3 | 10137, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 340.24 | 3 | 10139, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 340.25 | 3 | 12880, 0, 0, 0 | Lighten up, will ya?→1 | 0 | ResidentMotionType#0 |
| → | 340.26 | 3 | 12884, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 340.27 | 3 | 12885, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 340.28 | 3 | 12886, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 340.29 | 3 | 12887, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 340.30 | 3 | 12888, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 340.31 | 3 | 12889, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 340.32 | 3 | 12890, 0, 0, 0 | Not the <Emphasis>strongest</Emphasis> of swords, but it should suffice.→1 | 0 | ResidentMotionType#0 |
| → | 340.33 | 3 | 12891, 0, 0, 0 | You haven't seen the last of us!→1 | 0 | ResidentMotionType#0 |
| → | 340.34 | 3 | 12892, 0, 0, 0 | You haven't seen the last of us!→1 | 0 | ResidentMotionType#0 |
| → | 340.35 | 3 | 12893, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 340.36 | 3 | 12894, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 340.37 | 3 | 12895, 0, 0, 0 | You haven't seen the last of us!→1 | 0 | ResidentMotionType#0 |
| → | 340.38 | 3 | 12896, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 340.39 | 3 | 12897, 0, 0, 0 | You haven't seen the last of us!→1 | 0 | ResidentMotionType#0 |
| → | 340.40 | 3 | 12898, 0, 0, 0 | You haven't seen the last of us!→1 | 0 | ResidentMotionType#0 |
| → | 340.41 | 3 | 12900, 0, 0, 0 | You haven't seen the last of us!→1 | 0 | ResidentMotionType#0 |
| → | 340.42 | 3 | 12907, 0, 0, 0 | You haven't seen the last of us!→1 | 0 | ResidentMotionType#0 |
| → | 340.43 | 3 | 12908, 0, 0, 0 | You haven't seen the last of us!→1 | 0 | ResidentMotionType#0 |
| → | 340.44 | 3 | 12910, 0, 0, 0 | You haven't seen the last of us!→1 | 0 | ResidentMotionType#0 |
| → | 340.45 | 3 | 13831, 0, 0, 0 | Lighten up, will ya?→1 | 0 | ResidentMotionType#0 |
| → | 340.46 | 3 | 13862, 0, 0, 0 | Not the <Emphasis>strongest</Emphasis> of swords, but it should suffice.→1 | 0 | ResidentMotionType#0 |
| → | 340.47 | 3 | 13863, 0, 0, 0 | Not the <Emphasis>strongest</Emphasis> of swords, but it should suffice.→1 | 0 | ResidentMotionType#0 |
| → | 340.48 | 3 | 13864, 0, 0, 0 | Not the <Emphasis>strongest</Emphasis> of swords, but it should suffice.→1 | 0 | ResidentMotionType#0 |
| → | 340.49 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 340.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 341.0 | 1 | 9540, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 341.1 | 1 | 9542, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 341.2 | 1 | 9545, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 341.3 | 1 | 9543, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 341.4 | 1 | 9544, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 341.5 | 1 | 9546, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 341.6 | 4 | 3207, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 341.7 | 4 | 66, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 341.8 | 1 | 9565, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 341.9 | 4 | 3201, 0, 0, 0 | You are neither a gentleman nor a zombie!→1 | 0 | ResidentMotionType#0 |
| → | 341.10 | 4 | 143, 0, 0, 0 | You are neither a gentleman nor a zombie!→1 | 0 | ResidentMotionType#0 |
| → | 341.11 | 3 | 13388, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 341.12 | 3 | 13474, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 341.13 | 3 | 13379, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 341.14 | 3 | 13363, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 341.15 | 3 | 13346, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 341.16 | 3 | 13344, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 341.17 | 3 | 13345, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 341.18 | 3 | 13835, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 341.19 | 3 | 13443, 0, 0, 0 | I thought they'd never stop...→1 | 0 | ResidentMotionType#0 |
| → | 341.20 | 3 | 13475, 0, 0, 0 | Do not think you have won just yet!→1 | 0 | ResidentMotionType#0 |
| → | 341.21 | 3 | 13380, 0, 0, 0 | This is looking bad...→1 | 0 | ResidentMotionType#0 |
| → | 341.22 | 3 | 13381, 0, 0, 0 | Again!? Ugh... →1 | 0 | ResidentMotionType#0 |
| → | 341.23 | 3 | 13784, 0, 0, 0 | Th-The enemy is retreating!→1 | 0 | ResidentMotionType#0 |
| → | 341.24 | 3 | 13343, 0, 0, 0 | Th-The enemy is retreating!→1 | 0 | ResidentMotionType#0 |
| → | 341.25 | 3 | 13441, 0, 0, 0 | Hmph, just a bunch of floating cabbages!→1 | 0 | ResidentMotionType#0 |
| → | 341.26 | 3 | 13442, 0, 0, 0 | Hmph, just a bunch of floating cabbages!→1 | 0 | ResidentMotionType#0 |
| → | 341.27 | 3 | 13440, 0, 0, 0 | Hmph, just a bunch of floating cabbages!→1 | 0 | ResidentMotionType#0 |
| → | 341.28 | 3 | 13390, 0, 0, 0 | You should never have come here, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 341.29 | 3 | 13391, 0, 0, 0 | You should never have come here, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 341.30 | 3 | 13389, 0, 0, 0 | You should never have come here, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 341.31 | 3 | 13743, 0, 0, 0 | Resistance is futile!→1 | 0 | ResidentMotionType#0 |
| → | 341.32 | 3 | 13745, 0, 0, 0 | This wall is ours! Remember that, fishbacks! →1 | 0 | ResidentMotionType#0 |
| → | 341.33 | 3 | 13744, 0, 0, 0 | Many sparklies for Jijiroon. Jijiroon overjoyed!→1 | 0 | ResidentMotionType#0 |
| → | 341.34 | 3 | 13374, 0, 0, 0 | Piko, Pako─ Delta!→1 | 0 | ResidentMotionType#0 |
| → | 341.35 | 3 | 13373, 0, 0, 0 | Piko, Pako─ Delta!→1 | 0 | ResidentMotionType#0 |
| → | 341.36 | 3 | 13315, 0, 0, 0 | You have done a great service for Ul'dah.→1 | 0 | ResidentMotionType#0 |
| → | 341.37 | 3 | 13314, 0, 0, 0 | You have done a great service for Ul'dah.→1 | 0 | ResidentMotionType#0 |
| → | 341.38 | 3 | 13360, 0, 0, 0 | Amalj'aa raiders! Men! To your positions!→1 | 0 | ResidentMotionType#0 |
| → | 341.39 | 3 | 13361, 0, 0, 0 | Amalj'aa raiders! Men! To your positions!→1 | 0 | ResidentMotionType#0 |
| → | 341.40 | 3 | 13480, 0, 0, 0 | We're all going to die!→1 | 0 | ResidentMotionType#0 |
| → | 341.41 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 341.42 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 341.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 341.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 341.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 341.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 341.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 342.0 | 1 | 9655, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 342.1 | 1 | 9656, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 342.2 | 1 | 9657, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 342.3 | 1 | 9660, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 342.4 | 5 | 646, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 342.5 | 5 | 647, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 342.6 | 5 | 648, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 342.7 | 3 | 14132, 0, 0, 0 | Tilt the left stick to the left and right to steer your chocobo from one side of the course to the other.→5 | 0 | ResidentMotionType#0 |
| → | 342.8 | 3 | 14133, 0, 0, 0 | Tilt the left stick to the left and right to steer your chocobo from one side of the course to the other.→5 | 0 | ResidentMotionType#0 |
| → | 342.9 | 3 | 14134, 0, 0, 0 | Tilt the left stick to the left and right to steer your chocobo from one side of the course to the other.→5 | 0 | ResidentMotionType#0 |
| → | 342.10 | 3 | 14135, 0, 0, 0 | Tilt the left stick to the left and right to steer your chocobo from one side of the course to the other.→5 | 0 | ResidentMotionType#0 |
| → | 342.11 | 3 | 14136, 0, 0, 0 | Tilt the left stick to the left and right to steer your chocobo from one side of the course to the other.→5 | 0 | ResidentMotionType#0 |
| → | 342.12 | 3 | 14137, 0, 0, 0 | Tilt the left stick to the left and right to steer your chocobo from one side of the course to the other.→5 | 0 | ResidentMotionType#0 |
| → | 342.13 | 3 | 14138, 0, 0, 0 | Tilt the left stick to the left and right to steer your chocobo from one side of the course to the other.→5 | 0 | ResidentMotionType#0 |
| → | 342.14 | 3 | 14139, 0, 0, 0 | Tilt the left stick to the left and right to steer your chocobo from one side of the course to the other.→5 | 0 | ResidentMotionType#0 |
| → | 342.15 | 3 | 14140, 0, 0, 0 | Tilt the left stick to the left and right to steer your chocobo from one side of the course to the other.→5 | 0 | ResidentMotionType#0 |
| → | 342.16 | 3 | 14141, 0, 0, 0 | Tilt the left stick to the left and right to steer your chocobo from one side of the course to the other.→5 | 0 | ResidentMotionType#0 |
| → | 342.17 | 3 | 14142, 0, 0, 0 | Tilt the left stick to the left and right to steer your chocobo from one side of the course to the other.→5 | 0 | ResidentMotionType#0 |
| → | 342.18 | 3 | 14143, 0, 0, 0 | Tilt the left stick to the left and right to steer your chocobo from one side of the course to the other.→5 | 0 | ResidentMotionType#0 |
| → | 342.19 | 3 | 14144, 0, 0, 0 | Our friends are imprisoned yonder!→1 | 0 | ResidentMotionType#0 |
| → | 342.20 | 3 | 14145, 0, 0, 0 | What's the matter, friend? All tied up?→1 | 0 | ResidentMotionType#0 |
| → | 342.21 | 3 | 14149, 0, 0, 0 | Tilt the left stick to the left and right to steer your chocobo from one side of the course to the other.→5 | 0 | ResidentMotionType#0 |
| → | 342.22 | 3 | 14150, 0, 0, 0 | Tilt the left stick to the left and right to steer your chocobo from one side of the course to the other.→5 | 0 | ResidentMotionType#0 |
| → | 342.23 | 3 | 14188, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 342.24 | 10 | -21920, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 342.25 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 342.26 | 6 | 164, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 342.27 | 9 | 86, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 342.28 | 9 | 88, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 342.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 342.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 343.0 | 1 | 9361, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 343.1 | 3 | 13254, 0, 0, 0 | I sometimes marvel at the resourcefulness of you adventurers!→1 | 0 | ResidentMotionType#0 |
| → | 343.2 | 3 | 13255, 0, 0, 0 | I sometimes marvel at the resourcefulness of you adventurers!→1 | 0 | ResidentMotionType#0 |
| → | 343.3 | 3 | 13257, 0, 0, 0 | I sometimes marvel at the resourcefulness of you adventurers!→1 | 0 | ResidentMotionType#0 |
| → | 343.4 | 3 | 13264, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 343.5 | 3 | 13256, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 343.6 | 3 | 13253, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 343.7 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 343.8 | 6 | 100, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 343.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 343.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 343.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 343.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 343.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 343.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 343.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 343.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 343.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 343.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 343.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 343.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 344.0 | 1 | 9354, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 344.1 | 1 | 9567, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 344.2 | 1 | 9568, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 344.3 | 1 | 9576, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 344.4 | 3 | 13326, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 344.5 | 3 | 13327, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 344.6 | 3 | 13328, 0, 0, 0 | Revenge for fallen ones shall be swift!→1 | 0 | ResidentMotionType#0 |
| → | 344.7 | 3 | 13330, 0, 0, 0 | Revenge for fallen ones shall be swift!→1 | 0 | ResidentMotionType#0 |
| → | 344.8 | 3 | 13333, 0, 0, 0 | We'll find ye one day. And when we do, it's to the brig with ye!→1 | 0 | ResidentMotionType#0 |
| → | 344.9 | 3 | 13334, 0, 0, 0 | Revenge for fallen ones shall be swift!→1 | 0 | ResidentMotionType#0 |
| → | 344.10 | 3 | 13335, 0, 0, 0 | Fellow creatures! Come, follow this one!→1 | 0 | ResidentMotionType#0 |
| → | 344.11 | 3 | 13339, 0, 0, 0 | One-eyed demons to the north! To arms!→1 | 0 | ResidentMotionType#0 |
| → | 344.12 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 344.13 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 344.14 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 344.15 | 6 | 159, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 344.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 344.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 344.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 344.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 344.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 345.0 | 1 | 9355, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 345.1 | 1 | 9572, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 345.2 | 3 | 13317, 0, 0, 0 | My wares! Those damned goblins have made off with my wares!→1 | 0 | ResidentMotionType#0 |
| → | 345.3 | 3 | 13355, 0, 0, 0 | My wares! Those damned goblins have made off with my wares!→1 | 0 | ResidentMotionType#0 |
| → | 345.4 | 3 | 13356, 0, 0, 0 | My wares! Those damned goblins have made off with my wares!→1 | 0 | ResidentMotionType#0 |
| → | 345.5 | 3 | 13357, 0, 0, 0 | I apologize. I was examining that amazing formation.→1 | 0 | ResidentMotionType#0 |
| → | 345.6 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 345.7 | 2 | 184, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 345.8 | 2 | 183, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 345.9 | 6 | 100, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 345.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 345.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 345.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 345.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 345.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 345.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 345.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 345.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 345.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 345.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 345.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 346.0 | 1 | 9347, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 346.1 | 3 | 13875, 0, 0, 0 | Won't anyone save my daughter!?→1 | 0 | ResidentMotionType#0 |
| → | 346.2 | 3 | 13879, 0, 0, 0 | Won't anyone save my daughter!?→1 | 0 | ResidentMotionType#0 |
| → | 346.3 | 3 | 13881, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 346.4 | 3 | 13951, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 346.5 | 3 | 13876, 0, 0, 0 | Won't anyone save my daughter!?→1 | 0 | ResidentMotionType#0 |
| → | 346.6 | 3 | 13877, 0, 0, 0 | Won't anyone save my daughter!?→1 | 0 | ResidentMotionType#0 |
| → | 346.7 | 3 | 13878, 0, 0, 0 | Won't anyone save my daughter!?→1 | 0 | ResidentMotionType#0 |
| → | 346.8 | 2 | 214, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 346.9 | 2 | 213, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 346.10 | 2 | 6, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 346.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 346.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 346.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 346.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 346.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 346.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 346.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 346.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 346.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 346.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 347.0 | 1 | 9348, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 347.1 | 1 | 9562, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 347.2 | 3 | 13302, 0, 0, 0 | Too clingy for ya?
Whaddaya expect!? I'm an octopus!→1 | 0 | ResidentMotionType#0 |
| → | 347.3 | 3 | 13303, 0, 0, 0 | Too clingy for ya?
Whaddaya expect!? I'm an octopus!→1 | 0 | ResidentMotionType#0 |
| → | 347.4 | 3 | 13304, 0, 0, 0 | Too clingy for ya?
Whaddaya expect!? I'm an octopus!→1 | 0 | ResidentMotionType#0 |
| → | 347.5 | 3 | 13305, 0, 0, 0 | Too clingy for ya?
Whaddaya expect!? I'm an octopus!→1 | 0 | ResidentMotionType#0 |
| → | 347.6 | 3 | 13308, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 347.7 | 2 | 185, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 347.8 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 347.9 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 347.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 347.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 347.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 347.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 347.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 347.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 347.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 347.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 347.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 347.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 347.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 348.0 | 1 | 9362, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 348.1 | 1 | 9615, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 348.2 | 1 | 9616, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 348.3 | 3 | 13650, 0, 0, 0 | Eorzean savages!→1 | 0 | ResidentMotionType#0 |
| → | 348.4 | 3 | 13651, 0, 0, 0 | Eorzean savages!→1 | 0 | ResidentMotionType#0 |
| → | 348.5 | 3 | 13652, 0, 0, 0 | Eorzean savages!→1 | 0 | ResidentMotionType#0 |
| → | 348.6 | 3 | 13653, 0, 0, 0 | Eorzean savages!→1 | 0 | ResidentMotionType#0 |
| → | 348.7 | 3 | 13655, 0, 0, 0 | Come come! Crack some, yah?→1 | 0 | ResidentMotionType#0 |
| → | 348.8 | 3 | 13656, 0, 0, 0 | You are certain this route is safe?→1 | 0 | ResidentMotionType#0 |
| → | 348.9 | 3 | 13657, 0, 0, 0 | Eorzean savages!→1 | 0 | ResidentMotionType#0 |
| → | 348.10 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 348.11 | 2 | 183, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 348.12 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 348.13 | 2 | 25, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 348.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 348.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 348.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 348.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 348.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 348.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 348.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 349.0 | 1 | 9356, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 349.1 | 1 | 9607, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 349.2 | 3 | 13539, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 349.3 | 3 | 6840, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 349.4 | 3 | 6841, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 349.5 | 3 | 13534, 0, 0, 0 | I wonder how the other units are faring.→1 | 0 | ResidentMotionType#0 |
| → | 349.6 | 3 | 13535, 0, 0, 0 | I wonder how the other units are faring.→1 | 0 | ResidentMotionType#0 |
| → | 349.7 | 3 | 13536, 0, 0, 0 | I wonder how the other units are faring.→1 | 0 | ResidentMotionType#0 |
| → | 349.8 | 3 | 13538, 0, 0, 0 | I wonder how the other units are faring.→1 | 0 | ResidentMotionType#0 |
| → | 349.9 | 3 | 13540, 0, 0, 0 | I wonder how the other units are faring.→1 | 0 | ResidentMotionType#0 |
| → | 349.10 | 3 | 13541, 0, 0, 0 | I wonder how the other units are faring.→1 | 0 | ResidentMotionType#0 |
| → | 349.11 | 3 | 13544, 0, 0, 0 | I won't let that happen again.→1 | 0 | ResidentMotionType#0 |
| → | 349.12 | 3 | 13545, 0, 0, 0 | I won't let that happen again.→1 | 0 | ResidentMotionType#0 |
| → | 349.13 | 3 | 13546, 0, 0, 0 | I won't let that happen again.→1 | 0 | ResidentMotionType#0 |
| → | 349.14 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 349.15 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 349.16 | 6 | 100, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 349.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 349.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 349.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 349.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 350.0 | 1 | 9581, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 350.1 | 1 | 9582, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 350.2 | 1 | 9360, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 350.3 | 3 | 13429, 0, 0, 0 | And don't think of coming back!→1 | 0 | ResidentMotionType#0 |
| → | 350.4 | 3 | 13430, 0, 0, 0 | You killed my brother!→1 | 0 | ResidentMotionType#0 |
| → | 350.5 | 3 | 13431, 0, 0, 0 | You killed my brother!→1 | 0 | ResidentMotionType#0 |
| → | 350.6 | 3 | 13432, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 350.7 | 3 | 13433, 0, 0, 0 | I AM MIMAS! MIMAS CRUSH YOU!→1 | 0 | ResidentMotionType#0 |
| → | 350.8 | 3 | 13434, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 350.9 | 3 | 13435, 0, 0, 0 | You killed my brother!→1 | 0 | ResidentMotionType#0 |
| → | 350.10 | 2 | 137, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 350.11 | 2 | 152, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 350.12 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 350.13 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 350.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 350.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 350.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 350.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 350.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 350.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 350.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 351.0 | 1 | 9357, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 351.1 | 1 | 9595, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 351.2 | 1 | 9596, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 351.3 | 3 | 13489, 0, 0, 0 | Me leg? It'll be fine. I'll just dip 'er in the river a spell.→1 | 0 | ResidentMotionType#0 |
| → | 351.4 | 3 | 13500, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 351.5 | 3 | 13501, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 351.6 | 3 | 13502, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 351.7 | 3 | 13503, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 351.8 | 3 | 13506, 0, 0, 0 | For you... For you... →1 | 0 | ResidentMotionType#0 |
| → | 351.9 | 3 | 13507, 0, 0, 0 | For you... For you... →1 | 0 | ResidentMotionType#0 |
| → | 351.10 | 3 | 13530, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 351.11 | 3 | 13531, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 351.12 | 3 | 13532, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 351.13 | 3 | 13533, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 351.14 | 3 | 13508, 0, 0, 0 | For you... For you... →1 | 0 | ResidentMotionType#0 |
| → | 351.15 | 3 | 13523, 0, 0, 0 | For you... For you... →1 | 0 | ResidentMotionType#0 |
| → | 351.16 | 3 | 13524, 0, 0, 0 | For you... For you... →1 | 0 | ResidentMotionType#0 |
| → | 351.17 | 2 | 112, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 351.18 | 2 | 111, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 351.19 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 351.20 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 351.21 | 2 | 15, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 351.22 | 2 | 185, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 351.23 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 351.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 351.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 352.0 | 1 | 9352, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 352.1 | 1 | 9634, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 352.2 | 1 | 9635, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 352.3 | 3 | 14039, 0, 0, 0 | There is no recourse. We must fight!→1 | 0 | ResidentMotionType#0 |
| → | 352.4 | 3 | 14040, 0, 0, 0 | There is no recourse. We must fight!→1 | 0 | ResidentMotionType#0 |
| → | 352.5 | 3 | 14042, 0, 0, 0 | And what work is that, sir!?→1 | 0 | ResidentMotionType#0 |
| → | 352.6 | 3 | 14043, 0, 0, 0 | Amalj'aa raiders! Men! To your positions!→1 | 0 | ResidentMotionType#0 |
| → | 352.7 | 3 | 14044, 0, 0, 0 | Amalj'aa raiders! Men! To your positions!→1 | 0 | ResidentMotionType#0 |
| → | 352.8 | 3 | 14045, 0, 0, 0 | Amalj'aa raiders! Men! To your positions!→1 | 0 | ResidentMotionType#0 |
| → | 352.9 | 3 | 14048, 0, 0, 0 | Amalj'aa raiders! Men! To your positions!→1 | 0 | ResidentMotionType#0 |
| → | 352.10 | 3 | 14049, 0, 0, 0 | Amalj'aa raiders! Men! To your positions!→1 | 0 | ResidentMotionType#0 |
| → | 352.11 | 3 | 14051, 0, 0, 0 | Amalj'aa raiders! Men! To your positions!→1 | 0 | ResidentMotionType#0 |
| → | 352.12 | 3 | 14053, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 352.13 | 3 | 14054, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 352.14 | 3 | 14055, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 352.15 | 3 | 14056, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 352.16 | 3 | 14057, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 352.17 | 3 | 14058, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 352.18 | 3 | 14060, 0, 0, 0 | Amalj'aa raiders! Men! To your positions!→1 | 0 | ResidentMotionType#0 |
| → | 352.19 | 2 | 183, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 352.20 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 352.21 | 2 | 185, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 352.22 | 2 | 184, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 352.23 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 352.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 352.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 353.0 | 1 | 9350, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 353.1 | 1 | 9553, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 353.2 | 1 | 9554, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 353.3 | 1 | 9555, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 353.4 | 1 | 9556, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 353.5 | 3 | 13277, 0, 0, 0 | My thanks!→1 | 0 | ResidentMotionType#0 |
| → | 353.6 | 3 | 13278, 0, 0, 0 | My thanks!→1 | 0 | ResidentMotionType#0 |
| → | 353.7 | 3 | 13279, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 353.8 | 3 | 13280, 0, 0, 0 | My thanks!→1 | 0 | ResidentMotionType#0 |
| → | 353.9 | 3 | 13281, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 353.10 | 3 | 13286, 0, 0, 0 | My thanks!→1 | 0 | ResidentMotionType#0 |
| → | 353.11 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 353.12 | 6 | 120, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 353.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 353.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 353.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 353.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 353.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 353.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 353.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 353.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 354.0 | 1 | 9359, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 354.1 | 1 | 9628, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 354.2 | 3 | 13836, 0, 0, 0 | And don't think of coming back!→1 | 0 | ResidentMotionType#0 |
| → | 354.3 | 3 | 13840, 0, 0, 0 | I will repay this debt, good adventurer!→1 | 0 | ResidentMotionType#0 |
| → | 354.4 | 3 | 13841, 0, 0, 0 | I will repay this debt, good adventurer!→1 | 0 | ResidentMotionType#0 |
| → | 354.5 | 3 | 13842, 0, 0, 0 | I will repay this debt, good adventurer!→1 | 0 | ResidentMotionType#0 |
| → | 354.6 | 3 | 13843, 0, 0, 0 | I will repay this debt, good adventurer!→1 | 0 | ResidentMotionType#0 |
| → | 354.7 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 354.8 | 2 | 185, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 354.9 | 2 | 184, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 354.10 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 354.11 | 6 | 100, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 354.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 354.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 354.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 354.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 354.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 354.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 354.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 354.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 354.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 355.0 | 1 | 9491, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 355.1 | 1 | 9722, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 355.2 | 3 | 13198, 0, 0, 0 | Speak with the unusual illusionist yonder, and he will weave for you a new form.→1 | 0 | ResidentMotionType#0 |
| → | 355.3 | 3 | 13199, 0, 0, 0 | Speak with the unusual illusionist yonder, and he will weave for you a new form.→1 | 0 | ResidentMotionType#0 |
| → | 355.4 | 3 | 13200, 0, 0, 0 | Speak with the unusual illusionist yonder, and he will weave for you a new form.→1 | 0 | ResidentMotionType#0 |
| → | 355.5 | 3 | 13201, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 355.6 | 3 | 14373, 0, 0, 0 | I wonder how the other units are faring.→1 | 0 | ResidentMotionType#0 |
| → | 355.7 | 3 | 14374, 0, 0, 0 | I wonder how the other units are faring.→1 | 0 | ResidentMotionType#0 |
| → | 355.8 | 3 | 14558, 0, 0, 0 | I wonder how the other units are faring.→1 | 0 | ResidentMotionType#0 |
| → | 355.9 | 3 | 14559, 0, 0, 0 | I wonder how the other units are faring.→1 | 0 | ResidentMotionType#0 |
| → | 355.10 | 3 | 14560, 0, 0, 0 | I wonder how the other units are faring.→1 | 0 | ResidentMotionType#0 |
| → | 355.11 | 3 | 14561, 0, 0, 0 | I wonder how the other units are faring.→1 | 0 | ResidentMotionType#0 |
| → | 355.12 | 3 | 14562, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 355.13 | 3 | 14563, 0, 0, 0 | I wonder how the other units are faring.→1 | 0 | ResidentMotionType#0 |
| → | 355.14 | 3 | 14564, 0, 0, 0 | I wonder how the other units are faring.→1 | 0 | ResidentMotionType#0 |
| → | 355.15 | 3 | 14567, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 355.16 | 3 | 14568, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 355.17 | 3 | 29069, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#1 |
| → | 355.18 | 3 | 29083, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#3 |
| → | 355.19 | 3 | 29097, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#8 |
| → | 355.20 | 3 | 29130, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#41 |
| → | 355.21 | 3 | 29131, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#41 |
| → | 355.22 | 3 | 29485, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#2 |
| → | 355.23 | 3 | 29497, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#4 |
| → | 355.24 | 3 | 29498, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#4 |
| → | 355.25 | 3 | 29515, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#6 |
| → | 355.26 | 3 | 29516, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#6 |
| → | 355.27 | 3 | 29537, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#39 |
| → | 355.28 | 3 | 29553, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#46 |
| → | 355.29 | 3 | -26346, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#50 |
| → | 355.30 | 3 | 29401, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#5 |
| → | 355.31 | 3 | 29415, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#7 |
| → | 355.32 | 3 | 29432, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#42 |
| → | 355.33 | 3 | 29662, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#11 |
| → | 355.34 | 3 | 29673, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#12 |
| → | 355.35 | 3 | 29678, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#12 |
| → | 355.36 | 3 | -24038, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#40 |
| → | 355.37 | 3 | -26321, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#51 |
| → | 355.38 | 3 | 29230, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#10 |
| → | 355.39 | 3 | -24034, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#12 |
| → | 355.40 | 3 | 29255, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#9 |
| → | 355.41 | 3 | 29266, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#47 |
| → | 355.42 | 3 | 29267, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#47 |
| → | 355.43 | 3 | 29092, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#8 |
| → | 355.44 | 3 | 29123, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#41 |
| → | 355.45 | 3 | 29229, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#10 |
| → | 355.46 | 3 | 29532, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#39 |
| → | 355.47 | 3 | -24030, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#9 |
| → | 355.48 | 3 | -24029, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#9 |
| → | 355.49 | 6 | 167, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 355.50 | 6 | 168, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 355.51 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 356.0 | 1 | 9759, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 356.1 | 1 | 9763, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 356.2 | 1 | 9764, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 356.3 | 1 | 9767, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 356.4 | 10 | -21922, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 356.5 | 3 | 14417, 0, 0, 0 | To alleviate this condition, tilt the left stick down to decelerate and allow your chocobo to rest.→5 | 0 | ResidentMotionType#0 |
| → | 356.6 | 3 | 14416, 0, 0, 0 | To alleviate this condition, tilt the left stick down to decelerate and allow your chocobo to rest.→5 | 0 | ResidentMotionType#0 |
| → | 356.7 | 3 | 14419, 0, 0, 0 | To alleviate this condition, tilt the left stick down to decelerate and allow your chocobo to rest.→5 | 0 | ResidentMotionType#0 |
| → | 356.8 | 3 | 14420, 0, 0, 0 | To alleviate this condition, tilt the left stick down to decelerate and allow your chocobo to rest.→5 | 0 | ResidentMotionType#0 |
| → | 356.9 | 3 | 14421, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 356.10 | 3 | 14422, 0, 0, 0 | Shhh! Did you hear that? No?→1 | 0 | ResidentMotionType#0 |
| → | 356.11 | 3 | 14423, 0, 0, 0 | To alleviate this condition, tilt the left stick down to decelerate and allow your chocobo to rest.→5 | 0 | ResidentMotionType#0 |
| → | 356.12 | 3 | 14424, 0, 0, 0 | To alleviate this condition, tilt the left stick down to decelerate and allow your chocobo to rest.→5 | 0 | ResidentMotionType#0 |
| → | 356.13 | 3 | 14425, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 356.14 | 3 | 14426, 0, 0, 0 | To alleviate this condition, tilt the left stick down to decelerate and allow your chocobo to rest.→5 | 0 | ResidentMotionType#0 |
| → | 356.15 | 3 | 14427, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 356.16 | 3 | 14428, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 356.17 | 3 | 14429, 0, 0, 0 | To alleviate this condition, tilt the left stick down to decelerate and allow your chocobo to rest.→5 | 0 | ResidentMotionType#0 |
| → | 356.18 | 3 | 14430, 0, 0, 0 | When I said I might catch somethin' big, I never meant <Emphasis>this</Emphasis> big!→1 | 0 | ResidentMotionType#0 |
| → | 356.19 | 3 | 14431, 0, 0, 0 | When I said I might catch somethin' big, I never meant <Emphasis>this</Emphasis> big!→1 | 0 | ResidentMotionType#0 |
| → | 356.20 | 3 | 14432, 0, 0, 0 | To alleviate this condition, tilt the left stick down to decelerate and allow your chocobo to rest.→5 | 0 | ResidentMotionType#0 |
| → | 356.21 | 3 | 14433, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 356.22 | 3 | 14434, 0, 0, 0 | To alleviate this condition, tilt the left stick down to decelerate and allow your chocobo to rest.→5 | 0 | ResidentMotionType#0 |
| → | 356.23 | 3 | 14435, 0, 0, 0 | The hells!?→1 | 0 | ResidentMotionType#0 |
| → | 356.24 | 3 | 14436, 0, 0, 0 | To alleviate this condition, tilt the left stick down to decelerate and allow your chocobo to rest.→5 | 0 | ResidentMotionType#0 |
| → | 356.25 | 3 | 14438, 0, 0, 0 | To alleviate this condition, tilt the left stick down to decelerate and allow your chocobo to rest.→5 | 0 | ResidentMotionType#0 |
| → | 356.26 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 357.0 | 1 | 9699, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 357.1 | 1 | 9700, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 357.2 | 1 | 9701, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 357.3 | 1 | 9702, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 357.4 | 1 | 9703, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 357.5 | 3 | 14207, 0, 0, 0 | First, tilt the left stick up, or press <CommandIcon(12)/> key to accelerate.→5 | 0 | ResidentMotionType#0 |
| → | 357.6 | 3 | 14208, 0, 0, 0 | First, tilt the left stick up, or press <CommandIcon(12)/> key to accelerate.→5 | 0 | ResidentMotionType#0 |
| → | 357.7 | 3 | 14209, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 357.8 | 3 | 14210, 0, 0, 0 | I won't forget this!→1 | 0 | ResidentMotionType#0 |
| → | 357.9 | 3 | 14211, 0, 0, 0 | Illuminati will not have cheese!→1 | 0 | ResidentMotionType#0 |
| → | 357.10 | 3 | 14868, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 357.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 357.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 357.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 357.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 357.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 357.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 357.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 357.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 357.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 357.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 358.0 | 1 | 9689, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 358.1 | 1 | 9758, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 358.2 | 3 | 14059, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 358.3 | 3 | 14061, 0, 0, 0 | Continue to accelerate and observe the effects. Once your chocobo's stamina is completely depleted, your speed will drop, and you will no longer be able to accelerate.→5 | 0 | ResidentMotionType#0 |
| → | 358.4 | 3 | 14062, 0, 0, 0 | Continue to accelerate and observe the effects. Once your chocobo's stamina is completely depleted, your speed will drop, and you will no longer be able to accelerate.→5 | 0 | ResidentMotionType#0 |
| → | 358.5 | 3 | 14155, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 358.6 | 3 | 14156, 0, 0, 0 | Continue to accelerate and observe the effects. Once your chocobo's stamina is completely depleted, your speed will drop, and you will no longer be able to accelerate.→5 | 0 | ResidentMotionType#0 |
| → | 358.7 | 3 | 14157, 0, 0, 0 | Continue to accelerate and observe the effects. Once your chocobo's stamina is completely depleted, your speed will drop, and you will no longer be able to accelerate.→5 | 0 | ResidentMotionType#0 |
| → | 358.8 | 3 | 14158, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 358.9 | 3 | 14159, 0, 0, 0 | Continue to accelerate and observe the effects. Once your chocobo's stamina is completely depleted, your speed will drop, and you will no longer be able to accelerate.→5 | 0 | ResidentMotionType#0 |
| → | 358.10 | 3 | 14160, 0, 0, 0 | Continue to accelerate and observe the effects. Once your chocobo's stamina is completely depleted, your speed will drop, and you will no longer be able to accelerate.→5 | 0 | ResidentMotionType#0 |
| → | 358.11 | 3 | 14161, 0, 0, 0 | Continue to accelerate and observe the effects. Once your chocobo's stamina is completely depleted, your speed will drop, and you will no longer be able to accelerate.→5 | 0 | ResidentMotionType#0 |
| → | 358.12 | 3 | 14163, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 358.13 | 3 | 14164, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 358.14 | 3 | 14166, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 358.15 | 3 | 14169, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 358.16 | 3 | 14171, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 358.17 | 3 | 14174, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 358.18 | 3 | 14176, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 358.19 | 3 | 14177, 0, 0, 0 | Continue to accelerate and observe the effects. Once your chocobo's stamina is completely depleted, your speed will drop, and you will no longer be able to accelerate.→5 | 0 | ResidentMotionType#0 |
| → | 358.20 | 3 | 14180, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 358.21 | 3 | 14182, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 358.22 | 3 | 14183, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 358.23 | 3 | 14184, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 358.24 | 3 | 14186, 0, 0, 0 | Continue to accelerate and observe the effects. Once your chocobo's stamina is completely depleted, your speed will drop, and you will no longer be able to accelerate.→5 | 0 | ResidentMotionType#0 |
| → | 358.25 | 3 | 14372, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 358.26 | 4 | 4561, 0, 0, 0 | Continue to accelerate and observe the effects. Once your chocobo's stamina is completely depleted, your speed will drop, and you will no longer be able to accelerate.→5 | 0 | ResidentMotionType#0 |
| → | 358.27 | 4 | 4573, 0, 0, 0 | Continue to accelerate and observe the effects. Once your chocobo's stamina is completely depleted, your speed will drop, and you will no longer be able to accelerate.→5 | 0 | ResidentMotionType#0 |
| → | 358.28 | 4 | 7747, 0, 0, 0 | Continue to accelerate and observe the effects. Once your chocobo's stamina is completely depleted, your speed will drop, and you will no longer be able to accelerate.→5 | 0 | ResidentMotionType#0 |
| → | 358.29 | 4 | 7737, 0, 0, 0 | Down with you!→1 | 0 | ResidentMotionType#0 |
| → | 358.30 | 4 | 7738, 0, 0, 0 | Down with you!→1 | 0 | ResidentMotionType#0 |
| → | 358.31 | 4 | 7747, 0, 0, 0 | Down with you!→1 | 0 | ResidentMotionType#0 |
| → | 358.32 | 4 | 7737, 0, 0, 0 | Subjugation is thy fate!→1 | 0 | ResidentMotionType#0 |
| → | 358.33 | 4 | 132, 0, 0, 0 | Continue to accelerate and observe the effects. Once your chocobo's stamina is completely depleted, your speed will drop, and you will no longer be able to accelerate.→5 | 0 | ResidentMotionType#0 |
| → | 358.34 | 4 | 134, 0, 0, 0 | Continue to accelerate and observe the effects. Once your chocobo's stamina is completely depleted, your speed will drop, and you will no longer be able to accelerate.→5 | 0 | ResidentMotionType#0 |
| → | 358.35 | 4 | 136, 0, 0, 0 | Continue to accelerate and observe the effects. Once your chocobo's stamina is completely depleted, your speed will drop, and you will no longer be able to accelerate.→5 | 0 | ResidentMotionType#0 |
| → | 358.36 | 4 | 138, 0, 0, 0 | Continue to accelerate and observe the effects. Once your chocobo's stamina is completely depleted, your speed will drop, and you will no longer be able to accelerate.→5 | 0 | ResidentMotionType#0 |
| → | 358.37 | 4 | 5922, 0, 0, 0 | Continue to accelerate and observe the effects. Once your chocobo's stamina is completely depleted, your speed will drop, and you will no longer be able to accelerate.→5 | 0 | ResidentMotionType#0 |
| → | 358.38 | 4 | 5924, 0, 0, 0 | Continue to accelerate and observe the effects. Once your chocobo's stamina is completely depleted, your speed will drop, and you will no longer be able to accelerate.→5 | 0 | ResidentMotionType#0 |
| → | 358.39 | 4 | 7738, 0, 0, 0 | Halone, guide my sword!→1 | 0 | ResidentMotionType#0 |
| → | 358.40 | 4 | 7747, 0, 0, 0 | Halone, guide my sword!→1 | 0 | ResidentMotionType#0 |
| → | 358.41 | 4 | 7737, 0, 0, 0 | Halone, guide my sword!→1 | 0 | ResidentMotionType#0 |
| → | 358.42 | 10 | -21932, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 358.43 | 10 | -21931, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 358.44 | 2 | 227, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 358.45 | 2 | 108, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 358.46 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 358.47 | 6 | 2, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 358.48 | 9 | 84, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 358.49 | 9 | 41, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 358.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 358.51 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 358.52 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 358.53 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 358.54 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 359.0 | 1 | 9780, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 359.1 | 1 | 9781, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 359.2 | 1 | 9782, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 359.3 | 1 | 9783, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 359.4 | 1 | 9784, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 359.5 | 1 | 9785, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 359.6 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 359.7 | 2 | 193, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 359.8 | 2 | 190, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 359.9 | 2 | 191, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 359.10 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 359.11 | 6 | 87, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 359.12 | 3 | 14539, 0, 0, 0 | With me, Ser Janlenoux!→1 | 0 | ResidentMotionType#0 |
| → | 359.13 | 3 | 14542, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 359.14 | 3 | 14544, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 359.15 | 3 | 14545, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 359.16 | 3 | 14554, 0, 0, 0 | Shine for me, my blade!→1 | 0 | ResidentMotionType#0 |
| → | 359.17 | 3 | 14555, 0, 0, 0 | Shine for me, my blade!→1 | 0 | ResidentMotionType#0 |
| → | 359.18 | 3 | 14482, 0, 0, 0 | And the Early Bird Bonus grants <If(Equal(IntegerParameter(1),1))>first prize winners<Else/><If(Equal(IntegerParameter(1),2))>second prize winners<Else/><If(Equal(IntegerParameter(1),4))>third prize winners<Else/><If(Equal(IntegerParameter(1),8))>fourth prize winners<Else/><If(Equal(IntegerParameter(1),16))>consolation prize winners<Else/>everyone</If></If></If></If></If> an extra <Value>IntegerParameter(2)</Value>%!
Make sure you lucky folk claim your winnings promptly! →5 | 0 | ResidentMotionType#0 |
| → | 359.19 | 3 | 14483, 0, 0, 0 | And the Early Bird Bonus grants <If(Equal(IntegerParameter(1),1))>first prize winners<Else/><If(Equal(IntegerParameter(1),2))>second prize winners<Else/><If(Equal(IntegerParameter(1),4))>third prize winners<Else/><If(Equal(IntegerParameter(1),8))>fourth prize winners<Else/><If(Equal(IntegerParameter(1),16))>consolation prize winners<Else/>everyone</If></If></If></If></If> an extra <Value>IntegerParameter(2)</Value>%!
Make sure you lucky folk claim your winnings promptly! →5 | 0 | ResidentMotionType#0 |
| → | 359.20 | 3 | 14556, 0, 0, 0 | And the Early Bird Bonus grants <If(Equal(IntegerParameter(1),1))>first prize winners<Else/><If(Equal(IntegerParameter(1),2))>second prize winners<Else/><If(Equal(IntegerParameter(1),4))>third prize winners<Else/><If(Equal(IntegerParameter(1),8))>fourth prize winners<Else/><If(Equal(IntegerParameter(1),16))>consolation prize winners<Else/>everyone</If></If></If></If></If> an extra <Value>IntegerParameter(2)</Value>%!
Make sure you lucky folk claim your winnings promptly! →5 | 0 | ResidentMotionType#0 |
| → | 359.21 | 3 | 14485, 0, 0, 0 | And the Early Bird Bonus grants <If(Equal(IntegerParameter(1),1))>first prize winners<Else/><If(Equal(IntegerParameter(1),2))>second prize winners<Else/><If(Equal(IntegerParameter(1),4))>third prize winners<Else/><If(Equal(IntegerParameter(1),8))>fourth prize winners<Else/><If(Equal(IntegerParameter(1),16))>consolation prize winners<Else/>everyone</If></If></If></If></If> an extra <Value>IntegerParameter(2)</Value>%!
Make sure you lucky folk claim your winnings promptly! →5 | 0 | ResidentMotionType#0 |
| → | 359.22 | 3 | 14490, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 359.23 | 3 | 14493, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 359.24 | 3 | 14487, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 359.25 | 3 | 14488, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 359.26 | 3 | 14509, 0, 0, 0 | Come forth, my pretties!→1 | 0 | ResidentMotionType#0 |
| → | 359.27 | 3 | 14510, 0, 0, 0 | Come forth, my pretties!→1 | 0 | ResidentMotionType#0 |
| → | 359.28 | 3 | 14517, 0, 0, 0 | Graaahhh!→1 | 0 | ResidentMotionType#0 |
| → | 359.29 | 4 | 7737, 0, 0, 0 | Let us settle this
once and for all!→1 | 0 | ResidentMotionType#0 |
| → | 359.30 | 4 | 7747, 0, 0, 0 | Let us settle this
once and for all!→1 | 0 | ResidentMotionType#0 |
| → | 359.31 | 4 | 7737, 0, 0, 0 | Shine for me, my blade!→1 | 0 | ResidentMotionType#0 |
| → | 359.32 | 4 | 7747, 0, 0, 0 | Shine for me, my blade!→1 | 0 | ResidentMotionType#0 |
| → | 359.33 | 4 | 7737, 0, 0, 0 | Sing for me, my blade!→1 | 0 | ResidentMotionType#0 |
| → | 359.34 | 4 | 7747, 0, 0, 0 | Sing for me, my blade!→1 | 0 | ResidentMotionType#0 |
| → | 359.35 | 4 | 7748, 0, 0, 0 | Graaahhh!→1 | 0 | ResidentMotionType#0 |
| → | 359.36 | 4 | 4561, 0, 0, 0 | Let us settle this
once and for all!→1 | 0 | ResidentMotionType#0 |
| → | 359.37 | 4 | 4561, 0, 0, 0 | Sing for me, my blade!→1 | 0 | ResidentMotionType#0 |
| → | 359.38 | 4 | 4562, 0, 0, 0 | Shine for me, my blade!→1 | 0 | ResidentMotionType#0 |
| → | 359.39 | 10 | -21919, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 359.40 | 10 | -21918, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 359.41 | 10 | -21917, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 359.42 | 10 | -21916, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 360.0 | 1 | 9646, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 360.1 | 1 | 9785, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 360.2 | 1 | 9865, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 360.3 | 2 | 156, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 360.4 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 360.5 | 6 | 87, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 360.6 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 360.7 | 3 | 14509, 0, 0, 0 | Come forth, my pretties!→1 | 0 | ResidentMotionType#0 |
| → | 360.8 | 3 | 14510, 0, 0, 0 | Come forth, my pretties!→1 | 0 | ResidentMotionType#0 |
| → | 360.9 | 3 | 14490, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 360.10 | 3 | 14493, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 360.11 | 3 | 14504, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 360.12 | 3 | 14505, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 360.13 | 3 | 14524, 0, 0, 0 | Death's embrace awaits!→1 | 0 | ResidentMotionType#0 |
| → | 360.14 | 3 | 14507, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 360.15 | 3 | 14519, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 360.16 | 3 | 14526, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 360.17 | 3 | 14484, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 360.18 | 3 | 14500, 0, 0, 0 | We are halfway to our goal! There is no turning back now!→2 | 0 | ResidentMotionType#0 |
| → | 360.19 | 4 | 7737, 0, 0, 0 | We are halfway to our goal! There is no turning back now!→2 | 0 | ResidentMotionType#0 |
| → | 360.20 | 4 | 7747, 0, 0, 0 | We are halfway to our goal! There is no turning back now!→2 | 0 | ResidentMotionType#0 |
| → | 360.21 | 4 | 7738, 0, 0, 0 | We are halfway to our goal! There is no turning back now!→2 | 0 | ResidentMotionType#0 |
| → | 360.22 | 4 | 7737, 0, 0, 0 | Death's embrace awaits!→1 | 0 | ResidentMotionType#0 |
| → | 360.23 | 4 | 4562, 0, 0, 0 | Death's embrace awaits!→1 | 0 | ResidentMotionType#0 |
| → | 360.24 | 3 | 14521, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 360.25 | 3 | 14522, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 360.26 | 3 | 14518, 0, 0, 0 | Death's embrace awaits!→1 | 0 | ResidentMotionType#0 |
| → | 360.27 | 3 | 14496, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 360.28 | 5 | 677, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 360.29 | 5 | 678, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 360.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 360.31 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 360.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 360.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 360.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 360.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 360.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 360.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 360.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 360.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 360.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 361.0 | 1 | 9716, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 361.1 | 1 | 9717, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 361.2 | 1 | 9718, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 361.3 | 1 | 9720, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 361.4 | 1 | 9721, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 361.5 | 4 | 4561, 0, 0, 0 | Whether or not you hit the Cactpot today, just remember: there's always drawing number <Value>IntegerParameter(1)</Value> to look forward to!→5 | 0 | ResidentMotionType#0 |
| → | 361.6 | 4 | 142, 0, 0, 0 | O elder one! Give this one the strength to exact vengeance!→1 | 0 | ResidentMotionType#0 |
| → | 361.7 | 4 | 142, 0, 0, 0 | Halone...
I see your face...→1 | 0 | ResidentMotionType#0 |
| → | 361.8 | 4 | 4562, 0, 0, 0 | Whether or not you hit the Cactpot today, just remember: there's always drawing number <Value>IntegerParameter(1)</Value> to look forward to!→5 | 0 | ResidentMotionType#0 |
| → | 361.9 | 4 | 4563, 0, 0, 0 | Whether or not you hit the Cactpot today, just remember: there's always drawing number <Value>IntegerParameter(1)</Value> to look forward to!→5 | 0 | ResidentMotionType#0 |
| → | 361.10 | 4 | 4562, 0, 0, 0 | Whether or not you hit the Cactpot today, just remember: there's always drawing number <Value>IntegerParameter(1)</Value> to look forward to!→5 | 0 | ResidentMotionType#0 |
| → | 361.11 | 4 | 4563, 0, 0, 0 | Whether or not you hit the Cactpot today, just remember: there's always drawing number <Value>IntegerParameter(1)</Value> to look forward to!→5 | 0 | ResidentMotionType#0 |
| → | 361.12 | 4 | 210, 0, 0, 0 | Let us take a measure of your soul!→1 | 0 | ResidentMotionType#0 |
| → | 361.13 | 4 | 211, 0, 0, 0 | Let us take a measure of your soul!→1 | 0 | ResidentMotionType#0 |
| → | 361.14 | 4 | 3604, 0, 0, 0 | Let us take a measure of your soul!→1 | 0 | ResidentMotionType#0 |
| → | 361.15 | 4 | 5896, 0, 0, 0 | Let us take a measure of your soul!→1 | 0 | ResidentMotionType#0 |
| → | 361.16 | 4 | 6847, 0, 0, 0 | Let us take a measure of your soul!→1 | 0 | ResidentMotionType#0 |
| → | 361.17 | 4 | 6848, 0, 0, 0 | Let us take a measure of your soul!→1 | 0 | ResidentMotionType#0 |
| → | 361.18 | 4 | 6849, 0, 0, 0 | Let us take a measure of your soul!→1 | 0 | ResidentMotionType#0 |
| → | 361.19 | 4 | 4564, 0, 0, 0 | Whether or not you hit the Cactpot today, just remember: there's always drawing number <Value>IntegerParameter(1)</Value> to look forward to!→5 | 0 | ResidentMotionType#0 |
| → | 361.20 | 4 | 4565, 0, 0, 0 | Whether or not you hit the Cactpot today, just remember: there's always drawing number <Value>IntegerParameter(1)</Value> to look forward to!→5 | 0 | ResidentMotionType#0 |
| → | 361.21 | 4 | 4566, 0, 0, 0 | Whether or not you hit the Cactpot today, just remember: there's always drawing number <Value>IntegerParameter(1)</Value> to look forward to!→5 | 0 | ResidentMotionType#0 |
| → | 361.22 | 4 | 4567, 0, 0, 0 | Whether or not you hit the Cactpot today, just remember: there's always drawing number <Value>IntegerParameter(1)</Value> to look forward to!→5 | 0 | ResidentMotionType#0 |
| → | 361.23 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 361.24 | 9 | 57, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 361.25 | 5 | 661, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 361.26 | 5 | 663, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 361.27 | 2 | 222, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 361.28 | 2 | 223, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 361.29 | 2 | 224, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 361.30 | 2 | 221, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 361.31 | 2 | 179, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 361.32 | 2 | 142, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 361.33 | 2 | 178, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 361.34 | 2 | 203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 361.35 | 3 | 14309, 0, 0, 0 | Ever and always, Brother!→1 | 0 | ResidentMotionType#0 |
| → | 361.36 | 3 | 14310, 0, 0, 0 | Ever and always, Brother!→1 | 0 | ResidentMotionType#0 |
| → | 361.37 | 3 | 14313, 0, 0, 0 | Ever and always, Brother!→1 | 0 | ResidentMotionType#0 |
| → | 361.38 | 3 | 14325, 0, 0, 0 | Whether or not you hit the Cactpot today, just remember: there's always drawing number <Value>IntegerParameter(1)</Value> to look forward to!→5 | 0 | ResidentMotionType#0 |
| → | 361.39 | 3 | 14277, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 361.40 | 3 | 14338, 0, 0, 0 | Let us take a measure of your soul!→1 | 0 | ResidentMotionType#0 |
| → | 361.41 | 3 | 14339, 0, 0, 0 | Let us take a measure of your soul!→1 | 0 | ResidentMotionType#0 |
| → | 361.42 | 3 | 14340, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 361.43 | 3 | 14342, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 361.44 | 3 | 14349, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 361.45 | 3 | 14350, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 361.46 | 3 | 14351, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 361.47 | 3 | 14352, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 361.48 | 3 | 14353, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 361.49 | 3 | 14354, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 361.50 | 3 | 14355, 0, 0, 0 | Shkoh! Enemy is eyecatched!→1 | 0 | ResidentMotionType#0 |
| → | 361.51 | 3 | 14855, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 361.52 | 3 | 14856, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 361.53 | 3 | 15390, 0, 0, 0 | Hold...hold that thought... →1 | 0 | ResidentMotionType#0 |
| → | 361.54 | 3 | 15391, 0, 0, 0 | Hold...hold that thought... →1 | 0 | ResidentMotionType#0 |
| → | 361.55 | 3 | 15392, 0, 0, 0 | Hold...hold that thought... →1 | 0 | ResidentMotionType#0 |
| → | 361.56 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 361.57 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 361.58 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 361.59 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 361.60 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 361.61 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 361.62 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 361.63 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 361.64 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 361.65 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 362.0 | 1 | 9708, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 362.1 | 1 | 9709, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 362.2 | 1 | 9710, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 362.3 | 1 | 9712, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 362.4 | 1 | 9713, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 362.5 | 1 | 9715, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 362.6 | 4 | 4561, 0, 0, 0 | Whether or not you hit the Cactpot today, just remember: there's always drawing number <Value>IntegerParameter(1)</Value> to look forward to!→5 | 0 | ResidentMotionType#0 |
| → | 362.7 | 4 | 142, 0, 0, 0 | O elder one! Give this one the strength to exact vengeance!→1 | 0 | ResidentMotionType#0 |
| → | 362.8 | 4 | 142, 0, 0, 0 | Hold...hold that thought... →1 | 0 | ResidentMotionType#0 |
| → | 362.9 | 4 | 142, 0, 0, 0 | A gift from Master Amon!→1 | 0 | ResidentMotionType#0 |
| → | 362.10 | 4 | 142, 0, 0, 0 | Halone...
I see your face...→1 | 0 | ResidentMotionType#0 |
| → | 362.11 | 4 | 4562, 0, 0, 0 | Whether or not you hit the Cactpot today, just remember: there's always drawing number <Value>IntegerParameter(1)</Value> to look forward to!→5 | 0 | ResidentMotionType#0 |
| → | 362.12 | 4 | 4563, 0, 0, 0 | Whether or not you hit the Cactpot today, just remember: there's always drawing number <Value>IntegerParameter(1)</Value> to look forward to!→5 | 0 | ResidentMotionType#0 |
| → | 362.13 | 4 | 4562, 0, 0, 0 | Whether or not you hit the Cactpot today, just remember: there's always drawing number <Value>IntegerParameter(1)</Value> to look forward to!→5 | 0 | ResidentMotionType#0 |
| → | 362.14 | 4 | 4563, 0, 0, 0 | Whether or not you hit the Cactpot today, just remember: there's always drawing number <Value>IntegerParameter(1)</Value> to look forward to!→5 | 0 | ResidentMotionType#0 |
| → | 362.15 | 4 | 210, 0, 0, 0 | Let us take a measure of your soul!→1 | 0 | ResidentMotionType#0 |
| → | 362.16 | 4 | 211, 0, 0, 0 | Let us take a measure of your soul!→1 | 0 | ResidentMotionType#0 |
| → | 362.17 | 4 | 3604, 0, 0, 0 | Let us take a measure of your soul!→1 | 0 | ResidentMotionType#0 |
| → | 362.18 | 4 | 5896, 0, 0, 0 | Let us take a measure of your soul!→1 | 0 | ResidentMotionType#0 |
| → | 362.19 | 4 | 6847, 0, 0, 0 | Let us take a measure of your soul!→1 | 0 | ResidentMotionType#0 |
| → | 362.20 | 4 | 6848, 0, 0, 0 | Let us take a measure of your soul!→1 | 0 | ResidentMotionType#0 |
| → | 362.21 | 4 | 6849, 0, 0, 0 | Let us take a measure of your soul!→1 | 0 | ResidentMotionType#0 |
| → | 362.22 | 3 | 14276, 0, 0, 0 | Let us take a measure of your soul!→1 | 0 | ResidentMotionType#0 |
| → | 362.23 | 3 | 14277, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 362.24 | 3 | 14282, 0, 0, 0 | Let us take a measure of your soul!→1 | 0 | ResidentMotionType#0 |
| → | 362.25 | 3 | 14293, 0, 0, 0 | Let us take a measure of your soul!→1 | 0 | ResidentMotionType#0 |
| → | 362.26 | 3 | 14294, 0, 0, 0 | Let us take a measure of your soul!→1 | 0 | ResidentMotionType#0 |
| → | 362.27 | 3 | 14295, 0, 0, 0 | Let us take a measure of your soul!→1 | 0 | ResidentMotionType#0 |
| → | 362.28 | 3 | 14296, 0, 0, 0 | Let us take a measure of your soul!→1 | 0 | ResidentMotionType#0 |
| → | 362.29 | 3 | 14297, 0, 0, 0 | Let us take a measure of your soul!→1 | 0 | ResidentMotionType#0 |
| → | 362.30 | 3 | 14298, 0, 0, 0 | Let us take a measure of your soul!→1 | 0 | ResidentMotionType#0 |
| → | 362.31 | 3 | 14299, 0, 0, 0 | Let us take a measure of your soul!→1 | 0 | ResidentMotionType#0 |
| → | 362.32 | 3 | 14301, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 362.33 | 3 | 14306, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 362.34 | 3 | 14307, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 362.35 | 3 | 14309, 0, 0, 0 | Ever and always, Brother!→1 | 0 | ResidentMotionType#0 |
| → | 362.36 | 3 | 14310, 0, 0, 0 | Ever and always, Brother!→1 | 0 | ResidentMotionType#0 |
| → | 362.37 | 3 | 14313, 0, 0, 0 | Ever and always, Brother!→1 | 0 | ResidentMotionType#0 |
| → | 362.38 | 3 | 14316, 0, 0, 0 | Hold...hold that thought... →1 | 0 | ResidentMotionType#0 |
| → | 362.39 | 3 | 14317, 0, 0, 0 | Hold...hold that thought... →1 | 0 | ResidentMotionType#0 |
| → | 362.40 | 3 | 14318, 0, 0, 0 | Hold...hold that thought... →1 | 0 | ResidentMotionType#0 |
| → | 362.41 | 3 | 14319, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 362.42 | 3 | 14328, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 362.43 | 3 | 14329, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 362.44 | 3 | 14330, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 362.45 | 3 | 14331, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 362.46 | 3 | 15393, 0, 0, 0 | Shkoh! Enemy is eyecatched!→1 | 0 | ResidentMotionType#0 |
| → | 362.47 | 3 | 14325, 0, 0, 0 | Whether or not you hit the Cactpot today, just remember: there's always drawing number <Value>IntegerParameter(1)</Value> to look forward to!→5 | 0 | ResidentMotionType#0 |
| → | 362.48 | 4 | 4564, 0, 0, 0 | Whether or not you hit the Cactpot today, just remember: there's always drawing number <Value>IntegerParameter(1)</Value> to look forward to!→5 | 0 | ResidentMotionType#0 |
| → | 362.49 | 4 | 4565, 0, 0, 0 | Whether or not you hit the Cactpot today, just remember: there's always drawing number <Value>IntegerParameter(1)</Value> to look forward to!→5 | 0 | ResidentMotionType#0 |
| → | 362.50 | 4 | 4566, 0, 0, 0 | Whether or not you hit the Cactpot today, just remember: there's always drawing number <Value>IntegerParameter(1)</Value> to look forward to!→5 | 0 | ResidentMotionType#0 |
| → | 362.51 | 4 | 4567, 0, 0, 0 | Whether or not you hit the Cactpot today, just remember: there's always drawing number <Value>IntegerParameter(1)</Value> to look forward to!→5 | 0 | ResidentMotionType#0 |
| → | 362.52 | 9 | 84, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 362.53 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 362.54 | 9 | 57, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 362.55 | 5 | 661, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 362.56 | 5 | 663, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 362.57 | 2 | 222, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 362.58 | 2 | 223, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 362.59 | 2 | 224, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 362.60 | 2 | 221, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 362.61 | 2 | 179, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 362.62 | 2 | 142, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 362.63 | 2 | 178, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 362.64 | 2 | 203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 362.65 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 363.0 | 1 | 9818, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 363.1 | 1 | 9821, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 363.2 | 1 | 9825, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 363.3 | 1 | 9826, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 363.4 | 1 | 9819, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 363.5 | 1 | 9822, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 363.6 | 1 | 9835, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 363.7 | 3 | 14628, 0, 0, 0 | Sound the alarum! They're here!→1 | 0 | ResidentMotionType#0 |
| → | 363.8 | 3 | 14629, 0, 0, 0 | Ngaaah!→1 | 0 | ResidentMotionType#0 |
| → | 363.9 | 3 | 14631, 0, 0, 0 | Sound the alarum! They're here!→1 | 0 | ResidentMotionType#0 |
| → | 363.10 | 3 | 14632, 0, 0, 0 | Sound the alarum! They're here!→1 | 0 | ResidentMotionType#0 |
| → | 363.11 | 3 | 14633, 0, 0, 0 | Sound the alarum! They're here!→1 | 0 | ResidentMotionType#0 |
| → | 363.12 | 3 | 14634, 0, 0, 0 | Kill the intruders!→1 | 0 | ResidentMotionType#0 |
| → | 363.13 | 3 | 14635, 0, 0, 0 | Kill the intruders!→1 | 0 | ResidentMotionType#0 |
| → | 363.14 | 3 | 14636, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 363.15 | 3 | 14637, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 363.16 | 3 | 14639, 0, 0, 0 | Sound the alarum! They're here!→1 | 0 | ResidentMotionType#0 |
| → | 363.17 | 3 | 14641, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 363.18 | 3 | 14642, 0, 0, 0 | Sound the alarum! They're here!→1 | 0 | ResidentMotionType#0 |
| → | 363.19 | 3 | 14643, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 363.20 | 3 | 14648, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 363.21 | 3 | 14669, 0, 0, 0 | Ngaaah!→1 | 0 | ResidentMotionType#0 |
| → | 363.22 | 3 | 14650, 0, 0, 0 | Ngaaah!→1 | 0 | ResidentMotionType#0 |
| → | 363.23 | 3 | 14651, 0, 0, 0 | Ngaaah!→1 | 0 | ResidentMotionType#0 |
| → | 363.24 | 3 | 14652, 0, 0, 0 | Stand your ground! The Fury is with thee!→1 | 0 | ResidentMotionType#0 |
| → | 363.25 | 3 | 14653, 0, 0, 0 | Stand your ground! The Fury is with thee!→1 | 0 | ResidentMotionType#0 |
| → | 363.26 | 3 | 14655, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 363.27 | 3 | 14656, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 363.28 | 3 | 14657, 0, 0, 0 | A variety of rules exist that change how the game is played, but let's start you off with an easy one─All Open! This rule allows you to see all of your opponent's cards.→5 | 0 | ResidentMotionType#0 |
| → | 363.29 | 3 | 14658, 0, 0, 0 | A variety of rules exist that change how the game is played, but let's start you off with an easy one─All Open! This rule allows you to see all of your opponent's cards.→5 | 0 | ResidentMotionType#0 |
| → | 363.30 | 3 | 14647, 0, 0, 0 | Ngaaah!→1 | 0 | ResidentMotionType#0 |
| → | 363.31 | 4 | 7737, 0, 0, 0 | Sound the alarum! They're here!→1 | 0 | ResidentMotionType#0 |
| → | 363.32 | 4 | 7737, 0, 0, 0 | Ngaaah!→1 | 0 | ResidentMotionType#0 |
| → | 363.33 | 4 | 4561, 0, 0, 0 | Sound the alarum! They're here!→1 | 0 | ResidentMotionType#0 |
| → | 363.34 | 4 | 4561, 0, 0, 0 | Ngaaah!→1 | 0 | ResidentMotionType#0 |
| → | 363.35 | 4 | 4561, 0, 0, 0 | Kill the intruders!→1 | 0 | ResidentMotionType#0 |
| → | 363.36 | 4 | 4561, 0, 0, 0 | Stand your ground! The Fury is with thee!→1 | 0 | ResidentMotionType#0 |
| → | 363.37 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 363.38 | 2 | 31, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 363.39 | 2 | 131, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 363.40 | 2 | 226, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 363.41 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 363.42 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 363.43 | 9 | 2, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 363.44 | 5 | 134, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 363.45 | 5 | 666, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 363.46 | 5 | 667, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 363.47 | 5 | 668, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 363.48 | 5 | 669, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 363.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 363.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 363.51 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 363.52 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 363.53 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 363.54 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 363.55 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 364.0 | 1 | 9733, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 364.1 | 1 | 9734, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 364.2 | 1 | 9735, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 364.3 | 3 | 14440, 0, 0, 0 | That should put you in your place. Let 'em have it, Master Typhon!→5 | 0 | ResidentMotionType#0 |
| → | 364.4 | 3 | 14441, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 364.5 | 3 | 14442, 0, 0, 0 | That should put you in your place. Let 'em have it, Master Typhon!→5 | 0 | ResidentMotionType#0 |
| → | 364.6 | 3 | 14443, 0, 0, 0 | That should put you in your place. Let 'em have it, Master Typhon!→5 | 0 | ResidentMotionType#0 |
| → | 364.7 | 3 | 14444, 0, 0, 0 | That should put you in your place. Let 'em have it, Master Typhon!→5 | 0 | ResidentMotionType#0 |
| → | 364.8 | 3 | 14445, 0, 0, 0 | I AM MIMAS! MIMAS CRUSH YOU!→1 | 0 | ResidentMotionType#0 |
| → | 364.9 | 3 | 14446, 0, 0, 0 | That should put you in your place. Let 'em have it, Master Typhon!→5 | 0 | ResidentMotionType#0 |
| → | 364.10 | 3 | 14447, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 364.11 | 3 | 14448, 0, 0, 0 | That should put you in your place. Let 'em have it, Master Typhon!→5 | 0 | ResidentMotionType#0 |
| → | 364.12 | 3 | 14449, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 364.13 | 3 | 14450, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 364.14 | 3 | 14451, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 364.15 | 3 | 14452, 0, 0, 0 | That should put you in your place. Let 'em have it, Master Typhon!→5 | 0 | ResidentMotionType#0 |
| → | 364.16 | 3 | 14453, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 364.17 | 3 | 14454, 0, 0, 0 | That should put you in your place. Let 'em have it, Master Typhon!→5 | 0 | ResidentMotionType#0 |
| → | 364.18 | 3 | 14455, 0, 0, 0 | Thal's bloody balls!→1 | 0 | ResidentMotionType#0 |
| → | 364.19 | 3 | 14456, 0, 0, 0 | That should put you in your place. Let 'em have it, Master Typhon!→5 | 0 | ResidentMotionType#0 |
| → | 364.20 | 3 | 14457, 0, 0, 0 | That should put you in your place. Let 'em have it, Master Typhon!→5 | 0 | ResidentMotionType#0 |
| → | 364.21 | 3 | 14460, 0, 0, 0 | That should put you in your place. Let 'em have it, Master Typhon!→5 | 0 | ResidentMotionType#0 |
| → | 364.22 | 3 | 14461, 0, 0, 0 | That should put you in your place. Let 'em have it, Master Typhon!→5 | 0 | ResidentMotionType#0 |
| → | 364.23 | 3 | 14463, 0, 0, 0 | That should put you in your place. Let 'em have it, Master Typhon!→5 | 0 | ResidentMotionType#0 |
| → | 364.24 | 4 | 3202, 0, 0, 0 | That should put you in your place. Let 'em have it, Master Typhon!→5 | 0 | ResidentMotionType#0 |
| → | 364.25 | 4 | 3203, 0, 0, 0 | That should put you in your place. Let 'em have it, Master Typhon!→5 | 0 | ResidentMotionType#0 |
| → | 364.26 | 4 | 210, 0, 0, 0 | That should put you in your place. Let 'em have it, Master Typhon!→5 | 0 | ResidentMotionType#0 |
| → | 364.27 | 4 | 211, 0, 0, 0 | That should put you in your place. Let 'em have it, Master Typhon!→5 | 0 | ResidentMotionType#0 |
| → | 364.28 | 4 | 7737, 0, 0, 0 | That should put you in your place. Let 'em have it, Master Typhon!→5 | 0 | ResidentMotionType#0 |
| → | 364.29 | 4 | 7747, 0, 0, 0 | That should put you in your place. Let 'em have it, Master Typhon!→5 | 0 | ResidentMotionType#0 |
| → | 364.30 | 2 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 364.31 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 364.32 | 6 | 138, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 364.33 | 9 | 18, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 364.34 | 9 | 14, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 364.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 365.0 | 1 | 9692, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 365.1 | 1 | 9693, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 365.2 | 1 | 9694, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 365.3 | 1 | 9695, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 365.4 | 1 | 9696, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 365.5 | 3 | 14214, 0, 0, 0 | We approach the climax. Do not let your limbs fall limp just yet!→2 | 0 | ResidentMotionType#0 |
| → | 365.6 | 3 | 14215, 0, 0, 0 | We approach the climax. Do not let your limbs fall limp just yet!→2 | 0 | ResidentMotionType#0 |
| → | 365.7 | 3 | 14217, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 365.8 | 3 | 14218, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 365.9 | 3 | 14220, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 365.10 | 3 | 14221, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 365.11 | 3 | 14222, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 365.12 | 3 | 14223, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 365.13 | 3 | 14225, 0, 0, 0 | You know how the proverb goes...→1 | 0 | ResidentMotionType#0 |
| → | 365.14 | 3 | 14226, 0, 0, 0 | Zezeroon's ears are filled with the cracklings and sizzlings of supper!→1 | 0 | ResidentMotionType#0 |
| → | 365.15 | 3 | 14227, 0, 0, 0 | We approach the climax. Do not let your limbs fall limp just yet!→2 | 0 | ResidentMotionType#0 |
| → | 365.16 | 3 | 14228, 0, 0, 0 | We approach the climax. Do not let your limbs fall limp just yet!→2 | 0 | ResidentMotionType#0 |
| → | 365.17 | 3 | 14230, 0, 0, 0 | We approach the climax. Do not let your limbs fall limp just yet!→2 | 0 | ResidentMotionType#0 |
| → | 365.18 | 3 | 14231, 0, 0, 0 | We approach the climax. Do not let your limbs fall limp just yet!→2 | 0 | ResidentMotionType#0 |
| → | 365.19 | 3 | 14235, 0, 0, 0 | We approach the climax. Do not let your limbs fall limp just yet!→2 | 0 | ResidentMotionType#0 |
| → | 365.20 | 4 | 7737, 0, 0, 0 | We approach the climax. Do not let your limbs fall limp just yet!→2 | 0 | ResidentMotionType#0 |
| → | 365.21 | 4 | 7747, 0, 0, 0 | We approach the climax. Do not let your limbs fall limp just yet!→2 | 0 | ResidentMotionType#0 |
| → | 365.22 | 10 | -21943, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 365.23 | 10 | -21942, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 365.24 | 2 | 217, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 365.25 | 2 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 365.26 | 2 | 215, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 365.27 | 2 | 216, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 365.28 | 2 | 152, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 365.29 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 365.30 | 9 | 2, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 365.31 | 5 | 649, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 365.32 | 5 | 650, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 365.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 365.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 365.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 366.0 | 1 | 9705, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 366.1 | 1 | 9706, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 366.2 | 1 | 9707, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 366.3 | 3 | 14236, 0, 0, 0 | Now, back to...er...seeing that these women are...uh...safe. Yes.→1 | 0 | ResidentMotionType#0 |
| → | 366.4 | 3 | 14237, 0, 0, 0 | They've gotten this far!?→1 | 0 | ResidentMotionType#0 |
| → | 366.5 | 3 | 14238, 0, 0, 0 | They've gotten this far!?→1 | 0 | ResidentMotionType#0 |
| → | 366.6 | 3 | 14239, 0, 0, 0 | They've gotten this far!?→1 | 0 | ResidentMotionType#0 |
| → | 366.7 | 3 | 14238, 0, 0, 0 | Swift shall be thy downfall!→1 | 0 | ResidentMotionType#0 |
| → | 366.8 | 3 | 14239, 0, 0, 0 | Swift shall be thy downfall!→1 | 0 | ResidentMotionType#0 |
| → | 366.9 | 3 | 14240, 0, 0, 0 | They've gotten this far!?→1 | 0 | ResidentMotionType#0 |
| → | 366.10 | 3 | 14240, 0, 0, 0 | Swift shall be thy downfall!→1 | 0 | ResidentMotionType#0 |
| → | 366.11 | 3 | 14241, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 366.12 | 3 | 14242, 0, 0, 0 | I broke nary a sweat.→1 | 0 | ResidentMotionType#0 |
| → | 366.13 | 3 | 14244, 0, 0, 0 | They've gotten this far!?→1 | 0 | ResidentMotionType#0 |
| → | 366.14 | 3 | 14245, 0, 0, 0 | They've gotten this far!?→1 | 0 | ResidentMotionType#0 |
| → | 366.15 | 3 | 14244, 0, 0, 0 | Swift shall be thy downfall!→1 | 0 | ResidentMotionType#0 |
| → | 366.16 | 3 | 14245, 0, 0, 0 | Swift shall be thy downfall!→1 | 0 | ResidentMotionType#0 |
| → | 366.17 | 3 | 14246, 0, 0, 0 | They've gotten this far!?→1 | 0 | ResidentMotionType#0 |
| → | 366.18 | 3 | 14246, 0, 0, 0 | Swift shall be thy downfall!→1 | 0 | ResidentMotionType#0 |
| → | 366.19 | 3 | 14247, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 366.20 | 3 | 14248, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 366.21 | 3 | 14249, 0, 0, 0 | They've gotten this far!?→1 | 0 | ResidentMotionType#0 |
| → | 366.22 | 3 | 14250, 0, 0, 0 | They've gotten this far!?→1 | 0 | ResidentMotionType#0 |
| → | 366.23 | 3 | 14251, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 366.24 | 3 | 14252, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 366.25 | 3 | 14253, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 366.26 | 3 | 14254, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 366.27 | 3 | 14256, 0, 0, 0 | Now, back to...er...seeing that these women are...uh...safe. Yes.→1 | 0 | ResidentMotionType#0 |
| → | 366.28 | 3 | 14257, 0, 0, 0 | Now, back to...er...seeing that these women are...uh...safe. Yes.→1 | 0 | ResidentMotionType#0 |
| → | 366.29 | 3 | 14258, 0, 0, 0 | They've gotten this far!?→1 | 0 | ResidentMotionType#0 |
| → | 366.30 | 3 | 14259, 0, 0, 0 | They've gotten this far!?→1 | 0 | ResidentMotionType#0 |
| → | 366.31 | 3 | 14258, 0, 0, 0 | Swift shall be thy downfall!→1 | 0 | ResidentMotionType#0 |
| → | 366.32 | 3 | 14259, 0, 0, 0 | Swift shall be thy downfall!→1 | 0 | ResidentMotionType#0 |
| → | 366.33 | 3 | 14260, 0, 0, 0 | They've gotten this far!?→1 | 0 | ResidentMotionType#0 |
| → | 366.34 | 3 | 14260, 0, 0, 0 | Swift shall be thy downfall!→1 | 0 | ResidentMotionType#0 |
| → | 366.35 | 3 | 14261, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 366.36 | 3 | 14262, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 366.37 | 3 | 14263, 0, 0, 0 | They've gotten this far!?→1 | 0 | ResidentMotionType#0 |
| → | 366.38 | 3 | 14264, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 366.39 | 4 | 7737, 0, 0, 0 | Swift shall be thy downfall!→1 | 0 | ResidentMotionType#0 |
| → | 366.40 | 4 | 7747, 0, 0, 0 | Swift shall be thy downfall!→1 | 0 | ResidentMotionType#0 |
| → | 366.41 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 366.42 | 2 | 203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 366.43 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 366.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 366.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 366.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 366.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 366.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 366.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 366.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 367.0 | 1 | 9877, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 367.1 | 1 | 9879, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 367.2 | 1 | 9876, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 367.3 | 1 | 9875, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 367.4 | 1 | 10079, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 367.5 | 1 | 10080, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 367.6 | 1 | 9874, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 367.7 | 3 | 14823, 0, 0, 0 | No one interrupts the coming of the Lord of Crags!→1 | 0 | ResidentMotionType#0 |
| → | 367.8 | 3 | 14827, 0, 0, 0 | No one interrupts the coming of the Lord of Crags!→1 | 0 | ResidentMotionType#0 |
| → | 367.9 | 3 | 14833, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 367.10 | 3 | 14826, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 367.11 | 3 | 14818, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 367.12 | 3 | 14821, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 367.13 | 3 | 14815, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 367.14 | 3 | 14813, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 367.15 | 3 | 14811, 0, 0, 0 | Zezeroon's ears are filled with the cracklings and sizzlings of supper!→1 | 0 | ResidentMotionType#0 |
| → | 367.16 | 3 | 14809, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 367.17 | 3 | 14808, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 367.18 | 3 | 14805, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 367.19 | 3 | 14804, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 367.20 | 3 | 14803, 0, 0, 0 | What's a militarized behemoth even doing here? Did it stumble through some portal?→5 | 0 | ResidentMotionType#0 |
| → | 367.21 | 3 | 14802, 0, 0, 0 | No one interrupts the coming of the Lord of Crags!→1 | 0 | ResidentMotionType#0 |
| → | 367.22 | 3 | 14798, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 367.23 | 3 | 14587, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 367.24 | 3 | 14844, 0, 0, 0 | Is this my fate? To fight an endless war?→5 | 0 | ResidentMotionType#0 |
| → | 367.25 | 3 | 14845, 0, 0, 0 | Is this my fate? To fight an endless war?→5 | 0 | ResidentMotionType#0 |
| → | 367.26 | 3 | 14848, 0, 0, 0 | Is this my fate? To fight an endless war?→5 | 0 | ResidentMotionType#0 |
| → | 367.27 | 3 | 14847, 0, 0, 0 | When I said I might catch somethin' big, I never meant <Emphasis>this</Emphasis> big!→1 | 0 | ResidentMotionType#0 |
| → | 367.28 | 3 | 15072, 0, 0, 0 | When I said I might catch somethin' big, I never meant <Emphasis>this</Emphasis> big!→1 | 0 | ResidentMotionType#0 |
| → | 367.29 | 5 | 680, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 367.30 | 2 | 203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 367.31 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 367.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 367.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 367.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 367.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 367.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 368.0 | 6 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 368.1 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 368.2 | 2 | 225, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 368.3 | 1 | 9653, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 368.4 | 3 | 15488, 0, 0, 0 | How could I have let this happen...?→1 | 0 | ResidentMotionType#0 |
| → | 368.5 | 3 | 14131, 0, 0, 0 | How could I have let this happen...?→1 | 0 | ResidentMotionType#0 |
| → | 368.6 | 2 | 152, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 368.7 | 1 | 9650, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 368.8 | 3 | 14106, 0, 0, 0 | This corruption must be sluiced clean.→1 | 0 | ResidentMotionType#0 |
| → | 368.9 | 1 | 9649, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 368.10 | 3 | 14114, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 368.11 | 3 | 14103, 0, 0, 0 | Master Typhon is taking a well-deserved rest. Wait on stage until he's ready for you.→5 | 0 | ResidentMotionType#20 |
| → | 368.12 | 3 | 14104, 0, 0, 0 | Master Typhon is taking a well-deserved rest. Wait on stage until he's ready for you.→5 | 0 | ResidentMotionType#20 |
| → | 368.13 | 3 | 14113, 0, 0, 0 | And the winning number for draw <Value>IntegerParameter(1)</Value> is...
<ZeroPaddedValue(4)>IntegerParameter(2)</ZeroPaddedValue>!→5 | 0 | ResidentMotionType#0 |
| → | 368.14 | 6 | 120, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 368.15 | 3 | 13400, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 368.16 | 1 | 9690, 0, 0, 0 | Raaarrrgh...→1 | 0 | ResidentMotionType#0 |
| → | 368.17 | 3 | 14190, 0, 0, 0 | Raaarrrgh...→1 | 0 | ResidentMotionType#0 |
| → | 368.18 | 3 | 14191, 0, 0, 0 | Raaarrrgh...→1 | 0 | ResidentMotionType#0 |
| → | 368.19 | 3 | 14192, 0, 0, 0 | Raaarrrgh...→1 | 0 | ResidentMotionType#0 |
| → | 368.20 | 3 | 14193, 0, 0, 0 | Raaarrrgh...→1 | 0 | ResidentMotionType#0 |
| → | 368.21 | 3 | 14194, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 368.22 | 3 | 14196, 0, 0, 0 | Raaarrrgh...→1 | 0 | ResidentMotionType#0 |
| → | 368.23 | 3 | 14197, 0, 0, 0 | Raaarrrgh...→1 | 0 | ResidentMotionType#0 |
| → | 368.24 | 3 | 14670, 0, 0, 0 | Raaarrrgh...→1 | 0 | ResidentMotionType#0 |
| → | 368.25 | 3 | 14671, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 368.26 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 368.27 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 368.28 | 4 | 158, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 368.29 | 7 | 1905, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 368.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 368.31 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 368.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 368.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 368.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 368.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 369.0 | 1 | 9516, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 369.1 | 1 | 9808, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 369.2 | 6 | 93, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 369.3 | 6 | 129, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 369.4 | 2 | 65, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 369.5 | 3 | 14602, 0, 0, 0 | They fall, they fall,
but we─we are forever!→1 | 0 | ResidentMotionType#0 |
| → | 369.6 | 3 | 14603, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 369.7 | 3 | 14606, 0, 0, 0 | They fall, they fall,
but we─we are forever!→1 | 0 | ResidentMotionType#0 |
| → | 369.8 | 3 | 14607, 0, 0, 0 | They fall, they fall,
but we─we are forever!→1 | 0 | ResidentMotionType#0 |
| → | 369.9 | 3 | 14609, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 369.10 | 3 | 14610, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 369.11 | 3 | 14981, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 369.12 | 3 | 15082, 0, 0, 0 | They fall, they fall,
but we─we are forever!→1 | 0 | ResidentMotionType#0 |
| → | 369.13 | 3 | 15083, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 369.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 369.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 369.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 369.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 369.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 369.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 369.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 370.0 | 1 | 10122, 0, 0, 0 | Goodness gracious! I, uh, just remembered something!→3 | 0 | ResidentMotionType#0 |
| → | 370.1 | 1 | 10123, 0, 0, 0 | I heard something, sir!→1 | 0 | ResidentMotionType#0 |
| → | 370.2 | 1 | 10124, 0, 0, 0 | Fancy some feathers, bird brain!?→1 | 0 | ResidentMotionType#0 |
| → | 370.3 | 1 | 10389, 0, 0, 0 | Desserts?→1 | 0 | ResidentMotionType#0 |
| → | 370.4 | 1 | 10390, 0, 0, 0 | What is all this commotion?→1 | 0 | ResidentMotionType#0 |
| → | 370.5 | 4 | 211, 0, 0, 0 | Fancy some feathers, bird brain!?→1 | 0 | ResidentMotionType#0 |
| → | 370.6 | 3 | 15814, 0, 0, 0 | Goodness gracious! I, uh, just remembered something!→3 | 0 | ResidentMotionType#0 |
| → | 370.7 | 3 | 15815, 0, 0, 0 | Goodness gracious! I, uh, just remembered something!→3 | 0 | ResidentMotionType#0 |
| → | 370.8 | 3 | 15816, 0, 0, 0 | Goodness gracious! I, uh, just remembered something!→3 | 0 | ResidentMotionType#0 |
| → | 370.9 | 3 | 15819, 0, 0, 0 | What is all this commotion?→1 | 0 | ResidentMotionType#0 |
| → | 370.10 | 3 | 15822, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 370.11 | 3 | 15826, 0, 0, 0 | I heard something, sir!→1 | 0 | ResidentMotionType#0 |
| → | 370.12 | 3 | 15827, 0, 0, 0 | I heard something, sir!→1 | 0 | ResidentMotionType#0 |
| → | 370.13 | 3 | 15828, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 370.14 | 3 | 15829, 0, 0, 0 | I heard something, sir!→1 | 0 | ResidentMotionType#0 |
| → | 370.15 | 3 | 15830, 0, 0, 0 | I heard something, sir!→1 | 0 | ResidentMotionType#0 |
| → | 370.16 | 3 | 15834, 0, 0, 0 | Fancy some feathers, bird brain!?→1 | 0 | ResidentMotionType#0 |
| → | 370.17 | 3 | 15835, 0, 0, 0 | Fancy some feathers, bird brain!?→1 | 0 | ResidentMotionType#0 |
| → | 370.18 | 3 | 15836, 0, 0, 0 | Fancy some feathers, bird brain!?→1 | 0 | ResidentMotionType#0 |
| → | 370.19 | 3 | 15837, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 370.20 | 3 | 15838, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 370.21 | 3 | 15839, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 370.22 | 3 | 15840, 0, 0, 0 | Fancy some feathers, bird brain!?→1 | 0 | ResidentMotionType#0 |
| → | 370.23 | 3 | 15841, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 370.24 | 3 | 15844, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 370.25 | 3 | 15846, 0, 0, 0 | Fancy some feathers, bird brain!?→1 | 0 | ResidentMotionType#0 |
| → | 370.26 | 3 | 15847, 0, 0, 0 | Fancy some feathers, bird brain!?→1 | 0 | ResidentMotionType#0 |
| → | 370.27 | 3 | 15848, 0, 0, 0 | Fancy some feathers, bird brain!?→1 | 0 | ResidentMotionType#0 |
| → | 370.28 | 3 | 15849, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 370.29 | 3 | 16769, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 370.30 | 3 | 16777, 0, 0, 0 | Fancy some feathers, bird brain!?→1 | 0 | ResidentMotionType#0 |
| → | 370.31 | 3 | 16778, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 370.32 | 3 | 16790, 0, 0, 0 | Fancy some feathers, bird brain!?→1 | 0 | ResidentMotionType#0 |
| → | 370.33 | 3 | 17052, 0, 0, 0 | Fancy some feathers, bird brain!?→1 | 0 | ResidentMotionType#0 |
| → | 370.34 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 370.35 | 6 | 167, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 370.36 | 2 | 118, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 370.37 | 2 | 25, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 370.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 370.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 370.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 371.0 | 3 | 14588, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 371.1 | 3 | 14596, 0, 0, 0 | Thought you had me?
I've got more lives than I do arms!→1 | 0 | ResidentMotionType#0 |
| → | 371.2 | 3 | 14597, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 371.3 | 3 | 14611, 0, 0, 0 | <Unknown60>0140</Unknown60>Perfect! You were born for this!→2 | 0 | ResidentMotionType#0 |
| → | 371.4 | 3 | 14612, 0, 0, 0 | <Unknown60>0140</Unknown60>Perfect! You were born for this!→2 | 0 | ResidentMotionType#0 |
| → | 371.5 | 3 | 14613, 0, 0, 0 | <Unknown60>0140</Unknown60>Perfect! You were born for this!→2 | 0 | ResidentMotionType#0 |
| → | 371.6 | 3 | 14615, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 371.7 | 3 | 14618, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 371.8 | 3 | 14619, 0, 0, 0 | <Unknown60>0140</Unknown60>Perfect! You were born for this!→2 | 0 | ResidentMotionType#0 |
| → | 371.9 | 3 | 14620, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 371.10 | 3 | 14622, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 371.11 | 3 | 14623, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 371.12 | 3 | 14625, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 371.13 | 3 | 14677, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 371.14 | 3 | 14595, 0, 0, 0 | Thought you had me?
I've got more lives than I do arms!→1 | 0 | ResidentMotionType#19 |
| → | 371.15 | 6 | 55, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 371.16 | 7 | 201, 104, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 371.17 | 7 | 201, 7, 11, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 371.18 | 7 | 2104, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 371.19 | 7 | 1501, 37, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 371.20 | 7 | 603, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 372.0 | 1 | 10587, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 372.1 | 1 | 10690, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 372.2 | 1 | 10728, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 372.3 | 3 | 16283, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 372.4 | 3 | 16284, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 372.5 | 3 | 16297, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 372.6 | 3 | 16298, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 372.7 | 3 | 17667, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 372.8 | 4 | 3201, 0, 0, 0 | <Unknown60>0234</Unknown60>A Triple Triad tournament is currently underway!
Prospective challengers are invited to assemble in Card Square or the Battlehall.→10 | 0 | ResidentMotionType#0 |
| → | 372.9 | 3 | 16292, 0, 0, 0 | <Unknown60>0234</Unknown60>A Triple Triad tournament is currently underway!
Prospective challengers are invited to assemble in Card Square or the Battlehall.→10 | 0 | ResidentMotionType#0 |
| → | 372.10 | 3 | 16267, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#24 |
| → | 372.11 | 3 | 17469, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#38 |
| → | 372.12 | 3 | 16784, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#24 |
| → | 372.13 | 6 | 2, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 372.14 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 372.15 | 2 | 5, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 372.16 | 2 | 13, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 372.17 | 9 | 14, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 372.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 372.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 372.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 373.0 | 1 | 10166, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 373.1 | 1 | 10168, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 373.2 | 1 | 10177, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 373.3 | 1 | 10716, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 373.4 | 1 | 10179, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 373.5 | 3 | 13642, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 373.6 | 3 | 15872, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 373.7 | 3 | 15873, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 373.8 | 3 | 15874, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 373.9 | 3 | 15563, 0, 0, 0 | Send the wayward hatchlings to defeat the behemoths.→4 | 0 | ResidentMotionType#0 |
| → | 373.10 | 3 | 17108, 0, 0, 0 | Damn this place to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 373.11 | 3 | 15564, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 373.12 | 3 | 15575, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 373.13 | 3 | 15580, 0, 0, 0 | Kill <If(PlayerParameter(4))>her<Else/>him</If>!→1 | 0 | ResidentMotionType#0 |
| → | 373.14 | 3 | 15583, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 373.15 | 4 | 7737, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 373.16 | 4 | 7747, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 373.17 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 373.18 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 373.19 | 3 | 13627, 0, 0, 0 | Unbreakable is my carapace!→1 | 0 | ResidentMotionType#0 |
| → | 373.20 | 3 | 13628, 0, 0, 0 | This one shall never forget walking one's kindness.→1 | 0 | ResidentMotionType#0 |
| → | 373.21 | 3 | 15843, 0, 0, 0 | Damned pirates...→1 | 0 | ResidentMotionType#0 |
| → | 373.22 | 3 | 13633, 0, 0, 0 | We are the masters of Thanalan!→1 | 0 | ResidentMotionType#0 |
| → | 373.23 | 3 | 13634, 0, 0, 0 | Spokenonespokenonespokenone...→1 | 0 | ResidentMotionType#0 |
| → | 373.24 | 3 | 13635, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 373.25 | 3 | 13636, 0, 0, 0 | We've been followed!→1 | 0 | ResidentMotionType#0 |
| → | 373.26 | 3 | 13638, 0, 0, 0 | No coin, ye say? What've ye hidin' in them smallclothes, then?→1 | 0 | ResidentMotionType#0 |
| → | 373.27 | 3 | 13639, 0, 0, 0 | Unyielding earth...→1 | 0 | ResidentMotionType#0 |
| → | 373.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 373.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 373.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 374.0 | 6 | 96, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 374.1 | 2 | 204, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 374.2 | 3 | 17168, 0, 0, 0 | This should cut you down to size!→1 | 0 | ResidentMotionType#0 |
| → | 374.3 | 6 | 171, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 374.4 | 3 | 15520, 0, 0, 0 | This should cut you down to size!→1 | 0 | ResidentMotionType#0 |
| → | 374.5 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 374.6 | 9 | 57, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 374.7 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 374.8 | 3 | 15501, 0, 0, 0 | I will not yield to you!→1 | 0 | ResidentMotionType#0 |
| → | 374.9 | 3 | 15502, 0, 0, 0 | I will not yield to you!→1 | 0 | ResidentMotionType#0 |
| → | 374.10 | 3 | 15509, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 374.11 | 3 | 15510, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 374.12 | 3 | 15511, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 374.13 | 3 | 15512, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 374.14 | 3 | 15522, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 374.15 | 3 | 15523, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 374.16 | 3 | 15525, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 374.17 | 3 | 15526, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 374.18 | 3 | 15527, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 374.19 | 3 | 15503, 0, 0, 0 | I will not yield to you!→1 | 0 | ResidentMotionType#0 |
| → | 374.20 | 3 | 15504, 0, 0, 0 | I will not yield to you!→1 | 0 | ResidentMotionType#0 |
| → | 374.21 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 374.22 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 374.23 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 374.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 374.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 374.26 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 374.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 374.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 374.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 374.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 375.0 | 6 | 93, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 375.1 | 6 | 90, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 375.2 | 6 | 50, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 375.3 | 6 | 51, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 375.4 | 6 | 52, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 375.5 | 6 | 53, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 375.6 | 6 | 160, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 375.7 | 4 | 6175, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 375.8 | 4 | 6176, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 375.9 | 3 | 15857, 0, 0, 0 | And that is, sir!?→1 | 0 | ResidentMotionType#0 |
| → | 375.10 | 5 | 740, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 375.11 | 6 | 169, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 375.12 | 10 | -21447, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 375.13 | 3 | 15859, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 375.14 | 3 | 15863, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 375.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 375.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 375.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 375.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 375.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 375.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 376.0 | 1 | 10507, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 376.1 | 1 | 10578, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 376.2 | 1 | 10579, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 376.3 | 1 | 10635, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 376.4 | 1 | 10644, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 376.5 | 1 | 10574, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 376.6 | 1 | 10575, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 376.7 | 1 | 10576, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 376.8 | 1 | 10577, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 376.9 | 1 | 10580, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 376.10 | 1 | 10581, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 376.11 | 3 | 16257, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 376.12 | 3 | 16816, 0, 0, 0 | We shall crush our enemies and revel in their fear as they tremble before us!→1 | 0 | ResidentMotionType#33 |
| → | 376.13 | 3 | 17840, 0, 0, 0 | <Unknown60>0234</Unknown60>A Triple Triad tournament is about to commence!
Prospective challengers are invited to assemble in Card Square or the Battlehall.→10 | 0 | ResidentMotionType#0 |
| → | 376.14 | 3 | 17841, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 376.15 | 3 | 18039, 0, 0, 0 | I hope you've learned
your lesson, kupo!→1 | 0 | ResidentMotionType#22 |
| → | 376.16 | 3 | 18063, 0, 0, 0 | I hope you've learned
your lesson, kupo!→1 | 0 | ResidentMotionType#23 |
| → | 376.17 | 3 | 18081, 0, 0, 0 | I hope you've learned
your lesson, kupo!→1 | 0 | ResidentMotionType#30 |
| → | 376.18 | 4 | 3202, 0, 0, 0 | I'm done for...→1 | 0 | ResidentMotionType#0 |
| → | 376.19 | 4 | 3203, 0, 0, 0 | I'm done for...→1 | 0 | ResidentMotionType#0 |
| → | 376.20 | 4 | 7746, 0, 0, 0 | We shall crush our enemies and revel in their fear as they tremble before us!→1 | 0 | ResidentMotionType#33 |
| → | 376.21 | 4 | 7756, 0, 0, 0 | We shall crush our enemies and revel in their fear as they tremble before us!→1 | 0 | ResidentMotionType#33 |
| → | 376.22 | 4 | 7746, 0, 0, 0 | I hope you've learned
your lesson, kupo!→1 | 0 | ResidentMotionType#23 |
| → | 376.23 | 4 | 7756, 0, 0, 0 | I hope you've learned
your lesson, kupo!→1 | 0 | ResidentMotionType#23 |
| → | 376.24 | 4 | 4573, 0, 0, 0 | I'm done for...→1 | 0 | ResidentMotionType#0 |
| → | 376.25 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 376.26 | 9 | 77, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 376.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 376.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 377.0 | 1 | 10508, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 377.1 | 1 | 10509, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 377.2 | 1 | 10510, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 377.3 | 3 | 15931, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 377.4 | 3 | 15932, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 377.5 | 3 | 15934, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 377.6 | 3 | 15935, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 377.7 | 3 | 15936, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 377.8 | 3 | 15937, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 377.9 | 3 | 15938, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 377.10 | 3 | 15939, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 377.11 | 3 | 15940, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 377.12 | 3 | 15941, 0, 0, 0 | I should not have had that second ale.→1 | 0 | ResidentMotionType#0 |
| → | 377.13 | 3 | 15942, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 377.14 | 3 | 15943, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 377.15 | 3 | 15948, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 377.16 | 3 | 15949, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 377.17 | 3 | 15950, 0, 0, 0 | Not here...→1 | 0 | ResidentMotionType#0 |
| → | 377.18 | 3 | 15981, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 377.19 | 3 | 15982, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 377.20 | 3 | 16563, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 377.21 | 3 | 16564, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 377.22 | 3 | 16565, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 377.23 | 3 | 16566, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 377.24 | 3 | 16567, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 377.25 | 3 | 16568, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 377.26 | 6 | 180, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 377.27 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 377.28 | 6 | 184, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 377.29 | 6 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 377.30 | 6 | 76, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 377.31 | 6 | 30, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 377.32 | 6 | 179, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 377.33 | 6 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 377.34 | 6 | 183, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 377.35 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 377.36 | 10 | -21350, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 377.37 | 2 | 33, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 377.38 | 2 | 244, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 377.39 | 2 | 229, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 377.40 | 5 | 742, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 377.41 | 5 | 743, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 377.42 | 5 | 744, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 377.43 | 5 | 745, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 377.44 | 4 | 142, 0, 0, 0 | I should not have had that second ale.→1 | 0 | ResidentMotionType#0 |
| → | 377.45 | 4 | 142, 0, 0, 0 | Uh...the ones hidden
behind those rocks, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 377.46 | 5 | 754, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 377.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 377.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 377.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 377.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 378.0 | 1 | 10511, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 378.1 | 1 | 10512, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 378.2 | 1 | 10513, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 378.3 | 3 | 15951, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 378.4 | 3 | 15952, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 378.5 | 3 | 15953, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 378.6 | 3 | 15954, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 378.7 | 3 | 15955, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 378.8 | 3 | 15956, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 378.9 | 3 | 15957, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 378.10 | 3 | 15958, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 378.11 | 3 | 15959, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 378.12 | 3 | 15960, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 378.13 | 3 | 15961, 0, 0, 0 | I should not have had that second ale.→1 | 0 | ResidentMotionType#0 |
| → | 378.14 | 3 | 15962, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 378.15 | 3 | 15968, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 378.16 | 3 | 15969, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 378.17 | 3 | 15970, 0, 0, 0 | Not here...→1 | 0 | ResidentMotionType#0 |
| → | 378.18 | 3 | 15971, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 378.19 | 3 | 15972, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 378.20 | 3 | 15973, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 378.21 | 3 | 15974, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 378.22 | 3 | 15975, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 378.23 | 3 | 15976, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 378.24 | 3 | 15977, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 378.25 | 3 | 15978, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 378.26 | 3 | 15979, 0, 0, 0 | I should not have had that second ale.→1 | 0 | ResidentMotionType#0 |
| → | 378.27 | 3 | 15980, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 378.28 | 3 | 15983, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 378.29 | 3 | 15984, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 378.30 | 3 | 15985, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 378.31 | 3 | 15986, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 378.32 | 3 | 15987, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 378.33 | 3 | 15988, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 378.34 | 3 | 16569, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 378.35 | 3 | 16570, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 378.36 | 3 | 16571, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 378.37 | 3 | 18009, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 378.38 | 3 | 18010, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 378.39 | 3 | 18011, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 378.40 | 3 | 18052, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 378.41 | 3 | 18053, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 378.42 | 3 | 18054, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 378.43 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 378.44 | 6 | 184, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 378.45 | 6 | 76, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 378.46 | 6 | 30, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 378.47 | 6 | 179, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 378.48 | 6 | 87, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 378.49 | 6 | 77, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 378.50 | 6 | 78, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 378.51 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 378.52 | 9 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 378.53 | 10 | -21350, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 378.54 | 5 | 742, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 378.55 | 5 | 743, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 378.56 | 5 | 744, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 378.57 | 5 | 745, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 378.58 | 5 | 753, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 378.59 | 4 | 142, 0, 0, 0 | I should not have had that second ale.→1 | 0 | ResidentMotionType#0 |
| → | 378.60 | 4 | 142, 0, 0, 0 | Uh...the ones hidden
behind those rocks, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 378.61 | 5 | 754, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 379.0 | 1 | 10158, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 379.1 | 1 | 10571, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 379.2 | 4 | 4573, 0, 0, 0 | <Unknown60>0130</Unknown60>Everyone makes mistakes, but only fools make them twice. To the next verse!→2 | 0 | ResidentMotionType#0 |
| → | 379.3 | 4 | 4561, 0, 0, 0 | Oh yeah?
You and what army, kupo!?→1 | 0 | ResidentMotionType#0 |
| → | 379.4 | 4 | 4562, 0, 0, 0 | Oh yeah?
You and what army, kupo!?→1 | 0 | ResidentMotionType#0 |
| → | 379.5 | 4 | 4563, 0, 0, 0 | Oh yeah?
You and what army, kupo!?→1 | 0 | ResidentMotionType#0 |
| → | 379.6 | 4 | 4561, 0, 0, 0 | I have the power!→1 | 0 | ResidentMotionType#0 |
| → | 379.7 | 4 | 4564, 0, 0, 0 | I'm too beautiful to die!→1 | 0 | ResidentMotionType#0 |
| → | 379.8 | 6 | 40, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 379.9 | 6 | 39, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 379.10 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 379.11 | 6 | 96, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 379.12 | 6 | 120, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 379.13 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 379.14 | 2 | 229, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 379.15 | 2 | 203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 379.16 | 5 | 696, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 379.17 | 5 | 697, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 379.18 | 10 | -21208, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 379.19 | 10 | -21207, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 379.20 | 5 | 730, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 379.21 | 5 | 731, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 379.22 | 5 | 732, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 379.23 | 5 | 729, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 379.24 | 4 | 210, 0, 0, 0 | I have the power!→1 | 0 | ResidentMotionType#0 |
| → | 379.25 | 4 | 211, 0, 0, 0 | I have the power!→1 | 0 | ResidentMotionType#0 |
| → | 379.26 | 3 | 16718, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 379.27 | 3 | 16732, 0, 0, 0 | I have the power!→1 | 0 | ResidentMotionType#0 |
| → | 379.28 | 3 | 16739, 0, 0, 0 | I have the power!→1 | 0 | ResidentMotionType#0 |
| → | 379.29 | 3 | 16740, 0, 0, 0 | I have the power!→1 | 0 | ResidentMotionType#0 |
| → | 379.30 | 3 | 16741, 0, 0, 0 | I have the power!→1 | 0 | ResidentMotionType#0 |
| → | 379.31 | 3 | 16742, 0, 0, 0 | I have the power!→1 | 0 | ResidentMotionType#0 |
| → | 379.32 | 3 | 16743, 0, 0, 0 | I have the power!→1 | 0 | ResidentMotionType#0 |
| → | 379.33 | 3 | 16747, 0, 0, 0 | I have the power!→1 | 0 | ResidentMotionType#0 |
| → | 379.34 | 3 | 16748, 0, 0, 0 | I have the power!→1 | 0 | ResidentMotionType#0 |
| → | 379.35 | 3 | 16749, 0, 0, 0 | I have the power!→1 | 0 | ResidentMotionType#0 |
| → | 379.36 | 3 | 16751, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 379.37 | 3 | 16752, 0, 0, 0 | I have the power!→1 | 0 | ResidentMotionType#0 |
| → | 379.38 | 3 | 16758, 0, 0, 0 | I have the power!→1 | 0 | ResidentMotionType#0 |
| → | 379.39 | 3 | 17815, 0, 0, 0 | <Unknown60>0130</Unknown60>Everyone makes mistakes, but only fools make them twice. To the next verse!→2 | 0 | ResidentMotionType#0 |
| → | 379.40 | 3 | 17816, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 379.41 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 379.42 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 379.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 379.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 380.0 | 1 | 10637, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 380.1 | 1 | 10638, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 380.2 | 3 | 16614, 0, 0, 0 | Withdraw to the Inner Sanctum!→1 | 0 | ResidentMotionType#0 |
| → | 380.3 | 3 | 16615, 0, 0, 0 | Withdraw to the Inner Sanctum!→1 | 0 | ResidentMotionType#0 |
| → | 380.4 | 3 | 16616, 0, 0, 0 | Withdraw to the Inner Sanctum!→1 | 0 | ResidentMotionType#0 |
| → | 380.5 | 3 | 16617, 0, 0, 0 | Withdraw to the Inner Sanctum!→1 | 0 | ResidentMotionType#0 |
| → | 380.6 | 3 | 16618, 0, 0, 0 | Withdraw to the Inner Sanctum!→1 | 0 | ResidentMotionType#0 |
| → | 380.7 | 3 | 16619, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 380.8 | 3 | 16621, 0, 0, 0 | What is this that courses through my veins?→1 | 0 | ResidentMotionType#0 |
| → | 380.9 | 3 | 16623, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 380.10 | 3 | 16624, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 380.11 | 3 | 16626, 0, 0, 0 | What bushes!?→1 | 0 | ResidentMotionType#0 |
| → | 380.12 | 3 | 16627, 0, 0, 0 | Withdraw to the Inner Sanctum!→1 | 0 | ResidentMotionType#0 |
| → | 380.13 | 3 | 16629, 0, 0, 0 | What is this that courses through my veins?→1 | 0 | ResidentMotionType#0 |
| → | 380.14 | 3 | 16630, 0, 0, 0 | Withdraw to the Inner Sanctum!→1 | 0 | ResidentMotionType#0 |
| → | 380.15 | 3 | 16631, 0, 0, 0 | Withdraw to the Inner Sanctum!→1 | 0 | ResidentMotionType#0 |
| → | 380.16 | 3 | 16632, 0, 0, 0 | Withdraw to the Inner Sanctum!→1 | 0 | ResidentMotionType#0 |
| → | 380.17 | 3 | 16633, 0, 0, 0 | Withdraw to the Inner Sanctum!→1 | 0 | ResidentMotionType#0 |
| → | 380.18 | 3 | 16634, 0, 0, 0 | Withdraw to the Inner Sanctum!→1 | 0 | ResidentMotionType#0 |
| → | 380.19 | 3 | 16637, 0, 0, 0 | Withdraw to the Inner Sanctum!→1 | 0 | ResidentMotionType#0 |
| → | 380.20 | 3 | 16638, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 380.21 | 3 | 16639, 0, 0, 0 | Withdraw to the Inner Sanctum!→1 | 0 | ResidentMotionType#0 |
| → | 380.22 | 3 | 16640, 0, 0, 0 | Withdraw to the Inner Sanctum!→1 | 0 | ResidentMotionType#0 |
| → | 380.23 | 3 | 16641, 0, 0, 0 | Withdraw to the Inner Sanctum!→1 | 0 | ResidentMotionType#0 |
| → | 380.24 | 3 | 16642, 0, 0, 0 | Withdraw to the Inner Sanctum!→1 | 0 | ResidentMotionType#0 |
| → | 380.25 | 3 | 16644, 0, 0, 0 | Withdraw to the Inner Sanctum!→1 | 0 | ResidentMotionType#0 |
| → | 380.26 | 3 | 16705, 0, 0, 0 | What is this that courses through my veins?→1 | 0 | ResidentMotionType#0 |
| → | 380.27 | 3 | 17382, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 380.28 | 9 | 12, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 380.29 | 2 | 245, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 380.30 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 380.31 | 2 | 203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 380.32 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 380.33 | 2 | 211, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 380.34 | 2 | 249, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 380.35 | 2 | 31, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 381.0 | 1 | 10639, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 381.1 | 1 | 10640, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 381.2 | 1 | 10641, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 381.3 | 1 | 10642, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 381.4 | 1 | 10643, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 381.5 | 4 | 4561, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 381.6 | 4 | 4562, 0, 0, 0 | Come, my ladies! Let us take the fight to them!→1 | 0 | ResidentMotionType#0 |
| → | 381.7 | 4 | 4561, 0, 0, 0 | Withdraw to the Inner Sanctum!→1 | 0 | ResidentMotionType#0 |
| → | 381.8 | 3 | 17265, 0, 0, 0 | Withdraw to the Inner Sanctum!→1 | 0 | ResidentMotionType#0 |
| → | 381.9 | 3 | 17266, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 381.10 | 3 | 16655, 0, 0, 0 | What bushes!?→1 | 0 | ResidentMotionType#0 |
| → | 381.11 | 3 | 16706, 0, 0, 0 | What is this that courses through my veins?→1 | 0 | ResidentMotionType#0 |
| → | 381.12 | 3 | 16614, 0, 0, 0 | Withdraw to the Inner Sanctum!→1 | 0 | ResidentMotionType#0 |
| → | 381.13 | 3 | 16616, 0, 0, 0 | Withdraw to the Inner Sanctum!→1 | 0 | ResidentMotionType#0 |
| → | 381.14 | 3 | 16646, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 381.15 | 3 | 16647, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 381.16 | 3 | 16650, 0, 0, 0 | What is this that courses through my veins?→1 | 0 | ResidentMotionType#0 |
| → | 381.17 | 3 | 16652, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 381.18 | 3 | 16656, 0, 0, 0 | Withdraw to the Inner Sanctum!→1 | 0 | ResidentMotionType#0 |
| → | 381.19 | 3 | 16659, 0, 0, 0 | Withdraw to the Inner Sanctum!→1 | 0 | ResidentMotionType#0 |
| → | 381.20 | 3 | 16662, 0, 0, 0 | Withdraw to the Inner Sanctum!→1 | 0 | ResidentMotionType#0 |
| → | 381.21 | 3 | 16663, 0, 0, 0 | Withdraw to the Inner Sanctum!→1 | 0 | ResidentMotionType#0 |
| → | 381.22 | 3 | 16666, 0, 0, 0 | Withdraw to the Inner Sanctum!→1 | 0 | ResidentMotionType#0 |
| → | 381.23 | 3 | 16667, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 381.24 | 3 | 16670, 0, 0, 0 | Withdraw to the Inner Sanctum!→1 | 0 | ResidentMotionType#0 |
| → | 381.25 | 3 | 16671, 0, 0, 0 | Withdraw to the Inner Sanctum!→1 | 0 | ResidentMotionType#0 |
| → | 381.26 | 3 | 16673, 0, 0, 0 | Withdraw to the Inner Sanctum!→1 | 0 | ResidentMotionType#0 |
| → | 381.27 | 3 | 16676, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 381.28 | 3 | 16677, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 381.29 | 3 | 16678, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 381.30 | 3 | 16679, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 381.31 | 3 | 16680, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 381.32 | 3 | 16681, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 381.33 | 3 | 16687, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 381.34 | 3 | 16688, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 381.35 | 3 | 16689, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 381.36 | 3 | 16690, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 381.37 | 3 | 16691, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 381.38 | 3 | 16692, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 381.39 | 3 | 16695, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 381.40 | 3 | 16696, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 381.41 | 3 | 16697, 0, 0, 0 | Withdraw to the Inner Sanctum!→1 | 0 | ResidentMotionType#0 |
| → | 381.42 | 3 | 16698, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 381.43 | 3 | 16699, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 381.44 | 3 | 16700, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 381.45 | 3 | 16707, 0, 0, 0 | Withdraw to the Inner Sanctum!→1 | 0 | ResidentMotionType#0 |
| → | 381.46 | 3 | 17454, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 381.47 | 3 | 16682, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 381.48 | 3 | 16683, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 381.49 | 3 | 16684, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 381.50 | 4 | 210, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 381.51 | 4 | 211, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 381.52 | 2 | 245, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 381.53 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 381.54 | 2 | 203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 381.55 | 2 | 249, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 381.56 | 2 | 109, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 381.57 | 6 | 93, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 381.58 | 6 | 185, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 381.59 | 6 | 186, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 381.60 | 6 | 187, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 381.61 | 6 | 191, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 381.62 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 381.63 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 381.64 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 382.0 | 1 | 10603, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 382.1 | 3 | 16254, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 382.2 | 3 | 16324, 0, 0, 0 | Just as Ser Charibert said...→1 | 0 | ResidentMotionType#0 |
| → | 382.3 | 3 | 16325, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 382.4 | 3 | 16326, 0, 0, 0 | Just as Ser Charibert said...→1 | 0 | ResidentMotionType#0 |
| → | 382.5 | 3 | 16327, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 382.6 | 3 | 16328, 0, 0, 0 | Just as Ser Charibert said...→1 | 0 | ResidentMotionType#0 |
| → | 382.7 | 3 | 16329, 0, 0, 0 | Just as Ser Charibert said...→1 | 0 | ResidentMotionType#0 |
| → | 382.8 | 3 | 16330, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 382.9 | 3 | 16331, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 382.10 | 3 | 16332, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 382.11 | 3 | 16333, 0, 0, 0 | Just as Ser Charibert said...→1 | 0 | ResidentMotionType#0 |
| → | 382.12 | 3 | 16334, 0, 0, 0 | Just as Ser Charibert said...→1 | 0 | ResidentMotionType#0 |
| → | 382.13 | 3 | 16335, 0, 0, 0 | Just as Ser Charibert said...→1 | 0 | ResidentMotionType#0 |
| → | 382.14 | 3 | 16336, 0, 0, 0 | Just as Ser Charibert said...→1 | 0 | ResidentMotionType#0 |
| → | 382.15 | 3 | 16338, 0, 0, 0 | Just as Ser Charibert said...→1 | 0 | ResidentMotionType#0 |
| → | 382.16 | 3 | 16339, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 382.17 | 3 | 16340, 0, 0, 0 | Just as Ser Charibert said...→1 | 0 | ResidentMotionType#0 |
| → | 382.18 | 3 | 16341, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 382.19 | 3 | 16342, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 382.20 | 3 | 16343, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 382.21 | 3 | 16344, 0, 0, 0 | Just as Ser Charibert said...→1 | 0 | ResidentMotionType#0 |
| → | 382.22 | 3 | 16345, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 382.23 | 3 | 16346, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 382.24 | 3 | 16347, 0, 0, 0 | Just as Ser Charibert said...→1 | 0 | ResidentMotionType#0 |
| → | 382.25 | 3 | 16400, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 382.26 | 3 | 16401, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 382.27 | 3 | 17112, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 382.28 | 2 | 138, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 382.29 | 2 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 382.30 | 2 | 229, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 382.31 | 2 | 44, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 382.32 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 382.33 | 6 | 130, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 382.34 | 6 | 153, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 382.35 | 6 | 173, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 382.36 | 6 | 169, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 382.37 | 10 | -21462, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 382.38 | 10 | -21461, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 382.39 | 4 | 7737, 0, 0, 0 | Just as Ser Charibert said...→1 | 0 | ResidentMotionType#0 |
| → | 382.40 | 4 | 7747, 0, 0, 0 | Just as Ser Charibert said...→1 | 0 | ResidentMotionType#0 |
| → | 382.41 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 382.42 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 382.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 382.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 382.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 382.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 382.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 382.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 382.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 382.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 383.0 | 1 | 10604, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 383.1 | 10 | -21462, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 383.2 | 10 | -21461, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 383.3 | 10 | -21463, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 383.4 | 4 | 7737, 0, 0, 0 | Just as Ser Charibert said...→1 | 0 | ResidentMotionType#0 |
| → | 383.5 | 4 | 7747, 0, 0, 0 | Just as Ser Charibert said...→1 | 0 | ResidentMotionType#0 |
| → | 383.6 | 4 | 210, 0, 0, 0 | Just as Ser Charibert said...→1 | 0 | ResidentMotionType#0 |
| → | 383.7 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 383.8 | 6 | 87, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 383.9 | 6 | 169, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 383.10 | 2 | 138, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 383.11 | 2 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 383.12 | 3 | 15584, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 383.13 | 3 | 16348, 0, 0, 0 | Just as Ser Charibert said...→1 | 0 | ResidentMotionType#0 |
| → | 383.14 | 3 | 16349, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 383.15 | 3 | 16350, 0, 0, 0 | Just as Ser Charibert said...→1 | 0 | ResidentMotionType#0 |
| → | 383.16 | 3 | 16351, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 383.17 | 3 | 16352, 0, 0, 0 | Just as Ser Charibert said...→1 | 0 | ResidentMotionType#0 |
| → | 383.18 | 3 | 16353, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 383.19 | 3 | 16354, 0, 0, 0 | Just as Ser Charibert said...→1 | 0 | ResidentMotionType#0 |
| → | 383.20 | 3 | 16355, 0, 0, 0 | Just as Ser Charibert said...→1 | 0 | ResidentMotionType#0 |
| → | 383.21 | 3 | 16356, 0, 0, 0 | Just as Ser Charibert said...→1 | 0 | ResidentMotionType#0 |
| → | 383.22 | 3 | 16357, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 383.23 | 3 | 16358, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 383.24 | 3 | 16359, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 383.25 | 3 | 16360, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 383.26 | 3 | 16361, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 383.27 | 3 | 16362, 0, 0, 0 | Just as Ser Charibert said...→1 | 0 | ResidentMotionType#0 |
| → | 383.28 | 3 | 16363, 0, 0, 0 | Just as Ser Charibert said...→1 | 0 | ResidentMotionType#0 |
| → | 383.29 | 3 | 16364, 0, 0, 0 | Just as Ser Charibert said...→1 | 0 | ResidentMotionType#0 |
| → | 383.30 | 3 | 16365, 0, 0, 0 | Just as Ser Charibert said...→1 | 0 | ResidentMotionType#0 |
| → | 383.31 | 3 | 16366, 0, 0, 0 | Just as Ser Charibert said...→1 | 0 | ResidentMotionType#0 |
| → | 383.32 | 3 | 16367, 0, 0, 0 | Just as Ser Charibert said...→1 | 0 | ResidentMotionType#0 |
| → | 383.33 | 3 | 16369, 0, 0, 0 | Just as Ser Charibert said...→1 | 0 | ResidentMotionType#0 |
| → | 383.34 | 3 | 16370, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 383.35 | 3 | 16371, 0, 0, 0 | Just as Ser Charibert said...→1 | 0 | ResidentMotionType#0 |
| → | 383.36 | 3 | 16372, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 383.37 | 3 | 16373, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 383.38 | 3 | 16374, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 383.39 | 3 | 16375, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 383.40 | 3 | 16376, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 383.41 | 3 | 16377, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 383.42 | 3 | 16378, 0, 0, 0 | Just as Ser Charibert said...→1 | 0 | ResidentMotionType#0 |
| → | 383.43 | 3 | 16380, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 383.44 | 3 | 16381, 0, 0, 0 | Just as Ser Charibert said...→1 | 0 | ResidentMotionType#0 |
| → | 383.45 | 3 | 16382, 0, 0, 0 | Just as Ser Charibert said...→1 | 0 | ResidentMotionType#0 |
| → | 383.46 | 3 | 16385, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 383.47 | 3 | 16386, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 383.48 | 3 | 16387, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 383.49 | 3 | 16388, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 383.50 | 3 | 16389, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 383.51 | 3 | 16390, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 383.52 | 3 | 16392, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 383.53 | 3 | 16393, 0, 0, 0 | Just as Ser Charibert said...→1 | 0 | ResidentMotionType#0 |
| → | 383.54 | 3 | 16395, 0, 0, 0 | Just as Ser Charibert said...→1 | 0 | ResidentMotionType#0 |
| → | 383.55 | 3 | 16396, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 383.56 | 3 | 16397, 0, 0, 0 | Just as Ser Charibert said...→1 | 0 | ResidentMotionType#0 |
| → | 383.57 | 3 | 16398, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 383.58 | 3 | 16611, 0, 0, 0 | Just as Ser Charibert said...→1 | 0 | ResidentMotionType#0 |
| → | 383.59 | 3 | 17436, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 383.60 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 383.61 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 383.62 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 383.63 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 383.64 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 383.65 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 383.66 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 383.67 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 383.68 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 383.69 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 383.70 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 383.71 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 383.72 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 383.73 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 383.74 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 383.75 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 383.76 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 383.77 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 383.78 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 383.79 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 383.80 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 384.0 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 384.1 | 9 | 25, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 384.2 | 2 | 203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 384.3 | 1 | 10719, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 384.4 | 1 | 10720, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 384.5 | 1 | 10721, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 384.6 | 1 | 10722, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 384.7 | 1 | 10723, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 384.8 | 1 | 10724, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 384.9 | 1 | 10725, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 384.10 | 3 | 17082, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 384.11 | 3 | 17087, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 384.12 | 3 | 17098, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 384.13 | 3 | 17207, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 384.14 | 3 | 17230, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 384.15 | 3 | 17335, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 384.16 | 3 | 17095, 0, 0, 0 | Forward, beasts of flame!→1 | 0 | ResidentMotionType#18 |
| → | 384.17 | 3 | 17211, 0, 0, 0 | We shall crush our enemies and revel in their fear as they tremble before us!→1 | 0 | ResidentMotionType#23 |
| → | 384.18 | 3 | 17084, 0, 0, 0 | We shall crush our enemies and revel in their fear as they tremble before us!→1 | 0 | ResidentMotionType#23 |
| → | 384.19 | 3 | 17171, 0, 0, 0 | Forward, beasts of flame!→1 | 0 | ResidentMotionType#18 |
| → | 384.20 | 3 | 17188, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#33 |
| → | 384.21 | 3 | 4743, 0, 0, 0 | Forward, beasts of flame!→1 | 0 | ResidentMotionType#18 |
| → | 384.22 | 3 | 4743, 0, 0, 0 | We shall crush our enemies and revel in their fear as they tremble before us!→1 | 0 | ResidentMotionType#23 |
| → | 384.23 | 3 | 4743, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#21 |
| → | 384.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 384.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 385.0 | 1 | 10657, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 385.1 | 1 | 10658, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 385.2 | 3 | 17017, 0, 0, 0 | Brace yourselves!→1 | 0 | ResidentMotionType#0 |
| → | 385.3 | 3 | 17018, 0, 0, 0 | Feel the power of the dragoon!→1 | 0 | ResidentMotionType#0 |
| → | 385.4 | 3 | 17019, 0, 0, 0 | Look, Master Typhon! What are we going to do about these hangers-on!?→5 | 0 | ResidentMotionType#0 |
| → | 385.5 | 3 | 17020, 0, 0, 0 | Brace yourselves!→1 | 0 | ResidentMotionType#0 |
| → | 385.6 | 3 | 17022, 0, 0, 0 | You have to even ask, Quimperain!?→1 | 0 | ResidentMotionType#0 |
| → | 385.7 | 3 | 17023, 0, 0, 0 | You have to even ask, Quimperain!?→1 | 0 | ResidentMotionType#0 |
| → | 385.8 | 3 | 17024, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 385.9 | 3 | 17025, 0, 0, 0 | I must...inform...the capt─→1 | 0 | ResidentMotionType#0 |
| → | 385.10 | 3 | 17026, 0, 0, 0 | I must...inform...the capt─→1 | 0 | ResidentMotionType#0 |
| → | 385.11 | 3 | 17027, 0, 0, 0 | I must...inform...the capt─→1 | 0 | ResidentMotionType#0 |
| → | 385.12 | 3 | 17029, 0, 0, 0 | I must...inform...the capt─→1 | 0 | ResidentMotionType#0 |
| → | 385.13 | 3 | 17212, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 385.14 | 3 | 17221, 0, 0, 0 | What a bloody fine day for fishin'!→1 | 0 | ResidentMotionType#0 |
| → | 385.15 | 3 | 17103, 0, 0, 0 | What a bloody fine day for fishin'!→1 | 0 | ResidentMotionType#0 |
| → | 385.16 | 3 | 17104, 0, 0, 0 | What a bloody fine day for fishin'!→1 | 0 | ResidentMotionType#0 |
| → | 385.17 | 3 | 17471, 0, 0, 0 | What a bloody fine day for fishin'!→1 | 0 | ResidentMotionType#0 |
| → | 385.18 | 3 | 17627, 0, 0, 0 | What a bloody fine day for fishin'!→1 | 0 | ResidentMotionType#0 |
| → | 385.19 | 3 | 17224, 0, 0, 0 | I must...inform...the capt─→1 | 0 | ResidentMotionType#0 |
| → | 385.20 | 3 | 17227, 0, 0, 0 | You have to even ask, Quimperain!?→1 | 0 | ResidentMotionType#0 |
| → | 385.21 | 3 | 17237, 0, 0, 0 | I must...inform...the capt─→1 | 0 | ResidentMotionType#0 |
| → | 385.22 | 3 | 17260, 0, 0, 0 | I must...inform...the capt─→1 | 0 | ResidentMotionType#0 |
| → | 385.23 | 3 | 17261, 0, 0, 0 | I must...inform...the capt─→1 | 0 | ResidentMotionType#0 |
| → | 385.24 | 3 | 17264, 0, 0, 0 | I must...inform...the capt─→1 | 0 | ResidentMotionType#0 |
| → | 385.25 | 6 | 140, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 385.26 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 385.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 385.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 385.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 385.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 386.0 | 1 | 9369, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 386.1 | 1 | 9370, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 386.2 | 1 | 9371, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 386.3 | 1 | 9373, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 386.4 | 10 | -20960, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 386.5 | 4 | 7737, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 386.6 | 4 | 7747, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 386.7 | 4 | 210, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 386.8 | 4 | 210, 0, 0, 0 | But I don't want
to be <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>supper<Else/>breakfast</If><Else/><If(LessThan(PlayerParameter(11),17))>lunch<Else/>supper</If></If>, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 386.9 | 4 | 4561, 0, 0, 0 | But I don't want
to be <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>supper<Else/>breakfast</If><Else/><If(LessThan(PlayerParameter(11),17))>lunch<Else/>supper</If></If>, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 386.10 | 6 | 174, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 386.11 | 6 | 28, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 386.12 | 6 | 96, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 386.13 | 9 | 89, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 386.14 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 386.15 | 3 | 15764, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 386.16 | 3 | 15767, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 386.17 | 3 | 15772, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 386.18 | 3 | 15773, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 386.19 | 3 | 15775, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 386.20 | 3 | 15777, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 386.21 | 3 | 15778, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 386.22 | 3 | 15779, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 386.23 | 3 | 15780, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 386.24 | 3 | 17642, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 386.25 | 3 | 17636, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 386.26 | 3 | 17637, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 386.27 | 3 | 17638, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 386.28 | 3 | 15930, 0, 0, 0 | But I don't want
to be <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>supper<Else/>breakfast</If><Else/><If(LessThan(PlayerParameter(11),17))>lunch<Else/>supper</If></If>, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 386.29 | 3 | 17639, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 386.30 | 3 | 17640, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 386.31 | 3 | 17641, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 386.32 | 3 | 17643, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 386.33 | 3 | 17644, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 386.34 | 3 | 17645, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 386.35 | 3 | 17661, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 386.36 | 3 | 17663, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 386.37 | 3 | 15774, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 386.38 | 3 | 15776, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 386.39 | 3 | 15781, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 386.40 | 3 | 15782, 0, 0, 0 | <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! We must save Lady Leveva!→1 | 0 | ResidentMotionType#0 |
| → | 386.41 | 3 | 15783, 0, 0, 0 | <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! We must save Lady Leveva!→1 | 0 | ResidentMotionType#0 |
| → | 386.42 | 3 | 15784, 0, 0, 0 | <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! We must save Lady Leveva!→1 | 0 | ResidentMotionType#0 |
| → | 386.43 | 3 | 15785, 0, 0, 0 | <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! We must save Lady Leveva!→1 | 0 | ResidentMotionType#0 |
| → | 386.44 | 2 | 247, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 386.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 386.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 386.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 386.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 386.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 386.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 387.0 | 1 | 9365, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 387.1 | 1 | 9366, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 387.2 | 1 | 9367, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 387.3 | 1 | 9368, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 387.4 | 1 | 9372, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 387.5 | 10 | -20960, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 387.6 | 4 | 7737, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 387.7 | 4 | 7747, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 387.8 | 4 | 210, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 387.9 | 4 | 210, 0, 0, 0 | But I don't want
to be <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>supper<Else/>breakfast</If><Else/><If(LessThan(PlayerParameter(11),17))>lunch<Else/>supper</If></If>, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 387.10 | 4 | 4561, 0, 0, 0 | But I don't want
to be <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>supper<Else/>breakfast</If><Else/><If(LessThan(PlayerParameter(11),17))>lunch<Else/>supper</If></If>, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 387.11 | 6 | 174, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 387.12 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 387.13 | 5 | 759, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 387.14 | 3 | 15728, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 387.15 | 3 | 15731, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 387.16 | 3 | 15736, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 387.17 | 3 | 15738, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 387.18 | 3 | 15741, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 387.19 | 3 | 15743, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 387.20 | 3 | 15744, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 387.21 | 3 | 15746, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 387.22 | 3 | 15750, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 387.23 | 3 | 15752, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 387.24 | 3 | 15753, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 387.25 | 3 | 15754, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 387.26 | 3 | 15755, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 387.27 | 3 | 17646, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 387.28 | 3 | 17647, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 387.29 | 3 | 17648, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 387.30 | 3 | 17652, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 387.31 | 3 | 17660, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 387.32 | 3 | 17656, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 387.33 | 3 | 17892, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 387.34 | 3 | 15930, 0, 0, 0 | But I don't want
to be <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>supper<Else/>breakfast</If><Else/><If(LessThan(PlayerParameter(11),17))>lunch<Else/>supper</If></If>, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 387.35 | 3 | 15757, 0, 0, 0 | <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! We must save Lady Leveva!→1 | 0 | ResidentMotionType#0 |
| → | 387.36 | 3 | 15758, 0, 0, 0 | <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! We must save Lady Leveva!→1 | 0 | ResidentMotionType#0 |
| → | 387.37 | 3 | 15759, 0, 0, 0 | <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! We must save Lady Leveva!→1 | 0 | ResidentMotionType#0 |
| → | 387.38 | 3 | 15760, 0, 0, 0 | <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! We must save Lady Leveva!→1 | 0 | ResidentMotionType#0 |
| → | 387.39 | 3 | 15761, 0, 0, 0 | <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! We must save Lady Leveva!→1 | 0 | ResidentMotionType#0 |
| → | 387.40 | 3 | 15742, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 387.41 | 3 | 15740, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 387.42 | 3 | 15756, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 387.43 | 3 | 15751, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 387.44 | 3 | 15747, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 387.45 | 3 | 15748, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 387.46 | 3 | 15745, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 387.47 | 3 | 15737, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 387.48 | 3 | 17664, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 387.49 | 3 | 17657, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 387.50 | 3 | 17658, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 387.51 | 3 | 17659, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 387.52 | 3 | 17653, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 387.53 | 3 | 17654, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 387.54 | 3 | 17655, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 387.55 | 3 | 17649, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 387.56 | 3 | 17650, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 387.57 | 3 | 17651, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 387.58 | 3 | 15749, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 388.0 | 1 | 9849, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 388.1 | 1 | 9850, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 388.2 | 1 | 9851, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 388.3 | 1 | 9852, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 388.4 | 1 | 9854, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 388.5 | 10 | -21815, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 388.6 | 10 | -21814, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 388.7 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 388.8 | 2 | 111, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 388.9 | 6 | 156, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 388.10 | 6 | 157, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 388.11 | 3 | 15528, 0, 0, 0 | Well, come out then
and teach away, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 388.12 | 3 | 15589, 0, 0, 0 | Hmph. I had you...→1 | 0 | ResidentMotionType#0 |
| → | 388.13 | 3 | 15590, 0, 0, 0 | Hmph. I had you...→1 | 0 | ResidentMotionType#0 |
| → | 388.14 | 3 | 15591, 0, 0, 0 | Hmph. I had you...→1 | 0 | ResidentMotionType#0 |
| → | 388.15 | 3 | 15592, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 388.16 | 3 | 15593, 0, 0, 0 | Hmph. I had you...→1 | 0 | ResidentMotionType#0 |
| → | 388.17 | 3 | 15594, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 388.18 | 3 | 15595, 0, 0, 0 | <Unknown60>0234</Unknown60>The Mini Cactpot is underway!
Head to Entrance Square to test your luck!→5 | 0 | ResidentMotionType#0 |
| → | 388.19 | 3 | 15596, 0, 0, 0 | <Unknown60>0234</Unknown60>The Mini Cactpot is underway!
Head to Entrance Square to test your luck!→5 | 0 | ResidentMotionType#0 |
| → | 388.20 | 3 | 15597, 0, 0, 0 | <Unknown60>0234</Unknown60>The Mini Cactpot is underway!
Head to Entrance Square to test your luck!→5 | 0 | ResidentMotionType#0 |
| → | 388.21 | 3 | 15598, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 388.22 | 3 | 15599, 0, 0, 0 | <Unknown60>0234</Unknown60>The Mini Cactpot is underway!
Head to Entrance Square to test your luck!→5 | 0 | ResidentMotionType#0 |
| → | 388.23 | 3 | 15600, 0, 0, 0 | <Unknown60>0234</Unknown60>The Mini Cactpot is underway!
Head to Entrance Square to test your luck!→5 | 0 | ResidentMotionType#0 |
| → | 388.24 | 3 | 15601, 0, 0, 0 | Well, come out then
and teach away, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 388.25 | 3 | 15602, 0, 0, 0 | Well, come out then
and teach away, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 388.26 | 3 | 15605, 0, 0, 0 | Well, come out then
and teach away, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 388.27 | 3 | 15606, 0, 0, 0 | Well, come out then
and teach away, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 388.28 | 3 | 15607, 0, 0, 0 | Ugh...→1 | 0 | ResidentMotionType#0 |
| → | 388.29 | 3 | 15608, 0, 0, 0 | Well, come out then
and teach away, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 388.30 | 3 | 15609, 0, 0, 0 | Ugh...→1 | 0 | ResidentMotionType#0 |
| → | 388.31 | 3 | 15610, 0, 0, 0 | Ugh...→1 | 0 | ResidentMotionType#0 |
| → | 388.32 | 3 | 15886, 0, 0, 0 | Well, come out then
and teach away, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 388.33 | 3 | 15887, 0, 0, 0 | Well, come out then
and teach away, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 388.34 | 3 | 15927, 0, 0, 0 | Well, come out then
and teach away, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 388.35 | 3 | 15929, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 388.36 | 3 | 16261, 0, 0, 0 | <Unknown60>0234</Unknown60>It's the moment you've all been waiting for─entries for the Mini Cactpot have commenced!
Head to Entrance Square to test your luck!→5 | 0 | ResidentMotionType#0 |
| → | 388.37 | 3 | 16262, 0, 0, 0 | Interfering gnat!→1 | 0 | ResidentMotionType#0 |
| → | 388.38 | 3 | 16263, 0, 0, 0 | <If(Equal(PlayerParameter(80),0))>Left-click and drag the cursor to select all the hatchlings, then use right-click to move them to the yellow circle.<Else/>Hold the <CommandIcon(11)/> button to select all the hatchlings, then press the <CommandIcon(8)/> button to move them to the yellow circle.</If>→4 | 0 | ResidentMotionType#0 |
| → | 388.39 | 3 | 16264, 0, 0, 0 | S-Stay away from me!→1 | 0 | ResidentMotionType#0 |
| → | 388.40 | 3 | 16265, 0, 0, 0 | S-Stay away from me!→1 | 0 | ResidentMotionType#0 |
| → | 388.41 | 3 | 16266, 0, 0, 0 | Imps just love Uncle Ulty!→1 | 0 | ResidentMotionType#0 |
| → | 388.42 | 3 | 16776, 0, 0, 0 | This is it, my friend. Your big chance! There is no right or wrong. Only dance or dance not!→2 | 0 | ResidentMotionType#0 |
| → | 388.43 | 3 | 16808, 0, 0, 0 | Well, come out then
and teach away, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 388.44 | 3 | 17902, 0, 0, 0 | I care not what you call it! It will not be tolerated!→1 | 0 | ResidentMotionType#0 |
| → | 388.45 | 3 | 17903, 0, 0, 0 | All come! All kill!
Kill, kill, kiiiiiiiiill!→1 | 0 | ResidentMotionType#0 |
| → | 388.46 | 3 | 17913, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 388.47 | 3 | 17914, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 388.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 388.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 388.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 389.0 | 1 | 10516, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 389.1 | 1 | 10517, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 389.2 | 1 | 10518, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 389.3 | 1 | 10519, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 389.4 | 1 | 10521, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 389.5 | 9 | 84, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 389.6 | 9 | 73, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 389.7 | 9 | 14, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 389.8 | 2 | 117, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 389.9 | 2 | 25, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 389.10 | 6 | 100, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 389.11 | 6 | 96, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 389.12 | 3 | 13632, 0, 0, 0 | Another world, another battle...→5 | 0 | ResidentMotionType#33 |
| → | 389.13 | 3 | 13637, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 389.14 | 3 | 15530, 0, 0, 0 | Another world, another battle...→5 | 0 | ResidentMotionType#33 |
| → | 389.15 | 3 | 15531, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 389.16 | 3 | 15535, 0, 0, 0 | My wares! Those damned goblins have made off with my wares!→1 | 0 | ResidentMotionType#0 |
| → | 389.17 | 3 | 15536, 0, 0, 0 | My wares! Those damned goblins have made off with my wares!→1 | 0 | ResidentMotionType#0 |
| → | 389.18 | 3 | 15539, 0, 0, 0 | Ye'll ne'er see naught as that on the seas, me lads!→1 | 0 | ResidentMotionType#0 |
| → | 389.19 | 3 | 15543, 0, 0, 0 | An' this!→1 | 0 | ResidentMotionType#0 |
| → | 389.20 | 3 | 15544, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#33 |
| → | 389.21 | 3 | 15545, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#33 |
| → | 389.22 | 3 | 15546, 0, 0, 0 | We shall crush our enemies and revel in their fear as they tremble before us!→1 | 0 | ResidentMotionType#23 |
| → | 389.23 | 3 | 15547, 0, 0, 0 | We shall crush our enemies and revel in their fear as they tremble before us!→1 | 0 | ResidentMotionType#23 |
| → | 389.24 | 3 | 15537, 0, 0, 0 | Forward, beasts of flame!→1 | 0 | ResidentMotionType#18 |
| → | 389.25 | 3 | 16788, 0, 0, 0 | Forward, beasts of flame!→1 | 0 | ResidentMotionType#18 |
| → | 389.26 | 3 | 16789, 0, 0, 0 | Forward, beasts of flame!→1 | 0 | ResidentMotionType#18 |
| → | 389.27 | 3 | 16269, 0, 0, 0 | Forward, beasts of flame!→1 | 0 | ResidentMotionType#18 |
| → | 389.28 | 3 | 16984, 0, 0, 0 | Forward, beasts of flame!→1 | 0 | ResidentMotionType#18 |
| → | 389.29 | 3 | 16985, 0, 0, 0 | Forward, beasts of flame!→1 | 0 | ResidentMotionType#18 |
| → | 389.30 | 3 | 17236, 0, 0, 0 | Forward, beasts of flame!→1 | 0 | ResidentMotionType#18 |
| → | 390.0 | 1 | 10105, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 390.1 | 1 | 10535, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 390.2 | 1 | 10536, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 390.3 | 1 | 10537, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 390.4 | 1 | 10600, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 390.5 | 2 | 239, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 390.6 | 2 | 25, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 390.7 | 2 | 189, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 390.8 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 390.9 | 6 | 100, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 390.10 | 6 | 140, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 390.11 | 3 | 16131, 0, 0, 0 | Forward, beasts of flame!→1 | 0 | ResidentMotionType#18 |
| → | 390.12 | 3 | 16132, 0, 0, 0 | Forward, beasts of flame!→1 | 0 | ResidentMotionType#18 |
| → | 390.13 | 3 | 16133, 0, 0, 0 | Forward, beasts of flame!→1 | 0 | ResidentMotionType#18 |
| → | 390.14 | 3 | 16134, 0, 0, 0 | Forward, beasts of flame!→1 | 0 | ResidentMotionType#18 |
| → | 390.15 | 3 | 16135, 0, 0, 0 | Forward, beasts of flame!→1 | 0 | ResidentMotionType#18 |
| → | 390.16 | 3 | 16817, 0, 0, 0 | Forward, beasts of flame!→1 | 0 | ResidentMotionType#18 |
| → | 390.17 | 3 | 17427, 0, 0, 0 | Forward, beasts of flame!→1 | 0 | ResidentMotionType#18 |
| → | 390.18 | 3 | 17428, 0, 0, 0 | Forward, beasts of flame!→1 | 0 | ResidentMotionType#18 |
| → | 390.19 | 3 | 17429, 0, 0, 0 | Forward, beasts of flame!→1 | 0 | ResidentMotionType#18 |
| → | 390.20 | 3 | 17067, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#26 |
| → | 390.21 | 3 | 17068, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#26 |
| → | 390.22 | 3 | 17069, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#26 |
| → | 390.23 | 3 | 17070, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#26 |
| → | 390.24 | 3 | 17552, 0, 0, 0 | What is all this commotion?→1 | 0 | ResidentMotionType#0 |
| → | 390.25 | 3 | 17470, 0, 0, 0 | What is all this commotion?→1 | 0 | ResidentMotionType#0 |
| → | 390.26 | 3 | 16166, 0, 0, 0 | They're coming, kupo!
They're coming!!!→1 | 0 | ResidentMotionType#0 |
| → | 390.27 | 3 | 16167, 0, 0, 0 | They're coming, kupo!
They're coming!!!→1 | 0 | ResidentMotionType#0 |
| → | 390.28 | 3 | 17430, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 390.29 | 3 | 17431, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 390.30 | 3 | 13207, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 390.31 | 3 | 13208, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 390.32 | 3 | 13209, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 390.33 | 3 | 15374, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 390.34 | 3 | 15576, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 390.35 | 3 | 16612, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 390.36 | 3 | 16613, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 390.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 390.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 391.0 | 1 | 10701, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 391.1 | 1 | 10702, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 391.2 | 1 | 10703, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 391.3 | 1 | 10704, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 391.4 | 1 | 10993, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 391.5 | 2 | 51, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 391.6 | 6 | 93, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 391.7 | 3 | 15603, 0, 0, 0 | Hah hah hah! Then show us the stuff you're made of, adventurer!→1 | 0 | ResidentMotionType#0 |
| → | 391.8 | 3 | 15604, 0, 0, 0 | Hah hah hah! Then show us the stuff you're made of, adventurer!→1 | 0 | ResidentMotionType#0 |
| → | 391.9 | 3 | 15928, 0, 0, 0 | The drakes, they would set us at naught!→1 | 0 | ResidentMotionType#30 |
| → | 391.10 | 3 | 16865, 0, 0, 0 | The drakes, they would set us at naught!→1 | 0 | ResidentMotionType#30 |
| → | 391.11 | 3 | 16906, 0, 0, 0 | The drakes, they would set us at naught!→1 | 0 | ResidentMotionType#30 |
| → | 391.12 | 3 | 16907, 0, 0, 0 | The drakes, they would set us at naught!→1 | 0 | ResidentMotionType#30 |
| → | 391.13 | 3 | 16908, 0, 0, 0 | The drakes, they would set us at naught!→1 | 0 | ResidentMotionType#30 |
| → | 391.14 | 3 | 16909, 0, 0, 0 | The drakes, they would set us at naught!→1 | 0 | ResidentMotionType#30 |
| → | 391.15 | 3 | 16910, 0, 0, 0 | The drakes, they would set us at naught!→1 | 0 | ResidentMotionType#30 |
| → | 391.16 | 3 | 17322, 0, 0, 0 | The drakes, they would set us at naught!→1 | 0 | ResidentMotionType#30 |
| → | 391.17 | 3 | 17910, 0, 0, 0 | The drakes, they would set us at naught!→1 | 0 | ResidentMotionType#30 |
| → | 391.18 | 3 | 17911, 0, 0, 0 | The drakes, they would set us at naught!→1 | 0 | ResidentMotionType#30 |
| → | 391.19 | 3 | 17912, 0, 0, 0 | The drakes, they would set us at naught!→1 | 0 | ResidentMotionType#30 |
| → | 391.20 | 3 | 17484, 0, 0, 0 | Another lash will teach you to obey!→1 | 0 | ResidentMotionType#21 |
| → | 391.21 | 3 | 17549, 0, 0, 0 | Another lash will teach you to obey!→1 | 0 | ResidentMotionType#21 |
| → | 391.22 | 3 | 17547, 0, 0, 0 | Out of the way, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 391.23 | 3 | 17548, 0, 0, 0 | Out of the way, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 391.24 | 3 | 16911, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 391.25 | 3 | 17329, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 391.26 | 3 | 17604, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 391.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 391.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 391.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 391.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 392.0 | 3 | 16441, 0, 0, 0 | <If(Equal(PlayerParameter(80),0))>Use the movement keys to shift your viewpoint around.<Else/>Use the left stick to shift your viewpoint around.</If>→4 | 0 | ResidentMotionType#0 |
| → | 392.1 | 3 | 17089, 0, 0, 0 | <If(Equal(PlayerParameter(80),0))>Use the movement keys to shift your viewpoint around.<Else/>Use the left stick to shift your viewpoint around.</If>→4 | 0 | ResidentMotionType#0 |
| → | 392.2 | 3 | 16442, 0, 0, 0 | <If(Equal(PlayerParameter(80),0))>Use the movement keys to shift your viewpoint around.<Else/>Use the left stick to shift your viewpoint around.</If>→4 | 0 | ResidentMotionType#0 |
| → | 392.3 | 3 | 16445, 0, 0, 0 | <If(Equal(PlayerParameter(80),0))>Use the movement keys to shift your viewpoint around.<Else/>Use the left stick to shift your viewpoint around.</If>→4 | 0 | ResidentMotionType#0 |
| → | 392.4 | 3 | 16447, 0, 0, 0 | <If(Equal(PlayerParameter(80),0))>Use the movement keys to shift your viewpoint around.<Else/>Use the left stick to shift your viewpoint around.</If>→4 | 0 | ResidentMotionType#0 |
| → | 392.5 | 3 | 16448, 0, 0, 0 | <If(Equal(PlayerParameter(80),0))>Use the movement keys to shift your viewpoint around.<Else/>Use the left stick to shift your viewpoint around.</If>→4 | 0 | ResidentMotionType#0 |
| → | 392.6 | 3 | 16452, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 392.7 | 3 | 16454, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 392.8 | 3 | 17483, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 392.9 | 3 | 16455, 0, 0, 0 | Death to the spoken! Death to all!→1 | 0 | ResidentMotionType#0 |
| → | 392.10 | 3 | 16456, 0, 0, 0 | Death to the spoken! Death to all!→1 | 0 | ResidentMotionType#0 |
| → | 392.11 | 3 | 17042, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 392.12 | 3 | 17453, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 392.13 | 3 | 16451, 0, 0, 0 | <If(Equal(PlayerParameter(80),0))>Use the movement keys to shift your viewpoint around.<Else/>Use the left stick to shift your viewpoint around.</If>→4 | 0 | ResidentMotionType#0 |
| → | 392.14 | 3 | 16443, 0, 0, 0 | <If(Equal(PlayerParameter(80),0))>Use the movement keys to shift your viewpoint around.<Else/>Use the left stick to shift your viewpoint around.</If>→4 | 0 | ResidentMotionType#0 |
| → | 392.15 | 3 | 16444, 0, 0, 0 | <If(Equal(PlayerParameter(80),0))>Use the movement keys to shift your viewpoint around.<Else/>Use the left stick to shift your viewpoint around.</If>→4 | 0 | ResidentMotionType#0 |
| → | 392.16 | 3 | 17389, 0, 0, 0 | <If(Equal(PlayerParameter(80),0))>Use the movement keys to shift your viewpoint around.<Else/>Use the left stick to shift your viewpoint around.</If>→4 | 0 | ResidentMotionType#0 |
| → | 392.17 | 1 | 10162, 0, 0, 0 | Let me tend to your wounds.→1 | 0 | ResidentMotionType#0 |
| → | 392.18 | 1 | 10893, 0, 0, 0 | Death to the spoken! Death to all!→1 | 0 | ResidentMotionType#0 |
| → | 392.19 | 1 | 10895, 0, 0, 0 | You know how the proverb goes...→1 | 0 | ResidentMotionType#0 |
| → | 392.20 | 1 | 10157, 0, 0, 0 | <If(Equal(PlayerParameter(80),0))>Use the movement keys to shift your viewpoint around.<Else/>Use the left stick to shift your viewpoint around.</If>→4 | 0 | ResidentMotionType#0 |
| → | 392.21 | 1 | 10894, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 392.22 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 392.23 | 2 | 241, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 392.24 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 392.25 | 2 | 206, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 392.26 | 2 | 219, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 392.27 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 392.28 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 392.29 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 392.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 393.0 | 1 | 10222, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 393.1 | 1 | 10223, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 393.2 | 1 | 10224, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 393.3 | 1 | 10226, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 393.4 | 3 | 15664, 0, 0, 0 | And...one!→1 | 0 | ResidentMotionType#0 |
| → | 393.5 | 3 | 15665, 0, 0, 0 | And...one!→1 | 0 | ResidentMotionType#0 |
| → | 393.6 | 3 | 15666, 0, 0, 0 | And...one!→1 | 0 | ResidentMotionType#0 |
| → | 393.7 | 3 | 15677, 0, 0, 0 | And...one!→1 | 0 | ResidentMotionType#0 |
| → | 393.8 | 3 | 15682, 0, 0, 0 | A thousand years
of prayer...→1 | 0 | ResidentMotionType#0 |
| → | 393.9 | 3 | 17888, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 393.10 | 3 | 15694, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 393.11 | 3 | 15660, 0, 0, 0 | And...one!→1 | 0 | ResidentMotionType#0 |
| → | 393.12 | 3 | 15695, 0, 0, 0 | And...one!→1 | 0 | ResidentMotionType#0 |
| → | 393.13 | 3 | 15698, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 393.14 | 3 | 15701, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 393.15 | 3 | 15703, 0, 0, 0 | A thousand years
of prayer...→1 | 0 | ResidentMotionType#0 |
| → | 393.16 | 3 | 15704, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 393.17 | 3 | 15709, 0, 0, 0 | And...one!→1 | 0 | ResidentMotionType#0 |
| → | 393.18 | 3 | 15710, 0, 0, 0 | And...one!→1 | 0 | ResidentMotionType#0 |
| → | 393.19 | 3 | 15789, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 393.20 | 3 | 15875, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 393.21 | 3 | 16259, 0, 0, 0 | Hail to the king, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 393.22 | 3 | 16927, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 393.23 | 3 | 17267, 0, 0, 0 | Somemoogle, anymoogle!
Heeeeeelp!!!→1 | 0 | ResidentMotionType#0 |
| → | 393.24 | 10 | -21532, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 393.25 | 10 | -21531, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 393.26 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 393.27 | 6 | 161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 393.28 | 6 | 189, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 393.29 | 2 | 58, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 393.30 | 2 | 109, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 393.31 | 2 | 146, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 393.32 | 2 | 247, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 393.33 | 2 | 2, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 393.34 | 4 | 142, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 393.35 | 4 | 142, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 393.36 | 4 | 142, 0, 0, 0 | A thousand years
of prayer...→1 | 0 | ResidentMotionType#0 |
| → | 393.37 | 4 | 142, 0, 0, 0 | Somemoogle, anymoogle!
Heeeeeelp!!!→1 | 0 | ResidentMotionType#0 |
| → | 393.38 | 1 | 10227, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 393.39 | 1 | 10228, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 393.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 393.41 | 5 | 698, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 393.42 | 3 | 15705, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 393.43 | 3 | 15707, 0, 0, 0 | And...one!→1 | 0 | ResidentMotionType#0 |
| → | 393.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 393.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 393.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 393.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 393.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 393.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 394.0 | 1 | 10212, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 394.1 | 1 | 10213, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 394.2 | 1 | 10214, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 394.3 | 1 | 10217, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 394.4 | 3 | 15664, 0, 0, 0 | And...one!→1 | 0 | ResidentMotionType#0 |
| → | 394.5 | 3 | 15665, 0, 0, 0 | And...one!→1 | 0 | ResidentMotionType#0 |
| → | 394.6 | 3 | 15666, 0, 0, 0 | And...one!→1 | 0 | ResidentMotionType#0 |
| → | 394.7 | 3 | 15677, 0, 0, 0 | And...one!→1 | 0 | ResidentMotionType#0 |
| → | 394.8 | 3 | 15682, 0, 0, 0 | A thousand years
of prayer...→1 | 0 | ResidentMotionType#0 |
| → | 394.9 | 3 | 17888, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 394.10 | 3 | 15660, 0, 0, 0 | And...one!→1 | 0 | ResidentMotionType#0 |
| → | 394.11 | 10 | -21532, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 394.12 | 10 | -21531, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 394.13 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 394.14 | 6 | 161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 394.15 | 6 | 189, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 394.16 | 2 | 58, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 394.17 | 2 | 109, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 394.18 | 2 | 146, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 394.19 | 2 | 247, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 394.20 | 2 | 2, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 394.21 | 4 | 142, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 394.22 | 4 | 142, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 394.23 | 4 | 142, 0, 0, 0 | A thousand years
of prayer...→1 | 0 | ResidentMotionType#0 |
| → | 394.24 | 4 | 142, 0, 0, 0 | Somemoogle, anymoogle!
Heeeeeelp!!!→1 | 0 | ResidentMotionType#0 |
| → | 394.25 | 3 | 17111, 0, 0, 0 | And...one!→1 | 0 | ResidentMotionType#0 |
| → | 394.26 | 3 | 15657, 0, 0, 0 | And...one!→1 | 0 | ResidentMotionType#0 |
| → | 394.27 | 3 | 15656, 0, 0, 0 | And...one!→1 | 0 | ResidentMotionType#0 |
| → | 394.28 | 3 | 15659, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 394.29 | 3 | 15661, 0, 0, 0 | And...one!→1 | 0 | ResidentMotionType#0 |
| → | 394.30 | 3 | 15669, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 394.31 | 3 | 15673, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 394.32 | 3 | 15675, 0, 0, 0 | Ain't no woman worth pissin' in a bucket fer, I reckon.→1 | 0 | ResidentMotionType#0 |
| → | 394.33 | 3 | 15680, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 394.34 | 3 | 15681, 0, 0, 0 | A thousand years
of prayer...→1 | 0 | ResidentMotionType#0 |
| → | 394.35 | 3 | 15683, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 394.36 | 3 | 15688, 0, 0, 0 | Somemoogle, anymoogle!
Heeeeeelp!!!→1 | 0 | ResidentMotionType#0 |
| → | 394.37 | 3 | 15689, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 394.38 | 3 | 15690, 0, 0, 0 | And...one!→1 | 0 | ResidentMotionType#0 |
| → | 394.39 | 3 | 15692, 0, 0, 0 | And...one!→1 | 0 | ResidentMotionType#0 |
| → | 394.40 | 3 | 15693, 0, 0, 0 | And...one!→1 | 0 | ResidentMotionType#0 |
| → | 394.41 | 3 | 16170, 0, 0, 0 | And...one!→1 | 0 | ResidentMotionType#0 |
| → | 394.42 | 3 | 16240, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 394.43 | 3 | 16258, 0, 0, 0 | Hail to the king, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 394.44 | 3 | 16610, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 394.45 | 3 | 16926, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 394.46 | 3 | 17054, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 394.47 | 6 | 190, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 394.48 | 9 | 14, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 394.49 | 9 | 18, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 394.50 | 1 | 10218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 394.51 | 1 | 10219, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 394.52 | 1 | 10220, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 394.53 | 5 | 704, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 394.54 | 5 | 698, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 394.55 | 3 | 15690, 0, 0, 0 | And...one!→1 | 0 | ResidentMotionType#0 |
| → | 394.56 | 3 | 15684, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 394.57 | 9 | 2, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 394.58 | 9 | 84, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 395.0 | 1 | 10492, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 395.1 | 1 | 10493, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 395.2 | 1 | 10494, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 395.3 | 1 | 10496, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 395.4 | 1 | 10497, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 395.5 | 1 | 10498, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 395.6 | 1 | 11245, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 395.7 | 9 | 88, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 395.8 | 2 | 231, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 395.9 | 2 | 138, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 395.10 | 2 | 235, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 395.11 | 2 | 236, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 395.12 | 2 | 234, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 395.13 | 4 | 4573, 0, 0, 0 | S-Stop it!→1 | 0 | ResidentMotionType#0 |
| → | 395.14 | 4 | 4575, 0, 0, 0 | S-Stop it!→1 | 0 | ResidentMotionType#0 |
| → | 395.15 | 4 | 4576, 0, 0, 0 | S-Stop it!→1 | 0 | ResidentMotionType#0 |
| → | 395.16 | 4 | 3209, 0, 0, 0 | You shall go no further!→1 | 0 | ResidentMotionType#0 |
| → | 395.17 | 4 | 7737, 0, 0, 0 | I've failed...→1 | 0 | ResidentMotionType#0 |
| → | 395.18 | 4 | 7747, 0, 0, 0 | You shall go no further!→1 | 0 | ResidentMotionType#0 |
| → | 395.19 | 3 | 16017, 0, 0, 0 | We must hold them here!→1 | 0 | ResidentMotionType#0 |
| → | 395.20 | 3 | 16018, 0, 0, 0 | We must hold them here!→1 | 0 | ResidentMotionType#0 |
| → | 395.21 | 3 | 16020, 0, 0, 0 | We must hold them here!→1 | 0 | ResidentMotionType#0 |
| → | 395.22 | 3 | 16708, 0, 0, 0 | We must hold them here!→1 | 0 | ResidentMotionType#0 |
| → | 395.23 | 3 | 16025, 0, 0, 0 | We must hold them here!→1 | 0 | ResidentMotionType#0 |
| → | 395.24 | 3 | 16033, 0, 0, 0 | You shall go no further!→1 | 0 | ResidentMotionType#0 |
| → | 395.25 | 3 | 16034, 0, 0, 0 | You shall go no further!→1 | 0 | ResidentMotionType#0 |
| → | 395.26 | 3 | 16040, 0, 0, 0 | I've failed...→1 | 0 | ResidentMotionType#0 |
| → | 395.27 | 3 | 16054, 0, 0, 0 | H-Help! Somebody, help!→1 | 0 | ResidentMotionType#0 |
| → | 395.28 | 3 | 16055, 0, 0, 0 | H-Help! Somebody, help!→1 | 0 | ResidentMotionType#0 |
| → | 395.29 | 3 | 16065, 0, 0, 0 | S-Stop it!→1 | 0 | ResidentMotionType#0 |
| → | 395.30 | 3 | 16043, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 395.31 | 3 | 16044, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 395.32 | 3 | 16045, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 395.33 | 3 | 16046, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 395.34 | 3 | 16048, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 395.35 | 3 | 16050, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 395.36 | 3 | 16062, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 395.37 | 3 | 16063, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 395.38 | 3 | 16064, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 395.39 | 3 | 16042, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 395.40 | 3 | 18065, 0, 0, 0 | Will someone not save me?→1 | 0 | ResidentMotionType#0 |
| → | 395.41 | 10 | -21184, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 395.42 | 3 | 16070, 0, 0, 0 | You shall go no further!→1 | 0 | ResidentMotionType#0 |
| → | 395.43 | 3 | 16071, 0, 0, 0 | You shall go no further!→1 | 0 | ResidentMotionType#0 |
| → | 395.44 | 3 | 16023, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 395.45 | 3 | 16024, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 395.46 | 3 | 17072, 0, 0, 0 | You shall go no further!→1 | 0 | ResidentMotionType#0 |
| → | 395.47 | 3 | 16572, 0, 0, 0 | You shall go no further!→1 | 0 | ResidentMotionType#0 |
| → | 395.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 395.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 395.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 396.0 | 2 | 231, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 396.1 | 2 | 138, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 396.2 | 2 | 235, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 396.3 | 2 | 238, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 396.4 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 396.5 | 9 | 2, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 396.6 | 6 | 172, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 396.7 | 4 | 4573, 0, 0, 0 | S-Stop it!→1 | 0 | ResidentMotionType#0 |
| → | 396.8 | 4 | 4575, 0, 0, 0 | S-Stop it!→1 | 0 | ResidentMotionType#0 |
| → | 396.9 | 4 | 4576, 0, 0, 0 | S-Stop it!→1 | 0 | ResidentMotionType#0 |
| → | 396.10 | 4 | 3209, 0, 0, 0 | You shall go no further!→1 | 0 | ResidentMotionType#0 |
| → | 396.11 | 4 | 7737, 0, 0, 0 | I've failed...→1 | 0 | ResidentMotionType#0 |
| → | 396.12 | 4 | 7747, 0, 0, 0 | You shall go no further!→1 | 0 | ResidentMotionType#0 |
| → | 396.13 | 1 | 10501, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 396.14 | 1 | 10502, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 396.15 | 1 | 10503, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 396.16 | 1 | 10504, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 396.17 | 1 | 10505, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 396.18 | 3 | 16034, 0, 0, 0 | You shall go no further!→1 | 0 | ResidentMotionType#0 |
| → | 396.19 | 3 | 16040, 0, 0, 0 | I've failed...→1 | 0 | ResidentMotionType#0 |
| → | 396.20 | 3 | 16094, 0, 0, 0 | H-Help! Somebody, help!→1 | 0 | ResidentMotionType#0 |
| → | 396.21 | 3 | 16095, 0, 0, 0 | H-Help! Somebody, help!→1 | 0 | ResidentMotionType#0 |
| → | 396.22 | 3 | 16105, 0, 0, 0 | S-Stop it!→1 | 0 | ResidentMotionType#0 |
| → | 396.23 | 3 | 16083, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 396.24 | 3 | 16084, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 396.25 | 3 | 16085, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 396.26 | 3 | 16086, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 396.27 | 3 | 16088, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 396.28 | 3 | 16090, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 396.29 | 3 | 16102, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 396.30 | 3 | 16103, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 396.31 | 3 | 16104, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 396.32 | 3 | 16082, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 396.33 | 3 | 16112, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 396.34 | 3 | 16109, 0, 0, 0 | You shall go no further!→1 | 0 | ResidentMotionType#0 |
| → | 396.35 | 3 | 16110, 0, 0, 0 | You shall go no further!→1 | 0 | ResidentMotionType#0 |
| → | 396.36 | 3 | 17072, 0, 0, 0 | You shall go no further!→1 | 0 | ResidentMotionType#0 |
| → | 396.37 | 3 | 16573, 0, 0, 0 | You shall go no further!→1 | 0 | ResidentMotionType#0 |
| → | 396.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 396.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 396.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 396.41 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 396.42 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 396.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 396.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 396.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 396.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 396.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 396.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 396.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 396.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 397.0 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 397.1 | 9 | 25, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 397.2 | 6 | 96, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 397.3 | 1 | 10729, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 397.4 | 1 | 10730, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 397.5 | 1 | 10731, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 397.6 | 1 | 10732, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 397.7 | 1 | 10733, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 397.8 | 3 | 17150, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 397.9 | 3 | 17134, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 397.10 | 3 | 17140, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 397.11 | 3 | 17132, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 397.12 | 3 | 17120, 0, 0, 0 | Forward, beasts of flame!→1 | 0 | ResidentMotionType#18 |
| → | 397.13 | 3 | 17474, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#21 |
| → | 397.14 | 3 | 17118, 0, 0, 0 | The drakes, they would set us at naught!→1 | 0 | ResidentMotionType#30 |
| → | 397.15 | 2 | 243, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 397.16 | 3 | 17133, 0, 0, 0 | Get them gropers off me grog!→1 | 0 | ResidentMotionType#0 |
| → | 397.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 397.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 397.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 397.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 398.0 | 1 | 10382, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 398.1 | 3 | 16957, 0, 0, 0 | Yer serious about this, ain't ye?→1 | 0 | ResidentMotionType#0 |
| → | 398.2 | 3 | 16958, 0, 0, 0 | Yer serious about this, ain't ye?→1 | 0 | ResidentMotionType#0 |
| → | 398.3 | 3 | 16959, 0, 0, 0 | Yer serious about this, ain't ye?→1 | 0 | ResidentMotionType#0 |
| → | 398.4 | 3 | 16960, 0, 0, 0 | Yer serious about this, ain't ye?→1 | 0 | ResidentMotionType#0 |
| → | 398.5 | 3 | 16961, 0, 0, 0 | Yer serious about this, ain't ye?→1 | 0 | ResidentMotionType#0 |
| → | 398.6 | 3 | 16962, 0, 0, 0 | Yer serious about this, ain't ye?→1 | 0 | ResidentMotionType#0 |
| → | 398.7 | 3 | 16963, 0, 0, 0 | Yer serious about this, ain't ye?→1 | 0 | ResidentMotionType#0 |
| → | 398.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 398.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 398.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 398.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 398.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 398.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 398.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 398.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 398.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 398.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 398.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 398.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 398.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 399.0 | 3 | 16997, 0, 0, 0 | The drakes, they would set us at naught!→1 | 0 | ResidentMotionType#0 |
| → | 399.1 | 3 | 17008, 0, 0, 0 | What a day...→1 | 0 | ResidentMotionType#0 |
| → | 399.2 | 3 | 17014, 0, 0, 0 | Revenge for fallen ones shall be swift!→1 | 0 | ResidentMotionType#0 |
| → | 399.3 | 3 | 17015, 0, 0, 0 | Revenge for fallen ones shall be swift!→1 | 0 | ResidentMotionType#0 |
| → | 399.4 | 3 | 17011, 0, 0, 0 | Revenge for fallen ones shall be swift!→1 | 0 | ResidentMotionType#0 |
| → | 399.5 | 9 | 20, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 399.6 | 9 | 10, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 399.7 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 399.8 | 3 | 17007, 0, 0, 0 | We shall crush our enemies and revel in their fear as they tremble before us!→1 | 0 | ResidentMotionType#0 |
| → | 399.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 399.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 399.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 399.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 399.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 399.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 399.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 399.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 399.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 399.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 399.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 399.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 400.0 | 1 | 10422, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 400.1 | 2 | 207, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 400.2 | 2 | 242, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 400.3 | 3 | 17598, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 400.4 | 3 | 17599, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 400.5 | 3 | 17600, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 400.6 | 3 | 17601, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 400.7 | 3 | 17602, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 400.8 | 3 | 17611, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 400.9 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 400.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 400.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 400.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 400.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 400.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 400.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 400.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 400.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 400.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 400.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 400.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 401.0 | 1 | 10606, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 401.1 | 1 | 10607, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 401.2 | 1 | 10608, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 401.3 | 1 | 10614, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 401.4 | 1 | 10616, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 401.5 | 3 | 16589, 0, 0, 0 | Hurry, hurry!→1 | 0 | ResidentMotionType#0 |
| → | 401.6 | 3 | 16601, 0, 0, 0 | Hear the screams of my fallen brothers!→1 | 0 | ResidentMotionType#0 |
| → | 401.7 | 3 | 16602, 0, 0, 0 | Hear the screams of my fallen brothers!→1 | 0 | ResidentMotionType#0 |
| → | 401.8 | 3 | 16600, 0, 0, 0 | Hear the screams of my fallen brothers!→1 | 0 | ResidentMotionType#0 |
| → | 401.9 | 3 | 16604, 0, 0, 0 | Hear the screams of my fallen brothers!→1 | 0 | ResidentMotionType#0 |
| → | 401.10 | 3 | 16593, 0, 0, 0 | Hear the screams of my fallen brothers!→1 | 0 | ResidentMotionType#0 |
| → | 401.11 | 3 | 16594, 0, 0, 0 | Hear the screams of my fallen brothers!→1 | 0 | ResidentMotionType#0 |
| → | 401.12 | 3 | 16596, 0, 0, 0 | Hear the screams of my fallen brothers!→1 | 0 | ResidentMotionType#0 |
| → | 401.13 | 3 | 16597, 0, 0, 0 | Hear the screams of my fallen brothers!→1 | 0 | ResidentMotionType#0 |
| → | 401.14 | 3 | 16607, 0, 0, 0 | Damn this place to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 401.15 | 3 | 16608, 0, 0, 0 | Damn this place to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 401.16 | 3 | 16599, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 401.17 | 3 | 16595, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 401.18 | 3 | 16574, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#0 |
| → | 401.19 | 3 | 16575, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#0 |
| → | 401.20 | 3 | 16576, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#0 |
| → | 401.21 | 3 | 16577, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#0 |
| → | 401.22 | 3 | 16578, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#0 |
| → | 401.23 | 3 | 16582, 0, 0, 0 | What a day...→1 | 0 | ResidentMotionType#0 |
| → | 401.24 | 3 | 16581, 0, 0, 0 | What a day...→1 | 0 | ResidentMotionType#0 |
| → | 401.25 | 3 | 16583, 0, 0, 0 | The drakes, they would set us at naught!→1 | 0 | ResidentMotionType#0 |
| → | 401.26 | 9 | 25, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 401.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 401.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 401.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 401.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 402.0 | 1 | 10691, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 402.1 | 1 | 10692, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 402.2 | 1 | 10693, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 402.3 | 1 | 10696, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 402.4 | 3 | 17031, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#0 |
| → | 402.5 | 3 | 17044, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#0 |
| → | 402.6 | 3 | 17045, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#0 |
| → | 402.7 | 3 | 17035, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#0 |
| → | 402.8 | 3 | 17037, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#0 |
| → | 402.9 | 3 | 17039, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#0 |
| → | 402.10 | 3 | 17040, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#0 |
| → | 402.11 | 3 | 17041, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#0 |
| → | 402.12 | 3 | 17046, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#0 |
| → | 402.13 | 3 | 17033, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#0 |
| → | 402.14 | 3 | 17034, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#0 |
| → | 402.15 | 3 | 17218, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#0 |
| → | 402.16 | 3 | 17219, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#0 |
| → | 402.17 | 3 | 17220, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#0 |
| → | 402.18 | 3 | 17048, 0, 0, 0 | If the monsignor is without his mead for even a single turn of the sun...→1 | 0 | ResidentMotionType#0 |
| → | 402.19 | 3 | 17049, 0, 0, 0 | I AM MIMAS! MIMAS CRUSH YOU!→1 | 0 | ResidentMotionType#0 |
| → | 402.20 | 3 | 17036, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 402.21 | 3 | 17038, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 402.22 | 3 | 17047, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 402.23 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 402.24 | 2 | 206, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 402.25 | 2 | 227, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 402.26 | 9 | 6, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 402.27 | 4 | 37, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#0 |
| → | 402.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 402.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 402.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 403.0 | 1 | 10634, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 403.1 | 3 | 17441, 0, 0, 0 | I'm finished...→1 | 0 | ResidentMotionType#0 |
| → | 403.2 | 3 | 17443, 0, 0, 0 | I'm finished...→1 | 0 | ResidentMotionType#0 |
| → | 403.3 | 3 | 17444, 0, 0, 0 | I'm finished...→1 | 0 | ResidentMotionType#0 |
| → | 403.4 | 3 | 17445, 0, 0, 0 | I'm finished...→1 | 0 | ResidentMotionType#0 |
| → | 403.5 | 3 | 17446, 0, 0, 0 | I'm finished...→1 | 0 | ResidentMotionType#0 |
| → | 403.6 | 3 | 17447, 0, 0, 0 | I'm finished...→1 | 0 | ResidentMotionType#0 |
| → | 403.7 | 3 | 17448, 0, 0, 0 | I'm finished...→1 | 0 | ResidentMotionType#0 |
| → | 403.8 | 3 | 17449, 0, 0, 0 | I'm finished...→1 | 0 | ResidentMotionType#0 |
| → | 403.9 | 3 | 17900, 0, 0, 0 | I'm finished...→1 | 0 | ResidentMotionType#0 |
| → | 403.10 | 3 | 17955, 0, 0, 0 | I'm finished...→1 | 0 | ResidentMotionType#0 |
| → | 403.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 403.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 403.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 403.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 403.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 403.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 403.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 403.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 403.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 403.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 404.0 | 1 | 10355, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 404.1 | 3 | 18023, 0, 0, 0 | Move the wayward hatchlings to the center of the field, and defeat the minions that threaten Arcana Stone B.→4 | 0 | ResidentMotionType#0 |
| → | 404.2 | 3 | 18026, 0, 0, 0 | Move the wayward hatchlings to the center of the field, and defeat the minions that threaten Arcana Stone B.→4 | 0 | ResidentMotionType#0 |
| → | 404.3 | 3 | 18027, 0, 0, 0 | Move the wayward hatchlings to the center of the field, and defeat the minions that threaten Arcana Stone B.→4 | 0 | ResidentMotionType#0 |
| → | 404.4 | 3 | 18028, 0, 0, 0 | Move the wayward hatchlings to the center of the field, and defeat the minions that threaten Arcana Stone B.→4 | 0 | ResidentMotionType#0 |
| → | 404.5 | 3 | 18029, 0, 0, 0 | Move the wayward hatchlings to the center of the field, and defeat the minions that threaten Arcana Stone B.→4 | 0 | ResidentMotionType#0 |
| → | 404.6 | 3 | 18030, 0, 0, 0 | Move the wayward hatchlings to the center of the field, and defeat the minions that threaten Arcana Stone B.→4 | 0 | ResidentMotionType#0 |
| → | 404.7 | 3 | 18093, 0, 0, 0 | Move the wayward hatchlings to the center of the field, and defeat the minions that threaten Arcana Stone B.→4 | 0 | ResidentMotionType#0 |
| → | 404.8 | 2 | 242, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 404.9 | 2 | 152, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 404.10 | 4 | 805, 0, 0, 0 | Move the wayward hatchlings to the center of the field, and defeat the minions that threaten Arcana Stone B.→4 | 0 | ResidentMotionType#0 |
| → | 404.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 404.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 404.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 404.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 404.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 404.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 404.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 404.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 404.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 404.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 405.0 | 1 | 10573, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 405.1 | 1 | 10868, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 405.2 | 1 | 10907, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 405.3 | 1 | 11221, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 405.4 | 1 | 10908, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 405.5 | 3 | 17394, 0, 0, 0 | My thanks.→1 | 0 | ResidentMotionType#0 |
| → | 405.6 | 3 | 17395, 0, 0, 0 | My thanks.→1 | 0 | ResidentMotionType#0 |
| → | 405.7 | 3 | 17407, 0, 0, 0 | My thanks.→1 | 0 | ResidentMotionType#0 |
| → | 405.8 | 3 | 17408, 0, 0, 0 | My thanks.→1 | 0 | ResidentMotionType#0 |
| → | 405.9 | 3 | 17410, 0, 0, 0 | My thanks.→1 | 0 | ResidentMotionType#0 |
| → | 405.10 | 3 | 17412, 0, 0, 0 | My thanks.→1 | 0 | ResidentMotionType#0 |
| → | 405.11 | 3 | 18002, 0, 0, 0 | My thanks.→1 | 0 | ResidentMotionType#0 |
| → | 405.12 | 3 | 18004, 0, 0, 0 | My thanks.→1 | 0 | ResidentMotionType#0 |
| → | 405.13 | 3 | 17411, 0, 0, 0 | The fields are clear again.→1 | 0 | ResidentMotionType#0 |
| → | 405.14 | 3 | 18003, 0, 0, 0 | Shkoh... Illuminati destroy watercross!→1 | 0 | ResidentMotionType#0 |
| → | 405.15 | 3 | 17397, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 405.16 | 3 | 17401, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 405.17 | 3 | 17402, 0, 0, 0 | My thanks.→1 | 0 | ResidentMotionType#0 |
| → | 405.18 | 3 | 17403, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 405.19 | 3 | 17404, 0, 0, 0 | We underestimated the beasts, today.→1 | 0 | ResidentMotionType#0 |
| → | 405.20 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 405.21 | 6 | 111, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 405.22 | 2 | 111, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 405.23 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 405.24 | 2 | 187, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 405.25 | 2 | 185, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 406.0 | 3 | 17351, 0, 0, 0 | Select all the wayward hatchlings, and return them to a gate to restore their HP.→4 | 0 | ResidentMotionType#0 |
| → | 406.1 | 3 | 17352, 0, 0, 0 | Select all the wayward hatchlings, and return them to a gate to restore their HP.→4 | 0 | ResidentMotionType#0 |
| → | 406.2 | 3 | 17357, 0, 0, 0 | Select all the wayward hatchlings, and return them to a gate to restore their HP.→4 | 0 | ResidentMotionType#0 |
| → | 406.3 | 3 | 17358, 0, 0, 0 | Select all the wayward hatchlings, and return them to a gate to restore their HP.→4 | 0 | ResidentMotionType#0 |
| → | 406.4 | 3 | 17359, 0, 0, 0 | Select all the wayward hatchlings, and return them to a gate to restore their HP.→4 | 0 | ResidentMotionType#0 |
| → | 406.5 | 3 | 17360, 0, 0, 0 | Select all the wayward hatchlings, and return them to a gate to restore their HP.→4 | 0 | ResidentMotionType#0 |
| → | 406.6 | 3 | 17361, 0, 0, 0 | Select all the wayward hatchlings, and return them to a gate to restore their HP.→4 | 0 | ResidentMotionType#0 |
| → | 406.7 | 6 | 93, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 406.8 | 1 | 10322, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 406.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 406.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 406.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 406.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 406.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 406.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 406.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 406.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 406.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 406.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 406.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 406.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 407.0 | 1 | 10296, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 407.1 | 3 | 17843, 0, 0, 0 | Select the hatchling action party, and move them to the enemy's Arcana Stone B in the center of the field.→4 | 0 | ResidentMotionType#0 |
| → | 407.2 | 3 | 17844, 0, 0, 0 | Select the hatchling action party, and move them to the enemy's Arcana Stone B in the center of the field.→4 | 0 | ResidentMotionType#0 |
| → | 407.3 | 3 | 17845, 0, 0, 0 | Select the hatchling action party, and move them to the enemy's Arcana Stone B in the center of the field.→4 | 0 | ResidentMotionType#0 |
| → | 407.4 | 3 | 17846, 0, 0, 0 | Select the hatchling action party, and move them to the enemy's Arcana Stone B in the center of the field.→4 | 0 | ResidentMotionType#0 |
| → | 407.5 | 3 | 17847, 0, 0, 0 | Select the hatchling action party, and move them to the enemy's Arcana Stone B in the center of the field.→4 | 0 | ResidentMotionType#0 |
| → | 407.6 | 3 | 18072, 0, 0, 0 | Select the hatchling action party, and move them to the enemy's Arcana Stone B in the center of the field.→4 | 0 | ResidentMotionType#0 |
| → | 407.7 | 3 | 18077, 0, 0, 0 | Select the hatchling action party, and move them to the enemy's Arcana Stone B in the center of the field.→4 | 0 | ResidentMotionType#0 |
| → | 407.8 | 3 | 17999, 0, 0, 0 | Select the hatchling action party, and move them to the enemy's Arcana Stone B in the center of the field.→4 | 0 | ResidentMotionType#0 |
| → | 407.9 | 2 | 242, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 407.10 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 407.11 | 2 | 207, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 407.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 407.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 407.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 407.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 407.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 407.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 407.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 407.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 407.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 408.0 | 1 | 10270, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 408.1 | 3 | 16819, 0, 0, 0 | <If(Equal(PlayerParameter(80),0))>Select an individual hatchling, then click the Execute Action button on the minion hotbar.<Else/>Use <CommandIcon(12)/>+<CommandIcon(7)/> to select an individual hatchling, then press the <CommandIcon(12)/> button + the <Gui(10)/> button to execute the special action.</If>→4 | 0 | ResidentMotionType#0 |
| → | 408.2 | 3 | 16823, 0, 0, 0 | <If(Equal(PlayerParameter(80),0))>Select an individual hatchling, then click the Execute Action button on the minion hotbar.<Else/>Use <CommandIcon(12)/>+<CommandIcon(7)/> to select an individual hatchling, then press the <CommandIcon(12)/> button + the <Gui(10)/> button to execute the special action.</If>→4 | 0 | ResidentMotionType#0 |
| → | 408.3 | 3 | 16824, 0, 0, 0 | <If(Equal(PlayerParameter(80),0))>Select an individual hatchling, then click the Execute Action button on the minion hotbar.<Else/>Use <CommandIcon(12)/>+<CommandIcon(7)/> to select an individual hatchling, then press the <CommandIcon(12)/> button + the <Gui(10)/> button to execute the special action.</If>→4 | 0 | ResidentMotionType#0 |
| → | 408.4 | 3 | 17074, 0, 0, 0 | <If(Equal(PlayerParameter(80),0))>Select an individual hatchling, then click the Execute Action button on the minion hotbar.<Else/>Use <CommandIcon(12)/>+<CommandIcon(7)/> to select an individual hatchling, then press the <CommandIcon(12)/> button + the <Gui(10)/> button to execute the special action.</If>→4 | 0 | ResidentMotionType#0 |
| → | 408.5 | 3 | 18040, 0, 0, 0 | <If(Equal(PlayerParameter(80),0))>Select an individual hatchling, then click the Execute Action button on the minion hotbar.<Else/>Use <CommandIcon(12)/>+<CommandIcon(7)/> to select an individual hatchling, then press the <CommandIcon(12)/> button + the <Gui(10)/> button to execute the special action.</If>→4 | 0 | ResidentMotionType#0 |
| → | 408.6 | 3 | 18056, 0, 0, 0 | <If(Equal(PlayerParameter(80),0))>Select an individual hatchling, then click the Execute Action button on the minion hotbar.<Else/>Use <CommandIcon(12)/>+<CommandIcon(7)/> to select an individual hatchling, then press the <CommandIcon(12)/> button + the <Gui(10)/> button to execute the special action.</If>→4 | 0 | ResidentMotionType#0 |
| → | 408.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 408.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 408.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 408.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 408.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 408.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 408.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 408.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 408.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 408.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 408.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 408.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 408.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 408.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 409.0 | 1 | 11173, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 409.1 | 1 | 11174, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 409.2 | 1 | 11175, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 409.3 | 1 | 11176, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 409.4 | 1 | 11177, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 409.5 | 1 | 11178, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 409.6 | 3 | 17873, 0, 0, 0 | Stop saying that!→1 | 0 | ResidentMotionType#0 |
| → | 409.7 | 3 | 17874, 0, 0, 0 | Stop saying that!→1 | 0 | ResidentMotionType#0 |
| → | 409.8 | 3 | 17875, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 409.9 | 3 | 17876, 0, 0, 0 | Stop saying that!→1 | 0 | ResidentMotionType#0 |
| → | 409.10 | 3 | 17877, 0, 0, 0 | Stop saying that!→1 | 0 | ResidentMotionType#0 |
| → | 409.11 | 3 | 17878, 0, 0, 0 | <Unknown60>0234</Unknown60>It's the moment you've all been waiting for─entries for the Mini Cactpot have commenced!
Head to Entrance Square to test your luck!→5 | 0 | ResidentMotionType#0 |
| → | 409.12 | 3 | 17879, 0, 0, 0 | Stop saying that!→1 | 0 | ResidentMotionType#0 |
| → | 409.13 | 3 | 17880, 0, 0, 0 | Begone from my forest!→1 | 0 | ResidentMotionType#0 |
| → | 409.14 | 3 | 17881, 0, 0, 0 | Begone from my forest!→1 | 0 | ResidentMotionType#0 |
| → | 409.15 | 3 | 17882, 0, 0, 0 | Begone from my forest!→1 | 0 | ResidentMotionType#0 |
| → | 409.16 | 3 | 17883, 0, 0, 0 | Begone from my forest!→1 | 0 | ResidentMotionType#0 |
| → | 409.17 | 3 | 17884, 0, 0, 0 | Begone from my forest!→1 | 0 | ResidentMotionType#0 |
| → | 409.18 | 3 | 17885, 0, 0, 0 | Hullo? Is anyone there?→1 | 0 | ResidentMotionType#0 |
| → | 409.19 | 3 | 17886, 0, 0, 0 | Curse these little legs!→1 | 0 | ResidentMotionType#0 |
| → | 409.20 | 3 | 17887, 0, 0, 0 | Hapalits!? You look as if you could use some help!→1 | 0 | ResidentMotionType#0 |
| → | 409.21 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 409.22 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 409.23 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 409.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 409.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 409.26 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 409.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 409.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 409.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 409.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 410.0 | 1 | 9967, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 410.1 | 1 | 10705, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 410.2 | 1 | 10709, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 410.3 | 3 | 15646, 0, 0, 0 | I hope you've learned
your lesson, kupo!→1 | 0 | ResidentMotionType#44 |
| → | 410.4 | 3 | 17075, 0, 0, 0 | When I said I might catch somethin' big, I never meant <Emphasis>this</Emphasis> big!→1 | 0 | ResidentMotionType#44 |
| → | 410.5 | 3 | 17076, 0, 0, 0 | When I said I might catch somethin' big, I never meant <Emphasis>this</Emphasis> big!→1 | 0 | ResidentMotionType#44 |
| → | 410.6 | 3 | 17077, 0, 0, 0 | When I said I might catch somethin' big, I never meant <Emphasis>this</Emphasis> big!→1 | 0 | ResidentMotionType#44 |
| → | 410.7 | 3 | 17078, 0, 0, 0 | I hope you've learned
your lesson, kupo!→1 | 0 | ResidentMotionType#44 |
| → | 410.8 | 3 | 17172, 0, 0, 0 | Many sparklies for Jijiroon. Jijiroon overjoyed!→1 | 0 | ResidentMotionType#0 |
| → | 410.9 | 3 | 17177, 0, 0, 0 | Many sparklies for Jijiroon. Jijiroon overjoyed!→1 | 0 | ResidentMotionType#0 |
| → | 410.10 | 3 | 17197, 0, 0, 0 | I hope you've learned
your lesson, kupo!→1 | 0 | ResidentMotionType#44 |
| → | 410.11 | 3 | 17198, 0, 0, 0 | I hope you've learned
your lesson, kupo!→1 | 0 | ResidentMotionType#44 |
| → | 410.12 | 3 | 17204, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 410.13 | 3 | 17205, 0, 0, 0 | I hope you've learned
your lesson, kupo!→1 | 0 | ResidentMotionType#44 |
| → | 410.14 | 3 | 17208, 0, 0, 0 | I hope you've learned
your lesson, kupo!→1 | 0 | ResidentMotionType#44 |
| → | 410.15 | 3 | 17210, 0, 0, 0 | You are not the chosen!→1 | 0 | ResidentMotionType#0 |
| → | 410.16 | 3 | 17214, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 410.17 | 3 | 17288, 0, 0, 0 | I hope you've learned
your lesson, kupo!→1 | 0 | ResidentMotionType#44 |
| → | 410.18 | 3 | 17289, 0, 0, 0 | I hope you've learned
your lesson, kupo!→1 | 0 | ResidentMotionType#44 |
| → | 410.19 | 3 | 17632, 0, 0, 0 | I hope you've learned
your lesson, kupo!→1 | 0 | ResidentMotionType#44 |
| → | 410.20 | 3 | 17632, 0, 0, 0 | When I said I might catch somethin' big, I never meant <Emphasis>this</Emphasis> big!→1 | 0 | ResidentMotionType#44 |
| → | 411.0 | 1 | 10952, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 411.1 | 1 | 10953, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 411.2 | 1 | 10954, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 411.3 | 1 | 10955, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 411.4 | 1 | 10956, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 411.5 | 3 | 15650, 0, 0, 0 | See them all burn!→1 | 0 | ResidentMotionType#0 |
| → | 411.6 | 3 | 17476, 0, 0, 0 | I was wondering when you'd show your faces!→1 | 0 | ResidentMotionType#0 |
| → | 411.7 | 3 | 17477, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 411.8 | 3 | 17479, 0, 0, 0 | Zezeroon's ears are filled with the cracklings and sizzlings of supper!→1 | 0 | ResidentMotionType#0 |
| → | 411.9 | 3 | 17480, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 411.10 | 3 | 17481, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 411.11 | 3 | 17485, 0, 0, 0 | I can fight no further. Forgive me...→1 | 0 | ResidentMotionType#0 |
| → | 411.12 | 3 | 17486, 0, 0, 0 | I can fight no further. Forgive me...→1 | 0 | ResidentMotionType#0 |
| → | 411.13 | 3 | 17487, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 411.14 | 3 | 17500, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 411.15 | 3 | 17550, 0, 0, 0 | I was wondering when you'd show your faces!→1 | 0 | ResidentMotionType#0 |
| → | 411.16 | 3 | 17584, 0, 0, 0 | When I said I might catch somethin' big, I never meant <Emphasis>this</Emphasis> big!→1 | 0 | ResidentMotionType#44 |
| → | 411.17 | 3 | 17585, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 411.18 | 3 | 17607, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 411.19 | 3 | 17609, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 411.20 | 3 | 17830, 0, 0, 0 | I was wondering when you'd show your faces!→1 | 0 | ResidentMotionType#0 |
| → | 411.21 | 3 | 17831, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 411.22 | 3 | 17833, 0, 0, 0 | When I said I might catch somethin' big, I never meant <Emphasis>this</Emphasis> big!→1 | 0 | ResidentMotionType#44 |
| → | 411.23 | 3 | 17834, 0, 0, 0 | When I said I might catch somethin' big, I never meant <Emphasis>this</Emphasis> big!→1 | 0 | ResidentMotionType#44 |
| → | 411.24 | 3 | 17835, 0, 0, 0 | When I said I might catch somethin' big, I never meant <Emphasis>this</Emphasis> big!→1 | 0 | ResidentMotionType#44 |
| → | 411.25 | 3 | 17836, 0, 0, 0 | When I said I might catch somethin' big, I never meant <Emphasis>this</Emphasis> big!→1 | 0 | ResidentMotionType#44 |
| → | 411.26 | 3 | 17837, 0, 0, 0 | When I said I might catch somethin' big, I never meant <Emphasis>this</Emphasis> big!→1 | 0 | ResidentMotionType#44 |
| → | 411.27 | 3 | 17838, 0, 0, 0 | When I said I might catch somethin' big, I never meant <Emphasis>this</Emphasis> big!→1 | 0 | ResidentMotionType#44 |
| → | 411.28 | 6 | 121, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 411.29 | 6 | 28, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 411.30 | 6 | 71, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 411.31 | 2 | 216, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 411.32 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 411.33 | 2 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 411.34 | 2 | 5, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 411.35 | 3 | 17833, 0, 0, 0 | I hope you've learned
your lesson, kupo!→1 | 0 | ResidentMotionType#44 |
| → | 411.36 | 3 | 17834, 0, 0, 0 | I hope you've learned
your lesson, kupo!→1 | 0 | ResidentMotionType#44 |
| → | 411.37 | 3 | 17835, 0, 0, 0 | I hope you've learned
your lesson, kupo!→1 | 0 | ResidentMotionType#44 |
| → | 411.38 | 3 | 17836, 0, 0, 0 | I hope you've learned
your lesson, kupo!→1 | 0 | ResidentMotionType#44 |
| → | 411.39 | 3 | 17837, 0, 0, 0 | I hope you've learned
your lesson, kupo!→1 | 0 | ResidentMotionType#44 |
| → | 411.40 | 3 | 17838, 0, 0, 0 | I hope you've learned
your lesson, kupo!→1 | 0 | ResidentMotionType#44 |
| → | 411.41 | 3 | 17500, 0, 0, 0 | How am I to fish with all these damned efts about!?→1 | 0 | ResidentMotionType#0 |
| → | 411.42 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 411.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 411.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 412.0 | 1 | 10652, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 412.1 | 1 | 11238, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 412.2 | 3 | 18035, 0, 0, 0 | Ack! Right in me bum, kupo... →1 | 0 | ResidentMotionType#0 |
| → | 412.3 | 3 | 17626, 0, 0, 0 | <Unknown60>0234</Unknown60>Triple Triad tournament registration will close momentarily.
Prospective challengers, please hasten to Card Square!→10 | 0 | ResidentMotionType#0 |
| → | 412.4 | 3 | 17867, 0, 0, 0 | <Unknown60>0234</Unknown60>A Triple Triad tournament is about to commence!
Prospective challengers are invited to assemble in Card Square or the Battlehall.→10 | 0 | ResidentMotionType#0 |
| → | 412.5 | 3 | 17621, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 412.6 | 3 | 17622, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 412.7 | 3 | 17623, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 412.8 | 3 | 17624, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 412.9 | 4 | 7737, 0, 0, 0 | <Unknown60>0234</Unknown60>Triple Triad tournament registration will close momentarily.
Prospective challengers, please hasten to Card Square!→10 | 0 | ResidentMotionType#0 |
| → | 412.10 | 4 | 7747, 0, 0, 0 | <Unknown60>0234</Unknown60>Triple Triad tournament registration will close momentarily.
Prospective challengers, please hasten to Card Square!→10 | 0 | ResidentMotionType#0 |
| → | 412.11 | 4 | 6180, 0, 0, 0 | One of these days you'll
get your just deserts, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 412.12 | 4 | 3783, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 412.13 | 4 | 805, 0, 0, 0 | What a bloody fine day for fishin'!→1 | 0 | ResidentMotionType#0 |
| → | 412.14 | 4 | 805, 0, 0, 0 | What a day...→1 | 0 | ResidentMotionType#0 |
| → | 412.15 | 4 | 805, 0, 0, 0 | How am I to fish with all these damned efts about!?→1 | 0 | ResidentMotionType#0 |
| → | 412.16 | 4 | 805, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 412.17 | 4 | 805, 0, 0, 0 | When I said I might catch somethin' big, I never meant <Emphasis>this</Emphasis> big!→1 | 0 | ResidentMotionType#0 |
| → | 412.18 | 4 | 4208, 0, 0, 0 | What a bloody fine day for fishin'!→1 | 0 | ResidentMotionType#0 |
| → | 412.19 | 4 | 4208, 0, 0, 0 | What a day...→1 | 0 | ResidentMotionType#0 |
| → | 412.20 | 4 | 4208, 0, 0, 0 | How am I to fish with all these damned efts about!?→1 | 0 | ResidentMotionType#0 |
| → | 412.21 | 4 | 4208, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 412.22 | 4 | 4208, 0, 0, 0 | When I said I might catch somethin' big, I never meant <Emphasis>this</Emphasis> big!→1 | 0 | ResidentMotionType#0 |
| → | 412.23 | 4 | 1032, 0, 0, 0 | What a bloody fine day for fishin'!→1 | 0 | ResidentMotionType#0 |
| → | 412.24 | 4 | 1032, 0, 0, 0 | What a day...→1 | 0 | ResidentMotionType#0 |
| → | 412.25 | 4 | 1032, 0, 0, 0 | How am I to fish with all these damned efts about!?→1 | 0 | ResidentMotionType#0 |
| → | 412.26 | 4 | 1032, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 412.27 | 4 | 1032, 0, 0, 0 | When I said I might catch somethin' big, I never meant <Emphasis>this</Emphasis> big!→1 | 0 | ResidentMotionType#0 |
| → | 412.28 | 2 | 229, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 412.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 412.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 412.31 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 412.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 412.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 412.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 412.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 413.0 | 1 | 10591, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 413.1 | 8 | 345, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 413.2 | 3 | 16425, 0, 0, 0 | <Unknown60>0234</Unknown60>Triple Triad tournament registration will close momentarily.
Prospective challengers, please hasten to Card Square!→10 | 0 | ResidentMotionType#0 |
| → | 413.3 | 3 | 16412, 0, 0, 0 | <Unknown60>0234</Unknown60>A Triple Triad tournament is currently underway!
Prospective challengers are invited to assemble in Card Square or the Battlehall.→10 | 0 | ResidentMotionType#0 |
| → | 413.4 | 3 | 16419, 0, 0, 0 | <Unknown60>0234</Unknown60>A Triple Triad tournament is currently underway!
Prospective challengers are invited to assemble in Card Square or the Battlehall.→10 | 0 | ResidentMotionType#0 |
| → | 413.5 | 3 | 16420, 0, 0, 0 | <Unknown60>0234</Unknown60>A Triple Triad tournament is currently underway!
Prospective challengers are invited to assemble in Card Square or the Battlehall.→10 | 0 | ResidentMotionType#0 |
| → | 413.6 | 3 | 16402, 0, 0, 0 | <Unknown60>0234</Unknown60>A Triple Triad tournament is about to commence!
Prospective challengers are invited to assemble in Card Square or the Battlehall.→10 | 0 | ResidentMotionType#0 |
| → | 413.7 | 3 | 16422, 0, 0, 0 | <Unknown60>0234</Unknown60>A Triple Triad tournament is currently underway!
Prospective challengers are invited to assemble in Card Square or the Battlehall.→10 | 0 | ResidentMotionType#0 |
| → | 413.8 | 3 | 16423, 0, 0, 0 | <Unknown60>0234</Unknown60>Tickets for the Jumbo Cactpot are currently on sale!
Make for the Cactpot Board to test your luck!→5 | 0 | ResidentMotionType#0 |
| → | 413.9 | 3 | 16431, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 413.10 | 4 | 7494, 0, 0, 0 | Listen! Did you hear that?→1 | 0 | ResidentMotionType#0 |
| → | 413.11 | 4 | 7493, 0, 0, 0 | Listen! Did you hear that?→1 | 0 | ResidentMotionType#0 |
| → | 413.12 | 4 | 7495, 0, 0, 0 | Listen! Did you hear that?→1 | 0 | ResidentMotionType#0 |
| → | 413.13 | 4 | 7737, 0, 0, 0 | <Unknown60>0234</Unknown60>Triple Triad tournament registration will close momentarily.
Prospective challengers, please hasten to Card Square!→10 | 0 | ResidentMotionType#0 |
| → | 413.14 | 4 | 7747, 0, 0, 0 | <Unknown60>0234</Unknown60>Triple Triad tournament registration will close momentarily.
Prospective challengers, please hasten to Card Square!→10 | 0 | ResidentMotionType#0 |
| → | 413.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 414.0 | 1 | 10738, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 414.1 | 1 | 10739, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 414.2 | 3 | 17239, 0, 0, 0 | Then we shall return on the morrow.→1 | 0 | ResidentMotionType#0 |
| → | 414.3 | 3 | 17240, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 414.4 | 3 | 17241, 0, 0, 0 | Then we shall return on the morrow.→1 | 0 | ResidentMotionType#0 |
| → | 414.5 | 3 | 17242, 0, 0, 0 | Then we shall return on the morrow.→1 | 0 | ResidentMotionType#0 |
| → | 414.6 | 3 | 17244, 0, 0, 0 | Ignorant knobs of flesh!→1 | 0 | ResidentMotionType#0 |
| → | 414.7 | 3 | 17425, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 414.8 | 3 | 17426, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 414.9 | 2 | 50, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 414.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 414.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 414.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 414.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 414.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 414.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 414.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 414.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 414.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 414.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 414.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 414.21 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 414.22 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 414.23 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 414.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 414.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 414.26 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 414.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 414.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 414.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 414.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 414.31 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 414.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 414.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 414.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 414.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 415.0 | 1 | 10821, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 415.1 | 1 | 10822, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 415.2 | 3 | 17553, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 415.3 | 3 | 17556, 0, 0, 0 | SLAVES SULLY SACRED LAND!→1 | 0 | ResidentMotionType#0 |
| → | 415.4 | 3 | 17558, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 415.5 | 3 | 17561, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 415.6 | 3 | 17563, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 415.7 | 3 | 17564, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 415.8 | 3 | 17565, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 415.9 | 3 | 17567, 0, 0, 0 | Shhhend them to the abyshhh!→1 | 0 | ResidentMotionType#0 |
| → | 415.10 | 3 | 17569, 0, 0, 0 | SLAVES SULLY SACRED LAND!→1 | 0 | ResidentMotionType#0 |
| → | 415.11 | 3 | 17572, 0, 0, 0 | SLAVES SULLY SACRED LAND!→1 | 0 | ResidentMotionType#0 |
| → | 415.12 | 3 | 17573, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 415.13 | 3 | 17574, 0, 0, 0 | Wait... That's not─ Heeeeeelp!→1 | 0 | ResidentMotionType#0 |
| → | 415.14 | 3 | 17575, 0, 0, 0 | Skippers! A whole damned plague of 'em, to boot!→1 | 0 | ResidentMotionType#0 |
| → | 415.15 | 3 | 17576, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 415.16 | 3 | 17630, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 415.17 | 3 | 17988, 0, 0, 0 | SLAVES SULLY SACRED LAND!→1 | 0 | ResidentMotionType#0 |
| → | 415.18 | 3 | 17989, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 415.19 | 2 | 105, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 415.20 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 415.21 | 2 | 33, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 415.22 | 2 | 34, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 415.23 | 2 | 35, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 415.24 | 2 | 36, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 415.25 | 2 | 91, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 415.26 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 415.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 415.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 415.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 415.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 415.31 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 415.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 415.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 415.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 415.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 415.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 415.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 415.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 415.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 415.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 416.0 | 1 | 10605, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 416.1 | 1 | 10423, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 416.2 | 1 | 10425, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 416.3 | 3 | 16980, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 416.4 | 3 | 16983, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 416.5 | 3 | 17071, 0, 0, 0 | An eternity of pain and agony to those who harm our tools!→1 | 0 | ResidentMotionType#0 |
| → | 416.6 | 6 | 100, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 416.7 | 9 | 56, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 416.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 416.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 416.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 416.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 416.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 416.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 416.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 416.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 416.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 416.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 416.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 416.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 416.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 417.0 | 1 | 1010, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 417.1 | 1 | 2446, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 417.2 | 1 | 3835, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 417.3 | 1 | 3848, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 417.4 | 1 | 3860, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 417.5 | 3 | 7899, 0, 0, 0 | And...two!→1 | 0 | ResidentMotionType#0 |
| → | 417.6 | 3 | 8800, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 417.7 | 3 | 8840, 0, 0, 0 | And...two!→1 | 0 | ResidentMotionType#0 |
| → | 417.8 | 3 | 8852, 0, 0, 0 | And...two!→1 | 0 | ResidentMotionType#0 |
| → | 417.9 | 3 | 8899, 0, 0, 0 | Not the cogs! It took ages for those to arrive!→1 | 0 | ResidentMotionType#0 |
| → | 417.10 | 3 | 13206, 0, 0, 0 | And...four!→1 | 0 | ResidentMotionType#0 |
| → | 417.11 | 3 | 13519, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 417.12 | 3 | 13551, 0, 0, 0 | And...four!→1 | 0 | ResidentMotionType#0 |
| → | 417.13 | 3 | 13552, 0, 0, 0 | And...four!→1 | 0 | ResidentMotionType#0 |
| → | 417.14 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 417.15 | 8 | 291, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 417.16 | 8 | 296, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 417.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 417.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 417.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 417.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 418.0 | 1 | 11260, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 418.1 | 1 | 11261, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 418.2 | 1 | 11262, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 418.3 | 1 | 11264, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 418.4 | 3 | 15664, 0, 0, 0 | And...one!→1 | 0 | ResidentMotionType#0 |
| → | 418.5 | 3 | 15665, 0, 0, 0 | And...one!→1 | 0 | ResidentMotionType#0 |
| → | 418.6 | 3 | 15666, 0, 0, 0 | And...one!→1 | 0 | ResidentMotionType#0 |
| → | 418.7 | 3 | 15677, 0, 0, 0 | And...one!→1 | 0 | ResidentMotionType#0 |
| → | 418.8 | 3 | 15682, 0, 0, 0 | A thousand years
of prayer...→1 | 0 | ResidentMotionType#0 |
| → | 418.9 | 3 | 17888, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 418.10 | 3 | 18162, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 418.11 | 3 | 18166, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 418.12 | 3 | 18169, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 418.13 | 3 | 18171, 0, 0, 0 | A thousand years
of prayer...→1 | 0 | ResidentMotionType#0 |
| → | 418.14 | 3 | 18172, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 418.15 | 3 | 18177, 0, 0, 0 | And...one!→1 | 0 | ResidentMotionType#0 |
| → | 418.16 | 3 | 18178, 0, 0, 0 | And...one!→1 | 0 | ResidentMotionType#0 |
| → | 418.17 | 3 | 18179, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 418.18 | 3 | 18180, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 418.19 | 3 | 18181, 0, 0, 0 | Hail to the king, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 418.20 | 3 | 18182, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 418.21 | 3 | 18183, 0, 0, 0 | Somemoogle, anymoogle!
Heeeeeelp!!!→1 | 0 | ResidentMotionType#0 |
| → | 418.22 | 10 | -21532, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 418.23 | 10 | -21531, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 418.24 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 418.25 | 6 | 161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 418.26 | 6 | 189, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 418.27 | 2 | 58, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 418.28 | 2 | 109, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 418.29 | 2 | 146, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 418.30 | 2 | 247, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 418.31 | 2 | 2, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 418.32 | 4 | 142, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 418.33 | 4 | 142, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 418.34 | 4 | 142, 0, 0, 0 | A thousand years
of prayer...→1 | 0 | ResidentMotionType#0 |
| → | 418.35 | 4 | 142, 0, 0, 0 | Somemoogle, anymoogle!
Heeeeeelp!!!→1 | 0 | ResidentMotionType#0 |
| → | 418.36 | 1 | 11265, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 418.37 | 1 | 11266, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 418.38 | 5 | 698, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 418.39 | 3 | 18173, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 418.40 | 3 | 18175, 0, 0, 0 | And...one!→1 | 0 | ResidentMotionType#0 |
| → | 418.41 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 418.42 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 418.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 419.0 | 1 | 11283, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 419.1 | 2 | 255, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 419.2 | 6 | 195, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 419.3 | 6 | 25, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 419.4 | 9 | 57, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 419.5 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 419.6 | 3 | 18274, 0, 0, 0 | Illuminati booms
bring blastydoom!→1 | 0 | ResidentMotionType#0 |
| → | 419.7 | 3 | 18275, 0, 0, 0 | Illuminati booms
bring blastydoom!→1 | 0 | ResidentMotionType#0 |
| → | 419.8 | 1 | 11268, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 419.9 | 1 | 11269, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 419.10 | 1 | 11270, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 419.11 | 3 | 18205, 0, 0, 0 | I'll try and draw them away!→1 | 0 | ResidentMotionType#0 |
| → | 419.12 | 3 | 18206, 0, 0, 0 | I'll try and draw them away!→1 | 0 | ResidentMotionType#0 |
| → | 419.13 | 3 | 18209, 0, 0, 0 | I'm beginning to understand the reason I was sent to this place: I'm being tested.→5 | 0 | ResidentMotionType#0 |
| → | 419.14 | 3 | 18210, 0, 0, 0 | I'll try and draw them away!→1 | 0 | ResidentMotionType#0 |
| → | 419.15 | 3 | 18211, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 419.16 | 3 | 18212, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 419.17 | 3 | 18213, 0, 0, 0 | I'll try and draw them away!→1 | 0 | ResidentMotionType#0 |
| → | 419.18 | 2 | 229, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 419.19 | 6 | 96, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 419.20 | 1 | 11290, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 419.21 | 10 | -20818, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 419.22 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 419.23 | 3 | 18283, 0, 0, 0 | No whizzlepops here!
Backturn your uplander front!→1 | 0 | ResidentMotionType#0 |
| → | 419.24 | 3 | 18713, 0, 0, 0 | No whizzlepops here!
Backturn your uplander front!→1 | 0 | ResidentMotionType#0 |
| → | 419.25 | 4 | 7747, 0, 0, 0 | No whizzlepops here!
Backturn your uplander front!→1 | 0 | ResidentMotionType#0 |
| → | 419.26 | 4 | 210, 0, 0, 0 | I'll skin you all alive!→1 | 0 | ResidentMotionType#0 |
| → | 419.27 | 3 | 18285, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 419.28 | 3 | 18287, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 419.29 | 3 | 18852, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 419.30 | 4 | 5693, 0, 0, 0 | Show them...no...mercy...→1 | 0 | ResidentMotionType#0 |
| → | 419.31 | 4 | 5693, 0, 0, 0 | Ten summers I've served
and not a blemish...→1 | 0 | ResidentMotionType#0 |
| → | 419.32 | 2 | 50, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 419.33 | 2 | 51, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 419.34 | 2 | 52, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 419.35 | 2 | 53, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 419.36 | 3 | 18271, 0, 0, 0 | Illuminati booms
bring blastydoom!→1 | 0 | ResidentMotionType#0 |
| → | 419.37 | 3 | 18272, 0, 0, 0 | Illuminati booms
bring blastydoom!→1 | 0 | ResidentMotionType#0 |
| → | 419.38 | 3 | 18273, 0, 0, 0 | Illuminati booms
bring blastydoom!→1 | 0 | ResidentMotionType#0 |
| → | 419.39 | 3 | 18269, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 419.40 | 3 | 18265, 0, 0, 0 | Illuminati booms
bring blastydoom!→1 | 0 | ResidentMotionType#0 |
| → | 419.41 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 419.42 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 420.0 | 1 | 11381, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 420.1 | 1 | 11384, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 420.2 | 1 | 11382, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 420.3 | 1 | 11383, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 420.4 | 3 | 18645, 0, 0, 0 | Hah hah hah! Illuminati
joyshouts echo through land!→1 | 0 | ResidentMotionType#0 |
| → | 420.5 | 3 | 18646, 0, 0, 0 | None can backfight
mighty Illuminati!→1 | 0 | ResidentMotionType#0 |
| → | 420.6 | 3 | 18647, 0, 0, 0 | None can backfight
mighty Illuminati!→1 | 0 | ResidentMotionType#0 |
| → | 420.7 | 3 | 18648, 0, 0, 0 | None can backfight
mighty Illuminati!→1 | 0 | ResidentMotionType#0 |
| → | 420.8 | 3 | 18649, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 420.9 | 3 | 18650, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 420.10 | 3 | 18651, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 420.11 | 3 | 18653, 0, 0, 0 | Hah hah hah! Illuminati
joyshouts echo through land!→1 | 0 | ResidentMotionType#0 |
| → | 420.12 | 3 | 18660, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 420.13 | 3 | 18666, 0, 0, 0 | Hah hah hah! Illuminati
joyshouts echo through land!→1 | 0 | ResidentMotionType#0 |
| → | 420.14 | 3 | 18667, 0, 0, 0 | Hah hah hah! Illuminati
joyshouts echo through land!→1 | 0 | ResidentMotionType#0 |
| → | 420.15 | 3 | 19037, 0, 0, 0 | None can backfight
mighty Illuminati!→1 | 0 | ResidentMotionType#0 |
| → | 420.16 | 3 | 19038, 0, 0, 0 | Hah hah hah! Illuminati
joyshouts echo through land!→1 | 0 | ResidentMotionType#0 |
| → | 420.17 | 3 | 18764, 0, 0, 0 | Reinforcements!→1 | 0 | ResidentMotionType#0 |
| → | 420.18 | 3 | 18765, 0, 0, 0 | Reinforcements!→1 | 0 | ResidentMotionType#0 |
| → | 420.19 | 3 | 18766, 0, 0, 0 | Reinforcements!→1 | 0 | ResidentMotionType#0 |
| → | 420.20 | 3 | 19031, 0, 0, 0 | Reinforcements!→1 | 0 | ResidentMotionType#0 |
| → | 420.21 | 3 | 19032, 0, 0, 0 | Reinforcements!→1 | 0 | ResidentMotionType#0 |
| → | 420.22 | 3 | 19033, 0, 0, 0 | Reinforcements!→1 | 0 | ResidentMotionType#0 |
| → | 420.23 | 4 | 142, 0, 0, 0 | It has been an honor to
fight alongside one so brave.→1 | 0 | ResidentMotionType#0 |
| → | 420.24 | 6 | 164, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 420.25 | 6 | 200, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 420.26 | 6 | 199, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 420.27 | 5 | 797, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 420.28 | 5 | 798, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 420.29 | 5 | 791, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 420.30 | 1 | 11398, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 420.31 | 4 | 7309, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 420.32 | 4 | 7310, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 420.33 | 4 | 7311, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 420.34 | 6 | 161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 420.35 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 420.36 | 5 | 806, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 421.0 | 10 | -20839, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 421.1 | 10 | -20838, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 421.2 | 10 | -20837, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 421.3 | 10 | -20836, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 421.4 | 10 | -20835, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 421.5 | 10 | -20811, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 421.6 | 10 | -20810, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 421.7 | 10 | -20809, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 421.8 | 10 | -20770, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 421.9 | 10 | -20769, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 421.10 | 3 | 18332, 0, 0, 0 | My tariffs pay for <Emphasis>that</Emphasis>!?→1 | 0 | ResidentMotionType#0 |
| → | 421.11 | 3 | 18331, 0, 0, 0 | My tariffs pay for <Emphasis>that</Emphasis>!?→1 | 0 | ResidentMotionType#0 |
| → | 421.12 | 3 | 18330, 0, 0, 0 | My tariffs pay for <Emphasis>that</Emphasis>!?→1 | 0 | ResidentMotionType#0 |
| → | 421.13 | 3 | 18329, 0, 0, 0 | My tariffs pay for <Emphasis>that</Emphasis>!?→1 | 0 | ResidentMotionType#0 |
| → | 421.14 | 3 | 18328, 0, 0, 0 | My tariffs pay for <Emphasis>that</Emphasis>!?→1 | 0 | ResidentMotionType#0 |
| → | 421.15 | 3 | 18339, 0, 0, 0 | My tariffs pay for <Emphasis>that</Emphasis>!?→1 | 0 | ResidentMotionType#0 |
| → | 421.16 | 3 | 19026, 0, 0, 0 | My tariffs pay for <Emphasis>that</Emphasis>!?→1 | 0 | ResidentMotionType#0 |
| → | 421.17 | 3 | 18326, 0, 0, 0 | My tariffs pay for <Emphasis>that</Emphasis>!?→1 | 0 | ResidentMotionType#0 |
| → | 421.18 | 3 | 18340, 0, 0, 0 | My tariffs pay for <Emphasis>that</Emphasis>!?→1 | 0 | ResidentMotionType#0 |
| → | 421.19 | 3 | 18335, 0, 0, 0 | We cannot give up now! Where is my linkpearl!?→1 | 0 | ResidentMotionType#0 |
| → | 421.20 | 3 | 18336, 0, 0, 0 | We cannot give up now! Where is my linkpearl!?→1 | 0 | ResidentMotionType#0 |
| → | 421.21 | 3 | 18337, 0, 0, 0 | We cannot give up now! Where is my linkpearl!?→1 | 0 | ResidentMotionType#0 |
| → | 421.22 | 3 | 18334, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 421.23 | 3 | 18333, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 421.24 | 3 | 18327, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 421.25 | 3 | 18338, 0, 0, 0 | When I said I might catch somethin' big, I never meant <Emphasis>this</Emphasis> big!→1 | 0 | ResidentMotionType#0 |
| → | 421.26 | 1 | 9643, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 421.27 | 1 | 9644, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 421.28 | 1 | 11208, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 421.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 421.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 422.0 | 1 | 9559, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 422.1 | 1 | 11271, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 422.2 | 1 | 11272, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 422.3 | 1 | 11275, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 422.4 | 1 | 11276, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 422.5 | 1 | 11460, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 422.6 | 3 | 18214, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 422.7 | 3 | 18215, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 422.8 | 3 | 18218, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 422.9 | 3 | 18220, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 422.10 | 3 | 18222, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 422.11 | 3 | 18224, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 422.12 | 3 | 18234, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 422.13 | 3 | 18239, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 422.14 | 3 | 18240, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 422.15 | 3 | 18244, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 422.16 | 3 | 18246, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 422.17 | 3 | 18248, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 422.18 | 3 | 18249, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 422.19 | 3 | 18250, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 422.20 | 3 | 18262, 0, 0, 0 | Over here!→1 | 0 | ResidentMotionType#0 |
| → | 422.21 | 3 | 18896, 0, 0, 0 | Whizzlepops crushed
and crumbled!→1 | 0 | ResidentMotionType#0 |
| → | 422.22 | 4 | 3210, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 422.23 | 4 | 3204, 0, 0, 0 | Whizzlepops crushed
and crumbled!→1 | 0 | ResidentMotionType#0 |
| → | 422.24 | 4 | 7737, 0, 0, 0 | Whizzlepops crushed
and crumbled!→1 | 0 | ResidentMotionType#0 |
| → | 422.25 | 4 | 7747, 0, 0, 0 | Whizzlepops crushed
and crumbled!→1 | 0 | ResidentMotionType#0 |
| → | 422.26 | 4 | 142, 0, 0, 0 | Backstrike at
bluehands!→1 | 0 | ResidentMotionType#0 |
| → | 422.27 | 4 | 142, 0, 0, 0 | No backsnatch this time!
Only blastydoom!→1 | 0 | ResidentMotionType#0 |
| → | 422.28 | 6 | 197, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 422.29 | 6 | 198, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 422.30 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 422.31 | 10 | -20793, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 422.32 | 10 | -20792, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 422.33 | 9 | 100, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 422.34 | 4 | 7309, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 422.35 | 4 | 7310, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 422.36 | 4 | 7311, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 422.37 | 7 | 9061, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 422.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 422.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 422.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 423.0 | 1 | 11307, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 423.1 | 1 | 11308, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 423.2 | 1 | 11309, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 423.3 | 1 | 11362, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 423.4 | 3 | 18430, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 423.5 | 3 | 18431, 0, 0, 0 | Why is uplander sneak-
rifling gobbiehome?→1 | 0 | ResidentMotionType#0 |
| → | 423.6 | 3 | 18432, 0, 0, 0 | Why is uplander sneak-
rifling gobbiehome?→1 | 0 | ResidentMotionType#0 |
| → | 423.7 | 3 | 18433, 0, 0, 0 | Why is uplander sneak-
rifling gobbiehome?→1 | 0 | ResidentMotionType#0 |
| → | 423.8 | 3 | 18437, 0, 0, 0 | Why is uplander sneak-
rifling gobbiehome?→1 | 0 | ResidentMotionType#0 |
| → | 423.9 | 3 | 18439, 0, 0, 0 | Why is uplander sneak-
rifling gobbiehome?→1 | 0 | ResidentMotionType#0 |
| → | 423.10 | 3 | 18440, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 423.11 | 3 | 18441, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 423.12 | 3 | 18442, 0, 0, 0 | Pssshhh...
The battle is unwon...→1 | 0 | ResidentMotionType#0 |
| → | 423.13 | 3 | 18443, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 423.14 | 3 | 18444, 0, 0, 0 | Pssshhh...
The battle is unwon...→1 | 0 | ResidentMotionType#0 |
| → | 423.15 | 3 | 18445, 0, 0, 0 | Pssshhh...
The battle is unwon...→1 | 0 | ResidentMotionType#0 |
| → | 423.16 | 3 | 18446, 0, 0, 0 | Pssshhh...
The battle is unwon...→1 | 0 | ResidentMotionType#0 |
| → | 423.17 | 3 | 18452, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 423.18 | 3 | 18453, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 423.19 | 3 | 18460, 0, 0, 0 | Whizzlepops cannot
withstand blastydoom!→1 | 0 | ResidentMotionType#0 |
| → | 423.20 | 3 | 18701, 0, 0, 0 | Pssshhh...
The battle is unwon...→1 | 0 | ResidentMotionType#0 |
| → | 423.21 | 3 | 18702, 0, 0, 0 | Pssshhh...
The battle is unwon...→1 | 0 | ResidentMotionType#0 |
| → | 423.22 | 3 | 18703, 0, 0, 0 | Pssshhh...
The battle is unwon...→1 | 0 | ResidentMotionType#0 |
| → | 423.23 | 3 | 18704, 0, 0, 0 | Pssshhh...
The battle is unwon...→1 | 0 | ResidentMotionType#0 |
| → | 423.24 | 3 | 18705, 0, 0, 0 | Pssshhh...
The battle is unwon...→1 | 0 | ResidentMotionType#0 |
| → | 423.25 | 3 | 18706, 0, 0, 0 | Pssshhh...
The battle is unwon...→1 | 0 | ResidentMotionType#0 |
| → | 423.26 | 3 | 18707, 0, 0, 0 | Pssshhh... Shkoh!
Far too overclose!→1 | 0 | ResidentMotionType#0 |
| → | 423.27 | 3 | 18708, 0, 0, 0 | Why is uplander sneak-
rifling gobbiehome?→1 | 0 | ResidentMotionType#0 |
| → | 423.28 | 3 | 18709, 0, 0, 0 | Pssshhh... Shkoh!
Far too overclose!→1 | 0 | ResidentMotionType#0 |
| → | 423.29 | 3 | 18710, 0, 0, 0 | Pssshhh... Shkoh!
Far too overclose!→1 | 0 | ResidentMotionType#0 |
| → | 423.30 | 3 | 18711, 0, 0, 0 | Pssshhh... Shkoh!
Far too overclose!→1 | 0 | ResidentMotionType#0 |
| → | 423.31 | 3 | 18712, 0, 0, 0 | Pssshhh... Shkoh!
Far too overclose!→1 | 0 | ResidentMotionType#0 |
| → | 423.32 | 4 | 4561, 0, 0, 0 | Pssshhh... Shkoh!
Far too overclose!→1 | 0 | ResidentMotionType#0 |
| → | 423.33 | 4 | 4573, 0, 0, 0 | Pssshhh... Shkoh!
Far too overclose!→1 | 0 | ResidentMotionType#0 |
| → | 423.34 | 4 | 4561, 0, 0, 0 | Pssshhh...
The battle is unwon...→1 | 0 | ResidentMotionType#0 |
| → | 423.35 | 4 | 4573, 0, 0, 0 | Pssshhh...
The battle is unwon...→1 | 0 | ResidentMotionType#0 |
| → | 423.36 | 4 | 210, 0, 0, 0 | Why is uplander sneak-
rifling gobbiehome?→1 | 0 | ResidentMotionType#0 |
| → | 423.37 | 4 | 210, 0, 0, 0 | Pssshhh...
The battle is unwon...→1 | 0 | ResidentMotionType#0 |
| → | 423.38 | 4 | 211, 0, 0, 0 | Pssshhh...
The battle is unwon...→1 | 0 | ResidentMotionType#0 |
| → | 423.39 | 4 | 3604, 0, 0, 0 | Pssshhh...
The battle is unwon...→1 | 0 | ResidentMotionType#0 |
| → | 423.40 | 10 | -20762, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 423.41 | 5 | 800, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 423.42 | 9 | 99, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 423.43 | 9 | 84, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 423.44 | 6 | 196, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 423.45 | 6 | 167, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 423.46 | 6 | 168, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 423.47 | 2 | 251, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 423.48 | 2 | 265, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 423.49 | 2 | 266, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 423.50 | 2 | 267, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 423.51 | 2 | 268, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 423.52 | 4 | 7309, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 423.53 | 4 | 7310, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 423.54 | 4 | 7311, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 423.55 | 7 | 9061, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 424.0 | 1 | 11361, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 424.1 | 1 | 11363, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 424.2 | 1 | 11365, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 424.3 | 4 | 7747, 0, 0, 0 | If this doesn't make
the crone happy, at least
the wolves will eat well...→1 | 0 | ResidentMotionType#0 |
| → | 424.4 | 4 | 7737, 0, 0, 0 | If this doesn't make
the crone happy, at least
the wolves will eat well...→1 | 0 | ResidentMotionType#0 |
| → | 424.5 | 4 | 7748, 0, 0, 0 | If this doesn't make
the crone happy, at least
the wolves will eat well...→1 | 0 | ResidentMotionType#0 |
| → | 424.6 | 4 | 7738, 0, 0, 0 | If this doesn't make
the crone happy, at least
the wolves will eat well...→1 | 0 | ResidentMotionType#0 |
| → | 424.7 | 4 | 4562, 0, 0, 0 | This one would
make a fine gambison!→1 | 0 | ResidentMotionType#0 |
| → | 424.8 | 4 | 4583, 0, 0, 0 | This one would
make a fine gambison!→1 | 0 | ResidentMotionType#0 |
| → | 424.9 | 3 | 18613, 0, 0, 0 | Vangobs generating much
bounciness. Not good for
bad gobbieback!→1 | 0 | ResidentMotionType#0 |
| → | 424.10 | 3 | 18614, 0, 0, 0 | Vangobs generating much
bounciness. Not good for
bad gobbieback!→1 | 0 | ResidentMotionType#0 |
| → | 424.11 | 3 | 18960, 0, 0, 0 | Vangobs generating much
bounciness. Not good for
bad gobbieback!→1 | 0 | ResidentMotionType#0 |
| → | 424.12 | 3 | 18618, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 424.13 | 3 | 18627, 0, 0, 0 | Vangobs generating much
bounciness. Not good for
bad gobbieback!→1 | 0 | ResidentMotionType#0 |
| → | 424.14 | 3 | 18629, 0, 0, 0 | If this doesn't make
the crone happy, at least
the wolves will eat well...→1 | 0 | ResidentMotionType#0 |
| → | 424.15 | 3 | 18631, 0, 0, 0 | If this doesn't make
the crone happy, at least
the wolves will eat well...→1 | 0 | ResidentMotionType#0 |
| → | 424.16 | 5 | 787, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 424.17 | 5 | 790, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 424.18 | 5 | 799, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 424.19 | 6 | 164, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 424.20 | 2 | 268, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 424.21 | 2 | 252, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 424.22 | 2 | 253, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 424.23 | 2 | 254, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 424.24 | 2 | 203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 424.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 424.26 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 424.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 424.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 424.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 424.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 424.31 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 424.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 424.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 424.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 424.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 425.0 | 1 | 11385, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 425.1 | 1 | 11386, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 425.2 | 1 | 11387, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 425.3 | 1 | 11388, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 425.4 | 1 | 11389, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 425.5 | 4 | 7309, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 425.6 | 4 | 7310, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 425.7 | 4 | 7311, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 425.8 | 4 | 4562, 0, 0, 0 | This one would
make a fine gambison!→1 | 0 | ResidentMotionType#0 |
| → | 425.9 | 4 | 142, 0, 0, 0 | No backsnatch this time!
Only blastydoom!→1 | 0 | ResidentMotionType#0 |
| → | 425.10 | 4 | 142, 0, 0, 0 | Resuming keepy-look.→1 | 0 | ResidentMotionType#0 |
| → | 425.11 | 4 | 142, 0, 0, 0 | Pshmph! Illuminati
are unlearning!→1 | 0 | ResidentMotionType#0 |
| → | 425.12 | 3 | 18715, 0, 0, 0 | No backsnatch this time!
Only blastydoom!→1 | 0 | ResidentMotionType#0 |
| → | 425.13 | 3 | 18717, 0, 0, 0 | This one would
make a fine gambison!→1 | 0 | ResidentMotionType#0 |
| → | 425.14 | 3 | 18718, 0, 0, 0 | Pshmph! Illuminati
are unlearning!→1 | 0 | ResidentMotionType#0 |
| → | 425.15 | 4 | 7309, 0, 0, 0 | That was quite the display!→1 | 0 | ResidentMotionType#0 |
| → | 425.16 | 4 | 7310, 0, 0, 0 | That was quite the display!→1 | 0 | ResidentMotionType#0 |
| → | 425.17 | 4 | 7311, 0, 0, 0 | That was quite the display!→1 | 0 | ResidentMotionType#0 |
| → | 425.18 | 7 | 9061, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 425.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 425.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 426.0 | 1 | 11390, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 426.1 | 1 | 11391, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 426.2 | 1 | 11392, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 426.3 | 3 | 18738, 0, 0, 0 | All your whizzlepops
are belong to us!→1 | 0 | ResidentMotionType#0 |
| → | 426.4 | 3 | 18740, 0, 0, 0 | All your whizzlepops
are belong to us!→1 | 0 | ResidentMotionType#0 |
| → | 426.5 | 3 | 18741, 0, 0, 0 | All your whizzlepops
are belong to us!→1 | 0 | ResidentMotionType#0 |
| → | 426.6 | 3 | 18742, 0, 0, 0 | All your whizzlepops
are belong to us!→1 | 0 | ResidentMotionType#0 |
| → | 426.7 | 3 | 18747, 0, 0, 0 | All your whizzlepops
are belong to us!→1 | 0 | ResidentMotionType#0 |
| → | 426.8 | 3 | 18748, 0, 0, 0 | Goodgobbies,
to arms!→1 | 0 | ResidentMotionType#0 |
| → | 426.9 | 3 | 18749, 0, 0, 0 | There's nothing
to see here!→1 | 0 | ResidentMotionType#0 |
| → | 426.10 | 3 | 18750, 0, 0, 0 | There's nothing
to see here!→1 | 0 | ResidentMotionType#0 |
| → | 426.11 | 3 | 18751, 0, 0, 0 | There's nothing
to see here!→1 | 0 | ResidentMotionType#0 |
| → | 426.12 | 3 | 18752, 0, 0, 0 | There's nothing
to see here!→1 | 0 | ResidentMotionType#0 |
| → | 426.13 | 3 | 18755, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 426.14 | 4 | 7737, 0, 0, 0 | There's nothing
to see here!→1 | 0 | ResidentMotionType#0 |
| → | 426.15 | 4 | 211, 0, 0, 0 | There's nothing
to see here!→1 | 0 | ResidentMotionType#0 |
| → | 426.16 | 4 | 210, 0, 0, 0 | There's nothing
to see here!→1 | 0 | ResidentMotionType#0 |
| → | 426.17 | 4 | 7738, 0, 0, 0 | There's nothing
to see here!→1 | 0 | ResidentMotionType#0 |
| → | 426.18 | 4 | 7738, 0, 0, 0 | That was quite the display!→1 | 0 | ResidentMotionType#0 |
| → | 426.19 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 426.20 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 426.21 | 6 | 189, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 426.22 | 4 | 7309, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 426.23 | 4 | 7310, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 426.24 | 4 | 7311, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 426.25 | 7 | 9061, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 426.26 | 7 | 9065, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 426.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 426.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 426.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 426.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 427.0 | 1 | 11299, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 427.1 | 1 | 11300, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 427.2 | 1 | 11301, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 427.3 | 1 | 11302, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 427.4 | 1 | 11303, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 427.5 | 1 | 11304, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 427.6 | 1 | 11305, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 427.7 | 1 | 11306, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 427.8 | 4 | 4574, 0, 0, 0 | <Unknown60>0130</Unknown60>Everyone makes mistakes, but only fools make them twice. To the next verse!→2 | 0 | ResidentMotionType#0 |
| → | 427.9 | 4 | 4562, 0, 0, 0 | The calm before the slaughter...→1 | 0 | ResidentMotionType#0 |
| → | 427.10 | 4 | 4573, 0, 0, 0 | The calm before the slaughter...→1 | 0 | ResidentMotionType#0 |
| → | 427.11 | 4 | 210, 0, 0, 0 | The calm before the slaughter...→1 | 0 | ResidentMotionType#0 |
| → | 427.12 | 4 | 4561, 0, 0, 0 | Ironfists bring
bangyknocks!→1 | 0 | ResidentMotionType#0 |
| → | 427.13 | 4 | 210, 0, 0, 0 | Ironfists bring
bangyknocks!→1 | 0 | ResidentMotionType#0 |
| → | 427.14 | 4 | 4565, 0, 0, 0 | Oh yeah?
You and what army, kupo!?→1 | 0 | ResidentMotionType#0 |
| → | 427.15 | 4 | 4566, 0, 0, 0 | Oh yeah?
You and what army, kupo!?→1 | 0 | ResidentMotionType#0 |
| → | 427.16 | 4 | 4567, 0, 0, 0 | Oh yeah?
You and what army, kupo!?→1 | 0 | ResidentMotionType#0 |
| → | 427.17 | 4 | 4569, 0, 0, 0 | Oh yeah?
You and what army, kupo!?→1 | 0 | ResidentMotionType#0 |
| → | 427.18 | 4 | 4570, 0, 0, 0 | Oh yeah?
You and what army, kupo!?→1 | 0 | ResidentMotionType#0 |
| → | 427.19 | 4 | 4568, 0, 0, 0 | I'm too beautiful to die!→1 | 0 | ResidentMotionType#0 |
| → | 427.20 | 4 | 142, 0, 0, 0 | I must warn the others, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 427.21 | 4 | 7737, 0, 0, 0 | I must warn the others, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 427.22 | 4 | 142, 0, 0, 0 | Keep it away! Keep it away!→1 | 0 | ResidentMotionType#0 |
| → | 427.23 | 4 | 158, 0, 0, 0 | Keep it away! Keep it away!→1 | 0 | ResidentMotionType#0 |
| → | 427.24 | 4 | 7541, 0, 0, 0 | Keep it away! Keep it away!→1 | 0 | ResidentMotionType#0 |
| → | 427.25 | 4 | 7739, 0, 0, 0 | Keep it away! Keep it away!→1 | 0 | ResidentMotionType#0 |
| → | 427.26 | 4 | 142, 0, 0, 0 | Back to the wood with you, kwaaark!→1 | 0 | ResidentMotionType#0 |
| → | 427.27 | 4 | 7737, 0, 0, 0 | Back to the wood with you, kwaaark!→1 | 0 | ResidentMotionType#0 |
| → | 427.28 | 2 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 427.29 | 2 | 105, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 427.30 | 2 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 427.31 | 2 | 65, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 427.32 | 6 | 96, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 427.33 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 427.34 | 6 | 192, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 427.35 | 6 | 193, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 427.36 | 6 | 73, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 427.37 | 5 | 696, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 427.38 | 5 | 697, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 427.39 | 5 | 732, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 427.40 | 5 | 729, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 427.41 | 10 | -21208, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 427.42 | 10 | -20844, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 427.43 | 10 | -20843, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 427.44 | 10 | -20842, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 427.45 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 427.46 | 9 | 96, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 427.47 | 9 | 97, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 427.48 | 3 | 18341, 0, 0, 0 | <Unknown60>0130</Unknown60>Everyone makes mistakes, but only fools make them twice. To the next verse!→2 | 0 | ResidentMotionType#0 |
| → | 427.49 | 3 | 18342, 0, 0, 0 | <Unknown60>0130</Unknown60>Everyone makes mistakes, but only fools make them twice. To the next verse!→2 | 0 | ResidentMotionType#0 |
| → | 427.50 | 3 | 18343, 0, 0, 0 | <Unknown60>0130</Unknown60>Everyone makes mistakes, but only fools make them twice. To the next verse!→2 | 0 | ResidentMotionType#0 |
| → | 427.51 | 3 | 18344, 0, 0, 0 | <Unknown60>0130</Unknown60>Everyone makes mistakes, but only fools make them twice. To the next verse!→2 | 0 | ResidentMotionType#0 |
| → | 427.52 | 3 | 18347, 0, 0, 0 | <Unknown60>0130</Unknown60>Everyone makes mistakes, but only fools make them twice. To the next verse!→2 | 0 | ResidentMotionType#0 |
| → | 427.53 | 3 | 18348, 0, 0, 0 | <Unknown60>0130</Unknown60>Everyone makes mistakes, but only fools make them twice. To the next verse!→2 | 0 | ResidentMotionType#0 |
| → | 427.54 | 3 | 18353, 0, 0, 0 | <Unknown60>0130</Unknown60>Everyone makes mistakes, but only fools make them twice. To the next verse!→2 | 0 | ResidentMotionType#0 |
| → | 427.55 | 3 | 18355, 0, 0, 0 | <Unknown60>0130</Unknown60>Everyone makes mistakes, but only fools make them twice. To the next verse!→2 | 0 | ResidentMotionType#0 |
| → | 427.56 | 3 | 18356, 0, 0, 0 | <Unknown60>0130</Unknown60>Everyone makes mistakes, but only fools make them twice. To the next verse!→2 | 0 | ResidentMotionType#0 |
| → | 427.57 | 3 | 18359, 0, 0, 0 | <Unknown60>0130</Unknown60>Everyone makes mistakes, but only fools make them twice. To the next verse!→2 | 0 | ResidentMotionType#0 |
| → | 427.58 | 3 | 18426, 0, 0, 0 | <Unknown60>0130</Unknown60>Everyone makes mistakes, but only fools make them twice. To the next verse!→2 | 0 | ResidentMotionType#0 |
| → | 427.59 | 3 | 18427, 0, 0, 0 | <Unknown60>0130</Unknown60>Everyone makes mistakes, but only fools make them twice. To the next verse!→2 | 0 | ResidentMotionType#0 |
| → | 427.60 | 3 | 18461, 0, 0, 0 | <Unknown60>0130</Unknown60>Everyone makes mistakes, but only fools make them twice. To the next verse!→2 | 0 | ResidentMotionType#0 |
| → | 427.61 | 3 | 18357, 0, 0, 0 | House Durendaire could
use more knights like you.→1 | 0 | ResidentMotionType#0 |
| → | 427.62 | 3 | 18358, 0, 0, 0 | Come! My blade still thirsts!→1 | 0 | ResidentMotionType#0 |
| → | 427.63 | 3 | 18360, 0, 0, 0 | Keep it away! Keep it away!→1 | 0 | ResidentMotionType#0 |
| → | 427.64 | 3 | 18368, 0, 0, 0 | Keep it away! Keep it away!→1 | 0 | ResidentMotionType#0 |
| → | 427.65 | 3 | 18369, 0, 0, 0 | Keep it away! Keep it away!→1 | 0 | ResidentMotionType#0 |
| → | 427.66 | 3 | 18370, 0, 0, 0 | Keep it away! Keep it away!→1 | 0 | ResidentMotionType#0 |
| → | 427.67 | 3 | 18371, 0, 0, 0 | Keep it away! Keep it away!→1 | 0 | ResidentMotionType#0 |
| → | 427.68 | 3 | 18362, 0, 0, 0 | I must warn the others, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 427.69 | 3 | 18363, 0, 0, 0 | I must warn the others, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 427.70 | 3 | 18364, 0, 0, 0 | I must warn the others, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 427.71 | 3 | 18372, 0, 0, 0 | I must warn the others, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 427.72 | 3 | 18374, 0, 0, 0 | I must warn the others, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 427.73 | 3 | 18376, 0, 0, 0 | Back to the wood with you, kwaaark!→1 | 0 | ResidentMotionType#0 |
| → | 427.74 | 3 | 18380, 0, 0, 0 | Back to the wood with you, kwaaark!→1 | 0 | ResidentMotionType#0 |
| → | 427.75 | 3 | 18381, 0, 0, 0 | Back to the wood with you, kwaaark!→1 | 0 | ResidentMotionType#0 |
| → | 427.76 | 3 | 18384, 0, 0, 0 | Back to the wood with you, kwaaark!→1 | 0 | ResidentMotionType#0 |
| → | 427.77 | 3 | 18385, 0, 0, 0 | Back to the wood with you, kwaaark!→1 | 0 | ResidentMotionType#0 |
| → | 427.78 | 3 | 18386, 0, 0, 0 | Back to the wood with you, kwaaark!→1 | 0 | ResidentMotionType#0 |
| → | 427.79 | 3 | 18388, 0, 0, 0 | Back to the wood with you, kwaaark!→1 | 0 | ResidentMotionType#0 |
| → | 427.80 | 3 | 18389, 0, 0, 0 | The calm before the slaughter...→1 | 0 | ResidentMotionType#0 |
| → | 427.81 | 3 | 18390, 0, 0, 0 | The calm before the slaughter...→1 | 0 | ResidentMotionType#0 |
| → | 427.82 | 3 | 18394, 0, 0, 0 | The calm before the slaughter...→1 | 0 | ResidentMotionType#0 |
| → | 427.83 | 3 | 18395, 0, 0, 0 | The calm before the slaughter...→1 | 0 | ResidentMotionType#0 |
| → | 427.84 | 3 | 18396, 0, 0, 0 | The calm before the slaughter...→1 | 0 | ResidentMotionType#0 |
| → | 427.85 | 3 | 18398, 0, 0, 0 | The calm before the slaughter...→1 | 0 | ResidentMotionType#0 |
| → | 427.86 | 3 | 18401, 0, 0, 0 | The calm before the slaughter...→1 | 0 | ResidentMotionType#0 |
| → | 427.87 | 3 | 18402, 0, 0, 0 | The calm before the slaughter...→1 | 0 | ResidentMotionType#0 |
| → | 427.88 | 3 | 18403, 0, 0, 0 | The calm before the slaughter...→1 | 0 | ResidentMotionType#0 |
| → | 427.89 | 3 | 18409, 0, 0, 0 | The calm before the slaughter...→1 | 0 | ResidentMotionType#0 |
| → | 427.90 | 3 | 18410, 0, 0, 0 | The calm before the slaughter...→1 | 0 | ResidentMotionType#0 |
| → | 427.91 | 3 | 18411, 0, 0, 0 | The calm before the slaughter...→1 | 0 | ResidentMotionType#0 |
| → | 427.92 | 3 | 18415, 0, 0, 0 | The calm before the slaughter...→1 | 0 | ResidentMotionType#0 |
| → | 427.93 | 3 | 18760, 0, 0, 0 | The calm before the slaughter...→1 | 0 | ResidentMotionType#0 |
| → | 427.94 | 3 | 18761, 0, 0, 0 | The calm before the slaughter...→1 | 0 | ResidentMotionType#0 |
| → | 427.95 | 3 | 18416, 0, 0, 0 | Ironfists bring
bangyknocks!→1 | 0 | ResidentMotionType#0 |
| → | 427.96 | 3 | 18419, 0, 0, 0 | Ironfists bring
bangyknocks!→1 | 0 | ResidentMotionType#0 |
| → | 427.97 | 3 | 18420, 0, 0, 0 | Ironfists bring
bangyknocks!→1 | 0 | ResidentMotionType#0 |
| → | 427.98 | 3 | 18425, 0, 0, 0 | Ironfists bring
bangyknocks!→1 | 0 | ResidentMotionType#0 |
| → | 427.99 | 3 | 18345, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 427.100 | 3 | 18346, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 427.101 | 3 | 18349, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 427.102 | 3 | 18350, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 427.103 | 3 | 18351, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 427.104 | 3 | 18352, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 427.105 | 3 | 18354, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 427.106 | 3 | 18361, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 427.107 | 3 | 18367, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 427.108 | 3 | 18373, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 427.109 | 3 | 18375, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 427.110 | 3 | 18377, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 427.111 | 3 | 18378, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 427.112 | 3 | 18379, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 427.113 | 3 | 18382, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 427.114 | 3 | 18383, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 427.115 | 3 | 18387, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 427.116 | 3 | 18391, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 427.117 | 3 | 18392, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 427.118 | 3 | 18393, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 427.119 | 3 | 18397, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 427.120 | 3 | 18399, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 427.121 | 3 | 18400, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 427.122 | 3 | 18404, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 427.123 | 3 | 18405, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 427.124 | 3 | 18406, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 427.125 | 3 | 18407, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 427.126 | 3 | 18408, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 427.127 | 3 | 18412, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 427.128 | 3 | 18413, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 427.129 | 3 | 18414, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 427.130 | 3 | 18417, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 427.131 | 3 | 18418, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 427.132 | 3 | 18421, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 427.133 | 3 | 18422, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 427.134 | 3 | 18423, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 427.135 | 3 | 18424, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 427.136 | 3 | 18762, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 427.137 | 3 | 18763, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 427.138 | 3 | 18769, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 427.139 | 3 | 18770, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 427.140 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 427.141 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 427.142 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 427.143 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.0 | 1 | 11335, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.1 | 1 | 11336, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.2 | 1 | 11337, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.3 | 1 | 11338, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.4 | 1 | 11339, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.5 | 1 | 11340, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.6 | 1 | 11341, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.7 | 1 | 11342, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.8 | 1 | 11344, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.9 | 1 | 11345, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.10 | 1 | 11346, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.11 | 8 | 369, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.12 | 1 | 11347, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.13 | 1 | 11348, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.14 | 1 | 11349, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.15 | 1 | 11421, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.16 | 1 | 11422, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.17 | 1 | 11423, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.18 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.19 | 6 | 65, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.20 | 6 | 67, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.21 | 6 | 68, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.22 | 6 | 69, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.23 | 6 | 79, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.24 | 6 | 80, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.25 | 6 | 81, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.26 | 6 | 82, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.27 | 6 | 83, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.28 | 6 | 84, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.29 | 6 | 85, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.30 | 6 | 86, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.31 | 6 | 93, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.32 | 2 | 80, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.33 | 2 | 30, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.34 | 2 | 92, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.35 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.36 | 2 | 256, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.37 | 9 | 98, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.38 | 9 | 3, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.39 | 9 | 41, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.40 | 4 | 4566, 0, 0, 0 | Then let us make haste.→1 | 0 | ResidentMotionType#0 |
| → | 428.41 | 4 | 4561, 0, 0, 0 | I ain't never met an 'oneybee I couldn't swat, nor an 'ound I couldn't kick.→1 | 0 | ResidentMotionType#0 |
| → | 428.42 | 4 | 4561, 0, 0, 0 | And become as light!→1 | 0 | ResidentMotionType#0 |
| → | 428.43 | 4 | 4561, 0, 0, 0 | They shall answer for this!→1 | 0 | ResidentMotionType#0 |
| → | 428.44 | 4 | 4562, 0, 0, 0 | Lay down your weapons and the old man lives!→1 | 0 | ResidentMotionType#0 |
| → | 428.45 | 4 | 7747, 0, 0, 0 | I'm goin' to drink meself a river, that's what I'm goin' to do!→1 | 0 | ResidentMotionType#0 |
| → | 428.46 | 4 | 7737, 0, 0, 0 | I'm goin' to drink meself a river, that's what I'm goin' to do!→1 | 0 | ResidentMotionType#0 |
| → | 428.47 | 4 | 7747, 0, 0, 0 | Then let us make haste.→1 | 0 | ResidentMotionType#0 |
| → | 428.48 | 4 | 7737, 0, 0, 0 | Then let us make haste.→1 | 0 | ResidentMotionType#0 |
| → | 428.49 | 4 | 7747, 0, 0, 0 | Why buy what ye can take!?→1 | 0 | ResidentMotionType#0 |
| → | 428.50 | 4 | 7737, 0, 0, 0 | Why buy what ye can take!?→1 | 0 | ResidentMotionType#0 |
| → | 428.51 | 4 | 7747, 0, 0, 0 | They shall answer for this!→1 | 0 | ResidentMotionType#0 |
| → | 428.52 | 4 | 7737, 0, 0, 0 | They shall answer for this!→1 | 0 | ResidentMotionType#0 |
| → | 428.53 | 4 | 4562, 0, 0, 0 | Fortemps!→1 | 0 | ResidentMotionType#0 |
| → | 428.54 | 3 | 18526, 0, 0, 0 | Why buy what ye can take!?→1 | 0 | ResidentMotionType#0 |
| → | 428.55 | 3 | 18516, 0, 0, 0 | Then let us make haste.→1 | 0 | ResidentMotionType#0 |
| → | 428.56 | 3 | 18550, 0, 0, 0 | Then let us make haste.→1 | 0 | ResidentMotionType#0 |
| → | 428.57 | 4 | 142, 0, 0, 0 | <whimper>→1 | 0 | ResidentMotionType#0 |
| → | 428.58 | 10 | -27252, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.59 | 10 | -27251, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.60 | 10 | -27250, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.61 | 10 | -26216, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.62 | 10 | -24119, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.63 | 3 | 18469, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 428.64 | 3 | 18471, 0, 0, 0 | Svara will not wait for us. Come!→1 | 0 | ResidentMotionType#0 |
| → | 428.65 | 3 | 18478, 0, 0, 0 | I'm goin' to drink meself a river, that's what I'm goin' to do!→1 | 0 | ResidentMotionType#0 |
| → | 428.66 | 3 | 18479, 0, 0, 0 | I'm goin' to drink meself a river, that's what I'm goin' to do!→1 | 0 | ResidentMotionType#0 |
| → | 428.67 | 3 | 18480, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 428.68 | 3 | 18496, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 428.69 | 3 | 18497, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 428.70 | 3 | 18506, 0, 0, 0 | Then let us make haste.→1 | 0 | ResidentMotionType#0 |
| → | 428.71 | 3 | 18507, 0, 0, 0 | Then let us make haste.→1 | 0 | ResidentMotionType#0 |
| → | 428.72 | 3 | 18510, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 428.73 | 3 | 18511, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 428.74 | 3 | 18512, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 428.75 | 3 | 18513, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 428.76 | 3 | 18514, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 428.77 | 3 | 18524, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 428.78 | 3 | 18533, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 428.79 | 3 | 18484, 0, 0, 0 | I'm goin' to drink meself a river, that's what I'm goin' to do!→1 | 0 | ResidentMotionType#0 |
| → | 428.80 | 3 | 18485, 0, 0, 0 | I'm goin' to drink meself a river, that's what I'm goin' to do!→1 | 0 | ResidentMotionType#0 |
| → | 428.81 | 3 | 18502, 0, 0, 0 | Then let us make haste.→1 | 0 | ResidentMotionType#0 |
| → | 428.82 | 3 | 18546, 0, 0, 0 | Zuzuroon soon be leaving...but with flesh for sparklies!→5 | 0 | ResidentMotionType#0 |
| → | 428.83 | 3 | 18565, 0, 0, 0 | They shall answer for this!→1 | 0 | ResidentMotionType#0 |
| → | 428.84 | 3 | 18570, 0, 0, 0 | They shall answer for this!→1 | 0 | ResidentMotionType#0 |
| → | 428.85 | 3 | 18571, 0, 0, 0 | They shall answer for this!→1 | 0 | ResidentMotionType#0 |
| → | 428.86 | 3 | 18572, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 428.87 | 3 | 18573, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 428.88 | 3 | 18576, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 428.89 | 3 | 18579, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 428.90 | 3 | 18581, 0, 0, 0 | They shall answer for this!→1 | 0 | ResidentMotionType#0 |
| → | 428.91 | 3 | 18567, 0, 0, 0 | They shall answer for this!→1 | 0 | ResidentMotionType#0 |
| → | 428.92 | 3 | 18569, 0, 0, 0 | They shall answer for this!→1 | 0 | ResidentMotionType#0 |
| → | 428.93 | 3 | 18585, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 428.94 | 3 | 18586, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 428.95 | 3 | 18596, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 428.96 | 3 | 18597, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 428.97 | 3 | 18598, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 428.98 | 3 | 18599, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 428.99 | 3 | 19023, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 428.100 | 3 | 19080, 0, 0, 0 | It's not me you want, it's the 'bo!→1 | 0 | ResidentMotionType#0 |
| → | 428.101 | 3 | 18487, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 428.102 | 3 | 18519, 0, 0, 0 | Why buy what ye can take!?→1 | 0 | ResidentMotionType#0 |
| → | 428.103 | 3 | 18520, 0, 0, 0 | Why buy what ye can take!?→1 | 0 | ResidentMotionType#0 |
| → | 428.104 | 3 | 19025, 0, 0, 0 | Why buy what ye can take!?→1 | 0 | ResidentMotionType#0 |
| → | 428.105 | 7 | 512, 2, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.106 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.107 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.108 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 428.109 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 429.0 | 7 | 5041, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 429.1 | 7 | 5001, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 429.2 | 10 | -20691, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 429.3 | 10 | -20690, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 429.4 | 10 | -20668, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 429.5 | 10 | -20667, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 429.6 | 7 | 7001, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 429.7 | 7 | 9035, 5, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 429.8 | 7 | 9069, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 429.9 | 7 | 9030, 23, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 429.10 | 10 | -20617, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 429.11 | 10 | -20616, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 429.12 | 10 | -20615, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 429.13 | 10 | -20614, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 429.14 | 10 | -20602, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 429.15 | 10 | -20601, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 429.16 | 10 | -20600, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 429.17 | 10 | -20599, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 429.18 | 10 | -20598, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 429.19 | 10 | -20597, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 429.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 430.0 | 1 | 11402, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 430.1 | 1 | 11416, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 430.2 | 1 | 11417, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 430.3 | 1 | 11420, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 430.4 | 2 | 138, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 430.5 | 2 | 238, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 430.6 | 2 | 47, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 430.7 | 4 | 3201, 0, 0, 0 | They've finally turned tail!→1 | 0 | ResidentMotionType#0 |
| → | 430.8 | 4 | 3202, 0, 0, 0 | They've finally turned tail!→1 | 0 | ResidentMotionType#0 |
| → | 430.9 | 3 | 18782, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#0 |
| → | 430.10 | 4 | 72, 0, 0, 0 | They've finally turned tail!→1 | 0 | ResidentMotionType#0 |
| → | 430.11 | 4 | 73, 0, 0, 0 | They've finally turned tail!→1 | 0 | ResidentMotionType#0 |
| → | 430.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 430.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 430.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 430.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 430.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 430.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 430.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 430.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 430.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 431.0 | 1 | 11426, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 431.1 | 1 | 11429, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 431.2 | 3 | 18814, 0, 0, 0 | I truly have no luck, do I...?→1 | 0 | ResidentMotionType#0 |
| → | 431.3 | 3 | 18815, 0, 0, 0 | I truly have no luck, do I...?→1 | 0 | ResidentMotionType#0 |
| → | 431.4 | 3 | 18817, 0, 0, 0 | Witness me!→1 | 0 | ResidentMotionType#0 |
| → | 431.5 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 431.6 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 431.7 | 6 | 194, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 431.8 | 6 | 140, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 431.9 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 431.10 | 9 | 84, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 431.11 | 4 | 142, 0, 0, 0 | Witness me!→1 | 0 | ResidentMotionType#0 |
| → | 431.12 | 4 | 143, 0, 0, 0 | Witness me!→1 | 0 | ResidentMotionType#0 |
| → | 431.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 431.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 431.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 431.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 431.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 431.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 431.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 431.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 432.0 | 1 | 11519, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 432.1 | 1 | 11520, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 432.2 | 1 | 11521, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 432.3 | 3 | 19331, 0, 0, 0 | I have yet to break a sweat!→1 | 0 | ResidentMotionType#0 |
| → | 432.4 | 3 | 19332, 0, 0, 0 | I have yet to break a sweat!→1 | 0 | ResidentMotionType#0 |
| → | 432.5 | 3 | 19333, 0, 0, 0 | Pssshhh...
This bodes unwell...→1 | 0 | ResidentMotionType#0 |
| → | 432.6 | 3 | 19334, 0, 0, 0 | Pssshhh...
This bodes unwell...→1 | 0 | ResidentMotionType#0 |
| → | 432.7 | 3 | 19335, 0, 0, 0 | Pssshhh...
This bodes unwell...→1 | 0 | ResidentMotionType#0 |
| → | 432.8 | 3 | 19326, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 432.9 | 3 | 19328, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 432.10 | 3 | 19338, 0, 0, 0 | We must keep the roads safe!→1 | 0 | ResidentMotionType#0 |
| → | 432.11 | 3 | 19339, 0, 0, 0 | I have yet to break a sweat!→1 | 0 | ResidentMotionType#0 |
| → | 432.12 | 9 | 25, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 432.13 | 6 | 135, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 432.14 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 432.15 | 2 | 176, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 432.16 | 3 | 13268, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 432.17 | 3 | 13269, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 432.18 | 1 | 11518, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 432.19 | 6 | 96, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 432.20 | 3 | 19284, 0, 0, 0 | See my brothers! This one
is no match for Alaimbert!→1 | 0 | ResidentMotionType#0 |
| → | 432.21 | 3 | 19285, 0, 0, 0 | See my brothers! This one
is no match for Alaimbert!→1 | 0 | ResidentMotionType#0 |
| → | 432.22 | 3 | 19286, 0, 0, 0 | See my brothers! This one
is no match for Alaimbert!→1 | 0 | ResidentMotionType#0 |
| → | 432.23 | 3 | 19287, 0, 0, 0 | See my brothers! This one
is no match for Alaimbert!→1 | 0 | ResidentMotionType#0 |
| → | 432.24 | 3 | 19288, 0, 0, 0 | See my brothers! This one
is no match for Alaimbert!→1 | 0 | ResidentMotionType#0 |
| → | 432.25 | 3 | 19289, 0, 0, 0 | See my brothers! This one
is no match for Alaimbert!→1 | 0 | ResidentMotionType#0 |
| → | 432.26 | 3 | 19290, 0, 0, 0 | See my brothers! This one
is no match for Alaimbert!→1 | 0 | ResidentMotionType#0 |
| → | 432.27 | 3 | 19291, 0, 0, 0 | See my brothers! This one
is no match for Alaimbert!→1 | 0 | ResidentMotionType#0 |
| → | 432.28 | 3 | 19292, 0, 0, 0 | See my brothers! This one
is no match for Alaimbert!→1 | 0 | ResidentMotionType#0 |
| → | 432.29 | 3 | 19293, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 432.30 | 3 | 19294, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 432.31 | 3 | 19295, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 432.32 | 3 | 19296, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 432.33 | 1 | 11481, 0, 0, 0 | This pitiful display will
prove naught to my
brothers. Come harder!→1 | 0 | ResidentMotionType#0 |
| → | 432.34 | 1 | 11482, 0, 0, 0 | This pitiful display will
prove naught to my
brothers. Come harder!→1 | 0 | ResidentMotionType#0 |
| → | 432.35 | 1 | 11483, 0, 0, 0 | These readings must be delivered...→1 | 0 | ResidentMotionType#0 |
| → | 432.36 | 10 | -20628, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 432.37 | 3 | 19312, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 432.38 | 3 | 19319, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 432.39 | 3 | 19311, 0, 0, 0 | This pitiful display will
prove naught to my
brothers. Come harder!→1 | 0 | ResidentMotionType#0 |
| → | 432.40 | 3 | 19318, 0, 0, 0 | This pitiful display will
prove naught to my
brothers. Come harder!→1 | 0 | ResidentMotionType#0 |
| → | 432.41 | 3 | 20005, 0, 0, 0 | This pitiful display will
prove naught to my
brothers. Come harder!→1 | 0 | ResidentMotionType#0 |
| → | 432.42 | 3 | 20006, 0, 0, 0 | This pitiful display will
prove naught to my
brothers. Come harder!→1 | 0 | ResidentMotionType#0 |
| → | 432.43 | 3 | 20007, 0, 0, 0 | This pitiful display will
prove naught to my
brothers. Come harder!→1 | 0 | ResidentMotionType#0 |
| → | 432.44 | 3 | 20010, 0, 0, 0 | This pitiful display will
prove naught to my
brothers. Come harder!→1 | 0 | ResidentMotionType#0 |
| → | 432.45 | 3 | 19313, 0, 0, 0 | This pitiful display will
prove naught to my
brothers. Come harder!→1 | 0 | ResidentMotionType#0 |
| → | 432.46 | 3 | 19320, 0, 0, 0 | This pitiful display will
prove naught to my
brothers. Come harder!→1 | 0 | ResidentMotionType#0 |
| → | 432.47 | 3 | 19307, 0, 0, 0 | This pitiful display will
prove naught to my
brothers. Come harder!→1 | 0 | ResidentMotionType#0 |
| → | 432.48 | 3 | 19308, 0, 0, 0 | This pitiful display will
prove naught to my
brothers. Come harder!→1 | 0 | ResidentMotionType#0 |
| → | 432.49 | 3 | 19316, 0, 0, 0 | This pitiful display will
prove naught to my
brothers. Come harder!→1 | 0 | ResidentMotionType#0 |
| → | 432.50 | 3 | 19317, 0, 0, 0 | This pitiful display will
prove naught to my
brothers. Come harder!→1 | 0 | ResidentMotionType#0 |
| → | 432.51 | 2 | 281, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 432.52 | 4 | 7747, 0, 0, 0 | This pitiful display will
prove naught to my
brothers. Come harder!→1 | 0 | ResidentMotionType#0 |
| → | 432.53 | 3 | 19310, 0, 0, 0 | These readings must be delivered...→1 | 0 | ResidentMotionType#0 |
| → | 432.54 | 2 | 192, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 433.0 | 3 | 19613, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 433.1 | 3 | 19615, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 433.2 | 3 | 19618, 0, 0, 0 | Jealous that you stabbed
an injured dragonling in the
back while it was passed out?→1 | 0 | ResidentMotionType#0 |
| → | 433.3 | 3 | 19619, 0, 0, 0 | Jealous that you stabbed
an injured dragonling in the
back while it was passed out?→1 | 0 | ResidentMotionType#0 |
| → | 433.4 | 3 | 19620, 0, 0, 0 | You shhhall drown in your own blood!→1 | 0 | ResidentMotionType#0 |
| → | 433.5 | 3 | 19621, 0, 0, 0 | You shhhall drown in your own blood!→1 | 0 | ResidentMotionType#0 |
| → | 433.6 | 3 | 19623, 0, 0, 0 | Yaaargh!→1 | 0 | ResidentMotionType#0 |
| → | 433.7 | 3 | 19624, 0, 0, 0 | Yaaargh!→1 | 0 | ResidentMotionType#0 |
| → | 433.8 | 3 | 19626, 0, 0, 0 | Jealous that you stabbed
an injured dragonling in the
back while it was passed out?→1 | 0 | ResidentMotionType#0 |
| → | 433.9 | 3 | 19627, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 433.10 | 3 | 19628, 0, 0, 0 | Jealous that you stabbed
an injured dragonling in the
back while it was passed out?→1 | 0 | ResidentMotionType#0 |
| → | 433.11 | 3 | 19629, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 433.12 | 3 | 19630, 0, 0, 0 | Jealous that you stabbed
an injured dragonling in the
back while it was passed out?→1 | 0 | ResidentMotionType#0 |
| → | 433.13 | 3 | 19643, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 433.14 | 3 | 19652, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 433.15 | 6 | 196, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 433.16 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 433.17 | 1 | 11580, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 433.18 | 1 | 11581, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 433.19 | 1 | 11582, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 433.20 | 1 | 11583, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 433.21 | 1 | 11584, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 433.22 | 1 | 11585, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 433.23 | 1 | 11586, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 433.24 | 1 | 11587, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 433.25 | 1 | 11588, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 433.26 | 9 | 84, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 433.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 433.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 433.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 433.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 433.31 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 433.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 433.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 433.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 433.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 433.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 433.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 433.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 433.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 433.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 434.0 | 1 | 11484, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 434.1 | 1 | 11485, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 434.2 | 1 | 11486, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 434.3 | 1 | 11487, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 434.4 | 1 | 11488, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 434.5 | 1 | 11489, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 434.6 | 1 | 11674, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 434.7 | 3 | 19114, 0, 0, 0 | Are there no
gobbiefriends about?→1 | 0 | ResidentMotionType#0 |
| → | 434.8 | 3 | 19116, 0, 0, 0 | Are there no
gobbiefriends about?→1 | 0 | ResidentMotionType#0 |
| → | 434.9 | 3 | 19139, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 434.10 | 3 | 19141, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 434.11 | 3 | 19098, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 434.12 | 3 | 19246, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 434.13 | 3 | 19714, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 434.14 | 3 | 19715, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 434.15 | 3 | 19105, 0, 0, 0 | Until we meet again, friend!→1 | 0 | ResidentMotionType#0 |
| → | 434.16 | 3 | 19106, 0, 0, 0 | Until we meet again, friend!→1 | 0 | ResidentMotionType#0 |
| → | 434.17 | 3 | 19107, 0, 0, 0 | Until we meet again, friend!→1 | 0 | ResidentMotionType#0 |
| → | 434.18 | 3 | 19108, 0, 0, 0 | Until we meet again, friend!→1 | 0 | ResidentMotionType#0 |
| → | 434.19 | 3 | 19109, 0, 0, 0 | Until we meet again, friend!→1 | 0 | ResidentMotionType#0 |
| → | 434.20 | 3 | 19110, 0, 0, 0 | Until we meet again, friend!→1 | 0 | ResidentMotionType#0 |
| → | 434.21 | 3 | 19111, 0, 0, 0 | Until we meet again, friend!→1 | 0 | ResidentMotionType#0 |
| → | 434.22 | 3 | 19489, 0, 0, 0 | Until we meet again, friend!→1 | 0 | ResidentMotionType#0 |
| → | 434.23 | 3 | 19498, 0, 0, 0 | Until we meet again, friend!→1 | 0 | ResidentMotionType#0 |
| → | 434.24 | 3 | 20073, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 434.25 | 3 | 20074, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 434.26 | 3 | 19118, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 434.27 | 3 | 20049, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 434.28 | 3 | 19119, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 434.29 | 3 | 19142, 0, 0, 0 | Until we meet again, friend!→1 | 0 | ResidentMotionType#0 |
| → | 434.30 | 3 | 19127, 0, 0, 0 | Damn this place to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 434.31 | 3 | 19129, 0, 0, 0 | Damn this place to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 434.32 | 3 | 19130, 0, 0, 0 | Damn this place to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 434.33 | 3 | 19124, 0, 0, 0 | Damn this place to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 434.34 | 3 | 20011, 0, 0, 0 | Damn this place to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 434.35 | 3 | 19799, 0, 0, 0 | Until we meet again, friend!→1 | 0 | ResidentMotionType#0 |
| → | 434.36 | 3 | 19996, 0, 0, 0 | Are there no
gobbiefriends about?→1 | 0 | ResidentMotionType#0 |
| → | 434.37 | 3 | 19726, 0, 0, 0 | Now that was a thing o' beauty!→1 | 0 | ResidentMotionType#0 |
| → | 434.38 | 3 | 20071, 0, 0, 0 | Now that was a thing o' beauty!→1 | 0 | ResidentMotionType#0 |
| → | 434.39 | 3 | 19122, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 434.40 | 4 | 134, 0, 0, 0 | Until we meet again, friend!→1 | 0 | ResidentMotionType#0 |
| → | 434.41 | 4 | 136, 0, 0, 0 | Until we meet again, friend!→1 | 0 | ResidentMotionType#0 |
| → | 434.42 | 4 | 7747, 0, 0, 0 | Now that was a thing o' beauty!→1 | 0 | ResidentMotionType#0 |
| → | 434.43 | 5 | 843, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 434.44 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 434.45 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 434.46 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 434.47 | 6 | 224, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 434.48 | 10 | -20654, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 434.49 | 10 | -20660, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 434.50 | 9 | 16, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 434.51 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 434.52 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 434.53 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 434.54 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 434.55 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 435.0 | 1 | 11490, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 435.1 | 1 | 11491, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 435.2 | 1 | 11492, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 435.3 | 1 | 11493, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 435.4 | 1 | 11494, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 435.5 | 1 | 11495, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 435.6 | 1 | 11496, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 435.7 | 1 | 11497, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 435.8 | 1 | 11498, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 435.9 | 1 | 11599, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 435.10 | 3 | 19146, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 435.11 | 3 | 19155, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 435.12 | 3 | 19247, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 435.13 | 3 | 19716, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 435.14 | 3 | 19717, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 435.15 | 3 | 19202, 0, 0, 0 | Until we meet again, friend!→1 | 0 | ResidentMotionType#0 |
| → | 435.16 | 3 | 19147, 0, 0, 0 | Never have I seen a sloth
move with such swiftness!→1 | 0 | ResidentMotionType#0 |
| → | 435.17 | 3 | 19105, 0, 0, 0 | Until we meet again, friend!→1 | 0 | ResidentMotionType#0 |
| → | 435.18 | 3 | 19161, 0, 0, 0 | Until we meet again, friend!→1 | 0 | ResidentMotionType#0 |
| → | 435.19 | 3 | 19162, 0, 0, 0 | Until we meet again, friend!→1 | 0 | ResidentMotionType#0 |
| → | 435.20 | 3 | 19165, 0, 0, 0 | Until we meet again, friend!→1 | 0 | ResidentMotionType#0 |
| → | 435.21 | 3 | 19166, 0, 0, 0 | Until we meet again, friend!→1 | 0 | ResidentMotionType#0 |
| → | 435.22 | 3 | 19167, 0, 0, 0 | Until we meet again, friend!→1 | 0 | ResidentMotionType#0 |
| → | 435.23 | 3 | 19168, 0, 0, 0 | Until we meet again, friend!→1 | 0 | ResidentMotionType#0 |
| → | 435.24 | 3 | 19169, 0, 0, 0 | Until we meet again, friend!→1 | 0 | ResidentMotionType#0 |
| → | 435.25 | 3 | 19170, 0, 0, 0 | Until we meet again, friend!→1 | 0 | ResidentMotionType#0 |
| → | 435.26 | 3 | 19171, 0, 0, 0 | Until we meet again, friend!→1 | 0 | ResidentMotionType#0 |
| → | 435.27 | 3 | 19172, 0, 0, 0 | Until we meet again, friend!→1 | 0 | ResidentMotionType#0 |
| → | 435.28 | 3 | 19173, 0, 0, 0 | Until we meet again, friend!→1 | 0 | ResidentMotionType#0 |
| → | 435.29 | 3 | 19174, 0, 0, 0 | Until we meet again, friend!→1 | 0 | ResidentMotionType#0 |
| → | 435.30 | 3 | 19175, 0, 0, 0 | Until we meet again, friend!→1 | 0 | ResidentMotionType#0 |
| → | 435.31 | 3 | 19176, 0, 0, 0 | Until we meet again, friend!→1 | 0 | ResidentMotionType#0 |
| → | 435.32 | 3 | 19177, 0, 0, 0 | Until we meet again, friend!→1 | 0 | ResidentMotionType#0 |
| → | 435.33 | 3 | 19178, 0, 0, 0 | Until we meet again, friend!→1 | 0 | ResidentMotionType#0 |
| → | 435.34 | 3 | 20075, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 435.35 | 3 | 20076, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 435.36 | 3 | 20077, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 435.37 | 3 | 20078, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 435.38 | 3 | 20079, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 435.39 | 3 | 20080, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 435.40 | 3 | 19146, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 435.41 | 3 | 19211, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 435.42 | 3 | 20050, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 435.43 | 3 | 19212, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 435.44 | 3 | 19183, 0, 0, 0 | Damn this place to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 435.45 | 3 | 19185, 0, 0, 0 | Damn this place to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 435.46 | 3 | 19186, 0, 0, 0 | Damn this place to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 435.47 | 3 | 19187, 0, 0, 0 | Damn this place to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 435.48 | 3 | 19189, 0, 0, 0 | Damn this place to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 435.49 | 3 | 19190, 0, 0, 0 | Damn this place to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 435.50 | 3 | 20017, 0, 0, 0 | Damn this place to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 435.51 | 3 | 19193, 0, 0, 0 | You have yet to show
me all you have under
that armor.→1 | 0 | ResidentMotionType#0 |
| → | 435.52 | 3 | 19193, 0, 0, 0 | Dare I ready my butt!?→1 | 0 | ResidentMotionType#0 |
| → | 435.53 | 3 | 19194, 0, 0, 0 | You have yet to show
me all you have under
that armor.→1 | 0 | ResidentMotionType#0 |
| → | 435.54 | 3 | 19194, 0, 0, 0 | Dare I ready my butt!?→1 | 0 | ResidentMotionType#0 |
| → | 435.55 | 3 | 19133, 0, 0, 0 | Are there no
gobbiefriends about?→1 | 0 | ResidentMotionType#0 |
| → | 435.56 | 3 | 19182, 0, 0, 0 | Are there no
gobbiefriends about?→1 | 0 | ResidentMotionType#0 |
| → | 435.57 | 3 | 19196, 0, 0, 0 | Are there no
gobbiefriends about?→1 | 0 | ResidentMotionType#0 |
| → | 435.58 | 3 | 20072, 0, 0, 0 | Now that was a thing o' beauty!→1 | 0 | ResidentMotionType#0 |
| → | 435.59 | 3 | 20144, 0, 0, 0 | Now that was a thing o' beauty!→1 | 0 | ResidentMotionType#0 |
| → | 435.60 | 3 | 20145, 0, 0, 0 | Now that was a thing o' beauty!→1 | 0 | ResidentMotionType#0 |
| → | 435.61 | 3 | 19122, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 435.62 | 3 | 19114, 0, 0, 0 | Are there no
gobbiefriends about?→1 | 0 | ResidentMotionType#0 |
| → | 435.63 | 3 | 19116, 0, 0, 0 | Are there no
gobbiefriends about?→1 | 0 | ResidentMotionType#0 |
| → | 435.64 | 3 | 19799, 0, 0, 0 | Until we meet again, friend!→1 | 0 | ResidentMotionType#0 |
| → | 435.65 | 3 | 19996, 0, 0, 0 | Are there no
gobbiefriends about?→1 | 0 | ResidentMotionType#0 |
| → | 435.66 | 4 | 134, 0, 0, 0 | Until we meet again, friend!→1 | 0 | ResidentMotionType#0 |
| → | 435.67 | 4 | 136, 0, 0, 0 | Until we meet again, friend!→1 | 0 | ResidentMotionType#0 |
| → | 435.68 | 4 | 7747, 0, 0, 0 | Now that was a thing o' beauty!→1 | 0 | ResidentMotionType#0 |
| → | 435.69 | 5 | 843, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 435.70 | 5 | 849, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 435.71 | 5 | 850, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 435.72 | 5 | 855, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 435.73 | 6 | 201, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 435.74 | 6 | 202, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 435.75 | 6 | 203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 435.76 | 6 | 204, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 435.77 | 6 | 205, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 435.78 | 6 | 206, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 435.79 | 6 | 207, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 435.80 | 6 | 208, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 435.81 | 6 | 209, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 435.82 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 435.83 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 435.84 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 435.85 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 435.86 | 10 | -20654, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 435.87 | 10 | -20653, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 435.88 | 10 | -20652, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 435.89 | 10 | -20660, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 435.90 | 9 | 16, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 435.91 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 435.92 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 435.93 | 2 | 127, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 435.94 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 435.95 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 436.0 | 1 | 11635, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 436.1 | 1 | 11638, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 436.2 | 1 | 11639, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 436.3 | 1 | 11640, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 436.4 | 1 | 11670, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 436.5 | 1 | 11795, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 436.6 | 8 | 377, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 436.7 | 7 | 9070, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 436.8 | 10 | -20563, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 436.9 | 4 | 6188, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 436.10 | 4 | 6189, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 436.11 | 4 | 6190, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 436.12 | 4 | 6191, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 436.13 | 4 | 7737, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 436.14 | 4 | 7747, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 436.15 | 4 | 4573, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 436.16 | 4 | 4574, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 436.17 | 4 | 4575, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 436.18 | 4 | 4577, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 436.19 | 4 | 4563, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 436.20 | 4 | 4564, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 436.21 | 4 | 4565, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 436.22 | 4 | 3230, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 436.23 | 4 | 5896, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 436.24 | 4 | 4561, 0, 0, 0 | That is it! I've had enough.
Toss me in the dungeons,
and throw away the key.
I'm not killing another buck.→1 | 0 | ResidentMotionType#0 |
| → | 436.25 | 4 | 7654, 0, 0, 0 | That is it! I've had enough.
Toss me in the dungeons,
and throw away the key.
I'm not killing another buck.→1 | 0 | ResidentMotionType#0 |
| → | 436.26 | 4 | 210, 0, 0, 0 | That is it! I've had enough.
Toss me in the dungeons,
and throw away the key.
I'm not killing another buck.→1 | 0 | ResidentMotionType#0 |
| → | 436.27 | 4 | 211, 0, 0, 0 | That is it! I've had enough.
Toss me in the dungeons,
and throw away the key.
I'm not killing another buck.→1 | 0 | ResidentMotionType#0 |
| → | 436.28 | 3 | 19800, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 436.29 | 3 | 19923, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 436.30 | 3 | 19924, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 436.31 | 3 | 19927, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 436.32 | 3 | 19928, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 436.33 | 3 | 19929, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 436.34 | 3 | 19930, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 436.35 | 3 | 19931, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 436.36 | 3 | 19932, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 436.37 | 3 | 19933, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 436.38 | 3 | 19934, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 436.39 | 3 | 19935, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 436.40 | 3 | 19936, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 436.41 | 3 | 19937, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 436.42 | 3 | 19938, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 436.43 | 3 | 19939, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 436.44 | 3 | 19940, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 436.45 | 3 | 19941, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 436.46 | 3 | 19942, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 436.47 | 3 | 19943, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 436.48 | 3 | 19944, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 436.49 | 3 | 19945, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 436.50 | 3 | 19948, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 436.51 | 3 | 19949, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 436.52 | 3 | 20008, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 436.53 | 3 | 20302, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 436.54 | 3 | 20303, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 436.55 | 3 | 19950, 0, 0, 0 | Alright! You have my word!→1 | 0 | ResidentMotionType#0 |
| → | 436.56 | 3 | 20091, 0, 0, 0 | Alright! You have my word!→1 | 0 | ResidentMotionType#0 |
| → | 436.57 | 3 | 20091, 0, 0, 0 | Swear you will no longer
sully our order's name!→1 | 0 | ResidentMotionType#0 |
| → | 436.58 | 3 | 19951, 0, 0, 0 | The captain will
hear of this affront!→1 | 0 | ResidentMotionType#0 |
| → | 436.59 | 3 | 20090, 0, 0, 0 | The captain will
hear of this affront!→1 | 0 | ResidentMotionType#0 |
| → | 436.60 | 3 | 20424, 0, 0, 0 | I care not what you call it! It will not be tolerated!→1 | 0 | ResidentMotionType#0 |
| → | 436.61 | 3 | 20425, 0, 0, 0 | I care not what you call it! It will not be tolerated!→1 | 0 | ResidentMotionType#0 |
| → | 436.62 | 3 | 20426, 0, 0, 0 | I care not what you call it! It will not be tolerated!→1 | 0 | ResidentMotionType#0 |
| → | 436.63 | 3 | 19952, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 436.64 | 3 | 19953, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 436.65 | 3 | 19954, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 436.66 | 3 | 19955, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 436.67 | 3 | 19956, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 436.68 | 3 | 19957, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 436.69 | 3 | 19966, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 436.70 | 3 | 19967, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 436.71 | 3 | 19968, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 436.72 | 3 | 19969, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 436.73 | 3 | 19976, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 436.74 | 3 | 19977, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 436.75 | 3 | 19978, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 436.76 | 3 | 19979, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 436.77 | 3 | 19980, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 436.78 | 3 | 19981, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 436.79 | 3 | 19984, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 436.80 | 3 | 19985, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 436.81 | 3 | 19986, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 436.82 | 3 | 19987, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 436.83 | 3 | 19988, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 436.84 | 3 | 19989, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 436.85 | 3 | 19990, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 436.86 | 3 | 19991, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 436.87 | 3 | 19992, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 436.88 | 3 | 20009, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 436.89 | 3 | 20070, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 436.90 | 5 | 859, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 436.91 | 5 | 858, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 436.92 | 5 | 870, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 436.93 | 5 | 2415, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 436.94 | 5 | 2416, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 436.95 | 5 | 873, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 436.96 | 2 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 436.97 | 2 | 4, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 436.98 | 2 | 271, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 436.99 | 2 | 15, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 436.100 | 2 | 58, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 436.101 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 436.102 | 2 | 280, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 436.103 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 436.104 | 6 | 96, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 436.105 | 6 | 87, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 436.106 | 6 | 197, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 436.107 | 6 | 214, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 436.108 | 9 | 112, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 436.109 | 9 | 84, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 436.110 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 436.111 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 436.112 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 436.113 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 436.114 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 436.115 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 436.116 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 436.117 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 436.118 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 436.119 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 437.0 | 1 | 11627, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 437.1 | 1 | 11629, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 437.2 | 1 | 11630, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 437.3 | 1 | 11631, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 437.4 | 1 | 11632, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 437.5 | 1 | 11633, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 437.6 | 1 | 11634, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 437.7 | 1 | 11641, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 437.8 | 8 | 377, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 437.9 | 8 | 383, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 437.10 | 7 | 9070, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 437.11 | 7 | 9071, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 437.12 | 10 | -20563, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 437.13 | 4 | 7737, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.14 | 4 | 7747, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.15 | 4 | 4574, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.16 | 4 | 4575, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.17 | 4 | 4576, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.18 | 4 | 4577, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.19 | 4 | 4562, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.20 | 4 | 4563, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.21 | 4 | 4564, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.22 | 4 | 4565, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.23 | 4 | 4577, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.24 | 3 | 19800, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.25 | 3 | 19801, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.26 | 3 | 19802, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.27 | 3 | 19809, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.28 | 3 | 19810, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.29 | 3 | 19811, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.30 | 3 | 19812, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.31 | 3 | 19813, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.32 | 3 | 19814, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.33 | 3 | 19815, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.34 | 3 | 19816, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.35 | 3 | 19817, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.36 | 3 | 19818, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.37 | 3 | 19819, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.38 | 3 | 19820, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.39 | 3 | 19821, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.40 | 3 | 19822, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.41 | 3 | 19823, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.42 | 3 | 19824, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.43 | 3 | 19825, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.44 | 3 | 19826, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.45 | 3 | 19827, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.46 | 3 | 19828, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.47 | 3 | 19829, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.48 | 3 | 19830, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.49 | 3 | 19831, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.50 | 3 | 19832, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.51 | 3 | 19833, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.52 | 3 | 19834, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.53 | 3 | 19835, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.54 | 3 | 19836, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.55 | 3 | 19837, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.56 | 3 | 19838, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.57 | 3 | 19839, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.58 | 3 | 19840, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.59 | 3 | 19841, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.60 | 3 | 19842, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.61 | 3 | 19843, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.62 | 3 | 19916, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.63 | 3 | 20051, 0, 0, 0 | For the Nest!→1 | 0 | ResidentMotionType#0 |
| → | 437.64 | 3 | 19844, 0, 0, 0 | Alright! You have my word!→1 | 0 | ResidentMotionType#0 |
| → | 437.65 | 3 | 20091, 0, 0, 0 | Alright! You have my word!→1 | 0 | ResidentMotionType#0 |
| → | 437.66 | 3 | 20091, 0, 0, 0 | Swear you will no longer
sully our order's name!→1 | 0 | ResidentMotionType#0 |
| → | 437.67 | 3 | 19845, 0, 0, 0 | The captain will
hear of this affront!→1 | 0 | ResidentMotionType#0 |
| → | 437.68 | 3 | 20090, 0, 0, 0 | The captain will
hear of this affront!→1 | 0 | ResidentMotionType#0 |
| → | 437.69 | 3 | 19846, 0, 0, 0 | I care not what you call it! It will not be tolerated!→1 | 0 | ResidentMotionType#0 |
| → | 437.70 | 3 | 19993, 0, 0, 0 | I care not what you call it! It will not be tolerated!→1 | 0 | ResidentMotionType#0 |
| → | 437.71 | 3 | 20062, 0, 0, 0 | I care not what you call it! It will not be tolerated!→1 | 0 | ResidentMotionType#0 |
| → | 437.72 | 3 | 19847, 0, 0, 0 | Make ready, then. The buccaneers could be here at any m─→1 | 0 | ResidentMotionType#0 |
| → | 437.73 | 3 | 19848, 0, 0, 0 | Make ready, then. The buccaneers could be here at any m─→1 | 0 | ResidentMotionType#0 |
| → | 437.74 | 3 | 19861, 0, 0, 0 | Yet you turn to the sons of man for aid.→3 | 0 | ResidentMotionType#0 |
| → | 437.75 | 3 | 19862, 0, 0, 0 | Yet you turn to the sons of man for aid.→3 | 0 | ResidentMotionType#0 |
| → | 437.76 | 3 | 19850, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.77 | 3 | 19852, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.78 | 3 | 19853, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.79 | 3 | 19854, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.80 | 3 | 19855, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.81 | 3 | 19856, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.82 | 3 | 19857, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.83 | 3 | 19858, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.84 | 3 | 19863, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.85 | 3 | 19864, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.86 | 3 | 19865, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.87 | 3 | 19866, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.88 | 3 | 19867, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.89 | 3 | 19868, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.90 | 3 | 19869, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.91 | 3 | 19870, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.92 | 3 | 19871, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.93 | 3 | 19872, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.94 | 3 | 19873, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.95 | 3 | 19874, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.96 | 3 | 19875, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.97 | 3 | 19876, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.98 | 3 | 19877, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.99 | 3 | 19878, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.100 | 3 | 19879, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.101 | 3 | 19880, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.102 | 3 | 19881, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.103 | 3 | 19882, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.104 | 3 | 19883, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.105 | 3 | 19884, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.106 | 3 | 19885, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.107 | 3 | 19886, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.108 | 3 | 19887, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.109 | 3 | 19892, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.110 | 3 | 19893, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.111 | 3 | 19894, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.112 | 3 | 19895, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.113 | 3 | 19896, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.114 | 3 | 19897, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.115 | 3 | 19898, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.116 | 3 | 19899, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.117 | 3 | 19900, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.118 | 3 | 19901, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.119 | 3 | 19904, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.120 | 3 | 19905, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.121 | 3 | 19906, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.122 | 3 | 19907, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.123 | 3 | 19908, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.124 | 3 | 19909, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.125 | 3 | 19910, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.126 | 3 | 19911, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.127 | 3 | 19912, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.128 | 3 | 19913, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.129 | 3 | 19914, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.130 | 3 | 19915, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.131 | 3 | 19917, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.132 | 3 | 19918, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.133 | 3 | 19919, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.134 | 3 | 19920, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.135 | 3 | 19921, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.136 | 3 | 19922, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.137 | 3 | 20028, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.138 | 3 | 20440, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 437.139 | 5 | 859, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 437.140 | 5 | 858, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 437.141 | 5 | 862, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 437.142 | 5 | 863, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 437.143 | 5 | 864, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 437.144 | 5 | 2415, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 437.145 | 5 | 2416, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 437.146 | 5 | 873, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 437.147 | 2 | 196, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 437.148 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 437.149 | 2 | 280, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 437.150 | 2 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 437.151 | 2 | 58, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 437.152 | 6 | 96, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 437.153 | 6 | 87, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 437.154 | 6 | 197, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 437.155 | 6 | 93, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 437.156 | 6 | 212, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 437.157 | 6 | 213, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 437.158 | 9 | 2, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 437.159 | 9 | 84, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 437.160 | 9 | 110, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 437.161 | 9 | 111, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 438.0 | 3 | 19794, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 438.1 | 3 | 19795, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 438.2 | 3 | 19888, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 438.3 | 3 | 19890, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 438.4 | 3 | 20069, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 438.5 | 10 | -20582, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 438.6 | 10 | -20581, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 438.7 | 2 | 269, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 438.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 438.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 439.0 | 1 | 11600, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 439.1 | 1 | 11601, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 439.2 | 3 | 19753, 0, 0, 0 | Now, let us begin.→1 | 0 | ResidentMotionType#0 |
| → | 439.3 | 3 | 19754, 0, 0, 0 | Now, let us begin.→1 | 0 | ResidentMotionType#0 |
| → | 439.4 | 3 | 19755, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 439.5 | 3 | 19756, 0, 0, 0 | Now, let us begin.→1 | 0 | ResidentMotionType#0 |
| → | 439.6 | 3 | 19757, 0, 0, 0 | Now, let us begin.→1 | 0 | ResidentMotionType#0 |
| → | 439.7 | 3 | 19758, 0, 0, 0 | Now, let us begin.→1 | 0 | ResidentMotionType#0 |
| → | 439.8 | 3 | 19759, 0, 0, 0 | Now, let us begin.→1 | 0 | ResidentMotionType#0 |
| → | 439.9 | 3 | 19760, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 439.10 | 3 | 19761, 0, 0, 0 | Now, let us begin.→1 | 0 | ResidentMotionType#0 |
| → | 439.11 | 3 | 19762, 0, 0, 0 | Now, let us begin.→1 | 0 | ResidentMotionType#0 |
| → | 439.12 | 3 | 19763, 0, 0, 0 | Now, let us begin.→1 | 0 | ResidentMotionType#0 |
| → | 439.13 | 3 | 19764, 0, 0, 0 | Now, let us begin.→1 | 0 | ResidentMotionType#0 |
| → | 439.14 | 3 | 19765, 0, 0, 0 | Now, let us begin.→1 | 0 | ResidentMotionType#0 |
| → | 439.15 | 3 | 19766, 0, 0, 0 | Now, let us begin.→1 | 0 | ResidentMotionType#0 |
| → | 439.16 | 2 | 105, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 439.17 | 6 | 167, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 439.18 | 6 | 168, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 439.19 | 6 | 197, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 439.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 440.0 | 1 | 11620, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 440.1 | 1 | 11621, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 440.2 | 1 | 11622, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 440.3 | 1 | 11623, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 440.4 | 1 | 11624, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 440.5 | 1 | 11625, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 440.6 | 1 | 11626, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 440.7 | 3 | 19767, 0, 0, 0 | How dare you try and
lessen the glory I have
brought to all Convictors!→1 | 0 | ResidentMotionType#0 |
| → | 440.8 | 3 | 19768, 0, 0, 0 | What!? Do I detect a hint
of jealousy in your voice?→1 | 0 | ResidentMotionType#0 |
| → | 440.9 | 3 | 19769, 0, 0, 0 | Whereas you have brought
us nothing but shame!→1 | 0 | ResidentMotionType#0 |
| → | 440.10 | 3 | 19770, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 440.11 | 3 | 19771, 0, 0, 0 | What!? Do I detect a hint
of jealousy in your voice?→1 | 0 | ResidentMotionType#0 |
| → | 440.12 | 3 | 19772, 0, 0, 0 | The Convictors will
suffer you no longer!→1 | 0 | ResidentMotionType#0 |
| → | 440.13 | 3 | 19773, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 440.14 | 3 | 19774, 0, 0, 0 | What!? Do I detect a hint
of jealousy in your voice?→1 | 0 | ResidentMotionType#0 |
| → | 440.15 | 3 | 19775, 0, 0, 0 | What!? Do I detect a hint
of jealousy in your voice?→1 | 0 | ResidentMotionType#0 |
| → | 440.16 | 3 | 19776, 0, 0, 0 | What!? Do I detect a hint
of jealousy in your voice?→1 | 0 | ResidentMotionType#0 |
| → | 440.17 | 3 | 19777, 0, 0, 0 | What!? Do I detect a hint
of jealousy in your voice?→1 | 0 | ResidentMotionType#0 |
| → | 440.18 | 3 | 19782, 0, 0, 0 | What!? Do I detect a hint
of jealousy in your voice?→1 | 0 | ResidentMotionType#0 |
| → | 440.19 | 3 | 19783, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 440.20 | 3 | 19784, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 440.21 | 3 | 19785, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 440.22 | 3 | 19786, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 440.23 | 3 | 19787, 0, 0, 0 | What!? Do I detect a hint
of jealousy in your voice?→1 | 0 | ResidentMotionType#0 |
| → | 440.24 | 3 | 19788, 0, 0, 0 | What!? Do I detect a hint
of jealousy in your voice?→1 | 0 | ResidentMotionType#0 |
| → | 440.25 | 3 | 19789, 0, 0, 0 | What!? Do I detect a hint
of jealousy in your voice?→1 | 0 | ResidentMotionType#0 |
| → | 440.26 | 3 | 19790, 0, 0, 0 | What!? Do I detect a hint
of jealousy in your voice?→1 | 0 | ResidentMotionType#0 |
| → | 440.27 | 3 | 19791, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 440.28 | 3 | 19792, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 440.29 | 3 | 19635, 0, 0, 0 | What!? Do I detect a hint
of jealousy in your voice?→1 | 0 | ResidentMotionType#0 |
| → | 440.30 | 3 | 19697, 0, 0, 0 | What!? Do I detect a hint
of jealousy in your voice?→1 | 0 | ResidentMotionType#0 |
| → | 440.31 | 3 | 20104, 0, 0, 0 | What!? Do I detect a hint
of jealousy in your voice?→1 | 0 | ResidentMotionType#0 |
| → | 440.32 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 440.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 440.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 440.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 440.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 440.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 440.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 440.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 441.0 | 1 | 11535, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 441.1 | 1 | 11536, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 441.2 | 1 | 11537, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 441.3 | 1 | 11538, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 441.4 | 4 | 7737, 0, 0, 0 | Gobbiehead is dealt
much overhurt... Backfall!→1 | 0 | ResidentMotionType#0 |
| → | 441.5 | 4 | 7747, 0, 0, 0 | Gobbiehead is dealt
much overhurt... Backfall!→1 | 0 | ResidentMotionType#0 |
| → | 441.6 | 4 | 4573, 0, 0, 0 | Gobbiehead is dealt
much overhurt... Backfall!→1 | 0 | ResidentMotionType#0 |
| → | 441.7 | 4 | 7737, 0, 0, 0 | A thrill it was to
fight butt by side!→1 | 0 | ResidentMotionType#0 |
| → | 441.8 | 4 | 7747, 0, 0, 0 | A thrill it was to
fight butt by side!→1 | 0 | ResidentMotionType#0 |
| → | 441.9 | 4 | 4574, 0, 0, 0 | A thrill it was to
fight butt by side!→1 | 0 | ResidentMotionType#0 |
| → | 441.10 | 4 | 4564, 0, 0, 0 | With butt in hand and you
at my side, there are none
who might stand in our way!→1 | 0 | ResidentMotionType#0 |
| → | 441.11 | 4 | 7737, 0, 0, 0 | With butt in hand and you
at my side, there are none
who might stand in our way!→1 | 0 | ResidentMotionType#0 |
| → | 441.12 | 4 | 7747, 0, 0, 0 | With butt in hand and you
at my side, there are none
who might stand in our way!→1 | 0 | ResidentMotionType#0 |
| → | 441.13 | 3 | 19438, 0, 0, 0 | With butt in hand and you
at my side, there are none
who might stand in our way!→1 | 0 | ResidentMotionType#0 |
| → | 441.14 | 3 | 19419, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 441.15 | 3 | 19420, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 441.16 | 3 | 19416, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 441.17 | 6 | 211, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 441.18 | 6 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 441.19 | 9 | 104, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 441.20 | 9 | 105, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 441.21 | 9 | 106, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 441.22 | 9 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 441.23 | 9 | 108, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 441.24 | 9 | 109, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 441.25 | 2 | 33, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 441.26 | 2 | 109, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 441.27 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 441.28 | 2 | 15, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 441.29 | 2 | 7, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 441.30 | 2 | 195, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 441.31 | 2 | 133, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 441.32 | 2 | 242, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 441.33 | 2 | 204, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 441.34 | 3 | 19422, 0, 0, 0 | Gobbiehead is dealt
much overhurt... Backfall!→1 | 0 | ResidentMotionType#0 |
| → | 441.35 | 3 | 19423, 0, 0, 0 | Gobbiehead is dealt
much overhurt... Backfall!→1 | 0 | ResidentMotionType#0 |
| → | 441.36 | 3 | 19427, 0, 0, 0 | With butt in hand and you
at my side, there are none
who might stand in our way!→1 | 0 | ResidentMotionType#0 |
| → | 441.37 | 3 | 19428, 0, 0, 0 | With butt in hand and you
at my side, there are none
who might stand in our way!→1 | 0 | ResidentMotionType#0 |
| → | 441.38 | 3 | 19437, 0, 0, 0 | A thrill it was to
fight butt by side!→1 | 0 | ResidentMotionType#0 |
| → | 441.39 | 3 | 19417, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 441.40 | 3 | 19418, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 441.41 | 3 | 19432, 0, 0, 0 | A thrill it was to
fight butt by side!→1 | 0 | ResidentMotionType#0 |
| → | 441.42 | 3 | 19413, 0, 0, 0 | Gobbiehead is dealt
much overhurt... Backfall!→1 | 0 | ResidentMotionType#0 |
| → | 441.43 | 3 | 19485, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 441.44 | 3 | 19433, 0, 0, 0 | A thrill it was to
fight butt by side!→1 | 0 | ResidentMotionType#0 |
| → | 441.45 | 3 | 19434, 0, 0, 0 | A thrill it was to
fight butt by side!→1 | 0 | ResidentMotionType#0 |
| → | 441.46 | 3 | 19435, 0, 0, 0 | A thrill it was to
fight butt by side!→1 | 0 | ResidentMotionType#0 |
| → | 441.47 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 441.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 441.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 441.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 442.0 | 1 | 11540, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 442.1 | 1 | 11541, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 442.2 | 1 | 11542, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 442.3 | 1 | 11543, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 442.4 | 1 | 11544, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 442.5 | 4 | 7737, 0, 0, 0 | Gobbiehead is dealt
much overhurt... Backfall!→1 | 0 | ResidentMotionType#0 |
| → | 442.6 | 4 | 7747, 0, 0, 0 | Gobbiehead is dealt
much overhurt... Backfall!→1 | 0 | ResidentMotionType#0 |
| → | 442.7 | 4 | 4573, 0, 0, 0 | Gobbiehead is dealt
much overhurt... Backfall!→1 | 0 | ResidentMotionType#0 |
| → | 442.8 | 4 | 7737, 0, 0, 0 | A thrill it was to
fight butt by side!→1 | 0 | ResidentMotionType#0 |
| → | 442.9 | 4 | 7747, 0, 0, 0 | A thrill it was to
fight butt by side!→1 | 0 | ResidentMotionType#0 |
| → | 442.10 | 4 | 4574, 0, 0, 0 | A thrill it was to
fight butt by side!→1 | 0 | ResidentMotionType#0 |
| → | 442.11 | 4 | 4564, 0, 0, 0 | With butt in hand and you
at my side, there are none
who might stand in our way!→1 | 0 | ResidentMotionType#0 |
| → | 442.12 | 4 | 7737, 0, 0, 0 | With butt in hand and you
at my side, there are none
who might stand in our way!→1 | 0 | ResidentMotionType#0 |
| → | 442.13 | 4 | 7747, 0, 0, 0 | With butt in hand and you
at my side, there are none
who might stand in our way!→1 | 0 | ResidentMotionType#0 |
| → | 442.14 | 3 | 19472, 0, 0, 0 | With butt in hand and you
at my side, there are none
who might stand in our way!→1 | 0 | ResidentMotionType#0 |
| → | 442.15 | 3 | 19451, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 442.16 | 3 | 19452, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 442.17 | 3 | 19448, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 442.18 | 6 | 211, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 442.19 | 6 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 442.20 | 9 | 104, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 442.21 | 9 | 105, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 442.22 | 9 | 106, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 442.23 | 9 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 442.24 | 9 | 108, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 442.25 | 9 | 109, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 442.26 | 2 | 33, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 442.27 | 2 | 109, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 442.28 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 442.29 | 2 | 7, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 442.30 | 2 | 195, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 442.31 | 2 | 133, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 442.32 | 2 | 242, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 442.33 | 2 | 204, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 442.34 | 3 | 19454, 0, 0, 0 | Gobbiehead is dealt
much overhurt... Backfall!→1 | 0 | ResidentMotionType#0 |
| → | 442.35 | 3 | 19455, 0, 0, 0 | Gobbiehead is dealt
much overhurt... Backfall!→1 | 0 | ResidentMotionType#0 |
| → | 442.36 | 3 | 19460, 0, 0, 0 | With butt in hand and you
at my side, there are none
who might stand in our way!→1 | 0 | ResidentMotionType#0 |
| → | 442.37 | 3 | 19461, 0, 0, 0 | With butt in hand and you
at my side, there are none
who might stand in our way!→1 | 0 | ResidentMotionType#0 |
| → | 442.38 | 3 | 19470, 0, 0, 0 | A thrill it was to
fight butt by side!→1 | 0 | ResidentMotionType#0 |
| → | 442.39 | 3 | 19471, 0, 0, 0 | A thrill it was to
fight butt by side!→1 | 0 | ResidentMotionType#0 |
| → | 442.40 | 3 | 19449, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 442.41 | 3 | 19450, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 442.42 | 3 | 19465, 0, 0, 0 | A thrill it was to
fight butt by side!→1 | 0 | ResidentMotionType#0 |
| → | 442.43 | 3 | 19445, 0, 0, 0 | Gobbiehead is dealt
much overhurt... Backfall!→1 | 0 | ResidentMotionType#0 |
| → | 442.44 | 3 | 19485, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 442.45 | 3 | 19466, 0, 0, 0 | A thrill it was to
fight butt by side!→1 | 0 | ResidentMotionType#0 |
| → | 442.46 | 3 | 19467, 0, 0, 0 | A thrill it was to
fight butt by side!→1 | 0 | ResidentMotionType#0 |
| → | 442.47 | 3 | 19468, 0, 0, 0 | A thrill it was to
fight butt by side!→1 | 0 | ResidentMotionType#0 |
| → | 442.48 | 3 | 19458, 0, 0, 0 | You would dare attack
a brother unprovoked!?→1 | 0 | ResidentMotionType#0 |
| → | 442.49 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 442.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 443.0 | 1 | 11522, 0, 0, 0 | I may not even
need my butt!→1 | 0 | ResidentMotionType#0 |
| → | 443.1 | 1 | 11523, 0, 0, 0 | And don't think of coming back!→1 | 0 | ResidentMotionType#0 |
| → | 443.2 | 1 | 11524, 0, 0, 0 | And don't think of coming back!→1 | 0 | ResidentMotionType#0 |
| → | 443.3 | 1 | 11525, 0, 0, 0 | Thrust! Jab! Impale!→1 | 0 | ResidentMotionType#0 |
| → | 443.4 | 1 | 11526, 0, 0, 0 | You pull your punches!→1 | 0 | ResidentMotionType#0 |
| → | 443.5 | 4 | 7747, 0, 0, 0 | I may not even
need my butt!→1 | 0 | ResidentMotionType#0 |
| → | 443.6 | 4 | 7748, 0, 0, 0 | Thrust! Jab! Impale!→1 | 0 | ResidentMotionType#0 |
| → | 443.7 | 4 | 7747, 0, 0, 0 | You pull your punches!→1 | 0 | ResidentMotionType#0 |
| → | 443.8 | 3 | 19343, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 443.9 | 3 | 19403, 0, 0, 0 | I may not even
need my butt!→1 | 0 | ResidentMotionType#0 |
| → | 443.10 | 3 | 19346, 0, 0, 0 | Thrust! Jab! Impale!→1 | 0 | ResidentMotionType#0 |
| → | 443.11 | 3 | 19348, 0, 0, 0 | Thrust! Jab! Impale!→1 | 0 | ResidentMotionType#0 |
| → | 443.12 | 3 | 19350, 0, 0, 0 | You pull your punches!→1 | 0 | ResidentMotionType#0 |
| → | 443.13 | 2 | 278, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 443.14 | 9 | 103, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 443.15 | 9 | 102, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 443.16 | 5 | 844, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 443.17 | 4 | 6133, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 443.18 | 3 | 19356, 0, 0, 0 | And don't think of coming back!→1 | 0 | ResidentMotionType#0 |
| → | 443.19 | 3 | 19357, 0, 0, 0 | And don't think of coming back!→1 | 0 | ResidentMotionType#0 |
| → | 443.20 | 3 | 19403, 0, 0, 0 | I may not even
need my butt!→1 | 0 | ResidentMotionType#0 |
| → | 443.21 | 3 | 20026, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 443.22 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 443.23 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 443.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 443.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 443.26 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 443.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 443.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 443.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 443.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 443.31 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 443.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 443.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 443.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 443.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 443.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 443.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 443.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 443.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 443.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 443.41 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 443.42 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 443.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 443.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 443.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 443.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 443.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 443.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 443.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 443.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 443.51 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 443.52 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 443.53 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 443.54 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 443.55 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 443.56 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 443.57 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 443.58 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 443.59 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 443.60 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 444.0 | 1 | 11528, 0, 0, 0 | I may not even
need my butt!→1 | 0 | ResidentMotionType#0 |
| → | 444.1 | 1 | 11529, 0, 0, 0 | And don't think of coming back!→1 | 0 | ResidentMotionType#0 |
| → | 444.2 | 1 | 11530, 0, 0, 0 | And don't think of coming back!→1 | 0 | ResidentMotionType#0 |
| → | 444.3 | 1 | 11531, 0, 0, 0 | Thrust! Jab! Impale!→1 | 0 | ResidentMotionType#0 |
| → | 444.4 | 1 | 11532, 0, 0, 0 | You pull your punches!→1 | 0 | ResidentMotionType#0 |
| → | 444.5 | 1 | 11533, 0, 0, 0 | I sense greatness
within you, adventurer.→1 | 0 | ResidentMotionType#0 |
| → | 444.6 | 4 | 7747, 0, 0, 0 | I may not even
need my butt!→1 | 0 | ResidentMotionType#0 |
| → | 444.7 | 4 | 7748, 0, 0, 0 | Thrust! Jab! Impale!→1 | 0 | ResidentMotionType#0 |
| → | 444.8 | 4 | 7747, 0, 0, 0 | You pull your punches!→1 | 0 | ResidentMotionType#0 |
| → | 444.9 | 3 | 19367, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 444.10 | 3 | 19369, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 444.11 | 3 | 19403, 0, 0, 0 | I may not even
need my butt!→1 | 0 | ResidentMotionType#0 |
| → | 444.12 | 3 | 19373, 0, 0, 0 | I may not even
need my butt!→1 | 0 | ResidentMotionType#0 |
| → | 444.13 | 3 | 19375, 0, 0, 0 | Thrust! Jab! Impale!→1 | 0 | ResidentMotionType#0 |
| → | 444.14 | 3 | 19377, 0, 0, 0 | Thrust! Jab! Impale!→1 | 0 | ResidentMotionType#0 |
| → | 444.15 | 3 | 19379, 0, 0, 0 | You pull your punches!→1 | 0 | ResidentMotionType#0 |
| → | 444.16 | 3 | 19394, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 444.17 | 3 | 19395, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 444.18 | 3 | 19397, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 444.19 | 3 | 19399, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 444.20 | 3 | 19400, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 444.21 | 3 | 19404, 0, 0, 0 | I may not even
need my butt!→1 | 0 | ResidentMotionType#0 |
| → | 444.22 | 3 | 19387, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 444.23 | 3 | 19735, 0, 0, 0 | I sense greatness
within you, adventurer.→1 | 0 | ResidentMotionType#0 |
| → | 444.24 | 3 | 20029, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 444.25 | 6 | 210, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 444.26 | 6 | 198, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 444.27 | 6 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 444.28 | 9 | 103, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 444.29 | 9 | 50, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 444.30 | 9 | 102, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 444.31 | 5 | 844, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 444.32 | 5 | 867, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 444.33 | 5 | 869, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 444.34 | 4 | 6133, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 444.35 | 4 | 6196, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 444.36 | 4 | 6197, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 444.37 | 3 | 19994, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 444.38 | 3 | 19385, 0, 0, 0 | And don't think of coming back!→1 | 0 | ResidentMotionType#0 |
| → | 444.39 | 3 | 19386, 0, 0, 0 | And don't think of coming back!→1 | 0 | ResidentMotionType#0 |
| → | 444.40 | 3 | 20027, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 444.41 | 3 | 20029, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 444.42 | 3 | 20301, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 444.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 444.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 444.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 444.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 444.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 444.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 444.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 444.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 444.51 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 444.52 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 444.53 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 444.54 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 444.55 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 444.56 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 444.57 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 444.58 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 444.59 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 444.60 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 445.0 | 7 | 1910, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 445.1 | 3 | 19700, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 445.2 | 4 | 6193, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 445.3 | 4 | 6194, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 446.0 | 1 | 12498, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 446.1 | 1 | 12499, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 446.2 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 446.3 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 447.0 | 1 | 11565, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 447.1 | 1 | 11566, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 447.2 | 1 | 11568, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 447.3 | 1 | 11569, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 447.4 | 1 | 11786, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 447.5 | 1 | 11578, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 447.6 | 1 | 11579, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 447.7 | 4 | 6192, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 447.8 | 4 | 7737, 0, 0, 0 | Browfix will never fill
braincase now...→1 | 0 | ResidentMotionType#0 |
| → | 447.9 | 4 | 7747, 0, 0, 0 | Browfix will never fill
braincase now...→1 | 0 | ResidentMotionType#0 |
| → | 447.10 | 4 | 7737, 0, 0, 0 | Did you see the fear in
that dragon's ugly face as
my arrow pierced its neck?→1 | 0 | ResidentMotionType#0 |
| → | 447.11 | 4 | 7747, 0, 0, 0 | Did you see the fear in
that dragon's ugly face as
my arrow pierced its neck?→1 | 0 | ResidentMotionType#0 |
| → | 447.12 | 4 | 7737, 0, 0, 0 | I'm sorry, poor buck.
It's nothing personal.→1 | 0 | ResidentMotionType#0 |
| → | 447.13 | 4 | 7747, 0, 0, 0 | I'm sorry, poor buck.
It's nothing personal.→1 | 0 | ResidentMotionType#0 |
| → | 447.14 | 4 | 7738, 0, 0, 0 | Did you see the fear in
that dragon's ugly face as
my arrow pierced its neck?→1 | 0 | ResidentMotionType#0 |
| → | 447.15 | 4 | 7738, 0, 0, 0 | I'm sorry, poor buck.
It's nothing personal.→1 | 0 | ResidentMotionType#0 |
| → | 447.16 | 4 | 3201, 0, 0, 0 | Did you see the fear in
that dragon's ugly face as
my arrow pierced its neck?→1 | 0 | ResidentMotionType#0 |
| → | 447.17 | 4 | 3202, 0, 0, 0 | Did you see the fear in
that dragon's ugly face as
my arrow pierced its neck?→1 | 0 | ResidentMotionType#0 |
| → | 447.18 | 4 | 3203, 0, 0, 0 | Did you see the fear in
that dragon's ugly face as
my arrow pierced its neck?→1 | 0 | ResidentMotionType#0 |
| → | 447.19 | 4 | 3204, 0, 0, 0 | Did you see the fear in
that dragon's ugly face as
my arrow pierced its neck?→1 | 0 | ResidentMotionType#0 |
| → | 447.20 | 4 | 3201, 0, 0, 0 | I'm sorry, poor buck.
It's nothing personal.→1 | 0 | ResidentMotionType#0 |
| → | 447.21 | 4 | 3202, 0, 0, 0 | I'm sorry, poor buck.
It's nothing personal.→1 | 0 | ResidentMotionType#0 |
| → | 447.22 | 4 | 3203, 0, 0, 0 | I'm sorry, poor buck.
It's nothing personal.→1 | 0 | ResidentMotionType#0 |
| → | 447.23 | 4 | 3204, 0, 0, 0 | I'm sorry, poor buck.
It's nothing personal.→1 | 0 | ResidentMotionType#0 |
| → | 447.24 | 3 | 19511, 0, 0, 0 | Form a wedge!→1 | 0 | ResidentMotionType#0 |
| → | 447.25 | 3 | 19512, 0, 0, 0 | I fight with a purpose.→3 | 0 | ResidentMotionType#0 |
| → | 447.26 | 3 | 19516, 0, 0, 0 | Form a wedge!→1 | 0 | ResidentMotionType#0 |
| → | 447.27 | 3 | 19517, 0, 0, 0 | I fight with a purpose.→3 | 0 | ResidentMotionType#0 |
| → | 447.28 | 3 | 19518, 0, 0, 0 | Form a wedge!→1 | 0 | ResidentMotionType#0 |
| → | 447.29 | 3 | 19521, 0, 0, 0 | I fight with a purpose.→3 | 0 | ResidentMotionType#0 |
| → | 447.30 | 3 | 19519, 0, 0, 0 | Form a wedge!→1 | 0 | ResidentMotionType#0 |
| → | 447.31 | 3 | 19522, 0, 0, 0 | I fight with a purpose.→3 | 0 | ResidentMotionType#0 |
| → | 447.32 | 3 | 19520, 0, 0, 0 | Form a wedge!→1 | 0 | ResidentMotionType#0 |
| → | 447.33 | 3 | 19523, 0, 0, 0 | I fight with a purpose.→3 | 0 | ResidentMotionType#0 |
| → | 447.34 | 3 | 19531, 0, 0, 0 | Form a wedge!→1 | 0 | ResidentMotionType#0 |
| → | 447.35 | 3 | 20067, 0, 0, 0 | Form a wedge!→1 | 0 | ResidentMotionType#0 |
| → | 447.36 | 3 | 19567, 0, 0, 0 | Form a wedge!→1 | 0 | ResidentMotionType#0 |
| → | 447.37 | 3 | 19532, 0, 0, 0 | Form a wedge!→1 | 0 | ResidentMotionType#0 |
| → | 447.38 | 3 | 19533, 0, 0, 0 | Form a wedge!→1 | 0 | ResidentMotionType#0 |
| → | 447.39 | 3 | 19515, 0, 0, 0 | Browfix will never fill
braincase now...→1 | 0 | ResidentMotionType#0 |
| → | 447.40 | 3 | 19513, 0, 0, 0 | Browfix will never fill
braincase now...→1 | 0 | ResidentMotionType#0 |
| → | 447.41 | 3 | 19539, 0, 0, 0 | Browfix will never fill
braincase now...→1 | 0 | ResidentMotionType#0 |
| → | 447.42 | 3 | 19538, 0, 0, 0 | Browfix will never fill
braincase now...→1 | 0 | ResidentMotionType#0 |
| → | 447.43 | 3 | 19495, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 447.44 | 3 | 19507, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 447.45 | 3 | 19510, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 447.46 | 3 | 19529, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 447.47 | 3 | 19536, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 447.48 | 3 | 19540, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 447.49 | 3 | 19541, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 447.50 | 3 | 19542, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 447.51 | 3 | 19543, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 447.52 | 3 | 20093, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 447.53 | 9 | 37, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 447.54 | 9 | 113, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 447.55 | 5 | 872, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 447.56 | 5 | 874, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 447.57 | 5 | 837, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 447.58 | 5 | 838, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 447.59 | 5 | 839, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 447.60 | 5 | 840, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 447.61 | 5 | 841, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 447.62 | 5 | 842, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 447.63 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 447.64 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 447.65 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 447.66 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 447.67 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 447.68 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 447.69 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 447.70 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 448.0 | 1 | 11570, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 448.1 | 1 | 11571, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 448.2 | 1 | 11572, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 448.3 | 1 | 11573, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 448.4 | 1 | 11574, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 448.5 | 1 | 11787, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 448.6 | 1 | 11758, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 448.7 | 1 | 11759, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 448.8 | 1 | 11576, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 448.9 | 1 | 11577, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 448.10 | 1 | 11671, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 448.11 | 1 | 11672, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 448.12 | 8 | 376, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 448.13 | 4 | 6192, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 448.14 | 4 | 7737, 0, 0, 0 | Browfix will never fill
braincase now...→1 | 0 | ResidentMotionType#0 |
| → | 448.15 | 4 | 7747, 0, 0, 0 | Browfix will never fill
braincase now...→1 | 0 | ResidentMotionType#0 |
| → | 448.16 | 4 | 7737, 0, 0, 0 | Po...po...popo...kupo...→1 | 0 | ResidentMotionType#0 |
| → | 448.17 | 4 | 7747, 0, 0, 0 | Po...po...popo...kupo...→1 | 0 | ResidentMotionType#0 |
| → | 448.18 | 4 | 7737, 0, 0, 0 | Ku...po?→1 | 0 | ResidentMotionType#0 |
| → | 448.19 | 4 | 7747, 0, 0, 0 | Ku...po?→1 | 0 | ResidentMotionType#0 |
| → | 448.20 | 4 | 7738, 0, 0, 0 | Po...po...popo...kupo...→1 | 0 | ResidentMotionType#0 |
| → | 448.21 | 4 | 7738, 0, 0, 0 | Ku...po?→1 | 0 | ResidentMotionType#0 |
| → | 448.22 | 4 | 3201, 0, 0, 0 | Po...po...popo...kupo...→1 | 0 | ResidentMotionType#0 |
| → | 448.23 | 4 | 3202, 0, 0, 0 | Po...po...popo...kupo...→1 | 0 | ResidentMotionType#0 |
| → | 448.24 | 4 | 3203, 0, 0, 0 | Po...po...popo...kupo...→1 | 0 | ResidentMotionType#0 |
| → | 448.25 | 4 | 3204, 0, 0, 0 | Po...po...popo...kupo...→1 | 0 | ResidentMotionType#0 |
| → | 448.26 | 4 | 3201, 0, 0, 0 | Ku...po?→1 | 0 | ResidentMotionType#0 |
| → | 448.27 | 4 | 3202, 0, 0, 0 | Ku...po?→1 | 0 | ResidentMotionType#0 |
| → | 448.28 | 4 | 3203, 0, 0, 0 | Ku...po?→1 | 0 | ResidentMotionType#0 |
| → | 448.29 | 4 | 3204, 0, 0, 0 | Ku...po?→1 | 0 | ResidentMotionType#0 |
| → | 448.30 | 4 | 4561, 0, 0, 0 | Po...po...popo...kupo...→1 | 0 | ResidentMotionType#0 |
| → | 448.31 | 4 | 4561, 0, 0, 0 | Ku...po?→1 | 0 | ResidentMotionType#0 |
| → | 448.32 | 3 | 19511, 0, 0, 0 | Form a wedge!→1 | 0 | ResidentMotionType#0 |
| → | 448.33 | 3 | 19512, 0, 0, 0 | I fight with a purpose.→3 | 0 | ResidentMotionType#0 |
| → | 448.34 | 3 | 19546, 0, 0, 0 | Form a wedge!→1 | 0 | ResidentMotionType#0 |
| → | 448.35 | 3 | 19547, 0, 0, 0 | I fight with a purpose.→3 | 0 | ResidentMotionType#0 |
| → | 448.36 | 3 | 19554, 0, 0, 0 | Form a wedge!→1 | 0 | ResidentMotionType#0 |
| → | 448.37 | 3 | 19557, 0, 0, 0 | I fight with a purpose.→3 | 0 | ResidentMotionType#0 |
| → | 448.38 | 3 | 19548, 0, 0, 0 | Form a wedge!→1 | 0 | ResidentMotionType#0 |
| → | 448.39 | 3 | 19549, 0, 0, 0 | I fight with a purpose.→3 | 0 | ResidentMotionType#0 |
| → | 448.40 | 3 | 19555, 0, 0, 0 | Form a wedge!→1 | 0 | ResidentMotionType#0 |
| → | 448.41 | 3 | 19558, 0, 0, 0 | I fight with a purpose.→3 | 0 | ResidentMotionType#0 |
| → | 448.42 | 3 | 19556, 0, 0, 0 | Form a wedge!→1 | 0 | ResidentMotionType#0 |
| → | 448.43 | 3 | 19559, 0, 0, 0 | I fight with a purpose.→3 | 0 | ResidentMotionType#0 |
| → | 448.44 | 3 | 19567, 0, 0, 0 | Form a wedge!→1 | 0 | ResidentMotionType#0 |
| → | 448.45 | 3 | 19570, 0, 0, 0 | Form a wedge!→1 | 0 | ResidentMotionType#0 |
| → | 448.46 | 3 | 19566, 0, 0, 0 | Form a wedge!→1 | 0 | ResidentMotionType#0 |
| → | 448.47 | 3 | 19568, 0, 0, 0 | Form a wedge!→1 | 0 | ResidentMotionType#0 |
| → | 448.48 | 3 | 19569, 0, 0, 0 | Form a wedge!→1 | 0 | ResidentMotionType#0 |
| → | 448.49 | 3 | 19565, 0, 0, 0 | Form a wedge!→1 | 0 | ResidentMotionType#0 |
| → | 448.50 | 3 | 19515, 0, 0, 0 | Browfix will never fill
braincase now...→1 | 0 | ResidentMotionType#0 |
| → | 448.51 | 3 | 19513, 0, 0, 0 | Browfix will never fill
braincase now...→1 | 0 | ResidentMotionType#0 |
| → | 448.52 | 3 | 19595, 0, 0, 0 | Browfix will never fill
braincase now...→1 | 0 | ResidentMotionType#0 |
| → | 448.53 | 3 | 19594, 0, 0, 0 | Browfix will never fill
braincase now...→1 | 0 | ResidentMotionType#0 |
| → | 448.54 | 3 | 19596, 0, 0, 0 | Browfix will never fill
braincase now...→1 | 0 | ResidentMotionType#0 |
| → | 448.55 | 3 | 19573, 0, 0, 0 | The lord commander
will be sorely displeased...→1 | 0 | ResidentMotionType#0 |
| → | 448.56 | 3 | 19579, 0, 0, 0 | The lord commander
will be sorely displeased...→1 | 0 | ResidentMotionType#0 |
| → | 448.57 | 3 | 19589, 0, 0, 0 | Zezeroon's ears are filled with the cracklings and sizzlings of supper!→1 | 0 | ResidentMotionType#0 |
| → | 448.58 | 3 | 19732, 0, 0, 0 | Zezeroon's ears are filled with the cracklings and sizzlings of supper!→1 | 0 | ResidentMotionType#0 |
| → | 448.59 | 3 | 19590, 0, 0, 0 | Yet you turn to the sons of man for aid.→3 | 0 | ResidentMotionType#0 |
| → | 448.60 | 3 | 19733, 0, 0, 0 | Yet you turn to the sons of man for aid.→3 | 0 | ResidentMotionType#0 |
| → | 448.61 | 3 | 19591, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 448.62 | 3 | 19508, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 448.63 | 3 | 19593, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 448.64 | 3 | 19510, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 448.65 | 3 | 19550, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 448.66 | 3 | 19563, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 448.67 | 3 | 19565, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 448.68 | 3 | 19571, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 448.69 | 3 | 19572, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 448.70 | 3 | 19632, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 448.71 | 3 | 19497, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 448.72 | 3 | 19580, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 448.73 | 3 | 19583, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 448.74 | 3 | 19584, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 448.75 | 3 | 19585, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 448.76 | 3 | 19586, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 448.77 | 3 | 19587, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 448.78 | 3 | 19588, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 448.79 | 3 | 19544, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 448.80 | 3 | 19597, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 448.81 | 3 | 19598, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 448.82 | 3 | 19599, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 448.83 | 3 | 19600, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 448.84 | 3 | 19601, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 448.85 | 3 | 19602, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 448.86 | 3 | 19603, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 448.87 | 3 | 19604, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 448.88 | 3 | 19605, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 448.89 | 3 | 19606, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 448.90 | 3 | 19607, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 448.91 | 2 | 109, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 448.92 | 6 | 100, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 448.93 | 9 | 37, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 448.94 | 9 | 113, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 448.95 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 448.96 | 9 | 57, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 448.97 | 9 | 2, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 448.98 | 5 | 872, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 448.99 | 5 | 874, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 448.100 | 5 | 853, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 448.101 | 5 | 854, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 448.102 | 5 | 837, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 448.103 | 5 | 838, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 448.104 | 5 | 839, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 448.105 | 5 | 840, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 448.106 | 5 | 841, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 448.107 | 5 | 842, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 448.108 | 10 | -21511, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 448.109 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 448.110 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 449.0 | 1 | 11589, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 449.1 | 1 | 11590, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 449.2 | 1 | 11592, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 449.3 | 1 | 11593, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 449.4 | 1 | 11594, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 449.5 | 1 | 11595, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 449.6 | 1 | 11596, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 449.7 | 1 | 11597, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 449.8 | 1 | 11598, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 449.9 | 1 | 11692, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 449.10 | 3 | 19636, 0, 0, 0 | How dare you try and
lessen the glory I have
brought to all Convictors!→1 | 0 | ResidentMotionType#0 |
| → | 449.11 | 3 | 19637, 0, 0, 0 | What!? Do I detect a hint
of jealousy in your voice?→1 | 0 | ResidentMotionType#0 |
| → | 449.12 | 3 | 19638, 0, 0, 0 | Whereas you have brought
us nothing but shame!→1 | 0 | ResidentMotionType#0 |
| → | 449.13 | 3 | 19654, 0, 0, 0 | What!? Do I detect a hint
of jealousy in your voice?→1 | 0 | ResidentMotionType#0 |
| → | 449.14 | 3 | 19655, 0, 0, 0 | The Convictors will
suffer you no longer!→1 | 0 | ResidentMotionType#0 |
| → | 449.15 | 3 | 19657, 0, 0, 0 | What!? Do I detect a hint
of jealousy in your voice?→1 | 0 | ResidentMotionType#0 |
| → | 449.16 | 3 | 19658, 0, 0, 0 | What!? Do I detect a hint
of jealousy in your voice?→1 | 0 | ResidentMotionType#0 |
| → | 449.17 | 3 | 19660, 0, 0, 0 | What!? Do I detect a hint
of jealousy in your voice?→1 | 0 | ResidentMotionType#0 |
| → | 449.18 | 3 | 19666, 0, 0, 0 | What!? Do I detect a hint
of jealousy in your voice?→1 | 0 | ResidentMotionType#0 |
| → | 449.19 | 3 | 19671, 0, 0, 0 | What!? Do I detect a hint
of jealousy in your voice?→1 | 0 | ResidentMotionType#0 |
| → | 449.20 | 3 | 19672, 0, 0, 0 | What!? Do I detect a hint
of jealousy in your voice?→1 | 0 | ResidentMotionType#0 |
| → | 449.21 | 3 | 19673, 0, 0, 0 | What!? Do I detect a hint
of jealousy in your voice?→1 | 0 | ResidentMotionType#0 |
| → | 449.22 | 3 | 19674, 0, 0, 0 | What!? Do I detect a hint
of jealousy in your voice?→1 | 0 | ResidentMotionType#0 |
| → | 449.23 | 3 | 19675, 0, 0, 0 | What!? Do I detect a hint
of jealousy in your voice?→1 | 0 | ResidentMotionType#0 |
| → | 449.24 | 3 | 19676, 0, 0, 0 | What!? Do I detect a hint
of jealousy in your voice?→1 | 0 | ResidentMotionType#0 |
| → | 449.25 | 3 | 19677, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 449.26 | 3 | 19678, 0, 0, 0 | What!? Do I detect a hint
of jealousy in your voice?→1 | 0 | ResidentMotionType#0 |
| → | 449.27 | 3 | 19679, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 449.28 | 3 | 19680, 0, 0, 0 | What!? Do I detect a hint
of jealousy in your voice?→1 | 0 | ResidentMotionType#0 |
| → | 449.29 | 3 | 19682, 0, 0, 0 | What!? Do I detect a hint
of jealousy in your voice?→1 | 0 | ResidentMotionType#0 |
| → | 449.30 | 3 | 19683, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 449.31 | 3 | 19684, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 449.32 | 3 | 19685, 0, 0, 0 | What!? Do I detect a hint
of jealousy in your voice?→1 | 0 | ResidentMotionType#0 |
| → | 449.33 | 3 | 19686, 0, 0, 0 | What!? Do I detect a hint
of jealousy in your voice?→1 | 0 | ResidentMotionType#0 |
| → | 449.34 | 3 | 19687, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 449.35 | 3 | 19689, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 449.36 | 3 | 19691, 0, 0, 0 | Let the scavengers clean up the mess.→1 | 0 | ResidentMotionType#0 |
| → | 449.37 | 3 | 19693, 0, 0, 0 | Skippers! A whole damned plague of 'em, to boot!→1 | 0 | ResidentMotionType#0 |
| → | 449.38 | 3 | 19695, 0, 0, 0 | What!? Do I detect a hint
of jealousy in your voice?→1 | 0 | ResidentMotionType#0 |
| → | 449.39 | 3 | 19696, 0, 0, 0 | What!? Do I detect a hint
of jealousy in your voice?→1 | 0 | ResidentMotionType#0 |
| → | 449.40 | 3 | 19697, 0, 0, 0 | What!? Do I detect a hint
of jealousy in your voice?→1 | 0 | ResidentMotionType#0 |
| → | 449.41 | 3 | 20047, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 449.42 | 3 | 20048, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 449.43 | 3 | 20104, 0, 0, 0 | What!? Do I detect a hint
of jealousy in your voice?→1 | 0 | ResidentMotionType#0 |
| → | 449.44 | 3 | 20107, 0, 0, 0 | What!? Do I detect a hint
of jealousy in your voice?→1 | 0 | ResidentMotionType#0 |
| → | 449.45 | 9 | 84, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 449.46 | 2 | 138, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 449.47 | 6 | 167, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 449.48 | 6 | 168, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 449.49 | 6 | 161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 449.50 | 10 | -20551, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 449.51 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 449.52 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 449.53 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 449.54 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 450.0 | 1 | 11938, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 450.1 | 1 | 11979, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 450.2 | 1 | 12011, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 450.3 | 1 | 12012, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 450.4 | 4 | 7739, 0, 0, 0 | That was quite the display!→1 | 0 | ResidentMotionType#0 |
| → | 450.5 | 4 | 7739, 0, 0, 0 | There's nothing
to see here!→1 | 0 | ResidentMotionType#0 |
| → | 450.6 | 4 | 7737, 0, 0, 0 | There's nothing
to see here!→1 | 0 | ResidentMotionType#0 |
| → | 450.7 | 4 | 7747, 0, 0, 0 | There's nothing
to see here!→1 | 0 | ResidentMotionType#0 |
| → | 450.8 | 4 | 7748, 0, 0, 0 | There's nothing
to see here!→1 | 0 | ResidentMotionType#0 |
| → | 450.9 | 3 | 20595, 0, 0, 0 | I beg of you, kind land-
lord! He must be stopped!→1 | 0 | ResidentMotionType#0 |
| → | 450.10 | 3 | 20596, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 450.11 | 3 | 20597, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 450.12 | 3 | 20598, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 450.13 | 3 | 20599, 0, 0, 0 | I beg of you, kind land-
lord! He must be stopped!→1 | 0 | ResidentMotionType#0 |
| → | 450.14 | 3 | 20600, 0, 0, 0 | I beg of you, kind land-
lord! He must be stopped!→1 | 0 | ResidentMotionType#0 |
| → | 450.15 | 3 | 20601, 0, 0, 0 | I beg of you, kind land-
lord! He must be stopped!→1 | 0 | ResidentMotionType#0 |
| → | 450.16 | 3 | 20602, 0, 0, 0 | I beg of you, kind land-
lord! He must be stopped!→1 | 0 | ResidentMotionType#0 |
| → | 450.17 | 3 | 20603, 0, 0, 0 | I beg of you, kind land-
lord! He must be stopped!→1 | 0 | ResidentMotionType#0 |
| → | 450.18 | 3 | 20604, 0, 0, 0 | I beg of you, kind land-
lord! He must be stopped!→1 | 0 | ResidentMotionType#0 |
| → | 450.19 | 3 | 20605, 0, 0, 0 | I beg of you, kind land-
lord! He must be stopped!→1 | 0 | ResidentMotionType#0 |
| → | 450.20 | 3 | 20606, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 450.21 | 3 | 20607, 0, 0, 0 | I beg of you, kind land-
lord! He must be stopped!→1 | 0 | ResidentMotionType#0 |
| → | 450.22 | 3 | 20608, 0, 0, 0 | I beg of you, kind land-
lord! He must be stopped!→1 | 0 | ResidentMotionType#0 |
| → | 450.23 | 3 | 20609, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 450.24 | 3 | 20620, 0, 0, 0 | There's nothing
to see here!→1 | 0 | ResidentMotionType#0 |
| → | 450.25 | 3 | 20621, 0, 0, 0 | I beg of you, kind land-
lord! He must be stopped!→1 | 0 | ResidentMotionType#0 |
| → | 450.26 | 3 | 20622, 0, 0, 0 | I beg of you, kind land-
lord! He must be stopped!→1 | 0 | ResidentMotionType#0 |
| → | 450.27 | 3 | 20623, 0, 0, 0 | I beg of you, kind land-
lord! He must be stopped!→1 | 0 | ResidentMotionType#0 |
| → | 450.28 | 3 | 20624, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 450.29 | 3 | 20625, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 450.30 | 3 | 20626, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 450.31 | 3 | 20627, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 450.32 | 3 | 20631, 0, 0, 0 | There's nothing
to see here!→1 | 0 | ResidentMotionType#0 |
| → | 450.33 | 3 | 20633, 0, 0, 0 | I beg of you, kind land-
lord! He must be stopped!→1 | 0 | ResidentMotionType#0 |
| → | 450.34 | 3 | 20690, 0, 0, 0 | I beg of you, kind land-
lord! He must be stopped!→1 | 0 | ResidentMotionType#0 |
| → | 450.35 | 3 | 20691, 0, 0, 0 | I beg of you, kind land-
lord! He must be stopped!→1 | 0 | ResidentMotionType#0 |
| → | 450.36 | 3 | 20924, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 450.37 | 3 | 21426, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 450.38 | 3 | 21427, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 450.39 | 6 | 198, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 450.40 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 450.41 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 450.42 | 7 | 9065, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 450.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 450.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 450.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 451.0 | 1 | 11792, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 451.1 | 1 | 11793, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 451.2 | 1 | 11794, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 451.3 | 3 | 20393, 0, 0, 0 | Mogoosh will be
the end of us all!→1 | 0 | ResidentMotionType#0 |
| → | 451.4 | 3 | 20394, 0, 0, 0 | Mogoosh will be
the end of us all!→1 | 0 | ResidentMotionType#0 |
| → | 451.5 | 3 | 20396, 0, 0, 0 | Mogoosh will be
the end of us all!→1 | 0 | ResidentMotionType#0 |
| → | 451.6 | 3 | 20397, 0, 0, 0 | Mogoosh will be
the end of us all!→1 | 0 | ResidentMotionType#0 |
| → | 451.7 | 3 | 20399, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 451.8 | 3 | 20401, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 451.9 | 3 | 20402, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 451.10 | 3 | 20404, 0, 0, 0 | Mogoosh will be
the end of us all!→1 | 0 | ResidentMotionType#0 |
| → | 451.11 | 3 | 20405, 0, 0, 0 | Mogoosh will be
the end of us all!→1 | 0 | ResidentMotionType#0 |
| → | 451.12 | 3 | 20408, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 451.13 | 3 | 20409, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 451.14 | 3 | 20410, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 451.15 | 3 | 20411, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 451.16 | 3 | 20416, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 451.17 | 3 | 20417, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 451.18 | 3 | 20421, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 451.19 | 3 | 20589, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 451.20 | 3 | 20590, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 451.21 | 3 | 20591, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 451.22 | 3 | 20592, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 451.23 | 3 | 20406, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 451.24 | 10 | -20357, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 451.25 | 10 | -20792, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 451.26 | 2 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 451.27 | 2 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 451.28 | 2 | 196, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 451.29 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 451.30 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 451.31 | 6 | 198, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 451.32 | 4 | 7747, 0, 0, 0 | Mogoosh will be
the end of us all!→1 | 0 | ResidentMotionType#0 |
| → | 451.33 | 9 | 94, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 451.34 | 9 | 54, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 451.35 | 9 | 84, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 451.36 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 451.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 451.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 451.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 451.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 452.0 | 1 | 11882, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 452.1 | 1 | 11883, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 452.2 | 1 | 11884, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 452.3 | 1 | 11885, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 452.4 | 3 | 20457, 0, 0, 0 | My father will
hear of this affront.→1 | 0 | ResidentMotionType#0 |
| → | 452.5 | 3 | 20458, 0, 0, 0 | My father will
hear of this affront.→1 | 0 | ResidentMotionType#0 |
| → | 452.6 | 3 | 20459, 0, 0, 0 | My father will
hear of this affront.→1 | 0 | ResidentMotionType#0 |
| → | 452.7 | 3 | 20460, 0, 0, 0 | My father will
hear of this affront.→1 | 0 | ResidentMotionType#0 |
| → | 452.8 | 3 | 20461, 0, 0, 0 | My father will
hear of this affront.→1 | 0 | ResidentMotionType#0 |
| → | 452.9 | 3 | 20462, 0, 0, 0 | My father will
hear of this affront.→1 | 0 | ResidentMotionType#0 |
| → | 452.10 | 3 | 20463, 0, 0, 0 | My father will
hear of this affront.→1 | 0 | ResidentMotionType#0 |
| → | 452.11 | 3 | 20464, 0, 0, 0 | We shall paint Zenith red with their lifeblood.→3 | 0 | ResidentMotionType#0 |
| → | 452.12 | 3 | 20465, 0, 0, 0 | We shall paint Zenith red with their lifeblood.→3 | 0 | ResidentMotionType#0 |
| → | 452.13 | 3 | 20466, 0, 0, 0 | There's nothing
to see here!→1 | 0 | ResidentMotionType#0 |
| → | 452.14 | 3 | 20467, 0, 0, 0 | There's nothing
to see here!→1 | 0 | ResidentMotionType#0 |
| → | 452.15 | 3 | 20468, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 452.16 | 3 | 20469, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 452.17 | 3 | 20474, 0, 0, 0 | This one would
make a fine gambison!→1 | 0 | ResidentMotionType#0 |
| → | 452.18 | 3 | 20475, 0, 0, 0 | My father will
hear of this affront.→1 | 0 | ResidentMotionType#0 |
| → | 452.19 | 3 | 20476, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 452.20 | 3 | 20478, 0, 0, 0 | My father will
hear of this affront.→1 | 0 | ResidentMotionType#0 |
| → | 452.21 | 3 | 20480, 0, 0, 0 | My father will
hear of this affront.→1 | 0 | ResidentMotionType#0 |
| → | 452.22 | 3 | 20482, 0, 0, 0 | My father will
hear of this affront.→1 | 0 | ResidentMotionType#0 |
| → | 452.23 | 3 | 20483, 0, 0, 0 | My father will
hear of this affront.→1 | 0 | ResidentMotionType#0 |
| → | 452.24 | 3 | 20484, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 452.25 | 3 | 20485, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 452.26 | 3 | 20486, 0, 0, 0 | My father will
hear of this affront.→1 | 0 | ResidentMotionType#0 |
| → | 452.27 | 3 | 20487, 0, 0, 0 | There's nothing
to see here!→1 | 0 | ResidentMotionType#0 |
| → | 452.28 | 3 | 20488, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 452.29 | 3 | 20497, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 452.30 | 3 | 20498, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 452.31 | 3 | 20499, 0, 0, 0 | There's nothing
to see here!→1 | 0 | ResidentMotionType#0 |
| → | 452.32 | 3 | 20500, 0, 0, 0 | There's nothing
to see here!→1 | 0 | ResidentMotionType#0 |
| → | 452.33 | 10 | -20395, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 452.34 | 2 | 2, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 452.35 | 2 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 452.36 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 452.37 | 2 | 110, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 452.38 | 2 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 452.39 | 2 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 452.40 | 2 | 230, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 452.41 | 4 | 7737, 0, 0, 0 | We shall paint Zenith red with their lifeblood.→3 | 0 | ResidentMotionType#0 |
| → | 452.42 | 4 | 7747, 0, 0, 0 | We shall paint Zenith red with their lifeblood.→3 | 0 | ResidentMotionType#0 |
| → | 452.43 | 9 | 122, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 452.44 | 9 | 123, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 452.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 452.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 452.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 452.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 452.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 452.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 453.0 | 1 | 11972, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 453.1 | 1 | 11973, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 453.2 | 1 | 11974, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 453.3 | 1 | 11975, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 453.4 | 1 | 11976, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 453.5 | 1 | 12196, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 453.6 | 1 | 12197, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 453.7 | 3 | 20888, 0, 0, 0 | As you command, my lord.→3 | 0 | ResidentMotionType#0 |
| → | 453.8 | 3 | 20889, 0, 0, 0 | As you command, my lord.→3 | 0 | ResidentMotionType#0 |
| → | 453.9 | 3 | 20890, 0, 0, 0 | As you command, my lord.→3 | 0 | ResidentMotionType#0 |
| → | 453.10 | 3 | 20891, 0, 0, 0 | As you command, my lord.→3 | 0 | ResidentMotionType#0 |
| → | 453.11 | 3 | 20892, 0, 0, 0 | As you command, my lord.→3 | 0 | ResidentMotionType#0 |
| → | 453.12 | 3 | 20893, 0, 0, 0 | As you command, my lord.→3 | 0 | ResidentMotionType#0 |
| → | 453.13 | 3 | 20901, 0, 0, 0 | We must needs end this quickly. Come, my brothers!→3 | 0 | ResidentMotionType#0 |
| → | 453.14 | 3 | 20913, 0, 0, 0 | I have not forgotten, but I have forgiven!→3 | 0 | ResidentMotionType#0 |
| → | 453.15 | 3 | 20915, 0, 0, 0 | I have not forgotten, but I have forgiven!→3 | 0 | ResidentMotionType#0 |
| → | 453.16 | 3 | 20916, 0, 0, 0 | I have not forgotten, but I have forgiven!→3 | 0 | ResidentMotionType#0 |
| → | 453.17 | 3 | 21456, 0, 0, 0 | As you command, my lord.→3 | 0 | ResidentMotionType#0 |
| → | 453.18 | 3 | 21457, 0, 0, 0 | As you command, my lord.→3 | 0 | ResidentMotionType#0 |
| → | 453.19 | 3 | 21459, 0, 0, 0 | As you command, my lord.→3 | 0 | ResidentMotionType#0 |
| → | 453.20 | 4 | 7748, 0, 0, 0 | We must needs end this quickly. Come, my brothers!→3 | 0 | ResidentMotionType#0 |
| → | 453.21 | 4 | 7738, 0, 0, 0 | We must needs end this quickly. Come, my brothers!→3 | 0 | ResidentMotionType#0 |
| → | 453.22 | 4 | 7747, 0, 0, 0 | I have not forgotten, but I have forgiven!→3 | 0 | ResidentMotionType#0 |
| → | 453.23 | 4 | 7737, 0, 0, 0 | I have not forgotten, but I have forgiven!→3 | 0 | ResidentMotionType#0 |
| → | 453.24 | 4 | 4575, 0, 0, 0 | I have not forgotten, but I have forgiven!→3 | 0 | ResidentMotionType#0 |
| → | 453.25 | 4 | 4561, 0, 0, 0 | As you command, my lord.→3 | 0 | ResidentMotionType#0 |
| → | 453.26 | 4 | 4573, 0, 0, 0 | Your every move is known to me.→3 | 0 | ResidentMotionType#0 |
| → | 453.27 | 4 | 4574, 0, 0, 0 | I will rip the limbs from you and feast on your entrails!→3 | 0 | ResidentMotionType#0 |
| → | 453.28 | 4 | 4575, 0, 0, 0 | I will rip the limbs from you and feast on your entrails!→3 | 0 | ResidentMotionType#0 |
| → | 453.29 | 4 | 4576, 0, 0, 0 | I will rip the limbs from you and feast on your entrails!→3 | 0 | ResidentMotionType#0 |
| → | 453.30 | 4 | 4577, 0, 0, 0 | I will rip the limbs from you and feast on your entrails!→3 | 0 | ResidentMotionType#0 |
| → | 453.31 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 453.32 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 453.33 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 453.34 | 6 | 79, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 453.35 | 6 | 80, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 453.36 | 6 | 81, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 453.37 | 6 | 82, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 453.38 | 9 | 116, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 453.39 | 9 | 117, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 453.40 | 9 | 54, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 453.41 | 9 | 41, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 453.42 | 10 | -20371, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 453.43 | 10 | -20370, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 453.44 | 4 | 210, 0, 0, 0 | I have not forgotten, but I have forgiven!→3 | 0 | ResidentMotionType#0 |
| → | 453.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 453.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 453.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 453.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 453.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 453.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 454.0 | 1 | 12004, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 454.1 | 1 | 12005, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 454.2 | 1 | 12006, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 454.3 | 1 | 12007, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 454.4 | 3 | 21006, 0, 0, 0 | See that the traitor cannot follow!→3 | 0 | ResidentMotionType#0 |
| → | 454.5 | 3 | 21007, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 454.6 | 3 | 21008, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 454.7 | 3 | 21009, 0, 0, 0 | See that the traitor cannot follow!→3 | 0 | ResidentMotionType#0 |
| → | 454.8 | 3 | 21010, 0, 0, 0 | See that the traitor cannot follow!→3 | 0 | ResidentMotionType#0 |
| → | 454.9 | 3 | 21011, 0, 0, 0 | See that the traitor cannot follow!→3 | 0 | ResidentMotionType#0 |
| → | 454.10 | 3 | 21012, 0, 0, 0 | See that the traitor cannot follow!→3 | 0 | ResidentMotionType#0 |
| → | 454.11 | 3 | 21013, 0, 0, 0 | See that the traitor cannot follow!→3 | 0 | ResidentMotionType#0 |
| → | 454.12 | 3 | 21014, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 454.13 | 3 | 21405, 0, 0, 0 | Out of my way!→1 | 0 | ResidentMotionType#0 |
| → | 454.14 | 3 | 21406, 0, 0, 0 | Out of my way!→1 | 0 | ResidentMotionType#0 |
| → | 454.15 | 3 | 21407, 0, 0, 0 | Out of my way!→1 | 0 | ResidentMotionType#0 |
| → | 454.16 | 3 | 21408, 0, 0, 0 | Out of my way!→1 | 0 | ResidentMotionType#0 |
| → | 454.17 | 3 | 21409, 0, 0, 0 | Out of my way!→1 | 0 | ResidentMotionType#0 |
| → | 454.18 | 3 | 21410, 0, 0, 0 | Out of my way!→1 | 0 | ResidentMotionType#0 |
| → | 454.19 | 3 | 21411, 0, 0, 0 | Out of my way!→1 | 0 | ResidentMotionType#0 |
| → | 454.20 | 3 | 21412, 0, 0, 0 | Out of my way!→1 | 0 | ResidentMotionType#0 |
| → | 454.21 | 3 | 21413, 0, 0, 0 | Out of my way!→1 | 0 | ResidentMotionType#0 |
| → | 454.22 | 3 | 21414, 0, 0, 0 | Out of my way!→1 | 0 | ResidentMotionType#0 |
| → | 454.23 | 3 | 21415, 0, 0, 0 | Out of my way!→1 | 0 | ResidentMotionType#0 |
| → | 454.24 | 3 | 21416, 0, 0, 0 | Out of my way!→1 | 0 | ResidentMotionType#0 |
| → | 454.25 | 3 | 21417, 0, 0, 0 | Out of my way!→1 | 0 | ResidentMotionType#0 |
| → | 454.26 | 2 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 454.27 | 2 | 2, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 454.28 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 454.29 | 7 | 9065, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 454.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 455.0 | 1 | 11907, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 455.1 | 1 | 11908, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 455.2 | 1 | 11909, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 455.3 | 3 | 20657, 0, 0, 0 | He cannot be allowed
to carry on like this, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 455.4 | 3 | 20658, 0, 0, 0 | This one would
make a fine gambison!→1 | 0 | ResidentMotionType#0 |
| → | 455.5 | 5 | 787, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 455.6 | 6 | 164, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 455.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 456.0 | 1 | 11747, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 456.1 | 1 | 11748, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 456.2 | 1 | 11749, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 456.3 | 1 | 11750, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 456.4 | 1 | 11751, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 456.5 | 1 | 11752, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 456.6 | 1 | 11753, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 456.7 | 1 | 12101, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 456.8 | 1 | 11741, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 456.9 | 4 | 3220, 0, 0, 0 | Mark my words! They
won't be coming back again!→1 | 0 | ResidentMotionType#0 |
| → | 456.10 | 4 | 4573, 0, 0, 0 | I must warn the others, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 456.11 | 4 | 4573, 0, 0, 0 | Another lash will teach you to obey!→1 | 0 | ResidentMotionType#0 |
| → | 456.12 | 4 | 4573, 0, 0, 0 | The drakes, they would set us at naught!→1 | 0 | ResidentMotionType#0 |
| → | 456.13 | 4 | 4573, 0, 0, 0 | What a bloody fine day for fishin'!→1 | 0 | ResidentMotionType#0 |
| → | 456.14 | 4 | 4573, 0, 0, 0 | Forward, beasts of flame!→1 | 0 | ResidentMotionType#0 |
| → | 456.15 | 4 | 4573, 0, 0, 0 | What a day...→1 | 0 | ResidentMotionType#0 |
| → | 456.16 | 4 | 4573, 0, 0, 0 | When I said I might catch somethin' big, I never meant <Emphasis>this</Emphasis> big!→1 | 0 | ResidentMotionType#0 |
| → | 456.17 | 4 | 4573, 0, 0, 0 | Is this my fate? To fight an endless war?→5 | 0 | ResidentMotionType#0 |
| → | 456.18 | 3 | 3221, 0, 0, 0 | Mark my words! They
won't be coming back again!→1 | 0 | ResidentMotionType#0 |
| → | 456.19 | 4 | 3224, 0, 0, 0 | Mark my words! They
won't be coming back again!→1 | 0 | ResidentMotionType#0 |
| → | 456.20 | 5 | 892, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 456.21 | 1 | 11754, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 456.22 | 4 | 7737, 0, 0, 0 | The traitor does not falter.→3 | 0 | ResidentMotionType#0 |
| → | 456.23 | 4 | 7747, 0, 0, 0 | The traitor does not falter.→3 | 0 | ResidentMotionType#0 |
| → | 456.24 | 4 | 7740, 0, 0, 0 | Another lash will teach you to obey!→1 | 0 | ResidentMotionType#0 |
| → | 456.25 | 4 | 7740, 0, 0, 0 | The drakes, they would set us at naught!→1 | 0 | ResidentMotionType#0 |
| → | 456.26 | 4 | 7740, 0, 0, 0 | What a bloody fine day for fishin'!→1 | 0 | ResidentMotionType#0 |
| → | 456.27 | 4 | 7740, 0, 0, 0 | Forward, beasts of flame!→1 | 0 | ResidentMotionType#0 |
| → | 456.28 | 4 | 7740, 0, 0, 0 | What a day...→1 | 0 | ResidentMotionType#0 |
| → | 456.29 | 4 | 7740, 0, 0, 0 | When I said I might catch somethin' big, I never meant <Emphasis>this</Emphasis> big!→1 | 0 | ResidentMotionType#0 |
| → | 456.30 | 4 | 7740, 0, 0, 0 | Is this my fate? To fight an endless war?→5 | 0 | ResidentMotionType#0 |
| → | 456.31 | 3 | 20242, 0, 0, 0 | Mark my words! They
won't be coming back again!→1 | 0 | ResidentMotionType#0 |
| → | 456.32 | 3 | 20243, 0, 0, 0 | Mark my words! They
won't be coming back again!→1 | 0 | ResidentMotionType#0 |
| → | 456.33 | 3 | 20251, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 456.34 | 3 | 20252, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 456.35 | 3 | 20254, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 456.36 | 3 | 20256, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 456.37 | 3 | 20263, 0, 0, 0 | Mark my words! They
won't be coming back again!→1 | 0 | ResidentMotionType#0 |
| → | 456.38 | 3 | 20293, 0, 0, 0 | Mark my words! They
won't be coming back again!→1 | 0 | ResidentMotionType#0 |
| → | 456.39 | 10 | -20482, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 456.40 | 3 | 20294, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 456.41 | 6 | 225, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 456.42 | 6 | 227, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 456.43 | 4 | 6205, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 456.44 | 3 | 20257, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 456.45 | 3 | 20258, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 456.46 | 3 | 21627, 0, 0, 0 | Mark my words! They
won't be coming back again!→1 | 0 | ResidentMotionType#0 |
| → | 456.47 | 3 | 21379, 0, 0, 0 | Mark my words! They
won't be coming back again!→1 | 0 | ResidentMotionType#0 |
| → | 456.48 | 3 | 21298, 0, 0, 0 | Mark my words! They
won't be coming back again!→1 | 0 | ResidentMotionType#0 |
| → | 456.49 | 3 | 20593, 0, 0, 0 | Mark my words! They
won't be coming back again!→1 | 0 | ResidentMotionType#0 |
| → | 456.50 | 3 | 20611, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 456.51 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 456.52 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 456.53 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 457.0 | 1 | 11732, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 457.1 | 1 | 11733, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 457.2 | 1 | 11734, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 457.3 | 1 | 11735, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 457.4 | 1 | 11736, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 457.5 | 1 | 11737, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 457.6 | 1 | 11738, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 457.7 | 1 | 11739, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 457.8 | 4 | 7737, 0, 0, 0 | The traitor does not falter.→3 | 0 | ResidentMotionType#0 |
| → | 457.9 | 4 | 7747, 0, 0, 0 | The traitor does not falter.→3 | 0 | ResidentMotionType#0 |
| → | 457.10 | 4 | 4572, 0, 0, 0 | Another lash will teach you to obey!→1 | 0 | ResidentMotionType#0 |
| → | 457.11 | 4 | 4572, 0, 0, 0 | The drakes, they would set us at naught!→1 | 0 | ResidentMotionType#0 |
| → | 457.12 | 4 | 4572, 0, 0, 0 | What a bloody fine day for fishin'!→1 | 0 | ResidentMotionType#0 |
| → | 457.13 | 4 | 4572, 0, 0, 0 | Forward, beasts of flame!→1 | 0 | ResidentMotionType#0 |
| → | 457.14 | 4 | 4572, 0, 0, 0 | What a day...→1 | 0 | ResidentMotionType#0 |
| → | 457.15 | 4 | 4572, 0, 0, 0 | When I said I might catch somethin' big, I never meant <Emphasis>this</Emphasis> big!→1 | 0 | ResidentMotionType#0 |
| → | 457.16 | 4 | 4572, 0, 0, 0 | Is this my fate? To fight an endless war?→5 | 0 | ResidentMotionType#0 |
| → | 457.17 | 3 | 20202, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 457.18 | 3 | 20203, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 457.19 | 3 | 20204, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 457.20 | 3 | 20205, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 457.21 | 3 | 20206, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 457.22 | 3 | 20207, 0, 0, 0 | Mark my words! They
won't be coming back again!→1 | 0 | ResidentMotionType#0 |
| → | 457.23 | 3 | 20209, 0, 0, 0 | Mark my words! They
won't be coming back again!→1 | 0 | ResidentMotionType#0 |
| → | 457.24 | 3 | 20210, 0, 0, 0 | Mark my words! They
won't be coming back again!→1 | 0 | ResidentMotionType#0 |
| → | 457.25 | 3 | 20208, 0, 0, 0 | Mark my words! They
won't be coming back again!→1 | 0 | ResidentMotionType#0 |
| → | 457.26 | 3 | 20211, 0, 0, 0 | Mark my words! They
won't be coming back again!→1 | 0 | ResidentMotionType#0 |
| → | 457.27 | 3 | 20212, 0, 0, 0 | Mark my words! They
won't be coming back again!→1 | 0 | ResidentMotionType#0 |
| → | 457.28 | 3 | 20213, 0, 0, 0 | Mark my words! They
won't be coming back again!→1 | 0 | ResidentMotionType#0 |
| → | 457.29 | 3 | 20214, 0, 0, 0 | Mark my words! They
won't be coming back again!→1 | 0 | ResidentMotionType#0 |
| → | 457.30 | 3 | 20223, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 457.31 | 3 | 20226, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 457.32 | 3 | 20293, 0, 0, 0 | Mark my words! They
won't be coming back again!→1 | 0 | ResidentMotionType#0 |
| → | 457.33 | 3 | 20817, 0, 0, 0 | Mark my words! They
won't be coming back again!→1 | 0 | ResidentMotionType#0 |
| → | 457.34 | 3 | 20818, 0, 0, 0 | Mark my words! They
won't be coming back again!→1 | 0 | ResidentMotionType#0 |
| → | 457.35 | 3 | 20276, 0, 0, 0 | Mark my words! They
won't be coming back again!→1 | 0 | ResidentMotionType#0 |
| → | 457.36 | 3 | 20277, 0, 0, 0 | Mark my words! They
won't be coming back again!→1 | 0 | ResidentMotionType#0 |
| → | 457.37 | 3 | 20278, 0, 0, 0 | Mark my words! They
won't be coming back again!→1 | 0 | ResidentMotionType#0 |
| → | 457.38 | 3 | 20221, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 457.39 | 3 | 20222, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 457.40 | 6 | 221, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 457.41 | 6 | 222, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 457.42 | 6 | 223, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 457.43 | 6 | 226, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 457.44 | 6 | 228, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 457.45 | 6 | 225, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 457.46 | 6 | 227, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 457.47 | 6 | 40, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 457.48 | 6 | 179, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 457.49 | 3 | 20227, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 457.50 | 3 | 20228, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 457.51 | 10 | -20482, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 457.52 | 3 | 20632, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 458.0 | 1 | 11880, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 458.1 | 1 | 11881, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 458.2 | 3 | 20566, 0, 0, 0 | What in the swivin' hells!?→1 | 0 | ResidentMotionType#0 |
| → | 458.3 | 3 | 20568, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 458.4 | 3 | 20570, 0, 0, 0 | What in the swivin' hells!?→1 | 0 | ResidentMotionType#0 |
| → | 458.5 | 3 | 20573, 0, 0, 0 | What in the swivin' hells!?→1 | 0 | ResidentMotionType#0 |
| → | 458.6 | 3 | 20574, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 458.7 | 3 | 20575, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 458.8 | 3 | 20576, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 458.9 | 3 | 20580, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 458.10 | 3 | 20582, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 458.11 | 3 | 20586, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 458.12 | 3 | 20587, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 458.13 | 2 | 152, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 458.14 | 2 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 458.15 | 2 | 120, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 458.16 | 2 | 92, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 458.17 | 6 | 93, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 458.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 459.0 | 1 | 11701, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 459.1 | 1 | 11702, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 459.2 | 3 | 20137, 0, 0, 0 | The killing blow was mine!
Even you cannot deny that!→1 | 0 | ResidentMotionType#0 |
| → | 459.3 | 3 | 20138, 0, 0, 0 | The killing blow was mine!
Even you cannot deny that!→1 | 0 | ResidentMotionType#0 |
| → | 459.4 | 3 | 20139, 0, 0, 0 | The killing blow was mine!
Even you cannot deny that!→1 | 0 | ResidentMotionType#0 |
| → | 459.5 | 3 | 20140, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 459.6 | 3 | 20141, 0, 0, 0 | Wait... That's not─ Heeeeeelp!→1 | 0 | ResidentMotionType#0 |
| → | 459.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 459.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 459.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 459.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 460.0 | 1 | 11878, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 460.1 | 1 | 11879, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 460.2 | 3 | 20536, 0, 0, 0 | You will die with your precious younglings!→3 | 0 | ResidentMotionType#0 |
| → | 460.3 | 3 | 20537, 0, 0, 0 | You will die with your precious younglings!→3 | 0 | ResidentMotionType#0 |
| → | 460.4 | 3 | 20539, 0, 0, 0 | You will die with your precious younglings!→3 | 0 | ResidentMotionType#0 |
| → | 460.5 | 3 | 20540, 0, 0, 0 | You will die with your precious younglings!→3 | 0 | ResidentMotionType#0 |
| → | 460.6 | 3 | 20541, 0, 0, 0 | You will die with your precious younglings!→3 | 0 | ResidentMotionType#0 |
| → | 460.7 | 3 | 20543, 0, 0, 0 | You will die with your precious younglings!→3 | 0 | ResidentMotionType#0 |
| → | 460.8 | 3 | 20546, 0, 0, 0 | You will die with your precious younglings!→3 | 0 | ResidentMotionType#0 |
| → | 460.9 | 3 | 20548, 0, 0, 0 | You will die with your precious younglings!→3 | 0 | ResidentMotionType#0 |
| → | 460.10 | 3 | 20538, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 460.11 | 3 | 20547, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 460.12 | 3 | 20549, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 460.13 | 3 | 20550, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 460.14 | 3 | 20551, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 460.15 | 3 | 20553, 0, 0, 0 | Uncle! You are safe!→1 | 0 | ResidentMotionType#0 |
| → | 460.16 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 460.17 | 2 | 285, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 460.18 | 2 | 286, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 460.19 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 460.20 | 2 | 184, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 460.21 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 461.0 | 1 | 11687, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 461.1 | 1 | 11688, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 461.2 | 1 | 11690, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 461.3 | 10 | -20434, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 461.4 | 3 | 20164, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 461.5 | 3 | 20166, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 461.6 | 3 | 20172, 0, 0, 0 | I don't think I can
run any further...→1 | 0 | ResidentMotionType#0 |
| → | 461.7 | 3 | 20173, 0, 0, 0 | I don't think I can
run any further...→1 | 0 | ResidentMotionType#0 |
| → | 461.8 | 3 | 20174, 0, 0, 0 | I don't think I can
run any further...→1 | 0 | ResidentMotionType#0 |
| → | 461.9 | 3 | 20180, 0, 0, 0 | I don't think I can
run any further...→1 | 0 | ResidentMotionType#0 |
| → | 461.10 | 3 | 20191, 0, 0, 0 | I don't think I can
run any further...→1 | 0 | ResidentMotionType#0 |
| → | 461.11 | 3 | 20176, 0, 0, 0 | I don't think I can
run any further...→1 | 0 | ResidentMotionType#0 |
| → | 461.12 | 3 | 20177, 0, 0, 0 | I don't think I can
run any further...→1 | 0 | ResidentMotionType#0 |
| → | 461.13 | 3 | 20178, 0, 0, 0 | I don't think I can
run any further...→1 | 0 | ResidentMotionType#0 |
| → | 461.14 | 3 | 20179, 0, 0, 0 | I don't think I can
run any further...→1 | 0 | ResidentMotionType#0 |
| → | 461.15 | 3 | 20182, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 461.16 | 3 | 20183, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 461.17 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 461.18 | 2 | 229, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 461.19 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 461.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 462.0 | 1 | 11984, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 462.1 | 1 | 11985, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 462.2 | 1 | 11657, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 462.3 | 1 | 11658, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 462.4 | 3 | 20959, 0, 0, 0 | Who dares disrupt the rite!?→1 | 0 | ResidentMotionType#0 |
| → | 462.5 | 3 | 20960, 0, 0, 0 | Who dares disrupt the rite!?→1 | 0 | ResidentMotionType#0 |
| → | 462.6 | 3 | 20961, 0, 0, 0 | Who dares disrupt the rite!?→1 | 0 | ResidentMotionType#0 |
| → | 462.7 | 3 | 20964, 0, 0, 0 | Who dares disrupt the rite!?→1 | 0 | ResidentMotionType#0 |
| → | 462.8 | 3 | 20965, 0, 0, 0 | Who dares disrupt the rite!?→1 | 0 | ResidentMotionType#0 |
| → | 462.9 | 3 | 20967, 0, 0, 0 | Who dares disrupt the rite!?→1 | 0 | ResidentMotionType#0 |
| → | 462.10 | 3 | 20968, 0, 0, 0 | Who dares disrupt the rite!?→1 | 0 | ResidentMotionType#0 |
| → | 462.11 | 3 | 20969, 0, 0, 0 | Who dares disrupt the rite!?→1 | 0 | ResidentMotionType#0 |
| → | 462.12 | 3 | 20958, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 462.13 | 3 | 20962, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 462.14 | 3 | 20963, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 462.15 | 3 | 20966, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 462.16 | 10 | -20432, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 462.17 | 6 | 93, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 463.0 | 1 | 12029, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 463.1 | 1 | 12030, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 463.2 | 3 | 20994, 0, 0, 0 | Nidhogg has poisoned the minds of so many...→3 | 0 | ResidentMotionType#0 |
| → | 463.3 | 3 | 20997, 0, 0, 0 | ...for the flames have foretold our victory!→1 | 0 | ResidentMotionType#0 |
| → | 463.4 | 3 | 20998, 0, 0, 0 | Nidhogg has poisoned the minds of so many...→3 | 0 | ResidentMotionType#0 |
| → | 463.5 | 6 | 93, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 463.6 | 2 | 109, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 463.7 | 2 | 151, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 463.8 | 1 | 11761, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 463.9 | 3 | 20321, 0, 0, 0 | I am a rock!
I will not budge!→1 | 0 | ResidentMotionType#0 |
| → | 463.10 | 3 | 20317, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 463.11 | 3 | 20388, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 463.12 | 3 | 20322, 0, 0, 0 | I didn't hire you to just stand there!→1 | 983 | ResidentMotionType#0 |
| → | 463.13 | 3 | 21429, 0, 0, 0 | I didn't hire you to just stand there!→1 | 984 | ResidentMotionType#0 |
| → | 463.14 | 3 | 21430, 0, 0, 0 | I didn't hire you to just stand there!→1 | 449 | ResidentMotionType#0 |
| → | 463.15 | 3 | 21431, 0, 0, 0 | I didn't hire you to just stand there!→1 | 460 | ResidentMotionType#0 |
| → | 463.16 | 3 | 20324, 0, 0, 0 | Qiqirn! A whole pack heads this way as we speak!→1 | 983 | ResidentMotionType#0 |
| → | 463.17 | 3 | 21432, 0, 0, 0 | Qiqirn! A whole pack heads this way as we speak!→1 | 984 | ResidentMotionType#0 |
| → | 463.18 | 3 | 21433, 0, 0, 0 | Qiqirn! A whole pack heads this way as we speak!→1 | 449 | ResidentMotionType#0 |
| → | 463.19 | 3 | 21434, 0, 0, 0 | Qiqirn! A whole pack heads this way as we speak!→1 | 460 | ResidentMotionType#0 |
| → | 463.20 | 4 | 72, 0, 0, 0 | I didn't hire you to just stand there!→1 | 0 | ResidentMotionType#0 |
| → | 463.21 | 4 | 2654, 0, 0, 0 | I didn't hire you to just stand there!→1 | 0 | ResidentMotionType#0 |
| → | 463.22 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 463.23 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 463.24 | 9 | 79, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 463.25 | 10 | -20358, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 463.26 | 6 | 229, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 463.27 | 3 | 20885, 0, 0, 0 | 0→1 | 974 | ResidentMotionType#0 |
| → | 463.28 | 1 | 11756, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 463.29 | 1 | 11889, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 463.30 | 1 | 12243, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 463.31 | 5 | 879, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 463.32 | 5 | 880, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 463.33 | 5 | 881, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 463.34 | 5 | 882, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 463.35 | 5 | 883, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 463.36 | 5 | 884, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 463.37 | 9 | 12, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 463.38 | 10 | -20775, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 463.39 | 3 | 20437, 0, 0, 0 | However, it fades fast.
Prithee lend him aid!→1 | 0 | ResidentMotionType#0 |
| → | 463.40 | 3 | 20501, 0, 0, 0 | However, it fades fast.
Prithee lend him aid!→1 | 0 | ResidentMotionType#0 |
| → | 463.41 | 4 | 7740, 0, 0, 0 | However, it fades fast.
Prithee lend him aid!→1 | 0 | ResidentMotionType#0 |
| → | 463.42 | 6 | 169, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 463.43 | 3 | 21454, 0, 0, 0 | However, it fades fast.
Prithee lend him aid!→1 | 0 | ResidentMotionType#0 |
| → | 463.44 | 3 | 21455, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 463.45 | 2 | 25, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 463.46 | 3 | 20429, 0, 0, 0 | However, it fades fast.
Prithee lend him aid!→1 | 0 | ResidentMotionType#0 |
| → | 463.47 | 3 | 20431, 0, 0, 0 | However, it fades fast.
Prithee lend him aid!→1 | 0 | ResidentMotionType#0 |
| → | 463.48 | 3 | 20305, 0, 0, 0 | I am a rock!
I will not budge!→1 | 0 | ResidentMotionType#0 |
| → | 463.49 | 3 | 20387, 0, 0, 0 | I am a rock!
I will not budge!→1 | 0 | ResidentMotionType#0 |
| → | 463.50 | 5 | 926, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 463.51 | 3 | 20320, 0, 0, 0 | I am a rock!
I will not budge!→1 | 0 | ResidentMotionType#0 |
| → | 463.52 | 1 | 11655, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 463.53 | 1 | 11656, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 463.54 | 4 | 7870, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 463.55 | 4 | 7871, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 463.56 | 1 | 11712, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 463.57 | 1 | 11719, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 463.58 | 1 | 11720, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 463.59 | 1 | 12098, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 463.60 | 1 | 12099, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 463.61 | 1 | 12100, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 463.62 | 1 | 11715, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 463.63 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 463.64 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 464.0 | 3 | 20146, 0, 0, 0 | Using an outsider to fight
your own battles? Tell me,
where is the glory in that!?→1 | 0 | ResidentMotionType#0 |
| → | 464.1 | 3 | 20147, 0, 0, 0 | Using an outsider to fight
your own battles? Tell me,
where is the glory in that!?→1 | 0 | ResidentMotionType#0 |
| → | 464.2 | 3 | 20148, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 464.3 | 3 | 20150, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 464.4 | 3 | 20152, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 464.5 | 3 | 21266, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 464.6 | 3 | 21267, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 464.7 | 3 | 21268, 0, 0, 0 | Listen! The forest speaks!→1 | 0 | ResidentMotionType#0 |
| → | 464.8 | 1 | 12120, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 464.9 | 1 | 11709, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 464.10 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 464.11 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 464.12 | 2 | 120, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 464.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 464.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 464.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 464.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 464.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 464.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 464.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 464.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 465.0 | 3 | 20441, 0, 0, 0 | No...→1 | 0 | ResidentMotionType#0 |
| → | 465.1 | 3 | 20442, 0, 0, 0 | No...→1 | 0 | ResidentMotionType#0 |
| → | 465.2 | 3 | 20443, 0, 0, 0 | I smell victory!→1 | 0 | ResidentMotionType#0 |
| → | 465.3 | 3 | 20444, 0, 0, 0 | No...→1 | 0 | ResidentMotionType#0 |
| → | 465.4 | 3 | 20446, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 465.5 | 3 | 20447, 0, 0, 0 | No...→1 | 0 | ResidentMotionType#0 |
| → | 465.6 | 3 | 20448, 0, 0, 0 | I smell victory!→1 | 0 | ResidentMotionType#0 |
| → | 465.7 | 3 | 20449, 0, 0, 0 | I smell victory!→1 | 0 | ResidentMotionType#0 |
| → | 465.8 | 3 | 20450, 0, 0, 0 | I smell victory!→1 | 0 | ResidentMotionType#0 |
| → | 465.9 | 3 | 20452, 0, 0, 0 | No...→1 | 0 | ResidentMotionType#0 |
| → | 465.10 | 3 | 20453, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 465.11 | 3 | 20454, 0, 0, 0 | No...→1 | 0 | ResidentMotionType#0 |
| → | 465.12 | 3 | 20455, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 465.13 | 9 | 114, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 465.14 | 9 | 115, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 465.15 | 1 | 11796, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 465.16 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 465.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 465.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 465.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 465.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 466.0 | 1 | 11703, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 466.1 | 1 | 11704, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 466.2 | 3 | 20108, 0, 0, 0 | Not as easy a mark as
a dying dragon pup, am I?→1 | 0 | ResidentMotionType#0 |
| → | 466.3 | 3 | 20109, 0, 0, 0 | Not as easy a mark as
a dying dragon pup, am I?→1 | 0 | ResidentMotionType#0 |
| → | 466.4 | 3 | 20110, 0, 0, 0 | Not as easy a mark as
a dying dragon pup, am I?→1 | 0 | ResidentMotionType#0 |
| → | 466.5 | 3 | 20111, 0, 0, 0 | Not as easy a mark as
a dying dragon pup, am I?→1 | 0 | ResidentMotionType#0 |
| → | 466.6 | 3 | 20112, 0, 0, 0 | Not as easy a mark as
a dying dragon pup, am I?→1 | 0 | ResidentMotionType#0 |
| → | 466.7 | 3 | 20113, 0, 0, 0 | Not as easy a mark as
a dying dragon pup, am I?→1 | 0 | ResidentMotionType#0 |
| → | 466.8 | 3 | 20114, 0, 0, 0 | Not as easy a mark as
a dying dragon pup, am I?→1 | 0 | ResidentMotionType#0 |
| → | 466.9 | 3 | 21479, 0, 0, 0 | Not as easy a mark as
a dying dragon pup, am I?→1 | 0 | ResidentMotionType#0 |
| → | 466.10 | 3 | 20116, 0, 0, 0 | Not as easy a mark as
a dying dragon pup, am I?→1 | 0 | ResidentMotionType#0 |
| → | 466.11 | 3 | 21396, 0, 0, 0 | Not as easy a mark as
a dying dragon pup, am I?→1 | 0 | ResidentMotionType#0 |
| → | 466.12 | 3 | 21397, 0, 0, 0 | Not as easy a mark as
a dying dragon pup, am I?→1 | 0 | ResidentMotionType#0 |
| → | 466.13 | 3 | 21482, 0, 0, 0 | Not as easy a mark as
a dying dragon pup, am I?→1 | 0 | ResidentMotionType#0 |
| → | 466.14 | 3 | 21329, 0, 0, 0 | Not as easy a mark as
a dying dragon pup, am I?→1 | 0 | ResidentMotionType#0 |
| → | 466.15 | 3 | 20117, 0, 0, 0 | Shkoh... Illuminati destroy watercross!→1 | 0 | ResidentMotionType#0 |
| → | 466.16 | 3 | 20868, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 466.17 | 3 | 21398, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 466.18 | 3 | 20115, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 466.19 | 3 | 21480, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 466.20 | 3 | 21481, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 466.21 | 2 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 466.22 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 466.23 | 2 | 120, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 466.24 | 5 | 646, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 466.25 | 5 | 647, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 466.26 | 5 | 648, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 466.27 | 5 | 914, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 466.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 466.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 466.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 467.0 | 1 | 11886, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 467.1 | 1 | 11887, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 467.2 | 1 | 11888, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 467.3 | 8 | 50, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 467.4 | 2 | 191, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 467.5 | 3 | 20638, 0, 0, 0 | Now it's your turn!
Place a card in one of the empty spaces adjacent to my card.→5 | 0 | ResidentMotionType#0 |
| → | 467.6 | 3 | 20644, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 467.7 | 3 | 20646, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 467.8 | 3 | 20648, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 467.9 | 3 | 20651, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 467.10 | 3 | 20652, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 467.11 | 3 | 20654, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 467.12 | 3 | 20656, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 467.13 | 3 | 20649, 0, 0, 0 | Shhh... Calm down, now. What do you see?→1 | 0 | ResidentMotionType#0 |
| → | 467.14 | 3 | 20650, 0, 0, 0 | Shhh... Calm down, now. What do you see?→1 | 0 | ResidentMotionType#0 |
| → | 467.15 | 3 | 21400, 0, 0, 0 | Shhh... Calm down, now. What do you see?→1 | 0 | ResidentMotionType#0 |
| → | 467.16 | 3 | 21401, 0, 0, 0 | Waaark!→1 | 0 | ResidentMotionType#0 |
| → | 467.17 | 3 | 21330, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 467.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 468.0 | 1 | 11823, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 468.1 | 1 | 11824, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 468.2 | 1 | 11825, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 468.3 | 3 | 20516, 0, 0, 0 | Your...<Emphasis>leering</Emphasis>.→1 | 0 | ResidentMotionType#0 |
| → | 468.4 | 3 | 20517, 0, 0, 0 | Woe is gobbie...→1 | 0 | ResidentMotionType#0 |
| → | 468.5 | 3 | 20518, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 468.6 | 3 | 20519, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 468.7 | 3 | 20520, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 468.8 | 3 | 20522, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 468.9 | 3 | 20524, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 468.10 | 2 | 282, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 468.11 | 6 | 161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 468.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 468.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 468.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 468.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 469.0 | 1 | 11705, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 469.1 | 1 | 11706, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 469.2 | 1 | 11707, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 469.3 | 1 | 11708, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 469.4 | 3 | 20132, 0, 0, 0 | Hurry, would you? We mustn't keep the monsignor waiting.→1 | 0 | ResidentMotionType#0 |
| → | 469.5 | 3 | 20127, 0, 0, 0 | Back to your dens!→1 | 0 | ResidentMotionType#0 |
| → | 469.6 | 3 | 20128, 0, 0, 0 | Back to your dens!→1 | 0 | ResidentMotionType#0 |
| → | 469.7 | 3 | 20119, 0, 0, 0 | This one cannot forgive! This one cannot forget!→1 | 0 | ResidentMotionType#0 |
| → | 469.8 | 3 | 20126, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 469.9 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 469.10 | 9 | 2, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 469.11 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 469.12 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 469.13 | 2 | 184, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 469.14 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 469.15 | 6 | 55, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 470.0 | 1 | 11890, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 470.1 | 1 | 11891, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 470.2 | 1 | 11892, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 470.3 | 1 | 11894, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 470.4 | 1 | 11895, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 470.5 | 1 | 11896, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 470.6 | 3 | 20659, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 470.7 | 3 | 20660, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 470.8 | 3 | 20661, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 470.9 | 3 | 20662, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 470.10 | 3 | 20663, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 470.11 | 3 | 20664, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 470.12 | 3 | 20665, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 470.13 | 3 | 20666, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 470.14 | 3 | 20667, 0, 0, 0 | The gigas are naught but cowards.→1 | 0 | ResidentMotionType#0 |
| → | 470.15 | 3 | 20668, 0, 0, 0 | Vengeance... →1 | 0 | ResidentMotionType#0 |
| → | 470.16 | 3 | 20669, 0, 0, 0 | Vengeance... →1 | 0 | ResidentMotionType#0 |
| → | 470.17 | 3 | 20670, 0, 0, 0 | Vengeance... →1 | 0 | ResidentMotionType#0 |
| → | 470.18 | 10 | -20416, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 470.19 | 10 | -20415, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 470.20 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 471.0 | 1 | 11981, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 471.1 | 1 | 11982, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 471.2 | 1 | 12110, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 471.3 | 1 | 11980, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 471.4 | 1 | 11987, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 471.5 | 1 | 11991, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 471.6 | 3 | 20942, 0, 0, 0 | Kneel, dirty scoundrel!→1 | 0 | ResidentMotionType#0 |
| → | 471.7 | 3 | 20943, 0, 0, 0 | Kneel, dirty scoundrel!→1 | 0 | ResidentMotionType#0 |
| → | 471.8 | 3 | 20945, 0, 0, 0 | We have won the day, but there is no knowing when our foe will return.→3 | 0 | ResidentMotionType#0 |
| → | 471.9 | 3 | 20946, 0, 0, 0 | Zezeroon's ears are filled with the cracklings and sizzlings of supper!→1 | 0 | ResidentMotionType#0 |
| → | 471.10 | 3 | 20971, 0, 0, 0 | Hah!→1 | 0 | ResidentMotionType#0 |
| → | 471.11 | 3 | 20973, 0, 0, 0 | Hah!→1 | 0 | ResidentMotionType#0 |
| → | 471.12 | 3 | 20974, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 471.13 | 3 | 20976, 0, 0, 0 | Hah!→1 | 0 | ResidentMotionType#0 |
| → | 471.14 | 3 | 20982, 0, 0, 0 | Hah!→1 | 0 | ResidentMotionType#0 |
| → | 471.15 | 3 | 20985, 0, 0, 0 | Hah!→1 | 0 | ResidentMotionType#0 |
| → | 471.16 | 3 | 20992, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 471.17 | 6 | 48, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 471.18 | 6 | 49, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 471.19 | 9 | 38, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 471.20 | 4 | 31, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 471.21 | 4 | 32, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 471.22 | 4 | 33, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 471.23 | 4 | 6200, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 471.24 | 2 | 227, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 471.25 | 2 | 129, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 471.26 | 1 | 12111, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 472.0 | 1 | 11777, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 472.1 | 1 | 11778, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 472.2 | 1 | 11779, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 472.3 | 1 | 11780, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 472.4 | 1 | 11781, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 472.5 | 1 | 11782, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 472.6 | 1 | 11783, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 472.7 | 1 | 11784, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 472.8 | 1 | 11785, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 472.9 | 1 | 11790, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 472.10 | 1 | 12040, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 472.11 | 3 | 20554, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 472.12 | 3 | 20555, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 472.13 | 3 | 20556, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 472.14 | 3 | 20557, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 472.15 | 3 | 20348, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 472.16 | 3 | 20349, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 472.17 | 3 | 20350, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 472.18 | 3 | 20356, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 472.19 | 3 | 21464, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 472.20 | 3 | 20368, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 472.21 | 3 | 20369, 0, 0, 0 | The only truth...is fire!→1 | 0 | ResidentMotionType#0 |
| → | 472.22 | 3 | 20371, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 472.23 | 3 | 20346, 0, 0, 0 | You're too slow, Beaudonet!→1 | 0 | ResidentMotionType#0 |
| → | 472.24 | 3 | 20347, 0, 0, 0 | You're too slow, Beaudonet!→1 | 0 | ResidentMotionType#0 |
| → | 472.25 | 2 | 203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 472.26 | 2 | 219, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 472.27 | 2 | 111, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 472.28 | 2 | 112, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 472.29 | 6 | 198, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 472.30 | 9 | 21, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 472.31 | 9 | 119, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 472.32 | 9 | 120, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 472.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 472.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 472.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 472.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 472.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 472.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 472.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 472.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 473.0 | 1 | 11963, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 473.1 | 1 | 11965, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 473.2 | 1 | 11966, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 473.3 | 1 | 11967, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 473.4 | 1 | 11968, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 473.5 | 1 | 11969, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 473.6 | 1 | 11970, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 473.7 | 1 | 11971, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 473.8 | 3 | 20851, 0, 0, 0 | Damned outsider went and frightened off all the damned turtles!→1 | 0 | ResidentMotionType#19 |
| → | 473.9 | 3 | 20849, 0, 0, 0 | Damned outsider went and frightened off all the damned turtles!→1 | 0 | ResidentMotionType#19 |
| → | 473.10 | 3 | 20830, 0, 0, 0 | Damned outsider went and frightened off all the damned turtles!→1 | 0 | ResidentMotionType#19 |
| → | 473.11 | 3 | 20847, 0, 0, 0 | Damned outsider went and frightened off all the damned turtles!→1 | 0 | ResidentMotionType#19 |
| → | 473.12 | 3 | 20831, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 473.13 | 3 | 20833, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 473.14 | 3 | 20834, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 473.15 | 3 | 20835, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 473.16 | 3 | 20837, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 473.17 | 3 | 20841, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 473.18 | 3 | 20848, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 473.19 | 3 | 20853, 0, 0, 0 | Pride is the sin which blackens your heart, Darkscale.→3 | 0 | ResidentMotionType#0 |
| → | 473.20 | 3 | 20862, 0, 0, 0 | Pride is the sin which blackens your heart, Darkscale.→3 | 0 | ResidentMotionType#0 |
| → | 473.21 | 3 | 20860, 0, 0, 0 | Pride is the sin which blackens your heart, Darkscale.→3 | 0 | ResidentMotionType#0 |
| → | 473.22 | 3 | 20856, 0, 0, 0 | Pride is the sin which blackens your heart, Darkscale.→3 | 0 | ResidentMotionType#0 |
| → | 473.23 | 3 | 20857, 0, 0, 0 | Pride is the sin which blackens your heart, Darkscale.→3 | 0 | ResidentMotionType#0 |
| → | 473.24 | 3 | 20858, 0, 0, 0 | Pride is the sin which blackens your heart, Darkscale.→3 | 0 | ResidentMotionType#0 |
| → | 473.25 | 3 | 20865, 0, 0, 0 | So, it was you who
summoned help.→1 | 0 | ResidentMotionType#0 |
| → | 473.26 | 3 | 20866, 0, 0, 0 | Again!? Ugh... →1 | 0 | ResidentMotionType#0 |
| → | 473.27 | 3 | 20880, 0, 0, 0 | Forgive me...my lord...→3 | 0 | ResidentMotionType#0 |
| → | 473.28 | 3 | 20873, 0, 0, 0 | Now, let us back to the Wench. The first round is on the Admiral!→1 | 0 | ResidentMotionType#0 |
| → | 473.29 | 10 | -20427, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 473.30 | 10 | -20417, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 473.31 | 10 | -20420, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 473.32 | 10 | -20419, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 473.33 | 10 | -20418, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 473.34 | 2 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 473.35 | 2 | 8, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 473.36 | 2 | 296, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 473.37 | 2 | 271, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 473.38 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 473.39 | 2 | 240, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 473.40 | 6 | 179, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 473.41 | 9 | 47, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 473.42 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 473.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 473.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 473.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 473.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 473.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 473.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 473.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 473.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 474.0 | 3 | 21508, 0, 0, 0 | Who dares disrupt the rite!?→1 | 0 | ResidentMotionType#0 |
| → | 474.1 | 3 | 21510, 0, 0, 0 | Amalj'aa raiders! Men! To your positions!→1 | 0 | ResidentMotionType#0 |
| → | 474.2 | 3 | 21512, 0, 0, 0 | Stay close. Understood.→1 | 0 | ResidentMotionType#0 |
| → | 474.3 | 3 | 21513, 0, 0, 0 | Stay close. Understood.→1 | 0 | ResidentMotionType#0 |
| → | 474.4 | 3 | 21570, 0, 0, 0 | S-S-Souls of the l-l-l-living?→1 | 0 | ResidentMotionType#0 |
| → | 474.5 | 3 | 21571, 0, 0, 0 | S-S-Souls of the l-l-l-living?→1 | 0 | ResidentMotionType#0 |
| → | 474.6 | 3 | 21572, 0, 0, 0 | S-S-Souls of the l-l-l-living?→1 | 0 | ResidentMotionType#0 |
| → | 474.7 | 3 | 21573, 0, 0, 0 | S-S-Souls of the l-l-l-living?→1 | 0 | ResidentMotionType#0 |
| → | 474.8 | 3 | 21574, 0, 0, 0 | 0→2 | 0 | ResidentMotionType#0 |
| → | 474.9 | 3 | 21575, 0, 0, 0 | 0→2 | 0 | ResidentMotionType#0 |
| → | 474.10 | 3 | 21576, 0, 0, 0 | 0→2 | 0 | ResidentMotionType#0 |
| → | 474.11 | 3 | 21577, 0, 0, 0 | 0→2 | 0 | ResidentMotionType#0 |
| → | 474.12 | 3 | 21578, 0, 0, 0 | 0→2 | 0 | ResidentMotionType#0 |
| → | 474.13 | 3 | 21579, 0, 0, 0 | Send the beasts running!→1 | 0 | ResidentMotionType#0 |
| → | 474.14 | 3 | 21580, 0, 0, 0 | Send the beasts running!→1 | 0 | ResidentMotionType#0 |
| → | 474.15 | 3 | 21581, 0, 0, 0 | Send the beasts running!→1 | 0 | ResidentMotionType#0 |
| → | 474.16 | 3 | 21582, 0, 0, 0 | Gobbiepack! Gobbiepack! Little room!→1 | 0 | ResidentMotionType#0 |
| → | 474.17 | 3 | 21583, 0, 0, 0 | Gobbiepack! Gobbiepack! Little room!→1 | 0 | ResidentMotionType#0 |
| → | 474.18 | 3 | 21584, 0, 0, 0 | Gobbiepack! Gobbiepack! Little room!→1 | 0 | ResidentMotionType#0 |
| → | 474.19 | 3 | 21591, 0, 0, 0 | Shhh... Calm down, now. What do you see?→1 | 0 | ResidentMotionType#0 |
| → | 474.20 | 2 | 15, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 474.21 | 6 | 161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 474.22 | 6 | 168, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 474.23 | 6 | 167, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 474.24 | 6 | 96, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 475.0 | 1 | 11917, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 475.1 | 1 | 11918, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 475.2 | 1 | 11919, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 475.3 | 3 | 20319, 0, 0, 0 | Damned outsider went and frightened off all the damned turtles!→1 | 0 | ResidentMotionType#19 |
| → | 475.4 | 3 | 20794, 0, 0, 0 | Damned outsider went and frightened off all the damned turtles!→1 | 0 | ResidentMotionType#19 |
| → | 475.5 | 3 | 20795, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 475.6 | 3 | 20796, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 475.7 | 3 | 20797, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 475.8 | 3 | 20798, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 475.9 | 3 | 20799, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 475.10 | 3 | 20801, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 475.11 | 3 | 20803, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 475.12 | 3 | 20805, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 475.13 | 3 | 20806, 0, 0, 0 | Damned outsider went and frightened off all the damned turtles!→1 | 0 | ResidentMotionType#19 |
| → | 475.14 | 3 | 20808, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 475.15 | 3 | 20809, 0, 0, 0 | When has a band of landlocked pirates ever been a match for the Maelstrom?→1 | 0 | ResidentMotionType#0 |
| → | 475.16 | 3 | 20810, 0, 0, 0 | Damned outsider went and frightened off all the damned turtles!→1 | 0 | ResidentMotionType#19 |
| → | 475.17 | 3 | 20811, 0, 0, 0 | Damned outsider went and frightened off all the damned turtles!→1 | 0 | ResidentMotionType#19 |
| → | 475.18 | 3 | 20812, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 475.19 | 3 | 20813, 0, 0, 0 | Damned outsider went and frightened off all the damned turtles!→1 | 0 | ResidentMotionType#19 |
| → | 475.20 | 3 | 20814, 0, 0, 0 | Damned outsider went and frightened off all the damned turtles!→1 | 0 | ResidentMotionType#19 |
| → | 475.21 | 3 | 20815, 0, 0, 0 | Damned outsider went and frightened off all the damned turtles!→1 | 0 | ResidentMotionType#19 |
| → | 475.22 | 3 | 20816, 0, 0, 0 | Damned outsider went and frightened off all the damned turtles!→1 | 0 | ResidentMotionType#19 |
| → | 475.23 | 9 | 5, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 475.24 | 10 | -20433, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 475.25 | 10 | -20429, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 475.26 | 10 | -20428, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 475.27 | 10 | -20427, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 475.28 | 10 | -30448, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 475.29 | 2 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 475.30 | 2 | 8, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 476.0 | 1 | 11723, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 476.1 | 1 | 11724, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 476.2 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 476.3 | 2 | 184, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 476.4 | 3 | 20193, 0, 0, 0 | Psheehee!
A winner is us!→1 | 0 | ResidentMotionType#0 |
| → | 476.5 | 3 | 20194, 0, 0, 0 | Psheehee!
A winner is us!→1 | 0 | ResidentMotionType#0 |
| → | 476.6 | 3 | 20195, 0, 0, 0 | Psheehee!
A winner is us!→1 | 0 | ResidentMotionType#0 |
| → | 476.7 | 3 | 20197, 0, 0, 0 | Help! Someone! I'm being chased by jackals!→1 | 0 | ResidentMotionType#0 |
| → | 476.8 | 3 | 20198, 0, 0, 0 | Psheehee!
A winner is us!→1 | 0 | ResidentMotionType#0 |
| → | 476.9 | 3 | 20200, 0, 0, 0 | Psheehee!
A winner is us!→1 | 0 | ResidentMotionType#0 |
| → | 476.10 | 3 | 20196, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 476.11 | 3 | 20199, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 476.12 | 3 | 20201, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 476.13 | 4 | 77, 0, 0, 0 | Help! Someone! I'm being chased by jackals!→1 | 0 | ResidentMotionType#0 |
| → | 476.14 | 10 | -26836, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 476.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 476.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 476.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 476.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 476.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 476.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 477.0 | 8 | 374, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 477.1 | 1 | 11774, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 477.2 | 1 | 11775, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 477.3 | 1 | 11776, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 477.4 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 477.5 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 477.6 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 477.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 477.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 477.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 477.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 478.0 | 8 | 374, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 478.1 | 1 | 11770, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 478.2 | 1 | 11771, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 478.3 | 1 | 11772, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 478.4 | 1 | 11773, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 478.5 | 3 | 20327, 0, 0, 0 | It was by your strength that we prevailed.→3 | 0 | ResidentMotionType#0 |
| → | 478.6 | 3 | 20328, 0, 0, 0 | It was by your strength that we prevailed.→3 | 0 | ResidentMotionType#0 |
| → | 478.7 | 3 | 20330, 0, 0, 0 | It was by your strength that we prevailed.→3 | 0 | ResidentMotionType#0 |
| → | 478.8 | 3 | 20338, 0, 0, 0 | It was by your strength that we prevailed.→3 | 0 | ResidentMotionType#0 |
| → | 478.9 | 3 | 21569, 0, 0, 0 | It was by your strength that we prevailed.→3 | 0 | ResidentMotionType#0 |
| → | 478.10 | 3 | 20333, 0, 0, 0 | Let the scavengers clean up the mess.→1 | 0 | ResidentMotionType#0 |
| → | 478.11 | 4 | 7739, 0, 0, 0 | It was by your strength that we prevailed.→3 | 0 | ResidentMotionType#0 |
| → | 478.12 | 5 | 901, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 478.13 | 5 | 900, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 478.14 | 5 | 594, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 478.15 | 9 | 24, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 478.16 | 2 | 290, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 478.17 | 2 | 179, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 478.18 | 2 | 287, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 478.19 | 2 | 289, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 478.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 478.21 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 478.22 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 478.23 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 478.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 478.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 479.0 | 1 | 11916, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 479.1 | 3 | 20671, 0, 0, 0 | Gahahaha! I will lick the flesh from your bones!→3 | 0 | ResidentMotionType#0 |
| → | 479.2 | 3 | 20672, 0, 0, 0 | Gahahaha! I will lick the flesh from your bones!→3 | 0 | ResidentMotionType#0 |
| → | 479.3 | 3 | 20673, 0, 0, 0 | Gahahaha! I will lick the flesh from your bones!→3 | 0 | ResidentMotionType#0 |
| → | 479.4 | 3 | 20676, 0, 0, 0 | Gahahaha! I will lick the flesh from your bones!→3 | 0 | ResidentMotionType#0 |
| → | 479.5 | 3 | 20677, 0, 0, 0 | Gahahaha! I will lick the flesh from your bones!→3 | 0 | ResidentMotionType#0 |
| → | 479.6 | 3 | 20678, 0, 0, 0 | Gahahaha! I will lick the flesh from your bones!→3 | 0 | ResidentMotionType#0 |
| → | 479.7 | 3 | 20679, 0, 0, 0 | Gahahaha! I will lick the flesh from your bones!→3 | 0 | ResidentMotionType#0 |
| → | 479.8 | 3 | 20680, 0, 0, 0 | Gahahaha! I will lick the flesh from your bones!→3 | 0 | ResidentMotionType#0 |
| → | 479.9 | 3 | 20681, 0, 0, 0 | Gahahaha! I will lick the flesh from your bones!→3 | 0 | ResidentMotionType#0 |
| → | 479.10 | 3 | 20682, 0, 0, 0 | Gahahaha! I will lick the flesh from your bones!→3 | 0 | ResidentMotionType#0 |
| → | 479.11 | 3 | 20683, 0, 0, 0 | Gahahaha! I will lick the flesh from your bones!→3 | 0 | ResidentMotionType#0 |
| → | 479.12 | 3 | 20684, 0, 0, 0 | Gahahaha! I will lick the flesh from your bones!→3 | 0 | ResidentMotionType#0 |
| → | 479.13 | 3 | 20687, 0, 0, 0 | Gahahaha! I will lick the flesh from your bones!→3 | 0 | ResidentMotionType#0 |
| → | 479.14 | 3 | 20685, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 479.15 | 3 | 20686, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 479.16 | 3 | 20688, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 479.17 | 3 | 21030, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 479.18 | 3 | 20674, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 479.19 | 3 | 20675, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 479.20 | 6 | 136, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 479.21 | 6 | 137, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 479.22 | 6 | 133, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 479.23 | 6 | 134, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 479.24 | 6 | 156, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 479.25 | 6 | 157, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 479.26 | 10 | -20426, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 480.0 | 1 | 12045, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 480.1 | 1 | 12078, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 480.2 | 1 | 12065, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 480.3 | 1 | 12066, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 480.4 | 1 | 12070, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 480.5 | 1 | 12071, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 480.6 | 1 | 12072, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 480.7 | 1 | 12073, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 480.8 | 1 | 12074, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 480.9 | 1 | 12075, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 480.10 | 1 | 12076, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 480.11 | 4 | 7756, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#21 |
| → | 480.12 | 4 | 7746, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#21 |
| → | 480.13 | 3 | 21099, 0, 0, 0 | A fine spring that was! The view was simply spectacular!→1 | 0 | ResidentMotionType#0 |
| → | 480.14 | 3 | 21333, 0, 0, 0 | What's a militarized behemoth even doing here? Did it stumble through some portal?→5 | 0 | ResidentMotionType#0 |
| → | 480.15 | 3 | 21106, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 480.16 | 3 | 21119, 0, 0, 0 | Leave them for
our brothers...→1 | 0 | ResidentMotionType#0 |
| → | 480.17 | 3 | 21120, 0, 0, 0 | Leave them for
our brothers...→1 | 0 | ResidentMotionType#0 |
| → | 480.18 | 3 | 21148, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#21 |
| → | 480.19 | 3 | 21149, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 480.20 | 3 | 21150, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#21 |
| → | 480.21 | 3 | 21151, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 480.22 | 3 | 21152, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#21 |
| → | 480.23 | 3 | 21153, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 480.24 | 3 | 21154, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#21 |
| → | 480.25 | 3 | 21155, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 480.26 | 3 | 21156, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#21 |
| → | 480.27 | 3 | 21157, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 480.28 | 4 | 170, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#21 |
| → | 480.29 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 480.30 | 2 | 185, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 480.31 | 2 | 194, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 480.32 | 2 | 33, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 480.33 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 480.34 | 2 | 115, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 480.35 | 2 | 195, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 480.36 | 2 | 203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 480.37 | 2 | 242, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 480.38 | 2 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 480.39 | 6 | 167, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 480.40 | 6 | 168, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 480.41 | 9 | 118, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 480.42 | 5 | 896, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 480.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 480.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 480.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 481.0 | 1 | 12205, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 481.1 | 1 | 12206, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 481.2 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 481.3 | 2 | 195, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 481.4 | 2 | 7, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 481.5 | 6 | 156, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 481.6 | 6 | 157, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 481.7 | 2 | 185, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 481.8 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 481.9 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 481.10 | 3 | 21555, 0, 0, 0 | Raaarrrgh...→1 | 0 | ResidentMotionType#0 |
| → | 481.11 | 3 | 21022, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 481.12 | 4 | 143, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#0 |
| → | 481.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 481.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 481.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 481.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 481.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 481.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 481.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 481.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 482.0 | 1 | 12339, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 482.1 | 1 | 12317, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 482.2 | 1 | 12318, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 482.3 | 1 | 12319, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 482.4 | 1 | 12320, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 482.5 | 1 | 12321, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 482.6 | 1 | 12340, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 482.7 | 1 | 12341, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 482.8 | 1 | 12367, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 482.9 | 1 | 12368, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 482.10 | 1 | 12369, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 482.11 | 1 | 12418, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 482.12 | 1 | 12311, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 482.13 | 4 | 3207, 0, 0, 0 | Commence the operation!→1 | 0 | ResidentMotionType#0 |
| → | 482.14 | 4 | 66, 0, 0, 0 | Commence the operation!→1 | 0 | ResidentMotionType#0 |
| → | 482.15 | 3 | 21695, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 482.16 | 3 | 21697, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 482.17 | 3 | 21694, 0, 0, 0 | It l-l-l-looks awfully big to be a f-f-firefly...→1 | 0 | ResidentMotionType#0 |
| → | 482.18 | 3 | 21696, 0, 0, 0 | It l-l-l-looks awfully big to be a f-f-firefly...→1 | 0 | ResidentMotionType#0 |
| → | 482.19 | 3 | 21690, 0, 0, 0 | It l-l-l-looks awfully big to be a f-f-firefly...→1 | 0 | ResidentMotionType#0 |
| → | 482.20 | 3 | 21781, 0, 0, 0 | More sparklies for you, more ale for Qiqirn!→1 | 0 | ResidentMotionType#0 |
| → | 482.21 | 3 | 21782, 0, 0, 0 | It l-l-l-looks awfully big to be a f-f-firefly...→1 | 0 | ResidentMotionType#0 |
| → | 482.22 | 3 | 21662, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 482.23 | 3 | 21663, 0, 0, 0 | Who wants to die next!?→1 | 0 | ResidentMotionType#0 |
| → | 482.24 | 3 | 21672, 0, 0, 0 | I'll skin you all alive!→1 | 0 | ResidentMotionType#0 |
| → | 482.25 | 3 | 22508, 0, 0, 0 | I'll skin you all alive!→1 | 0 | ResidentMotionType#0 |
| → | 482.26 | 3 | 22936, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 482.27 | 3 | 21656, 0, 0, 0 | I'm beginning to understand the reason I was sent to this place: I'm being tested.→5 | 0 | ResidentMotionType#0 |
| → | 482.28 | 3 | 21669, 0, 0, 0 | And don't think of coming back!→1 | 0 | ResidentMotionType#0 |
| → | 482.29 | 3 | 21683, 0, 0, 0 | Witness me!→1 | 0 | ResidentMotionType#0 |
| → | 482.30 | 3 | 21685, 0, 0, 0 | Witness me!→1 | 0 | ResidentMotionType#0 |
| → | 482.31 | 3 | 21741, 0, 0, 0 | Now fall!→1 | 0 | ResidentMotionType#0 |
| → | 482.32 | 3 | 21756, 0, 0, 0 | Now fall!→1 | 0 | ResidentMotionType#0 |
| → | 482.33 | 3 | 21783, 0, 0, 0 | Now fall!→1 | 0 | ResidentMotionType#0 |
| → | 482.34 | 3 | 21724, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 482.35 | 3 | 21725, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 482.36 | 3 | 21726, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 482.37 | 3 | 21728, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 482.38 | 3 | 21730, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 482.39 | 3 | 21736, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 482.40 | 3 | 21740, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 482.41 | 3 | 21742, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 482.42 | 3 | 21745, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 482.43 | 3 | 21747, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 482.44 | 3 | 21749, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 482.45 | 3 | 21750, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 482.46 | 3 | 21760, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 482.47 | 3 | 21762, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 482.48 | 3 | 21764, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 482.49 | 3 | 22797, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 482.50 | 3 | 22798, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 482.51 | 3 | 22799, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 482.52 | 3 | 22800, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 482.53 | 10 | -28729, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 482.54 | 2 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 482.55 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 482.56 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 482.57 | 2 | 206, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 482.58 | 2 | 183, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 482.59 | 2 | 184, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 482.60 | 2 | 185, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 482.61 | 2 | 41, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 482.62 | 2 | 42, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 482.63 | 2 | 43, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 482.64 | 2 | 285, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 482.65 | 2 | 13, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 482.66 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 482.67 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 482.68 | 2 | 203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 482.69 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 482.70 | 6 | 135, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 482.71 | 6 | 91, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 482.72 | 6 | 179, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 482.73 | 6 | 167, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 482.74 | 6 | 168, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 482.75 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 482.76 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 483.0 | 8 | 404, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 483.1 | 8 | 405, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 483.2 | 8 | 406, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 483.3 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 483.4 | 2 | 203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 483.5 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 483.6 | 2 | 73, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 483.7 | 2 | 315, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 483.8 | 6 | 243, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 483.9 | 6 | 237, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 483.10 | 6 | 238, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 483.11 | 9 | 138, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 483.12 | 9 | 128, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 483.13 | 5 | 1033, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 483.14 | 5 | 997, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 483.15 | 5 | 998, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 483.16 | 5 | 999, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 483.17 | 5 | 1000, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 483.18 | 4 | 7737, 0, 0, 0 | Pathetic...→3 | 0 | ResidentMotionType#0 |
| → | 483.19 | 4 | 7747, 0, 0, 0 | Pathetic...→3 | 0 | ResidentMotionType#0 |
| → | 483.20 | 4 | 7737, 0, 0, 0 | Aye!→3 | 0 | ResidentMotionType#0 |
| → | 483.21 | 4 | 7747, 0, 0, 0 | Aye!→3 | 0 | ResidentMotionType#0 |
| → | 483.22 | 4 | 7737, 0, 0, 0 | Retreat at once!→3 | 0 | ResidentMotionType#0 |
| → | 483.23 | 4 | 7747, 0, 0, 0 | Retreat at once!→3 | 0 | ResidentMotionType#0 |
| → | 483.24 | 1 | 12594, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 483.25 | 3 | 23196, 0, 0, 0 | Pathetic...→3 | 0 | ResidentMotionType#0 |
| → | 483.26 | 3 | 23197, 0, 0, 0 | Pathetic...→3 | 0 | ResidentMotionType#0 |
| → | 483.27 | 3 | 23198, 0, 0, 0 | Pathetic...→3 | 0 | ResidentMotionType#0 |
| → | 483.28 | 3 | 23199, 0, 0, 0 | Pathetic...→3 | 0 | ResidentMotionType#0 |
| → | 483.29 | 3 | 23202, 0, 0, 0 | Aye!→3 | 0 | ResidentMotionType#0 |
| → | 483.30 | 4 | 8493, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 483.31 | 3 | 1378, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 483.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 483.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 483.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 483.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 483.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 483.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 483.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 483.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 483.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 483.41 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 483.42 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 483.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 483.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 483.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 483.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 483.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 483.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 483.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 483.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 484.0 | 8 | 404, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 484.1 | 8 | 405, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 484.2 | 8 | 406, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 484.3 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 484.4 | 2 | 73, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 484.5 | 2 | 315, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 484.6 | 6 | 243, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 484.7 | 6 | 237, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 484.8 | 6 | 238, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 484.9 | 9 | 138, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 484.10 | 9 | 128, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 484.11 | 6 | 237, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 484.12 | 6 | 238, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 484.13 | 9 | 138, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 484.14 | 9 | 128, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 484.15 | 5 | 1033, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 484.16 | 5 | 997, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 484.17 | 5 | 998, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 484.18 | 5 | 999, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 484.19 | 5 | 1000, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 484.20 | 4 | 7737, 0, 0, 0 | Pathetic...→3 | 0 | ResidentMotionType#0 |
| → | 484.21 | 4 | 7747, 0, 0, 0 | Pathetic...→3 | 0 | ResidentMotionType#0 |
| → | 484.22 | 4 | 7737, 0, 0, 0 | Aye!→3 | 0 | ResidentMotionType#0 |
| → | 484.23 | 4 | 7747, 0, 0, 0 | Aye!→3 | 0 | ResidentMotionType#0 |
| → | 484.24 | 4 | 7737, 0, 0, 0 | Retreat at once!→3 | 0 | ResidentMotionType#0 |
| → | 484.25 | 4 | 7747, 0, 0, 0 | Retreat at once!→3 | 0 | ResidentMotionType#0 |
| → | 484.26 | 1 | 12599, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 484.27 | 3 | 23225, 0, 0, 0 | Pathetic...→3 | 0 | ResidentMotionType#0 |
| → | 484.28 | 3 | 23226, 0, 0, 0 | Pathetic...→3 | 0 | ResidentMotionType#0 |
| → | 484.29 | 3 | 23227, 0, 0, 0 | Pathetic...→3 | 0 | ResidentMotionType#0 |
| → | 484.30 | 3 | 23228, 0, 0, 0 | Pathetic...→3 | 0 | ResidentMotionType#0 |
| → | 484.31 | 3 | 23231, 0, 0, 0 | Aye!→3 | 0 | ResidentMotionType#0 |
| → | 484.32 | 4 | 8493, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 484.33 | 3 | 23255, 0, 0, 0 | Aye!→3 | 0 | ResidentMotionType#0 |
| → | 484.34 | 3 | 1378, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 484.35 | 3 | 23256, 0, 0, 0 | Aye!→3 | 0 | ResidentMotionType#0 |
| → | 484.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 484.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 484.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 484.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 484.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 484.41 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 484.42 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 484.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 484.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 484.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 484.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 484.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 484.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 484.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 484.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 485.0 | 1 | 12474, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 485.1 | 1 | 12475, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 485.2 | 1 | 12476, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 485.3 | 1 | 12477, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 485.4 | 1 | 12478, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 485.5 | 1 | 12479, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 485.6 | 1 | 12480, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 485.7 | 1 | 12481, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 485.8 | 1 | 12482, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 485.9 | 3 | 22512, 0, 0, 0 | Pull yourself together!→1 | 0 | ResidentMotionType#0 |
| → | 485.10 | 3 | 22513, 0, 0, 0 | Pull yourself together!→1 | 0 | ResidentMotionType#0 |
| → | 485.11 | 3 | 22514, 0, 0, 0 | Pull yourself together!→1 | 0 | ResidentMotionType#0 |
| → | 485.12 | 3 | 22515, 0, 0, 0 | Pull yourself together!→1 | 0 | ResidentMotionType#0 |
| → | 485.13 | 3 | 22518, 0, 0, 0 | I have my pride...→1 | 0 | ResidentMotionType#0 |
| → | 485.14 | 3 | 22519, 0, 0, 0 | I have my pride...→1 | 0 | ResidentMotionType#0 |
| → | 485.15 | 3 | 22520, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 485.16 | 3 | 22525, 0, 0, 0 | The fields are clear again.→1 | 0 | ResidentMotionType#0 |
| → | 485.17 | 3 | 22526, 0, 0, 0 | The fields are clear again.→1 | 0 | ResidentMotionType#0 |
| → | 485.18 | 3 | 22532, 0, 0, 0 | Come back, little one...→3 | 0 | ResidentMotionType#0 |
| → | 485.19 | 3 | 22533, 0, 0, 0 | Come back, little one...→3 | 0 | ResidentMotionType#0 |
| → | 485.20 | 3 | 22534, 0, 0, 0 | Come back, little one...→3 | 0 | ResidentMotionType#0 |
| → | 485.21 | 3 | 22535, 0, 0, 0 | Come back, little one...→3 | 0 | ResidentMotionType#0 |
| → | 485.22 | 3 | 22541, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 485.23 | 3 | 22542, 0, 0, 0 | YOU ARE STRONG, BUT WE ARE STRONGER!→1 | 0 | ResidentMotionType#0 |
| → | 485.24 | 3 | 22543, 0, 0, 0 | YOU ARE STRONG, BUT WE ARE STRONGER!→1 | 0 | ResidentMotionType#0 |
| → | 485.25 | 4 | 7737, 0, 0, 0 | Pull yourself together!→1 | 0 | ResidentMotionType#0 |
| → | 485.26 | 4 | 7747, 0, 0, 0 | Pull yourself together!→1 | 0 | ResidentMotionType#0 |
| → | 485.27 | 4 | 7737, 0, 0, 0 | To Zenith! Fly!→3 | 0 | ResidentMotionType#0 |
| → | 485.28 | 4 | 7747, 0, 0, 0 | To Zenith! Fly!→3 | 0 | ResidentMotionType#0 |
| → | 485.29 | 4 | 7737, 0, 0, 0 | Come back, little one...→3 | 0 | ResidentMotionType#0 |
| → | 485.30 | 4 | 7747, 0, 0, 0 | Come back, little one...→3 | 0 | ResidentMotionType#0 |
| → | 485.31 | 4 | 142, 0, 0, 0 | The fields are clear again.→1 | 0 | ResidentMotionType#0 |
| → | 485.32 | 2 | 247, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 485.33 | 2 | 303, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 485.34 | 9 | 16, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 485.35 | 4 | 8493, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 485.36 | 5 | 964, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 485.37 | 5 | 1016, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 485.38 | 5 | 1017, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 485.39 | 2 | 317, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 485.40 | 2 | 316, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 485.41 | 9 | 30, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 485.42 | 5 | 1031, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 485.43 | 5 | 665, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 485.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 486.0 | 1 | 12483, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 486.1 | 1 | 12484, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 486.2 | 1 | 12485, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 486.3 | 1 | 12486, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 486.4 | 1 | 12487, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 486.5 | 1 | 12488, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 486.6 | 1 | 12489, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 486.7 | 1 | 12490, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 486.8 | 1 | 12491, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 486.9 | 1 | 12492, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 486.10 | 1 | 12493, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 486.11 | 1 | 12494, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 486.12 | 1 | 12495, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 486.13 | 1 | 12496, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 486.14 | 1 | 12497, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 486.15 | 8 | 409, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 486.16 | 3 | 22548, 0, 0, 0 | Pull yourself together!→1 | 0 | ResidentMotionType#0 |
| → | 486.17 | 3 | 22549, 0, 0, 0 | Pull yourself together!→1 | 0 | ResidentMotionType#0 |
| → | 486.18 | 3 | 22552, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 486.19 | 3 | 22553, 0, 0, 0 | Pull yourself together!→1 | 0 | ResidentMotionType#0 |
| → | 486.20 | 3 | 22554, 0, 0, 0 | Pull yourself together!→1 | 0 | ResidentMotionType#0 |
| → | 486.21 | 3 | 22555, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 486.22 | 3 | 22556, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 486.23 | 3 | 22559, 0, 0, 0 | I have my pride...→1 | 0 | ResidentMotionType#0 |
| → | 486.24 | 3 | 22560, 0, 0, 0 | I have my pride...→1 | 0 | ResidentMotionType#0 |
| → | 486.25 | 3 | 22567, 0, 0, 0 | The fields are clear again.→1 | 0 | ResidentMotionType#0 |
| → | 486.26 | 3 | 22568, 0, 0, 0 | The fields are clear again.→1 | 0 | ResidentMotionType#0 |
| → | 486.27 | 3 | 22573, 0, 0, 0 | To Zenith! Fly!→3 | 0 | ResidentMotionType#0 |
| → | 486.28 | 3 | 22582, 0, 0, 0 | Come back, little one...→3 | 0 | ResidentMotionType#0 |
| → | 486.29 | 3 | 22583, 0, 0, 0 | Come back, little one...→3 | 0 | ResidentMotionType#0 |
| → | 486.30 | 3 | 22584, 0, 0, 0 | Come back, little one...→3 | 0 | ResidentMotionType#0 |
| → | 486.31 | 3 | 22585, 0, 0, 0 | Come back, little one...→3 | 0 | ResidentMotionType#0 |
| → | 486.32 | 3 | 22586, 0, 0, 0 | Come back, little one...→3 | 0 | ResidentMotionType#0 |
| → | 486.33 | 3 | 22588, 0, 0, 0 | Come back, little one...→3 | 0 | ResidentMotionType#0 |
| → | 486.34 | 3 | 22589, 0, 0, 0 | Impressive for one all but forgotten.→3 | 0 | ResidentMotionType#0 |
| → | 486.35 | 3 | 22590, 0, 0, 0 | Impressive for one all but forgotten.→3 | 0 | ResidentMotionType#0 |
| → | 486.36 | 3 | 22591, 0, 0, 0 | Come back, little one...→3 | 0 | ResidentMotionType#0 |
| → | 486.37 | 3 | 22592, 0, 0, 0 | Come back, little one...→3 | 0 | ResidentMotionType#0 |
| → | 486.38 | 3 | 22599, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 486.39 | 3 | 22600, 0, 0, 0 | YOU ARE STRONG, BUT WE ARE STRONGER!→1 | 0 | ResidentMotionType#0 |
| → | 486.40 | 3 | 22601, 0, 0, 0 | YOU ARE STRONG, BUT WE ARE STRONGER!→1 | 0 | ResidentMotionType#0 |
| → | 486.41 | 3 | 22604, 0, 0, 0 | Come back, little one...→3 | 0 | ResidentMotionType#0 |
| → | 486.42 | 3 | 22606, 0, 0, 0 | YOU ARE STRONG, BUT WE ARE STRONGER!→1 | 0 | ResidentMotionType#0 |
| → | 486.43 | 3 | 22773, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 486.44 | 4 | 7737, 0, 0, 0 | Pull yourself together!→1 | 0 | ResidentMotionType#0 |
| → | 486.45 | 4 | 7747, 0, 0, 0 | Pull yourself together!→1 | 0 | ResidentMotionType#0 |
| → | 486.46 | 4 | 7737, 0, 0, 0 | To Zenith! Fly!→3 | 0 | ResidentMotionType#0 |
| → | 486.47 | 4 | 7747, 0, 0, 0 | To Zenith! Fly!→3 | 0 | ResidentMotionType#0 |
| → | 486.48 | 4 | 7737, 0, 0, 0 | Come back, little one...→3 | 0 | ResidentMotionType#0 |
| → | 486.49 | 4 | 7747, 0, 0, 0 | Come back, little one...→3 | 0 | ResidentMotionType#0 |
| → | 486.50 | 4 | 142, 0, 0, 0 | The fields are clear again.→1 | 0 | ResidentMotionType#0 |
| → | 486.51 | 2 | 178, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 486.52 | 2 | 303, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 486.53 | 2 | 201, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 486.54 | 2 | 132, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 486.55 | 2 | 110, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 486.56 | 9 | 16, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 486.57 | 9 | 101, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 486.58 | 9 | 135, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 486.59 | 9 | 136, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 486.60 | 9 | 137, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 486.61 | 9 | 54, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 486.62 | 9 | 12, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 486.63 | 6 | 255, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 486.64 | 4 | 8493, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 486.65 | 5 | 964, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 486.66 | 5 | 647, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 486.67 | 5 | 648, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 486.68 | 5 | 646, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 486.69 | 5 | 965, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 486.70 | 5 | 966, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 486.71 | 5 | 967, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 486.72 | 5 | 1016, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 486.73 | 5 | 1017, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 486.74 | 2 | 317, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 486.75 | 2 | 316, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 486.76 | 9 | 30, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 486.77 | 3 | 23404, 0, 0, 0 | The fields are clear again.→1 | 0 | ResidentMotionType#0 |
| → | 486.78 | 3 | 23405, 0, 0, 0 | The fields are clear again.→1 | 0 | ResidentMotionType#0 |
| → | 486.79 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 486.80 | 5 | 665, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 486.81 | 5 | 1031, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 487.0 | 1 | 12519, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 487.1 | 1 | 12520, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 487.2 | 1 | 12521, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 487.3 | 1 | 12522, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 487.4 | 1 | 12523, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 487.5 | 1 | 12524, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 487.6 | 1 | 12525, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 487.7 | 1 | 12526, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 487.8 | 3 | 22884, 0, 0, 0 | Enemy of boss one is enemy of these ones.→1 | 0 | ResidentMotionType#0 |
| → | 487.9 | 3 | 22885, 0, 0, 0 | Away with you!→1 | 0 | ResidentMotionType#0 |
| → | 487.10 | 3 | 22886, 0, 0, 0 | O, Nidhogg! Give unto me your strength!→3 | 0 | ResidentMotionType#0 |
| → | 487.11 | 3 | 22887, 0, 0, 0 | Focus...release!→1 | 0 | ResidentMotionType#0 |
| → | 487.12 | 3 | 22889, 0, 0, 0 | I have not enjoyed myself so thoroughly in quite some time.→3 | 0 | ResidentMotionType#0 |
| → | 487.13 | 3 | 22890, 0, 0, 0 | But there is more fun to be had, yes?→3 | 0 | ResidentMotionType#0 |
| → | 487.14 | 3 | 22891, 0, 0, 0 | Ahhh, the thrill of the hunt!→3 | 0 | ResidentMotionType#0 |
| → | 487.15 | 3 | 22892, 0, 0, 0 | A savage battle to the death!→3 | 0 | ResidentMotionType#0 |
| → | 487.16 | 3 | 22893, 0, 0, 0 | Fall back!→3 | 0 | ResidentMotionType#0 |
| → | 487.17 | 3 | 22894, 0, 0, 0 | Fall back!→3 | 0 | ResidentMotionType#0 |
| → | 487.18 | 3 | 22895, 0, 0, 0 | Fall back!→3 | 0 | ResidentMotionType#0 |
| → | 487.19 | 3 | 22896, 0, 0, 0 | Fall back!→3 | 0 | ResidentMotionType#0 |
| → | 487.20 | 3 | 22917, 0, 0, 0 | Fall back!→3 | 0 | ResidentMotionType#0 |
| → | 487.21 | 3 | 22918, 0, 0, 0 | Fall back!→3 | 0 | ResidentMotionType#0 |
| → | 487.22 | 3 | 22919, 0, 0, 0 | Fall back!→3 | 0 | ResidentMotionType#0 |
| → | 487.23 | 3 | 23353, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 487.24 | 5 | 989, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 487.25 | 5 | 990, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 487.26 | 5 | 991, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 487.27 | 5 | 992, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 487.28 | 4 | 7747, 0, 0, 0 | Fall back!→3 | 0 | ResidentMotionType#0 |
| → | 487.29 | 3 | 22880, 0, 0, 0 | Enemy of boss one is enemy of these ones.→1 | 0 | ResidentMotionType#0 |
| → | 487.30 | 3 | 22882, 0, 0, 0 | O, Nidhogg! Give unto me your strength!→3 | 0 | ResidentMotionType#0 |
| → | 487.31 | 4 | 8493, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 487.32 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 487.33 | 2 | 304, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 487.34 | 5 | 973, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 487.35 | 5 | 974, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 487.36 | 3 | 23397, 0, 0, 0 | Fall back!→3 | 0 | ResidentMotionType#0 |
| → | 487.37 | 3 | 23398, 0, 0, 0 | Fall back!→3 | 0 | ResidentMotionType#0 |
| → | 487.38 | 3 | 23399, 0, 0, 0 | Fall back!→3 | 0 | ResidentMotionType#0 |
| → | 487.39 | 3 | 23400, 0, 0, 0 | Fall back!→3 | 0 | ResidentMotionType#0 |
| → | 487.40 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 487.41 | 2 | 15, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 487.42 | 5 | 938, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 487.43 | 5 | 939, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 487.44 | 5 | 940, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 487.45 | 5 | 941, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 487.46 | 5 | 985, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 487.47 | 5 | 986, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 487.48 | 5 | 987, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 487.49 | 5 | 988, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 487.50 | 4 | 158, 0, 0, 0 | I have not enjoyed myself so thoroughly in quite some time.→3 | 0 | ResidentMotionType#0 |
| → | 487.51 | 4 | 7737, 0, 0, 0 | Fall back!→3 | 0 | ResidentMotionType#0 |
| → | 487.52 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 488.0 | 1 | 12509, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 488.1 | 1 | 12510, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 488.2 | 1 | 12511, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 488.3 | 1 | 12512, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 488.4 | 1 | 12513, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 488.5 | 1 | 12514, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 488.6 | 1 | 12515, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 488.7 | 1 | 12516, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 488.8 | 5 | 989, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 488.9 | 5 | 990, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 488.10 | 5 | 991, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 488.11 | 5 | 992, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 488.12 | 4 | 7747, 0, 0, 0 | Fall back!→3 | 0 | ResidentMotionType#0 |
| → | 488.13 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 488.14 | 3 | 22829, 0, 0, 0 | Enemy of boss one is enemy of these ones.→1 | 0 | ResidentMotionType#0 |
| → | 488.15 | 3 | 22830, 0, 0, 0 | Away with you!→1 | 0 | ResidentMotionType#0 |
| → | 488.16 | 3 | 22831, 0, 0, 0 | O, Nidhogg! Give unto me your strength!→3 | 0 | ResidentMotionType#0 |
| → | 488.17 | 3 | 22832, 0, 0, 0 | Focus...release!→1 | 0 | ResidentMotionType#0 |
| → | 488.18 | 3 | 22842, 0, 0, 0 | I have not enjoyed myself so thoroughly in quite some time.→3 | 0 | ResidentMotionType#0 |
| → | 488.19 | 3 | 22843, 0, 0, 0 | But there is more fun to be had, yes?→3 | 0 | ResidentMotionType#0 |
| → | 488.20 | 3 | 22844, 0, 0, 0 | Ahhh, the thrill of the hunt!→3 | 0 | ResidentMotionType#0 |
| → | 488.21 | 3 | 22845, 0, 0, 0 | A savage battle to the death!→3 | 0 | ResidentMotionType#0 |
| → | 488.22 | 3 | 22850, 0, 0, 0 | Fall back!→3 | 0 | ResidentMotionType#0 |
| → | 488.23 | 3 | 22851, 0, 0, 0 | Fall back!→3 | 0 | ResidentMotionType#0 |
| → | 488.24 | 3 | 22854, 0, 0, 0 | Fall back!→3 | 0 | ResidentMotionType#0 |
| → | 488.25 | 3 | 22855, 0, 0, 0 | Fall back!→3 | 0 | ResidentMotionType#0 |
| → | 488.26 | 3 | 22870, 0, 0, 0 | Fall back!→3 | 0 | ResidentMotionType#0 |
| → | 488.27 | 3 | 22871, 0, 0, 0 | Fall back!→3 | 0 | ResidentMotionType#0 |
| → | 488.28 | 3 | 22874, 0, 0, 0 | Fall back!→3 | 0 | ResidentMotionType#0 |
| → | 488.29 | 3 | 22875, 0, 0, 0 | Fall back!→3 | 0 | ResidentMotionType#0 |
| → | 488.30 | 3 | 22917, 0, 0, 0 | Fall back!→3 | 0 | ResidentMotionType#0 |
| → | 488.31 | 3 | 22918, 0, 0, 0 | Fall back!→3 | 0 | ResidentMotionType#0 |
| → | 488.32 | 3 | 22919, 0, 0, 0 | Fall back!→3 | 0 | ResidentMotionType#0 |
| → | 488.33 | 6 | 256, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 488.34 | 2 | 304, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 488.35 | 3 | 22825, 0, 0, 0 | Enemy of boss one is enemy of these ones.→1 | 0 | ResidentMotionType#0 |
| → | 488.36 | 3 | 22827, 0, 0, 0 | O, Nidhogg! Give unto me your strength!→3 | 0 | ResidentMotionType#0 |
| → | 488.37 | 4 | 8493, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 488.38 | 5 | 973, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 488.39 | 5 | 974, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 488.40 | 5 | 938, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 488.41 | 5 | 939, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 488.42 | 5 | 940, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 488.43 | 5 | 941, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 488.44 | 5 | 985, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 488.45 | 5 | 986, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 488.46 | 5 | 987, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 488.47 | 5 | 988, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 488.48 | 4 | 158, 0, 0, 0 | I have not enjoyed myself so thoroughly in quite some time.→3 | 0 | ResidentMotionType#0 |
| → | 488.49 | 4 | 7737, 0, 0, 0 | Fall back!→3 | 0 | ResidentMotionType#0 |
| → | 488.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 488.51 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 488.52 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 488.53 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 488.54 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 488.55 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 488.56 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 488.57 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 488.58 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 488.59 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 488.60 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 488.61 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 488.62 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 488.63 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 488.64 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 488.65 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 489.0 | 4 | 8493, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 489.1 | 1 | 12555, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 489.2 | 1 | 12556, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 489.3 | 1 | 12557, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 489.4 | 1 | 12558, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 489.5 | 1 | 12559, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 489.6 | 1 | 12560, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 489.7 | 1 | 12561, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 489.8 | 1 | 12562, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 489.9 | 1 | 12563, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 489.10 | 3 | 22970, 0, 0, 0 | Pull yourself together!→1 | 0 | ResidentMotionType#0 |
| → | 489.11 | 3 | 22971, 0, 0, 0 | To Zenith! Fly!→3 | 0 | ResidentMotionType#0 |
| → | 489.12 | 3 | 22972, 0, 0, 0 | Come back, little one...→3 | 0 | ResidentMotionType#0 |
| → | 489.13 | 3 | 22973, 0, 0, 0 | Come back, little one...→3 | 0 | ResidentMotionType#0 |
| → | 489.14 | 3 | 22975, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 489.15 | 3 | 22977, 0, 0, 0 | You will not escape so easily, Darkscale!→3 | 0 | ResidentMotionType#0 |
| → | 489.16 | 3 | 22978, 0, 0, 0 | You will not escape so easily, Darkscale!→3 | 0 | ResidentMotionType#0 |
| → | 489.17 | 3 | 22980, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 489.18 | 3 | 22983, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 489.19 | 3 | 22986, 0, 0, 0 | To Zenith! Fly!→3 | 0 | ResidentMotionType#0 |
| → | 489.20 | 3 | 22987, 0, 0, 0 | To Zenith! Fly!→3 | 0 | ResidentMotionType#0 |
| → | 489.21 | 3 | 22988, 0, 0, 0 | To Zenith! Fly!→3 | 0 | ResidentMotionType#0 |
| → | 489.22 | 3 | 22989, 0, 0, 0 | To Zenith! Fly!→3 | 0 | ResidentMotionType#0 |
| → | 489.23 | 3 | 22993, 0, 0, 0 | To Zenith! Fly!→3 | 0 | ResidentMotionType#0 |
| → | 489.24 | 3 | 22994, 0, 0, 0 | The fields are clear again.→1 | 0 | ResidentMotionType#0 |
| → | 489.25 | 3 | 22995, 0, 0, 0 | The fields are clear again.→1 | 0 | ResidentMotionType#0 |
| → | 489.26 | 3 | 23002, 0, 0, 0 | Come back, little one...→3 | 0 | ResidentMotionType#0 |
| → | 489.27 | 3 | 23003, 0, 0, 0 | Come back, little one...→3 | 0 | ResidentMotionType#0 |
| → | 489.28 | 3 | 23008, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 489.29 | 3 | 23009, 0, 0, 0 | YOU ARE STRONG, BUT WE ARE STRONGER!→1 | 0 | ResidentMotionType#0 |
| → | 489.30 | 3 | 23010, 0, 0, 0 | YOU ARE STRONG, BUT WE ARE STRONGER!→1 | 0 | ResidentMotionType#0 |
| → | 489.31 | 3 | 23360, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 489.32 | 3 | 23430, 0, 0, 0 | The fields are clear again.→1 | 0 | ResidentMotionType#0 |
| → | 489.33 | 3 | 23431, 0, 0, 0 | The fields are clear again.→1 | 0 | ResidentMotionType#0 |
| → | 489.34 | 3 | 23434, 0, 0, 0 | Come back, little one...→3 | 0 | ResidentMotionType#0 |
| → | 489.35 | 3 | 23436, 0, 0, 0 | Come back, little one...→3 | 0 | ResidentMotionType#0 |
| → | 489.36 | 3 | 23437, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 489.37 | 3 | 23499, 0, 0, 0 | You will not escape so easily, Darkscale!→3 | 0 | ResidentMotionType#0 |
| → | 489.38 | 4 | 7737, 0, 0, 0 | Pull yourself together!→1 | 0 | ResidentMotionType#0 |
| → | 489.39 | 4 | 7747, 0, 0, 0 | Pull yourself together!→1 | 0 | ResidentMotionType#0 |
| → | 489.40 | 4 | 7737, 0, 0, 0 | To Zenith! Fly!→3 | 0 | ResidentMotionType#0 |
| → | 489.41 | 4 | 7747, 0, 0, 0 | To Zenith! Fly!→3 | 0 | ResidentMotionType#0 |
| → | 489.42 | 4 | 7737, 0, 0, 0 | Come back, little one...→3 | 0 | ResidentMotionType#0 |
| → | 489.43 | 4 | 7747, 0, 0, 0 | Come back, little one...→3 | 0 | ResidentMotionType#0 |
| → | 489.44 | 4 | 7737, 0, 0, 0 | You will not escape so easily, Darkscale!→3 | 0 | ResidentMotionType#0 |
| → | 489.45 | 4 | 7747, 0, 0, 0 | You will not escape so easily, Darkscale!→3 | 0 | ResidentMotionType#0 |
| → | 489.46 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 489.47 | 2 | 303, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 489.48 | 9 | 16, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 489.49 | 9 | 30, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 489.50 | 5 | 968, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 489.51 | 5 | 969, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 489.52 | 5 | 970, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 489.53 | 5 | 971, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 489.54 | 5 | 1026, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 489.55 | 5 | 1027, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 489.56 | 5 | 1028, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 489.57 | 5 | 1029, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 489.58 | 5 | 1037, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 489.59 | 5 | 1038, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 489.60 | 5 | 1039, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 489.61 | 5 | 1040, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 489.62 | 5 | 1054, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 489.63 | 5 | 1031, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 489.64 | 5 | 665, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 489.65 | 5 | 1030, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 489.66 | 5 | 964, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 489.67 | 4 | 142, 0, 0, 0 | The fields are clear again.→1 | 0 | ResidentMotionType#0 |
| → | 489.68 | 2 | 247, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 489.69 | 2 | 317, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 489.70 | 2 | 316, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 489.71 | 9 | 2, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 490.0 | 4 | 8493, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 490.1 | 1 | 12208, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 490.2 | 1 | 12564, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 490.3 | 1 | 12565, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 490.4 | 1 | 12567, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 490.5 | 1 | 12568, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 490.6 | 1 | 12569, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 490.7 | 1 | 12570, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 490.8 | 1 | 12572, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 490.9 | 1 | 12573, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 490.10 | 1 | 12574, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 490.11 | 1 | 12575, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 490.12 | 3 | 23023, 0, 0, 0 | You will not escape so easily, Darkscale!→3 | 0 | ResidentMotionType#0 |
| → | 490.13 | 3 | 23025, 0, 0, 0 | You will not escape so easily, Darkscale!→3 | 0 | ResidentMotionType#0 |
| → | 490.14 | 3 | 23026, 0, 0, 0 | You will not escape so easily, Darkscale!→3 | 0 | ResidentMotionType#0 |
| → | 490.15 | 3 | 23037, 0, 0, 0 | Pull yourself together!→1 | 0 | ResidentMotionType#0 |
| → | 490.16 | 3 | 23038, 0, 0, 0 | Pull yourself together!→1 | 0 | ResidentMotionType#0 |
| → | 490.17 | 3 | 23039, 0, 0, 0 | Pull yourself together!→1 | 0 | ResidentMotionType#0 |
| → | 490.18 | 3 | 23040, 0, 0, 0 | Pull yourself together!→1 | 0 | ResidentMotionType#0 |
| → | 490.19 | 3 | 23041, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 490.20 | 3 | 23043, 0, 0, 0 | Pull yourself together!→1 | 0 | ResidentMotionType#0 |
| → | 490.21 | 3 | 23044, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 490.22 | 3 | 23046, 0, 0, 0 | O Leviathan! Lend us Your strength!→1 | 0 | ResidentMotionType#0 |
| → | 490.23 | 3 | 23051, 0, 0, 0 | To Zenith! Fly!→3 | 0 | ResidentMotionType#0 |
| → | 490.24 | 3 | 23052, 0, 0, 0 | The fields are clear again.→1 | 0 | ResidentMotionType#0 |
| → | 490.25 | 3 | 23053, 0, 0, 0 | The fields are clear again.→1 | 0 | ResidentMotionType#0 |
| → | 490.26 | 3 | 23056, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 490.27 | 3 | 23057, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 490.28 | 3 | 23068, 0, 0, 0 | Come back, little one...→3 | 0 | ResidentMotionType#0 |
| → | 490.29 | 3 | 23069, 0, 0, 0 | Come back, little one...→3 | 0 | ResidentMotionType#0 |
| → | 490.30 | 3 | 23070, 0, 0, 0 | Come back, little one...→3 | 0 | ResidentMotionType#0 |
| → | 490.31 | 3 | 23073, 0, 0, 0 | Come back, little one...→3 | 0 | ResidentMotionType#0 |
| → | 490.32 | 3 | 23074, 0, 0, 0 | Come back, little one...→3 | 0 | ResidentMotionType#0 |
| → | 490.33 | 3 | 23080, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 490.34 | 3 | 23081, 0, 0, 0 | YOU ARE STRONG, BUT WE ARE STRONGER!→1 | 0 | ResidentMotionType#0 |
| → | 490.35 | 3 | 23082, 0, 0, 0 | YOU ARE STRONG, BUT WE ARE STRONGER!→1 | 0 | ResidentMotionType#0 |
| → | 490.36 | 3 | 23085, 0, 0, 0 | Come back, little one...→3 | 0 | ResidentMotionType#0 |
| → | 490.37 | 3 | 23087, 0, 0, 0 | YOU ARE STRONG, BUT WE ARE STRONGER!→1 | 0 | ResidentMotionType#0 |
| → | 490.38 | 3 | 23432, 0, 0, 0 | The fields are clear again.→1 | 0 | ResidentMotionType#0 |
| → | 490.39 | 3 | 23433, 0, 0, 0 | The fields are clear again.→1 | 0 | ResidentMotionType#0 |
| → | 490.40 | 3 | 23435, 0, 0, 0 | Come back, little one...→3 | 0 | ResidentMotionType#0 |
| → | 490.41 | 3 | 23436, 0, 0, 0 | Come back, little one...→3 | 0 | ResidentMotionType#0 |
| → | 490.42 | 3 | 23499, 0, 0, 0 | You will not escape so easily, Darkscale!→3 | 0 | ResidentMotionType#0 |
| → | 490.43 | 4 | 7737, 0, 0, 0 | Pull yourself together!→1 | 0 | ResidentMotionType#0 |
| → | 490.44 | 4 | 7747, 0, 0, 0 | Pull yourself together!→1 | 0 | ResidentMotionType#0 |
| → | 490.45 | 4 | 7737, 0, 0, 0 | To Zenith! Fly!→3 | 0 | ResidentMotionType#0 |
| → | 490.46 | 4 | 7747, 0, 0, 0 | To Zenith! Fly!→3 | 0 | ResidentMotionType#0 |
| → | 490.47 | 4 | 7737, 0, 0, 0 | Come back, little one...→3 | 0 | ResidentMotionType#0 |
| → | 490.48 | 4 | 7747, 0, 0, 0 | Come back, little one...→3 | 0 | ResidentMotionType#0 |
| → | 490.49 | 2 | 178, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 490.50 | 2 | 303, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 490.51 | 2 | 201, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 490.52 | 2 | 132, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 490.53 | 2 | 110, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 490.54 | 6 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 490.55 | 9 | 12, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 490.56 | 9 | 135, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 490.57 | 9 | 16, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 490.58 | 9 | 30, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 490.59 | 5 | 968, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 490.60 | 5 | 969, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 490.61 | 5 | 970, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 490.62 | 5 | 971, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 490.63 | 5 | 1026, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 490.64 | 5 | 1027, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 490.65 | 5 | 1028, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 490.66 | 5 | 1029, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 490.67 | 5 | 1031, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 490.68 | 5 | 665, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 490.69 | 5 | 1030, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 490.70 | 10 | -20180, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 490.71 | 4 | 7737, 0, 0, 0 | You will not escape so easily, Darkscale!→3 | 0 | ResidentMotionType#0 |
| → | 490.72 | 4 | 7747, 0, 0, 0 | You will not escape so easily, Darkscale!→3 | 0 | ResidentMotionType#0 |
| → | 490.73 | 5 | 964, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 490.74 | 4 | 142, 0, 0, 0 | The fields are clear again.→1 | 0 | ResidentMotionType#0 |
| → | 490.75 | 5 | 647, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 490.76 | 5 | 648, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 490.77 | 5 | 646, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 490.78 | 5 | 965, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 490.79 | 5 | 966, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 490.80 | 5 | 967, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 490.81 | 3 | 23031, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 490.82 | 9 | 101, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 490.83 | 9 | 2, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 490.84 | 2 | 317, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 490.85 | 2 | 316, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 491.0 | 4 | 8493, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 491.1 | 1 | 12292, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 491.2 | 1 | 12451, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 491.3 | 1 | 12452, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 491.4 | 1 | 12453, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 491.5 | 1 | 12473, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 491.6 | 1 | 12680, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 491.7 | 3 | 20502, 0, 0, 0 | Thal's balls! You think it will be any easier when the imperials come!?→1 | 0 | ResidentMotionType#0 |
| → | 491.8 | 3 | 21837, 0, 0, 0 | LAND OF CRYSTALS IS OURS!→1 | 0 | ResidentMotionType#0 |
| → | 491.9 | 3 | 21840, 0, 0, 0 | Thal's balls! You think it will be any easier when the imperials come!?→1 | 0 | ResidentMotionType#0 |
| → | 491.10 | 3 | 21848, 0, 0, 0 | This should be good sport!→3 | 0 | ResidentMotionType#0 |
| → | 491.11 | 3 | 22340, 0, 0, 0 | This should be good sport!→3 | 0 | ResidentMotionType#0 |
| → | 491.12 | 3 | 22341, 0, 0, 0 | This should be good sport!→3 | 0 | ResidentMotionType#0 |
| → | 491.13 | 3 | 22342, 0, 0, 0 | This should be good sport!→3 | 0 | ResidentMotionType#0 |
| → | 491.14 | 3 | 22506, 0, 0, 0 | Over soon, hack and zoom!♪→1 | 0 | ResidentMotionType#0 |
| → | 491.15 | 3 | 22656, 0, 0, 0 | Stikflix! Stikflix! Quickflicks gloom!→1 | 0 | ResidentMotionType#0 |
| → | 491.16 | 9 | 30, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 491.17 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 491.18 | 9 | 14, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 491.19 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 491.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 491.21 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 491.22 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 491.23 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 491.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 491.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 491.26 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 491.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 491.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 491.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 491.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 492.0 | 1 | 12454, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 492.1 | 1 | 12455, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 492.2 | 3 | 22357, 0, 0, 0 | Make ready. The shadows gather.→1 | 0 | ResidentMotionType#0 |
| → | 492.3 | 3 | 22358, 0, 0, 0 | You're soft! Soft like a baby's arse!→1 | 0 | ResidentMotionType#0 |
| → | 492.4 | 3 | 22359, 0, 0, 0 | You're soft! Soft like a baby's arse!→1 | 0 | ResidentMotionType#0 |
| → | 492.5 | 3 | 22361, 0, 0, 0 | Make ready. The shadows gather.→1 | 0 | ResidentMotionType#0 |
| → | 492.6 | 3 | 22362, 0, 0, 0 | Make ready. The shadows gather.→1 | 0 | ResidentMotionType#0 |
| → | 492.7 | 3 | 22364, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 492.8 | 3 | 22365, 0, 0, 0 | Make ready. The shadows gather.→1 | 0 | ResidentMotionType#0 |
| → | 492.9 | 3 | 22366, 0, 0, 0 | Make ready. The shadows gather.→1 | 0 | ResidentMotionType#0 |
| → | 492.10 | 3 | 22367, 0, 0, 0 | Make ready. The shadows gather.→1 | 0 | ResidentMotionType#0 |
| → | 492.11 | 3 | 22368, 0, 0, 0 | Make ready. The shadows gather.→1 | 0 | ResidentMotionType#0 |
| → | 492.12 | 3 | 22369, 0, 0, 0 | Make ready. The shadows gather.→1 | 0 | ResidentMotionType#0 |
| → | 492.13 | 3 | 22372, 0, 0, 0 | Make ready. The shadows gather.→1 | 0 | ResidentMotionType#0 |
| → | 492.14 | 3 | 22373, 0, 0, 0 | Make ready. The shadows gather.→1 | 0 | ResidentMotionType#0 |
| → | 492.15 | 6 | 167, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 492.16 | 6 | 168, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 492.17 | 4 | 8493, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 492.18 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 492.19 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 492.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 492.21 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 492.22 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 492.23 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 492.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 493.0 | 1 | 12456, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 493.1 | 1 | 12457, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 493.2 | 1 | 12458, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 493.3 | 3 | 22375, 0, 0, 0 | Make ready. The shadows gather.→1 | 0 | ResidentMotionType#0 |
| → | 493.4 | 3 | 22376, 0, 0, 0 | You're soft! Soft like a baby's arse!→1 | 0 | ResidentMotionType#0 |
| → | 493.5 | 3 | 22377, 0, 0, 0 | You're soft! Soft like a baby's arse!→1 | 0 | ResidentMotionType#0 |
| → | 493.6 | 3 | 22379, 0, 0, 0 | Make ready. The shadows gather.→1 | 0 | ResidentMotionType#0 |
| → | 493.7 | 3 | 22380, 0, 0, 0 | Make ready. The shadows gather.→1 | 0 | ResidentMotionType#0 |
| → | 493.8 | 3 | 22381, 0, 0, 0 | Make ready. The shadows gather.→1 | 0 | ResidentMotionType#0 |
| → | 493.9 | 3 | 22382, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 493.10 | 3 | 22383, 0, 0, 0 | Make ready. The shadows gather.→1 | 0 | ResidentMotionType#0 |
| → | 493.11 | 3 | 22384, 0, 0, 0 | Make ready. The shadows gather.→1 | 0 | ResidentMotionType#0 |
| → | 493.12 | 3 | 22387, 0, 0, 0 | Make ready. The shadows gather.→1 | 0 | ResidentMotionType#0 |
| → | 493.13 | 3 | 22388, 0, 0, 0 | Make ready. The shadows gather.→1 | 0 | ResidentMotionType#0 |
| → | 493.14 | 3 | 22389, 0, 0, 0 | Make ready. The shadows gather.→1 | 0 | ResidentMotionType#0 |
| → | 493.15 | 3 | 22390, 0, 0, 0 | Make ready. The shadows gather.→1 | 0 | ResidentMotionType#0 |
| → | 493.16 | 3 | 22391, 0, 0, 0 | Make ready. The shadows gather.→1 | 0 | ResidentMotionType#0 |
| → | 493.17 | 3 | 22392, 0, 0, 0 | Make ready. The shadows gather.→1 | 0 | ResidentMotionType#0 |
| → | 493.18 | 3 | 21603, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 493.19 | 3 | 23349, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 493.20 | 1 | 12459, 0, 0, 0 | You will be my next plaything...→3 | 0 | ResidentMotionType#0 |
| → | 493.21 | 3 | 22396, 0, 0, 0 | You will be my next plaything...→3 | 0 | ResidentMotionType#0 |
| → | 493.22 | 3 | 22397, 0, 0, 0 | You will be my next plaything...→3 | 0 | ResidentMotionType#0 |
| → | 493.23 | 3 | 22398, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 493.24 | 3 | 22399, 0, 0, 0 | You will be my next plaything...→3 | 0 | ResidentMotionType#0 |
| → | 493.25 | 3 | 22400, 0, 0, 0 | You will be my next plaything...→3 | 0 | ResidentMotionType#0 |
| → | 493.26 | 3 | 22401, 0, 0, 0 | You will be my next plaything...→3 | 0 | ResidentMotionType#0 |
| → | 493.27 | 3 | 22402, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 493.28 | 3 | 22403, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 493.29 | 3 | 22404, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 493.30 | 3 | 22405, 0, 0, 0 | You will be my next plaything...→3 | 0 | ResidentMotionType#0 |
| → | 493.31 | 3 | 22406, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 493.32 | 3 | 22407, 0, 0, 0 | You will be my next plaything...→3 | 0 | ResidentMotionType#0 |
| → | 493.33 | 3 | 22408, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 493.34 | 3 | 22409, 0, 0, 0 | You will be my next plaything...→3 | 0 | ResidentMotionType#0 |
| → | 493.35 | 3 | 22410, 0, 0, 0 | You will be my next plaything...→3 | 0 | ResidentMotionType#0 |
| → | 493.36 | 3 | 22411, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 493.37 | 3 | 22412, 0, 0, 0 | You will be my next plaything...→3 | 0 | ResidentMotionType#0 |
| → | 493.38 | 3 | 22413, 0, 0, 0 | You will be my next plaything...→3 | 0 | ResidentMotionType#0 |
| → | 493.39 | 3 | 22414, 0, 0, 0 | You will be my next plaything...→3 | 0 | ResidentMotionType#0 |
| → | 493.40 | 3 | 22415, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 493.41 | 3 | 22416, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 493.42 | 3 | 22417, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 493.43 | 3 | 22418, 0, 0, 0 | You will be my next plaything...→3 | 0 | ResidentMotionType#0 |
| → | 493.44 | 3 | 22419, 0, 0, 0 | You will be my next plaything...→3 | 0 | ResidentMotionType#0 |
| → | 493.45 | 3 | 22420, 0, 0, 0 | You will be my next plaything...→3 | 0 | ResidentMotionType#0 |
| → | 493.46 | 3 | 22421, 0, 0, 0 | You will be my next plaything...→3 | 0 | ResidentMotionType#0 |
| → | 493.47 | 3 | 22422, 0, 0, 0 | You will be my next plaything...→3 | 0 | ResidentMotionType#0 |
| → | 493.48 | 3 | 22423, 0, 0, 0 | You will be my next plaything...→3 | 0 | ResidentMotionType#0 |
| → | 493.49 | 3 | 22424, 0, 0, 0 | You will be my next plaything...→3 | 0 | ResidentMotionType#0 |
| → | 493.50 | 3 | 22425, 0, 0, 0 | You will be my next plaything...→3 | 0 | ResidentMotionType#0 |
| → | 493.51 | 3 | 22426, 0, 0, 0 | You will be my next plaything...→3 | 0 | ResidentMotionType#0 |
| → | 493.52 | 3 | 22427, 0, 0, 0 | You will be my next plaything...→3 | 0 | ResidentMotionType#0 |
| → | 493.53 | 3 | 22428, 0, 0, 0 | You will be my next plaything...→3 | 0 | ResidentMotionType#0 |
| → | 493.54 | 3 | 22429, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 493.55 | 3 | 22430, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 493.56 | 3 | 22431, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 493.57 | 3 | 22432, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 493.58 | 3 | 22433, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 493.59 | 6 | 4, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 493.60 | 10 | -20253, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 493.61 | 10 | -20252, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 493.62 | 10 | -20251, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 493.63 | 10 | -20250, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 493.64 | 4 | 8493, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 493.65 | 3 | 23363, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 493.66 | 3 | 22385, 0, 0, 0 | Make ready. The shadows gather.→1 | 0 | ResidentMotionType#0 |
| → | 493.67 | 3 | 22386, 0, 0, 0 | Make ready. The shadows gather.→1 | 0 | ResidentMotionType#0 |
| → | 493.68 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 493.69 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 493.70 | 6 | 167, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 493.71 | 6 | 168, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 493.72 | 6 | 79, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 493.73 | 6 | 80, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 493.74 | 6 | 81, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 493.75 | 6 | 82, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 493.76 | 6 | 87, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 493.77 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 493.78 | 2 | 151, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 493.79 | 5 | 1032, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 493.80 | 6 | 219, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 493.81 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 493.82 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 493.83 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 493.84 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 493.85 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 493.86 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 493.87 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 493.88 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 493.89 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 493.90 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 494.0 | 1 | 12460, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 494.1 | 1 | 12461, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 494.2 | 3 | 22435, 0, 0, 0 | You have my thanks, adventurer.→1 | 0 | ResidentMotionType#0 |
| → | 494.3 | 3 | 22436, 0, 0, 0 | You have my thanks, adventurer.→1 | 0 | ResidentMotionType#0 |
| → | 494.4 | 3 | 22437, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 494.5 | 3 | 22438, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 494.6 | 3 | 22439, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 494.7 | 3 | 22440, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 494.8 | 3 | 22441, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 494.9 | 3 | 22442, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 494.10 | 3 | 22443, 0, 0, 0 | You have my thanks, adventurer.→1 | 0 | ResidentMotionType#0 |
| → | 494.11 | 3 | 22444, 0, 0, 0 | Focus on the tempered! We'll free the rest once the dirty work is done!→1 | 0 | ResidentMotionType#0 |
| → | 494.12 | 3 | 22445, 0, 0, 0 | You have my thanks, adventurer.→1 | 0 | ResidentMotionType#0 |
| → | 494.13 | 3 | 22447, 0, 0, 0 | You have my thanks, adventurer.→1 | 0 | ResidentMotionType#0 |
| → | 494.14 | 3 | 22448, 0, 0, 0 | You have my thanks, adventurer.→1 | 0 | ResidentMotionType#0 |
| → | 494.15 | 3 | 22449, 0, 0, 0 | You have my thanks, adventurer.→1 | 0 | ResidentMotionType#0 |
| → | 494.16 | 10 | -20259, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 494.17 | 10 | -20258, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 494.18 | 10 | -20257, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 494.19 | 10 | -20256, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 494.20 | 10 | -20255, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 494.21 | 10 | -20254, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 494.22 | 2 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 494.23 | 2 | 313, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 494.24 | 2 | 229, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 494.25 | 4 | 8493, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 494.26 | 2 | 320, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 494.27 | 4 | 142, 0, 0, 0 | Focus on the tempered! We'll free the rest once the dirty work is done!→1 | 0 | ResidentMotionType#0 |
| → | 494.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 494.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 494.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 494.31 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 494.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 494.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 494.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 494.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 495.0 | 1 | 12462, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 495.1 | 1 | 12463, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 495.2 | 1 | 12464, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 495.3 | 1 | 12465, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 495.4 | 2 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 495.5 | 2 | 313, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 495.6 | 2 | 229, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 495.7 | 10 | -20259, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 495.8 | 10 | -20258, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 495.9 | 10 | -20257, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 495.10 | 10 | -20256, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 495.11 | 10 | -20255, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 495.12 | 10 | -20254, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 495.13 | 3 | 22450, 0, 0, 0 | You have my thanks, adventurer.→1 | 0 | ResidentMotionType#0 |
| → | 495.14 | 3 | 22451, 0, 0, 0 | You have my thanks, adventurer.→1 | 0 | ResidentMotionType#0 |
| → | 495.15 | 3 | 22452, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 495.16 | 3 | 22453, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 495.17 | 3 | 22454, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 495.18 | 3 | 22455, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 495.19 | 3 | 22456, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 495.20 | 3 | 22457, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 495.21 | 3 | 22458, 0, 0, 0 | You have my thanks, adventurer.→1 | 0 | ResidentMotionType#0 |
| → | 495.22 | 3 | 22459, 0, 0, 0 | Focus on the tempered! We'll free the rest once the dirty work is done!→1 | 0 | ResidentMotionType#0 |
| → | 495.23 | 3 | 22460, 0, 0, 0 | You have my thanks, adventurer.→1 | 0 | ResidentMotionType#0 |
| → | 495.24 | 3 | 22461, 0, 0, 0 | You have my thanks, adventurer.→1 | 0 | ResidentMotionType#0 |
| → | 495.25 | 3 | 22462, 0, 0, 0 | You have my thanks, adventurer.→1 | 0 | ResidentMotionType#0 |
| → | 495.26 | 3 | 22463, 0, 0, 0 | You have my thanks, adventurer.→1 | 0 | ResidentMotionType#0 |
| → | 495.27 | 3 | 22464, 0, 0, 0 | You have my thanks, adventurer.→1 | 0 | ResidentMotionType#0 |
| → | 495.28 | 3 | 22465, 0, 0, 0 | You have my thanks, adventurer.→1 | 0 | ResidentMotionType#0 |
| → | 495.29 | 3 | 23350, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 495.30 | 3 | 23351, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 495.31 | 4 | 8493, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 495.32 | 2 | 320, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 495.33 | 4 | 142, 0, 0, 0 | Focus on the tempered! We'll free the rest once the dirty work is done!→1 | 0 | ResidentMotionType#0 |
| → | 495.34 | 4 | 142, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 495.35 | 4 | 142, 0, 0, 0 | Take that, ye bloody bugger!→1 | 0 | ResidentMotionType#0 |
| → | 496.0 | 1 | 12466, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.1 | 1 | 12467, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.2 | 1 | 12468, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.3 | 1 | 12470, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.4 | 3 | 21842, 0, 0, 0 | Yes, I shall slaughter the lot of you!→3 | 0 | ResidentMotionType#0 |
| → | 496.5 | 3 | 22467, 0, 0, 0 | Yes, I shall slaughter the lot of you!→3 | 0 | ResidentMotionType#0 |
| → | 496.6 | 3 | 22468, 0, 0, 0 | Yes, I shall slaughter the lot of you!→3 | 0 | ResidentMotionType#0 |
| → | 496.7 | 3 | 22469, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 496.8 | 3 | 22470, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 496.9 | 3 | 22471, 0, 0, 0 | Yes, I shall slaughter the lot of you!→3 | 0 | ResidentMotionType#0 |
| → | 496.10 | 3 | 22472, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 496.11 | 3 | 22473, 0, 0, 0 | Yes, I shall slaughter the lot of you!→3 | 0 | ResidentMotionType#0 |
| → | 496.12 | 3 | 22474, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 496.13 | 3 | 22475, 0, 0, 0 | Yes, I shall slaughter the lot of you!→3 | 0 | ResidentMotionType#0 |
| → | 496.14 | 3 | 22476, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 496.15 | 3 | 22477, 0, 0, 0 | Yes, I shall slaughter the lot of you!→3 | 0 | ResidentMotionType#0 |
| → | 496.16 | 3 | 22478, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 496.17 | 3 | 22479, 0, 0, 0 | Yes, I shall slaughter the lot of you!→3 | 0 | ResidentMotionType#0 |
| → | 496.18 | 3 | 22480, 0, 0, 0 | Yes, I shall slaughter the lot of you!→3 | 0 | ResidentMotionType#0 |
| → | 496.19 | 3 | 22481, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 496.20 | 3 | 22482, 0, 0, 0 | Yes, I shall slaughter the lot of you!→3 | 0 | ResidentMotionType#0 |
| → | 496.21 | 3 | 22484, 0, 0, 0 | Yes, I shall slaughter the lot of you!→3 | 0 | ResidentMotionType#0 |
| → | 496.22 | 3 | 22485, 0, 0, 0 | Yes, I shall slaughter the lot of you!→3 | 0 | ResidentMotionType#0 |
| → | 496.23 | 3 | 22486, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 496.24 | 3 | 22487, 0, 0, 0 | Yes, I shall slaughter the lot of you!→3 | 0 | ResidentMotionType#0 |
| → | 496.25 | 3 | 22488, 0, 0, 0 | Yes, I shall slaughter the lot of you!→3 | 0 | ResidentMotionType#0 |
| → | 496.26 | 3 | 22489, 0, 0, 0 | Yes, I shall slaughter the lot of you!→3 | 0 | ResidentMotionType#0 |
| → | 496.27 | 3 | 22490, 0, 0, 0 | Yes, I shall slaughter the lot of you!→3 | 0 | ResidentMotionType#0 |
| → | 496.28 | 3 | 22491, 0, 0, 0 | You will be my next plaything...→3 | 0 | ResidentMotionType#0 |
| → | 496.29 | 3 | 22492, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 496.30 | 3 | 22493, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 496.31 | 3 | 22494, 0, 0, 0 | You have not seen the limits of my power!→1 | 0 | ResidentMotionType#0 |
| → | 496.32 | 3 | 22495, 0, 0, 0 | You have not seen the limits of my power!→1 | 0 | ResidentMotionType#0 |
| → | 496.33 | 3 | 22498, 0, 0, 0 | M-Master Weggfarr!?→1 | 0 | ResidentMotionType#0 |
| → | 496.34 | 3 | 23352, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 496.35 | 2 | 311, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.36 | 2 | 310, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.37 | 10 | -20249, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.38 | 10 | -20248, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.39 | 6 | 160, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.40 | 9 | 14, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.41 | 4 | 8493, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 496.42 | 3 | 22485, 0, 0, 0 | Yes, I shall slaughter the lot of you!→3 | 0 | ResidentMotionType#0 |
| → | 496.43 | 3 | 22486, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 496.44 | 3 | 22476, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 496.45 | 3 | 22481, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 496.46 | 3 | 22487, 0, 0, 0 | Yes, I shall slaughter the lot of you!→3 | 0 | ResidentMotionType#0 |
| → | 496.47 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.48 | 6 | 198, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.51 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.52 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.53 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.54 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.55 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.56 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.57 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.58 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.59 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.60 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.61 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.62 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.63 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.64 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.65 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.66 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.67 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.68 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.69 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.70 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.71 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.72 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.73 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.74 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.75 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.76 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.77 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.78 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.79 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.80 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.81 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.82 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.83 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.84 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.85 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.86 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.87 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.88 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.89 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.90 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.91 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.92 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.93 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.94 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.95 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.96 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.97 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.98 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.99 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 496.100 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 497.0 | 1 | 12300, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 497.1 | 1 | 12301, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 497.2 | 1 | 12302, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 497.3 | 4 | 4574, 0, 0, 0 | My playthings of late have proven far too...fragile.→3 | 0 | ResidentMotionType#0 |
| → | 497.4 | 4 | 142, 0, 0, 0 | My prey bites back? How...amusing.→3 | 0 | ResidentMotionType#0 |
| → | 497.5 | 3 | 21633, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 497.6 | 3 | 21646, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 497.7 | 3 | 21647, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 497.8 | 3 | 21648, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 497.9 | 3 | 21650, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 497.10 | 3 | 21652, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 497.11 | 2 | 41, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 497.12 | 2 | 42, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 497.13 | 2 | 43, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 497.14 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 497.15 | 6 | 244, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 497.16 | 5 | 942, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 497.17 | 10 | -20155, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 497.18 | 1 | 12370, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 497.19 | 4 | 7737, 0, 0, 0 | It gladdens me to see you safe.→3 | 0 | ResidentMotionType#0 |
| → | 497.20 | 4 | 7747, 0, 0, 0 | It gladdens me to see you safe.→3 | 0 | ResidentMotionType#0 |
| → | 497.21 | 4 | 7740, 0, 0, 0 | It gladdens me to see you safe.→3 | 0 | ResidentMotionType#0 |
| → | 497.22 | 2 | 242, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 497.23 | 2 | 229, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 497.24 | 2 | 314, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 497.25 | 6 | 169, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 497.26 | 3 | 20045, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 497.27 | 3 | 22807, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 497.28 | 3 | 22808, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 497.29 | 3 | 22809, 0, 0, 0 | It gladdens me to see you safe.→3 | 0 | ResidentMotionType#0 |
| → | 497.30 | 3 | 22810, 0, 0, 0 | It gladdens me to see you safe.→3 | 0 | ResidentMotionType#0 |
| → | 497.31 | 3 | 22811, 0, 0, 0 | It gladdens me to see you safe.→3 | 0 | ResidentMotionType#0 |
| → | 497.32 | 3 | 22812, 0, 0, 0 | It gladdens me to see you safe.→3 | 0 | ResidentMotionType#0 |
| → | 497.33 | 3 | 22814, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 497.34 | 3 | 22815, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 497.35 | 3 | 22820, 0, 0, 0 | It gladdens me to see you safe.→3 | 0 | ResidentMotionType#0 |
| → | 497.36 | 3 | 22821, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 497.37 | 3 | 23331, 0, 0, 0 | It gladdens me to see you safe.→3 | 0 | ResidentMotionType#0 |
| → | 497.38 | 3 | 20020, 0, 0, 0 | I am fortunate to have you by my side.→1 | 0 | ResidentMotionType#0 |
| → | 497.39 | 2 | 151, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 497.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.0 | 3 | 21820, 0, 0, 0 | A traitor has no place above Sohm Al!→3 | 0 | ResidentMotionType#0 |
| → | 498.1 | 3 | 21821, 0, 0, 0 | These ones will play with you next.→3 | 0 | ResidentMotionType#0 |
| → | 498.2 | 3 | 21822, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 498.3 | 3 | 21823, 0, 0, 0 | A traitor has no place above Sohm Al!→3 | 0 | ResidentMotionType#0 |
| → | 498.4 | 3 | 21824, 0, 0, 0 | These ones will play with you next.→3 | 0 | ResidentMotionType#0 |
| → | 498.5 | 3 | 21825, 0, 0, 0 | A traitor has no place above Sohm Al!→3 | 0 | ResidentMotionType#0 |
| → | 498.6 | 3 | 21826, 0, 0, 0 | These ones will play with you next.→3 | 0 | ResidentMotionType#0 |
| → | 498.7 | 3 | 21829, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 498.8 | 3 | 21832, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 498.9 | 3 | 21850, 0, 0, 0 | When we're through, I want to be waist-deep in little white mandragora limbs!→1 | 295 | ResidentMotionType#19 |
| → | 498.10 | 3 | 21853, 0, 0, 0 | When we're through, I want to be waist-deep in little white mandragora limbs!→1 | 295 | ResidentMotionType#19 |
| → | 498.11 | 3 | 21854, 0, 0, 0 | When we're through, I want to be waist-deep in little white mandragora limbs!→1 | 295 | ResidentMotionType#19 |
| → | 498.12 | 3 | 21855, 0, 0, 0 | 0→1 | 83 | ResidentMotionType#0 |
| → | 498.13 | 3 | 21856, 0, 0, 0 | When we're through, I want to be waist-deep in little white mandragora limbs!→1 | 295 | ResidentMotionType#19 |
| → | 498.14 | 3 | 21859, 0, 0, 0 | Again? Are you good for nothing!?→3 | 0 | ResidentMotionType#0 |
| → | 498.15 | 3 | 21859, 0, 0, 0 | What say you to this?→3 | 0 | ResidentMotionType#0 |
| → | 498.16 | 3 | 21860, 0, 0, 0 | Again? Are you good for nothing!?→3 | 0 | ResidentMotionType#0 |
| → | 498.17 | 3 | 21860, 0, 0, 0 | What say you to this?→3 | 0 | ResidentMotionType#0 |
| → | 498.18 | 3 | 21864, 0, 0, 0 | Again? Are you good for nothing!?→3 | 0 | ResidentMotionType#0 |
| → | 498.19 | 3 | 21864, 0, 0, 0 | What say you to this?→3 | 0 | ResidentMotionType#0 |
| → | 498.20 | 3 | 21865, 0, 0, 0 | Again? Are you good for nothing!?→3 | 0 | ResidentMotionType#0 |
| → | 498.21 | 3 | 21865, 0, 0, 0 | What say you to this?→3 | 0 | ResidentMotionType#0 |
| → | 498.22 | 3 | 21868, 0, 0, 0 | Again? Are you good for nothing!?→3 | 0 | ResidentMotionType#0 |
| → | 498.23 | 3 | 21868, 0, 0, 0 | What say you to this?→3 | 0 | ResidentMotionType#0 |
| → | 498.24 | 3 | 23300, 0, 0, 0 | Killing is fine sport. Being killed...not so much.→3 | 0 | ResidentMotionType#0 |
| → | 498.25 | 1 | 12346, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.26 | 1 | 12347, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.27 | 1 | 12348, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.28 | 1 | 12349, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.29 | 1 | 12350, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.30 | 1 | 12351, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.31 | 1 | 12352, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.32 | 1 | 12642, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.33 | 1 | 12643, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.34 | 1 | 12640, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.35 | 1 | 12653, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.36 | 1 | 12654, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.37 | 1 | 12627, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.38 | 1 | 12629, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.39 | 2 | 307, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.40 | 2 | 308, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.41 | 2 | 109, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.42 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.43 | 2 | 105, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.44 | 6 | 167, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.45 | 6 | 168, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.46 | 6 | 245, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.47 | 6 | 246, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.48 | 6 | 247, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.49 | 6 | 248, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.50 | 6 | 253, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.51 | 6 | 254, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.52 | 6 | 257, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.53 | 6 | 258, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.54 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.55 | 5 | 1003, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.56 | 5 | 1018, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.57 | 9 | 38, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.58 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.59 | 4 | 4577, 0, 0, 0 | Again? Are you good for nothing!?→3 | 0 | ResidentMotionType#0 |
| → | 498.60 | 4 | 4577, 0, 0, 0 | What say you to this?→3 | 0 | ResidentMotionType#0 |
| → | 498.61 | 4 | 4562, 0, 0, 0 | The traitor cometh.→3 | 0 | ResidentMotionType#0 |
| → | 498.62 | 4 | 4574, 0, 0, 0 | The traitor cometh.→3 | 0 | ResidentMotionType#0 |
| → | 498.63 | 4 | 4562, 0, 0, 0 | Mark my words─your end is nigh.→3 | 0 | ResidentMotionType#0 |
| → | 498.64 | 4 | 4574, 0, 0, 0 | Mark my words─your end is nigh.→3 | 0 | ResidentMotionType#0 |
| → | 498.65 | 4 | 4573, 0, 0, 0 | Tch...! This is not going as I hoped...→3 | 0 | ResidentMotionType#0 |
| → | 498.66 | 4 | 4566, 0, 0, 0 | When we're through, I want to be waist-deep in little white mandragora limbs!→1 | 295 | ResidentMotionType#19 |
| → | 498.67 | 4 | 4566, 0, 0, 0 | 0→1 | 83 | ResidentMotionType#0 |
| → | 498.68 | 4 | 4578, 0, 0, 0 | 0→1 | 83 | ResidentMotionType#0 |
| → | 498.69 | 4 | 4561, 0, 0, 0 | Tch...! This is not going as I hoped...→3 | 0 | ResidentMotionType#0 |
| → | 498.70 | 4 | 4578, 0, 0, 0 | When we're through, I want to be waist-deep in little white mandragora limbs!→1 | 295 | ResidentMotionType#19 |
| → | 498.71 | 4 | 4573, 0, 0, 0 | Another world, another battle...→5 | 0 | ResidentMotionType#0 |
| → | 498.72 | 4 | 4582, 0, 0, 0 | A traitor has no place above Sohm Al!→3 | 0 | ResidentMotionType#0 |
| → | 498.73 | 4 | 4582, 0, 0, 0 | When we're through, I want to be waist-deep in little white mandragora limbs!→1 | 295 | ResidentMotionType#19 |
| → | 498.74 | 4 | 4583, 0, 0, 0 | These ones will play with you next.→3 | 0 | ResidentMotionType#0 |
| → | 498.75 | 4 | 4570, 0, 0, 0 | Tch...! This is not going as I hoped...→3 | 0 | ResidentMotionType#0 |
| → | 498.76 | 4 | 4577, 0, 0, 0 | 0→1 | 83 | ResidentMotionType#0 |
| → | 498.77 | 4 | 4561, 0, 0, 0 | 0→1 | 83 | ResidentMotionType#0 |
| → | 498.78 | 8 | 400, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.79 | 8 | 401, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.80 | 4 | 3704, 0, 0, 0 | A traitor has no place above Sohm Al!→3 | 0 | ResidentMotionType#0 |
| → | 498.81 | 4 | 3704, 0, 0, 0 | These ones will play with you next.→3 | 0 | ResidentMotionType#0 |
| → | 498.82 | 3 | 20503, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 498.83 | 3 | 20504, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 498.84 | 7 | 9033, 19, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.85 | 2 | 319, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.86 | 2 | 318, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.87 | 1 | 11728, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.88 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.89 | 3 | 21802, 0, 0, 0 | A traitor has no place above Sohm Al!→3 | 0 | ResidentMotionType#0 |
| → | 498.90 | 3 | 21804, 0, 0, 0 | A traitor has no place above Sohm Al!→3 | 0 | ResidentMotionType#0 |
| → | 498.91 | 3 | 21806, 0, 0, 0 | A traitor has no place above Sohm Al!→3 | 0 | ResidentMotionType#0 |
| → | 498.92 | 3 | 21808, 0, 0, 0 | A traitor has no place above Sohm Al!→3 | 0 | ResidentMotionType#0 |
| → | 498.93 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.94 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.95 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.96 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.97 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.98 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.99 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.100 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.101 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.102 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.103 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.104 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.105 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.106 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.107 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.108 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.109 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 498.110 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.0 | 3 | 21911, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 499.1 | 3 | 21914, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 499.2 | 3 | 21944, 0, 0, 0 | When we're through, I want to be waist-deep in little white mandragora limbs!→1 | 295 | ResidentMotionType#19 |
| → | 499.3 | 3 | 21948, 0, 0, 0 | What is this? My prey comes to me?→3 | 0 | ResidentMotionType#0 |
| → | 499.4 | 3 | 21949, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 499.5 | 3 | 21950, 0, 0, 0 | 0→1 | 83 | ResidentMotionType#0 |
| → | 499.6 | 3 | 21956, 0, 0, 0 | Again? Are you good for nothing!?→3 | 0 | ResidentMotionType#0 |
| → | 499.7 | 3 | 21957, 0, 0, 0 | Again? Are you good for nothing!?→3 | 0 | ResidentMotionType#0 |
| → | 499.8 | 3 | 21958, 0, 0, 0 | Again? Are you good for nothing!?→3 | 0 | ResidentMotionType#0 |
| → | 499.9 | 3 | 21959, 0, 0, 0 | Again? Are you good for nothing!?→3 | 0 | ResidentMotionType#0 |
| → | 499.10 | 3 | 21956, 0, 0, 0 | What say you to this?→3 | 0 | ResidentMotionType#0 |
| → | 499.11 | 3 | 21957, 0, 0, 0 | What say you to this?→3 | 0 | ResidentMotionType#0 |
| → | 499.12 | 3 | 21958, 0, 0, 0 | What say you to this?→3 | 0 | ResidentMotionType#0 |
| → | 499.13 | 3 | 21959, 0, 0, 0 | What say you to this?→3 | 0 | ResidentMotionType#0 |
| → | 499.14 | 3 | 21961, 0, 0, 0 | Again? Are you good for nothing!?→3 | 0 | ResidentMotionType#0 |
| → | 499.15 | 3 | 21962, 0, 0, 0 | Again? Are you good for nothing!?→3 | 0 | ResidentMotionType#0 |
| → | 499.16 | 3 | 21961, 0, 0, 0 | What say you to this?→3 | 0 | ResidentMotionType#0 |
| → | 499.17 | 3 | 21962, 0, 0, 0 | What say you to this?→3 | 0 | ResidentMotionType#0 |
| → | 499.18 | 3 | 21972, 0, 0, 0 | Tch...! This is not going as I hoped...→3 | 0 | ResidentMotionType#0 |
| → | 499.19 | 3 | 21973, 0, 0, 0 | Tch...! This is not going as I hoped...→3 | 0 | ResidentMotionType#0 |
| → | 499.20 | 3 | 23299, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 499.21 | 1 | 12356, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.22 | 1 | 12358, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.23 | 1 | 12359, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.24 | 1 | 11729, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.25 | 1 | 12362, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.26 | 1 | 12363, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.27 | 1 | 12628, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.28 | 1 | 12640, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.29 | 1 | 12629, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.30 | 1 | 12360, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.31 | 2 | 307, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.32 | 2 | 308, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.33 | 2 | 203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.34 | 2 | 309, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.35 | 4 | 4573, 0, 0, 0 | Tch...! This is not going as I hoped...→3 | 0 | ResidentMotionType#0 |
| → | 499.36 | 4 | 4566, 0, 0, 0 | When we're through, I want to be waist-deep in little white mandragora limbs!→1 | 295 | ResidentMotionType#19 |
| → | 499.37 | 4 | 4566, 0, 0, 0 | 0→1 | 83 | ResidentMotionType#0 |
| → | 499.38 | 4 | 4578, 0, 0, 0 | 0→1 | 83 | ResidentMotionType#0 |
| → | 499.39 | 4 | 4561, 0, 0, 0 | Tch...! This is not going as I hoped...→3 | 0 | ResidentMotionType#0 |
| → | 499.40 | 4 | 4578, 0, 0, 0 | When we're through, I want to be waist-deep in little white mandragora limbs!→1 | 295 | ResidentMotionType#19 |
| → | 499.41 | 4 | 4573, 0, 0, 0 | Another world, another battle...→5 | 0 | ResidentMotionType#0 |
| → | 499.42 | 4 | 4582, 0, 0, 0 | A traitor has no place above Sohm Al!→3 | 0 | ResidentMotionType#0 |
| → | 499.43 | 4 | 4582, 0, 0, 0 | When we're through, I want to be waist-deep in little white mandragora limbs!→1 | 295 | ResidentMotionType#19 |
| → | 499.44 | 4 | 4583, 0, 0, 0 | These ones will play with you next.→3 | 0 | ResidentMotionType#0 |
| → | 499.45 | 4 | 4570, 0, 0, 0 | Tch...! This is not going as I hoped...→3 | 0 | ResidentMotionType#0 |
| → | 499.46 | 4 | 4577, 0, 0, 0 | 0→1 | 83 | ResidentMotionType#0 |
| → | 499.47 | 4 | 4561, 0, 0, 0 | 0→1 | 83 | ResidentMotionType#0 |
| → | 499.48 | 4 | 7992, 0, 0, 0 | 0→1 | 83 | ResidentMotionType#0 |
| → | 499.49 | 4 | 7993, 0, 0, 0 | 0→1 | 83 | ResidentMotionType#0 |
| → | 499.50 | 5 | 1003, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.51 | 5 | 1018, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.52 | 9 | 38, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.53 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.54 | 6 | 167, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.55 | 6 | 168, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.56 | 6 | 249, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.57 | 6 | 250, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.58 | 6 | 251, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.59 | 6 | 252, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.60 | 6 | 253, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.61 | 6 | 254, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.62 | 6 | 257, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.63 | 6 | 258, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.64 | 6 | 79, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.65 | 6 | 80, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.66 | 6 | 81, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.67 | 6 | 82, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.68 | 6 | 83, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.69 | 5 | 981, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.70 | 5 | 982, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.71 | 5 | 1019, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.72 | 8 | 400, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.73 | 8 | 401, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.74 | 4 | 3704, 0, 0, 0 | These ones will play with you next.→3 | 0 | ResidentMotionType#0 |
| → | 499.75 | 4 | 3704, 0, 0, 0 | Tch...! This is not going as I hoped...→3 | 0 | ResidentMotionType#0 |
| → | 499.76 | 7 | 9033, 19, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.77 | 2 | 319, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.78 | 2 | 318, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.79 | 2 | 92, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.80 | 6 | 259, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.81 | 3 | 21873, 0, 0, 0 | A traitor has no place above Sohm Al!→3 | 0 | ResidentMotionType#0 |
| → | 499.82 | 3 | 21875, 0, 0, 0 | A traitor has no place above Sohm Al!→3 | 0 | ResidentMotionType#0 |
| → | 499.83 | 3 | 21877, 0, 0, 0 | A traitor has no place above Sohm Al!→3 | 0 | ResidentMotionType#0 |
| → | 499.84 | 3 | 21879, 0, 0, 0 | A traitor has no place above Sohm Al!→3 | 0 | ResidentMotionType#0 |
| → | 499.85 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.86 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.87 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.88 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.89 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.90 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.91 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.92 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.93 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.94 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.95 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.96 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.97 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.98 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.99 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.100 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.101 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.102 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.103 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.104 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.105 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.106 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.107 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.108 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.109 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.110 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.111 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.112 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.113 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.114 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.115 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.116 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.117 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.118 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.119 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.120 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.121 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.122 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.123 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.124 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.125 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.126 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.127 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.128 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.129 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.130 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.131 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.132 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.133 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.134 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.135 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.136 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.137 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.138 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.139 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.140 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.141 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.142 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.143 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.144 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.145 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.146 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.147 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.148 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.149 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.150 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.151 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.152 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.153 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.154 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.155 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.156 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.157 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.158 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.159 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 499.160 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 500.0 | 1 | 12400, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 500.1 | 1 | 12401, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 500.2 | 1 | 12403, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 500.3 | 1 | 12404, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 500.4 | 1 | 12405, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 500.5 | 4 | 210, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 500.6 | 4 | 211, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 500.7 | 4 | 132, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 500.8 | 4 | 134, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 500.9 | 4 | 136, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 500.10 | 4 | 138, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 500.11 | 4 | 5922, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 500.12 | 4 | 5924, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 500.13 | 4 | 7737, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 500.14 | 4 | 7747, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 500.15 | 3 | 22060, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 500.16 | 3 | 22062, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 500.17 | 3 | 22064, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 500.18 | 3 | 22066, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 500.19 | 3 | 22068, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 500.20 | 3 | 22070, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 500.21 | 3 | 22073, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 500.22 | 3 | 22074, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 500.23 | 3 | 22077, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 500.24 | 3 | 22078, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 500.25 | 3 | 22079, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 500.26 | 3 | 22083, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 500.27 | 3 | 22085, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 500.28 | 3 | 22772, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 500.29 | 3 | 22792, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 500.30 | 3 | 22094, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 500.31 | 3 | 22096, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 500.32 | 3 | 22092, 0, 0, 0 | Well, look who joins the fray...→3 | 0 | ResidentMotionType#0 |
| → | 500.33 | 3 | 22093, 0, 0, 0 | Well, look who joins the fray...→3 | 0 | ResidentMotionType#0 |
| → | 500.34 | 3 | 22075, 0, 0, 0 | A godsdamned joke...→1 | 0 | ResidentMotionType#0 |
| → | 500.35 | 3 | 22076, 0, 0, 0 | A godsdamned joke...→1 | 0 | ResidentMotionType#0 |
| → | 500.36 | 3 | 22075, 0, 0, 0 | Take this, you bastard!→1 | 0 | ResidentMotionType#0 |
| → | 500.37 | 3 | 22076, 0, 0, 0 | Take this, you bastard!→1 | 0 | ResidentMotionType#0 |
| → | 500.38 | 3 | 22095, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 500.39 | 3 | 22061, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 500.40 | 3 | 22065, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 500.41 | 3 | 22072, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 500.42 | 2 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 500.43 | 2 | 2, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 500.44 | 2 | 15, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 500.45 | 2 | 203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 500.46 | 6 | 100, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 500.47 | 6 | 101, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 500.48 | 5 | 1002, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 500.49 | 5 | 1015, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 500.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 501.0 | 1 | 12407, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 501.1 | 1 | 12408, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 501.2 | 1 | 12410, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 501.3 | 1 | 12411, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 501.4 | 1 | 12412, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 501.5 | 1 | 12413, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 501.6 | 1 | 12414, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 501.7 | 4 | 210, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 501.8 | 4 | 211, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 501.9 | 4 | 132, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 501.10 | 4 | 134, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 501.11 | 4 | 136, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 501.12 | 4 | 138, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 501.13 | 4 | 5922, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 501.14 | 4 | 5924, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 501.15 | 4 | 7737, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 501.16 | 4 | 7747, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 501.17 | 4 | 4576, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 501.18 | 4 | 4575, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 501.19 | 3 | 22105, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 501.20 | 3 | 22108, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 501.21 | 3 | 22112, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 501.22 | 3 | 22132, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 501.23 | 3 | 22178, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 501.24 | 3 | 22180, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 501.25 | 3 | 22155, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 501.26 | 3 | 22158, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 501.27 | 3 | 22160, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 501.28 | 3 | 22163, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 501.29 | 3 | 22165, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 501.30 | 3 | 22167, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 501.31 | 3 | 22171, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 501.32 | 3 | 22173, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 501.33 | 3 | 22175, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 501.34 | 3 | 22151, 0, 0, 0 | Well, look who joins the fray...→3 | 0 | ResidentMotionType#0 |
| → | 501.35 | 3 | 22152, 0, 0, 0 | Well, look who joins the fray...→3 | 0 | ResidentMotionType#0 |
| → | 501.36 | 3 | 22153, 0, 0, 0 | Well, look who joins the fray...→3 | 0 | ResidentMotionType#0 |
| → | 501.37 | 3 | 22099, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 501.38 | 3 | 22103, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 501.39 | 3 | 22110, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 501.40 | 3 | 22114, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 501.41 | 3 | 22116, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 501.42 | 3 | 22117, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 501.43 | 3 | 22119, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 501.44 | 3 | 22121, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 501.45 | 3 | 22138, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 501.46 | 3 | 22159, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 501.47 | 3 | 22156, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 501.48 | 3 | 22157, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 501.49 | 3 | 22164, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 501.50 | 3 | 22169, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 501.51 | 3 | 22172, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 501.52 | 3 | 22174, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 501.53 | 3 | 22177, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 501.54 | 3 | 22179, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 501.55 | 2 | 203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 501.56 | 5 | 1002, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 501.57 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 501.58 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 502.0 | 1 | 12385, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 502.1 | 1 | 12386, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 502.2 | 1 | 12387, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 502.3 | 1 | 12388, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 502.4 | 8 | 402, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 502.5 | 8 | 403, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 502.6 | 4 | 4577, 0, 0, 0 | Lord Vedrfolnir!
Your presence heartens us all!→3 | 0 | ResidentMotionType#0 |
| → | 502.7 | 4 | 4562, 0, 0, 0 | Lord Vedrfolnir!
Your presence heartens us all!→3 | 0 | ResidentMotionType#0 |
| → | 502.8 | 4 | 4578, 0, 0, 0 | You fought well,
<If(PlayerParameter(4))>daughter<Else/>son</If> of the Land.
My thanks to you.→1 | 0 | ResidentMotionType#0 |
| → | 502.9 | 4 | 4561, 0, 0, 0 | You fought well,
<If(PlayerParameter(4))>daughter<Else/>son</If> of the Land.
My thanks to you.→1 | 0 | ResidentMotionType#0 |
| → | 502.10 | 3 | 22191, 0, 0, 0 | They, too, have fallen?→3 | 0 | ResidentMotionType#0 |
| → | 502.11 | 3 | 22194, 0, 0, 0 | They, too, have fallen?→3 | 0 | ResidentMotionType#0 |
| → | 502.12 | 3 | 22197, 0, 0, 0 | My minions, I leave the whelps to you.→3 | 0 | ResidentMotionType#0 |
| → | 502.13 | 3 | 22200, 0, 0, 0 | My minions, I leave the whelps to you.→3 | 0 | ResidentMotionType#0 |
| → | 502.14 | 3 | 23334, 0, 0, 0 | My minions, I leave the whelps to you.→3 | 0 | ResidentMotionType#0 |
| → | 502.15 | 3 | 22235, 0, 0, 0 | Lord Vedrfolnir!
Your presence heartens us all!→3 | 0 | ResidentMotionType#0 |
| → | 502.16 | 3 | 22236, 0, 0, 0 | Lord Vedrfolnir!
Your presence heartens us all!→3 | 0 | ResidentMotionType#0 |
| → | 502.17 | 3 | 22231, 0, 0, 0 | Lord Vedrfolnir!
Your presence heartens us all!→3 | 0 | ResidentMotionType#0 |
| → | 502.18 | 3 | 22232, 0, 0, 0 | Lord Vedrfolnir!
Your presence heartens us all!→3 | 0 | ResidentMotionType#0 |
| → | 502.19 | 3 | 22214, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 502.20 | 4 | 210, 0, 0, 0 | Lord Vedrfolnir!
Your presence heartens us all!→3 | 0 | ResidentMotionType#0 |
| → | 502.21 | 4 | 211, 0, 0, 0 | Lord Vedrfolnir!
Your presence heartens us all!→3 | 0 | ResidentMotionType#0 |
| → | 502.22 | 4 | 210, 0, 0, 0 | You fought well,
<If(PlayerParameter(4))>daughter<Else/>son</If> of the Land.
My thanks to you.→1 | 0 | ResidentMotionType#0 |
| → | 502.23 | 4 | 211, 0, 0, 0 | You fought well,
<If(PlayerParameter(4))>daughter<Else/>son</If> of the Land.
My thanks to you.→1 | 0 | ResidentMotionType#0 |
| → | 502.24 | 4 | 132, 0, 0, 0 | You fought well,
<If(PlayerParameter(4))>daughter<Else/>son</If> of the Land.
My thanks to you.→1 | 0 | ResidentMotionType#0 |
| → | 502.25 | 4 | 134, 0, 0, 0 | You fought well,
<If(PlayerParameter(4))>daughter<Else/>son</If> of the Land.
My thanks to you.→1 | 0 | ResidentMotionType#0 |
| → | 502.26 | 4 | 138, 0, 0, 0 | You fought well,
<If(PlayerParameter(4))>daughter<Else/>son</If> of the Land.
My thanks to you.→1 | 0 | ResidentMotionType#0 |
| → | 502.27 | 4 | 5922, 0, 0, 0 | You fought well,
<If(PlayerParameter(4))>daughter<Else/>son</If> of the Land.
My thanks to you.→1 | 0 | ResidentMotionType#0 |
| → | 502.28 | 4 | 7784, 0, 0, 0 | They, too, have fallen?→3 | 0 | ResidentMotionType#0 |
| → | 502.29 | 4 | 7786, 0, 0, 0 | They, too, have fallen?→3 | 0 | ResidentMotionType#0 |
| → | 502.30 | 4 | 132, 0, 0, 0 | Lord Vedrfolnir!
Your presence heartens us all!→3 | 0 | ResidentMotionType#0 |
| → | 502.31 | 4 | 134, 0, 0, 0 | Lord Vedrfolnir!
Your presence heartens us all!→3 | 0 | ResidentMotionType#0 |
| → | 502.32 | 4 | 138, 0, 0, 0 | Lord Vedrfolnir!
Your presence heartens us all!→3 | 0 | ResidentMotionType#0 |
| → | 502.33 | 4 | 5922, 0, 0, 0 | Lord Vedrfolnir!
Your presence heartens us all!→3 | 0 | ResidentMotionType#0 |
| → | 502.34 | 4 | 7780, 0, 0, 0 | My minions, I leave the whelps to you.→3 | 0 | ResidentMotionType#0 |
| → | 502.35 | 4 | 7782, 0, 0, 0 | My minions, I leave the whelps to you.→3 | 0 | ResidentMotionType#0 |
| → | 502.36 | 5 | 975, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 502.37 | 5 | 976, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 502.38 | 5 | 977, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 502.39 | 5 | 978, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 502.40 | 5 | 979, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 502.41 | 5 | 980, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 502.42 | 2 | 203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 502.43 | 6 | 230, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 502.44 | 9 | 131, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 502.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 502.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 502.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 502.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 502.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 502.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 503.0 | 1 | 12392, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 503.1 | 1 | 12393, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 503.2 | 1 | 12394, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 503.3 | 1 | 12395, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 503.4 | 1 | 12396, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 503.5 | 1 | 12397, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 503.6 | 1 | 12398, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 503.7 | 1 | 12399, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 503.8 | 8 | 402, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 503.9 | 8 | 403, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 503.10 | 4 | 4577, 0, 0, 0 | Lord Vedrfolnir!
Your presence heartens us all!→3 | 0 | ResidentMotionType#0 |
| → | 503.11 | 4 | 4562, 0, 0, 0 | Lord Vedrfolnir!
Your presence heartens us all!→3 | 0 | ResidentMotionType#0 |
| → | 503.12 | 4 | 4578, 0, 0, 0 | You fought well,
<If(PlayerParameter(4))>daughter<Else/>son</If> of the Land.
My thanks to you.→1 | 0 | ResidentMotionType#0 |
| → | 503.13 | 4 | 4561, 0, 0, 0 | You fought well,
<If(PlayerParameter(4))>daughter<Else/>son</If> of the Land.
My thanks to you.→1 | 0 | ResidentMotionType#0 |
| → | 503.14 | 3 | 22249, 0, 0, 0 | They, too, have fallen?→3 | 0 | ResidentMotionType#0 |
| → | 503.15 | 3 | 22252, 0, 0, 0 | They, too, have fallen?→3 | 0 | ResidentMotionType#0 |
| → | 503.16 | 3 | 22255, 0, 0, 0 | My minions, I leave the whelps to you.→3 | 0 | ResidentMotionType#0 |
| → | 503.17 | 3 | 22258, 0, 0, 0 | My minions, I leave the whelps to you.→3 | 0 | ResidentMotionType#0 |
| → | 503.18 | 3 | 22263, 0, 0, 0 | They, too, have fallen?→3 | 0 | ResidentMotionType#0 |
| → | 503.19 | 3 | 22267, 0, 0, 0 | They, too, have fallen?→3 | 0 | ResidentMotionType#0 |
| → | 503.20 | 3 | 22271, 0, 0, 0 | My minions, I leave the whelps to you.→3 | 0 | ResidentMotionType#0 |
| → | 503.21 | 3 | 22275, 0, 0, 0 | My minions, I leave the whelps to you.→3 | 0 | ResidentMotionType#0 |
| → | 503.22 | 3 | 22281, 0, 0, 0 | They, too, have fallen?→3 | 0 | ResidentMotionType#0 |
| → | 503.23 | 3 | 22285, 0, 0, 0 | They, too, have fallen?→3 | 0 | ResidentMotionType#0 |
| → | 503.24 | 3 | 22289, 0, 0, 0 | My minions, I leave the whelps to you.→3 | 0 | ResidentMotionType#0 |
| → | 503.25 | 3 | 22293, 0, 0, 0 | My minions, I leave the whelps to you.→3 | 0 | ResidentMotionType#0 |
| → | 503.26 | 3 | 22322, 0, 0, 0 | Zezeroon's ears are filled with the cracklings and sizzlings of supper!→1 | 0 | ResidentMotionType#0 |
| → | 503.27 | 3 | 22323, 0, 0, 0 | It is nothing.→1 | 0 | ResidentMotionType#0 |
| → | 503.28 | 3 | 23335, 0, 0, 0 | My minions, I leave the whelps to you.→3 | 0 | ResidentMotionType#0 |
| → | 503.29 | 3 | 22294, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 503.30 | 3 | 22295, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 503.31 | 3 | 22297, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 503.32 | 3 | 22307, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 503.33 | 3 | 22312, 0, 0, 0 | Lord Vedrfolnir!
Your presence heartens us all!→3 | 0 | ResidentMotionType#0 |
| → | 503.34 | 3 | 22313, 0, 0, 0 | Lord Vedrfolnir!
Your presence heartens us all!→3 | 0 | ResidentMotionType#0 |
| → | 503.35 | 3 | 22316, 0, 0, 0 | Lord Vedrfolnir!
Your presence heartens us all!→3 | 0 | ResidentMotionType#0 |
| → | 503.36 | 3 | 22317, 0, 0, 0 | Lord Vedrfolnir!
Your presence heartens us all!→3 | 0 | ResidentMotionType#0 |
| → | 503.37 | 3 | 22331, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 503.38 | 3 | 22332, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 503.39 | 3 | 22333, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 503.40 | 3 | 23340, 0, 0, 0 | You fought well,
<If(PlayerParameter(4))>daughter<Else/>son</If> of the Land.
My thanks to you.→1 | 0 | ResidentMotionType#0 |
| → | 503.41 | 3 | 23341, 0, 0, 0 | You fought well,
<If(PlayerParameter(4))>daughter<Else/>son</If> of the Land.
My thanks to you.→1 | 0 | ResidentMotionType#0 |
| → | 503.42 | 3 | 23342, 0, 0, 0 | Lord Vedrfolnir!
Your presence heartens us all!→3 | 0 | ResidentMotionType#0 |
| → | 503.43 | 3 | 23343, 0, 0, 0 | Lord Vedrfolnir!
Your presence heartens us all!→3 | 0 | ResidentMotionType#0 |
| → | 503.44 | 4 | 132, 0, 0, 0 | You fought well,
<If(PlayerParameter(4))>daughter<Else/>son</If> of the Land.
My thanks to you.→1 | 0 | ResidentMotionType#0 |
| → | 503.45 | 4 | 134, 0, 0, 0 | You fought well,
<If(PlayerParameter(4))>daughter<Else/>son</If> of the Land.
My thanks to you.→1 | 0 | ResidentMotionType#0 |
| → | 503.46 | 4 | 138, 0, 0, 0 | You fought well,
<If(PlayerParameter(4))>daughter<Else/>son</If> of the Land.
My thanks to you.→1 | 0 | ResidentMotionType#0 |
| → | 503.47 | 4 | 5922, 0, 0, 0 | You fought well,
<If(PlayerParameter(4))>daughter<Else/>son</If> of the Land.
My thanks to you.→1 | 0 | ResidentMotionType#0 |
| → | 503.48 | 4 | 7784, 0, 0, 0 | They, too, have fallen?→3 | 0 | ResidentMotionType#0 |
| → | 503.49 | 4 | 7786, 0, 0, 0 | They, too, have fallen?→3 | 0 | ResidentMotionType#0 |
| → | 503.50 | 4 | 132, 0, 0, 0 | Lord Vedrfolnir!
Your presence heartens us all!→3 | 0 | ResidentMotionType#0 |
| → | 503.51 | 4 | 134, 0, 0, 0 | Lord Vedrfolnir!
Your presence heartens us all!→3 | 0 | ResidentMotionType#0 |
| → | 503.52 | 4 | 138, 0, 0, 0 | Lord Vedrfolnir!
Your presence heartens us all!→3 | 0 | ResidentMotionType#0 |
| → | 503.53 | 4 | 5922, 0, 0, 0 | Lord Vedrfolnir!
Your presence heartens us all!→3 | 0 | ResidentMotionType#0 |
| → | 503.54 | 4 | 7780, 0, 0, 0 | My minions, I leave the whelps to you.→3 | 0 | ResidentMotionType#0 |
| → | 503.55 | 4 | 7782, 0, 0, 0 | My minions, I leave the whelps to you.→3 | 0 | ResidentMotionType#0 |
| → | 503.56 | 4 | 210, 0, 0, 0 | Lord Vedrfolnir!
Your presence heartens us all!→3 | 0 | ResidentMotionType#0 |
| → | 503.57 | 4 | 211, 0, 0, 0 | Lord Vedrfolnir!
Your presence heartens us all!→3 | 0 | ResidentMotionType#0 |
| → | 503.58 | 4 | 210, 0, 0, 0 | You fought well,
<If(PlayerParameter(4))>daughter<Else/>son</If> of the Land.
My thanks to you.→1 | 0 | ResidentMotionType#0 |
| → | 503.59 | 4 | 211, 0, 0, 0 | You fought well,
<If(PlayerParameter(4))>daughter<Else/>son</If> of the Land.
My thanks to you.→1 | 0 | ResidentMotionType#0 |
| → | 503.60 | 5 | 975, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 503.61 | 5 | 976, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 503.62 | 5 | 977, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 503.63 | 5 | 978, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 503.64 | 5 | 979, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 503.65 | 5 | 980, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 503.66 | 5 | 943, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 503.67 | 5 | 944, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 503.68 | 5 | 945, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 503.69 | 5 | 946, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 503.70 | 5 | 961, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 503.71 | 6 | 16, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 503.72 | 6 | 28, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 503.73 | 6 | 100, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 503.74 | 6 | 79, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 503.75 | 6 | 80, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 503.76 | 6 | 81, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 503.77 | 9 | 129, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 503.78 | 9 | 130, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 503.79 | 9 | 131, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 503.80 | 9 | 132, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 503.81 | 10 | -20960, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 503.82 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 503.83 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 503.84 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 503.85 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 504.0 | 1 | 12374, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 504.1 | 1 | 12375, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 504.2 | 1 | 12376, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 504.3 | 1 | 12377, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 504.4 | 3 | 21027, 0, 0, 0 | How fare you, my young ones?→3 | 0 | ResidentMotionType#0 |
| → | 504.5 | 3 | 21028, 0, 0, 0 | How fare you, my young ones?→3 | 0 | ResidentMotionType#0 |
| → | 504.6 | 3 | 21983, 0, 0, 0 | How fare you, my young ones?→3 | 0 | ResidentMotionType#0 |
| → | 504.7 | 3 | 21984, 0, 0, 0 | How fare you, my young ones?→3 | 0 | ResidentMotionType#0 |
| → | 504.8 | 3 | 20386, 0, 0, 0 | How fare you, my young ones?→3 | 0 | ResidentMotionType#0 |
| → | 504.9 | 3 | 20422, 0, 0, 0 | How fare you, my young ones?→3 | 0 | ResidentMotionType#0 |
| → | 504.10 | 3 | 20786, 0, 0, 0 | How fare you, my young ones?→3 | 0 | ResidentMotionType#0 |
| → | 504.11 | 3 | 20821, 0, 0, 0 | How fare you, my young ones?→3 | 0 | ResidentMotionType#0 |
| → | 504.12 | 3 | 21295, 0, 0, 0 | Ah, back at the camp. And just in time for treacle tart!→1 | 0 | ResidentMotionType#0 |
| → | 504.13 | 3 | 21990, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 504.14 | 3 | 21991, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 504.15 | 3 | 21982, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 504.16 | 4 | 132, 0, 0, 0 | How fare you, my young ones?→3 | 0 | ResidentMotionType#0 |
| → | 504.17 | 4 | 134, 0, 0, 0 | How fare you, my young ones?→3 | 0 | ResidentMotionType#0 |
| → | 504.18 | 4 | 136, 0, 0, 0 | How fare you, my young ones?→3 | 0 | ResidentMotionType#0 |
| → | 504.19 | 2 | 302, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 504.20 | 2 | 203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 504.21 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 504.22 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 504.23 | 5 | 994, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 504.24 | 5 | 993, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 504.25 | 5 | 1021, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 504.26 | 5 | 1022, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 504.27 | 5 | 995, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 504.28 | 5 | 996, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 504.29 | 5 | 819, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 504.30 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 504.31 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 504.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 504.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 504.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 504.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 505.0 | 1 | 12379, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 505.1 | 1 | 12380, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 505.2 | 1 | 12381, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 505.3 | 1 | 12382, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 505.4 | 3 | 21998, 0, 0, 0 | How fare you, my young ones?→3 | 0 | ResidentMotionType#0 |
| → | 505.5 | 3 | 21999, 0, 0, 0 | How fare you, my young ones?→3 | 0 | ResidentMotionType#0 |
| → | 505.6 | 3 | 22001, 0, 0, 0 | How fare you, my young ones?→3 | 0 | ResidentMotionType#0 |
| → | 505.7 | 3 | 22011, 0, 0, 0 | How fare you, my young ones?→3 | 0 | ResidentMotionType#0 |
| → | 505.8 | 3 | 22012, 0, 0, 0 | How fare you, my young ones?→3 | 0 | ResidentMotionType#0 |
| → | 505.9 | 3 | 22014, 0, 0, 0 | How fare you, my young ones?→3 | 0 | ResidentMotionType#0 |
| → | 505.10 | 3 | 22015, 0, 0, 0 | How fare you, my young ones?→3 | 0 | ResidentMotionType#0 |
| → | 505.11 | 3 | 22017, 0, 0, 0 | How fare you, my young ones?→3 | 0 | ResidentMotionType#0 |
| → | 505.12 | 3 | 22018, 0, 0, 0 | How fare you, my young ones?→3 | 0 | ResidentMotionType#0 |
| → | 505.13 | 3 | 22019, 0, 0, 0 | How fare you, my young ones?→3 | 0 | ResidentMotionType#0 |
| → | 505.14 | 3 | 22020, 0, 0, 0 | How fare you, my young ones?→3 | 0 | ResidentMotionType#0 |
| → | 505.15 | 3 | 22021, 0, 0, 0 | How fare you, my young ones?→3 | 0 | ResidentMotionType#0 |
| → | 505.16 | 3 | 22022, 0, 0, 0 | How fare you, my young ones?→3 | 0 | ResidentMotionType#0 |
| → | 505.17 | 3 | 23189, 0, 0, 0 | How fare you, my young ones?→3 | 0 | ResidentMotionType#0 |
| → | 505.18 | 3 | 23190, 0, 0, 0 | How fare you, my young ones?→3 | 0 | ResidentMotionType#0 |
| → | 505.19 | 3 | 22027, 0, 0, 0 | Ah, back at the camp. And just in time for treacle tart!→1 | 0 | ResidentMotionType#0 |
| → | 505.20 | 3 | 22029, 0, 0, 0 | How fare you, my young ones?→3 | 0 | ResidentMotionType#0 |
| → | 505.21 | 3 | 22030, 0, 0, 0 | How fare you, my young ones?→3 | 0 | ResidentMotionType#0 |
| → | 505.22 | 3 | 22034, 0, 0, 0 | How fare you, my young ones?→3 | 0 | ResidentMotionType#0 |
| → | 505.23 | 3 | 22035, 0, 0, 0 | How fare you, my young ones?→3 | 0 | ResidentMotionType#0 |
| → | 505.24 | 3 | 22040, 0, 0, 0 | How fare you, my young ones?→3 | 0 | ResidentMotionType#0 |
| → | 505.25 | 3 | 22044, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 505.26 | 3 | 23365, 0, 0, 0 | How fare you, my young ones?→3 | 0 | ResidentMotionType#0 |
| → | 505.27 | 3 | 23366, 0, 0, 0 | How fare you, my young ones?→3 | 0 | ResidentMotionType#0 |
| → | 505.28 | 3 | 22045, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 505.29 | 3 | 22039, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 505.30 | 4 | 132, 0, 0, 0 | How fare you, my young ones?→3 | 0 | ResidentMotionType#0 |
| → | 505.31 | 4 | 134, 0, 0, 0 | How fare you, my young ones?→3 | 0 | ResidentMotionType#0 |
| → | 505.32 | 4 | 136, 0, 0, 0 | How fare you, my young ones?→3 | 0 | ResidentMotionType#0 |
| → | 505.33 | 5 | 994, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 505.34 | 5 | 993, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 505.35 | 5 | 1012, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 505.36 | 5 | 1011, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 505.37 | 5 | 995, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 505.38 | 5 | 996, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 505.39 | 5 | 819, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 505.40 | 6 | 239, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 505.41 | 6 | 240, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 505.42 | 6 | 241, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 505.43 | 6 | 242, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 505.44 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 505.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 505.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 505.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 505.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 505.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 505.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 505.51 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 505.52 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 505.53 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 505.54 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 505.55 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 506.0 | 2 | 9, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 506.1 | 2 | 8, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 506.2 | 1 | 12502, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 506.3 | 1 | 12503, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 506.4 | 3 | 22774, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 506.5 | 3 | 22775, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 506.6 | 3 | 22776, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 506.7 | 3 | 22777, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 506.8 | 3 | 22778, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 506.9 | 3 | 23260, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 506.10 | 3 | 22781, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 506.11 | 3 | 22782, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 506.12 | 3 | 23263, 0, 0, 0 | Sod off! I drink what I want.→1 | 0 | ResidentMotionType#0 |
| → | 506.13 | 3 | 22783, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 506.14 | 3 | 22784, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 506.15 | 3 | 22785, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 506.16 | 3 | 22786, 0, 0, 0 | Tell yer Titan I sends me regards!→1 | 0 | ResidentMotionType#0 |
| → | 506.17 | 3 | 22787, 0, 0, 0 | Tell yer Titan I sends me regards!→1 | 0 | ResidentMotionType#0 |
| → | 506.18 | 3 | 22788, 0, 0, 0 | Those bothersome imps are up to no good!→1 | 0 | ResidentMotionType#0 |
| → | 506.19 | 3 | 22770, 0, 0, 0 | Tell yer Titan I sends me regards!→1 | 0 | ResidentMotionType#0 |
| → | 506.20 | 3 | 22789, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 506.21 | 3 | 23291, 0, 0, 0 | Sod off! I drink what I want.→1 | 0 | ResidentMotionType#0 |
| → | 506.22 | 3 | 23261, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 506.23 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 506.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 507.0 | 1 | 5203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 507.1 | 1 | 5204, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 507.2 | 1 | 5205, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 507.3 | 1 | 5206, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 507.4 | 1 | 5207, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 507.5 | 1 | 5208, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 507.6 | 1 | 5209, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 507.7 | 1 | 5210, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 507.8 | 1 | 5211, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 507.9 | 1 | 5212, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 507.10 | 1 | 5213, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 507.11 | 1 | 5214, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 507.12 | 1 | 5215, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 507.13 | 3 | 4186, 0, 0, 0 | Know what we do is for your own good and the good of the realm!→1 | 0 | ResidentMotionType#0 |
| → | 507.14 | 3 | 4187, 0, 0, 0 | Know what we do is for your own good and the good of the realm!→1 | 0 | ResidentMotionType#0 |
| → | 507.15 | 3 | 5247, 0, 0, 0 | Know what we do is for your own good and the good of the realm!→1 | 0 | ResidentMotionType#0 |
| → | 507.16 | 3 | 5248, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 507.17 | 3 | 5250, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 507.18 | 3 | 5252, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 507.19 | 3 | 5257, 0, 0, 0 | Know what we do is for your own good and the good of the realm!→1 | 0 | ResidentMotionType#0 |
| → | 507.20 | 3 | 5258, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 507.21 | 3 | 5261, 0, 0, 0 | Know what we do is for your own good and the good of the realm!→1 | 0 | ResidentMotionType#0 |
| → | 507.22 | 3 | 5262, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 507.23 | 3 | 5266, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 507.24 | 3 | 5271, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 507.25 | 3 | 5267, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 507.26 | 3 | 5274, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 507.27 | 3 | 5275, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 507.28 | 3 | 5277, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 507.29 | 3 | 5280, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 507.30 | 3 | 5281, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 507.31 | 3 | 5282, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 507.32 | 3 | 5283, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 507.33 | 3 | 5286, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 507.34 | 3 | 5287, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 507.35 | 3 | 5289, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 507.36 | 3 | 5290, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 507.37 | 3 | 5292, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 507.38 | 3 | 5295, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 507.39 | 3 | 5301, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 507.40 | 3 | 4120, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 507.41 | 3 | 4121, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 507.42 | 3 | 4185, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 507.43 | 4 | 140, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 507.44 | 4 | 4545, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 507.45 | 2 | 82, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 507.46 | 2 | 92, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 507.47 | 2 | 90, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 507.48 | 2 | 39, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 507.49 | 2 | 41, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 507.50 | 2 | 42, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 507.51 | 2 | 43, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 507.52 | 6 | 24, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 507.53 | 6 | 29, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 507.54 | 6 | 14, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 507.55 | 6 | 11, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 507.56 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 507.57 | 1 | 8163, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 507.58 | 1 | 8164, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 507.59 | 1 | 8165, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 507.60 | 1 | 8166, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 507.61 | 1 | 8167, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 507.62 | 3 | 9930, 0, 0, 0 | Here it comes, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 507.63 | 3 | 9931, 0, 0, 0 | Wild beasts have made these fields their home.→1 | 0 | ResidentMotionType#0 |
| → | 507.64 | 3 | 9932, 0, 0, 0 | You have my thanks and the thanks of Ul'dah!→1 | 0 | ResidentMotionType#0 |
| → | 507.65 | 3 | 9933, 0, 0, 0 | Another hole lost to the bloody hells-spawn.→1 | 0 | ResidentMotionType#0 |
| → | 507.66 | 3 | 9934, 0, 0, 0 | Puki, Kipp, let 'em have it!→1 | 0 | ResidentMotionType#0 |
| → | 507.67 | 3 | 9935, 0, 0, 0 | Here it comes, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 507.68 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 507.69 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 507.70 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 508.0 | 1 | 12547, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 508.1 | 1 | 12548, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 508.2 | 1 | 12549, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 508.3 | 1 | 12550, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 508.4 | 1 | 12551, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 508.5 | 4 | 142, 0, 0, 0 | Stikflix! Stikflix! Quickflicks gloom!→1 | 0 | ResidentMotionType#0 |
| → | 508.6 | 4 | 142, 0, 0, 0 | Thank you! But my work today has only just begun.→1 | 0 | ResidentMotionType#0 |
| → | 508.7 | 4 | 158, 0, 0, 0 | There are too many of them!→1 | 0 | ResidentMotionType#0 |
| → | 508.8 | 4 | 142, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 508.9 | 4 | 142, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 508.10 | 3 | 22938, 0, 0, 0 | Let us see to it, then.→1 | 0 | ResidentMotionType#0 |
| → | 508.11 | 3 | 22939, 0, 0, 0 | I have you now!→1 | 0 | ResidentMotionType#0 |
| → | 508.12 | 3 | 22940, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 508.13 | 3 | 22942, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 508.14 | 3 | 22953, 0, 0, 0 | There are too many of them!→1 | 0 | ResidentMotionType#0 |
| → | 508.15 | 3 | 22954, 0, 0, 0 | There are too many of them!→1 | 0 | ResidentMotionType#0 |
| → | 508.16 | 3 | 22955, 0, 0, 0 | There are too many of them!→1 | 0 | ResidentMotionType#0 |
| → | 508.17 | 3 | 22956, 0, 0, 0 | There are too many of them!→1 | 0 | ResidentMotionType#0 |
| → | 508.18 | 2 | 129, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 508.19 | 2 | 111, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 508.20 | 2 | 112, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 508.21 | 9 | 146, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 508.22 | 9 | 147, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 508.23 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 508.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 508.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 508.26 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 508.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 508.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 508.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 508.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 509.0 | 1 | 12579, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 509.1 | 1 | 12580, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 509.2 | 1 | 12581, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 509.3 | 1 | 12587, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 509.4 | 1 | 12590, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 509.5 | 3 | 23175, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 509.6 | 3 | 23177, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 509.7 | 3 | 23178, 0, 0, 0 | This one's not right in the head, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 509.8 | 3 | 23180, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 509.9 | 3 | 23171, 0, 0, 0 | Dare you defy me!? I said <Emphasis>forward</Emphasis>!→1 | 0 | ResidentMotionType#25 |
| → | 509.10 | 3 | 23172, 0, 0, 0 | Dare you defy me!? I said <Emphasis>forward</Emphasis>!→1 | 0 | ResidentMotionType#25 |
| → | 509.11 | 2 | 203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 509.12 | 10 | -20396, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 509.13 | 4 | 4259, 0, 0, 0 | Dare you defy me!? I said <Emphasis>forward</Emphasis>!→1 | 0 | ResidentMotionType#0 |
| → | 509.14 | 4 | 1022, 0, 0, 0 | Dare you defy me!? I said <Emphasis>forward</Emphasis>!→1 | 0 | ResidentMotionType#0 |
| → | 509.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 510.0 | 2 | 58, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 510.1 | 2 | 59, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 510.2 | 1 | 11957, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 510.3 | 1 | 11958, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 510.4 | 1 | 11959, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 510.5 | 6 | 29, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 510.6 | 6 | 26, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 510.7 | 4 | 602, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 510.8 | 4 | 140, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 510.9 | 4 | 141, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 510.10 | 3 | 21349, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 510.11 | 3 | 21350, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 510.12 | 3 | 21351, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 510.13 | 3 | 21352, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 510.14 | 3 | 21353, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 510.15 | 3 | 21354, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 510.16 | 3 | 21355, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 510.17 | 3 | 21356, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 510.18 | 3 | 21357, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 510.19 | 3 | 21358, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 510.20 | 3 | 21360, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 510.21 | 3 | 21361, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 510.22 | 3 | 21362, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 510.23 | 3 | 21363, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 510.24 | 3 | 21364, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 510.25 | 3 | 21365, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 510.26 | 3 | 21366, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 510.27 | 3 | 21367, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 510.28 | 3 | 21368, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 510.29 | 3 | 21369, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 510.30 | 3 | 21421, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 510.31 | 3 | 21422, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 510.32 | 3 | 21371, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 510.33 | 3 | 21359, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 510.34 | 3 | 21370, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 510.35 | 3 | 21420, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 510.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 511.0 | 1 | 12429, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 511.1 | 1 | 12430, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 511.2 | 1 | 12431, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 511.3 | 1 | 12433, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 511.4 | 1 | 12434, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 511.5 | 1 | 12435, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 511.6 | 1 | 12436, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 511.7 | 1 | 12437, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 511.8 | 7 | 9033, 21, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 511.9 | 7 | 9001, 313, 2, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 511.10 | 7 | 9001, 313, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 511.11 | 3 | 19229, 0, 0, 0 | We shall cast your bones from her summit!→3 | 0 | ResidentMotionType#0 |
| → | 511.12 | 3 | 22617, 0, 0, 0 | We shall cast your bones from her summit!→3 | 0 | ResidentMotionType#0 |
| → | 511.13 | 3 | 22619, 0, 0, 0 | We shall cast your bones from her summit!→3 | 0 | ResidentMotionType#0 |
| → | 511.14 | 3 | 22625, 0, 0, 0 | We shall cast your bones from her summit!→3 | 0 | ResidentMotionType#0 |
| → | 511.15 | 3 | 22625, 0, 0, 0 | We shall cast your bones from her summit!→3 | 0 | ResidentMotionType#0 |
| → | 511.16 | 3 | 22626, 0, 0, 0 | We shall cast your bones from her summit!→3 | 0 | ResidentMotionType#0 |
| → | 511.17 | 3 | 22627, 0, 0, 0 | We shall cast your bones from her summit!→3 | 0 | ResidentMotionType#0 |
| → | 511.18 | 3 | 22642, 0, 0, 0 | We shall cast your bones from her summit!→3 | 0 | ResidentMotionType#0 |
| → | 511.19 | 3 | 22644, 0, 0, 0 | We shall cast your bones from her summit!→3 | 0 | ResidentMotionType#0 |
| → | 511.20 | 3 | 22647, 0, 0, 0 | We shall cast your bones from her summit!→3 | 0 | ResidentMotionType#0 |
| → | 511.21 | 3 | 22648, 0, 0, 0 | We shall cast your bones from her summit!→3 | 0 | ResidentMotionType#0 |
| → | 511.22 | 3 | 22649, 0, 0, 0 | We shall cast your bones from her summit!→3 | 0 | ResidentMotionType#0 |
| → | 511.23 | 3 | 19232, 0, 0, 0 | A roar from the heavens...!→3 | 0 | ResidentMotionType#0 |
| → | 511.24 | 3 | 19233, 0, 0, 0 | A roar from the heavens...!→3 | 0 | ResidentMotionType#0 |
| → | 511.25 | 3 | 19234, 0, 0, 0 | A roar from the heavens...!→3 | 0 | ResidentMotionType#0 |
| → | 511.26 | 3 | 19235, 0, 0, 0 | A roar from the heavens...!→3 | 0 | ResidentMotionType#0 |
| → | 511.27 | 3 | 22650, 0, 0, 0 | A roar from the heavens...!→3 | 0 | ResidentMotionType#0 |
| → | 511.28 | 3 | 22651, 0, 0, 0 | A roar from the heavens...!→3 | 0 | ResidentMotionType#0 |
| → | 511.29 | 3 | 22652, 0, 0, 0 | A roar from the heavens...!→3 | 0 | ResidentMotionType#0 |
| → | 511.30 | 3 | 22653, 0, 0, 0 | A roar from the heavens...!→3 | 0 | ResidentMotionType#0 |
| → | 511.31 | 3 | 22663, 0, 0, 0 | A roar from the heavens...!→3 | 0 | ResidentMotionType#0 |
| → | 511.32 | 3 | 22664, 0, 0, 0 | A roar from the heavens...!→3 | 0 | ResidentMotionType#0 |
| → | 511.33 | 3 | 22666, 0, 0, 0 | A roar from the heavens...!→3 | 0 | ResidentMotionType#0 |
| → | 511.34 | 3 | 22654, 0, 0, 0 | A roar from the heavens...!→3 | 0 | ResidentMotionType#0 |
| → | 511.35 | 3 | 22636, 0, 0, 0 | What is this that courses through my veins?→1 | 0 | ResidentMotionType#0 |
| → | 511.36 | 3 | 22637, 0, 0, 0 | What is this that courses through my veins?→1 | 0 | ResidentMotionType#0 |
| → | 511.37 | 3 | 22639, 0, 0, 0 | What is this that courses through my veins?→1 | 0 | ResidentMotionType#0 |
| → | 511.38 | 3 | 22662, 0, 0, 0 | Prepare yourselves!→1 | 0 | ResidentMotionType#0 |
| → | 511.39 | 3 | 22620, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 511.40 | 3 | 22621, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 511.41 | 3 | 22622, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 511.42 | 3 | 22623, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 511.43 | 3 | 22629, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 511.44 | 3 | 22631, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 511.45 | 3 | 22632, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 511.46 | 3 | 22633, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 511.47 | 3 | 22635, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 511.48 | 3 | 22640, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 511.49 | 3 | 22645, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 511.50 | 3 | 22646, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 511.51 | 3 | 22660, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 511.52 | 3 | 22661, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 511.53 | 4 | 132, 0, 0, 0 | We shall cast your bones from her summit!→3 | 0 | ResidentMotionType#0 |
| → | 511.54 | 4 | 134, 0, 0, 0 | We shall cast your bones from her summit!→3 | 0 | ResidentMotionType#0 |
| → | 511.55 | 4 | 136, 0, 0, 0 | We shall cast your bones from her summit!→3 | 0 | ResidentMotionType#0 |
| → | 511.56 | 4 | 138, 0, 0, 0 | A roar from the heavens...!→3 | 0 | ResidentMotionType#0 |
| → | 511.57 | 4 | 132, 0, 0, 0 | A roar from the heavens...!→3 | 0 | ResidentMotionType#0 |
| → | 511.58 | 4 | 5922, 0, 0, 0 | A roar from the heavens...!→3 | 0 | ResidentMotionType#0 |
| → | 511.59 | 4 | 134, 0, 0, 0 | A roar from the heavens...!→3 | 0 | ResidentMotionType#0 |
| → | 511.60 | 4 | 5924, 0, 0, 0 | A roar from the heavens...!→3 | 0 | ResidentMotionType#0 |
| → | 511.61 | 4 | 7450, 0, 0, 0 | A roar from the heavens...!→3 | 0 | ResidentMotionType#0 |
| → | 511.62 | 4 | 602, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 511.63 | 4 | 8486, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 511.64 | 4 | 8487, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 511.65 | 4 | 7737, 0, 0, 0 | We shall cast your bones from her summit!→3 | 0 | ResidentMotionType#0 |
| → | 511.66 | 4 | 7747, 0, 0, 0 | We shall cast your bones from her summit!→3 | 0 | ResidentMotionType#0 |
| → | 511.67 | 4 | 4561, 0, 0, 0 | A roar from the heavens...!→3 | 0 | ResidentMotionType#0 |
| → | 511.68 | 4 | 4562, 0, 0, 0 | That is it! I've had enough.
Toss me in the dungeons,
and throw away the key.
I'm not killing another buck.→1 | 0 | ResidentMotionType#0 |
| → | 511.69 | 4 | 4563, 0, 0, 0 | That is it! I've had enough.
Toss me in the dungeons,
and throw away the key.
I'm not killing another buck.→1 | 0 | ResidentMotionType#0 |
| → | 511.70 | 4 | 4564, 0, 0, 0 | That is it! I've had enough.
Toss me in the dungeons,
and throw away the key.
I'm not killing another buck.→1 | 0 | ResidentMotionType#0 |
| → | 511.71 | 4 | 3604, 0, 0, 0 | That is it! I've had enough.
Toss me in the dungeons,
and throw away the key.
I'm not killing another buck.→1 | 0 | ResidentMotionType#0 |
| → | 511.72 | 4 | 5896, 0, 0, 0 | That is it! I've had enough.
Toss me in the dungeons,
and throw away the key.
I'm not killing another buck.→1 | 0 | ResidentMotionType#0 |
| → | 511.73 | 4 | 6847, 0, 0, 0 | That is it! I've had enough.
Toss me in the dungeons,
and throw away the key.
I'm not killing another buck.→1 | 0 | ResidentMotionType#0 |
| → | 511.74 | 4 | 6848, 0, 0, 0 | That is it! I've had enough.
Toss me in the dungeons,
and throw away the key.
I'm not killing another buck.→1 | 0 | ResidentMotionType#0 |
| → | 511.75 | 4 | 3202, 0, 0, 0 | That is it! I've had enough.
Toss me in the dungeons,
and throw away the key.
I'm not killing another buck.→1 | 0 | ResidentMotionType#0 |
| → | 511.76 | 4 | 3203, 0, 0, 0 | That is it! I've had enough.
Toss me in the dungeons,
and throw away the key.
I'm not killing another buck.→1 | 0 | ResidentMotionType#0 |
| → | 511.77 | 4 | 3204, 0, 0, 0 | That is it! I've had enough.
Toss me in the dungeons,
and throw away the key.
I'm not killing another buck.→1 | 0 | ResidentMotionType#0 |
| → | 511.78 | 4 | 4561, 0, 0, 0 | One of these days you'll
get your just deserts, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 511.79 | 4 | 4562, 0, 0, 0 | One of these days you'll
get your just deserts, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 511.80 | 4 | 4563, 0, 0, 0 | One of these days you'll
get your just deserts, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 511.81 | 4 | 4578, 0, 0, 0 | One of these days you'll
get your just deserts, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 511.82 | 4 | 4579, 0, 0, 0 | One of these days you'll
get your just deserts, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 511.83 | 4 | 4580, 0, 0, 0 | One of these days you'll
get your just deserts, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 511.84 | 4 | 210, 0, 0, 0 | One of these days you'll
get your just deserts, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 511.85 | 4 | 211, 0, 0, 0 | One of these days you'll
get your just deserts, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 511.86 | 4 | 3604, 0, 0, 0 | One of these days you'll
get your just deserts, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 511.87 | 5 | 953, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 511.88 | 5 | 954, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 511.89 | 5 | 955, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 511.90 | 5 | 1023, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 511.91 | 5 | 1024, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 511.92 | 5 | 950, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 511.93 | 5 | 951, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 511.94 | 5 | 952, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 511.95 | 5 | 957, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 511.96 | 2 | 129, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 511.97 | 2 | 229, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 511.98 | 2 | 203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 511.99 | 9 | 140, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 511.100 | 9 | 141, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 511.101 | 9 | 142, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 511.102 | 9 | 143, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 511.103 | 9 | 144, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 511.104 | 9 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 511.105 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 511.106 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 511.107 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 511.108 | 6 | 40, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 511.109 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 511.110 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 511.111 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 511.112 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 511.113 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 511.114 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 511.115 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 511.116 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 511.117 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 511.118 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 511.119 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 511.120 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 512.0 | 1 | 12441, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 512.1 | 1 | 12442, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 512.2 | 1 | 12443, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 512.3 | 1 | 12444, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 512.4 | 1 | 12445, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 512.5 | 1 | 12446, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 512.6 | 1 | 12448, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 512.7 | 1 | 12449, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 512.8 | 1 | 12450, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 512.9 | 3 | 19230, 0, 0, 0 | We shall cast your bones from her summit!→3 | 0 | ResidentMotionType#0 |
| → | 512.10 | 3 | 19265, 0, 0, 0 | We shall cast your bones from her summit!→3 | 0 | ResidentMotionType#0 |
| → | 512.11 | 3 | 22668, 0, 0, 0 | We shall cast your bones from her summit!→3 | 0 | ResidentMotionType#0 |
| → | 512.12 | 3 | 22669, 0, 0, 0 | We shall cast your bones from her summit!→3 | 0 | ResidentMotionType#0 |
| → | 512.13 | 3 | 22674, 0, 0, 0 | We shall cast your bones from her summit!→3 | 0 | ResidentMotionType#0 |
| → | 512.14 | 3 | 22675, 0, 0, 0 | We shall cast your bones from her summit!→3 | 0 | ResidentMotionType#0 |
| → | 512.15 | 3 | 22676, 0, 0, 0 | We shall cast your bones from her summit!→3 | 0 | ResidentMotionType#0 |
| → | 512.16 | 3 | 22677, 0, 0, 0 | We shall cast your bones from her summit!→3 | 0 | ResidentMotionType#0 |
| → | 512.17 | 3 | 22696, 0, 0, 0 | We shall cast your bones from her summit!→3 | 0 | ResidentMotionType#0 |
| → | 512.18 | 3 | 22698, 0, 0, 0 | We shall cast your bones from her summit!→3 | 0 | ResidentMotionType#0 |
| → | 512.19 | 3 | 22701, 0, 0, 0 | We shall cast your bones from her summit!→3 | 0 | ResidentMotionType#0 |
| → | 512.20 | 3 | 22702, 0, 0, 0 | We shall cast your bones from her summit!→3 | 0 | ResidentMotionType#0 |
| → | 512.21 | 3 | 22703, 0, 0, 0 | We shall cast your bones from her summit!→3 | 0 | ResidentMotionType#0 |
| → | 512.22 | 3 | 22696, 0, 0, 0 | We shall cast your bones from her summit!→3 | 0 | ResidentMotionType#0 |
| → | 512.23 | 3 | 22708, 0, 0, 0 | Darkscale... Darkscale calls...→3 | 0 | ResidentMotionType#0 |
| → | 512.24 | 3 | 22709, 0, 0, 0 | Darkscale... Darkscale calls...→3 | 0 | ResidentMotionType#0 |
| → | 512.25 | 3 | 22711, 0, 0, 0 | Darkscale... Darkscale calls...→3 | 0 | ResidentMotionType#0 |
| → | 512.26 | 3 | 22715, 0, 0, 0 | Darkscale... Darkscale calls...→3 | 0 | ResidentMotionType#0 |
| → | 512.27 | 3 | 22706, 0, 0, 0 | Prepare yourselves!→1 | 0 | ResidentMotionType#0 |
| → | 512.28 | 3 | 22707, 0, 0, 0 | Prepare yourselves!→1 | 0 | ResidentMotionType#0 |
| → | 512.29 | 3 | 22713, 0, 0, 0 | We settle this!→1 | 0 | ResidentMotionType#0 |
| → | 512.30 | 3 | 22682, 0, 0, 0 | Death to the spoken! Death to all!→1 | 0 | ResidentMotionType#0 |
| → | 512.31 | 3 | 22683, 0, 0, 0 | Death to the spoken! Death to all!→1 | 0 | ResidentMotionType#0 |
| → | 512.32 | 3 | 22689, 0, 0, 0 | What is this that courses through my veins?→1 | 0 | ResidentMotionType#0 |
| → | 512.33 | 3 | 22690, 0, 0, 0 | What is this that courses through my veins?→1 | 0 | ResidentMotionType#0 |
| → | 512.34 | 3 | 22670, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 512.35 | 3 | 22671, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 512.36 | 3 | 22672, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 512.37 | 3 | 22673, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 512.38 | 3 | 22679, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 512.39 | 3 | 22681, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 512.40 | 3 | 22685, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 512.41 | 3 | 22686, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 512.42 | 3 | 22688, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 512.43 | 3 | 22691, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 512.44 | 3 | 22692, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 512.45 | 3 | 22693, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 512.46 | 3 | 22694, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 512.47 | 3 | 22699, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 512.48 | 3 | 22700, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 512.49 | 3 | 20059, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 512.50 | 3 | 22704, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 512.51 | 3 | 19231, 0, 0, 0 | Someone save me, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 512.52 | 3 | 22728, 0, 0, 0 | Someone save me, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 512.53 | 3 | 22719, 0, 0, 0 | Someone save me, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 512.54 | 3 | 22721, 0, 0, 0 | Someone save me, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 512.55 | 3 | 22722, 0, 0, 0 | Someone save me, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 512.56 | 3 | 22725, 0, 0, 0 | Someone save me, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 512.57 | 3 | 22726, 0, 0, 0 | Someone save me, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 512.58 | 3 | 22752, 0, 0, 0 | Someone save me, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 512.59 | 3 | 22757, 0, 0, 0 | Someone save me, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 512.60 | 3 | 22767, 0, 0, 0 | Someone save me, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 512.61 | 3 | 22768, 0, 0, 0 | Someone save me, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 512.62 | 3 | 22730, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 512.63 | 3 | 22731, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 512.64 | 3 | 22733, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 512.65 | 3 | 22735, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 512.66 | 3 | 22736, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 512.67 | 3 | 22737, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 512.68 | 3 | 22738, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 512.69 | 3 | 22739, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 512.70 | 3 | 22740, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 512.71 | 3 | 22742, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 512.72 | 3 | 22744, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 512.73 | 3 | 22746, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 512.74 | 3 | 22747, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 512.75 | 3 | 22748, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 512.76 | 3 | 20510, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 512.77 | 4 | 132, 0, 0, 0 | We shall cast your bones from her summit!→3 | 0 | ResidentMotionType#0 |
| → | 512.78 | 4 | 134, 0, 0, 0 | We shall cast your bones from her summit!→3 | 0 | ResidentMotionType#0 |
| → | 512.79 | 4 | 136, 0, 0, 0 | We shall cast your bones from her summit!→3 | 0 | ResidentMotionType#0 |
| → | 512.80 | 4 | 4562, 0, 0, 0 | Darkscale... Darkscale calls...→3 | 0 | ResidentMotionType#0 |
| → | 512.81 | 4 | 4574, 0, 0, 0 | Darkscale... Darkscale calls...→3 | 0 | ResidentMotionType#0 |
| → | 512.82 | 4 | 3220, 0, 0, 0 | Darkscale... Darkscale calls...→3 | 0 | ResidentMotionType#0 |
| → | 512.83 | 4 | 3221, 0, 0, 0 | Darkscale... Darkscale calls...→3 | 0 | ResidentMotionType#0 |
| → | 512.84 | 4 | 3222, 0, 0, 0 | Darkscale... Darkscale calls...→3 | 0 | ResidentMotionType#0 |
| → | 512.85 | 4 | 210, 0, 0, 0 | Darkscale... Darkscale calls...→3 | 0 | ResidentMotionType#0 |
| → | 512.86 | 4 | 3604, 0, 0, 0 | Darkscale... Darkscale calls...→3 | 0 | ResidentMotionType#0 |
| → | 512.87 | 4 | 5896, 0, 0, 0 | Darkscale... Darkscale calls...→3 | 0 | ResidentMotionType#0 |
| → | 512.88 | 4 | 4575, 0, 0, 0 | Keep it away! Keep it away!→1 | 0 | ResidentMotionType#0 |
| → | 512.89 | 4 | 4573, 0, 0, 0 | That is it! I've had enough.
Toss me in the dungeons,
and throw away the key.
I'm not killing another buck.→1 | 0 | ResidentMotionType#0 |
| → | 512.90 | 4 | 4561, 0, 0, 0 | Someone save me, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 512.91 | 4 | 5924, 0, 0, 0 | Darkscale... Darkscale calls...→3 | 0 | ResidentMotionType#0 |
| → | 512.92 | 4 | 7450, 0, 0, 0 | Darkscale... Darkscale calls...→3 | 0 | ResidentMotionType#0 |
| → | 512.93 | 4 | 132, 0, 0, 0 | Someone save me, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 512.94 | 4 | 133, 0, 0, 0 | Someone save me, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 512.95 | 4 | 602, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 512.96 | 4 | 8488, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 512.97 | 9 | 142, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 512.98 | 9 | 143, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 512.99 | 9 | 144, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 512.100 | 9 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 512.101 | 9 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 512.102 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 512.103 | 9 | 57, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 512.104 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 512.105 | 9 | 133, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 512.106 | 9 | 134, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 512.107 | 6 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 512.108 | 6 | 146, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 512.109 | 6 | 147, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 512.110 | 6 | 148, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 512.111 | 6 | 149, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 512.112 | 6 | 150, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 512.113 | 6 | 151, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 512.114 | 6 | 152, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 512.115 | 6 | 185, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 512.116 | 6 | 186, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 512.117 | 6 | 187, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 512.118 | 2 | 203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 512.119 | 5 | 953, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 512.120 | 5 | 954, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 512.121 | 5 | 955, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 512.122 | 5 | 1023, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 512.123 | 5 | 1024, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 512.124 | 5 | 952, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 512.125 | 5 | 1001, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 512.126 | 5 | 1013, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 512.127 | 10 | -26329, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 512.128 | 10 | -20225, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 512.129 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 512.130 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 513.0 | 8 | 410, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 513.1 | 1 | 12691, 0, 0, 0 | That was quite the display!→1 | 952 | ResidentMotionType#24 |
| → | 513.2 | 1 | 12692, 0, 0, 0 | Whizzlepops crushed
and crumbled!→1 | 0 | ResidentMotionType#0 |
| → | 513.3 | 3 | 22826, 0, 0, 0 | That was quite the display!→1 | 952 | ResidentMotionType#24 |
| → | 513.4 | 3 | 23543, 0, 0, 0 | That was quite the display!→1 | 952 | ResidentMotionType#24 |
| → | 513.5 | 3 | 23544, 0, 0, 0 | That was quite the display!→1 | 952 | ResidentMotionType#24 |
| → | 513.6 | 3 | 23545, 0, 0, 0 | That was quite the display!→1 | 952 | ResidentMotionType#24 |
| → | 513.7 | 3 | 23546, 0, 0, 0 | That was quite the display!→1 | 952 | ResidentMotionType#24 |
| → | 513.8 | 3 | 23547, 0, 0, 0 | That was quite the display!→1 | 952 | ResidentMotionType#24 |
| → | 513.9 | 3 | 23548, 0, 0, 0 | That was quite the display!→1 | 952 | ResidentMotionType#24 |
| → | 513.10 | 3 | 23549, 0, 0, 0 | Whizzlepops crushed
and crumbled!→1 | 0 | ResidentMotionType#0 |
| → | 513.11 | 3 | 23550, 0, 0, 0 | Whizzlepops crushed
and crumbled!→1 | 0 | ResidentMotionType#0 |
| → | 513.12 | 3 | 23551, 0, 0, 0 | Whizzlepops crushed
and crumbled!→1 | 0 | ResidentMotionType#0 |
| → | 513.13 | 3 | 23567, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 513.14 | 4 | 7747, 0, 0, 0 | Whizzlepops crushed
and crumbled!→1 | 0 | ResidentMotionType#0 |
| → | 513.15 | 6 | 164, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 513.16 | 5 | 787, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 513.17 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 513.18 | 4 | 66, 0, 0, 0 | Whizzlepops crushed
and crumbled!→1 | 0 | ResidentMotionType#0 |
| → | 513.19 | 4 | 7309, 0, 0, 0 | That was quite the display!→1 | 1002 | ResidentMotionType#0 |
| → | 513.20 | 4 | 7310, 0, 0, 0 | That was quite the display!→1 | 1002 | ResidentMotionType#0 |
| → | 513.21 | 4 | 7311, 0, 0, 0 | That was quite the display!→1 | 1002 | ResidentMotionType#0 |
| → | 513.22 | 4 | 7309, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 513.23 | 4 | 7310, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 513.24 | 4 | 7311, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 513.25 | 3 | 23680, 0, 0, 0 | If Illuminati cannot
have whizzlepops, no gob will!→1 | 1043 | ResidentMotionType#0 |
| → | 513.26 | 3 | 23681, 0, 0, 0 | If Illuminati cannot
have whizzlepops, no gob will!→1 | 1043 | ResidentMotionType#0 |
| → | 513.27 | 7 | 9061, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 513.28 | 5 | 1108, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 513.29 | 5 | 1109, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 513.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 514.0 | 1 | 12693, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 514.1 | 1 | 12695, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 514.2 | 1 | 12696, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 514.3 | 1 | 12697, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 514.4 | 3 | 23552, 0, 0, 0 | GWAHAHAHA!!!→3 | 0 | ResidentMotionType#0 |
| → | 514.5 | 3 | 23553, 0, 0, 0 | GWAHAHAHA!!!→3 | 0 | ResidentMotionType#0 |
| → | 514.6 | 3 | 23555, 0, 0, 0 | GWAHAHAHA!!!→3 | 0 | ResidentMotionType#0 |
| → | 514.7 | 3 | 23556, 0, 0, 0 | GWAHAHAHA!!!→3 | 0 | ResidentMotionType#0 |
| → | 514.8 | 3 | 23558, 0, 0, 0 | GWAHAHAHA!!!→3 | 0 | ResidentMotionType#0 |
| → | 514.9 | 3 | 23560, 0, 0, 0 | This one would
make a fine gambison!→1 | 0 | ResidentMotionType#0 |
| → | 514.10 | 3 | 23561, 0, 0, 0 | If this doesn't make
the crone happy, at least
the wolves will eat well...→1 | 0 | ResidentMotionType#0 |
| → | 514.11 | 3 | 23559, 0, 0, 0 | Resuming keepy-look.→1 | 0 | ResidentMotionType#0 |
| → | 514.12 | 5 | 787, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 514.13 | 6 | 164, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 514.14 | 4 | 4573, 0, 0, 0 | If this doesn't make
the crone happy, at least
the wolves will eat well...→1 | 0 | ResidentMotionType#0 |
| → | 514.15 | 4 | 7737, 0, 0, 0 | GWAHAHAHA!!!→3 | 0 | ResidentMotionType#0 |
| → | 514.16 | 4 | 7747, 0, 0, 0 | GWAHAHAHA!!!→3 | 0 | ResidentMotionType#0 |
| → | 514.17 | 4 | 4561, 0, 0, 0 | GWAHAHAHA!!!→3 | 0 | ResidentMotionType#0 |
| → | 514.18 | 4 | 4561, 0, 0, 0 | If this doesn't make
the crone happy, at least
the wolves will eat well...→1 | 0 | ResidentMotionType#0 |
| → | 514.19 | 4 | 142, 0, 0, 0 | Resuming keepy-look.→1 | 0 | ResidentMotionType#0 |
| → | 514.20 | 4 | 7747, 0, 0, 0 | Whizzlepops crushed
and crumbled!→1 | 0 | ResidentMotionType#0 |
| → | 514.21 | 5 | 1082, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 514.22 | 5 | 1083, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 514.23 | 4 | 4562, 0, 0, 0 | This one would
make a fine gambison!→1 | 0 | ResidentMotionType#0 |
| → | 514.24 | 4 | 4583, 0, 0, 0 | This one would
make a fine gambison!→1 | 0 | ResidentMotionType#0 |
| → | 514.25 | 4 | 7309, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 514.26 | 4 | 7310, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 514.27 | 4 | 7311, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 514.28 | 4 | 7305, 0, 0, 0 | That was quite the display!→1 | 1002 | ResidentMotionType#0 |
| → | 514.29 | 7 | 9061, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 514.30 | 4 | 143, 0, 0, 0 | Resuming keepy-look.→1 | 0 | ResidentMotionType#0 |
| → | 514.31 | 5 | 1109, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 514.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 515.0 | 1 | 12728, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 515.1 | 1 | 12844, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 515.2 | 1 | 12845, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 515.3 | 1 | 12846, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 515.4 | 4 | 7747, 0, 0, 0 | The art of my forebears!→1 | 0 | ResidentMotionType#0 |
| → | 515.5 | 4 | 7737, 0, 0, 0 | The art of my forebears!→1 | 0 | ResidentMotionType#0 |
| → | 515.6 | 4 | 7747, 0, 0, 0 | ...It is over.→3 | 0 | ResidentMotionType#0 |
| → | 515.7 | 4 | 7737, 0, 0, 0 | ...It is over.→3 | 0 | ResidentMotionType#0 |
| → | 515.8 | 3 | 24244, 0, 0, 0 | Gaelicats!
Scores of them!→1 | 0 | ResidentMotionType#0 |
| → | 515.9 | 6 | 278, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 515.10 | 6 | 279, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 515.11 | 6 | 280, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 515.12 | 9 | 152, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 515.13 | 3 | 23801, 0, 0, 0 | The art of my forebears!→1 | 0 | ResidentMotionType#0 |
| → | 515.14 | 3 | 24816, 0, 0, 0 | The art of my forebears!→1 | 0 | ResidentMotionType#0 |
| → | 515.15 | 3 | 24228, 0, 0, 0 | The art of my forebears!→1 | 0 | ResidentMotionType#0 |
| → | 515.16 | 3 | 23805, 0, 0, 0 | The art of my forebears!→1 | 0 | ResidentMotionType#0 |
| → | 515.17 | 3 | 24231, 0, 0, 0 | The art of my forebears!→1 | 0 | ResidentMotionType#0 |
| → | 515.18 | 3 | 24776, 0, 0, 0 | The art of my forebears!→1 | 0 | ResidentMotionType#0 |
| → | 515.19 | 3 | 24229, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 515.20 | 3 | 24230, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 515.21 | 3 | 24774, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 515.22 | 3 | 24775, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 515.23 | 3 | 24238, 0, 0, 0 | The art of my forebears!→1 | 0 | ResidentMotionType#0 |
| → | 515.24 | 3 | 24239, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 515.25 | 3 | 24241, 0, 0, 0 | The art of my forebears!→1 | 0 | ResidentMotionType#0 |
| → | 515.26 | 3 | 24240, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 515.27 | 5 | 1127, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 515.28 | 6 | 169, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 515.29 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 515.30 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 515.31 | 2 | 229, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 515.32 | 4 | 7309, 0, 0, 0 | That was quite the display!→1 | 1002 | ResidentMotionType#0 |
| → | 515.33 | 4 | 7310, 0, 0, 0 | That was quite the display!→1 | 1002 | ResidentMotionType#0 |
| → | 515.34 | 4 | 7311, 0, 0, 0 | That was quite the display!→1 | 1002 | ResidentMotionType#0 |
| → | 515.35 | 4 | 7309, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 515.36 | 4 | 7310, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 515.37 | 4 | 7311, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 515.38 | 3 | 23680, 0, 0, 0 | If Illuminati cannot
have whizzlepops, no gob will!→1 | 1043 | ResidentMotionType#0 |
| → | 515.39 | 3 | 23681, 0, 0, 0 | If Illuminati cannot
have whizzlepops, no gob will!→1 | 1043 | ResidentMotionType#0 |
| → | 515.40 | 4 | 7305, 0, 0, 0 | That was quite the display!→1 | 1002 | ResidentMotionType#0 |
| → | 515.41 | 9 | 153, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 515.42 | 4 | 4581, 0, 0, 0 | Out of my way!→1 | 1037 | ResidentMotionType#0 |
| → | 515.43 | 7 | 9061, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 515.44 | 5 | 1108, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 515.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 515.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 516.0 | 3 | 23636, 0, 0, 0 | The weave of a shinobi's power!→1 | 0 | ResidentMotionType#0 |
| → | 516.1 | 3 | 23637, 0, 0, 0 | No retreat, no surrender!→1 | 0 | ResidentMotionType#0 |
| → | 516.2 | 3 | 23638, 0, 0, 0 | The weave of a shinobi's power!→1 | 0 | ResidentMotionType#0 |
| → | 516.3 | 3 | 23639, 0, 0, 0 | No retreat, no surrender!→1 | 0 | ResidentMotionType#0 |
| → | 516.4 | 3 | 23642, 0, 0, 0 | The weave of a shinobi's power!→1 | 0 | ResidentMotionType#0 |
| → | 516.5 | 3 | 23643, 0, 0, 0 | No retreat, no surrender!→1 | 0 | ResidentMotionType#0 |
| → | 516.6 | 3 | 23645, 0, 0, 0 | The weave of a shinobi's power!→1 | 0 | ResidentMotionType#0 |
| → | 516.7 | 3 | 23646, 0, 0, 0 | No retreat, no surrender!→1 | 0 | ResidentMotionType#0 |
| → | 516.8 | 3 | 23647, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 516.9 | 3 | 23649, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 516.10 | 3 | 23651, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 516.11 | 3 | 23652, 0, 0, 0 | The weave of a shinobi's power!→1 | 0 | ResidentMotionType#0 |
| → | 516.12 | 3 | 23653, 0, 0, 0 | No retreat, no surrender!→1 | 0 | ResidentMotionType#0 |
| → | 516.13 | 3 | 23654, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 516.14 | 3 | 23655, 0, 0, 0 | You are a craven and a traitor both!→3 | 0 | ResidentMotionType#0 |
| → | 516.15 | 3 | 23656, 0, 0, 0 | The weave of a shinobi's power!→1 | 0 | ResidentMotionType#0 |
| → | 516.16 | 3 | 23657, 0, 0, 0 | The weave of a shinobi's power!→1 | 0 | ResidentMotionType#0 |
| → | 516.17 | 3 | 23658, 0, 0, 0 | No retreat, no surrender!→1 | 0 | ResidentMotionType#0 |
| → | 516.18 | 3 | 23659, 0, 0, 0 | No retreat, no surrender!→1 | 0 | ResidentMotionType#0 |
| → | 516.19 | 3 | 23660, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 516.20 | 3 | 23661, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 516.21 | 3 | 23662, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 516.22 | 3 | 23663, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 516.23 | 3 | 23664, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 516.24 | 3 | 23669, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 516.25 | 3 | 23678, 0, 0, 0 | The weave of a shinobi's power!→1 | 0 | ResidentMotionType#0 |
| → | 516.26 | 3 | 23679, 0, 0, 0 | No retreat, no surrender!→1 | 0 | ResidentMotionType#0 |
| → | 516.27 | 3 | 23793, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 516.28 | 3 | 23794, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 516.29 | 1 | 12708, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 516.30 | 1 | 12709, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 516.31 | 1 | 12710, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 516.32 | 1 | 12711, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 516.33 | 4 | 7747, 0, 0, 0 | The weave of a shinobi's power!→1 | 0 | ResidentMotionType#0 |
| → | 516.34 | 4 | 7747, 0, 0, 0 | No retreat, no surrender!→1 | 0 | ResidentMotionType#0 |
| → | 516.35 | 6 | 96, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 516.36 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 516.37 | 2 | 152, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 516.38 | 2 | 5, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 516.39 | 5 | 1091, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 516.40 | 5 | 1092, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 516.41 | 5 | 1093, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 516.42 | 5 | 1094, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 516.43 | 5 | 1096, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 516.44 | 4 | 132, 0, 0, 0 | The weave of a shinobi's power!→1 | 0 | ResidentMotionType#0 |
| → | 516.45 | 4 | 134, 0, 0, 0 | The weave of a shinobi's power!→1 | 0 | ResidentMotionType#0 |
| → | 516.46 | 4 | 136, 0, 0, 0 | The weave of a shinobi's power!→1 | 0 | ResidentMotionType#0 |
| → | 516.47 | 4 | 132, 0, 0, 0 | No retreat, no surrender!→1 | 0 | ResidentMotionType#0 |
| → | 516.48 | 4 | 134, 0, 0, 0 | No retreat, no surrender!→1 | 0 | ResidentMotionType#0 |
| → | 516.49 | 4 | 136, 0, 0, 0 | No retreat, no surrender!→1 | 0 | ResidentMotionType#0 |
| → | 516.50 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 516.51 | 9 | 151, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 516.52 | 4 | 7309, 0, 0, 0 | That was quite the display!→1 | 1002 | ResidentMotionType#0 |
| → | 516.53 | 4 | 7310, 0, 0, 0 | That was quite the display!→1 | 1002 | ResidentMotionType#0 |
| → | 516.54 | 4 | 7311, 0, 0, 0 | That was quite the display!→1 | 1002 | ResidentMotionType#0 |
| → | 516.55 | 4 | 7309, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 516.56 | 4 | 7310, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 516.57 | 4 | 7311, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 516.58 | 3 | 23680, 0, 0, 0 | If Illuminati cannot
have whizzlepops, no gob will!→1 | 1043 | ResidentMotionType#0 |
| → | 516.59 | 3 | 23681, 0, 0, 0 | If Illuminati cannot
have whizzlepops, no gob will!→1 | 1043 | ResidentMotionType#0 |
| → | 516.60 | 4 | 7305, 0, 0, 0 | That was quite the display!→1 | 1002 | ResidentMotionType#0 |
| → | 516.61 | 4 | 7305, 0, 0, 0 | That was quite the display!→1 | 1002 | ResidentMotionType#0 |
| → | 516.62 | 4 | 4582, 0, 0, 0 | Out of my way!→1 | 1038 | ResidentMotionType#0 |
| → | 516.63 | 7 | 9061, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 516.517 | 5 | 1108, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 516.518 | 5 | 1103, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 516.519 | 5 | 1104, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 516.520 | 5 | 1105, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 516.521 | 5 | 1106, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 516.522 | 5 | 1107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 516.523 | 5 | 1095, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 516.524 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 516.525 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 517.0 | 4 | 7309, 0, 0, 0 | That was quite the display!→1 | 1002 | ResidentMotionType#0 |
| → | 517.1 | 4 | 7310, 0, 0, 0 | That was quite the display!→1 | 1002 | ResidentMotionType#0 |
| → | 517.2 | 4 | 7311, 0, 0, 0 | That was quite the display!→1 | 1002 | ResidentMotionType#0 |
| → | 517.3 | 4 | 7309, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 517.4 | 4 | 7310, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 517.5 | 4 | 7311, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 517.6 | 3 | 23680, 0, 0, 0 | If Illuminati cannot
have whizzlepops, no gob will!→1 | 1043 | ResidentMotionType#0 |
| → | 517.7 | 3 | 23681, 0, 0, 0 | If Illuminati cannot
have whizzlepops, no gob will!→1 | 1043 | ResidentMotionType#0 |
| → | 517.8 | 4 | 7305, 0, 0, 0 | That was quite the display!→1 | 1002 | ResidentMotionType#0 |
| → | 517.9 | 7 | 9061, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 517.10 | 8 | 427, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 517.11 | 8 | 428, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 517.12 | 5 | 1124, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 517.13 | 1 | 12987, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 517.14 | 1 | 12988, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 517.15 | 1 | 12989, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 517.16 | 1 | 12990, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 517.17 | 1 | 13027, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 517.18 | 1 | 13028, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 517.19 | 1 | 13029, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 517.20 | 1 | 13031, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 517.21 | 1 | 13032, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 517.22 | 1 | 13033, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 517.23 | 9 | 149, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 517.24 | 6 | 262, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 517.25 | 6 | 263, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 517.26 | 6 | 264, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 517.27 | 6 | 265, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 517.28 | 6 | 277, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 517.29 | 5 | 1108, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 517.30 | 5 | 1109, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 517.31 | 3 | 24580, 0, 0, 0 | Gladly would I give my life in service to my lord!→3 | 0 | ResidentMotionType#0 |
| → | 517.32 | 3 | 24581, 0, 0, 0 | I must have more power! MORE!!!→3 | 0 | ResidentMotionType#0 |
| → | 517.33 | 3 | 24586, 0, 0, 0 | Gladly would I give my life in service to my lord!→3 | 0 | ResidentMotionType#0 |
| → | 517.34 | 3 | 24587, 0, 0, 0 | I must have more power! MORE!!!→3 | 0 | ResidentMotionType#0 |
| → | 517.35 | 3 | 24588, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 517.36 | 3 | 24589, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 517.37 | 3 | 24590, 0, 0, 0 | Gladly would I give my life in service to my lord!→3 | 0 | ResidentMotionType#0 |
| → | 517.38 | 3 | 24591, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 517.39 | 3 | 24592, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 517.40 | 3 | 24593, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 517.41 | 3 | 24594, 0, 0, 0 | Gladly would I give my life in service to my lord!→3 | 0 | ResidentMotionType#0 |
| → | 517.42 | 3 | 24595, 0, 0, 0 | I must have more power! MORE!!!→3 | 0 | ResidentMotionType#0 |
| → | 517.43 | 3 | 24596, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 517.44 | 3 | 24597, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 517.45 | 3 | 24598, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 517.46 | 3 | 24599, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 517.47 | 3 | 24600, 0, 0, 0 | Gladly would I give my life in service to my lord!→3 | 0 | ResidentMotionType#0 |
| → | 517.48 | 3 | 24601, 0, 0, 0 | I must have more power! MORE!!!→3 | 0 | ResidentMotionType#0 |
| → | 517.49 | 3 | 24602, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 517.50 | 3 | 24603, 0, 0, 0 | Gladly would I give my life in service to my lord!→3 | 0 | ResidentMotionType#0 |
| → | 517.51 | 3 | 24604, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 517.52 | 3 | 24605, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 517.53 | 3 | 24606, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 517.54 | 3 | 24607, 0, 0, 0 | When next we meet, you will not leave with your life.→3 | 0 | ResidentMotionType#0 |
| → | 517.55 | 3 | 24608, 0, 0, 0 | We have only just begun!→3 | 0 | ResidentMotionType#0 |
| → | 517.56 | 3 | 24609, 0, 0, 0 | When next we meet, you will not leave with your life.→3 | 0 | ResidentMotionType#0 |
| → | 517.57 | 3 | 24610, 0, 0, 0 | We have only just begun!→3 | 0 | ResidentMotionType#0 |
| → | 517.58 | 3 | 24611, 0, 0, 0 | Gladly would I give my life in service to my lord!→3 | 0 | ResidentMotionType#0 |
| → | 517.59 | 3 | 24612, 0, 0, 0 | I must have more power! MORE!!!→3 | 0 | ResidentMotionType#0 |
| → | 517.60 | 3 | 24613, 0, 0, 0 | I must have more power! MORE!!!→3 | 0 | ResidentMotionType#0 |
| → | 517.61 | 3 | 24614, 0, 0, 0 | Such power is mine, and still the traitor does not fall!→3 | 0 | ResidentMotionType#0 |
| → | 517.62 | 3 | 24615, 0, 0, 0 | Such power is mine, and still the traitor does not fall!→3 | 0 | ResidentMotionType#0 |
| → | 517.63 | 3 | 24616, 0, 0, 0 | Such power is mine, and still the traitor does not fall!→3 | 0 | ResidentMotionType#0 |
| → | 517.64 | 3 | 24619, 0, 0, 0 | Give unto me the power...!→3 | 0 | ResidentMotionType#0 |
| → | 517.65 | 3 | 24620, 0, 0, 0 | Give unto me all there is to give!→3 | 0 | ResidentMotionType#0 |
| → | 517.66 | 3 | 24621, 0, 0, 0 | Give unto me the power...!→3 | 0 | ResidentMotionType#0 |
| → | 517.67 | 3 | 24622, 0, 0, 0 | Give unto me all there is to give!→3 | 0 | ResidentMotionType#0 |
| → | 517.68 | 3 | 24662, 0, 0, 0 | Gladly would I give my life in service to my lord!→3 | 0 | ResidentMotionType#0 |
| → | 517.69 | 3 | 24903, 0, 0, 0 | Gladly would I give my life in service to my lord!→3 | 0 | ResidentMotionType#0 |
| → | 517.70 | 3 | 24972, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 517.71 | 4 | 132, 0, 0, 0 | I must have more power! MORE!!!→3 | 0 | ResidentMotionType#0 |
| → | 517.72 | 4 | 134, 0, 0, 0 | I must have more power! MORE!!!→3 | 0 | ResidentMotionType#0 |
| → | 517.73 | 4 | 7737, 0, 0, 0 | Gladly would I give my life in service to my lord!→3 | 0 | ResidentMotionType#0 |
| → | 517.74 | 4 | 7747, 0, 0, 0 | Gladly would I give my life in service to my lord!→3 | 0 | ResidentMotionType#0 |
| → | 517.75 | 4 | 7737, 0, 0, 0 | I must have more power! MORE!!!→3 | 0 | ResidentMotionType#0 |
| → | 517.76 | 4 | 7747, 0, 0, 0 | I must have more power! MORE!!!→3 | 0 | ResidentMotionType#0 |
| → | 517.77 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 517.78 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 517.79 | 2 | 330, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 517.80 | 2 | 331, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 517.81 | 4 | 72, 0, 0, 0 | Such power is mine, and still the traitor does not fall!→3 | 0 | ResidentMotionType#0 |
| → | 517.82 | 4 | 72, 0, 0, 0 | How can this be!?→3 | 0 | ResidentMotionType#0 |
| → | 517.83 | 4 | 72, 0, 0, 0 | I must have more strength...→3 | 0 | ResidentMotionType#0 |
| → | 517.84 | 6 | 167, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 517.85 | 6 | 168, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 517.86 | 5 | 1070, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 517.87 | 5 | 1071, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 517.88 | 4 | 66, 0, 0, 0 | Such power is mine, and still the traitor does not fall!→3 | 0 | ResidentMotionType#0 |
| → | 517.89 | 4 | 66, 0, 0, 0 | How can this be!?→3 | 0 | ResidentMotionType#0 |
| → | 517.90 | 4 | 66, 0, 0, 0 | I must have more strength...→3 | 0 | ResidentMotionType#0 |
| → | 517.91 | 3 | 25099, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 517.92 | 3 | 24973, 0, 0, 0 | I must have more strength...→3 | 0 | ResidentMotionType#0 |
| → | 517.93 | 3 | 24974, 0, 0, 0 | I must have more strength...→3 | 0 | ResidentMotionType#0 |
| → | 518.0 | 1 | 12690, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 518.1 | 4 | 4561, 0, 0, 0 | Gladly would I give my life in service to my lord!→3 | 0 | ResidentMotionType#0 |
| → | 518.2 | 4 | 4562, 0, 0, 0 | Gladly would I give my life in service to my lord!→3 | 0 | ResidentMotionType#0 |
| → | 518.3 | 4 | 4563, 0, 0, 0 | Gladly would I give my life in service to my lord!→3 | 0 | ResidentMotionType#0 |
| → | 518.4 | 4 | 4573, 0, 0, 0 | Gladly would I give my life in service to my lord!→3 | 0 | ResidentMotionType#0 |
| → | 518.5 | 4 | 4574, 0, 0, 0 | Gladly would I give my life in service to my lord!→3 | 0 | ResidentMotionType#0 |
| → | 518.6 | 4 | 4575, 0, 0, 0 | Gladly would I give my life in service to my lord!→3 | 0 | ResidentMotionType#0 |
| → | 518.7 | 4 | 4562, 0, 0, 0 | This one would
make a fine gambison!→1 | 0 | ResidentMotionType#0 |
| → | 518.8 | 4 | 4583, 0, 0, 0 | This one would
make a fine gambison!→1 | 0 | ResidentMotionType#0 |
| → | 518.9 | 1 | 12689, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 518.10 | 1 | 12686, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 518.11 | 1 | 12687, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 518.12 | 1 | 12688, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 518.13 | 4 | 4573, 0, 0, 0 | An opening!→1 | 0 | ResidentMotionType#0 |
| → | 518.14 | 4 | 4561, 0, 0, 0 | You are next! Do not fail me!→3 | 0 | ResidentMotionType#0 |
| → | 518.15 | 3 | 23509, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 518.16 | 5 | 1067, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 518.17 | 5 | 1066, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 518.18 | 3 | 23513, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 518.19 | 3 | 23516, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 518.20 | 3 | 23519, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 518.21 | 3 | 23522, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 518.22 | 3 | 23525, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 518.23 | 3 | 23531, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 518.24 | 3 | 23532, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 518.25 | 3 | 23533, 0, 0, 0 | You are next! Do not fail me!→3 | 0 | ResidentMotionType#0 |
| → | 518.26 | 3 | 23534, 0, 0, 0 | You are next! Do not fail me!→3 | 0 | ResidentMotionType#0 |
| → | 518.27 | 5 | 1087, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 518.28 | 5 | 1088, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 518.29 | 3 | 23540, 0, 0, 0 | You are next! Do not fail me!→3 | 0 | ResidentMotionType#0 |
| → | 518.30 | 3 | 23535, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 518.31 | 3 | 23565, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 518.32 | 3 | 23537, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 518.33 | 3 | 23538, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 518.34 | 2 | 339, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 518.35 | 2 | 109, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 518.36 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 518.37 | 6 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 518.38 | 10 | -20119, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 518.39 | 10 | -20118, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 518.40 | 10 | -20117, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 518.41 | 10 | -20116, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 518.42 | 10 | -20115, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 518.43 | 9 | 54, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 518.44 | 3 | 23510, 0, 0, 0 | An opening!→1 | 0 | ResidentMotionType#0 |
| → | 518.45 | 3 | 23511, 0, 0, 0 | An opening!→1 | 0 | ResidentMotionType#0 |
| → | 518.46 | 4 | 7309, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 518.47 | 4 | 7310, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 518.48 | 4 | 7311, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 518.49 | 7 | 9061, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 518.50 | 5 | 1108, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 518.51 | 5 | 1109, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 518.52 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 518.53 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 519.0 | 1 | 12745, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 519.1 | 1 | 12746, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 519.2 | 1 | 12747, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 519.3 | 3 | 23964, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 519.4 | 3 | 23965, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 519.5 | 3 | 23974, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 519.6 | 3 | 23967, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 519.7 | 3 | 23968, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 519.8 | 3 | 23971, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 519.9 | 3 | 23972, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 519.10 | 3 | 23973, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 519.11 | 3 | 23969, 0, 0, 0 | You are certain this route is safe?→1 | 0 | ResidentMotionType#0 |
| → | 519.12 | 3 | 23976, 0, 0, 0 | Ack! Right in me bum, kupo... →1 | 0 | ResidentMotionType#0 |
| → | 519.13 | 3 | 23977, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 519.14 | 3 | 23978, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 519.15 | 3 | 23979, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 519.16 | 3 | 23981, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 519.17 | 3 | 23983, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 519.18 | 3 | 23984, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 519.19 | 6 | 108, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 519.20 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 519.21 | 2 | 322, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 519.22 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 519.23 | 2 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 519.24 | 10 | -20096, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 520.0 | 5 | 495, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 520.1 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 520.2 | 3 | 24842, 0, 0, 0 | Don't leave me, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 520.3 | 3 | 24843, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 520.4 | 3 | 24844, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 520.5 | 3 | 24845, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 520.6 | 9 | 146, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 520.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 520.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 520.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 520.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 520.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 520.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 520.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 520.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 520.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 520.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 520.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 520.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 520.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 520.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 520.21 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 520.22 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 520.23 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 520.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 520.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 520.26 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 520.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 520.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 520.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 520.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 520.31 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 520.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 520.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 520.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 520.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 521.0 | 1 | 12779, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 521.1 | 1 | 12780, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 521.2 | 1 | 12800, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 521.3 | 1 | 12824, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 521.4 | 1 | 12828, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 521.5 | 8 | 414, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 521.6 | 3 | 24024, 0, 0, 0 | Your captains have all fallen to me.→3 | 0 | ResidentMotionType#0 |
| → | 521.7 | 3 | 24025, 0, 0, 0 | Your captains have all fallen to me.→3 | 0 | ResidentMotionType#0 |
| → | 521.8 | 3 | 24027, 0, 0, 0 | Your captains have all fallen to me.→3 | 0 | ResidentMotionType#0 |
| → | 521.9 | 3 | 24028, 0, 0, 0 | Thal's bloody balls!→1 | 0 | ResidentMotionType#0 |
| → | 521.10 | 3 | 24030, 0, 0, 0 | Thal's bloody balls!→1 | 0 | ResidentMotionType#0 |
| → | 521.11 | 3 | 24031, 0, 0, 0 | Your captains have all fallen to me.→3 | 0 | ResidentMotionType#0 |
| → | 521.12 | 3 | 24032, 0, 0, 0 | Your captains have all fallen to me.→3 | 0 | ResidentMotionType#0 |
| → | 521.13 | 3 | 24033, 0, 0, 0 | Your captains have all fallen to me.→3 | 0 | ResidentMotionType#0 |
| → | 521.14 | 3 | 24034, 0, 0, 0 | Your captains have all fallen to me.→3 | 0 | ResidentMotionType#0 |
| → | 521.15 | 3 | 24035, 0, 0, 0 | Your captains have all fallen to me.→3 | 0 | ResidentMotionType#0 |
| → | 521.16 | 3 | 24036, 0, 0, 0 | Your captains have all fallen to me.→3 | 0 | ResidentMotionType#0 |
| → | 521.17 | 3 | 24698, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 521.18 | 3 | 23379, 0, 0, 0 | We shall crush our enemies and revel in their fear as they tremble before us!→1 | 0 | ResidentMotionType#0 |
| → | 521.19 | 3 | 23380, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 521.20 | 4 | 3780, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 521.21 | 4 | 7738, 0, 0, 0 | Your captains have all fallen to me.→3 | 0 | ResidentMotionType#0 |
| → | 521.22 | 4 | 7748, 0, 0, 0 | Your captains have all fallen to me.→3 | 0 | ResidentMotionType#0 |
| → | 521.23 | 6 | 189, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 521.24 | 9 | 80, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 521.25 | 2 | 321, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 521.26 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 521.27 | 10 | -20011, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 521.28 | 5 | 379, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 521.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 521.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 522.0 | 1 | 12773, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 522.1 | 1 | 12801, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 522.2 | 1 | 12825, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 522.3 | 1 | 12826, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 522.4 | 1 | 12827, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 522.5 | 1 | 12804, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 522.6 | 8 | 415, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 522.7 | 8 | 417, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 522.8 | 3 | 24037, 0, 0, 0 | Who are you calling “prey”!?
I'm no one's dinner, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 522.9 | 3 | 24038, 0, 0, 0 | STRENGTH TO CRIUS!→1 | 0 | ResidentMotionType#0 |
| → | 522.10 | 3 | 24039, 0, 0, 0 | VICTORY TO GIGAS!→1 | 0 | ResidentMotionType#0 |
| → | 522.11 | 3 | 24040, 0, 0, 0 | Who are you calling “prey”!?
I'm no one's dinner, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 522.12 | 3 | 24041, 0, 0, 0 | Who are you calling “prey”!?
I'm no one's dinner, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 522.13 | 3 | 24042, 0, 0, 0 | I take no joy in Darkscale's end, but at last, these halls will know peace again.→3 | 0 | ResidentMotionType#0 |
| → | 522.14 | 3 | 24043, 0, 0, 0 | I take no joy in Darkscale's end, but at last, these halls will know peace again.→3 | 0 | ResidentMotionType#0 |
| → | 522.15 | 3 | 24044, 0, 0, 0 | Mamool Ja no run.
Mamool Ja <Emphasis>plan</Emphasis>.→1 | 0 | ResidentMotionType#0 |
| → | 522.16 | 3 | 24045, 0, 0, 0 | Who are you calling “prey”!?
I'm no one's dinner, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 522.17 | 3 | 24046, 0, 0, 0 | It's as if the sight of blood urges him on, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 522.18 | 3 | 24047, 0, 0, 0 | Who are you calling “prey”!?
I'm no one's dinner, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 522.19 | 3 | 24048, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 522.20 | 3 | 24049, 0, 0, 0 | Who are you calling “prey”!?
I'm no one's dinner, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 522.21 | 3 | 24050, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 522.22 | 3 | 24051, 0, 0, 0 | Who are you calling “prey”!?
I'm no one's dinner, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 522.23 | 3 | 24052, 0, 0, 0 | Who are you calling “prey”!?
I'm no one's dinner, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 522.24 | 3 | 24282, 0, 0, 0 | An eternity of pain and agony to those who harm our tools!→1 | 0 | ResidentMotionType#0 |
| → | 522.25 | 4 | 7737, 0, 0, 0 | Who are you calling “prey”!?
I'm no one's dinner, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 522.26 | 4 | 7747, 0, 0, 0 | Who are you calling “prey”!?
I'm no one's dinner, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 522.27 | 4 | 3781, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 522.28 | 4 | 3782, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 522.29 | 5 | 1085, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 522.30 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 522.31 | 9 | 16, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 522.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 523.0 | 1 | 12771, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 523.1 | 1 | 12772, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 523.2 | 1 | 12776, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 523.3 | 1 | 12777, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 523.4 | 1 | 12802, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 523.5 | 1 | 12804, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 523.6 | 1 | 12805, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 523.7 | 8 | 418, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 523.8 | 3 | 24053, 0, 0, 0 | Come, my faithful!→3 | 0 | ResidentMotionType#0 |
| → | 523.9 | 3 | 24054, 0, 0, 0 | Come, my faithful!→3 | 0 | ResidentMotionType#0 |
| → | 523.10 | 3 | 24055, 0, 0, 0 | Come, my faithful!→3 | 0 | ResidentMotionType#0 |
| → | 523.11 | 3 | 24056, 0, 0, 0 | Come, my faithful!→3 | 0 | ResidentMotionType#0 |
| → | 523.12 | 3 | 24057, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 523.13 | 3 | 24058, 0, 0, 0 | Come, my faithful!→3 | 0 | ResidentMotionType#0 |
| → | 523.14 | 3 | 24060, 0, 0, 0 | Come, my faithful!→3 | 0 | ResidentMotionType#0 |
| → | 523.15 | 3 | 24062, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 523.16 | 3 | 24063, 0, 0, 0 | Come, my faithful!→3 | 0 | ResidentMotionType#0 |
| → | 523.17 | 3 | 24064, 0, 0, 0 | Come, my faithful!→3 | 0 | ResidentMotionType#0 |
| → | 523.18 | 3 | 24046, 0, 0, 0 | It's as if the sight of blood urges him on, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 523.19 | 3 | 23575, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 523.20 | 3 | 23576, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#0 |
| → | 523.21 | 3 | 23577, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#0 |
| → | 523.22 | 4 | 7737, 0, 0, 0 | Come, my faithful!→3 | 0 | ResidentMotionType#0 |
| → | 523.23 | 4 | 7747, 0, 0, 0 | Come, my faithful!→3 | 0 | ResidentMotionType#0 |
| → | 523.24 | 2 | 321, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 523.25 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 523.26 | 5 | 516, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 523.27 | 5 | 246, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 523.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 523.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 523.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 524.0 | 2 | 44, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 524.1 | 5 | 78, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 524.2 | 3 | 23761, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 524.3 | 3 | 23762, 0, 0, 0 | In the name of Titan, Lord of Crags, crushed shall you be!→1 | 0 | ResidentMotionType#0 |
| → | 524.4 | 3 | 23765, 0, 0, 0 | We must keep the roads safe!→1 | 0 | ResidentMotionType#0 |
| → | 524.5 | 3 | 23766, 0, 0, 0 | We must keep the roads safe!→1 | 0 | ResidentMotionType#0 |
| → | 524.6 | 3 | 23771, 0, 0, 0 | In the name of Titan, Lord of Crags, crushed shall you be!→1 | 0 | ResidentMotionType#0 |
| → | 524.7 | 3 | 23775, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 524.8 | 3 | 23779, 0, 0, 0 | In the name of Titan, Lord of Crags, crushed shall you be!→1 | 0 | ResidentMotionType#0 |
| → | 524.9 | 1 | 12669, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 524.10 | 1 | 12670, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 524.11 | 1 | 12671, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 524.12 | 1 | 12673, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 524.13 | 1 | 12674, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 524.14 | 1 | 12675, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 524.15 | 1 | 12676, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 524.16 | 1 | 12677, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 525.0 | 1 | 12650, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 525.1 | 4 | 7737, 0, 0, 0 | You have amused me for the day, my quarry.→3 | 0 | ResidentMotionType#0 |
| → | 525.2 | 4 | 7747, 0, 0, 0 | You have amused me for the day, my quarry.→3 | 0 | ResidentMotionType#0 |
| → | 525.3 | 3 | 23367, 0, 0, 0 | You have amused me for the day, my quarry.→3 | 0 | ResidentMotionType#0 |
| → | 525.4 | 3 | 23368, 0, 0, 0 | It's as if the sight of blood urges him on, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 525.5 | 3 | 23369, 0, 0, 0 | You have amused me for the day, my quarry.→3 | 0 | ResidentMotionType#0 |
| → | 525.6 | 3 | 23370, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 525.7 | 3 | 23371, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 525.8 | 3 | 23372, 0, 0, 0 | You have amused me for the day, my quarry.→3 | 0 | ResidentMotionType#0 |
| → | 525.9 | 3 | 23373, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 525.10 | 3 | 23374, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 525.11 | 3 | 23375, 0, 0, 0 | You have amused me for the day, my quarry.→3 | 0 | ResidentMotionType#0 |
| → | 525.12 | 3 | 23376, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 525.13 | 3 | 23377, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 525.14 | 3 | 23378, 0, 0, 0 | You have amused me for the day, my quarry.→3 | 0 | ResidentMotionType#0 |
| → | 525.15 | 3 | 23381, 0, 0, 0 | You have amused me for the day, my quarry.→3 | 0 | ResidentMotionType#0 |
| → | 525.16 | 3 | 23382, 0, 0, 0 | You have amused me for the day, my quarry.→3 | 0 | ResidentMotionType#0 |
| → | 525.17 | 3 | 23383, 0, 0, 0 | You have amused me for the day, my quarry.→3 | 0 | ResidentMotionType#0 |
| → | 525.18 | 3 | 23384, 0, 0, 0 | You have amused me for the day, my quarry.→3 | 0 | ResidentMotionType#0 |
| → | 525.19 | 3 | 23385, 0, 0, 0 | You have amused me for the day, my quarry.→3 | 0 | ResidentMotionType#0 |
| → | 525.20 | 3 | 24667, 0, 0, 0 | It's as if the sight of blood urges him on, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 525.21 | 2 | 39, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 525.22 | 2 | 321, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 525.23 | 2 | 64, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 525.24 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 525.25 | 6 | 132, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 525.26 | 1 | 12717, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 525.27 | 1 | 12718, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 525.28 | 1 | 12719, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 525.29 | 1 | 12720, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 525.30 | 1 | 12721, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 525.31 | 1 | 12722, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 525.32 | 2 | 203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 525.33 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 525.34 | 1 | 12649, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 525.35 | 1 | 12706, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 525.36 | 1 | 12707, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 525.37 | 1 | 12726, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 525.38 | 3 | 23627, 0, 0, 0 | Is that all you have? Come! Come, I say!→3 | 0 | ResidentMotionType#0 |
| → | 525.39 | 3 | 23628, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 525.40 | 3 | 23629, 0, 0, 0 | Is that all you have? Come! Come, I say!→3 | 0 | ResidentMotionType#0 |
| → | 525.41 | 3 | 23630, 0, 0, 0 | Is that all you have? Come! Come, I say!→3 | 0 | ResidentMotionType#0 |
| → | 525.42 | 3 | 23631, 0, 0, 0 | Is that all you have? Come! Come, I say!→3 | 0 | ResidentMotionType#0 |
| → | 525.43 | 3 | 23632, 0, 0, 0 | Is that all you have? Come! Come, I say!→3 | 0 | ResidentMotionType#0 |
| → | 525.44 | 3 | 23633, 0, 0, 0 | Is that all you have? Come! Come, I say!→3 | 0 | ResidentMotionType#0 |
| → | 525.45 | 3 | 23634, 0, 0, 0 | There is no greater thrill than the hunt!→3 | 0 | ResidentMotionType#0 |
| → | 525.46 | 3 | 23635, 0, 0, 0 | There is no greater thrill than the hunt!→3 | 0 | ResidentMotionType#0 |
| → | 525.47 | 3 | 24773, 0, 0, 0 | Is that all you have? Come! Come, I say!→3 | 0 | ResidentMotionType#0 |
| → | 525.48 | 2 | 5, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 525.49 | 2 | 3, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 525.50 | 5 | 1069, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 525.51 | 1 | 13069, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 525.52 | 1 | 13067, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 525.53 | 4 | 3212, 0, 0, 0 | Wild beasts have made these fields their home.→1 | 0 | ResidentMotionType#0 |
| → | 525.54 | 1 | 12651, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 525.55 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 525.56 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 525.57 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 525.58 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 525.59 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 525.60 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 526.0 | 1 | 12705, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 526.1 | 1 | 13053, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 526.2 | 4 | 7747, 0, 0, 0 | To bring down a foe of such power...→3 | 0 | ResidentMotionType#0 |
| → | 526.3 | 3 | 23610, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 526.4 | 6 | 261, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 526.5 | 6 | 164, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 526.6 | 5 | 787, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 526.7 | 3 | 23606, 0, 0, 0 | To bring down a foe of such power...→3 | 0 | ResidentMotionType#0 |
| → | 526.8 | 3 | 23619, 0, 0, 0 | To bring down a foe of such power...→3 | 0 | ResidentMotionType#0 |
| → | 526.9 | 3 | 23612, 0, 0, 0 | To bring down a foe of such power...→3 | 0 | ResidentMotionType#0 |
| → | 526.10 | 3 | 23615, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 526.11 | 5 | 1097, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 526.12 | 5 | 646, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 527.0 | 1 | 12701, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 527.1 | 1 | 12702, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 527.2 | 1 | 12703, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 527.3 | 3 | 22883, 0, 0, 0 | Amalj'aa raiders! Men! To your positions!→1 | 0 | ResidentMotionType#0 |
| → | 527.4 | 3 | 23582, 0, 0, 0 | Death to the spoken! Death to all!→1 | 0 | ResidentMotionType#0 |
| → | 527.5 | 3 | 23583, 0, 0, 0 | Death to the spoken! Death to all!→1 | 0 | ResidentMotionType#0 |
| → | 527.6 | 3 | 23584, 0, 0, 0 | Death to the spoken! Death to all!→1 | 0 | ResidentMotionType#0 |
| → | 527.7 | 3 | 23586, 0, 0, 0 | Vileki─ No... Those aren't
vilekin... They're...→1 | 0 | ResidentMotionType#0 |
| → | 527.8 | 3 | 23589, 0, 0, 0 | 0→1 | 41 | ResidentMotionType#0 |
| → | 527.9 | 3 | 23592, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 527.10 | 3 | 23593, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 527.11 | 3 | 23595, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 527.12 | 3 | 23597, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 527.13 | 3 | 23599, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 527.14 | 4 | 3704, 0, 0, 0 | Death to the spoken! Death to all!→1 | 0 | ResidentMotionType#0 |
| → | 527.15 | 2 | 134, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 527.16 | 6 | 167, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 527.17 | 6 | 168, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 527.18 | 2 | 329, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 527.19 | 6 | 266, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 527.20 | 5 | 657, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 527.21 | 3 | 23588, 0, 0, 0 | Amalj'aa raiders! Men! To your positions!→1 | 0 | ResidentMotionType#0 |
| → | 527.22 | 3 | 23601, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 527.23 | 3 | 23621, 0, 0, 0 | Amalj'aa raiders! Men! To your positions!→1 | 0 | ResidentMotionType#0 |
| → | 527.24 | 3 | 23622, 0, 0, 0 | 0→1 | 41 | ResidentMotionType#0 |
| → | 527.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 528.0 | 1 | 12698, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 528.1 | 1 | 12699, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 528.2 | 3 | 21475, 0, 0, 0 | Piss on Gundu!?
Gundu piss on your corpse!→1 | 0 | ResidentMotionType#0 |
| → | 528.3 | 3 | 23568, 0, 0, 0 | Piss on Gundu!?
Gundu piss on your corpse!→1 | 0 | ResidentMotionType#0 |
| → | 528.4 | 3 | 23569, 0, 0, 0 | Piss on Gundu!?
Gundu piss on your corpse!→1 | 0 | ResidentMotionType#0 |
| → | 528.5 | 3 | 23570, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 528.6 | 3 | 23571, 0, 0, 0 | Piss on Gundu!?
Gundu piss on your corpse!→1 | 0 | ResidentMotionType#0 |
| → | 528.7 | 3 | 23572, 0, 0, 0 | Uh...the ones hidden
behind those rocks, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 528.8 | 3 | 23573, 0, 0, 0 | Uh...the ones hidden
behind those rocks, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 528.9 | 3 | 23579, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 528.10 | 3 | 23580, 0, 0, 0 | Piss on Gundu!?
Gundu piss on your corpse!→1 | 0 | ResidentMotionType#0 |
| → | 528.11 | 3 | 24322, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 528.12 | 3 | 24706, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 528.13 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 528.14 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 528.15 | 2 | 328, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 528.16 | 2 | 184, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 528.17 | 5 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 528.18 | 5 | 1098, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 528.19 | 5 | 1099, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 528.20 | 5 | 1100, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 528.21 | 5 | 1101, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 528.22 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 528.23 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 528.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 529.0 | 1 | 12859, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 529.1 | 1 | 12860, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 529.2 | 1 | 12861, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 529.3 | 1 | 12866, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 529.4 | 1 | 12867, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 529.5 | 1 | 12868, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 529.6 | 1 | 12869, 0, 0, 0 | 0→1 | 715 | ResidentMotionType#34 |
| → | 529.7 | 3 | 24148, 0, 0, 0 | Why have you forsaken me?→1 | 0 | ResidentMotionType#0 |
| → | 529.8 | 3 | 24149, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 529.9 | 3 | 24150, 0, 0, 0 | Figures to be a cold one, today. 'Twas a cold one yesterday, too.→1 | 0 | ResidentMotionType#0 |
| → | 529.10 | 3 | 24151, 0, 0, 0 | How do you like this!?→1 | 0 | ResidentMotionType#0 |
| → | 529.11 | 3 | 24152, 0, 0, 0 | How do you like this!?→1 | 0 | ResidentMotionType#0 |
| → | 529.12 | 3 | 24153, 0, 0, 0 | Why have you forsaken me?→1 | 0 | ResidentMotionType#0 |
| → | 529.13 | 3 | 24154, 0, 0, 0 | Figures to be a cold one, today. 'Twas a cold one yesterday, too.→1 | 0 | ResidentMotionType#0 |
| → | 529.14 | 3 | 24155, 0, 0, 0 | How do you like this!?→1 | 0 | ResidentMotionType#0 |
| → | 529.15 | 3 | 24156, 0, 0, 0 | Why have you forsaken me?→1 | 0 | ResidentMotionType#0 |
| → | 529.16 | 3 | 24157, 0, 0, 0 | Figures to be a cold one, today. 'Twas a cold one yesterday, too.→1 | 0 | ResidentMotionType#0 |
| → | 529.17 | 3 | 24158, 0, 0, 0 | How do you like this!?→1 | 0 | ResidentMotionType#0 |
| → | 529.18 | 3 | 24159, 0, 0, 0 | We'll find ye one day. And when we do, it's to the brig with ye!→1 | 0 | ResidentMotionType#0 |
| → | 529.19 | 3 | 24160, 0, 0, 0 | Who wants to die next!?→1 | 0 | ResidentMotionType#0 |
| → | 529.20 | 3 | 24161, 0, 0, 0 | Drive the beasts back!→1 | 0 | ResidentMotionType#0 |
| → | 529.21 | 3 | 24162, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 529.22 | 3 | 24163, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 529.23 | 3 | 24164, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 529.24 | 2 | 203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 529.25 | 5 | 819, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 529.26 | 6 | 288, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 529.27 | 3 | 21258, 0, 0, 0 | 0→1 | 715 | ResidentMotionType#34 |
| → | 529.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 529.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 529.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 529.31 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 529.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 529.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 529.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 529.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 530.0 | 1 | 11730, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 530.1 | 1 | 13089, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 530.2 | 3 | 23821, 0, 0, 0 | I must return to Zenith.→3 | 0 | ResidentMotionType#0 |
| → | 530.3 | 3 | 23822, 0, 0, 0 | I must return to Zenith.→3 | 0 | ResidentMotionType#0 |
| → | 530.4 | 3 | 23817, 0, 0, 0 | I must return to Zenith.→3 | 0 | ResidentMotionType#0 |
| → | 530.5 | 3 | 23819, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 530.6 | 3 | 23820, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 530.7 | 4 | 7737, 0, 0, 0 | I must return to Zenith.→3 | 0 | ResidentMotionType#0 |
| → | 530.8 | 4 | 7747, 0, 0, 0 | I must return to Zenith.→3 | 0 | ResidentMotionType#0 |
| → | 530.9 | 4 | 132, 0, 0, 0 | I must return to Zenith.→3 | 0 | ResidentMotionType#0 |
| → | 530.10 | 4 | 134, 0, 0, 0 | I must return to Zenith.→3 | 0 | ResidentMotionType#0 |
| → | 530.11 | 4 | 133, 0, 0, 0 | I must return to Zenith.→3 | 0 | ResidentMotionType#0 |
| → | 530.12 | 4 | 135, 0, 0, 0 | I must return to Zenith.→3 | 0 | ResidentMotionType#0 |
| → | 530.13 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 530.14 | 2 | 95, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 530.15 | 2 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 530.16 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 530.17 | 10 | -20099, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 530.18 | 10 | -20098, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 530.19 | 10 | -20097, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 530.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 531.0 | 10 | -19978, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 531.1 | 10 | -19977, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 531.2 | 10 | -19976, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 531.3 | 10 | -19975, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 531.4 | 10 | -19974, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 531.5 | 10 | -19973, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 531.6 | 10 | -19972, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 531.7 | 10 | -19971, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 531.8 | 1 | 12883, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 531.9 | 1 | 12881, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 531.10 | 3 | 24179, 0, 0, 0 | Now it's your turn!
Place a card in one of the empty spaces adjacent to my card.→5 | 0 | ResidentMotionType#0 |
| → | 531.11 | 3 | 24185, 0, 0, 0 | 0→1 | 1006 | ResidentMotionType#0 |
| → | 531.12 | 3 | 24201, 0, 0, 0 | Whereas you have brought
us nothing but shame!→1 | 0 | ResidentMotionType#0 |
| → | 531.13 | 3 | 24203, 0, 0, 0 | Illuminati booms
bring blastydoom!→1 | 0 | ResidentMotionType#0 |
| → | 531.14 | 3 | 24204, 0, 0, 0 | Illuminati booms
bring blastydoom!→1 | 0 | ResidentMotionType#0 |
| → | 531.15 | 2 | 190, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 531.16 | 2 | 191, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 531.17 | 6 | 100, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 531.18 | 6 | 101, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 531.19 | 10 | -19949, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 531.20 | 10 | -19948, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 531.21 | 1 | 12993, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 531.22 | 1 | 13004, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 531.23 | 3 | 24323, 0, 0, 0 | Twelve help us! They've
come for the bloody mint!→1 | 214 | ResidentMotionType#0 |
| → | 531.24 | 3 | 24327, 0, 0, 0 | How dare you try and
lessen the glory I have
brought to all Convictors!→1 | 0 | ResidentMotionType#0 |
| → | 531.25 | 3 | 24334, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 531.26 | 3 | 24341, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 531.27 | 3 | 24343, 0, 0, 0 | Figures to be a cold one, today. 'Twas a cold one yesterday, too.→1 | 0 | ResidentMotionType#0 |
| → | 531.28 | 3 | 24355, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 531.29 | 3 | 24365, 0, 0, 0 | Steel yourself. We face a desperate foe.→3 | 0 | ResidentMotionType#0 |
| → | 531.30 | 3 | 24366, 0, 0, 0 | Steel yourself. We face a desperate foe.→3 | 0 | ResidentMotionType#0 |
| → | 531.31 | 3 | 24367, 0, 0, 0 | Steel yourself. We face a desperate foe.→3 | 0 | ResidentMotionType#0 |
| → | 531.32 | 3 | 24814, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 531.33 | 3 | 24815, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 531.34 | 2 | 203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 531.35 | 2 | 229, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 531.36 | 2 | 281, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 531.37 | 2 | 306, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 531.38 | 6 | 288, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 531.39 | 5 | 846, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 531.40 | 4 | 142, 0, 0, 0 | This one's not right in the head, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 531.41 | 6 | 261, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 531.42 | 9 | 4, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 531.43 | 9 | 45, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 531.44 | 3 | 24333, 0, 0, 0 | To bring down a foe of such power...→3 | 0 | ResidentMotionType#0 |
| → | 531.45 | 5 | 646, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 531.46 | 5 | 647, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 531.47 | 5 | 648, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 531.48 | 1 | 13006, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 531.49 | 3 | 24359, 0, 0, 0 | Drop weapons and gil, you live!→1 | 0 | ResidentMotionType#0 |
| → | 531.50 | 3 | 24326, 0, 0, 0 | Twelve help us! They've
come for the bloody mint!→1 | 214 | ResidentMotionType#0 |
| → | 531.51 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 531.52 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 532.0 | 1 | 12715, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 532.1 | 3 | 23682, 0, 0, 0 | Leave this to me!→1 | 0 | ResidentMotionType#0 |
| → | 532.2 | 3 | 23683, 0, 0, 0 | Leave this to me!→1 | 0 | ResidentMotionType#0 |
| → | 532.3 | 3 | 23686, 0, 0, 0 | Leave this to me!→1 | 0 | ResidentMotionType#0 |
| → | 532.4 | 3 | 23688, 0, 0, 0 | Leave this to me!→1 | 0 | ResidentMotionType#0 |
| → | 532.5 | 3 | 23691, 0, 0, 0 | Leave this to me!→1 | 0 | ResidentMotionType#0 |
| → | 532.6 | 3 | 23693, 0, 0, 0 | Leave this to me!→1 | 0 | ResidentMotionType#0 |
| → | 532.7 | 3 | 23695, 0, 0, 0 | Leave this to me!→1 | 0 | ResidentMotionType#0 |
| → | 532.8 | 3 | 23698, 0, 0, 0 | Leave this to me!→1 | 0 | ResidentMotionType#0 |
| → | 532.9 | 3 | 24909, 0, 0, 0 | Leave this to me!→1 | 0 | ResidentMotionType#0 |
| → | 532.10 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 532.11 | 4 | 3783, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 532.12 | 8 | 411, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 532.13 | 8 | 429, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 532.14 | 8 | 430, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 532.15 | 1 | 12907, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 532.16 | 4 | 7737, 0, 0, 0 | Curses! An ambush!→3 | 0 | ResidentMotionType#0 |
| → | 532.17 | 4 | 4561, 0, 0, 0 | Leave this to me!→1 | 0 | ResidentMotionType#0 |
| → | 532.18 | 4 | 3207, 0, 0, 0 | Leave this to me!→1 | 0 | ResidentMotionType#0 |
| → | 532.19 | 1 | 12909, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 532.20 | 1 | 12912, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 532.21 | 1 | 12913, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 532.22 | 3 | 24220, 0, 0, 0 | I know a place deeper in the wood. Might be we find us a big one there.→1 | 0 | ResidentMotionType#0 |
| → | 532.23 | 3 | 24849, 0, 0, 0 | I know a place deeper in the wood. Might be we find us a big one there.→1 | 0 | ResidentMotionType#0 |
| → | 532.24 | 3 | 24853, 0, 0, 0 | Alright, Mr. Typhon! Time to make 'em fly!
Hands off Mr. Typhon, kids! Don't touch Mr. Typhon!→1 | 0 | ResidentMotionType#0 |
| → | 532.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 532.26 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 533.0 | 1 | 12885, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 533.1 | 1 | 12889, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 533.2 | 1 | 12891, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 533.3 | 1 | 12894, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 533.4 | 3 | 24210, 0, 0, 0 | S-S-Souls of the l-l-l-living?→1 | 0 | ResidentMotionType#0 |
| → | 533.5 | 3 | 24211, 0, 0, 0 | Stay close. Understood.→1 | 0 | ResidentMotionType#0 |
| → | 533.6 | 3 | 24213, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 533.7 | 2 | 138, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 533.8 | 2 | 240, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 533.9 | 1 | 12908, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 533.10 | 3 | 24221, 0, 0, 0 | S-S-Souls of the l-l-l-living?→1 | 0 | ResidentMotionType#0 |
| → | 533.11 | 3 | 24224, 0, 0, 0 | S-S-Souls of the l-l-l-living?→1 | 0 | ResidentMotionType#0 |
| → | 533.12 | 3 | 24225, 0, 0, 0 | S-S-Souls of the l-l-l-living?→1 | 0 | ResidentMotionType#0 |
| → | 533.13 | 3 | 24226, 0, 0, 0 | S-S-Souls of the l-l-l-living?→1 | 0 | ResidentMotionType#0 |
| → | 533.14 | 3 | 24227, 0, 0, 0 | S-S-Souls of the l-l-l-living?→1 | 0 | ResidentMotionType#0 |
| → | 533.15 | 6 | 167, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 533.16 | 6 | 168, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 533.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 533.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 533.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 533.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 534.0 | 1 | 12765, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 534.1 | 1 | 12766, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 534.2 | 1 | 12767, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 534.3 | 1 | 12768, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 534.4 | 1 | 12769, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 534.5 | 3 | 23986, 0, 0, 0 | Yaaaaaargh!→1 | 0 | ResidentMotionType#0 |
| → | 534.6 | 3 | 23988, 0, 0, 0 | Yaaaaaargh!→1 | 0 | ResidentMotionType#0 |
| → | 534.7 | 3 | 23989, 0, 0, 0 | Yaaaaaargh!→1 | 0 | ResidentMotionType#0 |
| → | 534.8 | 3 | 23990, 0, 0, 0 | Yaaaaaargh!→1 | 0 | ResidentMotionType#0 |
| → | 534.9 | 3 | 23991, 0, 0, 0 | Yaaaaaargh!→1 | 0 | ResidentMotionType#0 |
| → | 534.10 | 3 | 23992, 0, 0, 0 | Yaaaaaargh!→1 | 0 | ResidentMotionType#0 |
| → | 534.11 | 3 | 23993, 0, 0, 0 | Yaaaaaargh!→1 | 0 | ResidentMotionType#0 |
| → | 534.12 | 3 | 23994, 0, 0, 0 | Yaaaaaargh!→1 | 0 | ResidentMotionType#0 |
| → | 534.13 | 3 | 23995, 0, 0, 0 | Yaaaaaargh!→1 | 0 | ResidentMotionType#0 |
| → | 534.14 | 3 | 23996, 0, 0, 0 | Yaaaaaargh!→1 | 0 | ResidentMotionType#0 |
| → | 534.15 | 3 | 23997, 0, 0, 0 | Yaaaaaargh!→1 | 0 | ResidentMotionType#0 |
| → | 534.16 | 3 | 23998, 0, 0, 0 | Yaaaaaargh!→1 | 0 | ResidentMotionType#0 |
| → | 534.17 | 3 | 23999, 0, 0, 0 | Yaaaaaargh!→1 | 0 | ResidentMotionType#0 |
| → | 534.18 | 3 | 24000, 0, 0, 0 | Yaaaaaargh!→1 | 0 | ResidentMotionType#0 |
| → | 534.19 | 3 | 24008, 0, 0, 0 | Infidels! You will suffer
the divine judgment of
the White!→1 | 0 | ResidentMotionType#0 |
| → | 534.20 | 3 | 24009, 0, 0, 0 | Infidels! You will suffer
the divine judgment of
the White!→1 | 0 | ResidentMotionType#0 |
| → | 534.21 | 3 | 24010, 0, 0, 0 | Infidels! You will suffer
the divine judgment of
the White!→1 | 0 | ResidentMotionType#0 |
| → | 534.22 | 3 | 24011, 0, 0, 0 | Infidels! You will suffer
the divine judgment of
the White!→1 | 0 | ResidentMotionType#0 |
| → | 534.23 | 3 | 24012, 0, 0, 0 | Infidels! You will suffer
the divine judgment of
the White!→1 | 0 | ResidentMotionType#0 |
| → | 534.24 | 3 | 24022, 0, 0, 0 | Damned outsider went and frightened off all the damned turtles!→1 | 0 | ResidentMotionType#19 |
| → | 534.25 | 3 | 24912, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 534.26 | 4 | 132, 0, 0, 0 | Yaaaaaargh!→1 | 0 | ResidentMotionType#0 |
| → | 534.27 | 5 | 1113, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 534.28 | 5 | 1111, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 534.29 | 5 | 1112, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 534.30 | 5 | 1114, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 534.31 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 534.32 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 534.33 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 534.34 | 2 | 203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 534.35 | 2 | 271, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 534.36 | 2 | 146, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 534.37 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 534.38 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 534.39 | 2 | 240, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 534.40 | 2 | 332, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 534.41 | 3 | 24006, 0, 0, 0 | Infidels! You will suffer
the divine judgment of
the White!→1 | 0 | ResidentMotionType#0 |
| → | 534.42 | 4 | 7750, 0, 0, 0 | Damned outsider went and frightened off all the damned turtles!→1 | 0 | ResidentMotionType#19 |
| → | 534.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 534.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 534.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 535.0 | 1 | 12723, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 535.1 | 1 | 12724, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 535.2 | 1 | 12725, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 535.3 | 3 | 23712, 0, 0, 0 | Your strength is great indeed, mortal.→3 | 0 | ResidentMotionType#0 |
| → | 535.4 | 3 | 23713, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 535.5 | 3 | 23714, 0, 0, 0 | Your strength is great indeed, mortal.→3 | 0 | ResidentMotionType#0 |
| → | 535.6 | 3 | 24908, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 535.7 | 3 | 24911, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 535.8 | 3 | 23716, 0, 0, 0 | Your strength is great indeed, mortal.→3 | 0 | ResidentMotionType#0 |
| → | 535.9 | 3 | 23717, 0, 0, 0 | Your strength is great indeed, mortal.→3 | 0 | ResidentMotionType#0 |
| → | 535.10 | 3 | 23718, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 535.11 | 3 | 23719, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 535.12 | 3 | 23720, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 535.13 | 3 | 23721, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 535.14 | 3 | 23722, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 535.15 | 3 | 23723, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 535.16 | 3 | 24721, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 535.17 | 3 | 24722, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 535.18 | 3 | 24723, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 535.19 | 3 | 23725, 0, 0, 0 | ROOOAAAR!→1 | 0 | ResidentMotionType#0 |
| → | 535.20 | 3 | 23733, 0, 0, 0 | For the house of Leveilleur!→1 | 0 | ResidentMotionType#0 |
| → | 535.21 | 3 | 23734, 0, 0, 0 | For the house of Leveilleur!→1 | 0 | ResidentMotionType#0 |
| → | 535.22 | 3 | 23737, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 535.23 | 3 | 23738, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 535.24 | 3 | 23739, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 535.25 | 3 | 23740, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 535.26 | 3 | 23741, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 535.27 | 3 | 23742, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 535.28 | 3 | 23744, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 535.29 | 3 | 23745, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 535.30 | 3 | 23747, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 535.31 | 4 | 4562, 0, 0, 0 | Your strength is great indeed, mortal.→3 | 0 | ResidentMotionType#0 |
| → | 535.32 | 4 | 4574, 0, 0, 0 | Your strength is great indeed, mortal.→3 | 0 | ResidentMotionType#0 |
| → | 535.33 | 4 | 4573, 0, 0, 0 | Your strength is great indeed, mortal.→3 | 0 | ResidentMotionType#0 |
| → | 535.34 | 2 | 338, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 535.35 | 2 | 325, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 535.36 | 2 | 324, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 535.37 | 2 | 323, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 535.38 | 2 | 138, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 535.39 | 2 | 92, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 535.40 | 2 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 535.41 | 2 | 109, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 535.42 | 6 | 230, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 535.43 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 535.44 | 10 | -20010, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 535.45 | 10 | -20009, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 535.46 | 10 | -20008, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 535.47 | 10 | -20007, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 535.48 | 3 | 23746, 0, 0, 0 | Your strength is great indeed, mortal.→3 | 0 | ResidentMotionType#0 |
| → | 535.49 | 10 | -19965, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 535.50 | 5 | 964, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 535.51 | 2 | 146, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 535.52 | 4 | 134, 0, 0, 0 | Your strength is great indeed, mortal.→3 | 0 | ResidentMotionType#0 |
| → | 535.53 | 4 | 210, 0, 0, 0 | Your strength is great indeed, mortal.→3 | 0 | ResidentMotionType#0 |
| → | 535.54 | 4 | 3305, 0, 0, 0 | Your strength is great indeed, mortal.→3 | 0 | ResidentMotionType#0 |
| → | 535.55 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 535.56 | 6 | 267, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 535.57 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 535.58 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 535.59 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 535.60 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 536.0 | 1 | 12729, 0, 0, 0 | 0→1 | 214 | ResidentMotionType#0 |
| → | 536.1 | 1 | 12730, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 536.2 | 1 | 12733, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 536.3 | 1 | 12734, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 536.4 | 1 | 12735, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 536.5 | 3 | 23796, 0, 0, 0 | Twelve help us! They've
come for the bloody mint!→1 | 214 | ResidentMotionType#0 |
| → | 536.6 | 3 | 22828, 0, 0, 0 | COME, AND I SHALL SMITE YOU!→3 | 0 | ResidentMotionType#0 |
| → | 536.7 | 3 | 23802, 0, 0, 0 | COME, AND I SHALL SMITE YOU!→3 | 0 | ResidentMotionType#0 |
| → | 536.8 | 3 | 23803, 0, 0, 0 | COME, AND I SHALL SMITE YOU!→3 | 0 | ResidentMotionType#0 |
| → | 536.9 | 3 | 23804, 0, 0, 0 | COME, AND I SHALL SMITE YOU!→3 | 0 | ResidentMotionType#0 |
| → | 536.10 | 3 | 23807, 0, 0, 0 | I know a place deeper in the wood. Might be we find us a big one there.→1 | 0 | ResidentMotionType#0 |
| → | 536.11 | 3 | 23813, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 536.12 | 3 | 23814, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 536.13 | 3 | 24223, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 536.14 | 2 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 536.15 | 2 | 203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 536.16 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 536.17 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 536.18 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 536.19 | 6 | 157, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 536.20 | 6 | 156, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 536.21 | 10 | -20104, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 536.22 | 3 | 25132, 0, 0, 0 | Twelve help us! They've
come for the bloody mint!→1 | 0 | ResidentMotionType#0 |
| → | 536.23 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 536.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 536.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 537.0 | 1 | 13020, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 537.1 | 1 | 13021, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 537.2 | 1 | 13022, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 537.3 | 8 | 425, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 537.4 | 3 | 24474, 0, 0, 0 | Understood!→3 | 0 | ResidentMotionType#0 |
| → | 537.5 | 3 | 24475, 0, 0, 0 | Understood!→3 | 0 | ResidentMotionType#0 |
| → | 537.6 | 3 | 24476, 0, 0, 0 | Understood!→3 | 0 | ResidentMotionType#0 |
| → | 537.7 | 3 | 24477, 0, 0, 0 | Understood!→3 | 0 | ResidentMotionType#0 |
| → | 537.8 | 3 | 24478, 0, 0, 0 | Understood!→3 | 0 | ResidentMotionType#0 |
| → | 537.9 | 3 | 24479, 0, 0, 0 | Understood!→3 | 0 | ResidentMotionType#0 |
| → | 537.10 | 3 | 24480, 0, 0, 0 | Understood!→3 | 0 | ResidentMotionType#0 |
| → | 537.11 | 3 | 24490, 0, 0, 0 | I think I'm done for...→1 | 0 | ResidentMotionType#0 |
| → | 537.12 | 3 | 24490, 0, 0, 0 | Somebody, anybody!→1 | 0 | ResidentMotionType#0 |
| → | 537.13 | 3 | 24493, 0, 0, 0 | Understood!→3 | 0 | ResidentMotionType#0 |
| → | 537.14 | 3 | 24494, 0, 0, 0 | Understood!→3 | 0 | ResidentMotionType#0 |
| → | 537.15 | 3 | 24495, 0, 0, 0 | The pain! The blood! The pleasure!→3 | 0 | ResidentMotionType#0 |
| → | 537.16 | 3 | 24496, 0, 0, 0 | The pain! The blood! The pleasure!→3 | 0 | ResidentMotionType#0 |
| → | 537.17 | 3 | 24497, 0, 0, 0 | The pain! The blood! The pleasure!→3 | 0 | ResidentMotionType#0 |
| → | 537.18 | 3 | 24498, 0, 0, 0 | The pain! The blood! The pleasure!→3 | 0 | ResidentMotionType#0 |
| → | 537.19 | 3 | 24499, 0, 0, 0 | The pain! The blood! The pleasure!→3 | 0 | ResidentMotionType#0 |
| → | 537.20 | 3 | 24500, 0, 0, 0 | The pain! The blood! The pleasure!→3 | 0 | ResidentMotionType#0 |
| → | 537.21 | 3 | 24502, 0, 0, 0 | The pain! The blood! The pleasure!→3 | 0 | ResidentMotionType#0 |
| → | 537.22 | 3 | 24506, 0, 0, 0 | The pain! The blood! The pleasure!→3 | 0 | ResidentMotionType#0 |
| → | 537.23 | 3 | 24507, 0, 0, 0 | The pain! The blood! The pleasure!→3 | 0 | ResidentMotionType#0 |
| → | 537.24 | 3 | 24510, 0, 0, 0 | The pain! The blood! The pleasure!→3 | 0 | ResidentMotionType#0 |
| → | 537.25 | 3 | 24511, 0, 0, 0 | The pain! The blood! The pleasure!→3 | 0 | ResidentMotionType#0 |
| → | 537.26 | 3 | 24532, 0, 0, 0 | Understood!→3 | 0 | ResidentMotionType#0 |
| → | 537.27 | 3 | 24533, 0, 0, 0 | I think I'm done for...→1 | 0 | ResidentMotionType#0 |
| → | 537.28 | 3 | 24533, 0, 0, 0 | Somebody, anybody!→1 | 0 | ResidentMotionType#0 |
| → | 537.29 | 3 | 24534, 0, 0, 0 | The pain! The blood! The pleasure!→3 | 0 | ResidentMotionType#0 |
| → | 537.30 | 3 | 24539, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 537.31 | 3 | 24540, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 537.32 | 3 | 24542, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 537.33 | 3 | 24544, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 537.34 | 3 | 24545, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 537.35 | 3 | 24546, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 537.36 | 3 | 24547, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 537.37 | 3 | 24548, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 537.38 | 3 | 24549, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 537.39 | 3 | 24555, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 537.40 | 3 | 24556, 0, 0, 0 | Understood!→3 | 0 | ResidentMotionType#0 |
| → | 537.41 | 3 | 24568, 0, 0, 0 | The pain! The blood! The pleasure!→3 | 0 | ResidentMotionType#0 |
| → | 537.42 | 3 | 24569, 0, 0, 0 | The pain! The blood! The pleasure!→3 | 0 | ResidentMotionType#0 |
| → | 537.43 | 3 | 24570, 0, 0, 0 | The pain! The blood! The pleasure!→3 | 0 | ResidentMotionType#0 |
| → | 537.44 | 3 | 24573, 0, 0, 0 | I think I'm done for...→1 | 0 | ResidentMotionType#0 |
| → | 537.45 | 3 | 24573, 0, 0, 0 | Somebody, anybody!→1 | 0 | ResidentMotionType#0 |
| → | 537.46 | 3 | 24574, 0, 0, 0 | The pain! The blood! The pleasure!→3 | 0 | ResidentMotionType#0 |
| → | 537.47 | 3 | 24661, 0, 0, 0 | The pain! The blood! The pleasure!→3 | 0 | ResidentMotionType#0 |
| → | 537.48 | 3 | 24878, 0, 0, 0 | The pain! The blood! The pleasure!→3 | 0 | ResidentMotionType#0 |
| → | 537.49 | 3 | 24879, 0, 0, 0 | The pain! The blood! The pleasure!→3 | 0 | ResidentMotionType#0 |
| → | 537.50 | 3 | 24880, 0, 0, 0 | The pain! The blood! The pleasure!→3 | 0 | ResidentMotionType#0 |
| → | 537.51 | 3 | 24914, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 537.52 | 3 | 24922, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 537.53 | 3 | 14588, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 537.54 | 4 | 7737, 0, 0, 0 | The pain! The blood! The pleasure!→3 | 0 | ResidentMotionType#0 |
| → | 537.55 | 4 | 7747, 0, 0, 0 | The pain! The blood! The pleasure!→3 | 0 | ResidentMotionType#0 |
| → | 537.56 | 4 | 8616, 0, 0, 0 | Understood!→3 | 0 | ResidentMotionType#0 |
| → | 537.57 | 4 | 8622, 0, 0, 0 | Understood!→3 | 0 | ResidentMotionType#0 |
| → | 537.58 | 4 | 2550, 0, 0, 0 | Understood!→3 | 0 | ResidentMotionType#0 |
| → | 537.59 | 4 | 6015, 0, 0, 0 | Understood!→3 | 0 | ResidentMotionType#0 |
| → | 537.60 | 4 | 8485, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 537.61 | 2 | 203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 537.62 | 2 | 109, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 537.63 | 6 | 96, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 537.64 | 6 | 87, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 537.65 | 6 | 197, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 537.66 | 6 | 243, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 537.67 | 9 | 154, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 537.68 | 9 | 155, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 537.69 | 9 | 156, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 537.70 | 9 | 157, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 537.71 | 9 | 158, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 537.72 | 5 | 1080, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 537.73 | 5 | 1081, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 537.74 | 10 | -20036, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 537.75 | 10 | -20035, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 537.76 | 10 | -20034, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 537.77 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 537.78 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 537.79 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 538.0 | 1 | 13023, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 538.1 | 1 | 13024, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 538.2 | 1 | 13025, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 538.3 | 8 | 426, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 538.4 | 3 | 24474, 0, 0, 0 | Understood!→3 | 0 | ResidentMotionType#0 |
| → | 538.5 | 3 | 24475, 0, 0, 0 | Understood!→3 | 0 | ResidentMotionType#0 |
| → | 538.6 | 3 | 24476, 0, 0, 0 | Understood!→3 | 0 | ResidentMotionType#0 |
| → | 538.7 | 3 | 24477, 0, 0, 0 | Understood!→3 | 0 | ResidentMotionType#0 |
| → | 538.8 | 3 | 24478, 0, 0, 0 | Understood!→3 | 0 | ResidentMotionType#0 |
| → | 538.9 | 3 | 24479, 0, 0, 0 | Understood!→3 | 0 | ResidentMotionType#0 |
| → | 538.10 | 3 | 24480, 0, 0, 0 | Understood!→3 | 0 | ResidentMotionType#0 |
| → | 538.11 | 3 | 24481, 0, 0, 0 | Understood!→3 | 0 | ResidentMotionType#0 |
| → | 538.12 | 3 | 24482, 0, 0, 0 | Understood!→3 | 0 | ResidentMotionType#0 |
| → | 538.13 | 3 | 24483, 0, 0, 0 | Understood!→3 | 0 | ResidentMotionType#0 |
| → | 538.14 | 3 | 24484, 0, 0, 0 | Understood!→3 | 0 | ResidentMotionType#0 |
| → | 538.15 | 3 | 24485, 0, 0, 0 | Understood!→3 | 0 | ResidentMotionType#0 |
| → | 538.16 | 3 | 24490, 0, 0, 0 | I think I'm done for...→1 | 0 | ResidentMotionType#0 |
| → | 538.17 | 3 | 24490, 0, 0, 0 | Somebody, anybody!→1 | 0 | ResidentMotionType#0 |
| → | 538.18 | 3 | 24491, 0, 0, 0 | I think I'm done for...→1 | 0 | ResidentMotionType#0 |
| → | 538.19 | 3 | 24491, 0, 0, 0 | Somebody, anybody!→1 | 0 | ResidentMotionType#0 |
| → | 538.20 | 3 | 24493, 0, 0, 0 | Understood!→3 | 0 | ResidentMotionType#0 |
| → | 538.21 | 3 | 24494, 0, 0, 0 | Understood!→3 | 0 | ResidentMotionType#0 |
| → | 538.22 | 3 | 24495, 0, 0, 0 | The pain! The blood! The pleasure!→3 | 0 | ResidentMotionType#0 |
| → | 538.23 | 3 | 24496, 0, 0, 0 | The pain! The blood! The pleasure!→3 | 0 | ResidentMotionType#0 |
| → | 538.24 | 3 | 24497, 0, 0, 0 | The pain! The blood! The pleasure!→3 | 0 | ResidentMotionType#0 |
| → | 538.25 | 3 | 24498, 0, 0, 0 | The pain! The blood! The pleasure!→3 | 0 | ResidentMotionType#0 |
| → | 538.26 | 3 | 24499, 0, 0, 0 | The pain! The blood! The pleasure!→3 | 0 | ResidentMotionType#0 |
| → | 538.27 | 3 | 24500, 0, 0, 0 | The pain! The blood! The pleasure!→3 | 0 | ResidentMotionType#0 |
| → | 538.28 | 3 | 24502, 0, 0, 0 | The pain! The blood! The pleasure!→3 | 0 | ResidentMotionType#0 |
| → | 538.29 | 3 | 24503, 0, 0, 0 | The pain! The blood! The pleasure!→3 | 0 | ResidentMotionType#0 |
| → | 538.30 | 3 | 24506, 0, 0, 0 | The pain! The blood! The pleasure!→3 | 0 | ResidentMotionType#0 |
| → | 538.31 | 3 | 24507, 0, 0, 0 | The pain! The blood! The pleasure!→3 | 0 | ResidentMotionType#0 |
| → | 538.32 | 3 | 24509, 0, 0, 0 | The pain! The blood! The pleasure!→3 | 0 | ResidentMotionType#0 |
| → | 538.33 | 3 | 24510, 0, 0, 0 | The pain! The blood! The pleasure!→3 | 0 | ResidentMotionType#0 |
| → | 538.34 | 3 | 24511, 0, 0, 0 | The pain! The blood! The pleasure!→3 | 0 | ResidentMotionType#0 |
| → | 538.35 | 3 | 24516, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 538.36 | 3 | 24517, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 538.37 | 3 | 24519, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 538.38 | 3 | 24520, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 538.39 | 3 | 24522, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 538.40 | 3 | 24523, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 538.41 | 3 | 24524, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 538.42 | 3 | 24525, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 538.43 | 3 | 24526, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 538.44 | 3 | 24527, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 538.45 | 3 | 24528, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 538.46 | 3 | 24555, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 538.47 | 3 | 24556, 0, 0, 0 | Understood!→3 | 0 | ResidentMotionType#0 |
| → | 538.48 | 3 | 24558, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 538.49 | 3 | 24568, 0, 0, 0 | The pain! The blood! The pleasure!→3 | 0 | ResidentMotionType#0 |
| → | 538.50 | 3 | 24569, 0, 0, 0 | The pain! The blood! The pleasure!→3 | 0 | ResidentMotionType#0 |
| → | 538.51 | 3 | 24570, 0, 0, 0 | The pain! The blood! The pleasure!→3 | 0 | ResidentMotionType#0 |
| → | 538.52 | 3 | 24573, 0, 0, 0 | I think I'm done for...→1 | 0 | ResidentMotionType#0 |
| → | 538.53 | 3 | 24573, 0, 0, 0 | Somebody, anybody!→1 | 0 | ResidentMotionType#0 |
| → | 538.54 | 3 | 24574, 0, 0, 0 | The pain! The blood! The pleasure!→3 | 0 | ResidentMotionType#0 |
| → | 538.55 | 3 | 24661, 0, 0, 0 | The pain! The blood! The pleasure!→3 | 0 | ResidentMotionType#0 |
| → | 538.56 | 3 | 24878, 0, 0, 0 | The pain! The blood! The pleasure!→3 | 0 | ResidentMotionType#0 |
| → | 538.57 | 3 | 24879, 0, 0, 0 | The pain! The blood! The pleasure!→3 | 0 | ResidentMotionType#0 |
| → | 538.58 | 3 | 24880, 0, 0, 0 | The pain! The blood! The pleasure!→3 | 0 | ResidentMotionType#0 |
| → | 538.59 | 3 | 24921, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 538.60 | 4 | 7737, 0, 0, 0 | The pain! The blood! The pleasure!→3 | 0 | ResidentMotionType#0 |
| → | 538.61 | 4 | 7747, 0, 0, 0 | The pain! The blood! The pleasure!→3 | 0 | ResidentMotionType#0 |
| → | 538.62 | 4 | 8616, 0, 0, 0 | Understood!→3 | 0 | ResidentMotionType#0 |
| → | 538.63 | 4 | 8622, 0, 0, 0 | Understood!→3 | 0 | ResidentMotionType#0 |
| → | 538.64 | 4 | 2550, 0, 0, 0 | Understood!→3 | 0 | ResidentMotionType#0 |
| → | 538.65 | 4 | 6015, 0, 0, 0 | Understood!→3 | 0 | ResidentMotionType#0 |
| → | 538.66 | 4 | 8485, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 538.67 | 2 | 109, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 538.68 | 6 | 87, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 538.69 | 6 | 197, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 538.70 | 6 | 79, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 538.71 | 6 | 80, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 538.72 | 6 | 81, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 538.73 | 6 | 82, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 538.74 | 6 | 83, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 538.75 | 6 | 84, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 538.76 | 6 | 85, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 538.77 | 6 | 86, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 538.78 | 6 | 243, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 538.79 | 9 | 57, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 538.80 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 538.81 | 5 | 1080, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 538.82 | 5 | 1081, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 538.83 | 10 | -20036, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 538.84 | 10 | -20035, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 538.85 | 10 | -20034, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 538.86 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 538.87 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 538.88 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 538.89 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 539.0 | 1 | 11829, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 539.1 | 1 | 12850, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 539.2 | 1 | 12851, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 539.3 | 1 | 12852, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 539.4 | 1 | 12853, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 539.5 | 10 | -20109, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 539.6 | 6 | 196, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 539.7 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 539.8 | 2 | 327, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 539.9 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 539.10 | 3 | 24096, 0, 0, 0 | Your defense is lacking.→1 | 0 | ResidentMotionType#0 |
| → | 539.11 | 3 | 24115, 0, 0, 0 | This isn't our day...→3 | 0 | ResidentMotionType#0 |
| → | 539.12 | 3 | 24116, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 539.13 | 3 | 24106, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 539.14 | 3 | 24699, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 539.15 | 3 | 24861, 0, 0, 0 | Take that, ye bloody bugger!→1 | 0 | ResidentMotionType#0 |
| → | 539.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 539.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 539.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 539.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 539.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 540.0 | 1 | 12742, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 540.1 | 1 | 12743, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 540.2 | 2 | 229, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 540.3 | 2 | 326, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 540.4 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 540.5 | 2 | 327, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 540.6 | 2 | 57, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 540.7 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 540.8 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 540.9 | 6 | 93, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 540.10 | 10 | -20108, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 540.11 | 10 | -20013, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 540.12 | 3 | 23933, 0, 0, 0 | The day we next meet shall be your last.→3 | 0 | ResidentMotionType#0 |
| → | 540.13 | 3 | 23934, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 540.14 | 3 | 23939, 0, 0, 0 | The day we next meet shall be your last.→3 | 0 | ResidentMotionType#0 |
| → | 540.15 | 3 | 23940, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 540.16 | 3 | 24872, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 540.17 | 9 | 57, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 540.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 540.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 540.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 541.0 | 1 | 12744, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 541.1 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 541.2 | 2 | 184, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 541.3 | 10 | -20102, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 541.4 | 10 | -20101, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 541.5 | 10 | -20012, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 541.6 | 3 | 23956, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 541.7 | 3 | 23958, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 541.8 | 3 | 23960, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 541.9 | 3 | 23963, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 541.10 | 3 | 23962, 0, 0, 0 | Till we meet again, O hero among mortals.→3 | 0 | ResidentMotionType#0 |
| → | 541.11 | 3 | 23959, 0, 0, 0 | Till we meet again, O hero among mortals.→3 | 0 | ResidentMotionType#0 |
| → | 541.12 | 3 | 23957, 0, 0, 0 | Till we meet again, O hero among mortals.→3 | 0 | ResidentMotionType#0 |
| → | 541.13 | 3 | 23954, 0, 0, 0 | Till we meet again, O hero among mortals.→3 | 0 | ResidentMotionType#0 |
| → | 541.14 | 3 | 23955, 0, 0, 0 | Till we meet again, O hero among mortals.→3 | 0 | ResidentMotionType#0 |
| → | 541.15 | 4 | 7737, 0, 0, 0 | Till we meet again, O hero among mortals.→3 | 0 | ResidentMotionType#0 |
| → | 541.16 | 4 | 7747, 0, 0, 0 | Till we meet again, O hero among mortals.→3 | 0 | ResidentMotionType#0 |
| → | 541.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 541.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 541.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 541.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 542.0 | 1 | 12897, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 542.1 | 1 | 12898, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 542.2 | 1 | 12899, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 542.3 | 3 | 24249, 0, 0, 0 | Netherling will pay for
sullying the white of the
clouds─in blood!→1 | 0 | ResidentMotionType#0 |
| → | 542.4 | 3 | 24250, 0, 0, 0 | Netherling will pay for
sullying the white of the
clouds─in blood!→1 | 0 | ResidentMotionType#0 |
| → | 542.5 | 3 | 24253, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 542.6 | 3 | 24254, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 542.7 | 3 | 24255, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 542.8 | 3 | 24256, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 542.9 | 3 | 24258, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 542.10 | 3 | 24259, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 542.11 | 3 | 24260, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 542.12 | 3 | 24264, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 542.13 | 3 | 24265, 0, 0, 0 | Netherling will pay for
sullying the white of the
clouds─in blood!→1 | 0 | ResidentMotionType#0 |
| → | 542.14 | 3 | 24266, 0, 0, 0 | Netherling will pay for
sullying the white of the
clouds─in blood!→1 | 0 | ResidentMotionType#0 |
| → | 542.15 | 3 | 24267, 0, 0, 0 | Netherling will pay for
sullying the white of the
clouds─in blood!→1 | 0 | ResidentMotionType#0 |
| → | 542.16 | 3 | 24269, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 542.17 | 3 | 24271, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 542.18 | 3 | 24273, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 542.19 | 3 | 24274, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 542.20 | 3 | 24275, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 542.21 | 6 | 14, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 542.22 | 6 | 42, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 542.23 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 542.24 | 6 | 156, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 542.25 | 6 | 157, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 542.26 | 2 | 120, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 542.27 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 542.28 | 10 | -20060, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 542.29 | 10 | -20110, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 542.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 542.31 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 542.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 542.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 542.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 543.0 | 1 | 12740, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 543.1 | 1 | 12741, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 543.2 | 3 | 23888, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 543.3 | 3 | 23889, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 543.4 | 3 | 23876, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 543.5 | 3 | 23877, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 543.6 | 3 | 23878, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 543.7 | 3 | 23879, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 543.8 | 3 | 23881, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 543.9 | 3 | 23882, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 543.10 | 3 | 23885, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#22 |
| → | 543.11 | 3 | 23880, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#22 |
| → | 543.12 | 3 | 23903, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#22 |
| → | 543.13 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 543.14 | 2 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 543.15 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 543.16 | 10 | -20107, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 543.17 | 6 | 123, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 543.18 | 6 | 197, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 543.19 | 6 | 75, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 543.20 | 5 | 133, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 544.0 | 1 | 12739, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 544.1 | 1 | 13019, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 544.2 | 3 | 23836, 0, 0, 0 | Damned outsider went and frightened off all the damned turtles!→1 | 0 | ResidentMotionType#19 |
| → | 544.3 | 3 | 23837, 0, 0, 0 | Damned outsider went and frightened off all the damned turtles!→1 | 0 | ResidentMotionType#19 |
| → | 544.4 | 3 | 23838, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 544.5 | 3 | 23839, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 544.6 | 3 | 23840, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 544.7 | 3 | 23841, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 544.8 | 3 | 23842, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 544.9 | 3 | 23843, 0, 0, 0 | Damned outsider went and frightened off all the damned turtles!→1 | 0 | ResidentMotionType#19 |
| → | 544.10 | 3 | 23844, 0, 0, 0 | Damned outsider went and frightened off all the damned turtles!→1 | 0 | ResidentMotionType#19 |
| → | 544.11 | 3 | 23845, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 544.12 | 3 | 23846, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 544.13 | 3 | 23847, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 544.14 | 3 | 23848, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 544.15 | 3 | 23849, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 544.16 | 3 | 23851, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 544.17 | 3 | 23853, 0, 0, 0 | Drive the beasts back!→1 | 0 | ResidentMotionType#0 |
| → | 544.18 | 3 | 23854, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 544.19 | 3 | 23855, 0, 0, 0 | Damned outsider went and frightened off all the damned turtles!→1 | 0 | ResidentMotionType#19 |
| → | 544.20 | 3 | 24554, 0, 0, 0 | Damned outsider went and frightened off all the damned turtles!→1 | 0 | ResidentMotionType#19 |
| → | 544.21 | 3 | 23859, 0, 0, 0 | Damned outsider went and frightened off all the damned turtles!→1 | 0 | ResidentMotionType#19 |
| → | 544.22 | 3 | 23857, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 544.23 | 3 | 23858, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 544.24 | 3 | 23861, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 544.25 | 3 | 23862, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 544.26 | 3 | 23863, 0, 0, 0 | Damned outsider went and frightened off all the damned turtles!→1 | 0 | ResidentMotionType#19 |
| → | 544.27 | 3 | 23864, 0, 0, 0 | Damned outsider went and frightened off all the damned turtles!→1 | 0 | ResidentMotionType#19 |
| → | 544.28 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 544.29 | 2 | 8, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 544.30 | 2 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 544.31 | 2 | 105, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 544.32 | 2 | 9, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 544.33 | 6 | 168, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 544.34 | 6 | 167, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 544.35 | 9 | 159, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 544.36 | 5 | 594, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 544.37 | 10 | -20429, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 544.38 | 10 | -20428, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 544.39 | 10 | -20427, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 544.40 | 10 | -20103, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 545.0 | 1 | 12748, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 545.1 | 1 | 12749, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 545.2 | 1 | 12750, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 545.3 | 1 | 12751, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 545.4 | 3 | 24071, 0, 0, 0 | Hahaha! I love it!→3 | 0 | ResidentMotionType#0 |
| → | 545.5 | 3 | 24072, 0, 0, 0 | Imp! Buddy! Pal!→1 | 0 | ResidentMotionType#0 |
| → | 545.6 | 3 | 24072, 0, 0, 0 | COME, TRAITOR!!!
I SHALL TEAR THE WINGS FROM YOUR BACK!!!→3 | 0 | ResidentMotionType#0 |
| → | 545.7 | 3 | 24073, 0, 0, 0 | Imp! Buddy! Pal!→1 | 0 | ResidentMotionType#0 |
| → | 545.8 | 3 | 24074, 0, 0, 0 | COME, TRAITOR!!!
I SHALL TEAR THE WINGS FROM YOUR BACK!!!→3 | 0 | ResidentMotionType#0 |
| → | 545.9 | 3 | 24075, 0, 0, 0 | Imp! Buddy! Pal!→1 | 0 | ResidentMotionType#0 |
| → | 545.10 | 3 | 24076, 0, 0, 0 | COME, TRAITOR!!!
I SHALL TEAR THE WINGS FROM YOUR BACK!!!→3 | 0 | ResidentMotionType#0 |
| → | 545.11 | 3 | 24077, 0, 0, 0 | Hahaha! I love it!→3 | 0 | ResidentMotionType#0 |
| → | 545.12 | 3 | 24078, 0, 0, 0 | Hahaha! I love it!→3 | 0 | ResidentMotionType#0 |
| → | 545.13 | 3 | 24079, 0, 0, 0 | Hahaha! I love it!→3 | 0 | ResidentMotionType#0 |
| → | 545.14 | 3 | 24080, 0, 0, 0 | M-Master Weggfarr!?→1 | 0 | ResidentMotionType#0 |
| → | 545.15 | 3 | 24081, 0, 0, 0 | Hahaha! I love it!→3 | 0 | ResidentMotionType#0 |
| → | 545.16 | 3 | 24082, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 545.17 | 3 | 24083, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 545.18 | 3 | 24084, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 545.19 | 3 | 24085, 0, 0, 0 | Hahaha! I love it!→3 | 0 | ResidentMotionType#0 |
| → | 545.20 | 3 | 24086, 0, 0, 0 | Hahaha! I love it!→3 | 0 | ResidentMotionType#0 |
| → | 545.21 | 3 | 24087, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 545.22 | 3 | 24088, 0, 0, 0 | Hahaha! I love it!→3 | 0 | ResidentMotionType#0 |
| → | 545.23 | 3 | 24089, 0, 0, 0 | Hahaha! I love it!→3 | 0 | ResidentMotionType#0 |
| → | 545.24 | 3 | 24090, 0, 0, 0 | Hahaha! I love it!→3 | 0 | ResidentMotionType#0 |
| → | 545.25 | 2 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 545.26 | 2 | 111, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 545.27 | 2 | 112, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 545.28 | 6 | 96, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 545.29 | 6 | 79, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 545.30 | 6 | 80, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 545.31 | 6 | 81, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 545.32 | 6 | 82, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 545.33 | 5 | 1077, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 545.34 | 5 | 1078, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 545.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 546.0 | 1 | 12752, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 546.1 | 1 | 12753, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 546.2 | 1 | 12754, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 546.3 | 1 | 12857, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 546.4 | 1 | 12858, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 546.5 | 3 | 24121, 0, 0, 0 | Steel yourself. We face a desperate foe.→3 | 0 | ResidentMotionType#0 |
| → | 546.6 | 3 | 24122, 0, 0, 0 | Drop weapons and gil, you live!→1 | 0 | ResidentMotionType#0 |
| → | 546.7 | 3 | 24123, 0, 0, 0 | Steel yourself. We face a desperate foe.→3 | 0 | ResidentMotionType#0 |
| → | 546.8 | 3 | 24124, 0, 0, 0 | Steel yourself. We face a desperate foe.→3 | 0 | ResidentMotionType#0 |
| → | 546.9 | 3 | 24125, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 546.10 | 3 | 24126, 0, 0, 0 | Steel yourself. We face a desperate foe.→3 | 0 | ResidentMotionType#0 |
| → | 546.11 | 3 | 24127, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 546.12 | 3 | 24128, 0, 0, 0 | Steel yourself. We face a desperate foe.→3 | 0 | ResidentMotionType#0 |
| → | 546.13 | 3 | 24129, 0, 0, 0 | YOU WILL BURN, VEDRFOLNIR! BURN!!!→3 | 0 | ResidentMotionType#0 |
| → | 546.14 | 3 | 24130, 0, 0, 0 | Steel yourself. We face a desperate foe.→3 | 0 | ResidentMotionType#0 |
| → | 546.15 | 3 | 24131, 0, 0, 0 | Steel yourself. We face a desperate foe.→3 | 0 | ResidentMotionType#0 |
| → | 546.16 | 3 | 24132, 0, 0, 0 | Steel yourself. We face a desperate foe.→3 | 0 | ResidentMotionType#0 |
| → | 546.17 | 3 | 24133, 0, 0, 0 | YOU WILL BURN, VEDRFOLNIR! BURN!!!→3 | 0 | ResidentMotionType#0 |
| → | 546.18 | 3 | 24134, 0, 0, 0 | YOU WILL BURN, VEDRFOLNIR! BURN!!!→3 | 0 | ResidentMotionType#0 |
| → | 546.19 | 3 | 24135, 0, 0, 0 | YOU WILL BURN, VEDRFOLNIR! BURN!!!→3 | 0 | ResidentMotionType#0 |
| → | 546.20 | 2 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 546.21 | 2 | 281, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 546.22 | 2 | 306, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 546.23 | 9 | 4, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 546.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 546.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 546.26 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 546.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 546.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 546.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 546.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 547.0 | 1 | 13130, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 547.1 | 1 | 13198, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 547.2 | 3 | 24777, 0, 0, 0 | You have been blind─
but now you shall see!→1 | 0 | ResidentMotionType#0 |
| → | 547.3 | 3 | 24778, 0, 0, 0 | You have been blind─
but now you shall see!→1 | 0 | ResidentMotionType#0 |
| → | 547.4 | 3 | 24779, 0, 0, 0 | You have been blind─
but now you shall see!→1 | 0 | ResidentMotionType#0 |
| → | 547.5 | 3 | 24780, 0, 0, 0 | You have been blind─
but now you shall see!→1 | 0 | ResidentMotionType#0 |
| → | 547.6 | 3 | 24783, 0, 0, 0 | You have been blind─
but now you shall see!→1 | 0 | ResidentMotionType#0 |
| → | 547.7 | 3 | 24829, 0, 0, 0 | You have been blind─
but now you shall see!→1 | 0 | ResidentMotionType#0 |
| → | 547.8 | 3 | 24835, 0, 0, 0 | You have been blind─
but now you shall see!→1 | 0 | ResidentMotionType#0 |
| → | 547.9 | 3 | 24838, 0, 0, 0 | You have been blind─
but now you shall see!→1 | 0 | ResidentMotionType#0 |
| → | 547.10 | 3 | 24840, 0, 0, 0 | You have been blind─
but now you shall see!→1 | 0 | ResidentMotionType#0 |
| → | 547.11 | 3 | 24839, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 547.12 | 3 | 24830, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 547.13 | 3 | 24841, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 547.14 | 3 | 24888, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 547.15 | 3 | 24836, 0, 0, 0 | Svara will not wait for us. Come!→1 | 0 | ResidentMotionType#0 |
| → | 547.16 | 3 | 24837, 0, 0, 0 | Svara will not wait for us. Come!→1 | 0 | ResidentMotionType#0 |
| → | 547.17 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 547.18 | 2 | 105, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 547.19 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 547.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 548.0 | 1 | 13303, 0, 0, 0 | He has exceeded his physical limits.→3 | 0 | ResidentMotionType#0 |
| → | 548.1 | 1 | 13306, 0, 0, 0 | My claws! My precious adamantite claws!
Look what you've done to them!→1 | 0 | ResidentMotionType#0 |
| → | 548.2 | 1 | 13309, 0, 0, 0 | And here I thought they would prove more useful...→3 | 0 | ResidentMotionType#0 |
| → | 548.3 | 1 | 13312, 0, 0, 0 | Might serve us better if
we tossed the mint back
down to Ishgard...→1 | 0 | ResidentMotionType#0 |
| → | 548.4 | 1 | 13313, 0, 0, 0 | This one'll fetch
a fine price, I reckon!→1 | 0 | ResidentMotionType#0 |
| → | 548.5 | 3 | 25157, 0, 0, 0 | He has exceeded his physical limits.→3 | 0 | ResidentMotionType#0 |
| → | 548.6 | 3 | 25158, 0, 0, 0 | He has exceeded his physical limits.→3 | 0 | ResidentMotionType#0 |
| → | 548.7 | 3 | 25159, 0, 0, 0 | He has exceeded his physical limits.→3 | 0 | ResidentMotionType#0 |
| → | 548.8 | 3 | 25322, 0, 0, 0 | He has exceeded his physical limits.→3 | 0 | ResidentMotionType#0 |
| → | 548.9 | 3 | 25323, 0, 0, 0 | He has exceeded his physical limits.→3 | 0 | ResidentMotionType#0 |
| → | 548.10 | 3 | 25324, 0, 0, 0 | He has exceeded his physical limits.→3 | 0 | ResidentMotionType#0 |
| → | 548.11 | 3 | 25325, 0, 0, 0 | He has exceeded his physical limits.→3 | 0 | ResidentMotionType#0 |
| → | 548.12 | 3 | 25326, 0, 0, 0 | He has exceeded his physical limits.→3 | 0 | ResidentMotionType#0 |
| → | 548.13 | 3 | 25328, 0, 0, 0 | He has exceeded his physical limits.→3 | 0 | ResidentMotionType#0 |
| → | 548.14 | 3 | 25327, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 548.15 | 3 | 25329, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 548.16 | 3 | 25330, 0, 0, 0 | I AM MIMAS! MIMAS CRUSH YOU!→1 | 0 | ResidentMotionType#0 |
| → | 548.17 | 3 | 25331, 0, 0, 0 | My claws! My precious adamantite claws!
Look what you've done to them!→1 | 0 | ResidentMotionType#0 |
| → | 548.18 | 3 | 25333, 0, 0, 0 | My claws! My precious adamantite claws!
Look what you've done to them!→1 | 0 | ResidentMotionType#0 |
| → | 548.19 | 3 | 25334, 0, 0, 0 | My claws! My precious adamantite claws!
Look what you've done to them!→1 | 0 | ResidentMotionType#0 |
| → | 548.20 | 3 | 25336, 0, 0, 0 | My claws! My precious adamantite claws!
Look what you've done to them!→1 | 0 | ResidentMotionType#0 |
| → | 548.21 | 3 | 25338, 0, 0, 0 | My claws! My precious adamantite claws!
Look what you've done to them!→1 | 0 | ResidentMotionType#0 |
| → | 548.22 | 3 | 25340, 0, 0, 0 | My claws! My precious adamantite claws!
Look what you've done to them!→1 | 0 | ResidentMotionType#0 |
| → | 548.23 | 3 | 25332, 0, 0, 0 | Let's see if I can't help turn the tables.→5 | 0 | ResidentMotionType#0 |
| → | 548.24 | 3 | 25337, 0, 0, 0 | We underestimated the beasts, today.→1 | 0 | ResidentMotionType#0 |
| → | 548.25 | 3 | 25335, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 548.26 | 3 | 25341, 0, 0, 0 | And here I thought they would prove more useful...→3 | 0 | ResidentMotionType#0 |
| → | 548.27 | 3 | 25342, 0, 0, 0 | And here I thought they would prove more useful...→3 | 0 | ResidentMotionType#0 |
| → | 548.28 | 3 | 25344, 0, 0, 0 | And here I thought they would prove more useful...→3 | 0 | ResidentMotionType#0 |
| → | 548.29 | 3 | 25347, 0, 0, 0 | And here I thought they would prove more useful...→3 | 0 | ResidentMotionType#0 |
| → | 548.30 | 3 | 25350, 0, 0, 0 | And here I thought they would prove more useful...→3 | 0 | ResidentMotionType#0 |
| → | 548.31 | 3 | 25351, 0, 0, 0 | And here I thought they would prove more useful...→3 | 0 | ResidentMotionType#0 |
| → | 548.32 | 3 | 25353, 0, 0, 0 | And here I thought they would prove more useful...→3 | 0 | ResidentMotionType#0 |
| → | 548.33 | 3 | 21182, 0, 0, 0 | And here I thought they would prove more useful...→3 | 0 | ResidentMotionType#0 |
| → | 548.34 | 3 | 25354, 0, 0, 0 | Might serve us better if
we tossed the mint back
down to Ishgard...→1 | 0 | ResidentMotionType#0 |
| → | 548.35 | 3 | 25355, 0, 0, 0 | Might serve us better if
we tossed the mint back
down to Ishgard...→1 | 0 | ResidentMotionType#0 |
| → | 548.36 | 3 | 25359, 0, 0, 0 | Might serve us better if
we tossed the mint back
down to Ishgard...→1 | 0 | ResidentMotionType#0 |
| → | 548.37 | 3 | 27228, 0, 0, 0 | Might serve us better if
we tossed the mint back
down to Ishgard...→1 | 0 | ResidentMotionType#0 |
| → | 548.38 | 3 | 25356, 0, 0, 0 | This one'll fetch
a fine price, I reckon!→1 | 0 | ResidentMotionType#0 |
| → | 548.39 | 3 | 25357, 0, 0, 0 | This one'll fetch
a fine price, I reckon!→1 | 0 | ResidentMotionType#0 |
| → | 548.40 | 3 | 25345, 0, 0, 0 | I think I need to lie down, kupo... →1 | 0 | ResidentMotionType#0 |
| → | 548.41 | 3 | 25346, 0, 0, 0 | I think I need to lie down, kupo... →1 | 0 | ResidentMotionType#0 |
| → | 548.42 | 3 | 25343, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 548.43 | 3 | 25352, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 548.44 | 3 | 24168, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 548.45 | 3 | 25358, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 548.46 | 3 | 21239, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 548.47 | 2 | 341, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 548.48 | 2 | 340, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 548.49 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 548.50 | 6 | 290, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 548.51 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 548.52 | 6 | 291, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 548.53 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 548.54 | 4 | 702, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 548.55 | 5 | 1255, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 548.56 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 548.57 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 548.58 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 548.59 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 548.60 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 549.0 | 1 | 13508, 0, 0, 0 | Stay alert! The enemy
may still lurk nearby.→1 | 0 | ResidentMotionType#0 |
| → | 549.1 | 1 | 13509, 0, 0, 0 | Netherling is strong as wind,
and gentle as the kiss of
the morning dew.→1 | 0 | ResidentMotionType#0 |
| → | 549.2 | 1 | 13510, 0, 0, 0 | The sun shall soon
set on you, netherling!→1 | 0 | ResidentMotionType#0 |
| → | 549.3 | 1 | 14411, 0, 0, 0 | ROOOAAAR!→1 | 0 | ResidentMotionType#0 |
| → | 549.4 | 1 | 13511, 0, 0, 0 | You fight well for a miserable traitor.→3 | 0 | ResidentMotionType#0 |
| → | 549.5 | 1 | 13512, 0, 0, 0 | Yes, the power to make even a mighty dragon tremble...→3 | 0 | ResidentMotionType#0 |
| → | 549.6 | 3 | 25916, 0, 0, 0 | Stay alert! The enemy
may still lurk nearby.→1 | 0 | ResidentMotionType#0 |
| → | 549.7 | 3 | 28349, 0, 0, 0 | Stay alert! The enemy
may still lurk nearby.→1 | 0 | ResidentMotionType#0 |
| → | 549.8 | 3 | 25919, 0, 0, 0 | Netherling is strong as wind,
and gentle as the kiss of
the morning dew.→1 | 0 | ResidentMotionType#0 |
| → | 549.9 | 3 | 28348, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 549.10 | 3 | 25925, 0, 0, 0 | The sun shall soon
set on you, netherling!→1 | 0 | ResidentMotionType#0 |
| → | 549.11 | 3 | 25926, 0, 0, 0 | The sun shall soon
set on you, netherling!→1 | 0 | ResidentMotionType#0 |
| → | 549.12 | 3 | 25931, 0, 0, 0 | The sun shall soon
set on you, netherling!→1 | 0 | ResidentMotionType#0 |
| → | 549.13 | 3 | 28356, 0, 0, 0 | The sun shall soon
set on you, netherling!→1 | 0 | ResidentMotionType#0 |
| → | 549.14 | 3 | 28357, 0, 0, 0 | The sun shall soon
set on you, netherling!→1 | 0 | ResidentMotionType#0 |
| → | 549.15 | 3 | 28360, 0, 0, 0 | The sun shall soon
set on you, netherling!→1 | 0 | ResidentMotionType#0 |
| → | 549.16 | 3 | 28351, 0, 0, 0 | The sun shall soon
set on you, netherling!→1 | 0 | ResidentMotionType#0 |
| → | 549.17 | 3 | 25936, 0, 0, 0 | The sun shall soon
set on you, netherling!→1 | 0 | ResidentMotionType#0 |
| → | 549.18 | 3 | 28350, 0, 0, 0 | ROOOAAAR!→1 | 0 | ResidentMotionType#0 |
| → | 549.19 | 3 | 28352, 0, 0, 0 | ROOOAAAR!→1 | 0 | ResidentMotionType#0 |
| → | 549.20 | 3 | 25937, 0, 0, 0 | You fight well for a miserable traitor.→3 | 0 | ResidentMotionType#0 |
| → | 549.21 | 3 | 25938, 0, 0, 0 | You fight well for a miserable traitor.→3 | 0 | ResidentMotionType#0 |
| → | 549.22 | 3 | 25943, 0, 0, 0 | You fight well for a miserable traitor.→3 | 0 | ResidentMotionType#0 |
| → | 549.23 | 3 | 25944, 0, 0, 0 | You fight well for a miserable traitor.→3 | 0 | ResidentMotionType#0 |
| → | 549.24 | 3 | 25941, 0, 0, 0 | You fight well for a miserable traitor.→3 | 0 | ResidentMotionType#0 |
| → | 549.25 | 4 | 132, 0, 0, 0 | You fight well for a miserable traitor.→3 | 0 | ResidentMotionType#0 |
| → | 549.26 | 4 | 134, 0, 0, 0 | You fight well for a miserable traitor.→3 | 0 | ResidentMotionType#0 |
| → | 549.27 | 4 | 7737, 0, 0, 0 | ROOOAAAR!→1 | 0 | ResidentMotionType#0 |
| → | 549.28 | 4 | 7747, 0, 0, 0 | ROOOAAAR!→1 | 0 | ResidentMotionType#0 |
| → | 549.29 | 2 | 155, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 549.30 | 2 | 203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 549.31 | 2 | 194, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 549.32 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 549.33 | 2 | 328, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 549.34 | 2 | 92, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 549.35 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 549.36 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 549.37 | 6 | 230, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 549.38 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 549.39 | 6 | 55, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 549.40 | 5 | 1272, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 549.41 | 5 | 1283, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 550.0 | 1 | 13294, 0, 0, 0 | Find a bloody chocobo's
arse to suckle! →1 | 0 | ResidentMotionType#0 |
| → | 550.1 | 1 | 13295, 0, 0, 0 | The damned things'll
suck me dry!→1 | 1079 | ResidentMotionType#0 |
| → | 550.2 | 1 | 13296, 0, 0, 0 | Netherling fells my Skvader!
Rage swirls within me like a storm!→1 | 0 | ResidentMotionType#0 |
| → | 550.3 | 1 | 13297, 0, 0, 0 | I've been cursed,
I tell ye!→1 | 0 | ResidentMotionType#0 |
| → | 550.4 | 3 | 25241, 0, 0, 0 | Find a bloody chocobo's
arse to suckle! →1 | 0 | ResidentMotionType#0 |
| → | 550.5 | 3 | 25242, 0, 0, 0 | Find a bloody chocobo's
arse to suckle! →1 | 0 | ResidentMotionType#0 |
| → | 550.6 | 3 | 25243, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 550.7 | 3 | 25253, 0, 0, 0 | The damned things'll
suck me dry!→1 | 1079 | ResidentMotionType#0 |
| → | 550.8 | 3 | 25255, 0, 0, 0 | The damned things'll
suck me dry!→1 | 1079 | ResidentMotionType#0 |
| → | 550.9 | 3 | 25254, 0, 0, 0 | The damned things'll
suck me dry!→1 | 1079 | ResidentMotionType#0 |
| → | 550.10 | 3 | 25258, 0, 0, 0 | The damned things'll
suck me dry!→1 | 1079 | ResidentMotionType#0 |
| → | 550.11 | 3 | 25259, 0, 0, 0 | I've been cursed,
I tell ye!→1 | 0 | ResidentMotionType#0 |
| → | 550.12 | 3 | 25260, 0, 0, 0 | Find a bloody chocobo's
arse to suckle! →1 | 0 | ResidentMotionType#0 |
| → | 550.13 | 4 | 7747, 0, 0, 0 | The damned things'll
suck me dry!→1 | 1079 | ResidentMotionType#0 |
| → | 550.14 | 4 | 7737, 0, 0, 0 | The damned things'll
suck me dry!→1 | 1079 | ResidentMotionType#0 |
| → | 550.15 | 4 | 7747, 0, 0, 0 | Find a bloody chocobo's
arse to suckle! →1 | 0 | ResidentMotionType#0 |
| → | 550.16 | 4 | 77, 0, 0, 0 | The damned things'll
suck me dry!→1 | 1079 | ResidentMotionType#0 |
| → | 550.17 | 4 | 77, 0, 0, 0 | Find a bloody chocobo's
arse to suckle! →1 | 0 | ResidentMotionType#0 |
| → | 550.18 | 4 | 210, 0, 0, 0 | The damned things'll
suck me dry!→1 | 1079 | ResidentMotionType#0 |
| → | 550.19 | 4 | 210, 0, 0, 0 | I've been cursed,
I tell ye!→1 | 0 | ResidentMotionType#0 |
| → | 550.20 | 4 | 210, 0, 0, 0 | Find a bloody chocobo's
arse to suckle! →1 | 0 | ResidentMotionType#0 |
| → | 550.21 | 2 | 242, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 550.22 | 2 | 167, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 550.23 | 2 | 73, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 550.24 | 2 | 152, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 550.25 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 550.26 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 550.27 | 4 | 8848, 0, 0, 0 | The damned things'll
suck me dry!→1 | 1079 | ResidentMotionType#0 |
| → | 550.28 | 4 | 8849, 0, 0, 0 | The damned things'll
suck me dry!→1 | 1079 | ResidentMotionType#0 |
| → | 550.29 | 4 | 8851, 0, 0, 0 | The damned things'll
suck me dry!→1 | 1079 | ResidentMotionType#0 |
| → | 550.30 | 4 | 8852, 0, 0, 0 | The damned things'll
suck me dry!→1 | 1079 | ResidentMotionType#0 |
| → | 550.31 | 4 | 8853, 0, 0, 0 | The damned things'll
suck me dry!→1 | 1079 | ResidentMotionType#0 |
| → | 550.32 | 4 | 4785, 0, 0, 0 | The damned things'll
suck me dry!→1 | 1079 | ResidentMotionType#0 |
| → | 550.33 | 4 | 4789, 0, 0, 0 | The damned things'll
suck me dry!→1 | 1079 | ResidentMotionType#0 |
| → | 550.34 | 4 | 4787, 0, 0, 0 | The damned things'll
suck me dry!→1 | 1079 | ResidentMotionType#0 |
| → | 550.35 | 4 | 6270, 0, 0, 0 | The damned things'll
suck me dry!→1 | 1079 | ResidentMotionType#0 |
| → | 550.36 | 4 | 3774, 0, 0, 0 | The damned things'll
suck me dry!→1 | 1079 | ResidentMotionType#0 |
| → | 550.37 | 4 | 8850, 0, 0, 0 | The damned things'll
suck me dry!→1 | 1079 | ResidentMotionType#0 |
| → | 550.38 | 4 | 6218, 0, 0, 0 | The damned things'll
suck me dry!→1 | 1079 | ResidentMotionType#0 |
| → | 550.39 | 4 | 6257, 0, 0, 0 | The damned things'll
suck me dry!→1 | 1079 | ResidentMotionType#0 |
| → | 550.40 | 4 | 4784, 0, 0, 0 | The damned things'll
suck me dry!→1 | 1079 | ResidentMotionType#0 |
| → | 550.41 | 4 | 4788, 0, 0, 0 | The damned things'll
suck me dry!→1 | 1079 | ResidentMotionType#0 |
| → | 550.42 | 4 | 4786, 0, 0, 0 | The damned things'll
suck me dry!→1 | 1079 | ResidentMotionType#0 |
| → | 550.43 | 6 | 198, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 550.44 | 1 | 13488, 0, 0, 0 | I've been cursed,
I tell ye!→1 | 0 | ResidentMotionType#0 |
| → | 550.45 | 1 | 13489, 0, 0, 0 | The damned things'll
suck me dry!→1 | 1079 | ResidentMotionType#0 |
| → | 550.46 | 1 | 13490, 0, 0, 0 | Find a bloody chocobo's
arse to suckle! →1 | 0 | ResidentMotionType#0 |
| → | 550.47 | 4 | 4573, 0, 0, 0 | I've been cursed,
I tell ye!→1 | 0 | ResidentMotionType#0 |
| → | 550.48 | 4 | 4575, 0, 0, 0 | The damned things'll
suck me dry!→1 | 1079 | ResidentMotionType#0 |
| → | 550.49 | 4 | 4573, 0, 0, 0 | Find a bloody chocobo's
arse to suckle! →1 | 0 | ResidentMotionType#0 |
| → | 550.50 | 4 | 8939, 0, 0, 0 | The damned things'll
suck me dry!→1 | 1079 | ResidentMotionType#0 |
| → | 550.51 | 4 | 3209, 0, 0, 0 | Find a bloody chocobo's
arse to suckle! →1 | 0 | ResidentMotionType#0 |
| → | 550.52 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 550.53 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 550.54 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 550.55 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 551.0 | 3 | 25514, 0, 0, 0 | What's that smell...?→1 | 0 | ResidentMotionType#0 |
| → | 551.1 | 3 | 25516, 0, 0, 0 | What's that smell...?→1 | 0 | ResidentMotionType#0 |
| → | 551.2 | 3 | 25517, 0, 0, 0 | What's that smell...?→1 | 0 | ResidentMotionType#0 |
| → | 551.3 | 3 | 25519, 0, 0, 0 | What's that smell...?→1 | 0 | ResidentMotionType#0 |
| → | 551.4 | 3 | 25520, 0, 0, 0 | What's that smell...?→1 | 0 | ResidentMotionType#0 |
| → | 551.5 | 3 | 25522, 0, 0, 0 | What's that smell...?→1 | 0 | ResidentMotionType#0 |
| → | 551.6 | 6 | 79, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 551.7 | 6 | 80, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 551.8 | 6 | 81, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 551.9 | 6 | 82, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 551.10 | 2 | 270, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 551.11 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 551.12 | 1 | 13336, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 551.13 | 3 | 25376, 0, 0, 0 | Not here, not yet...→3 | 0 | ResidentMotionType#0 |
| → | 551.14 | 3 | 25377, 0, 0, 0 | Not here, not yet...→3 | 0 | ResidentMotionType#0 |
| → | 551.15 | 3 | 25383, 0, 0, 0 | Shkoh... Illuminati destroy watercross!→1 | 0 | ResidentMotionType#0 |
| → | 551.16 | 3 | 25386, 0, 0, 0 | Not here, not yet...→3 | 0 | ResidentMotionType#0 |
| → | 551.17 | 5 | 1136, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 551.18 | 5 | 1137, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 551.19 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 551.20 | 6 | 289, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 551.21 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 551.22 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 551.23 | 10 | -19890, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 551.24 | 10 | -29285, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 551.25 | 1 | 13353, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 551.26 | 1 | 13354, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 551.27 | 1 | 13355, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 551.28 | 3 | 25642, 0, 0, 0 | I must regather my strength...→3 | 0 | ResidentMotionType#0 |
| → | 551.29 | 3 | 25643, 0, 0, 0 | I must regather my strength...→3 | 0 | ResidentMotionType#0 |
| → | 551.30 | 3 | 25644, 0, 0, 0 | I must regather my strength...→3 | 0 | ResidentMotionType#0 |
| → | 551.31 | 3 | 25645, 0, 0, 0 | Lighten up, will ya?→1 | 0 | ResidentMotionType#0 |
| → | 551.32 | 3 | 25647, 0, 0, 0 | Yes! I knew that it was so...→3 | 0 | ResidentMotionType#0 |
| → | 551.33 | 3 | 25649, 0, 0, 0 | To think that one of your kind could boast the strength to fell Nidhogg's trusted general...→3 | 0 | ResidentMotionType#0 |
| → | 551.34 | 3 | 25651, 0, 0, 0 | To think that one of your kind could boast the strength to fell Nidhogg's trusted general...→3 | 0 | ResidentMotionType#0 |
| → | 551.35 | 3 | 26873, 0, 0, 0 | Yes! I knew that it was so...→3 | 0 | ResidentMotionType#0 |
| → | 551.36 | 3 | 27218, 0, 0, 0 | Readymake
secret doom!→1 | 0 | ResidentMotionType#0 |
| → | 551.37 | 4 | 4562, 0, 0, 0 | Yes! I knew that it was so...→3 | 0 | ResidentMotionType#0 |
| → | 551.38 | 4 | 4562, 0, 0, 0 | <pant> <pant>
Our tribe was tested today, yet our strength proven once again.→1 | 0 | ResidentMotionType#0 |
| → | 551.39 | 4 | 4562, 0, 0, 0 | Bah!→1 | 0 | ResidentMotionType#0 |
| → | 551.40 | 1 | 13462, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 551.41 | 5 | 1247, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 551.42 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 551.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 551.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 551.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 551.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 551.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 551.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 551.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 551.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 552.0 | 1 | 13515, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 552.1 | 3 | 25953, 0, 0, 0 | I'll make you bleed!→1 | 0 | ResidentMotionType#0 |
| → | 552.2 | 3 | 25954, 0, 0, 0 | I'll make you bleed!→1 | 0 | ResidentMotionType#0 |
| → | 552.3 | 3 | 25955, 0, 0, 0 | I'll make you bleed!→1 | 0 | ResidentMotionType#0 |
| → | 552.4 | 3 | 25956, 0, 0, 0 | I'll make you bleed!→1 | 0 | ResidentMotionType#0 |
| → | 552.5 | 3 | 25957, 0, 0, 0 | I'll make you bleed!→1 | 0 | ResidentMotionType#0 |
| → | 552.6 | 3 | 25958, 0, 0, 0 | I'll make you bleed!→1 | 0 | ResidentMotionType#0 |
| → | 552.7 | 3 | 25959, 0, 0, 0 | I'll make you bleed!→1 | 0 | ResidentMotionType#0 |
| → | 552.8 | 3 | 25960, 0, 0, 0 | I'll make you bleed!→1 | 0 | ResidentMotionType#0 |
| → | 552.9 | 3 | 25961, 0, 0, 0 | I'll make you bleed!→1 | 0 | ResidentMotionType#0 |
| → | 552.10 | 3 | 25962, 0, 0, 0 | I'll make you bleed!→1 | 0 | ResidentMotionType#0 |
| → | 552.11 | 3 | 25963, 0, 0, 0 | I'll make you bleed!→1 | 0 | ResidentMotionType#0 |
| → | 552.12 | 3 | 25964, 0, 0, 0 | I'll make you bleed!→1 | 0 | ResidentMotionType#0 |
| → | 552.13 | 3 | 26523, 0, 0, 0 | I'll make you bleed!→1 | 0 | ResidentMotionType#0 |
| → | 552.14 | 3 | 26524, 0, 0, 0 | I'll make you bleed!→1 | 0 | ResidentMotionType#0 |
| → | 552.15 | 3 | 25965, 0, 0, 0 | I'll make you bleed!→1 | 0 | ResidentMotionType#0 |
| → | 552.16 | 3 | 25967, 0, 0, 0 | I'll make you bleed!→1 | 0 | ResidentMotionType#0 |
| → | 552.17 | 3 | 25969, 0, 0, 0 | I'll make you bleed!→1 | 0 | ResidentMotionType#0 |
| → | 552.18 | 3 | 25971, 0, 0, 0 | I'll make you bleed!→1 | 0 | ResidentMotionType#0 |
| → | 552.19 | 3 | 25973, 0, 0, 0 | I'll make you bleed!→1 | 0 | ResidentMotionType#0 |
| → | 552.20 | 3 | 25975, 0, 0, 0 | I'll make you bleed!→1 | 0 | ResidentMotionType#0 |
| → | 552.21 | 3 | 27484, 0, 0, 0 | I'll make you bleed!→1 | 0 | ResidentMotionType#0 |
| → | 552.22 | 3 | 25155, 0, 0, 0 | I'll make you bleed!→1 | 0 | ResidentMotionType#0 |
| → | 552.23 | 3 | 25172, 0, 0, 0 | I'll make you bleed!→1 | 0 | ResidentMotionType#0 |
| → | 552.24 | 3 | 25173, 0, 0, 0 | I'll make you bleed!→1 | 0 | ResidentMotionType#0 |
| → | 552.25 | 3 | 25966, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 552.26 | 3 | 25968, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 552.27 | 3 | 25970, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 552.28 | 3 | 25972, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 552.29 | 3 | 25976, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 552.30 | 3 | 25101, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 552.31 | 3 | 27485, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 552.32 | 3 | 27486, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 552.33 | 4 | 132, 0, 0, 0 | I'll make you bleed!→1 | 0 | ResidentMotionType#0 |
| → | 552.34 | 4 | 134, 0, 0, 0 | I'll make you bleed!→1 | 0 | ResidentMotionType#0 |
| → | 552.35 | 5 | 1133, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 552.36 | 5 | 1134, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 552.37 | 2 | 194, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 552.38 | 2 | 152, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 552.39 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 552.40 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 552.41 | 2 | 245, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 552.42 | 6 | 243, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 552.43 | 6 | 292, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 552.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 552.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 552.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 552.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 553.0 | 1 | 13545, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 553.1 | 3 | 26422, 0, 0, 0 | Come, Skvader! Crush
these netherlings like
gastornis eggs!→1 | 0 | ResidentMotionType#0 |
| → | 553.2 | 3 | 26423, 0, 0, 0 | Come, Skvader! Crush
these netherlings like
gastornis eggs!→1 | 0 | ResidentMotionType#0 |
| → | 553.3 | 3 | 26426, 0, 0, 0 | Come, Skvader! Crush
these netherlings like
gastornis eggs!→1 | 0 | ResidentMotionType#0 |
| → | 553.4 | 3 | 26427, 0, 0, 0 | Come, Skvader! Crush
these netherlings like
gastornis eggs!→1 | 0 | ResidentMotionType#0 |
| → | 553.5 | 3 | 26428, 0, 0, 0 | Come, Skvader! Crush
these netherlings like
gastornis eggs!→1 | 0 | ResidentMotionType#0 |
| → | 553.6 | 3 | 26429, 0, 0, 0 | Come, Skvader! Crush
these netherlings like
gastornis eggs!→1 | 0 | ResidentMotionType#0 |
| → | 553.7 | 3 | 26432, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 553.8 | 3 | 27742, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 553.9 | 2 | 353, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 553.10 | 2 | 229, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 553.11 | 9 | 169, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 553.12 | 6 | 96, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 553.13 | 3 | 26436, 0, 0, 0 | The Eorzeans
will pay for this!→1 | 0 | ResidentMotionType#0 |
| → | 553.14 | 3 | 26438, 0, 0, 0 | The Eorzeans
will pay for this!→1 | 0 | ResidentMotionType#0 |
| → | 553.15 | 3 | 26439, 0, 0, 0 | The Eorzeans
will pay for this!→1 | 0 | ResidentMotionType#0 |
| → | 553.16 | 3 | 26441, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 553.17 | 3 | 26442, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 553.18 | 3 | 26443, 0, 0, 0 | What a horrid experience...→1 | 0 | ResidentMotionType#0 |
| → | 553.19 | 4 | 4561, 0, 0, 0 | The Eorzeans
will pay for this!→1 | 0 | ResidentMotionType#0 |
| → | 553.20 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 553.21 | 2 | 206, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 553.22 | 3 | 26447, 0, 0, 0 | I will not yield!→1 | 0 | ResidentMotionType#0 |
| → | 553.23 | 3 | 26448, 0, 0, 0 | I will not yield!→1 | 0 | ResidentMotionType#0 |
| → | 553.24 | 3 | 26453, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 553.25 | 6 | 161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 553.26 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 553.27 | 3 | 27698, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 553.28 | 3 | 27700, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 553.29 | 3 | 28092, 0, 0, 0 | The Eorzeans
will pay for this!→1 | 0 | ResidentMotionType#0 |
| → | 553.30 | 5 | 1248, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 553.31 | 3 | 26424, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 553.32 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 553.33 | 1 | 14145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 553.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 553.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 553.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 553.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 553.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 553.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 553.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 553.41 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 553.42 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 553.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 553.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 553.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 553.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 553.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 553.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 553.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 553.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 554.0 | 1 | 13450, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 554.1 | 1 | 13451, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 554.2 | 1 | 13452, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 554.3 | 9 | 160, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 554.4 | 3 | 25889, 0, 0, 0 | Have you found anything?→1 | 0 | ResidentMotionType#0 |
| → | 554.5 | 3 | 25891, 0, 0, 0 | Damn this place to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 554.6 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 554.7 | 3 | 25898, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 554.8 | 3 | 25887, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 554.9 | 3 | 25901, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 554.10 | 3 | 25906, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 554.11 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 554.12 | 6 | 198, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 554.13 | 1 | 13091, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 554.14 | 1 | 13092, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 554.15 | 3 | 25176, 0, 0, 0 | The mint has sent the
things into a right frenzy!→1 | 0 | ResidentMotionType#0 |
| → | 554.16 | 3 | 25177, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 554.17 | 3 | 25179, 0, 0, 0 | Death to the spoken! Death to all!→1 | 0 | ResidentMotionType#0 |
| → | 554.18 | 3 | 25375, 0, 0, 0 | Death to the spoken! Death to all!→1 | 0 | ResidentMotionType#0 |
| → | 554.19 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 554.20 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 554.21 | 1 | 13349, 0, 0, 0 | I AM INVINCIBLE!→3 | 0 | ResidentMotionType#0 |
| → | 554.22 | 1 | 13350, 0, 0, 0 | Drive the beasts back!→1 | 0 | ResidentMotionType#0 |
| → | 554.23 | 3 | 25744, 0, 0, 0 | Drive the beasts back!→1 | 0 | ResidentMotionType#0 |
| → | 554.24 | 3 | 25734, 0, 0, 0 | I AM INVINCIBLE!→3 | 0 | ResidentMotionType#0 |
| → | 554.25 | 3 | 25735, 0, 0, 0 | I AM INVINCIBLE!→3 | 0 | ResidentMotionType#0 |
| → | 554.26 | 3 | 25736, 0, 0, 0 | I AM INVINCIBLE!→3 | 0 | ResidentMotionType#0 |
| → | 554.27 | 3 | 25732, 0, 0, 0 | I AM INVINCIBLE!→3 | 0 | ResidentMotionType#0 |
| → | 554.28 | 3 | 25915, 0, 0, 0 | I AM INVINCIBLE!→3 | 0 | ResidentMotionType#0 |
| → | 554.29 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 554.30 | 4 | 2550, 0, 0, 0 | I AM INVINCIBLE!→3 | 0 | ResidentMotionType#0 |
| → | 554.31 | 4 | 6015, 0, 0, 0 | I AM INVINCIBLE!→3 | 0 | ResidentMotionType#0 |
| → | 554.32 | 4 | 8616, 0, 0, 0 | I AM INVINCIBLE!→3 | 0 | ResidentMotionType#0 |
| → | 554.33 | 2 | 138, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 554.34 | 1 | 13611, 0, 0, 0 | Fancy a spot of mummery?→1 | 0 | ResidentMotionType#0 |
| → | 554.35 | 1 | 13614, 0, 0, 0 | Not the tunic! This cost me a fortune!→1 | 0 | ResidentMotionType#0 |
| → | 554.36 | 1 | 13615, 0, 0, 0 | Wh-Where are me men!? Wh-Where are me maidens!?→1 | 0 | ResidentMotionType#0 |
| → | 554.37 | 1 | 13616, 0, 0, 0 | Try an' catch me, ye two-legged lubber!→1 | 0 | ResidentMotionType#0 |
| → | 554.38 | 3 | 26375, 0, 0, 0 | Fancy a spot of mummery?→1 | 0 | ResidentMotionType#0 |
| → | 554.39 | 1 | 13609, 0, 0, 0 | Othermore deednotch added to gobbiebelt!→1 | 0 | ResidentMotionType#0 |
| → | 554.40 | 1 | 13610, 0, 0, 0 | Illuminati brainfruit
is frontmost! Brings much
blastydoom to enemy!→1 | 0 | ResidentMotionType#0 |
| → | 554.41 | 1 | 13621, 0, 0, 0 | Ever dance with a moogle in the pale moonlight?→1 | 0 | ResidentMotionType#0 |
| → | 554.42 | 1 | 13622, 0, 0, 0 | O~hohoho!
O~hohohohohoho!→5 | 0 | ResidentMotionType#0 |
| → | 554.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 554.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 554.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 554.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 554.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 554.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 554.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 554.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 555.0 | 1 | 12771, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 555.1 | 1 | 12772, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 555.2 | 1 | 12773, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 555.3 | 1 | 12775, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 555.4 | 1 | 12776, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 555.5 | 1 | 12778, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 555.6 | 1 | 12779, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 555.7 | 1 | 12780, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 555.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 555.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 555.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 555.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 555.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 555.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 555.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 555.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 555.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 555.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 555.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 555.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 555.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 556.0 | 1 | 13418, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 556.1 | 1 | 13420, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 556.2 | 1 | 13423, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 556.3 | 3 | 25666, 0, 0, 0 | At least they won't
be coming back?→1 | 0 | ResidentMotionType#0 |
| → | 556.4 | 3 | 25667, 0, 0, 0 | At least they won't
be coming back?→1 | 0 | ResidentMotionType#0 |
| → | 556.5 | 3 | 25670, 0, 0, 0 | To stand against Kena Vanu
is as a minnow baring its
teeth against the White.→1 | 0 | ResidentMotionType#0 |
| → | 556.6 | 3 | 25671, 0, 0, 0 | To stand against Kena Vanu
is as a minnow baring its
teeth against the White.→1 | 0 | ResidentMotionType#0 |
| → | 556.7 | 6 | 161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 556.8 | 2 | 151, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 556.9 | 2 | 5, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 556.10 | 3 | 25679, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 556.11 | 3 | 25680, 0, 0, 0 | Alas, the proud dragon who once lived is now gone...→3 | 0 | ResidentMotionType#0 |
| → | 556.12 | 3 | 25683, 0, 0, 0 | Begin the search!→1 | 0 | ResidentMotionType#0 |
| → | 556.13 | 3 | 25687, 0, 0, 0 | Alas, the proud dragon who once lived is now gone...→3 | 0 | ResidentMotionType#0 |
| → | 556.14 | 3 | 25688, 0, 0, 0 | Alas, the proud dragon who once lived is now gone...→3 | 0 | ResidentMotionType#0 |
| → | 556.15 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 556.16 | 2 | 342, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 556.17 | 2 | 343, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 556.18 | 2 | 195, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 556.19 | 3 | 25702, 0, 0, 0 | Oh, you'll pay! Don't think
that you won't pay!→1 | 0 | ResidentMotionType#0 |
| → | 556.20 | 3 | 25703, 0, 0, 0 | Next season's catch is safe...for now.→1 | 0 | ResidentMotionType#0 |
| → | 556.21 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 556.22 | 10 | -19859, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 556.23 | 5 | 1140, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 556.24 | 5 | 1141, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 556.25 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 556.26 | 9 | 161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 556.27 | 4 | 8501, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 556.28 | 4 | 8502, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 556.29 | 4 | 31, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 556.30 | 4 | 32, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 556.31 | 4 | 6175, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 556.32 | 4 | 6176, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 556.33 | 4 | 4561, 0, 0, 0 | Hah! Gullible as a fledgling.→1 | 0 | ResidentMotionType#0 |
| → | 556.34 | 4 | 4574, 0, 0, 0 | Hah! Gullible as a fledgling.→1 | 0 | ResidentMotionType#0 |
| → | 556.35 | 4 | 4575, 0, 0, 0 | You have escaped Vundu
clutches for the last time.→1 | 0 | ResidentMotionType#0 |
| → | 556.36 | 4 | 4576, 0, 0, 0 | Help! Someone help me!→1 | 0 | ResidentMotionType#0 |
| → | 556.37 | 4 | 4561, 0, 0, 0 | You have escaped Vundu
clutches for the last time.→1 | 0 | ResidentMotionType#0 |
| → | 556.38 | 4 | 4561, 0, 0, 0 | Help! Someone help me!→1 | 0 | ResidentMotionType#0 |
| → | 556.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 556.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 557.0 | 1 | 13677, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 557.1 | 1 | 13679, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 557.2 | 1 | 13680, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 557.3 | 1 | 13681, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 557.4 | 1 | 13682, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 557.5 | 3 | 26497, 0, 0, 0 | I had not reckoned upon this...→3 | 0 | ResidentMotionType#0 |
| → | 557.6 | 3 | 26498, 0, 0, 0 | I had not reckoned upon this...→3 | 0 | ResidentMotionType#0 |
| → | 557.7 | 3 | 26499, 0, 0, 0 | I had not reckoned upon this...→3 | 0 | ResidentMotionType#0 |
| → | 557.8 | 3 | 26500, 0, 0, 0 | Uncle! You are safe!→1 | 0 | ResidentMotionType#0 |
| → | 557.9 | 3 | 26501, 0, 0, 0 | Ngah!→1 | 0 | ResidentMotionType#0 |
| → | 557.10 | 3 | 26502, 0, 0, 0 | I had not reckoned upon this...→3 | 0 | ResidentMotionType#0 |
| → | 557.11 | 3 | 26503, 0, 0, 0 | I had not reckoned upon this...→3 | 0 | ResidentMotionType#0 |
| → | 557.12 | 3 | 26506, 0, 0, 0 | Ack! Right in me bum, kupo... →1 | 0 | ResidentMotionType#0 |
| → | 557.13 | 3 | 26507, 0, 0, 0 | Leave no stone unturned!→1 | 0 | ResidentMotionType#0 |
| → | 557.14 | 3 | 26508, 0, 0, 0 | I had not reckoned upon this...→3 | 0 | ResidentMotionType#0 |
| → | 557.15 | 3 | 26509, 0, 0, 0 | I had not reckoned upon this...→3 | 0 | ResidentMotionType#0 |
| → | 557.16 | 3 | 26510, 0, 0, 0 | I had not reckoned upon this...→3 | 0 | ResidentMotionType#0 |
| → | 557.17 | 3 | 26511, 0, 0, 0 | I had not reckoned upon this...→3 | 0 | ResidentMotionType#0 |
| → | 557.18 | 3 | 26512, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 557.19 | 3 | 26513, 0, 0, 0 | I had not reckoned upon this...→3 | 0 | ResidentMotionType#0 |
| → | 557.20 | 3 | 26514, 0, 0, 0 | I had not reckoned upon this...→3 | 0 | ResidentMotionType#0 |
| → | 557.21 | 3 | 26515, 0, 0, 0 | I had not reckoned upon this...→3 | 0 | ResidentMotionType#0 |
| → | 557.22 | 3 | 26516, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 557.23 | 3 | 26517, 0, 0, 0 | I had not reckoned upon this...→3 | 0 | ResidentMotionType#0 |
| → | 557.24 | 3 | 26518, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 557.25 | 3 | 26519, 0, 0, 0 | I had not reckoned upon this...→3 | 0 | ResidentMotionType#0 |
| → | 557.26 | 3 | 26520, 0, 0, 0 | I had not reckoned upon this...→3 | 0 | ResidentMotionType#0 |
| → | 557.27 | 3 | 27079, 0, 0, 0 | I had not reckoned upon this...→3 | 0 | ResidentMotionType#0 |
| → | 557.28 | 3 | 27080, 0, 0, 0 | I had not reckoned upon this...→3 | 0 | ResidentMotionType#0 |
| → | 557.29 | 5 | 1131, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 557.30 | 5 | 1132, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 557.31 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 557.32 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 557.33 | 2 | 194, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 557.34 | 2 | 184, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 557.35 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 557.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 557.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 557.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 557.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 557.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 558.0 | 1 | 14129, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 558.1 | 3 | 25138, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 558.2 | 3 | 25139, 0, 0, 0 | You will not leave this place alive!→3 | 0 | ResidentMotionType#0 |
| → | 558.3 | 3 | 25140, 0, 0, 0 | You will not leave this place alive!→3 | 0 | ResidentMotionType#0 |
| → | 558.4 | 3 | 25142, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 558.5 | 3 | 25145, 0, 0, 0 | MY CLAWS SHALL RIP THE SCALES FROM YOUR FLESH AS MY FIRE CHARS YOUR CORPSE TO A SHRIVELED HUSK!!!→3 | 0 | ResidentMotionType#0 |
| → | 558.6 | 3 | 25146, 0, 0, 0 | MY CLAWS SHALL RIP THE SCALES FROM YOUR FLESH AS MY FIRE CHARS YOUR CORPSE TO A SHRIVELED HUSK!!!→3 | 0 | ResidentMotionType#0 |
| → | 558.7 | 3 | 25147, 0, 0, 0 | MY CLAWS SHALL RIP THE SCALES FROM YOUR FLESH AS MY FIRE CHARS YOUR CORPSE TO A SHRIVELED HUSK!!!→3 | 0 | ResidentMotionType#0 |
| → | 558.8 | 3 | 25148, 0, 0, 0 | MY CLAWS SHALL RIP THE SCALES FROM YOUR FLESH AS MY FIRE CHARS YOUR CORPSE TO A SHRIVELED HUSK!!!→3 | 0 | ResidentMotionType#0 |
| → | 558.9 | 3 | 27847, 0, 0, 0 | Where are the damned reinforcements...?→1 | 0 | ResidentMotionType#0 |
| → | 558.10 | 3 | 25162, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 558.11 | 3 | 25163, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 558.12 | 3 | 25164, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 558.13 | 3 | 25165, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 558.14 | 3 | 25168, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 558.15 | 3 | 25169, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 558.16 | 3 | 25167, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 558.17 | 4 | 3221, 0, 0, 0 | ...But this is not the end.→3 | 0 | ResidentMotionType#0 |
| → | 558.18 | 4 | 3222, 0, 0, 0 | ...But this is not the end.→3 | 0 | ResidentMotionType#0 |
| → | 558.19 | 4 | 3223, 0, 0, 0 | ...But this is not the end.→3 | 0 | ResidentMotionType#0 |
| → | 558.20 | 4 | 132, 0, 0, 0 | You will not leave this place alive!→3 | 0 | ResidentMotionType#0 |
| → | 558.21 | 4 | 134, 0, 0, 0 | You will not leave this place alive!→3 | 0 | ResidentMotionType#0 |
| → | 558.22 | 4 | 132, 0, 0, 0 | MY CLAWS SHALL RIP THE SCALES FROM YOUR FLESH AS MY FIRE CHARS YOUR CORPSE TO A SHRIVELED HUSK!!!→3 | 0 | ResidentMotionType#0 |
| → | 558.23 | 2 | 178, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 558.24 | 2 | 194, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 558.25 | 2 | 348, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 558.26 | 2 | 350, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 558.27 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 558.28 | 6 | 101, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 558.29 | 6 | 304, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 558.30 | 6 | 161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 558.31 | 1 | 13337, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 558.32 | 1 | 14397, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 558.33 | 1 | 13340, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 558.34 | 2 | 185, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 558.35 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 558.36 | 2 | 184, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 558.37 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 558.38 | 1 | 14312, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 558.39 | 4 | 4858, 0, 0, 0 | Philistine!→1 | 0 | ResidentMotionType#0 |
| → | 558.40 | 4 | 7748, 0, 0, 0 | Philistine!→1 | 0 | ResidentMotionType#0 |
| → | 558.41 | 4 | 4576, 0, 0, 0 | Philistine!→1 | 0 | ResidentMotionType#0 |
| → | 558.42 | 3 | 26164, 0, 0, 0 | Philistine!→1 | 0 | ResidentMotionType#0 |
| → | 558.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 558.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 558.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 558.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 558.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 558.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 558.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 558.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 559.0 | 1 | 13709, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 559.1 | 1 | 13710, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 559.2 | 3 | 26537, 0, 0, 0 | Mamool Ja no run.
Mamool Ja <Emphasis>plan</Emphasis>.→1 | 0 | ResidentMotionType#0 |
| → | 559.3 | 3 | 26539, 0, 0, 0 | 0→1 | 1082 | ResidentMotionType#0 |
| → | 559.4 | 3 | 26542, 0, 0, 0 | I'll slice you up and
feed you to the bears!→1 | 0 | ResidentMotionType#0 |
| → | 559.5 | 3 | 26543, 0, 0, 0 | 0→1 | 1083 | ResidentMotionType#0 |
| → | 559.6 | 3 | 26546, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 559.7 | 3 | 26548, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 559.8 | 3 | 26550, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 559.9 | 3 | 26553, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 559.10 | 3 | 26554, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 559.11 | 2 | 180, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 559.12 | 6 | 198, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 559.13 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 559.14 | 6 | 96, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 559.15 | 4 | 4573, 0, 0, 0 | I'll slice you up and
feed you to the bears!→1 | 0 | ResidentMotionType#0 |
| → | 559.16 | 4 | 8309, 0, 0, 0 | 0→1 | 1081 | ResidentMotionType#0 |
| → | 559.17 | 4 | 713, 0, 0, 0 | 0→1 | 1080 | ResidentMotionType#0 |
| → | 559.18 | 4 | 764, 0, 0, 0 | 0→1 | 1080 | ResidentMotionType#0 |
| → | 559.19 | 4 | 715, 0, 0, 0 | 0→1 | 1080 | ResidentMotionType#0 |
| → | 559.20 | 4 | 933, 0, 0, 0 | 0→1 | 1080 | ResidentMotionType#0 |
| → | 559.21 | 4 | 5646, 0, 0, 0 | 0→1 | 1080 | ResidentMotionType#0 |
| → | 559.22 | 4 | 766, 0, 0, 0 | 0→1 | 1080 | ResidentMotionType#0 |
| → | 559.23 | 4 | 736, 0, 0, 0 | 0→1 | 1080 | ResidentMotionType#0 |
| → | 559.24 | 4 | 1022, 0, 0, 0 | 0→1 | 1080 | ResidentMotionType#0 |
| → | 559.25 | 10 | -19301, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 559.26 | 10 | -19300, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 559.27 | 10 | -19299, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 559.28 | 9 | 125, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 559.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 559.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 559.31 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 559.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 559.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 559.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 559.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 560.0 | 1 | 13767, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 560.1 | 1 | 13768, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 560.2 | 3 | 26833, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 560.3 | 3 | 26834, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 560.4 | 3 | 26836, 0, 0, 0 | 0→1 | 1083 | ResidentMotionType#0 |
| → | 560.5 | 3 | 26837, 0, 0, 0 | Mamool Ja no run.
Mamool Ja <Emphasis>plan</Emphasis>.→1 | 0 | ResidentMotionType#0 |
| → | 560.6 | 3 | 26840, 0, 0, 0 | 0→1 | 1083 | ResidentMotionType#0 |
| → | 560.7 | 3 | 26842, 0, 0, 0 | 0→1 | 1082 | ResidentMotionType#0 |
| → | 560.8 | 3 | 26844, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 560.9 | 3 | 26847, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 560.10 | 3 | 26848, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 560.11 | 3 | 26849, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 560.12 | 3 | 26850, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 560.13 | 3 | 26854, 0, 0, 0 | Kick the Silverscales out of our home!→1 | 0 | ResidentMotionType#0 |
| → | 560.14 | 3 | 26855, 0, 0, 0 | Kick the Silverscales out of our home!→1 | 0 | ResidentMotionType#0 |
| → | 560.15 | 3 | 26856, 0, 0, 0 | Kick the Silverscales out of our home!→1 | 0 | ResidentMotionType#0 |
| → | 560.16 | 3 | 26857, 0, 0, 0 | Kick the Silverscales out of our home!→1 | 0 | ResidentMotionType#0 |
| → | 560.17 | 3 | 26858, 0, 0, 0 | Kick the Silverscales out of our home!→1 | 0 | ResidentMotionType#0 |
| → | 560.18 | 3 | 26860, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 560.19 | 3 | 26862, 0, 0, 0 | Kick the Silverscales out of our home!→1 | 0 | ResidentMotionType#0 |
| → | 560.20 | 3 | 26863, 0, 0, 0 | Kick the Silverscales out of our home!→1 | 0 | ResidentMotionType#0 |
| → | 560.21 | 3 | 26864, 0, 0, 0 | Kick the Silverscales out of our home!→1 | 0 | ResidentMotionType#0 |
| → | 560.22 | 3 | 26865, 0, 0, 0 | Kick the Silverscales out of our home!→1 | 0 | ResidentMotionType#0 |
| → | 560.23 | 3 | 26867, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 560.24 | 3 | 28038, 0, 0, 0 | 0→1 | 1082 | ResidentMotionType#0 |
| → | 560.25 | 3 | 28039, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 560.26 | 4 | 4573, 0, 0, 0 | Hah hah! If I don't eat
her first! Hah hah hah!→1 | 0 | ResidentMotionType#0 |
| → | 560.27 | 4 | 7737, 0, 0, 0 | Kick the Silverscales out of our home!→1 | 0 | ResidentMotionType#0 |
| → | 560.28 | 4 | 7747, 0, 0, 0 | Kick the Silverscales out of our home!→1 | 0 | ResidentMotionType#0 |
| → | 560.29 | 2 | 111, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 560.30 | 2 | 120, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 560.31 | 2 | 152, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 560.32 | 2 | 128, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 560.33 | 6 | 198, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 560.34 | 6 | 100, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 560.35 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 560.36 | 6 | 140, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 560.37 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 560.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 560.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 560.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 561.0 | 1 | 13686, 0, 0, 0 | I have you now!→1 | 466 | ResidentMotionType#25 |
| → | 561.1 | 1 | 13687, 0, 0, 0 | 0→1 | 229 | ResidentMotionType#25 |
| → | 561.2 | 1 | 13688, 0, 0, 0 | 0→1 | 241 | ResidentMotionType#21 |
| → | 561.3 | 1 | 13689, 0, 0, 0 | 0→1 | 606 | ResidentMotionType#22 |
| → | 561.4 | 1 | 13690, 0, 0, 0 | 0→1 | 481 | ResidentMotionType#18 |
| → | 561.5 | 1 | 13691, 0, 0, 0 | The gnats! They're everywhere!→1 | 0 | ResidentMotionType#0 |
| → | 561.6 | 1 | 13692, 0, 0, 0 | We must keep the roads safe!→1 | 0 | ResidentMotionType#0 |
| → | 561.7 | 1 | 13693, 0, 0, 0 | We must keep the roads safe!→1 | 0 | ResidentMotionType#0 |
| → | 561.8 | 1 | 13694, 0, 0, 0 | We must keep the roads safe!→1 | 0 | ResidentMotionType#0 |
| → | 561.9 | 1 | 13695, 0, 0, 0 | Drown...and be reborn!→1 | 0 | ResidentMotionType#0 |
| → | 561.10 | 1 | 13696, 0, 0, 0 | Backwalk now or
downwalk into deathpit!→1 | 0 | ResidentMotionType#0 |
| → | 561.11 | 1 | 13697, 0, 0, 0 | <If(Equal(PlayerParameter(80),0))>Use the movement keys to shift your viewpoint around.<Else/>Use the left stick to shift your viewpoint around.</If>→4 | 0 | ResidentMotionType#0 |
| → | 561.12 | 1 | 13698, 0, 0, 0 | Taste my lance!→1 | 0 | ResidentMotionType#0 |
| → | 561.13 | 1 | 13699, 0, 0, 0 | Taste my lance!→1 | 0 | ResidentMotionType#0 |
| → | 561.14 | 1 | 13902, 0, 0, 0 | Uncle! You are safe!→1 | 0 | ResidentMotionType#0 |
| → | 561.15 | 3 | 26455, 0, 0, 0 | <If(Equal(PlayerParameter(80),0))>Use the movement keys to shift your viewpoint around.<Else/>Use the left stick to shift your viewpoint around.</If>→4 | 0 | ResidentMotionType#0 |
| → | 561.16 | 3 | 26456, 0, 0, 0 | <If(Equal(PlayerParameter(80),0))>Use the movement keys to shift your viewpoint around.<Else/>Use the left stick to shift your viewpoint around.</If>→4 | 0 | ResidentMotionType#0 |
| → | 561.17 | 3 | 26457, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 561.18 | 3 | 26458, 0, 0, 0 | <If(Equal(PlayerParameter(80),0))>Use the movement keys to shift your viewpoint around.<Else/>Use the left stick to shift your viewpoint around.</If>→4 | 0 | ResidentMotionType#0 |
| → | 561.19 | 3 | 26459, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 561.20 | 3 | 26461, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 561.21 | 3 | 26462, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 561.22 | 3 | 26464, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 561.23 | 3 | 26466, 0, 0, 0 | Uncle! You are safe!→1 | 0 | ResidentMotionType#0 |
| → | 561.24 | 3 | 26467, 0, 0, 0 | <If(Equal(PlayerParameter(80),0))>Use the movement keys to shift your viewpoint around.<Else/>Use the left stick to shift your viewpoint around.</If>→4 | 0 | ResidentMotionType#0 |
| → | 561.25 | 3 | 26472, 0, 0, 0 | <If(Equal(PlayerParameter(80),0))>Use the movement keys to shift your viewpoint around.<Else/>Use the left stick to shift your viewpoint around.</If>→4 | 0 | ResidentMotionType#0 |
| → | 561.26 | 3 | 26473, 0, 0, 0 | Taste my lance!→1 | 0 | ResidentMotionType#0 |
| → | 561.27 | 3 | 26474, 0, 0, 0 | I have you now!→1 | 0 | ResidentMotionType#0 |
| → | 561.28 | 3 | 26475, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 561.29 | 3 | 26476, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#25 |
| → | 561.30 | 3 | 26477, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#25 |
| → | 561.31 | 3 | 26478, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#25 |
| → | 561.32 | 3 | 26482, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#21 |
| → | 561.33 | 3 | 26483, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#21 |
| → | 561.34 | 3 | 26491, 0, 0, 0 | The gnats! They're everywhere!→1 | 0 | ResidentMotionType#0 |
| → | 561.35 | 3 | 26493, 0, 0, 0 | We must keep the roads safe!→1 | 0 | ResidentMotionType#0 |
| → | 561.36 | 3 | 26495, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 561.37 | 3 | 26496, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 561.38 | 3 | 27560, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 561.39 | 4 | 4574, 0, 0, 0 | <If(Equal(PlayerParameter(80),0))>Use the movement keys to shift your viewpoint around.<Else/>Use the left stick to shift your viewpoint around.</If>→4 | 0 | ResidentMotionType#0 |
| → | 561.40 | 4 | 7748, 0, 0, 0 | <If(Equal(PlayerParameter(80),0))>Use the movement keys to shift your viewpoint around.<Else/>Use the left stick to shift your viewpoint around.</If>→4 | 0 | ResidentMotionType#0 |
| → | 561.41 | 2 | 105, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 561.42 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 561.43 | 6 | 101, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 561.44 | 4 | 211, 0, 0, 0 | <If(Equal(PlayerParameter(80),0))>Use the movement keys to shift your viewpoint around.<Else/>Use the left stick to shift your viewpoint around.</If>→4 | 0 | ResidentMotionType#0 |
| → | 561.45 | 4 | 3604, 0, 0, 0 | <If(Equal(PlayerParameter(80),0))>Use the movement keys to shift your viewpoint around.<Else/>Use the left stick to shift your viewpoint around.</If>→4 | 0 | ResidentMotionType#0 |
| → | 561.46 | 4 | 3783, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 561.47 | 4 | 210, 0, 0, 0 | I have you now!→1 | 0 | ResidentMotionType#0 |
| → | 561.48 | 5 | 755, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 561.49 | 5 | 1170, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 561.50 | 5 | 819, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 561.51 | 5 | 727, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 561.52 | 5 | 726, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 561.53 | 5 | 187, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 561.54 | 5 | 186, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 561.55 | 5 | 87, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 561.56 | 3 | 27842, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 561.57 | 4 | 5037, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 561.58 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 561.59 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 561.60 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 561.61 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 561.62 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 561.63 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 561.64 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 561.65 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 561.66 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 561.67 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 561.68 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 561.69 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 561.70 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 561.71 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 561.72 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 561.73 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 561.74 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 561.75 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 561.76 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 561.77 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 562.0 | 1 | 13894, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 562.1 | 1 | 13896, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 562.2 | 1 | 13898, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 562.3 | 1 | 13877, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 562.4 | 8 | 449, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 562.5 | 1 | -8298, 15, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 562.6 | 1 | 13862, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 562.7 | 1 | 13882, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 562.8 | 1 | 13883, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 562.9 | 1 | 14412, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 562.10 | 4 | 8935, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 562.11 | 4 | 8936, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 562.12 | 4 | 210, 0, 0, 0 | I knew I heard something!→1 | 0 | ResidentMotionType#0 |
| → | 562.13 | 4 | 7486, 0, 0, 0 | Another lash will teach you to obey!→1 | 0 | ResidentMotionType#0 |
| → | 562.14 | 4 | 7487, 0, 0, 0 | Another lash will teach you to obey!→1 | 0 | ResidentMotionType#0 |
| → | 562.15 | 4 | 2238, 0, 0, 0 | Is this my fate? To fight an endless war?→5 | 0 | ResidentMotionType#0 |
| → | 562.16 | 4 | 2239, 0, 0, 0 | Is this my fate? To fight an endless war?→5 | 0 | ResidentMotionType#0 |
| → | 562.17 | 3 | 27432, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 562.18 | 3 | 27433, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 562.19 | 3 | 27434, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 562.20 | 3 | 27435, 0, 0, 0 | Stay close. Understood.→1 | 0 | ResidentMotionType#0 |
| → | 562.21 | 3 | 27458, 0, 0, 0 | Good gracious! Look at the size of that maw!→1 | 0 | ResidentMotionType#0 |
| → | 562.22 | 3 | 27457, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 562.23 | 3 | 27437, 0, 0, 0 | Another lash will teach you to obey!→1 | 0 | ResidentMotionType#0 |
| → | 562.24 | 3 | 28362, 0, 0, 0 | When I said I might catch somethin' big, I never meant <Emphasis>this</Emphasis> big!→1 | 0 | ResidentMotionType#0 |
| → | 562.25 | 3 | 27468, 0, 0, 0 | Another world, another battle...→5 | 0 | ResidentMotionType#0 |
| → | 562.26 | 3 | 27469, 0, 0, 0 | Is this my fate? To fight an endless war?→5 | 0 | ResidentMotionType#0 |
| → | 562.27 | 3 | 27440, 0, 0, 0 | What a day...→1 | 0 | ResidentMotionType#0 |
| → | 562.28 | 3 | 27441, 0, 0, 0 | What a day...→1 | 0 | ResidentMotionType#0 |
| → | 562.29 | 3 | 27443, 0, 0, 0 | What a day...→1 | 0 | ResidentMotionType#0 |
| → | 562.30 | 3 | 27445, 0, 0, 0 | What a day...→1 | 0 | ResidentMotionType#0 |
| → | 562.31 | 3 | 27448, 0, 0, 0 | What a day...→1 | 0 | ResidentMotionType#0 |
| → | 562.32 | 3 | 27442, 0, 0, 0 | What a day...→1 | 0 | ResidentMotionType#0 |
| → | 562.33 | 3 | 27456, 0, 0, 0 | What a day...→1 | 0 | ResidentMotionType#0 |
| → | 562.34 | 3 | 27501, 0, 0, 0 | What a day...→1 | 0 | ResidentMotionType#0 |
| → | 562.35 | 3 | 27264, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 562.36 | 3 | 14588, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 562.37 | 3 | 27449, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 562.38 | 3 | 27459, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 562.39 | 3 | 27461, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 562.40 | 3 | 27463, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 562.41 | 3 | 27464, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 562.42 | 3 | 27444, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 562.43 | 3 | 27510, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 562.44 | 3 | 28364, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 562.45 | 3 | 27513, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 562.46 | 6 | 198, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 562.47 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 562.48 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 562.49 | 5 | 819, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 562.50 | 5 | 1139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 562.51 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 562.52 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 562.53 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 562.54 | 9 | 53, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 562.55 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 563.0 | 1 | 13726, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 563.1 | 1 | 13574, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 563.2 | 1 | 13575, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 563.3 | 1 | 13581, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 563.4 | 1 | 13584, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 563.5 | 1 | 13580, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 563.6 | 1 | 13600, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 563.7 | 8 | 434, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 563.8 | 8 | 435, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 563.9 | 4 | 7746, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 563.10 | 4 | 7756, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 563.11 | 4 | 8864, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 563.12 | 3 | 26246, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 563.13 | 3 | 26247, 0, 0, 0 | This corruption must be sluiced clean.→1 | 0 | ResidentMotionType#0 |
| → | 563.14 | 3 | 26726, 0, 0, 0 | I didn't hire you to just stand there!→1 | 751 | ResidentMotionType#0 |
| → | 563.15 | 3 | 26707, 0, 0, 0 | I didn't hire you to just stand there!→1 | 625 | ResidentMotionType#0 |
| → | 563.16 | 3 | 26248, 0, 0, 0 | I didn't hire you to just stand there!→1 | 625 | ResidentMotionType#0 |
| → | 563.17 | 3 | 26708, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 563.18 | 3 | 26712, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 563.19 | 3 | 27492, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 563.20 | 3 | 26222, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 563.21 | 2 | 113, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 563.22 | 6 | 169, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 563.23 | 10 | -19076, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 563.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 563.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 564.0 | 1 | 13801, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 564.1 | 1 | 13804, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 564.2 | 1 | 13805, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 564.3 | 1 | 13807, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 564.4 | 1 | 13808, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 564.5 | 1 | 13942, 0, 0, 0 | Someone! Anyone! Help!→1 | 1177 | ResidentMotionType#0 |
| → | 564.6 | 1 | 14443, 0, 0, 0 | When I said I might catch somethin' big, I never meant <Emphasis>this</Emphasis> big!→1 | 1178 | ResidentMotionType#0 |
| → | 564.7 | 1 | 13797, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 564.8 | 1 | 13800, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 564.9 | 1 | 13814, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 564.10 | 1 | 13816, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 564.11 | 1 | 13817, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 564.12 | 1 | 13818, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 564.13 | 1 | 13813, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 564.14 | 8 | 446, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 564.15 | 8 | 447, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 564.16 | 8 | 448, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 564.17 | 4 | 4574, 0, 0, 0 | Is this my fate? To fight an endless war?→5 | 0 | ResidentMotionType#0 |
| → | 564.18 | 4 | 4577, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 564.19 | 4 | 8931, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 564.20 | 4 | 8931, 0, 0, 0 | Another world, another battle...→5 | 0 | ResidentMotionType#0 |
| → | 564.21 | 3 | 26995, 0, 0, 0 | Something watches us!→1 | 0 | ResidentMotionType#0 |
| → | 564.22 | 3 | 26997, 0, 0, 0 | Something watches us!→1 | 0 | ResidentMotionType#0 |
| → | 564.23 | 3 | 26998, 0, 0, 0 | Something watches us!→1 | 0 | ResidentMotionType#0 |
| → | 564.24 | 3 | 26999, 0, 0, 0 | Something watches us!→1 | 0 | ResidentMotionType#0 |
| → | 564.25 | 3 | 27001, 0, 0, 0 | Something watches us!→1 | 0 | ResidentMotionType#0 |
| → | 564.26 | 3 | 27002, 0, 0, 0 | Something watches us!→1 | 0 | ResidentMotionType#0 |
| → | 564.27 | 3 | 28377, 0, 0, 0 | What a bloody fine day for fishin'!→1 | 0 | ResidentMotionType#0 |
| → | 564.28 | 3 | 27250, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 564.29 | 3 | 28146, 0, 0, 0 | When I said I might catch somethin' big, I never meant <Emphasis>this</Emphasis> big!→1 | 0 | ResidentMotionType#0 |
| → | 564.30 | 3 | 27013, 0, 0, 0 | There he is!→1 | 0 | ResidentMotionType#0 |
| → | 564.31 | 3 | 27026, 0, 0, 0 | Damn this place to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 564.32 | 3 | 27025, 0, 0, 0 | Damn this place to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 564.33 | 3 | 27062, 0, 0, 0 | 0→1 | 646 | ResidentMotionType#0 |
| → | 564.34 | 3 | 26239, 0, 0, 0 | We've been followed!→1 | 0 | ResidentMotionType#0 |
| → | 564.35 | 3 | 27032, 0, 0, 0 | We've been followed!→1 | 0 | ResidentMotionType#0 |
| → | 564.36 | 3 | 27034, 0, 0, 0 | We've been followed!→1 | 0 | ResidentMotionType#0 |
| → | 564.37 | 3 | 27037, 0, 0, 0 | We've been followed!→1 | 0 | ResidentMotionType#0 |
| → | 564.38 | 3 | 27029, 0, 0, 0 | We've been followed!→1 | 0 | ResidentMotionType#0 |
| → | 564.39 | 3 | 27003, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 564.40 | 3 | 27006, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 564.41 | 3 | 27012, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 564.42 | 3 | 27014, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 564.43 | 3 | 27021, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 564.44 | 3 | 27024, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 564.45 | 3 | 27027, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 564.46 | 3 | 27030, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 564.47 | 3 | 27040, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 564.48 | 3 | 27041, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 564.49 | 3 | 27038, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 564.50 | 3 | 27035, 0, 0, 0 | There is no greater thrill than the hunt!→3 | 0 | ResidentMotionType#0 |
| → | 564.51 | 2 | 120, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 564.52 | 2 | 203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 564.53 | 2 | 201, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 564.54 | 2 | 178, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 564.55 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 564.56 | 5 | 891, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 564.57 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 564.58 | 6 | 93, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 564.59 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 564.60 | 10 | -19823, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 564.61 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 564.62 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 564.63 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 564.64 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 564.65 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 565.0 | 1 | 13721, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 565.1 | 1 | 13722, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 565.2 | 4 | 3214, 0, 0, 0 | For Kena Vanu, Vundu
would cast himself into
the swirling winds!→1 | 0 | ResidentMotionType#0 |
| → | 565.3 | 4 | 4561, 0, 0, 0 | You disappoint me, mortal.→3 | 0 | ResidentMotionType#0 |
| → | 565.4 | 4 | 4576, 0, 0, 0 | You disappoint me, mortal.→3 | 0 | ResidentMotionType#0 |
| → | 565.5 | 4 | 3232, 0, 0, 0 | For Kena Vanu, Vundu
would cast himself into
the swirling winds!→1 | 0 | ResidentMotionType#0 |
| → | 565.6 | 4 | 7747, 0, 0, 0 | What!? I have been deceived!?→1 | 0 | ResidentMotionType#0 |
| → | 565.7 | 4 | 132, 0, 0, 0 | You disappoint me, mortal.→3 | 0 | ResidentMotionType#0 |
| → | 565.8 | 4 | 132, 0, 0, 0 | For Kena Vanu, Vundu
would cast himself into
the swirling winds!→1 | 0 | ResidentMotionType#0 |
| → | 565.9 | 3 | 26615, 0, 0, 0 | You disappoint me, mortal.→3 | 0 | ResidentMotionType#0 |
| → | 565.10 | 3 | 26616, 0, 0, 0 | You disappoint me, mortal.→3 | 0 | ResidentMotionType#0 |
| → | 565.11 | 3 | 26617, 0, 0, 0 | You disappoint me, mortal.→3 | 0 | ResidentMotionType#0 |
| → | 565.12 | 3 | 26621, 0, 0, 0 | For Kena Vanu, Vundu
would cast himself into
the swirling winds!→1 | 0 | ResidentMotionType#0 |
| → | 565.13 | 3 | 26622, 0, 0, 0 | For Kena Vanu, Vundu
would cast himself into
the swirling winds!→1 | 0 | ResidentMotionType#0 |
| → | 565.14 | 3 | 26624, 0, 0, 0 | You disappoint me, mortal.→3 | 0 | ResidentMotionType#0 |
| → | 565.15 | 3 | 26625, 0, 0, 0 | For Kena Vanu, Vundu
would cast himself into
the swirling winds!→1 | 0 | ResidentMotionType#0 |
| → | 565.16 | 3 | 26626, 0, 0, 0 | For Kena Vanu, Vundu
would cast himself into
the swirling winds!→1 | 0 | ResidentMotionType#0 |
| → | 565.17 | 3 | 26627, 0, 0, 0 | For Kena Vanu, Vundu
would cast himself into
the swirling winds!→1 | 0 | ResidentMotionType#0 |
| → | 565.18 | 3 | 26628, 0, 0, 0 | You disappoint me, mortal.→3 | 0 | ResidentMotionType#0 |
| → | 565.19 | 3 | 26629, 0, 0, 0 | For Kena Vanu, Vundu
would cast himself into
the swirling winds!→1 | 0 | ResidentMotionType#0 |
| → | 565.20 | 3 | 26630, 0, 0, 0 | What!? I have been deceived!?→1 | 0 | ResidentMotionType#0 |
| → | 565.21 | 3 | 26631, 0, 0, 0 | For Kena Vanu, Vundu
would cast himself into
the swirling winds!→1 | 0 | ResidentMotionType#0 |
| → | 565.22 | 3 | 26614, 0, 0, 0 | For Kena Vanu, Vundu
would cast himself into
the swirling winds!→1 | 0 | ResidentMotionType#0 |
| → | 565.23 | 3 | 26677, 0, 0, 0 | For Kena Vanu, Vundu
would cast himself into
the swirling winds!→1 | 0 | ResidentMotionType#0 |
| → | 565.24 | 3 | 27924, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 565.25 | 2 | 346, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 565.26 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 565.27 | 2 | 348, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 565.28 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 565.29 | 6 | 140, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 565.30 | 6 | 55, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 565.31 | 6 | 259, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 565.32 | 6 | 87, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 565.33 | 5 | 819, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 565.34 | 5 | 1181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 565.35 | 5 | 1182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 565.36 | 1 | 14441, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 565.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 565.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 565.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 565.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 566.0 | 1 | 13723, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 566.1 | 1 | 13724, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 566.2 | 4 | 3214, 0, 0, 0 | For Kena Vanu, Vundu
would cast himself into
the swirling winds!→1 | 0 | ResidentMotionType#0 |
| → | 566.3 | 4 | 4561, 0, 0, 0 | You disappoint me, mortal.→3 | 0 | ResidentMotionType#0 |
| → | 566.4 | 4 | 4576, 0, 0, 0 | You disappoint me, mortal.→3 | 0 | ResidentMotionType#0 |
| → | 566.5 | 4 | 3232, 0, 0, 0 | For Kena Vanu, Vundu
would cast himself into
the swirling winds!→1 | 0 | ResidentMotionType#0 |
| → | 566.6 | 4 | 7747, 0, 0, 0 | What!? I have been deceived!?→1 | 0 | ResidentMotionType#0 |
| → | 566.7 | 4 | 132, 0, 0, 0 | You disappoint me, mortal.→3 | 0 | ResidentMotionType#0 |
| → | 566.8 | 4 | 132, 0, 0, 0 | For Kena Vanu, Vundu
would cast himself into
the swirling winds!→1 | 0 | ResidentMotionType#0 |
| → | 566.9 | 3 | 26641, 0, 0, 0 | You disappoint me, mortal.→3 | 0 | ResidentMotionType#0 |
| → | 566.10 | 3 | 26642, 0, 0, 0 | You disappoint me, mortal.→3 | 0 | ResidentMotionType#0 |
| → | 566.11 | 3 | 26643, 0, 0, 0 | You disappoint me, mortal.→3 | 0 | ResidentMotionType#0 |
| → | 566.12 | 3 | 26644, 0, 0, 0 | You disappoint me, mortal.→3 | 0 | ResidentMotionType#0 |
| → | 566.13 | 3 | 26645, 0, 0, 0 | You disappoint me, mortal.→3 | 0 | ResidentMotionType#0 |
| → | 566.14 | 3 | 26646, 0, 0, 0 | You disappoint me, mortal.→3 | 0 | ResidentMotionType#0 |
| → | 566.15 | 3 | 26647, 0, 0, 0 | For Kena Vanu, Vundu
would cast himself into
the swirling winds!→1 | 0 | ResidentMotionType#0 |
| → | 566.16 | 3 | 26648, 0, 0, 0 | For Kena Vanu, Vundu
would cast himself into
the swirling winds!→1 | 0 | ResidentMotionType#0 |
| → | 566.17 | 3 | 26650, 0, 0, 0 | You disappoint me, mortal.→3 | 0 | ResidentMotionType#0 |
| → | 566.18 | 3 | 26651, 0, 0, 0 | For Kena Vanu, Vundu
would cast himself into
the swirling winds!→1 | 0 | ResidentMotionType#0 |
| → | 566.19 | 3 | 26652, 0, 0, 0 | For Kena Vanu, Vundu
would cast himself into
the swirling winds!→1 | 0 | ResidentMotionType#0 |
| → | 566.20 | 3 | 26653, 0, 0, 0 | For Kena Vanu, Vundu
would cast himself into
the swirling winds!→1 | 0 | ResidentMotionType#0 |
| → | 566.21 | 3 | 26654, 0, 0, 0 | For Kena Vanu, Vundu
would cast himself into
the swirling winds!→1 | 0 | ResidentMotionType#0 |
| → | 566.22 | 3 | 26655, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 566.23 | 3 | 26656, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 566.24 | 3 | 26660, 0, 0, 0 | For Kena Vanu, Vundu
would cast himself into
the swirling winds!→1 | 0 | ResidentMotionType#0 |
| → | 566.25 | 3 | 26661, 0, 0, 0 | You disappoint me, mortal.→3 | 0 | ResidentMotionType#0 |
| → | 566.26 | 3 | 26662, 0, 0, 0 | You disappoint me, mortal.→3 | 0 | ResidentMotionType#0 |
| → | 566.27 | 3 | 26664, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 566.28 | 3 | 26665, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 566.29 | 3 | 26668, 0, 0, 0 | For Kena Vanu, Vundu
would cast himself into
the swirling winds!→1 | 0 | ResidentMotionType#0 |
| → | 566.30 | 3 | 26669, 0, 0, 0 | For Kena Vanu, Vundu
would cast himself into
the swirling winds!→1 | 0 | ResidentMotionType#0 |
| → | 566.31 | 3 | 26670, 0, 0, 0 | What!? I have been deceived!?→1 | 0 | ResidentMotionType#0 |
| → | 566.32 | 3 | 26671, 0, 0, 0 | For Kena Vanu, Vundu
would cast himself into
the swirling winds!→1 | 0 | ResidentMotionType#0 |
| → | 566.33 | 3 | 26640, 0, 0, 0 | For Kena Vanu, Vundu
would cast himself into
the swirling winds!→1 | 0 | ResidentMotionType#0 |
| → | 566.34 | 3 | 26676, 0, 0, 0 | For Kena Vanu, Vundu
would cast himself into
the swirling winds!→1 | 0 | ResidentMotionType#0 |
| → | 566.35 | 3 | 26678, 0, 0, 0 | For Kena Vanu, Vundu
would cast himself into
the swirling winds!→1 | 0 | ResidentMotionType#0 |
| → | 566.36 | 2 | 348, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 566.37 | 2 | 344, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 566.38 | 2 | 345, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 566.39 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 566.40 | 6 | 140, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 566.41 | 6 | 100, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 566.42 | 5 | 819, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 566.43 | 5 | 1181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 566.44 | 5 | 1182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 566.45 | 5 | 1166, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 566.46 | 5 | 1167, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 566.47 | 5 | 1168, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 566.48 | 5 | 1169, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 566.49 | 9 | 84, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 566.50 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 566.51 | 1 | 14442, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 566.52 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 566.53 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 567.0 | 1 | 13555, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 567.1 | 1 | 13562, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 567.2 | 1 | 13558, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 567.3 | 1 | 13560, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 567.4 | 3 | 26157, 0, 0, 0 | These are the coordinates.→1 | 0 | ResidentMotionType#0 |
| → | 567.5 | 3 | 26162, 0, 0, 0 | You only hasten your own demise, Darkscale!→3 | 0 | ResidentMotionType#0 |
| → | 567.6 | 3 | 26163, 0, 0, 0 | These are the coordinates.→1 | 0 | ResidentMotionType#0 |
| → | 567.7 | 3 | 26165, 0, 0, 0 | These are the coordinates.→1 | 0 | ResidentMotionType#0 |
| → | 567.8 | 3 | 26169, 0, 0, 0 | These are the coordinates.→1 | 0 | ResidentMotionType#0 |
| → | 567.9 | 3 | 26178, 0, 0, 0 | You only hasten your own demise, Darkscale!→3 | 0 | ResidentMotionType#0 |
| → | 567.10 | 3 | 26180, 0, 0, 0 | You only hasten your own demise, Darkscale!→3 | 0 | ResidentMotionType#0 |
| → | 567.11 | 3 | 26186, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 567.12 | 3 | 26189, 0, 0, 0 | You only hasten your own demise, Darkscale!→3 | 0 | ResidentMotionType#0 |
| → | 567.13 | 3 | 26207, 0, 0, 0 | You only hasten your own demise, Darkscale!→3 | 0 | ResidentMotionType#0 |
| → | 567.14 | 3 | 27754, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 567.15 | 5 | 1172, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 567.16 | 5 | 1171, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 567.17 | 2 | 350, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 567.18 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 567.19 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 567.20 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 567.21 | 4 | 210, 0, 0, 0 | These are the coordinates.→1 | 0 | ResidentMotionType#0 |
| → | 567.22 | 4 | 7737, 0, 0, 0 | You only hasten your own demise, Darkscale!→3 | 0 | ResidentMotionType#0 |
| → | 567.23 | 4 | 7747, 0, 0, 0 | You only hasten your own demise, Darkscale!→3 | 0 | ResidentMotionType#0 |
| → | 567.24 | 4 | 7748, 0, 0, 0 | You only hasten your own demise, Darkscale!→3 | 0 | ResidentMotionType#0 |
| → | 567.25 | 4 | 211, 0, 0, 0 | You only hasten your own demise, Darkscale!→3 | 0 | ResidentMotionType#0 |
| → | 567.26 | 4 | 3604, 0, 0, 0 | You only hasten your own demise, Darkscale!→3 | 0 | ResidentMotionType#0 |
| → | 567.27 | 3 | 26188, 0, 0, 0 | No, I cannot fall...→3 | 0 | ResidentMotionType#0 |
| → | 567.28 | 4 | 5896, 0, 0, 0 | You only hasten your own demise, Darkscale!→3 | 0 | ResidentMotionType#0 |
| → | 567.29 | 4 | 3215, 0, 0, 0 | You only hasten your own demise, Darkscale!→3 | 0 | ResidentMotionType#0 |
| → | 567.30 | 4 | 3216, 0, 0, 0 | You only hasten your own demise, Darkscale!→3 | 0 | ResidentMotionType#0 |
| → | 567.31 | 4 | 3217, 0, 0, 0 | You only hasten your own demise, Darkscale!→3 | 0 | ResidentMotionType#0 |
| → | 567.32 | 4 | 3218, 0, 0, 0 | You only hasten your own demise, Darkscale!→3 | 0 | ResidentMotionType#0 |
| → | 567.33 | 4 | 3219, 0, 0, 0 | You only hasten your own demise, Darkscale!→3 | 0 | ResidentMotionType#0 |
| → | 567.34 | 4 | 4561, 0, 0, 0 | I can smell her!→1 | 0 | ResidentMotionType#0 |
| → | 567.35 | 4 | 6847, 0, 0, 0 | I can smell her!→1 | 0 | ResidentMotionType#0 |
| → | 567.36 | 4 | 4577, 0, 0, 0 | I can smell her!→1 | 0 | ResidentMotionType#0 |
| → | 567.37 | 4 | 4562, 0, 0, 0 | I can smell her!→1 | 0 | ResidentMotionType#0 |
| → | 567.38 | 4 | 210, 0, 0, 0 | You only hasten your own demise, Darkscale!→3 | 0 | ResidentMotionType#0 |
| → | 567.39 | 4 | 7737, 0, 0, 0 | Come, my young ones.
I will tend to your wounds.→3 | 0 | ResidentMotionType#0 |
| → | 567.40 | 4 | 7747, 0, 0, 0 | Come, my young ones.
I will tend to your wounds.→3 | 0 | ResidentMotionType#0 |
| → | 567.41 | 4 | 3604, 0, 0, 0 | Fly like the craven you are!→3 | 0 | ResidentMotionType#0 |
| → | 567.42 | 3 | 26158, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 567.43 | 3 | 26171, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 567.44 | 5 | 1152, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 567.45 | 4 | 6847, 0, 0, 0 | I've fought worse.→1 | 0 | ResidentMotionType#0 |
| → | 567.46 | 1 | 13559, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 567.47 | 3 | 26174, 0, 0, 0 | They're all over me!→1 | 0 | ResidentMotionType#0 |
| → | 567.48 | 4 | 8921, 0, 0, 0 | Might be I need to find me another hole...→1 | 516 | ResidentMotionType#0 |
| → | 567.49 | 4 | 8923, 0, 0, 0 | Someone! Anyone! Help!→1 | 873 | ResidentMotionType#0 |
| → | 567.50 | 4 | 8924, 0, 0, 0 | Might be I need to find me another hole...→1 | 1103 | ResidentMotionType#0 |
| → | 567.51 | 4 | 8927, 0, 0, 0 | Might be I need to find me another hole...→1 | 652 | ResidentMotionType#0 |
| → | 567.52 | 4 | 8922, 0, 0, 0 | What a day...→1 | 646 | ResidentMotionType#0 |
| → | 567.53 | 4 | 8925, 0, 0, 0 | What a bloody fine day for fishin'!→1 | 1022 | ResidentMotionType#0 |
| → | 567.54 | 4 | 8926, 0, 0, 0 | We shall crush our enemies and revel in their fear as they tremble before us!→1 | 526 | ResidentMotionType#0 |
| → | 567.55 | 4 | 7747, 0, 0, 0 | They're all over me!→1 | 0 | ResidentMotionType#0 |
| → | 567.56 | 9 | 166, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 567.57 | 4 | 4561, 0, 0, 0 | Come, my young ones.
I will tend to your wounds.→3 | 0 | ResidentMotionType#0 |
| → | 567.58 | 4 | 134, 0, 0, 0 | You only hasten your own demise, Darkscale!→3 | 0 | ResidentMotionType#0 |
| → | 567.59 | 4 | 136, 0, 0, 0 | You only hasten your own demise, Darkscale!→3 | 0 | ResidentMotionType#0 |
| → | 567.60 | 1 | 13904, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 567.61 | 1 | 13905, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 567.62 | 1 | 13906, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 567.63 | 1 | 13907, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 567.64 | 1 | 13908, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 567.65 | 1 | 13909, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 567.66 | 1 | 13910, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 567.67 | 1 | 14413, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 568.0 | 10 | -19894, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 568.1 | 10 | -19893, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 568.2 | 10 | -19892, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 568.3 | 10 | -19891, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 568.4 | 1 | 13546, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 568.5 | 8 | 436, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 568.6 | 8 | 437, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 568.7 | 1 | 13571, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 568.8 | 1 | 13553, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 568.9 | 1 | 13547, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 568.10 | 4 | 210, 0, 0, 0 | This is my lair...and I have lured you into it.→3 | 0 | ResidentMotionType#0 |
| → | 568.11 | 4 | 4576, 0, 0, 0 | This is my lair...and I have lured you into it.→3 | 0 | ResidentMotionType#0 |
| → | 568.12 | 4 | 4564, 0, 0, 0 | <click> <click>
Pull back! Pull back!→1 | 0 | ResidentMotionType#0 |
| → | 568.13 | 4 | 4577, 0, 0, 0 | This is my lair...and I have lured you into it.→3 | 0 | ResidentMotionType#0 |
| → | 568.14 | 4 | 4565, 0, 0, 0 | It will not suffice...→1 | 0 | ResidentMotionType#0 |
| → | 568.15 | 4 | 4579, 0, 0, 0 | <click> <click>
Pull back! Pull back!→1 | 0 | ResidentMotionType#0 |
| → | 568.16 | 4 | 4567, 0, 0, 0 | This is my lair...and I have lured you into it.→3 | 0 | ResidentMotionType#0 |
| → | 568.17 | 4 | 4580, 0, 0, 0 | <click> <click>
Pull back! Pull back!→1 | 0 | ResidentMotionType#0 |
| → | 568.18 | 4 | 4568, 0, 0, 0 | It will not suffice...→1 | 0 | ResidentMotionType#0 |
| → | 568.19 | 4 | 4581, 0, 0, 0 | It will not suffice...→1 | 0 | ResidentMotionType#0 |
| → | 568.20 | 4 | 4569, 0, 0, 0 | This is my lair...and I have lured you into it.→3 | 0 | ResidentMotionType#0 |
| → | 568.21 | 4 | 4582, 0, 0, 0 | It will not suffice...→1 | 0 | ResidentMotionType#0 |
| → | 568.22 | 4 | 4570, 0, 0, 0 | <click> <click>
Pull back! Pull back!→1 | 0 | ResidentMotionType#0 |
| → | 568.23 | 4 | 7737, 0, 0, 0 | This is my lair...and I have lured you into it.→3 | 0 | ResidentMotionType#0 |
| → | 568.24 | 4 | 7747, 0, 0, 0 | This is my lair...and I have lured you into it.→3 | 0 | ResidentMotionType#0 |
| → | 568.25 | 4 | 7737, 0, 0, 0 | <click> <click>
Pull back! Pull back!→1 | 0 | ResidentMotionType#0 |
| → | 568.26 | 4 | 7737, 0, 0, 0 | It will not suffice...→1 | 0 | ResidentMotionType#0 |
| → | 568.27 | 2 | 234, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 568.28 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 568.29 | 6 | 161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 568.30 | 6 | 96, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 568.31 | 3 | 26025, 0, 0, 0 | This is my lair...and I have lured you into it.→3 | 0 | ResidentMotionType#0 |
| → | 568.32 | 3 | 26025, 0, 0, 0 | <click> <click>
Pull back! Pull back!→1 | 0 | ResidentMotionType#0 |
| → | 568.33 | 3 | 28282, 0, 0, 0 | It will not suffice...→1 | 0 | ResidentMotionType#0 |
| → | 568.34 | 3 | 26029, 0, 0, 0 | Yet you turn to the sons of man for aid.→3 | 0 | ResidentMotionType#0 |
| → | 568.35 | 3 | 26030, 0, 0, 0 | Yet you turn to the sons of man for aid.→3 | 0 | ResidentMotionType#0 |
| → | 568.36 | 3 | 26061, 0, 0, 0 | Yet you turn to the sons of man for aid.→3 | 0 | ResidentMotionType#0 |
| → | 568.37 | 3 | 26043, 0, 0, 0 | This is my lair...and I have lured you into it.→3 | 0 | ResidentMotionType#0 |
| → | 568.38 | 3 | 26062, 0, 0, 0 | I've seen baby chocobos
put up more fight!→1 | 0 | ResidentMotionType#0 |
| → | 568.39 | 3 | 26063, 0, 0, 0 | I've seen baby chocobos
put up more fight!→1 | 0 | ResidentMotionType#0 |
| → | 568.40 | 3 | 26067, 0, 0, 0 | This is my lair...and I have lured you into it.→3 | 0 | ResidentMotionType#0 |
| → | 568.41 | 3 | 27728, 0, 0, 0 | If ye see her,
grab her!→1 | 0 | ResidentMotionType#0 |
| → | 568.42 | 3 | 27853, 0, 0, 0 | If ye see her,
grab her!→1 | 0 | ResidentMotionType#0 |
| → | 568.43 | 3 | 26015, 0, 0, 0 | If ye see her,
grab her!→1 | 0 | ResidentMotionType#0 |
| → | 568.44 | 3 | 26060, 0, 0, 0 | If ye see her,
grab her!→1 | 0 | ResidentMotionType#0 |
| → | 568.45 | 3 | 26011, 0, 0, 0 | This is my lair...and I have lured you into it.→3 | 0 | ResidentMotionType#0 |
| → | 568.46 | 3 | 26012, 0, 0, 0 | This is my lair...and I have lured you into it.→3 | 0 | ResidentMotionType#0 |
| → | 568.47 | 3 | 26011, 0, 0, 0 | <click> <click>
Pull back! Pull back!→1 | 0 | ResidentMotionType#0 |
| → | 568.48 | 3 | 26012, 0, 0, 0 | <click> <click>
Pull back! Pull back!→1 | 0 | ResidentMotionType#0 |
| → | 568.49 | 3 | 26013, 0, 0, 0 | It will not suffice...→1 | 0 | ResidentMotionType#0 |
| → | 568.50 | 3 | 26014, 0, 0, 0 | It will not suffice...→1 | 0 | ResidentMotionType#0 |
| → | 568.51 | 3 | 26015, 0, 0, 0 | This is my lair...and I have lured you into it.→3 | 0 | ResidentMotionType#0 |
| → | 568.52 | 3 | 26016, 0, 0, 0 | <click> <click>
Pull back! Pull back!→1 | 0 | ResidentMotionType#0 |
| → | 568.53 | 3 | 26017, 0, 0, 0 | It will not suffice...→1 | 0 | ResidentMotionType#0 |
| → | 568.54 | 3 | 26051, 0, 0, 0 | This is my lair...and I have lured you into it.→3 | 0 | ResidentMotionType#0 |
| → | 568.55 | 3 | 26055, 0, 0, 0 | <click> <click>
Pull back! Pull back!→1 | 0 | ResidentMotionType#0 |
| → | 568.56 | 3 | 26056, 0, 0, 0 | It will not suffice...→1 | 0 | ResidentMotionType#0 |
| → | 568.57 | 3 | 26064, 0, 0, 0 | This is my lair...and I have lured you into it.→3 | 0 | ResidentMotionType#0 |
| → | 568.58 | 7 | 201, 142, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 568.59 | 7 | 201, 142, 2, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 568.60 | 7 | 2601, 43, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 568.61 | 7 | 2651, 43, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 568.62 | 7 | 801, 85, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 568.63 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 568.64 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 569.0 | 10 | -19894, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 569.1 | 10 | -19893, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 569.2 | 10 | -19892, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 569.3 | 10 | -19891, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 569.4 | 1 | 13549, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 569.5 | 8 | 436, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 569.6 | 8 | 437, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 569.7 | 1 | 13572, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 569.8 | 1 | 13554, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 569.9 | 1 | 13550, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 569.10 | 4 | 210, 0, 0, 0 | This is my lair...and I have lured you into it.→3 | 0 | ResidentMotionType#0 |
| → | 569.11 | 4 | 4576, 0, 0, 0 | This is my lair...and I have lured you into it.→3 | 0 | ResidentMotionType#0 |
| → | 569.12 | 4 | 4564, 0, 0, 0 | <click> <click>
Pull back! Pull back!→1 | 0 | ResidentMotionType#0 |
| → | 569.13 | 4 | 4577, 0, 0, 0 | This is my lair...and I have lured you into it.→3 | 0 | ResidentMotionType#0 |
| → | 569.14 | 4 | 4565, 0, 0, 0 | It will not suffice...→1 | 0 | ResidentMotionType#0 |
| → | 569.15 | 4 | 4579, 0, 0, 0 | <click> <click>
Pull back! Pull back!→1 | 0 | ResidentMotionType#0 |
| → | 569.16 | 4 | 4567, 0, 0, 0 | This is my lair...and I have lured you into it.→3 | 0 | ResidentMotionType#0 |
| → | 569.17 | 4 | 4580, 0, 0, 0 | <click> <click>
Pull back! Pull back!→1 | 0 | ResidentMotionType#0 |
| → | 569.18 | 4 | 4568, 0, 0, 0 | It will not suffice...→1 | 0 | ResidentMotionType#0 |
| → | 569.19 | 4 | 4581, 0, 0, 0 | It will not suffice...→1 | 0 | ResidentMotionType#0 |
| → | 569.20 | 4 | 4569, 0, 0, 0 | This is my lair...and I have lured you into it.→3 | 0 | ResidentMotionType#0 |
| → | 569.21 | 4 | 4582, 0, 0, 0 | It will not suffice...→1 | 0 | ResidentMotionType#0 |
| → | 569.22 | 4 | 4570, 0, 0, 0 | <click> <click>
Pull back! Pull back!→1 | 0 | ResidentMotionType#0 |
| → | 569.23 | 4 | 7737, 0, 0, 0 | This is my lair...and I have lured you into it.→3 | 0 | ResidentMotionType#0 |
| → | 569.24 | 4 | 7747, 0, 0, 0 | This is my lair...and I have lured you into it.→3 | 0 | ResidentMotionType#0 |
| → | 569.25 | 4 | 7737, 0, 0, 0 | <click> <click>
Pull back! Pull back!→1 | 0 | ResidentMotionType#0 |
| → | 569.26 | 4 | 7737, 0, 0, 0 | It will not suffice...→1 | 0 | ResidentMotionType#0 |
| → | 569.27 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 569.28 | 6 | 161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 569.29 | 6 | 96, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 569.30 | 6 | 259, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 569.31 | 3 | 26025, 0, 0, 0 | This is my lair...and I have lured you into it.→3 | 0 | ResidentMotionType#0 |
| → | 569.32 | 3 | 26025, 0, 0, 0 | <click> <click>
Pull back! Pull back!→1 | 0 | ResidentMotionType#0 |
| → | 569.33 | 3 | 28282, 0, 0, 0 | It will not suffice...→1 | 0 | ResidentMotionType#0 |
| → | 569.34 | 3 | 26029, 0, 0, 0 | Yet you turn to the sons of man for aid.→3 | 0 | ResidentMotionType#0 |
| → | 569.35 | 3 | 26030, 0, 0, 0 | Yet you turn to the sons of man for aid.→3 | 0 | ResidentMotionType#0 |
| → | 569.36 | 3 | 26031, 0, 0, 0 | Yet you turn to the sons of man for aid.→3 | 0 | ResidentMotionType#0 |
| → | 569.37 | 3 | 26043, 0, 0, 0 | This is my lair...and I have lured you into it.→3 | 0 | ResidentMotionType#0 |
| → | 569.38 | 3 | 26034, 0, 0, 0 | I've seen baby chocobos
put up more fight!→1 | 0 | ResidentMotionType#0 |
| → | 569.39 | 3 | 26035, 0, 0, 0 | I've seen baby chocobos
put up more fight!→1 | 0 | ResidentMotionType#0 |
| → | 569.40 | 3 | 26044, 0, 0, 0 | This is my lair...and I have lured you into it.→3 | 0 | ResidentMotionType#0 |
| → | 569.41 | 3 | 26010, 0, 0, 0 | This is my lair...and I have lured you into it.→3 | 0 | ResidentMotionType#0 |
| → | 569.42 | 3 | 26012, 0, 0, 0 | <click> <click>
Pull back! Pull back!→1 | 0 | ResidentMotionType#0 |
| → | 569.43 | 3 | 28373, 0, 0, 0 | It will not suffice...→1 | 0 | ResidentMotionType#0 |
| → | 569.44 | 3 | 26014, 0, 0, 0 | It will not suffice...→1 | 0 | ResidentMotionType#0 |
| → | 569.45 | 3 | 26013, 0, 0, 0 | It will not suffice...→1 | 0 | ResidentMotionType#0 |
| → | 569.46 | 3 | 26010, 0, 0, 0 | <click> <click>
Pull back! Pull back!→1 | 0 | ResidentMotionType#0 |
| → | 569.47 | 3 | 26011, 0, 0, 0 | <click> <click>
Pull back! Pull back!→1 | 0 | ResidentMotionType#0 |
| → | 569.48 | 3 | 26015, 0, 0, 0 | This is my lair...and I have lured you into it.→3 | 0 | ResidentMotionType#0 |
| → | 569.49 | 3 | 26016, 0, 0, 0 | <click> <click>
Pull back! Pull back!→1 | 0 | ResidentMotionType#0 |
| → | 569.50 | 3 | 26017, 0, 0, 0 | It will not suffice...→1 | 0 | ResidentMotionType#0 |
| → | 569.51 | 3 | 26051, 0, 0, 0 | This is my lair...and I have lured you into it.→3 | 0 | ResidentMotionType#0 |
| → | 569.52 | 3 | 26008, 0, 0, 0 | <click> <click>
Pull back! Pull back!→1 | 0 | ResidentMotionType#0 |
| → | 569.53 | 3 | 26004, 0, 0, 0 | It will not suffice...→1 | 0 | ResidentMotionType#0 |
| → | 569.54 | 3 | 26021, 0, 0, 0 | This is my lair...and I have lured you into it.→3 | 0 | ResidentMotionType#0 |
| → | 569.55 | 3 | 26036, 0, 0, 0 | This is my lair...and I have lured you into it.→3 | 0 | ResidentMotionType#0 |
| → | 569.56 | 3 | 26006, 0, 0, 0 | This is my lair...and I have lured you into it.→3 | 0 | ResidentMotionType#0 |
| → | 569.57 | 3 | 27793, 0, 0, 0 | <click> <click>
Pull back! Pull back!→1 | 0 | ResidentMotionType#0 |
| → | 569.58 | 3 | 26053, 0, 0, 0 | It will not suffice...→1 | 0 | ResidentMotionType#0 |
| → | 569.59 | 3 | 28371, 0, 0, 0 | <click> <click>
Pull back! Pull back!→1 | 0 | ResidentMotionType#0 |
| → | 569.60 | 3 | 28372, 0, 0, 0 | It will not suffice...→1 | 0 | ResidentMotionType#0 |
| → | 569.61 | 7 | 201, 142, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 569.62 | 7 | 201, 142, 2, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 569.63 | 7 | 2601, 43, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 569.64 | 7 | 2651, 43, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 569.65 | 7 | 801, 85, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 569.66 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 569.67 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 569.68 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 569.69 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 570.0 | 1 | 13757, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 570.1 | 3 | 26874, 0, 0, 0 | <click> <click>
You. Fleshling. Help me kill them.→1 | 0 | ResidentMotionType#0 |
| → | 570.2 | 3 | 26875, 0, 0, 0 | <click> <click>
You. Fleshling. Help me kill them.→1 | 0 | ResidentMotionType#0 |
| → | 570.3 | 3 | 26876, 0, 0, 0 | <click> <click>
You. Fleshling. Help me kill them.→1 | 0 | ResidentMotionType#0 |
| → | 570.4 | 3 | 26877, 0, 0, 0 | <click> <click>
You. Fleshling. Help me kill them.→1 | 0 | ResidentMotionType#0 |
| → | 570.5 | 3 | 26878, 0, 0, 0 | <click> <click>
You. Fleshling. Help me kill them.→1 | 0 | ResidentMotionType#0 |
| → | 570.6 | 3 | 26879, 0, 0, 0 | <click> <click>
You. Fleshling. Help me kill them.→1 | 0 | ResidentMotionType#0 |
| → | 570.7 | 3 | 26880, 0, 0, 0 | <click> <click>
You. Fleshling. Help me kill them.→1 | 0 | ResidentMotionType#0 |
| → | 570.8 | 3 | 26881, 0, 0, 0 | <click> <click>
You. Fleshling. Help me kill them.→1 | 0 | ResidentMotionType#0 |
| → | 570.9 | 3 | 26882, 0, 0, 0 | <click> <click>
You. Fleshling. Help me kill them.→1 | 0 | ResidentMotionType#0 |
| → | 570.10 | 3 | 26915, 0, 0, 0 | <click> <click>
You. Fleshling. Help me kill them.→1 | 0 | ResidentMotionType#0 |
| → | 570.11 | 3 | 26916, 0, 0, 0 | <click> <click>
You. Fleshling. Help me kill them.→1 | 0 | ResidentMotionType#0 |
| → | 570.12 | 2 | 250, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 570.13 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 570.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 570.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 570.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 570.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 570.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 570.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 570.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 571.0 | 1 | 13758, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 571.1 | 3 | 27472, 0, 0, 0 | There is more power in you yet, mortal!→3 | 0 | ResidentMotionType#0 |
| → | 571.2 | 3 | 27473, 0, 0, 0 | There is more power in you yet, mortal!→3 | 0 | ResidentMotionType#0 |
| → | 571.3 | 3 | 27474, 0, 0, 0 | There is more power in you yet, mortal!→3 | 0 | ResidentMotionType#0 |
| → | 571.4 | 3 | 27475, 0, 0, 0 | There is more power in you yet, mortal!→3 | 0 | ResidentMotionType#0 |
| → | 571.5 | 3 | 27476, 0, 0, 0 | There is more power in you yet, mortal!→3 | 0 | ResidentMotionType#0 |
| → | 571.6 | 3 | 27477, 0, 0, 0 | There is more power in you yet, mortal!→3 | 0 | ResidentMotionType#0 |
| → | 571.7 | 3 | 27478, 0, 0, 0 | There is more power in you yet, mortal!→3 | 0 | ResidentMotionType#0 |
| → | 571.8 | 5 | 1073, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 571.9 | 5 | 1032, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 571.10 | 5 | 819, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 571.11 | 2 | 294, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 571.12 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 571.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 571.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 571.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 571.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 571.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 571.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 571.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 571.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 572.0 | 1 | 13601, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 572.1 | 1 | 13603, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 572.2 | 1 | 13604, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 572.3 | 1 | 13605, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 572.4 | 3 | 26073, 0, 0, 0 | Netherling is strong, like a
dragon without wings.→1 | 0 | ResidentMotionType#0 |
| → | 572.5 | 3 | 26074, 0, 0, 0 | Netherling is strong, like a
dragon without wings.→1 | 0 | ResidentMotionType#0 |
| → | 572.6 | 3 | 26075, 0, 0, 0 | Netherling is strong, like a
dragon without wings.→1 | 0 | ResidentMotionType#0 |
| → | 572.7 | 3 | 26076, 0, 0, 0 | Netherling is strong, like a
dragon without wings.→1 | 0 | ResidentMotionType#0 |
| → | 572.8 | 3 | 26077, 0, 0, 0 | Netherling is strong, like a
dragon without wings.→1 | 0 | ResidentMotionType#0 |
| → | 572.9 | 3 | 26078, 0, 0, 0 | Netherling is strong, like a
dragon without wings.→1 | 0 | ResidentMotionType#0 |
| → | 572.10 | 3 | 26085, 0, 0, 0 | Netherling is strong, like a
dragon without wings.→1 | 0 | ResidentMotionType#0 |
| → | 572.11 | 3 | 26087, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 572.12 | 3 | 26089, 0, 0, 0 | Netherling is strong, like a
dragon without wings.→1 | 0 | ResidentMotionType#0 |
| → | 572.13 | 3 | 26091, 0, 0, 0 | Netherling is strong, like a
dragon without wings.→1 | 0 | ResidentMotionType#0 |
| → | 572.14 | 3 | 26095, 0, 0, 0 | Netherling is strong, like a
dragon without wings.→1 | 0 | ResidentMotionType#0 |
| → | 572.15 | 3 | 26099, 0, 0, 0 | Netherling is strong, like a
dragon without wings.→1 | 0 | ResidentMotionType#0 |
| → | 572.16 | 3 | 26100, 0, 0, 0 | Netherling is strong, like a
dragon without wings.→1 | 0 | ResidentMotionType#0 |
| → | 572.17 | 3 | 26101, 0, 0, 0 | Netherling is strong, like a
dragon without wings.→1 | 0 | ResidentMotionType#0 |
| → | 572.18 | 2 | 15, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 572.19 | 2 | 347, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 572.20 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 572.21 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 572.22 | 6 | 2, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 572.23 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 572.24 | 5 | 819, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 572.25 | 5 | 1186, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 572.26 | 5 | 1187, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 572.27 | 5 | 1231, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 572.28 | 5 | 1232, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 572.29 | 4 | 132, 0, 0, 0 | Netherling is strong, like a
dragon without wings.→1 | 0 | ResidentMotionType#0 |
| → | 572.30 | 4 | 134, 0, 0, 0 | Netherling is strong, like a
dragon without wings.→1 | 0 | ResidentMotionType#0 |
| → | 572.31 | 4 | 5922, 0, 0, 0 | Netherling is strong, like a
dragon without wings.→1 | 0 | ResidentMotionType#0 |
| → | 572.32 | 4 | 5924, 0, 0, 0 | Netherling is strong, like a
dragon without wings.→1 | 0 | ResidentMotionType#0 |
| → | 572.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 572.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 572.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 572.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 572.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 572.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 572.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 572.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 573.0 | 1 | 13602, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 573.1 | 1 | 13603, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 573.2 | 1 | 13604, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 573.3 | 1 | 13605, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 573.4 | 3 | 26101, 0, 0, 0 | Netherling is strong, like a
dragon without wings.→1 | 0 | ResidentMotionType#0 |
| → | 573.5 | 3 | 26102, 0, 0, 0 | Netherling is strong, like a
dragon without wings.→1 | 0 | ResidentMotionType#0 |
| → | 573.6 | 3 | 26103, 0, 0, 0 | Netherling is strong, like a
dragon without wings.→1 | 0 | ResidentMotionType#0 |
| → | 573.7 | 3 | 26104, 0, 0, 0 | Netherling is strong, like a
dragon without wings.→1 | 0 | ResidentMotionType#0 |
| → | 573.8 | 3 | 26105, 0, 0, 0 | Netherling is strong, like a
dragon without wings.→1 | 0 | ResidentMotionType#0 |
| → | 573.9 | 3 | 26106, 0, 0, 0 | Netherling is strong, like a
dragon without wings.→1 | 0 | ResidentMotionType#0 |
| → | 573.10 | 3 | 26107, 0, 0, 0 | Netherling is strong, like a
dragon without wings.→1 | 0 | ResidentMotionType#0 |
| → | 573.11 | 3 | 26108, 0, 0, 0 | Netherling is strong, like a
dragon without wings.→1 | 0 | ResidentMotionType#0 |
| → | 573.12 | 3 | 26109, 0, 0, 0 | Netherling is strong, like a
dragon without wings.→1 | 0 | ResidentMotionType#0 |
| → | 573.13 | 3 | 26110, 0, 0, 0 | Netherling is strong, like a
dragon without wings.→1 | 0 | ResidentMotionType#0 |
| → | 573.14 | 3 | 26111, 0, 0, 0 | Netherling is strong, like a
dragon without wings.→1 | 0 | ResidentMotionType#0 |
| → | 573.15 | 3 | 26112, 0, 0, 0 | Netherling is strong, like a
dragon without wings.→1 | 0 | ResidentMotionType#0 |
| → | 573.16 | 3 | 26113, 0, 0, 0 | Netherling is strong, like a
dragon without wings.→1 | 0 | ResidentMotionType#0 |
| → | 573.17 | 3 | 26126, 0, 0, 0 | Netherling is strong, like a
dragon without wings.→1 | 0 | ResidentMotionType#0 |
| → | 573.18 | 3 | 26130, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 573.19 | 3 | 26131, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 573.20 | 3 | 26134, 0, 0, 0 | Netherling is strong, like a
dragon without wings.→1 | 0 | ResidentMotionType#0 |
| → | 573.21 | 3 | 26137, 0, 0, 0 | Netherling is strong, like a
dragon without wings.→1 | 0 | ResidentMotionType#0 |
| → | 573.22 | 3 | 26141, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 573.23 | 3 | 26143, 0, 0, 0 | Netherling is strong, like a
dragon without wings.→1 | 0 | ResidentMotionType#0 |
| → | 573.24 | 3 | 26144, 0, 0, 0 | Netherling is strong, like a
dragon without wings.→1 | 0 | ResidentMotionType#0 |
| → | 573.25 | 3 | 26151, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 573.26 | 3 | 26153, 0, 0, 0 | Netherling is strong, like a
dragon without wings.→1 | 0 | ResidentMotionType#0 |
| → | 573.27 | 3 | 26154, 0, 0, 0 | Netherling is strong, like a
dragon without wings.→1 | 0 | ResidentMotionType#0 |
| → | 573.28 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 573.29 | 5 | 819, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 573.30 | 5 | 1186, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 573.31 | 5 | 1187, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 573.32 | 5 | 1231, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 573.33 | 5 | 1232, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 573.34 | 5 | 1179, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 573.35 | 5 | 1180, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 573.36 | 9 | 163, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 573.37 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 573.38 | 4 | 136, 0, 0, 0 | Netherling is strong, like a
dragon without wings.→1 | 0 | ResidentMotionType#0 |
| → | 573.39 | 4 | 138, 0, 0, 0 | Netherling is strong, like a
dragon without wings.→1 | 0 | ResidentMotionType#0 |
| → | 573.40 | 4 | 5922, 0, 0, 0 | Netherling is strong, like a
dragon without wings.→1 | 0 | ResidentMotionType#0 |
| → | 573.41 | 4 | 210, 0, 0, 0 | Netherling is strong, like a
dragon without wings.→1 | 0 | ResidentMotionType#0 |
| → | 573.42 | 4 | 211, 0, 0, 0 | Netherling is strong, like a
dragon without wings.→1 | 0 | ResidentMotionType#0 |
| → | 573.43 | 4 | 5924, 0, 0, 0 | Netherling is strong, like a
dragon without wings.→1 | 0 | ResidentMotionType#0 |
| → | 573.44 | 3 | 26152, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 573.45 | 5 | 1245, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 573.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 573.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 573.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 573.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 573.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 574.0 | 1 | 13936, 0, 0, 0 | Kweh! Kweh!→1 | 0 | ResidentMotionType#0 |
| → | 574.1 | 3 | 27626, 0, 0, 0 | Kweh! Kweh!→1 | 0 | ResidentMotionType#0 |
| → | 574.2 | 3 | 27627, 0, 0, 0 | Kweh! Kweh!→1 | 0 | ResidentMotionType#0 |
| → | 574.3 | 3 | 27628, 0, 0, 0 | Kweh! Kweh!→1 | 0 | ResidentMotionType#0 |
| → | 574.4 | 3 | 27629, 0, 0, 0 | Kweh! Kweh!→1 | 0 | ResidentMotionType#0 |
| → | 574.5 | 3 | 27630, 0, 0, 0 | Kweh! Kweh!→1 | 0 | ResidentMotionType#0 |
| → | 574.6 | 3 | 27631, 0, 0, 0 | Kweh! Kweh!→1 | 0 | ResidentMotionType#0 |
| → | 574.7 | 3 | 27632, 0, 0, 0 | Kweh! Kweh!→1 | 0 | ResidentMotionType#0 |
| → | 574.8 | 3 | 27633, 0, 0, 0 | Kweh! Kweh!→1 | 0 | ResidentMotionType#0 |
| → | 574.9 | 3 | 27714, 0, 0, 0 | Kweh! Kweh!→1 | 0 | ResidentMotionType#0 |
| → | 574.10 | 3 | 27715, 0, 0, 0 | Kweh! Kweh!→1 | 0 | ResidentMotionType#0 |
| → | 574.11 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 574.12 | 2 | 194, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 574.13 | 3 | 27617, 0, 0, 0 | Kweh! Kweh!→1 | 0 | ResidentMotionType#0 |
| → | 574.14 | 3 | 27618, 0, 0, 0 | Kweh! Kweh!→1 | 0 | ResidentMotionType#0 |
| → | 574.15 | 3 | 27619, 0, 0, 0 | Kweh! Kweh!→1 | 0 | ResidentMotionType#0 |
| → | 574.16 | 3 | 27620, 0, 0, 0 | Kweh! Kweh!→1 | 0 | ResidentMotionType#0 |
| → | 574.17 | 3 | 27621, 0, 0, 0 | Kweh! Kweh!→1 | 0 | ResidentMotionType#0 |
| → | 574.18 | 3 | 27622, 0, 0, 0 | Kweh! Kweh!→1 | 0 | ResidentMotionType#0 |
| → | 574.19 | 3 | 27623, 0, 0, 0 | Kweh! Kweh!→1 | 0 | ResidentMotionType#0 |
| → | 574.20 | 3 | 27624, 0, 0, 0 | Kweh! Kweh!→1 | 0 | ResidentMotionType#0 |
| → | 574.21 | 3 | 27625, 0, 0, 0 | Kweh! Kweh!→1 | 0 | ResidentMotionType#0 |
| → | 574.22 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.0 | 1 | 11810, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.1 | 1 | 12591, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.2 | 1 | 12592, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.3 | 1 | 12604, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.4 | 1 | 12632, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.5 | 1 | 12633, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.6 | 1 | 12634, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.7 | 1 | 12635, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.8 | 1 | 12636, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.9 | 1 | 12637, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.10 | 1 | 12638, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.11 | 1 | 12639, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.12 | 1 | 13070, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.13 | 1 | 13071, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.14 | 1 | 13078, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.15 | 1 | 13117, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.16 | 1 | 12605, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.17 | 7 | 8009, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.18 | 7 | 1501, 35, 3, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.19 | 7 | 201, 57, 4, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.20 | 7 | 501, 20, 4, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.21 | 7 | 501, 5, 8, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.22 | 7 | 501, 9, 3, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.23 | 7 | 401, 21, 4, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.24 | 7 | 401, 48, 2, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.25 | 7 | 801, 36, 3, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.26 | 7 | 801, 22, 4, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.27 | 7 | 1501, 40, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.28 | 3 | 25292, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 575.29 | 3 | 25293, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 575.30 | 3 | 25294, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 575.31 | 3 | 25295, 0, 0, 0 | Zundu remember your
kindness for many
summers to come.→1 | 0 | ResidentMotionType#0 |
| → | 575.32 | 3 | 25296, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 575.33 | 3 | 25297, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 575.34 | 3 | 25298, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 575.35 | 3 | 25299, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 575.36 | 3 | 25300, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 575.37 | 3 | 25301, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 575.38 | 3 | 25302, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 575.39 | 3 | 25303, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 575.40 | 3 | 25304, 0, 0, 0 | Zundu feels a presence
behind like storm clouds
on the horizon.→1 | 0 | ResidentMotionType#0 |
| → | 575.41 | 3 | 25305, 0, 0, 0 | Zundu feels a presence
behind like storm clouds
on the horizon.→1 | 0 | ResidentMotionType#0 |
| → | 575.42 | 3 | 25306, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 575.43 | 3 | 25307, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 575.44 | 3 | 25308, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 575.45 | 3 | 25309, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 575.46 | 3 | 25310, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 575.47 | 3 | 25311, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 575.48 | 3 | 25312, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 575.49 | 3 | 25313, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 575.50 | 3 | 25314, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 575.51 | 3 | 25315, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 575.52 | 3 | 25316, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 575.53 | 3 | 25321, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 575.54 | 3 | 25365, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 575.55 | 3 | 25366, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 575.56 | 3 | 25369, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 575.57 | 3 | 25370, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 575.58 | 3 | 25579, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 575.59 | 3 | 25580, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 575.60 | 3 | 25582, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 575.61 | 3 | 25531, 0, 0, 0 | Meddlesome as gaelicats!
Kill them all! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 575.62 | 3 | 25532, 0, 0, 0 | Meddlesome as gaelicats!
Kill them all! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 575.63 | 3 | 25533, 0, 0, 0 | Meddlesome as gaelicats!
Kill them all! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 575.64 | 3 | 25534, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 575.65 | 3 | 25535, 0, 0, 0 | Meddlesome as gaelicats!
Kill them all! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 575.66 | 3 | 25536, 0, 0, 0 | Meddlesome as gaelicats!
Kill them all! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 575.67 | 3 | 25537, 0, 0, 0 | Meddlesome as gaelicats!
Kill them all! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 575.68 | 3 | 25538, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 575.69 | 3 | 25539, 0, 0, 0 | Meddlesome as gaelicats!
Kill them all! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 575.70 | 3 | 25540, 0, 0, 0 | Meddlesome as gaelicats!
Kill them all! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 575.71 | 3 | 25541, 0, 0, 0 | Meddlesome as gaelicats!
Kill them all! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 575.72 | 3 | 25542, 0, 0, 0 | Meddlesome as gaelicats!
Kill them all! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 575.73 | 3 | 25543, 0, 0, 0 | Meddlesome as gaelicats!
Kill them all! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 575.74 | 3 | 25544, 0, 0, 0 | Meddlesome as gaelicats!
Kill them all! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 575.75 | 3 | 25545, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 575.76 | 3 | 25548, 0, 0, 0 | Meddlesome as gaelicats!
Kill them all! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 575.77 | 3 | 25549, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 575.78 | 3 | 25550, 0, 0, 0 | Meddlesome as gaelicats!
Kill them all! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 575.79 | 3 | 25551, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 575.80 | 3 | 25552, 0, 0, 0 | Meddlesome as gaelicats!
Kill them all! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 575.81 | 3 | 25553, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 575.82 | 3 | 25554, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 575.83 | 3 | 25555, 0, 0, 0 | Meddlesome as gaelicats!
Kill them all! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 575.84 | 3 | 25556, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 575.85 | 3 | 25557, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 575.86 | 3 | 25558, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 575.87 | 3 | 25559, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 575.88 | 3 | 25560, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 575.89 | 3 | 25561, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 575.90 | 3 | 25562, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 575.91 | 3 | 25563, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 575.92 | 3 | 25564, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 575.93 | 3 | 25565, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 575.94 | 3 | 25566, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 575.95 | 3 | 25567, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 575.96 | 3 | 25568, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 575.97 | 3 | 25569, 0, 0, 0 | Meddlesome as gaelicats!
Kill them all! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 575.98 | 3 | 25570, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 575.99 | 3 | 25571, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 575.100 | 3 | 25574, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 575.101 | 3 | 25575, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 575.102 | 3 | 25576, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 575.103 | 3 | 25577, 0, 0, 0 | Damn this place to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 575.104 | 3 | 25578, 0, 0, 0 | Damn this place to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 575.105 | 3 | 25581, 0, 0, 0 | Meddlesome as gaelicats!
Kill them all! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 575.106 | 3 | 28590, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 575.107 | 3 | 28591, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 575.108 | 3 | 28592, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 575.109 | 3 | 28650, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 575.110 | 3 | 28651, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 575.111 | 3 | 26376, 0, 0, 0 | For Ala Mhigo!→1 | 0 | ResidentMotionType#0 |
| → | 575.112 | 3 | 26377, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 575.113 | 4 | 4563, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 575.114 | 4 | 210, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 575.115 | 4 | 66, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 575.116 | 4 | 4562, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 575.117 | 4 | 4573, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 575.118 | 4 | 7737, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 575.119 | 4 | 7747, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 575.120 | 4 | 211, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 575.121 | 4 | 7737, 0, 0, 0 | Meddlesome as gaelicats!
Kill them all! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 575.122 | 4 | 7747, 0, 0, 0 | Meddlesome as gaelicats!
Kill them all! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 575.123 | 6 | 234, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.124 | 6 | 281, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.125 | 6 | 282, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.126 | 6 | 283, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.127 | 6 | 284, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.128 | 9 | 84, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.129 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.130 | 9 | 9, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.131 | 9 | 53, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.132 | 5 | 1115, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.133 | 5 | 1116, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.134 | 5 | 1332, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.135 | 6 | 330, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.136 | 6 | 50, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.137 | 6 | 51, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.138 | 6 | 285, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.139 | 5 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.140 | 2 | 334, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.141 | 2 | 92, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.142 | 2 | 90, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.143 | 2 | 39, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.144 | 2 | 219, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.145 | 2 | 360, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.146 | 10 | -18815, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.147 | 10 | -18814, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.148 | 10 | -18810, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.149 | 5 | 1413, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.150 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.151 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.152 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.153 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.154 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.155 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.156 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.157 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.158 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.159 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.160 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.161 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.162 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.163 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.164 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 575.165 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.0 | 1 | 12605, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.1 | 1 | 12606, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.2 | 1 | 12607, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.3 | 1 | 12608, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.4 | 1 | 12609, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.5 | 1 | 12610, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.6 | 1 | 13769, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.7 | 1 | 13238, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.8 | 1 | 13117, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.9 | 1 | 13118, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.10 | 1 | 13119, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.11 | 1 | 12615, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.12 | 7 | 8009, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.13 | 7 | 202, 1, 5, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.14 | 7 | 101, 9, 2, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.15 | 7 | 901, 1, 20, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.16 | 7 | 1703, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.17 | 3 | 26376, 0, 0, 0 | For Ala Mhigo!→1 | 0 | ResidentMotionType#0 |
| → | 576.18 | 3 | 26377, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 576.19 | 3 | 26378, 0, 0, 0 | For Ala Mhigo!→1 | 0 | ResidentMotionType#0 |
| → | 576.20 | 3 | 26379, 0, 0, 0 | For Ala Mhigo!→1 | 0 | ResidentMotionType#0 |
| → | 576.21 | 3 | 26380, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 576.22 | 3 | 26381, 0, 0, 0 | For Ala Mhigo!→1 | 0 | ResidentMotionType#0 |
| → | 576.23 | 3 | 26382, 0, 0, 0 | For Ala Mhigo!→1 | 0 | ResidentMotionType#0 |
| → | 576.24 | 3 | 26383, 0, 0, 0 | For Ala Mhigo!→1 | 0 | ResidentMotionType#0 |
| → | 576.25 | 3 | 26384, 0, 0, 0 | For Ala Mhigo!→1 | 0 | ResidentMotionType#0 |
| → | 576.26 | 3 | 26385, 0, 0, 0 | For Ala Mhigo!→1 | 0 | ResidentMotionType#0 |
| → | 576.27 | 3 | 26386, 0, 0, 0 | For Ala Mhigo!→1 | 0 | ResidentMotionType#0 |
| → | 576.28 | 3 | 26387, 0, 0, 0 | For Ala Mhigo!→1 | 0 | ResidentMotionType#0 |
| → | 576.29 | 3 | 26388, 0, 0, 0 | For Ala Mhigo!→1 | 0 | ResidentMotionType#0 |
| → | 576.30 | 3 | 26389, 0, 0, 0 | For Ala Mhigo!→1 | 0 | ResidentMotionType#0 |
| → | 576.31 | 3 | 26390, 0, 0, 0 | For Ala Mhigo!→1 | 0 | ResidentMotionType#0 |
| → | 576.32 | 3 | 26391, 0, 0, 0 | For Ala Mhigo!→1 | 0 | ResidentMotionType#0 |
| → | 576.33 | 3 | 26392, 0, 0, 0 | For Ala Mhigo!→1 | 0 | ResidentMotionType#0 |
| → | 576.34 | 3 | 26393, 0, 0, 0 | For Ala Mhigo!→1 | 0 | ResidentMotionType#0 |
| → | 576.35 | 3 | 26394, 0, 0, 0 | For Ala Mhigo!→1 | 0 | ResidentMotionType#0 |
| → | 576.36 | 3 | 26395, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 576.37 | 3 | 26396, 0, 0, 0 | For Ala Mhigo!→1 | 0 | ResidentMotionType#0 |
| → | 576.38 | 3 | 26402, 0, 0, 0 | Enemy is
eyecatched!→1 | 0 | ResidentMotionType#0 |
| → | 576.39 | 3 | 26416, 0, 0, 0 | For Ala Mhigo!→1 | 0 | ResidentMotionType#0 |
| → | 576.40 | 3 | 26810, 0, 0, 0 | You lust for blood? I shall give it to you!→3 | 0 | ResidentMotionType#0 |
| → | 576.41 | 3 | 26811, 0, 0, 0 | For all his bluster, he is but a craven snake.→3 | 0 | ResidentMotionType#0 |
| → | 576.42 | 3 | 26813, 0, 0, 0 | For all his bluster, he is but a craven snake.→3 | 0 | ResidentMotionType#0 |
| → | 576.43 | 3 | 26814, 0, 0, 0 | For all his bluster, he is but a craven snake.→3 | 0 | ResidentMotionType#0 |
| → | 576.44 | 3 | 26815, 0, 0, 0 | Zundu hears voices, like
the whispers of the rain.→1 | 0 | ResidentMotionType#0 |
| → | 576.45 | 3 | 26816, 0, 0, 0 | Zundu hears voices, like
the whispers of the rain.→1 | 0 | ResidentMotionType#0 |
| → | 576.46 | 3 | 26817, 0, 0, 0 | Thaliak protect me!→1 | 0 | ResidentMotionType#0 |
| → | 576.47 | 3 | 26818, 0, 0, 0 | Thaliak protect me!→1 | 0 | ResidentMotionType#0 |
| → | 576.48 | 3 | 26819, 0, 0, 0 | For all his bluster, he is but a craven snake.→3 | 0 | ResidentMotionType#0 |
| → | 576.49 | 3 | 26820, 0, 0, 0 | For Ala Mhigo!→1 | 0 | ResidentMotionType#0 |
| → | 576.50 | 3 | 26821, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 576.51 | 3 | 26822, 0, 0, 0 | My, such feisty prey!→3 | 0 | ResidentMotionType#0 |
| → | 576.52 | 3 | 26823, 0, 0, 0 | For all his bluster, he is but a craven snake.→3 | 0 | ResidentMotionType#0 |
| → | 576.53 | 3 | 29050, 0, 0, 0 | For all his bluster, he is but a craven snake.→3 | 0 | ResidentMotionType#0 |
| → | 576.54 | 5 | 1285, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.55 | 6 | 319, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.56 | 6 | 320, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.57 | 6 | 321, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.58 | 2 | 120, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.59 | 2 | 335, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.60 | 2 | 336, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.61 | 2 | 337, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.62 | 5 | 1151, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.63 | 9 | 84, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.64 | 9 | 178, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.65 | 9 | 179, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.66 | 9 | 51, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.67 | 9 | 52, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.68 | 6 | 286, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.69 | 6 | 287, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.70 | 5 | 579, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.71 | 5 | 1117, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.72 | 5 | 1118, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.73 | 4 | 211, 0, 0, 0 | You lust for blood? I shall give it to you!→3 | 0 | ResidentMotionType#0 |
| → | 576.74 | 4 | 7756, 0, 0, 0 | Here Zundu is safe as a
bird in its mother's breast.→1 | 0 | ResidentMotionType#0 |
| → | 576.75 | 4 | 4580, 0, 0, 0 | You lust for blood? I shall give it to you!→3 | 0 | ResidentMotionType#0 |
| → | 576.76 | 4 | 8956, 0, 0, 0 | Here Zundu is safe as a
bird in its mother's breast.→1 | 0 | ResidentMotionType#0 |
| → | 576.77 | 4 | 212, 0, 0, 0 | Here Zundu is safe as a
bird in its mother's breast.→1 | 0 | ResidentMotionType#0 |
| → | 576.78 | 4 | 7756, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 576.79 | 4 | 7756, 0, 0, 0 | My, such feisty prey!→3 | 0 | ResidentMotionType#0 |
| → | 576.80 | 4 | 4562, 0, 0, 0 | Enemy is
eyecatched!→1 | 0 | ResidentMotionType#0 |
| → | 576.81 | 10 | -18815, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.82 | 10 | -18813, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.83 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.84 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.85 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.86 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.87 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.88 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.89 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.90 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.91 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.92 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.93 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.94 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.95 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.96 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.97 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.98 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.99 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.100 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.101 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.102 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.103 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.104 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.105 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.106 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.107 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.108 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.109 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.110 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.111 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.112 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.113 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.114 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 576.115 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 577.0 | 1 | 13117, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 577.1 | 7 | 202, 1, 5, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 577.2 | 7 | 101, 9, 2, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 577.3 | 1 | 12592, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 577.4 | 7 | 1501, 35, 3, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 577.5 | 1 | 12611, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 577.6 | 1 | 12604, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 577.7 | 7 | 1501, 40, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 577.8 | 1 | 12646, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 577.9 | 1 | 12647, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 577.10 | 1 | 12648, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 577.11 | 3 | 25367, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 577.12 | 3 | 25313, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 577.13 | 3 | 25314, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 577.14 | 3 | 25315, 0, 0, 0 | How could I...→1 | 0 | ResidentMotionType#0 |
| → | 577.15 | 3 | 25316, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 577.16 | 3 | 25366, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 577.17 | 3 | 25369, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 577.18 | 3 | 25370, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 577.19 | 3 | 25580, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 577.20 | 4 | 7747, 0, 0, 0 | Meddlesome as gaelicats!
Kill them all! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 577.21 | 3 | 25544, 0, 0, 0 | Meddlesome as gaelicats!
Kill them all! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 577.22 | 3 | 25545, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 577.23 | 5 | 1286, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 577.24 | 9 | 53, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 577.25 | 5 | 1115, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 577.26 | 5 | 1116, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 577.27 | 5 | 1332, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 577.28 | 4 | 4563, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 577.29 | 4 | 210, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 577.30 | 4 | 66, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 577.31 | 4 | 211, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 577.32 | 10 | -18815, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 577.33 | 5 | 1413, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 577.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 577.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 577.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 577.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 577.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 577.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 577.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 577.41 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 577.42 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 577.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 577.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 577.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 577.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 577.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 577.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 577.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 577.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.0 | 1 | 12632, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.1 | 1 | 12633, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.2 | 1 | 12634, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.3 | 1 | 12635, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.4 | 1 | 12636, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.5 | 1 | 12637, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.6 | 1 | 12638, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.7 | 1 | 12639, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.8 | 1 | 12592, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.9 | 1 | 12611, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.10 | 7 | 1501, 40, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.11 | 7 | 1501, 35, 3, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.12 | 7 | 201, 57, 4, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.13 | 7 | 501, 20, 4, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.14 | 7 | 501, 5, 8, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.15 | 7 | 501, 9, 3, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.16 | 7 | 401, 21, 4, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.17 | 7 | 401, 48, 2, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.18 | 7 | 801, 36, 3, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.19 | 7 | 801, 22, 4, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.20 | 1 | 12646, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.21 | 1 | 12647, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.22 | 1 | 12648, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.23 | 1 | 12630, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.24 | 1 | 12631, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.25 | 1 | 13920, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.26 | 1 | 12612, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.27 | 1 | 12613, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.28 | 3 | 25546, 0, 0, 0 | Meddlesome as gaelicats!
Kill them all! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 578.29 | 3 | 25547, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 578.30 | 3 | 25572, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 578.31 | 3 | 25573, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 578.32 | 3 | 26215, 0, 0, 0 | Meddlesome as gaelicats!
Kill them all! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 578.33 | 3 | 27525, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 578.34 | 3 | 27526, 0, 0, 0 | Meddlesome as gaelicats!
Kill them all! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 578.35 | 3 | 27527, 0, 0, 0 | Meddlesome as gaelicats!
Kill them all! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 578.36 | 3 | 27528, 0, 0, 0 | Meddlesome as gaelicats!
Kill them all! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 578.37 | 3 | 27529, 0, 0, 0 | Meddlesome as gaelicats!
Kill them all! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 578.38 | 3 | 27530, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 578.39 | 3 | 27531, 0, 0, 0 | The ores are ours! Ours are the ores!→1 | 0 | ResidentMotionType#0 |
| → | 578.40 | 3 | 27532, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 578.41 | 3 | 27533, 0, 0, 0 | Puki, Kipp, let 'em have it!→1 | 0 | ResidentMotionType#0 |
| → | 578.42 | 3 | 27534, 0, 0, 0 | Here it comes, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 578.43 | 3 | 27535, 0, 0, 0 | Puki, Kipp, let 'em have it!→1 | 0 | ResidentMotionType#0 |
| → | 578.44 | 3 | 27536, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 578.45 | 3 | 27537, 0, 0, 0 | The ores are ours! Ours are the ores!→1 | 0 | ResidentMotionType#0 |
| → | 578.46 | 3 | 27538, 0, 0, 0 | Meddlesome as gaelicats!
Kill them all! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 578.47 | 3 | 27539, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 578.48 | 3 | 27540, 0, 0, 0 | Puki, Kipp, let 'em have it!→1 | 0 | ResidentMotionType#0 |
| → | 578.49 | 3 | 27541, 0, 0, 0 | Here it comes, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 578.50 | 3 | 27542, 0, 0, 0 | Here it comes, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 578.51 | 3 | 27543, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 578.52 | 3 | 27544, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 578.53 | 3 | 29346, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 578.54 | 3 | 25531, 0, 0, 0 | Meddlesome as gaelicats!
Kill them all! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 578.55 | 3 | 25540, 0, 0, 0 | Meddlesome as gaelicats!
Kill them all! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 578.56 | 3 | 25541, 0, 0, 0 | Meddlesome as gaelicats!
Kill them all! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 578.57 | 3 | 25542, 0, 0, 0 | Meddlesome as gaelicats!
Kill them all! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 578.58 | 3 | 25543, 0, 0, 0 | Meddlesome as gaelicats!
Kill them all! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 578.59 | 3 | 25548, 0, 0, 0 | Meddlesome as gaelicats!
Kill them all! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 578.60 | 3 | 25549, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 578.61 | 3 | 25552, 0, 0, 0 | Meddlesome as gaelicats!
Kill them all! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 578.62 | 3 | 25553, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 578.63 | 3 | 25554, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 578.64 | 3 | 25557, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 578.65 | 3 | 25558, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 578.66 | 3 | 25559, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 578.67 | 3 | 25560, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 578.68 | 3 | 25561, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 578.69 | 3 | 25562, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 578.70 | 3 | 25581, 0, 0, 0 | Meddlesome as gaelicats!
Kill them all! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 578.71 | 3 | 27938, 0, 0, 0 | We'll be back! You can't
watch the whole forest!→1 | 0 | ResidentMotionType#0 |
| → | 578.72 | 3 | 27946, 0, 0, 0 | Submit!→1 | 0 | ResidentMotionType#0 |
| → | 578.73 | 4 | 7747, 0, 0, 0 | We'll be back! You can't
watch the whole forest!→1 | 0 | ResidentMotionType#0 |
| → | 578.74 | 4 | 7747, 0, 0, 0 | Submit!→1 | 0 | ResidentMotionType#0 |
| → | 578.75 | 4 | 4562, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 578.76 | 4 | 4573, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 578.77 | 4 | 7737, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 578.78 | 4 | 7747, 0, 0, 0 | Begone, dark ones!
These lands belong to Vundu!→1 | 0 | ResidentMotionType#0 |
| → | 578.79 | 4 | 7737, 0, 0, 0 | Meddlesome as gaelicats!
Kill them all! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 578.80 | 4 | 7747, 0, 0, 0 | Meddlesome as gaelicats!
Kill them all! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 578.81 | 4 | 7737, 0, 0, 0 | Bah!→1 | 0 | ResidentMotionType#0 |
| → | 578.82 | 4 | 7738, 0, 0, 0 | Puki, Kipp, let 'em have it!→1 | 0 | ResidentMotionType#0 |
| → | 578.83 | 4 | 7748, 0, 0, 0 | Puki, Kipp, let 'em have it!→1 | 0 | ResidentMotionType#0 |
| → | 578.84 | 4 | 7737, 0, 0, 0 | The ores are ours! Ours are the ores!→1 | 0 | ResidentMotionType#0 |
| → | 578.85 | 4 | 7747, 0, 0, 0 | The ores are ours! Ours are the ores!→1 | 0 | ResidentMotionType#0 |
| → | 578.86 | 4 | 3604, 0, 0, 0 | Meddlesome as gaelicats!
Kill them all! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 578.87 | 4 | 4576, 0, 0, 0 | Meddlesome as gaelicats!
Kill them all! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 578.88 | 4 | 7738, 0, 0, 0 | Meddlesome as gaelicats!
Kill them all! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 578.89 | 6 | 281, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.90 | 6 | 282, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.91 | 6 | 283, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.92 | 6 | 284, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.93 | 9 | 9, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.94 | 5 | 1332, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.95 | 5 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.96 | 2 | 334, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.97 | 2 | 360, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.98 | 2 | 39, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.99 | 2 | 154, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.100 | 9 | 5, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.101 | 6 | 14, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.102 | 6 | 20, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.103 | 9 | 165, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.104 | 5 | 1331, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.105 | 10 | -18812, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.106 | 10 | -18811, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.107 | 10 | -18809, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.108 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.109 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.110 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.111 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.112 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.113 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.114 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 578.115 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 579.0 | 1 | 12612, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 579.1 | 1 | 12613, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 579.2 | 3 | 27938, 0, 0, 0 | We'll be back! You can't
watch the whole forest!→1 | 0 | ResidentMotionType#0 |
| → | 579.3 | 3 | 27946, 0, 0, 0 | Submit!→1 | 0 | ResidentMotionType#0 |
| → | 579.4 | 1 | 13119, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 579.5 | 1 | 13769, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 579.6 | 7 | 8009, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 579.7 | 7 | 1703, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 579.8 | 1 | 12609, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 579.9 | 1 | 12610, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 579.10 | 1 | 13238, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 579.11 | 3 | 29739, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 579.12 | 3 | 29740, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 579.13 | 3 | 29741, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 579.14 | 3 | 27939, 0, 0, 0 | We'll be back! You can't
watch the whole forest!→1 | 0 | ResidentMotionType#0 |
| → | 579.15 | 3 | 27940, 0, 0, 0 | We'll be back! You can't
watch the whole forest!→1 | 0 | ResidentMotionType#0 |
| → | 579.16 | 3 | 27941, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 579.17 | 3 | 27942, 0, 0, 0 | We'll be back! You can't
watch the whole forest!→1 | 0 | ResidentMotionType#0 |
| → | 579.18 | 3 | 27943, 0, 0, 0 | We'll be back! You can't
watch the whole forest!→1 | 0 | ResidentMotionType#0 |
| → | 579.19 | 3 | 27944, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 579.20 | 3 | 27945, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 579.21 | 3 | 27947, 0, 0, 0 | Submit!→1 | 0 | ResidentMotionType#0 |
| → | 579.22 | 3 | 27948, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 579.23 | 3 | 27949, 0, 0, 0 | Submit!→1 | 0 | ResidentMotionType#0 |
| → | 579.24 | 3 | 27950, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 579.25 | 3 | 27951, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 579.26 | 3 | 27952, 0, 0, 0 | Submit!→1 | 0 | ResidentMotionType#0 |
| → | 579.27 | 3 | 27953, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 579.28 | 3 | 27954, 0, 0, 0 | Submit!→1 | 0 | ResidentMotionType#0 |
| → | 579.29 | 3 | 27955, 0, 0, 0 | Submit!→1 | 0 | ResidentMotionType#0 |
| → | 579.30 | 3 | 27956, 0, 0, 0 | We'll be back! You can't
watch the whole forest!→1 | 0 | ResidentMotionType#0 |
| → | 579.31 | 3 | 27957, 0, 0, 0 | We'll be back! You can't
watch the whole forest!→1 | 0 | ResidentMotionType#0 |
| → | 579.32 | 3 | 27958, 0, 0, 0 | Submit!→1 | 0 | ResidentMotionType#0 |
| → | 579.33 | 3 | 27959, 0, 0, 0 | We'll be back! You can't
watch the whole forest!→1 | 0 | ResidentMotionType#0 |
| → | 579.34 | 3 | 27960, 0, 0, 0 | We'll be back! You can't
watch the whole forest!→1 | 0 | ResidentMotionType#0 |
| → | 579.35 | 3 | 27961, 0, 0, 0 | Submit!→1 | 0 | ResidentMotionType#0 |
| → | 579.36 | 3 | 27962, 0, 0, 0 | We'll be back! You can't
watch the whole forest!→1 | 0 | ResidentMotionType#0 |
| → | 579.37 | 3 | 27963, 0, 0, 0 | Submit!→1 | 0 | ResidentMotionType#0 |
| → | 579.38 | 3 | 27964, 0, 0, 0 | We'll be back! You can't
watch the whole forest!→1 | 0 | ResidentMotionType#0 |
| → | 579.39 | 3 | 27965, 0, 0, 0 | We'll be back! You can't
watch the whole forest!→1 | 0 | ResidentMotionType#0 |
| → | 579.40 | 3 | 27966, 0, 0, 0 | Submit!→1 | 0 | ResidentMotionType#0 |
| → | 579.41 | 3 | 27967, 0, 0, 0 | We'll be back! You can't
watch the whole forest!→1 | 0 | ResidentMotionType#0 |
| → | 579.42 | 3 | 27968, 0, 0, 0 | We'll be back! You can't
watch the whole forest!→1 | 0 | ResidentMotionType#0 |
| → | 579.43 | 3 | 27973, 0, 0, 0 | Submit!→1 | 0 | ResidentMotionType#0 |
| → | 579.44 | 3 | 27974, 0, 0, 0 | Submit!→1 | 0 | ResidentMotionType#0 |
| → | 579.45 | 3 | 27975, 0, 0, 0 | Submit!→1 | 0 | ResidentMotionType#0 |
| → | 579.46 | 3 | 28903, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 579.47 | 3 | 26810, 0, 0, 0 | You lust for blood? I shall give it to you!→3 | 0 | ResidentMotionType#0 |
| → | 579.48 | 3 | 29050, 0, 0, 0 | For all his bluster, he is but a craven snake.→3 | 0 | ResidentMotionType#0 |
| → | 579.49 | 4 | 211, 0, 0, 0 | For all his bluster, he is but a craven snake.→3 | 0 | ResidentMotionType#0 |
| → | 579.50 | 4 | 211, 0, 0, 0 | You lust for blood? I shall give it to you!→3 | 0 | ResidentMotionType#0 |
| → | 579.51 | 4 | 7756, 0, 0, 0 | Here Zundu is safe as a
bird in its mother's breast.→1 | 0 | ResidentMotionType#0 |
| → | 579.52 | 4 | 210, 0, 0, 0 | We'll be back! You can't
watch the whole forest!→1 | 0 | ResidentMotionType#0 |
| → | 579.53 | 4 | 7737, 0, 0, 0 | We'll be back! You can't
watch the whole forest!→1 | 0 | ResidentMotionType#0 |
| → | 579.54 | 4 | 7747, 0, 0, 0 | We'll be back! You can't
watch the whole forest!→1 | 0 | ResidentMotionType#0 |
| → | 579.55 | 4 | 211, 0, 0, 0 | We'll be back! You can't
watch the whole forest!→1 | 0 | ResidentMotionType#0 |
| → | 579.56 | 4 | 4574, 0, 0, 0 | Submit!→1 | 0 | ResidentMotionType#0 |
| → | 579.57 | 5 | 818, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 579.58 | 5 | 1295, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 579.59 | 5 | 1296, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 579.60 | 5 | 1293, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 579.61 | 5 | 1294, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 579.62 | 5 | 579, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 579.63 | 5 | 1121, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 579.64 | 9 | 194, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 579.65 | 9 | 195, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 579.66 | 9 | 196, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 579.67 | 9 | 2, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 579.68 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 579.69 | 10 | -18813, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 579.70 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 579.71 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 579.72 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 579.73 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 579.74 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 579.75 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 579.76 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 579.77 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 580.0 | 1 | 12605, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 580.1 | 1 | 12606, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 580.2 | 1 | 12607, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 580.3 | 1 | 12608, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 580.4 | 1 | 12609, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 580.5 | 1 | 12610, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 580.6 | 1 | 13769, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 580.7 | 1 | 13118, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 580.8 | 1 | 13119, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 580.9 | 7 | 1703, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 580.10 | 7 | 901, 1, 20, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 580.11 | 7 | 8009, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 580.12 | 1 | 12615, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 580.13 | 1 | 12616, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 580.14 | 3 | 26810, 0, 0, 0 | You lust for blood? I shall give it to you!→3 | 0 | ResidentMotionType#0 |
| → | 580.15 | 3 | 26814, 0, 0, 0 | For all his bluster, he is but a craven snake.→3 | 0 | ResidentMotionType#0 |
| → | 580.16 | 3 | 26815, 0, 0, 0 | Zundu hears voices, like
the whispers of the rain.→1 | 0 | ResidentMotionType#0 |
| → | 580.17 | 3 | 26816, 0, 0, 0 | Zundu hears voices, like
the whispers of the rain.→1 | 0 | ResidentMotionType#0 |
| → | 580.18 | 3 | 26817, 0, 0, 0 | Thaliak protect me!→1 | 0 | ResidentMotionType#0 |
| → | 580.19 | 3 | 26818, 0, 0, 0 | Thaliak protect me!→1 | 0 | ResidentMotionType#0 |
| → | 580.20 | 3 | 26819, 0, 0, 0 | For all his bluster, he is but a craven snake.→3 | 0 | ResidentMotionType#0 |
| → | 580.21 | 3 | 26820, 0, 0, 0 | For Ala Mhigo!→1 | 0 | ResidentMotionType#0 |
| → | 580.22 | 3 | 26821, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 580.23 | 3 | 26822, 0, 0, 0 | My, such feisty prey!→3 | 0 | ResidentMotionType#0 |
| → | 580.24 | 3 | 26823, 0, 0, 0 | For all his bluster, he is but a craven snake.→3 | 0 | ResidentMotionType#0 |
| → | 580.25 | 3 | 29050, 0, 0, 0 | For all his bluster, he is but a craven snake.→3 | 0 | ResidentMotionType#0 |
| → | 580.26 | 9 | 178, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 580.27 | 9 | 179, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 580.28 | 9 | 51, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 580.29 | 9 | 52, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 580.30 | 6 | 287, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 580.31 | 5 | 579, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 580.32 | 5 | 1118, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 580.33 | 4 | 211, 0, 0, 0 | You lust for blood? I shall give it to you!→3 | 0 | ResidentMotionType#0 |
| → | 580.34 | 4 | 7756, 0, 0, 0 | Here Zundu is safe as a
bird in its mother's breast.→1 | 0 | ResidentMotionType#0 |
| → | 580.35 | 4 | 4580, 0, 0, 0 | You lust for blood? I shall give it to you!→3 | 0 | ResidentMotionType#0 |
| → | 580.36 | 4 | 8956, 0, 0, 0 | Here Zundu is safe as a
bird in its mother's breast.→1 | 0 | ResidentMotionType#0 |
| → | 580.37 | 4 | 212, 0, 0, 0 | Here Zundu is safe as a
bird in its mother's breast.→1 | 0 | ResidentMotionType#0 |
| → | 580.38 | 4 | 7756, 0, 0, 0 | My, such feisty prey!→3 | 0 | ResidentMotionType#0 |
| → | 580.39 | 4 | 4562, 0, 0, 0 | Enemy is
eyecatched!→1 | 0 | ResidentMotionType#0 |
| → | 580.40 | 3 | 25587, 0, 0, 0 | For all his bluster, he is but a craven snake.→3 | 0 | ResidentMotionType#0 |
| → | 580.41 | 3 | 25588, 0, 0, 0 | For all his bluster, he is but a craven snake.→3 | 0 | ResidentMotionType#0 |
| → | 580.42 | 3 | 29365, 0, 0, 0 | For all his bluster, he is but a craven snake.→3 | 0 | ResidentMotionType#0 |
| → | 580.43 | 4 | 4574, 0, 0, 0 | Meddlesome as gaelicats!
Kill them all! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 580.44 | 4 | 4573, 0, 0, 0 | How soon you forget the betrayal. It has been but a thousand short years!→3 | 0 | ResidentMotionType#0 |
| → | 580.45 | 4 | 7746, 0, 0, 0 | Here Zundu is safe as a
bird in its mother's breast.→1 | 0 | ResidentMotionType#0 |
| → | 580.46 | 4 | 7737, 0, 0, 0 | You lust for blood? I shall give it to you!→3 | 0 | ResidentMotionType#0 |
| → | 580.47 | 4 | 10508, 0, 0, 0 | You lust for blood? I shall give it to you!→3 | 0 | ResidentMotionType#0 |
| → | 580.48 | 4 | 3604, 0, 0, 0 | You lust for blood? I shall give it to you!→3 | 0 | ResidentMotionType#0 |
| → | 580.49 | 4 | 7737, 0, 0, 0 | How soon you forget the betrayal. It has been but a thousand short years!→3 | 0 | ResidentMotionType#0 |
| → | 580.50 | 4 | 7747, 0, 0, 0 | How soon you forget the betrayal. It has been but a thousand short years!→3 | 0 | ResidentMotionType#0 |
| → | 580.51 | 2 | 333, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 580.52 | 5 | 1119, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 580.53 | 5 | 1120, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 580.54 | 3 | 28059, 0, 0, 0 | How soon you forget the betrayal. It has been but a thousand short years!→3 | 0 | ResidentMotionType#0 |
| → | 580.55 | 3 | 28060, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 580.56 | 3 | 28061, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 580.57 | 3 | 28049, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 580.58 | 3 | 28050, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 580.59 | 1 | 12611, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 580.60 | 7 | 1501, 40, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 580.61 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 580.62 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 580.63 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 580.64 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 580.65 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 581.0 | 1 | 12616, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 581.1 | 3 | 28049, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 581.2 | 3 | 28050, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 581.3 | 3 | 28051, 0, 0, 0 | How soon you forget the betrayal. It has been but a thousand short years!→3 | 0 | ResidentMotionType#0 |
| → | 581.4 | 3 | 28052, 0, 0, 0 | How soon you forget the betrayal. It has been but a thousand short years!→3 | 0 | ResidentMotionType#0 |
| → | 581.5 | 3 | 28053, 0, 0, 0 | How soon you forget the betrayal. It has been but a thousand short years!→3 | 0 | ResidentMotionType#0 |
| → | 581.6 | 3 | 28054, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 581.7 | 3 | 28055, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 581.8 | 3 | 28056, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 581.9 | 3 | 28057, 0, 0, 0 | How soon you forget the betrayal. It has been but a thousand short years!→3 | 0 | ResidentMotionType#0 |
| → | 581.10 | 3 | 28058, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 581.11 | 3 | 28059, 0, 0, 0 | How soon you forget the betrayal. It has been but a thousand short years!→3 | 0 | ResidentMotionType#0 |
| → | 581.12 | 3 | 28060, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 581.13 | 3 | 28061, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 581.14 | 3 | 28062, 0, 0, 0 | How soon you forget the betrayal. It has been but a thousand short years!→3 | 0 | ResidentMotionType#0 |
| → | 581.15 | 3 | 28063, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 581.16 | 3 | 28064, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 581.17 | 3 | 28065, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 581.18 | 3 | 28114, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 581.19 | 3 | 28115, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 581.20 | 3 | 28206, 0, 0, 0 | How soon you forget the betrayal. It has been but a thousand short years!→3 | 0 | ResidentMotionType#0 |
| → | 581.21 | 3 | 28207, 0, 0, 0 | How soon you forget the betrayal. It has been but a thousand short years!→3 | 0 | ResidentMotionType#0 |
| → | 581.22 | 3 | 28208, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 581.23 | 3 | 28209, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 581.24 | 3 | 29452, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 581.25 | 3 | 29453, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 581.26 | 3 | 29454, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 581.27 | 3 | 29455, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 581.28 | 3 | 29456, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 581.29 | 3 | 29457, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 581.30 | 4 | 210, 0, 0, 0 | How soon you forget the betrayal. It has been but a thousand short years!→3 | 0 | ResidentMotionType#0 |
| → | 581.31 | 4 | 7737, 0, 0, 0 | How soon you forget the betrayal. It has been but a thousand short years!→3 | 0 | ResidentMotionType#0 |
| → | 581.32 | 4 | 7747, 0, 0, 0 | How soon you forget the betrayal. It has been but a thousand short years!→3 | 0 | ResidentMotionType#0 |
| → | 581.33 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 581.34 | 2 | 333, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 581.35 | 2 | 251, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 581.36 | 2 | 381, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 581.37 | 2 | 380, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 581.38 | 5 | 1119, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 581.39 | 5 | 1120, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 581.40 | 2 | 395, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 581.41 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 581.42 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 581.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 581.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 581.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 581.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 581.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 581.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 581.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 581.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 581.51 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 581.52 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 581.53 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 581.54 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 581.55 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 581.56 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 581.57 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 581.58 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 581.59 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 581.60 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 581.61 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 581.62 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 581.63 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 581.64 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 581.65 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 582.0 | 1 | 12601, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 582.1 | 1 | 12603, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 582.2 | 1 | 12602, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 582.3 | 7 | 201, 55, 4, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 582.4 | 7 | 101, 31, 4, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 582.5 | 7 | 404, 1, 5, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 582.6 | 7 | 1001, 14, 4, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 582.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 582.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 582.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 582.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 583.0 | 1 | 13834, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 583.1 | 3 | 27305, 0, 0, 0 | You are strong, yes!→3 | 0 | ResidentMotionType#0 |
| → | 583.2 | 3 | 27307, 0, 0, 0 | You are strong, yes!→3 | 0 | ResidentMotionType#0 |
| → | 583.3 | 3 | 27308, 0, 0, 0 | You are strong, yes!→3 | 0 | ResidentMotionType#0 |
| → | 583.4 | 3 | 27309, 0, 0, 0 | You are strong, yes!→3 | 0 | ResidentMotionType#0 |
| → | 583.5 | 3 | 27310, 0, 0, 0 | You are strong, yes!→3 | 0 | ResidentMotionType#0 |
| → | 583.6 | 3 | 27311, 0, 0, 0 | You are strong, yes!→3 | 0 | ResidentMotionType#0 |
| → | 583.7 | 3 | 27312, 0, 0, 0 | You are strong, yes!→3 | 0 | ResidentMotionType#0 |
| → | 583.8 | 3 | 27313, 0, 0, 0 | You are strong, yes!→3 | 0 | ResidentMotionType#0 |
| → | 583.9 | 3 | 27314, 0, 0, 0 | You are strong, yes!→3 | 0 | ResidentMotionType#0 |
| → | 583.10 | 3 | 27316, 0, 0, 0 | You are strong, yes!→3 | 0 | ResidentMotionType#0 |
| → | 583.11 | 3 | 27692, 0, 0, 0 | You are strong, yes!→3 | 0 | ResidentMotionType#0 |
| → | 583.12 | 3 | 27693, 0, 0, 0 | You are strong, yes!→3 | 0 | ResidentMotionType#0 |
| → | 583.13 | 3 | 27694, 0, 0, 0 | You are strong, yes!→3 | 0 | ResidentMotionType#0 |
| → | 583.14 | 3 | 27873, 0, 0, 0 | You are strong, yes!→3 | 0 | ResidentMotionType#0 |
| → | 583.15 | 3 | 27913, 0, 0, 0 | You are strong, yes!→3 | 0 | ResidentMotionType#0 |
| → | 583.16 | 3 | 27914, 0, 0, 0 | You are strong, yes!→3 | 0 | ResidentMotionType#0 |
| → | 583.17 | 3 | 27920, 0, 0, 0 | You are strong, yes!→3 | 0 | ResidentMotionType#0 |
| → | 583.18 | 3 | 27921, 0, 0, 0 | You are strong, yes!→3 | 0 | ResidentMotionType#0 |
| → | 583.19 | 3 | 27922, 0, 0, 0 | You are strong, yes!→3 | 0 | ResidentMotionType#0 |
| → | 583.20 | 4 | 7722, 0, 0, 0 | You are strong, yes!→3 | 0 | ResidentMotionType#0 |
| → | 583.21 | 4 | 7727, 0, 0, 0 | You are strong, yes!→3 | 0 | ResidentMotionType#0 |
| → | 583.22 | 4 | 7728, 0, 0, 0 | You are strong, yes!→3 | 0 | ResidentMotionType#0 |
| → | 583.23 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 583.24 | 2 | 185, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 583.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 584.0 | 1 | 13156, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 584.1 | 1 | 13158, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 584.2 | 1 | 13157, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 584.3 | 2 | 358, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 584.4 | 2 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 584.5 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 584.6 | 2 | 327, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 584.7 | 2 | 220, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 584.8 | 5 | 1201, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 584.9 | 5 | 1202, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 584.10 | 5 | 672, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 584.11 | 5 | 1090, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 584.12 | 4 | 3222, 0, 0, 0 | You would flee?→3 | 0 | ResidentMotionType#0 |
| → | 584.13 | 4 | 3223, 0, 0, 0 | You would flee?→3 | 0 | ResidentMotionType#0 |
| → | 584.14 | 4 | 3222, 0, 0, 0 | Join me, mortal, and let us put Darkscale out of his misery!→3 | 0 | ResidentMotionType#0 |
| → | 584.15 | 4 | 3223, 0, 0, 0 | Join me, mortal, and let us put Darkscale out of his misery!→3 | 0 | ResidentMotionType#0 |
| → | 584.16 | 4 | 4573, 0, 0, 0 | I AM DARKSCALE, GENERAL OF NIDHOGG!
I WILL NOT FALL TO THIS TRAITOR!→3 | 0 | ResidentMotionType#0 |
| → | 584.17 | 4 | 3229, 0, 0, 0 | Join me, mortal, and let us put Darkscale out of his misery!→3 | 0 | ResidentMotionType#0 |
| → | 584.18 | 4 | 7737, 0, 0, 0 | I AM DARKSCALE, GENERAL OF NIDHOGG!
I WILL NOT FALL TO THIS TRAITOR!→3 | 0 | ResidentMotionType#0 |
| → | 584.19 | 4 | 7747, 0, 0, 0 | I AM DARKSCALE, GENERAL OF NIDHOGG!
I WILL NOT FALL TO THIS TRAITOR!→3 | 0 | ResidentMotionType#0 |
| → | 584.20 | 4 | 4561, 0, 0, 0 | I AM DARKSCALE, GENERAL OF NIDHOGG!
I WILL NOT FALL TO THIS TRAITOR!→3 | 0 | ResidentMotionType#0 |
| → | 584.21 | 4 | 4575, 0, 0, 0 | You would flee?→3 | 0 | ResidentMotionType#0 |
| → | 584.22 | 4 | 4562, 0, 0, 0 | Join me, mortal, and let us put Darkscale out of his misery!→3 | 0 | ResidentMotionType#0 |
| → | 584.23 | 4 | 8824, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 584.24 | 4 | 6198, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 584.25 | 4 | 8464, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 584.26 | 4 | 8461, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 584.27 | 4 | 8462, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 584.28 | 4 | 8463, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 584.29 | 3 | 26926, 0, 0, 0 | You would flee?→3 | 0 | ResidentMotionType#0 |
| → | 584.30 | 3 | 26930, 0, 0, 0 | You would flee?→3 | 0 | ResidentMotionType#0 |
| → | 584.31 | 3 | 26932, 0, 0, 0 | You would flee?→3 | 0 | ResidentMotionType#0 |
| → | 584.32 | 3 | 26926, 0, 0, 0 | Join me, mortal, and let us put Darkscale out of his misery!→3 | 0 | ResidentMotionType#0 |
| → | 584.33 | 3 | 26930, 0, 0, 0 | Join me, mortal, and let us put Darkscale out of his misery!→3 | 0 | ResidentMotionType#0 |
| → | 584.34 | 3 | 26932, 0, 0, 0 | Join me, mortal, and let us put Darkscale out of his misery!→3 | 0 | ResidentMotionType#0 |
| → | 584.35 | 3 | 26941, 0, 0, 0 | Join me, mortal, and let us put Darkscale out of his misery!→3 | 0 | ResidentMotionType#0 |
| → | 584.36 | 3 | 26942, 0, 0, 0 | Join me, mortal, and let us put Darkscale out of his misery!→3 | 0 | ResidentMotionType#0 |
| → | 584.37 | 3 | 26960, 0, 0, 0 | Join me, mortal, and let us put Darkscale out of his misery!→3 | 0 | ResidentMotionType#0 |
| → | 584.38 | 3 | 26961, 0, 0, 0 | Join me, mortal, and let us put Darkscale out of his misery!→3 | 0 | ResidentMotionType#0 |
| → | 584.39 | 3 | 26918, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 584.40 | 3 | 26919, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 584.41 | 3 | 26921, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 584.42 | 3 | 26923, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 584.43 | 3 | 26925, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 584.44 | 3 | 26929, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 584.45 | 3 | 26935, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 584.46 | 3 | 26938, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 584.47 | 3 | 26945, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 584.48 | 3 | 26947, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 584.49 | 3 | 26950, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 584.50 | 3 | 26954, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 584.51 | 3 | 26959, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 584.52 | 3 | 26964, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 584.53 | 3 | 26966, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 584.54 | 3 | 26968, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 584.55 | 3 | 26957, 0, 0, 0 | Join me, mortal, and let us put Darkscale out of his misery!→3 | 0 | ResidentMotionType#0 |
| → | 584.56 | 3 | 26962, 0, 0, 0 | I AM DARKSCALE, GENERAL OF NIDHOGG!
I WILL NOT FALL TO THIS TRAITOR!→3 | 0 | ResidentMotionType#0 |
| → | 584.57 | 4 | 3604, 0, 0, 0 | You would flee?→3 | 0 | ResidentMotionType#0 |
| → | 584.58 | 4 | 3604, 0, 0, 0 | Join me, mortal, and let us put Darkscale out of his misery!→3 | 0 | ResidentMotionType#0 |
| → | 584.59 | 4 | 5896, 0, 0, 0 | Join me, mortal, and let us put Darkscale out of his misery!→3 | 0 | ResidentMotionType#0 |
| → | 584.60 | 10 | -27379, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 584.61 | 2 | 105, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 584.62 | 5 | 1251, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 585.0 | 1 | 14342, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 585.1 | 1 | 14343, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 585.2 | 1 | 14344, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 585.3 | 1 | 14345, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 585.4 | 1 | 14346, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 585.5 | 1 | 14347, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 585.6 | 1 | 14348, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 585.7 | 3 | 27983, 0, 0, 0 | Fall!→1 | 0 | ResidentMotionType#0 |
| → | 585.8 | 3 | 27984, 0, 0, 0 | Fall!→1 | 0 | ResidentMotionType#0 |
| → | 585.9 | 3 | 27985, 0, 0, 0 | Fall!→1 | 0 | ResidentMotionType#0 |
| → | 585.10 | 3 | 27986, 0, 0, 0 | Fall!→1 | 0 | ResidentMotionType#0 |
| → | 585.11 | 3 | 27987, 0, 0, 0 | Fall!→1 | 0 | ResidentMotionType#0 |
| → | 585.12 | 3 | 28093, 0, 0, 0 | Fall!→1 | 0 | ResidentMotionType#0 |
| → | 585.13 | 3 | 27981, 0, 0, 0 | Fall!→1 | 0 | ResidentMotionType#0 |
| → | 585.14 | 3 | 27982, 0, 0, 0 | Fall!→1 | 0 | ResidentMotionType#0 |
| → | 585.15 | 3 | 27990, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 585.16 | 3 | 27992, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 585.17 | 3 | 27994, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 585.18 | 3 | 27996, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 585.19 | 3 | 27998, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 585.20 | 3 | 28000, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 585.21 | 3 | 28001, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 585.22 | 3 | 28002, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 585.23 | 3 | 28004, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 585.24 | 3 | 28006, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 585.25 | 3 | 28008, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 585.26 | 3 | 28010, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 585.27 | 3 | 28011, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 585.28 | 3 | 28013, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 585.29 | 3 | 28014, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 585.30 | 3 | 28016, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 585.31 | 3 | 28018, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 585.32 | 3 | 28127, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 585.33 | 2 | 180, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 585.34 | 6 | 194, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 585.35 | 6 | 67, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 585.36 | 6 | 93, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 585.37 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 585.38 | 6 | 189, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 585.39 | 6 | 93, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 585.40 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 585.41 | 6 | 189, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 585.42 | 4 | 8503, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 585.43 | 4 | 8504, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 585.44 | 4 | 8505, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 585.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 586.0 | 1 | 13921, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 586.1 | 1 | 13922, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 586.2 | 1 | 13923, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 586.3 | 3 | 27585, 0, 0, 0 | Today, that changes!→1 | 0 | ResidentMotionType#0 |
| → | 586.4 | 3 | 27586, 0, 0, 0 | Ah yes, let me explain, my love...→1 | 0 | ResidentMotionType#0 |
| → | 586.5 | 3 | 27587, 0, 0, 0 | Ah yes, let me explain, my love...→1 | 0 | ResidentMotionType#0 |
| → | 586.6 | 3 | 27588, 0, 0, 0 | Ah yes, let me explain, my love...→1 | 0 | ResidentMotionType#0 |
| → | 586.7 | 4 | 975, 0, 0, 0 | Ah yes, let me explain, my love...→1 | 0 | ResidentMotionType#0 |
| → | 586.8 | 6 | 136, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 586.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 586.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 587.0 | 1 | 13924, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 587.1 | 1 | 13925, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 587.2 | 1 | 13926, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 587.3 | 1 | 13927, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 587.4 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 587.5 | 2 | 34, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 587.6 | 2 | 35, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 587.7 | 2 | 36, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 587.8 | 2 | 37, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 587.9 | 3 | 27589, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#48 |
| → | 587.10 | 3 | 27599, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 587.11 | 3 | 27600, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 587.12 | 3 | 27601, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 587.13 | 3 | 27602, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 587.14 | 3 | 27603, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 587.15 | 3 | 27606, 0, 0, 0 | The Maelstrom thanks you. Till sea swallows all!→1 | 0 | ResidentMotionType#0 |
| → | 587.16 | 3 | 27607, 0, 0, 0 | See them all burn!→1 | 0 | ResidentMotionType#0 |
| → | 587.17 | 3 | 27598, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#48 |
| → | 587.18 | 10 | -27075, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 587.19 | 3 | 27605, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 587.20 | 3 | 27591, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 587.21 | 3 | 27593, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 587.22 | 3 | 27594, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#48 |
| → | 587.23 | 3 | 27595, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 587.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 587.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 588.0 | 1 | 13822, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 588.1 | 1 | 13826, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 588.2 | 1 | 13827, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 588.3 | 3 | 27082, 0, 0, 0 | As sure as the night swallows
the sun, your time will come...→1 | 0 | ResidentMotionType#0 |
| → | 588.4 | 3 | 27083, 0, 0, 0 | As sure as the night swallows
the sun, your time will come...→1 | 0 | ResidentMotionType#0 |
| → | 588.5 | 3 | 27084, 0, 0, 0 | They're gone...
They're finally gone!→1 | 0 | ResidentMotionType#0 |
| → | 588.6 | 3 | 27085, 0, 0, 0 | They're gone...
They're finally gone!→1 | 0 | ResidentMotionType#0 |
| → | 588.7 | 3 | 27086, 0, 0, 0 | As sure as the night swallows
the sun, your time will come...→1 | 0 | ResidentMotionType#0 |
| → | 588.8 | 3 | 27192, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 588.9 | 3 | 27193, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 588.10 | 3 | 27194, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 588.11 | 3 | 27195, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 588.12 | 3 | 27201, 0, 0, 0 | Zuzuroon soon be leaving...but with flesh for sparklies!→5 | 0 | ResidentMotionType#0 |
| → | 588.13 | 3 | 27202, 0, 0, 0 | Zuzuroon soon be leaving...but with flesh for sparklies!→5 | 0 | ResidentMotionType#0 |
| → | 588.14 | 3 | 27203, 0, 0, 0 | Zuzuroon soon be leaving...but with flesh for sparklies!→5 | 0 | ResidentMotionType#0 |
| → | 588.15 | 3 | 27210, 0, 0, 0 | As sure as the night swallows
the sun, your time will come...→1 | 0 | ResidentMotionType#0 |
| → | 588.16 | 3 | 27211, 0, 0, 0 | As sure as the night swallows
the sun, your time will come...→1 | 0 | ResidentMotionType#0 |
| → | 588.17 | 3 | 27212, 0, 0, 0 | As sure as the night swallows
the sun, your time will come...→1 | 0 | ResidentMotionType#0 |
| → | 588.18 | 3 | 27213, 0, 0, 0 | As sure as the night swallows
the sun, your time will come...→1 | 0 | ResidentMotionType#0 |
| → | 588.19 | 3 | 27215, 0, 0, 0 | As sure as the night swallows
the sun, your time will come...→1 | 0 | ResidentMotionType#0 |
| → | 588.20 | 3 | 28078, 0, 0, 0 | As sure as the night swallows
the sun, your time will come...→1 | 0 | ResidentMotionType#0 |
| → | 588.21 | 3 | 28079, 0, 0, 0 | As sure as the night swallows
the sun, your time will come...→1 | 0 | ResidentMotionType#0 |
| → | 588.22 | 3 | 28080, 0, 0, 0 | As sure as the night swallows
the sun, your time will come...→1 | 0 | ResidentMotionType#0 |
| → | 588.23 | 3 | 28081, 0, 0, 0 | As sure as the night swallows
the sun, your time will come...→1 | 0 | ResidentMotionType#0 |
| → | 588.24 | 3 | 28082, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 588.25 | 2 | 348, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 588.26 | 2 | 251, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 588.27 | 6 | 96, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 588.28 | 6 | 161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 588.29 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 588.30 | 6 | 312, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 588.31 | 6 | 313, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 588.32 | 5 | 1164, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 588.33 | 5 | 1165, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 588.34 | 5 | 1160, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 588.35 | 5 | 1161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 588.36 | 5 | 1162, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 588.37 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 588.38 | 3 | 27098, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 588.39 | 3 | 27099, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 588.40 | 3 | 27100, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 588.41 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 588.42 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 588.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 588.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 589.0 | 1 | 13821, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 589.1 | 1 | 13822, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 589.2 | 1 | 13823, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 589.3 | 1 | 13824, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 589.4 | 1 | 13825, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 589.5 | 4 | 4561, 0, 0, 0 | You are outmatched!→1 | 0 | ResidentMotionType#0 |
| → | 589.6 | 4 | 4582, 0, 0, 0 | You are outmatched!→1 | 0 | ResidentMotionType#0 |
| → | 589.7 | 4 | 4573, 0, 0, 0 | As sure as the night swallows
the sun, your time will come...→1 | 0 | ResidentMotionType#0 |
| → | 589.8 | 4 | 4574, 0, 0, 0 | They're gone...
They're finally gone!→1 | 0 | ResidentMotionType#0 |
| → | 589.9 | 4 | 4575, 0, 0, 0 | They're gone...
They're finally gone!→1 | 0 | ResidentMotionType#0 |
| → | 589.10 | 4 | 4561, 0, 0, 0 | Show me the strength by which you did slay the mighty Darkscale!→3 | 0 | ResidentMotionType#0 |
| → | 589.11 | 3 | 27082, 0, 0, 0 | As sure as the night swallows
the sun, your time will come...→1 | 0 | ResidentMotionType#0 |
| → | 589.12 | 3 | 27083, 0, 0, 0 | As sure as the night swallows
the sun, your time will come...→1 | 0 | ResidentMotionType#0 |
| → | 589.13 | 3 | 27084, 0, 0, 0 | They're gone...
They're finally gone!→1 | 0 | ResidentMotionType#0 |
| → | 589.14 | 3 | 27085, 0, 0, 0 | They're gone...
They're finally gone!→1 | 0 | ResidentMotionType#0 |
| → | 589.15 | 3 | 27086, 0, 0, 0 | As sure as the night swallows
the sun, your time will come...→1 | 0 | ResidentMotionType#0 |
| → | 589.16 | 3 | 27088, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 589.17 | 3 | 27089, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 589.18 | 3 | 27090, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 589.19 | 3 | 27091, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 589.20 | 3 | 27098, 0, 0, 0 | Zuzuroon soon be leaving...but with flesh for sparklies!→5 | 0 | ResidentMotionType#0 |
| → | 589.21 | 3 | 27099, 0, 0, 0 | Zuzuroon soon be leaving...but with flesh for sparklies!→5 | 0 | ResidentMotionType#0 |
| → | 589.22 | 3 | 27100, 0, 0, 0 | Zuzuroon soon be leaving...but with flesh for sparklies!→5 | 0 | ResidentMotionType#0 |
| → | 589.23 | 3 | 27102, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 589.24 | 3 | 27103, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 589.25 | 3 | 27104, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 589.26 | 3 | 27105, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 589.27 | 3 | 27133, 0, 0, 0 | As sure as the night swallows
the sun, your time will come...→1 | 0 | ResidentMotionType#0 |
| → | 589.28 | 3 | 27134, 0, 0, 0 | As sure as the night swallows
the sun, your time will come...→1 | 0 | ResidentMotionType#0 |
| → | 589.29 | 3 | 27135, 0, 0, 0 | As sure as the night swallows
the sun, your time will come...→1 | 0 | ResidentMotionType#0 |
| → | 589.30 | 3 | 27136, 0, 0, 0 | As sure as the night swallows
the sun, your time will come...→1 | 0 | ResidentMotionType#0 |
| → | 589.31 | 3 | 27137, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 589.32 | 3 | 27138, 0, 0, 0 | As sure as the night swallows
the sun, your time will come...→1 | 0 | ResidentMotionType#0 |
| → | 589.33 | 3 | 27139, 0, 0, 0 | As sure as the night swallows
the sun, your time will come...→1 | 0 | ResidentMotionType#0 |
| → | 589.34 | 3 | 27140, 0, 0, 0 | As sure as the night swallows
the sun, your time will come...→1 | 0 | ResidentMotionType#0 |
| → | 589.35 | 3 | 27141, 0, 0, 0 | As sure as the night swallows
the sun, your time will come...→1 | 0 | ResidentMotionType#0 |
| → | 589.36 | 3 | 27149, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 589.37 | 3 | 27150, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 589.38 | 3 | 27152, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 589.39 | 3 | 27153, 0, 0, 0 | You are outmatched!→1 | 0 | ResidentMotionType#0 |
| → | 589.40 | 3 | 27154, 0, 0, 0 | You are outmatched!→1 | 0 | ResidentMotionType#0 |
| → | 589.41 | 3 | 27155, 0, 0, 0 | You are outmatched!→1 | 0 | ResidentMotionType#0 |
| → | 589.42 | 3 | 27156, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 589.43 | 3 | 27158, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 589.44 | 3 | 27160, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 589.45 | 3 | 27162, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 589.46 | 3 | 27165, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 589.47 | 3 | 27168, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 589.48 | 3 | 27171, 0, 0, 0 | Show me the strength by which you did slay the mighty Darkscale!→3 | 0 | ResidentMotionType#0 |
| → | 589.49 | 3 | 27173, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 589.50 | 3 | 27182, 0, 0, 0 | Show me the strength by which you did slay the mighty Darkscale!→3 | 0 | ResidentMotionType#0 |
| → | 589.51 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 589.52 | 6 | 309, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 589.53 | 6 | 300, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 589.54 | 6 | 301, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 589.55 | 6 | 302, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 589.56 | 6 | 303, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 589.57 | 5 | 1164, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 589.58 | 5 | 1165, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 589.59 | 5 | 1160, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 589.60 | 5 | 1161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 589.61 | 5 | 1162, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 589.62 | 5 | 1163, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 589.63 | 5 | 509, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 589.64 | 2 | 90, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 589.65 | 2 | 203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 589.66 | 2 | 105, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 589.67 | 9 | 165, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 589.68 | 9 | 172, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 589.69 | 9 | 173, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 589.70 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 589.71 | 9 | 89, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 589.72 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 589.73 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 589.74 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 590.0 | 1 | 13836, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 590.1 | 1 | 13837, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 590.2 | 1 | 13838, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 590.3 | 1 | 13839, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 590.4 | 3 | 27293, 0, 0, 0 | Rain of shame floods
gobbie goggles...→1 | 0 | ResidentMotionType#0 |
| → | 590.5 | 3 | 27294, 0, 0, 0 | Rain of shame floods
gobbie goggles...→1 | 0 | ResidentMotionType#0 |
| → | 590.6 | 3 | 27281, 0, 0, 0 | Rain of shame floods
gobbie goggles...→1 | 0 | ResidentMotionType#0 |
| → | 590.7 | 3 | 27282, 0, 0, 0 | Rain of shame floods
gobbie goggles...→1 | 0 | ResidentMotionType#0 |
| → | 590.8 | 3 | 27283, 0, 0, 0 | Rain of shame floods
gobbie goggles...→1 | 0 | ResidentMotionType#0 |
| → | 590.9 | 3 | 27284, 0, 0, 0 | Rain of shame floods
gobbie goggles...→1 | 0 | ResidentMotionType#0 |
| → | 590.10 | 3 | 27279, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 590.11 | 3 | 27280, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 590.12 | 3 | 27286, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 590.13 | 3 | 27288, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 590.14 | 3 | 27290, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 590.15 | 3 | 27291, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 590.16 | 3 | 27276, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 590.17 | 3 | 27277, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 590.18 | 3 | 27295, 0, 0, 0 | 0→1 | 1087 | ResidentMotionType#0 |
| → | 590.19 | 3 | 27296, 0, 0, 0 | 0→1 | 1087 | ResidentMotionType#0 |
| → | 590.20 | 4 | 210, 0, 0, 0 | 0→1 | 1087 | ResidentMotionType#0 |
| → | 590.21 | 4 | 6196, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 590.22 | 4 | 3783, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 590.23 | 4 | 3783, 0, 0, 0 | Is this my fate? To fight an endless war?→5 | 0 | ResidentMotionType#0 |
| → | 590.24 | 4 | 3783, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 590.25 | 2 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 590.26 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 590.27 | 2 | 4, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 590.28 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 590.29 | 6 | 93, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 590.30 | 6 | 100, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 590.31 | 6 | 101, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 591.0 | 1 | 13627, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 591.1 | 1 | 13628, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 591.2 | 1 | 13630, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 591.3 | 3 | 26262, 0, 0, 0 | The skies grow dark...
Kena Vanu will fight
another day.→1 | 0 | ResidentMotionType#0 |
| → | 591.4 | 3 | 26263, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 591.5 | 3 | 26264, 0, 0, 0 | The skies grow dark...
Kena Vanu will fight
another day.→1 | 0 | ResidentMotionType#0 |
| → | 591.6 | 3 | 26265, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 591.7 | 3 | 26266, 0, 0, 0 | The skies grow dark...
Kena Vanu will fight
another day.→1 | 0 | ResidentMotionType#0 |
| → | 591.8 | 3 | 26267, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 591.9 | 3 | 26268, 0, 0, 0 | The skies grow dark...
Kena Vanu will fight
another day.→1 | 0 | ResidentMotionType#0 |
| → | 591.10 | 3 | 26269, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 591.11 | 3 | 26275, 0, 0, 0 | The skies grow dark...
Kena Vanu will fight
another day.→1 | 0 | ResidentMotionType#0 |
| → | 591.12 | 3 | 26278, 0, 0, 0 | All whizzlepopsaccounted for!→1 | 0 | ResidentMotionType#0 |
| → | 591.13 | 3 | 26281, 0, 0, 0 | The skies grow dark...
Kena Vanu will fight
another day.→1 | 0 | ResidentMotionType#0 |
| → | 591.14 | 3 | 26282, 0, 0, 0 | The skies grow dark...
Kena Vanu will fight
another day.→1 | 0 | ResidentMotionType#0 |
| → | 591.15 | 3 | 26284, 0, 0, 0 | The skies grow dark...
Kena Vanu will fight
another day.→1 | 0 | ResidentMotionType#0 |
| → | 591.16 | 3 | 26285, 0, 0, 0 | The skies grow dark...
Kena Vanu will fight
another day.→1 | 0 | ResidentMotionType#0 |
| → | 591.17 | 3 | 26286, 0, 0, 0 | The skies grow dark...
Kena Vanu will fight
another day.→1 | 0 | ResidentMotionType#0 |
| → | 591.18 | 3 | 26287, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 591.19 | 4 | 4573, 0, 0, 0 | Your guard is down!→1 | 0 | ResidentMotionType#0 |
| → | 591.20 | 4 | 4561, 0, 0, 0 | Your guard is down!→1 | 0 | ResidentMotionType#0 |
| → | 591.21 | 4 | 7737, 0, 0, 0 | The skies grow dark...
Kena Vanu will fight
another day.→1 | 0 | ResidentMotionType#0 |
| → | 591.22 | 4 | 7747, 0, 0, 0 | The skies grow dark...
Kena Vanu will fight
another day.→1 | 0 | ResidentMotionType#0 |
| → | 591.23 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 591.24 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 591.25 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 591.26 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 591.27 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 591.28 | 5 | 1183, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 591.29 | 5 | 1184, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 591.30 | 5 | 1212, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 591.31 | 9 | 57, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 591.32 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 591.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 591.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 591.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 591.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 591.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 591.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 591.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 591.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 592.0 | 1 | 13631, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 592.1 | 1 | 13632, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 592.2 | 1 | 13633, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 592.3 | 1 | 13634, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 592.4 | 1 | 13635, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 592.5 | 1 | 13636, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 592.6 | 1 | 13637, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 592.7 | 1 | 13638, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 592.8 | 1 | 13639, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 592.9 | 3 | 26301, 0, 0, 0 | The skies grow dark...
Kena Vanu will fight
another day.→1 | 0 | ResidentMotionType#0 |
| → | 592.10 | 3 | 26302, 0, 0, 0 | The skies grow dark...
Kena Vanu will fight
another day.→1 | 0 | ResidentMotionType#0 |
| → | 592.11 | 3 | 26303, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 592.12 | 3 | 26304, 0, 0, 0 | The skies grow dark...
Kena Vanu will fight
another day.→1 | 0 | ResidentMotionType#0 |
| → | 592.13 | 3 | 26305, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 592.14 | 3 | 26306, 0, 0, 0 | The skies grow dark...
Kena Vanu will fight
another day.→1 | 0 | ResidentMotionType#0 |
| → | 592.15 | 3 | 26307, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 592.16 | 3 | 26308, 0, 0, 0 | The skies grow dark...
Kena Vanu will fight
another day.→1 | 0 | ResidentMotionType#0 |
| → | 592.17 | 3 | 26309, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 592.18 | 3 | 26310, 0, 0, 0 | The skies grow dark...
Kena Vanu will fight
another day.→1 | 0 | ResidentMotionType#0 |
| → | 592.19 | 3 | 26311, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 592.20 | 3 | 26312, 0, 0, 0 | The skies grow dark...
Kena Vanu will fight
another day.→1 | 0 | ResidentMotionType#0 |
| → | 592.21 | 3 | 26313, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 592.22 | 3 | 26314, 0, 0, 0 | The skies grow dark...
Kena Vanu will fight
another day.→1 | 0 | ResidentMotionType#0 |
| → | 592.23 | 3 | 26315, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 592.24 | 3 | 26316, 0, 0, 0 | The skies grow dark...
Kena Vanu will fight
another day.→1 | 0 | ResidentMotionType#0 |
| → | 592.25 | 3 | 26317, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 592.26 | 3 | 26326, 0, 0, 0 | The skies grow dark...
Kena Vanu will fight
another day.→1 | 0 | ResidentMotionType#0 |
| → | 592.27 | 3 | 26340, 0, 0, 0 | The skies grow dark...
Kena Vanu will fight
another day.→1 | 0 | ResidentMotionType#0 |
| → | 592.28 | 3 | 26337, 0, 0, 0 | All whizzlepopsaccounted for!→1 | 0 | ResidentMotionType#0 |
| → | 592.29 | 3 | 26342, 0, 0, 0 | Your guard is down!→1 | 0 | ResidentMotionType#0 |
| → | 592.30 | 3 | 26348, 0, 0, 0 | The power ensconced within you is great indeed, mortal...→3 | 0 | ResidentMotionType#0 |
| → | 592.31 | 3 | 26354, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 592.32 | 3 | 26355, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 592.33 | 3 | 26356, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 592.34 | 3 | 26361, 0, 0, 0 | By the power of the Eye!→1 | 0 | ResidentMotionType#0 |
| → | 592.35 | 3 | 26362, 0, 0, 0 | By the power of the Eye!→1 | 0 | ResidentMotionType#0 |
| → | 592.36 | 3 | 26363, 0, 0, 0 | The skies grow dark...
Kena Vanu will fight
another day.→1 | 0 | ResidentMotionType#0 |
| → | 592.37 | 3 | 26364, 0, 0, 0 | The skies grow dark...
Kena Vanu will fight
another day.→1 | 0 | ResidentMotionType#0 |
| → | 592.38 | 3 | 26365, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 592.39 | 3 | 26282, 0, 0, 0 | The skies grow dark...
Kena Vanu will fight
another day.→1 | 0 | ResidentMotionType#0 |
| → | 592.40 | 3 | 26284, 0, 0, 0 | The skies grow dark...
Kena Vanu will fight
another day.→1 | 0 | ResidentMotionType#0 |
| → | 592.41 | 4 | 4573, 0, 0, 0 | Your guard is down!→1 | 0 | ResidentMotionType#0 |
| → | 592.42 | 4 | 4561, 0, 0, 0 | Your guard is down!→1 | 0 | ResidentMotionType#0 |
| → | 592.43 | 4 | 7737, 0, 0, 0 | The skies grow dark...
Kena Vanu will fight
another day.→1 | 0 | ResidentMotionType#0 |
| → | 592.44 | 4 | 7747, 0, 0, 0 | The skies grow dark...
Kena Vanu will fight
another day.→1 | 0 | ResidentMotionType#0 |
| → | 592.45 | 5 | 1183, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 592.46 | 5 | 1184, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 592.47 | 5 | 1212, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 592.48 | 9 | 57, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 592.49 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 592.50 | 9 | 167, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 592.51 | 9 | 168, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 592.52 | 9 | 84, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 592.53 | 6 | 268, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 592.54 | 6 | 269, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 592.55 | 6 | 270, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 592.56 | 6 | 271, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 592.57 | 6 | 272, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 592.58 | 6 | 273, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 592.59 | 6 | 274, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 592.60 | 6 | 275, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 592.61 | 6 | 296, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 592.62 | 6 | 297, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 592.63 | 6 | 298, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 592.64 | 6 | 299, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 592.65 | 6 | 311, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 592.66 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 592.67 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 592.68 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 592.69 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 592.70 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 593.0 | 1 | 13729, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 593.1 | 1 | 13730, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 593.2 | 1 | 13731, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 593.3 | 1 | 13732, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 593.4 | 1 | 13733, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 593.5 | 1 | 13734, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 593.6 | 3 | 26737, 0, 0, 0 | 0→1 | 465 | ResidentMotionType#0 |
| → | 593.7 | 3 | 26739, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 593.8 | 3 | 26753, 0, 0, 0 | I do not bleed, for I am but strength given form...→5 | 0 | ResidentMotionType#0 |
| → | 593.9 | 3 | 26756, 0, 0, 0 | 0→1 | 465 | ResidentMotionType#0 |
| → | 593.10 | 3 | 26761, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 593.11 | 3 | 26762, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 593.12 | 3 | 26763, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 593.13 | 3 | 26764, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 593.14 | 3 | 28105, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 593.15 | 3 | 28106, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 593.16 | 3 | 28108, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 593.17 | 3 | 28109, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 593.18 | 3 | 28110, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 593.19 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 593.20 | 2 | 183, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 593.21 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 593.22 | 2 | 183, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 593.23 | 2 | 111, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 593.24 | 2 | 112, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 593.25 | 2 | 185, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 593.26 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 593.27 | 6 | 230, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 593.28 | 6 | 71, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 593.29 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 593.30 | 9 | 146, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 593.31 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 593.32 | 9 | 84, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 593.33 | 5 | 187, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 593.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 593.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 593.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 593.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 593.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 593.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 594.0 | 1 | 13357, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 594.1 | 1 | 13358, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 594.2 | 1 | 13359, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 594.3 | 3 | 25595, 0, 0, 0 | 0→1 | 1077 | ResidentMotionType#0 |
| → | 594.4 | 3 | 25601, 0, 0, 0 | 0→1 | 1077 | ResidentMotionType#0 |
| → | 594.5 | 3 | 25605, 0, 0, 0 | 0→1 | 1077 | ResidentMotionType#0 |
| → | 594.6 | 3 | 25606, 0, 0, 0 | 0→1 | 1077 | ResidentMotionType#0 |
| → | 594.7 | 3 | 25607, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 594.8 | 3 | 25610, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 594.9 | 3 | 25611, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 594.10 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 594.11 | 2 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 594.12 | 2 | 5, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 594.13 | 2 | 206, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 594.14 | 2 | 260, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 594.15 | 2 | 262, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 594.16 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 594.17 | 2 | 203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 594.18 | 6 | 168, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 594.19 | 6 | 167, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 594.20 | 6 | 197, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 594.21 | 3 | 25616, 0, 0, 0 | We'll find ye one day. And when we do, it's to the brig with ye!→1 | 0 | ResidentMotionType#0 |
| → | 594.22 | 3 | 25617, 0, 0, 0 | 0→1 | 1077 | ResidentMotionType#0 |
| → | 594.23 | 3 | 25618, 0, 0, 0 | 0→1 | 1077 | ResidentMotionType#0 |
| → | 594.24 | 3 | 25619, 0, 0, 0 | 0→1 | 1077 | ResidentMotionType#0 |
| → | 594.25 | 3 | 25623, 0, 0, 0 | 0→1 | 1077 | ResidentMotionType#0 |
| → | 594.26 | 4 | 210, 0, 0, 0 | 0→1 | 1077 | ResidentMotionType#0 |
| → | 594.27 | 3 | 25592, 0, 0, 0 | 0→1 | 1077 | ResidentMotionType#0 |
| → | 594.28 | 3 | 25593, 0, 0, 0 | 0→1 | 1077 | ResidentMotionType#0 |
| → | 594.29 | 3 | 25594, 0, 0, 0 | 0→1 | 1077 | ResidentMotionType#0 |
| → | 594.30 | 3 | 25596, 0, 0, 0 | 0→1 | 1077 | ResidentMotionType#0 |
| → | 594.31 | 3 | 25599, 0, 0, 0 | 0→1 | 1077 | ResidentMotionType#0 |
| → | 594.32 | 3 | 25603, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 594.33 | 3 | 25604, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 594.34 | 3 | 25621, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 594.35 | 3 | 26505, 0, 0, 0 | 0→1 | 1077 | ResidentMotionType#0 |
| → | 595.0 | 1 | 12876, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 595.1 | 1 | 13714, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 595.2 | 1 | 13715, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 595.3 | 1 | 13716, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 595.4 | 1 | 13913, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 595.5 | 1 | 13914, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 595.6 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 595.7 | 6 | 305, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 595.8 | 3 | 26589, 0, 0, 0 | Look around you, fool.→3 | 0 | ResidentMotionType#0 |
| → | 595.9 | 3 | 26420, 0, 0, 0 | Look around you, fool.→3 | 0 | ResidentMotionType#0 |
| → | 595.10 | 5 | 189, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 595.11 | 3 | 26563, 0, 0, 0 | Look around you, fool.→3 | 0 | ResidentMotionType#0 |
| → | 595.12 | 3 | 26159, 0, 0, 0 | Look around you, fool.→3 | 0 | ResidentMotionType#0 |
| → | 595.13 | 3 | 26160, 0, 0, 0 | Look around you, fool.→3 | 0 | ResidentMotionType#0 |
| → | 595.14 | 3 | 26566, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 595.15 | 3 | 26567, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 595.16 | 3 | 26573, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 595.17 | 3 | 26574, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 595.18 | 3 | 26577, 0, 0, 0 | Look around you, fool.→3 | 0 | ResidentMotionType#0 |
| → | 595.19 | 3 | 26578, 0, 0, 0 | Look around you, fool.→3 | 0 | ResidentMotionType#0 |
| → | 595.20 | 3 | 26579, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 595.21 | 3 | 26584, 0, 0, 0 | Look around you, fool.→3 | 0 | ResidentMotionType#0 |
| → | 595.22 | 3 | 26585, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 595.23 | 3 | 25512, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 595.24 | 3 | 26588, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 595.25 | 5 | 1204, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 595.26 | 5 | 1262, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 595.27 | 5 | 1206, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 595.28 | 5 | 1207, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 595.29 | 5 | 1208, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 595.30 | 4 | 4573, 0, 0, 0 | Help! Someone! I'm being chased by jackals!→1 | 0 | ResidentMotionType#0 |
| → | 595.31 | 4 | 4574, 0, 0, 0 | Don't let it come near the city!→1 | 0 | ResidentMotionType#0 |
| → | 595.32 | 4 | 4563, 0, 0, 0 | There is nothing here.→1 | 0 | ResidentMotionType#0 |
| → | 595.33 | 4 | 4564, 0, 0, 0 | Call for reinforcements!→1 | 0 | ResidentMotionType#0 |
| → | 595.34 | 4 | 4565, 0, 0, 0 | Drop your weapons and
you'll receive a swift death!→1 | 0 | ResidentMotionType#0 |
| → | 595.35 | 4 | 4584, 0, 0, 0 | There is nothing here.→1 | 0 | ResidentMotionType#0 |
| → | 595.36 | 4 | 9438, 0, 0, 0 | Call for reinforcements!→1 | 0 | ResidentMotionType#0 |
| → | 595.37 | 4 | 9439, 0, 0, 0 | Drop your weapons and
you'll receive a swift death!→1 | 0 | ResidentMotionType#0 |
| → | 595.38 | 4 | 210, 0, 0, 0 | Look around you, fool.→3 | 0 | ResidentMotionType#0 |
| → | 595.39 | 9 | 164, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 595.40 | 9 | 171, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 595.41 | 3 | 26561, 0, 0, 0 | Look around you, fool.→3 | 0 | ResidentMotionType#0 |
| → | 595.42 | 3 | 26564, 0, 0, 0 | Look around you, fool.→3 | 0 | ResidentMotionType#0 |
| → | 595.43 | 3 | 28361, 0, 0, 0 | Look around you, fool.→3 | 0 | ResidentMotionType#0 |
| → | 595.44 | 4 | 132, 0, 0, 0 | Look around you, fool.→3 | 0 | ResidentMotionType#0 |
| → | 595.45 | 4 | 134, 0, 0, 0 | Look around you, fool.→3 | 0 | ResidentMotionType#0 |
| → | 595.46 | 4 | 136, 0, 0, 0 | Look around you, fool.→3 | 0 | ResidentMotionType#0 |
| → | 595.47 | 4 | 138, 0, 0, 0 | Look around you, fool.→3 | 0 | ResidentMotionType#0 |
| → | 595.48 | 4 | 5922, 0, 0, 0 | Look around you, fool.→3 | 0 | ResidentMotionType#0 |
| → | 595.49 | 4 | 5924, 0, 0, 0 | Look around you, fool.→3 | 0 | ResidentMotionType#0 |
| → | 595.50 | 4 | 7450, 0, 0, 0 | Look around you, fool.→3 | 0 | ResidentMotionType#0 |
| → | 595.51 | 4 | 8933, 0, 0, 0 | Look around you, fool.→3 | 0 | ResidentMotionType#0 |
| → | 595.52 | 3 | 27702, 0, 0, 0 | Look around you, fool.→3 | 0 | ResidentMotionType#0 |
| → | 595.53 | 3 | 26580, 0, 0, 0 | Look around you, fool.→3 | 0 | ResidentMotionType#0 |
| → | 595.54 | 3 | 26581, 0, 0, 0 | Look around you, fool.→3 | 0 | ResidentMotionType#0 |
| → | 595.55 | 3 | 27490, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 596.0 | 1 | 13725, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 596.1 | 3 | 26684, 0, 0, 0 | We must drive them away!→1 | 0 | ResidentMotionType#0 |
| → | 596.2 | 3 | 26692, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 596.3 | 3 | 26681, 0, 0, 0 | We must drive them away!→1 | 0 | ResidentMotionType#0 |
| → | 596.4 | 3 | 26697, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 596.5 | 3 | 26701, 0, 0, 0 | How am I to fish with all these damned efts about!?→1 | 0 | ResidentMotionType#0 |
| → | 596.6 | 3 | 26702, 0, 0, 0 | I can't fish in that water, what with all them rotting eft corpses...→1 | 0 | ResidentMotionType#0 |
| → | 596.7 | 5 | 1241, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 596.8 | 2 | 350, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 596.9 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 596.10 | 6 | 160, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 596.11 | 6 | 93, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 596.12 | 2 | 65, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 596.13 | 1 | 13718, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 596.14 | 1 | 13719, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 596.15 | 1 | 13720, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 596.16 | 1 | 13525, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 596.17 | 3 | 26682, 0, 0, 0 | We must drive them away!→1 | 0 | ResidentMotionType#0 |
| → | 596.18 | 3 | 26683, 0, 0, 0 | We must drive them away!→1 | 0 | ResidentMotionType#0 |
| → | 596.19 | 3 | 26685, 0, 0, 0 | We must drive them away!→1 | 0 | ResidentMotionType#0 |
| → | 596.20 | 3 | 26686, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 596.21 | 3 | 26687, 0, 0, 0 | We must drive them away!→1 | 0 | ResidentMotionType#0 |
| → | 596.22 | 3 | 26688, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 596.23 | 3 | 26689, 0, 0, 0 | We must drive them away!→1 | 0 | ResidentMotionType#0 |
| → | 596.24 | 3 | 26690, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 596.25 | 3 | 26691, 0, 0, 0 | We must drive them away!→1 | 0 | ResidentMotionType#0 |
| → | 596.26 | 3 | 26693, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 596.27 | 3 | 26696, 0, 0, 0 | We must drive them away!→1 | 0 | ResidentMotionType#0 |
| → | 596.28 | 3 | 26700, 0, 0, 0 | How am I to fish with all these damned efts about!?→1 | 0 | ResidentMotionType#0 |
| → | 596.29 | 3 | 27268, 0, 0, 0 | How am I to fish with all these damned efts about!?→1 | 0 | ResidentMotionType#0 |
| → | 596.30 | 3 | 28099, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 596.31 | 3 | 28318, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 596.32 | 3 | 28319, 0, 0, 0 | We must drive them away!→1 | 0 | ResidentMotionType#0 |
| → | 596.33 | 3 | 28320, 0, 0, 0 | The flames! They flicker and...die!→1 | 0 | ResidentMotionType#0 |
| → | 596.34 | 3 | 28367, 0, 0, 0 | We must drive them away!→1 | 0 | ResidentMotionType#0 |
| → | 596.35 | 3 | 28368, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 596.36 | 3 | 26699, 0, 0, 0 | How am I to fish with all these damned efts about!?→1 | 0 | ResidentMotionType#1 |
| → | 596.37 | 3 | 26699, 0, 0, 0 | I can't fish in that water, what with all them rotting eft corpses...→1 | 0 | ResidentMotionType#1 |
| → | 596.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 596.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 597.0 | 1 | 13775, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 597.1 | 3 | 25698, 0, 0, 0 | <click> <click>
I grow weak. I go to inform the others.→1 | 0 | ResidentMotionType#0 |
| → | 597.2 | 2 | 152, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 597.3 | 2 | 183, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 597.4 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 597.5 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 597.6 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 597.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 597.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 597.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 597.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 598.0 | 1 | 12877, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 598.1 | 1 | 13711, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 598.2 | 1 | 13712, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 598.3 | 1 | 13713, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 598.4 | 1 | 13717, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 598.5 | 1 | 13913, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 598.6 | 1 | 13914, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 598.7 | 1 | 14388, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 598.8 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 598.9 | 6 | 305, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 598.10 | 3 | 26563, 0, 0, 0 | Look around you, fool.→3 | 0 | ResidentMotionType#0 |
| → | 598.11 | 3 | 26210, 0, 0, 0 | Look around you, fool.→3 | 0 | ResidentMotionType#0 |
| → | 598.12 | 3 | 26211, 0, 0, 0 | Look around you, fool.→3 | 0 | ResidentMotionType#0 |
| → | 598.13 | 3 | 26593, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 598.14 | 3 | 26594, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 598.15 | 3 | 26595, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 598.16 | 3 | 26592, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 598.17 | 3 | 21201, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 598.18 | 3 | 26599, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 598.19 | 3 | 26602, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 598.20 | 3 | 26604, 0, 0, 0 | Look around you, fool.→3 | 0 | ResidentMotionType#0 |
| → | 598.21 | 3 | 26605, 0, 0, 0 | Look around you, fool.→3 | 0 | ResidentMotionType#0 |
| → | 598.22 | 3 | 26606, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 598.23 | 3 | 26609, 0, 0, 0 | Look around you, fool.→3 | 0 | ResidentMotionType#0 |
| → | 598.24 | 3 | 26610, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 598.25 | 3 | 25513, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 598.26 | 3 | 26612, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 598.27 | 5 | 1204, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 598.28 | 5 | 1262, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 598.29 | 5 | 1207, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 598.30 | 5 | 1208, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 598.31 | 5 | 1223, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 598.32 | 4 | 4573, 0, 0, 0 | Help! Someone! I'm being chased by jackals!→1 | 0 | ResidentMotionType#0 |
| → | 598.33 | 4 | 4574, 0, 0, 0 | Don't let it come near the city!→1 | 0 | ResidentMotionType#0 |
| → | 598.34 | 4 | 4573, 0, 0, 0 | Pshhh... Shkohhh...
Bluehands are backtied!→1 | 0 | ResidentMotionType#0 |
| → | 598.35 | 4 | 4563, 0, 0, 0 | There is nothing here.→1 | 0 | ResidentMotionType#0 |
| → | 598.36 | 4 | 4564, 0, 0, 0 | Call for reinforcements!→1 | 0 | ResidentMotionType#0 |
| → | 598.37 | 4 | 4565, 0, 0, 0 | Drop your weapons and
you'll receive a swift death!→1 | 0 | ResidentMotionType#0 |
| → | 598.38 | 4 | 4584, 0, 0, 0 | There is nothing here.→1 | 0 | ResidentMotionType#0 |
| → | 598.39 | 4 | 9438, 0, 0, 0 | Call for reinforcements!→1 | 0 | ResidentMotionType#0 |
| → | 598.40 | 4 | 9439, 0, 0, 0 | Drop your weapons and
you'll receive a swift death!→1 | 0 | ResidentMotionType#0 |
| → | 598.41 | 4 | 211, 0, 0, 0 | Look around you, fool.→3 | 0 | ResidentMotionType#0 |
| → | 598.42 | 9 | 164, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 598.43 | 9 | 171, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 598.44 | 3 | 26561, 0, 0, 0 | Look around you, fool.→3 | 0 | ResidentMotionType#0 |
| → | 598.45 | 3 | 26564, 0, 0, 0 | Look around you, fool.→3 | 0 | ResidentMotionType#0 |
| → | 598.46 | 3 | 26560, 0, 0, 0 | Look around you, fool.→3 | 0 | ResidentMotionType#0 |
| → | 598.47 | 4 | 136, 0, 0, 0 | Look around you, fool.→3 | 0 | ResidentMotionType#0 |
| → | 598.48 | 4 | 138, 0, 0, 0 | Look around you, fool.→3 | 0 | ResidentMotionType#0 |
| → | 598.49 | 4 | 5922, 0, 0, 0 | Look around you, fool.→3 | 0 | ResidentMotionType#0 |
| → | 598.50 | 4 | 5924, 0, 0, 0 | Look around you, fool.→3 | 0 | ResidentMotionType#0 |
| → | 598.51 | 4 | 7450, 0, 0, 0 | Look around you, fool.→3 | 0 | ResidentMotionType#0 |
| → | 598.52 | 4 | 8933, 0, 0, 0 | Look around you, fool.→3 | 0 | ResidentMotionType#0 |
| → | 598.53 | 3 | 26600, 0, 0, 0 | Look around you, fool.→3 | 0 | ResidentMotionType#0 |
| → | 598.54 | 3 | 26601, 0, 0, 0 | Look around you, fool.→3 | 0 | ResidentMotionType#0 |
| → | 598.55 | 3 | 26613, 0, 0, 0 | Look around you, fool.→3 | 0 | ResidentMotionType#0 |
| → | 598.56 | 3 | 28026, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 598.57 | 3 | 28027, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 598.58 | 3 | 26607, 0, 0, 0 | Look around you, fool.→3 | 0 | ResidentMotionType#0 |
| → | 598.59 | 3 | 27491, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 598.60 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 599.0 | 1 | 13343, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 599.1 | 1 | 13770, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 599.2 | 1 | 13771, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 599.3 | 1 | 13772, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 599.4 | 1 | 13773, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 599.5 | 1 | 13774, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 599.6 | 6 | 67, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 599.7 | 6 | 93, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 599.8 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 599.9 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 599.10 | 2 | 185, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 599.11 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 599.12 | 2 | 90, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 599.13 | 2 | 196, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 599.14 | 2 | 294, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 599.15 | 4 | 7737, 0, 0, 0 | Coeurls!? Here!?→1 | 0 | ResidentMotionType#0 |
| → | 599.16 | 3 | 26906, 0, 0, 0 | Coeurls!? Here!?→1 | 0 | ResidentMotionType#0 |
| → | 599.17 | 3 | 26908, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 599.18 | 3 | 28328, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 599.19 | 4 | 5188, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#0 |
| → | 599.20 | 3 | 26904, 0, 0, 0 | Know your folly!→1 | 0 | ResidentMotionType#0 |
| → | 599.21 | 3 | 26905, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 599.22 | 3 | 26896, 0, 0, 0 | You have not seen the limits of my power!→1 | 0 | ResidentMotionType#0 |
| → | 599.23 | 4 | 142, 0, 0, 0 | Know your folly!→1 | 0 | ResidentMotionType#0 |
| → | 599.24 | 5 | 819, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 599.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 600.0 | 1 | 13787, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 600.1 | 3 | 27331, 0, 0, 0 | Kweeeh!→1 | 0 | ResidentMotionType#0 |
| → | 600.2 | 3 | 27332, 0, 0, 0 | Kweeeh!→1 | 0 | ResidentMotionType#0 |
| → | 600.3 | 3 | 27487, 0, 0, 0 | Kweeeh!→1 | 0 | ResidentMotionType#0 |
| → | 600.4 | 3 | 27488, 0, 0, 0 | Kweeeh!→1 | 0 | ResidentMotionType#0 |
| → | 600.5 | 3 | 27516, 0, 0, 0 | Kweeeh!→1 | 0 | ResidentMotionType#0 |
| → | 600.6 | 3 | 27333, 0, 0, 0 | Kweeeh!→1 | 0 | ResidentMotionType#0 |
| → | 600.7 | 4 | 210, 0, 0, 0 | Kweeeh!→1 | 0 | ResidentMotionType#0 |
| → | 600.8 | 4 | 134, 0, 0, 0 | Kweeeh!→1 | 0 | ResidentMotionType#0 |
| → | 600.9 | 4 | 132, 0, 0, 0 | Kweeeh!→1 | 0 | ResidentMotionType#0 |
| → | 600.10 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 600.11 | 2 | 328, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 600.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 600.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 600.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 600.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 601.0 | 1 | 13788, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 601.1 | 3 | 27341, 0, 0, 0 | No words will reach him now...→3 | 0 | ResidentMotionType#0 |
| → | 601.2 | 3 | 27342, 0, 0, 0 | No words will reach him now...→3 | 0 | ResidentMotionType#0 |
| → | 601.3 | 2 | 194, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 601.4 | 2 | 242, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 601.5 | 2 | 152, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 601.6 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 601.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 601.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 601.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 601.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 602.0 | 1 | 14504, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 602.1 | 1 | 14505, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 602.2 | 1 | 14506, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 602.3 | 3 | 855, 0, 0, 0 | Would someone be so kind as to assist us?→1 | 0 | ResidentMotionType#0 |
| → | 602.4 | 3 | 705, 0, 0, 0 | Would someone be so kind as to assist us?→1 | 0 | ResidentMotionType#0 |
| → | 602.5 | 3 | 337, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 602.6 | 3 | 860, 0, 0, 0 | Kill them all, my pet!→1 | 0 | ResidentMotionType#0 |
| → | 602.7 | 3 | 513, 0, 0, 0 | I was only joking!→1 | 0 | ResidentMotionType#0 |
| → | 602.8 | 3 | 28644, 0, 0, 0 | Would someone be so kind as to assist us?→1 | 0 | ResidentMotionType#0 |
| → | 602.9 | 3 | 28643, 0, 0, 0 | Would someone be so kind as to assist us?→1 | 0 | ResidentMotionType#0 |
| → | 602.10 | 4 | 7737, 0, 0, 0 | I was only joking!→1 | 0 | ResidentMotionType#0 |
| → | 602.11 | 4 | 7747, 0, 0, 0 | I was only joking!→1 | 0 | ResidentMotionType#0 |
| → | 602.12 | 4 | 142, 0, 0, 0 | Would someone be so kind as to assist us?→1 | 0 | ResidentMotionType#0 |
| → | 602.13 | 5 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 602.14 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 602.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 603.0 | 1 | 14448, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 603.1 | 1 | 14449, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 603.2 | 1 | 14537, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 603.3 | 3 | 28462, 0, 0, 0 | Thal's balls! You think it will be any easier when the imperials come!?→1 | 0 | ResidentMotionType#0 |
| → | 603.4 | 3 | 28463, 0, 0, 0 | Thal's balls! You think it will be any easier when the imperials come!?→1 | 0 | ResidentMotionType#0 |
| → | 603.5 | 3 | 28464, 0, 0, 0 | Thal's balls! You think it will be any easier when the imperials come!?→1 | 0 | ResidentMotionType#0 |
| → | 603.6 | 3 | 28465, 0, 0, 0 | Thal's balls! You think it will be any easier when the imperials come!?→1 | 0 | ResidentMotionType#0 |
| → | 603.7 | 3 | 337, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 603.8 | 3 | 28760, 0, 0, 0 | Strongerer
enemy comes!→1 | 0 | ResidentMotionType#0 |
| → | 603.9 | 2 | 271, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 603.10 | 2 | 3, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 603.11 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 603.12 | 1 | 14460, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 603.13 | 3 | 28543, 0, 0, 0 | The Ixal! Someone save us!→1 | 0 | ResidentMotionType#0 |
| → | 603.14 | 3 | 28544, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 603.15 | 3 | 28545, 0, 0, 0 | The Ixal! Someone save us!→1 | 0 | ResidentMotionType#0 |
| → | 603.16 | 3 | 28546, 0, 0, 0 | The Ixal! Someone save us!→1 | 0 | ResidentMotionType#0 |
| → | 603.17 | 3 | 28547, 0, 0, 0 | The Ixal! Someone save us!→1 | 0 | ResidentMotionType#0 |
| → | 603.18 | 3 | 28549, 0, 0, 0 | The Ixal! Someone save us!→1 | 0 | ResidentMotionType#0 |
| → | 603.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 603.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 604.0 | 1 | 14473, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 604.1 | 1 | 14474, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 604.2 | 1 | 14475, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 604.3 | 1 | 14476, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 604.4 | 1 | 14477, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 604.5 | 1 | 14478, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 604.6 | 1 | 14479, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 604.7 | 1 | 14480, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 604.8 | 1 | 14481, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 604.9 | 1 | 14482, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 604.10 | 1 | 14483, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 604.11 | 1 | 14484, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 604.12 | 1 | 14485, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 604.13 | 1 | 14486, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 604.14 | 1 | 14487, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 604.15 | 1 | 14503, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 604.16 | 3 | 28564, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 604.17 | 3 | 28565, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 604.18 | 3 | 28568, 0, 0, 0 | What in the hells happened!?→1 | 0 | ResidentMotionType#0 |
| → | 604.19 | 3 | 28569, 0, 0, 0 | What in the hells happened!?→1 | 0 | ResidentMotionType#0 |
| → | 604.20 | 3 | 28570, 0, 0, 0 | What in the hells happened!?→1 | 0 | ResidentMotionType#0 |
| → | 604.21 | 3 | 28574, 0, 0, 0 | What in the hells happened!?→1 | 0 | ResidentMotionType#0 |
| → | 604.22 | 3 | 28575, 0, 0, 0 | What in the hells happened!?→1 | 0 | ResidentMotionType#0 |
| → | 604.23 | 3 | 28577, 0, 0, 0 | Nothing to see here!→1 | 0 | ResidentMotionType#0 |
| → | 604.24 | 3 | 28581, 0, 0, 0 | What in the hells happened!?→1 | 0 | ResidentMotionType#0 |
| → | 604.25 | 3 | 28582, 0, 0, 0 | What in the hells happened!?→1 | 0 | ResidentMotionType#0 |
| → | 604.26 | 3 | 28860, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 604.27 | 3 | 28583, 0, 0, 0 | And kill them all!→1 | 292 | ResidentMotionType#0 |
| → | 604.28 | 3 | 28584, 0, 0, 0 | 0→1 | 1097 | ResidentMotionType#0 |
| → | 604.29 | 3 | 28585, 0, 0, 0 | And kill them all!→1 | 292 | ResidentMotionType#0 |
| → | 604.30 | 3 | 28586, 0, 0, 0 | 0→1 | 1097 | ResidentMotionType#0 |
| → | 604.31 | 3 | 28587, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 604.32 | 3 | 28861, 0, 0, 0 | What in the hells happened!?→1 | 0 | ResidentMotionType#0 |
| → | 604.33 | 3 | 28617, 0, 0, 0 | 0→1 | 691 | ResidentMotionType#0 |
| → | 604.34 | 3 | 28605, 0, 0, 0 | 0→1 | 467 | ResidentMotionType#0 |
| → | 604.35 | 3 | 28862, 0, 0, 0 | 0→1 | 1097 | ResidentMotionType#0 |
| → | 604.36 | 4 | 210, 0, 0, 0 | What in the hells happened!?→1 | 0 | ResidentMotionType#0 |
| → | 604.37 | 4 | 211, 0, 0, 0 | What in the hells happened!?→1 | 0 | ResidentMotionType#0 |
| → | 604.38 | 4 | 8516, 0, 0, 0 | 0→1 | 1097 | ResidentMotionType#0 |
| → | 604.39 | 4 | 8518, 0, 0, 0 | 0→1 | 1097 | ResidentMotionType#0 |
| → | 604.40 | 4 | 3783, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 604.41 | 4 | 8521, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 604.42 | 2 | 5, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 604.43 | 2 | 31, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 604.44 | 2 | 152, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 604.45 | 6 | 101, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 604.46 | 6 | 100, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 604.47 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 604.48 | 6 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 604.49 | 9 | 163, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 604.50 | 5 | 1297, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 604.51 | 5 | 1298, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 604.52 | 5 | 187, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 604.53 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 604.54 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 604.55 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 604.56 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 604.57 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 604.58 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 604.59 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 604.60 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 605.0 | 1 | 14452, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 605.1 | 1 | 14454, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 605.2 | 1 | 14455, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 605.3 | 1 | 14456, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 605.4 | 3 | 28476, 0, 0, 0 | This one shall make
an excellent offering.→1 | 292 | ResidentMotionType#0 |
| → | 605.5 | 3 | 28480, 0, 0, 0 | Damned vixen!→1 | 0 | ResidentMotionType#0 |
| → | 605.6 | 3 | 28481, 0, 0, 0 | This one shall make
an excellent offering.→1 | 292 | ResidentMotionType#21 |
| → | 605.7 | 3 | 28482, 0, 0, 0 | This one shall make
an excellent offering.→1 | 292 | ResidentMotionType#21 |
| → | 605.8 | 3 | 28485, 0, 0, 0 | Look closely, now.→1 | 296 | ResidentMotionType#0 |
| → | 605.9 | 3 | 28487, 0, 0, 0 | Shhhend them to the abyshhh!→1 | 0 | ResidentMotionType#0 |
| → | 605.10 | 3 | 28488, 0, 0, 0 | Shhhend them to the abyshhh!→1 | 0 | ResidentMotionType#0 |
| → | 605.11 | 3 | 28499, 0, 0, 0 | Look closely, now.→1 | 296 | ResidentMotionType#0 |
| → | 605.12 | 3 | 28500, 0, 0, 0 | Look closely, now.→1 | 296 | ResidentMotionType#0 |
| → | 605.13 | 4 | 7737, 0, 0, 0 | Look closely, now.→1 | 296 | ResidentMotionType#0 |
| → | 605.14 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 605.15 | 6 | 96, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 605.16 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 605.17 | 2 | 203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 605.18 | 1 | 14567, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 605.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 605.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 605.21 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 605.22 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 605.23 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 605.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 605.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 605.26 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 605.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 605.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 605.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 605.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 605.31 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 605.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 605.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 605.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 605.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 605.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 605.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 605.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 605.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 605.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 606.0 | 2 | 6, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 606.1 | 2 | 7, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 606.2 | 2 | 22, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 606.3 | 2 | 8, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 606.4 | 2 | 26, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 606.5 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 606.6 | 2 | 32, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 606.7 | 2 | 25, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 606.8 | 1 | 14431, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 606.9 | 1 | 14432, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 606.10 | 3 | 28398, 0, 0, 0 | Doesn't look like the goblins did too much damage.→1 | 0 | ResidentMotionType#0 |
| → | 606.11 | 3 | 28399, 0, 0, 0 | Doesn't look like the goblins did too much damage.→1 | 0 | ResidentMotionType#0 |
| → | 606.12 | 3 | 28400, 0, 0, 0 | Doesn't look like the goblins did too much damage.→1 | 0 | ResidentMotionType#0 |
| → | 606.13 | 3 | 28401, 0, 0, 0 | Doesn't look like the goblins did too much damage.→1 | 0 | ResidentMotionType#0 |
| → | 606.14 | 3 | 28402, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 606.15 | 3 | 28403, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 606.16 | 3 | 28404, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 606.17 | 3 | 28405, 0, 0, 0 | Zuzuroon soon be leaving...but with flesh for sparklies!→5 | 0 | ResidentMotionType#0 |
| → | 606.18 | 3 | 28406, 0, 0, 0 | Doesn't look like the goblins did too much damage.→1 | 0 | ResidentMotionType#0 |
| → | 606.19 | 3 | 28407, 0, 0, 0 | <spit>→1 | 0 | ResidentMotionType#0 |
| → | 606.20 | 3 | 28408, 0, 0, 0 | <spit>→1 | 0 | ResidentMotionType#0 |
| → | 606.21 | 3 | 28409, 0, 0, 0 | Doesn't look like the goblins did too much damage.→1 | 0 | ResidentMotionType#0 |
| → | 606.22 | 3 | 28410, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 606.23 | 3 | 28411, 0, 0, 0 | Doesn't look like the goblins did too much damage.→1 | 0 | ResidentMotionType#0 |
| → | 606.24 | 3 | 28412, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 606.25 | 3 | 28413, 0, 0, 0 | Doesn't look like the goblins did too much damage.→1 | 0 | ResidentMotionType#0 |
| → | 606.26 | 3 | 28414, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 606.27 | 3 | 28415, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 606.28 | 3 | 28416, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 606.29 | 3 | 28417, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 606.30 | 3 | 28419, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 606.31 | 3 | 28420, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 606.32 | 3 | 28421, 0, 0, 0 | Listen! The forest speaks!→1 | 0 | ResidentMotionType#0 |
| → | 606.33 | 3 | 28422, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 606.34 | 3 | 28423, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 606.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 607.0 | 1 | 14507, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 607.1 | 1 | 14516, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 607.2 | 1 | 14511, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 607.3 | 1 | 14513, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 607.4 | 1 | 14518, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 607.5 | 1 | 14520, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 607.6 | 1 | 14521, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 607.7 | 3 | 28735, 0, 0, 0 | Uplander must make
swiftheels with Slicktrix!→1 | 0 | ResidentMotionType#0 |
| → | 607.8 | 3 | 28736, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 607.9 | 3 | 28745, 0, 0, 0 | Proud, peaceful Zundu is
not a piece of furniture!→1 | 0 | ResidentMotionType#0 |
| → | 607.10 | 3 | 28746, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 607.11 | 3 | 28747, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 607.12 | 1 | 14444, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 607.13 | 1 | 14445, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 607.14 | 3 | 28454, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 607.15 | 3 | 28448, 0, 0, 0 | Were you perhaps chased
here by the cruel Vundu?→1 | 0 | ResidentMotionType#0 |
| → | 607.16 | 3 | 28449, 0, 0, 0 | Were you perhaps chased
here by the cruel Vundu?→1 | 0 | ResidentMotionType#0 |
| → | 607.17 | 3 | 28450, 0, 0, 0 | Were you perhaps chased
here by the cruel Vundu?→1 | 0 | ResidentMotionType#0 |
| → | 607.18 | 3 | 28451, 0, 0, 0 | Were you perhaps chased
here by the cruel Vundu?→1 | 0 | ResidentMotionType#0 |
| → | 607.19 | 3 | 28452, 0, 0, 0 | Were you perhaps chased
here by the cruel Vundu?→1 | 0 | ResidentMotionType#0 |
| → | 607.20 | 3 | 28453, 0, 0, 0 | Were you perhaps chased
here by the cruel Vundu?→1 | 0 | ResidentMotionType#0 |
| → | 607.21 | 4 | 7737, 0, 0, 0 | Why rush? I see no
clouds on the horizon.→1 | 0 | ResidentMotionType#0 |
| → | 607.22 | 4 | 7747, 0, 0, 0 | Why rush? I see no
clouds on the horizon.→1 | 0 | ResidentMotionType#0 |
| → | 607.23 | 6 | 329, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 607.24 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 607.25 | 5 | 1321, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 607.26 | 5 | 1322, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 607.27 | 5 | 1323, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 607.28 | 1 | 14458, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 607.29 | 1 | 14459, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 607.30 | 3 | 28508, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 607.31 | 3 | 29158, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 607.32 | 4 | 3207, 0, 0, 0 | Toss the bodies
over the edge.→1 | 0 | ResidentMotionType#0 |
| → | 607.33 | 4 | 3209, 0, 0, 0 | Toss the bodies
over the edge.→1 | 0 | ResidentMotionType#0 |
| → | 607.34 | 4 | 3211, 0, 0, 0 | Toss the bodies
over the edge.→1 | 0 | ResidentMotionType#0 |
| → | 607.35 | 4 | 210, 0, 0, 0 | Toss the bodies
over the edge.→1 | 0 | ResidentMotionType#0 |
| → | 607.36 | 4 | 211, 0, 0, 0 | Toss the bodies
over the edge.→1 | 0 | ResidentMotionType#0 |
| → | 607.37 | 4 | 3604, 0, 0, 0 | Toss the bodies
over the edge.→1 | 0 | ResidentMotionType#0 |
| → | 607.38 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 607.39 | 3 | 29161, 0, 0, 0 | Proud, peaceful Zundu is
not a piece of furniture!→1 | 0 | ResidentMotionType#0 |
| → | 607.40 | 3 | 29162, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 607.41 | 3 | 29165, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 607.42 | 1 | 14017, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 607.43 | 3 | 28515, 0, 0, 0 | The retreat is sounded!
Fall back! Fall back!→1 | 0 | ResidentMotionType#0 |
| → | 607.44 | 3 | 28517, 0, 0, 0 | The retreat is sounded!
Fall back! Fall back!→1 | 0 | ResidentMotionType#0 |
| → | 607.45 | 3 | 28520, 0, 0, 0 | The retreat is sounded!
Fall back! Fall back!→1 | 0 | ResidentMotionType#0 |
| → | 607.46 | 4 | 3604, 0, 0, 0 | The retreat is sounded!
Fall back! Fall back!→1 | 0 | ResidentMotionType#0 |
| → | 607.47 | 4 | 3780, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 607.48 | 4 | 8512, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 607.49 | 4 | 8513, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 607.50 | 4 | 8514, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 607.51 | 5 | 1292, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 607.52 | 5 | 1307, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 607.53 | 9 | 177, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 607.54 | 9 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 607.55 | 6 | 96, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 607.56 | 6 | 161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 607.57 | 3 | 29351, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 607.58 | 1 | 14689, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 607.59 | 1 | 14690, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 607.60 | 1 | 14691, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 608.0 | 1 | 14536, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 608.1 | 3 | 28731, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 608.2 | 3 | 29053, 0, 0, 0 | I could use a little help over here, sir!→1 | 0 | ResidentMotionType#0 |
| → | 608.3 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 608.4 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 608.5 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 609.0 | 1 | 14533, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 609.1 | 3 | 28657, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 609.2 | 3 | 28658, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 609.3 | 3 | 28660, 0, 0, 0 | Then to the brig it is. Grab the shackles, men.→1 | 0 | ResidentMotionType#0 |
| → | 609.4 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 609.5 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 610.0 | 4 | 6847, 0, 0, 0 | I've fought worse.→1 | 0 | ResidentMotionType#0 |
| → | 610.1 | 1 | 14529, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 610.2 | 1 | 14530, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 610.3 | 1 | 14531, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 610.4 | 1 | 14532, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 610.5 | 3 | 28662, 0, 0, 0 | You only hasten your own demise, Darkscale!→3 | 0 | ResidentMotionType#0 |
| → | 610.6 | 3 | 28664, 0, 0, 0 | Fly like the craven you are!→3 | 0 | ResidentMotionType#0 |
| → | 610.7 | 3 | 28665, 0, 0, 0 | Know your folly, traitor!→3 | 0 | ResidentMotionType#0 |
| → | 610.8 | 3 | 28667, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 610.9 | 3 | 28669, 0, 0, 0 | You only hasten your own demise, Darkscale!→3 | 0 | ResidentMotionType#0 |
| → | 610.10 | 3 | 28670, 0, 0, 0 | Fly like the craven you are!→3 | 0 | ResidentMotionType#0 |
| → | 610.11 | 3 | 28671, 0, 0, 0 | Fly like the craven you are!→3 | 0 | ResidentMotionType#0 |
| → | 610.12 | 3 | 28672, 0, 0, 0 | Know your folly, traitor!→3 | 0 | ResidentMotionType#0 |
| → | 610.13 | 3 | 28673, 0, 0, 0 | Know your folly, traitor!→3 | 0 | ResidentMotionType#0 |
| → | 610.14 | 3 | 28674, 0, 0, 0 | Fly like the craven you are!→3 | 0 | ResidentMotionType#0 |
| → | 610.15 | 3 | 28676, 0, 0, 0 | Know your folly, traitor!→3 | 0 | ResidentMotionType#0 |
| → | 610.16 | 3 | 28677, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 610.17 | 3 | 28678, 0, 0, 0 | They're all over me!→1 | 0 | ResidentMotionType#0 |
| → | 610.18 | 3 | 28681, 0, 0, 0 | They're all over me!→1 | 0 | ResidentMotionType#0 |
| → | 610.19 | 3 | 28682, 0, 0, 0 | They're all over me!→1 | 0 | ResidentMotionType#0 |
| → | 610.20 | 3 | 28683, 0, 0, 0 | You only hasten your own demise, Darkscale!→3 | 0 | ResidentMotionType#0 |
| → | 610.21 | 3 | 28684, 0, 0, 0 | They're all over me!→1 | 0 | ResidentMotionType#0 |
| → | 610.22 | 3 | 28685, 0, 0, 0 | They're all over me!→1 | 0 | ResidentMotionType#0 |
| → | 610.23 | 3 | 28686, 0, 0, 0 | They're all over me!→1 | 0 | ResidentMotionType#0 |
| → | 610.24 | 3 | 28704, 0, 0, 0 | You only hasten your own demise, Darkscale!→3 | 0 | ResidentMotionType#0 |
| → | 610.25 | 3 | 28706, 0, 0, 0 | You only hasten your own demise, Darkscale!→3 | 0 | ResidentMotionType#0 |
| → | 610.26 | 3 | 28714, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 610.27 | 3 | 28715, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 610.28 | 3 | 28721, 0, 0, 0 | You only hasten your own demise, Darkscale!→3 | 0 | ResidentMotionType#0 |
| → | 610.29 | 5 | 1304, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 610.30 | 5 | 1305, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 610.31 | 5 | 1306, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 610.32 | 5 | 1311, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 610.33 | 5 | 1312, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 610.34 | 5 | 1313, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 610.35 | 5 | 1258, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 610.36 | 5 | 1172, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 610.37 | 5 | 1171, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 610.38 | 2 | 365, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 610.39 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 610.40 | 2 | 350, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 610.41 | 6 | 344, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 610.42 | 6 | 161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 610.43 | 6 | 324, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 610.44 | 6 | 325, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 610.45 | 6 | 326, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 610.46 | 6 | 322, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 610.47 | 6 | 323, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 610.48 | 6 | 221, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 610.49 | 6 | 327, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 610.50 | 9 | 180, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 610.51 | 9 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 610.52 | 9 | 163, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 610.53 | 4 | 7737, 0, 0, 0 | They're all over me!→1 | 0 | ResidentMotionType#0 |
| → | 610.54 | 4 | 7747, 0, 0, 0 | They're all over me!→1 | 0 | ResidentMotionType#0 |
| → | 610.55 | 4 | 3216, 0, 0, 0 | You only hasten your own demise, Darkscale!→3 | 0 | ResidentMotionType#0 |
| → | 610.56 | 4 | 4577, 0, 0, 0 | I can smell her!→1 | 0 | ResidentMotionType#0 |
| → | 610.57 | 4 | 3217, 0, 0, 0 | You only hasten your own demise, Darkscale!→3 | 0 | ResidentMotionType#0 |
| → | 610.58 | 4 | 4562, 0, 0, 0 | I can smell her!→1 | 0 | ResidentMotionType#0 |
| → | 610.59 | 3 | 29379, 0, 0, 0 | You only hasten your own demise, Darkscale!→3 | 0 | ResidentMotionType#0 |
| → | 610.60 | 6 | 318, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 610.61 | 6 | 328, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 610.62 | 5 | 1328, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 610.63 | 9 | 189, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 610.64 | 3 | 28700, 0, 0, 0 | They're all over me!→1 | 0 | ResidentMotionType#0 |
| → | 610.65 | 3 | 28691, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 610.66 | 3 | 28692, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 610.67 | 3 | 28693, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 610.68 | 3 | 28694, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 611.0 | 1 | 14538, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 611.1 | 1 | 14541, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 611.2 | 1 | 14542, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 611.3 | 4 | 10515, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 611.4 | 5 | 1303, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 611.5 | 3 | 28773, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 611.6 | 3 | 28788, 0, 0, 0 | Zundu is as busy as a whirlwind!
Zundu wants for aid!→1 | 0 | ResidentMotionType#0 |
| → | 611.7 | 3 | 28792, 0, 0, 0 | Zundu is as busy as a whirlwind!
Zundu wants for aid!→1 | 0 | ResidentMotionType#0 |
| → | 611.8 | 3 | 28789, 0, 0, 0 | Zundu is as busy as a whirlwind!
Zundu wants for aid!→1 | 0 | ResidentMotionType#0 |
| → | 611.9 | 3 | 28795, 0, 0, 0 | Zundu is as busy as a whirlwind!
Zundu wants for aid!→1 | 0 | ResidentMotionType#0 |
| → | 611.10 | 3 | 28796, 0, 0, 0 | Zundu is as busy as a whirlwind!
Zundu wants for aid!→1 | 0 | ResidentMotionType#0 |
| → | 611.11 | 3 | 28787, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 611.12 | 3 | 28790, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 611.13 | 3 | 28794, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 611.14 | 4 | 7747, 0, 0, 0 | Zundu is as busy as a whirlwind!
Zundu wants for aid!→1 | 0 | ResidentMotionType#0 |
| → | 611.15 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 611.16 | 2 | 152, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 611.17 | 2 | 376, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 611.18 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 611.19 | 1 | 14671, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 611.20 | 1 | 14672, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 611.21 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 611.22 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 611.23 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 611.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 612.0 | 1 | 14584, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 612.1 | 1 | 14585, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 612.2 | 1 | 14586, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 612.3 | 3 | 28889, 0, 0, 0 | Mwahahaha!→1 | 0 | ResidentMotionType#0 |
| → | 612.4 | 3 | 28890, 0, 0, 0 | Mwahahaha!→1 | 0 | ResidentMotionType#0 |
| → | 612.5 | 3 | 28896, 0, 0, 0 | Mwahahaha!→1 | 0 | ResidentMotionType#0 |
| → | 612.6 | 3 | 28893, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 612.7 | 3 | 28894, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 612.8 | 3 | 28895, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 612.9 | 3 | 28898, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 612.10 | 3 | 28900, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 612.11 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 612.12 | 2 | 111, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 612.13 | 2 | 112, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 612.14 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 612.15 | 4 | 210, 0, 0, 0 | Movement detected
nearby. Weapons ready!→1 | 0 | ResidentMotionType#0 |
| → | 612.16 | 4 | 4573, 0, 0, 0 | Movement detected
nearby. Weapons ready!→1 | 0 | ResidentMotionType#0 |
| → | 612.17 | 4 | 3201, 0, 0, 0 | Movement detected
nearby. Weapons ready!→1 | 0 | ResidentMotionType#0 |
| → | 612.18 | 4 | 4573, 0, 0, 0 | Grind their bones!→1 | 0 | ResidentMotionType#0 |
| → | 612.19 | 4 | 4561, 0, 0, 0 | Mwahahaha!→1 | 0 | ResidentMotionType#0 |
| → | 612.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 613.0 | 1 | 14603, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 613.1 | 1 | 14604, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 613.2 | 3 | 28749, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 613.3 | 3 | 28750, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 613.4 | 3 | 29029, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 613.5 | 3 | 29031, 0, 0, 0 | Oh, woe! Is there no
end to my dark days?→1 | 0 | ResidentMotionType#0 |
| → | 613.6 | 3 | 29032, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 613.7 | 3 | 29033, 0, 0, 0 | Oh, woe! Is there no
end to my dark days?→1 | 0 | ResidentMotionType#0 |
| → | 613.8 | 3 | 29034, 0, 0, 0 | Oh, woe! Is there no
end to my dark days?→1 | 0 | ResidentMotionType#0 |
| → | 613.9 | 3 | 29035, 0, 0, 0 | Oh, woe! Is there no
end to my dark days?→1 | 0 | ResidentMotionType#0 |
| → | 613.10 | 3 | 29036, 0, 0, 0 | Oh, woe! Is there no
end to my dark days?→1 | 0 | ResidentMotionType#0 |
| → | 613.11 | 3 | 29037, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 613.12 | 3 | 29038, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 613.13 | 3 | 29039, 0, 0, 0 | Oh, woe! Is there no
end to my dark days?→1 | 0 | ResidentMotionType#0 |
| → | 613.14 | 3 | 29040, 0, 0, 0 | Oh, woe! Is there no
end to my dark days?→1 | 0 | ResidentMotionType#0 |
| → | 613.15 | 3 | 29041, 0, 0, 0 | Oh, woe! Is there no
end to my dark days?→1 | 0 | ResidentMotionType#0 |
| → | 613.16 | 3 | 29042, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 613.17 | 3 | 29044, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 613.18 | 3 | 29045, 0, 0, 0 | Oh, woe! Is there no
end to my dark days?→1 | 0 | ResidentMotionType#0 |
| → | 613.19 | 3 | 29046, 0, 0, 0 | Oh, woe! Is there no
end to my dark days?→1 | 0 | ResidentMotionType#0 |
| → | 613.20 | 3 | 29274, 0, 0, 0 | Oh, woe! Is there no
end to my dark days?→1 | 0 | ResidentMotionType#0 |
| → | 613.21 | 3 | 29364, 0, 0, 0 | Oh, woe! Is there no
end to my dark days?→1 | 0 | ResidentMotionType#0 |
| → | 613.22 | 3 | 29433, 0, 0, 0 | Oh, woe! Is there no
end to my dark days?→1 | 0 | ResidentMotionType#0 |
| → | 613.23 | 3 | 29434, 0, 0, 0 | Oh, woe! Is there no
end to my dark days?→1 | 0 | ResidentMotionType#0 |
| → | 613.24 | 5 | 1330, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 613.25 | 5 | 1314, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 613.26 | 4 | 7737, 0, 0, 0 | Oh, woe! Is there no
end to my dark days?→1 | 0 | ResidentMotionType#0 |
| → | 613.27 | 4 | 7747, 0, 0, 0 | Oh, woe! Is there no
end to my dark days?→1 | 0 | ResidentMotionType#0 |
| → | 613.28 | 2 | 109, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 613.29 | 2 | 269, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 613.30 | 2 | 179, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 613.31 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 613.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 613.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 613.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 613.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 614.0 | 1 | 14545, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 614.1 | 1 | 14546, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 614.2 | 1 | 14547, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 614.3 | 1 | 14548, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 614.4 | 1 | 14549, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 614.5 | 3 | 28804, 0, 0, 0 | There is no escape!→1 | 0 | ResidentMotionType#0 |
| → | 614.6 | 3 | 28807, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 614.7 | 3 | 28813, 0, 0, 0 | I must hurry back to
Ok' Zundu like the wind...→1 | 0 | ResidentMotionType#0 |
| → | 614.8 | 3 | 28814, 0, 0, 0 | There's no need to worry!→1 | 0 | ResidentMotionType#0 |
| → | 614.9 | 3 | 28815, 0, 0, 0 | I must hurry back to
Ok' Zundu like the wind...→1 | 0 | ResidentMotionType#0 |
| → | 614.10 | 3 | 28816, 0, 0, 0 | I must hurry back to
Ok' Zundu like the wind...→1 | 0 | ResidentMotionType#0 |
| → | 614.11 | 3 | 28817, 0, 0, 0 | I must hurry back to
Ok' Zundu like the wind...→1 | 0 | ResidentMotionType#0 |
| → | 614.12 | 3 | 28818, 0, 0, 0 | There's no need to worry!→1 | 0 | ResidentMotionType#0 |
| → | 614.13 | 3 | 28819, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 614.14 | 3 | 28822, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 614.15 | 3 | 28824, 0, 0, 0 | I must hurry back to
Ok' Zundu like the wind...→1 | 0 | ResidentMotionType#0 |
| → | 614.16 | 3 | 28825, 0, 0, 0 | Writhe and suffer!→1 | 0 | ResidentMotionType#0 |
| → | 614.17 | 3 | 28827, 0, 0, 0 | I must hurry back to
Ok' Zundu like the wind...→1 | 0 | ResidentMotionType#0 |
| → | 614.18 | 3 | 28828, 0, 0, 0 | I must hurry back to
Ok' Zundu like the wind...→1 | 0 | ResidentMotionType#0 |
| → | 614.19 | 4 | 4561, 0, 0, 0 | I must hurry back to
Ok' Zundu like the wind...→1 | 0 | ResidentMotionType#0 |
| → | 614.20 | 4 | 4573, 0, 0, 0 | I must hurry back to
Ok' Zundu like the wind...→1 | 0 | ResidentMotionType#0 |
| → | 614.21 | 4 | 4574, 0, 0, 0 | There's no need to worry!→1 | 0 | ResidentMotionType#0 |
| → | 614.22 | 2 | 28, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 614.23 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 614.24 | 2 | 377, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 614.25 | 2 | 152, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 614.26 | 2 | 15, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 614.27 | 6 | 343, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 614.28 | 5 | 1355, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 614.29 | 5 | 1411, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 614.30 | 5 | 1416, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 614.31 | 4 | 132, 0, 0, 0 | I must hurry back to
Ok' Zundu like the wind...→1 | 0 | ResidentMotionType#0 |
| → | 614.32 | 4 | 134, 0, 0, 0 | I must hurry back to
Ok' Zundu like the wind...→1 | 0 | ResidentMotionType#0 |
| → | 614.33 | 4 | 136, 0, 0, 0 | I must hurry back to
Ok' Zundu like the wind...→1 | 0 | ResidentMotionType#0 |
| → | 614.34 | 4 | 138, 0, 0, 0 | I must hurry back to
Ok' Zundu like the wind...→1 | 0 | ResidentMotionType#0 |
| → | 614.35 | 4 | 210, 0, 0, 0 | I must hurry back to
Ok' Zundu like the wind...→1 | 0 | ResidentMotionType#0 |
| → | 614.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 614.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 614.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 614.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 614.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 614.41 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 614.42 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 614.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 614.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 614.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 615.0 | 1 | 14554, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 615.1 | 1 | 14555, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 615.2 | 2 | 362, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 615.3 | 6 | 332, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 615.4 | 6 | 333, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 615.5 | 3 | 29133, 0, 0, 0 | It begins with your end!→1 | 0 | ResidentMotionType#0 |
| → | 615.6 | 3 | 29134, 0, 0, 0 | It begins with your end!→1 | 0 | ResidentMotionType#0 |
| → | 615.7 | 3 | 29135, 0, 0, 0 | It begins with your end!→1 | 0 | ResidentMotionType#0 |
| → | 615.8 | 3 | 29136, 0, 0, 0 | It begins with your end!→1 | 0 | ResidentMotionType#0 |
| → | 615.9 | 3 | 29137, 0, 0, 0 | It begins with your end!→1 | 0 | ResidentMotionType#0 |
| → | 615.10 | 3 | 29138, 0, 0, 0 | The blood! It burns!→1 | 0 | ResidentMotionType#0 |
| → | 615.11 | 3 | 29139, 0, 0, 0 | The blood! It burns!→1 | 0 | ResidentMotionType#0 |
| → | 615.12 | 3 | 29140, 0, 0, 0 | It begins with your end!→1 | 0 | ResidentMotionType#0 |
| → | 615.13 | 3 | 29141, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 615.14 | 3 | 29142, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 615.15 | 3 | 29143, 0, 0, 0 | It begins with your end!→1 | 0 | ResidentMotionType#0 |
| → | 615.16 | 3 | 29144, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 615.17 | 3 | 29145, 0, 0, 0 | It begins with your end!→1 | 0 | ResidentMotionType#0 |
| → | 615.18 | 3 | 29375, 0, 0, 0 | It begins with your end!→1 | 0 | ResidentMotionType#0 |
| → | 615.19 | 3 | 29376, 0, 0, 0 | It begins with your end!→1 | 0 | ResidentMotionType#0 |
| → | 615.20 | 3 | 29377, 0, 0, 0 | The blood! It burns!→1 | 0 | ResidentMotionType#0 |
| → | 615.21 | 4 | 3225, 0, 0, 0 | It begins with your end!→1 | 0 | ResidentMotionType#0 |
| → | 615.22 | 4 | 3227, 0, 0, 0 | It begins with your end!→1 | 0 | ResidentMotionType#0 |
| → | 615.23 | 5 | 1343, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 616.0 | 1 | 14643, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 616.1 | 1 | 14644, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 616.2 | 1 | 14697, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 616.3 | 1 | 14699, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 616.4 | 3 | 29327, 0, 0, 0 | Keep it away! Keep it away!→1 | 163 | ResidentMotionType#20 |
| → | 616.5 | 3 | 29328, 0, 0, 0 | Keep it away! Keep it away!→1 | 163 | ResidentMotionType#20 |
| → | 616.6 | 3 | 29329, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 616.7 | 3 | 29330, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 616.8 | 3 | 29331, 0, 0, 0 | Keep it away! Keep it away!→1 | 163 | ResidentMotionType#20 |
| → | 616.9 | 3 | 29332, 0, 0, 0 | Keep it away! Keep it away!→1 | 163 | ResidentMotionType#20 |
| → | 616.10 | 3 | 29336, 0, 0, 0 | Keep it away! Keep it away!→1 | 163 | ResidentMotionType#20 |
| → | 616.11 | 3 | 29337, 0, 0, 0 | Keep it away! Keep it away!→1 | 163 | ResidentMotionType#20 |
| → | 616.12 | 3 | 29338, 0, 0, 0 | Keep it away! Keep it away!→1 | 163 | ResidentMotionType#20 |
| → | 616.13 | 3 | 29339, 0, 0, 0 | Keep it away! Keep it away!→1 | 163 | ResidentMotionType#20 |
| → | 616.14 | 3 | 29340, 0, 0, 0 | Keep it away! Keep it away!→1 | 163 | ResidentMotionType#20 |
| → | 616.15 | 3 | 29341, 0, 0, 0 | Keep it away! Keep it away!→1 | 163 | ResidentMotionType#20 |
| → | 616.16 | 3 | 29342, 0, 0, 0 | Keep it away! Keep it away!→1 | 163 | ResidentMotionType#20 |
| → | 616.17 | 3 | 29343, 0, 0, 0 | Keep it away! Keep it away!→1 | 163 | ResidentMotionType#20 |
| → | 616.18 | 3 | 29344, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 616.19 | 3 | 29333, 0, 0, 0 | Ack! Right in me bum, kupo... →1 | 0 | ResidentMotionType#0 |
| → | 616.20 | 3 | 29753, 0, 0, 0 | Keep it away! Keep it away!→1 | 163 | ResidentMotionType#20 |
| → | 616.21 | 3 | 29754, 0, 0, 0 | Keep it away! Keep it away!→1 | 163 | ResidentMotionType#20 |
| → | 616.22 | 3 | 29757, 0, 0, 0 | Keep it away! Keep it away!→1 | 163 | ResidentMotionType#20 |
| → | 616.23 | 3 | 29758, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 616.24 | 4 | 3604, 0, 0, 0 | Keep it away! Keep it away!→1 | 163 | ResidentMotionType#20 |
| → | 616.25 | 4 | 7747, 0, 0, 0 | Keep it away! Keep it away!→1 | 163 | ResidentMotionType#20 |
| → | 616.26 | 4 | 7737, 0, 0, 0 | Keep it away! Keep it away!→1 | 163 | ResidentMotionType#20 |
| → | 616.27 | 2 | 28, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 616.28 | 5 | 1338, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 616.29 | 5 | 721, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 616.30 | 9 | 14, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 617.0 | 2 | 366, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 617.1 | 2 | 369, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 617.2 | 2 | 389, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 617.3 | 2 | 384, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 617.4 | 2 | 385, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 617.5 | 2 | 386, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 617.6 | 1 | 14595, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 617.7 | 1 | 14497, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 617.8 | 1 | 14600, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 617.9 | 1 | 14599, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 617.10 | 1 | 14662, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 617.11 | 1 | 14601, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 617.12 | 1 | 14602, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 617.13 | 8 | 461, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 617.14 | 4 | 132, 0, 0, 0 | ...and tell my brothers
of this Vundu treachery.→1 | 0 | ResidentMotionType#0 |
| → | 617.15 | 4 | 132, 0, 0, 0 | There must be more
around here somewhere...→1 | 0 | ResidentMotionType#0 |
| → | 617.16 | 3 | 28944, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 617.17 | 3 | 28948, 0, 0, 0 | ...and tell my brothers
of this Vundu treachery.→1 | 0 | ResidentMotionType#0 |
| → | 617.18 | 3 | 28949, 0, 0, 0 | ...and tell my brothers
of this Vundu treachery.→1 | 0 | ResidentMotionType#0 |
| → | 617.19 | 3 | 28950, 0, 0, 0 | ...and tell my brothers
of this Vundu treachery.→1 | 0 | ResidentMotionType#0 |
| → | 617.20 | 3 | 28951, 0, 0, 0 | ...and tell my brothers
of this Vundu treachery.→1 | 0 | ResidentMotionType#0 |
| → | 617.21 | 3 | 28952, 0, 0, 0 | ...and tell my brothers
of this Vundu treachery.→1 | 0 | ResidentMotionType#0 |
| → | 617.22 | 3 | 28953, 0, 0, 0 | ...and tell my brothers
of this Vundu treachery.→1 | 0 | ResidentMotionType#0 |
| → | 617.23 | 3 | 28955, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 617.24 | 3 | 28957, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 617.25 | 3 | 28959, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 617.26 | 3 | 28960, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 617.27 | 3 | 28970, 0, 0, 0 | Vundu come, on angry
wings of thunder!→1 | 213 | ResidentMotionType#36 |
| → | 617.28 | 4 | 34, 0, 0, 0 | There must be more
around here somewhere...→1 | 0 | ResidentMotionType#0 |
| → | 617.29 | 3 | 28972, 0, 0, 0 | Vundu come, on angry
wings of thunder!→1 | 213 | ResidentMotionType#36 |
| → | 617.30 | 3 | 28973, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 617.31 | 4 | 34, 0, 0, 0 | ...and tell my brothers
of this Vundu treachery.→1 | 0 | ResidentMotionType#0 |
| → | 617.32 | 4 | 210, 0, 0, 0 | There must be more
around here somewhere...→1 | 0 | ResidentMotionType#0 |
| → | 617.33 | 3 | 29359, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 617.34 | 3 | 29368, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 617.35 | 3 | 29370, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 617.36 | 3 | 29604, 0, 0, 0 | ...and tell my brothers
of this Vundu treachery.→1 | 0 | ResidentMotionType#0 |
| → | 617.37 | 3 | 29605, 0, 0, 0 | ...and tell my brothers
of this Vundu treachery.→1 | 0 | ResidentMotionType#0 |
| → | 617.38 | 3 | 29606, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 617.39 | 3 | 29607, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 617.40 | 3 | 29608, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 617.41 | 3 | 29609, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 617.42 | 3 | 29610, 0, 0, 0 | There must be more
around here somewhere...→1 | 0 | ResidentMotionType#0 |
| → | 617.43 | 3 | 29611, 0, 0, 0 | There must be more
around here somewhere...→1 | 0 | ResidentMotionType#0 |
| → | 617.44 | 3 | 29612, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 617.45 | 3 | 29613, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 617.46 | 3 | 29614, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 617.47 | 3 | 29615, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 617.48 | 3 | 29616, 0, 0, 0 | There must be more
around here somewhere...→1 | 0 | ResidentMotionType#0 |
| → | 617.49 | 3 | 29631, 0, 0, 0 | ...and tell my brothers
of this Vundu treachery.→1 | 0 | ResidentMotionType#0 |
| → | 617.50 | 3 | 29632, 0, 0, 0 | ...and tell my brothers
of this Vundu treachery.→1 | 0 | ResidentMotionType#0 |
| → | 617.51 | 3 | 29633, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 617.52 | 3 | 29634, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 617.53 | 3 | 29635, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 617.54 | 3 | 29636, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 617.55 | 3 | 29637, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 617.56 | 3 | 29638, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 617.57 | 3 | 29642, 0, 0, 0 | ...and tell my brothers
of this Vundu treachery.→1 | 0 | ResidentMotionType#0 |
| → | 617.58 | 3 | 29643, 0, 0, 0 | There must be more
around here somewhere...→1 | 0 | ResidentMotionType#0 |
| → | 617.59 | 3 | 29644, 0, 0, 0 | There must be more
around here somewhere...→1 | 0 | ResidentMotionType#0 |
| → | 617.60 | 3 | 29721, 0, 0, 0 | There must be more
around here somewhere...→1 | 0 | ResidentMotionType#0 |
| → | 617.61 | 3 | 29722, 0, 0, 0 | There must be more
around here somewhere...→1 | 0 | ResidentMotionType#0 |
| → | 617.62 | 3 | 29723, 0, 0, 0 | ...and tell my brothers
of this Vundu treachery.→1 | 0 | ResidentMotionType#0 |
| → | 617.63 | 3 | 29724, 0, 0, 0 | There must be more
around here somewhere...→1 | 0 | ResidentMotionType#0 |
| → | 617.64 | 3 | 29725, 0, 0, 0 | There must be more
around here somewhere...→1 | 0 | ResidentMotionType#0 |
| → | 617.65 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 617.66 | 6 | 256, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 617.67 | 6 | 341, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 617.68 | 5 | 819, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 617.69 | 5 | 818, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 617.70 | 5 | 1361, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 617.71 | 5 | 1359, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 617.72 | 5 | 1362, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 617.73 | 5 | 1360, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 617.74 | 5 | 1350, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 617.75 | 5 | 1373, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 617.76 | 5 | 1372, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 617.77 | 5 | 1346, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 617.78 | 5 | 1347, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 617.79 | 5 | 1348, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 617.80 | 5 | 1349, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 617.81 | 5 | 1368, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 617.82 | 4 | 4563, 0, 0, 0 | Very well, if I must...→1 | 0 | ResidentMotionType#0 |
| → | 617.83 | 4 | 9439, 0, 0, 0 | Very well, if I must...→1 | 0 | ResidentMotionType#0 |
| → | 617.84 | 4 | 4564, 0, 0, 0 | My blood, my body,
my soul─as one!→1 | 0 | ResidentMotionType#0 |
| → | 617.85 | 4 | 9440, 0, 0, 0 | My blood, my body,
my soul─as one!→1 | 0 | ResidentMotionType#0 |
| → | 617.86 | 4 | 7576, 0, 0, 0 | Vundu come, on angry
wings of thunder!→1 | 213 | ResidentMotionType#36 |
| → | 617.87 | 3 | 29574, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 617.88 | 3 | 28962, 0, 0, 0 | There must be more
around here somewhere...→1 | 0 | ResidentMotionType#0 |
| → | 617.89 | 5 | 1381, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 617.90 | 6 | 340, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 617.91 | 3 | 29726, 0, 0, 0 | Vundu come, on angry
wings of thunder!→1 | 213 | ResidentMotionType#36 |
| → | 617.92 | 3 | 29727, 0, 0, 0 | Vundu come, on angry
wings of thunder!→1 | 213 | ResidentMotionType#36 |
| → | 617.93 | 5 | 1389, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 617.94 | 5 | 1390, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 617.95 | 9 | 14, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 617.96 | 5 | 1420, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 617.97 | 3 | 29639, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 617.98 | 3 | 29640, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 617.99 | 3 | 29645, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 617.100 | 3 | 29560, 0, 0, 0 | There must be more
around here somewhere...→1 | 0 | ResidentMotionType#0 |
| → | 617.101 | 3 | 28968, 0, 0, 0 | ...and tell my brothers
of this Vundu treachery.→1 | 0 | ResidentMotionType#0 |
| → | 617.102 | 5 | 1421, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 617.103 | 5 | 1422, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 617.104 | 3 | 29367, 0, 0, 0 | ...and tell my brothers
of this Vundu treachery.→1 | 0 | ResidentMotionType#0 |
| → | 617.105 | 3 | 29369, 0, 0, 0 | ...and tell my brothers
of this Vundu treachery.→1 | 0 | ResidentMotionType#0 |
| → | 617.106 | 3 | 28961, 0, 0, 0 | ...and tell my brothers
of this Vundu treachery.→1 | 0 | ResidentMotionType#0 |
| → | 617.107 | 3 | 28904, 0, 0, 0 | There must be more
around here somewhere...→1 | 0 | ResidentMotionType#0 |
| → | 617.108 | 3 | 28905, 0, 0, 0 | ...and tell my brothers
of this Vundu treachery.→1 | 0 | ResidentMotionType#0 |
| → | 617.109 | 4 | 4574, 0, 0, 0 | ...and tell my brothers
of this Vundu treachery.→1 | 0 | ResidentMotionType#0 |
| → | 617.110 | 4 | 4562, 0, 0, 0 | There must be more
around here somewhere...→1 | 0 | ResidentMotionType#0 |
| → | 617.111 | 4 | 4573, 0, 0, 0 | There must be more
around here somewhere...→1 | 0 | ResidentMotionType#0 |
| → | 617.112 | 4 | 4561, 0, 0, 0 | ...and tell my brothers
of this Vundu treachery.→1 | 0 | ResidentMotionType#0 |
| → | 617.113 | 4 | 4576, 0, 0, 0 | ...and tell my brothers
of this Vundu treachery.→1 | 0 | ResidentMotionType#0 |
| → | 617.114 | 4 | 4564, 0, 0, 0 | There must be more
around here somewhere...→1 | 0 | ResidentMotionType#0 |
| → | 617.115 | 4 | 4575, 0, 0, 0 | There must be more
around here somewhere...→1 | 0 | ResidentMotionType#0 |
| → | 617.116 | 4 | 4563, 0, 0, 0 | ...and tell my brothers
of this Vundu treachery.→1 | 0 | ResidentMotionType#0 |
| → | 617.117 | 4 | 210, 0, 0, 0 | ...and tell my brothers
of this Vundu treachery.→1 | 0 | ResidentMotionType#0 |
| → | 617.118 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 617.119 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 617.120 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 618.0 | 1 | 14587, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 618.1 | 1 | 14588, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 618.2 | 1 | 14589, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 618.3 | 1 | 14590, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 618.4 | 1 | 14591, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 618.5 | 1 | 14592, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 618.6 | 1 | 14593, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 618.7 | 1 | 14594, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 618.8 | 3 | 28980, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 618.9 | 3 | 28981, 0, 0, 0 | Doesn't look like the goblins did too much damage.→1 | 0 | ResidentMotionType#0 |
| → | 618.10 | 3 | 28983, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 618.11 | 3 | 28988, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 618.12 | 3 | 28991, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 618.13 | 3 | 28992, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 618.14 | 3 | 28511, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 618.15 | 3 | 28993, 0, 0, 0 | Doesn't look like the goblins did too much damage.→1 | 0 | ResidentMotionType#0 |
| → | 618.16 | 3 | 28996, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 618.17 | 3 | 28997, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 618.18 | 3 | 28998, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 618.19 | 3 | 28999, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 618.20 | 3 | 29000, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 618.21 | 3 | 29001, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 618.22 | 3 | 29002, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 618.23 | 3 | 29003, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 618.24 | 3 | 28628, 0, 0, 0 | Doesn't look like the goblins did too much damage.→1 | 0 | ResidentMotionType#0 |
| → | 618.25 | 3 | 29005, 0, 0, 0 | Doesn't look like the goblins did too much damage.→1 | 0 | ResidentMotionType#0 |
| → | 618.26 | 3 | 29006, 0, 0, 0 | Doesn't look like the goblins did too much damage.→1 | 0 | ResidentMotionType#0 |
| → | 618.27 | 3 | 29007, 0, 0, 0 | Doesn't look like the goblins did too much damage.→1 | 0 | ResidentMotionType#0 |
| → | 618.28 | 3 | 29008, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 618.29 | 3 | 29009, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 618.30 | 3 | 29010, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 618.31 | 3 | 29011, 0, 0, 0 | Doesn't look like the goblins did too much damage.→1 | 0 | ResidentMotionType#0 |
| → | 618.32 | 3 | 29012, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 618.33 | 3 | 29014, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 618.34 | 3 | 29015, 0, 0, 0 | Doesn't look like the goblins did too much damage.→1 | 0 | ResidentMotionType#0 |
| → | 618.35 | 3 | 29016, 0, 0, 0 | <spit>→1 | 0 | ResidentMotionType#0 |
| → | 618.36 | 3 | 29017, 0, 0, 0 | <spit>→1 | 0 | ResidentMotionType#0 |
| → | 618.37 | 3 | 29018, 0, 0, 0 | Listen! The forest speaks!→1 | 0 | ResidentMotionType#0 |
| → | 618.38 | 3 | 29019, 0, 0, 0 | Listen! The forest speaks!→1 | 0 | ResidentMotionType#0 |
| → | 618.39 | 3 | 29020, 0, 0, 0 | Doesn't look like the goblins did too much damage.→1 | 0 | ResidentMotionType#0 |
| → | 618.40 | 3 | 29021, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 618.41 | 3 | 29022, 0, 0, 0 | Doesn't look like the goblins did too much damage.→1 | 0 | ResidentMotionType#0 |
| → | 618.42 | 3 | 29023, 0, 0, 0 | Doesn't look like the goblins did too much damage.→1 | 0 | ResidentMotionType#0 |
| → | 618.43 | 3 | 29024, 0, 0, 0 | Doesn't look like the goblins did too much damage.→1 | 0 | ResidentMotionType#0 |
| → | 618.44 | 4 | 7737, 0, 0, 0 | Doesn't look like the goblins did too much damage.→1 | 0 | ResidentMotionType#0 |
| → | 618.45 | 4 | 7747, 0, 0, 0 | Doesn't look like the goblins did too much damage.→1 | 0 | ResidentMotionType#0 |
| → | 618.46 | 4 | 4561, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 618.47 | 4 | 4573, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 618.48 | 4 | 4576, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 618.49 | 4 | 7737, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 618.50 | 4 | 7747, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 618.51 | 4 | 4575, 0, 0, 0 | Well, now that's settled, I can get back to work.→1 | 0 | ResidentMotionType#0 |
| → | 618.52 | 4 | 7737, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 618.53 | 4 | 7747, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 618.54 | 4 | 4578, 0, 0, 0 | Pickman! Pickman! Worthy, we are not!→1 | 0 | ResidentMotionType#0 |
| → | 618.55 | 4 | 138, 0, 0, 0 | Doesn't look like the goblins did too much damage.→1 | 0 | ResidentMotionType#0 |
| → | 618.56 | 5 | 1317, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 618.57 | 5 | 1308, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 618.58 | 6 | 140, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 618.59 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 618.60 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 618.61 | 2 | 22, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 618.62 | 2 | 9, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 618.63 | 2 | 7, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 618.64 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 618.65 | 2 | 8, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 618.66 | 2 | 397, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 618.67 | 2 | 26, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 618.68 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 618.69 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 618.70 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 618.71 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 618.72 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 618.73 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 618.74 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 618.75 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 618.76 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 618.77 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 618.78 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 618.79 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 618.80 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 619.0 | 1 | 14550, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 619.1 | 1 | 14551, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 619.2 | 1 | 14552, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 619.3 | 1 | 14553, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 619.4 | 3 | 28839, 0, 0, 0 | Movement detected
nearby. Weapons ready!→1 | 0 | ResidentMotionType#0 |
| → | 619.5 | 3 | 28840, 0, 0, 0 | Movement detected
nearby. Weapons ready!→1 | 0 | ResidentMotionType#0 |
| → | 619.6 | 3 | 28841, 0, 0, 0 | Movement detected
nearby. Weapons ready!→1 | 0 | ResidentMotionType#0 |
| → | 619.7 | 3 | 28842, 0, 0, 0 | Movement detected
nearby. Weapons ready!→1 | 0 | ResidentMotionType#0 |
| → | 619.8 | 3 | 28846, 0, 0, 0 | Movement detected
nearby. Weapons ready!→1 | 0 | ResidentMotionType#0 |
| → | 619.9 | 3 | 28854, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 619.10 | 3 | 28855, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 619.11 | 3 | 28856, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 619.12 | 3 | 28857, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 619.13 | 3 | 28858, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 619.14 | 3 | 28859, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 619.15 | 3 | 28847, 0, 0, 0 | Feast upon their flesh!→1 | 0 | ResidentMotionType#0 |
| → | 619.16 | 3 | 28848, 0, 0, 0 | Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 619.17 | 3 | 28849, 0, 0, 0 | Feast upon their flesh!→1 | 0 | ResidentMotionType#0 |
| → | 619.18 | 3 | 29148, 0, 0, 0 | Feast upon their flesh!→1 | 0 | ResidentMotionType#0 |
| → | 619.19 | 3 | 28850, 0, 0, 0 | Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 619.20 | 3 | 29151, 0, 0, 0 | Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 619.21 | 3 | 29347, 0, 0, 0 | Feast upon their flesh!→1 | 0 | ResidentMotionType#0 |
| → | 619.22 | 3 | 29348, 0, 0, 0 | Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 619.23 | 3 | 29349, 0, 0, 0 | Feast upon their flesh!→1 | 0 | ResidentMotionType#0 |
| → | 619.24 | 3 | 29350, 0, 0, 0 | Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 619.25 | 4 | 4573, 0, 0, 0 | Feast upon their flesh!→1 | 0 | ResidentMotionType#0 |
| → | 619.26 | 4 | 4574, 0, 0, 0 | Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 619.27 | 4 | 4575, 0, 0, 0 | Feast upon their flesh!→1 | 0 | ResidentMotionType#0 |
| → | 619.28 | 4 | 4576, 0, 0, 0 | Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 619.29 | 5 | 1336, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 619.30 | 5 | 1337, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 619.31 | 6 | 341, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 619.32 | 6 | 329, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 619.33 | 2 | 364, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 619.34 | 2 | 383, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 619.35 | 2 | 394, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 619.36 | 9 | 190, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 619.37 | 9 | 191, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 619.38 | 4 | 8492, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 619.39 | 4 | 8493, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 619.40 | 4 | 8494, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 619.41 | 5 | 1409, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 619.42 | 2 | 390, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 619.43 | 2 | 391, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 619.44 | 3 | 29147, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 619.45 | 3 | 29152, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 619.46 | 3 | 28844, 0, 0, 0 | Movement detected
nearby. Weapons ready!→1 | 0 | ResidentMotionType#0 |
| → | 619.47 | 3 | 28853, 0, 0, 0 | Movement detected
nearby. Weapons ready!→1 | 0 | ResidentMotionType#0 |
| → | 619.48 | 5 | 1414, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 619.49 | 5 | 1415, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 619.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 620.0 | 1 | 14581, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 620.1 | 1 | 14582, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 620.2 | 1 | 14583, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 620.3 | 3 | 28879, 0, 0, 0 | Here they come!
Protect the mint!→1 | 0 | ResidentMotionType#0 |
| → | 620.4 | 3 | 28880, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 620.5 | 5 | 1334, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 620.6 | 5 | 1335, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 620.7 | 9 | 10, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 620.8 | 10 | -18789, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 620.9 | 3 | 28866, 0, 0, 0 | Here they come!
Protect the mint!→1 | 0 | ResidentMotionType#0 |
| → | 620.10 | 4 | 10500, 0, 0, 0 | Here they come!
Protect the mint!→1 | 0 | ResidentMotionType#0 |
| → | 620.11 | 4 | 10502, 0, 0, 0 | Here they come!
Protect the mint!→1 | 0 | ResidentMotionType#0 |
| → | 620.12 | 4 | 10503, 0, 0, 0 | Here they come!
Protect the mint!→1 | 0 | ResidentMotionType#0 |
| → | 620.13 | 4 | 10506, 0, 0, 0 | Here they come!
Protect the mint!→1 | 0 | ResidentMotionType#0 |
| → | 620.14 | 3 | 28867, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 620.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 621.0 | 7 | 1908, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 621.1 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 621.2 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 621.3 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 621.4 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 621.5 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 622.0 | 1 | 14470, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 622.1 | 3 | 28723, 0, 0, 0 | My brother, your heart
seems as restless as
the stormy seas.→1 | 0 | ResidentMotionType#0 |
| → | 622.2 | 3 | 28724, 0, 0, 0 | My brother, your heart
seems as restless as
the stormy seas.→1 | 0 | ResidentMotionType#0 |
| → | 622.3 | 5 | 1263, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 622.4 | 5 | 1264, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 622.5 | 5 | 1265, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 622.6 | 5 | 1299, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 622.7 | 5 | 1907, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 622.8 | 10 | -18784, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 622.9 | 3 | 29069, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#1 |
| → | 622.10 | 3 | 29083, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#3 |
| → | 622.11 | 3 | 29097, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#8 |
| → | 622.12 | 3 | 29130, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#41 |
| → | 622.13 | 3 | 29131, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#41 |
| → | 622.14 | 3 | 29485, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#2 |
| → | 622.15 | 3 | 29497, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#4 |
| → | 622.16 | 3 | 29498, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#4 |
| → | 622.17 | 3 | 29515, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#6 |
| → | 622.18 | 3 | 29516, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#6 |
| → | 622.19 | 3 | 29537, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#39 |
| → | 622.20 | 3 | 29553, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#46 |
| → | 622.21 | 3 | -26346, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#50 |
| → | 622.22 | 3 | 29401, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#5 |
| → | 622.23 | 3 | 29415, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#7 |
| → | 622.24 | 3 | 29432, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#42 |
| → | 622.25 | 3 | 29662, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#11 |
| → | 622.26 | 3 | 29673, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#12 |
| → | 622.27 | 3 | 29678, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#12 |
| → | 622.28 | 3 | -24038, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#40 |
| → | 622.29 | 3 | -26321, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#51 |
| → | 622.30 | 3 | 29230, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#10 |
| → | 622.31 | 3 | -24034, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#12 |
| → | 622.32 | 3 | 29255, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#9 |
| → | 622.33 | 3 | 29266, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#47 |
| → | 622.34 | 3 | 29267, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#47 |
| → | 622.35 | 3 | 29092, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#8 |
| → | 622.36 | 3 | 29123, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#41 |
| → | 622.37 | 3 | 29229, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#10 |
| → | 622.38 | 3 | 29532, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#39 |
| → | 622.39 | 3 | -24030, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#9 |
| → | 622.40 | 3 | -24029, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#9 |
| → | 622.41 | 0→10 | 0, 0, 0, 0→-16820, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| +++ | 622.42 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| → | 623.0 | 1 | 14470, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 623.1 | 1 | 14471, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 623.2 | 3 | 28723, 0, 0, 0 | My brother, your heart
seems as restless as
the stormy seas.→1 | 0 | ResidentMotionType#0 |
| → | 623.3 | 3 | 28724, 0, 0, 0 | My brother, your heart
seems as restless as
the stormy seas.→1 | 0 | ResidentMotionType#0 |
| → | 623.4 | 3 | 28725, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 623.5 | 3 | 28726, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 623.6 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 623.7 | 2 | 361, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 623.8 | 5 | 1263, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 623.9 | 5 | 1264, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 623.10 | 5 | 1265, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 623.11 | 5 | 1299, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 623.12 | 5 | 1907, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 623.13 | 5 | 1300, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 623.14 | 10 | -18784, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 623.15 | 10 | -18782, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 623.16 | 3 | 29069, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#1 |
| → | 623.17 | 3 | 29083, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#3 |
| → | 623.18 | 3 | 29097, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#8 |
| → | 623.19 | 3 | 29130, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#41 |
| → | 623.20 | 3 | 29131, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#41 |
| → | 623.21 | 3 | 29485, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#2 |
| → | 623.22 | 3 | 29497, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#4 |
| → | 623.23 | 3 | 29498, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#4 |
| → | 623.24 | 3 | 29515, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#6 |
| → | 623.25 | 3 | 29516, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#6 |
| → | 623.26 | 3 | 29537, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#39 |
| → | 623.27 | 3 | 29553, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#46 |
| → | 623.28 | 3 | -26346, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#50 |
| → | 623.29 | 3 | 29401, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#5 |
| → | 623.30 | 3 | 29415, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#7 |
| → | 623.31 | 3 | 29432, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#42 |
| → | 623.32 | 3 | 29662, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#11 |
| → | 623.33 | 3 | 29673, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#12 |
| → | 623.34 | 3 | 29678, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#12 |
| → | 623.35 | 3 | -24038, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#40 |
| → | 623.36 | 3 | -26321, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#51 |
| → | 623.37 | 3 | 29230, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#10 |
| → | 623.38 | 3 | -24034, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#12 |
| → | 623.39 | 3 | 29255, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#9 |
| → | 623.40 | 3 | 29266, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#47 |
| → | 623.41 | 3 | 29267, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#47 |
| → | 623.42 | 3 | 29092, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#8 |
| → | 623.43 | 3 | 29123, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#41 |
| → | 623.44 | 3 | 29229, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#10 |
| → | 623.45 | 3 | 29532, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#39 |
| → | 623.46 | 3 | -24030, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#9 |
| → | 623.47 | 3 | -24029, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#9 |
| → | 623.48 | 0→10 | 0, 0, 0, 0→-16820, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| +++ | 623.49 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| → | 624.0 | 1 | 14470, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 624.1 | 1 | 14472, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 624.2 | 1 | 14534, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 624.3 | 3 | 28723, 0, 0, 0 | My brother, your heart
seems as restless as
the stormy seas.→1 | 0 | ResidentMotionType#0 |
| → | 624.4 | 3 | 28724, 0, 0, 0 | My brother, your heart
seems as restless as
the stormy seas.→1 | 0 | ResidentMotionType#0 |
| → | 624.5 | 3 | 28727, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 624.6 | 3 | 28728, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 624.7 | 3 | 28729, 0, 0, 0 | Let me tend to your wounds.→1 | 0 | ResidentMotionType#0 |
| → | 624.8 | 5 | 1263, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 624.9 | 5 | 1264, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 624.10 | 5 | 1265, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 624.11 | 5 | 1299, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 624.12 | 5 | 1907, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 624.13 | 5 | 1301, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 624.14 | 10 | -18784, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 624.15 | 3 | 29069, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#1 |
| → | 624.16 | 3 | 29083, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#3 |
| → | 624.17 | 3 | 29097, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#8 |
| → | 624.18 | 3 | 29130, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#41 |
| → | 624.19 | 3 | 29131, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#41 |
| → | 624.20 | 3 | 29485, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#2 |
| → | 624.21 | 3 | 29497, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#4 |
| → | 624.22 | 3 | 29498, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#4 |
| → | 624.23 | 3 | 29515, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#6 |
| → | 624.24 | 3 | 29516, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#6 |
| → | 624.25 | 3 | 29537, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#39 |
| → | 624.26 | 3 | 29553, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#46 |
| → | 624.27 | 3 | -26346, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#50 |
| → | 624.28 | 3 | 29401, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#5 |
| → | 624.29 | 3 | 29415, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#7 |
| → | 624.30 | 3 | 29432, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#42 |
| → | 624.31 | 3 | 29662, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#11 |
| → | 624.32 | 3 | 29673, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#12 |
| → | 624.33 | 3 | 29678, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#12 |
| → | 624.34 | 3 | -24038, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#40 |
| → | 624.35 | 3 | -26321, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#51 |
| → | 624.36 | 3 | 29230, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#10 |
| → | 624.37 | 3 | -24034, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#12 |
| → | 624.38 | 3 | 29255, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#9 |
| → | 624.39 | 3 | 29266, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#47 |
| → | 624.40 | 3 | 29267, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#47 |
| → | 624.41 | 3 | 29092, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#8 |
| → | 624.42 | 3 | 29123, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#41 |
| → | 624.43 | 3 | 29229, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#10 |
| → | 624.44 | 3 | 29532, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#39 |
| → | 624.45 | 3 | -24030, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#9 |
| → | 624.46 | 3 | -24029, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#9 |
| → | 624.47 | 0→10 | 0, 0, 0, 0→-16820, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| +++ | 624.48 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| → | 625.0 | 1 | 14627, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 625.1 | 1 | 14620, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 625.2 | 1 | 14621, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 625.3 | 1 | 14622, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 625.4 | 1 | 14623, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 625.5 | 1 | 14624, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 625.6 | 1 | 14625, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 625.7 | 1 | 14626, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 625.8 | 2 | 111, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 625.9 | 2 | 112, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 625.10 | 6 | 311, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 625.11 | 6 | 93, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 625.12 | 6 | 259, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 625.13 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 625.14 | 3 | 29188, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 625.15 | 3 | 29189, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 625.16 | 3 | 29190, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 625.17 | 3 | 29191, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 625.18 | 3 | 29192, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 625.19 | 3 | 29193, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 625.20 | 3 | 29194, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 625.21 | 3 | 29195, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 625.22 | 3 | 29196, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 625.23 | 3 | 29197, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 625.24 | 3 | 29198, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 625.25 | 3 | 29199, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 625.26 | 3 | 29200, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 625.27 | 3 | 29201, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 625.28 | 3 | 29202, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 625.29 | 3 | 29203, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 625.30 | 3 | 29204, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 625.31 | 3 | 29205, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 625.32 | 3 | 29206, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 625.33 | 3 | 29207, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 625.34 | 3 | 29208, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 625.35 | 3 | 29209, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 625.36 | 3 | 29210, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 625.37 | 3 | 29211, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 625.38 | 3 | 29212, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 625.39 | 3 | 29213, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 625.40 | 3 | 29214, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 625.41 | 3 | 29215, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 625.42 | 3 | 29216, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 625.43 | 3 | 29217, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 625.44 | 3 | 29619, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 625.45 | 4 | 2508, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 625.46 | 4 | 2509, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 625.47 | 4 | 7737, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 625.48 | 4 | 4561, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 625.49 | 4 | 142, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 625.50 | 4 | 77, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 625.51 | 3 | 29187, 0, 0, 0 | Whence did these stags come!?→1 | 0 | ResidentMotionType#0 |
| → | 625.52 | 5 | 819, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 625.53 | 5 | 85, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 625.54 | 5 | 87, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 625.55 | 10 | -28825, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 625.56 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 626.0 | 1 | 14632, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 626.1 | 1 | 14633, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 626.2 | 1 | 14635, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 626.3 | 1 | 14636, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 626.4 | 1 | 14637, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 626.5 | 1 | 14638, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 626.6 | 3 | 29271, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 626.7 | 3 | 29272, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 626.8 | 3 | 29275, 0, 0, 0 | This corruption must be sluiced clean.→1 | 0 | ResidentMotionType#0 |
| → | 626.9 | 3 | 29278, 0, 0, 0 | Tracking me to the ends of the realm... You truly are naught but the archbishop's hounds.→1 | 0 | ResidentMotionType#0 |
| → | 626.10 | 3 | 29279, 0, 0, 0 | Tracking me to the ends of the realm... You truly are naught but the archbishop's hounds.→1 | 0 | ResidentMotionType#0 |
| → | 626.11 | 3 | 29280, 0, 0, 0 | Tracking me to the ends of the realm... You truly are naught but the archbishop's hounds.→1 | 0 | ResidentMotionType#0 |
| → | 626.12 | 3 | 29281, 0, 0, 0 | Tracking me to the ends of the realm... You truly are naught but the archbishop's hounds.→1 | 0 | ResidentMotionType#0 |
| → | 626.13 | 3 | 29282, 0, 0, 0 | Tracking me to the ends of the realm... You truly are naught but the archbishop's hounds.→1 | 0 | ResidentMotionType#0 |
| → | 626.14 | 3 | 29283, 0, 0, 0 | Tracking me to the ends of the realm... You truly are naught but the archbishop's hounds.→1 | 0 | ResidentMotionType#0 |
| → | 626.15 | 3 | 29284, 0, 0, 0 | Tracking me to the ends of the realm... You truly are naught but the archbishop's hounds.→1 | 0 | ResidentMotionType#0 |
| → | 626.16 | 3 | 29286, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 626.17 | 3 | 29287, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 626.18 | 3 | 29288, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 626.19 | 3 | 29289, 0, 0, 0 | The children of the wood are no match for the denizens of the dark!→1 | 0 | ResidentMotionType#0 |
| → | 626.20 | 3 | 29290, 0, 0, 0 | The children of the wood are no match for the denizens of the dark!→1 | 0 | ResidentMotionType#0 |
| → | 626.21 | 3 | 29646, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 626.22 | 3 | 29888, 0, 0, 0 | Tracking me to the ends of the realm... You truly are naught but the archbishop's hounds.→1 | 0 | ResidentMotionType#0 |
| → | 626.23 | 3 | 29889, 0, 0, 0 | Tracking me to the ends of the realm... You truly are naught but the archbishop's hounds.→1 | 0 | ResidentMotionType#0 |
| → | 626.24 | 3 | 30226, 0, 0, 0 | The children of the wood are no match for the denizens of the dark!→1 | 0 | ResidentMotionType#0 |
| → | 626.25 | 4 | 7747, 0, 0, 0 | What do we do!?→1 | 0 | ResidentMotionType#0 |
| → | 626.26 | 4 | 4574, 0, 0, 0 | The children of the wood are no match for the denizens of the dark!→1 | 0 | ResidentMotionType#0 |
| → | 626.27 | 4 | 4563, 0, 0, 0 | The children of the wood are no match for the denizens of the dark!→1 | 0 | ResidentMotionType#0 |
| → | 626.28 | 2 | 152, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 626.29 | 2 | 71, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 626.30 | 2 | 70, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 626.31 | 2 | 72, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 626.32 | 2 | 67, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 626.33 | 2 | 68, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 626.34 | 2 | 404, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 626.35 | 6 | 305, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 626.36 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 626.37 | 9 | 198, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 626.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 626.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 626.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 627.0 | 1 | 14706, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 627.1 | 1 | 14795, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 627.2 | 1 | 14796, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 627.3 | 1 | 14797, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 627.4 | 3 | 30181, 0, 0, 0 | Here I stand─a god amongst men. Yet here I remain─a mere man amongst gods.→3 | 0 | ResidentMotionType#0 |
| → | 627.5 | 3 | 30183, 0, 0, 0 | She will be mine!→1 | 0 | ResidentMotionType#0 |
| → | 627.6 | 3 | 30184, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 627.7 | 3 | 30190, 0, 0, 0 | Here I stand─a god amongst men. Yet here I remain─a mere man amongst gods.→3 | 0 | ResidentMotionType#0 |
| → | 627.8 | 3 | 30191, 0, 0, 0 | Here I stand─a god amongst men. Yet here I remain─a mere man amongst gods.→3 | 0 | ResidentMotionType#0 |
| → | 627.9 | 3 | 31234, 0, 0, 0 | Here I stand─a god amongst men. Yet here I remain─a mere man amongst gods.→3 | 0 | ResidentMotionType#0 |
| → | 627.10 | 3 | 31232, 0, 0, 0 | She will be mine!→1 | 0 | ResidentMotionType#0 |
| → | 627.11 | 3 | 30194, 0, 0, 0 | Ah, this is living!→1 | 0 | ResidentMotionType#0 |
| → | 627.12 | 3 | 30195, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 627.13 | 3 | 30196, 0, 0, 0 | Ah, this is living!→1 | 0 | ResidentMotionType#0 |
| → | 627.14 | 3 | 30197, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 627.15 | 3 | 30198, 0, 0, 0 | Ah, this is living!→1 | 0 | ResidentMotionType#0 |
| → | 627.16 | 3 | 30205, 0, 0, 0 | Ah, this is living!→1 | 0 | ResidentMotionType#0 |
| → | 627.17 | 3 | 30207, 0, 0, 0 | Ah, this is living!→1 | 0 | ResidentMotionType#0 |
| → | 627.18 | 3 | 30208, 0, 0, 0 | Ah, this is living!→1 | 0 | ResidentMotionType#0 |
| → | 627.19 | 3 | 30209, 0, 0, 0 | <pant> <pant>
Our tribe was tested today, yet our strength proven once again.→1 | 0 | ResidentMotionType#0 |
| → | 627.20 | 4 | 7737, 0, 0, 0 | Ah, this is living!→1 | 0 | ResidentMotionType#0 |
| → | 627.21 | 4 | 7748, 0, 0, 0 | Ah, this is living!→1 | 0 | ResidentMotionType#0 |
| → | 627.22 | 4 | 7747, 0, 0, 0 | Ah, this is living!→1 | 0 | ResidentMotionType#0 |
| → | 627.23 | 4 | 7737, 0, 0, 0 | <pant> <pant>
Our tribe was tested today, yet our strength proven once again.→1 | 0 | ResidentMotionType#0 |
| → | 627.24 | 4 | 7737, 0, 0, 0 | I could use a little help over here, sir!→1 | 0 | ResidentMotionType#0 |
| → | 627.25 | 2 | 403, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 627.26 | 2 | 425, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 627.27 | 2 | 410, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 627.28 | 2 | 348, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 627.29 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 627.30 | 6 | 317, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 627.31 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 627.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 627.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 627.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 628.0 | 1 | 14694, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 628.1 | 1 | 14695, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 628.2 | 1 | 14696, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 628.3 | 1 | 14701, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 628.4 | 1 | 14789, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 628.5 | 1 | 14790, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 628.6 | 1 | 14791, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 628.7 | 3 | 29621, 0, 0, 0 | Is that...a goddess?→1 | 0 | ResidentMotionType#0 |
| → | 628.8 | 3 | 29622, 0, 0, 0 | Is that...a goddess?→1 | 0 | ResidentMotionType#0 |
| → | 628.9 | 3 | 29623, 0, 0, 0 | Is that...a goddess?→1 | 0 | ResidentMotionType#0 |
| → | 628.10 | 3 | 29624, 0, 0, 0 | Is that...a goddess?→1 | 0 | ResidentMotionType#0 |
| → | 628.11 | 3 | 29625, 0, 0, 0 | Is that...a goddess?→1 | 0 | ResidentMotionType#0 |
| → | 628.12 | 3 | 29627, 0, 0, 0 | Is that...a goddess?→1 | 0 | ResidentMotionType#0 |
| → | 628.13 | 3 | 29628, 0, 0, 0 | Is that...a goddess?→1 | 0 | ResidentMotionType#0 |
| → | 628.14 | 3 | 29629, 0, 0, 0 | Is that...a goddess?→1 | 0 | ResidentMotionType#0 |
| → | 628.15 | 3 | 29811, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 628.16 | 3 | 29812, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 628.17 | 3 | 29813, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 628.18 | 3 | 29814, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 628.19 | 3 | 29815, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 628.20 | 3 | 29816, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 628.21 | 3 | 29817, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 628.22 | 3 | 29820, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 628.23 | 3 | 29821, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 628.24 | 3 | 29822, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 628.25 | 3 | 30231, 0, 0, 0 | Argh, it burns, it burns!→1 | 0 | ResidentMotionType#0 |
| → | 628.26 | 3 | 30234, 0, 0, 0 | Argh, it burns, it burns!→1 | 0 | ResidentMotionType#0 |
| → | 628.27 | 3 | 30235, 0, 0, 0 | Argh, it burns, it burns!→1 | 0 | ResidentMotionType#0 |
| → | 628.28 | 3 | 30236, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 628.29 | 3 | 30237, 0, 0, 0 | Argh, it burns, it burns!→1 | 0 | ResidentMotionType#0 |
| → | 628.30 | 3 | 30244, 0, 0, 0 | Argh, it burns, it burns!→1 | 0 | ResidentMotionType#0 |
| → | 628.31 | 3 | 30245, 0, 0, 0 | Argh, it burns, it burns!→1 | 0 | ResidentMotionType#0 |
| → | 628.32 | 3 | 30259, 0, 0, 0 | Argh, it burns, it burns!→1 | 0 | ResidentMotionType#0 |
| → | 628.33 | 3 | 30261, 0, 0, 0 | Argh, it burns, it burns!→1 | 0 | ResidentMotionType#0 |
| → | 628.34 | 4 | 7741, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 628.35 | 4 | 7750, 0, 0, 0 | Is that...a goddess?→1 | 0 | ResidentMotionType#0 |
| → | 628.36 | 4 | 4573, 0, 0, 0 | Is that...a goddess?→1 | 0 | ResidentMotionType#0 |
| → | 628.37 | 4 | 211, 0, 0, 0 | Argh, it burns, it burns!→1 | 0 | ResidentMotionType#0 |
| → | 628.38 | 4 | 132, 0, 0, 0 | Argh, it burns, it burns!→1 | 0 | ResidentMotionType#0 |
| → | 628.39 | 4 | 7737, 0, 0, 0 | Stop that! I've never seen such...undulations.→1 | 0 | ResidentMotionType#0 |
| → | 628.40 | 4 | 7747, 0, 0, 0 | Stop that! I've never seen such...undulations.→1 | 0 | ResidentMotionType#0 |
| → | 628.41 | 6 | 317, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 628.42 | 6 | 311, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 628.43 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 628.44 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 628.45 | 6 | 161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 628.46 | 6 | 343, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 628.47 | 6 | 353, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 628.48 | 2 | 394, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 628.49 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 628.50 | 1 | 14716, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 628.51 | 1 | 14725, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 628.52 | 3 | 30221, 0, 0, 0 | But they'll be back, and I'll be waitin'.→1 | 0 | ResidentMotionType#0 |
| → | 628.53 | 4 | 142, 0, 0, 0 | Finally, I can enjoy the fireworks.→1 | 0 | ResidentMotionType#0 |
| → | 628.54 | 9 | 206, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 628.55 | 4 | 134, 0, 0, 0 | Argh, it burns, it burns!→1 | 0 | ResidentMotionType#0 |
| → | 628.56 | 1 | 14709, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 628.57 | 1 | 14728, 0, 0, 0 | Is that...a goddess?→1 | 0 | ResidentMotionType#0 |
| → | 628.58 | 5 | 1505, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 628.59 | 5 | 1423, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 628.60 | 2 | 415, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 628.61 | 3 | 29819, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 628.62 | 3 | 29829, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 628.63 | 3 | 31206, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 628.64 | 3 | 29818, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 628.65 | 3 | 29828, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 628.66 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 628.67 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 628.68 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 628.69 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 628.70 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 629.0 | 1 | 14801, 0, 0, 0 | Die, abomination!
The Fury wills it!→1 | 0 | ResidentMotionType#0 |
| → | 629.1 | 1 | 14802, 0, 0, 0 | We must stem this cold, metal tide!→1 | 0 | ResidentMotionType#0 |
| → | 629.2 | 1 | 14803, 0, 0, 0 | Such devotion...→1 | 0 | ResidentMotionType#0 |
| → | 629.3 | 1 | 14804, 0, 0, 0 | But you cannot stop dance! Never!→1 | 0 | ResidentMotionType#0 |
| → | 629.4 | 3 | 30175, 0, 0, 0 | We must stem this cold, metal tide!→1 | 0 | ResidentMotionType#0 |
| → | 629.5 | 3 | 30150, 0, 0, 0 | We must stem this cold, metal tide!→1 | 0 | ResidentMotionType#0 |
| → | 629.6 | 3 | 30082, 0, 0, 0 | We must stem this cold, metal tide!→1 | 0 | ResidentMotionType#0 |
| → | 629.7 | 3 | 30097, 0, 0, 0 | We must stem this cold, metal tide!→1 | 0 | ResidentMotionType#0 |
| → | 629.8 | 3 | 30103, 0, 0, 0 | We must stem this cold, metal tide!→1 | 0 | ResidentMotionType#0 |
| → | 629.9 | 3 | 30108, 0, 0, 0 | We must stem this cold, metal tide!→1 | 0 | ResidentMotionType#0 |
| → | 629.10 | 3 | 29804, 0, 0, 0 | We must stem this cold, metal tide!→1 | 0 | ResidentMotionType#0 |
| → | 629.11 | 3 | 30101, 0, 0, 0 | We must stem this cold, metal tide!→1 | 0 | ResidentMotionType#0 |
| → | 629.12 | 3 | 30094, 0, 0, 0 | We must stem this cold, metal tide!→1 | 0 | ResidentMotionType#0 |
| → | 629.13 | 3 | 30095, 0, 0, 0 | We must stem this cold, metal tide!→1 | 0 | ResidentMotionType#0 |
| → | 629.14 | 3 | 30156, 0, 0, 0 | We must stem this cold, metal tide!→1 | 0 | ResidentMotionType#0 |
| → | 629.15 | 3 | 30170, 0, 0, 0 | We must stem this cold, metal tide!→1 | 0 | ResidentMotionType#0 |
| → | 629.16 | 3 | 30152, 0, 0, 0 | We must stem this cold, metal tide!→1 | 0 | ResidentMotionType#0 |
| → | 629.17 | 3 | 30154, 0, 0, 0 | We must stem this cold, metal tide!→1 | 0 | ResidentMotionType#0 |
| → | 629.18 | 3 | 30157, 0, 0, 0 | We must stem this cold, metal tide!→1 | 0 | ResidentMotionType#0 |
| → | 629.19 | 3 | 29832, 0, 0, 0 | We must stem this cold, metal tide!→1 | 0 | ResidentMotionType#0 |
| → | 629.20 | 3 | 30179, 0, 0, 0 | We must stem this cold, metal tide!→1 | 0 | ResidentMotionType#0 |
| → | 629.21 | 3 | 30137, 0, 0, 0 | Die, abomination!
The Fury wills it!→1 | 0 | ResidentMotionType#0 |
| → | 629.22 | 3 | 29836, 0, 0, 0 | Die, abomination!
The Fury wills it!→1 | 0 | ResidentMotionType#0 |
| → | 629.23 | 3 | 30146, 0, 0, 0 | Die, abomination!
The Fury wills it!→1 | 0 | ResidentMotionType#0 |
| → | 629.24 | 3 | 29569, 0, 0, 0 | Die, abomination!
The Fury wills it!→1 | 0 | ResidentMotionType#0 |
| → | 629.25 | 3 | 29568, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 629.26 | 3 | 29647, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 629.27 | 3 | 29803, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 629.28 | 3 | 29805, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 629.29 | 3 | 30124, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 629.30 | 3 | 30128, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 629.31 | 3 | 30141, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 629.32 | 3 | 30149, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 629.33 | 3 | 30162, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 629.34 | 3 | 30163, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 629.35 | 3 | 30166, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 629.36 | 3 | 30167, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 629.37 | 3 | 30169, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 629.38 | 3 | 30171, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 629.39 | 3 | 30172, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 629.40 | 3 | 30173, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 629.41 | 3 | 30178, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 629.42 | 3 | 30161, 0, 0, 0 | Such devotion...→1 | 0 | ResidentMotionType#0 |
| → | 629.43 | 4 | 132, 0, 0, 0 | Die, abomination!
The Fury wills it!→1 | 0 | ResidentMotionType#0 |
| → | 629.44 | 4 | 134, 0, 0, 0 | Die, abomination!
The Fury wills it!→1 | 0 | ResidentMotionType#0 |
| → | 629.45 | 4 | 136, 0, 0, 0 | Die, abomination!
The Fury wills it!→1 | 0 | ResidentMotionType#0 |
| → | 629.46 | 4 | 132, 0, 0, 0 | We must stem this cold, metal tide!→1 | 0 | ResidentMotionType#0 |
| → | 629.47 | 4 | 7750, 0, 0, 0 | We must stem this cold, metal tide!→1 | 0 | ResidentMotionType#0 |
| → | 629.48 | 4 | 4561, 0, 0, 0 | But you cannot stop dance! Never!→1 | 0 | ResidentMotionType#0 |
| → | 629.49 | 4 | 4562, 0, 0, 0 | But you cannot stop dance! Never!→1 | 0 | ResidentMotionType#0 |
| → | 629.50 | 4 | 4573, 0, 0, 0 | But you cannot stop dance! Never!→1 | 0 | ResidentMotionType#0 |
| → | 629.51 | 4 | 4574, 0, 0, 0 | But you cannot stop dance! Never!→1 | 0 | ResidentMotionType#0 |
| → | 629.52 | 4 | 4573, 0, 0, 0 | Die, abomination!
The Fury wills it!→1 | 0 | ResidentMotionType#0 |
| → | 629.53 | 4 | 4561, 0, 0, 0 | Die, abomination!
The Fury wills it!→1 | 0 | ResidentMotionType#0 |
| → | 629.54 | 4 | 4573, 0, 0, 0 | We must stem this cold, metal tide!→1 | 0 | ResidentMotionType#0 |
| → | 629.55 | 4 | 4561, 0, 0, 0 | We must stem this cold, metal tide!→1 | 0 | ResidentMotionType#0 |
| → | 629.56 | 5 | 1513, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 629.57 | 5 | 1508, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 629.58 | 5 | 1509, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 629.59 | 5 | 1481, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 629.60 | 5 | 1482, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 629.61 | 6 | 343, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 629.62 | 6 | 259, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 629.63 | 6 | 346, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 629.64 | 6 | 373, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 629.65 | 6 | 100, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 629.66 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 629.67 | 2 | 348, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 629.68 | 2 | 426, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 629.69 | 2 | 354, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 629.70 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 629.71 | 2 | 105, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 629.72 | 2 | 428, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 629.73 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 629.74 | 2 | 403, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 629.75 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 629.76 | 2 | 109, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 629.77 | 9 | 199, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 629.78 | 10 | -18686, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 629.79 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 629.80 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 629.81 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 629.82 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 629.83 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 629.84 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 629.85 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 629.86 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 629.87 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 629.88 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 629.89 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 629.90 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 630.0 | 1 | 14798, 0, 0, 0 | Die, abomination!
The Fury wills it!→1 | 0 | ResidentMotionType#0 |
| → | 630.1 | 1 | 14799, 0, 0, 0 | We must stem this cold, metal tide!→1 | 0 | ResidentMotionType#0 |
| → | 630.2 | 1 | 14800, 0, 0, 0 | Such devotion...→1 | 0 | ResidentMotionType#0 |
| → | 630.3 | 1 | 14804, 0, 0, 0 | But you cannot stop dance! Never!→1 | 0 | ResidentMotionType#0 |
| → | 630.4 | 3 | 30117, 0, 0, 0 | We must stem this cold, metal tide!→1 | 0 | ResidentMotionType#0 |
| → | 630.5 | 3 | 30083, 0, 0, 0 | We must stem this cold, metal tide!→1 | 0 | ResidentMotionType#0 |
| → | 630.6 | 3 | 30082, 0, 0, 0 | We must stem this cold, metal tide!→1 | 0 | ResidentMotionType#0 |
| → | 630.7 | 3 | 30086, 0, 0, 0 | We must stem this cold, metal tide!→1 | 0 | ResidentMotionType#0 |
| → | 630.8 | 3 | 30103, 0, 0, 0 | We must stem this cold, metal tide!→1 | 0 | ResidentMotionType#0 |
| → | 630.9 | 3 | 30108, 0, 0, 0 | We must stem this cold, metal tide!→1 | 0 | ResidentMotionType#0 |
| → | 630.10 | 3 | 30111, 0, 0, 0 | We must stem this cold, metal tide!→1 | 0 | ResidentMotionType#0 |
| → | 630.11 | 3 | 30101, 0, 0, 0 | We must stem this cold, metal tide!→1 | 0 | ResidentMotionType#0 |
| → | 630.12 | 3 | 30094, 0, 0, 0 | We must stem this cold, metal tide!→1 | 0 | ResidentMotionType#0 |
| → | 630.13 | 3 | 30095, 0, 0, 0 | We must stem this cold, metal tide!→1 | 0 | ResidentMotionType#0 |
| → | 630.14 | 3 | 30090, 0, 0, 0 | We must stem this cold, metal tide!→1 | 0 | ResidentMotionType#0 |
| → | 630.15 | 3 | 30114, 0, 0, 0 | We must stem this cold, metal tide!→1 | 0 | ResidentMotionType#0 |
| → | 630.16 | 3 | 30085, 0, 0, 0 | We must stem this cold, metal tide!→1 | 0 | ResidentMotionType#0 |
| → | 630.17 | 3 | 30088, 0, 0, 0 | We must stem this cold, metal tide!→1 | 0 | ResidentMotionType#0 |
| → | 630.18 | 3 | 30091, 0, 0, 0 | We must stem this cold, metal tide!→1 | 0 | ResidentMotionType#0 |
| → | 630.19 | 3 | 29832, 0, 0, 0 | We must stem this cold, metal tide!→1 | 0 | ResidentMotionType#0 |
| → | 630.20 | 3 | 30132, 0, 0, 0 | We must stem this cold, metal tide!→1 | 0 | ResidentMotionType#0 |
| → | 630.21 | 3 | 30067, 0, 0, 0 | Die, abomination!
The Fury wills it!→1 | 0 | ResidentMotionType#0 |
| → | 630.22 | 3 | 29833, 0, 0, 0 | Die, abomination!
The Fury wills it!→1 | 0 | ResidentMotionType#0 |
| → | 630.23 | 3 | 30076, 0, 0, 0 | Die, abomination!
The Fury wills it!→1 | 0 | ResidentMotionType#0 |
| → | 630.24 | 3 | 30078, 0, 0, 0 | Die, abomination!
The Fury wills it!→1 | 0 | ResidentMotionType#0 |
| → | 630.25 | 3 | 30066, 0, 0, 0 | Die, abomination!
The Fury wills it!→1 | 0 | ResidentMotionType#0 |
| → | 630.26 | 3 | 29569, 0, 0, 0 | Die, abomination!
The Fury wills it!→1 | 0 | ResidentMotionType#0 |
| → | 630.27 | 3 | 29567, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 630.28 | 3 | 29571, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 630.29 | 3 | 29714, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 630.30 | 3 | 30081, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 630.31 | 3 | 30100, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 630.32 | 3 | 30102, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 630.33 | 3 | 30107, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 630.34 | 3 | 30109, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 630.35 | 3 | 30110, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 630.36 | 3 | 30113, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 630.37 | 3 | 30118, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 630.38 | 3 | 30119, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 630.39 | 3 | 30120, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 630.40 | 3 | 30124, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 630.41 | 3 | 30127, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 630.42 | 3 | 30128, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 630.43 | 3 | 30131, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 630.44 | 3 | 30098, 0, 0, 0 | Such devotion...→1 | 0 | ResidentMotionType#0 |
| → | 630.45 | 4 | 132, 0, 0, 0 | Die, abomination!
The Fury wills it!→1 | 0 | ResidentMotionType#0 |
| → | 630.46 | 4 | 134, 0, 0, 0 | Die, abomination!
The Fury wills it!→1 | 0 | ResidentMotionType#0 |
| → | 630.47 | 4 | 136, 0, 0, 0 | Die, abomination!
The Fury wills it!→1 | 0 | ResidentMotionType#0 |
| → | 630.48 | 4 | 138, 0, 0, 0 | Die, abomination!
The Fury wills it!→1 | 0 | ResidentMotionType#0 |
| → | 630.49 | 4 | 132, 0, 0, 0 | We must stem this cold, metal tide!→1 | 0 | ResidentMotionType#0 |
| → | 630.50 | 4 | 7750, 0, 0, 0 | We must stem this cold, metal tide!→1 | 0 | ResidentMotionType#0 |
| → | 630.51 | 4 | 4561, 0, 0, 0 | But you cannot stop dance! Never!→1 | 0 | ResidentMotionType#0 |
| → | 630.52 | 4 | 4562, 0, 0, 0 | But you cannot stop dance! Never!→1 | 0 | ResidentMotionType#0 |
| → | 630.53 | 4 | 4573, 0, 0, 0 | But you cannot stop dance! Never!→1 | 0 | ResidentMotionType#0 |
| → | 630.54 | 4 | 4574, 0, 0, 0 | But you cannot stop dance! Never!→1 | 0 | ResidentMotionType#0 |
| → | 630.55 | 4 | 4573, 0, 0, 0 | Die, abomination!
The Fury wills it!→1 | 0 | ResidentMotionType#0 |
| → | 630.56 | 4 | 4561, 0, 0, 0 | Die, abomination!
The Fury wills it!→1 | 0 | ResidentMotionType#0 |
| → | 630.57 | 4 | 4573, 0, 0, 0 | We must stem this cold, metal tide!→1 | 0 | ResidentMotionType#0 |
| → | 630.58 | 4 | 4561, 0, 0, 0 | We must stem this cold, metal tide!→1 | 0 | ResidentMotionType#0 |
| → | 630.59 | 5 | 1508, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 630.60 | 5 | 1509, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 630.61 | 6 | 259, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 630.62 | 6 | 244, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 630.63 | 6 | 343, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 630.64 | 6 | 346, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 630.65 | 6 | 345, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 630.66 | 6 | 100, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 630.67 | 6 | 347, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 630.68 | 6 | 371, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 630.69 | 6 | 372, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 630.70 | 2 | 206, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 630.71 | 2 | 426, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 630.72 | 2 | 428, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 630.73 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 630.74 | 2 | 403, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 630.75 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 630.76 | 2 | 109, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 630.77 | 9 | 199, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 630.78 | 9 | 210, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 630.79 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 630.80 | 10 | -18686, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 630.81 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 630.82 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 630.83 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 630.84 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 630.85 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 630.86 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 630.87 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 630.88 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 630.89 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 630.90 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 631.0 | 1 | 14776, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 631.1 | 1 | 14778, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 631.2 | 1 | 14775, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 631.3 | 1 | 14779, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 631.4 | 1 | 14772, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 631.5 | 1 | 14773, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 631.6 | 1 | 14774, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 631.7 | 5 | 1478, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 631.8 | 5 | 1479, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 631.9 | 5 | 1480, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 631.10 | 5 | 1497, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 631.11 | 5 | 1498, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 631.12 | 5 | 1499, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 631.13 | 2 | 109, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 631.14 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 631.15 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 631.16 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 631.17 | 6 | 161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 631.18 | 6 | 343, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 631.19 | 6 | 210, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 631.20 | 6 | 353, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 631.21 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 631.22 | 9 | 205, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 631.23 | 9 | 206, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 631.24 | 10 | -18590, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 631.25 | 10 | -18589, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 631.26 | 10 | -18588, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 631.27 | 4 | 210, 0, 0, 0 | Argh, it burns, it burns!→1 | 0 | ResidentMotionType#0 |
| → | 631.28 | 4 | 132, 0, 0, 0 | Argh, it burns, it burns!→1 | 0 | ResidentMotionType#0 |
| → | 631.29 | 4 | 134, 0, 0, 0 | Argh, it burns, it burns!→1 | 0 | ResidentMotionType#0 |
| → | 631.30 | 4 | 136, 0, 0, 0 | Argh, it burns, it burns!→1 | 0 | ResidentMotionType#0 |
| → | 631.31 | 3 | 30019, 0, 0, 0 | Argh, it burns, it burns!→1 | 0 | ResidentMotionType#0 |
| → | 631.32 | 3 | 30026, 0, 0, 0 | Argh, it burns, it burns!→1 | 0 | ResidentMotionType#0 |
| → | 631.33 | 3 | 30021, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 631.34 | 3 | 30027, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 631.35 | 3 | 30028, 0, 0, 0 | Argh, it burns, it burns!→1 | 0 | ResidentMotionType#0 |
| → | 631.36 | 3 | 30030, 0, 0, 0 | Argh, it burns, it burns!→1 | 0 | ResidentMotionType#0 |
| → | 631.37 | 3 | 30032, 0, 0, 0 | Argh, it burns, it burns!→1 | 0 | ResidentMotionType#0 |
| → | 631.38 | 3 | 30033, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 631.39 | 3 | 30034, 0, 0, 0 | Would someone be so kind as to assist us?→1 | 0 | ResidentMotionType#0 |
| → | 631.40 | 3 | 30036, 0, 0, 0 | Argh, it burns, it burns!→1 | 0 | ResidentMotionType#0 |
| → | 631.41 | 3 | 30038, 0, 0, 0 | Argh, it burns, it burns!→1 | 0 | ResidentMotionType#0 |
| → | 631.42 | 3 | 30046, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 631.43 | 3 | 30048, 0, 0, 0 | There's naught left to claim, could I claim it! Another abandoned leve, I'm afraid...→1 | 0 | ResidentMotionType#0 |
| → | 631.44 | 3 | 30049, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 631.45 | 3 | 30335, 0, 0, 0 | Argh, it burns, it burns!→1 | 0 | ResidentMotionType#0 |
| → | 631.46 | 3 | 30336, 0, 0, 0 | Let us grovel at your feet!→1 | 1200 | ResidentMotionType#48 |
| → | 631.47 | 3 | 30337, 0, 0, 0 | Let us grovel at your feet!→1 | 1200 | ResidentMotionType#48 |
| → | 631.48 | 3 | 30023, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 631.49 | 3 | 30025, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 631.50 | 3 | 30035, 0, 0, 0 | Argh, it burns, it burns!→1 | 0 | ResidentMotionType#0 |
| → | 631.51 | 3 | 30056, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 631.52 | 3 | 30053, 0, 0, 0 | Argh, it burns, it burns!→1 | 0 | ResidentMotionType#0 |
| → | 631.53 | 3 | 30052, 0, 0, 0 | Argh, it burns, it burns!→1 | 0 | ResidentMotionType#0 |
| → | 631.54 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 631.55 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 631.56 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 631.57 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 631.58 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 631.59 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 631.60 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 632.0 | 1 | 14901, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 632.1 | 1 | 14902, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 632.2 | 3 | 30796, 0, 0, 0 | She...she looked at me!→1 | 0 | ResidentMotionType#0 |
| → | 632.3 | 3 | 30799, 0, 0, 0 | She...she looked at me!→1 | 0 | ResidentMotionType#0 |
| → | 632.4 | 3 | 30803, 0, 0, 0 | She...she looked at me!→1 | 0 | ResidentMotionType#0 |
| → | 632.5 | 3 | 30806, 0, 0, 0 | She...she looked at me!→1 | 0 | ResidentMotionType#0 |
| → | 632.6 | 3 | 30807, 0, 0, 0 | She...she looked at me!→1 | 0 | ResidentMotionType#0 |
| → | 632.7 | 3 | 30808, 0, 0, 0 | She...she looked at me!→1 | 0 | ResidentMotionType#0 |
| → | 632.8 | 3 | 30811, 0, 0, 0 | She...she looked at me!→1 | 0 | ResidentMotionType#0 |
| → | 632.9 | 3 | 30814, 0, 0, 0 | She...she looked at me!→1 | 0 | ResidentMotionType#0 |
| → | 632.10 | 3 | 30798, 0, 0, 0 | She...she looked at me!→1 | 0 | ResidentMotionType#0 |
| → | 632.11 | 3 | 31249, 0, 0, 0 | She...she looked at me!→1 | 0 | ResidentMotionType#0 |
| → | 632.12 | 3 | 31250, 0, 0, 0 | She...she looked at me!→1 | 0 | ResidentMotionType#0 |
| → | 632.13 | 3 | 31251, 0, 0, 0 | She...she looked at me!→1 | 0 | ResidentMotionType#0 |
| → | 632.14 | 3 | 30804, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 632.15 | 3 | 30805, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 632.16 | 3 | 30812, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 632.17 | 3 | 30813, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 632.18 | 3 | 30815, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 632.19 | 3 | 30800, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 632.20 | 4 | 8551, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 632.21 | 4 | 132, 0, 0, 0 | She...she looked at me!→1 | 0 | ResidentMotionType#0 |
| → | 632.22 | 4 | 134, 0, 0, 0 | She...she looked at me!→1 | 0 | ResidentMotionType#0 |
| → | 632.23 | 4 | 136, 0, 0, 0 | She...she looked at me!→1 | 0 | ResidentMotionType#0 |
| → | 632.24 | 4 | 138, 0, 0, 0 | She...she looked at me!→1 | 0 | ResidentMotionType#0 |
| → | 632.25 | 4 | 4561, 0, 0, 0 | Why must this always happen!?→1 | 0 | ResidentMotionType#0 |
| → | 632.26 | 4 | 4573, 0, 0, 0 | Why must this always happen!?→1 | 0 | ResidentMotionType#0 |
| → | 632.27 | 4 | 210, 0, 0, 0 | Why must this always happen!?→1 | 0 | ResidentMotionType#0 |
| → | 632.28 | 5 | 1571, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 632.29 | 5 | 1531, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 632.30 | 5 | 1570, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 632.31 | 5 | 645, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 632.32 | 5 | 1559, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 632.33 | 9 | 207, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 632.34 | 9 | 208, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 632.35 | 6 | 354, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 632.36 | 6 | 343, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 632.37 | 6 | 101, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 632.38 | 6 | 168, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 632.39 | 6 | 167, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 632.40 | 2 | 206, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 632.41 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 632.42 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 633.0 | 1 | 14903, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 633.1 | 1 | 14904, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 633.2 | 1 | 14905, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 633.3 | 3 | 30796, 0, 0, 0 | She...she looked at me!→1 | 0 | ResidentMotionType#0 |
| → | 633.4 | 3 | 30817, 0, 0, 0 | She...she looked at me!→1 | 0 | ResidentMotionType#0 |
| → | 633.5 | 3 | 30821, 0, 0, 0 | She...she looked at me!→1 | 0 | ResidentMotionType#0 |
| → | 633.6 | 3 | 30838, 0, 0, 0 | She...she looked at me!→1 | 0 | ResidentMotionType#0 |
| → | 633.7 | 3 | 30840, 0, 0, 0 | She...she looked at me!→1 | 0 | ResidentMotionType#0 |
| → | 633.8 | 3 | 30841, 0, 0, 0 | She...she looked at me!→1 | 0 | ResidentMotionType#0 |
| → | 633.9 | 3 | 30844, 0, 0, 0 | She...she looked at me!→1 | 0 | ResidentMotionType#0 |
| → | 633.10 | 3 | 30849, 0, 0, 0 | She...she looked at me!→1 | 0 | ResidentMotionType#0 |
| → | 633.11 | 3 | 30850, 0, 0, 0 | She...she looked at me!→1 | 0 | ResidentMotionType#0 |
| → | 633.12 | 3 | 30851, 0, 0, 0 | She...she looked at me!→1 | 0 | ResidentMotionType#0 |
| → | 633.13 | 3 | 30852, 0, 0, 0 | She...she looked at me!→1 | 0 | ResidentMotionType#0 |
| → | 633.14 | 3 | 30855, 0, 0, 0 | She...she looked at me!→1 | 0 | ResidentMotionType#0 |
| → | 633.15 | 3 | 30858, 0, 0, 0 | She...she looked at me!→1 | 0 | ResidentMotionType#0 |
| → | 633.16 | 3 | 30804, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 633.17 | 3 | 30823, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 633.18 | 3 | 30826, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 633.19 | 3 | 30827, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 633.20 | 3 | 30829, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 633.21 | 3 | 30830, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 633.22 | 3 | 30832, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 633.23 | 3 | 30833, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 633.24 | 3 | 30834, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 633.25 | 3 | 30835, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 633.26 | 3 | 31247, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 633.27 | 3 | 31248, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 633.28 | 3 | 30837, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 633.29 | 3 | 30839, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 633.30 | 3 | 30842, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 633.31 | 3 | 30843, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 633.32 | 3 | 30847, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 633.33 | 3 | 30848, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 633.34 | 3 | 30856, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 633.35 | 3 | 30857, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 633.36 | 3 | 30860, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 633.37 | 3 | 30862, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 633.38 | 3 | 30864, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 633.39 | 3 | 30866, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 633.40 | 3 | 30818, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 633.41 | 3 | 30819, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 633.42 | 4 | 8551, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 633.43 | 4 | 132, 0, 0, 0 | She...she looked at me!→1 | 0 | ResidentMotionType#0 |
| → | 633.44 | 4 | 136, 0, 0, 0 | She...she looked at me!→1 | 0 | ResidentMotionType#0 |
| → | 633.45 | 4 | 138, 0, 0, 0 | She...she looked at me!→1 | 0 | ResidentMotionType#0 |
| → | 633.46 | 4 | 4561, 0, 0, 0 | Why must this always happen!?→1 | 0 | ResidentMotionType#0 |
| → | 633.47 | 4 | 4573, 0, 0, 0 | Why must this always happen!?→1 | 0 | ResidentMotionType#0 |
| → | 633.48 | 4 | 210, 0, 0, 0 | Why must this always happen!?→1 | 0 | ResidentMotionType#0 |
| → | 633.49 | 4 | 4561, 0, 0, 0 | M'lady, run!→1 | 0 | ResidentMotionType#0 |
| → | 633.50 | 4 | 4573, 0, 0, 0 | M'lady, run!→1 | 0 | ResidentMotionType#0 |
| → | 633.51 | 4 | 210, 0, 0, 0 | M'lady, run!→1 | 0 | ResidentMotionType#0 |
| → | 633.52 | 5 | 1571, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 633.53 | 5 | 1531, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 633.54 | 5 | 189, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 633.55 | 5 | 645, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 633.56 | 5 | 1559, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 633.57 | 9 | 202, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 633.58 | 9 | 207, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 633.59 | 9 | 208, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 633.60 | 9 | 209, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 633.61 | 6 | 355, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 633.62 | 6 | 357, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 633.63 | 6 | 356, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 633.64 | 6 | 359, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 633.65 | 6 | 360, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 633.66 | 6 | 366, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 633.67 | 6 | 362, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 633.68 | 6 | 318, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 633.69 | 6 | 328, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 633.70 | 6 | 101, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 633.71 | 6 | 79, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 633.72 | 6 | 80, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 633.73 | 6 | 81, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 633.74 | 6 | 82, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 633.75 | 6 | 83, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 633.76 | 6 | 84, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 633.77 | 6 | 85, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 633.78 | 6 | 86, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 633.79 | 2 | 105, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 633.80 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 633.81 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 633.82 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 634.0 | 1 | 3335, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 634.1 | 1 | 14711, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 634.2 | 1 | 14712, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 634.3 | 1 | 14713, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 634.4 | 1 | 14714, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 634.5 | 3 | 3160, 0, 0, 0 | Death to the spoken! Death to all!→1 | 0 | ResidentMotionType#0 |
| → | 634.6 | 3 | 29600, 0, 0, 0 | Death to the spoken! Death to all!→1 | 0 | ResidentMotionType#0 |
| → | 634.7 | 3 | 29601, 0, 0, 0 | Death to the spoken! Death to all!→1 | 0 | ResidentMotionType#0 |
| → | 634.8 | 3 | 29648, 0, 0, 0 | Death to the spoken! Death to all!→1 | 0 | ResidentMotionType#0 |
| → | 634.9 | 3 | 29585, 0, 0, 0 | Victory shall be mine!→1 | 0 | ResidentMotionType#0 |
| → | 634.10 | 3 | 29582, 0, 0, 0 | Victory shall be mine!→1 | 0 | ResidentMotionType#0 |
| → | 634.11 | 3 | 29584, 0, 0, 0 | Victory shall be mine!→1 | 0 | ResidentMotionType#0 |
| → | 634.12 | 3 | 29586, 0, 0, 0 | Victory shall be mine!→1 | 0 | ResidentMotionType#0 |
| → | 634.13 | 3 | 29583, 0, 0, 0 | Victory shall be mine!→1 | 0 | ResidentMotionType#0 |
| → | 634.14 | 3 | 29587, 0, 0, 0 | Backwalk for nowtimes!→1 | 0 | ResidentMotionType#0 |
| → | 634.15 | 3 | 29588, 0, 0, 0 | Backwalk for nowtimes!→1 | 0 | ResidentMotionType#0 |
| → | 634.16 | 3 | 29589, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 634.17 | 3 | 29590, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 634.18 | 3 | 29596, 0, 0, 0 | Amalj'aa raiders! Men! To your positions!→1 | 0 | ResidentMotionType#0 |
| → | 634.19 | 3 | 29597, 0, 0, 0 | Amalj'aa raiders! Men! To your positions!→1 | 0 | ResidentMotionType#0 |
| → | 634.20 | 3 | 29593, 0, 0, 0 | Amalj'aa raiders! Men! To your positions!→1 | 0 | ResidentMotionType#0 |
| → | 634.21 | 3 | 29599, 0, 0, 0 | Amalj'aa raiders! Men! To your positions!→1 | 0 | ResidentMotionType#0 |
| → | 634.22 | 3 | 29594, 0, 0, 0 | Amalj'aa raiders! Men! To your positions!→1 | 0 | ResidentMotionType#0 |
| → | 634.23 | 3 | 29595, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 634.24 | 2 | 408, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 634.25 | 6 | 67, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 634.26 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 634.27 | 1 | 3356, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 634.28 | 1 | 3357, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 634.29 | 1 | 3359, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 634.30 | 1 | 3362, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 634.31 | 1 | 3364, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 634.32 | 1 | 3376, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 635.0 | 1 | 14832, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 635.1 | 1 | 14833, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 635.2 | 3 | 30509, 0, 0, 0 | Goddess, please...→1 | 0 | ResidentMotionType#0 |
| → | 635.3 | 3 | 30510, 0, 0, 0 | Goddess, please...→1 | 0 | ResidentMotionType#0 |
| → | 635.4 | 3 | 30522, 0, 0, 0 | Goddess, please...→1 | 0 | ResidentMotionType#0 |
| → | 635.5 | 3 | 30532, 0, 0, 0 | Goddess, please...→1 | 0 | ResidentMotionType#0 |
| → | 635.6 | 3 | 30536, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 635.7 | 3 | 30538, 0, 0, 0 | Me first!→1 | 0 | ResidentMotionType#0 |
| → | 635.8 | 4 | 4561, 0, 0, 0 | Me first!→1 | 0 | ResidentMotionType#0 |
| → | 635.9 | 6 | 172, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 635.10 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 635.11 | 2 | 407, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 635.12 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 635.13 | 2 | 247, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 635.14 | 2 | 348, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 635.15 | 2 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 635.16 | 2 | 193, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 635.17 | 5 | 1501, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 635.18 | 5 | 1502, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 635.19 | 5 | 1511, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 635.20 | 5 | 1512, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 635.21 | 5 | 1503, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 635.22 | 1 | 14731, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 635.23 | 1 | 14732, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 635.24 | 1 | 14793, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 635.25 | 3 | 29894, 0, 0, 0 | The beautiful beaches...→1 | 0 | ResidentMotionType#0 |
| → | 635.26 | 3 | 29895, 0, 0, 0 | The beautiful beaches...→1 | 0 | ResidentMotionType#0 |
| → | 635.27 | 3 | 29896, 0, 0, 0 | The beautiful beaches...→1 | 0 | ResidentMotionType#0 |
| → | 635.28 | 3 | 29897, 0, 0, 0 | The beautiful beaches...→1 | 0 | ResidentMotionType#0 |
| → | 635.29 | 3 | 29898, 0, 0, 0 | The beautiful beaches...→1 | 0 | ResidentMotionType#0 |
| → | 635.30 | 3 | 29899, 0, 0, 0 | The beautiful beaches...→1 | 0 | ResidentMotionType#0 |
| → | 635.31 | 3 | 29900, 0, 0, 0 | The beautiful beaches...→1 | 0 | ResidentMotionType#0 |
| → | 635.32 | 3 | 29901, 0, 0, 0 | The beautiful beaches...→1 | 0 | ResidentMotionType#0 |
| → | 635.33 | 3 | 29902, 0, 0, 0 | The beautiful beaches...→1 | 0 | ResidentMotionType#0 |
| → | 635.34 | 3 | 29903, 0, 0, 0 | The beautiful beaches...→1 | 0 | ResidentMotionType#0 |
| → | 635.35 | 3 | 29904, 0, 0, 0 | The beautiful beaches...→1 | 0 | ResidentMotionType#0 |
| → | 635.36 | 3 | 29906, 0, 0, 0 | The beautiful beaches...→1 | 0 | ResidentMotionType#0 |
| → | 635.37 | 3 | 29907, 0, 0, 0 | You jealous of bathing dance? I teach you!→1 | 0 | ResidentMotionType#0 |
| → | 635.38 | 3 | 29908, 0, 0, 0 | You jealous of bathing dance? I teach you!→1 | 0 | ResidentMotionType#0 |
| → | 635.39 | 3 | 29909, 0, 0, 0 | You jealous of bathing dance? I teach you!→1 | 0 | ResidentMotionType#0 |
| → | 635.40 | 3 | 31260, 0, 0, 0 | You jealous of bathing dance? I teach you!→1 | 0 | ResidentMotionType#0 |
| → | 635.41 | 3 | 29910, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 635.42 | 3 | 29911, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 635.43 | 6 | 157, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 635.44 | 6 | 156, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 635.45 | 2 | 427, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 635.46 | 2 | 362, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 635.47 | 3 | 30520, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 635.48 | 3 | 30521, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 635.49 | 3 | 30519, 0, 0, 0 | Goddess, please...→1 | 0 | ResidentMotionType#0 |
| → | 635.50 | 3 | 30529, 0, 0, 0 | Me first!→1 | 0 | ResidentMotionType#0 |
| → | 635.51 | 10 | -18578, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 635.52 | 10 | -28112, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 635.53 | 3 | 29905, 0, 0, 0 | The beautiful beaches...→1 | 0 | ResidentMotionType#0 |
| → | 635.54 | 5 | 1516, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 635.55 | 5 | 1526, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 635.56 | 5 | 1527, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 635.57 | 2 | 268, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 635.58 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 635.59 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 635.60 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.0 | 1 | 14763, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.1 | 1 | 14765, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.2 | 1 | 14767, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.3 | 1 | 14769, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.4 | 3 | 29839, 0, 0, 0 | O, Nidhogg! Give unto me your strength!→3 | 0 | ResidentMotionType#0 |
| → | 636.5 | 3 | 29845, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 636.6 | 3 | 29847, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 636.7 | 3 | 29851, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 636.8 | 3 | 29853, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 636.9 | 3 | 29859, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 636.10 | 3 | 29861, 0, 0, 0 | How about this!?→1 | 0 | ResidentMotionType#0 |
| → | 636.11 | 3 | 29864, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 636.12 | 3 | 29866, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 636.13 | 3 | 29886, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.14 | 3 | 29890, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 636.15 | 4 | 9447, 0, 0, 0 | Impressive for one all but forgotten.→3 | 0 | ResidentMotionType#0 |
| → | 636.16 | 4 | 4562, 0, 0, 0 | Impressive for one all but forgotten.→3 | 0 | ResidentMotionType#0 |
| → | 636.17 | 4 | 9442, 0, 0, 0 | How about this!?→1 | 0 | ResidentMotionType#0 |
| → | 636.18 | 4 | 4566, 0, 0, 0 | How about this!?→1 | 0 | ResidentMotionType#0 |
| → | 636.19 | 4 | 7738, 0, 0, 0 | Uplander is to follow Brayflox!→1 | 0 | ResidentMotionType#0 |
| → | 636.20 | 4 | 7748, 0, 0, 0 | Uplander is to follow Brayflox!→1 | 0 | ResidentMotionType#0 |
| → | 636.21 | 10 | -18591, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.22 | 2 | 398, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.23 | 2 | 399, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.24 | 6 | 230, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.25 | 5 | 1438, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.26 | 5 | 1439, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.27 | 5 | 1429, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.28 | 5 | 1517, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.29 | 1 | 14615, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.30 | 1 | 14665, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.31 | 1 | 14729, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.32 | 3 | 28908, 0, 0, 0 | Down, boy, down!→1 | 0 | ResidentMotionType#0 |
| → | 636.33 | 3 | 28909, 0, 0, 0 | Down, boy, down!→1 | 0 | ResidentMotionType#0 |
| → | 636.34 | 3 | 28910, 0, 0, 0 | Down, boy, down!→1 | 0 | ResidentMotionType#0 |
| → | 636.35 | 3 | 28911, 0, 0, 0 | Down, boy, down!→1 | 0 | ResidentMotionType#0 |
| → | 636.36 | 3 | 28930, 0, 0, 0 | Down, boy, down!→1 | 0 | ResidentMotionType#0 |
| → | 636.37 | 3 | 28912, 0, 0, 0 | Down, boy, down!→1 | 0 | ResidentMotionType#0 |
| → | 636.38 | 3 | 28913, 0, 0, 0 | Down, boy, down!→1 | 0 | ResidentMotionType#0 |
| → | 636.39 | 3 | 28916, 0, 0, 0 | Down, boy, down!→1 | 0 | ResidentMotionType#0 |
| → | 636.40 | 3 | 28917, 0, 0, 0 | Down, boy, down!→1 | 0 | ResidentMotionType#0 |
| → | 636.41 | 3 | 28918, 0, 0, 0 | Down, boy, down!→1 | 0 | ResidentMotionType#0 |
| → | 636.42 | 3 | 28966, 0, 0, 0 | I ain't no stowaway!→1 | 0 | ResidentMotionType#0 |
| → | 636.43 | 3 | 28919, 0, 0, 0 | I ain't no stowaway!→1 | 0 | ResidentMotionType#0 |
| → | 636.44 | 3 | 28920, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 636.45 | 3 | 28921, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 636.46 | 3 | 28922, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 636.47 | 3 | 28923, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 636.48 | 3 | 28924, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 636.49 | 3 | 28926, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 636.50 | 3 | 28927, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 636.51 | 3 | 28928, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 636.52 | 3 | 28929, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 636.53 | 3 | 28925, 0, 0, 0 | O, Nidhogg! Give unto me your strength!→3 | 0 | ResidentMotionType#0 |
| → | 636.54 | 5 | 1470, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.55 | 5 | 1471, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.56 | 5 | 1504, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.57 | 5 | 1521, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.58 | 5 | 1466, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.59 | 5 | 1468, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.60 | 5 | 1427, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.61 | 5 | 1428, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.62 | 5 | 1424, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.63 | 5 | 1425, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.64 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.65 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.66 | 2 | 92, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.67 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.68 | 6 | 363, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.69 | 1 | 14731, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.70 | 1 | 14732, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.71 | 1 | 14793, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.72 | 3 | 29894, 0, 0, 0 | The beautiful beaches...→1 | 0 | ResidentMotionType#0 |
| → | 636.73 | 3 | 29895, 0, 0, 0 | The beautiful beaches...→1 | 0 | ResidentMotionType#0 |
| → | 636.74 | 3 | 29896, 0, 0, 0 | The beautiful beaches...→1 | 0 | ResidentMotionType#0 |
| → | 636.75 | 3 | 29897, 0, 0, 0 | The beautiful beaches...→1 | 0 | ResidentMotionType#0 |
| → | 636.76 | 3 | 29898, 0, 0, 0 | The beautiful beaches...→1 | 0 | ResidentMotionType#0 |
| → | 636.77 | 3 | 29899, 0, 0, 0 | The beautiful beaches...→1 | 0 | ResidentMotionType#0 |
| → | 636.78 | 3 | 29900, 0, 0, 0 | The beautiful beaches...→1 | 0 | ResidentMotionType#0 |
| → | 636.79 | 3 | 29901, 0, 0, 0 | The beautiful beaches...→1 | 0 | ResidentMotionType#0 |
| → | 636.80 | 3 | 29903, 0, 0, 0 | The beautiful beaches...→1 | 0 | ResidentMotionType#0 |
| → | 636.81 | 3 | 29904, 0, 0, 0 | The beautiful beaches...→1 | 0 | ResidentMotionType#0 |
| → | 636.82 | 3 | 29905, 0, 0, 0 | The beautiful beaches...→1 | 0 | ResidentMotionType#0 |
| → | 636.83 | 3 | 29906, 0, 0, 0 | The beautiful beaches...→1 | 0 | ResidentMotionType#0 |
| → | 636.84 | 3 | 29907, 0, 0, 0 | You jealous of bathing dance? I teach you!→1 | 0 | ResidentMotionType#0 |
| → | 636.85 | 3 | 29908, 0, 0, 0 | You jealous of bathing dance? I teach you!→1 | 0 | ResidentMotionType#0 |
| → | 636.86 | 3 | 29909, 0, 0, 0 | You jealous of bathing dance? I teach you!→1 | 0 | ResidentMotionType#0 |
| → | 636.87 | 3 | 31260, 0, 0, 0 | You jealous of bathing dance? I teach you!→1 | 0 | ResidentMotionType#0 |
| → | 636.88 | 3 | 29912, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 636.89 | 6 | 157, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.90 | 6 | 156, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.91 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.92 | 2 | 362, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.93 | 2 | 348, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.94 | 2 | 268, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.95 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.96 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.97 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.98 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.99 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.100 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.101 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.102 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.103 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.104 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.105 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.106 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.107 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.108 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.109 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 636.110 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 637.0 | 1 | 14751, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 637.1 | 1 | 15084, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 637.2 | 1 | 14752, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 637.3 | 1 | 14753, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 637.4 | 1 | 14754, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 637.5 | 1 | 14755, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 637.6 | 3 | 30266, 0, 0, 0 | Spare me no quarter!→1 | 0 | ResidentMotionType#0 |
| → | 637.7 | 3 | 30267, 0, 0, 0 | Spare me no quarter!→1 | 0 | ResidentMotionType#0 |
| → | 637.8 | 3 | 30268, 0, 0, 0 | Spare me no quarter!→1 | 0 | ResidentMotionType#0 |
| → | 637.9 | 3 | 30269, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 637.10 | 3 | 30270, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 637.11 | 3 | 30271, 0, 0, 0 | Spare me no quarter!→1 | 0 | ResidentMotionType#0 |
| → | 637.12 | 3 | 30272, 0, 0, 0 | Spare me no quarter!→1 | 0 | ResidentMotionType#0 |
| → | 637.13 | 3 | 30273, 0, 0, 0 | Spare me no quarter!→1 | 0 | ResidentMotionType#0 |
| → | 637.14 | 3 | 30274, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 637.15 | 3 | 30275, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 637.16 | 3 | 30276, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 637.17 | 3 | 30283, 0, 0, 0 | Spare me no quarter!→1 | 0 | ResidentMotionType#0 |
| → | 637.18 | 3 | 30286, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 637.19 | 3 | 30290, 0, 0, 0 | Smoothskins just jealous they cannot dance so!→1 | 0 | ResidentMotionType#0 |
| → | 637.20 | 3 | 30291, 0, 0, 0 | Smoothskins just jealous they cannot dance so!→1 | 0 | ResidentMotionType#0 |
| → | 637.21 | 3 | 30292, 0, 0, 0 | Smoothskins just jealous they cannot dance so!→1 | 0 | ResidentMotionType#0 |
| → | 637.22 | 3 | 30293, 0, 0, 0 | Smoothskins just jealous they cannot dance so!→1 | 0 | ResidentMotionType#0 |
| → | 637.23 | 3 | 30655, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 637.24 | 2 | 406, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 637.25 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 637.26 | 6 | 156, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 637.27 | 6 | 157, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 637.28 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 637.29 | 2 | 401, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 637.30 | 5 | 1464, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 637.31 | 5 | 1465, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 637.32 | 5 | 1475, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 637.33 | 5 | 1476, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 637.34 | 5 | 1477, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 637.35 | 1 | 14731, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 637.36 | 1 | 14732, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 637.37 | 1 | 14793, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 637.38 | 3 | 29894, 0, 0, 0 | The beautiful beaches...→1 | 0 | ResidentMotionType#0 |
| → | 637.39 | 3 | 29895, 0, 0, 0 | The beautiful beaches...→1 | 0 | ResidentMotionType#0 |
| → | 637.40 | 3 | 29896, 0, 0, 0 | The beautiful beaches...→1 | 0 | ResidentMotionType#0 |
| → | 637.41 | 3 | 29897, 0, 0, 0 | The beautiful beaches...→1 | 0 | ResidentMotionType#0 |
| → | 637.42 | 3 | 29898, 0, 0, 0 | The beautiful beaches...→1 | 0 | ResidentMotionType#0 |
| → | 637.43 | 3 | 29899, 0, 0, 0 | The beautiful beaches...→1 | 0 | ResidentMotionType#0 |
| → | 637.44 | 3 | 29900, 0, 0, 0 | The beautiful beaches...→1 | 0 | ResidentMotionType#0 |
| → | 637.45 | 3 | 29901, 0, 0, 0 | The beautiful beaches...→1 | 0 | ResidentMotionType#0 |
| → | 637.46 | 3 | 29903, 0, 0, 0 | The beautiful beaches...→1 | 0 | ResidentMotionType#0 |
| → | 637.47 | 3 | 29904, 0, 0, 0 | The beautiful beaches...→1 | 0 | ResidentMotionType#0 |
| → | 637.48 | 3 | 29905, 0, 0, 0 | The beautiful beaches...→1 | 0 | ResidentMotionType#0 |
| → | 637.49 | 3 | 29906, 0, 0, 0 | The beautiful beaches...→1 | 0 | ResidentMotionType#0 |
| → | 637.50 | 3 | 29907, 0, 0, 0 | You jealous of bathing dance? I teach you!→1 | 0 | ResidentMotionType#0 |
| → | 637.51 | 3 | 29908, 0, 0, 0 | You jealous of bathing dance? I teach you!→1 | 0 | ResidentMotionType#0 |
| → | 637.52 | 3 | 29909, 0, 0, 0 | You jealous of bathing dance? I teach you!→1 | 0 | ResidentMotionType#0 |
| → | 637.53 | 3 | 31260, 0, 0, 0 | You jealous of bathing dance? I teach you!→1 | 0 | ResidentMotionType#0 |
| → | 637.54 | 3 | 29913, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 637.55 | 3 | 29914, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 637.56 | 6 | 157, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 637.57 | 6 | 156, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 637.58 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 637.59 | 2 | 362, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 637.60 | 2 | 348, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 637.61 | 2 | 268, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 637.62 | 5 | 1455, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 637.63 | 5 | 1456, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 637.64 | 5 | 1457, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 637.65 | 5 | 1461, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 637.66 | 5 | 1462, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 637.67 | 5 | 1463, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 637.68 | 4 | 136, 0, 0, 0 | Spare me no quarter!→1 | 0 | ResidentMotionType#0 |
| → | 637.69 | 4 | 134, 0, 0, 0 | Spare me no quarter!→1 | 0 | ResidentMotionType#0 |
| → | 637.70 | 3 | 31223, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 638.0 | 1 | 14810, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 638.1 | 1 | 14811, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 638.2 | 1 | 14812, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 638.3 | 1 | 14813, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 638.4 | 1 | 14814, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 638.5 | 1 | 14815, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 638.6 | 3 | 30358, 0, 0, 0 | Isn't there anyone who can help me?→1 | 0 | ResidentMotionType#0 |
| → | 638.7 | 3 | 30360, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 638.8 | 3 | 30361, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 638.9 | 3 | 30362, 0, 0, 0 | Isn't there anyone who can help me?→1 | 0 | ResidentMotionType#0 |
| → | 638.10 | 3 | 30365, 0, 0, 0 | Drive the sellswords to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 638.11 | 3 | 30367, 0, 0, 0 | Drive the sellswords to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 638.12 | 3 | 30368, 0, 0, 0 | Drive the sellswords to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 638.13 | 3 | 30369, 0, 0, 0 | Drive the sellswords to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 638.14 | 3 | 30370, 0, 0, 0 | Drive the sellswords to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 638.15 | 3 | 30372, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 638.16 | 3 | 30373, 0, 0, 0 | Drive the sellswords to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 638.17 | 3 | 30374, 0, 0, 0 | Drive the sellswords to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 638.18 | 3 | 30377, 0, 0, 0 | Drive the sellswords to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 638.19 | 3 | 30378, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 638.20 | 3 | 30379, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 638.21 | 3 | 30380, 0, 0, 0 | Drive the sellswords to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 638.22 | 3 | 30383, 0, 0, 0 | Drive the sellswords to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 638.23 | 3 | 30385, 0, 0, 0 | <twitch> <twitch>→1 | 0 | ResidentMotionType#0 |
| → | 638.24 | 3 | 30386, 0, 0, 0 | Drive the sellswords to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 638.25 | 3 | 30387, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 638.26 | 3 | 30393, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 638.27 | 4 | 4573, 0, 0, 0 | Isn't there anyone who can help me?→1 | 0 | ResidentMotionType#0 |
| → | 638.28 | 4 | 142, 0, 0, 0 | Not me! That one! Eat that one!→1 | 0 | ResidentMotionType#0 |
| → | 638.29 | 6 | 70, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 638.30 | 6 | 71, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 638.31 | 6 | 72, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 638.32 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 638.33 | 9 | 48, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 638.34 | 9 | 217, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 638.35 | 9 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 638.36 | 2 | 65, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 638.37 | 2 | 109, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 639.0 | 8 | 385, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 639.1 | 8 | 386, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 639.2 | 1 | 15046, 0, 0, 0 | I just want to go to the faire...→1 | 0 | ResidentMotionType#0 |
| → | 639.3 | 1 | 15047, 0, 0, 0 | Just a little...difficulty.→1 | 0 | ResidentMotionType#0 |
| → | 639.4 | 1 | 15048, 0, 0, 0 | Forbidden from hot springs, forbidden from beach...→1 | 0 | ResidentMotionType#0 |
| → | 639.5 | 1 | 15055, 0, 0, 0 | Just a little...difficulty.→1 | 0 | ResidentMotionType#0 |
| → | 639.6 | 1 | 15045, 0, 0, 0 | Hearken to my words!
Glory in the song of rebirth!→1 | 0 | ResidentMotionType#0 |
| → | 639.7 | 4 | 4573, 0, 0, 0 | Hearken to my words!
Glory in the song of rebirth!→1 | 0 | ResidentMotionType#0 |
| → | 639.8 | 4 | 4561, 0, 0, 0 | Hearken to my words!
Glory in the song of rebirth!→1 | 0 | ResidentMotionType#0 |
| → | 639.9 | 4 | 4573, 0, 0, 0 | We cannot allow these fiends to mar the celebrations!→1 | 0 | ResidentMotionType#0 |
| → | 639.10 | 4 | 4561, 0, 0, 0 | We cannot allow these fiends to mar the celebrations!→1 | 0 | ResidentMotionType#0 |
| → | 639.11 | 4 | 4574, 0, 0, 0 | Hearken to my words!
Glory in the song of rebirth!→1 | 0 | ResidentMotionType#0 |
| → | 639.12 | 4 | 4561, 0, 0, 0 | This is an infestation...
Mayhap I should have brought more arrows!→1 | 0 | ResidentMotionType#0 |
| → | 639.13 | 4 | 4573, 0, 0, 0 | This is an infestation...
Mayhap I should have brought more arrows!→1 | 0 | ResidentMotionType#0 |
| → | 639.14 | 4 | 4562, 0, 0, 0 | Hearken to my words!
Glory in the song of rebirth!→1 | 0 | ResidentMotionType#0 |
| → | 639.15 | 3 | 30956, 0, 0, 0 | Hearken to my words!
Glory in the song of rebirth!→1 | 0 | ResidentMotionType#0 |
| → | 639.16 | 3 | 30957, 0, 0, 0 | Hearken to my words!
Glory in the song of rebirth!→1 | 0 | ResidentMotionType#0 |
| → | 639.17 | 4 | 3201, 0, 0, 0 | I just want to go to the faire...→1 | 0 | ResidentMotionType#0 |
| → | 639.18 | 4 | 3202, 0, 0, 0 | Just a little...difficulty.→1 | 0 | ResidentMotionType#0 |
| → | 639.19 | 4 | 132, 0, 0, 0 | Hearken to my words!
Glory in the song of rebirth!→1 | 0 | ResidentMotionType#0 |
| → | 639.20 | 4 | 132, 0, 0, 0 | I just want to go to the faire...→1 | 0 | ResidentMotionType#0 |
| → | 639.21 | 4 | 132, 0, 0, 0 | Just a little...difficulty.→1 | 0 | ResidentMotionType#0 |
| → | 639.22 | 3 | 30963, 0, 0, 0 | Just a little...difficulty.→1 | 0 | ResidentMotionType#0 |
| → | 639.23 | 3 | 30964, 0, 0, 0 | Just a little...difficulty.→1 | 0 | ResidentMotionType#0 |
| → | 639.24 | 10 | -18685, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 639.25 | 5 | 1560, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 639.26 | 5 | 1561, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 639.27 | 4 | 4574, 0, 0, 0 | We cannot allow these fiends to mar the celebrations!→1 | 0 | ResidentMotionType#0 |
| → | 639.28 | 4 | 4562, 0, 0, 0 | We cannot allow these fiends to mar the celebrations!→1 | 0 | ResidentMotionType#0 |
| → | 639.29 | 2 | 411, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 639.30 | 2 | 427, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 639.31 | 2 | 422, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 639.32 | 3 | 30971, 0, 0, 0 | We cannot allow these fiends to mar the celebrations!→1 | 0 | ResidentMotionType#0 |
| → | 639.33 | 3 | 30972, 0, 0, 0 | Forbidden from hot springs, forbidden from beach...→1 | 0 | ResidentMotionType#0 |
| → | 639.34 | 3 | 30978, 0, 0, 0 | This is an infestation...
Mayhap I should have brought more arrows!→1 | 0 | ResidentMotionType#0 |
| → | 639.35 | 3 | 30989, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 639.36 | 3 | 30976, 0, 0, 0 | This is an infestation...
Mayhap I should have brought more arrows!→1 | 0 | ResidentMotionType#0 |
| → | 639.37 | 3 | 30966, 0, 0, 0 | Just a little...difficulty.→1 | 0 | ResidentMotionType#0 |
| → | 639.38 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 639.39 | 9 | 5, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 639.40 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 639.41 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 639.42 | 4 | 153, 0, 0, 0 | Hearken to my words!
Glory in the song of rebirth!→1 | 0 | ResidentMotionType#0 |
| → | 639.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 639.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 639.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 639.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 639.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 639.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 639.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 639.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 640.0 | 8 | 387, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 640.1 | 8 | 388, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 640.2 | 1 | 15050, 0, 0, 0 | I just want to go to the faire...→1 | 0 | ResidentMotionType#0 |
| → | 640.3 | 1 | 15051, 0, 0, 0 | Just a little...difficulty.→1 | 0 | ResidentMotionType#0 |
| → | 640.4 | 1 | 15049, 0, 0, 0 | Hearken to my words!
Glory in the song of rebirth!→1 | 0 | ResidentMotionType#0 |
| → | 640.5 | 1 | 15052, 0, 0, 0 | Forbidden from hot springs, forbidden from beach...→1 | 0 | ResidentMotionType#0 |
| → | 640.6 | 1 | 15054, 0, 0, 0 | We cannot allow these fiends to mar the celebrations!→1 | 0 | ResidentMotionType#0 |
| → | 640.7 | 1 | 15056, 0, 0, 0 | Just a little...difficulty.→1 | 0 | ResidentMotionType#0 |
| → | 640.8 | 4 | 4573, 0, 0, 0 | Hearken to my words!
Glory in the song of rebirth!→1 | 0 | ResidentMotionType#0 |
| → | 640.9 | 4 | 4561, 0, 0, 0 | Hearken to my words!
Glory in the song of rebirth!→1 | 0 | ResidentMotionType#0 |
| → | 640.10 | 4 | 4573, 0, 0, 0 | We cannot allow these fiends to mar the celebrations!→1 | 0 | ResidentMotionType#0 |
| → | 640.11 | 4 | 4561, 0, 0, 0 | We cannot allow these fiends to mar the celebrations!→1 | 0 | ResidentMotionType#0 |
| → | 640.12 | 4 | 4577, 0, 0, 0 | Hearken to my words!
Glory in the song of rebirth!→1 | 0 | ResidentMotionType#0 |
| → | 640.13 | 4 | 4562, 0, 0, 0 | This is an infestation...
Mayhap I should have brought more arrows!→1 | 0 | ResidentMotionType#0 |
| → | 640.14 | 4 | 4573, 0, 0, 0 | This is an infestation...
Mayhap I should have brought more arrows!→1 | 0 | ResidentMotionType#0 |
| → | 640.15 | 4 | 4562, 0, 0, 0 | Hearken to my words!
Glory in the song of rebirth!→1 | 0 | ResidentMotionType#0 |
| → | 640.16 | 3 | 30992, 0, 0, 0 | Hearken to my words!
Glory in the song of rebirth!→1 | 0 | ResidentMotionType#0 |
| → | 640.17 | 3 | 30993, 0, 0, 0 | Hearken to my words!
Glory in the song of rebirth!→1 | 0 | ResidentMotionType#0 |
| → | 640.18 | 4 | 3201, 0, 0, 0 | I just want to go to the faire...→1 | 0 | ResidentMotionType#0 |
| → | 640.19 | 4 | 3202, 0, 0, 0 | Just a little...difficulty.→1 | 0 | ResidentMotionType#0 |
| → | 640.20 | 4 | 132, 0, 0, 0 | Hearken to my words!
Glory in the song of rebirth!→1 | 0 | ResidentMotionType#0 |
| → | 640.21 | 4 | 132, 0, 0, 0 | I just want to go to the faire...→1 | 0 | ResidentMotionType#0 |
| → | 640.22 | 4 | 132, 0, 0, 0 | Just a little...difficulty.→1 | 0 | ResidentMotionType#0 |
| → | 640.23 | 3 | 31011, 0, 0, 0 | Just a little...difficulty.→1 | 0 | ResidentMotionType#0 |
| → | 640.24 | 3 | 31012, 0, 0, 0 | Just a little...difficulty.→1 | 0 | ResidentMotionType#0 |
| → | 640.25 | 10 | -18685, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 640.26 | 5 | 1560, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 640.27 | 5 | 1561, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 640.28 | 4 | 4574, 0, 0, 0 | We cannot allow these fiends to mar the celebrations!→1 | 0 | ResidentMotionType#0 |
| → | 640.29 | 4 | 4562, 0, 0, 0 | We cannot allow these fiends to mar the celebrations!→1 | 0 | ResidentMotionType#0 |
| → | 640.30 | 3 | 31019, 0, 0, 0 | Forbidden from hot springs, forbidden from beach...→1 | 0 | ResidentMotionType#0 |
| → | 640.31 | 3 | 28932, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 640.32 | 3 | 28934, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 640.33 | 3 | 28937, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 640.34 | 3 | 31014, 0, 0, 0 | Just a little...difficulty.→1 | 0 | ResidentMotionType#0 |
| → | 640.35 | 3 | 31017, 0, 0, 0 | We cannot allow these fiends to mar the celebrations!→1 | 0 | ResidentMotionType#0 |
| → | 640.36 | 3 | 31021, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 640.37 | 3 | 31022, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 640.38 | 3 | 31023, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 640.39 | 3 | 31024, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 640.40 | 3 | 31029, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 640.41 | 3 | 31030, 0, 0, 0 | This is an infestation...
Mayhap I should have brought more arrows!→1 | 0 | ResidentMotionType#0 |
| → | 640.42 | 3 | 31031, 0, 0, 0 | This is an infestation...
Mayhap I should have brought more arrows!→1 | 0 | ResidentMotionType#0 |
| → | 640.43 | 3 | 31032, 0, 0, 0 | This is an infestation...
Mayhap I should have brought more arrows!→1 | 0 | ResidentMotionType#0 |
| → | 640.44 | 3 | 31034, 0, 0, 0 | This is an infestation...
Mayhap I should have brought more arrows!→1 | 0 | ResidentMotionType#0 |
| → | 640.45 | 3 | 31035, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 640.46 | 3 | 31036, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 640.47 | 3 | 31037, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 640.48 | 3 | 31038, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 640.49 | 3 | 31039, 0, 0, 0 | This is an infestation...
Mayhap I should have brought more arrows!→1 | 0 | ResidentMotionType#0 |
| → | 640.50 | 3 | 31056, 0, 0, 0 | Hearken to my words!
Glory in the song of rebirth!→1 | 0 | ResidentMotionType#0 |
| → | 640.51 | 3 | 31057, 0, 0, 0 | Hearken to my words!
Glory in the song of rebirth!→1 | 0 | ResidentMotionType#0 |
| → | 640.52 | 3 | 31236, 0, 0, 0 | This is an infestation...
Mayhap I should have brought more arrows!→1 | 0 | ResidentMotionType#0 |
| → | 640.53 | 3 | 31237, 0, 0, 0 | This is an infestation...
Mayhap I should have brought more arrows!→1 | 0 | ResidentMotionType#0 |
| → | 640.54 | 4 | 4576, 0, 0, 0 | Hearken to my words!
Glory in the song of rebirth!→1 | 0 | ResidentMotionType#0 |
| → | 640.55 | 4 | 4563, 0, 0, 0 | Hearken to my words!
Glory in the song of rebirth!→1 | 0 | ResidentMotionType#0 |
| → | 640.56 | 4 | 4574, 0, 0, 0 | We cannot allow these fiends to mar the celebrations!→1 | 0 | ResidentMotionType#0 |
| → | 640.57 | 4 | 4562, 0, 0, 0 | We cannot allow these fiends to mar the celebrations!→1 | 0 | ResidentMotionType#0 |
| → | 640.58 | 2 | 423, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 640.59 | 2 | 422, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 640.60 | 2 | 421, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 640.61 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 640.62 | 1 | 15562, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 640.63 | 1 | 15077, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 640.64 | 4 | 4571, 0, 0, 0 | We can drink it right here.→1 | 0 | ResidentMotionType#0 |
| → | 640.65 | 4 | 4575, 0, 0, 0 | Hearken to my words!
Glory in the song of rebirth!→1 | 0 | ResidentMotionType#0 |
| → | 640.66 | 4 | 4561, 0, 0, 0 | She looked at <Emphasis>me</Emphasis>!→1 | 0 | ResidentMotionType#0 |
| → | 640.67 | 5 | 1533, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 640.68 | 5 | 1534, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 640.69 | 5 | 1535, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 640.70 | 5 | 1546, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 640.71 | 5 | 1547, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 640.72 | 5 | 1548, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 640.73 | 5 | 1555, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 640.74 | 5 | 1556, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 640.75 | 5 | 1557, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 640.76 | 5 | 1558, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 640.77 | 4 | 4573, 0, 0, 0 | She looked at <Emphasis>me</Emphasis>!→1 | 0 | ResidentMotionType#0 |
| → | 640.78 | 4 | 4562, 0, 0, 0 | She looked at <Emphasis>me</Emphasis>!→1 | 0 | ResidentMotionType#0 |
| → | 640.79 | 4 | 4574, 0, 0, 0 | She looked at <Emphasis>me</Emphasis>!→1 | 0 | ResidentMotionType#0 |
| → | 640.80 | 4 | 4563, 0, 0, 0 | She looked at <Emphasis>me</Emphasis>!→1 | 0 | ResidentMotionType#0 |
| → | 640.81 | 5 | 1483, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 640.82 | 5 | 1485, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 640.83 | 5 | 1487, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 640.84 | 5 | 1489, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 640.85 | 5 | 1491, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 640.86 | 5 | 1493, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 640.87 | 3 | 31195, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 640.88 | 3 | 31183, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 640.89 | 6 | 317, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 640.90 | 6 | 375, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 640.91 | 6 | 374, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 640.92 | 5 | 1496, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 640.93 | 5 | 1495, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 640.94 | 3 | 31149, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 640.95 | 3 | 31154, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 640.96 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 640.97 | 9 | 203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 640.98 | 9 | 204, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 640.99 | 9 | 213, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 640.100 | 9 | 214, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 640.101 | 3 | 31178, 0, 0, 0 | She looked at <Emphasis>me</Emphasis>!→1 | 0 | ResidentMotionType#0 |
| → | 640.102 | 3 | 31179, 0, 0, 0 | She looked at <Emphasis>me</Emphasis>!→1 | 0 | ResidentMotionType#0 |
| → | 640.103 | 3 | 31366, 0, 0, 0 | She looked at <Emphasis>me</Emphasis>!→1 | 0 | ResidentMotionType#0 |
| → | 640.104 | 4 | 153, 0, 0, 0 | Hearken to my words!
Glory in the song of rebirth!→1 | 0 | ResidentMotionType#0 |
| → | 640.105 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 641.0 | 1 | 14822, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 641.1 | 1 | 14823, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 641.2 | 1 | 14824, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 641.3 | 1 | 14825, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 641.4 | 3 | 30422, 0, 0, 0 | Tailfeather shall burn...→1 | 0 | ResidentMotionType#0 |
| → | 641.5 | 3 | 30423, 0, 0, 0 | Tailfeather shall burn...→1 | 0 | ResidentMotionType#0 |
| → | 641.6 | 3 | 30424, 0, 0, 0 | Tailfeather shall burn...→1 | 0 | ResidentMotionType#0 |
| → | 641.7 | 3 | 30426, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 641.8 | 3 | 30427, 0, 0, 0 | Tailfeather shall burn...→1 | 0 | ResidentMotionType#0 |
| → | 641.9 | 3 | 30432, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 641.10 | 3 | 30434, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 641.11 | 3 | 30435, 0, 0, 0 | Tailfeather shall burn...→1 | 0 | ResidentMotionType#0 |
| → | 641.12 | 3 | 30436, 0, 0, 0 | Such grace...→1 | 0 | ResidentMotionType#0 |
| → | 641.13 | 3 | 30437, 0, 0, 0 | Tailfeather shall burn...→1 | 0 | ResidentMotionType#0 |
| → | 641.14 | 3 | 30500, 0, 0, 0 | Tailfeather shall burn...→1 | 0 | ResidentMotionType#0 |
| → | 641.15 | 3 | 30501, 0, 0, 0 | Tailfeather shall burn...→1 | 0 | ResidentMotionType#0 |
| → | 641.16 | 3 | 30502, 0, 0, 0 | Tailfeather shall burn...→1 | 0 | ResidentMotionType#0 |
| → | 641.17 | 3 | 30503, 0, 0, 0 | Tailfeather shall burn...→1 | 0 | ResidentMotionType#0 |
| → | 641.18 | 3 | 30793, 0, 0, 0 | Tailfeather shall burn...→1 | 0 | ResidentMotionType#0 |
| → | 641.19 | 3 | 30954, 0, 0, 0 | Tailfeather shall burn...→1 | 0 | ResidentMotionType#0 |
| → | 641.20 | 3 | 30955, 0, 0, 0 | Tailfeather shall burn...→1 | 0 | ResidentMotionType#0 |
| → | 641.21 | 3 | 31209, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 641.22 | 3 | 31228, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 641.23 | 3 | 31229, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 641.24 | 4 | 4573, 0, 0, 0 | Tailfeather shall burn...→1 | 0 | ResidentMotionType#0 |
| → | 641.25 | 4 | 4561, 0, 0, 0 | Tailfeather shall burn...→1 | 0 | ResidentMotionType#0 |
| → | 641.26 | 4 | 4574, 0, 0, 0 | You're a godssend!→1 | 0 | ResidentMotionType#0 |
| → | 641.27 | 4 | 134, 0, 0, 0 | Tailfeather shall burn...→1 | 0 | ResidentMotionType#0 |
| → | 641.28 | 4 | 132, 0, 0, 0 | Tailfeather shall burn...→1 | 0 | ResidentMotionType#0 |
| → | 641.29 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 641.30 | 2 | 194, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 641.31 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 641.32 | 2 | 409, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 641.33 | 2 | 412, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 641.34 | 2 | 413, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 641.35 | 6 | 96, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 641.36 | 6 | 161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 641.37 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 641.38 | 5 | 1473, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 641.39 | 5 | 1474, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 641.40 | 10 | -18547, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 641.41 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 641.42 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 641.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 641.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 641.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 642.0 | 1 | 14826, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 642.1 | 1 | 14827, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 642.2 | 1 | 14828, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 642.3 | 1 | 14829, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 642.4 | 3 | 30453, 0, 0, 0 | Tailfeather shall burn...→1 | 0 | ResidentMotionType#0 |
| → | 642.5 | 3 | 30454, 0, 0, 0 | Tailfeather shall burn...→1 | 0 | ResidentMotionType#0 |
| → | 642.6 | 3 | 30455, 0, 0, 0 | Tailfeather shall burn...→1 | 0 | ResidentMotionType#0 |
| → | 642.7 | 3 | 30456, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 642.8 | 3 | 30457, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 642.9 | 3 | 30458, 0, 0, 0 | Tailfeather shall burn...→1 | 0 | ResidentMotionType#0 |
| → | 642.10 | 3 | 30463, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 642.11 | 3 | 30464, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 642.12 | 3 | 30465, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 642.13 | 3 | 30472, 0, 0, 0 | Tailfeather shall burn...→1 | 0 | ResidentMotionType#0 |
| → | 642.14 | 3 | 30473, 0, 0, 0 | Such grace...→1 | 0 | ResidentMotionType#0 |
| → | 642.15 | 3 | 30474, 0, 0, 0 | Tailfeather shall burn...→1 | 0 | ResidentMotionType#0 |
| → | 642.16 | 3 | 30500, 0, 0, 0 | Tailfeather shall burn...→1 | 0 | ResidentMotionType#0 |
| → | 642.17 | 3 | 30501, 0, 0, 0 | Tailfeather shall burn...→1 | 0 | ResidentMotionType#0 |
| → | 642.18 | 3 | 30502, 0, 0, 0 | Tailfeather shall burn...→1 | 0 | ResidentMotionType#0 |
| → | 642.19 | 3 | 30503, 0, 0, 0 | Tailfeather shall burn...→1 | 0 | ResidentMotionType#0 |
| → | 642.20 | 3 | 30793, 0, 0, 0 | Tailfeather shall burn...→1 | 0 | ResidentMotionType#0 |
| → | 642.21 | 3 | 30476, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 642.22 | 3 | 30477, 0, 0, 0 | You're a godssend!→1 | 0 | ResidentMotionType#0 |
| → | 642.23 | 3 | 30478, 0, 0, 0 | Tailfeather shall burn...→1 | 0 | ResidentMotionType#0 |
| → | 642.24 | 3 | 30479, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 642.25 | 3 | 30480, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 642.26 | 3 | 30481, 0, 0, 0 | Tailfeather shall burn...→1 | 0 | ResidentMotionType#0 |
| → | 642.27 | 3 | 30482, 0, 0, 0 | Tailfeather shall burn...→1 | 0 | ResidentMotionType#0 |
| → | 642.28 | 3 | 30483, 0, 0, 0 | Tailfeather shall burn...→1 | 0 | ResidentMotionType#0 |
| → | 642.29 | 3 | 30484, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 642.30 | 3 | 30485, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 642.31 | 3 | 30488, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 642.32 | 3 | 30489, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 642.33 | 3 | 30490, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 642.34 | 3 | 30491, 0, 0, 0 | Tailfeather shall burn...→1 | 0 | ResidentMotionType#0 |
| → | 642.35 | 3 | 30492, 0, 0, 0 | Tailfeather shall burn...→1 | 0 | ResidentMotionType#0 |
| → | 642.36 | 3 | 30494, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 642.37 | 3 | 31203, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 642.38 | 3 | 31230, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 642.39 | 3 | 31231, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 642.40 | 3 | 31235, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 642.41 | 3 | 31244, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 642.42 | 4 | 134, 0, 0, 0 | Tailfeather shall burn...→1 | 0 | ResidentMotionType#0 |
| → | 642.43 | 4 | 132, 0, 0, 0 | Tailfeather shall burn...→1 | 0 | ResidentMotionType#0 |
| → | 642.44 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 642.45 | 2 | 116, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 642.46 | 2 | 413, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 642.47 | 5 | 1550, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 642.48 | 5 | 1551, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 642.49 | 10 | -18547, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 642.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 643.0 | 1 | 14888, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 643.1 | 1 | 14889, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 643.2 | 1 | 14890, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 643.3 | 1 | 14891, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 643.4 | 1 | 14892, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 643.5 | 3 | 30709, 0, 0, 0 | Please, help!→1 | 0 | ResidentMotionType#0 |
| → | 643.6 | 3 | 30710, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 643.7 | 3 | 30712, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 643.8 | 3 | 30713, 0, 0, 0 | Please, help!→1 | 0 | ResidentMotionType#0 |
| → | 643.9 | 3 | 30715, 0, 0, 0 | Please, help!→1 | 0 | ResidentMotionType#0 |
| → | 643.10 | 3 | 30716, 0, 0, 0 | Please, help!→1 | 0 | ResidentMotionType#0 |
| → | 643.11 | 3 | 30717, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 643.12 | 3 | 30720, 0, 0, 0 | Please, help!→1 | 0 | ResidentMotionType#0 |
| → | 643.13 | 3 | 30721, 0, 0, 0 | Please, help!→1 | 0 | ResidentMotionType#0 |
| → | 643.14 | 3 | 30723, 0, 0, 0 | Are there no brave adventurers?→1 | 0 | ResidentMotionType#0 |
| → | 643.15 | 3 | 31226, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 643.16 | 4 | 4573, 0, 0, 0 | Why can Bugaal Ja not bathe at beach!?→1 | 0 | ResidentMotionType#0 |
| → | 643.17 | 4 | 4561, 0, 0, 0 | Why can Bugaal Ja not bathe at beach!?→1 | 0 | ResidentMotionType#0 |
| → | 643.18 | 4 | 4573, 0, 0, 0 | Stop them!→1 | 0 | ResidentMotionType#0 |
| → | 643.19 | 4 | 4561, 0, 0, 0 | Stop them!→1 | 0 | ResidentMotionType#0 |
| → | 643.20 | 4 | 4573, 0, 0, 0 | Please, at least pat my head.→1 | 0 | ResidentMotionType#0 |
| → | 643.21 | 4 | 211, 0, 0, 0 | Please, help!→1 | 0 | ResidentMotionType#0 |
| → | 643.22 | 4 | 210, 0, 0, 0 | Please, help!→1 | 0 | ResidentMotionType#0 |
| → | 643.23 | 4 | 132, 0, 0, 0 | Please, help!→1 | 0 | ResidentMotionType#0 |
| → | 643.24 | 4 | 134, 0, 0, 0 | Please, help!→1 | 0 | ResidentMotionType#0 |
| → | 643.25 | 4 | 4561, 0, 0, 0 | Are there no brave adventurers?→1 | 0 | ResidentMotionType#0 |
| → | 643.26 | 4 | 4561, 0, 0, 0 | Please, at least pat my head.→1 | 0 | ResidentMotionType#0 |
| → | 643.27 | 4 | 4574, 0, 0, 0 | Why can Bugaal Ja not bathe at beach!?→1 | 0 | ResidentMotionType#0 |
| → | 643.28 | 4 | 4574, 0, 0, 0 | Stop them!→1 | 0 | ResidentMotionType#0 |
| → | 643.29 | 2 | 414, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 643.30 | 2 | 416, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 643.31 | 2 | 290, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 643.32 | 2 | 179, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 643.33 | 2 | 269, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 643.34 | 2 | 424, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 643.35 | 6 | 364, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 643.36 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 643.37 | 10 | -18541, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 643.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 643.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 643.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 644.0 | 1 | 14893, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 644.1 | 1 | 14894, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 644.2 | 1 | 14895, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 644.3 | 1 | 14896, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 644.4 | 1 | 14897, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 644.5 | 1 | 14898, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 644.6 | 1 | 14899, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 644.7 | 1 | 14900, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 644.8 | 1 | 15081, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 644.9 | 3 | 30732, 0, 0, 0 | Please, help!→1 | 0 | ResidentMotionType#0 |
| → | 644.10 | 3 | 30733, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 644.11 | 3 | 30734, 0, 0, 0 | Please, help!→1 | 0 | ResidentMotionType#0 |
| → | 644.12 | 3 | 30735, 0, 0, 0 | I need more time. Bertha's a fickle lass.→1 | 0 | ResidentMotionType#0 |
| → | 644.13 | 3 | 30736, 0, 0, 0 | Please, help!→1 | 0 | ResidentMotionType#0 |
| → | 644.14 | 3 | 30737, 0, 0, 0 | Please, help!→1 | 0 | ResidentMotionType#0 |
| → | 644.15 | 3 | 30741, 0, 0, 0 | Are there no brave adventurers?→1 | 0 | ResidentMotionType#0 |
| → | 644.16 | 3 | 30742, 0, 0, 0 | Are there no brave adventurers?→1 | 0 | ResidentMotionType#0 |
| → | 644.17 | 3 | 30744, 0, 0, 0 | Then dance out of my sight!→1 | 0 | ResidentMotionType#0 |
| → | 644.18 | 3 | 30745, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 644.19 | 3 | 30747, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 644.20 | 3 | 30748, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 644.21 | 3 | 30751, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 644.22 | 3 | 30752, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 644.23 | 3 | 30753, 0, 0, 0 | Please, help!→1 | 0 | ResidentMotionType#0 |
| → | 644.24 | 3 | 30754, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 644.25 | 3 | 30755, 0, 0, 0 | Please, help!→1 | 0 | ResidentMotionType#0 |
| → | 644.26 | 3 | 30756, 0, 0, 0 | Please, help!→1 | 0 | ResidentMotionType#0 |
| → | 644.27 | 3 | 30757, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 644.28 | 3 | 30758, 0, 0, 0 | Please, help!→1 | 0 | ResidentMotionType#0 |
| → | 644.29 | 3 | 30759, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 644.30 | 3 | 30771, 0, 0, 0 | Please, help!→1 | 0 | ResidentMotionType#0 |
| → | 644.31 | 3 | 30772, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 644.32 | 3 | 30946, 0, 0, 0 | Please, help!→1 | 0 | ResidentMotionType#0 |
| → | 644.33 | 3 | 30761, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 644.34 | 3 | 30762, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 644.35 | 3 | 30767, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 644.36 | 3 | 30768, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 644.37 | 3 | 31243, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 644.38 | 3 | 31311, 0, 0, 0 | Please, help!→1 | 0 | ResidentMotionType#0 |
| → | 644.39 | 3 | 31312, 0, 0, 0 | Please, help!→1 | 0 | ResidentMotionType#0 |
| → | 644.40 | 3 | 31313, 0, 0, 0 | Please, help!→1 | 0 | ResidentMotionType#0 |
| → | 644.41 | 4 | 211, 0, 0, 0 | Please, help!→1 | 0 | ResidentMotionType#0 |
| → | 644.42 | 4 | 210, 0, 0, 0 | Please, help!→1 | 0 | ResidentMotionType#0 |
| → | 644.43 | 4 | 4573, 0, 0, 0 | Why can Bugaal Ja not bathe at beach!?→1 | 0 | ResidentMotionType#0 |
| → | 644.44 | 4 | 4561, 0, 0, 0 | Why can Bugaal Ja not bathe at beach!?→1 | 0 | ResidentMotionType#0 |
| → | 644.45 | 4 | 4573, 0, 0, 0 | Stop them!→1 | 0 | ResidentMotionType#0 |
| → | 644.46 | 4 | 4561, 0, 0, 0 | Stop them!→1 | 0 | ResidentMotionType#0 |
| → | 644.47 | 4 | 4573, 0, 0, 0 | You've got guts!→1 | 0 | ResidentMotionType#0 |
| → | 644.48 | 4 | 4561, 0, 0, 0 | You've got guts!→1 | 0 | ResidentMotionType#0 |
| → | 644.49 | 4 | 4561, 0, 0, 0 | Please, at least pat my head.→1 | 0 | ResidentMotionType#0 |
| → | 644.50 | 4 | 4561, 0, 0, 0 | Are there no brave adventurers?→1 | 0 | ResidentMotionType#0 |
| → | 644.51 | 4 | 4561, 0, 0, 0 | Then dance out of my sight!→1 | 0 | ResidentMotionType#0 |
| → | 644.52 | 4 | 4573, 0, 0, 0 | Please, at least pat my head.→1 | 0 | ResidentMotionType#0 |
| → | 644.53 | 4 | 4573, 0, 0, 0 | Then dance out of my sight!→1 | 0 | ResidentMotionType#0 |
| → | 644.54 | 4 | 132, 0, 0, 0 | Please, help!→1 | 0 | ResidentMotionType#0 |
| → | 644.55 | 4 | 134, 0, 0, 0 | Please, help!→1 | 0 | ResidentMotionType#0 |
| → | 644.56 | 4 | 4574, 0, 0, 0 | Why can Bugaal Ja not bathe at beach!?→1 | 0 | ResidentMotionType#0 |
| → | 644.57 | 4 | 4574, 0, 0, 0 | Stop them!→1 | 0 | ResidentMotionType#0 |
| → | 644.58 | 4 | 4574, 0, 0, 0 | You've got guts!→1 | 0 | ResidentMotionType#0 |
| → | 644.59 | 4 | 4573, 0, 0, 0 | I need more time. Bertha's a fickle lass.→1 | 0 | ResidentMotionType#0 |
| → | 644.60 | 2 | 424, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 644.61 | 2 | 269, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 644.62 | 2 | 290, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 644.63 | 2 | 414, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 644.64 | 2 | 416, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 644.65 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 644.66 | 6 | 318, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 644.67 | 6 | 166, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 644.68 | 10 | -18541, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 644.69 | 5 | 1528, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 644.70 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 644.71 | 9 | 6, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 644.72 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 644.73 | 9 | 57, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 644.74 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 644.75 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 645.0 | 2 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 645.1 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 645.2 | 2 | 4, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 645.3 | 2 | 5, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 645.4 | 2 | 104, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 645.5 | 2 | 128, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 645.6 | 6 | 198, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 645.7 | 3 | 31073, 0, 0, 0 | Fifty-one, you say? Are you certain?→1 | 0 | ResidentMotionType#0 |
| → | 645.8 | 3 | 31077, 0, 0, 0 | We live to mine another day!→1 | 0 | ResidentMotionType#0 |
| → | 645.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 645.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 646.0 | 1 | 14835, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 646.1 | 1 | 14836, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 646.2 | 3 | 30545, 0, 0, 0 | Goddess, please...→1 | 0 | ResidentMotionType#0 |
| → | 646.3 | 3 | 30546, 0, 0, 0 | Goddess, please...→1 | 0 | ResidentMotionType#0 |
| → | 646.4 | 3 | 30559, 0, 0, 0 | Goddess, please...→1 | 0 | ResidentMotionType#0 |
| → | 646.5 | 3 | 30572, 0, 0, 0 | Goddess, please...→1 | 0 | ResidentMotionType#0 |
| → | 646.6 | 3 | 30574, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 646.7 | 3 | 30576, 0, 0, 0 | Me first!→1 | 0 | ResidentMotionType#0 |
| → | 646.8 | 4 | 4561, 0, 0, 0 | Me first!→1 | 0 | ResidentMotionType#0 |
| → | 646.9 | 6 | 172, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 646.10 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 646.11 | 2 | 348, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 646.12 | 2 | 193, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 646.13 | 5 | 1501, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 646.14 | 5 | 1502, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 646.15 | 5 | 1500, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 646.16 | 5 | 1511, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 646.17 | 5 | 1512, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 646.18 | 5 | 1510, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 646.19 | 5 | 1503, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 646.20 | 3 | 30555, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 646.21 | 3 | 30556, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 646.22 | 3 | 30557, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 646.23 | 3 | 30554, 0, 0, 0 | Goddess, please...→1 | 0 | ResidentMotionType#0 |
| → | 646.24 | 3 | 30571, 0, 0, 0 | Me first!→1 | 0 | ResidentMotionType#0 |
| → | 646.25 | 5 | 1516, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 646.26 | 5 | 1526, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 646.27 | 5 | 1527, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 646.28 | 5 | 1525, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 646.29 | 5 | 1283, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 646.30 | 2 | 4, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 646.31 | 2 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 646.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 646.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 646.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 646.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 647.0 | 1 | 14762, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 647.1 | 1 | 14764, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 647.2 | 1 | 14766, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 647.3 | 1 | 14768, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 647.4 | 1 | 14770, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 647.5 | 3 | 29840, 0, 0, 0 | Impressive for one all but forgotten.→3 | 0 | ResidentMotionType#0 |
| → | 647.6 | 3 | 29845, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 647.7 | 3 | 29847, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 647.8 | 3 | 29849, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 647.9 | 3 | 29852, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 647.10 | 3 | 29854, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 647.11 | 3 | 29857, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 647.12 | 3 | 29862, 0, 0, 0 | How about this!?→1 | 0 | ResidentMotionType#0 |
| → | 647.13 | 3 | 29873, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 647.14 | 3 | 29874, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 647.15 | 3 | 29876, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 647.16 | 3 | 29877, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 647.17 | 3 | 29879, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 647.18 | 3 | 29880, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 647.19 | 3 | 29881, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 647.20 | 3 | 29883, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 647.21 | 3 | 29885, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 647.22 | 3 | 29886, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 647.23 | 3 | 29890, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 647.24 | 10 | -18591, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 647.25 | 2 | 398, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 647.26 | 2 | 399, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 647.27 | 6 | 230, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 647.28 | 5 | 1429, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 647.29 | 5 | 1517, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 647.30 | 5 | 1430, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 647.31 | 5 | 1431, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 647.32 | 5 | 1432, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 647.33 | 5 | 1433, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 647.34 | 5 | 1434, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 647.35 | 5 | 1435, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 647.36 | 5 | 1436, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 647.37 | 5 | 1437, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 647.38 | 5 | 1440, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 647.39 | 5 | 1441, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 647.40 | 5 | 1442, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 647.41 | 5 | 1450, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 647.42 | 5 | 1451, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 647.43 | 5 | 1445, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 647.44 | 5 | 1446, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 647.45 | 5 | 1447, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 647.46 | 5 | 1448, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 647.47 | 4 | 9447, 0, 0, 0 | Impressive for one all but forgotten.→3 | 0 | ResidentMotionType#0 |
| → | 647.48 | 4 | 4562, 0, 0, 0 | Impressive for one all but forgotten.→3 | 0 | ResidentMotionType#0 |
| → | 647.49 | 4 | 9442, 0, 0, 0 | How about this!?→1 | 0 | ResidentMotionType#0 |
| → | 647.50 | 4 | 4566, 0, 0, 0 | How about this!?→1 | 0 | ResidentMotionType#0 |
| → | 647.51 | 4 | 7738, 0, 0, 0 | Uplander is to follow Brayflox!→1 | 0 | ResidentMotionType#0 |
| → | 647.52 | 4 | 7748, 0, 0, 0 | Uplander is to follow Brayflox!→1 | 0 | ResidentMotionType#0 |
| → | 647.53 | 4 | 7737, 0, 0, 0 | Die!→1 | 0 | ResidentMotionType#0 |
| → | 647.54 | 4 | 7747, 0, 0, 0 | Die!→1 | 0 | ResidentMotionType#0 |
| → | 647.55 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 647.56 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 647.57 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 647.58 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 647.59 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 648.0 | 1 | 14757, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 648.1 | 1 | 14758, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 648.2 | 1 | 14759, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 648.3 | 1 | 14760, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 648.4 | 3 | 30296, 0, 0, 0 | Spare me no quarter!→1 | 0 | ResidentMotionType#0 |
| → | 648.5 | 3 | 30297, 0, 0, 0 | Spare me no quarter!→1 | 0 | ResidentMotionType#0 |
| → | 648.6 | 3 | 30298, 0, 0, 0 | Spare me no quarter!→1 | 0 | ResidentMotionType#0 |
| → | 648.7 | 3 | 30299, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 648.8 | 3 | 30300, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 648.9 | 3 | 30301, 0, 0, 0 | Spare me no quarter!→1 | 0 | ResidentMotionType#0 |
| → | 648.10 | 3 | 30302, 0, 0, 0 | Spare me no quarter!→1 | 0 | ResidentMotionType#0 |
| → | 648.11 | 3 | 30303, 0, 0, 0 | Spare me no quarter!→1 | 0 | ResidentMotionType#0 |
| → | 648.12 | 3 | 30304, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 648.13 | 3 | 30305, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 648.14 | 3 | 30306, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 648.15 | 3 | 30308, 0, 0, 0 | That's amazin', boss! We're gonna be rollin' in it!→1 | 0 | ResidentMotionType#0 |
| → | 648.16 | 3 | 30312, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 648.17 | 3 | 30314, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 648.18 | 3 | 30315, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 648.19 | 3 | 30319, 0, 0, 0 | Smoothskins just jealous they cannot dance so!→1 | 0 | ResidentMotionType#0 |
| → | 648.20 | 3 | 30320, 0, 0, 0 | Smoothskins just jealous they cannot dance so!→1 | 0 | ResidentMotionType#0 |
| → | 648.21 | 3 | 30325, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 648.22 | 3 | 30326, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 648.23 | 3 | 30327, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 648.24 | 3 | 30328, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 648.25 | 3 | 30348, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 648.26 | 3 | 31219, 0, 0, 0 | Spare me no quarter!→1 | 0 | ResidentMotionType#0 |
| → | 648.27 | 3 | 30655, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 648.28 | 2 | 401, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 648.29 | 2 | 400, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 648.30 | 2 | 120, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 648.31 | 5 | 1464, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 648.32 | 5 | 1465, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 648.33 | 5 | 1455, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 648.34 | 5 | 1456, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 648.35 | 5 | 1457, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 648.36 | 5 | 1461, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 648.37 | 5 | 1462, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 648.38 | 5 | 1463, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 648.39 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 648.40 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 648.41 | 4 | 136, 0, 0, 0 | Spare me no quarter!→1 | 0 | ResidentMotionType#0 |
| → | 648.42 | 4 | 134, 0, 0, 0 | Spare me no quarter!→1 | 0 | ResidentMotionType#0 |
| → | 648.43 | 3 | 30316, 0, 0, 0 | Spare me no quarter!→1 | 0 | ResidentMotionType#0 |
| → | 648.44 | 3 | 26708, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 648.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 648.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 648.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 648.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 648.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 648.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 649.0 | 2 | 5, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 649.1 | 2 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 649.2 | 3 | 31073, 0, 0, 0 | Fifty-one, you say? Are you certain?→1 | 0 | ResidentMotionType#0 |
| → | 649.3 | 3 | 31077, 0, 0, 0 | We live to mine another day!→1 | 0 | ResidentMotionType#0 |
| → | 649.4 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 649.5 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 650.0 | 1 | 14838, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 650.1 | 1 | 14839, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 650.2 | 3 | 30580, 0, 0, 0 | Goddess, please...→1 | 0 | ResidentMotionType#0 |
| → | 650.3 | 3 | 30581, 0, 0, 0 | Goddess, please...→1 | 0 | ResidentMotionType#0 |
| → | 650.4 | 3 | 30594, 0, 0, 0 | Goddess, please...→1 | 0 | ResidentMotionType#0 |
| → | 650.5 | 3 | 30607, 0, 0, 0 | Goddess, please...→1 | 0 | ResidentMotionType#0 |
| → | 650.6 | 3 | 30609, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 650.7 | 3 | 30611, 0, 0, 0 | Me first!→1 | 0 | ResidentMotionType#0 |
| → | 650.8 | 4 | 4561, 0, 0, 0 | Me first!→1 | 0 | ResidentMotionType#0 |
| → | 650.9 | 6 | 172, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 650.10 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 650.11 | 2 | 348, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 650.12 | 2 | 193, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 650.13 | 5 | 1501, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 650.14 | 5 | 1502, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 650.15 | 5 | 1500, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 650.16 | 5 | 1511, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 650.17 | 5 | 1512, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 650.18 | 5 | 1510, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 650.19 | 5 | 1503, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 650.20 | 3 | 30590, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 650.21 | 3 | 30591, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 650.22 | 3 | 30592, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 650.23 | 3 | 30589, 0, 0, 0 | Goddess, please...→1 | 0 | ResidentMotionType#0 |
| → | 650.24 | 3 | 30606, 0, 0, 0 | Me first!→1 | 0 | ResidentMotionType#0 |
| → | 650.25 | 5 | 1516, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 650.26 | 5 | 1526, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 650.27 | 5 | 1527, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 650.28 | 5 | 1525, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 650.29 | 5 | 1283, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 650.30 | 2 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 650.31 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 650.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 650.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 650.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 650.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 651.0 | 1 | 14817, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 651.1 | 1 | 14818, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 651.2 | 1 | 14819, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 651.3 | 1 | 14820, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 651.4 | 1 | 14821, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 651.5 | 3 | 29845, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 651.6 | 3 | 29847, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 651.7 | 3 | 29886, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 651.8 | 3 | 29890, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 651.9 | 3 | 30395, 0, 0, 0 | Impressive for one all but forgotten.→3 | 0 | ResidentMotionType#0 |
| → | 651.10 | 3 | 30396, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 651.11 | 3 | 30397, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 651.12 | 3 | 30398, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 651.13 | 3 | 30399, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 651.14 | 3 | 30401, 0, 0, 0 | How about this!?→1 | 0 | ResidentMotionType#0 |
| → | 651.15 | 3 | 30406, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 651.16 | 3 | 30407, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 651.17 | 3 | 30408, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 651.18 | 3 | 30409, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 651.19 | 3 | 30410, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 651.20 | 3 | 30411, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 651.21 | 3 | 30412, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 651.22 | 3 | 30413, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 651.23 | 3 | 30414, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 651.24 | 10 | -18591, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 651.25 | 2 | 398, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 651.26 | 2 | 399, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 651.27 | 6 | 230, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 651.28 | 5 | 1429, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 651.29 | 5 | 1517, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 651.30 | 5 | 1430, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 651.31 | 5 | 1431, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 651.32 | 5 | 1432, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 651.33 | 5 | 1433, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 651.34 | 5 | 1434, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 651.35 | 5 | 1435, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 651.36 | 5 | 1436, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 651.37 | 5 | 1437, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 651.38 | 5 | 1440, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 651.39 | 5 | 1441, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 651.40 | 5 | 1442, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 651.41 | 5 | 1450, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 651.42 | 5 | 1451, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 651.43 | 5 | 1445, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 651.44 | 5 | 1446, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 651.45 | 5 | 1447, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 651.46 | 5 | 1448, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 651.47 | 4 | 9447, 0, 0, 0 | Impressive for one all but forgotten.→3 | 0 | ResidentMotionType#0 |
| → | 651.48 | 4 | 4562, 0, 0, 0 | Impressive for one all but forgotten.→3 | 0 | ResidentMotionType#0 |
| → | 651.49 | 4 | 9442, 0, 0, 0 | How about this!?→1 | 0 | ResidentMotionType#0 |
| → | 651.50 | 4 | 4566, 0, 0, 0 | How about this!?→1 | 0 | ResidentMotionType#0 |
| → | 651.51 | 4 | 7738, 0, 0, 0 | Uplander is to follow Brayflox!→1 | 0 | ResidentMotionType#0 |
| → | 651.52 | 4 | 7748, 0, 0, 0 | Uplander is to follow Brayflox!→1 | 0 | ResidentMotionType#0 |
| → | 651.53 | 4 | 7737, 0, 0, 0 | Die!→1 | 0 | ResidentMotionType#0 |
| → | 651.54 | 4 | 7747, 0, 0, 0 | Die!→1 | 0 | ResidentMotionType#0 |
| → | 651.55 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 651.56 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 651.57 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 651.58 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 651.59 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 652.0 | 1 | 14864, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 652.1 | 1 | 14865, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 652.2 | 1 | 14866, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 652.3 | 1 | 14867, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 652.4 | 3 | 30618, 0, 0, 0 | Spare me no quarter!→1 | 0 | ResidentMotionType#0 |
| → | 652.5 | 3 | 30619, 0, 0, 0 | Spare me no quarter!→1 | 0 | ResidentMotionType#0 |
| → | 652.6 | 3 | 30620, 0, 0, 0 | Spare me no quarter!→1 | 0 | ResidentMotionType#0 |
| → | 652.7 | 3 | 30621, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 652.8 | 3 | 30622, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 652.9 | 3 | 30623, 0, 0, 0 | Spare me no quarter!→1 | 0 | ResidentMotionType#0 |
| → | 652.10 | 3 | 30624, 0, 0, 0 | Spare me no quarter!→1 | 0 | ResidentMotionType#0 |
| → | 652.11 | 3 | 30625, 0, 0, 0 | Spare me no quarter!→1 | 0 | ResidentMotionType#0 |
| → | 652.12 | 3 | 30626, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 652.13 | 3 | 30627, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 652.14 | 3 | 30628, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 652.15 | 3 | 30630, 0, 0, 0 | That's amazin', boss! We're gonna be rollin' in it!→1 | 0 | ResidentMotionType#0 |
| → | 652.16 | 3 | 30634, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 652.17 | 3 | 30636, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 652.18 | 3 | 30637, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 652.19 | 3 | 30641, 0, 0, 0 | Smoothskins just jealous they cannot dance so!→1 | 0 | ResidentMotionType#0 |
| → | 652.20 | 3 | 30642, 0, 0, 0 | Smoothskins just jealous they cannot dance so!→1 | 0 | ResidentMotionType#0 |
| → | 652.21 | 3 | 30647, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 652.22 | 3 | 30648, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 652.23 | 3 | 30649, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 652.24 | 3 | 30650, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 652.25 | 3 | 30653, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 652.26 | 3 | 31220, 0, 0, 0 | Spare me no quarter!→1 | 0 | ResidentMotionType#0 |
| → | 652.27 | 3 | 30655, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 652.28 | 2 | 401, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 652.29 | 2 | 400, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 652.30 | 2 | 120, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 652.31 | 5 | 1464, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 652.32 | 5 | 1465, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 652.33 | 5 | 1455, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 652.34 | 5 | 1456, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 652.35 | 5 | 1457, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 652.36 | 5 | 1461, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 652.37 | 5 | 1462, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 652.38 | 5 | 1463, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 652.39 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 652.40 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 652.41 | 4 | 136, 0, 0, 0 | Spare me no quarter!→1 | 0 | ResidentMotionType#0 |
| → | 652.42 | 4 | 134, 0, 0, 0 | Spare me no quarter!→1 | 0 | ResidentMotionType#0 |
| → | 652.43 | 3 | 30638, 0, 0, 0 | Spare me no quarter!→1 | 0 | ResidentMotionType#0 |
| → | 652.44 | 3 | 26708, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 652.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 652.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 652.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 652.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 652.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 652.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 653.0 | 3 | 29573, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 653.1 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 653.2 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 653.3 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 653.4 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 653.5 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 654.0 | 1 | 14995, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 654.1 | 1 | 15010, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 654.2 | 1 | 15026, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 654.3 | 1 | 15002, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 654.4 | 1 | 15034, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 654.5 | 1 | 15037, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 654.6 | 1 | 15041, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 654.7 | 1 | 14957, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 654.8 | 1 | 14958, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 654.9 | 3 | 26397, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#0 |
| → | 654.10 | 3 | 26398, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#0 |
| → | 654.11 | 3 | 29786, 0, 0, 0 | Might be I need to find me another hole...→1 | 0 | ResidentMotionType#0 |
| → | 654.12 | 3 | 29794, 0, 0, 0 | What a day...→1 | 0 | ResidentMotionType#0 |
| → | 654.13 | 3 | 28971, 0, 0, 0 | Let us go and settle this once and for all!→3 | 0 | ResidentMotionType#0 |
| → | 654.14 | 3 | 28974, 0, 0, 0 | Let us go and settle this once and for all!→3 | 0 | ResidentMotionType#0 |
| → | 654.15 | 3 | 29785, 0, 0, 0 | Let us go and settle this once and for all!→3 | 0 | ResidentMotionType#0 |
| → | 654.16 | 3 | 26411, 0, 0, 0 | Let us go and settle this once and for all!→3 | 0 | ResidentMotionType#0 |
| → | 654.17 | 3 | 30877, 0, 0, 0 | Let us go and settle this once and for all!→3 | 0 | ResidentMotionType#0 |
| → | 654.18 | 3 | 30878, 0, 0, 0 | Let us go and settle this once and for all!→3 | 0 | ResidentMotionType#0 |
| → | 654.19 | 3 | 26410, 0, 0, 0 | Let us go and settle this once and for all!→3 | 0 | ResidentMotionType#0 |
| → | 654.20 | 3 | 30879, 0, 0, 0 | Let us go and settle this once and for all!→3 | 0 | ResidentMotionType#0 |
| → | 654.21 | 3 | 26405, 0, 0, 0 | Let us go and settle this once and for all!→3 | 0 | ResidentMotionType#0 |
| → | 654.22 | 3 | 26407, 0, 0, 0 | Let us go and settle this once and for all!→3 | 0 | ResidentMotionType#0 |
| → | 654.23 | 3 | 26401, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 654.24 | 3 | 26408, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 654.25 | 3 | 26812, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 654.26 | 3 | 29358, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 654.27 | 3 | 30185, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 654.28 | 3 | 30186, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 654.29 | 3 | 30187, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 654.30 | 3 | 30875, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 654.31 | 3 | 30883, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 654.32 | 3 | 30884, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 654.33 | 3 | 30885, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 654.34 | 3 | 30886, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 654.35 | 3 | 30887, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 654.36 | 3 | 30888, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 654.37 | 2 | 229, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 654.38 | 2 | 203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 654.39 | 2 | 418, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 654.40 | 2 | 417, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 654.41 | 2 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 654.42 | 6 | 311, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 654.43 | 5 | 1569, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 654.44 | 5 | 1529, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 654.45 | 2 | 88, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 654.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 654.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 654.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 654.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 654.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 654.51 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 654.52 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 654.53 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 654.54 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 654.55 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 654.56 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 654.57 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 654.58 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 654.59 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 654.60 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 655.0 | 1 | 15074, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 655.1 | 1 | 15075, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 655.2 | 1 | 15615, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 655.3 | 1 | 15616, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 655.4 | 1 | 15617, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 655.5 | 1 | 15618, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 655.6 | 1 | 15594, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 655.7 | 1 | 15586, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 655.8 | 1 | 15599, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 655.9 | 3 | 142, 0, 0, 0 | Calm yourselves! Keep your heads down if you want to live!→1 | 0 | ResidentMotionType#0 |
| → | 655.10 | 3 | 142, 0, 0, 0 | Enjoy the faire!→1 | 0 | ResidentMotionType#0 |
| → | 655.11 | 3 | 142, 0, 0, 0 | We've got plenty o' grog.→1 | 0 | ResidentMotionType#0 |
| → | 655.12 | 3 | 31139, 0, 0, 0 | One sip'll perk you right up.→1 | 0 | ResidentMotionType#0 |
| → | 655.13 | 3 | 31131, 0, 0, 0 | One sip'll perk you right up.→1 | 0 | ResidentMotionType#0 |
| → | 655.14 | 3 | 31124, 0, 0, 0 | One sip'll perk you right up.→1 | 0 | ResidentMotionType#0 |
| → | 655.15 | 3 | 31126, 0, 0, 0 | One sip'll perk you right up.→1 | 0 | ResidentMotionType#0 |
| → | 655.16 | 3 | 31121, 0, 0, 0 | One sip'll perk you right up.→1 | 0 | ResidentMotionType#0 |
| → | 655.17 | 3 | 31119, 0, 0, 0 | One sip'll perk you right up.→1 | 0 | ResidentMotionType#0 |
| → | 655.18 | 3 | 31118, 0, 0, 0 | One sip'll perk you right up.→1 | 0 | ResidentMotionType#0 |
| → | 655.19 | 3 | 31110, 0, 0, 0 | One sip'll perk you right up.→1 | 0 | ResidentMotionType#0 |
| → | 655.20 | 3 | 31112, 0, 0, 0 | One sip'll perk you right up.→1 | 0 | ResidentMotionType#0 |
| → | 655.21 | 3 | 31130, 0, 0, 0 | One sip'll perk you right up.→1 | 0 | ResidentMotionType#0 |
| → | 655.22 | 3 | 32692, 0, 0, 0 | One sip'll perk you right up.→1 | 0 | ResidentMotionType#0 |
| → | 655.23 | 3 | 32694, 0, 0, 0 | One sip'll perk you right up.→1 | 0 | ResidentMotionType#0 |
| → | 655.24 | 3 | 31111, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 655.25 | 3 | 31113, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 655.26 | 3 | 31122, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 655.27 | 3 | 31123, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 655.28 | 3 | 31134, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 655.29 | 3 | 31135, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 655.30 | 3 | 31136, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 655.31 | 3 | 32691, 0, 0, 0 | I smell victory!→1 | 0 | ResidentMotionType#0 |
| → | 655.32 | 3 | 32696, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 655.33 | 4 | 10676, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 655.34 | 4 | 3214, 0, 0, 0 | One sip'll perk you right up.→1 | 0 | ResidentMotionType#0 |
| → | 655.35 | 4 | 3604, 0, 0, 0 | One sip'll perk you right up.→1 | 0 | ResidentMotionType#0 |
| → | 655.36 | 5 | 1626, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 655.37 | 6 | 230, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 655.38 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 655.39 | 6 | 161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 655.40 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 655.41 | 9 | 3, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 655.42 | 2 | 105, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 655.43 | 2 | 394, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 655.44 | 2 | 270, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 655.45 | 2 | 421, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 655.46 | 1 | 14705, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 655.47 | 3 | 31377, 0, 0, 0 | Ow...my head...→1 | 0 | ResidentMotionType#0 |
| → | 655.48 | 3 | 31378, 0, 0, 0 | Ow...my head...→1 | 0 | ResidentMotionType#0 |
| → | 655.49 | 3 | 31386, 0, 0, 0 | Ow...my head...→1 | 0 | ResidentMotionType#0 |
| → | 655.50 | 3 | 32625, 0, 0, 0 | Ow...my head...→1 | 0 | ResidentMotionType#0 |
| → | 655.51 | 3 | 31389, 0, 0, 0 | Ow...my head...→1 | 0 | ResidentMotionType#0 |
| → | 655.52 | 3 | 31383, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 655.53 | 3 | 31384, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 655.54 | 3 | 31385, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 655.55 | 6 | 336, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 655.56 | 6 | 337, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 655.57 | 6 | 338, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 655.58 | 6 | 339, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 655.59 | 6 | 345, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 655.60 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 655.61 | 6 | 73, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 655.62 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 655.63 | 2 | 408, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 655.64 | 5 | 1646, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 655.65 | 1 | 16031, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 655.66 | 3 | 142, 0, 0, 0 | And what work is that, sir!?→1 | 0 | ResidentMotionType#0 |
| → | 655.67 | 1 | 15614, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 655.68 | 3 | 31357, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 655.69 | 3 | 31361, 0, 0, 0 | Who...? What...?→1 | 0 | ResidentMotionType#0 |
| → | 655.70 | 3 | -32724, 0, 0, 0 | Who...? What...?→1 | 0 | ResidentMotionType#0 |
| → | 655.71 | 4 | 6133, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 655.72 | 9 | 12, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 655.73 | 6 | 210, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 655.74 | 2 | 178, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 655.75 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 655.76 | 4 | 4858, 0, 0, 0 | Othermore deednotch added to gobbiebelt!→1 | 0 | ResidentMotionType#0 |
| → | 655.77 | 4 | 4858, 0, 0, 0 | Cease with this nonsense at once or both yer arses'll be rottin' in the brig!→1 | 0 | ResidentMotionType#0 |
| → | 655.78 | 4 | 4858, 0, 0, 0 | Your eyes are like sapphires, your lips, rubies. And your breasts... Those br─→1 | 0 | ResidentMotionType#0 |
| → | 655.79 | 4 | 4858, 0, 0, 0 | Mine obsidian blade shalt split atwain the threads of thy future...→3 | 0 | ResidentMotionType#0 |
| → | 655.80 | 4 | 10671, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 655.81 | 3 | 31362, 0, 0, 0 | Who...? What...?→1 | 0 | ResidentMotionType#0 |
| → | 655.82 | 3 | 31364, 0, 0, 0 | Who...? What...?→1 | 0 | ResidentMotionType#0 |
| → | 655.83 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 655.84 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 655.85 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.0 | 3 | 31492, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 656.1 | 3 | 31498, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 656.2 | 3 | 31502, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 656.3 | 3 | 31503, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 656.4 | 3 | 31505, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 656.5 | 4 | 7737, 0, 0, 0 | We slaved away on those fireworks...→1 | 0 | ResidentMotionType#0 |
| → | 656.6 | 9 | 89, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.7 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.8 | 10 | -18372, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.9 | 10 | -18371, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.10 | 1 | 15712, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.11 | 1 | 15714, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.12 | 1 | 15715, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.13 | 3 | 31515, 0, 0, 0 | Intruders! From above!→1 | 0 | ResidentMotionType#0 |
| → | 656.14 | 3 | 31516, 0, 0, 0 | Stay back! Don't interfere!→1 | 0 | ResidentMotionType#0 |
| → | 656.15 | 3 | 31508, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 656.16 | 3 | 31509, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 656.17 | 3 | 31510, 0, 0, 0 | Intruders! From above!→1 | 0 | ResidentMotionType#0 |
| → | 656.18 | 3 | 31511, 0, 0, 0 | Stay back! Don't interfere!→1 | 0 | ResidentMotionType#0 |
| → | 656.19 | 3 | 31519, 0, 0, 0 | Intruders! From above!→1 | 0 | ResidentMotionType#0 |
| → | 656.20 | 3 | 31520, 0, 0, 0 | Stay back! Don't interfere!→1 | 0 | ResidentMotionType#0 |
| → | 656.21 | 3 | 31528, 0, 0, 0 | Intruders! From above!→1 | 0 | ResidentMotionType#0 |
| → | 656.22 | 3 | 31529, 0, 0, 0 | Intruders! From above!→1 | 0 | ResidentMotionType#0 |
| → | 656.23 | 3 | 32629, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 656.24 | 3 | 32369, 0, 0, 0 | Intruders! From above!→1 | 0 | ResidentMotionType#0 |
| → | 656.25 | 3 | 31538, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 656.26 | 3 | 31534, 0, 0, 0 | Stay back! Don't interfere!→1 | 0 | ResidentMotionType#0 |
| → | 656.27 | 3 | 31535, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 656.28 | 3 | 31536, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 656.29 | 3 | 31525, 0, 0, 0 | Intruders! From above!→1 | 0 | ResidentMotionType#0 |
| → | 656.30 | 3 | 31526, 0, 0, 0 | Intruders! From above!→1 | 0 | ResidentMotionType#0 |
| → | 656.31 | 3 | 31530, 0, 0, 0 | Stay back! Don't interfere!→1 | 0 | ResidentMotionType#0 |
| → | 656.32 | 3 | 31533, 0, 0, 0 | Stay back! Don't interfere!→1 | 0 | ResidentMotionType#0 |
| → | 656.33 | 6 | 100, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.34 | 6 | 346, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.35 | 9 | 222, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.36 | 9 | 84, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.37 | 5 | 1589, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.38 | 5 | 1590, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.39 | 2 | 408, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.40 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.41 | 1 | 15717, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.42 | 3 | 31568, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 656.43 | 3 | 31569, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 656.44 | 3 | 31570, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 656.45 | 3 | 31574, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 656.46 | 3 | 31575, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 656.47 | 3 | 31587, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 656.48 | 3 | 31583, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 656.49 | 3 | 31584, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 656.50 | 3 | 31578, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 656.51 | 3 | 31579, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 656.52 | 3 | 31558, 0, 0, 0 | Stall them, stall them!→1 | 0 | ResidentMotionType#0 |
| → | 656.53 | 3 | 31561, 0, 0, 0 | Lighthouse is ours!→1 | 0 | ResidentMotionType#0 |
| → | 656.54 | 3 | 31562, 0, 0, 0 | Lighthouse is ours!→1 | 0 | ResidentMotionType#0 |
| → | 656.55 | 3 | 31563, 0, 0, 0 | Lighthouse is ours!→1 | 0 | ResidentMotionType#0 |
| → | 656.56 | 3 | 31564, 0, 0, 0 | Stall them, stall them!→1 | 0 | ResidentMotionType#0 |
| → | 656.57 | 10 | -18399, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.58 | 2 | 443, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.59 | 2 | 454, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.60 | 9 | 200, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.61 | 9 | 201, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.62 | 9 | 28, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.63 | 9 | 29, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.64 | 5 | 1591, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.65 | 5 | 1592, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.66 | 5 | 1648, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.67 | 5 | 1649, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.68 | 3 | 31559, 0, 0, 0 | Stall them, stall them!→1 | 0 | ResidentMotionType#0 |
| → | 656.69 | 5 | 1701, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.70 | 5 | 1702, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.71 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.72 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.73 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.74 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.75 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.76 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.77 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.78 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.79 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.80 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.81 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.82 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.83 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.84 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.85 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.86 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.87 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.88 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 656.89 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 657.0 | 1 | 15745, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 657.1 | 1 | 15621, 0, 0, 0 | 0→1 | 1022 | ResidentMotionType#0 |
| → | 657.2 | 10 | -18365, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 657.3 | 10 | -18364, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 657.4 | 10 | -18363, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 657.5 | 10 | -18362, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 657.6 | 5 | 448, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 657.7 | 5 | 433, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 657.8 | 5 | 447, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 657.9 | 5 | 203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 657.10 | 5 | 1587, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 657.11 | 5 | 1588, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 657.12 | 5 | 819, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 657.13 | 6 | 318, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 657.14 | 6 | 343, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 657.15 | 3 | 31775, 0, 0, 0 | What a bloody waste!→1 | 0 | ResidentMotionType#0 |
| → | 657.16 | 3 | 31776, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 657.17 | 3 | 31777, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 657.18 | 3 | 31773, 0, 0, 0 | What a bloody waste!→1 | 0 | ResidentMotionType#0 |
| → | 657.19 | 3 | 31774, 0, 0, 0 | What a bloody waste!→1 | 0 | ResidentMotionType#0 |
| → | 657.20 | 3 | 31769, 0, 0, 0 | What a bloody waste!→1 | 0 | ResidentMotionType#0 |
| → | 657.21 | 3 | 31766, 0, 0, 0 | What a bloody waste!→1 | 0 | ResidentMotionType#0 |
| → | 657.22 | 3 | 31764, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 657.23 | 3 | 31761, 0, 0, 0 | What a bloody waste!→1 | 0 | ResidentMotionType#0 |
| → | 657.24 | 3 | 31758, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 657.25 | 3 | 31759, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 657.26 | 3 | 31760, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 657.27 | 3 | 31755, 0, 0, 0 | What a bloody waste!→1 | 0 | ResidentMotionType#0 |
| → | 657.28 | 3 | 31754, 0, 0, 0 | What a bloody waste!→1 | 0 | ResidentMotionType#0 |
| → | 657.29 | 3 | 31752, 0, 0, 0 | What a bloody waste!→1 | 0 | ResidentMotionType#0 |
| → | 657.30 | 3 | 31783, 0, 0, 0 | What a bloody waste!→1 | 0 | ResidentMotionType#0 |
| → | 657.31 | 5 | 1639, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 657.32 | 4 | 11637, 0, 0, 0 | 0→1 | 1022 | ResidentMotionType#0 |
| → | 657.33 | 4 | 11638, 0, 0, 0 | 0→1 | 1022 | ResidentMotionType#0 |
| → | 657.34 | 5 | 446, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 657.35 | 5 | 398, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 657.36 | 5 | 399, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 657.37 | 5 | 400, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 657.38 | 5 | 401, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 657.39 | 5 | 402, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 657.40 | 5 | 403, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 657.41 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 658.0 | 1 | 15583, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 658.1 | 1 | 15584, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 658.2 | 2 | 450, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 658.3 | 2 | 432, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 658.4 | 2 | 439, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 658.5 | 5 | 1579, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 658.6 | 5 | 1580, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 658.7 | 5 | 1635, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 658.8 | 5 | 1636, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 658.9 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 658.10 | 6 | 259, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 658.11 | 6 | 379, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 658.12 | 6 | 380, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 658.13 | 3 | 31285, 0, 0, 0 | Take this!→1 | 0 | ResidentMotionType#0 |
| → | 658.14 | 3 | 31286, 0, 0, 0 | Gaaah!→1 | 0 | ResidentMotionType#0 |
| → | 658.15 | 3 | 31291, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 658.16 | 3 | 31292, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 658.17 | 3 | 31293, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 658.18 | 3 | 31294, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 658.19 | 3 | 31296, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 658.20 | 3 | 31297, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 658.21 | 3 | 31299, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 658.22 | 3 | 31301, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 658.23 | 3 | 31302, 0, 0, 0 | Gaaah!→1 | 0 | ResidentMotionType#0 |
| → | 658.24 | 3 | 31316, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 658.25 | 3 | 31317, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 658.26 | 3 | 32698, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 658.27 | 4 | 4561, 0, 0, 0 | Take this!→1 | 0 | ResidentMotionType#0 |
| → | 658.28 | 4 | 3208, 0, 0, 0 | Gaaah!→1 | 0 | ResidentMotionType#0 |
| → | 658.29 | 9 | 219, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 658.30 | 9 | 220, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 658.31 | 9 | 221, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 658.32 | 1 | 15621, 0, 0, 0 | 0→1 | 1022 | ResidentMotionType#0 |
| → | 658.33 | 4 | 11637, 0, 0, 0 | 0→1 | 1022 | ResidentMotionType#0 |
| → | 658.34 | 4 | 11638, 0, 0, 0 | 0→1 | 1022 | ResidentMotionType#0 |
| → | 658.35 | 3 | -32740, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 658.36 | 3 | -32706, 0, 0, 0 | Gaaah!→1 | 0 | ResidentMotionType#0 |
| → | 658.37 | 3 | -32705, 0, 0, 0 | Take this!→1 | 0 | ResidentMotionType#0 |
| → | 658.38 | 9 | 223, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 658.39 | 5 | 1656, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 658.40 | 5 | 1657, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 658.41 | 5 | 1575, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 658.42 | 5 | 1576, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 658.43 | 5 | 1577, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 658.44 | 5 | 1578, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 658.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 658.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 658.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 658.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 658.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 658.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 658.51 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 658.52 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 658.53 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 658.54 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 658.55 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 659.0 | 1 | 15621, 0, 0, 0 | 0→1 | 1022 | ResidentMotionType#0 |
| → | 659.1 | 4 | 11637, 0, 0, 0 | 0→1 | 1022 | ResidentMotionType#0 |
| → | 659.2 | 4 | 11638, 0, 0, 0 | 0→1 | 1022 | ResidentMotionType#0 |
| → | 659.3 | 4 | 3785, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 659.4 | 5 | 1684, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 659.5 | 1 | 15789, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 659.6 | 1 | 15790, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 659.7 | 1 | 15791, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 659.8 | 3 | 32074, 0, 0, 0 | Don't you dare run!→1 | 0 | ResidentMotionType#0 |
| → | 659.9 | 3 | 32075, 0, 0, 0 | Don't you dare run!→1 | 0 | ResidentMotionType#0 |
| → | 659.10 | 3 | 32076, 0, 0, 0 | Don't you dare run!→1 | 0 | ResidentMotionType#0 |
| → | 659.11 | 3 | 32077, 0, 0, 0 | Don't you dare run!→1 | 0 | ResidentMotionType#0 |
| → | 659.12 | 3 | 32086, 0, 0, 0 | Don't you dare run!→1 | 0 | ResidentMotionType#0 |
| → | 659.13 | 3 | -32737, 0, 0, 0 | Don't you dare run!→1 | 0 | ResidentMotionType#0 |
| → | 659.14 | 3 | -32736, 0, 0, 0 | Don't you dare run!→1 | 0 | ResidentMotionType#0 |
| → | 659.15 | 3 | -32735, 0, 0, 0 | Don't you dare run!→1 | 0 | ResidentMotionType#0 |
| → | 659.16 | 3 | 32104, 0, 0, 0 | Don't you dare run!→1 | 0 | ResidentMotionType#0 |
| → | 659.17 | 3 | 32110, 0, 0, 0 | Don't you dare run!→1 | 0 | ResidentMotionType#0 |
| → | 659.18 | 3 | 32124, 0, 0, 0 | Don't you dare run!→1 | 0 | ResidentMotionType#0 |
| → | 659.19 | 3 | -32595, 0, 0, 0 | Don't you dare run!→1 | 0 | ResidentMotionType#0 |
| → | 659.20 | 3 | -32594, 0, 0, 0 | Don't you dare run!→1 | 0 | ResidentMotionType#0 |
| → | 659.21 | 4 | 4563, 0, 0, 0 | No shield will defend you from the spear of my conviction!→1 | 0 | ResidentMotionType#0 |
| → | 659.22 | 4 | 132, 0, 0, 0 | Don't you dare run!→1 | 0 | ResidentMotionType#0 |
| → | 659.23 | 4 | 134, 0, 0, 0 | Don't you dare run!→1 | 0 | ResidentMotionType#0 |
| → | 659.24 | 2 | 435, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 659.25 | 2 | 436, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 659.26 | 2 | 437, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 659.27 | 2 | 438, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 659.28 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 659.29 | 2 | 434, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 659.30 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 659.31 | 2 | 453, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 659.32 | 6 | 311, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 659.33 | 6 | 318, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 659.34 | 6 | 156, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 659.35 | 6 | 157, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 659.36 | 6 | 343, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 659.37 | 6 | 386, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 659.38 | 6 | 387, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 659.39 | 6 | 388, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 659.40 | 6 | 389, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 659.41 | 5 | 1664, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 659.42 | 5 | 1665, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 659.43 | 5 | 1630, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 659.44 | 5 | 1647, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 659.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 659.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 659.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 659.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 659.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 659.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 660.0 | 1 | 15621, 0, 0, 0 | 0→1 | 1022 | ResidentMotionType#0 |
| → | 660.1 | 4 | 3785, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 660.2 | 1 | 15728, 0, 0, 0 | Begone, pests!→1 | 0 | ResidentMotionType#0 |
| → | 660.3 | 8 | 499, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 660.4 | 1 | 15988, 0, 0, 0 | Vileki─ No... Those aren't
vilekin... They're...→1 | 0 | ResidentMotionType#0 |
| → | 660.5 | 1 | 15993, 0, 0, 0 | Imp! Buddy! Pal!→1 | 0 | ResidentMotionType#0 |
| → | 660.6 | 3 | 31686, 0, 0, 0 | Begone, pests!→1 | 0 | ResidentMotionType#0 |
| → | 660.7 | 3 | 31688, 0, 0, 0 | Begone, pests!→1 | 0 | ResidentMotionType#0 |
| → | 660.8 | 3 | 31689, 0, 0, 0 | Begone, pests!→1 | 0 | ResidentMotionType#0 |
| → | 660.9 | 3 | 31691, 0, 0, 0 | Begone, pests!→1 | 0 | ResidentMotionType#0 |
| → | 660.10 | 3 | 31692, 0, 0, 0 | Begone, pests!→1 | 0 | ResidentMotionType#0 |
| → | 660.11 | 3 | 31695, 0, 0, 0 | Ugaaah!→1 | 0 | ResidentMotionType#0 |
| → | 660.12 | 3 | 31696, 0, 0, 0 | Ugaaah!→1 | 0 | ResidentMotionType#0 |
| → | 660.13 | 3 | 31699, 0, 0, 0 | Begone, pests!→1 | 0 | ResidentMotionType#0 |
| → | 660.14 | 3 | 31420, 0, 0, 0 | Begone, pests!→1 | 0 | ResidentMotionType#0 |
| → | 660.15 | 3 | 31701, 0, 0, 0 | Ugaaah!→1 | 0 | ResidentMotionType#0 |
| → | 660.16 | 3 | 31703, 0, 0, 0 | Ugaaah!→1 | 0 | ResidentMotionType#0 |
| → | 660.17 | 3 | 31704, 0, 0, 0 | Ugaaah!→1 | 0 | ResidentMotionType#0 |
| → | 660.18 | 3 | 31705, 0, 0, 0 | Ugaaah!→1 | 0 | ResidentMotionType#0 |
| → | 660.19 | 3 | 31706, 0, 0, 0 | Ugaaah!→1 | 0 | ResidentMotionType#0 |
| → | 660.20 | 3 | 31707, 0, 0, 0 | Ugaaah!→1 | 0 | ResidentMotionType#0 |
| → | 660.21 | 3 | 31708, 0, 0, 0 | Ugaaah!→1 | 0 | ResidentMotionType#0 |
| → | 660.22 | 3 | 31714, 0, 0, 0 | Ugaaah!→1 | 0 | ResidentMotionType#0 |
| → | 660.23 | 3 | 31715, 0, 0, 0 | Ugaaah!→1 | 0 | ResidentMotionType#0 |
| → | 660.24 | 3 | 31716, 0, 0, 0 | Ugaaah!→1 | 0 | ResidentMotionType#0 |
| → | 660.25 | 3 | 31717, 0, 0, 0 | Ugaaah!→1 | 0 | ResidentMotionType#0 |
| → | 660.26 | 3 | 31718, 0, 0, 0 | Ugaaah!→1 | 0 | ResidentMotionType#0 |
| → | 660.27 | 3 | 31719, 0, 0, 0 | Ugaaah!→1 | 0 | ResidentMotionType#0 |
| → | 660.28 | 3 | 31720, 0, 0, 0 | Ugaaah!→1 | 0 | ResidentMotionType#0 |
| → | 660.29 | 3 | 31721, 0, 0, 0 | Ugaaah!→1 | 0 | ResidentMotionType#0 |
| → | 660.30 | 3 | 31750, 0, 0, 0 | Ugaaah!→1 | 0 | ResidentMotionType#0 |
| → | 660.31 | 3 | 31751, 0, 0, 0 | Ugaaah!→1 | 0 | ResidentMotionType#0 |
| → | 660.32 | 3 | 32522, 0, 0, 0 | Ugaaah!→1 | 0 | ResidentMotionType#0 |
| → | 660.33 | 3 | 32523, 0, 0, 0 | Ugaaah!→1 | 0 | ResidentMotionType#0 |
| → | 660.34 | 3 | 32524, 0, 0, 0 | Ugaaah!→1 | 0 | ResidentMotionType#0 |
| → | 660.35 | 3 | 32525, 0, 0, 0 | Ugaaah!→1 | 0 | ResidentMotionType#0 |
| → | 660.36 | 3 | 32526, 0, 0, 0 | Ugaaah!→1 | 0 | ResidentMotionType#0 |
| → | 660.37 | 3 | 32527, 0, 0, 0 | Ugaaah!→1 | 0 | ResidentMotionType#0 |
| → | 660.38 | 3 | 31420, 0, 0, 0 | Ugaaah!→1 | 0 | ResidentMotionType#0 |
| → | 660.39 | 3 | 32053, 0, 0, 0 | Imp! Buddy! Pal!→1 | 0 | ResidentMotionType#0 |
| → | 660.40 | 3 | 31687, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 660.41 | 3 | 31693, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 660.42 | 3 | 31694, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 660.43 | 3 | 31697, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 660.44 | 3 | 31698, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 660.45 | 3 | 31702, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 660.46 | 3 | 31709, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 660.47 | 3 | 31710, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 660.48 | 3 | 31711, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 660.49 | 3 | 31712, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 660.50 | 3 | 31713, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 660.51 | 3 | 31722, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 660.52 | 3 | 31723, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 660.53 | 3 | 31724, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 660.54 | 4 | 4573, 0, 0, 0 | Begone, pests!→1 | 0 | ResidentMotionType#0 |
| → | 660.55 | 4 | 4561, 0, 0, 0 | Ugaaah!→1 | 0 | ResidentMotionType#0 |
| → | 660.56 | 4 | 4561, 0, 0, 0 | Imp! Buddy! Pal!→1 | 0 | ResidentMotionType#0 |
| → | 660.57 | 4 | 7740, 0, 0, 0 | Imp! Buddy! Pal!→1 | 0 | ResidentMotionType#0 |
| → | 660.58 | 4 | 7740, 0, 0, 0 | Vileki─ No... Those aren't
vilekin... They're...→1 | 0 | ResidentMotionType#0 |
| → | 660.59 | 4 | 132, 0, 0, 0 | Begone, pests!→1 | 0 | ResidentMotionType#0 |
| → | 660.60 | 4 | 132, 0, 0, 0 | Begone, pests!→1 | 0 | ResidentMotionType#0 |
| → | 660.61 | 4 | 132, 0, 0, 0 | Ugaaah!→1 | 0 | ResidentMotionType#0 |
| → | 660.62 | 4 | 134, 0, 0, 0 | Ugaaah!→1 | 0 | ResidentMotionType#0 |
| → | 660.63 | 4 | 136, 0, 0, 0 | Ugaaah!→1 | 0 | ResidentMotionType#0 |
| → | 660.64 | 4 | 138, 0, 0, 0 | Ugaaah!→1 | 0 | ResidentMotionType#0 |
| → | 660.65 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 660.66 | 2 | 152, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 660.67 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 660.68 | 6 | 412, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 660.69 | 9 | 14, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 660.70 | 5 | 1640, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 660.71 | 5 | 1641, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 660.72 | 5 | 1642, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 660.73 | 5 | 1643, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 660.74 | 5 | 1644, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 660.75 | 5 | 1645, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 660.76 | 5 | 1607, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 660.77 | 5 | 1610, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 660.78 | 5 | 1609, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 660.79 | 5 | 1612, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 660.80 | 5 | 1693, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 660.81 | 5 | 1694, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 660.82 | 5 | 1682, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 660.83 | 5 | 1683, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 660.84 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 660.85 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 661.0 | 1 | 15633, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 661.1 | 1 | 15634, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 661.2 | 1 | 15635, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 661.3 | 1 | 15636, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 661.4 | 2 | 152, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 661.5 | 6 | 256, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 661.6 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 661.7 | 3 | 32054, 0, 0, 0 | Help! Someone! I'm being chased by jackals!→1 | 0 | ResidentMotionType#0 |
| → | 661.8 | 3 | 32056, 0, 0, 0 | Help! Someone! I'm being chased by jackals!→1 | 0 | ResidentMotionType#0 |
| → | 661.9 | 3 | 32052, 0, 0, 0 | Help! Someone! I'm being chased by jackals!→1 | 0 | ResidentMotionType#0 |
| → | 661.10 | 3 | 32050, 0, 0, 0 | I fear my pursuers may have circled around, and await us ahead.→1 | 0 | ResidentMotionType#0 |
| → | 661.11 | 1 | 15621, 0, 0, 0 | 0→1 | 1022 | ResidentMotionType#0 |
| → | 661.12 | 4 | 11637, 0, 0, 0 | 0→1 | 1022 | ResidentMotionType#0 |
| → | 661.13 | 4 | 11638, 0, 0, 0 | 0→1 | 1022 | ResidentMotionType#0 |
| → | 661.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 661.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 662.0 | 2 | 365, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 662.1 | 2 | 2, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 662.2 | 1 | 15637, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 662.3 | 1 | 15638, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 662.4 | 1 | 15621, 0, 0, 0 | 0→1 | 1022 | ResidentMotionType#0 |
| → | 662.5 | 4 | 11637, 0, 0, 0 | 0→1 | 1022 | ResidentMotionType#0 |
| → | 662.6 | 4 | 11638, 0, 0, 0 | 0→1 | 1022 | ResidentMotionType#0 |
| → | 662.7 | 3 | 32061, 0, 0, 0 | Die!→1 | 0 | ResidentMotionType#0 |
| → | 662.8 | 3 | 32062, 0, 0, 0 | Die!→1 | 0 | ResidentMotionType#0 |
| → | 662.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 662.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 663.0 | 1 | 15703, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 663.1 | 1 | 15704, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 663.2 | 1 | 15705, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 663.3 | 1 | 15812, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 663.4 | 1 | 15813, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 663.5 | 3 | 31472, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 663.6 | 3 | 31473, 0, 0, 0 | I paid fer me passage, proper. The damn captain's fillin' yer ears with gobshite.→1 | 0 | ResidentMotionType#0 |
| → | 663.7 | 3 | 31474, 0, 0, 0 | I paid fer me passage, proper. The damn captain's fillin' yer ears with gobshite.→1 | 0 | ResidentMotionType#0 |
| → | 663.8 | 3 | 31475, 0, 0, 0 | Hostile sylphs approach! Draw your weapons!→1 | 0 | ResidentMotionType#0 |
| → | 663.9 | 3 | 31476, 0, 0, 0 | Hostile sylphs approach! Draw your weapons!→1 | 0 | ResidentMotionType#0 |
| → | 663.10 | 4 | 707, 0, 0, 0 | 0→1 | 217 | ResidentMotionType#0 |
| → | 663.11 | 4 | 723, 0, 0, 0 | 0→1 | 217 | ResidentMotionType#0 |
| → | 663.12 | 4 | 740, 0, 0, 0 | 0→1 | 217 | ResidentMotionType#0 |
| → | 663.13 | 4 | 768, 0, 0, 0 | 0→1 | 217 | ResidentMotionType#0 |
| → | 663.14 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 663.15 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 663.16 | 10 | -18374, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 663.17 | 10 | -18373, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 663.18 | 5 | 1254, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 663.19 | 3 | -32534, 0, 0, 0 | I paid fer me passage, proper. The damn captain's fillin' yer ears with gobshite.→1 | 0 | ResidentMotionType#0 |
| → | 663.20 | 3 | -32522, 0, 0, 0 | I paid fer me passage, proper. The damn captain's fillin' yer ears with gobshite.→1 | 0 | ResidentMotionType#0 |
| → | 663.21 | 6 | 167, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 663.22 | 6 | 168, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 663.23 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 663.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 663.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 663.26 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 663.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 663.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 663.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 663.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 664.0 | 1 | 15693, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 664.1 | 1 | 15694, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 664.2 | 1 | 15695, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 664.3 | 1 | 15696, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 664.4 | 1 | 15697, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 664.5 | 1 | 15698, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 664.6 | 1 | 15699, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 664.7 | 1 | 15663, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 664.8 | 1 | 16016, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 664.9 | 1 | 15684, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 664.10 | 3 | 32213, 0, 0, 0 | And that is, sir!?→1 | 0 | ResidentMotionType#0 |
| → | 664.11 | 3 | 32233, 0, 0, 0 | A thousand thanks, good traveler.→1 | 0 | ResidentMotionType#0 |
| → | 664.12 | 3 | 32234, 0, 0, 0 | A thousand thanks, good traveler.→1 | 0 | ResidentMotionType#0 |
| → | 664.13 | 3 | 32219, 0, 0, 0 | Steel yourself. We face a desperate foe.→3 | 0 | ResidentMotionType#0 |
| → | 664.14 | 3 | 32220, 0, 0, 0 | Steel yourself. We face a desperate foe.→3 | 0 | ResidentMotionType#0 |
| → | 664.15 | 3 | 32221, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 664.16 | 3 | 32251, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 664.17 | 3 | 32248, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 664.18 | 3 | 32249, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 664.19 | 3 | 32258, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 664.20 | 3 | 32259, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 664.21 | 3 | 32270, 0, 0, 0 | Infidels! You will suffer
the divine judgment of
the White!→1 | 0 | ResidentMotionType#0 |
| → | 664.22 | 3 | 32272, 0, 0, 0 | Infidels! You will suffer
the divine judgment of
the White!→1 | 0 | ResidentMotionType#0 |
| → | 664.23 | 3 | 32273, 0, 0, 0 | Again!? Ugh... →1 | 0 | ResidentMotionType#0 |
| → | 664.24 | 3 | 32280, 0, 0, 0 | Make ready. The shadows gather.→1 | 0 | ResidentMotionType#0 |
| → | 664.25 | 3 | 32281, 0, 0, 0 | Make ready. The shadows gather.→1 | 0 | ResidentMotionType#0 |
| → | 664.26 | 3 | 32282, 0, 0, 0 | Make ready. The shadows gather.→1 | 0 | ResidentMotionType#0 |
| → | 664.27 | 3 | 32283, 0, 0, 0 | Make ready. The shadows gather.→1 | 0 | ResidentMotionType#0 |
| → | 664.28 | 3 | 32284, 0, 0, 0 | Make ready. The shadows gather.→1 | 0 | ResidentMotionType#0 |
| → | 664.29 | 3 | 32285, 0, 0, 0 | Make ready. The shadows gather.→1 | 0 | ResidentMotionType#0 |
| → | 664.30 | 3 | -32678, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 664.31 | 3 | -32677, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 664.32 | 3 | -32676, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 664.33 | 3 | -32675, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 664.34 | 3 | 32294, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 664.35 | 3 | 32311, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 664.36 | 3 | 32313, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 664.37 | 3 | 32315, 0, 0, 0 | Death to the spoken! Death to all!→1 | 0 | ResidentMotionType#0 |
| → | 664.38 | 3 | 32316, 0, 0, 0 | Death to the spoken! Death to all!→1 | 0 | ResidentMotionType#0 |
| → | 664.39 | 3 | 32328, 0, 0, 0 | The beach is ours!→1 | 0 | ResidentMotionType#0 |
| → | 664.40 | 3 | 32324, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 664.41 | 3 | 32326, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 664.42 | 3 | 32329, 0, 0, 0 | O, Nidhogg! Give unto me your strength!→3 | 0 | ResidentMotionType#0 |
| → | 664.43 | 3 | 32331, 0, 0, 0 | Hands off our grog!→1 | 0 | ResidentMotionType#0 |
| → | 664.44 | 3 | 32332, 0, 0, 0 | Hands off our grog!→1 | 0 | ResidentMotionType#0 |
| → | 664.45 | 3 | 32334, 0, 0, 0 | Hands off our grog!→1 | 0 | ResidentMotionType#0 |
| → | 664.46 | 3 | 32333, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 664.47 | 3 | 32346, 0, 0, 0 | Ah, much better!→1 | 0 | ResidentMotionType#0 |
| → | 664.48 | 3 | 32347, 0, 0, 0 | Ah, much better!→1 | 0 | ResidentMotionType#0 |
| → | 664.49 | 3 | 32348, 0, 0, 0 | Ah, much better!→1 | 0 | ResidentMotionType#0 |
| → | 664.50 | 3 | 32349, 0, 0, 0 | Ah, much better!→1 | 0 | ResidentMotionType#0 |
| → | 664.51 | 4 | 6393, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 664.52 | 4 | 158, 0, 0, 0 | The beach is ours!→1 | 0 | ResidentMotionType#0 |
| → | 664.53 | 4 | 134, 0, 0, 0 | Hands off our grog!→1 | 0 | ResidentMotionType#0 |
| → | 664.54 | 4 | 3201, 0, 0, 0 | Go eat a chocobo!→1 | 0 | ResidentMotionType#0 |
| → | 664.55 | 4 | 143, 0, 0, 0 | Go eat a chocobo!→1 | 0 | ResidentMotionType#0 |
| → | 664.56 | 4 | 3207, 0, 0, 0 | Not like this...→1 | 0 | ResidentMotionType#0 |
| → | 664.57 | 4 | 66, 0, 0, 0 | Not like this...→1 | 0 | ResidentMotionType#0 |
| → | 664.58 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 664.59 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 664.60 | 2 | 15, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 664.61 | 2 | 240, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 664.62 | 2 | 111, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 664.63 | 2 | 271, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 664.64 | 2 | 408, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 664.65 | 2 | 137, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 664.66 | 2 | 348, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 664.67 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 664.68 | 5 | 1633, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 664.69 | 5 | 1653, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 664.70 | 5 | 966, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 664.71 | 5 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 664.72 | 5 | 852, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 664.73 | 5 | 851, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 664.74 | 5 | 1151, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 664.75 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 664.76 | 6 | 237, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 664.77 | 6 | 135, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 664.78 | 6 | 140, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 664.79 | 6 | 168, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 664.80 | 6 | 167, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 664.81 | 6 | 93, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 664.82 | 6 | 327, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 664.83 | 6 | 108, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 664.84 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 665.0 | 8 | 494, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 665.1 | 1 | 15623, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 665.2 | 1 | 15624, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 665.3 | 1 | 15631, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 665.4 | 1 | 16020, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 665.5 | 1 | 16022, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 665.6 | 1 | 15632, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 665.7 | 1 | 16019, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 665.8 | 1 | 16021, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 665.9 | 3 | 31393, 0, 0, 0 | We'll have to get another...→1 | 1238 | ResidentMotionType#0 |
| → | 665.10 | 3 | 31394, 0, 0, 0 | We'll have to get another...→1 | 1238 | ResidentMotionType#0 |
| → | 665.11 | 3 | 31395, 0, 0, 0 | We'll have to get another...→1 | 1238 | ResidentMotionType#0 |
| → | 665.12 | 3 | 31396, 0, 0, 0 | We'll have to get another...→1 | 1238 | ResidentMotionType#0 |
| → | 665.13 | 3 | 31397, 0, 0, 0 | We'll have to get another...→1 | 1238 | ResidentMotionType#0 |
| → | 665.14 | 3 | 31403, 0, 0, 0 | Shkoh... Illuminati destroy watercross!→1 | 0 | ResidentMotionType#0 |
| → | 665.15 | 3 | 31404, 0, 0, 0 | Shite...→1 | 0 | ResidentMotionType#0 |
| → | 665.16 | 3 | 31405, 0, 0, 0 | Shite...→1 | 0 | ResidentMotionType#0 |
| → | 665.17 | 3 | 31410, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 665.18 | 3 | 31412, 0, 0, 0 | Shite...→1 | 0 | ResidentMotionType#0 |
| → | 665.19 | 3 | 31414, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 665.20 | 3 | 31415, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 665.21 | 3 | 31416, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 665.22 | 3 | 31408, 0, 0, 0 | Shite...→1 | 0 | ResidentMotionType#0 |
| → | 665.23 | 3 | 31411, 0, 0, 0 | Shite...→1 | 0 | ResidentMotionType#0 |
| → | 665.24 | 4 | 11627, 0, 0, 0 | We'll have to get another...→1 | 1238 | ResidentMotionType#0 |
| → | 665.25 | 4 | 11626, 0, 0, 0 | We'll have to get another...→1 | 1238 | ResidentMotionType#0 |
| → | 665.26 | 4 | 11615, 0, 0, 0 | We'll have to get another...→1 | 1238 | ResidentMotionType#0 |
| → | 665.27 | 4 | 11622, 0, 0, 0 | We'll have to get another...→1 | 1030 | ResidentMotionType#0 |
| → | 665.28 | 4 | 11621, 0, 0, 0 | We'll have to get another...→1 | 1030 | ResidentMotionType#0 |
| → | 665.29 | 4 | 3783, 0, 0, 0 | We'll have to get another...→1 | 1030 | ResidentMotionType#0 |
| → | 665.30 | 4 | 11642, 0, 0, 0 | We'll have to get another...→1 | 1030 | ResidentMotionType#0 |
| → | 665.31 | 4 | 11643, 0, 0, 0 | We'll have to get another...→1 | 1030 | ResidentMotionType#0 |
| → | 665.32 | 4 | 1030, 0, 0, 0 | We'll have to get another...→1 | 1030 | ResidentMotionType#0 |
| → | 665.33 | 4 | 1025, 0, 0, 0 | We'll have to get another...→1 | 1030 | ResidentMotionType#0 |
| → | 665.34 | 4 | 1028, 0, 0, 0 | We'll have to get another...→1 | 1030 | ResidentMotionType#0 |
| → | 665.35 | 4 | 4681, 0, 0, 0 | We'll have to get another...→1 | 1030 | ResidentMotionType#0 |
| → | 665.36 | 4 | 762, 0, 0, 0 | We'll have to get another...→1 | 1030 | ResidentMotionType#0 |
| → | 665.37 | 4 | 1026, 0, 0, 0 | We'll have to get another...→1 | 1030 | ResidentMotionType#0 |
| → | 665.38 | 4 | 1027, 0, 0, 0 | We'll have to get another...→1 | 1030 | ResidentMotionType#0 |
| → | 665.39 | 4 | 131, 0, 0, 0 | Shite...→1 | 0 | ResidentMotionType#0 |
| → | 665.40 | 5 | 1631, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 665.41 | 5 | 1632, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 665.42 | 5 | 964, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 665.43 | 5 | 1254, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 665.44 | 5 | 1659, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 665.45 | 5 | 1660, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 665.46 | 5 | 1680, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 665.47 | 10 | -27004, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 665.48 | 2 | 206, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 665.49 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 665.50 | 6 | 168, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 665.51 | 6 | 167, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 665.52 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 665.53 | 6 | 291, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 665.54 | 6 | 290, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 665.55 | 7 | 5301, 9, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 666.0 | 1 | 5373, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 666.1 | 1 | 5374, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 666.2 | 1 | 15746, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 666.3 | 1 | 15747, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 666.4 | 1 | 5378, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 666.5 | 3 | 5537, 0, 0, 0 | My coin, same coin as smoothskins'!→1 | 0 | ResidentMotionType#0 |
| → | 666.6 | 3 | 5538, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 666.7 | 3 | 5977, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 666.8 | 3 | 5979, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 666.9 | 3 | 5543, 0, 0, 0 | Or...not. Come on then.→1 | 0 | ResidentMotionType#0 |
| → | 666.10 | 3 | 31832, 0, 0, 0 | <click> <click> <click>→1 | 0 | ResidentMotionType#0 |
| → | 666.11 | 3 | 31833, 0, 0, 0 | <click> <click> <click>→1 | 0 | ResidentMotionType#0 |
| → | 666.12 | 3 | 31836, 0, 0, 0 | <click> <click> <click>→1 | 0 | ResidentMotionType#0 |
| → | 666.13 | 3 | 31838, 0, 0, 0 | And the...unsightly grinding and gyrating of your pelvic region.→1 | 0 | ResidentMotionType#0 |
| → | 666.14 | 3 | 31839, 0, 0, 0 | And the...unsightly grinding and gyrating of your pelvic region.→1 | 0 | ResidentMotionType#0 |
| → | 666.15 | 3 | 5551, 0, 0, 0 | Curse these little legs!→1 | 0 | ResidentMotionType#0 |
| → | 666.16 | 3 | 5551, 0, 0, 0 | Hapalits!? You look as if you could use some help!→1 | 0 | ResidentMotionType#0 |
| → | 666.17 | 3 | 5552, 0, 0, 0 | Curse these little legs!→1 | 0 | ResidentMotionType#0 |
| → | 666.18 | 3 | 5552, 0, 0, 0 | Hapalits!? You look as if you could use some help!→1 | 0 | ResidentMotionType#0 |
| → | 666.19 | 3 | 5553, 0, 0, 0 | Curse these little legs!→1 | 0 | ResidentMotionType#0 |
| → | 666.20 | 3 | 5553, 0, 0, 0 | Hapalits!? You look as if you could use some help!→1 | 0 | ResidentMotionType#0 |
| → | 666.21 | 3 | 5554, 0, 0, 0 | Curse these little legs!→1 | 0 | ResidentMotionType#0 |
| → | 666.22 | 3 | 5554, 0, 0, 0 | Hapalits!? You look as if you could use some help!→1 | 0 | ResidentMotionType#0 |
| → | 666.23 | 3 | 5557, 0, 0, 0 | That was too close...→1 | 0 | ResidentMotionType#0 |
| → | 666.24 | 3 | 5558, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 666.25 | 3 | 5559, 0, 0, 0 | That was too close...→1 | 0 | ResidentMotionType#0 |
| → | 666.26 | 3 | 5561, 0, 0, 0 | That was too close...→1 | 0 | ResidentMotionType#0 |
| → | 666.27 | 3 | 5555, 0, 0, 0 | That was too close...→1 | 0 | ResidentMotionType#0 |
| → | 666.28 | 3 | 5562, 0, 0, 0 | Curse these little legs!→1 | 0 | ResidentMotionType#0 |
| → | 666.29 | 3 | 5562, 0, 0, 0 | Hapalits!? You look as if you could use some help!→1 | 0 | ResidentMotionType#0 |
| → | 666.30 | 3 | 5563, 0, 0, 0 | Curse these little legs!→1 | 0 | ResidentMotionType#0 |
| → | 666.31 | 3 | 5563, 0, 0, 0 | Hapalits!? You look as if you could use some help!→1 | 0 | ResidentMotionType#0 |
| → | 666.32 | 4 | 3907, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 666.33 | 4 | 3907, 0, 0, 0 | Titan! Save uuuuuusss!→1 | 0 | ResidentMotionType#0 |
| → | 666.34 | 4 | 210, 0, 0, 0 | My coin, same coin as smoothskins'!→1 | 0 | ResidentMotionType#0 |
| → | 666.35 | 4 | 210, 0, 0, 0 | That was too close...→1 | 0 | ResidentMotionType#0 |
| → | 666.36 | 6 | 73, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 666.37 | 6 | 198, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 666.38 | 9 | 2, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 666.39 | 2 | 105, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 666.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 667.0 | 1 | 5686, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 667.1 | 1 | 15639, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 667.2 | 1 | 5650, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 667.3 | 1 | 5468, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 667.4 | 4 | 4355, 0, 0, 0 | Then we regroup and make pursuit!→1 | 0 | ResidentMotionType#0 |
| → | 667.5 | 4 | 4356, 0, 0, 0 | Then we regroup and make pursuit!→1 | 0 | ResidentMotionType#0 |
| → | 667.6 | 3 | 4260, 0, 0, 0 | You have my thanks and the thanks of Ul'dah!→1 | 0 | ResidentMotionType#0 |
| → | 667.7 | 2 | 40, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 667.8 | 4 | 7737, 0, 0, 0 | The Amalj'aa... They knew we were coming!→1 | 0 | ResidentMotionType#0 |
| → | 667.9 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 667.10 | 3 | 6012, 0, 0, 0 | The Amalj'aa... They knew we were coming!→1 | 0 | ResidentMotionType#0 |
| → | 667.11 | 6 | 24, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 667.12 | 2 | 114, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 667.13 | 3 | 32131, 0, 0, 0 | We'll be back! You can't
watch the whole forest!→1 | 0 | ResidentMotionType#0 |
| → | 667.14 | 3 | 32134, 0, 0, 0 | We'll be back! You can't
watch the whole forest!→1 | 0 | ResidentMotionType#0 |
| → | 667.15 | 3 | 32136, 0, 0, 0 | We'll be back! You can't
watch the whole forest!→1 | 0 | ResidentMotionType#0 |
| → | 667.16 | 3 | 32137, 0, 0, 0 | We'll be back! You can't
watch the whole forest!→1 | 0 | ResidentMotionType#0 |
| → | 667.17 | 4 | 7737, 0, 0, 0 | We'll be back! You can't
watch the whole forest!→1 | 0 | ResidentMotionType#0 |
| → | 667.18 | 4 | 7747, 0, 0, 0 | We'll be back! You can't
watch the whole forest!→1 | 0 | ResidentMotionType#0 |
| → | 667.19 | 2 | 445, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 667.20 | 2 | 179, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 667.21 | 2 | 178, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 667.22 | 6 | 305, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 667.23 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 667.24 | 6 | 311, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 667.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 668.0 | 1 | 6046, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 668.1 | 1 | 6044, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 668.2 | 1 | 6045, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 668.3 | 1 | 6052, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 668.4 | 4 | 3904, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 668.5 | 4 | 8564, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 668.6 | 4 | 8566, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 668.7 | 4 | 3206, 0, 0, 0 | We'll be seein' ye again, peddler!→1 | 0 | ResidentMotionType#0 |
| → | 668.8 | 4 | 1415, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 668.9 | 4 | 1416, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 668.10 | 3 | 6619, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 668.11 | 3 | 6620, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 668.12 | 3 | 6621, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 668.13 | 3 | 6622, 0, 0, 0 | The galagos! They're gone! I can finally deliver my flour to market!→1 | 0 | ResidentMotionType#0 |
| → | 668.14 | 3 | 6616, 0, 0, 0 | The place'll be swarmin' wiv honeybees and the Admiral's 'ounds.→1 | 0 | ResidentMotionType#0 |
| → | 668.15 | 3 | 6618, 0, 0, 0 | The place'll be swarmin' wiv honeybees and the Admiral's 'ounds.→1 | 0 | ResidentMotionType#0 |
| → | 668.16 | 3 | 6614, 0, 0, 0 | Ever 'eard o' the law o' possession!?→1 | 0 | ResidentMotionType#0 |
| → | 668.17 | 9 | 4, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 668.18 | 6 | 70, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 668.19 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 668.20 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 668.21 | 2 | 111, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 668.22 | 1 | 6048, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 668.23 | 3 | 6599, 0, 0, 0 | We'll be seein' ye again, peddler!→1 | 0 | ResidentMotionType#0 |
| → | 668.24 | 3 | 6601, 0, 0, 0 | We'll be seein' ye again, peddler!→1 | 0 | ResidentMotionType#0 |
| → | 668.25 | 3 | 6606, 0, 0, 0 | Wark! Wark! Kwaaark!→1 | 0 | ResidentMotionType#0 |
| → | 668.26 | 3 | 6612, 0, 0, 0 | Ever 'eard o' the law o' possession!?→1 | 0 | ResidentMotionType#0 |
| → | 668.27 | 3 | 6625, 0, 0, 0 | Your love?→1 | 0 | ResidentMotionType#0 |
| → | 668.28 | 3 | 6627, 0, 0, 0 | The place'll be swarmin' wiv honeybees and the Admiral's 'ounds.→1 | 0 | ResidentMotionType#0 |
| → | 668.29 | 3 | 6628, 0, 0, 0 | Allow not a single imp to escape!→1 | 0 | ResidentMotionType#0 |
| → | 668.30 | 3 | 6629, 0, 0, 0 | Allow not a single imp to escape!→1 | 0 | ResidentMotionType#0 |
| → | 668.31 | 3 | 6852, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 668.32 | 2 | 439, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 668.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 668.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 668.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 669.0 | 5 | 1601, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 669.1 | 6 | 79, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 669.2 | 6 | 80, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 669.3 | 6 | 81, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 669.4 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 669.5 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 670.0 | 9 | 22, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 670.1 | 3 | 32554, 0, 0, 0 | Do not resist!→1 | 0 | ResidentMotionType#0 |
| → | 670.2 | 2 | 105, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 670.3 | 4 | 211, 0, 0, 0 | Do not resist!→1 | 0 | ResidentMotionType#0 |
| → | 670.4 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 670.5 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 671.0 | 3 | 31847, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 671.1 | 3 | 31848, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 671.2 | 1 | 15771, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 671.3 | 4 | 7747, 0, 0, 0 | Ser Vellguine! On your mark!→1 | 0 | ResidentMotionType#0 |
| → | 671.4 | 4 | 7740, 0, 0, 0 | Ser Vellguine! On your mark!→1 | 0 | ResidentMotionType#0 |
| → | 671.5 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 672.0 | 4 | 7738, 0, 0, 0 | Minions of the Shadow Lord!? From whence did they come?→5 | 0 | ResidentMotionType#0 |
| → | 672.1 | 4 | 7747, 0, 0, 0 | Minions of the Shadow Lord!? From whence did they come?→5 | 0 | ResidentMotionType#0 |
| → | 672.2 | 3 | 31471, 0, 0, 0 | Minions of the Shadow Lord!? From whence did they come?→5 | 0 | ResidentMotionType#0 |
| → | 672.3 | 1 | 15646, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 672.4 | 10 | -30448, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 672.5 | 3 | 31470, 0, 0, 0 | Minions of the Shadow Lord!? From whence did they come?→5 | 0 | ResidentMotionType#0 |
| → | 672.6 | 3 | 31467, 0, 0, 0 | Minions of the Shadow Lord!? From whence did they come?→5 | 0 | ResidentMotionType#0 |
| → | 672.7 | 2 | 393, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 672.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 672.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 672.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 673.0 | 9 | 57, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 673.1 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 673.2 | 1 | 15773, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 673.3 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 673.4 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 673.5 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 674.0 | 1 | 15778, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 674.1 | 2 | 444, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 674.2 | 2 | 203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 674.3 | 2 | 4, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 674.4 | 3 | 31868, 0, 0, 0 | By what unholy strength have we been bested...?→1 | 0 | ResidentMotionType#0 |
| → | 674.5 | 3 | 31869, 0, 0, 0 | By what unholy strength have we been bested...?→1 | 0 | ResidentMotionType#0 |
| → | 674.6 | 3 | 31870, 0, 0, 0 | By what unholy strength have we been bested...?→1 | 0 | ResidentMotionType#0 |
| → | 674.7 | 3 | 31871, 0, 0, 0 | By what unholy strength have we been bested...?→1 | 0 | ResidentMotionType#0 |
| → | 674.8 | 3 | 31872, 0, 0, 0 | By what unholy strength have we been bested...?→1 | 0 | ResidentMotionType#0 |
| → | 674.9 | 3 | 31874, 0, 0, 0 | There is no greater thrill than the hunt!→3 | 0 | ResidentMotionType#0 |
| → | 674.10 | 3 | 31876, 0, 0, 0 | By what unholy strength have we been bested...?→1 | 0 | ResidentMotionType#0 |
| → | 675.0 | 3 | 31435, 0, 0, 0 | Worry not, for I shall guide you
home on a gentle breeze...→1 | 0 | ResidentMotionType#0 |
| → | 675.1 | 3 | 31436, 0, 0, 0 | Worry not, for I shall guide you
home on a gentle breeze...→1 | 0 | ResidentMotionType#0 |
| → | 675.2 | 3 | 31437, 0, 0, 0 | Worry not, for I shall guide you
home on a gentle breeze...→1 | 0 | ResidentMotionType#0 |
| → | 675.3 | 3 | 31438, 0, 0, 0 | If I must...→1 | 0 | ResidentMotionType#0 |
| → | 675.4 | 3 | 31439, 0, 0, 0 | If I must...→1 | 0 | ResidentMotionType#0 |
| → | 675.5 | 3 | 31440, 0, 0, 0 | If I must...→1 | 0 | ResidentMotionType#0 |
| → | 675.6 | 3 | 31446, 0, 0, 0 | Worry not, for I shall guide you
home on a gentle breeze...→1 | 0 | ResidentMotionType#0 |
| → | 675.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 675.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 675.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 675.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 675.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 675.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 676.0 | 1 | 15641, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 676.1 | 3 | 31423, 0, 0, 0 | Guttrix makes busydeal with rainlanders. Many, many understones for purse full of jinglyshine!→1 | 0 | ResidentMotionType#0 |
| → | 676.2 | 3 | 31424, 0, 0, 0 | Guttrix makes busydeal with rainlanders. Many, many understones for purse full of jinglyshine!→1 | 0 | ResidentMotionType#0 |
| → | 676.3 | 3 | 31425, 0, 0, 0 | Guttrix makes busydeal with rainlanders. Many, many understones for purse full of jinglyshine!→1 | 0 | ResidentMotionType#0 |
| → | 676.4 | 3 | 31426, 0, 0, 0 | Guttrix makes busydeal with rainlanders. Many, many understones for purse full of jinglyshine!→1 | 0 | ResidentMotionType#0 |
| → | 676.5 | 3 | 31427, 0, 0, 0 | Guttrix makes busydeal with rainlanders. Many, many understones for purse full of jinglyshine!→1 | 0 | ResidentMotionType#0 |
| → | 676.6 | 3 | -32606, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 676.7 | 3 | 31430, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 676.8 | 3 | 31431, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 676.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 676.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 676.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 676.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 677.0 | 1 | 15651, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 677.1 | 1 | 15652, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 677.2 | 1 | 15653, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 677.3 | 1 | 15654, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 677.4 | 3 | 31458, 0, 0, 0 | Scamper all you will.
My lance will find you...→1 | 0 | ResidentMotionType#0 |
| → | 677.5 | 3 | 31459, 0, 0, 0 | Scamper all you will.
My lance will find you...→1 | 0 | ResidentMotionType#0 |
| → | 677.6 | 3 | 31451, 0, 0, 0 | I believe I can complete the journey on my own. You have my thanks, adventurer.→1 | 0 | ResidentMotionType#0 |
| → | 677.7 | 3 | 31452, 0, 0, 0 | I sense danger all around us!→1 | 0 | ResidentMotionType#0 |
| → | 677.8 | 3 | 31453, 0, 0, 0 | The children are safe! Now let us fill that hole!→1 | 0 | ResidentMotionType#0 |
| → | 677.9 | 3 | 31461, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 677.10 | 3 | 31449, 0, 0, 0 | Scamper all you will.
My lance will find you...→1 | 0 | ResidentMotionType#0 |
| → | 677.11 | 3 | 31450, 0, 0, 0 | Scamper all you will.
My lance will find you...→1 | 0 | ResidentMotionType#0 |
| → | 677.12 | 3 | 31447, 0, 0, 0 | Scamper all you will.
My lance will find you...→1 | 0 | ResidentMotionType#0 |
| → | 677.13 | 3 | 31448, 0, 0, 0 | Scamper all you will.
My lance will find you...→1 | 0 | ResidentMotionType#0 |
| → | 677.14 | 3 | 31456, 0, 0, 0 | Scamper all you will.
My lance will find you...→1 | 0 | ResidentMotionType#0 |
| → | 677.15 | 5 | 1600, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 677.16 | 5 | 1652, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 677.17 | 5 | 694, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 677.18 | 5 | 693, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 677.19 | 6 | 390, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 677.20 | 6 | 391, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 677.21 | 6 | 392, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 677.22 | 4 | 210, 0, 0, 0 | Scamper all you will.
My lance will find you...→1 | 0 | ResidentMotionType#0 |
| → | 677.23 | 2 | 250, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 677.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 677.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 677.26 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 677.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 677.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 677.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 677.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 678.0 | 1 | 15612, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 678.1 | 1 | 15613, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 678.2 | 3 | 31326, 0, 0, 0 | Curses...→1 | 0 | ResidentMotionType#0 |
| → | 678.3 | 3 | 31329, 0, 0, 0 | Curses...→1 | 0 | ResidentMotionType#0 |
| → | 678.4 | 3 | 31330, 0, 0, 0 | Curses...→1 | 0 | ResidentMotionType#0 |
| → | 678.5 | 3 | 31331, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 678.6 | 3 | 31332, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 678.7 | 3 | 31333, 0, 0, 0 | Curses...→1 | 0 | ResidentMotionType#0 |
| → | 678.8 | 3 | 31334, 0, 0, 0 | Charge!→1 | 0 | ResidentMotionType#0 |
| → | 678.9 | 3 | 31335, 0, 0, 0 | Charge!→1 | 0 | ResidentMotionType#0 |
| → | 678.10 | 3 | 31336, 0, 0, 0 | Charge!→1 | 0 | ResidentMotionType#0 |
| → | 678.11 | 3 | 31337, 0, 0, 0 | Charge!→1 | 0 | ResidentMotionType#0 |
| → | 678.12 | 3 | 31338, 0, 0, 0 | Curses...→1 | 0 | ResidentMotionType#0 |
| → | 678.13 | 3 | 31344, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 678.14 | 3 | 31346, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 678.15 | 3 | 31348, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 678.16 | 3 | 31349, 0, 0, 0 | Curses...→1 | 0 | ResidentMotionType#0 |
| → | 678.17 | 3 | 31354, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 678.18 | 3 | 31351, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 678.19 | 4 | 132, 0, 0, 0 | Curses...→1 | 0 | ResidentMotionType#0 |
| → | 678.20 | 4 | 134, 0, 0, 0 | Curses...→1 | 0 | ResidentMotionType#0 |
| → | 678.21 | 5 | 1596, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 678.22 | 5 | 1597, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 678.23 | 5 | 1598, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 678.24 | 5 | 1599, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 678.25 | 2 | 440, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 678.26 | 2 | 441, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 678.27 | 2 | 242, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 678.28 | 2 | 138, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 678.29 | 2 | 34, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 678.30 | 2 | 35, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 678.31 | 2 | 37, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 678.32 | 2 | 38, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 678.33 | 2 | 377, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 678.34 | 2 | 196, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 678.35 | 2 | 323, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 678.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 678.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 678.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 678.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 678.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 679.0 | 7 | 1946, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 679.1 | 1 | 16842, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 679.2 | 1 | 16843, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 679.3 | 1 | 16850, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 679.4 | 3 | -28816, 0, 0, 0 | Good adventurer! A great dragon approaches!→1 | 0 | ResidentMotionType#0 |
| → | 679.5 | 3 | -28815, 0, 0, 0 | Good adventurer! A great dragon approaches!→1 | 0 | ResidentMotionType#0 |
| → | 679.6 | 3 | -28813, 0, 0, 0 | I control the winds! Squawk!→1 | 0 | ResidentMotionType#0 |
| → | 679.7 | 4 | 4562, 0, 0, 0 | Good adventurer! A great dragon approaches!→1 | 0 | ResidentMotionType#0 |
| → | 679.8 | 4 | 4561, 0, 0, 0 | I control the winds! Squawk!→1 | 0 | ResidentMotionType#0 |
| → | 679.9 | 3 | -28812, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 679.10 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 679.11 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 679.12 | 4 | 11973, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 679.13 | 1 | 16771, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 679.14 | 1 | 16827, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 679.15 | 1 | 16829, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 679.16 | 1 | 16831, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 679.17 | 1 | 16901, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 679.18 | 3 | -29002, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 679.19 | 3 | -29001, 0, 0, 0 | Another lash will teach you to obey!→1 | 0 | ResidentMotionType#0 |
| → | 679.20 | 3 | -29000, 0, 0, 0 | Finally!→1 | 0 | ResidentMotionType#0 |
| → | 679.21 | 4 | 4561, 0, 0, 0 | Another lash will teach you to obey!→1 | 0 | ResidentMotionType#0 |
| → | 679.22 | 4 | 7750, 0, 0, 0 | Finally!→1 | 0 | ResidentMotionType#0 |
| → | 679.23 | 4 | 210, 0, 0, 0 | Finally!→1 | 0 | ResidentMotionType#0 |
| → | 679.24 | 5 | 1970, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 679.25 | 1 | 16927, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 679.26 | 1 | 16928, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 679.27 | 1 | 16929, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 679.28 | 1 | 16931, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 679.29 | 1 | 17333, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 679.30 | 3 | -28405, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 679.31 | 3 | -28403, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 679.32 | 3 | -28196, 0, 0, 0 | Good adventurer! A great dragon approaches!→1 | 0 | ResidentMotionType#0 |
| → | 679.33 | 3 | -25929, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 679.34 | 3 | -28398, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 679.35 | 4 | 4562, 0, 0, 0 | Good adventurer! A great dragon approaches!→1 | 0 | ResidentMotionType#0 |
| → | 679.36 | 9 | 276, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 679.37 | 9 | 277, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 679.38 | 6 | 196, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 679.39 | 1 | 17401, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 679.40 | 1 | 16709, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 679.41 | 5 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 679.42 | 3 | -30064, 0, 0, 0 | You bring this fate
upon yourself!→1 | 0 | ResidentMotionType#0 |
| → | 679.43 | 3 | -29087, 0, 0, 0 | You bring this fate
upon yourself!→1 | 0 | ResidentMotionType#0 |
| → | 679.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 679.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 679.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 679.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 679.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 680.0 | 1 | 15892, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 680.1 | 1 | 15893, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 680.2 | 1 | 15894, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 680.3 | 3 | 32155, 0, 0, 0 | Perhaps I should go back to the spring and warm up...→1 | 0 | ResidentMotionType#0 |
| → | 680.4 | 3 | 32165, 0, 0, 0 | Been a long while since I drunk me some real red. I've 'ad enough o' that shite Shorty makes in 'is boot.→1 | 0 | ResidentMotionType#0 |
| → | 680.5 | 3 | 32166, 0, 0, 0 | Perhaps I should go back to the spring and warm up...→1 | 0 | ResidentMotionType#0 |
| → | 680.6 | 3 | 32167, 0, 0, 0 | Been a long while since I drunk me some real red. I've 'ad enough o' that shite Shorty makes in 'is boot.→1 | 0 | ResidentMotionType#0 |
| → | 680.7 | 3 | 32168, 0, 0, 0 | Perhaps I should go back to the spring and warm up...→1 | 0 | ResidentMotionType#0 |
| → | 680.8 | 3 | 32169, 0, 0, 0 | Been a long while since I drunk me some real red. I've 'ad enough o' that shite Shorty makes in 'is boot.→1 | 0 | ResidentMotionType#0 |
| → | 680.9 | 3 | 32170, 0, 0, 0 | Perhaps I should go back to the spring and warm up...→1 | 0 | ResidentMotionType#0 |
| → | 680.10 | 3 | 32171, 0, 0, 0 | Been a long while since I drunk me some real red. I've 'ad enough o' that shite Shorty makes in 'is boot.→1 | 0 | ResidentMotionType#0 |
| → | 680.11 | 3 | 32178, 0, 0, 0 | I let my guard down for but a moment...but 'twas a moment too long.→1 | 0 | ResidentMotionType#0 |
| → | 680.12 | 3 | 32181, 0, 0, 0 | Now, I must find some way to escape these bonds.→1 | 0 | ResidentMotionType#0 |
| → | 680.13 | 3 | 32182, 0, 0, 0 | Now, I must find some way to escape these bonds.→1 | 0 | ResidentMotionType#0 |
| → | 680.14 | 3 | 32159, 0, 0, 0 | Now, I must find some way to escape these bonds.→1 | 0 | ResidentMotionType#0 |
| → | 680.15 | 3 | 32184, 0, 0, 0 | Perhaps I should go back to the spring and warm up...→1 | 0 | ResidentMotionType#0 |
| → | 680.16 | 3 | 32156, 0, 0, 0 | Perhaps I should go back to the spring and warm up...→1 | 0 | ResidentMotionType#0 |
| → | 680.17 | 3 | 32185, 0, 0, 0 | What ever is a Lalafell to do?→1 | 0 | ResidentMotionType#0 |
| → | 680.18 | 3 | 32186, 0, 0, 0 | What ever is a Lalafell to do?→1 | 0 | ResidentMotionType#0 |
| → | 680.19 | 3 | 32157, 0, 0, 0 | Perhaps I should go back to the spring and warm up...→1 | 0 | ResidentMotionType#0 |
| → | 680.20 | 3 | 32158, 0, 0, 0 | Perhaps I should go back to the spring and warm up...→1 | 0 | ResidentMotionType#0 |
| → | 680.21 | 3 | 32187, 0, 0, 0 | Perhaps I should go back to the spring and warm up...→1 | 0 | ResidentMotionType#0 |
| → | 680.22 | 3 | 32192, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 680.23 | 4 | 7737, 0, 0, 0 | I'll do anything you ask! Just free us!→1 | 0 | ResidentMotionType#0 |
| → | 680.24 | 4 | 7747, 0, 0, 0 | I'll do anything you ask! Just free us!→1 | 0 | ResidentMotionType#0 |
| → | 680.25 | 4 | 7737, 0, 0, 0 | I let my guard down for but a moment...but 'twas a moment too long.→1 | 0 | ResidentMotionType#0 |
| → | 680.26 | 4 | 7747, 0, 0, 0 | I let my guard down for but a moment...but 'twas a moment too long.→1 | 0 | ResidentMotionType#0 |
| → | 680.27 | 4 | 7737, 0, 0, 0 | Now, I must find some way to escape these bonds.→1 | 0 | ResidentMotionType#0 |
| → | 680.28 | 4 | 7747, 0, 0, 0 | Now, I must find some way to escape these bonds.→1 | 0 | ResidentMotionType#0 |
| → | 680.29 | 4 | 4584, 0, 0, 0 | Perhaps I should go back to the spring and warm up...→1 | 0 | ResidentMotionType#0 |
| → | 680.30 | 4 | 4572, 0, 0, 0 | Perhaps I should go back to the spring and warm up...→1 | 0 | ResidentMotionType#0 |
| → | 680.31 | 4 | 4584, 0, 0, 0 | What ever is a Lalafell to do?→1 | 0 | ResidentMotionType#0 |
| → | 680.32 | 4 | 4572, 0, 0, 0 | What ever is a Lalafell to do?→1 | 0 | ResidentMotionType#0 |
| → | 680.33 | 4 | 210, 0, 0, 0 | Perhaps I should go back to the spring and warm up...→1 | 0 | ResidentMotionType#0 |
| → | 680.34 | 4 | 211, 0, 0, 0 | Perhaps I should go back to the spring and warm up...→1 | 0 | ResidentMotionType#0 |
| → | 680.35 | 6 | 77, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 680.36 | 6 | 78, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 680.37 | 2 | 122, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 680.38 | 2 | 123, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 680.39 | 9 | 55, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 680.40 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 680.41 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 680.42 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 680.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 680.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 680.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 681.0 | 1 | 15781, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 681.1 | 1 | 15782, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 681.2 | 1 | 15786, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 681.3 | 1 | 15787, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 681.4 | 2 | 365, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 681.5 | 2 | 242, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 681.6 | 2 | 134, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 681.7 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 681.8 | 2 | 28, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 681.9 | 6 | 343, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 681.10 | 6 | 311, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 681.11 | 3 | 31879, 0, 0, 0 | Huh? Do you see that?→1 | 0 | ResidentMotionType#0 |
| → | 681.12 | 3 | 31881, 0, 0, 0 | Huh? Do you see that?→1 | 0 | ResidentMotionType#0 |
| → | 681.13 | 3 | 31887, 0, 0, 0 | Nooo...→1 | 0 | ResidentMotionType#0 |
| → | 681.14 | 3 | 31889, 0, 0, 0 | Nooo...→1 | 0 | ResidentMotionType#0 |
| → | 681.15 | 3 | 31892, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 681.16 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 681.17 | 9 | 108, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 681.18 | 6 | 315, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 681.19 | 6 | 179, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 681.20 | 3 | 31927, 0, 0, 0 | Back to the wood with you, kwaaark!→1 | 0 | ResidentMotionType#0 |
| → | 681.21 | 4 | 7747, 0, 0, 0 | You shall fall, as did your ally!→1 | 0 | ResidentMotionType#0 |
| → | 681.22 | 4 | 7737, 0, 0, 0 | You shall fall, as did your ally!→1 | 0 | ResidentMotionType#0 |
| → | 681.23 | 9 | 110, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 681.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 681.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 681.26 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 681.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 681.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 681.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 681.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 682.0 | 8 | 495, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 682.1 | 1 | 15729, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 682.2 | 1 | 15734, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 682.3 | 1 | 15730, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 682.4 | 1 | 16084, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 682.5 | 1 | 15740, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 682.6 | 1 | 16100, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 682.7 | 1 | 16101, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 682.8 | 3 | 31800, 0, 0, 0 | The man's gone mad!→1 | 0 | ResidentMotionType#0 |
| → | 682.9 | 3 | -32533, 0, 0, 0 | The man's gone mad!→1 | 0 | ResidentMotionType#0 |
| → | 682.10 | 3 | -32530, 0, 0, 0 | The man's gone mad!→1 | 0 | ResidentMotionType#0 |
| → | 682.11 | 3 | -32505, 0, 0, 0 | The man's gone mad!→1 | 0 | ResidentMotionType#0 |
| → | 682.12 | 3 | -32528, 0, 0, 0 | When has a band of landlocked pirates ever been a match for the Maelstrom?→1 | 0 | ResidentMotionType#0 |
| → | 682.13 | 3 | -32527, 0, 0, 0 | If I am not at the plant in a bell, I will be ruined!→1 | 0 | ResidentMotionType#0 |
| → | 682.14 | 3 | 31821, 0, 0, 0 | If I am not at the plant in a bell, I will be ruined!→1 | 0 | ResidentMotionType#0 |
| → | 682.15 | 3 | 31822, 0, 0, 0 | If I am not at the plant in a bell, I will be ruined!→1 | 0 | ResidentMotionType#0 |
| → | 682.16 | 3 | 31813, 0, 0, 0 | If I am not at the plant in a bell, I will be ruined!→1 | 0 | ResidentMotionType#0 |
| → | 682.17 | 3 | 31814, 0, 0, 0 | If I am not at the plant in a bell, I will be ruined!→1 | 0 | ResidentMotionType#0 |
| → | 682.18 | 3 | 31826, 0, 0, 0 | If I am not at the plant in a bell, I will be ruined!→1 | 0 | ResidentMotionType#0 |
| → | 682.19 | 3 | 31798, 0, 0, 0 | What in the seven hells is wrong with you? You've been kwarking since we left!→1 | 0 | ResidentMotionType#0 |
| → | 682.20 | 3 | 31796, 0, 0, 0 | What in the seven hells is wrong with you? You've been kwarking since we left!→1 | 0 | ResidentMotionType#0 |
| → | 682.21 | 3 | -32604, 0, 0, 0 | The site is ours! Back with you to your mountains of cold!→1 | 0 | ResidentMotionType#0 |
| → | 682.22 | 3 | -32364, 0, 0, 0 | Kill the 'bons!→1 | 0 | ResidentMotionType#0 |
| → | 682.23 | 3 | -32363, 0, 0, 0 | Calm yourselves! Keep your heads down if you want to live!→1 | 0 | ResidentMotionType#0 |
| → | 682.24 | 3 | -32494, 0, 0, 0 | See them all burn!→1 | 0 | ResidentMotionType#0 |
| → | 682.25 | 3 | -32532, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 682.26 | 3 | -32531, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 682.27 | 3 | -32497, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 682.28 | 3 | -32529, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 682.29 | 3 | -32526, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 682.30 | 3 | -32525, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 682.31 | 3 | 31823, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 682.32 | 3 | 31824, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 682.33 | 3 | 31815, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 682.34 | 3 | -32524, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 682.35 | 3 | 32143, 0, 0, 0 | Let us grovel at your feet!→1 | 0 | ResidentMotionType#0 |
| → | 682.36 | 3 | 31827, 0, 0, 0 | Let us grovel at your feet!→1 | 0 | ResidentMotionType#0 |
| → | 682.37 | 3 | 31828, 0, 0, 0 | Let us grovel at your feet!→1 | 0 | ResidentMotionType#0 |
| → | 682.38 | 3 | 31829, 0, 0, 0 | Let us grovel at your feet!→1 | 0 | ResidentMotionType#0 |
| → | 682.39 | 4 | 7750, 0, 0, 0 | When has a band of landlocked pirates ever been a match for the Maelstrom?→1 | 0 | ResidentMotionType#0 |
| → | 682.40 | 4 | 4561, 0, 0, 0 | The site is ours! Back with you to your mountains of cold!→1 | 0 | ResidentMotionType#0 |
| → | 682.41 | 4 | 8375, 0, 0, 0 | Let us grovel at your feet!→1 | 0 | ResidentMotionType#0 |
| → | 682.42 | 4 | 211, 0, 0, 0 | If I am not at the plant in a bell, I will be ruined!→1 | 0 | ResidentMotionType#0 |
| → | 682.43 | 4 | 8575, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 682.44 | 4 | 11654, 0, 0, 0 | Let us grovel at your feet!→1 | 0 | ResidentMotionType#0 |
| → | 682.45 | 4 | 8576, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 682.46 | 4 | 11655, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 682.47 | 9 | 14, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 682.48 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 682.49 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 682.50 | 5 | 1319, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 682.51 | 5 | 1320, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 682.52 | 5 | 1686, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 682.53 | 5 | 964, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 682.54 | 5 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 682.55 | 5 | 1135, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 682.56 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 682.57 | 10 | -18310, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 682.58 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 682.59 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 682.60 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 683.0 | 1 | 15720, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 683.1 | 1 | 15722, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 683.2 | 1 | 15717, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 683.3 | 3 | 22393, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 683.4 | 3 | 31617, 0, 0, 0 | Stall them, stall them!→1 | 0 | ResidentMotionType#0 |
| → | 683.5 | 3 | 31618, 0, 0, 0 | Stall them, stall them!→1 | 0 | ResidentMotionType#0 |
| → | 683.6 | 3 | 31619, 0, 0, 0 | Stall them, stall them!→1 | 0 | ResidentMotionType#0 |
| → | 683.7 | 3 | 31620, 0, 0, 0 | Stall them, stall them!→1 | 0 | ResidentMotionType#0 |
| → | 683.8 | 3 | 31614, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 683.9 | 3 | 31615, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 683.10 | 3 | 31616, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 683.11 | 3 | 31558, 0, 0, 0 | Stall them, stall them!→1 | 0 | ResidentMotionType#0 |
| → | 683.12 | 3 | 31611, 0, 0, 0 | Stall them, stall them!→1 | 0 | ResidentMotionType#0 |
| → | 683.13 | 3 | 31567, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 683.14 | 3 | 31568, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 683.15 | 3 | 31569, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 683.16 | 3 | 31570, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 683.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 683.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 683.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 683.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 683.21 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 683.22 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 683.23 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 683.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.0 | 1 | 15720, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.1 | 1 | 15722, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.2 | 1 | 15709, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.3 | 1 | 15710, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.4 | 1 | 15717, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.5 | 1 | 15723, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.6 | 1 | 15718, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.7 | 1 | 15719, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.8 | 1 | 15989, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.9 | 1 | 15725, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.10 | 8 | 493, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.11 | 3 | 31623, 0, 0, 0 | Blood and steel!→1 | 0 | ResidentMotionType#0 |
| → | 684.12 | 4 | 4561, 0, 0, 0 | Foolish Zundu. Time to
return and fulfill your fate
as a footstool.→1 | 0 | ResidentMotionType#0 |
| → | 684.13 | 4 | 4573, 0, 0, 0 | (One more...)→1 | 0 | ResidentMotionType#0 |
| → | 684.14 | 4 | 4574, 0, 0, 0 | Ye should 'ave run while ye 'ad the chance!→1 | 0 | ResidentMotionType#0 |
| → | 684.15 | 3 | 31482, 0, 0, 0 | Lighten up, will ya?→1 | 0 | ResidentMotionType#0 |
| → | 684.16 | 3 | 31482, 0, 0, 0 | Lighten up, will ya?→1 | 0 | ResidentMotionType#0 |
| → | 684.17 | 3 | 31483, 0, 0, 0 | Is this the end for Uncle Ulty!?→1 | 0 | ResidentMotionType#0 |
| → | 684.18 | 3 | 31483, 0, 0, 0 | Is this the end for Uncle Ulty!?→1 | 0 | ResidentMotionType#0 |
| → | 684.19 | 3 | 31508, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 684.20 | 3 | 31509, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 684.21 | 3 | 31510, 0, 0, 0 | But, how did ye─!?→1 | 0 | ResidentMotionType#0 |
| → | 684.22 | 3 | 32559, 0, 0, 0 | Together, we triumph!→1 | 0 | ResidentMotionType#0 |
| → | 684.23 | 3 | 32560, 0, 0, 0 | But, how did ye─!?→1 | 0 | ResidentMotionType#0 |
| → | 684.24 | 3 | 31520, 0, 0, 0 | Blood and steel!→1 | 0 | ResidentMotionType#0 |
| → | 684.25 | 3 | 31525, 0, 0, 0 | Together, we triumph!→1 | 0 | ResidentMotionType#0 |
| → | 684.26 | 3 | 31526, 0, 0, 0 | Together, we triumph!→1 | 0 | ResidentMotionType#0 |
| → | 684.27 | 3 | 31528, 0, 0, 0 | Together, we triumph!→1 | 0 | ResidentMotionType#0 |
| → | 684.28 | 3 | 31529, 0, 0, 0 | Together, we triumph!→1 | 0 | ResidentMotionType#0 |
| → | 684.29 | 3 | 31530, 0, 0, 0 | Blood and steel!→1 | 0 | ResidentMotionType#0 |
| → | 684.30 | 3 | 31533, 0, 0, 0 | Blood and steel!→1 | 0 | ResidentMotionType#0 |
| → | 684.31 | 3 | 31534, 0, 0, 0 | Blood and steel!→1 | 0 | ResidentMotionType#0 |
| → | 684.32 | 3 | 31587, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 684.33 | 3 | 31597, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 684.34 | 3 | 31600, 0, 0, 0 | Oi! You ain't meant to be 'ere!→1 | 0 | ResidentMotionType#0 |
| → | 684.35 | 3 | 31601, 0, 0, 0 | Oi! You ain't meant to be 'ere!→1 | 0 | ResidentMotionType#0 |
| → | 684.36 | 3 | 31602, 0, 0, 0 | Oi! You ain't meant to be 'ere!→1 | 0 | ResidentMotionType#0 |
| → | 684.37 | 3 | 31604, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 684.38 | 3 | 31607, 0, 0, 0 | Stall them, stall them!→1 | 0 | ResidentMotionType#0 |
| → | 684.39 | 3 | 31608, 0, 0, 0 | Stall them, stall them!→1 | 0 | ResidentMotionType#0 |
| → | 684.40 | 3 | 31625, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 684.41 | 3 | 31626, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 684.42 | 3 | 31630, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 684.43 | 3 | 31631, 0, 0, 0 | Funga-gah!?→1 | 0 | ResidentMotionType#0 |
| → | 684.44 | 3 | 31632, 0, 0, 0 | Funga-gah!?→1 | 0 | ResidentMotionType#0 |
| → | 684.45 | 3 | 31636, 0, 0, 0 | We slaved away on those fireworks...→1 | 0 | ResidentMotionType#0 |
| → | 684.46 | 3 | 31637, 0, 0, 0 | We slaved away on those fireworks...→1 | 0 | ResidentMotionType#0 |
| → | 684.47 | 3 | 31638, 0, 0, 0 | Stall them, stall them!→1 | 0 | ResidentMotionType#0 |
| → | 684.48 | 3 | 31639, 0, 0, 0 | Stall them, stall them!→1 | 0 | ResidentMotionType#0 |
| → | 684.49 | 3 | 31643, 0, 0, 0 | Stall them, stall them!→1 | 0 | ResidentMotionType#0 |
| → | 684.50 | 3 | 31644, 0, 0, 0 | Stall them, stall them!→1 | 0 | ResidentMotionType#0 |
| → | 684.51 | 3 | 32373, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 684.52 | 4 | 142, 0, 0, 0 | Lighten up, will ya?→1 | 0 | ResidentMotionType#0 |
| → | 684.53 | 4 | 142, 0, 0, 0 | Is this the end for Uncle Ulty!?→1 | 0 | ResidentMotionType#0 |
| → | 684.54 | 4 | 7737, 0, 0, 0 | We slaved away on those fireworks...→1 | 0 | ResidentMotionType#0 |
| → | 684.55 | 4 | 7747, 0, 0, 0 | We slaved away on those fireworks...→1 | 0 | ResidentMotionType#0 |
| → | 684.56 | 9 | 89, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.57 | 5 | 1603, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.58 | 5 | 1604, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.59 | 10 | -18372, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.60 | 10 | -18371, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.61 | 10 | -18370, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.62 | 9 | 222, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.63 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.64 | 5 | 1589, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.65 | 5 | 1590, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.66 | 2 | 408, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.67 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.68 | 9 | 28, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.69 | 9 | 29, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.70 | 9 | 200, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.71 | 9 | 201, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.72 | 5 | 1591, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.73 | 5 | 1592, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.74 | 4 | 7737, 0, 0, 0 | Stall them, stall them!→1 | 0 | ResidentMotionType#0 |
| → | 684.75 | 4 | 7747, 0, 0, 0 | Stall them, stall them!→1 | 0 | ResidentMotionType#0 |
| → | 684.76 | 6 | 367, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.77 | 6 | 368, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.78 | 6 | 369, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.79 | 6 | 370, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.80 | 6 | 244, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.81 | 6 | 156, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.82 | 6 | 157, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.83 | 4 | 7737, 0, 0, 0 | Oi! You ain't meant to be 'ere!→1 | 0 | ResidentMotionType#0 |
| → | 684.84 | 4 | 7737, 0, 0, 0 | Oi! You ain't meant to be 'ere!→1 | 0 | ResidentMotionType#0 |
| → | 684.85 | 4 | 7747, 0, 0, 0 | Yer in for it now, mate!→1 | 0 | ResidentMotionType#0 |
| → | 684.86 | 4 | 7747, 0, 0, 0 | Yer in for it now, mate!→1 | 0 | ResidentMotionType#0 |
| → | 684.87 | 4 | 7737, 0, 0, 0 | Funga-gah!?→1 | 0 | ResidentMotionType#0 |
| → | 684.88 | 4 | 7747, 0, 0, 0 | Funga-gah!?→1 | 0 | ResidentMotionType#0 |
| → | 684.89 | 5 | 1670, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.90 | 5 | 1671, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.91 | 5 | 1699, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.92 | 5 | 1700, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.93 | 5 | 1701, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.94 | 5 | 1702, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.95 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.96 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.97 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.98 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.99 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.100 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.101 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.102 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.103 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.104 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.105 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.106 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.107 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.108 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.109 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.110 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.111 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.112 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.113 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 684.114 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 685.0 | 1 | 14470, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 685.1 | 1 | 15774, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 685.2 | 1 | 15775, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 685.3 | 1 | 15776, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 685.4 | 3 | 28723, 0, 0, 0 | My brother, your heart
seems as restless as
the stormy seas.→1 | 0 | ResidentMotionType#0 |
| → | 685.5 | 3 | 28724, 0, 0, 0 | My brother, your heart
seems as restless as
the stormy seas.→1 | 0 | ResidentMotionType#0 |
| → | 685.6 | 3 | 32367, 0, 0, 0 | Aid! Aid, I pray you!→1 | 0 | ResidentMotionType#0 |
| → | 685.7 | 3 | 32365, 0, 0, 0 | Guard the incubators! More bombs!→1 | 0 | ResidentMotionType#0 |
| → | 685.8 | 3 | 32366, 0, 0, 0 | Intruders are too late! Too late!→1 | 0 | ResidentMotionType#0 |
| → | 685.9 | 3 | 32364, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 685.10 | 5 | 1263, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 685.11 | 5 | 1264, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 685.12 | 5 | 1265, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 685.13 | 5 | 1299, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 685.14 | 5 | 1907, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 685.15 | 5 | 1685, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 685.16 | 10 | -18784, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 685.17 | 10 | -18333, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 685.18 | 3 | 29069, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#1 |
| → | 685.19 | 3 | 29083, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#3 |
| → | 685.20 | 3 | 29097, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#8 |
| → | 685.21 | 3 | 29130, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#41 |
| → | 685.22 | 3 | 29131, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#41 |
| → | 685.23 | 3 | 29485, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#2 |
| → | 685.24 | 3 | 29497, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#4 |
| → | 685.25 | 3 | 29498, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#4 |
| → | 685.26 | 3 | 29515, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#6 |
| → | 685.27 | 3 | 29516, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#6 |
| → | 685.28 | 3 | 29537, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#39 |
| → | 685.29 | 3 | 29553, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#46 |
| → | 685.30 | 3 | -26346, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#50 |
| → | 685.31 | 3 | 29401, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#5 |
| → | 685.32 | 3 | 29415, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#7 |
| → | 685.33 | 3 | 29432, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#42 |
| → | 685.34 | 3 | 29662, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#11 |
| → | 685.35 | 3 | 29673, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#12 |
| → | 685.36 | 3 | 29678, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#12 |
| → | 685.37 | 3 | -24038, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#40 |
| → | 685.38 | 3 | -26321, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#51 |
| → | 685.39 | 3 | 29230, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#10 |
| → | 685.40 | 3 | -24034, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#12 |
| → | 685.41 | 3 | 29255, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#9 |
| → | 685.42 | 3 | 29266, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#47 |
| → | 685.43 | 3 | 29267, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#47 |
| → | 685.44 | 3 | 29092, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#8 |
| → | 685.45 | 3 | 29123, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#41 |
| → | 685.46 | 3 | 29229, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#10 |
| → | 685.47 | 3 | 29532, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#39 |
| → | 685.48 | 3 | -24030, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#9 |
| → | 685.49 | 3 | -24029, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#9 |
| → | 685.50 | 0→10 | 0, 0, 0, 0→-16820, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| +++ | 685.51 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| → | 686.0 | 1 | 15725, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 686.1 | 1 | 15726, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 686.2 | 1 | 15727, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 686.3 | 3 | 31648, 0, 0, 0 | Foolish Zundu. Time to
return and fulfill your fate
as a footstool.→1 | 0 | ResidentMotionType#0 |
| → | 686.4 | 3 | 31649, 0, 0, 0 | Foolish Zundu. Time to
return and fulfill your fate
as a footstool.→1 | 0 | ResidentMotionType#0 |
| → | 686.5 | 3 | 31650, 0, 0, 0 | Foolish Zundu. Time to
return and fulfill your fate
as a footstool.→1 | 0 | ResidentMotionType#0 |
| → | 686.6 | 3 | 31651, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 686.7 | 3 | 31652, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 686.8 | 3 | 31654, 0, 0, 0 | Foolish Zundu. Time to
return and fulfill your fate
as a footstool.→1 | 0 | ResidentMotionType#0 |
| → | 686.9 | 3 | 31655, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 686.10 | 3 | 31656, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 686.11 | 3 | 31658, 0, 0, 0 | Foolish Zundu. Time to
return and fulfill your fate
as a footstool.→1 | 0 | ResidentMotionType#0 |
| → | 686.12 | 3 | 31659, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 686.13 | 3 | 31660, 0, 0, 0 | Foolish Zundu. Time to
return and fulfill your fate
as a footstool.→1 | 0 | ResidentMotionType#0 |
| → | 686.14 | 3 | 31661, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 686.15 | 3 | 31662, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 686.16 | 3 | 31663, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 686.17 | 3 | 31664, 0, 0, 0 | Foolish Zundu. Time to
return and fulfill your fate
as a footstool.→1 | 0 | ResidentMotionType#0 |
| → | 686.18 | 3 | 31665, 0, 0, 0 | Foolish Zundu. Time to
return and fulfill your fate
as a footstool.→1 | 0 | ResidentMotionType#0 |
| → | 686.19 | 3 | 31666, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 686.20 | 3 | 31667, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 686.21 | 3 | 31668, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 686.22 | 3 | 31669, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 686.23 | 3 | 31670, 0, 0, 0 | Foolish Zundu. Time to
return and fulfill your fate
as a footstool.→1 | 0 | ResidentMotionType#0 |
| → | 686.24 | 5 | 1629, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 686.25 | 5 | 1627, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 686.26 | 5 | 1637, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 686.27 | 5 | 1593, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 686.28 | 5 | 1628, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 686.29 | 6 | 346, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 686.30 | 2 | 179, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 686.31 | 2 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 686.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 686.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 686.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 686.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 686.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 686.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 686.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 686.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 687.0 | 1 | 15724, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 687.1 | 3 | 31610, 0, 0, 0 | Stall them, stall them!→1 | 0 | ResidentMotionType#0 |
| → | 687.2 | 3 | 31621, 0, 0, 0 | Together, we triumph!→1 | 0 | ResidentMotionType#0 |
| → | 687.3 | 3 | 31622, 0, 0, 0 | Blood and steel!→1 | 0 | ResidentMotionType#0 |
| → | 687.4 | 5 | 1666, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 687.5 | 5 | 1667, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 687.6 | 5 | 1668, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 687.7 | 5 | 1669, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 687.8 | 4 | 7737, 0, 0, 0 | Together, we triumph!→1 | 0 | ResidentMotionType#0 |
| → | 687.9 | 4 | 7737, 0, 0, 0 | Blood and steel!→1 | 0 | ResidentMotionType#0 |
| → | 687.10 | 4 | 7747, 0, 0, 0 | Together, we triumph!→1 | 0 | ResidentMotionType#0 |
| → | 687.11 | 4 | 7747, 0, 0, 0 | Blood and steel!→1 | 0 | ResidentMotionType#0 |
| → | 687.12 | 3 | 31555, 0, 0, 0 | Blood and steel!→1 | 0 | ResidentMotionType#0 |
| → | 687.13 | 3 | 31554, 0, 0, 0 | Together, we triumph!→1 | 0 | ResidentMotionType#0 |
| → | 687.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.0 | 1 | 15086, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.1 | 8 | 497, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.2 | 8 | 498, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.3 | 1 | 15749, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.4 | 1 | 15750, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.5 | 1 | 15752, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.6 | 1 | 15753, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.7 | 1 | 15754, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.8 | 1 | 15755, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.9 | 1 | 15765, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.10 | 1 | 15766, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.11 | 1 | 15767, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.12 | 1 | 15768, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.13 | 3 | 31932, 0, 0, 0 | Now this is a faire!→1 | 0 | ResidentMotionType#0 |
| → | 688.14 | 3 | 31933, 0, 0, 0 | You defy the only rightful god!→1 | 0 | ResidentMotionType#0 |
| → | 688.15 | 3 | 31934, 0, 0, 0 | Now this is a faire!→1 | 0 | ResidentMotionType#0 |
| → | 688.16 | 3 | 31935, 0, 0, 0 | Don't let us see you near here again!→1 | 0 | ResidentMotionType#0 |
| → | 688.17 | 3 | 31936, 0, 0, 0 | Don't let us see you near here again!→1 | 0 | ResidentMotionType#0 |
| → | 688.18 | 3 | 31935, 0, 0, 0 | I will bathe, and I will dance!→1 | 0 | ResidentMotionType#0 |
| → | 688.19 | 3 | 31936, 0, 0, 0 | I will bathe, and I will dance!→1 | 0 | ResidentMotionType#0 |
| → | 688.20 | 3 | 31935, 0, 0, 0 | Not here, you won't!→1 | 0 | ResidentMotionType#0 |
| → | 688.21 | 3 | 31936, 0, 0, 0 | Not here, you won't!→1 | 0 | ResidentMotionType#0 |
| → | 688.22 | 3 | 31939, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 688.23 | 3 | 31940, 0, 0, 0 | Now this is a faire!→1 | 0 | ResidentMotionType#0 |
| → | 688.24 | 3 | 31941, 0, 0, 0 | Hurry up!→1 | 0 | ResidentMotionType#0 |
| → | 688.25 | 3 | 31942, 0, 0, 0 | My poor beast...→1 | 0 | ResidentMotionType#0 |
| → | 688.26 | 3 | 31944, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 688.27 | 3 | 31952, 0, 0, 0 | Now this is a faire!→1 | 0 | ResidentMotionType#0 |
| → | 688.28 | 3 | 31953, 0, 0, 0 | Now this is a faire!→1 | 0 | ResidentMotionType#0 |
| → | 688.29 | 3 | 31954, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 688.30 | 3 | 31955, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 688.31 | 3 | 31963, 0, 0, 0 | You defy the only rightful god!→1 | 0 | ResidentMotionType#0 |
| → | 688.32 | 3 | 31965, 0, 0, 0 | You defy the only rightful god!→1 | 0 | ResidentMotionType#0 |
| → | 688.33 | 3 | 31966, 0, 0, 0 | You defy the only rightful god!→1 | 0 | ResidentMotionType#0 |
| → | 688.34 | 3 | 31967, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 688.35 | 3 | 31968, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 688.36 | 3 | 31969, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 688.37 | 3 | 31976, 0, 0, 0 | <Unknown60>0234</Unknown60>Have you tested your tactics with Lord of Verminion?
Assemble your loyal minions, and come to Minion Square!→5 | 0 | ResidentMotionType#0 |
| → | 688.38 | 3 | 31977, 0, 0, 0 | <Unknown60>0234</Unknown60>Have you tested your tactics with Lord of Verminion?
Assemble your loyal minions, and come to Minion Square!→5 | 0 | ResidentMotionType#0 |
| → | 688.39 | 3 | 32550, 0, 0, 0 | Now this is a faire!→1 | 0 | ResidentMotionType#0 |
| → | 688.40 | 3 | 32620, 0, 0, 0 | Now this is a faire!→1 | 0 | ResidentMotionType#0 |
| → | 688.41 | 3 | -32734, 0, 0, 0 | Now this is a faire!→1 | 0 | ResidentMotionType#0 |
| → | 688.42 | 3 | -32732, 0, 0, 0 | Don't let us see you near here again!→1 | 0 | ResidentMotionType#0 |
| → | 688.43 | 3 | -32732, 0, 0, 0 | I will bathe, and I will dance!→1 | 0 | ResidentMotionType#0 |
| → | 688.44 | 3 | -32732, 0, 0, 0 | Not here, you won't!→1 | 0 | ResidentMotionType#0 |
| → | 688.45 | 3 | -32731, 0, 0, 0 | Don't let us see you near here again!→1 | 0 | ResidentMotionType#0 |
| → | 688.46 | 3 | -32731, 0, 0, 0 | I will bathe, and I will dance!→1 | 0 | ResidentMotionType#0 |
| → | 688.47 | 3 | -32731, 0, 0, 0 | Not here, you won't!→1 | 0 | ResidentMotionType#0 |
| → | 688.48 | 3 | -32716, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 688.49 | 3 | -32536, 0, 0, 0 | Now this is a faire!→1 | 0 | ResidentMotionType#0 |
| → | 688.50 | 3 | 32506, 0, 0, 0 | Hurry up!→1 | 0 | ResidentMotionType#0 |
| → | 688.51 | 3 | 32507, 0, 0, 0 | Hurry up!→1 | 0 | ResidentMotionType#0 |
| → | 688.52 | 3 | 32506, 0, 0, 0 | My poor beast...→1 | 0 | ResidentMotionType#0 |
| → | 688.53 | 3 | 32507, 0, 0, 0 | My poor beast...→1 | 0 | ResidentMotionType#0 |
| → | 688.54 | 4 | 4575, 0, 0, 0 | Now this is a faire!→1 | 0 | ResidentMotionType#0 |
| → | 688.55 | 4 | 4576, 0, 0, 0 | Now this is a faire!→1 | 0 | ResidentMotionType#0 |
| → | 688.56 | 4 | 4577, 0, 0, 0 | You defy the only rightful god!→1 | 0 | ResidentMotionType#0 |
| → | 688.57 | 4 | 4562, 0, 0, 0 | You defy the only rightful god!→1 | 0 | ResidentMotionType#0 |
| → | 688.58 | 4 | 4563, 0, 0, 0 | You defy the only rightful god!→1 | 0 | ResidentMotionType#0 |
| → | 688.59 | 4 | 4564, 0, 0, 0 | Now this is a faire!→1 | 0 | ResidentMotionType#0 |
| → | 688.60 | 4 | 4562, 0, 0, 0 | Don't let us see you near here again!→1 | 0 | ResidentMotionType#0 |
| → | 688.61 | 4 | 9438, 0, 0, 0 | Don't let us see you near here again!→1 | 0 | ResidentMotionType#0 |
| → | 688.62 | 4 | 4563, 0, 0, 0 | I will bathe, and I will dance!→1 | 0 | ResidentMotionType#0 |
| → | 688.63 | 4 | 9439, 0, 0, 0 | I will bathe, and I will dance!→1 | 0 | ResidentMotionType#0 |
| → | 688.64 | 4 | 4564, 0, 0, 0 | Not here, you won't!→1 | 0 | ResidentMotionType#0 |
| → | 688.65 | 4 | 9440, 0, 0, 0 | Not here, you won't!→1 | 0 | ResidentMotionType#0 |
| → | 688.66 | 4 | 4561, 0, 0, 0 | Hurry up!→1 | 0 | ResidentMotionType#0 |
| → | 688.67 | 4 | 4577, 0, 0, 0 | Hurry up!→1 | 0 | ResidentMotionType#0 |
| → | 688.68 | 4 | 4561, 0, 0, 0 | My poor beast...→1 | 0 | ResidentMotionType#0 |
| → | 688.69 | 4 | 4577, 0, 0, 0 | My poor beast...→1 | 0 | ResidentMotionType#0 |
| → | 688.70 | 4 | 4565, 0, 0, 0 | No, it's a goddess!→1 | 0 | ResidentMotionType#0 |
| → | 688.71 | 4 | 9441, 0, 0, 0 | No, it's a goddess!→1 | 0 | ResidentMotionType#0 |
| → | 688.72 | 5 | 1689, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.73 | 5 | 1691, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.74 | 5 | 819, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.75 | 5 | 1650, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.76 | 5 | 1654, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.77 | 5 | 1655, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.78 | 2 | 267, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.79 | 2 | 449, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.80 | 2 | 92, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.81 | 2 | 452, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.82 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.83 | 2 | 151, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.84 | 6 | 341, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.85 | 6 | 376, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.86 | 6 | 93, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.87 | 6 | 342, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.88 | 5 | 1618, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.89 | 5 | 1619, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.90 | 5 | 1613, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.91 | 5 | 1616, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.92 | 5 | 1617, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.93 | 5 | 1620, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.94 | 5 | 1661, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.95 | 5 | 1662, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.96 | 5 | 1663, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.97 | 4 | 210, 0, 0, 0 | Now this is a faire!→1 | 0 | ResidentMotionType#0 |
| → | 688.98 | 4 | 211, 0, 0, 0 | Don't let us see you near here again!→1 | 0 | ResidentMotionType#0 |
| → | 688.99 | 4 | 211, 0, 0, 0 | I will bathe, and I will dance!→1 | 0 | ResidentMotionType#0 |
| → | 688.100 | 4 | 211, 0, 0, 0 | Not here, you won't!→1 | 0 | ResidentMotionType#0 |
| → | 688.101 | 4 | 132, 0, 0, 0 | Now this is a faire!→1 | 0 | ResidentMotionType#0 |
| → | 688.102 | 4 | 132, 0, 0, 0 | You defy the only rightful god!→1 | 0 | ResidentMotionType#0 |
| → | 688.103 | 4 | 132, 0, 0, 0 | Hurry up!→1 | 0 | ResidentMotionType#0 |
| → | 688.104 | 4 | 132, 0, 0, 0 | My poor beast...→1 | 0 | ResidentMotionType#0 |
| → | 688.105 | 5 | 1696, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.106 | 5 | 1697, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.107 | 5 | 1698, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.108 | 4 | 34, 0, 0, 0 | Now this is a faire!→1 | 0 | ResidentMotionType#0 |
| → | 688.109 | 4 | 34, 0, 0, 0 | You defy the only rightful god!→1 | 0 | ResidentMotionType#0 |
| → | 688.110 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.111 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.112 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.113 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.114 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.115 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.116 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.117 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.118 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.119 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 688.120 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.0 | 1 | 15756, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.1 | 8 | 497, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.2 | 8 | 498, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.3 | 1 | 15758, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.4 | 1 | 15759, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.5 | 1 | 15761, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.6 | 1 | 15762, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.7 | 1 | 15763, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.8 | 1 | 15764, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.9 | 1 | 15765, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.10 | 1 | 15766, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.11 | 1 | 15767, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.12 | 1 | 15768, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.13 | 3 | 31932, 0, 0, 0 | Now this is a faire!→1 | 0 | ResidentMotionType#0 |
| → | 689.14 | 3 | 31933, 0, 0, 0 | You defy the only rightful god!→1 | 0 | ResidentMotionType#0 |
| → | 689.15 | 3 | 31934, 0, 0, 0 | Now this is a faire!→1 | 0 | ResidentMotionType#0 |
| → | 689.16 | 3 | 31935, 0, 0, 0 | Don't let us see you near here again!→1 | 0 | ResidentMotionType#0 |
| → | 689.17 | 3 | 31936, 0, 0, 0 | Don't let us see you near here again!→1 | 0 | ResidentMotionType#0 |
| → | 689.18 | 3 | 31935, 0, 0, 0 | I will bathe, and I will dance!→1 | 0 | ResidentMotionType#0 |
| → | 689.19 | 3 | 31936, 0, 0, 0 | I will bathe, and I will dance!→1 | 0 | ResidentMotionType#0 |
| → | 689.20 | 3 | 31935, 0, 0, 0 | Not here, you won't!→1 | 0 | ResidentMotionType#0 |
| → | 689.21 | 3 | 31936, 0, 0, 0 | Not here, you won't!→1 | 0 | ResidentMotionType#0 |
| → | 689.22 | 3 | 31981, 0, 0, 0 | Now this is a faire!→1 | 0 | ResidentMotionType#0 |
| → | 689.23 | 3 | 31983, 0, 0, 0 | Hurry up!→1 | 0 | ResidentMotionType#0 |
| → | 689.24 | 3 | 31984, 0, 0, 0 | My poor beast...→1 | 0 | ResidentMotionType#0 |
| → | 689.25 | 3 | 31994, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 689.26 | 3 | 32005, 0, 0, 0 | Now this is a faire!→1 | 0 | ResidentMotionType#0 |
| → | 689.27 | 3 | 32006, 0, 0, 0 | Now this is a faire!→1 | 0 | ResidentMotionType#0 |
| → | 689.28 | 3 | 32007, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 689.29 | 3 | 32008, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 689.30 | 3 | 32017, 0, 0, 0 | You defy the only rightful god!→1 | 0 | ResidentMotionType#0 |
| → | 689.31 | 3 | 32023, 0, 0, 0 | You defy the only rightful god!→1 | 0 | ResidentMotionType#0 |
| → | 689.32 | 3 | 32024, 0, 0, 0 | You defy the only rightful god!→1 | 0 | ResidentMotionType#0 |
| → | 689.33 | 3 | 32020, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 689.34 | 3 | 32021, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 689.35 | 3 | 32022, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 689.36 | 3 | 32026, 0, 0, 0 | <Unknown60>0234</Unknown60>Have you tested your tactics with Lord of Verminion?
Assemble your loyal minions, and come to Minion Square!→5 | 0 | ResidentMotionType#0 |
| → | 689.37 | 3 | 32025, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 689.38 | 3 | 32028, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 689.39 | 3 | 32029, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 689.40 | 3 | 32027, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 689.41 | 3 | 32030, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 689.42 | 3 | 32031, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 689.43 | 3 | 32036, 0, 0, 0 | You defy the only rightful god!→1 | 0 | ResidentMotionType#0 |
| → | 689.44 | 3 | 32037, 0, 0, 0 | You defy the only rightful god!→1 | 0 | ResidentMotionType#0 |
| → | 689.45 | 3 | 32038, 0, 0, 0 | <Unknown60>0234</Unknown60>Have you tested your tactics with Lord of Verminion?
Assemble your loyal minions, and come to Minion Square!→5 | 0 | ResidentMotionType#0 |
| → | 689.46 | 3 | 32039, 0, 0, 0 | <Unknown60>0234</Unknown60>Have you tested your tactics with Lord of Verminion?
Assemble your loyal minions, and come to Minion Square!→5 | 0 | ResidentMotionType#0 |
| → | 689.47 | 3 | 32551, 0, 0, 0 | Now this is a faire!→1 | 0 | ResidentMotionType#0 |
| → | 689.48 | 3 | 32621, 0, 0, 0 | Now this is a faire!→1 | 0 | ResidentMotionType#0 |
| → | 689.49 | 3 | -32734, 0, 0, 0 | Now this is a faire!→1 | 0 | ResidentMotionType#0 |
| → | 689.50 | 3 | -32732, 0, 0, 0 | Don't let us see you near here again!→1 | 0 | ResidentMotionType#0 |
| → | 689.51 | 3 | -32732, 0, 0, 0 | I will bathe, and I will dance!→1 | 0 | ResidentMotionType#0 |
| → | 689.52 | 3 | -32732, 0, 0, 0 | Not here, you won't!→1 | 0 | ResidentMotionType#0 |
| → | 689.53 | 3 | -32731, 0, 0, 0 | Don't let us see you near here again!→1 | 0 | ResidentMotionType#0 |
| → | 689.54 | 3 | -32731, 0, 0, 0 | I will bathe, and I will dance!→1 | 0 | ResidentMotionType#0 |
| → | 689.55 | 3 | -32731, 0, 0, 0 | Not here, you won't!→1 | 0 | ResidentMotionType#0 |
| → | 689.56 | 3 | -32535, 0, 0, 0 | Now this is a faire!→1 | 0 | ResidentMotionType#0 |
| → | 689.57 | 3 | 32506, 0, 0, 0 | Hurry up!→1 | 0 | ResidentMotionType#0 |
| → | 689.58 | 3 | 32507, 0, 0, 0 | Hurry up!→1 | 0 | ResidentMotionType#0 |
| → | 689.59 | 3 | 32506, 0, 0, 0 | My poor beast...→1 | 0 | ResidentMotionType#0 |
| → | 689.60 | 3 | 32507, 0, 0, 0 | My poor beast...→1 | 0 | ResidentMotionType#0 |
| → | 689.61 | 4 | 4575, 0, 0, 0 | Now this is a faire!→1 | 0 | ResidentMotionType#0 |
| → | 689.62 | 4 | 4576, 0, 0, 0 | Now this is a faire!→1 | 0 | ResidentMotionType#0 |
| → | 689.63 | 4 | 4577, 0, 0, 0 | You defy the only rightful god!→1 | 0 | ResidentMotionType#0 |
| → | 689.64 | 4 | 4562, 0, 0, 0 | You defy the only rightful god!→1 | 0 | ResidentMotionType#0 |
| → | 689.65 | 4 | 4563, 0, 0, 0 | You defy the only rightful god!→1 | 0 | ResidentMotionType#0 |
| → | 689.66 | 4 | 4564, 0, 0, 0 | Now this is a faire!→1 | 0 | ResidentMotionType#0 |
| → | 689.67 | 4 | 4562, 0, 0, 0 | Don't let us see you near here again!→1 | 0 | ResidentMotionType#0 |
| → | 689.68 | 4 | 9438, 0, 0, 0 | Don't let us see you near here again!→1 | 0 | ResidentMotionType#0 |
| → | 689.69 | 4 | 4563, 0, 0, 0 | I will bathe, and I will dance!→1 | 0 | ResidentMotionType#0 |
| → | 689.70 | 4 | 9439, 0, 0, 0 | I will bathe, and I will dance!→1 | 0 | ResidentMotionType#0 |
| → | 689.71 | 4 | 4564, 0, 0, 0 | Not here, you won't!→1 | 0 | ResidentMotionType#0 |
| → | 689.72 | 4 | 9440, 0, 0, 0 | Not here, you won't!→1 | 0 | ResidentMotionType#0 |
| → | 689.73 | 4 | 4561, 0, 0, 0 | Hurry up!→1 | 0 | ResidentMotionType#0 |
| → | 689.74 | 4 | 4577, 0, 0, 0 | Hurry up!→1 | 0 | ResidentMotionType#0 |
| → | 689.75 | 4 | 4561, 0, 0, 0 | My poor beast...→1 | 0 | ResidentMotionType#0 |
| → | 689.76 | 4 | 4577, 0, 0, 0 | My poor beast...→1 | 0 | ResidentMotionType#0 |
| → | 689.77 | 4 | 4566, 0, 0, 0 | No, it's a goddess!→1 | 0 | ResidentMotionType#0 |
| → | 689.78 | 4 | 9441, 0, 0, 0 | No, it's a goddess!→1 | 0 | ResidentMotionType#0 |
| → | 689.79 | 5 | 1689, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.80 | 5 | 1691, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.81 | 5 | 819, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.82 | 5 | 1650, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.83 | 5 | 1654, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.84 | 5 | 1655, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.85 | 2 | 92, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.86 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.87 | 2 | 151, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.88 | 6 | 341, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.89 | 6 | 376, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.90 | 6 | 93, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.91 | 6 | 342, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.92 | 5 | 1618, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.93 | 5 | 1619, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.94 | 5 | 1613, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.95 | 5 | 1614, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.96 | 5 | 1615, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.97 | 5 | 1616, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.98 | 5 | 1617, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.99 | 5 | 1620, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.100 | 5 | 1661, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.101 | 5 | 1662, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.102 | 5 | 1663, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.103 | 4 | 210, 0, 0, 0 | Now this is a faire!→1 | 0 | ResidentMotionType#0 |
| → | 689.104 | 4 | 211, 0, 0, 0 | Don't let us see you near here again!→1 | 0 | ResidentMotionType#0 |
| → | 689.105 | 4 | 211, 0, 0, 0 | I will bathe, and I will dance!→1 | 0 | ResidentMotionType#0 |
| → | 689.106 | 4 | 211, 0, 0, 0 | Not here, you won't!→1 | 0 | ResidentMotionType#0 |
| → | 689.107 | 4 | 132, 0, 0, 0 | Now this is a faire!→1 | 0 | ResidentMotionType#0 |
| → | 689.108 | 4 | 132, 0, 0, 0 | You defy the only rightful god!→1 | 0 | ResidentMotionType#0 |
| → | 689.109 | 4 | 132, 0, 0, 0 | Hurry up!→1 | 0 | ResidentMotionType#0 |
| → | 689.110 | 4 | 132, 0, 0, 0 | My poor beast...→1 | 0 | ResidentMotionType#0 |
| → | 689.111 | 5 | 1698, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.112 | 3 | 32041, 0, 0, 0 | You defy the only rightful god!→1 | 0 | ResidentMotionType#0 |
| → | 689.113 | 3 | 32371, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 689.114 | 6 | 383, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.115 | 5 | 1672, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.116 | 5 | 1673, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.117 | 5 | 1674, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.118 | 5 | 1675, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.119 | 4 | 34, 0, 0, 0 | Now this is a faire!→1 | 0 | ResidentMotionType#0 |
| → | 689.120 | 4 | 34, 0, 0, 0 | You defy the only rightful god!→1 | 0 | ResidentMotionType#0 |
| → | 689.121 | 1 | 15760, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.122 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.123 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.124 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.125 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.126 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.127 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.128 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.129 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 689.130 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 690.0 | 4 | 8571, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 690.1 | 4 | 8572, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 690.2 | 4 | 8573, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 690.3 | 1 | 16106, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 690.4 | 3 | -32178, 0, 0, 0 | But I am not alone either.→5 | 0 | ResidentMotionType#0 |
| → | 690.5 | 3 | -32177, 0, 0, 0 | But I am not alone either.→5 | 0 | ResidentMotionType#0 |
| → | 690.6 | 3 | -31218, 0, 0, 0 | But I am not alone either.→5 | 0 | ResidentMotionType#0 |
| → | 690.7 | 3 | -31217, 0, 0, 0 | But I am not alone either.→5 | 0 | ResidentMotionType#0 |
| → | 690.8 | 3 | -31216, 0, 0, 0 | But I am not alone either.→5 | 0 | ResidentMotionType#0 |
| → | 690.9 | 3 | -32174, 0, 0, 0 | But I am not alone either.→5 | 0 | ResidentMotionType#0 |
| → | 690.10 | 3 | -32170, 0, 0, 0 | But I am not alone either.→5 | 0 | ResidentMotionType#0 |
| → | 690.11 | 3 | -32176, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 690.12 | 3 | -31215, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 690.13 | 3 | -32173, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 690.14 | 3 | -32171, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 690.15 | 3 | -32169, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 690.16 | 2 | 473, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 690.17 | 2 | 474, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 690.18 | 6 | 161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 690.19 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 690.20 | 10 | -18301, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 690.21 | 10 | -18302, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 690.22 | 1 | 16107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 690.23 | 6 | 96, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 690.24 | 3 | -31552, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 690.25 | 1 | 16079, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 690.26 | 4 | 210, 0, 0, 0 | I...I cannot lose...→1 | 0 | ResidentMotionType#0 |
| → | 690.27 | 3 | -31553, 0, 0, 0 | I...I cannot lose...→1 | 0 | ResidentMotionType#0 |
| → | 690.28 | 1 | 16042, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 690.29 | 1 | 16043, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 690.30 | 3 | -32190, 0, 0, 0 | Fortemps!→1 | 0 | ResidentMotionType#0 |
| → | 690.31 | 3 | -32188, 0, 0, 0 | Fortemps!→1 | 0 | ResidentMotionType#0 |
| → | 690.32 | 3 | -32185, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 690.33 | 3 | -32183, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 690.34 | 3 | -32182, 0, 0, 0 | This knight does not yield!→1 | 0 | ResidentMotionType#0 |
| → | 690.35 | 3 | -32181, 0, 0, 0 | This knight does not yield!→1 | 0 | ResidentMotionType#0 |
| → | 690.36 | 3 | -30985, 0, 0, 0 | This knight does not yield!→1 | 0 | ResidentMotionType#0 |
| → | 690.37 | 4 | 4563, 0, 0, 0 | Fortemps!→1 | 0 | ResidentMotionType#0 |
| → | 690.38 | 4 | 4574, 0, 0, 0 | Fortemps!→1 | 0 | ResidentMotionType#0 |
| → | 690.39 | 4 | 4575, 0, 0, 0 | This knight does not yield!→1 | 0 | ResidentMotionType#0 |
| → | 690.40 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 690.41 | 2 | 462, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 690.42 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 690.43 | 6 | 300, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 690.44 | 9 | 167, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 690.45 | 2 | 497, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 690.46 | 3 | -30823, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 690.47 | 3 | -30822, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 690.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 690.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 690.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 690.51 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 690.52 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 690.53 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 690.54 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 690.55 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 690.56 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 690.57 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 690.58 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 690.59 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 690.60 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 691.0 | 10 | -18231, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 691.1 | 5 | 1709, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 691.2 | 5 | 1710, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 691.3 | 5 | 1711, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 691.4 | 5 | 1712, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 691.5 | 1 | 16092, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 691.6 | 7 | 1801, 100, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 691.7 | 3 | -31883, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 691.8 | 3 | -31882, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 691.9 | 3 | -31881, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 691.10 | 3 | -31880, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 691.11 | 4 | 4561, 0, 0, 0 | Is this my fate? To fight an endless war?→5 | 0 | ResidentMotionType#0 |
| → | 691.12 | 4 | 4575, 0, 0, 0 | Is this my fate? To fight an endless war?→5 | 0 | ResidentMotionType#0 |
| → | 691.13 | 4 | 4576, 0, 0, 0 | Is this my fate? To fight an endless war?→5 | 0 | ResidentMotionType#0 |
| → | 691.14 | 10 | -18293, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 691.15 | 10 | -18292, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 691.16 | 10 | -18291, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 691.17 | 10 | -18290, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 691.18 | 2 | 247, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 691.19 | 2 | 206, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 691.20 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 691.21 | 5 | 1723, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 691.22 | 5 | 1737, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 691.23 | 5 | 1738, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 691.24 | 5 | 1724, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 691.25 | 10 | -20155, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 691.26 | 1 | 16093, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 691.27 | 4 | 4561, 0, 0, 0 | My prey bites back? How...amusing.→3 | 0 | ResidentMotionType#0 |
| → | 691.28 | 4 | 4577, 0, 0, 0 | My prey bites back? How...amusing.→3 | 0 | ResidentMotionType#0 |
| → | 691.29 | 3 | -31854, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 691.30 | 3 | -31853, 0, 0, 0 | Is this my fate? To fight an endless war?→5 | 0 | ResidentMotionType#0 |
| → | 691.31 | 2 | 464, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 691.32 | 2 | 465, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 691.33 | 4 | 11661, 0, 0, 0 | Someone! Anyone! Help!→1 | 1272 | ResidentMotionType#0 |
| → | 691.34 | 7 | 9002, 4, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 691.35 | 1 | 16258, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 691.36 | 1 | 16260, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 691.37 | 1 | 16261, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 691.38 | 1 | 16262, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 691.39 | 1 | 16263, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 691.40 | 1 | 16264, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 691.41 | 5 | 1709, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 691.42 | 5 | 1710, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 691.43 | 5 | 1711, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 691.44 | 5 | 1712, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 691.45 | 3 | -31353, 0, 0, 0 | I beg of you!→1 | 0 | ResidentMotionType#0 |
| → | 691.46 | 3 | -31352, 0, 0, 0 | I beg of you!→1 | 0 | ResidentMotionType#0 |
| → | 691.47 | 3 | -31351, 0, 0, 0 | I beg of you!→1 | 0 | ResidentMotionType#0 |
| → | 691.48 | 3 | -31350, 0, 0, 0 | I beg of you!→1 | 0 | ResidentMotionType#0 |
| → | 691.49 | 10 | -18231, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 691.50 | 3 | -31326, 0, 0, 0 | Shkoh! Enemy is eyecatched!→1 | 0 | ResidentMotionType#0 |
| → | 691.51 | 3 | -31319, 0, 0, 0 | Ziggy doooooom!→1 | 0 | ResidentMotionType#0 |
| → | 691.52 | 3 | -31318, 0, 0, 0 | Ziggy doooooom!→1 | 0 | ResidentMotionType#0 |
| → | 691.53 | 3 | -31316, 0, 0, 0 | Charging into unknown halls!→1 | 0 | ResidentMotionType#0 |
| → | 691.54 | 4 | 7737, 0, 0, 0 | Shkoh! Enemy is eyecatched!→1 | 0 | ResidentMotionType#0 |
| → | 691.55 | 4 | 7747, 0, 0, 0 | Shkoh! Enemy is eyecatched!→1 | 0 | ResidentMotionType#0 |
| → | 691.56 | 2 | 328, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 691.57 | 2 | 480, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 691.58 | 2 | 178, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 691.59 | 2 | 15, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 691.60 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 691.61 | 4 | 9705, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 691.62 | 4 | 9855, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 691.63 | 4 | 9705, 0, 0, 0 | How am I to fish with all these damned efts about!?→1 | 0 | ResidentMotionType#0 |
| → | 691.64 | 4 | 9855, 0, 0, 0 | How am I to fish with all these damned efts about!?→1 | 0 | ResidentMotionType#0 |
| → | 691.65 | 4 | 7750, 0, 0, 0 | Victory is assured! Do not resist!→1 | 0 | ResidentMotionType#0 |
| → | 691.66 | 4 | 7740, 0, 0, 0 | Victory is assured! Do not resist!→1 | 0 | ResidentMotionType#0 |
| → | 691.67 | 6 | 230, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 691.68 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 691.69 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 691.70 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.0 | 10 | -18289, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.1 | 10 | -18288, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.2 | 10 | -18287, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.3 | 10 | -18286, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.4 | 5 | 1706, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.5 | 5 | 1707, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.6 | 2 | 470, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.7 | 2 | 450, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.8 | 2 | 108, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.9 | 2 | 112, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.10 | 2 | 254, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.11 | 6 | 344, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.12 | 9 | 244, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.13 | 1 | 16045, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.14 | 4 | 3222, 0, 0, 0 | Are they unharmed!?→1 | 0 | ResidentMotionType#0 |
| → | 692.15 | 4 | 3223, 0, 0, 0 | Are they unharmed!?→1 | 0 | ResidentMotionType#0 |
| → | 692.16 | 4 | 3224, 0, 0, 0 | Are they unharmed!?→1 | 0 | ResidentMotionType#0 |
| → | 692.17 | 3 | -32699, 0, 0, 0 | Are they unharmed!?→1 | 0 | ResidentMotionType#0 |
| → | 692.18 | 3 | -32698, 0, 0, 0 | Are they unharmed!?→1 | 0 | ResidentMotionType#0 |
| → | 692.19 | 3 | -32697, 0, 0, 0 | Are they unharmed!?→1 | 0 | ResidentMotionType#0 |
| → | 692.20 | 3 | -32695, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 692.21 | 3 | -32694, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 692.22 | 3 | -32693, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 692.23 | 3 | -32690, 0, 0, 0 | Are they unharmed!?→1 | 0 | ResidentMotionType#0 |
| → | 692.24 | 3 | -32689, 0, 0, 0 | Are they unharmed!?→1 | 0 | ResidentMotionType#0 |
| → | 692.25 | 3 | -32688, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 692.26 | 3 | -32686, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 692.27 | 3 | -32685, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 692.28 | 3 | -32681, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 692.29 | 1 | 16139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.30 | 4 | 4561, 0, 0, 0 | Hah! Haha! Hahaha! Haaaaaa!→1 | 0 | ResidentMotionType#0 |
| → | 692.31 | 1 | 16092, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.32 | 7 | 1801, 100, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.33 | 3 | -31883, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 692.34 | 3 | -31882, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 692.35 | 3 | -31881, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 692.36 | 3 | -31880, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 692.37 | 4 | 4561, 0, 0, 0 | Is this my fate? To fight an endless war?→5 | 0 | ResidentMotionType#0 |
| → | 692.38 | 4 | 4575, 0, 0, 0 | Is this my fate? To fight an endless war?→5 | 0 | ResidentMotionType#0 |
| → | 692.39 | 4 | 4576, 0, 0, 0 | Is this my fate? To fight an endless war?→5 | 0 | ResidentMotionType#0 |
| → | 692.40 | 10 | -18293, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.41 | 10 | -18292, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.42 | 10 | -18291, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.43 | 10 | -18290, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.44 | 2 | 247, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.45 | 2 | 206, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.46 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.47 | 5 | 1723, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.48 | 5 | 1737, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.49 | 5 | 1738, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.50 | 5 | 1724, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.51 | 1 | 16094, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.52 | 1 | 16095, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.53 | 1 | 16096, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.54 | 4 | 4561, 0, 0, 0 | It'll all be over soon, kupo... →1 | 0 | ResidentMotionType#0 |
| → | 692.55 | 4 | 4573, 0, 0, 0 | It'll all be over soon, kupo... →1 | 0 | ResidentMotionType#0 |
| → | 692.56 | 4 | 4561, 0, 0, 0 | No! I did not come this far to fail now! I <Emphasis>will</Emphasis> return to my world! →5 | 0 | ResidentMotionType#0 |
| → | 692.57 | 4 | 4573, 0, 0, 0 | No! I did not come this far to fail now! I <Emphasis>will</Emphasis> return to my world! →5 | 0 | ResidentMotionType#0 |
| → | 692.58 | 6 | 167, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.59 | 6 | 168, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.60 | 1 | 16220, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.61 | 1 | 16221, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.62 | 1 | 16224, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.63 | 3 | -31533, 0, 0, 0 | There will be others...→1 | 0 | ResidentMotionType#0 |
| → | 692.64 | 3 | -31528, 0, 0, 0 | There will be others...→1 | 0 | ResidentMotionType#0 |
| → | 692.65 | 3 | -31527, 0, 0, 0 | There will be others...→1 | 0 | ResidentMotionType#0 |
| → | 692.66 | 3 | -31494, 0, 0, 0 | There will be others...→1 | 0 | ResidentMotionType#0 |
| → | 692.67 | 3 | -31493, 0, 0, 0 | There will be others...→1 | 0 | ResidentMotionType#0 |
| → | 692.68 | 3 | -31492, 0, 0, 0 | There will be others...→1 | 0 | ResidentMotionType#0 |
| → | 692.69 | 3 | -31520, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 692.70 | 3 | -31518, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 692.71 | 3 | -31506, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 692.72 | 3 | -31505, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 692.73 | 3 | -31497, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 692.74 | 3 | -31495, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 692.75 | 3 | -31513, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 692.76 | 3 | -31512, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 692.77 | 3 | -31510, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 692.78 | 3 | -31509, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 692.79 | 3 | -31508, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 692.80 | 3 | -31500, 0, 0, 0 | There is no greater thrill than the hunt!→3 | 0 | ResidentMotionType#0 |
| → | 692.81 | 3 | -31499, 0, 0, 0 | There is no greater thrill than the hunt!→3 | 0 | ResidentMotionType#0 |
| → | 692.82 | 4 | 4573, 0, 0, 0 | There will be others...→1 | 0 | ResidentMotionType#0 |
| → | 692.83 | 5 | 1732, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.84 | 5 | 1733, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.85 | 5 | 819, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.86 | 5 | 645, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.87 | 5 | 1772, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.88 | 9 | 248, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.89 | 9 | 80, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.90 | 2 | 111, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.91 | 2 | 110, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.92 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.93 | 2 | 386, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.94 | 10 | -18285, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.95 | 10 | -18284, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.96 | 10 | -18283, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.97 | 10 | -18281, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.98 | 5 | 1769, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.99 | 5 | 1768, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 692.100 | 4 | 11661, 0, 0, 0 | Someone! Anyone! Help!→1 | 1272 | ResidentMotionType#0 |
| → | 692.101 | 7 | 9002, 4, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 693.0 | 1 | 16092, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 693.1 | 7 | 1801, 100, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 693.2 | 3 | -31883, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 693.3 | 3 | -31882, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 693.4 | 3 | -31881, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 693.5 | 3 | -31880, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 693.6 | 4 | 4561, 0, 0, 0 | Is this my fate? To fight an endless war?→5 | 0 | ResidentMotionType#0 |
| → | 693.7 | 4 | 4575, 0, 0, 0 | Is this my fate? To fight an endless war?→5 | 0 | ResidentMotionType#0 |
| → | 693.8 | 4 | 4576, 0, 0, 0 | Is this my fate? To fight an endless war?→5 | 0 | ResidentMotionType#0 |
| → | 693.9 | 10 | -18293, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 693.10 | 10 | -18292, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 693.11 | 10 | -18291, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 693.12 | 10 | -18290, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 693.13 | 2 | 247, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 693.14 | 2 | 206, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 693.15 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 693.16 | 5 | 1723, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 693.17 | 5 | 1737, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 693.18 | 5 | 1738, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 693.19 | 5 | 1724, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 693.20 | 1 | 16097, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 693.21 | 1 | 16098, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 693.22 | 1 | 16099, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 693.23 | 5 | 1704, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 693.24 | 6 | 197, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 693.25 | 10 | -20155, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 693.26 | 2 | 464, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 693.27 | 2 | 465, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 693.28 | 4 | 11661, 0, 0, 0 | Someone! Anyone! Help!→1 | 1272 | ResidentMotionType#0 |
| → | 693.29 | 7 | 9002, 4, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 693.30 | 1 | 16192, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 693.31 | 1 | 16193, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 693.32 | 1 | 16194, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 693.33 | 1 | 16195, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 693.34 | 1 | 16196, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 693.35 | 1 | 16197, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 693.36 | 1 | 16198, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 693.37 | 1 | 16199, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 693.38 | 3 | -31753, 0, 0, 0 | The Fury is with us!→1 | 0 | ResidentMotionType#0 |
| → | 693.39 | 3 | -31784, 0, 0, 0 | The Fury is with us!→1 | 0 | ResidentMotionType#0 |
| → | 693.40 | 3 | -31783, 0, 0, 0 | The Fury is with us!→1 | 0 | ResidentMotionType#0 |
| → | 693.41 | 3 | -31782, 0, 0, 0 | I will not fall!→1 | 0 | ResidentMotionType#0 |
| → | 693.42 | 3 | -31781, 0, 0, 0 | The Fury is with us!→1 | 0 | ResidentMotionType#0 |
| → | 693.43 | 3 | -31780, 0, 0, 0 | The Fury is with us!→1 | 0 | ResidentMotionType#0 |
| → | 693.44 | 3 | -31779, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 693.45 | 3 | -31770, 0, 0, 0 | The Fury is with us!→1 | 0 | ResidentMotionType#0 |
| → | 693.46 | 3 | -31769, 0, 0, 0 | Hyah!→1 | 0 | ResidentMotionType#0 |
| → | 693.47 | 3 | -31760, 0, 0, 0 | Here Jijiroon waits!→1 | 0 | ResidentMotionType#0 |
| → | 693.48 | 3 | -31759, 0, 0, 0 | Here Jijiroon waits!→1 | 0 | ResidentMotionType#0 |
| → | 693.49 | 3 | -31758, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 693.50 | 3 | -30933, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 693.51 | 3 | -30932, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 693.52 | 2 | 471, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 693.53 | 2 | 268, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 693.54 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 693.55 | 2 | 243, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 693.56 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 693.57 | 6 | 471, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 693.58 | 3 | -31778, 0, 0, 0 | I will not fall!→1 | 0 | ResidentMotionType#0 |
| → | 693.59 | 3 | -31777, 0, 0, 0 | I will not fall!→1 | 0 | ResidentMotionType#0 |
| → | 693.60 | 3 | -31776, 0, 0, 0 | I will not fall!→1 | 0 | ResidentMotionType#0 |
| → | 693.61 | 3 | -31773, 0, 0, 0 | I will not fall!→1 | 0 | ResidentMotionType#0 |
| → | 693.62 | 3 | -31772, 0, 0, 0 | I will not fall!→1 | 0 | ResidentMotionType#0 |
| → | 693.63 | 3 | -31771, 0, 0, 0 | I will not fall!→1 | 0 | ResidentMotionType#0 |
| → | 693.64 | 3 | -31767, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 693.65 | 3 | -31853, 0, 0, 0 | Is this my fate? To fight an endless war?→5 | 0 | ResidentMotionType#0 |
| → | 693.66 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 693.67 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 693.68 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 693.69 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 693.70 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 694.0 | 1 | 6826, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 694.1 | 1 | 6827, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 694.2 | 1 | 6831, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 694.3 | 1 | 6832, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 694.4 | 1 | 7104, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 694.5 | 1 | 7105, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 694.6 | 1 | 16187, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 694.7 | 3 | 8330, 0, 0, 0 | Just another obstacle.→1 | 0 | ResidentMotionType#0 |
| → | 694.8 | 3 | 7957, 0, 0, 0 | Steel your nerves, now.→1 | 0 | ResidentMotionType#0 |
| → | 694.9 | 3 | 7959, 0, 0, 0 | Steel your nerves, now.→1 | 0 | ResidentMotionType#0 |
| → | 694.10 | 3 | 7960, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 694.11 | 3 | 7961, 0, 0, 0 | Watch for their sting! The poison can cripple a grown aurochs!→1 | 0 | ResidentMotionType#0 |
| → | 694.12 | 3 | -32088, 0, 0, 0 | I'll see you cut from ear to ear!→1 | 0 | ResidentMotionType#0 |
| → | 694.13 | 3 | -32087, 0, 0, 0 | I'll see you cut from ear to ear!→1 | 0 | ResidentMotionType#0 |
| → | 694.14 | 3 | -32086, 0, 0, 0 | I'll see you cut from ear to ear!→1 | 0 | ResidentMotionType#0 |
| → | 694.15 | 3 | -32085, 0, 0, 0 | I'll see you cut from ear to ear!→1 | 0 | ResidentMotionType#0 |
| → | 694.16 | 3 | -32084, 0, 0, 0 | I'll see you cut from ear to ear!→1 | 0 | ResidentMotionType#0 |
| → | 694.17 | 3 | -32083, 0, 0, 0 | I'll see you cut from ear to ear!→1 | 0 | ResidentMotionType#0 |
| → | 694.18 | 3 | -32082, 0, 0, 0 | I'll see you cut from ear to ear!→1 | 0 | ResidentMotionType#0 |
| → | 694.19 | 3 | -32077, 0, 0, 0 | I'll see you cut from ear to ear!→1 | 0 | ResidentMotionType#0 |
| → | 694.20 | 3 | -32076, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 694.21 | 3 | -32075, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 694.22 | 3 | -32074, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 694.23 | 3 | -32073, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 694.24 | 3 | -32072, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 694.25 | 3 | -32071, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 694.26 | 3 | -32070, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 694.27 | 3 | -32069, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 694.28 | 3 | 7973, 0, 0, 0 | There may be more tempered headed this way. You'd all best make for Little Ala Mhigo.→1 | 0 | ResidentMotionType#0 |
| → | 694.29 | 3 | 7975, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 694.30 | 3 | 7976, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 694.31 | 3 | 7977, 0, 0, 0 | There may be more tempered headed this way. You'd all best make for Little Ala Mhigo.→1 | 0 | ResidentMotionType#0 |
| → | 694.32 | 3 | 7978, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 694.33 | 3 | 7979, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 694.34 | 3 | 8318, 0, 0, 0 | Steel your nerves, now.→1 | 0 | ResidentMotionType#0 |
| → | 694.35 | 3 | 8322, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 694.36 | 3 | 8323, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 694.37 | 3 | 8336, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 694.38 | 2 | 120, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 694.39 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 694.40 | 2 | 146, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 694.41 | 6 | 376, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 694.42 | 6 | 161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 694.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 695.0 | 1 | 16230, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 695.1 | 1 | 16231, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 695.2 | 1 | 16232, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 695.3 | 3 | -31401, 0, 0, 0 | Dalamud! My liege! Save me!→1 | 0 | ResidentMotionType#0 |
| → | 695.4 | 3 | -31398, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 695.5 | 3 | -31399, 0, 0, 0 | Dalamud! My liege! Save me!→1 | 0 | ResidentMotionType#0 |
| → | 695.6 | 3 | -31397, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 695.7 | 3 | -31396, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 695.8 | 3 | -31394, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 695.9 | 3 | -31392, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 695.10 | 3 | -31390, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 695.11 | 3 | -31389, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 695.12 | 3 | -31388, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 695.13 | 3 | -31387, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 695.14 | 3 | -31386, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 695.15 | 3 | -31384, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 695.16 | 3 | -31383, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 695.17 | 3 | -31376, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 695.18 | 3 | -31375, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 695.19 | 3 | -31372, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 695.20 | 3 | -31371, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 695.21 | 3 | -31366, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 695.22 | 3 | -31365, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 695.23 | 3 | -31362, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 695.24 | 3 | -31395, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 695.25 | 3 | -31400, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 695.26 | 2 | 130, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 695.27 | 2 | 129, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 695.28 | 4 | 140, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 695.29 | 4 | 141, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 695.30 | 4 | 7737, 0, 0, 0 | Though, now that I think about it, another dip would be quite refreshing!→1 | 0 | ResidentMotionType#0 |
| → | 695.31 | 6 | 44, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 695.32 | 6 | 14, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 696.0 | 1 | 16276, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 696.1 | 1 | 16277, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 696.2 | 1 | 16278, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 696.3 | 1 | 16279, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 696.4 | 1 | 16288, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 696.5 | 2 | 302, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 696.6 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 696.7 | 2 | 348, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 696.8 | 6 | 22, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 696.9 | 6 | 132, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 696.10 | 3 | -31149, 0, 0, 0 | You killed my brother!→1 | 0 | ResidentMotionType#0 |
| → | 696.11 | 3 | -31147, 0, 0, 0 | You killed my brother!→1 | 0 | ResidentMotionType#0 |
| → | 696.12 | 3 | -31146, 0, 0, 0 | You killed my brother!→1 | 0 | ResidentMotionType#0 |
| → | 696.13 | 3 | -31145, 0, 0, 0 | Take...these mortals... Release them...from this...realm...→1 | 0 | ResidentMotionType#0 |
| → | 696.14 | 3 | -31144, 0, 0, 0 | Pay the lady no mind! She'll see you're well taken care of!→1 | 0 | ResidentMotionType#0 |
| → | 696.15 | 3 | -31143, 0, 0, 0 | Pay the lady no mind! She'll see you're well taken care of!→1 | 0 | ResidentMotionType#0 |
| → | 696.16 | 3 | -31142, 0, 0, 0 | Pay the lady no mind! She'll see you're well taken care of!→1 | 0 | ResidentMotionType#0 |
| → | 696.17 | 3 | -31141, 0, 0, 0 | I'll do anything!→1 | 0 | ResidentMotionType#0 |
| → | 696.18 | 3 | -31099, 0, 0, 0 | Here Jijiroon waits!→1 | 0 | ResidentMotionType#0 |
| → | 696.19 | 3 | -31098, 0, 0, 0 | Here Jijiroon waits!→1 | 0 | ResidentMotionType#0 |
| → | 696.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 697.0 | 1 | 16266, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 697.1 | 1 | 16267, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 697.2 | 1 | 16268, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 697.3 | 1 | 16269, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 697.4 | 5 | 1709, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 697.5 | 5 | 1710, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 697.6 | 5 | 1711, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 697.7 | 5 | 1712, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 697.8 | 5 | 1713, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 697.9 | 5 | 1714, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 697.10 | 5 | 1715, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 697.11 | 5 | 1716, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 697.12 | 5 | 1717, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 697.13 | 5 | 1718, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 697.14 | 5 | 1719, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 697.15 | 5 | 1720, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 697.16 | 10 | -18231, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 697.17 | 4 | 7747, 0, 0, 0 | Charging into unknown halls!→1 | 0 | ResidentMotionType#0 |
| → | 697.18 | 3 | -31265, 0, 0, 0 | Charging into unknown halls!→1 | 0 | ResidentMotionType#0 |
| → | 697.19 | 3 | -31270, 0, 0, 0 | Ziggy doooooom!→1 | 0 | ResidentMotionType#0 |
| → | 697.20 | 4 | 7747, 0, 0, 0 | Ziggy pshoooooom!→1 | 0 | ResidentMotionType#0 |
| → | 697.21 | 4 | 7737, 0, 0, 0 | Ziggy pshoooooom!→1 | 0 | ResidentMotionType#0 |
| → | 697.22 | 4 | 9705, 0, 0, 0 | How am I to fish with all these damned efts about!?→1 | 0 | ResidentMotionType#0 |
| → | 697.23 | 4 | 9855, 0, 0, 0 | How am I to fish with all these damned efts about!?→1 | 0 | ResidentMotionType#0 |
| → | 697.24 | 3 | -31268, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 697.25 | 3 | -31267, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 697.26 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 697.27 | 2 | 15, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 697.28 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 697.29 | 2 | 179, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 697.30 | 5 | 1752, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 697.31 | 5 | 1753, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 697.32 | 3 | -31294, 0, 0, 0 | Ziggy pshoooooom!→1 | 0 | ResidentMotionType#0 |
| → | 697.33 | 6 | 230, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 697.34 | 3 | -31312, 0, 0, 0 | Ziggy pshoooooom!→1 | 0 | ResidentMotionType#0 |
| → | 697.35 | 3 | -31311, 0, 0, 0 | Ziggy pshoooooom!→1 | 0 | ResidentMotionType#0 |
| → | 697.36 | 3 | -31310, 0, 0, 0 | Ziggy pshoooooom!→1 | 0 | ResidentMotionType#0 |
| → | 697.37 | 3 | -31309, 0, 0, 0 | Ziggy pshoooooom!→1 | 0 | ResidentMotionType#0 |
| → | 697.38 | 3 | -31302, 0, 0, 0 | Ziggy pshoooooom!→1 | 0 | ResidentMotionType#0 |
| → | 697.39 | 3 | -31301, 0, 0, 0 | Ziggy pshoooooom!→1 | 0 | ResidentMotionType#0 |
| → | 697.40 | 3 | -31300, 0, 0, 0 | Ziggy pshoooooom!→1 | 0 | ResidentMotionType#0 |
| → | 697.41 | 3 | -31299, 0, 0, 0 | Ziggy pshoooooom!→1 | 0 | ResidentMotionType#0 |
| → | 697.42 | 3 | -31286, 0, 0, 0 | Ziggy pshoooooom!→1 | 0 | ResidentMotionType#0 |
| → | 697.43 | 3 | -31285, 0, 0, 0 | Ziggy pshoooooom!→1 | 0 | ResidentMotionType#0 |
| → | 697.44 | 3 | -31284, 0, 0, 0 | Ziggy pshoooooom!→1 | 0 | ResidentMotionType#0 |
| → | 697.45 | 3 | -31283, 0, 0, 0 | Ziggy pshoooooom!→1 | 0 | ResidentMotionType#0 |
| → | 697.46 | 3 | -31273, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 697.47 | 5 | 1792, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 697.48 | 5 | 1793, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 697.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 697.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 698.0 | 1 | 16225, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 698.1 | 1 | 16226, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 698.2 | 3 | -31533, 0, 0, 0 | There will be others...→1 | 0 | ResidentMotionType#0 |
| → | 698.3 | 3 | -31479, 0, 0, 0 | There will be others...→1 | 0 | ResidentMotionType#0 |
| → | 698.4 | 3 | -31478, 0, 0, 0 | There will be others...→1 | 0 | ResidentMotionType#0 |
| → | 698.5 | 3 | -31470, 0, 0, 0 | There will be others...→1 | 0 | ResidentMotionType#0 |
| → | 698.6 | 3 | -31468, 0, 0, 0 | There will be others...→1 | 0 | ResidentMotionType#0 |
| → | 698.7 | 3 | -31459, 0, 0, 0 | There will be others...→1 | 0 | ResidentMotionType#0 |
| → | 698.8 | 3 | -31458, 0, 0, 0 | There will be others...→1 | 0 | ResidentMotionType#0 |
| → | 698.9 | 3 | -31445, 0, 0, 0 | There will be others...→1 | 0 | ResidentMotionType#0 |
| → | 698.10 | 3 | -31443, 0, 0, 0 | There will be others...→1 | 0 | ResidentMotionType#0 |
| → | 698.11 | 3 | -31484, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 698.12 | 3 | -31483, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 698.13 | 3 | -31482, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 698.14 | 3 | -31463, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 698.15 | 3 | -31462, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 698.16 | 3 | -31461, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 698.17 | 3 | -31460, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 698.18 | 3 | -31457, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 698.19 | 3 | -31451, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 698.20 | 3 | -31449, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 698.21 | 3 | -31447, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 698.22 | 3 | -31446, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 698.23 | 3 | -31444, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 698.24 | 3 | -31440, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 698.25 | 3 | -31439, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 698.26 | 3 | -31454, 0, 0, 0 | There is no greater thrill than the hunt!→3 | 0 | ResidentMotionType#0 |
| → | 698.27 | 3 | -31453, 0, 0, 0 | There is no greater thrill than the hunt!→3 | 0 | ResidentMotionType#0 |
| → | 698.28 | 4 | 4573, 0, 0, 0 | There will be others...→1 | 0 | ResidentMotionType#0 |
| → | 698.29 | 5 | 1732, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 698.30 | 5 | 1733, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 698.31 | 5 | 819, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 698.32 | 5 | 645, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 698.33 | 5 | 1772, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 698.34 | 9 | 248, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 698.35 | 2 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 698.36 | 6 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 698.37 | 6 | 344, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 698.38 | 10 | -18285, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 698.39 | 10 | -18284, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 698.40 | 10 | -18283, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 698.41 | 10 | -18282, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 698.42 | 10 | -18281, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 698.43 | 10 | -18170, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 698.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 699.0 | 1 | 16280, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 699.1 | 1 | 16281, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 699.2 | 1 | 16289, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 699.3 | 6 | 198, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 699.4 | 3 | -31134, 0, 0, 0 | You see anythin' over there!?→1 | 0 | ResidentMotionType#0 |
| → | 699.5 | 3 | -31097, 0, 0, 0 | I am fortunate to have you by my side.→1 | 0 | ResidentMotionType#0 |
| → | 699.6 | 1 | 16200, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 699.7 | 1 | 16201, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 699.8 | 1 | 16202, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 699.9 | 1 | 16203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 699.10 | 1 | 16204, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 699.11 | 3 | -31715, 0, 0, 0 | The Fury is with us!→1 | 0 | ResidentMotionType#0 |
| → | 699.12 | 3 | -31751, 0, 0, 0 | The Fury is with us!→1 | 0 | ResidentMotionType#0 |
| → | 699.13 | 3 | -31750, 0, 0, 0 | The Fury is with us!→1 | 0 | ResidentMotionType#0 |
| → | 699.14 | 3 | -31749, 0, 0, 0 | I will not fall!→1 | 0 | ResidentMotionType#0 |
| → | 699.15 | 3 | -31748, 0, 0, 0 | The Fury is with us!→1 | 0 | ResidentMotionType#0 |
| → | 699.16 | 3 | -31747, 0, 0, 0 | The Fury is with us!→1 | 0 | ResidentMotionType#0 |
| → | 699.17 | 3 | -31746, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 699.18 | 3 | -31737, 0, 0, 0 | The Fury is with us!→1 | 0 | ResidentMotionType#0 |
| → | 699.19 | 3 | -31736, 0, 0, 0 | The Fury is with us!→1 | 0 | ResidentMotionType#0 |
| → | 699.20 | 3 | -31735, 0, 0, 0 | Hyah!→1 | 0 | ResidentMotionType#0 |
| → | 699.21 | 3 | -31733, 0, 0, 0 | Here Jijiroon waits!→1 | 0 | ResidentMotionType#0 |
| → | 699.22 | 3 | -31732, 0, 0, 0 | Here Jijiroon waits!→1 | 0 | ResidentMotionType#0 |
| → | 699.23 | 3 | -31731, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 699.24 | 3 | -31730, 0, 0, 0 | The Fury is with us!→1 | 0 | ResidentMotionType#0 |
| → | 699.25 | 3 | -31729, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 699.26 | 3 | -31728, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 699.27 | 3 | -31727, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 699.28 | 3 | -31721, 0, 0, 0 | The Fury is with us!→1 | 0 | ResidentMotionType#0 |
| → | 699.29 | 3 | -31720, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 699.30 | 3 | -31719, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 699.31 | 2 | 120, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 699.32 | 2 | 471, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 699.33 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 699.34 | 6 | 471, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 699.35 | 3 | -31745, 0, 0, 0 | I will not fall!→1 | 0 | ResidentMotionType#0 |
| → | 699.36 | 3 | -31744, 0, 0, 0 | I will not fall!→1 | 0 | ResidentMotionType#0 |
| → | 699.37 | 3 | -31743, 0, 0, 0 | I will not fall!→1 | 0 | ResidentMotionType#0 |
| → | 699.38 | 3 | -31740, 0, 0, 0 | I will not fall!→1 | 0 | ResidentMotionType#0 |
| → | 699.39 | 3 | -31739, 0, 0, 0 | I will not fall!→1 | 0 | ResidentMotionType#0 |
| → | 699.40 | 3 | -31738, 0, 0, 0 | I will not fall!→1 | 0 | ResidentMotionType#0 |
| → | 699.41 | 6 | 472, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 699.42 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 699.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 699.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 699.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 699.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 699.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 699.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 699.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 699.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 700.0 | 1 | 16282, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 700.1 | 1 | 16283, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 700.2 | 1 | 16284, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 700.3 | 1 | 16285, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 700.4 | 1 | 16290, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 700.5 | 2 | 302, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 700.6 | 2 | 348, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 700.7 | 6 | 22, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 700.8 | 6 | 132, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 700.9 | 3 | -31131, 0, 0, 0 | You killed my brother!→1 | 0 | ResidentMotionType#0 |
| → | 700.10 | 3 | -31129, 0, 0, 0 | You killed my brother!→1 | 0 | ResidentMotionType#0 |
| → | 700.11 | 3 | -31128, 0, 0, 0 | You killed my brother!→1 | 0 | ResidentMotionType#0 |
| → | 700.12 | 3 | -31127, 0, 0, 0 | Take...these mortals... Release them...from this...realm...→1 | 0 | ResidentMotionType#0 |
| → | 700.13 | 3 | -31126, 0, 0, 0 | Pay the lady no mind! She'll see you're well taken care of!→1 | 0 | ResidentMotionType#0 |
| → | 700.14 | 3 | -31125, 0, 0, 0 | Pay the lady no mind! She'll see you're well taken care of!→1 | 0 | ResidentMotionType#0 |
| → | 700.15 | 3 | -31124, 0, 0, 0 | Pay the lady no mind! She'll see you're well taken care of!→1 | 0 | ResidentMotionType#0 |
| → | 700.16 | 3 | -31123, 0, 0, 0 | I'll do anything!→1 | 0 | ResidentMotionType#0 |
| → | 700.17 | 3 | -31096, 0, 0, 0 | Here Jijiroon waits!→1 | 0 | ResidentMotionType#0 |
| → | 700.18 | 3 | -31095, 0, 0, 0 | Here Jijiroon waits!→1 | 0 | ResidentMotionType#0 |
| → | 700.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 700.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 701.0 | 1 | 16271, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 701.1 | 1 | 16272, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 701.2 | 1 | 16273, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 701.3 | 1 | 16274, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 701.4 | 5 | 1709, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 701.5 | 5 | 1710, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 701.6 | 5 | 1711, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 701.7 | 5 | 1712, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 701.8 | 5 | 1713, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 701.9 | 5 | 1714, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 701.10 | 5 | 1715, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 701.11 | 5 | 1716, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 701.12 | 5 | 1717, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 701.13 | 5 | 1718, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 701.14 | 5 | 1719, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 701.15 | 5 | 1720, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 701.16 | 10 | -18231, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 701.17 | 4 | 7747, 0, 0, 0 | Charging into unknown halls!→1 | 0 | ResidentMotionType#0 |
| → | 701.18 | 3 | -31221, 0, 0, 0 | Charging into unknown halls!→1 | 0 | ResidentMotionType#0 |
| → | 701.19 | 3 | -31225, 0, 0, 0 | Ziggy doooooom!→1 | 0 | ResidentMotionType#0 |
| → | 701.20 | 4 | 7747, 0, 0, 0 | Ziggy pshoooooom!→1 | 0 | ResidentMotionType#0 |
| → | 701.21 | 4 | 7737, 0, 0, 0 | Ziggy pshoooooom!→1 | 0 | ResidentMotionType#0 |
| → | 701.22 | 4 | 9705, 0, 0, 0 | How am I to fish with all these damned efts about!?→1 | 0 | ResidentMotionType#0 |
| → | 701.23 | 4 | 9855, 0, 0, 0 | How am I to fish with all these damned efts about!?→1 | 0 | ResidentMotionType#0 |
| → | 701.24 | 3 | -31224, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 701.25 | 3 | -31223, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 701.26 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 701.27 | 2 | 15, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 701.28 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 701.29 | 2 | 179, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 701.30 | 5 | 1752, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 701.31 | 5 | 1753, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 701.32 | 3 | -31294, 0, 0, 0 | Ziggy pshoooooom!→1 | 0 | ResidentMotionType#0 |
| → | 701.33 | 6 | 230, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 701.34 | 3 | -31260, 0, 0, 0 | Ziggy pshoooooom!→1 | 0 | ResidentMotionType#0 |
| → | 701.35 | 3 | -31259, 0, 0, 0 | Ziggy pshoooooom!→1 | 0 | ResidentMotionType#0 |
| → | 701.36 | 3 | -31258, 0, 0, 0 | Ziggy pshoooooom!→1 | 0 | ResidentMotionType#0 |
| → | 701.37 | 3 | -31257, 0, 0, 0 | Ziggy pshoooooom!→1 | 0 | ResidentMotionType#0 |
| → | 701.38 | 3 | -31250, 0, 0, 0 | Ziggy pshoooooom!→1 | 0 | ResidentMotionType#0 |
| → | 701.39 | 3 | -31249, 0, 0, 0 | Ziggy pshoooooom!→1 | 0 | ResidentMotionType#0 |
| → | 701.40 | 3 | -31248, 0, 0, 0 | Ziggy pshoooooom!→1 | 0 | ResidentMotionType#0 |
| → | 701.41 | 3 | -31247, 0, 0, 0 | Ziggy pshoooooom!→1 | 0 | ResidentMotionType#0 |
| → | 701.42 | 3 | -31239, 0, 0, 0 | Ziggy pshoooooom!→1 | 0 | ResidentMotionType#0 |
| → | 701.43 | 3 | -31238, 0, 0, 0 | Ziggy pshoooooom!→1 | 0 | ResidentMotionType#0 |
| → | 701.44 | 3 | -31237, 0, 0, 0 | Ziggy pshoooooom!→1 | 0 | ResidentMotionType#0 |
| → | 701.45 | 3 | -31236, 0, 0, 0 | Ziggy pshoooooom!→1 | 0 | ResidentMotionType#0 |
| → | 701.46 | 3 | -31226, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 701.47 | 5 | 1792, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 701.48 | 5 | 1793, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 702.0 | 1 | 16227, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 702.1 | 1 | 16228, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 702.2 | 3 | -31533, 0, 0, 0 | There will be others...→1 | 0 | ResidentMotionType#0 |
| → | 702.3 | 3 | -31479, 0, 0, 0 | There will be others...→1 | 0 | ResidentMotionType#0 |
| → | 702.4 | 3 | -31478, 0, 0, 0 | There will be others...→1 | 0 | ResidentMotionType#0 |
| → | 702.5 | 3 | -31470, 0, 0, 0 | There will be others...→1 | 0 | ResidentMotionType#0 |
| → | 702.6 | 3 | -31468, 0, 0, 0 | There will be others...→1 | 0 | ResidentMotionType#0 |
| → | 702.7 | 3 | -31459, 0, 0, 0 | There will be others...→1 | 0 | ResidentMotionType#0 |
| → | 702.8 | 3 | -31458, 0, 0, 0 | There will be others...→1 | 0 | ResidentMotionType#0 |
| → | 702.9 | 3 | -31445, 0, 0, 0 | There will be others...→1 | 0 | ResidentMotionType#0 |
| → | 702.10 | 3 | -31408, 0, 0, 0 | There will be others...→1 | 0 | ResidentMotionType#0 |
| → | 702.11 | 3 | -31484, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 702.12 | 3 | -31431, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 702.13 | 3 | -31430, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 702.14 | 3 | -31420, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 702.15 | 3 | -31419, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 702.16 | 3 | -31418, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 702.17 | 3 | -31417, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 702.18 | 3 | -31416, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 702.19 | 3 | -31413, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 702.20 | 3 | -31412, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 702.21 | 3 | -31411, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 702.22 | 3 | -31410, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 702.23 | 3 | -31409, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 702.24 | 3 | -31406, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 702.25 | 3 | -31405, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 702.26 | 3 | -31415, 0, 0, 0 | There is no greater thrill than the hunt!→3 | 0 | ResidentMotionType#0 |
| → | 702.27 | 3 | -31414, 0, 0, 0 | There is no greater thrill than the hunt!→3 | 0 | ResidentMotionType#0 |
| → | 702.28 | 4 | 4573, 0, 0, 0 | There will be others...→1 | 0 | ResidentMotionType#0 |
| → | 702.29 | 5 | 1732, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 702.30 | 5 | 1733, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 702.31 | 5 | 819, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 702.32 | 5 | 645, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 702.33 | 5 | 1772, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 702.34 | 9 | 248, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 702.35 | 2 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 702.36 | 6 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 702.37 | 6 | 344, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 702.38 | 10 | -18285, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 702.39 | 10 | -18284, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 702.40 | 10 | -18283, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 702.41 | 10 | -18282, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 702.42 | 10 | -18281, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 702.43 | 10 | -18170, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 702.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 703.0 | 1 | 16286, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 703.1 | 1 | 16287, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 703.2 | 1 | 16291, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 703.3 | 6 | 198, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 703.4 | 3 | -31116, 0, 0, 0 | You see anythin' over there!?→1 | 0 | ResidentMotionType#0 |
| → | 703.5 | 3 | -31094, 0, 0, 0 | I am fortunate to have you by my side.→1 | 0 | ResidentMotionType#0 |
| → | 703.6 | 1 | 16205, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 703.7 | 1 | 16206, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 703.8 | 1 | 16207, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 703.9 | 1 | 16208, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 703.10 | 1 | 16209, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 703.11 | 3 | -31676, 0, 0, 0 | The Fury is with us!→1 | 0 | ResidentMotionType#0 |
| → | 703.12 | 3 | -31712, 0, 0, 0 | The Fury is with us!→1 | 0 | ResidentMotionType#0 |
| → | 703.13 | 3 | -31711, 0, 0, 0 | The Fury is with us!→1 | 0 | ResidentMotionType#0 |
| → | 703.14 | 3 | -31710, 0, 0, 0 | I will not fall!→1 | 0 | ResidentMotionType#0 |
| → | 703.15 | 3 | -31709, 0, 0, 0 | The Fury is with us!→1 | 0 | ResidentMotionType#0 |
| → | 703.16 | 3 | -31708, 0, 0, 0 | The Fury is with us!→1 | 0 | ResidentMotionType#0 |
| → | 703.17 | 3 | -31707, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 703.18 | 3 | -31698, 0, 0, 0 | The Fury is with us!→1 | 0 | ResidentMotionType#0 |
| → | 703.19 | 3 | -31697, 0, 0, 0 | The Fury is with us!→1 | 0 | ResidentMotionType#0 |
| → | 703.20 | 3 | -31696, 0, 0, 0 | Hyah!→1 | 0 | ResidentMotionType#0 |
| → | 703.21 | 3 | -31694, 0, 0, 0 | Here Jijiroon waits!→1 | 0 | ResidentMotionType#0 |
| → | 703.22 | 3 | -31693, 0, 0, 0 | Here Jijiroon waits!→1 | 0 | ResidentMotionType#0 |
| → | 703.23 | 3 | -31692, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 703.24 | 3 | -31691, 0, 0, 0 | The Fury is with us!→1 | 0 | ResidentMotionType#0 |
| → | 703.25 | 3 | -31690, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 703.26 | 3 | -31689, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 703.27 | 3 | -31688, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 703.28 | 3 | -31682, 0, 0, 0 | The Fury is with us!→1 | 0 | ResidentMotionType#0 |
| → | 703.29 | 3 | -31681, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 703.30 | 3 | -31680, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 703.31 | 2 | 120, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 703.32 | 2 | 471, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 703.33 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 703.34 | 6 | 471, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 703.35 | 3 | -31706, 0, 0, 0 | I will not fall!→1 | 0 | ResidentMotionType#0 |
| → | 703.36 | 3 | -31705, 0, 0, 0 | I will not fall!→1 | 0 | ResidentMotionType#0 |
| → | 703.37 | 3 | -31704, 0, 0, 0 | I will not fall!→1 | 0 | ResidentMotionType#0 |
| → | 703.38 | 3 | -31701, 0, 0, 0 | I will not fall!→1 | 0 | ResidentMotionType#0 |
| → | 703.39 | 3 | -31700, 0, 0, 0 | I will not fall!→1 | 0 | ResidentMotionType#0 |
| → | 703.40 | 3 | -31699, 0, 0, 0 | I will not fall!→1 | 0 | ResidentMotionType#0 |
| → | 703.41 | 6 | 472, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 703.42 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 703.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 703.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 703.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 703.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 703.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 703.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 703.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 703.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 704.0 | 1 | 16164, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 704.1 | 1 | 16165, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 704.2 | 1 | 16166, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 704.3 | 1 | 16168, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 704.4 | 1 | 16169, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 704.5 | 1 | 16170, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 704.6 | 9 | 228, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 704.7 | 9 | 229, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 704.8 | 9 | 232, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 704.9 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 704.10 | 6 | 230, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 704.11 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 704.12 | 6 | 421, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 704.13 | 6 | 422, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 704.14 | 6 | 423, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 704.15 | 6 | 424, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 704.16 | 6 | 433, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 704.17 | 6 | 434, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 704.18 | 2 | 360, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 704.19 | 2 | 15, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 704.20 | 4 | 9442, 0, 0, 0 | Observe how the cyclops swings his mallet before making your approach!→5 | 0 | ResidentMotionType#0 |
| → | 704.21 | 4 | 9443, 0, 0, 0 | He'll pulverize the entire mortar at this rate...→1 | 0 | ResidentMotionType#0 |
| → | 704.22 | 4 | 7737, 0, 0, 0 | Tell them to come to me! Now go!→1 | 0 | ResidentMotionType#0 |
| → | 704.23 | 4 | 4563, 0, 0, 0 | Tell them to come to me! Now go!→1 | 0 | ResidentMotionType#0 |
| → | 704.24 | 4 | 4564, 0, 0, 0 | Tell them to come to me! Now go!→1 | 0 | ResidentMotionType#0 |
| → | 704.25 | 4 | 7737, 0, 0, 0 | Thunder and fury!→1 | 0 | ResidentMotionType#0 |
| → | 704.26 | 4 | 7747, 0, 0, 0 | Thunder and fury!→1 | 0 | ResidentMotionType#0 |
| → | 704.27 | 3 | -32063, 0, 0, 0 | Thunder and fury!→1 | 0 | ResidentMotionType#0 |
| → | 704.28 | 3 | -32062, 0, 0, 0 | Thunder and fury!→1 | 0 | ResidentMotionType#0 |
| → | 704.29 | 3 | -32051, 0, 0, 0 | Thunder and fury!→1 | 0 | ResidentMotionType#0 |
| → | 704.30 | 3 | -32050, 0, 0, 0 | Thunder and fury!→1 | 0 | ResidentMotionType#0 |
| → | 704.31 | 3 | -32053, 0, 0, 0 | Thunder and fury!→1 | 0 | ResidentMotionType#0 |
| → | 704.32 | 3 | -32048, 0, 0, 0 | Thunder and fury!→1 | 0 | ResidentMotionType#0 |
| → | 704.33 | 3 | -32042, 0, 0, 0 | Thunder and fury!→1 | 0 | ResidentMotionType#0 |
| → | 704.34 | 3 | -32046, 0, 0, 0 | Thunder and fury!→1 | 0 | ResidentMotionType#0 |
| → | 704.35 | 3 | -31979, 0, 0, 0 | Thunder and fury!→1 | 0 | ResidentMotionType#0 |
| → | 704.36 | 3 | -31980, 0, 0, 0 | Observe how the cyclops swings his mallet before making your approach!→5 | 0 | ResidentMotionType#0 |
| → | 704.37 | 3 | -32067, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 704.38 | 3 | -32066, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 704.39 | 5 | 1708, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 704.40 | 3 | -32040, 0, 0, 0 | Thunder and fury!→1 | 0 | ResidentMotionType#0 |
| → | 704.41 | 3 | -32068, 0, 0, 0 | Thunder and fury!→1 | 0 | ResidentMotionType#0 |
| → | 704.42 | 3 | -32065, 0, 0, 0 | Thunder and fury!→1 | 0 | ResidentMotionType#0 |
| → | 704.43 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 704.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 704.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.0 | 1 | 16173, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.1 | 1 | 16174, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.2 | 1 | 16175, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.3 | 1 | 16172, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.4 | 1 | 16176, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.5 | 1 | 16177, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.6 | 1 | 16178, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.7 | 1 | 16179, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.8 | 1 | 16180, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.9 | 1 | 16181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.10 | 1 | 16182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.11 | 1 | 16183, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.12 | 1 | 16184, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.13 | 1 | 16185, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.14 | 1 | 16186, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.15 | 9 | 228, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.16 | 9 | 229, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.17 | 9 | 230, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.18 | 9 | 231, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.19 | 9 | 232, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.20 | 9 | 233, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.21 | 9 | 234, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.22 | 9 | 250, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.23 | 9 | 251, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.24 | 9 | 9, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.25 | 9 | 129, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.26 | 9 | 213, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.27 | 9 | 84, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.28 | 6 | 432, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.29 | 6 | 431, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.30 | 6 | 424, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.31 | 6 | 423, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.32 | 6 | 426, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.33 | 6 | 425, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.34 | 6 | 422, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.35 | 6 | 421, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.36 | 6 | 434, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.37 | 6 | 433, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.38 | 6 | 336, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.39 | 6 | 337, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.40 | 6 | 338, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.41 | 6 | 339, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.42 | 6 | 437, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.43 | 6 | 438, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.44 | 6 | 439, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.45 | 6 | 440, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.46 | 6 | 303, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.47 | 6 | 367, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.48 | 6 | 368, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.49 | 6 | 369, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.50 | 6 | 370, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.51 | 6 | 97, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.52 | 4 | 9442, 0, 0, 0 | Observe how the cyclops swings his mallet before making your approach!→5 | 0 | ResidentMotionType#0 |
| → | 705.53 | 4 | 9443, 0, 0, 0 | He'll pulverize the entire mortar at this rate...→1 | 0 | ResidentMotionType#0 |
| → | 705.54 | 4 | 9444, 0, 0, 0 | Be nimble like the monkey!→1 | 0 | ResidentMotionType#0 |
| → | 705.55 | 4 | 7737, 0, 0, 0 | Tell them to come to me! Now go!→1 | 0 | ResidentMotionType#0 |
| → | 705.56 | 4 | 4563, 0, 0, 0 | Tell them to come to me! Now go!→1 | 0 | ResidentMotionType#0 |
| → | 705.57 | 4 | 4564, 0, 0, 0 | Tell them to come to me! Now go!→1 | 0 | ResidentMotionType#0 |
| → | 705.58 | 4 | 7737, 0, 0, 0 | Thunder and fury!→1 | 0 | ResidentMotionType#0 |
| → | 705.59 | 4 | 7747, 0, 0, 0 | Thunder and fury!→1 | 0 | ResidentMotionType#0 |
| → | 705.60 | 3 | -32031, 0, 0, 0 | Thunder and fury!→1 | 0 | ResidentMotionType#0 |
| → | 705.61 | 3 | -32030, 0, 0, 0 | Thunder and fury!→1 | 0 | ResidentMotionType#0 |
| → | 705.62 | 3 | -32025, 0, 0, 0 | Thunder and fury!→1 | 0 | ResidentMotionType#0 |
| → | 705.63 | 3 | -32024, 0, 0, 0 | Thunder and fury!→1 | 0 | ResidentMotionType#0 |
| → | 705.64 | 3 | -32011, 0, 0, 0 | Thunder and fury!→1 | 0 | ResidentMotionType#0 |
| → | 705.65 | 3 | -32010, 0, 0, 0 | Thunder and fury!→1 | 0 | ResidentMotionType#0 |
| → | 705.66 | 3 | -32013, 0, 0, 0 | Thunder and fury!→1 | 0 | ResidentMotionType#0 |
| → | 705.67 | 3 | -32008, 0, 0, 0 | Thunder and fury!→1 | 0 | ResidentMotionType#0 |
| → | 705.68 | 3 | -32000, 0, 0, 0 | Thunder and fury!→1 | 0 | ResidentMotionType#0 |
| → | 705.69 | 3 | -32006, 0, 0, 0 | Thunder and fury!→1 | 0 | ResidentMotionType#0 |
| → | 705.70 | 3 | -31979, 0, 0, 0 | Thunder and fury!→1 | 0 | ResidentMotionType#0 |
| → | 705.71 | 3 | -31980, 0, 0, 0 | Observe how the cyclops swings his mallet before making your approach!→5 | 0 | ResidentMotionType#0 |
| → | 705.72 | 3 | -32037, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 705.73 | 3 | -32036, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 705.74 | 3 | -32035, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 705.75 | 3 | -32034, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 705.76 | 5 | 1708, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.77 | 3 | -31997, 0, 0, 0 | Thunder and fury!→1 | 0 | ResidentMotionType#0 |
| → | 705.78 | 3 | -32038, 0, 0, 0 | Thunder and fury!→1 | 0 | ResidentMotionType#0 |
| → | 705.79 | 3 | -32033, 0, 0, 0 | Thunder and fury!→1 | 0 | ResidentMotionType#0 |
| → | 705.80 | 3 | -31986, 0, 0, 0 | Tell them to come to me! Now go!→1 | 0 | ResidentMotionType#0 |
| → | 705.81 | 3 | -31985, 0, 0, 0 | Tell them to come to me! Now go!→1 | 0 | ResidentMotionType#0 |
| → | 705.82 | 3 | -31988, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 705.83 | 3 | -31987, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 705.84 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.85 | 2 | 360, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.86 | 2 | 90, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.87 | 2 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.88 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.89 | 2 | 468, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.90 | 2 | 469, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.91 | 2 | 228, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.92 | 4 | 4574, 0, 0, 0 | Thunder and fury!→1 | 0 | ResidentMotionType#0 |
| → | 705.93 | 4 | 4573, 0, 0, 0 | I will not be denied. I <Emphasis>will</Emphasis> find my way back home!→5 | 0 | ResidentMotionType#0 |
| → | 705.94 | 4 | 4561, 0, 0, 0 | I will not be denied. I <Emphasis>will</Emphasis> find my way back home!→5 | 0 | ResidentMotionType#0 |
| → | 705.95 | 3 | -31968, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 705.96 | 3 | -31965, 0, 0, 0 | I will not be denied. I <Emphasis>will</Emphasis> find my way back home!→5 | 0 | ResidentMotionType#0 |
| → | 705.97 | 3 | -31964, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 705.98 | 3 | -31962, 0, 0, 0 | I will not be denied. I <Emphasis>will</Emphasis> find my way back home!→5 | 0 | ResidentMotionType#0 |
| → | 705.99 | 3 | -31959, 0, 0, 0 | I will not be denied. I <Emphasis>will</Emphasis> find my way back home!→5 | 0 | ResidentMotionType#0 |
| → | 705.100 | 3 | -31958, 0, 0, 0 | I will not be denied. I <Emphasis>will</Emphasis> find my way back home!→5 | 0 | ResidentMotionType#0 |
| → | 705.101 | 3 | -31957, 0, 0, 0 | I will not be denied. I <Emphasis>will</Emphasis> find my way back home!→5 | 0 | ResidentMotionType#0 |
| → | 705.102 | 3 | -31927, 0, 0, 0 | I will not be denied. I <Emphasis>will</Emphasis> find my way back home!→5 | 0 | ResidentMotionType#0 |
| → | 705.103 | 3 | -31933, 0, 0, 0 | Death's embrace awaits!→1 | 0 | ResidentMotionType#0 |
| → | 705.104 | 3 | -31932, 0, 0, 0 | Death's embrace awaits!→1 | 0 | ResidentMotionType#0 |
| → | 705.105 | 3 | -31950, 0, 0, 0 | So much mochi...wasted...→1 | 0 | ResidentMotionType#0 |
| → | 705.106 | 3 | -31949, 0, 0, 0 | So much mochi...wasted...→1 | 0 | ResidentMotionType#0 |
| → | 705.107 | 3 | -31974, 0, 0, 0 | I will not be denied. I <Emphasis>will</Emphasis> find my way back home!→5 | 0 | ResidentMotionType#0 |
| → | 705.108 | 3 | -31973, 0, 0, 0 | I will not be denied. I <Emphasis>will</Emphasis> find my way back home!→5 | 0 | ResidentMotionType#0 |
| → | 705.109 | 3 | -31972, 0, 0, 0 | I will not be denied. I <Emphasis>will</Emphasis> find my way back home!→5 | 0 | ResidentMotionType#0 |
| → | 705.110 | 3 | -31971, 0, 0, 0 | I will not be denied. I <Emphasis>will</Emphasis> find my way back home!→5 | 0 | ResidentMotionType#0 |
| → | 705.111 | 3 | -31929, 0, 0, 0 | This bodes ill for the checkpoint...→1 | 0 | ResidentMotionType#0 |
| → | 705.112 | 5 | 1795, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.113 | 5 | 1798, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.114 | 6 | 468, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.115 | 6 | 471, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.116 | 6 | 470, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.117 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.118 | 3 | -31941, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 705.119 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 705.120 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 706.0 | 1 | 16108, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 706.1 | 1 | 16109, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 706.2 | 1 | 16112, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 706.3 | 3 | -32333, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 706.4 | 3 | -32332, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 706.5 | 3 | -32327, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 706.6 | 3 | -32326, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 706.7 | 3 | -32317, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 706.8 | 3 | -32316, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 706.9 | 3 | -32313, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 706.10 | 3 | -32264, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 706.11 | 3 | -32263, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 706.12 | 3 | -32262, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 706.13 | 3 | -32261, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 706.14 | 3 | -30989, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 706.15 | 3 | -30988, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 706.16 | 3 | -32299, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 706.17 | 3 | -32298, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 706.18 | 3 | -32293, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 706.19 | 3 | -32292, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 706.20 | 3 | -30770, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 706.21 | 3 | -30769, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 706.22 | 3 | -32323, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 706.23 | 3 | -32322, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 706.24 | 3 | -32203, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 706.25 | 3 | -30939, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 706.26 | 3 | -30938, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 706.27 | 4 | 132, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 706.28 | 4 | 134, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 706.29 | 4 | 4561, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 706.30 | 4 | 4573, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 706.31 | 4 | 210, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 706.32 | 4 | 211, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 706.33 | 5 | 1742, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 706.34 | 5 | 1743, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 706.35 | 5 | 1790, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 706.36 | 5 | 1791, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 706.37 | 5 | 819, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 706.38 | 5 | 819, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 706.39 | 5 | 1764, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 706.40 | 5 | 1765, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 706.41 | 5 | 1766, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 706.42 | 5 | 1767, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 706.43 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 706.44 | 9 | 2, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 706.45 | 6 | 463, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 706.46 | 6 | 100, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 706.47 | 6 | 305, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 706.48 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 706.49 | 6 | 466, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 706.50 | 2 | 482, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 706.51 | 2 | 484, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 706.52 | 2 | 483, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 706.53 | 2 | 486, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 706.54 | 2 | 152, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 706.55 | 2 | 203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 706.56 | 2 | 498, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 706.57 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 706.58 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 707.0 | 1 | 16114, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 707.1 | 1 | 16115, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 707.2 | 1 | 16116, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 707.3 | 1 | 16117, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 707.4 | 1 | 16118, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 707.5 | 1 | 16119, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 707.6 | 1 | 16120, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 707.7 | 1 | 16121, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 707.8 | 3 | -32282, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 707.9 | 3 | -32281, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 707.10 | 3 | -32280, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 707.11 | 3 | -32279, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 707.12 | 3 | -32276, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 707.13 | 3 | -32275, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 707.14 | 3 | -32270, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 707.15 | 3 | -32269, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 707.16 | 3 | -32278, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 707.17 | 3 | -32277, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 707.18 | 3 | -32270, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 707.19 | 3 | -32269, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 707.20 | 3 | -32266, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 707.21 | 3 | -32265, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 707.22 | 3 | -32260, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 707.23 | 3 | -32259, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 707.24 | 3 | -32258, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 707.25 | 3 | -32254, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 707.26 | 3 | -32253, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 707.27 | 3 | -32252, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 707.28 | 3 | -32249, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 707.29 | 3 | -32248, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 707.30 | 3 | -32247, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 707.31 | 3 | -32246, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 707.32 | 3 | -30765, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 707.33 | 3 | -30764, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 707.34 | 3 | -32243, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 707.35 | 3 | -32242, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 707.36 | 3 | -32241, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 707.37 | 3 | -32240, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 707.38 | 3 | -32239, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 707.39 | 3 | -32238, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 707.40 | 3 | -32237, 0, 0, 0 | A million souls sing to me!→1 | 0 | ResidentMotionType#0 |
| → | 707.41 | 3 | -32236, 0, 0, 0 | How did they!?→1 | 0 | ResidentMotionType#0 |
| → | 707.42 | 3 | -32235, 0, 0, 0 | Hyaaa!→1 | 0 | ResidentMotionType#0 |
| → | 707.43 | 3 | -32234, 0, 0, 0 | Ever shall we rise!→1 | 0 | ResidentMotionType#0 |
| → | 707.44 | 3 | -32233, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 707.45 | 3 | -32232, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 707.46 | 3 | -32230, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 707.47 | 3 | -32229, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 707.48 | 3 | -32224, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 707.49 | 3 | -32223, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 707.50 | 3 | -32220, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 707.51 | 3 | -32219, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 707.52 | 3 | -32212, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 707.53 | 3 | -32211, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 707.54 | 3 | -32210, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 707.55 | 3 | -32209, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 707.56 | 3 | -32208, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 707.57 | 3 | -32207, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 707.58 | 3 | -32206, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 707.59 | 3 | -30768, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 707.60 | 3 | -30767, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 707.61 | 3 | -31105, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 707.62 | 4 | 132, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 707.63 | 4 | 134, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 707.64 | 4 | 4561, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 707.65 | 4 | 4573, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 707.66 | 4 | 210, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 707.67 | 4 | 211, 0, 0, 0 | Strength and will!→1 | 0 | ResidentMotionType#0 |
| → | 707.68 | 5 | 1742, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 707.69 | 5 | 1743, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 707.70 | 5 | 1790, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 707.71 | 5 | 1791, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 707.72 | 5 | 819, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 707.73 | 5 | 1764, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 707.74 | 5 | 1765, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 707.75 | 5 | 1766, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 707.76 | 5 | 1767, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 707.77 | 9 | 236, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 707.78 | 9 | 237, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 707.79 | 9 | 238, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 707.80 | 9 | 239, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 707.81 | 9 | 240, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 707.82 | 9 | 241, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 707.83 | 9 | 249, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 707.84 | 9 | 245, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 707.85 | 6 | 305, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 707.86 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 707.87 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 707.88 | 6 | 156, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 707.89 | 6 | 157, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 707.90 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 708.0 | 1 | 16188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 708.1 | 1 | 16189, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 708.2 | 1 | 16190, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 708.3 | 1 | 16191, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 708.4 | 9 | 243, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 708.5 | 6 | 454, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 708.6 | 6 | 455, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 708.7 | 6 | 456, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 708.8 | 6 | 457, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 708.9 | 6 | 458, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 708.10 | 6 | 459, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 708.11 | 2 | 250, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 708.12 | 2 | 111, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 708.13 | 2 | 475, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 708.14 | 2 | 476, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 708.15 | 2 | 477, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 708.16 | 2 | 478, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 708.17 | 2 | 479, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 708.18 | 2 | 61, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 708.19 | 2 | 490, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 708.20 | 2 | 491, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 708.21 | 2 | 105, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 708.22 | 5 | 1754, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 708.23 | 5 | 1755, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 708.24 | 5 | 1756, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 708.25 | 4 | 132, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 708.26 | 4 | 210, 0, 0, 0 | Ribbit? Intruders!?→1 | 0 | ResidentMotionType#0 |
| → | 708.27 | 4 | 7737, 0, 0, 0 | Ribbit? Intruders!?→1 | 0 | ResidentMotionType#0 |
| → | 708.28 | 4 | 7747, 0, 0, 0 | Ribbit? Intruders!?→1 | 0 | ResidentMotionType#0 |
| → | 708.29 | 4 | 9448, 0, 0, 0 | It's Ser Aymeric! He's come to kill us!→1 | 0 | ResidentMotionType#0 |
| → | 708.30 | 4 | 4566, 0, 0, 0 | It's Ser Aymeric! He's come to kill us!→1 | 0 | ResidentMotionType#0 |
| → | 708.31 | 3 | -31551, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 708.32 | 3 | -31110, 0, 0, 0 | Ribbit? Intruders!?→1 | 0 | ResidentMotionType#0 |
| → | 708.33 | 3 | -31109, 0, 0, 0 | Ribbit? Intruders!?→1 | 0 | ResidentMotionType#0 |
| → | 708.34 | 3 | -31826, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 708.35 | 3 | -31825, 0, 0, 0 | Ribbit? Intruders!?→1 | 0 | ResidentMotionType#0 |
| → | 708.36 | 3 | -31824, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 708.37 | 3 | -31823, 0, 0, 0 | Ribbit? Intruders!?→1 | 0 | ResidentMotionType#0 |
| → | 708.38 | 3 | -31822, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 708.39 | 3 | -31821, 0, 0, 0 | Ribbit? Intruders!?→1 | 0 | ResidentMotionType#0 |
| → | 708.40 | 3 | -31805, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 708.41 | 3 | -31804, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 708.42 | 3 | -31802, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 708.43 | 3 | -30984, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 708.44 | 3 | -30983, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 708.45 | 3 | -31819, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 708.46 | 3 | -31818, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 708.47 | 3 | -31817, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 708.48 | 3 | -31816, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 708.49 | 3 | -31815, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 708.50 | 3 | -31814, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 708.51 | 3 | -31813, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 708.52 | 3 | -31065, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 708.53 | 3 | -31064, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 708.54 | 3 | -31063, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 708.55 | 3 | -31018, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 708.56 | 3 | -31017, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 708.57 | 3 | -31811, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 708.58 | 3 | -31810, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 708.59 | 3 | -31809, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 708.60 | 3 | -31808, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 708.61 | 3 | -31807, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 708.62 | 3 | -31806, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 708.63 | 5 | 1796, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 708.64 | 5 | 1797, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 708.65 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 708.66 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 708.67 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 708.68 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 708.69 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 708.70 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 709.0 | 1 | 16153, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 709.1 | 1 | 16154, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 709.2 | 1 | 16155, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 709.3 | 3 | -32167, 0, 0, 0 | To think...my strength would fail me at a time like this!→5 | 0 | ResidentMotionType#0 |
| → | 709.4 | 3 | -32166, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 709.5 | 3 | -32165, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 709.6 | 3 | -32164, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 709.7 | 3 | -32163, 0, 0, 0 | To think...my strength would fail me at a time like this!→5 | 0 | ResidentMotionType#0 |
| → | 709.8 | 3 | -32162, 0, 0, 0 | No, please!→1 | 0 | ResidentMotionType#0 |
| → | 709.9 | 3 | -32159, 0, 0, 0 | No, please!→1 | 0 | ResidentMotionType#0 |
| → | 709.10 | 3 | -32157, 0, 0, 0 | No, please!→1 | 0 | ResidentMotionType#0 |
| → | 709.11 | 3 | -32155, 0, 0, 0 | To think...my strength would fail me at a time like this!→5 | 0 | ResidentMotionType#0 |
| → | 709.12 | 3 | -32153, 0, 0, 0 | To think...my strength would fail me at a time like this!→5 | 0 | ResidentMotionType#0 |
| → | 709.13 | 3 | -32152, 0, 0, 0 | To think...my strength would fail me at a time like this!→5 | 0 | ResidentMotionType#0 |
| → | 709.14 | 3 | -32151, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 709.15 | 3 | -32150, 0, 0, 0 | To think...my strength would fail me at a time like this!→5 | 0 | ResidentMotionType#0 |
| → | 709.16 | 3 | -32144, 0, 0, 0 | To think...my strength would fail me at a time like this!→5 | 0 | ResidentMotionType#0 |
| → | 709.17 | 3 | -32143, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 709.18 | 3 | -32142, 0, 0, 0 | To think...my strength would fail me at a time like this!→5 | 0 | ResidentMotionType#0 |
| → | 709.19 | 3 | -32138, 0, 0, 0 | To think...my strength would fail me at a time like this!→5 | 0 | ResidentMotionType#0 |
| → | 709.20 | 3 | -32137, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 709.21 | 3 | -32136, 0, 0, 0 | To think...my strength would fail me at a time like this!→5 | 0 | ResidentMotionType#0 |
| → | 709.22 | 3 | -32135, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 709.23 | 3 | -32134, 0, 0, 0 | To think...my strength would fail me at a time like this!→5 | 0 | ResidentMotionType#0 |
| → | 709.24 | 3 | -32133, 0, 0, 0 | To think...my strength would fail me at a time like this!→5 | 0 | ResidentMotionType#0 |
| → | 709.25 | 2 | 466, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 709.26 | 2 | 487, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 709.27 | 2 | 92, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 709.28 | 2 | 506, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 709.29 | 2 | 146, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 709.30 | 2 | 467, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 709.31 | 2 | 492, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 709.32 | 6 | 462, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 709.33 | 6 | 429, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 709.34 | 6 | 467, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 709.35 | 9 | 226, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 709.36 | 9 | 57, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 709.37 | 5 | 1761, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 709.38 | 5 | 1705, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 709.39 | 3 | -30943, 0, 0, 0 | To think...my strength would fail me at a time like this!→5 | 0 | ResidentMotionType#0 |
| → | 709.40 | 3 | -30814, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 709.41 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 709.42 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 709.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 709.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 709.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 709.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 709.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 709.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 709.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 709.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 710.0 | 1 | 16085, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 710.1 | 1 | 16086, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 710.2 | 1 | 16333, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 710.3 | 1 | 16334, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 710.4 | 3 | -32490, 0, 0, 0 | On your guard! I sense a dark presence...→5 | 0 | ResidentMotionType#0 |
| → | 710.5 | 3 | -32489, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 710.6 | 3 | -32488, 0, 0, 0 | On your guard! I sense a dark presence...→5 | 0 | ResidentMotionType#0 |
| → | 710.7 | 3 | -32487, 0, 0, 0 | On your guard! I sense a dark presence...→5 | 0 | ResidentMotionType#0 |
| → | 710.8 | 3 | -32486, 0, 0, 0 | On your guard! I sense a dark presence...→5 | 0 | ResidentMotionType#0 |
| → | 710.9 | 3 | -32483, 0, 0, 0 | On your guard! I sense a dark presence...→5 | 0 | ResidentMotionType#0 |
| → | 710.10 | 3 | -32482, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 710.11 | 3 | -32481, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 710.12 | 3 | -32480, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 710.13 | 3 | -32479, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 710.14 | 3 | -32478, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 710.15 | 3 | -32477, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 710.16 | 3 | -32476, 0, 0, 0 | On your guard! I sense a dark presence...→5 | 0 | ResidentMotionType#0 |
| → | 710.17 | 3 | -32472, 0, 0, 0 | On your guard! I sense a dark presence...→5 | 0 | ResidentMotionType#0 |
| → | 710.18 | 3 | -32471, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 710.19 | 3 | -32470, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 710.20 | 3 | -32469, 0, 0, 0 | On your guard! I sense a dark presence...→5 | 0 | ResidentMotionType#0 |
| → | 710.21 | 3 | -32468, 0, 0, 0 | On your guard! I sense a dark presence...→5 | 0 | ResidentMotionType#0 |
| → | 710.22 | 3 | -32467, 0, 0, 0 | On your guard! I sense a dark presence...→5 | 0 | ResidentMotionType#0 |
| → | 710.23 | 3 | -32466, 0, 0, 0 | On your guard! I sense a dark presence...→5 | 0 | ResidentMotionType#0 |
| → | 710.24 | 3 | -32465, 0, 0, 0 | On your guard! I sense a dark presence...→5 | 0 | ResidentMotionType#0 |
| → | 710.25 | 3 | -32464, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 710.26 | 3 | -32463, 0, 0, 0 | On your guard! I sense a dark presence...→5 | 0 | ResidentMotionType#0 |
| → | 710.27 | 3 | -32461, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 710.28 | 3 | -32460, 0, 0, 0 | Aether levels critical... Emergency shutdown imminent...→1 | 0 | ResidentMotionType#0 |
| → | 710.29 | 3 | -32459, 0, 0, 0 | Rooot! Roooooot!→1 | 0 | ResidentMotionType#0 |
| → | 710.30 | 3 | -32458, 0, 0, 0 | Rooot! Roooooot!→1 | 0 | ResidentMotionType#0 |
| → | 710.31 | 3 | -32457, 0, 0, 0 | Aether levels critical... Emergency shutdown imminent...→1 | 0 | ResidentMotionType#0 |
| → | 710.32 | 3 | -32454, 0, 0, 0 | Aether levels critical... Emergency shutdown imminent...→1 | 0 | ResidentMotionType#0 |
| → | 710.33 | 3 | -32453, 0, 0, 0 | Aether levels critical... Emergency shutdown imminent...→1 | 0 | ResidentMotionType#0 |
| → | 710.34 | 3 | -32452, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 710.35 | 3 | -32450, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 710.36 | 3 | -32449, 0, 0, 0 | Aether levels critical... Emergency shutdown imminent...→1 | 0 | ResidentMotionType#0 |
| → | 710.37 | 3 | -32446, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 710.38 | 3 | -32444, 0, 0, 0 | On your guard! I sense a dark presence...→5 | 0 | ResidentMotionType#0 |
| → | 710.39 | 3 | -32443, 0, 0, 0 | Aether levels critical... Emergency shutdown imminent...→1 | 0 | ResidentMotionType#0 |
| → | 710.40 | 3 | -31006, 0, 0, 0 | O, Nidhogg! Give unto me your strength!→3 | 0 | ResidentMotionType#0 |
| → | 710.41 | 3 | -31005, 0, 0, 0 | O, Nidhogg! Give unto me your strength!→3 | 0 | ResidentMotionType#0 |
| → | 710.42 | 3 | -31004, 0, 0, 0 | Enemy of boss one is enemy of these ones.→1 | 0 | ResidentMotionType#0 |
| → | 710.43 | 3 | -31003, 0, 0, 0 | Enemy of boss one is enemy of these ones.→1 | 0 | ResidentMotionType#0 |
| → | 710.44 | 4 | 132, 0, 0, 0 | On your guard! I sense a dark presence...→5 | 0 | ResidentMotionType#0 |
| → | 710.45 | 4 | 134, 0, 0, 0 | Aether levels critical... Emergency shutdown imminent...→1 | 0 | ResidentMotionType#0 |
| → | 710.46 | 4 | 4574, 0, 0, 0 | On your guard! I sense a dark presence...→5 | 0 | ResidentMotionType#0 |
| → | 710.47 | 4 | 4573, 0, 0, 0 | Aether levels critical... Emergency shutdown imminent...→1 | 0 | ResidentMotionType#0 |
| → | 710.48 | 4 | 4561, 0, 0, 0 | On your guard! I sense a dark presence...→5 | 0 | ResidentMotionType#0 |
| → | 710.49 | 4 | 4561, 0, 0, 0 | Aether levels critical... Emergency shutdown imminent...→1 | 0 | ResidentMotionType#0 |
| → | 710.50 | 2 | 488, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 710.51 | 2 | 489, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 710.52 | 2 | 394, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 710.53 | 2 | 220, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 710.54 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 710.55 | 2 | 152, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 710.56 | 2 | 203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 710.57 | 2 | 493, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 710.58 | 2 | 495, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 710.59 | 2 | 494, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 710.60 | 2 | 496, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 710.61 | 6 | 452, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 710.62 | 6 | 453, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 710.63 | 6 | 100, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 710.64 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 710.65 | 6 | 101, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 710.66 | 6 | 375, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 710.67 | 6 | 161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 710.68 | 9 | 57, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 710.69 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 710.70 | 5 | 1727, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 710.71 | 5 | 819, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 710.72 | 5 | 1804, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 710.73 | 5 | 1739, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 710.74 | 10 | -18303, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 710.75 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 710.76 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 710.77 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 710.78 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 710.79 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 710.80 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 711.0 | 1 | 16087, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 711.1 | 1 | 16088, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 711.2 | 1 | 16089, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 711.3 | 1 | 16090, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 711.4 | 3 | -32488, 0, 0, 0 | On your guard! I sense a dark presence...→5 | 0 | ResidentMotionType#0 |
| → | 711.5 | 3 | -32487, 0, 0, 0 | On your guard! I sense a dark presence...→5 | 0 | ResidentMotionType#0 |
| → | 711.6 | 3 | -32389, 0, 0, 0 | On your guard! I sense a dark presence...→5 | 0 | ResidentMotionType#0 |
| → | 711.7 | 3 | -32478, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 711.8 | 3 | -32477, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 711.9 | 3 | -32420, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 711.10 | 3 | -32444, 0, 0, 0 | On your guard! I sense a dark presence...→5 | 0 | ResidentMotionType#0 |
| → | 711.11 | 3 | -32436, 0, 0, 0 | On your guard! I sense a dark presence...→5 | 0 | ResidentMotionType#0 |
| → | 711.12 | 3 | -32435, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 711.13 | 3 | -32431, 0, 0, 0 | On your guard! I sense a dark presence...→5 | 0 | ResidentMotionType#0 |
| → | 711.14 | 3 | -32429, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 711.15 | 3 | -32426, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 711.16 | 3 | -32425, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 711.17 | 3 | -32424, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 711.18 | 3 | -32423, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 711.19 | 3 | -32422, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 711.20 | 3 | -32421, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 711.21 | 3 | -32417, 0, 0, 0 | On your guard! I sense a dark presence...→5 | 0 | ResidentMotionType#0 |
| → | 711.22 | 3 | -32416, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 711.23 | 3 | -32415, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 711.24 | 3 | -32414, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 711.25 | 3 | -32411, 0, 0, 0 | On your guard! I sense a dark presence...→5 | 0 | ResidentMotionType#0 |
| → | 711.26 | 3 | -32410, 0, 0, 0 | On your guard! I sense a dark presence...→5 | 0 | ResidentMotionType#0 |
| → | 711.27 | 3 | -32405, 0, 0, 0 | On your guard! I sense a dark presence...→5 | 0 | ResidentMotionType#0 |
| → | 711.28 | 3 | -32404, 0, 0, 0 | On your guard! I sense a dark presence...→5 | 0 | ResidentMotionType#0 |
| → | 711.29 | 3 | -32397, 0, 0, 0 | Rooot! Roooooot!→1 | 0 | ResidentMotionType#0 |
| → | 711.30 | 3 | -32395, 0, 0, 0 | Aether levels critical... Emergency shutdown imminent...→1 | 0 | ResidentMotionType#0 |
| → | 711.31 | 3 | -32394, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 711.32 | 3 | -32392, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 711.33 | 3 | -32390, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 711.34 | 3 | -32386, 0, 0, 0 | On your guard! I sense a dark presence...→5 | 0 | ResidentMotionType#0 |
| → | 711.35 | 3 | -32385, 0, 0, 0 | The flames! They flicker and...die!→1 | 0 | ResidentMotionType#0 |
| → | 711.36 | 3 | -32384, 0, 0, 0 | On your guard! I sense a dark presence...→5 | 0 | ResidentMotionType#0 |
| → | 711.37 | 3 | -32383, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 711.38 | 3 | -32382, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 711.39 | 3 | -32381, 0, 0, 0 | On your guard! I sense a dark presence...→5 | 0 | ResidentMotionType#0 |
| → | 711.40 | 3 | -32485, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 711.41 | 4 | 132, 0, 0, 0 | On your guard! I sense a dark presence...→5 | 0 | ResidentMotionType#0 |
| → | 711.42 | 4 | 134, 0, 0, 0 | Aether levels critical... Emergency shutdown imminent...→1 | 0 | ResidentMotionType#0 |
| → | 711.43 | 4 | 4574, 0, 0, 0 | On your guard! I sense a dark presence...→5 | 0 | ResidentMotionType#0 |
| → | 711.44 | 4 | 4573, 0, 0, 0 | Aether levels critical... Emergency shutdown imminent...→1 | 0 | ResidentMotionType#0 |
| → | 711.45 | 4 | 4561, 0, 0, 0 | On your guard! I sense a dark presence...→5 | 0 | ResidentMotionType#0 |
| → | 711.46 | 4 | 4561, 0, 0, 0 | Aether levels critical... Emergency shutdown imminent...→1 | 0 | ResidentMotionType#0 |
| → | 711.47 | 2 | 394, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 711.48 | 2 | 220, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 711.49 | 2 | 152, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 711.50 | 2 | 239, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 711.51 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 711.52 | 6 | 435, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 711.53 | 6 | 79, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 711.54 | 6 | 80, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 711.55 | 6 | 81, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 711.56 | 6 | 82, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 711.57 | 6 | 83, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 711.58 | 6 | 84, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 711.59 | 6 | 85, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 711.60 | 6 | 86, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 711.61 | 6 | 330, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 711.62 | 5 | 1727, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 711.63 | 5 | 1728, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 711.64 | 5 | 1729, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 711.65 | 5 | 819, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 711.66 | 5 | 1804, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 711.67 | 5 | 1739, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 711.68 | 10 | -18303, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 711.69 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 711.70 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 711.71 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 711.72 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 711.73 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 711.74 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 711.75 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 711.76 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 711.77 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 711.78 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 711.79 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 711.80 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 712.0 | 1 | 16212, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 712.1 | 1 | 16213, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 712.2 | 1 | 16214, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 712.3 | 1 | 16218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 712.4 | 3 | -31665, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 712.5 | 3 | -31664, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 712.6 | 3 | -31663, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 712.7 | 3 | -31662, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 712.8 | 3 | -31661, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 712.9 | 3 | -31669, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 712.10 | 3 | -31667, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 712.11 | 3 | -31666, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 712.12 | 3 | -31645, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 712.13 | 3 | -31637, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 712.14 | 3 | -31631, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 712.15 | 3 | -31627, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 712.16 | 3 | -31626, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 712.17 | 3 | -31613, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 712.18 | 3 | -31609, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 712.19 | 3 | -31572, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 712.20 | 3 | -31566, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 712.21 | 3 | -31560, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 712.22 | 3 | -30978, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 712.23 | 3 | -31630, 0, 0, 0 | <sigh> I must find a way to overcome this. I must find my way home.→5 | 0 | ResidentMotionType#0 |
| → | 712.24 | 3 | -31605, 0, 0, 0 | <sigh> I must find a way to overcome this. I must find my way home.→5 | 0 | ResidentMotionType#0 |
| → | 712.25 | 3 | -31593, 0, 0, 0 | <sigh> I must find a way to overcome this. I must find my way home.→5 | 0 | ResidentMotionType#0 |
| → | 712.26 | 3 | -31583, 0, 0, 0 | <sigh> I must find a way to overcome this. I must find my way home.→5 | 0 | ResidentMotionType#0 |
| → | 712.27 | 3 | -31660, 0, 0, 0 | Die, heathens!→1 | 0 | ResidentMotionType#0 |
| → | 712.28 | 3 | -31639, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 712.29 | 3 | -31612, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 712.30 | 3 | -31597, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 712.31 | 3 | -31595, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 712.32 | 3 | -31591, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 712.33 | 3 | -31585, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 712.34 | 3 | -31579, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 712.35 | 3 | -31570, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 712.36 | 3 | -31569, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 712.37 | 3 | -31562, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 712.38 | 3 | -31053, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 712.39 | 3 | -30837, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 712.40 | 4 | 4565, 0, 0, 0 | Die, heathens!→1 | 0 | ResidentMotionType#0 |
| → | 712.41 | 4 | 211, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 712.42 | 4 | 3604, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 712.43 | 4 | 132, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 712.44 | 4 | 133, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 712.45 | 4 | 134, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 712.46 | 4 | 135, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 712.47 | 4 | 136, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 712.48 | 4 | 137, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 712.49 | 4 | 138, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 712.50 | 4 | 139, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 712.51 | 4 | 5922, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 712.52 | 4 | 5923, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 712.53 | 6 | 376, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 712.54 | 6 | 318, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 712.55 | 6 | 344, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 712.56 | 6 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 712.57 | 6 | 476, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 712.58 | 5 | 1736, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 712.59 | 5 | 1734, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 712.60 | 5 | 1773, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 712.61 | 5 | 819, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 712.62 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 712.63 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 712.64 | 2 | 120, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 712.65 | 2 | 335, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 712.66 | 2 | 336, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 712.67 | 2 | 151, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 712.68 | 2 | 446, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 712.69 | 2 | 500, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 712.70 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 712.71 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 712.72 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 712.73 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 712.74 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 712.75 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 712.76 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 712.77 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 712.78 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 712.79 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 712.80 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 713.0 | 1 | 16215, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 713.1 | 1 | 16216, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 713.2 | 1 | 16217, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 713.3 | 1 | 16218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 713.4 | 3 | -31664, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 713.5 | 3 | -31662, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 713.6 | 3 | -31663, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 713.7 | 3 | -31665, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 713.8 | 3 | -31661, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 713.9 | 3 | -31668, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 713.10 | 3 | -31667, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 713.11 | 3 | -31666, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 713.12 | 3 | -31644, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 713.13 | 3 | -31571, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 713.14 | 3 | -31011, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 713.15 | 3 | -31013, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 713.16 | 3 | -31610, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 713.17 | 3 | -31621, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 713.18 | 3 | -31615, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 713.19 | 3 | -30999, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 713.20 | 3 | -31001, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 713.21 | 3 | -31631, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 713.22 | 3 | -31627, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 713.23 | 3 | -31624, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 713.24 | 3 | -31623, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 713.25 | 3 | -30977, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 713.26 | 3 | -31560, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 713.27 | 3 | -31565, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 713.28 | 3 | -31592, 0, 0, 0 | <sigh> I must find a way to overcome this. I must find my way home.→5 | 0 | ResidentMotionType#0 |
| → | 713.29 | 3 | -31603, 0, 0, 0 | <sigh> I must find a way to overcome this. I must find my way home.→5 | 0 | ResidentMotionType#0 |
| → | 713.30 | 3 | -31602, 0, 0, 0 | <sigh> I must find a way to overcome this. I must find my way home.→5 | 0 | ResidentMotionType#0 |
| → | 713.31 | 3 | -31630, 0, 0, 0 | <sigh> I must find a way to overcome this. I must find my way home.→5 | 0 | ResidentMotionType#0 |
| → | 713.32 | 3 | -31582, 0, 0, 0 | <sigh> I must find a way to overcome this. I must find my way home.→5 | 0 | ResidentMotionType#0 |
| → | 713.33 | 3 | -31656, 0, 0, 0 | Die, heathens!→1 | 0 | ResidentMotionType#0 |
| → | 713.34 | 3 | -30836, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 713.35 | 3 | -31561, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 713.36 | 3 | -31652, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 713.37 | 3 | -31651, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 713.38 | 3 | -31646, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 713.39 | 3 | -31638, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 713.40 | 3 | -31568, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 713.41 | 3 | -31567, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 713.42 | 3 | -31578, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 713.43 | 3 | -31573, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 713.44 | 3 | -31052, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 713.45 | 3 | -31054, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 713.46 | 3 | -31594, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 713.47 | 3 | -31596, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 713.48 | 3 | -31587, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 713.49 | 3 | -31584, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 713.50 | 3 | -31620, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 713.51 | 4 | 4565, 0, 0, 0 | Die, heathens!→1 | 0 | ResidentMotionType#0 |
| → | 713.52 | 4 | 211, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 713.53 | 4 | 3604, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 713.54 | 4 | 5896, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 713.55 | 4 | 132, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 713.56 | 4 | 133, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 713.57 | 4 | 134, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 713.58 | 4 | 135, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 713.59 | 4 | 136, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 713.60 | 4 | 137, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 713.61 | 4 | 138, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 713.62 | 4 | 139, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 713.63 | 4 | 5922, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 713.64 | 4 | 5923, 0, 0, 0 | I-I struck true, and yet...it is unharmed!?→5 | 0 | ResidentMotionType#0 |
| → | 713.65 | 6 | 376, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 713.66 | 6 | 318, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 713.67 | 6 | 451, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 713.68 | 6 | 161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 713.69 | 6 | 347, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 713.70 | 6 | 344, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 713.71 | 6 | 473, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 713.72 | 6 | 474, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 713.73 | 6 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 713.74 | 5 | 1734, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 713.75 | 5 | 1735, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 713.76 | 5 | 819, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 713.77 | 2 | 335, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 713.78 | 2 | 336, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 713.79 | 2 | 421, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 713.80 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 713.81 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 713.82 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 713.83 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 713.84 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 713.85 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 714.0 | 1 | 16157, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 714.1 | 1 | 16158, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 714.2 | 1 | 16159, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 714.3 | 1 | 16160, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 714.4 | 1 | 16162, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 714.5 | 3 | -32132, 0, 0, 0 | To think...my strength would fail me at a time like this!→5 | 0 | ResidentMotionType#0 |
| → | 714.6 | 3 | -32131, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 714.7 | 3 | -32130, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 714.8 | 3 | -32129, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 714.9 | 3 | -32128, 0, 0, 0 | To think...my strength would fail me at a time like this!→5 | 0 | ResidentMotionType#0 |
| → | 714.10 | 3 | -32127, 0, 0, 0 | No, please!→1 | 0 | ResidentMotionType#0 |
| → | 714.11 | 3 | -32126, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 714.12 | 3 | -32125, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 714.13 | 3 | -32124, 0, 0, 0 | No, please!→1 | 0 | ResidentMotionType#0 |
| → | 714.14 | 3 | -32123, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 714.15 | 3 | -32122, 0, 0, 0 | No, please!→1 | 0 | ResidentMotionType#0 |
| → | 714.16 | 3 | -32121, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 714.17 | 3 | -32120, 0, 0, 0 | No, please!→1 | 0 | ResidentMotionType#0 |
| → | 714.18 | 3 | -32119, 0, 0, 0 | To think...my strength would fail me at a time like this!→5 | 0 | ResidentMotionType#0 |
| → | 714.19 | 3 | -32118, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 714.20 | 3 | -32117, 0, 0, 0 | To think...my strength would fail me at a time like this!→5 | 0 | ResidentMotionType#0 |
| → | 714.21 | 3 | -32116, 0, 0, 0 | Traitorous scum!→1 | 0 | ResidentMotionType#0 |
| → | 714.22 | 3 | -32115, 0, 0, 0 | To think...my strength would fail me at a time like this!→5 | 0 | ResidentMotionType#0 |
| → | 714.23 | 3 | -32113, 0, 0, 0 | To think...my strength would fail me at a time like this!→5 | 0 | ResidentMotionType#0 |
| → | 714.24 | 3 | -32107, 0, 0, 0 | To think...my strength would fail me at a time like this!→5 | 0 | ResidentMotionType#0 |
| → | 714.25 | 3 | -32106, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 714.26 | 3 | -32105, 0, 0, 0 | To think...my strength would fail me at a time like this!→5 | 0 | ResidentMotionType#0 |
| → | 714.27 | 3 | -32104, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 714.28 | 3 | -32103, 0, 0, 0 | To think...my strength would fail me at a time like this!→5 | 0 | ResidentMotionType#0 |
| → | 714.29 | 3 | -32100, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 714.30 | 3 | -32099, 0, 0, 0 | To think...my strength would fail me at a time like this!→5 | 0 | ResidentMotionType#0 |
| → | 714.31 | 3 | -32098, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 714.32 | 3 | -32097, 0, 0, 0 | To think...my strength would fail me at a time like this!→5 | 0 | ResidentMotionType#0 |
| → | 714.33 | 3 | -32096, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 714.34 | 3 | -32095, 0, 0, 0 | To think...my strength would fail me at a time like this!→5 | 0 | ResidentMotionType#0 |
| → | 714.35 | 3 | -32094, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 714.36 | 3 | -32093, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 714.37 | 3 | -32092, 0, 0, 0 | To think...my strength would fail me at a time like this!→5 | 0 | ResidentMotionType#0 |
| → | 714.38 | 3 | -32091, 0, 0, 0 | To think...my strength would fail me at a time like this!→5 | 0 | ResidentMotionType#0 |
| → | 714.39 | 3 | -32090, 0, 0, 0 | To think...my strength would fail me at a time like this!→5 | 0 | ResidentMotionType#0 |
| → | 714.40 | 3 | -32089, 0, 0, 0 | To think...my strength would fail me at a time like this!→5 | 0 | ResidentMotionType#0 |
| → | 714.41 | 3 | -30942, 0, 0, 0 | To think...my strength would fail me at a time like this!→5 | 0 | ResidentMotionType#0 |
| → | 714.42 | 3 | -30941, 0, 0, 0 | To think...my strength would fail me at a time like this!→5 | 0 | ResidentMotionType#0 |
| → | 714.43 | 3 | -30940, 0, 0, 0 | To think...my strength would fail me at a time like this!→5 | 0 | ResidentMotionType#0 |
| → | 714.44 | 3 | -30802, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 714.45 | 3 | -30801, 0, 0, 0 | To think...my strength would fail me at a time like this!→5 | 0 | ResidentMotionType#0 |
| → | 714.46 | 3 | -30800, 0, 0, 0 | No, please!→1 | 0 | ResidentMotionType#0 |
| → | 714.47 | 3 | -30799, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 714.48 | 2 | 466, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 714.49 | 2 | 487, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 714.50 | 2 | 92, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 714.51 | 2 | 506, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 714.52 | 2 | 146, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 714.53 | 2 | 467, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 714.54 | 2 | 503, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 714.55 | 2 | 502, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 714.56 | 6 | 428, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 714.57 | 6 | 427, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 714.58 | 6 | 430, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 714.59 | 6 | 336, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 714.60 | 6 | 337, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 714.61 | 6 | 338, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 714.62 | 6 | 339, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 714.63 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 714.64 | 9 | 226, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 714.65 | 9 | 227, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 714.66 | 9 | 242, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 714.67 | 5 | 1761, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 714.68 | 5 | 1705, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 714.69 | 5 | 1760, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 714.70 | 6 | 467, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 714.71 | 3 | 26708, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 714.72 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.0 | 1 | 16529, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.1 | 1 | 16530, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.2 | 1 | 16531, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.3 | 1 | 16532, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.4 | 1 | 16533, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.5 | 1 | 16535, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.6 | 1 | 16659, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.7 | 1 | 16536, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.8 | 1 | 16538, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.9 | 3 | -30089, 0, 0, 0 | Victory belongs to the bold!→1 | 0 | ResidentMotionType#0 |
| → | 715.10 | 3 | -30080, 0, 0, 0 | Victory belongs to the bold!→1 | 0 | ResidentMotionType#0 |
| → | 715.11 | 3 | -30061, 0, 0, 0 | Victory belongs to the bold!→1 | 0 | ResidentMotionType#0 |
| → | 715.12 | 3 | -30051, 0, 0, 0 | Victory belongs to the bold!→1 | 0 | ResidentMotionType#0 |
| → | 715.13 | 3 | -30050, 0, 0, 0 | Victory belongs to the bold!→1 | 0 | ResidentMotionType#0 |
| → | 715.14 | 3 | -30049, 0, 0, 0 | Victory belongs to the bold!→1 | 0 | ResidentMotionType#0 |
| → | 715.15 | 3 | -30048, 0, 0, 0 | Victory belongs to the bold!→1 | 0 | ResidentMotionType#0 |
| → | 715.16 | 3 | -30075, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 715.17 | 3 | -30068, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 715.18 | 3 | -30058, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 715.19 | 3 | -29424, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 715.20 | 3 | -29422, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 715.21 | 3 | -30046, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 715.22 | 3 | -30044, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 715.23 | 3 | -30042, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 715.24 | 3 | -30086, 0, 0, 0 | Auxiliary power critical... Combat protocols unsustainable...→1 | 0 | ResidentMotionType#0 |
| → | 715.25 | 3 | -30085, 0, 0, 0 | Altering combat protocol... Melee unit assemble!→1 | 0 | ResidentMotionType#0 |
| → | 715.26 | 3 | -30084, 0, 0, 0 | Auxiliary power critical... Combat protocols unsustainable...→1 | 0 | ResidentMotionType#0 |
| → | 715.27 | 3 | -30083, 0, 0, 0 | Auxiliary power critical... Combat protocols unsustainable...→1 | 0 | ResidentMotionType#0 |
| → | 715.28 | 3 | -30082, 0, 0, 0 | Altering combat protocol... Melee unit assemble!→1 | 0 | ResidentMotionType#0 |
| → | 715.29 | 3 | -30081, 0, 0, 0 | Altering combat protocol... Melee unit assemble!→1 | 0 | ResidentMotionType#0 |
| → | 715.30 | 3 | -30078, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.31 | 3 | -30077, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.32 | 3 | -30071, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.33 | 3 | -30070, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.34 | 3 | -29421, 0, 0, 0 | One-eyed demons to the north! To arms!→1 | 0 | ResidentMotionType#0 |
| → | 715.35 | 3 | -29420, 0, 0, 0 | One-eyed demons to the north! To arms!→1 | 0 | ResidentMotionType#0 |
| → | 715.36 | 3 | -29411, 0, 0, 0 | One-eyed demons to the north! To arms!→1 | 0 | ResidentMotionType#0 |
| → | 715.37 | 3 | -29410, 0, 0, 0 | One-eyed demons to the north! To arms!→1 | 0 | ResidentMotionType#0 |
| → | 715.38 | 3 | -30065, 0, 0, 0 | I'm beginning to understand the reason I was sent to this place: I'm being tested.→5 | 0 | ResidentMotionType#0 |
| → | 715.39 | 3 | -30057, 0, 0, 0 | Backwalk now or
downwalk into deathpit!→1 | 0 | ResidentMotionType#0 |
| → | 715.40 | 3 | -30056, 0, 0, 0 | Backwalk now or
downwalk into deathpit!→1 | 0 | ResidentMotionType#0 |
| → | 715.41 | 3 | -30054, 0, 0, 0 | Pshkoooh! Who is it that backstalks Wormwix!?→1 | 0 | ResidentMotionType#0 |
| → | 715.42 | 3 | -30053, 0, 0, 0 | Pshkoooh! Who is it that backstalks Wormwix!?→1 | 0 | ResidentMotionType#0 |
| → | 715.43 | 4 | 6168, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 715.44 | 4 | 9707, 0, 0, 0 | 0→1 | 1286 | ResidentMotionType#0 |
| → | 715.45 | 4 | 4502, 0, 0, 0 | 0→1 | 1286 | ResidentMotionType#0 |
| → | 715.46 | 4 | 715, 0, 0, 0 | 0→1 | 1286 | ResidentMotionType#0 |
| → | 715.47 | 4 | 724, 0, 0, 0 | 0→1 | 1286 | ResidentMotionType#0 |
| → | 715.48 | 4 | 740, 0, 0, 0 | 0→1 | 1286 | ResidentMotionType#0 |
| → | 715.49 | 4 | 691, 0, 0, 0 | 0→1 | 1286 | ResidentMotionType#0 |
| → | 715.50 | 4 | 704, 0, 0, 0 | 0→1 | 1286 | ResidentMotionType#0 |
| → | 715.51 | 4 | 4561, 0, 0, 0 | I'm beginning to understand the reason I was sent to this place: I'm being tested.→5 | 0 | ResidentMotionType#0 |
| → | 715.52 | 4 | 4561, 0, 0, 0 | One-eyed demons to the north! To arms!→1 | 0 | ResidentMotionType#0 |
| → | 715.53 | 2 | 296, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.54 | 2 | 523, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.55 | 2 | 416, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.56 | 2 | 506, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.57 | 6 | 343, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.58 | 5 | 1836, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.59 | 5 | 1837, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.60 | 5 | 1472, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.61 | 5 | 1903, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.62 | 10 | -18122, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.63 | 10 | -18121, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.64 | 9 | 264, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.65 | 9 | 57, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.66 | 1 | 16359, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.67 | 1 | 16360, 0, 0, 0 | 0→1 | 1286 | ResidentMotionType#0 |
| → | 715.68 | 4 | 4253, 0, 0, 0 | Yesss, this is what I live for!→3 | 0 | ResidentMotionType#0 |
| → | 715.69 | 4 | 5514, 0, 0, 0 | Yesss, this is what I live for!→3 | 0 | ResidentMotionType#0 |
| → | 715.70 | 4 | 4249, 0, 0, 0 | Yesss, this is what I live for!→3 | 0 | ResidentMotionType#0 |
| → | 715.71 | 4 | 9125, 0, 0, 0 | Yesss, this is what I live for!→3 | 0 | ResidentMotionType#0 |
| → | 715.72 | 4 | 9124, 0, 0, 0 | Yesss, this is what I live for!→3 | 0 | ResidentMotionType#0 |
| → | 715.73 | 1 | 16567, 0, 0, 0 | 0→1 | 1286 | ResidentMotionType#0 |
| → | 715.74 | 1 | 16570, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.75 | 1 | 16571, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.76 | 1 | 16574, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.77 | 1 | 16575, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.78 | 3 | -29814, 0, 0, 0 | Stop them!
No one gets through!→1 | 0 | ResidentMotionType#0 |
| → | 715.79 | 3 | -29813, 0, 0, 0 | Grrr...→1 | 0 | ResidentMotionType#0 |
| → | 715.80 | 3 | -29807, 0, 0, 0 | Maelstrom, to the fore!→1 | 0 | ResidentMotionType#0 |
| → | 715.81 | 3 | -29806, 0, 0, 0 | Maelstrom, to the fore!→1 | 0 | ResidentMotionType#0 |
| → | 715.82 | 3 | -29805, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 715.83 | 3 | -29803, 0, 0, 0 | Maelstrom, to the fore!→1 | 0 | ResidentMotionType#0 |
| → | 715.84 | 3 | -29801, 0, 0, 0 | We're saved!→1 | 0 | ResidentMotionType#0 |
| → | 715.85 | 3 | -29800, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 715.86 | 3 | -29796, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 715.87 | 3 | -29795, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 715.88 | 4 | 8060, 0, 0, 0 | 0→1 | 1286 | ResidentMotionType#0 |
| → | 715.89 | 4 | 4561, 0, 0, 0 | Maelstrom, to the fore!→1 | 0 | ResidentMotionType#0 |
| → | 715.90 | 4 | 7750, 0, 0, 0 | O Leviathan! Lend us Your strength!→1 | 0 | ResidentMotionType#0 |
| → | 715.91 | 2 | 518, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.92 | 2 | 225, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.93 | 2 | 507, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.94 | 2 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.95 | 5 | 1864, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.96 | 5 | 1865, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.97 | 5 | 1812, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.98 | 5 | 1813, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.99 | 5 | 1814, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.100 | 9 | 256, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.101 | 9 | 257, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.102 | 9 | 249, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.103 | 8 | 515, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.104 | 8 | 516, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.105 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.106 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.107 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.108 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.109 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 715.110 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.0 | 1 | 16359, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.1 | 1 | 16360, 0, 0, 0 | 0→1 | 1286 | ResidentMotionType#0 |
| → | 716.2 | 1 | 16441, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 716.3 | 1 | 16443, 0, 0, 0 | Might vangobs be requiring
more board-drawing?→1 | 0 | ResidentMotionType#0 |
| → | 716.4 | 1 | 16444, 0, 0, 0 | This island will fall from
the sky before a netherling
defeats Kena Vanu!→1 | 0 | ResidentMotionType#0 |
| → | 716.5 | 1 | 16445, 0, 0, 0 | .........→1 | 0 | ResidentMotionType#0 |
| → | 716.6 | 4 | 4253, 0, 0, 0 | Yesss, this is what I live for!→3 | 0 | ResidentMotionType#0 |
| → | 716.7 | 4 | 4249, 0, 0, 0 | Yesss, this is what I live for!→3 | 0 | ResidentMotionType#0 |
| → | 716.8 | 4 | 9125, 0, 0, 0 | Yesss, this is what I live for!→3 | 0 | ResidentMotionType#0 |
| → | 716.9 | 4 | 9124, 0, 0, 0 | Yesss, this is what I live for!→3 | 0 | ResidentMotionType#0 |
| → | 716.10 | 4 | 3203, 0, 0, 0 | Yesss, this is what I live for!→3 | 0 | ResidentMotionType#0 |
| → | 716.11 | 4 | 3204, 0, 0, 0 | Yesss, this is what I live for!→3 | 0 | ResidentMotionType#0 |
| → | 716.12 | 4 | 3205, 0, 0, 0 | Yesss, this is what I live for!→3 | 0 | ResidentMotionType#0 |
| → | 716.13 | 4 | 3206, 0, 0, 0 | Yesss, this is what I live for!→3 | 0 | ResidentMotionType#0 |
| → | 716.14 | 4 | 3785, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 716.15 | 3 | -30609, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 716.16 | 3 | -30608, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 716.17 | 3 | -30607, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 716.18 | 3 | -30606, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 716.19 | 3 | -30605, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 716.20 | 3 | -30604, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 716.21 | 3 | -30603, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 716.22 | 3 | -30602, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 716.23 | 3 | -30601, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 716.24 | 3 | -30600, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 716.25 | 3 | -30599, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 716.26 | 3 | -30597, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 716.27 | 3 | -30595, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 716.28 | 3 | -30594, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 716.29 | 3 | -30593, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 716.30 | 3 | -30592, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 716.31 | 3 | -30591, 0, 0, 0 | Might vangobs be requiring
more board-drawing?→1 | 0 | ResidentMotionType#0 |
| → | 716.32 | 3 | -30590, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 716.33 | 3 | -30589, 0, 0, 0 | This island will fall from
the sky before a netherling
defeats Kena Vanu!→1 | 0 | ResidentMotionType#0 |
| → | 716.34 | 3 | -30588, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 716.35 | 3 | -30587, 0, 0, 0 | .........→1 | 0 | ResidentMotionType#0 |
| → | 716.36 | 3 | -30101, 0, 0, 0 | Might vangobs be requiring
more board-drawing?→1 | 0 | ResidentMotionType#0 |
| → | 716.37 | 3 | -30100, 0, 0, 0 | This island will fall from
the sky before a netherling
defeats Kena Vanu!→1 | 0 | ResidentMotionType#0 |
| → | 716.38 | 3 | -30099, 0, 0, 0 | .........→1 | 0 | ResidentMotionType#0 |
| → | 716.39 | 3 | -29476, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 716.40 | 3 | -29475, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 716.41 | 3 | -29396, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 716.42 | 3 | -29395, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 716.43 | 2 | 514, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.44 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.45 | 2 | 2, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.46 | 2 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.47 | 6 | 484, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.48 | 6 | 485, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.49 | 6 | 493, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.50 | 6 | 494, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.51 | 5 | 1815, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.52 | 5 | 1816, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.53 | 5 | 1817, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.54 | 5 | 1818, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.55 | 5 | 1921, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.56 | 5 | 1922, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.57 | 5 | 1923, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.58 | 5 | 1924, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.59 | 5 | 1819, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.60 | 5 | 1820, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.61 | 5 | 1821, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.62 | 5 | 1822, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.63 | 10 | -18111, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.64 | 10 | -18110, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.65 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.66 | 1 | 16568, 0, 0, 0 | 0→1 | 1287 | ResidentMotionType#0 |
| → | 716.67 | 1 | 16570, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.68 | 1 | 16571, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.69 | 3 | -29814, 0, 0, 0 | Stop them!
No one gets through!→1 | 0 | ResidentMotionType#0 |
| → | 716.70 | 3 | -29813, 0, 0, 0 | Grrr...→1 | 0 | ResidentMotionType#0 |
| → | 716.71 | 3 | -29807, 0, 0, 0 | Maelstrom, to the fore!→1 | 0 | ResidentMotionType#0 |
| → | 716.72 | 3 | -29806, 0, 0, 0 | Maelstrom, to the fore!→1 | 0 | ResidentMotionType#0 |
| → | 716.73 | 3 | -29805, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 716.74 | 3 | -29803, 0, 0, 0 | Maelstrom, to the fore!→1 | 0 | ResidentMotionType#0 |
| → | 716.75 | 3 | -29792, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 716.76 | 3 | -29791, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 716.77 | 3 | -29790, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 716.78 | 4 | 736, 0, 0, 0 | 0→1 | 1287 | ResidentMotionType#0 |
| → | 716.79 | 4 | 4561, 0, 0, 0 | Maelstrom, to the fore!→1 | 0 | ResidentMotionType#0 |
| → | 716.80 | 4 | 7750, 0, 0, 0 | O Leviathan! Lend us Your strength!→1 | 0 | ResidentMotionType#0 |
| → | 716.81 | 2 | 518, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.82 | 2 | 225, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.83 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.84 | 5 | 1864, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.85 | 5 | 1865, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.86 | 5 | 1812, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.87 | 5 | 1813, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.88 | 5 | 1814, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.89 | 9 | 256, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.90 | 9 | 257, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.91 | 9 | 258, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.92 | 9 | 249, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.93 | 8 | 515, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.94 | 8 | 516, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.95 | 6 | 235, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.96 | 6 | 236, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.97 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.98 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.99 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 716.100 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.0 | 1 | 16465, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.1 | 1 | 16466, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.2 | 1 | 16467, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.3 | 1 | 16468, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.4 | 1 | 16469, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.5 | 1 | 16470, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.6 | 1 | 16471, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.7 | 1 | 16472, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.8 | 1 | 16473, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.9 | 1 | 16474, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.10 | 1 | 16475, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.11 | 1 | 16476, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.12 | 10 | -18127, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.13 | 10 | -18126, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.14 | 3 | -30427, 0, 0, 0 | For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 717.15 | 3 | -30426, 0, 0, 0 | For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 717.16 | 3 | -30422, 0, 0, 0 | For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 717.17 | 3 | -30421, 0, 0, 0 | For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 717.18 | 3 | -30420, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 717.19 | 3 | -30414, 0, 0, 0 | Seven hells... Not <Emphasis>him</Emphasis> again.→1 | 0 | ResidentMotionType#0 |
| → | 717.20 | 3 | -30412, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 717.21 | 3 | -30411, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 717.22 | 3 | -30396, 0, 0, 0 | What lost-thoughts hide
'twixt wordleaves?
Browfix shall unfind!→1 | 0 | ResidentMotionType#0 |
| → | 717.23 | 3 | -30394, 0, 0, 0 | For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 717.24 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.25 | 5 | 1856, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.26 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.27 | 2 | 25, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.28 | 2 | 348, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.29 | 2 | 57, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.30 | 2 | 51, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.31 | 2 | 439, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.32 | 6 | 390, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.33 | 6 | 391, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.34 | 6 | 392, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.35 | 6 | 393, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.36 | 6 | 394, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.37 | 6 | 395, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.38 | 1 | 16343, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.39 | 1 | 16344, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.40 | 10 | -18087, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.41 | 4 | 4561, 0, 0, 0 | None can stand against Illuminati! Resign yourselves to defeat!→1 | 0 | ResidentMotionType#0 |
| → | 717.42 | 4 | 4561, 0, 0, 0 | ...<Value>IntegerParameter(1)</Value>!→1 | 0 | ResidentMotionType#0 |
| → | 717.43 | 3 | -30784, 0, 0, 0 | None can stand against Illuminati! Resign yourselves to defeat!→1 | 0 | ResidentMotionType#0 |
| → | 717.44 | 3 | -30783, 0, 0, 0 | None can stand against Illuminati! Resign yourselves to defeat!→1 | 0 | ResidentMotionType#0 |
| → | 717.45 | 3 | -30782, 0, 0, 0 | ...<Value>IntegerParameter(1)</Value>!→1 | 0 | ResidentMotionType#0 |
| → | 717.46 | 3 | -30781, 0, 0, 0 | ...<Value>IntegerParameter(1)</Value>!→1 | 0 | ResidentMotionType#0 |
| → | 717.47 | 3 | -30774, 0, 0, 0 | Stay with the General!
Ul'dah! Ul'dah!→1 | 0 | ResidentMotionType#0 |
| → | 717.48 | 3 | -30773, 0, 0, 0 | Stay with the General!
Ul'dah! Ul'dah!→1 | 0 | ResidentMotionType#0 |
| → | 717.49 | 3 | -30772, 0, 0, 0 | Stay with the General!
Ul'dah! Ul'dah!→1 | 0 | ResidentMotionType#0 |
| → | 717.50 | 3 | -30776, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 717.51 | 2 | 152, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.52 | 2 | 348, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.53 | 9 | 259, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.54 | 3 | -29461, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 717.55 | 4 | 10947, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 717.56 | 3 | -30425, 0, 0, 0 | For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 717.57 | 5 | 1941, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.58 | 1 | 16569, 0, 0, 0 | 0→1 | 1288 | ResidentMotionType#0 |
| → | 717.59 | 1 | 16570, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.60 | 1 | 16571, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.61 | 1 | 16572, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.62 | 3 | -29814, 0, 0, 0 | Stop them!
No one gets through!→1 | 0 | ResidentMotionType#0 |
| → | 717.63 | 3 | -29813, 0, 0, 0 | Grrr...→1 | 0 | ResidentMotionType#0 |
| → | 717.64 | 3 | -29807, 0, 0, 0 | Maelstrom, to the fore!→1 | 0 | ResidentMotionType#0 |
| → | 717.65 | 3 | -29806, 0, 0, 0 | Maelstrom, to the fore!→1 | 0 | ResidentMotionType#0 |
| → | 717.66 | 3 | -29805, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 717.67 | 3 | -29803, 0, 0, 0 | Maelstrom, to the fore!→1 | 0 | ResidentMotionType#0 |
| → | 717.68 | 4 | 729, 0, 0, 0 | 0→1 | 1288 | ResidentMotionType#0 |
| → | 717.69 | 4 | 4561, 0, 0, 0 | Maelstrom, to the fore!→1 | 0 | ResidentMotionType#0 |
| → | 717.70 | 4 | 7750, 0, 0, 0 | O Leviathan! Lend us Your strength!→1 | 0 | ResidentMotionType#0 |
| → | 717.71 | 2 | 518, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.72 | 2 | 225, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.73 | 5 | 1864, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.74 | 5 | 1865, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.75 | 5 | 1812, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.76 | 5 | 1813, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.77 | 5 | 1814, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.78 | 9 | 256, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.79 | 9 | 257, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.80 | 9 | 249, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.81 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.82 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.83 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.84 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.85 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 717.86 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 718.0 | 1 | 16584, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 718.1 | 1 | 16585, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 718.2 | 1 | 16587, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 718.3 | 1 | 16588, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 718.4 | 1 | 16590, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 718.5 | 3 | -29586, 0, 0, 0 | Impossible!→1 | 0 | ResidentMotionType#0 |
| → | 718.6 | 3 | -29598, 0, 0, 0 | Impossible!→1 | 0 | ResidentMotionType#0 |
| → | 718.7 | 3 | -29613, 0, 0, 0 | Impossible!→1 | 0 | ResidentMotionType#0 |
| → | 718.8 | 3 | -29597, 0, 0, 0 | Impossible!→1 | 0 | ResidentMotionType#0 |
| → | 718.9 | 3 | -29768, 0, 0, 0 | Impossible!→1 | 0 | ResidentMotionType#0 |
| → | 718.10 | 3 | -29767, 0, 0, 0 | Dalamud still thirsts.→1 | 0 | ResidentMotionType#0 |
| → | 718.11 | 3 | -29766, 0, 0, 0 | Dalamud still thirsts.→1 | 0 | ResidentMotionType#0 |
| → | 718.12 | 3 | -29596, 0, 0, 0 | Dalamud still thirsts.→1 | 0 | ResidentMotionType#0 |
| → | 718.13 | 3 | -29763, 0, 0, 0 | Faster, kupo, faster!→1 | 0 | ResidentMotionType#0 |
| → | 718.14 | 3 | -29762, 0, 0, 0 | Faster, kupo, faster!→1 | 0 | ResidentMotionType#0 |
| → | 718.15 | 3 | -29761, 0, 0, 0 | Faster, kupo, faster!→1 | 0 | ResidentMotionType#0 |
| → | 718.16 | 3 | -29765, 0, 0, 0 | Where is that drunken fool?→1 | 0 | ResidentMotionType#0 |
| → | 718.17 | 3 | -29595, 0, 0, 0 | Where is that drunken fool?→1 | 0 | ResidentMotionType#0 |
| → | 718.18 | 3 | -29760, 0, 0, 0 | Let me tend to your wounds.→1 | 0 | ResidentMotionType#0 |
| → | 718.19 | 2 | 161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 718.20 | 2 | 162, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 718.21 | 2 | 103, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 718.22 | 2 | 163, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 718.23 | 2 | 164, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 718.24 | 6 | 161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 718.25 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 718.26 | 6 | 198, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 718.27 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 719.0 | 1 | 16540, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 719.1 | 1 | 16541, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 719.2 | 1 | 16542, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 719.3 | 1 | 16543, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 719.4 | 1 | 16544, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 719.5 | 1 | 16545, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 719.6 | 3 | -30089, 0, 0, 0 | Victory belongs to the bold!→1 | 0 | ResidentMotionType#0 |
| → | 719.7 | 3 | -30035, 0, 0, 0 | Victory belongs to the bold!→1 | 0 | ResidentMotionType#0 |
| → | 719.8 | 3 | -30016, 0, 0, 0 | Victory belongs to the bold!→1 | 0 | ResidentMotionType#0 |
| → | 719.9 | 3 | -30011, 0, 0, 0 | Victory belongs to the bold!→1 | 0 | ResidentMotionType#0 |
| → | 719.10 | 3 | -30028, 0, 0, 0 | Victory belongs to the bold!→1 | 0 | ResidentMotionType#0 |
| → | 719.11 | 3 | -30027, 0, 0, 0 | Victory belongs to the bold!→1 | 0 | ResidentMotionType#0 |
| → | 719.12 | 3 | -30024, 0, 0, 0 | Victory belongs to the bold!→1 | 0 | ResidentMotionType#0 |
| → | 719.13 | 3 | -29587, 0, 0, 0 | Victory belongs to the bold!→1 | 0 | ResidentMotionType#0 |
| → | 719.14 | 3 | -30004, 0, 0, 0 | Victory belongs to the bold!→1 | 0 | ResidentMotionType#0 |
| → | 719.15 | 3 | -30003, 0, 0, 0 | Victory belongs to the bold!→1 | 0 | ResidentMotionType#0 |
| → | 719.16 | 3 | -30002, 0, 0, 0 | Victory belongs to the bold!→1 | 0 | ResidentMotionType#0 |
| → | 719.17 | 3 | -30001, 0, 0, 0 | Victory belongs to the bold!→1 | 0 | ResidentMotionType#0 |
| → | 719.18 | 3 | -29996, 0, 0, 0 | Victory belongs to the bold!→1 | 0 | ResidentMotionType#0 |
| → | 719.19 | 3 | -29994, 0, 0, 0 | Victory belongs to the bold!→1 | 0 | ResidentMotionType#0 |
| → | 719.20 | 3 | -29993, 0, 0, 0 | Victory belongs to the bold!→1 | 0 | ResidentMotionType#0 |
| → | 719.21 | 3 | -30039, 0, 0, 0 | Auxiliary power critical... Combat protocols unsustainable...→1 | 0 | ResidentMotionType#0 |
| → | 719.22 | 3 | -30038, 0, 0, 0 | Altering combat protocol... Melee unit assemble!→1 | 0 | ResidentMotionType#0 |
| → | 719.23 | 3 | -30037, 0, 0, 0 | Auxiliary power critical... Combat protocols unsustainable...→1 | 0 | ResidentMotionType#0 |
| → | 719.24 | 3 | -30036, 0, 0, 0 | Altering combat protocol... Melee unit assemble!→1 | 0 | ResidentMotionType#0 |
| → | 719.25 | 3 | -30078, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 719.26 | 3 | -30077, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 719.27 | 3 | -30018, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 719.28 | 3 | -30017, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 719.29 | 3 | -30007, 0, 0, 0 | Backwalk now or
downwalk into deathpit!→1 | 0 | ResidentMotionType#0 |
| → | 719.30 | 3 | -30006, 0, 0, 0 | Backwalk now or
downwalk into deathpit!→1 | 0 | ResidentMotionType#0 |
| → | 719.31 | 3 | -30032, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 719.32 | 3 | -30030, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 719.33 | 3 | -30029, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 719.34 | 3 | -30026, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 719.35 | 3 | -30025, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 719.36 | 3 | -30023, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 719.37 | 3 | -30022, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 719.38 | 3 | -30015, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 719.39 | 3 | -30008, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 719.40 | 3 | -30014, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 719.41 | 3 | -30013, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 719.42 | 3 | -29999, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 719.43 | 3 | -29995, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 719.44 | 3 | -29992, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 719.45 | 2 | 296, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 719.46 | 2 | 278, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 719.47 | 2 | 523, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 719.48 | 2 | 416, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 719.49 | 6 | 343, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 719.50 | 6 | 336, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 719.51 | 6 | 337, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 719.52 | 5 | 1836, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 719.53 | 5 | 1837, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 719.54 | 5 | 1903, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 719.55 | 5 | 1472, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 719.56 | 5 | 819, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 719.57 | 10 | -18122, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 719.58 | 10 | -18121, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 719.59 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 720.0 | 1 | 16446, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 720.1 | 1 | 16447, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 720.2 | 1 | 16448, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 720.3 | 1 | 16449, 0, 0, 0 | .........→1 | 0 | ResidentMotionType#0 |
| → | 720.4 | 3 | -30604, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 720.5 | 3 | -30583, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 720.6 | 3 | -30581, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 720.7 | 3 | -30580, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 720.8 | 3 | -30579, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 720.9 | 3 | -30578, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 720.10 | 3 | -30577, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 720.11 | 3 | -30576, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 720.12 | 3 | -30575, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 720.13 | 3 | -30574, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 720.14 | 3 | -30573, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 720.15 | 3 | -30572, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 720.16 | 3 | -30571, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 720.17 | 3 | -30568, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 720.18 | 3 | -30567, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 720.19 | 3 | -30566, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 720.20 | 3 | -30565, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 720.21 | 3 | -30564, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 720.22 | 3 | -30563, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 720.23 | 3 | -30562, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 720.24 | 3 | -30561, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 720.25 | 3 | -30560, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 720.26 | 3 | -30559, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 720.27 | 3 | -30558, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 720.28 | 3 | -30557, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 720.29 | 3 | -30556, 0, 0, 0 | .........→1 | 0 | ResidentMotionType#0 |
| → | 720.30 | 3 | -30555, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 720.31 | 3 | -30554, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 720.32 | 3 | -30553, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 720.33 | 3 | -30552, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 720.34 | 3 | -30551, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 720.35 | 3 | -30550, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 720.36 | 3 | -30549, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 720.37 | 3 | -30548, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 720.38 | 3 | -30547, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 720.39 | 3 | -30546, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 720.40 | 3 | -29659, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 720.41 | 3 | -29658, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 720.42 | 3 | -29474, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 720.43 | 3 | -29473, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 720.44 | 3 | -29409, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 720.45 | 3 | -29394, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 720.46 | 2 | 2, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 720.47 | 2 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 720.48 | 6 | 484, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 720.49 | 6 | 485, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 720.50 | 6 | 493, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 720.51 | 6 | 494, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 720.52 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 720.53 | 6 | 229, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 720.54 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 720.55 | 5 | 1815, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 720.56 | 5 | 1816, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 720.57 | 5 | 1817, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 720.58 | 5 | 1818, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 720.59 | 5 | 1921, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 720.60 | 5 | 1922, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 720.61 | 5 | 1923, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 720.62 | 5 | 1924, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 720.63 | 5 | 1819, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 720.64 | 5 | 1820, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 720.65 | 5 | 1821, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 720.66 | 5 | 1822, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 720.67 | 10 | -18111, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 720.68 | 10 | -18110, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 720.69 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 720.70 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 721.0 | 1 | 16478, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 721.1 | 1 | 16479, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 721.2 | 1 | 16480, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 721.3 | 1 | 16481, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 721.4 | 1 | 16482, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 721.5 | 1 | 16483, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 721.6 | 1 | 16484, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 721.7 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 721.8 | 5 | 1856, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 721.9 | 2 | 25, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 721.10 | 2 | 348, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 721.11 | 2 | 51, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 721.12 | 6 | 390, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 721.13 | 6 | 391, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 721.14 | 6 | 392, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 721.15 | 6 | 393, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 721.16 | 6 | 394, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 721.17 | 6 | 395, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 721.18 | 6 | 97, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 721.19 | 6 | 220, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 721.20 | 6 | 347, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 721.21 | 9 | 9, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 721.22 | 9 | 54, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 721.23 | 3 | -30427, 0, 0, 0 | For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 721.24 | 3 | -30426, 0, 0, 0 | For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 721.25 | 3 | -30390, 0, 0, 0 | For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 721.26 | 3 | -30389, 0, 0, 0 | For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 721.27 | 3 | -30388, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 721.28 | 3 | -30382, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 721.29 | 3 | -30375, 0, 0, 0 | For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 721.30 | 3 | -30374, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 721.31 | 3 | -30373, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 721.32 | 3 | -30369, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 721.33 | 3 | -30368, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 721.34 | 3 | -30365, 0, 0, 0 | For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 721.35 | 3 | -30425, 0, 0, 0 | For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 721.36 | 3 | -30391, 0, 0, 0 | For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 721.37 | 3 | -30371, 0, 0, 0 | The fields are clear again.→1 | 0 | ResidentMotionType#0 |
| → | 721.38 | 5 | 1941, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 721.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 721.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 722.0 | 1 | 16594, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 722.1 | 1 | 16595, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 722.2 | 1 | 16597, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 722.3 | 1 | 16598, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 722.4 | 1 | 16590, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 722.5 | 3 | -29754, 0, 0, 0 | Impossible!→1 | 0 | ResidentMotionType#0 |
| → | 722.6 | 3 | -29753, 0, 0, 0 | Impossible!→1 | 0 | ResidentMotionType#0 |
| → | 722.7 | 3 | -29612, 0, 0, 0 | Impossible!→1 | 0 | ResidentMotionType#0 |
| → | 722.8 | 3 | -29752, 0, 0, 0 | Impossible!→1 | 0 | ResidentMotionType#0 |
| → | 722.9 | 3 | -29751, 0, 0, 0 | Impossible!→1 | 0 | ResidentMotionType#0 |
| → | 722.10 | 3 | -29750, 0, 0, 0 | Dalamud still thirsts.→1 | 0 | ResidentMotionType#0 |
| → | 722.11 | 3 | -29749, 0, 0, 0 | Dalamud still thirsts.→1 | 0 | ResidentMotionType#0 |
| → | 722.12 | 3 | -29748, 0, 0, 0 | Dalamud still thirsts.→1 | 0 | ResidentMotionType#0 |
| → | 722.13 | 3 | -29621, 0, 0, 0 | Faster, kupo, faster!→1 | 0 | ResidentMotionType#0 |
| → | 722.14 | 3 | -29747, 0, 0, 0 | Faster, kupo, faster!→1 | 0 | ResidentMotionType#0 |
| → | 722.15 | 3 | -29746, 0, 0, 0 | Faster, kupo, faster!→1 | 0 | ResidentMotionType#0 |
| → | 722.16 | 3 | -29617, 0, 0, 0 | Where is that drunken fool?→1 | 0 | ResidentMotionType#0 |
| → | 722.17 | 3 | -29743, 0, 0, 0 | Where is that drunken fool?→1 | 0 | ResidentMotionType#0 |
| → | 722.18 | 3 | -29745, 0, 0, 0 | Let me tend to your wounds.→1 | 0 | ResidentMotionType#0 |
| → | 722.19 | 2 | 103, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 722.20 | 2 | 161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 722.21 | 6 | 198, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 722.22 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 722.23 | 6 | 161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 722.24 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 723.0 | 1 | 16547, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 723.1 | 1 | 16548, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 723.2 | 1 | 16549, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 723.3 | 1 | 16550, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 723.4 | 1 | 16551, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 723.5 | 1 | 16552, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 723.6 | 3 | -30089, 0, 0, 0 | Victory belongs to the bold!→1 | 0 | ResidentMotionType#0 |
| → | 723.7 | 3 | -30035, 0, 0, 0 | Victory belongs to the bold!→1 | 0 | ResidentMotionType#0 |
| → | 723.8 | 3 | -30016, 0, 0, 0 | Victory belongs to the bold!→1 | 0 | ResidentMotionType#0 |
| → | 723.9 | 3 | -30011, 0, 0, 0 | Victory belongs to the bold!→1 | 0 | ResidentMotionType#0 |
| → | 723.10 | 3 | -30028, 0, 0, 0 | Victory belongs to the bold!→1 | 0 | ResidentMotionType#0 |
| → | 723.11 | 3 | -30027, 0, 0, 0 | Victory belongs to the bold!→1 | 0 | ResidentMotionType#0 |
| → | 723.12 | 3 | -30024, 0, 0, 0 | Victory belongs to the bold!→1 | 0 | ResidentMotionType#0 |
| → | 723.13 | 3 | -29587, 0, 0, 0 | Victory belongs to the bold!→1 | 0 | ResidentMotionType#0 |
| → | 723.14 | 3 | -29977, 0, 0, 0 | Victory belongs to the bold!→1 | 0 | ResidentMotionType#0 |
| → | 723.15 | 3 | -29976, 0, 0, 0 | Victory belongs to the bold!→1 | 0 | ResidentMotionType#0 |
| → | 723.16 | 3 | -29975, 0, 0, 0 | Victory belongs to the bold!→1 | 0 | ResidentMotionType#0 |
| → | 723.17 | 3 | -29974, 0, 0, 0 | Victory belongs to the bold!→1 | 0 | ResidentMotionType#0 |
| → | 723.18 | 3 | -29996, 0, 0, 0 | Victory belongs to the bold!→1 | 0 | ResidentMotionType#0 |
| → | 723.19 | 3 | -29994, 0, 0, 0 | Victory belongs to the bold!→1 | 0 | ResidentMotionType#0 |
| → | 723.20 | 3 | -29993, 0, 0, 0 | Victory belongs to the bold!→1 | 0 | ResidentMotionType#0 |
| → | 723.21 | 3 | -29991, 0, 0, 0 | Auxiliary power critical... Combat protocols unsustainable...→1 | 0 | ResidentMotionType#0 |
| → | 723.22 | 3 | -29990, 0, 0, 0 | Altering combat protocol... Melee unit assemble!→1 | 0 | ResidentMotionType#0 |
| → | 723.23 | 3 | -29989, 0, 0, 0 | Auxiliary power critical... Combat protocols unsustainable...→1 | 0 | ResidentMotionType#0 |
| → | 723.24 | 3 | -29988, 0, 0, 0 | Altering combat protocol... Melee unit assemble!→1 | 0 | ResidentMotionType#0 |
| → | 723.25 | 3 | -30078, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 723.26 | 3 | -30077, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 723.27 | 3 | -30018, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 723.28 | 3 | -30017, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 723.29 | 3 | -29979, 0, 0, 0 | Backwalk now or
downwalk into deathpit!→1 | 0 | ResidentMotionType#0 |
| → | 723.30 | 3 | -30006, 0, 0, 0 | Backwalk now or
downwalk into deathpit!→1 | 0 | ResidentMotionType#0 |
| → | 723.31 | 3 | -30032, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 723.32 | 3 | -30030, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 723.33 | 3 | -30029, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 723.34 | 3 | -30026, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 723.35 | 3 | -29986, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 723.36 | 3 | -30023, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 723.37 | 3 | -29985, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 723.38 | 3 | -29983, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 723.39 | 3 | -30008, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 723.40 | 3 | -29982, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 723.41 | 3 | -29981, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 723.42 | 3 | -29973, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 723.43 | 3 | -29971, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 723.44 | 3 | -29992, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 723.45 | 2 | 296, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 723.46 | 2 | 278, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 723.47 | 2 | 523, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 723.48 | 2 | 416, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 723.49 | 6 | 343, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 723.50 | 6 | 336, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 723.51 | 6 | 337, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 723.52 | 5 | 1836, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 723.53 | 5 | 1837, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 723.54 | 5 | 1903, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 723.55 | 5 | 1472, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 723.56 | 5 | 819, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 723.57 | 10 | -18122, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 723.58 | 10 | -18121, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 723.59 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 724.0 | 1 | 16604, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 724.1 | 1 | 16605, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 724.2 | 1 | 16606, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 724.3 | 1 | 16607, 0, 0, 0 | .........→1 | 0 | ResidentMotionType#0 |
| → | 724.4 | 3 | -30604, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 724.5 | 3 | -29728, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 724.6 | 3 | -29726, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 724.7 | 3 | -29725, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 724.8 | 3 | -29724, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 724.9 | 3 | -29723, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 724.10 | 3 | -29722, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 724.11 | 3 | -29721, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 724.12 | 3 | -29720, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 724.13 | 3 | -29719, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 724.14 | 3 | -29718, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 724.15 | 3 | -29717, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 724.16 | 3 | -29716, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 724.17 | 3 | -29713, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 724.18 | 3 | -29712, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 724.19 | 3 | -29711, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 724.20 | 3 | -29710, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 724.21 | 3 | -29709, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 724.22 | 3 | -29708, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 724.23 | 3 | -29707, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 724.24 | 3 | -29706, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 724.25 | 3 | -29705, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 724.26 | 3 | -29704, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 724.27 | 3 | -29703, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 724.28 | 3 | -29702, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 724.29 | 3 | -29701, 0, 0, 0 | .........→1 | 0 | ResidentMotionType#0 |
| → | 724.30 | 3 | -29700, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 724.31 | 3 | -29699, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 724.32 | 3 | -29698, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 724.33 | 3 | -29697, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 724.34 | 3 | -29696, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 724.35 | 3 | -29695, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 724.36 | 3 | -29694, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 724.37 | 3 | -29693, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 724.38 | 3 | -29692, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 724.39 | 3 | -29691, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 724.40 | 3 | -29659, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 724.41 | 3 | -29658, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 724.42 | 3 | -29472, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 724.43 | 3 | -29471, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 724.44 | 3 | -29408, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 724.45 | 3 | -29393, 0, 0, 0 | Flames take you!→1 | 0 | ResidentMotionType#0 |
| → | 724.46 | 2 | 2, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 724.47 | 2 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 724.48 | 6 | 484, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 724.49 | 6 | 485, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 724.50 | 6 | 493, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 724.51 | 6 | 494, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 724.52 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 724.53 | 6 | 229, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 724.54 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 724.55 | 5 | 1815, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 724.56 | 5 | 1816, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 724.57 | 5 | 1817, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 724.58 | 5 | 1818, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 724.59 | 5 | 1921, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 724.60 | 5 | 1922, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 724.61 | 5 | 1923, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 724.62 | 5 | 1924, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 724.63 | 5 | 1819, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 724.64 | 5 | 1820, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 724.65 | 5 | 1821, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 724.66 | 5 | 1822, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 724.67 | 10 | -18111, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 724.68 | 10 | -18110, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 724.69 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 724.70 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 725.0 | 1 | 16486, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 725.1 | 1 | 16487, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 725.2 | 1 | 16488, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 725.3 | 1 | 16489, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 725.4 | 1 | 16490, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 725.5 | 1 | 16491, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 725.6 | 1 | 16492, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 725.7 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 725.8 | 5 | 1856, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 725.9 | 2 | 25, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 725.10 | 2 | 348, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 725.11 | 2 | 51, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 725.12 | 6 | 390, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 725.13 | 6 | 391, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 725.14 | 6 | 392, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 725.15 | 6 | 393, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 725.16 | 6 | 394, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 725.17 | 6 | 395, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 725.18 | 6 | 97, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 725.19 | 6 | 220, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 725.20 | 6 | 347, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 725.21 | 9 | 9, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 725.22 | 9 | 54, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 725.23 | 3 | -30427, 0, 0, 0 | For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 725.24 | 3 | -30426, 0, 0, 0 | For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 725.25 | 3 | -30361, 0, 0, 0 | For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 725.26 | 3 | -30360, 0, 0, 0 | For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 725.27 | 3 | -30359, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 725.28 | 3 | -30353, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 725.29 | 3 | -30346, 0, 0, 0 | For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 725.30 | 3 | -30345, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 725.31 | 3 | -30344, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 725.32 | 3 | -30340, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 725.33 | 3 | -30339, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 725.34 | 3 | -30336, 0, 0, 0 | For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 725.35 | 3 | -30425, 0, 0, 0 | For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 725.36 | 3 | -30362, 0, 0, 0 | For Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 725.37 | 3 | -30342, 0, 0, 0 | The fields are clear again.→1 | 0 | ResidentMotionType#0 |
| → | 725.38 | 5 | 1941, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 725.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 725.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 725.41 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 726.0 | 1 | 14470, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 726.1 | 1 | 16563, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 726.2 | 1 | 16040, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 726.3 | 1 | 16564, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 726.4 | 3 | 28723, 0, 0, 0 | My brother, your heart
seems as restless as
the stormy seas.→1 | 0 | ResidentMotionType#0 |
| → | 726.5 | 3 | 28724, 0, 0, 0 | My brother, your heart
seems as restless as
the stormy seas.→1 | 0 | ResidentMotionType#0 |
| → | 726.6 | 3 | -29785, 0, 0, 0 | Pshhhkohhh... Gobbieblood runs hot!→1 | 0 | ResidentMotionType#0 |
| → | 726.7 | 3 | -29784, 0, 0, 0 | To the abyss with ye!→1 | 0 | ResidentMotionType#0 |
| → | 726.8 | 3 | -29783, 0, 0, 0 | Kweh...!?→1 | 0 | ResidentMotionType#0 |
| → | 726.9 | 3 | -29782, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 726.10 | 3 | -29781, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 726.11 | 3 | -29780, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 726.12 | 5 | 1263, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 726.13 | 5 | 1264, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 726.14 | 5 | 1265, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 726.15 | 5 | 1299, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 726.16 | 5 | 1907, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 726.17 | 10 | -18784, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 726.18 | 3 | 29069, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#1 |
| → | 726.19 | 3 | 29083, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#3 |
| → | 726.20 | 3 | 29097, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#8 |
| → | 726.21 | 3 | 29130, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#41 |
| → | 726.22 | 3 | 29131, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#41 |
| → | 726.23 | 3 | 29485, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#2 |
| → | 726.24 | 3 | 29497, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#4 |
| → | 726.25 | 3 | 29498, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#4 |
| → | 726.26 | 3 | 29515, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#6 |
| → | 726.27 | 3 | 29516, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#6 |
| → | 726.28 | 3 | 29537, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#39 |
| → | 726.29 | 3 | 29553, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#46 |
| → | 726.30 | 3 | -26346, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#50 |
| → | 726.31 | 3 | 29401, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#5 |
| → | 726.32 | 3 | 29415, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#7 |
| → | 726.33 | 3 | 29432, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#42 |
| → | 726.34 | 3 | 29662, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#11 |
| → | 726.35 | 3 | 29673, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#12 |
| → | 726.36 | 3 | 29678, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#12 |
| → | 726.37 | 3 | -24038, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#40 |
| → | 726.38 | 3 | -26321, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#51 |
| → | 726.39 | 3 | 29230, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#10 |
| → | 726.40 | 3 | -24034, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#12 |
| → | 726.41 | 3 | 29255, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#9 |
| → | 726.42 | 3 | 29266, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#47 |
| → | 726.43 | 3 | 29267, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#47 |
| → | 726.44 | 3 | 29092, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#8 |
| → | 726.45 | 3 | 29123, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#41 |
| → | 726.46 | 3 | 29229, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#10 |
| → | 726.47 | 3 | 29532, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#39 |
| → | 726.48 | 3 | -24030, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#9 |
| → | 726.49 | 3 | -24029, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#9 |
| → | 726.50 | 4 | 4561, 0, 0, 0 | To the abyss with ye!→1 | 0 | ResidentMotionType#0 |
| → | 726.51 | 4 | 4573, 0, 0, 0 | To the abyss with ye!→1 | 0 | ResidentMotionType#0 |
| → | 726.52 | 4 | 4561, 0, 0, 0 | Kweh...!?→1 | 0 | ResidentMotionType#0 |
| → | 726.53 | 4 | 4573, 0, 0, 0 | Kweh...!?→1 | 0 | ResidentMotionType#0 |
| → | 726.54 | 2 | 528, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 726.55 | 2 | 529, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 726.56 | 0→10 | 0, 0, 0, 0→-16820, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| +++ | 726.57 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| → | 727.0 | 1 | 16400, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 727.1 | 1 | 16401, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 727.2 | 1 | 16402, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 727.3 | 1 | 16517, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 727.4 | 3 | -30098, 0, 0, 0 | Come an' get me!→1 | 0 | ResidentMotionType#0 |
| → | 727.5 | 3 | -30097, 0, 0, 0 | You didn't happen to see aught stirring behind that cactus, did you?→1 | 0 | ResidentMotionType#0 |
| → | 727.6 | 3 | -29684, 0, 0, 0 | You didn't happen to see aught stirring behind that cactus, did you?→1 | 0 | ResidentMotionType#0 |
| → | 727.7 | 3 | -30096, 0, 0, 0 | Come come! Crack some, yah?→1 | 0 | ResidentMotionType#0 |
| → | 727.8 | 3 | -30094, 0, 0, 0 | Come come! Crack some, yah?→1 | 0 | ResidentMotionType#0 |
| → | 727.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 727.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 727.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 727.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 727.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 727.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 727.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 728.0 | 1 | 16405, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 728.1 | 1 | 16406, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 728.2 | 1 | 16407, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 728.3 | 1 | 16408, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 728.4 | 1 | 16403, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 728.5 | 1 | 16404, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 728.6 | 1 | 16609, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 728.7 | 3 | -30092, 0, 0, 0 | Defend me, brothers!→1 | 0 | ResidentMotionType#0 |
| → | 728.8 | 3 | -30091, 0, 0, 0 | Defend me, brothers!→1 | 0 | ResidentMotionType#0 |
| → | 728.9 | 3 | -30090, 0, 0, 0 | Defend me, brothers!→1 | 0 | ResidentMotionType#0 |
| → | 728.10 | 3 | -29594, 0, 0, 0 | 0→1 | 1022 | ResidentMotionType#18 |
| → | 728.11 | 3 | -29593, 0, 0, 0 | 0→1 | 1022 | ResidentMotionType#18 |
| → | 728.12 | 3 | -29592, 0, 0, 0 | 0→1 | 1022 | ResidentMotionType#18 |
| → | 728.13 | 3 | -29591, 0, 0, 0 | 0→1 | 1022 | ResidentMotionType#18 |
| → | 728.14 | 3 | -29590, 0, 0, 0 | 0→1 | 1022 | ResidentMotionType#18 |
| → | 728.15 | 3 | -29589, 0, 0, 0 | 0→1 | 622 | ResidentMotionType#30 |
| → | 728.16 | 3 | -30649, 0, 0, 0 | 0→1 | 622 | ResidentMotionType#30 |
| → | 728.17 | 3 | -30642, 0, 0, 0 | 0→1 | 622 | ResidentMotionType#30 |
| → | 728.18 | 2 | 535, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 728.19 | 2 | 536, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 728.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 728.21 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 729.0 | 1 | 16460, 0, 0, 0 | Meow!→1 | 0 | ResidentMotionType#0 |
| → | 729.1 | 1 | 16461, 0, 0, 0 | Meow!→1 | 0 | ResidentMotionType#0 |
| → | 729.2 | 2 | 229, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 729.3 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 729.4 | 3 | -30521, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 729.5 | 3 | -30520, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 729.6 | 3 | -30515, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 729.7 | 3 | -30512, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 729.8 | 3 | -30510, 0, 0, 0 | Meow!→1 | 0 | ResidentMotionType#0 |
| → | 729.9 | 3 | -30509, 0, 0, 0 | Meow!→1 | 0 | ResidentMotionType#0 |
| → | 729.10 | 3 | -30507, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 729.11 | 3 | -30507, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 729.12 | 3 | -30503, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 729.13 | 3 | -29652, 0, 0, 0 | Meow!→1 | 0 | ResidentMotionType#0 |
| → | 729.14 | 3 | -29651, 0, 0, 0 | Meow!→1 | 0 | ResidentMotionType#0 |
| → | 729.15 | 3 | -30519, 0, 0, 0 | Meow!→1 | 0 | ResidentMotionType#0 |
| → | 729.16 | 3 | -30518, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 729.17 | 3 | -30517, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 729.18 | 3 | -30514, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 729.19 | 3 | -30513, 0, 0, 0 | Meow!→1 | 0 | ResidentMotionType#0 |
| → | 729.20 | 3 | -30522, 0, 0, 0 | Meow!→1 | 0 | ResidentMotionType#0 |
| → | 729.21 | 4 | 4561, 0, 0, 0 | Meow!→1 | 0 | ResidentMotionType#0 |
| → | 729.22 | 4 | 4573, 0, 0, 0 | Meow!→1 | 0 | ResidentMotionType#0 |
| → | 729.23 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 729.24 | 6 | 318, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 729.25 | 6 | 471, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 729.26 | 6 | 487, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 729.27 | 6 | 490, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 729.28 | 5 | 1874, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 729.29 | 5 | 1875, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 729.30 | 5 | 1876, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 729.31 | 5 | 1879, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 729.32 | 5 | 1901, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 729.33 | 5 | 1899, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 729.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 729.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 729.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 729.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 729.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 729.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 729.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 730.0 | 1 | 16420, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 730.1 | 1 | 16421, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 730.2 | 1 | 16422, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 730.3 | 1 | 16423, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 730.4 | 1 | 16425, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 730.5 | 3 | -30708, 0, 0, 0 | My turn!→1 | 0 | ResidentMotionType#0 |
| → | 730.6 | 3 | -30707, 0, 0, 0 | My turn!→1 | 0 | ResidentMotionType#0 |
| → | 730.7 | 3 | -29488, 0, 0, 0 | My turn!→1 | 0 | ResidentMotionType#0 |
| → | 730.8 | 3 | -30702, 0, 0, 0 | My turn!→1 | 0 | ResidentMotionType#0 |
| → | 730.9 | 3 | -30696, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 730.10 | 3 | -30695, 0, 0, 0 | My turn!→1 | 0 | ResidentMotionType#0 |
| → | 730.11 | 3 | -30693, 0, 0, 0 | Ouch...kupo.→1 | 0 | ResidentMotionType#0 |
| → | 730.12 | 3 | -30692, 0, 0, 0 | Ouch...kupo.→1 | 0 | ResidentMotionType#0 |
| → | 730.13 | 3 | -30690, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 730.14 | 3 | -30689, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 730.15 | 3 | -30687, 0, 0, 0 | My turn!→1 | 0 | ResidentMotionType#0 |
| → | 730.16 | 3 | -30686, 0, 0, 0 | Till sea swallows all!→1 | 0 | ResidentMotionType#0 |
| → | 730.17 | 3 | -30685, 0, 0, 0 | Wood's will be done!→1 | 0 | ResidentMotionType#0 |
| → | 730.18 | 3 | -30684, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 730.19 | 3 | -30682, 0, 0, 0 | Till sea swallows all!→1 | 0 | ResidentMotionType#0 |
| → | 730.20 | 3 | -30681, 0, 0, 0 | Till sea swallows all!→1 | 0 | ResidentMotionType#0 |
| → | 730.21 | 3 | -30680, 0, 0, 0 | Wood's will be done!→1 | 0 | ResidentMotionType#0 |
| → | 730.22 | 3 | -30679, 0, 0, 0 | Wood's will be done!→1 | 0 | ResidentMotionType#0 |
| → | 730.23 | 3 | -30678, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 730.24 | 3 | -29489, 0, 0, 0 | My turn!→1 | 0 | ResidentMotionType#0 |
| → | 730.25 | 3 | -30677, 0, 0, 0 | My turn!→1 | 0 | ResidentMotionType#0 |
| → | 730.26 | 3 | -30639, 0, 0, 0 | My turn!→1 | 0 | ResidentMotionType#0 |
| → | 730.27 | 3 | -30638, 0, 0, 0 | My turn!→1 | 0 | ResidentMotionType#0 |
| → | 730.28 | 3 | -30667, 0, 0, 0 | Till sea swallows all!→1 | 0 | ResidentMotionType#0 |
| → | 730.29 | 3 | -30666, 0, 0, 0 | Wood's will be done!→1 | 0 | ResidentMotionType#0 |
| → | 730.30 | 3 | -29493, 0, 0, 0 | My turn!→1 | 0 | ResidentMotionType#0 |
| → | 730.31 | 3 | -29492, 0, 0, 0 | My turn!→1 | 0 | ResidentMotionType#0 |
| → | 730.32 | 3 | -30661, 0, 0, 0 | My turn!→1 | 0 | ResidentMotionType#0 |
| → | 730.33 | 3 | -30675, 0, 0, 0 | I thought they'd never stop...→1 | 0 | ResidentMotionType#0 |
| → | 730.34 | 4 | 132, 0, 0, 0 | My turn!→1 | 0 | ResidentMotionType#0 |
| → | 730.35 | 4 | 134, 0, 0, 0 | My turn!→1 | 0 | ResidentMotionType#0 |
| → | 730.36 | 4 | 136, 0, 0, 0 | My turn!→1 | 0 | ResidentMotionType#0 |
| → | 730.37 | 4 | 7747, 0, 0, 0 | Till sea swallows all!→1 | 0 | ResidentMotionType#0 |
| → | 730.38 | 4 | 7747, 0, 0, 0 | Wood's will be done!→1 | 0 | ResidentMotionType#0 |
| → | 730.39 | 4 | 7737, 0, 0, 0 | Till sea swallows all!→1 | 0 | ResidentMotionType#0 |
| → | 730.40 | 4 | 7737, 0, 0, 0 | Wood's will be done!→1 | 0 | ResidentMotionType#0 |
| → | 730.41 | 4 | 4583, 0, 0, 0 | Till sea swallows all!→1 | 0 | ResidentMotionType#0 |
| → | 730.42 | 4 | 4583, 0, 0, 0 | Wood's will be done!→1 | 0 | ResidentMotionType#0 |
| → | 730.43 | 4 | 7750, 0, 0, 0 | I thought they'd never stop...→1 | 0 | ResidentMotionType#0 |
| → | 730.44 | 5 | 1807, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 730.45 | 5 | 1808, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 730.46 | 5 | 1806, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 730.47 | 5 | 1869, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 730.48 | 5 | 1809, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 730.49 | 5 | 1810, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 730.50 | 5 | 1870, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 730.51 | 2 | 360, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 730.52 | 2 | 326, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 730.53 | 2 | 464, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 730.54 | 2 | 531, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 730.55 | 2 | 530, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 730.56 | 6 | 161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 730.57 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 730.58 | 6 | 305, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 730.59 | 5 | 1898, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 730.60 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 730.61 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 730.62 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 730.63 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 730.64 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 730.65 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 731.0 | 1 | 16493, 0, 0, 0 | The first falls!→1 | 0 | ResidentMotionType#0 |
| → | 731.1 | 1 | 16495, 0, 0, 0 | Initializing automated ley lines... Resuming magic combat!→1 | 0 | ResidentMotionType#0 |
| → | 731.2 | 4 | 4574, 0, 0, 0 | The first falls!→1 | 0 | ResidentMotionType#0 |
| → | 731.3 | 4 | 4575, 0, 0, 0 | The first falls!→1 | 0 | ResidentMotionType#0 |
| → | 731.4 | 4 | 4562, 0, 0, 0 | The first falls!→1 | 0 | ResidentMotionType#0 |
| → | 731.5 | 4 | 210, 0, 0, 0 | The first falls!→1 | 0 | ResidentMotionType#0 |
| → | 731.6 | 3 | -30326, 0, 0, 0 | The first falls!→1 | 0 | ResidentMotionType#0 |
| → | 731.7 | 3 | -30325, 0, 0, 0 | The first falls!→1 | 0 | ResidentMotionType#0 |
| → | 731.8 | 5 | 1851, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 731.9 | 5 | 1852, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 731.10 | 3 | -30323, 0, 0, 0 | The first falls!→1 | 0 | ResidentMotionType#0 |
| → | 731.11 | 3 | -30322, 0, 0, 0 | The first falls!→1 | 0 | ResidentMotionType#0 |
| → | 731.12 | 3 | -30320, 0, 0, 0 | The first falls!→1 | 0 | ResidentMotionType#0 |
| → | 731.13 | 3 | -30319, 0, 0, 0 | The first falls!→1 | 0 | ResidentMotionType#0 |
| → | 731.14 | 3 | -30318, 0, 0, 0 | The first falls!→1 | 0 | ResidentMotionType#0 |
| → | 731.15 | 3 | -30317, 0, 0, 0 | The first falls!→1 | 0 | ResidentMotionType#0 |
| → | 731.16 | 2 | 5, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 731.17 | 2 | 350, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 731.18 | 2 | 15, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 731.19 | 2 | 515, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 731.20 | 2 | 516, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 731.21 | 2 | 270, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 731.22 | 2 | 178, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 731.23 | 6 | 344, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 731.24 | 6 | 500, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 731.25 | 10 | -18058, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 731.26 | 5 | 1854, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 731.27 | 4 | 211, 0, 0, 0 | The first falls!→1 | 0 | ResidentMotionType#0 |
| → | 731.28 | 4 | 4561, 0, 0, 0 | The first falls!→1 | 0 | ResidentMotionType#0 |
| → | 731.29 | 4 | 4573, 0, 0, 0 | The first falls!→1 | 0 | ResidentMotionType#0 |
| → | 731.30 | 6 | 316, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 731.31 | 3 | -30295, 0, 0, 0 | The first falls!→1 | 0 | ResidentMotionType#0 |
| → | 731.32 | 3 | -30294, 0, 0, 0 | The first falls!→1 | 0 | ResidentMotionType#0 |
| → | 731.33 | 3 | -30316, 0, 0, 0 | The first falls!→1 | 0 | ResidentMotionType#0 |
| → | 731.34 | 3 | -30324, 0, 0, 0 | The first falls!→1 | 0 | ResidentMotionType#0 |
| → | 731.35 | 4 | 4576, 0, 0, 0 | The first falls!→1 | 0 | ResidentMotionType#0 |
| → | 731.36 | 4 | 4561, 0, 0, 0 | Initializing automated ley lines... Resuming magic combat!→1 | 0 | ResidentMotionType#0 |
| → | 731.37 | 4 | 4573, 0, 0, 0 | Initializing automated ley lines... Resuming magic combat!→1 | 0 | ResidentMotionType#0 |
| → | 731.38 | 2 | 524, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 731.39 | 5 | 1882, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 731.40 | 5 | 1883, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 731.41 | 3 | -30292, 0, 0, 0 | Initializing automated ley lines... Resuming magic combat!→1 | 0 | ResidentMotionType#0 |
| → | 731.42 | 3 | -30291, 0, 0, 0 | Initializing automated ley lines... Resuming magic combat!→1 | 0 | ResidentMotionType#0 |
| → | 731.43 | 3 | -30674, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 731.44 | 3 | -30673, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 731.45 | 3 | -30672, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 731.46 | 3 | -30671, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 731.47 | 2 | 533, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 731.48 | 2 | 534, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 731.49 | 5 | 873, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 731.50 | 5 | 1345, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.0 | 1 | 16523, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.1 | 1 | 16524, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.2 | 1 | 16525, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.3 | 1 | 16526, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.4 | 3 | -30179, 0, 0, 0 | Halone, grant me strength!→1 | 0 | ResidentMotionType#0 |
| → | 732.5 | 3 | -30178, 0, 0, 0 | Halone, grant me strength!→1 | 0 | ResidentMotionType#0 |
| → | 732.6 | 3 | -30177, 0, 0, 0 | Halone, grant me strength!→1 | 0 | ResidentMotionType#0 |
| → | 732.7 | 3 | -30176, 0, 0, 0 | Halone, grant me strength!→1 | 0 | ResidentMotionType#0 |
| → | 732.8 | 3 | -30175, 0, 0, 0 | Halone, grant me strength!→1 | 0 | ResidentMotionType#0 |
| → | 732.9 | 3 | -30148, 0, 0, 0 | There's no need to worry!→1 | 0 | ResidentMotionType#0 |
| → | 732.10 | 3 | -30143, 0, 0, 0 | There's no need to worry!→1 | 0 | ResidentMotionType#0 |
| → | 732.11 | 3 | -30146, 0, 0, 0 | There's no need to worry!→1 | 0 | ResidentMotionType#0 |
| → | 732.12 | 3 | -30139, 0, 0, 0 | Feast upon their flesh!→1 | 0 | ResidentMotionType#0 |
| → | 732.13 | 3 | -30138, 0, 0, 0 | Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 732.14 | 3 | -30129, 0, 0, 0 | Ouch...kupo.→1 | 0 | ResidentMotionType#0 |
| → | 732.15 | 3 | -30128, 0, 0, 0 | Ouch...kupo.→1 | 0 | ResidentMotionType#0 |
| → | 732.16 | 3 | -30125, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 732.17 | 3 | -30152, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 732.18 | 3 | -30151, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 732.19 | 3 | -30150, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 732.20 | 3 | -30135, 0, 0, 0 | Feast upon their flesh!→1 | 0 | ResidentMotionType#0 |
| → | 732.21 | 3 | -30134, 0, 0, 0 | Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 732.22 | 3 | -30107, 0, 0, 0 | Halone, grant me strength!→1 | 0 | ResidentMotionType#0 |
| → | 732.23 | 3 | -30106, 0, 0, 0 | Halone, grant me strength!→1 | 0 | ResidentMotionType#0 |
| → | 732.24 | 3 | -30105, 0, 0, 0 | Halone, grant me strength!→1 | 0 | ResidentMotionType#0 |
| → | 732.25 | 3 | -30104, 0, 0, 0 | Halone, grant me strength!→1 | 0 | ResidentMotionType#0 |
| → | 732.26 | 3 | -30206, 0, 0, 0 | Halone, grant me strength!→1 | 0 | ResidentMotionType#0 |
| → | 732.27 | 3 | -30126, 0, 0, 0 | Halone, grant me strength!→1 | 0 | ResidentMotionType#0 |
| → | 732.28 | 3 | -30164, 0, 0, 0 | Halone, grant me strength!→1 | 0 | ResidentMotionType#0 |
| → | 732.29 | 4 | 5922, 0, 0, 0 | Halone, grant me strength!→1 | 0 | ResidentMotionType#0 |
| → | 732.30 | 4 | 5924, 0, 0, 0 | Halone, grant me strength!→1 | 0 | ResidentMotionType#0 |
| → | 732.31 | 4 | 7836, 0, 0, 0 | Halone, grant me strength!→1 | 0 | ResidentMotionType#0 |
| → | 732.32 | 4 | 4573, 0, 0, 0 | Feast upon their flesh!→1 | 0 | ResidentMotionType#0 |
| → | 732.33 | 4 | 4574, 0, 0, 0 | Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 732.34 | 4 | 9440, 0, 0, 0 | Ouch...kupo.→1 | 0 | ResidentMotionType#0 |
| → | 732.35 | 4 | 4573, 0, 0, 0 | Halone, grant me strength!→1 | 0 | ResidentMotionType#0 |
| → | 732.36 | 4 | 4574, 0, 0, 0 | Halone, grant me strength!→1 | 0 | ResidentMotionType#0 |
| → | 732.37 | 4 | 4575, 0, 0, 0 | Halone, grant me strength!→1 | 0 | ResidentMotionType#0 |
| → | 732.38 | 4 | 4576, 0, 0, 0 | Halone, grant me strength!→1 | 0 | ResidentMotionType#0 |
| → | 732.39 | 4 | 4577, 0, 0, 0 | Halone, grant me strength!→1 | 0 | ResidentMotionType#0 |
| → | 732.40 | 2 | 450, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.41 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.42 | 2 | 109, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.43 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.44 | 2 | 384, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.45 | 2 | 385, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.46 | 6 | 344, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.47 | 6 | 317, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.48 | 6 | 487, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.49 | 6 | 490, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.50 | 6 | 398, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.51 | 6 | 399, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.52 | 6 | 400, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.53 | 6 | 401, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.54 | 5 | 1940, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.55 | 5 | 1826, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.56 | 5 | 1827, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.57 | 5 | 1825, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.58 | 5 | 1579, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.59 | 5 | 1910, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.60 | 5 | 1336, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.61 | 5 | 1337, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.62 | 5 | 1806, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.63 | 5 | 1892, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.64 | 5 | 1854, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.65 | 5 | 1895, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.66 | 5 | 1894, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.67 | 5 | 1928, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.68 | 5 | 1929, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.69 | 5 | 1930, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.70 | 5 | 1931, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.71 | 5 | 1932, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.72 | 5 | 1933, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.73 | 5 | 1934, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.74 | 5 | 1935, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.75 | 5 | 1936, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.76 | 5 | 1937, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.77 | 5 | 1938, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.78 | 5 | 1939, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.79 | 9 | 219, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.80 | 10 | -18365, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.81 | 10 | -18364, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.82 | 10 | -18363, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.83 | 10 | -18362, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.84 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 732.85 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 733.0 | 3 | -30717, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 733.1 | 2 | 527, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 733.2 | 2 | 270, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 733.3 | 6 | 93, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 733.4 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 733.5 | 5 | 1900, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 733.6 | 4 | 4562, 0, 0, 0 | Do not think you have won just yet!→1 | 0 | ResidentMotionType#0 |
| → | 733.7 | 4 | 4577, 0, 0, 0 | Do not think you have won just yet!→1 | 0 | ResidentMotionType#0 |
| → | 733.8 | 4 | 4578, 0, 0, 0 | Do not think you have won just yet!→1 | 0 | ResidentMotionType#0 |
| → | 733.9 | 4 | 4580, 0, 0, 0 | Do not think you have won just yet!→1 | 0 | ResidentMotionType#0 |
| → | 733.10 | 5 | 1828, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 733.11 | 5 | 1829, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 733.12 | 5 | 1839, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 733.13 | 5 | 1840, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 733.14 | 1 | 16409, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 733.15 | 7 | 1517, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 733.16 | 2 | 105, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 733.17 | 2 | 4, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 733.18 | 2 | 508, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 733.19 | 2 | 421, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 733.20 | 5 | 1830, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 733.21 | 5 | 1880, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 733.22 | 5 | 1863, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 733.23 | 1 | 16451, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 733.24 | 5 | 1861, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 733.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 733.26 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 733.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 733.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 733.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 733.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 734.0 | 1 | 16356, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 734.1 | 1 | 16357, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 734.2 | 1 | 16358, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 734.3 | 1 | 16463, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 734.4 | 3 | -31549, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 734.5 | 3 | -31548, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 734.6 | 3 | -31547, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 734.7 | 3 | -31546, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 734.8 | 3 | -31539, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 734.9 | 3 | -31021, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 734.10 | 3 | -30746, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 734.11 | 3 | -30444, 0, 0, 0 | Once more, unto the breach!→1 | 1298 | ResidentMotionType#0 |
| → | 734.12 | 3 | -30443, 0, 0, 0 | Once more, unto the breach!→1 | 1298 | ResidentMotionType#0 |
| → | 734.13 | 3 | -30442, 0, 0, 0 | Once more, unto the breach!→1 | 1298 | ResidentMotionType#0 |
| → | 734.14 | 3 | -30441, 0, 0, 0 | Once more, unto the breach!→1 | 1298 | ResidentMotionType#0 |
| → | 734.15 | 3 | -30440, 0, 0, 0 | Once more, unto the breach!→1 | 1298 | ResidentMotionType#0 |
| → | 734.16 | 3 | -30440, 0, 0, 0 | Once more, unto the breach!→1 | 0 | ResidentMotionType#0 |
| → | 734.17 | 3 | -30439, 0, 0, 0 | Once more, unto the breach!→1 | 1298 | ResidentMotionType#0 |
| → | 734.18 | 3 | -30436, 0, 0, 0 | Once more, unto the breach!→1 | 1298 | ResidentMotionType#0 |
| → | 734.19 | 3 | -30435, 0, 0, 0 | Once more, unto the breach!→1 | 1298 | ResidentMotionType#0 |
| → | 734.20 | 3 | -30433, 0, 0, 0 | Once more, unto the breach!→1 | 1298 | ResidentMotionType#0 |
| → | 734.21 | 3 | -30432, 0, 0, 0 | Once more, unto the breach!→1 | 1298 | ResidentMotionType#0 |
| → | 734.22 | 3 | -30745, 0, 0, 0 | Ziggy boooooom!→1 | 0 | ResidentMotionType#0 |
| → | 734.23 | 3 | -30499, 0, 0, 0 | Ziggy boooooom!→1 | 0 | ResidentMotionType#0 |
| → | 734.24 | 3 | -30496, 0, 0, 0 | Ziggy boooooom!→1 | 0 | ResidentMotionType#0 |
| → | 734.25 | 3 | -30493, 0, 0, 0 | Ziggy boooooom!→1 | 0 | ResidentMotionType#0 |
| → | 734.26 | 3 | -30489, 0, 0, 0 | Ziggy boooooom!→1 | 0 | ResidentMotionType#0 |
| → | 734.27 | 3 | -30486, 0, 0, 0 | Ziggy boooooom!→1 | 0 | ResidentMotionType#0 |
| → | 734.28 | 3 | -30483, 0, 0, 0 | Ziggy boooooom!→1 | 0 | ResidentMotionType#0 |
| → | 734.29 | 3 | -30480, 0, 0, 0 | Ziggy boooooom!→1 | 0 | ResidentMotionType#0 |
| → | 734.30 | 3 | -30472, 0, 0, 0 | Ziggy boooooom!→1 | 0 | ResidentMotionType#0 |
| → | 734.31 | 3 | -30471, 0, 0, 0 | Ziggy boooooom!→1 | 0 | ResidentMotionType#0 |
| → | 734.32 | 3 | -30470, 0, 0, 0 | Ziggy boooooom!→1 | 0 | ResidentMotionType#0 |
| → | 734.33 | 3 | -30469, 0, 0, 0 | Ziggy boooooom!→1 | 0 | ResidentMotionType#0 |
| → | 734.34 | 3 | -30468, 0, 0, 0 | Ziggy boooooom!→1 | 0 | ResidentMotionType#0 |
| → | 734.35 | 3 | -30463, 0, 0, 0 | Ziggy boooooom!→1 | 0 | ResidentMotionType#0 |
| → | 734.36 | 3 | -30462, 0, 0, 0 | Ziggy boooooom!→1 | 0 | ResidentMotionType#0 |
| → | 734.37 | 3 | -30461, 0, 0, 0 | Ziggy boooooom!→1 | 0 | ResidentMotionType#0 |
| → | 734.38 | 3 | -30460, 0, 0, 0 | Ziggy boooooom!→1 | 0 | ResidentMotionType#0 |
| → | 734.39 | 3 | -30459, 0, 0, 0 | Ziggy boooooom!→1 | 0 | ResidentMotionType#0 |
| → | 734.40 | 3 | -30456, 0, 0, 0 | Ziggy boooooom!→1 | 0 | ResidentMotionType#0 |
| → | 734.41 | 3 | -30453, 0, 0, 0 | Ziggy boooooom!→1 | 0 | ResidentMotionType#0 |
| → | 734.42 | 3 | 10927, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 734.43 | 4 | 210, 0, 0, 0 | Ziggy boooooom!→1 | 0 | ResidentMotionType#0 |
| → | 734.44 | 4 | 211, 0, 0, 0 | Ziggy boooooom!→1 | 0 | ResidentMotionType#0 |
| → | 734.45 | 4 | 3604, 0, 0, 0 | Ziggy boooooom!→1 | 0 | ResidentMotionType#0 |
| → | 734.46 | 4 | 5896, 0, 0, 0 | Ziggy boooooom!→1 | 0 | ResidentMotionType#0 |
| → | 734.47 | 4 | 6847, 0, 0, 0 | Ziggy boooooom!→1 | 0 | ResidentMotionType#0 |
| → | 734.48 | 4 | 6848, 0, 0, 0 | Ziggy boooooom!→1 | 0 | ResidentMotionType#0 |
| → | 734.49 | 4 | 7740, 0, 0, 0 | Once more, unto the breach!→1 | 1298 | ResidentMotionType#0 |
| → | 734.50 | 4 | 7750, 0, 0, 0 | Once more, unto the breach!→1 | 1298 | ResidentMotionType#0 |
| → | 734.51 | 4 | 4564, 0, 0, 0 | I'm done for, kupo...→1 | 0 | ResidentMotionType#0 |
| → | 734.52 | 4 | 3218, 0, 0, 0 | Ziggy boooooom!→1 | 0 | ResidentMotionType#0 |
| → | 734.53 | 4 | 4579, 0, 0, 0 | Once more, unto the breach!→1 | 1298 | ResidentMotionType#0 |
| → | 734.54 | 4 | 3780, 0, 0, 0 | Once more, unto the breach!→1 | 1298 | ResidentMotionType#0 |
| → | 734.55 | 4 | 6196, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 734.56 | 4 | 6115, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 734.57 | 4 | 3783, 0, 0, 0 | Once more, unto the breach!→1 | 1298 | ResidentMotionType#0 |
| → | 734.58 | 4 | 3783, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 734.59 | 2 | 513, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 734.60 | 6 | 486, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 734.61 | 5 | 1877, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 734.62 | 5 | 1849, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 734.63 | 5 | 1855, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 734.64 | 5 | 1832, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 734.65 | 5 | 1846, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 734.66 | 5 | 1847, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 734.67 | 5 | 1848, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 734.68 | 5 | 1878, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 734.69 | 5 | 1926, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 734.70 | 5 | 1927, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 734.71 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 734.72 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 734.73 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 734.74 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 734.75 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 734.76 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 734.77 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 734.78 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 734.79 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 734.80 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 735.0 | 1 | 16426, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 735.1 | 1 | 16427, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 735.2 | 1 | 16428, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 735.3 | 1 | -2624, 15, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 735.4 | 1 | -2623, 15, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 735.5 | 1 | 16437, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 735.6 | 1 | 16434, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 735.7 | 1 | 16438, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 735.8 | 1 | 16433, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 735.9 | 1 | 16440, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 735.10 | 3 | -31442, 0, 0, 0 | I'm fairly certain
this constitutes the end!→1 | 0 | ResidentMotionType#0 |
| → | 735.11 | 3 | -30660, 0, 0, 0 | The dreamers~♪→1 | 0 | ResidentMotionType#0 |
| → | 735.12 | 3 | -30659, 0, 0, 0 | The dreamers~♪→1 | 0 | ResidentMotionType#0 |
| → | 735.13 | 3 | -30657, 0, 0, 0 | The dreamers~♪→1 | 0 | ResidentMotionType#0 |
| → | 735.14 | 3 | -30655, 0, 0, 0 | The dreamers~♪→1 | 0 | ResidentMotionType#0 |
| → | 735.15 | 3 | -30646, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 735.16 | 3 | -30656, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 735.17 | 3 | -30640, 0, 0, 0 | Fury guide
and protect me!→1 | 0 | ResidentMotionType#0 |
| → | 735.18 | 4 | 3780, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 735.19 | 4 | 6177, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 735.20 | 4 | 6178, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 735.21 | 4 | 3780, 0, 0, 0 | The dreamers~♪→1 | 0 | ResidentMotionType#0 |
| → | 735.22 | 4 | 6178, 0, 0, 0 | The dreamers~♪→1 | 0 | ResidentMotionType#0 |
| → | 735.23 | 4 | 8571, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 735.24 | 4 | 8572, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 735.25 | 4 | 8573, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 735.26 | 4 | 8571, 0, 0, 0 | The dreamers~♪→1 | 0 | ResidentMotionType#0 |
| → | 735.27 | 4 | 8572, 0, 0, 0 | The dreamers~♪→1 | 0 | ResidentMotionType#0 |
| → | 735.28 | 4 | 8573, 0, 0, 0 | The dreamers~♪→1 | 0 | ResidentMotionType#0 |
| → | 735.29 | 5 | 1785, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 735.30 | 10 | -18157, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 735.31 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 735.32 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 735.33 | 6 | 499, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 735.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 735.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 736.0 | 1 | 16497, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 736.1 | 1 | 16498, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 736.2 | 1 | 16499, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 736.3 | 1 | 16500, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 736.4 | 1 | 16501, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 736.5 | 1 | 16502, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 736.6 | 1 | 16503, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 736.7 | 1 | 16504, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 736.8 | 1 | 16505, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 736.9 | 1 | 16506, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 736.10 | 1 | 16507, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 736.11 | 1 | 16508, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 736.12 | 1 | 16509, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 736.13 | 1 | 16510, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 736.14 | 1 | 16512, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 736.15 | 1 | 16511, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 736.16 | 3 | -30278, 0, 0, 0 | Know what we do is for your own good and the good of the realm!→1 | 0 | ResidentMotionType#0 |
| → | 736.17 | 3 | -30277, 0, 0, 0 | Know what we do is for your own good and the good of the realm!→1 | 0 | ResidentMotionType#0 |
| → | 736.18 | 3 | -30274, 0, 0, 0 | Know what we do is for your own good and the good of the realm!→1 | 0 | ResidentMotionType#0 |
| → | 736.19 | 3 | -30273, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 736.20 | 3 | -30271, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 736.21 | 3 | -30269, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 736.22 | 3 | -30264, 0, 0, 0 | Know what we do is for your own good and the good of the realm!→1 | 0 | ResidentMotionType#0 |
| → | 736.23 | 3 | -30263, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 736.24 | 3 | -30260, 0, 0, 0 | Know what we do is for your own good and the good of the realm!→1 | 0 | ResidentMotionType#0 |
| → | 736.25 | 3 | -30259, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 736.26 | 3 | -30255, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 736.27 | 3 | -30250, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 736.28 | 3 | -30254, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 736.29 | 3 | -30247, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 736.30 | 3 | -30246, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 736.31 | 3 | -30244, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 736.32 | 3 | -30241, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 736.33 | 3 | -30240, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 736.34 | 3 | -30239, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 736.35 | 3 | -30238, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 736.36 | 3 | -30235, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 736.37 | 3 | -30234, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 736.38 | 3 | -30232, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 736.39 | 3 | -30231, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 736.40 | 3 | -30229, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 736.41 | 3 | -30226, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 736.42 | 3 | -30220, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 736.43 | 3 | -30281, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 736.44 | 3 | -30280, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 736.45 | 3 | -30279, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 736.46 | 4 | 140, 0, 0, 0 | Ribbit?→1 | 0 | ResidentMotionType#0 |
| → | 736.47 | 4 | 4545, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 736.48 | 2 | 82, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 736.49 | 2 | 92, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 736.50 | 2 | 90, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 736.51 | 2 | 39, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 736.52 | 2 | 41, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 736.53 | 2 | 42, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 736.54 | 2 | 43, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 736.55 | 6 | 24, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 736.56 | 6 | 29, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 736.57 | 6 | 14, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 736.58 | 6 | 11, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 736.59 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 736.60 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 737.0 | 1 | 16462, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 737.1 | 1 | 16555, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 737.2 | 1 | 16556, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 737.3 | 3 | -29928, 0, 0, 0 | Hmph! I will be revenged!→1 | 0 | ResidentMotionType#0 |
| → | 737.4 | 3 | -29939, 0, 0, 0 | Pirates! Storm soldiers, make ready!→1 | 0 | ResidentMotionType#0 |
| → | 737.5 | 3 | -29938, 0, 0, 0 | Pirates! Storm soldiers, make ready!→1 | 0 | ResidentMotionType#0 |
| → | 737.6 | 3 | -29937, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 737.7 | 3 | -29936, 0, 0, 0 | Pirates! Storm soldiers, make ready!→1 | 0 | ResidentMotionType#0 |
| → | 737.8 | 3 | -29935, 0, 0, 0 | Pirates! Storm soldiers, make ready!→1 | 0 | ResidentMotionType#0 |
| → | 737.9 | 4 | 4581, 0, 0, 0 | Pirates! Storm soldiers, make ready!→1 | 0 | ResidentMotionType#0 |
| → | 737.10 | 5 | 1567, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 737.11 | 5 | 1871, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 737.12 | 5 | 1873, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 737.13 | 5 | 1872, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 737.14 | 5 | 1838, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 737.15 | 5 | 1859, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 737.16 | 5 | 1860, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 737.17 | 5 | 1858, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 737.18 | 2 | 511, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 737.19 | 2 | 510, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 737.20 | 2 | 517, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 737.21 | 2 | 152, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 737.22 | 2 | 453, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 737.23 | 2 | 520, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 737.24 | 6 | 501, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 737.25 | 6 | 502, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 737.26 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 737.27 | 5 | 1857, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 737.28 | 5 | 1866, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 737.29 | 6 | 376, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 737.30 | 6 | 100, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 737.31 | 3 | -29970, 0, 0, 0 | Deepflow does my might!→1 | 0 | ResidentMotionType#0 |
| → | 737.32 | 3 | -29969, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 737.33 | 3 | -29968, 0, 0, 0 | Deepflow does my might!→1 | 0 | ResidentMotionType#0 |
| → | 737.34 | 3 | -29967, 0, 0, 0 | Deepflow does my might!→1 | 0 | ResidentMotionType#0 |
| → | 737.35 | 3 | -29966, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 737.36 | 3 | -29965, 0, 0, 0 | Deepflow does my might!→1 | 0 | ResidentMotionType#0 |
| → | 737.37 | 3 | -29964, 0, 0, 0 | Deepflow does my might!→1 | 0 | ResidentMotionType#0 |
| → | 737.38 | 3 | -29963, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 737.39 | 3 | -29962, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 737.40 | 3 | -29626, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 737.41 | 3 | -29949, 0, 0, 0 | Deepflow does my might!→1 | 0 | ResidentMotionType#0 |
| → | 737.42 | 3 | -29948, 0, 0, 0 | Deepflow does my might!→1 | 0 | ResidentMotionType#0 |
| → | 737.43 | 3 | -29947, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 737.44 | 3 | -29927, 0, 0, 0 | Deepflow does my might!→1 | 0 | ResidentMotionType#0 |
| → | 737.45 | 3 | -29926, 0, 0, 0 | Deepflow does my might!→1 | 0 | ResidentMotionType#0 |
| → | 737.46 | 3 | -29925, 0, 0, 0 | Deepflow does my might!→1 | 0 | ResidentMotionType#0 |
| → | 737.47 | 3 | -29924, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 737.48 | 3 | -29923, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 737.49 | 3 | -29922, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 737.50 | 3 | -29921, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 737.51 | 3 | -29920, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 737.52 | 3 | -29919, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 737.53 | 3 | -29918, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 737.54 | 3 | -29914, 0, 0, 0 | Deepflow does my might!→1 | 0 | ResidentMotionType#0 |
| → | 737.55 | 3 | -29913, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 737.56 | 3 | -29912, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 737.57 | 3 | -29911, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 737.58 | 3 | -29910, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 737.59 | 3 | -29909, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 737.60 | 3 | -29908, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 737.61 | 3 | -29907, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 737.62 | 3 | -29906, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 737.63 | 3 | -29905, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 737.64 | 3 | -29904, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 737.65 | 4 | 132, 0, 0, 0 | Deepflow does my might!→1 | 0 | ResidentMotionType#0 |
| → | 737.66 | 4 | 134, 0, 0, 0 | Deepflow does my might!→1 | 0 | ResidentMotionType#0 |
| → | 737.67 | 4 | 136, 0, 0, 0 | Deepflow does my might!→1 | 0 | ResidentMotionType#0 |
| → | 737.68 | 4 | 138, 0, 0, 0 | Deepflow does my might!→1 | 0 | ResidentMotionType#0 |
| → | 737.69 | 4 | 5922, 0, 0, 0 | Deepflow does my might!→1 | 0 | ResidentMotionType#0 |
| → | 737.70 | 4 | 5924, 0, 0, 0 | Deepflow does my might!→1 | 0 | ResidentMotionType#0 |
| → | 737.71 | 4 | 7450, 0, 0, 0 | Deepflow does my might!→1 | 0 | ResidentMotionType#0 |
| → | 737.72 | 9 | 252, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 737.73 | 9 | 253, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 737.74 | 9 | 254, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 737.75 | 9 | 255, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 737.76 | 9 | 265, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 737.77 | 4 | 210, 0, 0, 0 | Deepflow does my might!→1 | 0 | ResidentMotionType#0 |
| → | 737.78 | 3 | -29512, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 737.79 | 6 | 197, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 737.80 | 1 | 16656, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 737.81 | 10 | -18100, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 737.82 | 10 | -18098, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 737.83 | 10 | -18097, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 737.84 | 5 | 1884, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 737.85 | 3 | -29961, 0, 0, 0 | Deepflow does my might!→1 | 0 | ResidentMotionType#0 |
| → | 737.86 | 3 | -29960, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 737.87 | 3 | -29959, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 737.88 | 3 | -29958, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 737.89 | 6 | 267, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 737.90 | 2 | 485, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 737.91 | 3 | -29392, 0, 0, 0 | Deepflow does my might!→1 | 0 | ResidentMotionType#0 |
| → | 737.92 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 737.93 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 737.94 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 737.95 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 738.0 | 1 | 16557, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 738.1 | 1 | 16558, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 738.2 | 1 | 16559, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 738.3 | 3 | -29849, 0, 0, 0 | Hmph! I will be revenged!→1 | 0 | ResidentMotionType#0 |
| → | 738.4 | 3 | -29864, 0, 0, 0 | Pirates! Storm soldiers, make ready!→1 | 0 | ResidentMotionType#0 |
| → | 738.5 | 3 | -29863, 0, 0, 0 | Pirates! Storm soldiers, make ready!→1 | 0 | ResidentMotionType#0 |
| → | 738.6 | 3 | -29862, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 738.7 | 3 | -29861, 0, 0, 0 | Pirates! Storm soldiers, make ready!→1 | 0 | ResidentMotionType#0 |
| → | 738.8 | 3 | -29860, 0, 0, 0 | Pirates! Storm soldiers, make ready!→1 | 0 | ResidentMotionType#0 |
| → | 738.9 | 4 | 4581, 0, 0, 0 | Pirates! Storm soldiers, make ready!→1 | 0 | ResidentMotionType#0 |
| → | 738.10 | 5 | 1567, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 738.11 | 5 | 1871, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 738.12 | 5 | 1873, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 738.13 | 5 | 1872, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 738.14 | 5 | 1838, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 738.15 | 5 | 1859, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 738.16 | 5 | 1860, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 738.17 | 5 | 1858, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 738.18 | 2 | 511, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 738.19 | 2 | 510, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 738.20 | 2 | 517, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 738.21 | 2 | 152, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 738.22 | 2 | 453, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 738.23 | 2 | 520, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 738.24 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 738.25 | 5 | 1857, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 738.26 | 5 | 1866, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 738.27 | 6 | 376, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 738.28 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 738.29 | 3 | -29896, 0, 0, 0 | Deepflow does my might!→1 | 0 | ResidentMotionType#0 |
| → | 738.30 | 3 | -29969, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 738.31 | 3 | -29895, 0, 0, 0 | Deepflow does my might!→1 | 0 | ResidentMotionType#0 |
| → | 738.32 | 3 | -29894, 0, 0, 0 | Deepflow does my might!→1 | 0 | ResidentMotionType#0 |
| → | 738.33 | 3 | -29893, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 738.34 | 3 | -29892, 0, 0, 0 | Deepflow does my might!→1 | 0 | ResidentMotionType#0 |
| → | 738.35 | 3 | -29891, 0, 0, 0 | Deepflow does my might!→1 | 0 | ResidentMotionType#0 |
| → | 738.36 | 3 | -29890, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 738.37 | 3 | -29774, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 738.38 | 3 | -29876, 0, 0, 0 | Deepflow does my might!→1 | 0 | ResidentMotionType#0 |
| → | 738.39 | 3 | -29875, 0, 0, 0 | Deepflow does my might!→1 | 0 | ResidentMotionType#0 |
| → | 738.40 | 3 | -29874, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 738.41 | 3 | -29683, 0, 0, 0 | Deepflow does my might!→1 | 0 | ResidentMotionType#0 |
| → | 738.42 | 3 | -29845, 0, 0, 0 | Deepflow does my might!→1 | 0 | ResidentMotionType#0 |
| → | 738.43 | 3 | -29844, 0, 0, 0 | Deepflow does my might!→1 | 0 | ResidentMotionType#0 |
| → | 738.44 | 3 | -29843, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 738.45 | 3 | -29842, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 738.46 | 3 | -29841, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 738.47 | 3 | -29840, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 738.48 | 3 | -29839, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 738.49 | 3 | -29838, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 738.50 | 3 | -29837, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 738.51 | 3 | -29832, 0, 0, 0 | Deepflow does my might!→1 | 0 | ResidentMotionType#0 |
| → | 738.52 | 3 | -29913, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 738.53 | 3 | -29912, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 738.54 | 3 | -29911, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 738.55 | 3 | -29910, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 738.56 | 3 | -29909, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 738.57 | 3 | -29831, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 738.58 | 3 | -29830, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 738.59 | 3 | -29829, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 738.60 | 3 | -29828, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 738.61 | 3 | -29827, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 738.62 | 4 | 132, 0, 0, 0 | Deepflow does my might!→1 | 0 | ResidentMotionType#0 |
| → | 738.63 | 4 | 134, 0, 0, 0 | Deepflow does my might!→1 | 0 | ResidentMotionType#0 |
| → | 738.64 | 4 | 136, 0, 0, 0 | Deepflow does my might!→1 | 0 | ResidentMotionType#0 |
| → | 738.65 | 4 | 138, 0, 0, 0 | Deepflow does my might!→1 | 0 | ResidentMotionType#0 |
| → | 738.66 | 4 | 5922, 0, 0, 0 | Deepflow does my might!→1 | 0 | ResidentMotionType#0 |
| → | 738.67 | 4 | 5924, 0, 0, 0 | Deepflow does my might!→1 | 0 | ResidentMotionType#0 |
| → | 738.68 | 4 | 7450, 0, 0, 0 | Deepflow does my might!→1 | 0 | ResidentMotionType#0 |
| → | 738.69 | 9 | 252, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 738.70 | 9 | 253, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 738.71 | 9 | 254, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 738.72 | 9 | 255, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 738.73 | 9 | 265, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 738.74 | 4 | 210, 0, 0, 0 | Deepflow does my might!→1 | 0 | ResidentMotionType#0 |
| → | 738.75 | 3 | -29511, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 738.76 | 6 | 197, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 738.77 | 1 | 16656, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 738.78 | 10 | -18100, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 738.79 | 10 | -18098, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 738.80 | 10 | -18097, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 738.81 | 5 | 1884, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 738.82 | 3 | -29889, 0, 0, 0 | Deepflow does my might!→1 | 0 | ResidentMotionType#0 |
| → | 738.83 | 3 | -29888, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 738.84 | 3 | -29887, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 738.85 | 3 | -29886, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 738.86 | 3 | -29397, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 738.87 | 6 | 211, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 738.88 | 6 | 267, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 738.89 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 738.90 | 2 | 509, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 738.91 | 3 | -29730, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 738.92 | 3 | -29666, 0, 0, 0 | Deepflow does my might!→1 | 0 | ResidentMotionType#0 |
| → | 738.93 | 3 | -29391, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 738.94 | 3 | -29390, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 738.95 | 9 | 163, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 738.96 | 6 | 330, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 738.97 | 6 | 326, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 738.98 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 738.99 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 738.100 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 739.0 | 1 | 16339, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 739.1 | 1 | 16350, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 739.2 | 1 | 16351, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 739.3 | 1 | 16352, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 739.4 | 1 | 16353, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 739.5 | 3 | -30825, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 739.6 | 3 | -30819, 0, 0, 0 | Curse this frail vessel...→1 | 0 | ResidentMotionType#0 |
| → | 739.7 | 3 | -30762, 0, 0, 0 | Lord Forgall!
Your will is my command!→1 | 0 | ResidentMotionType#0 |
| → | 739.8 | 3 | -30736, 0, 0, 0 | It l-l-l-looks awfully big to be a f-f-firefly...→1 | 0 | ResidentMotionType#0 |
| → | 739.9 | 3 | -30735, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 739.10 | 3 | -30733, 0, 0, 0 | My tariffs pay for <Emphasis>that</Emphasis>!?→1 | 0 | ResidentMotionType#0 |
| → | 739.11 | 3 | -30732, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 739.12 | 3 | -30729, 0, 0, 0 | It l-l-l-looks awfully big to be a f-f-firefly...→1 | 0 | ResidentMotionType#0 |
| → | 739.13 | 3 | -30728, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 739.14 | 3 | -30724, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 739.15 | 4 | 3604, 0, 0, 0 | My tariffs pay for <Emphasis>that</Emphasis>!?→1 | 0 | ResidentMotionType#0 |
| → | 739.16 | 6 | 267, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 739.17 | 5 | 1820, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 739.18 | 5 | 1821, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 739.19 | 5 | 1822, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 739.20 | 5 | 1887, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 739.21 | 5 | 1888, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 739.22 | 5 | 1889, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 739.23 | 5 | 546, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 739.24 | 5 | 124, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 739.25 | 2 | 532, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 739.26 | 2 | 229, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 739.27 | 2 | 537, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 739.28 | 2 | 179, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 739.29 | 7 | 9030, 34, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 739.30 | 7 | 9030, 34, 2, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 739.31 | 7 | 9030, 34, 3, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 739.32 | 5 | 1942, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 739.33 | 3 | -30127, 0, 0, 0 | Lord Forgall!
Your will is my command!→1 | 0 | ResidentMotionType#0 |
| → | 739.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 739.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 739.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 739.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 739.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 739.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 740.0 | 1 | 16539, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 740.1 | 1 | 16546, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 740.2 | 1 | 16553, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 740.3 | 1 | 16632, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 740.4 | 9 | 243, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 740.5 | 6 | 454, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 740.6 | 6 | 455, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 740.7 | 6 | 456, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 740.8 | 6 | 457, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 740.9 | 6 | 458, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 740.10 | 6 | 459, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 740.11 | 2 | 250, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 740.12 | 2 | 111, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 740.13 | 2 | 475, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 740.14 | 2 | 476, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 740.15 | 2 | 477, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 740.16 | 2 | 478, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 740.17 | 2 | 479, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 740.18 | 2 | 61, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 740.19 | 2 | 490, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 740.20 | 2 | 491, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 740.21 | 2 | 105, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 740.22 | 5 | 1754, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 740.23 | 5 | 1755, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 740.24 | 5 | 1756, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 740.25 | 4 | 132, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 740.26 | 4 | 210, 0, 0, 0 | Ribbit? Intruders!?→1 | 0 | ResidentMotionType#0 |
| → | 740.27 | 4 | 7737, 0, 0, 0 | Ribbit? Intruders!?→1 | 0 | ResidentMotionType#0 |
| → | 740.28 | 4 | 7747, 0, 0, 0 | Ribbit? Intruders!?→1 | 0 | ResidentMotionType#0 |
| → | 740.29 | 4 | 9448, 0, 0, 0 | It's Ser Aymeric! He's come to kill us!→1 | 0 | ResidentMotionType#0 |
| → | 740.30 | 4 | 4566, 0, 0, 0 | It's Ser Aymeric! He's come to kill us!→1 | 0 | ResidentMotionType#0 |
| → | 740.31 | 3 | -29528, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 740.32 | 3 | -29527, 0, 0, 0 | Ribbit? Intruders!?→1 | 0 | ResidentMotionType#0 |
| → | 740.33 | 3 | -29526, 0, 0, 0 | Ribbit? Intruders!?→1 | 0 | ResidentMotionType#0 |
| → | 740.34 | 3 | -29567, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 740.35 | 3 | -29566, 0, 0, 0 | Ribbit? Intruders!?→1 | 0 | ResidentMotionType#0 |
| → | 740.36 | 3 | -29565, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 740.37 | 3 | -29564, 0, 0, 0 | Ribbit? Intruders!?→1 | 0 | ResidentMotionType#0 |
| → | 740.38 | 3 | -29563, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 740.39 | 3 | -29562, 0, 0, 0 | Ribbit? Intruders!?→1 | 0 | ResidentMotionType#0 |
| → | 740.40 | 3 | -29546, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 740.41 | 3 | -29545, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 740.42 | 3 | -29543, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 740.43 | 3 | -29519, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 740.44 | 3 | -29518, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 740.45 | 3 | -29560, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 740.46 | 3 | -29559, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 740.47 | 3 | -29558, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 740.48 | 3 | -29557, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 740.49 | 3 | -29556, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 740.50 | 3 | -29555, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 740.51 | 3 | -29554, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 740.52 | 3 | -29525, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 740.53 | 3 | -29524, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 740.54 | 3 | -29523, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 740.55 | 3 | -29521, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 740.56 | 3 | -29520, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 740.57 | 3 | -29552, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 740.58 | 3 | -29551, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 740.59 | 3 | -29550, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 740.60 | 3 | -29549, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 740.61 | 3 | -29548, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 740.62 | 3 | -29547, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 740.63 | 5 | 1796, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 740.64 | 5 | 1797, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 740.65 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 740.66 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 740.67 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 740.68 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 740.69 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 740.70 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 741.0 | 1 | 16863, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 741.1 | 4 | 136, 0, 0, 0 | I...still...hunger...→1 | 0 | ResidentMotionType#0 |
| → | 741.2 | 5 | 1978, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 741.3 | 5 | 1979, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 741.4 | 5 | 1980, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 741.5 | 5 | 1981, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 741.6 | 3 | -28205, 0, 0, 0 | I...still...hunger...→1 | 0 | ResidentMotionType#0 |
| → | 741.7 | 3 | -28204, 0, 0, 0 | I...still...hunger...→1 | 0 | ResidentMotionType#0 |
| → | 741.8 | 3 | -28203, 0, 0, 0 | I...still...hunger...→1 | 0 | ResidentMotionType#0 |
| → | 741.9 | 3 | -28202, 0, 0, 0 | I...still...hunger...→1 | 0 | ResidentMotionType#0 |
| → | 741.10 | 2 | 228, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 741.11 | 2 | 552, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 741.12 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 741.13 | 4 | 132, 0, 0, 0 | I...still...hunger...→1 | 0 | ResidentMotionType#0 |
| → | 741.14 | 5 | 2133, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 741.15 | 3 | -28223, 0, 0, 0 | I...still...hunger...→1 | 0 | ResidentMotionType#0 |
| → | 741.16 | 3 | -28222, 0, 0, 0 | I...still...hunger...→1 | 0 | ResidentMotionType#0 |
| → | 741.17 | 3 | -28221, 0, 0, 0 | I...still...hunger...→1 | 0 | ResidentMotionType#0 |
| → | 741.18 | 3 | -28220, 0, 0, 0 | I...still...hunger...→1 | 0 | ResidentMotionType#0 |
| → | 741.19 | 3 | -28219, 0, 0, 0 | I...still...hunger...→1 | 0 | ResidentMotionType#0 |
| → | 741.20 | 3 | -28218, 0, 0, 0 | I...still...hunger...→1 | 0 | ResidentMotionType#0 |
| → | 741.21 | 3 | -28215, 0, 0, 0 | I...still...hunger...→1 | 0 | ResidentMotionType#0 |
| → | 741.22 | 3 | -28214, 0, 0, 0 | I...still...hunger...→1 | 0 | ResidentMotionType#0 |
| → | 741.23 | 3 | -28211, 0, 0, 0 | I...still...hunger...→1 | 0 | ResidentMotionType#0 |
| → | 741.24 | 3 | -28210, 0, 0, 0 | I...still...hunger...→1 | 0 | ResidentMotionType#0 |
| → | 741.25 | 4 | 134, 0, 0, 0 | I...still...hunger...→1 | 0 | ResidentMotionType#0 |
| → | 741.26 | 3 | -28209, 0, 0, 0 | I...still...hunger...→1 | 0 | ResidentMotionType#0 |
| → | 741.27 | 3 | -28197, 0, 0, 0 | I...still...hunger...→1 | 0 | ResidentMotionType#0 |
| → | 741.28 | 3 | -28194, 0, 0, 0 | I...still...hunger...→1 | 0 | ResidentMotionType#0 |
| → | 741.29 | 2 | 571, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 741.30 | 3 | -26894, 0, 0, 0 | I...still...hunger...→1 | 0 | ResidentMotionType#0 |
| → | 741.31 | 3 | -26893, 0, 0, 0 | I...still...hunger...→1 | 0 | ResidentMotionType#0 |
| → | 741.32 | 3 | -26892, 0, 0, 0 | I...still...hunger...→1 | 0 | ResidentMotionType#0 |
| → | 741.33 | 3 | -26891, 0, 0, 0 | I...still...hunger...→1 | 0 | ResidentMotionType#0 |
| → | 741.34 | 3 | -26890, 0, 0, 0 | I...still...hunger...→1 | 0 | ResidentMotionType#0 |
| → | 741.35 | 1 | 16990, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 741.36 | 4 | 3704, 0, 0, 0 | There's no escape!→1 | 0 | ResidentMotionType#0 |
| → | 741.37 | 5 | 819, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 741.38 | 3 | -26889, 0, 0, 0 | There's no escape!→1 | 0 | ResidentMotionType#0 |
| → | 741.39 | 3 | -26291, 0, 0, 0 | There's no escape!→1 | 0 | ResidentMotionType#0 |
| → | 741.40 | 3 | -26290, 0, 0, 0 | There's no escape!→1 | 0 | ResidentMotionType#0 |
| → | 741.41 | 6 | 540, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 741.42 | 6 | 541, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 741.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 741.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 741.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 742.0 | 1 | 16752, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 742.1 | 1 | 16753, 0, 0, 0 | O Lady Garuda, to me grant strength! →1 | 1303 | ResidentMotionType#0 |
| → | 742.2 | 1 | 16754, 0, 0, 0 | O Lady Garuda, to me grant strength! →1 | 1303 | ResidentMotionType#0 |
| → | 742.3 | 3 | -29171, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 742.4 | 3 | -29170, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 742.5 | 3 | -29169, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 742.6 | 3 | -29166, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 742.7 | 3 | -29164, 0, 0, 0 | O Lady Garuda, to me grant strength! →1 | 1303 | ResidentMotionType#0 |
| → | 742.8 | 3 | -29163, 0, 0, 0 | O Lady Garuda, to me grant strength! →1 | 1303 | ResidentMotionType#0 |
| → | 742.9 | 4 | 7747, 0, 0, 0 | O Lady Garuda, to me grant strength! →1 | 1303 | ResidentMotionType#0 |
| → | 742.10 | 4 | 4564, 0, 0, 0 | O Lady Garuda, to me grant strength! →1 | 1303 | ResidentMotionType#0 |
| → | 742.11 | 5 | 1947, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 742.12 | 5 | 1948, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 742.13 | 2 | 427, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 742.14 | 3 | -29084, 0, 0, 0 | Again...?→1 | 0 | ResidentMotionType#0 |
| → | 742.15 | 3 | -28085, 0, 0, 0 | Again...?→1 | 0 | ResidentMotionType#0 |
| → | 742.16 | 3 | -27018, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 742.17 | 3 | -29071, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 742.18 | 3 | -29070, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 742.19 | 3 | -29069, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 742.20 | 3 | -29067, 0, 0, 0 | Again...?→1 | 0 | ResidentMotionType#0 |
| → | 742.21 | 3 | -29066, 0, 0, 0 | Again...?→1 | 0 | ResidentMotionType#0 |
| → | 742.22 | 3 | -29065, 0, 0, 0 | Again...?→1 | 0 | ResidentMotionType#0 |
| → | 742.23 | 3 | -29062, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 742.24 | 3 | -27204, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 742.25 | 2 | 555, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 742.26 | 2 | 444, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 742.27 | 2 | 116, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 742.28 | 3 | -27216, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 742.29 | 5 | 2012, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 742.30 | 5 | 2013, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 742.31 | 6 | 345, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 742.32 | 1 | 16765, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 742.33 | 1 | 16766, 0, 0, 0 | I finally remember...who I am...→1 | 0 | ResidentMotionType#0 |
| → | 742.34 | 1 | 16767, 0, 0, 0 | Th-Th-They don't look all that cowardly from here!→1 | 0 | ResidentMotionType#0 |
| → | 742.35 | 1 | 16768, 0, 0, 0 | No... Stay back! Not again!→1 | 0 | ResidentMotionType#0 |
| → | 742.36 | 3 | -29108, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 742.37 | 3 | -29107, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 742.38 | 3 | -29106, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 742.39 | 3 | -29105, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 742.40 | 3 | -29103, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 742.41 | 3 | -29102, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 742.42 | 3 | -29101, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 742.43 | 3 | -26583, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 742.44 | 3 | -26582, 0, 0, 0 | No... Stay back! Not again!→1 | 0 | ResidentMotionType#0 |
| → | 742.45 | 3 | -26481, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 742.46 | 3 | -26464, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 742.47 | 4 | 7750, 0, 0, 0 | No... Stay back! Not again!→1 | 0 | ResidentMotionType#0 |
| → | 742.48 | 4 | 4573, 0, 0, 0 | No... Stay back! Not again!→1 | 0 | ResidentMotionType#0 |
| → | 742.49 | 4 | 3216, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 742.50 | 4 | 3205, 0, 0, 0 | No... Stay back! Not again!→1 | 0 | ResidentMotionType#0 |
| → | 742.51 | 4 | 210, 0, 0, 0 | No... Stay back! Not again!→1 | 0 | ResidentMotionType#0 |
| → | 742.52 | 4 | 211, 0, 0, 0 | No... Stay back! Not again!→1 | 0 | ResidentMotionType#0 |
| → | 742.53 | 4 | 3604, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 742.54 | 2 | 538, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 742.55 | 2 | 538, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 742.56 | 2 | 566, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 742.57 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 742.58 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 742.59 | 6 | 376, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 742.60 | 9 | 266, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 742.61 | 3 | -25800, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 742.62 | 5 | 2000, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 742.63 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 742.64 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 742.65 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 742.66 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 742.67 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 742.68 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 742.69 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 742.70 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 743.0 | 1 | 16730, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 743.1 | 1 | 16731, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 743.2 | 1 | 16732, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 743.3 | 1 | 16734, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 743.4 | 1 | 16736, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 743.5 | 1 | 16737, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 743.6 | 1 | 16738, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 743.7 | 3 | -29264, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 743.8 | 3 | -29262, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 743.9 | 3 | -29259, 0, 0, 0 | Backwalk for nowtimes!→1 | 0 | ResidentMotionType#0 |
| → | 743.10 | 3 | -29258, 0, 0, 0 | Backwalk for nowtimes!→1 | 0 | ResidentMotionType#0 |
| → | 743.11 | 4 | 4578, 0, 0, 0 | Backwalk for nowtimes!→1 | 0 | ResidentMotionType#0 |
| → | 743.12 | 4 | 4579, 0, 0, 0 | Backwalk for nowtimes!→1 | 0 | ResidentMotionType#0 |
| → | 743.13 | 3 | -29221, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 743.14 | 4 | 10978, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 743.15 | 3 | -29215, 0, 0, 0 | Mamool Ja no run.
Mamool Ja <Emphasis>plan</Emphasis>.→1 | 0 | ResidentMotionType#0 |
| → | 743.16 | 3 | -29214, 0, 0, 0 | Mamool Ja no run.
Mamool Ja <Emphasis>plan</Emphasis>.→1 | 0 | ResidentMotionType#0 |
| → | 743.17 | 4 | 4575, 0, 0, 0 | Mamool Ja no run.
Mamool Ja <Emphasis>plan</Emphasis>.→1 | 0 | ResidentMotionType#0 |
| → | 743.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 743.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 743.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 744.0 | 1 | 17150, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 744.1 | 1 | 17151, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 744.2 | 1 | 17152, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 744.3 | 1 | 17153, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 744.4 | 1 | 17154, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 744.5 | 1 | 17155, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 744.6 | 1 | 17156, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 744.7 | 1 | 17157, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 744.8 | 1 | 17158, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 744.9 | 3 | -27287, 0, 0, 0 | Quickly, quickly now, else we'll have nothing to distribute to the citizens!→1 | 0 | ResidentMotionType#0 |
| → | 744.10 | 3 | -27283, 0, 0, 0 | Quickly, quickly now, else we'll have nothing to distribute to the citizens!→1 | 0 | ResidentMotionType#0 |
| → | 744.11 | 3 | -27279, 0, 0, 0 | Quickly, quickly now, else we'll have nothing to distribute to the citizens!→1 | 0 | ResidentMotionType#0 |
| → | 744.12 | 3 | -27277, 0, 0, 0 | Quickly, quickly now, else we'll have nothing to distribute to the citizens!→1 | 0 | ResidentMotionType#0 |
| → | 744.13 | 3 | -27274, 0, 0, 0 | Quickly, quickly now, else we'll have nothing to distribute to the citizens!→1 | 0 | ResidentMotionType#0 |
| → | 744.14 | 3 | -27202, 0, 0, 0 | Quickly, quickly now, else we'll have nothing to distribute to the citizens!→1 | 0 | ResidentMotionType#0 |
| → | 744.15 | 3 | -27286, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 744.16 | 3 | -27285, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 744.17 | 3 | -27282, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 744.18 | 3 | -27281, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 744.19 | 3 | -27278, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 744.20 | 3 | -27276, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 744.21 | 3 | -27273, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 744.22 | 3 | -27272, 0, 0, 0 | Welcome! We have a special treat for you...→1 | 0 | ResidentMotionType#0 |
| → | 744.23 | 3 | -27271, 0, 0, 0 | Welcome! We have a special treat for you...→1 | 0 | ResidentMotionType#0 |
| → | 744.24 | 3 | -27270, 0, 0, 0 | Welcome! We have a special treat for you...→1 | 0 | ResidentMotionType#0 |
| → | 744.25 | 3 | -27269, 0, 0, 0 | Welcome! We have a special treat for you...→1 | 0 | ResidentMotionType#0 |
| → | 744.26 | 3 | -27268, 0, 0, 0 | Welcome! We have a special treat for you...→1 | 0 | ResidentMotionType#0 |
| → | 744.27 | 3 | -27267, 0, 0, 0 | Welcome! We have a special treat for you...→1 | 0 | ResidentMotionType#0 |
| → | 744.28 | 3 | -27266, 0, 0, 0 | Welcome! We have a special treat for you...→1 | 0 | ResidentMotionType#0 |
| → | 744.29 | 3 | -27264, 0, 0, 0 | Welcome! We have a special treat for you...→1 | 0 | ResidentMotionType#0 |
| → | 744.30 | 3 | -27261, 0, 0, 0 | Welcome! We have a special treat for you...→1 | 0 | ResidentMotionType#0 |
| → | 744.31 | 3 | -27265, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 744.32 | 3 | -27263, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 744.33 | 3 | -27260, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 744.34 | 3 | -26956, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 744.35 | 3 | -27257, 0, 0, 0 | Please make haste, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! What's left of our precious mochi is being devoured as we speak!→1 | 0 | ResidentMotionType#0 |
| → | 744.36 | 3 | -27256, 0, 0, 0 | Please make haste, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! What's left of our precious mochi is being devoured as we speak!→1 | 0 | ResidentMotionType#0 |
| → | 744.37 | 4 | 8492, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 744.38 | 4 | 8493, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 744.39 | 4 | 8494, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 744.40 | 5 | 2231, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 744.41 | 5 | 2232, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 744.42 | 5 | 2233, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 744.43 | 5 | 2234, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 744.44 | 5 | 2196, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 744.45 | 5 | 2182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 744.46 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 744.47 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 744.48 | 2 | 507, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 744.49 | 2 | 562, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 744.50 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 744.51 | 6 | 310, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 744.52 | 10 | -17224, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 744.53 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 745.0 | 1 | 16740, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 745.1 | 1 | 16862, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 745.2 | 1 | 16864, 0, 0, 0 | Oh, Dolorous. Even in death...I will always...→1 | 0 | ResidentMotionType#0 |
| → | 745.3 | 3 | -28785, 0, 0, 0 | Oh, Dolorous. Even in death...I will always...→1 | 0 | ResidentMotionType#0 |
| → | 745.4 | 3 | -28784, 0, 0, 0 | Oh, Dolorous. Even in death...I will always...→1 | 0 | ResidentMotionType#0 |
| → | 745.5 | 3 | -28783, 0, 0, 0 | Oh, Dolorous. Even in death...I will always...→1 | 0 | ResidentMotionType#0 |
| → | 745.6 | 4 | 4576, 0, 0, 0 | Oh, Dolorous. Even in death...I will always...→1 | 0 | ResidentMotionType#0 |
| → | 745.7 | 4 | 3234, 0, 0, 0 | Oh, Dolorous. Even in death...I will always...→1 | 0 | ResidentMotionType#0 |
| → | 745.8 | 4 | 3233, 0, 0, 0 | Oh, Dolorous. Even in death...I will always...→1 | 0 | ResidentMotionType#0 |
| → | 745.9 | 1 | 16830, 0, 0, 0 | To stop the ceremony, they come!→1 | 0 | ResidentMotionType#0 |
| → | 745.10 | 3 | -28993, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 745.11 | 3 | -28992, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 745.12 | 3 | -28991, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 745.13 | 3 | -28990, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 745.14 | 3 | -28981, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 745.15 | 10 | -17822, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 745.16 | 10 | -17821, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 745.17 | 10 | -17820, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 745.18 | 6 | 169, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 745.19 | 6 | 318, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 745.20 | 1 | 16948, 0, 0, 0 | Death to the featherless!→1 | 0 | ResidentMotionType#0 |
| → | 745.21 | 3 | -28154, 0, 0, 0 | Death to the featherless!→1 | 0 | ResidentMotionType#0 |
| → | 745.22 | 3 | -28153, 0, 0, 0 | Death to the featherless!→1 | 0 | ResidentMotionType#0 |
| → | 745.23 | 3 | -28152, 0, 0, 0 | Death to the featherless!→1 | 0 | ResidentMotionType#0 |
| → | 745.24 | 3 | -28151, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 745.25 | 3 | -28150, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 745.26 | 3 | -28148, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 745.27 | 3 | -28147, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 745.28 | 3 | -28146, 0, 0, 0 | Death to the featherless!→1 | 0 | ResidentMotionType#0 |
| → | 745.29 | 3 | -26382, 0, 0, 0 | Death to the featherless!→1 | 0 | ResidentMotionType#0 |
| → | 745.30 | 3 | -26381, 0, 0, 0 | Death to the featherless!→1 | 0 | ResidentMotionType#0 |
| → | 745.31 | 10 | -17424, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 745.32 | 10 | -17423, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 745.33 | 2 | 561, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 745.34 | 2 | 578, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 745.35 | 2 | 105, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 745.36 | 2 | 348, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 745.37 | 6 | 161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 745.38 | 5 | 2023, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 745.39 | 5 | 2024, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 745.40 | 5 | 2025, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 745.41 | 2 | 257, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 745.42 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 745.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 745.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 745.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 746.0 | 1 | 17387, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 746.1 | 1 | 17390, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 746.2 | 1 | 17391, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 746.3 | 1 | 17392, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 746.4 | 1 | 17393, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 746.5 | 1 | 17394, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 746.6 | 1 | 17395, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 746.7 | 1 | 17396, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 746.8 | 4 | 132, 0, 0, 0 | Bah, my transformation was flawless!→1 | 0 | ResidentMotionType#0 |
| → | 746.9 | 4 | 134, 0, 0, 0 | Bah, my transformation was flawless!→1 | 0 | ResidentMotionType#0 |
| → | 746.10 | 4 | 136, 0, 0, 0 | Bah, my transformation was flawless!→1 | 0 | ResidentMotionType#0 |
| → | 746.11 | 4 | 210, 0, 0, 0 | Bah, my transformation was flawless!→1 | 0 | ResidentMotionType#0 |
| → | 746.12 | 3 | -26871, 0, 0, 0 | Bah, my transformation was flawless!→1 | 0 | ResidentMotionType#0 |
| → | 746.13 | 3 | -26870, 0, 0, 0 | Bah, my transformation was flawless!→1 | 0 | ResidentMotionType#0 |
| → | 746.14 | 3 | -26869, 0, 0, 0 | Bah, my transformation was flawless!→1 | 0 | ResidentMotionType#0 |
| → | 746.15 | 3 | -26868, 0, 0, 0 | Bah, my transformation was flawless!→1 | 0 | ResidentMotionType#0 |
| → | 746.16 | 3 | -26867, 0, 0, 0 | Bah, my transformation was flawless!→1 | 0 | ResidentMotionType#0 |
| → | 746.17 | 3 | -26866, 0, 0, 0 | Bah, my transformation was flawless!→1 | 0 | ResidentMotionType#0 |
| → | 746.18 | 3 | -26865, 0, 0, 0 | Bah, my transformation was flawless!→1 | 0 | ResidentMotionType#0 |
| → | 746.19 | 3 | -26864, 0, 0, 0 | Bah, my transformation was flawless!→1 | 0 | ResidentMotionType#0 |
| → | 746.20 | 3 | -26863, 0, 0, 0 | Bah, my transformation was flawless!→1 | 0 | ResidentMotionType#0 |
| → | 746.21 | 3 | -26862, 0, 0, 0 | Bah, my transformation was flawless!→1 | 0 | ResidentMotionType#0 |
| → | 746.22 | 3 | -26861, 0, 0, 0 | Bah, my transformation was flawless!→1 | 0 | ResidentMotionType#0 |
| → | 746.23 | 3 | -26860, 0, 0, 0 | Bah, my transformation was flawless!→1 | 0 | ResidentMotionType#0 |
| → | 746.24 | 3 | -26859, 0, 0, 0 | Bah, my transformation was flawless!→1 | 0 | ResidentMotionType#0 |
| → | 746.25 | 3 | -26858, 0, 0, 0 | Bah, my transformation was flawless!→1 | 0 | ResidentMotionType#0 |
| → | 746.26 | 3 | -26850, 0, 0, 0 | Bah, my transformation was flawless!→1 | 0 | ResidentMotionType#0 |
| → | 746.27 | 3 | -26849, 0, 0, 0 | Bah, my transformation was flawless!→1 | 0 | ResidentMotionType#0 |
| → | 746.28 | 3 | -26848, 0, 0, 0 | Bah, my transformation was flawless!→1 | 0 | ResidentMotionType#0 |
| → | 746.29 | 3 | -26846, 0, 0, 0 | Bah, my transformation was flawless!→1 | 0 | ResidentMotionType#0 |
| → | 746.30 | 3 | -26845, 0, 0, 0 | Bah, my transformation was flawless!→1 | 0 | ResidentMotionType#0 |
| → | 746.31 | 3 | -26843, 0, 0, 0 | Bah, my transformation was flawless!→1 | 0 | ResidentMotionType#0 |
| → | 746.32 | 3 | -26840, 0, 0, 0 | Bah, my transformation was flawless!→1 | 0 | ResidentMotionType#0 |
| → | 746.33 | 3 | -26837, 0, 0, 0 | Bah, my transformation was flawless!→1 | 0 | ResidentMotionType#0 |
| → | 746.34 | 3 | -26834, 0, 0, 0 | Bah, my transformation was flawless!→1 | 0 | ResidentMotionType#0 |
| → | 746.35 | 3 | -26832, 0, 0, 0 | Bah, my transformation was flawless!→1 | 0 | ResidentMotionType#0 |
| → | 746.36 | 3 | -26830, 0, 0, 0 | Bah, my transformation was flawless!→1 | 0 | ResidentMotionType#0 |
| → | 746.37 | 3 | -26828, 0, 0, 0 | Bah, my transformation was flawless!→1 | 0 | ResidentMotionType#0 |
| → | 746.38 | 3 | -26826, 0, 0, 0 | Bah, my transformation was flawless!→1 | 0 | ResidentMotionType#0 |
| → | 746.39 | 3 | -26823, 0, 0, 0 | Bah, my transformation was flawless!→1 | 0 | ResidentMotionType#0 |
| → | 746.40 | 3 | -26380, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 746.41 | 3 | -26857, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 746.42 | 3 | -26842, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 746.43 | 3 | -26841, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 746.44 | 3 | -26836, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 746.45 | 3 | -26835, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 746.46 | 3 | -26833, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 746.47 | 3 | -26831, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 746.48 | 3 | -26829, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 746.49 | 3 | -26844, 0, 0, 0 | The aether! Hngh!
It's not enough!→1 | 0 | ResidentMotionType#0 |
| → | 746.50 | 2 | 268, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 746.51 | 2 | 2, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 746.52 | 2 | 267, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 746.53 | 2 | 586, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 746.54 | 2 | 270, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 746.55 | 6 | 344, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 746.56 | 5 | 2011, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 746.57 | 5 | 2068, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 746.58 | 5 | 2069, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 746.59 | 5 | 2261, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 746.60 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 747.0 | 1 | 16851, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 747.1 | 1 | 16852, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 747.2 | 4 | 7750, 0, 0, 0 | I thought they'd never stop...→1 | 0 | ResidentMotionType#0 |
| → | 747.3 | 4 | 7740, 0, 0, 0 | I thought they'd never stop...→1 | 0 | ResidentMotionType#0 |
| → | 747.4 | 3 | -28802, 0, 0, 0 | I thought they'd never stop...→1 | 0 | ResidentMotionType#0 |
| → | 747.5 | 2 | 105, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 747.6 | 6 | 225, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 747.7 | 3 | -28807, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 747.8 | 2 | 252, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 747.9 | 3 | -28800, 0, 0, 0 | Out of my way!→1 | 0 | ResidentMotionType#0 |
| → | 747.10 | 3 | -28799, 0, 0, 0 | Out of my way!→1 | 0 | ResidentMotionType#0 |
| → | 747.11 | 2 | 553, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 747.12 | 3 | -28798, 0, 0, 0 | I thought they'd never stop...→1 | 0 | ResidentMotionType#0 |
| → | 747.13 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 747.14 | 3 | -27351, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 747.15 | 1 | 16772, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 747.16 | 3 | -29095, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 747.17 | 3 | -29093, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 747.18 | 3 | -26955, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 747.19 | 3 | -26954, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 747.20 | 3 | -26953, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 747.21 | 3 | -26952, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 747.22 | 3 | -29091, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 747.23 | 3 | -26876, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 747.24 | 3 | -26875, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 747.25 | 3 | -26874, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 747.26 | 3 | -26873, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 747.27 | 3 | -29086, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 747.28 | 2 | 557, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 747.29 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 747.30 | 1 | 16839, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 747.31 | 3 | -28869, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 747.32 | 3 | -28868, 0, 0, 0 | <If(Equal(IntegerParameter(2),0))><Clickable(<SheetEn(BNpcName,1,IntegerParameter(1),1,1)/>)/> appears!<Else/><Clickable(<SheetEn(BNpcName,3,IntegerParameter(1),2,1)/>)/> appear!</If>→5 | 0 | ResidentMotionType#0 |
| → | 747.33 | 3 | -28867, 0, 0, 0 | <If(Equal(IntegerParameter(2),0))><Clickable(<SheetEn(BNpcName,1,IntegerParameter(1),1,1)/>)/> appears!<Else/><Clickable(<SheetEn(BNpcName,3,IntegerParameter(1),2,1)/>)/> appear!</If>→5 | 0 | ResidentMotionType#0 |
| → | 747.34 | 3 | -28862, 0, 0, 0 | <If(Equal(IntegerParameter(2),0))><Clickable(<SheetEn(BNpcName,1,IntegerParameter(1),1,1)/>)/> appears!<Else/><Clickable(<SheetEn(BNpcName,3,IntegerParameter(1),2,1)/>)/> appear!</If>→5 | 0 | ResidentMotionType#0 |
| → | 747.35 | 3 | -28861, 0, 0, 0 | <If(Equal(IntegerParameter(2),0))><Clickable(<SheetEn(BNpcName,1,IntegerParameter(1),1,1)/>)/> appears!<Else/><Clickable(<SheetEn(BNpcName,3,IntegerParameter(1),2,1)/>)/> appear!</If>→5 | 0 | ResidentMotionType#0 |
| → | 747.36 | 3 | -28859, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 747.37 | 3 | -28858, 0, 0, 0 | <If(Equal(IntegerParameter(2),0))><Clickable(<SheetEn(BNpcName,1,IntegerParameter(1),1,1)/>)/> appears!<Else/><Clickable(<SheetEn(BNpcName,3,IntegerParameter(1),2,1)/>)/> appear!</If>→5 | 0 | ResidentMotionType#0 |
| → | 747.38 | 3 | -28857, 0, 0, 0 | <If(Equal(IntegerParameter(2),0))><Clickable(<SheetEn(BNpcName,1,IntegerParameter(1),1,1)/>)/> appears!<Else/><Clickable(<SheetEn(BNpcName,3,IntegerParameter(1),2,1)/>)/> appear!</If>→5 | 0 | ResidentMotionType#0 |
| → | 747.39 | 3 | -28856, 0, 0, 0 | <If(Equal(IntegerParameter(2),0))><Clickable(<SheetEn(BNpcName,1,IntegerParameter(1),1,1)/>)/> appears!<Else/><Clickable(<SheetEn(BNpcName,3,IntegerParameter(1),2,1)/>)/> appear!</If>→5 | 0 | ResidentMotionType#0 |
| → | 747.40 | 3 | -28855, 0, 0, 0 | <If(Equal(IntegerParameter(2),0))><Clickable(<SheetEn(BNpcName,1,IntegerParameter(1),1,1)/>)/> appears!<Else/><Clickable(<SheetEn(BNpcName,3,IntegerParameter(1),2,1)/>)/> appear!</If>→5 | 0 | ResidentMotionType#0 |
| → | 747.41 | 3 | -28854, 0, 0, 0 | <If(Equal(IntegerParameter(2),0))><Clickable(<SheetEn(BNpcName,1,IntegerParameter(1),1,1)/>)/> appears!<Else/><Clickable(<SheetEn(BNpcName,3,IntegerParameter(1),2,1)/>)/> appear!</If>→5 | 0 | ResidentMotionType#0 |
| → | 747.42 | 3 | -28849, 0, 0, 0 | <If(Equal(IntegerParameter(2),0))><Clickable(<SheetEn(BNpcName,1,IntegerParameter(1),1,1)/>)/> appears!<Else/><Clickable(<SheetEn(BNpcName,3,IntegerParameter(1),2,1)/>)/> appear!</If>→5 | 0 | ResidentMotionType#0 |
| → | 747.43 | 3 | -28845, 0, 0, 0 | <If(Equal(IntegerParameter(2),0))><Clickable(<SheetEn(BNpcName,1,IntegerParameter(1),1,1)/>)/> appears!<Else/><Clickable(<SheetEn(BNpcName,3,IntegerParameter(1),2,1)/>)/> appear!</If>→5 | 0 | ResidentMotionType#0 |
| → | 747.44 | 3 | -28844, 0, 0, 0 | <If(Equal(IntegerParameter(2),0))><Clickable(<SheetEn(BNpcName,1,IntegerParameter(1),1,1)/>)/> appears!<Else/><Clickable(<SheetEn(BNpcName,3,IntegerParameter(1),2,1)/>)/> appear!</If>→5 | 0 | ResidentMotionType#0 |
| → | 747.45 | 3 | -28843, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 747.46 | 3 | -28832, 0, 0, 0 | <If(Equal(IntegerParameter(2),0))><Clickable(<SheetEn(BNpcName,1,IntegerParameter(1),1,1)/>)/> appears!<Else/><Clickable(<SheetEn(BNpcName,3,IntegerParameter(1),2,1)/>)/> appear!</If>→5 | 0 | ResidentMotionType#0 |
| → | 747.47 | 3 | -28831, 0, 0, 0 | <If(Equal(IntegerParameter(2),0))><Clickable(<SheetEn(BNpcName,1,IntegerParameter(1),1,1)/>)/> appears!<Else/><Clickable(<SheetEn(BNpcName,3,IntegerParameter(1),2,1)/>)/> appear!</If>→5 | 0 | ResidentMotionType#0 |
| → | 747.48 | 3 | -28829, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 747.49 | 3 | -28828, 0, 0, 0 | <If(Equal(IntegerParameter(2),0))><Clickable(<SheetEn(BNpcName,1,IntegerParameter(1),1,1)/>)/> appears!<Else/><Clickable(<SheetEn(BNpcName,3,IntegerParameter(1),2,1)/>)/> appear!</If>→5 | 0 | ResidentMotionType#0 |
| → | 747.50 | 3 | -28827, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 747.51 | 3 | -28826, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 747.52 | 3 | -28825, 0, 0, 0 | <If(Equal(IntegerParameter(2),0))><Clickable(<SheetEn(BNpcName,1,IntegerParameter(1),1,1)/>)/> appears!<Else/><Clickable(<SheetEn(BNpcName,3,IntegerParameter(1),2,1)/>)/> appear!</If>→5 | 0 | ResidentMotionType#0 |
| → | 747.53 | 3 | -26872, 0, 0, 0 | <If(Equal(IntegerParameter(2),0))><Clickable(<SheetEn(BNpcName,1,IntegerParameter(1),1,1)/>)/> appears!<Else/><Clickable(<SheetEn(BNpcName,3,IntegerParameter(1),2,1)/>)/> appear!</If>→5 | 0 | ResidentMotionType#0 |
| → | 747.54 | 3 | -26414, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 747.55 | 4 | 132, 0, 0, 0 | <If(Equal(IntegerParameter(2),0))><Clickable(<SheetEn(BNpcName,1,IntegerParameter(1),1,1)/>)/> appears!<Else/><Clickable(<SheetEn(BNpcName,3,IntegerParameter(1),2,1)/>)/> appear!</If>→5 | 0 | ResidentMotionType#0 |
| → | 747.56 | 4 | 134, 0, 0, 0 | <If(Equal(IntegerParameter(2),0))><Clickable(<SheetEn(BNpcName,1,IntegerParameter(1),1,1)/>)/> appears!<Else/><Clickable(<SheetEn(BNpcName,3,IntegerParameter(1),2,1)/>)/> appear!</If>→5 | 0 | ResidentMotionType#0 |
| → | 747.57 | 4 | 136, 0, 0, 0 | <If(Equal(IntegerParameter(2),0))><Clickable(<SheetEn(BNpcName,1,IntegerParameter(1),1,1)/>)/> appears!<Else/><Clickable(<SheetEn(BNpcName,3,IntegerParameter(1),2,1)/>)/> appear!</If>→5 | 0 | ResidentMotionType#0 |
| → | 747.58 | 4 | 5922, 0, 0, 0 | <If(Equal(IntegerParameter(2),0))><Clickable(<SheetEn(BNpcName,1,IntegerParameter(1),1,1)/>)/> appears!<Else/><Clickable(<SheetEn(BNpcName,3,IntegerParameter(1),2,1)/>)/> appear!</If>→5 | 0 | ResidentMotionType#0 |
| → | 747.59 | 4 | 210, 0, 0, 0 | <If(Equal(IntegerParameter(2),0))><Clickable(<SheetEn(BNpcName,1,IntegerParameter(1),1,1)/>)/> appears!<Else/><Clickable(<SheetEn(BNpcName,3,IntegerParameter(1),2,1)/>)/> appear!</If>→5 | 0 | ResidentMotionType#0 |
| → | 747.60 | 4 | 211, 0, 0, 0 | <If(Equal(IntegerParameter(2),0))><Clickable(<SheetEn(BNpcName,1,IntegerParameter(1),1,1)/>)/> appears!<Else/><Clickable(<SheetEn(BNpcName,3,IntegerParameter(1),2,1)/>)/> appear!</If>→5 | 0 | ResidentMotionType#0 |
| → | 747.61 | 5 | 750, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 747.62 | 5 | 749, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 747.63 | 5 | 2038, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 747.64 | 2 | 109, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 747.65 | 2 | 558, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 747.66 | 6 | 375, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 747.67 | 6 | 317, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 747.68 | 6 | 344, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 747.69 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 747.70 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 748.0 | 1 | 16669, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 748.1 | 1 | 16828, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 748.2 | 3 | -28977, 0, 0, 0 | Nyah nyah!→1 | 0 | ResidentMotionType#0 |
| → | 748.3 | 3 | -28976, 0, 0, 0 | Nyah nyah!→1 | 0 | ResidentMotionType#0 |
| → | 748.4 | 3 | -28975, 0, 0, 0 | Nyah nyah!→1 | 0 | ResidentMotionType#0 |
| → | 748.5 | 3 | -28974, 0, 0, 0 | Nyah nyah!→1 | 0 | ResidentMotionType#0 |
| → | 748.6 | 3 | -28973, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 748.7 | 3 | -28972, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 748.8 | 3 | -28971, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 748.9 | 3 | -28970, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 748.10 | 3 | -28969, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 748.11 | 3 | -28967, 0, 0, 0 | Ishgard, to me!→1 | 0 | ResidentMotionType#0 |
| → | 748.12 | 3 | -28966, 0, 0, 0 | Ishgard, to me!→1 | 0 | ResidentMotionType#0 |
| → | 748.13 | 4 | 132, 0, 0, 0 | Ishgard, to me!→1 | 0 | ResidentMotionType#0 |
| → | 748.14 | 6 | 315, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 748.15 | 1 | 16670, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 748.16 | 1 | 16826, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 748.17 | 3 | -28960, 0, 0, 0 | Vundu come, on angry
wings of thunder!→1 | 1307 | ResidentMotionType#19 |
| → | 748.18 | 3 | -28959, 0, 0, 0 | Vundu come, on angry
wings of thunder!→1 | 1307 | ResidentMotionType#19 |
| → | 748.19 | 3 | -28958, 0, 0, 0 | Vundu come, on angry
wings of thunder!→1 | 1307 | ResidentMotionType#19 |
| → | 748.20 | 3 | -28957, 0, 0, 0 | Lord van Baelsar... Even in death...I serve...→1 | 0 | ResidentMotionType#0 |
| → | 748.21 | 3 | -28956, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 748.22 | 3 | -28955, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 748.23 | 3 | -28954, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 748.24 | 3 | -28953, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 748.25 | 3 | -28952, 0, 0, 0 | Lord van Baelsar... Even in death...I serve...→1 | 0 | ResidentMotionType#0 |
| → | 748.26 | 3 | -28951, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 748.27 | 3 | -28950, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 748.28 | 3 | -28949, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 748.29 | 3 | -28948, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 748.30 | 2 | 547, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 748.31 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 748.32 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 748.33 | 6 | 376, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 748.34 | 4 | 132, 0, 0, 0 | Lord van Baelsar... Even in death...I serve...→1 | 0 | ResidentMotionType#0 |
| → | 748.35 | 4 | 134, 0, 0, 0 | Lord van Baelsar... Even in death...I serve...→1 | 0 | ResidentMotionType#0 |
| → | 748.36 | 4 | 4561, 0, 0, 0 | Lord van Baelsar... Even in death...I serve...→1 | 0 | ResidentMotionType#0 |
| → | 748.37 | 4 | 7740, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 748.38 | 4 | 7750, 0, 0, 0 | Lord van Baelsar... Even in death...I serve...→1 | 0 | ResidentMotionType#0 |
| → | 748.39 | 1 | 16951, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 748.40 | 1 | 16952, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 748.41 | 1 | 16953, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 748.42 | 1 | 16981, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 748.43 | 3 | -28385, 0, 0, 0 | Listen! The forest speaks!→1 | 0 | ResidentMotionType#0 |
| → | 748.44 | 3 | -28381, 0, 0, 0 | Listen! The forest speaks!→1 | 0 | ResidentMotionType#0 |
| → | 748.45 | 3 | -28380, 0, 0, 0 | Listen! The forest speaks!→1 | 0 | ResidentMotionType#0 |
| → | 748.46 | 3 | -28377, 0, 0, 0 | <Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> withdraws...→5 | 0 | ResidentMotionType#0 |
| → | 748.47 | 3 | -28193, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 748.48 | 3 | -28189, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 748.49 | 3 | -28187, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 748.50 | 3 | -28192, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 748.51 | 3 | -28376, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 748.52 | 3 | -28186, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 748.53 | 3 | -28185, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 748.54 | 6 | 167, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 748.55 | 6 | 196, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 748.56 | 2 | 105, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 748.57 | 4 | 7747, 0, 0, 0 | Listen! The forest speaks!→1 | 0 | ResidentMotionType#0 |
| → | 748.58 | 4 | 7737, 0, 0, 0 | Listen! The forest speaks!→1 | 0 | ResidentMotionType#0 |
| → | 748.59 | 3 | -26396, 0, 0, 0 | Nyah nyah!→1 | 0 | ResidentMotionType#0 |
| → | 748.60 | 3 | -26395, 0, 0, 0 | Nyah nyah!→1 | 0 | ResidentMotionType#0 |
| → | 748.61 | 3 | -26394, 0, 0, 0 | Nyah nyah!→1 | 0 | ResidentMotionType#0 |
| → | 748.62 | 3 | -26393, 0, 0, 0 | Nyah nyah!→1 | 0 | ResidentMotionType#0 |
| → | 748.63 | 7 | 220, 4, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 748.64 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 748.65 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 749.0 | 1 | 16784, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 749.1 | 1 | 16789, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 749.2 | 1 | 16741, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 749.3 | 1 | 16796, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 749.4 | 1 | 16748, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 749.5 | 3 | -29195, 0, 0, 0 | Mark well my strength!→1 | 0 | ResidentMotionType#0 |
| → | 749.6 | 3 | -29194, 0, 0, 0 | Mark well my strength!→1 | 0 | ResidentMotionType#0 |
| → | 749.7 | 3 | -29192, 0, 0, 0 | Mark well my strength!→1 | 0 | ResidentMotionType#0 |
| → | 749.8 | 3 | -29196, 0, 0, 0 | Mark well my strength!→1 | 0 | ResidentMotionType#0 |
| → | 749.9 | 3 | -29191, 0, 0, 0 | Mark well my strength!→1 | 0 | ResidentMotionType#0 |
| → | 749.10 | 3 | -29189, 0, 0, 0 | Mark well my strength!→1 | 0 | ResidentMotionType#0 |
| → | 749.11 | 3 | -29188, 0, 0, 0 | Mark well my strength!→1 | 0 | ResidentMotionType#0 |
| → | 749.12 | 3 | -29181, 0, 0, 0 | Mark well my strength!→1 | 0 | ResidentMotionType#0 |
| → | 749.13 | 3 | -29183, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 749.14 | 3 | -29179, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 749.15 | 3 | -29178, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 749.16 | 3 | -29182, 0, 0, 0 | Cursed orobon!→1 | 0 | ResidentMotionType#0 |
| → | 749.17 | 3 | -29187, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 749.18 | 3 | -29186, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 749.19 | 3 | -29185, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 749.20 | 3 | -29176, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 749.21 | 3 | -29061, 0, 0, 0 | Energy output critical... Resuming combat on auxiliary power...→1 | 0 | ResidentMotionType#0 |
| → | 749.22 | 3 | -29060, 0, 0, 0 | Energy output critical... Resuming combat on auxiliary power...→1 | 0 | ResidentMotionType#0 |
| → | 749.23 | 3 | -29059, 0, 0, 0 | Energy output critical... Resuming combat on auxiliary power...→1 | 0 | ResidentMotionType#0 |
| → | 749.24 | 3 | -29058, 0, 0, 0 | Ain't no woman worth pissin' in a bucket fer, I reckon.→1 | 0 | ResidentMotionType#0 |
| → | 749.25 | 3 | -29057, 0, 0, 0 | Ain't no woman worth pissin' in a bucket fer, I reckon.→1 | 0 | ResidentMotionType#0 |
| → | 749.26 | 3 | -29056, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 749.27 | 3 | -29055, 0, 0, 0 | Energy output critical... Resuming combat on auxiliary power...→1 | 0 | ResidentMotionType#0 |
| → | 749.28 | 3 | -29054, 0, 0, 0 | Ain't no woman worth pissin' in a bucket fer, I reckon.→1 | 0 | ResidentMotionType#0 |
| → | 749.29 | 3 | -29052, 0, 0, 0 | Thal's balls! You think it will be any easier when the imperials come!?→1 | 0 | ResidentMotionType#0 |
| → | 749.30 | 3 | -29051, 0, 0, 0 | I didn't hire you to just stand there!→1 | 213 | ResidentMotionType#0 |
| → | 749.31 | 3 | -29050, 0, 0, 0 | I didn't hire you to just stand there!→1 | 213 | ResidentMotionType#0 |
| → | 749.32 | 3 | -29044, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 749.33 | 3 | -29043, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 749.34 | 3 | -29041, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 749.35 | 3 | -29031, 0, 0, 0 | Yehavn't seentha lassa Spessser! Hic!→1 | 0 | ResidentMotionType#0 |
| → | 749.36 | 3 | -29030, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 749.37 | 3 | -29028, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 749.38 | 3 | -29026, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 749.39 | 3 | -29024, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 749.40 | 3 | -29023, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 749.41 | 3 | -29022, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 749.42 | 3 | -29021, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 749.43 | 3 | -29020, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 749.44 | 3 | -29019, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 749.45 | 3 | -29013, 0, 0, 0 | Thal's balls! You think it will be any easier when the imperials come!?→1 | 0 | ResidentMotionType#0 |
| → | 749.46 | 3 | -29012, 0, 0, 0 | DESTROY THEM ALL!→1 | 0 | ResidentMotionType#0 |
| → | 749.47 | 3 | -29011, 0, 0, 0 | LAND OF CRYSTALS IS OURS!→1 | 0 | ResidentMotionType#0 |
| → | 749.48 | 3 | -28775, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 749.49 | 3 | -28774, 0, 0, 0 | Energy output critical... Resuming combat on auxiliary power...→1 | 0 | ResidentMotionType#0 |
| → | 749.50 | 4 | 210, 0, 0, 0 | Energy output critical... Resuming combat on auxiliary power...→1 | 0 | ResidentMotionType#0 |
| → | 749.51 | 4 | 211, 0, 0, 0 | Energy output critical... Resuming combat on auxiliary power...→1 | 0 | ResidentMotionType#0 |
| → | 749.52 | 4 | 4573, 0, 0, 0 | Ain't no woman worth pissin' in a bucket fer, I reckon.→1 | 0 | ResidentMotionType#0 |
| → | 749.53 | 2 | 383, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 749.54 | 2 | 247, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 749.55 | 2 | 28, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 749.56 | 2 | 105, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 749.57 | 2 | 388, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 749.58 | 2 | 559, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 749.59 | 2 | 328, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 749.60 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 749.61 | 2 | 285, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 749.62 | 2 | 286, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 749.63 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 749.64 | 6 | 108, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 749.65 | 6 | 344, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 749.66 | 6 | 505, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 749.67 | 6 | 196, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 749.68 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 749.69 | 5 | 2001, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 749.70 | 4 | 6200, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 749.71 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 749.72 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 749.73 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 749.74 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 749.75 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 750.0 | 1 | 17068, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 750.1 | 1 | 17069, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 750.2 | 1 | 17065, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 750.3 | 1 | 17066, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 750.4 | 1 | 17072, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 750.5 | 1 | 17073, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 750.6 | 1 | 17074, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 750.7 | 1 | 17075, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 750.8 | 1 | 17076, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 750.9 | 1 | 17078, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 750.10 | 1 | 17081, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 750.11 | 3 | -27820, 0, 0, 0 | The emperor will not be denied!→1 | 0 | ResidentMotionType#0 |
| → | 750.12 | 3 | -27819, 0, 0, 0 | The emperor will not be denied!→1 | 0 | ResidentMotionType#0 |
| → | 750.13 | 3 | -27811, 0, 0, 0 | On your guard!→1 | 0 | ResidentMotionType#0 |
| → | 750.14 | 3 | -27808, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 750.15 | 3 | -27807, 0, 0, 0 | On your guard!→1 | 0 | ResidentMotionType#0 |
| → | 750.16 | 3 | -27806, 0, 0, 0 | On your guard!→1 | 0 | ResidentMotionType#0 |
| → | 750.17 | 3 | -27805, 0, 0, 0 | The emperor will not be denied!→1 | 0 | ResidentMotionType#0 |
| → | 750.18 | 3 | -27804, 0, 0, 0 | Eorzean savages!→1 | 0 | ResidentMotionType#0 |
| → | 750.19 | 3 | -27803, 0, 0, 0 | Eorzean savages!→1 | 0 | ResidentMotionType#0 |
| → | 750.20 | 3 | -27800, 0, 0, 0 | The emperor will not be denied!→1 | 0 | ResidentMotionType#0 |
| → | 750.21 | 3 | -27799, 0, 0, 0 | The emperor will not be denied!→1 | 0 | ResidentMotionType#0 |
| → | 750.22 | 3 | -27797, 0, 0, 0 | The emperor will not be denied!→1 | 0 | ResidentMotionType#0 |
| → | 750.23 | 3 | -27796, 0, 0, 0 | The emperor will not be denied!→1 | 0 | ResidentMotionType#0 |
| → | 750.24 | 3 | -27792, 0, 0, 0 | Lord Gaius... I'm coming...→1 | 0 | ResidentMotionType#0 |
| → | 750.25 | 3 | -27353, 0, 0, 0 | On your guard!→1 | 0 | ResidentMotionType#0 |
| → | 750.26 | 3 | -26399, 0, 0, 0 | Lord Gaius... I'm coming...→1 | 0 | ResidentMotionType#0 |
| → | 750.27 | 4 | 211, 0, 0, 0 | Lord Gaius... I'm coming...→1 | 0 | ResidentMotionType#0 |
| → | 750.28 | 4 | 210, 0, 0, 0 | Eorzean savages!→1 | 0 | ResidentMotionType#0 |
| → | 750.29 | 4 | 211, 0, 0, 0 | Eorzean savages!→1 | 0 | ResidentMotionType#0 |
| → | 750.30 | 5 | 593, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 750.31 | 5 | 2029, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 750.32 | 5 | 2030, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 750.33 | 5 | 2048, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 750.34 | 5 | 2032, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 750.35 | 5 | 2033, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 750.36 | 5 | 2034, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 750.37 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 750.38 | 6 | 376, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 750.39 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 750.40 | 2 | 563, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 750.41 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 750.42 | 9 | 86, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 750.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 750.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 750.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 750.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 750.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 750.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 750.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 751.0 | 1 | 16726, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 751.1 | 1 | 16727, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 751.2 | 1 | 17067, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 751.3 | 1 | 17077, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 751.4 | 1 | 17079, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 751.5 | 1 | 17080, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 751.6 | 1 | 17081, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 751.7 | 1 | 17083, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 751.8 | 1 | 17084, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 751.9 | 1 | 17085, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 751.10 | 1 | 17086, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 751.11 | 3 | -27819, 0, 0, 0 | The emperor will not be denied!→1 | 0 | ResidentMotionType#0 |
| → | 751.12 | 3 | -27808, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 751.13 | 3 | -27805, 0, 0, 0 | The emperor will not be denied!→1 | 0 | ResidentMotionType#0 |
| → | 751.14 | 3 | -27804, 0, 0, 0 | Eorzean savages!→1 | 0 | ResidentMotionType#0 |
| → | 751.15 | 3 | -27803, 0, 0, 0 | Eorzean savages!→1 | 0 | ResidentMotionType#0 |
| → | 751.16 | 3 | -27800, 0, 0, 0 | The emperor will not be denied!→1 | 0 | ResidentMotionType#0 |
| → | 751.17 | 3 | -27799, 0, 0, 0 | The emperor will not be denied!→1 | 0 | ResidentMotionType#0 |
| → | 751.18 | 3 | -27797, 0, 0, 0 | The emperor will not be denied!→1 | 0 | ResidentMotionType#0 |
| → | 751.19 | 3 | -27796, 0, 0, 0 | The emperor will not be denied!→1 | 0 | ResidentMotionType#0 |
| → | 751.20 | 3 | -27781, 0, 0, 0 | The emperor will not be denied!→1 | 0 | ResidentMotionType#0 |
| → | 751.21 | 3 | -27780, 0, 0, 0 | The emperor will not be denied!→1 | 0 | ResidentMotionType#0 |
| → | 751.22 | 3 | -27779, 0, 0, 0 | The emperor will not be denied!→1 | 0 | ResidentMotionType#0 |
| → | 751.23 | 3 | -27778, 0, 0, 0 | The emperor will not be denied!→1 | 0 | ResidentMotionType#0 |
| → | 751.24 | 3 | -27774, 0, 0, 0 | On your guard!→1 | 0 | ResidentMotionType#0 |
| → | 751.25 | 3 | -27771, 0, 0, 0 | On your guard!→1 | 0 | ResidentMotionType#0 |
| → | 751.26 | 3 | -27767, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 751.27 | 3 | -27765, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 751.28 | 3 | -27764, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 751.29 | 3 | -27763, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 751.30 | 3 | -27761, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 751.31 | 3 | -27759, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 751.32 | 3 | -27753, 0, 0, 0 | The emperor will not be denied!→1 | 0 | ResidentMotionType#0 |
| → | 751.33 | 3 | -27752, 0, 0, 0 | The emperor will not be denied!→1 | 0 | ResidentMotionType#0 |
| → | 751.34 | 3 | -27749, 0, 0, 0 | On your guard!→1 | 0 | ResidentMotionType#0 |
| → | 751.35 | 3 | -27748, 0, 0, 0 | On your guard!→1 | 0 | ResidentMotionType#0 |
| → | 751.36 | 3 | -27747, 0, 0, 0 | On your guard!→1 | 0 | ResidentMotionType#0 |
| → | 751.37 | 3 | -26214, 0, 0, 0 | The emperor will not be denied!→1 | 0 | ResidentMotionType#0 |
| → | 751.38 | 3 | -26213, 0, 0, 0 | The emperor will not be denied!→1 | 0 | ResidentMotionType#0 |
| → | 751.39 | 3 | -26212, 0, 0, 0 | The emperor will not be denied!→1 | 0 | ResidentMotionType#0 |
| → | 751.40 | 3 | -26211, 0, 0, 0 | The emperor will not be denied!→1 | 0 | ResidentMotionType#0 |
| → | 751.41 | 4 | 210, 0, 0, 0 | Eorzean savages!→1 | 0 | ResidentMotionType#0 |
| → | 751.42 | 4 | 211, 0, 0, 0 | Eorzean savages!→1 | 0 | ResidentMotionType#0 |
| → | 751.43 | 5 | 2029, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 751.44 | 5 | 2030, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 751.45 | 5 | 2048, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 751.46 | 5 | 2032, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 751.47 | 5 | 2033, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 751.48 | 5 | 2034, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 751.49 | 6 | 343, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 751.50 | 6 | 347, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 751.51 | 6 | 185, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 751.52 | 2 | 563, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 751.53 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 751.54 | 9 | 86, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 751.55 | 9 | 89, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 751.56 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 751.57 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 751.58 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 751.59 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 752.0 | 1 | 16982, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 752.1 | 1 | 16983, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 752.2 | 1 | 16984, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 752.3 | 1 | 16985, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 752.4 | 1 | 16986, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 752.5 | 1 | 16987, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 752.6 | 1 | 16988, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 752.7 | 8 | 526, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 752.8 | 8 | 527, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 752.9 | 3 | -27940, 0, 0, 0 | 0→1 | 1306 | ResidentMotionType#0 |
| → | 752.10 | 3 | -27939, 0, 0, 0 | 0→1 | 1306 | ResidentMotionType#0 |
| → | 752.11 | 3 | -27938, 0, 0, 0 | 0→1 | 1306 | ResidentMotionType#0 |
| → | 752.12 | 3 | -27927, 0, 0, 0 | 0→1 | 1306 | ResidentMotionType#0 |
| → | 752.13 | 3 | -27921, 0, 0, 0 | 0→1 | 1306 | ResidentMotionType#0 |
| → | 752.14 | 3 | -27906, 0, 0, 0 | 0→1 | 1306 | ResidentMotionType#0 |
| → | 752.15 | 3 | -27905, 0, 0, 0 | 0→1 | 1306 | ResidentMotionType#0 |
| → | 752.16 | 3 | -27898, 0, 0, 0 | 0→1 | 1305 | ResidentMotionType#0 |
| → | 752.17 | 3 | -27918, 0, 0, 0 | I paid fer me passage, proper. The damn captain's fillin' yer ears with gobshite.→1 | 0 | ResidentMotionType#0 |
| → | 752.18 | 3 | -27917, 0, 0, 0 | I paid fer me passage, proper. The damn captain's fillin' yer ears with gobshite.→1 | 0 | ResidentMotionType#0 |
| → | 752.19 | 3 | -27916, 0, 0, 0 | I paid fer me passage, proper. The damn captain's fillin' yer ears with gobshite.→1 | 0 | ResidentMotionType#0 |
| → | 752.20 | 3 | -27918, 0, 0, 0 | I ain't no stowaway!→1 | 0 | ResidentMotionType#0 |
| → | 752.21 | 3 | -27917, 0, 0, 0 | I ain't no stowaway!→1 | 0 | ResidentMotionType#0 |
| → | 752.22 | 3 | -27916, 0, 0, 0 | I ain't no stowaway!→1 | 0 | ResidentMotionType#0 |
| → | 752.23 | 3 | -27909, 0, 0, 0 | You're askin' for it!→1 | 0 | ResidentMotionType#0 |
| → | 752.24 | 3 | -27924, 0, 0, 0 | Hmph! I will be revenged!→1 | 0 | ResidentMotionType#0 |
| → | 752.25 | 3 | -27910, 0, 0, 0 | Hmph! I will be revenged!→1 | 0 | ResidentMotionType#0 |
| → | 752.26 | 3 | -27928, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 752.27 | 3 | -27936, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 752.28 | 3 | -27934, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 752.29 | 3 | -27933, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 752.30 | 3 | -27932, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 752.31 | 3 | -27925, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 752.32 | 3 | -27922, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 752.33 | 3 | -27919, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 752.34 | 3 | -27914, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 752.35 | 3 | -27912, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 752.36 | 3 | -27907, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 752.37 | 4 | 83, 0, 0, 0 | 0→1 | 1306 | ResidentMotionType#0 |
| → | 752.38 | 4 | 100, 0, 0, 0 | 0→1 | 1306 | ResidentMotionType#0 |
| → | 752.39 | 4 | 104, 0, 0, 0 | 0→1 | 1306 | ResidentMotionType#0 |
| → | 752.40 | 4 | 218, 0, 0, 0 | 0→1 | 1306 | ResidentMotionType#0 |
| → | 752.41 | 4 | 219, 0, 0, 0 | 0→1 | 1306 | ResidentMotionType#0 |
| → | 752.42 | 4 | 733, 0, 0, 0 | 0→1 | 1306 | ResidentMotionType#0 |
| → | 752.43 | 4 | 6312, 0, 0, 0 | 0→1 | 1306 | ResidentMotionType#0 |
| → | 752.44 | 4 | 961, 0, 0, 0 | 0→1 | 1306 | ResidentMotionType#0 |
| → | 752.45 | 4 | 3783, 0, 0, 0 | 0→1 | 1306 | ResidentMotionType#0 |
| → | 752.46 | 4 | 736, 0, 0, 0 | 0→1 | 1396 | ResidentMotionType#0 |
| → | 752.47 | 4 | 719, 0, 0, 0 | 0→1 | 1396 | ResidentMotionType#0 |
| → | 752.48 | 4 | 5535, 0, 0, 0 | 0→1 | 1396 | ResidentMotionType#0 |
| → | 752.49 | 4 | 4674, 0, 0, 0 | 0→1 | 1396 | ResidentMotionType#0 |
| → | 752.50 | 4 | 704, 0, 0, 0 | 0→1 | 1396 | ResidentMotionType#0 |
| → | 752.51 | 4 | 8044, 0, 0, 0 | 0→1 | 1396 | ResidentMotionType#0 |
| → | 752.52 | 4 | 737, 0, 0, 0 | 0→1 | 1396 | ResidentMotionType#0 |
| → | 752.53 | 4 | 2234, 0, 0, 0 | 0→1 | 1305 | ResidentMotionType#0 |
| → | 752.54 | 4 | 2235, 0, 0, 0 | 0→1 | 1305 | ResidentMotionType#0 |
| → | 752.55 | 4 | 3783, 0, 0, 0 | 0→1 | 1305 | ResidentMotionType#0 |
| → | 752.56 | 4 | 211, 0, 0, 0 | I paid fer me passage, proper. The damn captain's fillin' yer ears with gobshite.→1 | 0 | ResidentMotionType#0 |
| → | 752.57 | 4 | 211, 0, 0, 0 | I ain't no stowaway!→1 | 0 | ResidentMotionType#0 |
| → | 752.58 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 752.59 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 752.60 | 6 | 304, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 752.61 | 6 | 305, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 752.62 | 5 | 2174, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 752.63 | 5 | 619, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 752.64 | 5 | 187, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 752.65 | 5 | 603, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 752.66 | 5 | 1424, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 752.67 | 5 | 1680, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 752.68 | 10 | -17731, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 752.69 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 753.0 | 1 | 16661, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 753.1 | 1 | 16662, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 753.2 | 1 | 16663, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 753.3 | 1 | 17290, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 753.4 | 1 | 17291, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 753.5 | 1 | 17292, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 753.6 | 1 | 17555, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 753.7 | 1 | 16769, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 753.8 | 3 | -29381, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 753.9 | 3 | -29379, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 753.10 | 3 | -29377, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 753.11 | 3 | -29375, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 753.12 | 3 | -29372, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 753.13 | 3 | -29370, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 753.14 | 3 | -29366, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 753.15 | 3 | -29365, 0, 0, 0 | Unfortunate...→1 | 0 | ResidentMotionType#0 |
| → | 753.16 | 3 | -29364, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 753.17 | 3 | -29363, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 753.18 | 3 | -29362, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 753.19 | 3 | -29361, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 753.20 | 3 | -29359, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 753.21 | 3 | -29352, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 753.22 | 3 | -29351, 0, 0, 0 | Must we do this
<Emphasis>every</Emphasis> day, moogle?→1 | 0 | ResidentMotionType#0 |
| → | 753.23 | 3 | -29350, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 753.24 | 3 | -29348, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 753.25 | 3 | -29346, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 753.26 | 3 | -29345, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 753.27 | 3 | -29344, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 753.28 | 3 | -29343, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 753.29 | 3 | -29342, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 753.30 | 3 | -29341, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 753.31 | 3 | -29339, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 753.32 | 3 | -29338, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 753.33 | 3 | -29337, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 753.34 | 3 | -29336, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 753.35 | 3 | -27291, 0, 0, 0 | The dragons will...rend you...asunder...→1 | 0 | ResidentMotionType#0 |
| → | 753.36 | 3 | -27290, 0, 0, 0 | Gyahahaha! <wheeze>
The dark returns...to dark...→1 | 0 | ResidentMotionType#0 |
| → | 753.37 | 3 | -27289, 0, 0, 0 | I...I've been...executed!?→1 | 0 | ResidentMotionType#0 |
| → | 753.38 | 3 | -27213, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 753.39 | 3 | -27198, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 753.40 | 3 | -26991, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 753.41 | 3 | -26535, 0, 0, 0 | They've breached the castrum gates!→1 | 0 | ResidentMotionType#0 |
| → | 753.42 | 3 | -26407, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 753.43 | 3 | -26272, 0, 0, 0 | You won't get away this time!→1 | 0 | ResidentMotionType#0 |
| → | 753.44 | 3 | -26271, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 753.45 | 3 | -30814, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 753.46 | 3 | 26708, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 753.47 | 2 | 567, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 753.48 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 753.49 | 2 | 243, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 753.50 | 2 | 539, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 753.51 | 2 | 540, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 753.52 | 2 | 229, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 753.53 | 2 | 195, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 753.54 | 2 | 146, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 753.55 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 753.56 | 5 | 1956, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 753.57 | 5 | 1957, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 753.58 | 5 | 1958, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 753.59 | 5 | 1969, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 753.60 | 5 | 1966, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 753.61 | 5 | 1967, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 753.62 | 5 | 1983, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 753.63 | 5 | 1965, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 753.64 | 6 | 225, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 753.65 | 6 | 344, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 753.66 | 2 | 179, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 753.67 | 5 | 2144, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 753.68 | 5 | 2145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 753.69 | 5 | 2183, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 753.70 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 753.71 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 753.72 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 753.73 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 753.74 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 753.75 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 753.76 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 753.77 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 753.78 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 753.79 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 753.80 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 754.0 | 1 | 16664, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 754.1 | 1 | 16665, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 754.2 | 1 | 16666, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 754.3 | 1 | 16667, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 754.4 | 1 | 16770, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 754.5 | 1 | 17293, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 754.6 | 1 | 17294, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 754.7 | 1 | 17295, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 754.8 | 1 | 17554, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 754.9 | 3 | -28734, 0, 0, 0 | You won't get away this time!→1 | 0 | ResidentMotionType#0 |
| → | 754.10 | 3 | -28733, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 754.11 | 3 | -28732, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 754.12 | 3 | -28731, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 754.13 | 3 | -28727, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 754.14 | 3 | -28723, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 754.15 | 3 | -28719, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 754.16 | 3 | -28715, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 754.17 | 3 | -28713, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 754.18 | 3 | -28711, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 754.19 | 3 | -28706, 0, 0, 0 | Unfortunate...→1 | 0 | ResidentMotionType#0 |
| → | 754.20 | 3 | -28704, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 754.21 | 3 | -28702, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 754.22 | 3 | -28700, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 754.23 | 3 | -28699, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 754.24 | 3 | -28696, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 754.25 | 3 | -28695, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 754.26 | 3 | -28694, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 754.27 | 3 | -28693, 0, 0, 0 | A thousand thousand thanks, adventurer. I shall give the Caravans your regards.→1 | 0 | ResidentMotionType#0 |
| → | 754.28 | 3 | -28692, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 754.29 | 3 | -28691, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 754.30 | 3 | -28690, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 754.31 | 3 | -28689, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 754.32 | 3 | -28687, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 754.33 | 3 | -28686, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 754.34 | 3 | -28685, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 754.35 | 3 | -28684, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 754.36 | 3 | -28676, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 754.37 | 3 | -28670, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 754.38 | 3 | -28669, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 754.39 | 3 | -28668, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 754.40 | 3 | -28667, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 754.41 | 3 | -28666, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 754.42 | 3 | -28664, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 754.43 | 3 | -28660, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 754.44 | 3 | -28659, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 754.45 | 3 | -28658, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 754.46 | 3 | -28657, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 754.47 | 3 | -28656, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 754.48 | 3 | -28655, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 754.49 | 3 | -28654, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 754.50 | 3 | -28653, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 754.51 | 3 | -28652, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 754.52 | 3 | -28651, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 754.53 | 3 | -28650, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 754.54 | 3 | -28649, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 754.55 | 3 | -28648, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 754.56 | 3 | -28647, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 754.57 | 3 | -28646, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 754.58 | 3 | -28645, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 754.59 | 3 | -27291, 0, 0, 0 | The dragons will...rend you...asunder...→1 | 0 | ResidentMotionType#0 |
| → | 754.60 | 3 | -27290, 0, 0, 0 | Gyahahaha! <wheeze>
The dark returns...to dark...→1 | 0 | ResidentMotionType#0 |
| → | 754.61 | 3 | -27289, 0, 0, 0 | I...I've been...executed!?→1 | 0 | ResidentMotionType#0 |
| → | 754.62 | 3 | -27213, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 754.63 | 3 | -27197, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 754.64 | 3 | -27196, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 754.65 | 3 | -26534, 0, 0, 0 | They've breached the castrum gates!→1 | 0 | ResidentMotionType#0 |
| → | 754.66 | 3 | -26275, 0, 0, 0 | Away with you!→1 | 0 | ResidentMotionType#0 |
| → | 754.67 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 754.68 | 2 | 567, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 754.69 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 754.70 | 2 | 243, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 754.71 | 2 | 540, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 754.72 | 2 | 229, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 754.73 | 2 | 195, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 754.74 | 2 | 146, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 754.75 | 2 | 541, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 754.76 | 2 | 251, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 754.77 | 5 | 2059, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 754.78 | 5 | 2060, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 754.79 | 5 | 2061, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 754.80 | 5 | 2062, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 754.81 | 5 | 2063, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 754.82 | 5 | 2064, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 754.83 | 5 | 2065, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 754.84 | 5 | 2066, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 754.85 | 5 | 2067, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 754.86 | 5 | 1969, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 754.87 | 5 | 1967, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 754.88 | 5 | 1965, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 754.89 | 6 | 507, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 754.90 | 6 | 508, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 754.91 | 6 | 509, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 754.92 | 6 | 344, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 754.93 | 2 | 179, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 754.94 | 5 | 2144, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 754.95 | 5 | 2145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 754.96 | 5 | 2146, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 754.97 | 4 | 5896, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 754.98 | 4 | 6847, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 754.99 | 4 | 6848, 0, 0, 0 | Reanalyzing variables... Fatal error detected...→1 | 0 | ResidentMotionType#0 |
| → | 754.100 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 755.0 | 1 | 16749, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 755.1 | 3 | -26533, 0, 0, 0 | I won't lose!→1 | 0 | ResidentMotionType#0 |
| → | 755.2 | 3 | -26532, 0, 0, 0 | I won't lose!→1 | 0 | ResidentMotionType#0 |
| → | 755.3 | 3 | -26531, 0, 0, 0 | I won't lose!→1 | 0 | ResidentMotionType#0 |
| → | 755.4 | 3 | -26527, 0, 0, 0 | I won't lose!→1 | 0 | ResidentMotionType#0 |
| → | 755.5 | 3 | -26526, 0, 0, 0 | I won't lose!→1 | 0 | ResidentMotionType#0 |
| → | 755.6 | 3 | -26525, 0, 0, 0 | I won't lose!→1 | 0 | ResidentMotionType#0 |
| → | 755.7 | 3 | -26524, 0, 0, 0 | I won't lose!→1 | 0 | ResidentMotionType#0 |
| → | 755.8 | 3 | -26523, 0, 0, 0 | I won't lose!→1 | 0 | ResidentMotionType#0 |
| → | 755.9 | 3 | -26522, 0, 0, 0 | I won't lose!→1 | 0 | ResidentMotionType#0 |
| → | 755.10 | 6 | 161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 755.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 755.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 755.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 755.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 756.0 | 1 | 16746, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 756.1 | 1 | 16747, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 756.2 | 3 | -26400, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 756.3 | 5 | 2015, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 756.4 | 5 | 2016, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 756.5 | 2 | 574, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 756.6 | 2 | 111, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 756.7 | 2 | 112, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 756.8 | 6 | 161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 756.9 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 756.10 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 756.11 | 4 | 210, 0, 0, 0 | <Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> escapes!→5 | 0 | ResidentMotionType#0 |
| → | 756.12 | 4 | 210, 0, 0, 0 | Yaaargh!→1 | 0 | ResidentMotionType#0 |
| → | 756.13 | 4 | 4561, 0, 0, 0 | Yaaargh!→1 | 0 | ResidentMotionType#0 |
| → | 756.14 | 4 | 4576, 0, 0, 0 | Yaaargh!→1 | 0 | ResidentMotionType#0 |
| → | 756.15 | 1 | 16755, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 756.16 | 1 | 16756, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 756.17 | 1 | 16757, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 756.18 | 2 | 548, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 756.19 | 2 | 363, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 756.20 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 756.21 | 6 | 344, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 756.22 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 756.23 | 5 | 1985, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 756.24 | 5 | 1984, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 756.25 | 3 | -29158, 0, 0, 0 | Wh-What is this place? Where are the others?→1 | 0 | ResidentMotionType#0 |
| → | 756.26 | 3 | -29156, 0, 0, 0 | Wh-What is this place? Where are the others?→1 | 0 | ResidentMotionType#0 |
| → | 756.27 | 3 | -29154, 0, 0, 0 | On we go, brave warriors!→1 | 0 | ResidentMotionType#0 |
| → | 756.28 | 3 | -29153, 0, 0, 0 | So be it.→1 | 0 | ResidentMotionType#0 |
| → | 756.29 | 1 | 16846, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 756.30 | 1 | 16847, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 756.31 | 1 | 16848, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 756.32 | 3 | -28773, 0, 0, 0 | Altering combat protocol... Ranged unit assemble!→1 | 0 | ResidentMotionType#0 |
| → | 756.33 | 3 | -28772, 0, 0, 0 | Altering combat protocol... Ranged unit assemble!→1 | 0 | ResidentMotionType#0 |
| → | 756.34 | 3 | -28771, 0, 0, 0 | Altering combat protocol... Ranged unit assemble!→1 | 0 | ResidentMotionType#0 |
| → | 756.35 | 3 | -28768, 0, 0, 0 | Altering combat protocol... Ranged unit assemble!→1 | 0 | ResidentMotionType#0 |
| → | 756.36 | 3 | -28767, 0, 0, 0 | Altering combat protocol... Ranged unit assemble!→1 | 0 | ResidentMotionType#0 |
| → | 756.37 | 3 | -28766, 0, 0, 0 | Altering combat protocol... Ranged unit assemble!→1 | 0 | ResidentMotionType#0 |
| → | 756.38 | 3 | -28765, 0, 0, 0 | Altering combat protocol... Ranged unit assemble!→1 | 0 | ResidentMotionType#0 |
| → | 756.39 | 3 | -28763, 0, 0, 0 | I'll be back, kupo...→1 | 0 | ResidentMotionType#0 |
| → | 756.40 | 3 | -28760, 0, 0, 0 | Moogle down, kupo...→1 | 0 | ResidentMotionType#0 |
| → | 756.41 | 3 | -28758, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 756.42 | 3 | -28756, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 756.43 | 3 | -28753, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 756.44 | 3 | -28752, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 756.45 | 3 | -28751, 0, 0, 0 | I'll be back, kupo...→1 | 0 | ResidentMotionType#0 |
| → | 756.46 | 3 | -28750, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 756.47 | 3 | -28749, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 756.48 | 3 | -28747, 0, 0, 0 | Altering combat protocol... Ranged unit assemble!→1 | 0 | ResidentMotionType#0 |
| → | 756.49 | 3 | -28744, 0, 0, 0 | I'll be back, kupo...→1 | 0 | ResidentMotionType#0 |
| → | 756.50 | 3 | -28742, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 756.51 | 3 | -28741, 0, 0, 0 | Altering combat protocol... Ranged unit assemble!→1 | 0 | ResidentMotionType#0 |
| → | 756.52 | 3 | -26297, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 756.53 | 3 | -26293, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 756.54 | 4 | 4561, 0, 0, 0 | I'll be back, kupo...→1 | 0 | ResidentMotionType#0 |
| → | 756.55 | 4 | 4561, 0, 0, 0 | Moogle down, kupo...→1 | 0 | ResidentMotionType#0 |
| → | 756.56 | 4 | 4580, 0, 0, 0 | I'll be back, kupo...→1 | 0 | ResidentMotionType#0 |
| → | 756.57 | 4 | 4573, 0, 0, 0 | Moogle down, kupo...→1 | 0 | ResidentMotionType#0 |
| → | 756.58 | 4 | 132, 0, 0, 0 | Moogle down, kupo...→1 | 0 | ResidentMotionType#0 |
| → | 756.59 | 5 | 1974, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 756.60 | 5 | 1973, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 756.61 | 5 | 2131, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 756.62 | 5 | 2132, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 756.63 | 2 | 356, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 756.64 | 2 | 109, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 756.65 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 756.66 | 2 | 549, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 756.67 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 756.68 | 6 | 534, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 756.69 | 4 | 5922, 0, 0, 0 | Wh-What is this place? Where are the others?→1 | 0 | ResidentMotionType#0 |
| → | 756.70 | 4 | 138, 0, 0, 0 | Wh-What is this place? Where are the others?→1 | 0 | ResidentMotionType#0 |
| → | 756.71 | 5 | 2238, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 756.72 | 5 | 2239, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 756.73 | 5 | 2243, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 756.74 | 5 | 2244, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 756.75 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 756.76 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 756.77 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 756.78 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 756.79 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 757.0 | 1 | 16902, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 757.1 | 1 | 16906, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 757.2 | 1 | 16907, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 757.3 | 1 | 16908, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 757.4 | 1 | 16909, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 757.5 | 1 | 16910, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 757.6 | 1 | 16911, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 757.7 | 1 | 16912, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 757.8 | 1 | 16936, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 757.9 | 1 | 16937, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 757.10 | 1 | 17363, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 757.11 | 1 | 17590, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 757.12 | 1 | 17363, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 757.13 | 1 | 2576, 16, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 757.14 | 3 | -28359, 0, 0, 0 | Damielliot, please... Open your eyes...→1 | 0 | ResidentMotionType#0 |
| → | 757.15 | 3 | -28358, 0, 0, 0 | Damielliot, please... Open your eyes...→1 | 0 | ResidentMotionType#0 |
| → | 757.16 | 3 | -28355, 0, 0, 0 | Damielliot, please... Open your eyes...→1 | 0 | ResidentMotionType#0 |
| → | 757.17 | 3 | -28227, 0, 0, 0 | Damielliot, please... Open your eyes...→1 | 0 | ResidentMotionType#0 |
| → | 757.18 | 3 | -28354, 0, 0, 0 | Damielliot, please... Open your eyes...→1 | 0 | ResidentMotionType#0 |
| → | 757.19 | 3 | -26236, 0, 0, 0 | Damielliot, please... Open your eyes...→1 | 0 | ResidentMotionType#0 |
| → | 757.20 | 3 | -28350, 0, 0, 0 | Damielliot, please... Open your eyes...→1 | 0 | ResidentMotionType#0 |
| → | 757.21 | 3 | -28349, 0, 0, 0 | Damielliot, please... Open your eyes...→1 | 0 | ResidentMotionType#0 |
| → | 757.22 | 3 | -28329, 0, 0, 0 | Damielliot, please... Open your eyes...→1 | 0 | ResidentMotionType#0 |
| → | 757.23 | 3 | -28330, 0, 0, 0 | ...Now that's just
embarrassing.→1 | 0 | ResidentMotionType#0 |
| → | 757.24 | 3 | -28360, 0, 0, 0 | ...Now that's just
embarrassing.→1 | 0 | ResidentMotionType#0 |
| → | 757.25 | 3 | -28344, 0, 0, 0 | Damielliot, please... Open your eyes...→1 | 0 | ResidentMotionType#0 |
| → | 757.26 | 3 | -28343, 0, 0, 0 | Damielliot, please... Open your eyes...→1 | 0 | ResidentMotionType#0 |
| → | 757.27 | 3 | -28337, 0, 0, 0 | Damielliot, please... Open your eyes...→1 | 0 | ResidentMotionType#0 |
| → | 757.28 | 3 | -28318, 0, 0, 0 | Damielliot, please... Open your eyes...→1 | 0 | ResidentMotionType#0 |
| → | 757.29 | 3 | -26234, 0, 0, 0 | Uncle! You are safe!→1 | 0 | ResidentMotionType#0 |
| → | 757.30 | 3 | -28342, 0, 0, 0 | 0→1 | 1304 | ResidentMotionType#0 |
| → | 757.31 | 3 | -28320, 0, 0, 0 | Damielliot, please... Open your eyes...→1 | 0 | ResidentMotionType#0 |
| → | 757.32 | 4 | 132, 0, 0, 0 | Damielliot, please... Open your eyes...→1 | 0 | ResidentMotionType#0 |
| → | 757.33 | 4 | 11101, 0, 0, 0 | Damielliot, please... Open your eyes...→1 | 0 | ResidentMotionType#0 |
| → | 757.34 | 4 | 11103, 0, 0, 0 | Damielliot, please... Open your eyes...→1 | 0 | ResidentMotionType#0 |
| → | 757.35 | 4 | 11695, 0, 0, 0 | 0→1 | 1308 | ResidentMotionType#0 |
| → | 757.36 | 4 | 3221, 0, 0, 0 | Damielliot, please... Open your eyes...→1 | 0 | ResidentMotionType#0 |
| → | 757.37 | 4 | 7750, 0, 0, 0 | You asked for it!→1 | 0 | ResidentMotionType#0 |
| → | 757.38 | 4 | 7750, 0, 0, 0 | Uncle! You are safe!→1 | 0 | ResidentMotionType#0 |
| → | 757.39 | 2 | 28, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 757.40 | 2 | 356, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 757.41 | 2 | 195, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 757.42 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 757.43 | 2 | 554, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 757.44 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 757.45 | 6 | 466, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 757.46 | 6 | 545, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 757.47 | 5 | 818, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 757.48 | 5 | 1996, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 757.49 | 5 | 1997, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 757.50 | 5 | 2080, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 757.51 | 5 | 2081, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 757.52 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 757.53 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 757.54 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 757.55 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 758.0 | 1 | 17090, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 758.1 | 1 | 17091, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 758.2 | 1 | 17092, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 758.3 | 1 | 17093, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 758.4 | 3 | -27720, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 758.5 | 3 | -27719, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 758.6 | 3 | -27714, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 758.7 | 3 | -27696, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 758.8 | 3 | -27695, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 758.9 | 3 | -27694, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 758.10 | 3 | -27690, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 758.11 | 3 | -27689, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 758.12 | 3 | -27733, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 758.13 | 3 | -25900, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 758.14 | 3 | -25899, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 758.15 | 3 | -25892, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 758.16 | 3 | -25891, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 758.17 | 3 | -25890, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 758.18 | 3 | -25889, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 758.19 | 3 | -25888, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 758.20 | 3 | -25887, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 758.21 | 3 | -25886, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 758.22 | 3 | -25885, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 758.23 | 3 | -25790, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 758.24 | 3 | -25789, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 758.25 | 3 | -25788, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 758.26 | 3 | -25728, 0, 0, 0 | I can take it...→1 | 0 | ResidentMotionType#0 |
| → | 758.27 | 3 | -25866, 0, 0, 0 | I can take it...→1 | 0 | ResidentMotionType#0 |
| → | 758.28 | 3 | -25865, 0, 0, 0 | I can take it...→1 | 0 | ResidentMotionType#0 |
| → | 758.29 | 3 | -27725, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 758.30 | 4 | 132, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 758.31 | 4 | 134, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 758.32 | 4 | 5924, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 758.33 | 4 | 3206, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 758.34 | 4 | 210, 0, 0, 0 | I can take it...→1 | 0 | ResidentMotionType#0 |
| → | 758.35 | 4 | 5896, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 758.36 | 4 | 6847, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 758.37 | 4 | 4573, 0, 0, 0 | Aether levels critical... Reinitializing emergency shutdown...→1 | 0 | ResidentMotionType#0 |
| → | 758.38 | 4 | 3204, 0, 0, 0 | Aether levels critical... Reinitializing emergency shutdown...→1 | 0 | ResidentMotionType#0 |
| → | 758.39 | 4 | 4561, 0, 0, 0 | Aether levels critical... Reinitializing emergency shutdown...→1 | 0 | ResidentMotionType#0 |
| → | 758.40 | 4 | 4563, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 758.41 | 4 | 3206, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 758.42 | 5 | 2120, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 758.43 | 5 | 2121, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 758.44 | 5 | 2156, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 758.45 | 5 | 818, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 758.46 | 5 | 2084, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 758.47 | 5 | 2085, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 758.48 | 5 | 2086, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 758.49 | 5 | 2087, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 758.50 | 5 | 2088, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 758.51 | 5 | 2089, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 758.52 | 5 | 2090, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 758.53 | 5 | 2091, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 758.54 | 2 | 92, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 758.55 | 2 | 356, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 758.56 | 2 | 109, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 758.57 | 2 | 108, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 758.58 | 2 | 112, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 758.59 | 6 | 161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 758.60 | 6 | 259, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 758.61 | 6 | 167, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 758.62 | 6 | 168, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 758.63 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 758.64 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 758.65 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 759.0 | 1 | 17094, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 759.1 | 1 | 17095, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 759.2 | 1 | 17096, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 759.3 | 1 | 17097, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 759.4 | 1 | 17098, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 759.5 | 1 | 17099, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 759.6 | 3 | -27688, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.7 | 3 | -27687, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.8 | 3 | -27686, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.9 | 3 | -27685, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.10 | 3 | -27682, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.11 | 3 | -27681, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.12 | 3 | -27680, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.13 | 3 | -27679, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.14 | 3 | -27684, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 759.15 | 3 | -27683, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 759.16 | 3 | -27678, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 759.17 | 3 | -27677, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 759.18 | 3 | -27665, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.19 | 3 | -27664, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.20 | 3 | -27663, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.21 | 3 | -27662, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 759.22 | 3 | -27661, 0, 0, 0 | Shkoh! Uplander comes close, gets special surprise!→1 | 0 | ResidentMotionType#0 |
| → | 759.23 | 3 | -26009, 0, 0, 0 | Shkoh! Uplander comes close, gets special surprise!→1 | 0 | ResidentMotionType#0 |
| → | 759.24 | 3 | -27660, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.25 | 3 | -27652, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 759.26 | 3 | -26994, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 759.27 | 3 | -26993, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 759.28 | 3 | -27650, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.29 | 3 | -27647, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 759.30 | 3 | -27646, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 759.31 | 3 | -27641, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.32 | 3 | -27609, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.33 | 3 | -26216, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.34 | 3 | -27638, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.35 | 3 | -26798, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.36 | 3 | -26797, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 759.37 | 3 | -26796, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 759.38 | 3 | -27628, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 759.39 | 3 | -27605, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.40 | 3 | -27595, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 759.41 | 3 | -27620, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.42 | 3 | -27619, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.43 | 3 | -27618, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.44 | 3 | -27613, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.45 | 3 | -27612, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.46 | 3 | -27611, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.47 | 3 | -27610, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.48 | 3 | -25880, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.49 | 3 | -25879, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.50 | 3 | -25878, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.51 | 3 | -25877, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.52 | 3 | -25876, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.53 | 3 | -25875, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.54 | 3 | -25874, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.55 | 3 | -25873, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.56 | 3 | -25812, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.57 | 3 | -25811, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.58 | 3 | -25810, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.59 | 3 | -25809, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.60 | 3 | -25808, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.61 | 3 | -25807, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.62 | 3 | -25806, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.63 | 3 | -25805, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.64 | 3 | -25795, 0, 0, 0 | I can take it...→1 | 0 | ResidentMotionType#0 |
| → | 759.65 | 3 | -25794, 0, 0, 0 | I can take it...→1 | 0 | ResidentMotionType#0 |
| → | 759.66 | 3 | -25727, 0, 0, 0 | I can take it...→1 | 0 | ResidentMotionType#0 |
| → | 759.67 | 3 | -25641, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.68 | 3 | -25640, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.69 | 3 | -25639, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.70 | 3 | -25638, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.71 | 3 | -25637, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.72 | 3 | -25623, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.73 | 3 | -25622, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.74 | 3 | -25621, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.75 | 3 | -25620, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.76 | 4 | 132, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.77 | 4 | 134, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.78 | 4 | 136, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.79 | 4 | 3206, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.80 | 4 | 210, 0, 0, 0 | I can take it...→1 | 0 | ResidentMotionType#0 |
| → | 759.81 | 4 | 210, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.82 | 4 | 5896, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.83 | 4 | 6847, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.84 | 4 | 4573, 0, 0, 0 | Aether levels critical... Reinitializing emergency shutdown...→1 | 0 | ResidentMotionType#0 |
| → | 759.85 | 4 | 3204, 0, 0, 0 | Aether levels critical... Reinitializing emergency shutdown...→1 | 0 | ResidentMotionType#0 |
| → | 759.86 | 4 | 4561, 0, 0, 0 | Aether levels critical... Reinitializing emergency shutdown...→1 | 0 | ResidentMotionType#0 |
| → | 759.87 | 4 | 4563, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 759.88 | 4 | 3206, 0, 0, 0 | For glory of Quickthinx, gobbies must be strong!→1 | 0 | ResidentMotionType#0 |
| → | 759.89 | 5 | 2120, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 759.90 | 5 | 2121, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 759.91 | 5 | 2156, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 759.92 | 5 | 818, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 759.93 | 5 | 2084, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 759.94 | 5 | 2085, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 759.95 | 5 | 2086, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 759.96 | 5 | 2199, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 759.97 | 5 | 2088, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 759.98 | 5 | 2089, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 759.99 | 5 | 2090, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 759.100 | 5 | 2091, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 759.101 | 5 | 2122, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 759.102 | 2 | 109, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 759.103 | 2 | 108, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 759.104 | 2 | 112, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 759.105 | 2 | 251, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 759.106 | 2 | 450, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 759.107 | 2 | 302, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 759.108 | 2 | 356, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 759.109 | 2 | 3, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 759.110 | 6 | 156, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 759.111 | 6 | 157, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 759.112 | 6 | 467, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 759.113 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 759.114 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 759.115 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 760.0 | 1 | 16833, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 760.1 | 1 | 16834, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 760.2 | 1 | 16836, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 760.3 | 1 | 16837, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 760.4 | 1 | 16838, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 760.5 | 4 | 3222, 0, 0, 0 | Surrender your souls...→1 | 0 | ResidentMotionType#0 |
| → | 760.6 | 4 | 4561, 0, 0, 0 | 0→1 | 1308 | ResidentMotionType#0 |
| → | 760.7 | 4 | 4565, 0, 0, 0 | He's...<pant>...too strong! <pant> Rangers, we must retreat! →5 | 1407 | ResidentMotionType#0 |
| → | 760.8 | 4 | 3221, 0, 0, 0 | Surrender your souls...→1 | 0 | ResidentMotionType#0 |
| → | 760.9 | 4 | 4567, 0, 0, 0 | Graaagh!→1 | 0 | ResidentMotionType#0 |
| → | 760.10 | 4 | 4562, 0, 0, 0 | Pshhh... Shkohhh...
Uplanders are needing to die...<Emphasis>nowtimes</Emphasis>!→1 | 0 | ResidentMotionType#0 |
| → | 760.11 | 4 | 4576, 0, 0, 0 | Pshhh... Shkohhh...
Uplanders are needing to die...<Emphasis>nowtimes</Emphasis>!→1 | 0 | ResidentMotionType#0 |
| → | 760.12 | 4 | 3219, 0, 0, 0 | Surrender your souls...→1 | 0 | ResidentMotionType#0 |
| → | 760.13 | 4 | 11262, 0, 0, 0 | 0→1 | 1308 | ResidentMotionType#0 |
| → | 760.14 | 5 | 2116, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 760.15 | 5 | 2005, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 760.16 | 5 | 2006, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 760.17 | 5 | 2007, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 760.18 | 5 | 2008, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 760.19 | 5 | 2092, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 760.20 | 5 | 2193, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 760.21 | 2 | 424, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 760.22 | 2 | 229, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 760.23 | 2 | 247, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 760.24 | 2 | 452, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 760.25 | 2 | 360, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 760.26 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 760.27 | 6 | 22, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 760.28 | 6 | 179, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 760.29 | 6 | 75, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 760.30 | 3 | -28932, 0, 0, 0 | Surrender your souls...→1 | 0 | ResidentMotionType#0 |
| → | 760.31 | 3 | -28930, 0, 0, 0 | Surrender your souls...→1 | 0 | ResidentMotionType#0 |
| → | 760.32 | 3 | -28929, 0, 0, 0 | Surrender your souls...→1 | 0 | ResidentMotionType#0 |
| → | 760.33 | 3 | -28928, 0, 0, 0 | Surrender your souls...→1 | 0 | ResidentMotionType#0 |
| → | 760.34 | 3 | -28926, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 760.35 | 3 | -28924, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 760.36 | 3 | -28917, 0, 0, 0 | Surrender your souls...→1 | 0 | ResidentMotionType#0 |
| → | 760.37 | 3 | -28914, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 760.38 | 3 | -28910, 0, 0, 0 | Surrender your souls...→1 | 0 | ResidentMotionType#0 |
| → | 760.39 | 3 | -28905, 0, 0, 0 | Pshhh... Shkohhh...
For make glorious nation of Illuminati, uplanders must die!→1 | 0 | ResidentMotionType#0 |
| → | 760.40 | 3 | -28903, 0, 0, 0 | Pshhh... Shkohhh...
For make glorious nation of Illuminati, uplanders must die!→1 | 0 | ResidentMotionType#0 |
| → | 760.41 | 3 | -28900, 0, 0, 0 | Surrender your souls...→1 | 0 | ResidentMotionType#0 |
| → | 760.42 | 3 | -28898, 0, 0, 0 | Surrender your souls...→1 | 0 | ResidentMotionType#0 |
| → | 760.43 | 3 | -28896, 0, 0, 0 | Surrender your souls...→1 | 0 | ResidentMotionType#0 |
| → | 760.44 | 3 | -28894, 0, 0, 0 | Surrender your souls...→1 | 0 | ResidentMotionType#0 |
| → | 760.45 | 3 | -28893, 0, 0, 0 | Surrender your souls...→1 | 0 | ResidentMotionType#0 |
| → | 760.46 | 3 | -28892, 0, 0, 0 | Surrender your souls...→1 | 0 | ResidentMotionType#0 |
| → | 760.47 | 3 | -28889, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 760.48 | 3 | -28885, 0, 0, 0 | 0→1 | 1308 | ResidentMotionType#0 |
| → | 760.49 | 3 | -28879, 0, 0, 0 | Surrender your souls...→1 | 0 | ResidentMotionType#0 |
| → | 760.50 | 3 | -28877, 0, 0, 0 | Surrender your souls...→1 | 0 | ResidentMotionType#0 |
| → | 760.51 | 3 | -28878, 0, 0, 0 | Surrender your souls...→1 | 0 | ResidentMotionType#0 |
| → | 760.52 | 3 | -25478, 0, 0, 0 | Surrender your souls...→1 | 0 | ResidentMotionType#0 |
| → | 760.53 | 3 | -25477, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 760.54 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 760.55 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 761.0 | 1 | 16893, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 761.1 | 1 | 16894, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 761.2 | 1 | 16897, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 761.3 | 1 | 16899, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 761.4 | 1 | 16900, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 761.5 | 8 | 522, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 761.6 | 8 | 523, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 761.7 | 8 | 524, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 761.8 | 3 | -28469, 0, 0, 0 | 0→1 | 1341 | ResidentMotionType#0 |
| → | 761.9 | 3 | -28468, 0, 0, 0 | 0→1 | 693 | ResidentMotionType#0 |
| → | 761.10 | 3 | -28466, 0, 0, 0 | 0→1 | 693 | ResidentMotionType#0 |
| → | 761.11 | 3 | -28464, 0, 0, 0 | 0→1 | 694 | ResidentMotionType#0 |
| → | 761.12 | 3 | -28461, 0, 0, 0 | Sting them back, boys!→1 | 0 | ResidentMotionType#0 |
| → | 761.13 | 3 | -28455, 0, 0, 0 | Sting them back, boys!→1 | 0 | ResidentMotionType#0 |
| → | 761.14 | 3 | -28453, 0, 0, 0 | Sting them back, boys!→1 | 0 | ResidentMotionType#0 |
| → | 761.15 | 3 | -28452, 0, 0, 0 | Sting them back, boys!→1 | 0 | ResidentMotionType#0 |
| → | 761.16 | 3 | -28463, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 761.17 | 3 | -28462, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 761.18 | 3 | -28482, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 761.19 | 3 | -28467, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 761.20 | 3 | -28454, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 761.21 | 3 | -28451, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 761.22 | 9 | 197, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 761.23 | 9 | 57, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 761.24 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 761.25 | 9 | 10, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 761.26 | 6 | 101, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 761.27 | 2 | 528, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 761.28 | 2 | 5, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 761.29 | 5 | 597, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 761.30 | 5 | 2160, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 761.31 | 7 | 601, 4, 8, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 762.0 | 1 | 16996, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 762.1 | 3 | -27993, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 762.2 | 3 | -27992, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 762.3 | 3 | -27991, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 762.4 | 3 | -27990, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 762.5 | 3 | -27989, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 762.6 | 3 | -27988, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 762.7 | 3 | -27983, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 762.8 | 3 | -27978, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 762.9 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 762.10 | 2 | 179, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 762.11 | 6 | 345, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 762.12 | 6 | 471, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 762.13 | 5 | 2147, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 762.14 | 5 | 2148, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 762.15 | 5 | 2149, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 762.16 | 5 | 2150, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 762.17 | 2 | 421, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 762.18 | 6 | 305, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 762.19 | 6 | 161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 762.20 | 3 | -30202, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 762.21 | 5 | 2188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 762.22 | 5 | 2187, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 762.23 | 4 | 6849, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 762.24 | 4 | 8595, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 762.25 | 5 | 2209, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 762.26 | 5 | 2210, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 762.27 | 5 | 2057, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 762.28 | 5 | 2058, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 762.29 | 3 | -28434, 0, 0, 0 | I smell victory!→1 | 0 | ResidentMotionType#0 |
| → | 762.30 | 4 | 4566, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 762.31 | 4 | 4568, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 762.32 | 4 | 4565, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 762.33 | 3 | -25684, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 762.34 | 3 | -25666, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 762.35 | 4 | 4575, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 763.0 | 1 | 17323, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 763.1 | 1 | 17324, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 763.2 | 1 | 17325, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 763.3 | 1 | 17326, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 763.4 | 1 | 17327, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 763.5 | 3 | -27193, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 763.6 | 3 | -27182, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 763.7 | 3 | -27181, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 763.8 | 3 | -27178, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 763.9 | 3 | -27177, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 763.10 | 3 | -27174, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 763.11 | 3 | -27173, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 763.12 | 3 | -27172, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 763.13 | 3 | -27171, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 763.14 | 3 | -27169, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 763.15 | 3 | -27168, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 763.16 | 3 | -27167, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 763.17 | 3 | -27162, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 763.18 | 3 | -27157, 0, 0, 0 | Uplanders think they are safe in farplace? Think again!→1 | 0 | ResidentMotionType#0 |
| → | 763.19 | 5 | 2147, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 763.20 | 5 | 2148, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 763.21 | 3 | -30202, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 763.22 | 6 | 305, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 763.23 | 5 | 2125, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 763.24 | 5 | 2126, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 763.25 | 5 | 2127, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 763.26 | 5 | 2128, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 763.27 | 5 | 2129, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 763.28 | 5 | 2130, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 763.29 | 5 | 2107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 763.30 | 5 | 2108, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 763.31 | 3 | -27184, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 763.32 | 3 | -27183, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 763.33 | 3 | -30202, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 763.34 | 5 | 2123, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 763.35 | 5 | 2124, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 763.36 | 5 | 2188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 763.37 | 5 | 2187, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 763.38 | 4 | 4561, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 763.39 | 4 | 4562, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 763.40 | 4 | 4563, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 763.41 | 4 | 4564, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 763.42 | 4 | 4565, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 763.43 | 4 | 4570, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 763.44 | 4 | 3234, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 763.45 | 4 | 8604, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 763.46 | 4 | 3235, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 763.47 | 4 | 8605, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 763.48 | 4 | 4576, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 763.49 | 4 | 4561, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 763.50 | 4 | 210, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 763.51 | 4 | 3215, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 763.52 | 4 | 211, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 763.53 | 4 | 4573, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 763.54 | 4 | 4562, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 763.55 | 3 | -26419, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 763.56 | 3 | -26418, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 763.57 | 3 | -26417, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 763.58 | 5 | 2110, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 763.59 | 5 | 2111, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 763.60 | 5 | 2112, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 763.61 | 5 | 2113, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 763.62 | 5 | 2114, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 763.63 | 5 | 2191, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 763.64 | 9 | 279, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 763.65 | 9 | 280, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 763.66 | 9 | 281, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 763.67 | 9 | 282, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 763.68 | 9 | 283, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 763.69 | 5 | 2125, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 763.70 | 5 | 2126, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 763.71 | 3 | -27110, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 763.72 | 3 | -27109, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 763.73 | 2 | 365, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 763.74 | 2 | 335, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 763.75 | 3 | -27113, 0, 0, 0 | We...we must...→1 | 0 | ResidentMotionType#0 |
| → | 763.76 | 3 | -27130, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 763.77 | 3 | -27129, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 763.78 | 3 | -27128, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 763.79 | 3 | -27127, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 763.80 | 3 | -27121, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 763.81 | 3 | -27191, 0, 0, 0 | Uplanders think they are safe in farplace? Think again!→1 | 0 | ResidentMotionType#0 |
| → | 763.82 | 3 | -27190, 0, 0, 0 | Uplanders think they are safe in farplace? Think again!→1 | 0 | ResidentMotionType#0 |
| → | 763.83 | 2 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 763.84 | 3 | -27120, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 763.85 | 3 | -27118, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 763.86 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 763.87 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 763.88 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 764.0 | 1 | 16758, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 764.1 | 1 | 16759, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 764.2 | 4 | 6198, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 764.3 | 4 | 3783, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 764.4 | 4 | 4575, 0, 0, 0 | The lovers~♪→1 | 0 | ResidentMotionType#0 |
| → | 764.5 | 4 | 4562, 0, 0, 0 | The lovers~♪→1 | 0 | ResidentMotionType#0 |
| → | 764.6 | 4 | 4561, 0, 0, 0 | The lovers~♪→1 | 0 | ResidentMotionType#0 |
| → | 764.7 | 4 | 132, 0, 0, 0 | The lovers~♪→1 | 0 | ResidentMotionType#0 |
| → | 764.8 | 4 | 133, 0, 0, 0 | The lovers~♪→1 | 0 | ResidentMotionType#0 |
| → | 764.9 | 4 | 11101, 0, 0, 0 | The lovers~♪→1 | 0 | ResidentMotionType#0 |
| → | 764.10 | 4 | 11102, 0, 0, 0 | The lovers~♪→1 | 0 | ResidentMotionType#0 |
| → | 764.11 | 4 | 11103, 0, 0, 0 | The lovers~♪→1 | 0 | ResidentMotionType#0 |
| → | 764.12 | 4 | 11104, 0, 0, 0 | The lovers~♪→1 | 0 | ResidentMotionType#0 |
| → | 764.13 | 4 | 138, 0, 0, 0 | The lovers~♪→1 | 0 | ResidentMotionType#0 |
| → | 764.14 | 4 | 139, 0, 0, 0 | The lovers~♪→1 | 0 | ResidentMotionType#0 |
| → | 764.15 | 4 | 5922, 0, 0, 0 | The lovers~♪→1 | 0 | ResidentMotionType#0 |
| → | 764.16 | 4 | 5923, 0, 0, 0 | The lovers~♪→1 | 0 | ResidentMotionType#0 |
| → | 764.17 | 3 | -29138, 0, 0, 0 | The lovers~♪→1 | 0 | ResidentMotionType#0 |
| → | 764.18 | 3 | -29122, 0, 0, 0 | The lovers~♪→1 | 0 | ResidentMotionType#0 |
| → | 764.19 | 3 | -29138, 0, 0, 0 | The lovers~♪→1 | 0 | ResidentMotionType#0 |
| → | 764.20 | 3 | -29136, 0, 0, 0 | The lovers~♪→1 | 0 | ResidentMotionType#0 |
| → | 764.21 | 3 | -29121, 0, 0, 0 | The lovers~♪→1 | 0 | ResidentMotionType#0 |
| → | 764.22 | 3 | -29118, 0, 0, 0 | The lovers~♪→1 | 0 | ResidentMotionType#0 |
| → | 764.23 | 3 | -29119, 0, 0, 0 | The lovers~♪→1 | 0 | ResidentMotionType#0 |
| → | 764.24 | 3 | -29117, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 764.25 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 764.26 | 2 | 28, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 764.27 | 2 | 554, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 764.28 | 2 | 65, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 764.29 | 2 | 421, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 764.30 | 5 | 1319, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 764.31 | 5 | 1320, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 764.32 | 5 | 1996, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 764.33 | 5 | 1997, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 764.34 | 5 | 1998, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 764.35 | 5 | 1999, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 764.36 | 5 | 2098, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 764.37 | 5 | 2079, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 764.38 | 5 | 2080, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 764.39 | 5 | 2081, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 764.40 | 5 | 2099, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 764.41 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 764.42 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 764.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 764.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 764.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 764.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 764.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 764.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 764.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 765.0 | 1 | 16914, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 765.1 | 1 | 16915, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 765.2 | 1 | 16916, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 765.3 | 1 | 16917, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 765.4 | 1 | 16925, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 765.5 | 3 | -28440, 0, 0, 0 | Laniaitte... Francel... I wish you all...→1 | 0 | ResidentMotionType#0 |
| → | 765.6 | 3 | -28429, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 765.7 | 3 | -28435, 0, 0, 0 | Laniaitte... Francel... I wish you all...→1 | 0 | ResidentMotionType#0 |
| → | 765.8 | 4 | 4573, 0, 0, 0 | Our hard-earned gil's escapin'!→1 | 0 | ResidentMotionType#0 |
| → | 765.9 | 4 | 4574, 0, 0, 0 | Our hard-earned gil's escapin'!→1 | 0 | ResidentMotionType#0 |
| → | 765.10 | 4 | 4577, 0, 0, 0 | Laniaitte... Francel... I wish you all...→1 | 0 | ResidentMotionType#0 |
| → | 765.11 | 4 | 4576, 0, 0, 0 | Laniaitte... Francel... I wish you all...→1 | 0 | ResidentMotionType#0 |
| → | 765.12 | 4 | 4576, 0, 0, 0 | Laniaitte... Francel... I wish you all...→1 | 0 | ResidentMotionType#0 |
| → | 765.13 | 4 | 11689, 0, 0, 0 | No jinglyshine is eyecatched...
How to buy cheese for gobbieflock...?→1 | 1308 | ResidentMotionType#3 |
| → | 765.14 | 4 | 3232, 0, 0, 0 | Laniaitte... Francel... I wish you all...→1 | 0 | ResidentMotionType#0 |
| → | 765.15 | 5 | 2119, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 765.16 | 5 | 2009, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 765.17 | 5 | 2010, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 765.18 | 5 | 2102, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 765.19 | 2 | 487, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 765.20 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 765.21 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 765.22 | 2 | 354, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 765.23 | 2 | 179, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 765.24 | 2 | 582, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 765.25 | 2 | 178, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 765.26 | 2 | 4, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 765.27 | 6 | 518, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 765.28 | 1 | 16918, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 765.29 | 1 | 16919, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 765.30 | 1 | 16920, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 765.31 | 3 | -30663, 0, 0, 0 | The king must die!→5 | 0 | ResidentMotionType#0 |
| → | 765.32 | 3 | -28426, 0, 0, 0 | The king must die!→5 | 0 | ResidentMotionType#0 |
| → | 765.33 | 3 | -28425, 0, 0, 0 | The king must die!→5 | 0 | ResidentMotionType#0 |
| → | 765.34 | 3 | -28424, 0, 0, 0 | The king must die!→5 | 0 | ResidentMotionType#0 |
| → | 765.35 | 3 | -28423, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 765.36 | 3 | -28421, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 765.37 | 3 | -28419, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 765.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 765.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 765.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 766.0 | 1 | 17214, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 766.1 | 1 | 17215, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 766.2 | 1 | 17316, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 766.3 | 1 | 16978, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 766.4 | 1 | 17842, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 766.5 | 1 | 14808, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 766.6 | 1 | 14830, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 766.7 | 1 | 17221, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 766.8 | 1 | 17222, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 766.9 | 1 | 17223, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 766.10 | 1 | 17226, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 766.11 | 1 | 14788, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 766.12 | 3 | -27310, 0, 0, 0 | The flames! They flicker and...die!→1 | 0 | ResidentMotionType#0 |
| → | 766.13 | 3 | -27330, 0, 0, 0 | Hoo! HooOoooOoo!→1 | 0 | ResidentMotionType#0 |
| → | 766.14 | 3 | -27328, 0, 0, 0 | I tire of waiting...→1 | 0 | ResidentMotionType#0 |
| → | 766.15 | 3 | -27326, 0, 0, 0 | With soul and steel!→1 | 0 | ResidentMotionType#0 |
| → | 766.16 | 3 | -27345, 0, 0, 0 | Their lives belong to Lord Ifrit!→1 | 0 | ResidentMotionType#0 |
| → | 766.17 | 3 | -27344, 0, 0, 0 | I cannot let my brothers
see me fail. You understand.→1 | 0 | ResidentMotionType#0 |
| → | 766.18 | 3 | -27300, 0, 0, 0 | Into the fray!→1 | 0 | ResidentMotionType#0 |
| → | 766.19 | 3 | -27301, 0, 0, 0 | He's...<pant>...too strong! <pant> Rangers, we must retreat! →5 | 1407 | ResidentMotionType#0 |
| → | 766.20 | 3 | -27306, 0, 0, 0 | We'll rend you to shreds!→1 | 0 | ResidentMotionType#0 |
| → | 766.21 | 3 | -27304, 0, 0, 0 | We'll rend you to shreds!→1 | 0 | ResidentMotionType#0 |
| → | 766.22 | 4 | 3234, 0, 0, 0 | Into the fray!→1 | 0 | ResidentMotionType#0 |
| → | 766.23 | 2 | 105, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 766.24 | 2 | 556, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 766.25 | 2 | 342, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 766.26 | 2 | 203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 766.27 | 6 | 376, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 766.28 | 6 | 161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 766.29 | 6 | 311, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 766.30 | 6 | 318, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 766.31 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 766.32 | 5 | 2117, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 766.33 | 5 | 964, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 766.34 | 5 | 2253, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 766.35 | 5 | 2262, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 766.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 766.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 766.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 766.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 766.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 766.41 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 766.42 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 766.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 766.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 766.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 767.0 | 1 | 17052, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 767.1 | 1 | 17053, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 767.2 | 1 | 17054, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 767.3 | 4 | 4561, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 767.4 | 4 | 4573, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 767.5 | 4 | 210, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 767.6 | 4 | 211, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 767.7 | 5 | 2039, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 767.8 | 5 | 2040, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 767.9 | 5 | 2046, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 767.10 | 5 | 2047, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 767.11 | 5 | 2168, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 767.12 | 5 | 2044, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 767.13 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 767.14 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 767.15 | 2 | 194, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 767.16 | 2 | 583, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 767.17 | 2 | 464, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 767.18 | 2 | 350, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 767.19 | 2 | 564, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 767.20 | 2 | 565, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 767.21 | 6 | 93, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 767.22 | 6 | 376, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 767.23 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 767.24 | 9 | 12, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 767.25 | 9 | 267, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 767.26 | 9 | 268, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 767.27 | 3 | -27896, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 767.28 | 3 | -27895, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 767.29 | 3 | -27892, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 767.30 | 3 | -27889, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 767.31 | 3 | -27888, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 767.32 | 3 | -27887, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 767.33 | 3 | -27886, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 767.34 | 3 | -27885, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 767.35 | 3 | -27884, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 767.36 | 3 | -27882, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 767.37 | 3 | -27881, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 767.38 | 3 | -26286, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 767.39 | 3 | -27880, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 767.40 | 3 | -27879, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 767.41 | 3 | -27878, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 767.42 | 3 | -27875, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 767.43 | 3 | -27874, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 767.44 | 3 | -27873, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 767.45 | 3 | -27872, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 767.46 | 3 | -27871, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 767.47 | 3 | -27870, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 767.48 | 3 | -27869, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 767.49 | 3 | -27866, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 767.50 | 3 | -27863, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 767.51 | 3 | -26608, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 767.52 | 3 | -27862, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 767.53 | 3 | -27861, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 767.54 | 3 | -27860, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 767.55 | 3 | -27859, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 767.56 | 3 | -25902, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 767.57 | 3 | -27856, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 767.58 | 3 | -27844, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 767.59 | 3 | -27843, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 767.60 | 3 | -27842, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 767.61 | 3 | -27841, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 767.62 | 3 | -27840, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 767.63 | 3 | -27830, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 767.64 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 767.65 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 768.0 | 1 | 17056, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 768.1 | 1 | 17057, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 768.2 | 1 | 17058, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 768.3 | 1 | 17059, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 768.4 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 768.5 | 2 | 184, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 768.6 | 2 | 185, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 768.7 | 2 | 194, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 768.8 | 3 | -27839, 0, 0, 0 | Make ready. The shadows gather.→1 | 0 | ResidentMotionType#0 |
| → | 768.9 | 3 | -27838, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 768.10 | 3 | -27837, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 768.11 | 3 | -27836, 0, 0, 0 | Make ready. The shadows gather.→1 | 0 | ResidentMotionType#0 |
| → | 768.12 | 3 | -27835, 0, 0, 0 | Make ready. The shadows gather.→1 | 0 | ResidentMotionType#0 |
| → | 768.13 | 3 | -27834, 0, 0, 0 | Make ready. The shadows gather.→1 | 0 | ResidentMotionType#0 |
| → | 768.14 | 3 | -27833, 0, 0, 0 | Suck it up, lad! You're a storm soldier now!→1 | 0 | ResidentMotionType#0 |
| → | 768.15 | 3 | -27832, 0, 0, 0 | Foolish mortals...→3 | 0 | ResidentMotionType#0 |
| → | 768.16 | 3 | -26273, 0, 0, 0 | Someone help! The poor honeybees don't stand a chance!→1 | 0 | ResidentMotionType#0 |
| → | 768.17 | 6 | 136, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 768.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 768.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 768.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 769.0 | 1 | 17060, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 769.1 | 1 | 17063, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 769.2 | 1 | 17064, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 769.3 | 2 | 451, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 769.4 | 2 | 580, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 769.5 | 2 | 579, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 769.6 | 2 | 581, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 769.7 | 2 | 152, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 769.8 | 6 | 167, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 769.9 | 6 | 501, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 769.10 | 6 | 502, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 769.11 | 6 | 93, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 769.12 | 3 | -26822, 0, 0, 0 | Raaah!→1 | 0 | ResidentMotionType#0 |
| → | 769.13 | 3 | -26821, 0, 0, 0 | Raaah!→1 | 0 | ResidentMotionType#0 |
| → | 769.14 | 3 | -26820, 0, 0, 0 | Raaah!→1 | 0 | ResidentMotionType#0 |
| → | 769.15 | 3 | -26742, 0, 0, 0 | Raaah!→1 | 0 | ResidentMotionType#0 |
| → | 769.16 | 3 | -26817, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 769.17 | 3 | -26819, 0, 0, 0 | Raaah!→1 | 0 | ResidentMotionType#0 |
| → | 769.18 | 3 | -26818, 0, 0, 0 | Raaah!→1 | 0 | ResidentMotionType#0 |
| → | 769.19 | 3 | -26741, 0, 0, 0 | Raaah!→1 | 0 | ResidentMotionType#0 |
| → | 769.20 | 3 | -26816, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 769.21 | 3 | -26815, 0, 0, 0 | Raaah!→1 | 0 | ResidentMotionType#0 |
| → | 769.22 | 3 | -25984, 0, 0, 0 | Raaah!→1 | 0 | ResidentMotionType#0 |
| → | 769.23 | 3 | -26806, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 769.24 | 3 | -26805, 0, 0, 0 | Raaah!→1 | 0 | ResidentMotionType#0 |
| → | 769.25 | 3 | -26804, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 769.26 | 3 | -26803, 0, 0, 0 | Raaah!→1 | 0 | ResidentMotionType#0 |
| → | 769.27 | 3 | -26802, 0, 0, 0 | Raaah!→1 | 0 | ResidentMotionType#0 |
| → | 769.28 | 3 | -26801, 0, 0, 0 | Raaah!→1 | 0 | ResidentMotionType#0 |
| → | 769.29 | 3 | -26800, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 769.30 | 3 | -26799, 0, 0, 0 | Raaah!→1 | 0 | ResidentMotionType#0 |
| → | 769.31 | 3 | -26791, 0, 0, 0 | There is no escape!→1 | 0 | ResidentMotionType#0 |
| → | 769.32 | 3 | -26740, 0, 0, 0 | How am I to fish with all these damned efts about!?→1 | 1471 | ResidentMotionType#52 |
| → | 769.33 | 3 | -26739, 0, 0, 0 | How am I to fish with all these damned efts about!?→1 | 1471 | ResidentMotionType#52 |
| → | 769.34 | 3 | -26738, 0, 0, 0 | How am I to fish with all these damned efts about!?→1 | 1471 | ResidentMotionType#52 |
| → | 769.35 | 3 | -26737, 0, 0, 0 | How am I to fish with all these damned efts about!?→1 | 1471 | ResidentMotionType#0 |
| → | 769.36 | 3 | -26736, 0, 0, 0 | How am I to fish with all these damned efts about!?→1 | 1471 | ResidentMotionType#0 |
| → | 769.37 | 3 | -26735, 0, 0, 0 | How am I to fish with all these damned efts about!?→1 | 1471 | ResidentMotionType#52 |
| → | 769.38 | 3 | -26734, 0, 0, 0 | How am I to fish with all these damned efts about!?→1 | 1471 | ResidentMotionType#52 |
| → | 769.39 | 3 | -26733, 0, 0, 0 | How am I to fish with all these damned efts about!?→1 | 1471 | ResidentMotionType#52 |
| → | 769.40 | 3 | -26732, 0, 0, 0 | How am I to fish with all these damned efts about!?→1 | 1471 | ResidentMotionType#52 |
| → | 769.41 | 3 | -26731, 0, 0, 0 | How am I to fish with all these damned efts about!?→1 | 1471 | ResidentMotionType#52 |
| → | 769.42 | 3 | -26690, 0, 0, 0 | How am I to fish with all these damned efts about!?→1 | 1471 | ResidentMotionType#52 |
| → | 769.43 | 4 | 3216, 0, 0, 0 | Raaah!→1 | 0 | ResidentMotionType#0 |
| → | 769.44 | 4 | 3218, 0, 0, 0 | Raaah!→1 | 0 | ResidentMotionType#0 |
| → | 769.45 | 4 | 3224, 0, 0, 0 | Raaah!→1 | 0 | ResidentMotionType#0 |
| → | 769.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 769.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 769.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 769.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 769.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 770.0 | 2 | 355, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 770.1 | 2 | 194, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 770.2 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 770.3 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 770.4 | 3 | -26250, 0, 0, 0 | HeaeahHAEHAEha!→1 | 0 | ResidentMotionType#0 |
| → | 770.5 | 3 | -26249, 0, 0, 0 | HeaeahHAEHAEha!→1 | 0 | ResidentMotionType#0 |
| → | 770.6 | 3 | -26247, 0, 0, 0 | HeaeahHAEHAEha!→1 | 0 | ResidentMotionType#0 |
| → | 770.7 | 3 | -26246, 0, 0, 0 | HeaeahHAEHAEha!→1 | 0 | ResidentMotionType#0 |
| → | 770.8 | 3 | -26245, 0, 0, 0 | HeaeahHAEHAEha!→1 | 0 | ResidentMotionType#0 |
| → | 770.9 | 3 | -26244, 0, 0, 0 | HeaeahHAEHAEha!→1 | 0 | ResidentMotionType#0 |
| → | 770.10 | 3 | -26008, 0, 0, 0 | HeaeahHAEHAEha!→1 | 0 | ResidentMotionType#0 |
| → | 770.11 | 3 | -26007, 0, 0, 0 | HeaeahHAEHAEha!→1 | 0 | ResidentMotionType#0 |
| → | 770.12 | 3 | -25979, 0, 0, 0 | HeaeahHAEHAEha!→1 | 0 | ResidentMotionType#0 |
| → | 770.13 | 3 | -25978, 0, 0, 0 | HeaeahHAEHAEha!→1 | 0 | ResidentMotionType#0 |
| → | 770.14 | 3 | -25935, 0, 0, 0 | HeaeahHAEHAEha!→1 | 0 | ResidentMotionType#0 |
| → | 770.15 | 3 | -25934, 0, 0, 0 | HeaeahHAEHAEha!→1 | 0 | ResidentMotionType#0 |
| → | 770.16 | 3 | -26251, 0, 0, 0 | HeaeahHAEHAEha!→1 | 0 | ResidentMotionType#0 |
| → | 770.17 | 3 | -26240, 0, 0, 0 | HeaeahHAEHAEha!→1 | 0 | ResidentMotionType#0 |
| → | 770.18 | 1 | 17373, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 770.19 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 770.20 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 770.21 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 770.22 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 770.23 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 770.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 771.0 | 1 | 17732, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 771.1 | 2 | 328, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 771.2 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 771.3 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 771.4 | 2 | 194, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 771.5 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 771.6 | 3 | -26029, 0, 0, 0 | You watching, Papalymo?→1 | 0 | ResidentMotionType#0 |
| → | 771.7 | 3 | -26028, 0, 0, 0 | You watching, Papalymo?→1 | 0 | ResidentMotionType#0 |
| → | 771.8 | 3 | -26027, 0, 0, 0 | You watching, Papalymo?→1 | 0 | ResidentMotionType#0 |
| → | 771.9 | 3 | -26026, 0, 0, 0 | You watching, Papalymo?→1 | 0 | ResidentMotionType#0 |
| → | 771.10 | 3 | -26025, 0, 0, 0 | You watching, Papalymo?→1 | 0 | ResidentMotionType#0 |
| → | 771.11 | 3 | -26024, 0, 0, 0 | You watching, Papalymo?→1 | 0 | ResidentMotionType#0 |
| → | 771.12 | 3 | -26023, 0, 0, 0 | You watching, Papalymo?→1 | 0 | ResidentMotionType#0 |
| → | 771.13 | 3 | -26022, 0, 0, 0 | You watching, Papalymo?→1 | 0 | ResidentMotionType#0 |
| → | 771.14 | 3 | -26021, 0, 0, 0 | You watching, Papalymo?→1 | 0 | ResidentMotionType#0 |
| → | 771.15 | 3 | -26020, 0, 0, 0 | You watching, Papalymo?→1 | 0 | ResidentMotionType#0 |
| → | 771.16 | 3 | -25736, 0, 0, 0 | You watching, Papalymo?→1 | 0 | ResidentMotionType#0 |
| → | 771.17 | 3 | -25735, 0, 0, 0 | You watching, Papalymo?→1 | 0 | ResidentMotionType#0 |
| → | 771.18 | 3 | -25734, 0, 0, 0 | You watching, Papalymo?→1 | 0 | ResidentMotionType#0 |
| → | 771.19 | 3 | -25733, 0, 0, 0 | You watching, Papalymo?→1 | 0 | ResidentMotionType#0 |
| → | 771.20 | 3 | -25707, 0, 0, 0 | You watching, Papalymo?→1 | 0 | ResidentMotionType#0 |
| → | 771.21 | 3 | -25706, 0, 0, 0 | You watching, Papalymo?→1 | 0 | ResidentMotionType#0 |
| → | 771.22 | 3 | -25699, 0, 0, 0 | You watching, Papalymo?→1 | 0 | ResidentMotionType#0 |
| → | 771.23 | 3 | -25698, 0, 0, 0 | You watching, Papalymo?→1 | 0 | ResidentMotionType#0 |
| → | 771.24 | 3 | -25697, 0, 0, 0 | You watching, Papalymo?→1 | 0 | ResidentMotionType#0 |
| → | 771.25 | 3 | -25696, 0, 0, 0 | You watching, Papalymo?→1 | 0 | ResidentMotionType#0 |
| → | 771.26 | 4 | 132, 0, 0, 0 | You watching, Papalymo?→1 | 0 | ResidentMotionType#0 |
| → | 771.27 | 4 | 134, 0, 0, 0 | You watching, Papalymo?→1 | 0 | ResidentMotionType#0 |
| → | 771.28 | 5 | 1567, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 771.29 | 5 | 1496, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 771.30 | 5 | 1495, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 771.31 | 5 | 2241, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 771.32 | 5 | 2240, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 771.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 771.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 771.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 772.0 | 1 | 17706, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 772.1 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 772.2 | 2 | 355, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 772.3 | 2 | 294, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 772.4 | 2 | 213, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 772.5 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 772.6 | 6 | 161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 772.7 | 5 | 818, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 772.8 | 3 | -26083, 0, 0, 0 | Now we're talking!→1 | 0 | ResidentMotionType#0 |
| → | 772.9 | 3 | -26082, 0, 0, 0 | Now we're talking!→1 | 0 | ResidentMotionType#0 |
| → | 772.10 | 3 | -26081, 0, 0, 0 | Now we're talking!→1 | 0 | ResidentMotionType#0 |
| → | 772.11 | 3 | -26080, 0, 0, 0 | Now we're talking!→1 | 0 | ResidentMotionType#0 |
| → | 772.12 | 3 | -26079, 0, 0, 0 | Now we're talking!→1 | 0 | ResidentMotionType#0 |
| → | 772.13 | 3 | -26078, 0, 0, 0 | Now we're talking!→1 | 0 | ResidentMotionType#0 |
| → | 772.14 | 3 | -26077, 0, 0, 0 | Now we're talking!→1 | 0 | ResidentMotionType#0 |
| → | 772.15 | 3 | -26073, 0, 0, 0 | Now we're talking!→1 | 0 | ResidentMotionType#0 |
| → | 772.16 | 3 | -26072, 0, 0, 0 | Now we're talking!→1 | 0 | ResidentMotionType#0 |
| → | 772.17 | 3 | -26071, 0, 0, 0 | Now we're talking!→1 | 0 | ResidentMotionType#0 |
| → | 772.18 | 3 | -26070, 0, 0, 0 | Now we're talking!→1 | 0 | ResidentMotionType#0 |
| → | 772.19 | 3 | -26069, 0, 0, 0 | Now we're talking!→1 | 0 | ResidentMotionType#0 |
| → | 772.20 | 3 | -26063, 0, 0, 0 | Now we're talking!→1 | 0 | ResidentMotionType#0 |
| → | 772.21 | 3 | -26059, 0, 0, 0 | Now we're talking!→1 | 0 | ResidentMotionType#0 |
| → | 772.22 | 3 | -26056, 0, 0, 0 | Now we're talking!→1 | 0 | ResidentMotionType#0 |
| → | 772.23 | 3 | -26052, 0, 0, 0 | Now we're talking!→1 | 0 | ResidentMotionType#0 |
| → | 772.24 | 3 | -26012, 0, 0, 0 | Now we're talking!→1 | 0 | ResidentMotionType#0 |
| → | 772.25 | 3 | -25998, 0, 0, 0 | Now we're talking!→1 | 0 | ResidentMotionType#0 |
| → | 772.26 | 3 | -25661, 0, 0, 0 | Now we're talking!→1 | 0 | ResidentMotionType#0 |
| → | 772.27 | 3 | -25659, 0, 0, 0 | Now we're talking!→1 | 0 | ResidentMotionType#0 |
| → | 772.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 772.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 772.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 773.0 | 1 | 17303, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 773.1 | 2 | 461, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 773.2 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 773.3 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 773.4 | 2 | 294, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 773.5 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 773.6 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 773.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 773.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 773.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 773.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 774.0 | 1 | 16938, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 774.1 | 1 | 16939, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 774.2 | 1 | 16940, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 774.3 | 1 | 16944, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 774.4 | 3 | -28317, 0, 0, 0 | Looky heeEeeEre...
We have viiiIiiiIisitors...→1 | 0 | ResidentMotionType#0 |
| → | 774.5 | 3 | -28316, 0, 0, 0 | Looky heeEeeEre...
We have viiiIiiiIisitors...→1 | 0 | ResidentMotionType#0 |
| → | 774.6 | 3 | -28315, 0, 0, 0 | Looky heeEeeEre...
We have viiiIiiiIisitors...→1 | 0 | ResidentMotionType#0 |
| → | 774.7 | 3 | -28314, 0, 0, 0 | Looky heeEeeEre...
We have viiiIiiiIisitors...→1 | 0 | ResidentMotionType#0 |
| → | 774.8 | 3 | -28313, 0, 0, 0 | Looky heeEeeEre...
We have viiiIiiiIisitors...→1 | 0 | ResidentMotionType#0 |
| → | 774.9 | 3 | -28312, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 774.10 | 3 | -28311, 0, 0, 0 | Looky heeEeeEre...
We have viiiIiiiIisitors...→1 | 0 | ResidentMotionType#0 |
| → | 774.11 | 3 | -28309, 0, 0, 0 | Looky heeEeeEre...
We have viiiIiiiIisitors...→1 | 0 | ResidentMotionType#0 |
| → | 774.12 | 3 | -28308, 0, 0, 0 | Looky heeEeeEre...
We have viiiIiiiIisitors...→1 | 0 | ResidentMotionType#0 |
| → | 774.13 | 3 | -28307, 0, 0, 0 | One with the wind, we become...→1 | 0 | ResidentMotionType#0 |
| → | 774.14 | 3 | -28306, 0, 0, 0 | One with the wind, we become...→1 | 0 | ResidentMotionType#0 |
| → | 774.15 | 3 | -28305, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 774.16 | 3 | -28302, 0, 0, 0 | Looky heeEeeEre...
We have viiiIiiiIisitors...→1 | 0 | ResidentMotionType#0 |
| → | 774.17 | 3 | -28301, 0, 0, 0 | Looky heeEeeEre...
We have viiiIiiiIisitors...→1 | 0 | ResidentMotionType#0 |
| → | 774.18 | 3 | -28300, 0, 0, 0 | Looky heeEeeEre...
We have viiiIiiiIisitors...→1 | 0 | ResidentMotionType#0 |
| → | 774.19 | 3 | -28299, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 774.20 | 3 | -28298, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 774.21 | 3 | -28297, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 774.22 | 3 | -28296, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 774.23 | 3 | -28295, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 774.24 | 3 | -28294, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 774.25 | 3 | -28293, 0, 0, 0 | Looky heeEeeEre...
We have viiiIiiiIisitors...→1 | 0 | ResidentMotionType#0 |
| → | 774.26 | 3 | -28292, 0, 0, 0 | Mama...
Mama, no...→1 | 0 | ResidentMotionType#0 |
| → | 774.27 | 3 | -28291, 0, 0, 0 | Looky heeEeeEre...
We have viiiIiiiIisitors...→1 | 0 | ResidentMotionType#0 |
| → | 774.28 | 3 | -28290, 0, 0, 0 | Hostile sylphs approach! Draw your weapons!→1 | 0 | ResidentMotionType#0 |
| → | 774.29 | 3 | -26006, 0, 0, 0 | Looky heeEeeEre...
We have viiiIiiiIisitors...→1 | 0 | ResidentMotionType#0 |
| → | 774.30 | 4 | 4561, 0, 0, 0 | Hostile sylphs approach! Draw your weapons!→1 | 0 | ResidentMotionType#0 |
| → | 774.31 | 4 | 4563, 0, 0, 0 | Mama...
Mama, no...→1 | 0 | ResidentMotionType#0 |
| → | 774.32 | 4 | 4574, 0, 0, 0 | Hostile sylphs approach! Draw your weapons!→1 | 0 | ResidentMotionType#0 |
| → | 774.33 | 4 | 132, 0, 0, 0 | Looky heeEeeEre...
We have viiiIiiiIisitors...→1 | 0 | ResidentMotionType#0 |
| → | 774.34 | 2 | 573, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 774.35 | 2 | 228, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 774.36 | 6 | 375, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 774.37 | 6 | 317, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 774.38 | 6 | 515, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 774.39 | 5 | 2082, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 774.40 | 5 | 2083, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 774.41 | 5 | 2106, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 774.42 | 5 | 2155, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 774.43 | 5 | 2115, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 774.44 | 10 | -17758, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 774.45 | 10 | -17757, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 774.46 | 6 | 517, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 774.47 | 3 | -26011, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 774.48 | 3 | -26010, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 774.49 | 3 | -25715, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 774.50 | 5 | 2070, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 774.51 | 5 | 2071, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 774.52 | 5 | 2072, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 774.53 | 5 | 2073, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 774.54 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 774.55 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 775.0 | 1 | 16941, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 775.1 | 1 | 16942, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 775.2 | 1 | 16943, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 775.3 | 1 | 16945, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 775.4 | 3 | -28317, 0, 0, 0 | Looky heeEeeEre...
We have viiiIiiiIisitors...→1 | 0 | ResidentMotionType#0 |
| → | 775.5 | 3 | -28307, 0, 0, 0 | One with the wind, we become...→1 | 0 | ResidentMotionType#0 |
| → | 775.6 | 3 | -28285, 0, 0, 0 | Looky heeEeeEre...
We have viiiIiiiIisitors...→1 | 0 | ResidentMotionType#0 |
| → | 775.7 | 3 | -28284, 0, 0, 0 | Looky heeEeeEre...
We have viiiIiiiIisitors...→1 | 0 | ResidentMotionType#0 |
| → | 775.8 | 3 | -28282, 0, 0, 0 | Looky heeEeeEre...
We have viiiIiiiIisitors...→1 | 0 | ResidentMotionType#0 |
| → | 775.9 | 3 | -28281, 0, 0, 0 | Looky heeEeeEre...
We have viiiIiiiIisitors...→1 | 0 | ResidentMotionType#0 |
| → | 775.10 | 3 | -28280, 0, 0, 0 | One with the wind, we become...→1 | 0 | ResidentMotionType#0 |
| → | 775.11 | 3 | -28279, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 775.12 | 3 | -28278, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 775.13 | 3 | -28274, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 775.14 | 3 | -28273, 0, 0, 0 | Looky heeEeeEre...
We have viiiIiiiIisitors...→1 | 0 | ResidentMotionType#0 |
| → | 775.15 | 3 | -28272, 0, 0, 0 | Hostile sylphs approach! Draw your weapons!→1 | 0 | ResidentMotionType#0 |
| → | 775.16 | 3 | -28270, 0, 0, 0 | Looky heeEeeEre...
We have viiiIiiiIisitors...→1 | 0 | ResidentMotionType#0 |
| → | 775.17 | 3 | -28269, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 775.18 | 3 | -28261, 0, 0, 0 | Looky heeEeeEre...
We have viiiIiiiIisitors...→1 | 0 | ResidentMotionType#0 |
| → | 775.19 | 3 | -28259, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 775.20 | 3 | -28258, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 775.21 | 3 | -28257, 0, 0, 0 | Looky heeEeeEre...
We have viiiIiiiIisitors...→1 | 0 | ResidentMotionType#0 |
| → | 775.22 | 3 | -28256, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 775.23 | 3 | -28255, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 775.24 | 3 | -28253, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 775.25 | 3 | -28252, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 775.26 | 3 | -28251, 0, 0, 0 | Mama...
Mama, no...→1 | 0 | ResidentMotionType#0 |
| → | 775.27 | 3 | -28249, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 775.28 | 3 | -28246, 0, 0, 0 | Looky heeEeeEre...
We have viiiIiiiIisitors...→1 | 0 | ResidentMotionType#0 |
| → | 775.29 | 3 | -28245, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 775.30 | 3 | -28242, 0, 0, 0 | Looky heeEeeEre...
We have viiiIiiiIisitors...→1 | 0 | ResidentMotionType#0 |
| → | 775.31 | 3 | -28241, 0, 0, 0 | Looky heeEeeEre...
We have viiiIiiiIisitors...→1 | 0 | ResidentMotionType#0 |
| → | 775.32 | 3 | -28240, 0, 0, 0 | Looky heeEeeEre...
We have viiiIiiiIisitors...→1 | 0 | ResidentMotionType#0 |
| → | 775.33 | 3 | -28234, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 775.34 | 3 | -28233, 0, 0, 0 | Looky heeEeeEre...
We have viiiIiiiIisitors...→1 | 0 | ResidentMotionType#0 |
| → | 775.35 | 3 | -27347, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 775.36 | 3 | -25909, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 775.37 | 3 | -25908, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 775.38 | 3 | -25848, 0, 0, 0 | Looky heeEeeEre...
We have viiiIiiiIisitors...→1 | 0 | ResidentMotionType#0 |
| → | 775.39 | 3 | -25846, 0, 0, 0 | Mama...
Mama, no...→1 | 0 | ResidentMotionType#0 |
| → | 775.40 | 3 | -25845, 0, 0, 0 | Mama...
Mama, no...→1 | 0 | ResidentMotionType#0 |
| → | 775.41 | 3 | -25844, 0, 0, 0 | Looky heeEeeEre...
We have viiiIiiiIisitors...→1 | 0 | ResidentMotionType#0 |
| → | 775.42 | 3 | -25843, 0, 0, 0 | Looky heeEeeEre...
We have viiiIiiiIisitors...→1 | 0 | ResidentMotionType#0 |
| → | 775.43 | 3 | -25731, 0, 0, 0 | Looky heeEeeEre...
We have viiiIiiiIisitors...→1 | 0 | ResidentMotionType#0 |
| → | 775.44 | 3 | -25564, 0, 0, 0 | Looky heeEeeEre...
We have viiiIiiiIisitors...→1 | 0 | ResidentMotionType#0 |
| → | 775.45 | 4 | 4561, 0, 0, 0 | Hostile sylphs approach! Draw your weapons!→1 | 0 | ResidentMotionType#0 |
| → | 775.46 | 4 | 4563, 0, 0, 0 | Mama...
Mama, no...→1 | 0 | ResidentMotionType#0 |
| → | 775.47 | 4 | 4574, 0, 0, 0 | Hostile sylphs approach! Draw your weapons!→1 | 0 | ResidentMotionType#0 |
| → | 775.48 | 5 | 2082, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 775.49 | 5 | 2083, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 775.50 | 5 | 2106, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 775.51 | 5 | 2115, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 775.52 | 5 | 2200, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 775.53 | 5 | 2201, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 775.54 | 5 | 2074, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 775.55 | 5 | 2075, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 775.56 | 5 | 2076, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 775.57 | 5 | 2077, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 775.58 | 5 | 2078, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 775.59 | 2 | 573, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 775.60 | 6 | 234, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 775.61 | 6 | 517, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 775.62 | 6 | 515, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 775.63 | 6 | 161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 775.64 | 6 | 471, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 775.65 | 6 | 259, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 775.66 | 10 | -17758, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 775.67 | 10 | -17757, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 775.68 | 10 | -17759, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 775.69 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 775.70 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 776.0 | 1 | 17794, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 776.1 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 776.2 | 3 | -25764, 0, 0, 0 | We're counting on you!→1 | 0 | ResidentMotionType#0 |
| → | 776.3 | 3 | -25763, 0, 0, 0 | We're counting on you!→1 | 0 | ResidentMotionType#0 |
| → | 776.4 | 3 | -25762, 0, 0, 0 | We're counting on you!→1 | 0 | ResidentMotionType#0 |
| → | 776.5 | 3 | -25761, 0, 0, 0 | We're counting on you!→1 | 0 | ResidentMotionType#0 |
| → | 776.6 | 3 | -25758, 0, 0, 0 | We're counting on you!→1 | 0 | ResidentMotionType#0 |
| → | 776.7 | 3 | -25757, 0, 0, 0 | We're counting on you!→1 | 0 | ResidentMotionType#0 |
| → | 776.8 | 3 | -25756, 0, 0, 0 | We're counting on you!→1 | 0 | ResidentMotionType#0 |
| → | 776.9 | 3 | -25755, 0, 0, 0 | We're counting on you!→1 | 0 | ResidentMotionType#0 |
| → | 776.10 | 3 | -25708, 0, 0, 0 | We're counting on you!→1 | 0 | ResidentMotionType#0 |
| → | 776.11 | 5 | 818, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 776.12 | 5 | 83, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 776.13 | 5 | 81, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 776.14 | 2 | 194, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 776.15 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 776.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 776.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 776.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 776.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 776.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 776.21 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 776.22 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 776.23 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 776.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 776.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 777.0 | 1 | 16947, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 777.1 | 2 | 185, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 777.2 | 2 | 294, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 777.3 | 6 | 161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 777.4 | 6 | 167, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 777.5 | 6 | 168, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 777.6 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 777.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 777.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 777.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 777.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 778.0 | 1 | 17048, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 778.1 | 1 | 17046, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 778.2 | 1 | 17047, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 778.3 | 1 | 17049, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 778.4 | 1 | 17050, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 778.5 | 1 | 17051, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 778.6 | 3 | -28013, 0, 0, 0 | Jijiroon's had enough peckings and pawings for one day!→1 | 0 | ResidentMotionType#0 |
| → | 778.7 | 3 | -27999, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 778.8 | 3 | -27995, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 778.9 | 3 | -28012, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 778.10 | 3 | -27998, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 778.11 | 3 | -28001, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 778.12 | 2 | 146, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 778.13 | 2 | 111, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 778.14 | 2 | 112, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 778.15 | 2 | 432, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 778.16 | 2 | 408, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 778.17 | 2 | 206, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 778.18 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 778.19 | 2 | 271, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 778.20 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 778.21 | 5 | 2162, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 778.22 | 5 | 2163, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 778.23 | 5 | 2164, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 778.24 | 5 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 778.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 779.0 | 1 | 17351, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 779.1 | 1 | 17352, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 779.2 | 1 | 17353, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 779.3 | 1 | 17361, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 779.4 | 1 | 17362, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 779.5 | 3 | -29773, 0, 0, 0 | Shkoh... Illuminati destroy watercross!→1 | 0 | ResidentMotionType#0 |
| → | 779.6 | 3 | -29772, 0, 0, 0 | Shkoh... Illuminati destroy watercross!→1 | 0 | ResidentMotionType#0 |
| → | 779.7 | 3 | -26948, 0, 0, 0 | <splutter> Ugh...→1 | 0 | ResidentMotionType#0 |
| → | 779.8 | 3 | -26947, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 779.9 | 3 | -26942, 0, 0, 0 | <splutter> Ugh...→1 | 0 | ResidentMotionType#0 |
| → | 779.10 | 3 | -26940, 0, 0, 0 | Well done, Rangers! Our job here is finished!→5 | 0 | ResidentMotionType#0 |
| → | 779.11 | 3 | -26939, 0, 0, 0 | Well done, Rangers! Our job here is finished!→5 | 0 | ResidentMotionType#0 |
| → | 779.12 | 3 | -26915, 0, 0, 0 | 0→2 | 0 | ResidentMotionType#0 |
| → | 779.13 | 3 | -26911, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 779.14 | 6 | 522, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 779.15 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 779.16 | 2 | 27, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 779.17 | 2 | 155, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 779.18 | 5 | 187, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 779.19 | 5 | 2135, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 779.20 | 5 | 2136, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 779.21 | 5 | 2137, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 779.22 | 5 | 2138, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 779.23 | 5 | 2139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 779.24 | 5 | 2140, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 779.25 | 5 | 2141, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 779.26 | 5 | 2142, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 779.27 | 5 | 2143, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 779.28 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 779.29 | 9 | 249, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 779.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 779.31 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 779.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 779.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 779.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 779.35 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 779.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 779.37 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 779.38 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 779.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 779.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 779.41 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 779.42 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 779.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 779.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 779.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 780.0 | 1 | 17039, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 780.1 | 1 | 17040, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 780.2 | 1 | 17041, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 780.3 | 1 | 17042, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 780.4 | 2 | 105, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 780.5 | 3 | -28024, 0, 0, 0 | Flutter all you like, little one...→3 | 0 | ResidentMotionType#0 |
| → | 780.6 | 3 | -28023, 0, 0, 0 | Flutter all you like, little one...→3 | 0 | ResidentMotionType#0 |
| → | 780.7 | 3 | -28022, 0, 0, 0 | Flutter all you like, little one...→3 | 0 | ResidentMotionType#0 |
| → | 780.8 | 3 | -28021, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 780.9 | 3 | -26715, 0, 0, 0 | Flutter all you like, little one...→3 | 0 | ResidentMotionType#0 |
| → | 780.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 781.0 | 1 | 17034, 0, 0, 0 | 0→1 | 1343 | ResidentMotionType#0 |
| → | 781.1 | 1 | 17035, 0, 0, 0 | 0→1 | 1342 | ResidentMotionType#0 |
| → | 781.2 | 1 | 17036, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 781.3 | 1 | 17038, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 781.4 | 1 | 17547, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 781.5 | 3 | -28078, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 781.6 | 3 | -28075, 0, 0, 0 | Vundu come, on angry
wings of thunder!→1 | 1343 | ResidentMotionType#23 |
| → | 781.7 | 3 | -28070, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 781.8 | 3 | -28069, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 781.9 | 3 | -28068, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 781.10 | 3 | -28065, 0, 0, 0 | I'll break you
into pieces!→1 | 0 | ResidentMotionType#0 |
| → | 781.11 | 3 | -28063, 0, 0, 0 | Vundu come, on angry
wings of thunder!→1 | 1343 | ResidentMotionType#23 |
| → | 781.12 | 3 | -28062, 0, 0, 0 | I'll break you
into pieces!→1 | 0 | ResidentMotionType#0 |
| → | 781.13 | 3 | -27947, 0, 0, 0 | 0→1 | 1342 | ResidentMotionType#18 |
| → | 781.14 | 6 | 196, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 781.15 | 6 | 100, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 781.16 | 2 | 152, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 781.17 | 2 | 445, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 781.18 | 5 | 2094, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 781.19 | 5 | 2095, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 781.20 | 5 | 2096, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 781.21 | 5 | 2097, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 781.22 | 5 | 2153, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 781.23 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 781.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 782.0 | 1 | 17193, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 782.1 | 1 | 17194, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 782.2 | 1 | 17195, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 782.3 | 1 | 17196, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 782.4 | 4 | 4561, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.5 | 4 | 4573, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.6 | 4 | 4562, 0, 0, 0 | And now, for my next trick...→1 | 0 | ResidentMotionType#0 |
| → | 782.7 | 4 | 4574, 0, 0, 0 | And now, for my next trick...→1 | 0 | ResidentMotionType#0 |
| → | 782.8 | 4 | 210, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.9 | 4 | 211, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.10 | 4 | 210, 0, 0, 0 | And now, for my next trick...→1 | 0 | ResidentMotionType#0 |
| → | 782.11 | 4 | 3604, 0, 0, 0 | And now, for my next trick...→1 | 0 | ResidentMotionType#0 |
| → | 782.12 | 5 | 2197, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 782.13 | 5 | 2168, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 782.14 | 5 | 2039, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 782.15 | 5 | 2040, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 782.16 | 5 | 2044, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 782.17 | 5 | 2045, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 782.18 | 5 | 2041, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 782.19 | 5 | 964, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 782.20 | 5 | 2202, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 782.21 | 5 | 2203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 782.22 | 9 | 12, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 782.23 | 9 | 89, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 782.24 | 9 | 102, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 782.25 | 2 | 583, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 782.26 | 2 | 564, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 782.27 | 2 | 565, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 782.28 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 782.29 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 782.30 | 2 | 393, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 782.31 | 2 | 464, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 782.32 | 6 | 211, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 782.33 | 6 | 93, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 782.34 | 6 | 244, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 782.35 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 782.36 | 6 | 376, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 782.37 | 3 | -27896, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.38 | 3 | -27594, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.39 | 3 | -27591, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.40 | 3 | -27588, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.41 | 3 | -27587, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.42 | 3 | -27586, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.43 | 3 | -27585, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 782.44 | 3 | -27584, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 782.45 | 3 | -27583, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.46 | 3 | -27582, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.47 | 3 | -27580, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 782.48 | 3 | -27579, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.49 | 3 | -27578, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.50 | 3 | -27577, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.51 | 3 | -27576, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.52 | 3 | -27575, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.53 | 3 | -27574, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 782.54 | 3 | -27573, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.55 | 3 | -27572, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 782.56 | 3 | -27571, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.57 | 3 | -27570, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.58 | 3 | -27569, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.59 | 3 | -27568, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.60 | 3 | -27567, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.61 | 3 | -27564, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.62 | 3 | -27561, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.63 | 3 | -26577, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.64 | 3 | -27560, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.65 | 3 | -27559, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.66 | 3 | -27558, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.67 | 3 | -27557, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 782.68 | 3 | -27556, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 782.69 | 3 | -27555, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.70 | 3 | -27554, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 782.71 | 3 | -27553, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.72 | 3 | -27552, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 782.73 | 3 | -27551, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.74 | 3 | -27550, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.75 | 3 | -27549, 0, 0, 0 | And now, for my next trick...→1 | 0 | ResidentMotionType#0 |
| → | 782.76 | 3 | -27548, 0, 0, 0 | And now, for my next trick...→1 | 0 | ResidentMotionType#0 |
| → | 782.77 | 3 | -27545, 0, 0, 0 | And now, for my next trick...→1 | 0 | ResidentMotionType#0 |
| → | 782.78 | 3 | -27537, 0, 0, 0 | And now, for my next trick...→1 | 0 | ResidentMotionType#0 |
| → | 782.79 | 3 | -27536, 0, 0, 0 | And now, for my next trick...→1 | 0 | ResidentMotionType#0 |
| → | 782.80 | 3 | -27535, 0, 0, 0 | And now, for my next trick...→1 | 0 | ResidentMotionType#0 |
| → | 782.81 | 3 | -27534, 0, 0, 0 | And now, for my next trick...→1 | 0 | ResidentMotionType#0 |
| → | 782.82 | 3 | -27533, 0, 0, 0 | And now, for my next trick...→1 | 0 | ResidentMotionType#0 |
| → | 782.83 | 3 | -27530, 0, 0, 0 | And now, for my next trick...→1 | 0 | ResidentMotionType#0 |
| → | 782.84 | 3 | -27527, 0, 0, 0 | And now, for my next trick...→1 | 0 | ResidentMotionType#0 |
| → | 782.85 | 3 | -26541, 0, 0, 0 | And now, for my next trick...→1 | 0 | ResidentMotionType#0 |
| → | 782.86 | 3 | -27526, 0, 0, 0 | And now, for my next trick...→1 | 0 | ResidentMotionType#0 |
| → | 782.87 | 3 | -27525, 0, 0, 0 | And now, for my next trick...→1 | 0 | ResidentMotionType#0 |
| → | 782.88 | 3 | -27524, 0, 0, 0 | And now, for my next trick...→1 | 0 | ResidentMotionType#0 |
| → | 782.89 | 3 | -27523, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 782.90 | 3 | -27522, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 782.91 | 3 | -27521, 0, 0, 0 | And now, for my next trick...→1 | 0 | ResidentMotionType#0 |
| → | 782.92 | 3 | -27520, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 782.93 | 3 | -27519, 0, 0, 0 | And now, for my next trick...→1 | 0 | ResidentMotionType#0 |
| → | 782.94 | 3 | -27518, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 782.95 | 3 | -27517, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.96 | 3 | -27516, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 782.97 | 3 | -27515, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.98 | 3 | -27514, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 782.99 | 3 | -25901, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.100 | 3 | -27512, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.101 | 3 | -27500, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.102 | 3 | -27499, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.103 | 3 | -27498, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.104 | 3 | -27497, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.105 | 3 | -27496, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.106 | 3 | -27495, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.107 | 3 | -27494, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 782.108 | 3 | -25925, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.109 | 3 | -25924, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.110 | 3 | -25923, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.111 | 3 | -27491, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 782.112 | 3 | -27489, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 782.113 | 3 | -25725, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 782.114 | 3 | -25724, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 782.115 | 3 | -25714, 0, 0, 0 | A <Sheet(Treasure,IntegerParameter(2),0)/> is discovered upon defeating <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>!→5 | 0 | ResidentMotionType#0 |
| → | 783.0 | 3 | -27207, 0, 0, 0 | Someone! Anyone! Help!→1 | 1309 | ResidentMotionType#18 |
| → | 783.1 | 3 | -26503, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 783.2 | 3 | -26501, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 783.3 | 3 | -26499, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 783.4 | 3 | -26498, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 783.5 | 3 | -26496, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 783.6 | 3 | -26495, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 783.7 | 3 | -26494, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 783.8 | 3 | -26492, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 783.9 | 3 | -26490, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 783.10 | 3 | -26487, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 783.11 | 3 | -26486, 0, 0, 0 | What a day...→1 | 1311 | ResidentMotionType#24 |
| → | 783.12 | 3 | -26483, 0, 0, 0 | What a day...→1 | 1311 | ResidentMotionType#24 |
| → | 783.13 | 3 | -26482, 0, 0, 0 | What a day...→1 | 1311 | ResidentMotionType#24 |
| → | 783.14 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 783.15 | 6 | 100, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 783.16 | 6 | 376, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 783.17 | 9 | 84, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 783.18 | 5 | 2177, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 783.19 | 5 | 672, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 783.20 | 5 | 2178, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 783.21 | 5 | 1569, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 783.22 | 4 | 929, 0, 0, 0 | VENGEANCE!→1 | 0 | ResidentMotionType#0 |
| → | 783.23 | 4 | 805, 0, 0, 0 | What a day...→1 | 515 | ResidentMotionType#18 |
| → | 783.24 | 4 | 11227, 0, 0, 0 | Someone! Anyone! Help!→1 | 1309 | ResidentMotionType#18 |
| → | 783.25 | 4 | 3783, 0, 0, 0 | What a day...→1 | 1311 | ResidentMotionType#24 |
| → | 783.26 | 1 | 17772, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 783.27 | 1 | 17773, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 783.28 | 1 | 17774, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 783.29 | 1 | 17775, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 783.30 | 1 | 17537, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 783.31 | 1 | 17533, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 783.32 | 1 | 17534, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 783.33 | 1 | 17535, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 783.34 | 2 | 467, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 784.0 | 1 | 17979, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 784.1 | 1 | 17980, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 784.2 | 1 | 17981, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 784.3 | 1 | 17982, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 784.4 | 1 | 17983, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 784.5 | 3 | -24857, 0, 0, 0 | What a day...→1 | 1539 | ResidentMotionType#33 |
| → | 784.6 | 3 | -24854, 0, 0, 0 | What a day...→1 | 1539 | ResidentMotionType#33 |
| → | 784.7 | 3 | -24851, 0, 0, 0 | What a day...→1 | 1539 | ResidentMotionType#33 |
| → | 784.8 | 3 | -24848, 0, 0, 0 | What a day...→1 | 1539 | ResidentMotionType#33 |
| → | 784.9 | 3 | -24845, 0, 0, 0 | What a day...→1 | 1539 | ResidentMotionType#33 |
| → | 784.10 | 3 | -24841, 0, 0, 0 | What a day...→1 | 1539 | ResidentMotionType#33 |
| → | 784.11 | 3 | -24838, 0, 0, 0 | What a day...→1 | 1539 | ResidentMotionType#33 |
| → | 784.12 | 3 | -24835, 0, 0, 0 | What a day...→1 | 1539 | ResidentMotionType#33 |
| → | 784.13 | 3 | -24859, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 784.14 | 3 | -24856, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 784.15 | 3 | -24853, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 784.16 | 3 | -24850, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 784.17 | 3 | -24847, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 784.18 | 3 | -24846, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 784.19 | 3 | -24844, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 784.20 | 3 | -24843, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 784.21 | 3 | -24842, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 784.22 | 3 | -24840, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 784.23 | 3 | -24839, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 784.24 | 3 | -24837, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 784.25 | 3 | -24836, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 784.26 | 3 | -24834, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 784.27 | 3 | -24833, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 784.28 | 5 | 80, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 784.29 | 5 | 79, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 784.30 | 5 | 82, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 784.31 | 2 | 111, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 784.32 | 2 | 250, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 784.33 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 784.34 | 6 | 375, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 784.35 | 6 | 161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 784.36 | 6 | 318, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 784.37 | 6 | 317, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 784.38 | 6 | 471, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 784.39 | 6 | 412, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 784.40 | 6 | 197, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 784.41 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 784.42 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 785.0 | 1 | 17979, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 785.1 | 1 | 17980, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 785.2 | 1 | 17981, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 785.3 | 1 | 17982, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 785.4 | 1 | 17983, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 785.5 | 3 | -24831, 0, 0, 0 | What a day...→1 | 1539 | ResidentMotionType#33 |
| → | 785.6 | 3 | -24828, 0, 0, 0 | What a day...→1 | 1539 | ResidentMotionType#33 |
| → | 785.7 | 3 | -24824, 0, 0, 0 | What a day...→1 | 1539 | ResidentMotionType#33 |
| → | 785.8 | 3 | -24821, 0, 0, 0 | What a day...→1 | 1539 | ResidentMotionType#33 |
| → | 785.9 | 3 | -24818, 0, 0, 0 | What a day...→1 | 1539 | ResidentMotionType#33 |
| → | 785.10 | 3 | -24815, 0, 0, 0 | What a day...→1 | 1539 | ResidentMotionType#33 |
| → | 785.11 | 3 | -24812, 0, 0, 0 | What a day...→1 | 1539 | ResidentMotionType#33 |
| → | 785.12 | 3 | -24807, 0, 0, 0 | What a day...→1 | 1539 | ResidentMotionType#33 |
| → | 785.13 | 3 | -24805, 0, 0, 0 | What a day...→1 | 1539 | ResidentMotionType#33 |
| → | 785.14 | 3 | -24859, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 785.15 | 3 | -24832, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 785.16 | 3 | -24830, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 785.17 | 3 | -24829, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 785.18 | 3 | -24827, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 785.19 | 3 | -24826, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 785.20 | 3 | -24825, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 785.21 | 3 | -24823, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 785.22 | 3 | -24822, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 785.23 | 3 | -24820, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 785.24 | 3 | -24819, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 785.25 | 3 | -24817, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 785.26 | 3 | -24816, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 785.27 | 3 | -24814, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 785.28 | 3 | -24813, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 785.29 | 3 | -24811, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 785.30 | 3 | -24810, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 785.31 | 3 | -24809, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 785.32 | 3 | -24808, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 785.33 | 3 | -24806, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 785.34 | 3 | -24804, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 785.35 | 3 | -24803, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 785.36 | 5 | 84, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 785.37 | 5 | 81, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 785.38 | 5 | 79, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 785.39 | 5 | 83, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 785.40 | 2 | 357, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 785.41 | 2 | 109, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 785.42 | 2 | 152, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 785.43 | 2 | 487, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 785.44 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 785.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 786.0 | 1 | 17979, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 786.1 | 1 | 17980, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 786.2 | 1 | 17981, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 786.3 | 1 | 17982, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 786.4 | 1 | 17983, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 786.5 | 1 | 17984, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 786.6 | 3 | -24802, 0, 0, 0 | What a day...→1 | 1539 | ResidentMotionType#33 |
| → | 786.7 | 3 | -24801, 0, 0, 0 | What a day...→1 | 1539 | ResidentMotionType#33 |
| → | 786.8 | 3 | -24798, 0, 0, 0 | What a day...→1 | 1539 | ResidentMotionType#33 |
| → | 786.9 | 3 | -24795, 0, 0, 0 | What a day...→1 | 1539 | ResidentMotionType#33 |
| → | 786.10 | 3 | -24794, 0, 0, 0 | What a day...→1 | 1539 | ResidentMotionType#33 |
| → | 786.11 | 3 | -24792, 0, 0, 0 | What a day...→1 | 1539 | ResidentMotionType#33 |
| → | 786.12 | 3 | -24791, 0, 0, 0 | What a day...→1 | 1539 | ResidentMotionType#33 |
| → | 786.13 | 3 | -24790, 0, 0, 0 | What a day...→1 | 1539 | ResidentMotionType#33 |
| → | 786.14 | 3 | -24787, 0, 0, 0 | What a day...→1 | 1539 | ResidentMotionType#33 |
| → | 786.15 | 3 | -24782, 0, 0, 0 | What a day...→1 | 1539 | ResidentMotionType#33 |
| → | 786.16 | 3 | -24780, 0, 0, 0 | What a day...→1 | 1539 | ResidentMotionType#33 |
| → | 786.17 | 3 | -24778, 0, 0, 0 | What a day...→1 | 1539 | ResidentMotionType#33 |
| → | 786.18 | 3 | -24775, 0, 0, 0 | What a day...→1 | 1539 | ResidentMotionType#33 |
| → | 786.19 | 3 | -24773, 0, 0, 0 | What a day...→1 | 1539 | ResidentMotionType#33 |
| → | 786.20 | 3 | -24788, 0, 0, 0 | Another lash will teach you to obey!→1 | 1543 | ResidentMotionType#30 |
| → | 786.21 | 3 | -24796, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 786.22 | 3 | -24800, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 786.23 | 3 | -24799, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 786.24 | 3 | -24797, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 786.25 | 3 | -24793, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 786.26 | 3 | -24789, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 786.27 | 3 | -24786, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 786.28 | 3 | -24785, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 786.29 | 3 | -24784, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 786.30 | 3 | -24783, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 786.31 | 3 | -24781, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 786.32 | 3 | -24779, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 786.33 | 3 | -24777, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 786.34 | 3 | -24776, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 786.35 | 3 | -24774, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 786.36 | 3 | -24772, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 786.37 | 5 | 79, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 786.38 | 5 | 88, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 786.39 | 5 | 80, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 786.40 | 5 | 86, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 786.41 | 5 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 786.42 | 5 | 126, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 786.43 | 5 | 122, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 786.44 | 2 | 206, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 786.45 | 2 | 111, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 786.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 787.0 | 1 | 17987, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 787.1 | 1 | 17988, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 787.2 | 1 | 17989, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 787.3 | 1 | 17990, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 787.4 | 1 | 17991, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 787.5 | 2 | 206, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 787.6 | 2 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 787.7 | 2 | 111, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 787.8 | 2 | 112, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 787.9 | 3 | -25481, 0, 0, 0 | Do not let the silence of the sand fool you!→1 | 0 | ResidentMotionType#0 |
| → | 787.10 | 3 | -24949, 0, 0, 0 | Do not let the silence of the sand fool you!→1 | 0 | ResidentMotionType#0 |
| → | 787.11 | 3 | -24948, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 787.12 | 3 | -24947, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 787.13 | 3 | -24946, 0, 0, 0 | Do not let the silence of the sand fool you!→1 | 0 | ResidentMotionType#0 |
| → | 787.14 | 3 | -24945, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 787.15 | 3 | -24944, 0, 0, 0 | Do not let the silence of the sand fool you!→1 | 0 | ResidentMotionType#0 |
| → | 787.16 | 3 | -24943, 0, 0, 0 | Something's wrong... I can feel it...→1 | 0 | ResidentMotionType#0 |
| → | 787.17 | 3 | -24942, 0, 0, 0 | Something's wrong... I can feel it...→1 | 0 | ResidentMotionType#0 |
| → | 787.18 | 3 | -24941, 0, 0, 0 | Something's wrong... I can feel it...→1 | 0 | ResidentMotionType#0 |
| → | 787.19 | 3 | -24940, 0, 0, 0 | You stay the hells away from my stock, you filthy flyin' rat!→1 | 0 | ResidentMotionType#0 |
| → | 787.20 | 3 | -24939, 0, 0, 0 | Oh! Such soreness of gut! Might we be making busydeal? No?→1 | 0 | ResidentMotionType#0 |
| → | 787.21 | 3 | -24938, 0, 0, 0 | Oh! Such soreness of gut! Might we be making busydeal? No?→1 | 0 | ResidentMotionType#0 |
| → | 787.22 | 3 | -24937, 0, 0, 0 | You stay the hells away from my stock, you filthy flyin' rat!→1 | 0 | ResidentMotionType#0 |
| → | 787.23 | 3 | -24936, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 787.24 | 3 | -24935, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 787.25 | 3 | -24934, 0, 0, 0 | You stay the hells away from my stock, you filthy flyin' rat!→1 | 0 | ResidentMotionType#0 |
| → | 787.26 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 787.27 | 3 | -24413, 0, 0, 0 | You stay the hells away from my stock, you filthy flyin' rat!→1 | 0 | ResidentMotionType#0 |
| → | 787.28 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 788.0 | 1 | 17821, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 788.1 | 1 | 17822, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 788.2 | 1 | 17823, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 788.3 | 4 | 7747, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 788.4 | 4 | 7737, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 788.5 | 4 | 7747, 0, 0, 0 | Many thanks, adventurer. And please...do not tell my master of this...→1 | 0 | ResidentMotionType#0 |
| → | 788.6 | 3 | -25379, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 788.7 | 3 | -25414, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 788.8 | 3 | -25411, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 788.9 | 3 | -25398, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 788.10 | 3 | -25395, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 788.11 | 3 | -25393, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 788.12 | 3 | -25391, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 788.13 | 3 | -25363, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 788.14 | 3 | -25367, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 788.15 | 3 | -25364, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 788.16 | 3 | -25376, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 788.17 | 4 | 210, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 788.18 | 3 | -25384, 0, 0, 0 | A godsdamned joke...→1 | 0 | ResidentMotionType#0 |
| → | 788.19 | 3 | -25383, 0, 0, 0 | A godsdamned joke...→1 | 0 | ResidentMotionType#0 |
| → | 788.20 | 3 | -25382, 0, 0, 0 | I thought I heard the sounds of fighting...→3 | 0 | ResidentMotionType#0 |
| → | 788.21 | 9 | 249, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 788.22 | 9 | 287, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 788.23 | 2 | 120, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 788.24 | 2 | 335, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 788.25 | 2 | 336, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 788.26 | 2 | 337, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 788.27 | 5 | 2267, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 788.28 | 5 | 2268, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 788.29 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 788.30 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 789.0 | 1 | 17823, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 789.1 | 1 | 17824, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 789.2 | 1 | 17825, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 789.3 | 1 | 17826, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 789.4 | 1 | 17827, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 789.5 | 1 | 17828, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 789.6 | 1 | 17829, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 789.7 | 1 | 17830, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 789.8 | 1 | 17831, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 789.9 | 8 | 540, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 789.10 | 8 | 546, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 789.11 | 4 | 7747, 0, 0, 0 | Many thanks, adventurer. And please...do not tell my master of this...→1 | 0 | ResidentMotionType#0 |
| → | 789.12 | 4 | 4581, 0, 0, 0 | Many thanks, adventurer. And please...do not tell my master of this...→1 | 0 | ResidentMotionType#0 |
| → | 789.13 | 4 | 4566, 0, 0, 0 | Foulest of foul westlanders!
You've not heard last of us!→1 | 0 | ResidentMotionType#0 |
| → | 789.14 | 4 | 4580, 0, 0, 0 | Many thanks, adventurer. And please...do not tell my master of this...→1 | 0 | ResidentMotionType#0 |
| → | 789.15 | 3 | -25361, 0, 0, 0 | Many thanks, adventurer. And please...do not tell my master of this...→1 | 0 | ResidentMotionType#0 |
| → | 789.16 | 3 | -25317, 0, 0, 0 | From the heart of the mountain...→1 | 0 | ResidentMotionType#0 |
| → | 789.17 | 4 | 4574, 0, 0, 0 | Foulest of foul westlanders!
You've not heard last of us!→1 | 0 | ResidentMotionType#0 |
| → | 789.18 | 4 | 4575, 0, 0, 0 | Many thanks, adventurer. And please...do not tell my master of this...→1 | 0 | ResidentMotionType#0 |
| → | 789.19 | 4 | 4563, 0, 0, 0 | Many thanks, adventurer. And please...do not tell my master of this...→1 | 0 | ResidentMotionType#0 |
| → | 789.20 | 4 | 4564, 0, 0, 0 | Foulest of foul westlanders!
You've not heard last of us!→1 | 0 | ResidentMotionType#0 |
| → | 789.21 | 3 | -25343, 0, 0, 0 | Many thanks, adventurer. And please...do not tell my master of this...→1 | 0 | ResidentMotionType#0 |
| → | 789.22 | 3 | -25342, 0, 0, 0 | Many thanks, adventurer. And please...do not tell my master of this...→1 | 0 | ResidentMotionType#0 |
| → | 789.23 | 3 | -25329, 0, 0, 0 | Many thanks, adventurer. And please...do not tell my master of this...→1 | 0 | ResidentMotionType#0 |
| → | 789.24 | 3 | -25330, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 789.25 | 3 | -25321, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 789.26 | 5 | 858, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 789.27 | 5 | 859, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 789.28 | 2 | 58, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 789.29 | 2 | 196, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 789.30 | 3 | -25319, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 789.31 | 3 | -25318, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 789.32 | 4 | 7654, 0, 0, 0 | That is it! I've had enough.
Toss me in the dungeons,
and throw away the key.
I'm not killing another buck.→1 | 0 | ResidentMotionType#0 |
| → | 789.33 | 4 | 3206, 0, 0, 0 | That is it! I've had enough.
Toss me in the dungeons,
and throw away the key.
I'm not killing another buck.→1 | 0 | ResidentMotionType#0 |
| → | 789.34 | 4 | 3239, 0, 0, 0 | Foulest of foul westlanders!
You've not heard last of us!→1 | 0 | ResidentMotionType#0 |
| → | 789.35 | 2 | 146, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 789.36 | 3 | -25279, 0, 0, 0 | That is it! I've had enough.
Toss me in the dungeons,
and throw away the key.
I'm not killing another buck.→1 | 0 | ResidentMotionType#0 |
| → | 789.37 | 3 | -25415, 0, 0, 0 | That is it! I've had enough.
Toss me in the dungeons,
and throw away the key.
I'm not killing another buck.→1 | 0 | ResidentMotionType#0 |
| → | 789.38 | 6 | 525, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 789.39 | 6 | 93, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 789.40 | 6 | 212, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 789.41 | 6 | 213, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 789.42 | 9 | 110, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 789.43 | 9 | 111, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 789.44 | 6 | 375, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 789.45 | 4 | 3238, 0, 0, 0 | Foulest of foul westlanders!
You've not heard last of us!→1 | 0 | ResidentMotionType#0 |
| → | 789.46 | 4 | 4565, 0, 0, 0 | That is it! I've had enough.
Toss me in the dungeons,
and throw away the key.
I'm not killing another buck.→1 | 0 | ResidentMotionType#0 |
| → | 789.47 | 4 | 5896, 0, 0, 0 | Foulest of foul westlanders!
You've not heard last of us!→1 | 0 | ResidentMotionType#0 |
| → | 789.48 | 4 | 210, 0, 0, 0 | That is it! I've had enough.
Toss me in the dungeons,
and throw away the key.
I'm not killing another buck.→1 | 0 | ResidentMotionType#0 |
| → | 789.49 | 9 | 8, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 789.50 | 9 | 37, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 789.51 | 4 | 211, 0, 0, 0 | That is it! I've had enough.
Toss me in the dungeons,
and throw away the key.
I'm not killing another buck.→1 | 0 | ResidentMotionType#0 |
| → | 789.52 | 9 | 112, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 789.53 | 9 | 84, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 789.54 | 4 | 6847, 0, 0, 0 | Foulest of foul westlanders!
You've not heard last of us!→1 | 0 | ResidentMotionType#0 |
| → | 789.55 | 4 | 6849, 0, 0, 0 | That is it! I've had enough.
Toss me in the dungeons,
and throw away the key.
I'm not killing another buck.→1 | 0 | ResidentMotionType#0 |
| → | 789.56 | 4 | 3240, 0, 0, 0 | Foulest of foul westlanders!
You've not heard last of us!→1 | 0 | ResidentMotionType#0 |
| → | 789.57 | 4 | 4574, 0, 0, 0 | That is it! I've had enough.
Toss me in the dungeons,
and throw away the key.
I'm not killing another buck.→1 | 0 | ResidentMotionType#0 |
| → | 789.58 | 4 | 4563, 0, 0, 0 | Someone save me, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 789.59 | 5 | 870, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 789.60 | 3 | -25271, 0, 0, 0 | Someone save me, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 789.61 | 5 | 2270, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 789.62 | 5 | 127, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 789.63 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 789.64 | 7 | 9070, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 789.65 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 790.0 | 1 | 17831, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 790.1 | 1 | 17832, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 790.2 | 1 | 17833, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 790.3 | 1 | 17836, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 790.4 | 1 | 17838, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 790.5 | 1 | 17841, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 790.6 | 1 | 17844, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 790.7 | 1 | 17845, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 790.8 | 8 | 547, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 790.9 | 4 | 4574, 0, 0, 0 | Foulest of foul westlanders!
You've not heard last of us!→1 | 0 | ResidentMotionType#0 |
| → | 790.10 | 4 | 4562, 0, 0, 0 | Run! Retreat! Fall back!→1 | 0 | ResidentMotionType#0 |
| → | 790.11 | 5 | 1233, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 790.12 | 5 | 1032, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 790.13 | 4 | 4564, 0, 0, 0 | Someone save me, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 790.14 | 4 | 4576, 0, 0, 0 | Someone save me, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 790.15 | 4 | 4563, 0, 0, 0 | Darkscale... Darkscale calls...→3 | 0 | ResidentMotionType#0 |
| → | 790.16 | 4 | 3213, 0, 0, 0 | Someone save me, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 790.17 | 4 | 3214, 0, 0, 0 | Someone save me, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 790.18 | 4 | 4562, 0, 0, 0 | One of these days you'll
get your just deserts, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 790.19 | 4 | 4563, 0, 0, 0 | That is it! I've had enough.
Toss me in the dungeons,
and throw away the key.
I'm not killing another buck.→1 | 0 | ResidentMotionType#0 |
| → | 790.20 | 4 | 4579, 0, 0, 0 | Run! Retreat! Fall back!→1 | 0 | ResidentMotionType#0 |
| → | 790.21 | 4 | 4574, 0, 0, 0 | Someone save me, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 790.22 | 3 | -25419, 0, 0, 0 | Someone save me, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 790.23 | 3 | -25270, 0, 0, 0 | Someone save me, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 790.24 | 5 | 1013, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 790.25 | 4 | 8488, 0, 0, 0 | Someone! Anyone! Help!→1 | 0 | ResidentMotionType#0 |
| → | 790.26 | 5 | 1001, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 790.27 | 5 | 742, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 790.28 | 9 | 134, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 790.29 | 9 | 133, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 790.30 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 790.31 | 6 | 184, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 790.32 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 790.33 | 4 | 210, 0, 0, 0 | Someone save me, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 790.34 | 4 | 210, 0, 0, 0 | Run! Retreat! Fall back!→1 | 0 | ResidentMotionType#0 |
| → | 790.35 | 4 | 211, 0, 0, 0 | One of these days you'll
get your just deserts, kupo!→1 | 0 | ResidentMotionType#0 |
| → | 790.36 | 4 | 6847, 0, 0, 0 | That is it! I've had enough.
Toss me in the dungeons,
and throw away the key.
I'm not killing another buck.→1 | 0 | ResidentMotionType#0 |
| → | 790.37 | 9 | 110, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 790.38 | 9 | 111, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 790.39 | 9 | 2, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 790.40 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 790.41 | 5 | 2269, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 790.42 | 5 | 862, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 790.43 | 5 | 863, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 790.44 | 5 | 864, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 790.45 | 5 | 2282, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 790.46 | 6 | 259, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 790.47 | 2 | 589, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 790.48 | 3 | -25269, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 790.49 | 3 | -25265, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 790.50 | 3 | -25262, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 790.51 | 3 | -25260, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 790.52 | 3 | -25259, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 790.53 | 3 | -25258, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 790.54 | 3 | -25257, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 790.55 | 3 | -25255, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 790.56 | 3 | -25301, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 790.57 | 3 | -25249, 0, 0, 0 | Someone save me, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 790.58 | 3 | -25240, 0, 0, 0 | Someone save me, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 790.59 | 3 | -25239, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 790.60 | 3 | -25346, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 790.61 | 3 | -25309, 0, 0, 0 | Run! Retreat! Fall back!→1 | 0 | ResidentMotionType#0 |
| → | 790.62 | 3 | -25308, 0, 0, 0 | Run! Retreat! Fall back!→1 | 0 | ResidentMotionType#0 |
| → | 790.63 | 3 | -25307, 0, 0, 0 | Run! Retreat! Fall back!→1 | 0 | ResidentMotionType#0 |
| → | 790.64 | 3 | -25299, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 790.65 | 3 | -25297, 0, 0, 0 | Run! Retreat! Fall back!→1 | 0 | ResidentMotionType#0 |
| → | 790.66 | 3 | -25295, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 790.67 | 3 | -25292, 0, 0, 0 | Make ready, then. The buccaneers could be here at any m─→1 | 0 | ResidentMotionType#0 |
| → | 790.68 | 3 | -25288, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 790.69 | 3 | -25286, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 790.70 | 3 | -25284, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 790.71 | 3 | -25256, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 790.72 | 3 | -25252, 0, 0, 0 | Someone save me, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 790.73 | 3 | -25247, 0, 0, 0 | Someone save me, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 790.74 | 3 | -25237, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 790.75 | 3 | -25233, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 790.76 | 3 | -25204, 0, 0, 0 | Run! Retreat! Fall back!→1 | 0 | ResidentMotionType#0 |
| → | 790.77 | 7 | 9070, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 790.78 | 7 | 9071, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 790.79 | 3 | -25271, 0, 0, 0 | Someone save me, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 790.80 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 791.0 | 1 | 17839, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 791.1 | 1 | 17833, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 791.2 | 1 | 17835, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 791.3 | 4 | 4578, 0, 0, 0 | Run! Retreat! Fall back!→1 | 0 | ResidentMotionType#0 |
| → | 791.4 | 4 | 4573, 0, 0, 0 | Someone save me, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 791.5 | 4 | 4561, 0, 0, 0 | Pitiful...→1 | 0 | ResidentMotionType#0 |
| → | 791.6 | 4 | 210, 0, 0, 0 | Pitiful...→1 | 0 | ResidentMotionType#0 |
| → | 791.7 | 4 | 211, 0, 0, 0 | Pitiful...→1 | 0 | ResidentMotionType#0 |
| → | 791.8 | 5 | 2265, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 791.9 | 5 | 2266, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 791.10 | 5 | 2278, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 791.11 | 3 | -25303, 0, 0, 0 | Pitiful...→1 | 0 | ResidentMotionType#0 |
| → | 791.12 | 3 | -25223, 0, 0, 0 | Pitiful...→1 | 0 | ResidentMotionType#0 |
| → | 791.13 | 3 | -25222, 0, 0, 0 | Pitiful...→1 | 0 | ResidentMotionType#0 |
| → | 791.14 | 3 | -25221, 0, 0, 0 | Pitiful...→1 | 0 | ResidentMotionType#0 |
| → | 791.15 | 3 | -25210, 0, 0, 0 | Pitiful...→1 | 0 | ResidentMotionType#0 |
| → | 791.16 | 3 | -25209, 0, 0, 0 | Pitiful...→1 | 0 | ResidentMotionType#0 |
| → | 791.17 | 3 | -25212, 0, 0, 0 | Pitiful...→1 | 0 | ResidentMotionType#0 |
| → | 791.18 | 3 | -25211, 0, 0, 0 | Pitiful...→1 | 0 | ResidentMotionType#0 |
| → | 791.19 | 3 | -25216, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 791.20 | 3 | -25215, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 791.21 | 3 | -25219, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 791.22 | 3 | -25218, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 791.23 | 3 | -25220, 0, 0, 0 | Pitiful...→1 | 0 | ResidentMotionType#0 |
| → | 791.24 | 3 | -25225, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 791.25 | 3 | -25224, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 791.26 | 3 | -25230, 0, 0, 0 | Pitiful...→1 | 0 | ResidentMotionType#0 |
| → | 791.27 | 3 | -25228, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 791.28 | 3 | -25227, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 791.29 | 2 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 791.30 | 2 | 217, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 791.31 | 7 | 8003, 4, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 791.32 | 9 | 2, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 791.33 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 791.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 792.0 | 1 | 17793, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 792.1 | 1 | 17801, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 792.2 | 1 | 17802, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 792.3 | 6 | 87, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 792.4 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 792.5 | 6 | 101, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 792.6 | 2 | 177, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 792.7 | 2 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 792.8 | 5 | 556, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 792.9 | 4 | 210, 0, 0, 0 | Y-Yes sir!→1 | 0 | ResidentMotionType#0 |
| → | 792.10 | 4 | 211, 0, 0, 0 | Y-Yes sir!→1 | 0 | ResidentMotionType#0 |
| → | 792.11 | 4 | 3604, 0, 0, 0 | Y-Yes sir!→1 | 0 | ResidentMotionType#0 |
| → | 792.12 | 4 | 5896, 0, 0, 0 | Y-Yes sir!→1 | 0 | ResidentMotionType#0 |
| → | 792.13 | 4 | 6139, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 792.14 | 4 | 6146, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 792.15 | 4 | 3787, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 792.16 | 4 | 4563, 0, 0, 0 | Uplander is to follow Brayflox!→1 | 0 | ResidentMotionType#0 |
| → | 792.17 | 4 | 7738, 0, 0, 0 | Uplander is to follow Brayflox!→1 | 0 | ResidentMotionType#0 |
| → | 792.18 | 4 | 3904, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 792.19 | 4 | 4562, 0, 0, 0 | Y-Yes sir!→1 | 0 | ResidentMotionType#0 |
| → | 792.20 | 4 | 7737, 0, 0, 0 | Y-Yes sir!→1 | 0 | ResidentMotionType#0 |
| → | 792.21 | 4 | 3783, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 792.22 | 3 | -25566, 0, 0, 0 | Y-Yes sir!→1 | 0 | ResidentMotionType#0 |
| → | 792.23 | 4 | 4576, 0, 0, 0 | Uplander is to follow Brayflox!→1 | 0 | ResidentMotionType#0 |
| → | 792.24 | 3 | -25585, 0, 0, 0 | Y-Yes sir!→1 | 0 | ResidentMotionType#0 |
| → | 792.25 | 3 | -25580, 0, 0, 0 | Y-Yes sir!→1 | 0 | ResidentMotionType#0 |
| → | 792.26 | 3 | -25582, 0, 0, 0 | Uplander is to follow Brayflox!→1 | 0 | ResidentMotionType#0 |
| → | 792.27 | 3 | -25584, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 792.28 | 3 | -25613, 0, 0, 0 | Uplander is to follow Brayflox!→1 | 0 | ResidentMotionType#0 |
| → | 792.29 | 3 | -25569, 0, 0, 0 | Y-Yes sir!→1 | 0 | ResidentMotionType#0 |
| → | 792.30 | 3 | -25568, 0, 0, 0 | Uplander is to follow Brayflox!→1 | 0 | ResidentMotionType#0 |
| → | 792.31 | 3 | -25606, 0, 0, 0 | Y-Yes sir!→1 | 0 | ResidentMotionType#0 |
| → | 792.32 | 3 | -25601, 0, 0, 0 | Uplander is to follow Brayflox!→1 | 0 | ResidentMotionType#0 |
| → | 792.33 | 3 | -25587, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 792.34 | 5 | 558, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 792.35 | 5 | 557, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 792.36 | 3 | -25594, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 792.37 | 3 | -25583, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 792.38 | 3 | -25598, 0, 0, 0 | Y-Yes sir!→1 | 0 | ResidentMotionType#0 |
| → | 792.39 | 3 | -25597, 0, 0, 0 | Y-Yes sir!→1 | 0 | ResidentMotionType#0 |
| → | 792.40 | 4 | 6151, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 792.41 | 3 | -25574, 0, 0, 0 | Uplander is to follow Brayflox!→1 | 0 | ResidentMotionType#0 |
| → | 792.42 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 792.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 792.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 792.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.0 | 1 | 17950, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.1 | 1 | 17951, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.2 | 1 | 17953, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.3 | 1 | 17954, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.4 | 1 | 17955, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.5 | 1 | 17956, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.6 | 1 | 17957, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.7 | 1 | 17958, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.8 | 1 | 17959, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.9 | 3 | -25093, 0, 0, 0 | I don't know if this is going to work...→1 | 0 | ResidentMotionType#0 |
| → | 793.10 | 3 | -25091, 0, 0, 0 | I don't know if this is going to work...→1 | 0 | ResidentMotionType#0 |
| → | 793.11 | 3 | -25089, 0, 0, 0 | I don't know if this is going to work...→1 | 0 | ResidentMotionType#0 |
| → | 793.12 | 3 | -25087, 0, 0, 0 | I don't know if this is going to work...→1 | 0 | ResidentMotionType#0 |
| → | 793.13 | 3 | -25086, 0, 0, 0 | I don't know if this is going to work...→1 | 0 | ResidentMotionType#0 |
| → | 793.14 | 3 | -25085, 0, 0, 0 | I don't know if this is going to work...→1 | 0 | ResidentMotionType#0 |
| → | 793.15 | 3 | -25084, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 793.16 | 3 | -25083, 0, 0, 0 | Now! Grab him!→1 | 0 | ResidentMotionType#0 |
| → | 793.17 | 3 | -25082, 0, 0, 0 | Now! Grab him!→1 | 0 | ResidentMotionType#0 |
| → | 793.18 | 3 | -25081, 0, 0, 0 | I don't know if this is going to work...→1 | 0 | ResidentMotionType#0 |
| → | 793.19 | 3 | -25080, 0, 0, 0 | I don't know if this is going to work...→1 | 0 | ResidentMotionType#0 |
| → | 793.20 | 3 | -25079, 0, 0, 0 | I don't know if this is going to work...→1 | 0 | ResidentMotionType#0 |
| → | 793.21 | 3 | -25077, 0, 0, 0 | I don't know if this is going to work...→1 | 0 | ResidentMotionType#0 |
| → | 793.22 | 3 | -25075, 0, 0, 0 | I don't know if this is going to work...→1 | 0 | ResidentMotionType#0 |
| → | 793.23 | 3 | -25074, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 793.24 | 3 | -25073, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 793.25 | 3 | -25072, 0, 0, 0 | I don't know if this is going to work...→1 | 0 | ResidentMotionType#0 |
| → | 793.26 | 3 | -25071, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 793.27 | 3 | -25070, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 793.28 | 3 | -25069, 0, 0, 0 | I don't know if this is going to work...→1 | 0 | ResidentMotionType#0 |
| → | 793.29 | 3 | -25067, 0, 0, 0 | I don't know if this is going to work...→1 | 0 | ResidentMotionType#0 |
| → | 793.30 | 3 | -25064, 0, 0, 0 | I don't know if this is going to work...→1 | 0 | ResidentMotionType#0 |
| → | 793.31 | 3 | -25063, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 793.32 | 3 | -25062, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 793.33 | 3 | -25059, 0, 0, 0 | I don't know if this is going to work...→1 | 0 | ResidentMotionType#0 |
| → | 793.34 | 3 | -25058, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 793.35 | 3 | -25057, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 793.36 | 3 | -25056, 0, 0, 0 | Now! Grab him!→1 | 0 | ResidentMotionType#0 |
| → | 793.37 | 3 | -25053, 0, 0, 0 | Now! Grab him!→1 | 0 | ResidentMotionType#0 |
| → | 793.38 | 3 | -25050, 0, 0, 0 | Now! Grab him!→1 | 0 | ResidentMotionType#0 |
| → | 793.39 | 3 | -25049, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 793.40 | 3 | -25048, 0, 0, 0 | Now! Grab him!→1 | 0 | ResidentMotionType#0 |
| → | 793.41 | 3 | -25047, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 793.42 | 3 | -25046, 0, 0, 0 | Now! Grab him!→1 | 0 | ResidentMotionType#0 |
| → | 793.43 | 3 | -25045, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 793.44 | 3 | -25044, 0, 0, 0 | Now! Grab him!→1 | 0 | ResidentMotionType#0 |
| → | 793.45 | 3 | -25043, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 793.46 | 3 | -25042, 0, 0, 0 | Now! Grab him!→1 | 0 | ResidentMotionType#0 |
| → | 793.47 | 3 | -25041, 0, 0, 0 | Now! Grab him!→1 | 0 | ResidentMotionType#0 |
| → | 793.48 | 3 | -25040, 0, 0, 0 | Now! Grab him!→1 | 0 | ResidentMotionType#0 |
| → | 793.49 | 3 | -25038, 0, 0, 0 | Now! Grab him!→1 | 0 | ResidentMotionType#0 |
| → | 793.50 | 3 | -25036, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 793.51 | 3 | -25034, 0, 0, 0 | Now! Grab him!→1 | 0 | ResidentMotionType#0 |
| → | 793.52 | 3 | -25033, 0, 0, 0 | Now! Grab him!→1 | 0 | ResidentMotionType#0 |
| → | 793.53 | 3 | -25032, 0, 0, 0 | Zundu feels a presence
behind like storm clouds
on the horizon.→1 | 0 | ResidentMotionType#0 |
| → | 793.54 | 3 | -25031, 0, 0, 0 | I don't know if this is going to work...→1 | 0 | ResidentMotionType#0 |
| → | 793.55 | 3 | -25030, 0, 0, 0 | I don't know if this is going to work...→1 | 0 | ResidentMotionType#0 |
| → | 793.56 | 3 | -25029, 0, 0, 0 | Not another one!→1 | 0 | ResidentMotionType#0 |
| → | 793.57 | 3 | -25027, 0, 0, 0 | I don't know if this is going to work...→1 | 0 | ResidentMotionType#0 |
| → | 793.58 | 3 | -25026, 0, 0, 0 | I don't know if this is going to work...→1 | 0 | ResidentMotionType#0 |
| → | 793.59 | 3 | -25025, 0, 0, 0 | Die, ye swivin' dogs!→1 | 0 | ResidentMotionType#0 |
| → | 793.60 | 3 | -25024, 0, 0, 0 | I don't know if this is going to work...→1 | 0 | ResidentMotionType#0 |
| → | 793.61 | 3 | -25022, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 793.62 | 3 | -25021, 0, 0, 0 | I don't know if this is going to work...→1 | 0 | ResidentMotionType#0 |
| → | 793.63 | 3 | -25020, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 793.64 | 3 | -25019, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 793.65 | 3 | -25018, 0, 0, 0 | Begone!→1 | 0 | ResidentMotionType#0 |
| → | 793.66 | 3 | -25017, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 793.67 | 3 | -25014, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 793.68 | 3 | -25012, 0, 0, 0 | I don't know if this is going to work...→1 | 0 | ResidentMotionType#0 |
| → | 793.69 | 3 | -25009, 0, 0, 0 | I don't know if this is going to work...→1 | 0 | ResidentMotionType#0 |
| → | 793.70 | 3 | -25008, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 793.71 | 3 | -25007, 0, 0, 0 | Finally, I can enjoy the fireworks.→1 | 0 | ResidentMotionType#0 |
| → | 793.72 | 3 | -25006, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 793.73 | 3 | -25005, 0, 0, 0 | I don't know if this is going to work...→1 | 0 | ResidentMotionType#0 |
| → | 793.74 | 3 | -25004, 0, 0, 0 | I don't know if this is going to work...→1 | 0 | ResidentMotionType#0 |
| → | 793.75 | 3 | -25002, 0, 0, 0 | I don't know if this is going to work...→1 | 0 | ResidentMotionType#0 |
| → | 793.76 | 4 | 7740, 0, 0, 0 | Begone!→1 | 0 | ResidentMotionType#0 |
| → | 793.77 | 4 | 7740, 0, 0, 0 | We'll find ye one day. And when we do, it's to the brig with ye!→1 | 0 | ResidentMotionType#0 |
| → | 793.78 | 4 | 7740, 0, 0, 0 | Finally, I can enjoy the fireworks.→1 | 0 | ResidentMotionType#0 |
| → | 793.79 | 4 | 7737, 0, 0, 0 | Now! Grab him!→1 | 0 | ResidentMotionType#0 |
| → | 793.80 | 4 | 7747, 0, 0, 0 | Now! Grab him!→1 | 0 | ResidentMotionType#0 |
| → | 793.81 | 4 | 7750, 0, 0, 0 | Begone!→1 | 0 | ResidentMotionType#0 |
| → | 793.82 | 4 | 7750, 0, 0, 0 | We'll find ye one day. And when we do, it's to the brig with ye!→1 | 0 | ResidentMotionType#0 |
| → | 793.83 | 4 | 4561, 0, 0, 0 | Finally, I can enjoy the fireworks.→1 | 0 | ResidentMotionType#0 |
| → | 793.84 | 2 | 587, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.85 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.86 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.87 | 2 | 588, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.88 | 2 | 216, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.89 | 2 | 135, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.90 | 2 | 356, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.91 | 6 | 564, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.92 | 6 | 565, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.93 | 6 | 197, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.94 | 6 | 239, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.95 | 6 | 240, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.96 | 6 | 241, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.97 | 6 | 242, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.98 | 6 | 551, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.99 | 6 | 552, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.100 | 5 | 2294, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.101 | 5 | 2295, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.102 | 5 | 2296, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.103 | 5 | 2297, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.104 | 5 | 2298, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.105 | 5 | 2299, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.106 | 5 | 2300, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.107 | 5 | 2301, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.108 | 5 | 2302, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.109 | 5 | 2303, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.110 | 5 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.111 | 5 | 2304, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.112 | 6 | 346, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.113 | 3 | -24153, 0, 0, 0 | These astroscope readings could change the outcome of the war. They cannot be lost!→1 | 0 | ResidentMotionType#0 |
| → | 793.114 | 5 | 2361, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.115 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.116 | 2 | 109, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.117 | 6 | 12, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.118 | 6 | 100, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.119 | 9 | 38, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.120 | 9 | 18, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.121 | 9 | 300, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.122 | 9 | 301, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.123 | 5 | 2327, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.124 | 5 | 2328, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.125 | 5 | 2329, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.126 | 5 | 2330, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.127 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.128 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.129 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.130 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.131 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.132 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.133 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.134 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.135 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.136 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.137 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.138 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.139 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.140 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.141 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.142 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.143 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.144 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.145 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.146 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.147 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.148 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.149 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 793.150 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 794.0 | 1 | 18035, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 794.1 | 1 | 18036, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 794.2 | 1 | 18127, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 794.3 | 3 | -24603, 0, 0, 0 | No man what wanted to
live would turn his back
on that there beast!→1 | 0 | ResidentMotionType#0 |
| → | 794.4 | 3 | -24602, 0, 0, 0 | No man what wanted to
live would turn his back
on that there beast!→1 | 0 | ResidentMotionType#0 |
| → | 794.5 | 3 | -24601, 0, 0, 0 | No man what wanted to
live would turn his back
on that there beast!→1 | 0 | ResidentMotionType#0 |
| → | 794.6 | 3 | -24600, 0, 0, 0 | No man what wanted to
live would turn his back
on that there beast!→1 | 0 | ResidentMotionType#0 |
| → | 794.7 | 3 | -24599, 0, 0, 0 | No man what wanted to
live would turn his back
on that there beast!→1 | 0 | ResidentMotionType#0 |
| → | 794.8 | 3 | -24598, 0, 0, 0 | No man what wanted to
live would turn his back
on that there beast!→1 | 0 | ResidentMotionType#0 |
| → | 794.9 | 3 | -24597, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 794.10 | 3 | -24596, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 794.11 | 3 | -24595, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 794.12 | 3 | -24594, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 794.13 | 3 | -24593, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 794.14 | 3 | -24592, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 794.15 | 3 | -24591, 0, 0, 0 | No man what wanted to
live would turn his back
on that there beast!→1 | 0 | ResidentMotionType#0 |
| → | 794.16 | 3 | -24590, 0, 0, 0 | No man what wanted to
live would turn his back
on that there beast!→1 | 0 | ResidentMotionType#0 |
| → | 794.17 | 3 | -24589, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 794.18 | 3 | -24588, 0, 0, 0 | No man what wanted to
live would turn his back
on that there beast!→1 | 0 | ResidentMotionType#0 |
| → | 794.19 | 3 | -24587, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 794.20 | 3 | -24586, 0, 0, 0 | No man what wanted to
live would turn his back
on that there beast!→1 | 0 | ResidentMotionType#0 |
| → | 794.21 | 3 | -24585, 0, 0, 0 | No man what wanted to
live would turn his back
on that there beast!→1 | 0 | ResidentMotionType#0 |
| → | 794.22 | 3 | -24584, 0, 0, 0 | No man what wanted to
live would turn his back
on that there beast!→1 | 0 | ResidentMotionType#0 |
| → | 794.23 | 3 | -24583, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 794.24 | 3 | -24582, 0, 0, 0 | No man what wanted to
live would turn his back
on that there beast!→1 | 0 | ResidentMotionType#0 |
| → | 794.25 | 3 | -24581, 0, 0, 0 | <chitter>→1 | 0 | ResidentMotionType#0 |
| → | 794.26 | 3 | -24580, 0, 0, 0 | No man what wanted to
live would turn his back
on that there beast!→1 | 0 | ResidentMotionType#0 |
| → | 794.27 | 3 | -24578, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 794.28 | 3 | -24577, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 794.29 | 3 | -24576, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 794.30 | 3 | -24575, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 794.31 | 3 | -24574, 0, 0, 0 | No man what wanted to
live would turn his back
on that there beast!→1 | 0 | ResidentMotionType#0 |
| → | 794.32 | 3 | -24573, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 794.33 | 4 | 132, 0, 0, 0 | No man what wanted to
live would turn his back
on that there beast!→1 | 0 | ResidentMotionType#0 |
| → | 794.34 | 4 | 134, 0, 0, 0 | No man what wanted to
live would turn his back
on that there beast!→1 | 0 | ResidentMotionType#0 |
| → | 794.35 | 4 | 136, 0, 0, 0 | No man what wanted to
live would turn his back
on that there beast!→1 | 0 | ResidentMotionType#0 |
| → | 794.36 | 4 | 138, 0, 0, 0 | No man what wanted to
live would turn his back
on that there beast!→1 | 0 | ResidentMotionType#0 |
| → | 794.37 | 4 | 5922, 0, 0, 0 | No man what wanted to
live would turn his back
on that there beast!→1 | 0 | ResidentMotionType#0 |
| → | 794.38 | 6 | 570, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 794.39 | 6 | 215, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 794.40 | 5 | 2313, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 794.41 | 5 | 2314, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 794.42 | 5 | 2315, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 794.43 | 5 | 2316, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 794.44 | 5 | 2355, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 794.45 | 5 | 2356, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 794.46 | 5 | 2360, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 794.47 | 5 | 2290, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 794.48 | 5 | 818, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 794.49 | 5 | 2374, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 794.50 | 5 | 2375, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 794.51 | 5 | 2376, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 794.52 | 5 | 2322, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 794.53 | 9 | 297, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 794.54 | 9 | 215, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 794.55 | 4 | 9708, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 794.56 | 4 | 9860, 0, 0, 0 | Flee! Flee! Fleeeeee!→1 | 0 | ResidentMotionType#0 |
| → | 794.57 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 795.0 | 1 | 16869, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 795.1 | 1 | 16870, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 795.2 | 1 | 16871, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 795.3 | 1 | 16872, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 795.4 | 1 | 16873, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 795.5 | 5 | 2285, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 795.6 | 5 | 2286, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 795.7 | 5 | 2287, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 795.8 | 4 | 132, 0, 0, 0 | With you to the end, sir!→1 | 0 | ResidentMotionType#0 |
| → | 795.9 | 4 | 134, 0, 0, 0 | With you to the end, sir!→1 | 0 | ResidentMotionType#0 |
| → | 795.10 | 4 | 136, 0, 0, 0 | With you to the end, sir!→1 | 0 | ResidentMotionType#0 |
| → | 795.11 | 4 | 138, 0, 0, 0 | With you to the end, sir!→1 | 0 | ResidentMotionType#0 |
| → | 795.12 | 4 | 5922, 0, 0, 0 | With you to the end, sir!→1 | 0 | ResidentMotionType#0 |
| → | 795.13 | 3 | -24724, 0, 0, 0 | With you to the end, sir!→1 | 0 | ResidentMotionType#0 |
| → | 795.14 | 3 | -24723, 0, 0, 0 | With you to the end, sir!→1 | 0 | ResidentMotionType#0 |
| → | 795.15 | 3 | -24679, 0, 0, 0 | With you to the end, sir!→1 | 0 | ResidentMotionType#0 |
| → | 795.16 | 5 | 2263, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 795.17 | 5 | 2264, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 795.18 | 5 | 2343, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 795.19 | 5 | 2344, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 795.20 | 5 | 2345, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 795.21 | 4 | 4570, 0, 0, 0 | Thal's hoarfrosted balls! It's the mother!→1 | 0 | ResidentMotionType#0 |
| → | 795.22 | 4 | 7737, 0, 0, 0 | Thal's hoarfrosted balls! It's the mother!→1 | 0 | ResidentMotionType#0 |
| → | 795.23 | 4 | 4571, 0, 0, 0 | You can have me cut!→1 | 0 | ResidentMotionType#0 |
| → | 795.24 | 4 | 7740, 0, 0, 0 | You can have me cut!→1 | 0 | ResidentMotionType#0 |
| → | 795.25 | 3 | -24712, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 795.26 | 3 | -24711, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 795.27 | 3 | -24710, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 795.28 | 3 | -24709, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 795.29 | 3 | -24707, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 795.30 | 3 | -24706, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 795.31 | 3 | -24705, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 795.32 | 3 | -24704, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 795.33 | 3 | -24702, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 795.34 | 3 | -24701, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 795.35 | 3 | -24700, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 795.36 | 3 | -24699, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 795.37 | 3 | -24697, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 795.38 | 3 | -24696, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 795.39 | 3 | -24695, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 795.40 | 3 | -24694, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 795.41 | 2 | 590, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 795.42 | 2 | 591, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 795.43 | 2 | 592, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 795.44 | 2 | 593, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 795.45 | 2 | 594, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 795.46 | 2 | 624, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 795.47 | 2 | 5, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 795.48 | 2 | 15, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 795.49 | 6 | 499, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 795.50 | 6 | 568, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 795.51 | 6 | 342, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 795.52 | 3 | -24725, 0, 0, 0 | With you to the end, sir!→1 | 0 | ResidentMotionType#0 |
| → | 795.53 | 3 | -24722, 0, 0, 0 | With you to the end, sir!→1 | 0 | ResidentMotionType#0 |
| → | 795.54 | 3 | -24720, 0, 0, 0 | With you to the end, sir!→1 | 0 | ResidentMotionType#0 |
| → | 795.55 | 3 | -24422, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 795.56 | 3 | -24420, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 795.57 | 3 | -24721, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 795.58 | 3 | -24693, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 795.59 | 3 | -24692, 0, 0, 0 | You can have me cut!→1 | 0 | ResidentMotionType#0 |
| → | 795.60 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 796.0 | 1 | 17996, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 796.1 | 10 | -17216, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 796.2 | 10 | -17215, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 796.3 | 10 | -17214, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 796.4 | 3 | -24932, 0, 0, 0 | The Griffin has spoken! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 796.5 | 3 | -24931, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 796.6 | 3 | -24930, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 796.7 | 3 | -24929, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 796.8 | 3 | -24928, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 796.9 | 3 | -24927, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 796.10 | 3 | -24926, 0, 0, 0 | The Griffin has spoken! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 796.11 | 3 | -24925, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 796.12 | 3 | -24924, 0, 0, 0 | The Griffin has spoken! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 796.13 | 3 | -24923, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 796.14 | 3 | -24922, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 796.15 | 3 | -24921, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 796.16 | 3 | -24920, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 796.17 | 3 | -24918, 0, 0, 0 | The Griffin has spoken! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 796.18 | 3 | -24917, 0, 0, 0 | The Griffin has spoken! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 796.19 | 3 | -24916, 0, 0, 0 | The Griffin has spoken! Kill them all!→1 | 0 | ResidentMotionType#0 |
| → | 796.20 | 3 | -24875, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 796.21 | 3 | -24874, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 796.22 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 796.23 | 2 | 152, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 796.24 | 2 | 595, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 796.25 | 2 | 596, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 796.26 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 796.27 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 796.28 | 6 | 93, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 796.29 | 5 | 1550, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 796.30 | 1 | 17985, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 796.31 | 1 | 17986, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 796.32 | 3 | -24914, 0, 0, 0 | Any one of you run,
and I'll gut you myself!→1 | 0 | ResidentMotionType#0 |
| → | 796.33 | 3 | -24906, 0, 0, 0 | Any one of you run,
and I'll gut you myself!→1 | 0 | ResidentMotionType#0 |
| → | 796.34 | 3 | -24904, 0, 0, 0 | Any one of you run,
and I'll gut you myself!→1 | 0 | ResidentMotionType#0 |
| → | 796.35 | 3 | -24278, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 796.36 | 3 | -24270, 0, 0, 0 | Any one of you run,
and I'll gut you myself!→1 | 0 | ResidentMotionType#0 |
| → | 796.37 | 3 | -24269, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 796.38 | 2 | 249, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 796.39 | 6 | 315, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 796.40 | 5 | 2277, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 796.41 | 3 | -24902, 0, 0, 0 | Ooh ooh! Ooh ooh! Ooh ooh!→1 | 0 | ResidentMotionType#0 |
| → | 796.42 | 3 | -24890, 0, 0, 0 | And risk losin' me cut?
Not on yer life!→1 | 0 | ResidentMotionType#0 |
| → | 796.43 | 3 | -24895, 0, 0, 0 | My minions have fallen...?→3 | 0 | ResidentMotionType#0 |
| → | 796.44 | 3 | -24894, 0, 0, 0 | My minions have fallen...?→3 | 0 | ResidentMotionType#0 |
| → | 796.45 | 2 | 597, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 796.46 | 2 | 598, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 796.47 | 2 | 227, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 796.48 | 2 | 251, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 796.49 | 2 | 105, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 796.50 | 6 | 558, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 796.51 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 796.52 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 796.53 | 5 | 2293, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 796.54 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 797.0 | 1 | 17970, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 797.1 | 1 | 17974, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 797.2 | 1 | 17976, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 797.3 | 1 | 17977, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 797.4 | 1 | 17978, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 797.5 | 1 | 17971, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 797.6 | 1 | 17972, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 797.7 | 1 | 17973, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 797.8 | 3 | -24976, 0, 0, 0 | Pshhh... Shkohhh...
Uplander blindsteps right into sneakytrap!→1 | 0 | ResidentMotionType#0 |
| → | 797.9 | 3 | -24971, 0, 0, 0 | What a bloody fine day for fishin'!→1 | 0 | ResidentMotionType#0 |
| → | 797.10 | 3 | -24969, 0, 0, 0 | No jinglyshine is eyecatched...
How to buy cheese for gobbieflock...?→1 | 0 | ResidentMotionType#0 |
| → | 797.11 | 3 | -24951, 0, 0, 0 | No jinglyshine is eyecatched...
How to buy cheese for gobbieflock...?→1 | 0 | ResidentMotionType#0 |
| → | 797.12 | 3 | -24962, 0, 0, 0 | Wouldn't think of it, boss!→1 | 0 | ResidentMotionType#0 |
| → | 797.13 | 3 | -24966, 0, 0, 0 | Wouldn't think of it, boss!→1 | 0 | ResidentMotionType#0 |
| → | 797.14 | 3 | -24956, 0, 0, 0 | To the eye of the storm...→1 | 0 | ResidentMotionType#0 |
| → | 797.15 | 3 | -24954, 0, 0, 0 | Mamool Ja no run.
Mamool Ja <Emphasis>plan</Emphasis>.→1 | 0 | ResidentMotionType#0 |
| → | 797.16 | 3 | -24872, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 797.17 | 3 | -24291, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 797.18 | 3 | -24290, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 797.19 | 3 | -24289, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 797.20 | 3 | -24138, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 797.21 | 4 | 11307, 0, 0, 0 | What a bloody fine day for fishin'!→1 | 0 | ResidentMotionType#0 |
| → | 797.22 | 4 | 11988, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 797.23 | 4 | 3218, 0, 0, 0 | Wouldn't think of it, boss!→1 | 0 | ResidentMotionType#0 |
| → | 797.24 | 4 | 210, 0, 0, 0 | Pshhh... Shkohhh...
Uplander blindsteps right into sneakytrap!→1 | 0 | ResidentMotionType#0 |
| → | 797.25 | 4 | 211, 0, 0, 0 | Wouldn't think of it, boss!→1 | 0 | ResidentMotionType#0 |
| → | 797.26 | 4 | 3604, 0, 0, 0 | Wouldn't think of it, boss!→1 | 0 | ResidentMotionType#0 |
| → | 797.27 | 9 | 84, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 797.28 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 797.29 | 9 | 294, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 797.30 | 9 | 295, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 797.31 | 6 | 553, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 797.32 | 6 | 523, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 797.33 | 2 | 185, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 797.34 | 5 | 2319, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 797.35 | 5 | 2273, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 797.36 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 798.0 | 1 | 18049, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 798.1 | 1 | 18050, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 798.2 | 1 | 18051, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 798.3 | 1 | 18052, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 798.4 | 1 | 18053, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 798.5 | 3 | -24467, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 798.6 | 3 | -24473, 0, 0, 0 | Victory! Let us flay the beast and haul the carcass back to camp!→1 | 0 | ResidentMotionType#0 |
| → | 798.7 | 6 | 566, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 798.8 | 3 | -24469, 0, 0, 0 | If you say so...→1 | 0 | ResidentMotionType#0 |
| → | 798.9 | 3 | -24468, 0, 0, 0 | If you say so...→1 | 0 | ResidentMotionType#0 |
| → | 798.10 | 3 | -24466, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 798.11 | 3 | -24461, 0, 0, 0 | If you say so...→1 | 0 | ResidentMotionType#0 |
| → | 798.12 | 3 | -24460, 0, 0, 0 | If you say so...→1 | 0 | ResidentMotionType#0 |
| → | 798.13 | 3 | -24457, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 798.14 | 3 | -24455, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 798.15 | 3 | -24454, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 798.16 | 3 | -24453, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 798.17 | 3 | -24452, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 798.18 | 3 | -24451, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 798.19 | 3 | -24449, 0, 0, 0 | All that blood... I think I've lost my appetite...→1 | 0 | ResidentMotionType#0 |
| → | 798.20 | 3 | -24445, 0, 0, 0 | Wait... This ain't the rear.→1 | 0 | ResidentMotionType#0 |
| → | 798.21 | 3 | -24443, 0, 0, 0 | And we mustn't forget to consider wind direction...→1 | 0 | ResidentMotionType#0 |
| → | 798.22 | 3 | -24442, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 798.23 | 3 | -24440, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 798.24 | 3 | -24438, 0, 0, 0 | Victory! Let us flay the beast and haul the carcass back to camp!→1 | 0 | ResidentMotionType#0 |
| → | 798.25 | 3 | -24436, 0, 0, 0 | Wait... This ain't the rear.→1 | 0 | ResidentMotionType#0 |
| → | 798.26 | 3 | -24261, 0, 0, 0 | Wait... This ain't the rear.→1 | 0 | ResidentMotionType#0 |
| → | 798.27 | 3 | -24171, 0, 0, 0 | Wait... This ain't the rear.→1 | 0 | ResidentMotionType#0 |
| → | 798.28 | 3 | -24170, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 798.29 | 4 | 7737, 0, 0, 0 | Wait... This ain't the rear.→1 | 0 | ResidentMotionType#0 |
| → | 798.30 | 4 | 7747, 0, 0, 0 | Wait... This ain't the rear.→1 | 0 | ResidentMotionType#0 |
| → | 798.31 | 4 | 7737, 0, 0, 0 | And we mustn't forget to consider wind direction...→1 | 0 | ResidentMotionType#0 |
| → | 798.32 | 4 | 7747, 0, 0, 0 | And we mustn't forget to consider wind direction...→1 | 0 | ResidentMotionType#0 |
| → | 798.33 | 4 | 7737, 0, 0, 0 | If you say so...→1 | 0 | ResidentMotionType#0 |
| → | 798.34 | 4 | 7747, 0, 0, 0 | If you say so...→1 | 0 | ResidentMotionType#0 |
| → | 798.35 | 4 | 7737, 0, 0, 0 | Victory! Let us flay the beast and haul the carcass back to camp!→1 | 0 | ResidentMotionType#0 |
| → | 798.36 | 4 | 7747, 0, 0, 0 | Victory! Let us flay the beast and haul the carcass back to camp!→1 | 0 | ResidentMotionType#0 |
| → | 798.37 | 4 | 7737, 0, 0, 0 | All that blood... I think I've lost my appetite...→1 | 0 | ResidentMotionType#0 |
| → | 798.38 | 4 | 7747, 0, 0, 0 | All that blood... I think I've lost my appetite...→1 | 0 | ResidentMotionType#0 |
| → | 798.39 | 2 | 602, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 798.40 | 2 | 348, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 798.41 | 2 | 604, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 798.42 | 2 | 618, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 798.43 | 2 | 613, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 798.44 | 2 | 605, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 798.45 | 2 | 315, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 798.46 | 2 | 606, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 798.47 | 6 | 464, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 798.48 | 6 | 557, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 798.49 | 6 | 305, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 798.50 | 10 | -17211, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 798.51 | 10 | -17210, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 798.52 | 10 | -17209, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 798.53 | 10 | -17208, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 798.54 | 9 | 293, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 798.55 | 5 | 2325, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 798.56 | 5 | 2326, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 798.57 | 5 | 2307, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 798.58 | 5 | 818, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 798.59 | 5 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 798.60 | 5 | 2334, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 798.61 | 5 | 2306, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 798.62 | 5 | 2308, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 798.63 | 5 | 2309, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 798.64 | 5 | 2310, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 798.65 | 5 | 819, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 798.66 | 9 | 299, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 798.67 | 6 | 567, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 798.68 | 3 | -24479, 0, 0, 0 | If you say so...→1 | 0 | ResidentMotionType#0 |
| → | 798.69 | 3 | -24478, 0, 0, 0 | Victory! Let us flay the beast and haul the carcass back to camp!→1 | 0 | ResidentMotionType#0 |
| → | 798.70 | 3 | -24477, 0, 0, 0 | All that blood... I think I've lost my appetite...→1 | 0 | ResidentMotionType#0 |
| → | 798.71 | 5 | 2384, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 798.72 | 4 | 7748, 0, 0, 0 | Wait... This ain't the rear.→1 | 0 | ResidentMotionType#0 |
| → | 798.73 | 3 | -23480, 0, 0, 0 | And we mustn't forget to consider wind direction...→1 | 0 | ResidentMotionType#0 |
| → | 798.74 | 4 | 210, 0, 0, 0 | And we mustn't forget to consider wind direction...→1 | 0 | ResidentMotionType#0 |
| → | 798.75 | 5 | 2412, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 798.76 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 798.77 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 798.78 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 798.79 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 798.80 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 799.0 | 1 | 18007, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 799.1 | 8 | 541, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 799.2 | 3 | -24770, 0, 0, 0 | Look upon a samurai of Doma!→1 | 0 | ResidentMotionType#0 |
| → | 799.3 | 3 | -24769, 0, 0, 0 | Look upon a samurai of Doma!→1 | 0 | ResidentMotionType#0 |
| → | 799.4 | 3 | -24764, 0, 0, 0 | Look upon a samurai of Doma!→1 | 0 | ResidentMotionType#0 |
| → | 799.5 | 3 | -24763, 0, 0, 0 | Look upon a samurai of Doma!→1 | 0 | ResidentMotionType#0 |
| → | 799.6 | 3 | -24770, 0, 0, 0 | Pull back!
We must withdraw!→1 | 0 | ResidentMotionType#0 |
| → | 799.7 | 3 | -24769, 0, 0, 0 | Pull back!
We must withdraw!→1 | 0 | ResidentMotionType#0 |
| → | 799.8 | 3 | -24764, 0, 0, 0 | Pull back!
We must withdraw!→1 | 0 | ResidentMotionType#0 |
| → | 799.9 | 3 | -24763, 0, 0, 0 | Pull back!
We must withdraw!→1 | 0 | ResidentMotionType#0 |
| → | 799.10 | 3 | -24743, 0, 0, 0 | Pull back!
We must withdraw!→1 | 0 | ResidentMotionType#0 |
| → | 799.11 | 3 | -24742, 0, 0, 0 | Pull back!
We must withdraw!→1 | 0 | ResidentMotionType#0 |
| → | 799.12 | 3 | -24744, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 799.13 | 3 | -24730, 0, 0, 0 | Pull back!
We must withdraw!→1 | 0 | ResidentMotionType#0 |
| → | 799.14 | 3 | -24726, 0, 0, 0 | Look upon a samurai of Doma!→1 | 0 | ResidentMotionType#0 |
| → | 799.15 | 3 | -24726, 0, 0, 0 | Pull back!
We must withdraw!→1 | 0 | ResidentMotionType#0 |
| → | 799.16 | 3 | -24426, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 799.17 | 3 | -24425, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 799.18 | 3 | -24424, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 799.19 | 3 | -24392, 0, 0, 0 | Look upon a samurai of Doma!→1 | 0 | ResidentMotionType#0 |
| → | 799.20 | 3 | -24391, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 799.21 | 3 | -24023, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 799.22 | 3 | -24022, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 799.23 | 3 | -24006, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 799.24 | 3 | -23790, 0, 0, 0 | Pull back!
We must withdraw!→1 | 0 | ResidentMotionType#0 |
| → | 799.25 | 4 | 7737, 0, 0, 0 | Pull back!
We must withdraw!→1 | 0 | ResidentMotionType#0 |
| → | 799.26 | 4 | 7747, 0, 0, 0 | Pull back!
We must withdraw!→1 | 0 | ResidentMotionType#0 |
| → | 799.27 | 2 | 603, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 799.28 | 2 | 607, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 799.29 | 2 | 608, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 799.30 | 2 | 609, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 799.31 | 2 | 610, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 799.32 | 2 | 611, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 799.33 | 2 | 612, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 799.34 | 2 | 453, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 799.35 | 2 | 407, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 799.36 | 2 | 15, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 799.37 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 799.38 | 6 | 311, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 799.39 | 6 | 471, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 799.40 | 5 | 2339, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 799.41 | 5 | 2340, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 799.42 | 5 | 2280, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 799.43 | 5 | 2281, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 799.44 | 5 | 2274, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 799.45 | 7 | 9206, 1, 1, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 799.46 | 5 | 2341, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 799.47 | 5 | 2342, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 799.48 | 5 | 2403, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 799.49 | 5 | 2404, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 799.50 | 5 | 2405, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 799.51 | 5 | 2406, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 799.52 | 3 | -23721, 0, 0, 0 | Pull back!
We must withdraw!→1 | 0 | ResidentMotionType#0 |
| → | 799.53 | 3 | -23720, 0, 0, 0 | Pull back!
We must withdraw!→1 | 0 | ResidentMotionType#0 |
| → | 799.54 | 3 | -23484, 0, 0, 0 | Pull back!
We must withdraw!→1 | 0 | ResidentMotionType#0 |
| → | 799.55 | 3 | -23483, 0, 0, 0 | Pull back!
We must withdraw!→1 | 0 | ResidentMotionType#0 |
| → | 799.56 | 3 | -23482, 0, 0, 0 | Pull back!
We must withdraw!→1 | 0 | ResidentMotionType#0 |
| → | 799.57 | 3 | -23481, 0, 0, 0 | Pull back!
We must withdraw!→1 | 0 | ResidentMotionType#0 |
| → | 799.58 | 4 | 210, 0, 0, 0 | Pull back!
We must withdraw!→1 | 0 | ResidentMotionType#0 |
| → | 799.59 | 4 | 211, 0, 0, 0 | Pull back!
We must withdraw!→1 | 0 | ResidentMotionType#0 |
| → | 799.60 | 6 | 545, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 799.61 | 3 | -24004, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 799.62 | 3 | -24751, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 799.63 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 799.64 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 799.65 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 800.0 | 1 | 18101, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 800.1 | 1 | 18102, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 800.2 | 1 | 18103, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 800.3 | 4 | 4562, 0, 0, 0 | Tonight we shall poach the poachers!→1 | 0 | ResidentMotionType#0 |
| → | 800.4 | 4 | 4574, 0, 0, 0 | Tonight we shall poach the poachers!→1 | 0 | ResidentMotionType#0 |
| → | 800.5 | 4 | 4573, 0, 0, 0 | This is futile. Fall back to Zanr'ak!→1 | 0 | ResidentMotionType#0 |
| → | 800.6 | 3 | -24281, 0, 0, 0 | This is futile. Fall back to Zanr'ak!→1 | 0 | ResidentMotionType#0 |
| → | 800.7 | 5 | 2337, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 800.8 | 5 | 2338, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 800.9 | 5 | 1982, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 800.10 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 800.11 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 800.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 800.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 800.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 800.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 801.0 | 5 | 964, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 801.1 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 801.2 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 801.3 | 2 | 184, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 801.4 | 2 | 242, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 801.5 | 1 | 18105, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 801.6 | 1 | 18106, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 801.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 801.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 801.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 801.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 802.0 | 1 | 18085, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 802.1 | 1 | 18086, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 802.2 | 1 | 18087, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 802.3 | 1 | 18088, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 802.4 | 1 | 18089, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 802.5 | 4 | 4561, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 802.6 | 4 | 7740, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 802.7 | 4 | 4562, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 802.8 | 3 | -24373, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 802.9 | 2 | 243, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 802.10 | 2 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 802.11 | 2 | 206, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 802.12 | 5 | 2317, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 802.13 | 5 | 2318, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 802.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 802.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 803.0 | 1 | 18075, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 803.1 | 1 | 18076, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 803.2 | 4 | 7750, 0, 0, 0 | I regret nothing!→1 | 0 | ResidentMotionType#0 |
| → | 803.3 | 4 | 7740, 0, 0, 0 | I regret nothing!→1 | 0 | ResidentMotionType#0 |
| → | 803.4 | 4 | 211, 0, 0, 0 | I regret nothing!→1 | 0 | ResidentMotionType#0 |
| → | 803.5 | 5 | 2291, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 803.6 | 5 | 1472, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 803.7 | 3 | -24410, 0, 0, 0 | I regret nothing!→1 | 0 | ResidentMotionType#0 |
| → | 803.8 | 3 | -24409, 0, 0, 0 | I regret nothing!→1 | 0 | ResidentMotionType#0 |
| → | 803.9 | 3 | -24408, 0, 0, 0 | I regret nothing!→1 | 0 | ResidentMotionType#0 |
| → | 803.10 | 3 | -24407, 0, 0, 0 | I regret nothing!→1 | 0 | ResidentMotionType#0 |
| → | 803.11 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 803.12 | 2 | 184, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 803.13 | 2 | 421, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 803.14 | 2 | 183, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 803.15 | 6 | 344, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 803.16 | 6 | 311, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 803.17 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 803.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 803.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 803.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 804.0 | 5 | 2323, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 804.1 | 5 | 2324, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 804.2 | 5 | 2333, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 804.3 | 5 | 2334, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 804.4 | 5 | 2335, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 804.5 | 5 | 2336, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 804.6 | 5 | 2311, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 804.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 804.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 804.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 804.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 805.0 | 1 | 18200, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 805.1 | 3 | -23768, 0, 0, 0 | The podling belongs to these ones!→1 | 0 | ResidentMotionType#0 |
| → | 805.2 | 3 | -23766, 0, 0, 0 | The podling belongs to these ones!→1 | 0 | ResidentMotionType#0 |
| → | 805.3 | 3 | -23763, 0, 0, 0 | The podling belongs to these ones!→1 | 0 | ResidentMotionType#0 |
| → | 805.4 | 3 | -23760, 0, 0, 0 | The podling belongs to these ones!→1 | 0 | ResidentMotionType#0 |
| → | 805.5 | 3 | -23757, 0, 0, 0 | The podling belongs to these ones!→1 | 0 | ResidentMotionType#0 |
| → | 805.6 | 3 | -23756, 0, 0, 0 | The podling belongs to these ones!→1 | 0 | ResidentMotionType#0 |
| → | 805.7 | 3 | -23755, 0, 0, 0 | The podling belongs to these ones!→1 | 0 | ResidentMotionType#0 |
| → | 805.8 | 3 | -23754, 0, 0, 0 | The podling belongs to these ones!→1 | 0 | ResidentMotionType#0 |
| → | 805.9 | 3 | -23753, 0, 0, 0 | The podling belongs to these ones!→1 | 0 | ResidentMotionType#0 |
| → | 805.10 | 3 | -23751, 0, 0, 0 | The podling belongs to these ones!→1 | 0 | ResidentMotionType#0 |
| → | 805.11 | 3 | -23765, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 805.12 | 3 | -23764, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 805.13 | 3 | -23762, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 805.14 | 3 | -23761, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 805.15 | 3 | -23759, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 805.16 | 3 | -23758, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 805.17 | 3 | -23752, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 805.18 | 3 | -23750, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 805.19 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 805.20 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 805.21 | 2 | 184, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 805.22 | 2 | 355, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 805.23 | 2 | 432, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 805.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 806.0 | 1 | 18202, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 806.1 | 3 | -23746, 0, 0, 0 | Glory to the Sun!→1 | 0 | ResidentMotionType#0 |
| → | 806.2 | 3 | -23745, 0, 0, 0 | Glory to the Sun!→1 | 0 | ResidentMotionType#0 |
| → | 806.3 | 3 | -23740, 0, 0, 0 | Glory to the Sun!→1 | 0 | ResidentMotionType#0 |
| → | 806.4 | 3 | -23737, 0, 0, 0 | Glory to the Sun!→1 | 0 | ResidentMotionType#0 |
| → | 806.5 | 3 | -23734, 0, 0, 0 | Glory to the Sun!→1 | 0 | ResidentMotionType#0 |
| → | 806.6 | 3 | -23732, 0, 0, 0 | Glory to the Sun!→1 | 0 | ResidentMotionType#0 |
| → | 806.7 | 3 | -23728, 0, 0, 0 | Glory to the Sun!→1 | 0 | ResidentMotionType#0 |
| → | 806.8 | 3 | -23744, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 806.9 | 3 | -23743, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 806.10 | 3 | -23742, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 806.11 | 3 | -23741, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 806.12 | 3 | -23739, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 806.13 | 3 | -23738, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 806.14 | 3 | -23736, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 806.15 | 3 | -23735, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 806.16 | 3 | -23733, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 806.17 | 3 | -23731, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 806.18 | 3 | -23727, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 806.19 | 2 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 806.20 | 2 | 3, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 806.21 | 2 | 408, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 806.22 | 5 | 1423, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 806.23 | 5 | 1505, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 806.24 | 5 | 2459, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 806.25 | 5 | 2460, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 806.26 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 806.27 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 806.28 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 806.29 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 807.0 | 1 | 18078, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 807.1 | 1 | 18079, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 807.2 | 2 | 152, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 807.3 | 2 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 807.4 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 807.5 | 6 | 578, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 807.6 | 5 | 2393, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 807.7 | 5 | 2396, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 807.8 | 5 | 2394, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 807.9 | 5 | 2395, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 807.10 | 4 | 7750, 0, 0, 0 | Pshhh...kooohhh...→1 | 0 | ResidentMotionType#0 |
| → | 807.11 | 4 | 7740, 0, 0, 0 | Pshhh...kooohhh...→1 | 0 | ResidentMotionType#0 |
| → | 807.12 | 3 | -24358, 0, 0, 0 | Damn you!→1 | 0 | ResidentMotionType#0 |
| → | 807.13 | 3 | -24357, 0, 0, 0 | Damn you!→1 | 0 | ResidentMotionType#0 |
| → | 807.14 | 3 | -24356, 0, 0, 0 | Damn you!→1 | 0 | ResidentMotionType#0 |
| → | 807.15 | 3 | -24352, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 807.16 | 3 | -22552, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 807.17 | 3 | -24354, 0, 0, 0 | Damn you!→1 | 0 | ResidentMotionType#0 |
| → | 807.18 | 3 | -24353, 0, 0, 0 | Damn you!→1 | 0 | ResidentMotionType#0 |
| → | 807.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 807.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 808.0 | 1 | 18039, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 808.1 | 1 | 18040, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 808.2 | 1 | 18044, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 808.3 | 1 | 18185, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 808.4 | 1 | 18046, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 808.5 | 1 | 18043, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 808.6 | 1 | 18045, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 808.7 | 1 | 18047, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 808.8 | 3 | -24529, 0, 0, 0 | Damn this place to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 808.9 | 3 | -24528, 0, 0, 0 | Damn this place to the seventh hell!→1 | 0 | ResidentMotionType#0 |
| → | 808.10 | 3 | -24524, 0, 0, 0 | Hiss...→1 | 0 | ResidentMotionType#0 |
| → | 808.11 | 3 | -24519, 0, 0, 0 | Death to the spoken! Death to all!→1 | 0 | ResidentMotionType#0 |
| → | 808.12 | 3 | -24517, 0, 0, 0 | Death to the spoken! Death to all!→1 | 0 | ResidentMotionType#0 |
| → | 808.13 | 3 | -24515, 0, 0, 0 | Death to the spoken! Death to all!→1 | 0 | ResidentMotionType#0 |
| → | 808.14 | 3 | -24501, 0, 0, 0 | Surrender your souls...→1 | 0 | ResidentMotionType#0 |
| → | 808.15 | 3 | -24500, 0, 0, 0 | Surrender your souls...→1 | 0 | ResidentMotionType#0 |
| → | 808.16 | 3 | -24499, 0, 0, 0 | Wha─ Ah!→1 | 0 | ResidentMotionType#0 |
| → | 808.17 | 3 | -24491, 0, 0, 0 | Wha─ Ah!→1 | 0 | ResidentMotionType#0 |
| → | 808.18 | 3 | -24486, 0, 0, 0 | Wha─ Ah!→1 | 0 | ResidentMotionType#0 |
| → | 808.19 | 3 | -24540, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 808.20 | 3 | -24537, 0, 0, 0 | Now we're talking.→1 | 0 | ResidentMotionType#0 |
| → | 808.21 | 3 | -24507, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 808.22 | 3 | -24564, 0, 0, 0 | Surrender your souls...→1 | 0 | ResidentMotionType#0 |
| → | 808.23 | 3 | -24551, 0, 0, 0 | Surrender your souls...→1 | 0 | ResidentMotionType#0 |
| → | 808.24 | 3 | -24550, 0, 0, 0 | Surrender your souls...→1 | 0 | ResidentMotionType#0 |
| → | 808.25 | 3 | -24549, 0, 0, 0 | Surrender your souls...→1 | 0 | ResidentMotionType#0 |
| → | 808.26 | 3 | -24548, 0, 0, 0 | Surrender your souls...→1 | 0 | ResidentMotionType#0 |
| → | 808.27 | 3 | -24510, 0, 0, 0 | Surrender your souls...→1 | 0 | ResidentMotionType#0 |
| → | 808.28 | 3 | -24553, 0, 0, 0 | Surrender your souls...→1 | 0 | ResidentMotionType#0 |
| → | 808.29 | 3 | -24546, 0, 0, 0 | Surrender your souls...→1 | 0 | ResidentMotionType#0 |
| → | 808.30 | 3 | -24544, 0, 0, 0 | Surrender your souls...→1 | 0 | ResidentMotionType#0 |
| → | 808.31 | 3 | -24543, 0, 0, 0 | Surrender your souls...→1 | 0 | ResidentMotionType#0 |
| → | 808.32 | 3 | -24542, 0, 0, 0 | Surrender your souls...→1 | 0 | ResidentMotionType#0 |
| → | 808.33 | 3 | -24562, 0, 0, 0 | Surrender your souls...→1 | 0 | ResidentMotionType#0 |
| → | 808.34 | 3 | -24561, 0, 0, 0 | Surrender your souls...→1 | 0 | ResidentMotionType#0 |
| → | 808.35 | 3 | -24560, 0, 0, 0 | Surrender your souls...→1 | 0 | ResidentMotionType#0 |
| → | 808.36 | 3 | -24497, 0, 0, 0 | Wha─ Ah!→1 | 0 | ResidentMotionType#0 |
| → | 808.37 | 3 | 30354, 0, 0, 0 | Wha─ Ah!→1 | 0 | ResidentMotionType#0 |
| → | 808.38 | 4 | 4566, 0, 0, 0 | Death to the spoken! Death to all!→1 | 0 | ResidentMotionType#0 |
| → | 808.39 | 4 | 7740, 0, 0, 0 | Hiss...→1 | 0 | ResidentMotionType#0 |
| → | 808.40 | 4 | 3221, 0, 0, 0 | Surrender your souls...→1 | 0 | ResidentMotionType#0 |
| → | 808.41 | 4 | 4562, 0, 0, 0 | Pshhh... Shkohhh...
Uplanders are needing to die...<Emphasis>nowtimes</Emphasis>!→1 | 0 | ResidentMotionType#0 |
| → | 808.42 | 4 | 4576, 0, 0, 0 | Pshhh... Shkohhh...
Uplanders are needing to die...<Emphasis>nowtimes</Emphasis>!→1 | 0 | ResidentMotionType#0 |
| → | 808.43 | 2 | 467, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 808.44 | 2 | 506, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 808.45 | 2 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 808.46 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 808.47 | 6 | 93, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 808.48 | 6 | 326, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 808.49 | 6 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 808.50 | 6 | 555, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 808.51 | 6 | 521, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 808.52 | 6 | 372, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 808.53 | 6 | 559, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 808.54 | 6 | 219, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 808.55 | 6 | 554, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 808.56 | 6 | 524, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 808.57 | 6 | 556, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 808.58 | 6 | 571, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 808.59 | 6 | 572, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 808.60 | 6 | 527, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 808.61 | 6 | 87, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 808.62 | 6 | 55, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 808.63 | 5 | 2116, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 808.64 | 5 | 2005, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 808.65 | 5 | 2006, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 808.66 | 5 | 2007, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 808.67 | 5 | 2008, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 808.68 | 5 | 2092, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 808.69 | 5 | 2193, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 808.70 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 809.0 | 1 | 18124, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 809.1 | 1 | 18125, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 809.2 | 8 | 548, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 809.3 | 8 | 549, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 809.4 | 3 | -24257, 0, 0, 0 | Well that was interesting...→1 | 0 | ResidentMotionType#0 |
| → | 809.5 | 3 | -24255, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 809.6 | 3 | -24260, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 809.7 | 3 | -24252, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 809.8 | 3 | -24251, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 809.9 | 3 | -24249, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 809.10 | 3 | -24247, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 809.11 | 3 | -24244, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 809.12 | 3 | -24243, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 809.13 | 3 | -24242, 0, 0, 0 | You know how the proverb goes...→1 | 0 | ResidentMotionType#0 |
| → | 809.14 | 3 | -24241, 0, 0, 0 | We'll find ye one day. And when we do, it's to the brig with ye!→1 | 0 | ResidentMotionType#0 |
| → | 809.15 | 3 | -24240, 0, 0, 0 | There's no escape!→1 | 0 | ResidentMotionType#0 |
| → | 809.16 | 3 | -24239, 0, 0, 0 | Well that was interesting...→1 | 0 | ResidentMotionType#0 |
| → | 809.17 | 3 | -24238, 0, 0, 0 | Well that was interesting...→1 | 0 | ResidentMotionType#0 |
| → | 809.18 | 3 | -24237, 0, 0, 0 | Well that was interesting...→1 | 0 | ResidentMotionType#0 |
| → | 809.19 | 3 | -24236, 0, 0, 0 | Well that was interesting...→1 | 0 | ResidentMotionType#0 |
| → | 809.20 | 3 | -24235, 0, 0, 0 | Well that was interesting...→1 | 0 | ResidentMotionType#0 |
| → | 809.21 | 2 | 599, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 809.22 | 2 | 600, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 809.23 | 2 | 601, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 809.24 | 9 | 288, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 809.25 | 9 | 289, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 809.26 | 5 | 2372, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 809.27 | 5 | 2373, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 810.0 | 1 | 18129, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 810.1 | 1 | 18130, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 810.2 | 1 | 18131, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 810.3 | 3 | -24169, 0, 0, 0 | Over here!→1 | 0 | ResidentMotionType#0 |
| → | 810.4 | 3 | -24168, 0, 0, 0 | Over here!→1 | 0 | ResidentMotionType#0 |
| → | 810.5 | 3 | -24167, 0, 0, 0 | Over here!→1 | 0 | ResidentMotionType#0 |
| → | 810.6 | 3 | -24166, 0, 0, 0 | Over here!→1 | 0 | ResidentMotionType#0 |
| → | 810.7 | 3 | -24165, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 810.8 | 3 | -24164, 0, 0, 0 | Over here!→1 | 0 | ResidentMotionType#0 |
| → | 810.9 | 3 | -24162, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 810.10 | 3 | -24161, 0, 0, 0 | Over here!→1 | 0 | ResidentMotionType#0 |
| → | 810.11 | 3 | -24159, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 810.12 | 3 | -24157, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 810.13 | 3 | -24156, 0, 0, 0 | Over here!→1 | 0 | ResidentMotionType#0 |
| → | 810.14 | 3 | -24139, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 810.15 | 3 | -23504, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 810.16 | 3 | -23503, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 810.17 | 3 | -23502, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 810.18 | 3 | -23501, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 810.19 | 3 | -24158, 0, 0, 0 | Over here!→1 | 0 | ResidentMotionType#0 |
| → | 810.20 | 4 | 7740, 0, 0, 0 | Over here!→1 | 0 | ResidentMotionType#0 |
| → | 810.21 | 4 | 7750, 0, 0, 0 | Over here!→1 | 0 | ResidentMotionType#0 |
| → | 810.22 | 2 | 616, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 810.23 | 2 | 614, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 810.24 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 810.25 | 2 | 615, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 810.26 | 2 | 422, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 811.0 | 1 | 18151, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 811.1 | 1 | 18152, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 811.2 | 1 | 18153, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 811.3 | 1 | 18154, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 811.4 | 3 | -24014, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 811.5 | 3 | -22244, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 811.6 | 3 | -24016, 0, 0, 0 | I'm...alive! Hah hah!→1 | 0 | ResidentMotionType#0 |
| → | 811.7 | 3 | -24015, 0, 0, 0 | I'm...alive! Hah hah!→1 | 0 | ResidentMotionType#0 |
| → | 811.8 | 3 | -22251, 0, 0, 0 | I'm...alive! Hah hah!→1 | 0 | ResidentMotionType#0 |
| → | 811.9 | 2 | 183, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 811.10 | 2 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 811.11 | 2 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 811.12 | 5 | 2417, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 811.13 | 5 | 2418, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 811.14 | 5 | 2419, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 811.15 | 9 | 328, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 811.16 | 9 | 329, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 811.17 | 9 | 330, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 811.18 | 9 | 331, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 811.19 | 9 | 332, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 811.20 | 9 | 333, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 811.21 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 811.22 | 6 | 593, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 811.23 | 6 | 594, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 811.24 | 6 | 585, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 811.25 | 4 | 12234, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 811.26 | 10 | -17090, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 811.27 | 10 | -17089, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 811.28 | 10 | -17088, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 811.29 | 10 | -17096, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 811.30 | 10 | -17095, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 811.31 | 10 | -17094, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 812.0 | 1 | 18229, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 812.1 | 3 | -23564, 0, 0, 0 | There is no recourse. We must fight!→1 | 0 | ResidentMotionType#0 |
| → | 812.2 | 3 | -23563, 0, 0, 0 | There is no recourse. We must fight!→1 | 0 | ResidentMotionType#0 |
| → | 812.3 | 3 | -23561, 0, 0, 0 | There is no recourse. We must fight!→1 | 0 | ResidentMotionType#0 |
| → | 812.4 | 3 | -23559, 0, 0, 0 | There is no recourse. We must fight!→1 | 0 | ResidentMotionType#0 |
| → | 812.5 | 3 | -23557, 0, 0, 0 | There is no recourse. We must fight!→1 | 0 | ResidentMotionType#0 |
| → | 812.6 | 3 | -23553, 0, 0, 0 | There is no recourse. We must fight!→1 | 0 | ResidentMotionType#0 |
| → | 812.7 | 3 | -23549, 0, 0, 0 | There is no recourse. We must fight!→1 | 0 | ResidentMotionType#0 |
| → | 812.8 | 3 | -23545, 0, 0, 0 | There is no recourse. We must fight!→1 | 0 | ResidentMotionType#0 |
| → | 812.9 | 3 | -23562, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 812.10 | 3 | -23560, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 812.11 | 3 | -23558, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 812.12 | 3 | -23556, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 812.13 | 3 | -23555, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 812.14 | 3 | -23554, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 812.15 | 3 | -23552, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 812.16 | 3 | -23551, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 812.17 | 3 | -23550, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 812.18 | 3 | -23548, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 812.19 | 3 | -23544, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 812.20 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 812.21 | 2 | 583, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 812.22 | 2 | 183, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 812.23 | 2 | 285, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 812.24 | 2 | 327, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 812.25 | 5 | 2481, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 812.26 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 813.0 | 1 | 18231, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 813.1 | 3 | -23540, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 813.2 | 3 | -23539, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 813.3 | 3 | -23538, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 813.4 | 3 | -23537, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 813.5 | 3 | -23534, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 813.6 | 3 | -23532, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 813.7 | 3 | -23530, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 813.8 | 3 | -23528, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 813.9 | 3 | -23526, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 813.10 | 3 | -23524, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 813.11 | 3 | -23523, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 813.12 | 3 | -23522, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 813.13 | 3 | -23519, 0, 0, 0 | Time to take the hive!→1 | 0 | ResidentMotionType#0 |
| → | 813.14 | 3 | -23536, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 813.15 | 3 | -23535, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 813.16 | 3 | -23533, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 813.17 | 3 | -23529, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 813.18 | 3 | -23527, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 813.19 | 3 | -23525, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 813.20 | 3 | -23518, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 813.21 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 813.22 | 2 | 194, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 813.23 | 2 | 285, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 813.24 | 5 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 813.25 | 5 | 2463, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 813.26 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 814.0 | 1 | 18180, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 814.1 | 1 | 18181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 814.2 | 1 | 18182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 814.3 | 1 | 18183, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 814.4 | 1 | 18364, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 814.5 | 3 | -23860, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 814.6 | 3 | -23859, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 814.7 | 3 | -23858, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 814.8 | 3 | -23857, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 814.9 | 3 | -23856, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 814.10 | 3 | -23854, 0, 0, 0 | What a bother...→1 | 0 | ResidentMotionType#0 |
| → | 814.11 | 3 | -23853, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 814.12 | 3 | -23851, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 814.13 | 3 | -23843, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 814.14 | 3 | -22388, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 814.15 | 4 | 4561, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 814.16 | 2 | 626, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 814.17 | 2 | 183, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 814.18 | 2 | 145, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 814.19 | 2 | 626, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 814.20 | 2 | 3, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 814.21 | 3 | -23849, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 814.22 | 3 | -23848, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 814.23 | 3 | -22385, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 814.24 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 814.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 815.0 | 1 | 18121, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 815.1 | 10 | -17156, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 815.2 | 10 | -17073, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 815.3 | 9 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 815.4 | 2 | 4, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 815.5 | 2 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 815.6 | 2 | 2, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 815.7 | 2 | 3, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 815.8 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 815.9 | 5 | 2411, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 815.10 | 1 | 18122, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 815.11 | 1 | 18123, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 815.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 815.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 815.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 815.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 815.16 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 816.0 | 1 | 18116, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 816.1 | 1 | 18117, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 816.2 | 1 | 18118, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 816.3 | 1 | 18119, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 816.4 | 1 | 18120, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 816.5 | 10 | -17168, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 816.6 | 10 | -17167, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 816.7 | 9 | 308, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 816.8 | 3 | -24221, 0, 0, 0 | Hissssss!→1 | 0 | ResidentMotionType#0 |
| → | 816.9 | 3 | -24220, 0, 0, 0 | Hissssss!→1 | 0 | ResidentMotionType#0 |
| → | 816.10 | 3 | -24219, 0, 0, 0 | Hissssss!→1 | 0 | ResidentMotionType#0 |
| → | 816.11 | 3 | -24221, 0, 0, 0 | <bark> <bark>→1 | 0 | ResidentMotionType#0 |
| → | 816.12 | 3 | -24220, 0, 0, 0 | <bark> <bark>→1 | 0 | ResidentMotionType#0 |
| → | 816.13 | 3 | -24219, 0, 0, 0 | <bark> <bark>→1 | 0 | ResidentMotionType#0 |
| → | 816.14 | 3 | -24221, 0, 0, 0 | Ooh?→1 | 0 | ResidentMotionType#0 |
| → | 816.15 | 3 | -24220, 0, 0, 0 | Ooh?→1 | 0 | ResidentMotionType#0 |
| → | 816.16 | 3 | -24219, 0, 0, 0 | Ooh?→1 | 0 | ResidentMotionType#0 |
| → | 816.17 | 4 | 4561, 0, 0, 0 | Back to your dens!→1 | 0 | ResidentMotionType#0 |
| → | 816.18 | 4 | 4574, 0, 0, 0 | Back to your dens!→1 | 0 | ResidentMotionType#0 |
| → | 816.19 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 816.20 | 2 | 184, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 816.21 | 4 | 7750, 0, 0, 0 | Back to your dens!→1 | 0 | ResidentMotionType#0 |
| → | 817.0 | 3 | 29069, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#1 |
| → | 817.1 | 3 | 29083, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#3 |
| → | 817.2 | 3 | 29097, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#8 |
| → | 817.3 | 3 | 29130, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#41 |
| → | 817.4 | 3 | 29131, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#41 |
| → | 817.5 | 3 | 29485, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#2 |
| → | 817.6 | 3 | 29497, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#4 |
| → | 817.7 | 3 | 29498, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#4 |
| → | 817.8 | 3 | 29515, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#6 |
| → | 817.9 | 3 | 29516, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#6 |
| → | 817.10 | 3 | 29537, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#39 |
| → | 817.11 | 3 | 29553, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#46 |
| → | 817.12 | 3 | -26346, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#50 |
| → | 817.13 | 3 | 29401, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#5 |
| → | 817.14 | 3 | 29415, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#7 |
| → | 817.15 | 3 | 29432, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#42 |
| → | 817.16 | 3 | 29662, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#11 |
| → | 817.17 | 3 | 29673, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#12 |
| → | 817.18 | 3 | 29678, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#12 |
| → | 817.19 | 3 | -24038, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#40 |
| → | 817.20 | 3 | -26321, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#51 |
| → | 817.21 | 3 | 29230, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#10 |
| → | 817.22 | 3 | -24034, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#12 |
| → | 817.23 | 3 | 29255, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#9 |
| → | 817.24 | 3 | 29266, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#47 |
| → | 817.25 | 3 | 29267, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#47 |
| → | 817.26 | 3 | 29092, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#8 |
| → | 817.27 | 3 | 29123, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#41 |
| → | 817.28 | 3 | 29229, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#10 |
| → | 817.29 | 3 | 29532, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#39 |
| → | 817.30 | 3 | -24030, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#9 |
| → | 817.31 | 3 | -24029, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#9 |
| → | 817.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 818.0 | 1 | 18011, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 818.1 | 1 | 18023, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 818.2 | 1 | 18032, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 818.3 | 1 | 18033, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 818.4 | 1 | 18034, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 818.5 | 1 | 18037, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 818.6 | 1 | 18038, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 818.7 | 1 | 18091, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 818.8 | 1 | 18092, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 818.9 | 1 | 18093, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 818.10 | 1 | 18094, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 818.11 | 1 | 18095, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 818.12 | 1 | 18096, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 818.13 | 1 | 18108, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 818.14 | 1 | 18138, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 818.15 | 1 | 18234, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 818.16 | 3 | -24640, 0, 0, 0 | No... Our precious mochi...→1 | 0 | ResidentMotionType#0 |
| → | 818.17 | 3 | -24638, 0, 0, 0 | Pshhh... Shkohhh...
Uplander blindsteps right into sneakytrap!→1 | 0 | ResidentMotionType#0 |
| → | 818.18 | 3 | -24636, 0, 0, 0 | To the abyss with ye!→1 | 0 | ResidentMotionType#0 |
| → | 818.19 | 3 | -24635, 0, 0, 0 | Eat 'em alive!→1 | 0 | ResidentMotionType#0 |
| → | 818.20 | 3 | -24632, 0, 0, 0 | A knife to the gut'll serve ye fine.→1 | 0 | ResidentMotionType#0 |
| → | 818.21 | 3 | -24631, 0, 0, 0 | Reform the line! The encampment is ours!→1 | 0 | ResidentMotionType#0 |
| → | 818.22 | 3 | -24630, 0, 0, 0 | Reform the line! The encampment is ours!→1 | 0 | ResidentMotionType#0 |
| → | 818.23 | 3 | -24629, 0, 0, 0 | Reform the line! The encampment is ours!→1 | 0 | ResidentMotionType#0 |
| → | 818.24 | 3 | -24628, 0, 0, 0 | Reform the line! The encampment is ours!→1 | 0 | ResidentMotionType#0 |
| → | 818.25 | 3 | -24626, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 818.26 | 3 | -24624, 0, 0, 0 | I'm a little frightened, but I can do this!→1 | 0 | ResidentMotionType#0 |
| → | 818.27 | 3 | -24622, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 818.28 | 3 | -24619, 0, 0, 0 | I'm a little frightened, but I can do this!→1 | 0 | ResidentMotionType#0 |
| → | 818.29 | 3 | -24618, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 818.30 | 3 | -24616, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 818.31 | 3 | -24612, 0, 0, 0 | 0→1 | 1555 | ResidentMotionType#0 |
| → | 818.32 | 3 | -24611, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 818.33 | 3 | -24610, 0, 0, 0 | I'll see you in the seventh hell...→1 | 0 | ResidentMotionType#0 |
| → | 818.34 | 3 | -24609, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 818.35 | 3 | -24608, 0, 0, 0 | I'll see you in the seventh hell...→1 | 0 | ResidentMotionType#0 |
| → | 818.36 | 3 | -24607, 0, 0, 0 | I'll see you in the seventh hell...→1 | 0 | ResidentMotionType#0 |
| → | 818.37 | 3 | -24604, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 818.38 | 3 | -23749, 0, 0, 0 | Keep one eye on the sky, and the other on the ground. Not all the Horde have wings!→1 | 0 | ResidentMotionType#0 |
| → | 818.39 | 3 | -23578, 0, 0, 0 | Keep one eye on the sky, and the other on the ground. Not all the Horde have wings!→1 | 0 | ResidentMotionType#0 |
| → | 818.40 | 3 | -23577, 0, 0, 0 | Keep one eye on the sky, and the other on the ground. Not all the Horde have wings!→1 | 0 | ResidentMotionType#0 |
| → | 818.41 | 3 | -23575, 0, 0, 0 | 0→1 | 1342 | ResidentMotionType#0 |
| → | 818.42 | 3 | -23573, 0, 0, 0 | 0→1 | 1340 | ResidentMotionType#0 |
| → | 818.43 | 3 | -23510, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 818.44 | 4 | 919, 0, 0, 0 | 0→1 | 1555 | ResidentMotionType#0 |
| → | 818.45 | 4 | 7750, 0, 0, 0 | 0→1 | 1555 | ResidentMotionType#0 |
| → | 818.46 | 4 | 7750, 0, 0, 0 | Keep those damned paws off me!→1 | 0 | ResidentMotionType#0 |
| → | 818.47 | 4 | 873, 0, 0, 0 | 0→1 | 1555 | ResidentMotionType#0 |
| → | 818.48 | 4 | 695, 0, 0, 0 | 0→1 | 1555 | ResidentMotionType#0 |
| → | 818.49 | 4 | 4989, 0, 0, 0 | 0→1 | 1555 | ResidentMotionType#0 |
| → | 818.50 | 4 | 936, 0, 0, 0 | 0→1 | 1309 | ResidentMotionType#0 |
| → | 818.51 | 4 | 729, 0, 0, 0 | 0→1 | 1555 | ResidentMotionType#0 |
| → | 818.52 | 4 | 34, 0, 0, 0 | 0→1 | 1309 | ResidentMotionType#0 |
| → | 818.53 | 4 | 738, 0, 0, 0 | 0→1 | 1555 | ResidentMotionType#0 |
| → | 818.54 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 818.55 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 818.56 | 2 | 185, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 818.57 | 2 | 348, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 818.58 | 2 | 152, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 818.59 | 2 | 445, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 818.60 | 2 | 237, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 818.61 | 6 | 161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 818.62 | 6 | 375, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 818.63 | 9 | 84, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 818.64 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 818.65 | 9 | 45, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 818.66 | 9 | 56, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 818.67 | 5 | 2279, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 818.68 | 5 | 2288, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 818.69 | 5 | 2289, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 818.70 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 818.71 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 818.72 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 818.73 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 818.74 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 818.75 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 819.1 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 819.2 | 2 | 306, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 819.3 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 819.4 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 819.5 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 819.6 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 819.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 819.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 819.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 819.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 820.1 | 1 | 18210, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 820.2 | 1 | 18211, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 820.3 | 1 | 18212, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 820.4 | 1 | 18213, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 820.5 | 1 | 18214, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 820.6 | 1 | 18226, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 820.7 | 3 | -23701, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 820.8 | 3 | -22240, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 820.9 | 3 | -23695, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 820.10 | 3 | -23694, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 820.11 | 3 | -23693, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 820.12 | 3 | -23692, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 820.13 | 3 | -23691, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 820.14 | 3 | -23690, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 820.15 | 3 | -23689, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 820.16 | 3 | -23675, 0, 0, 0 | Shields up!→1 | 0 | ResidentMotionType#0 |
| → | 820.17 | 3 | -23668, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 820.18 | 3 | -23586, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 820.19 | 3 | -23585, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 820.20 | 3 | -22237, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 820.21 | 3 | -22236, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 820.22 | 3 | -22235, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 820.23 | 3 | -22219, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 820.24 | 3 | -23685, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 820.25 | 4 | 4561, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 820.26 | 4 | 4562, 0, 0, 0 | For the honor of Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 820.27 | 4 | 4573, 0, 0, 0 | For the honor of Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 820.28 | 4 | 4561, 0, 0, 0 | For the honor of Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 820.29 | 4 | 4580, 0, 0, 0 | For the honor of Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 820.30 | 4 | 4562, 0, 0, 0 | Victory is yours, hero...→1 | 0 | ResidentMotionType#0 |
| → | 820.31 | 4 | 4573, 0, 0, 0 | Victory is yours, hero...→1 | 0 | ResidentMotionType#0 |
| → | 820.32 | 4 | 4561, 0, 0, 0 | Victory is yours, hero...→1 | 0 | ResidentMotionType#0 |
| → | 820.33 | 4 | 4580, 0, 0, 0 | Victory is yours, hero...→1 | 0 | ResidentMotionType#0 |
| → | 820.34 | 4 | 4562, 0, 0, 0 | Shields up!→1 | 0 | ResidentMotionType#0 |
| → | 820.35 | 4 | 4562, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 820.36 | 4 | 210, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 820.37 | 4 | 211, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 820.38 | 4 | 3604, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 820.39 | 4 | 5896, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 820.40 | 4 | 6847, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 820.41 | 4 | 3212, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 820.42 | 4 | 4574, 0, 0, 0 | For the honor of Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 820.43 | 4 | 4575, 0, 0, 0 | Victory is yours, hero...→1 | 0 | ResidentMotionType#0 |
| → | 820.44 | 2 | 2, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 820.45 | 2 | 5, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 820.46 | 6 | 598, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 820.47 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 820.48 | 6 | 62, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 820.49 | 6 | 376, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 820.50 | 6 | 316, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 820.51 | 5 | 2511, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 820.52 | 5 | 2512, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 820.53 | 5 | 2425, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 820.54 | 5 | 2454, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 820.55 | 5 | 2455, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 820.56 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 820.57 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 820.58 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 820.59 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 820.60 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.1 | 1 | 18215, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.2 | 1 | 18216, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.3 | 1 | 18217, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.4 | 1 | 18218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.5 | 1 | 18219, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.6 | 1 | 18220, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.7 | 1 | 18221, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.8 | 1 | 18222, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.9 | 1 | 18223, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.10 | 1 | 18224, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.11 | 1 | 18225, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.12 | 1 | 18261, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.13 | 1 | 18262, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.14 | 1 | 18354, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.15 | 1 | 18355, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.16 | 1 | 18542, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.17 | 1 | 18543, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.18 | 3 | -23665, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 821.19 | 3 | -22239, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 821.20 | 3 | -22238, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 821.21 | 3 | -22231, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 821.22 | 3 | -22230, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 821.23 | 3 | -22229, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 821.24 | 3 | -23656, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 821.25 | 3 | -23655, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 821.26 | 3 | -23654, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 821.27 | 3 | -23624, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 821.28 | 3 | -23620, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 821.29 | 3 | -23619, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 821.30 | 3 | -23614, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 821.31 | 3 | -23613, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 821.32 | 3 | -23567, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 821.33 | 3 | -23451, 0, 0, 0 | Uaaargh!?→1 | 0 | ResidentMotionType#0 |
| → | 821.34 | 3 | -23433, 0, 0, 0 | Uaaargh!?→1 | 0 | ResidentMotionType#0 |
| → | 821.35 | 3 | -23432, 0, 0, 0 | Uaaargh!?→1 | 0 | ResidentMotionType#0 |
| → | 821.36 | 3 | -23391, 0, 0, 0 | Uaaargh!?→1 | 0 | ResidentMotionType#0 |
| → | 821.37 | 3 | -23390, 0, 0, 0 | Uaaargh!?→1 | 0 | ResidentMotionType#0 |
| → | 821.38 | 3 | -23453, 0, 0, 0 | Where are they
all coming from?→1 | 0 | ResidentMotionType#0 |
| → | 821.39 | 3 | -23452, 0, 0, 0 | Where are they
all coming from?→1 | 0 | ResidentMotionType#0 |
| → | 821.40 | 3 | -22708, 0, 0, 0 | Uaaargh!?→1 | 0 | ResidentMotionType#0 |
| → | 821.41 | 3 | -23395, 0, 0, 0 | Uaaargh!?→1 | 0 | ResidentMotionType#0 |
| → | 821.42 | 3 | -22399, 0, 0, 0 | Understood, Alisaie!→1 | 0 | ResidentMotionType#0 |
| → | 821.43 | 3 | -22398, 0, 0, 0 | Reinforcements!→1 | 0 | ResidentMotionType#0 |
| → | 821.44 | 3 | -23609, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 821.45 | 4 | 4561, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 821.46 | 4 | 4562, 0, 0, 0 | For the honor of Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 821.47 | 4 | 4573, 0, 0, 0 | For the honor of Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 821.48 | 4 | 4561, 0, 0, 0 | For the honor of Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 821.49 | 4 | 4562, 0, 0, 0 | Victory is yours, hero...→1 | 0 | ResidentMotionType#0 |
| → | 821.50 | 4 | 4573, 0, 0, 0 | Victory is yours, hero...→1 | 0 | ResidentMotionType#0 |
| → | 821.51 | 4 | 4561, 0, 0, 0 | Victory is yours, hero...→1 | 0 | ResidentMotionType#0 |
| → | 821.52 | 4 | 4562, 0, 0, 0 | Shields up!→1 | 0 | ResidentMotionType#0 |
| → | 821.53 | 4 | 4562, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 821.54 | 4 | 210, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 821.55 | 4 | 211, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 821.56 | 4 | 3604, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 821.57 | 4 | 5896, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 821.58 | 4 | 6847, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 821.59 | 4 | 3212, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 821.60 | 4 | 4574, 0, 0, 0 | For the honor of Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 821.61 | 4 | 4575, 0, 0, 0 | Victory is yours, hero...→1 | 0 | ResidentMotionType#0 |
| → | 821.62 | 4 | 132, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 821.63 | 4 | 134, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 821.64 | 4 | 132, 0, 0, 0 | Uaaargh!?→1 | 0 | ResidentMotionType#0 |
| → | 821.65 | 4 | 134, 0, 0, 0 | Uaaargh!?→1 | 0 | ResidentMotionType#0 |
| → | 821.66 | 4 | 7780, 0, 0, 0 | Where are they
all coming from?→1 | 0 | ResidentMotionType#0 |
| → | 821.67 | 4 | 7782, 0, 0, 0 | Where are they
all coming from?→1 | 0 | ResidentMotionType#0 |
| → | 821.68 | 4 | 4576, 0, 0, 0 | For the honor of Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 821.69 | 4 | 4577, 0, 0, 0 | For the honor of Ishgard!→1 | 0 | ResidentMotionType#0 |
| → | 821.70 | 4 | 4578, 0, 0, 0 | Victory is yours, hero...→1 | 0 | ResidentMotionType#0 |
| → | 821.71 | 4 | 4579, 0, 0, 0 | Victory is yours, hero...→1 | 0 | ResidentMotionType#0 |
| → | 821.72 | 4 | 4578, 0, 0, 0 | As a raging bull!→1 | 0 | ResidentMotionType#0 |
| → | 821.73 | 4 | 4561, 0, 0, 0 | Uaaargh!?→1 | 0 | ResidentMotionType#0 |
| → | 821.74 | 4 | 12399, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 821.75 | 4 | 12403, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 821.76 | 5 | 2462, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.77 | 5 | 2511, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.78 | 5 | 2512, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.79 | 5 | 2425, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.80 | 5 | 2426, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.81 | 5 | 2427, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.82 | 5 | 2454, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.83 | 5 | 2455, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.84 | 2 | 636, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.85 | 2 | 637, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.86 | 2 | 2, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.87 | 2 | 5, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.88 | 2 | 455, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.89 | 2 | 335, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.90 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.91 | 2 | 219, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.92 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.93 | 2 | 120, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.94 | 2 | 630, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.95 | 2 | 220, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.96 | 2 | 336, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.97 | 2 | 120, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.98 | 6 | 501, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.99 | 6 | 502, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.100 | 6 | 598, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.101 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.102 | 6 | 93, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.103 | 6 | 234, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.104 | 9 | 335, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.105 | 9 | 336, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.106 | 9 | 84, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.107 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.108 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.109 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 821.110 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 822.0 | 1 | 18330, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 822.1 | 1 | 18331, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 822.2 | 1 | 18332, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 822.3 | 1 | 18333, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 822.4 | 1 | 18334, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 822.5 | 4 | 4561, 0, 0, 0 | The fields are clear again.→1 | 0 | ResidentMotionType#0 |
| → | 822.6 | 4 | 4572, 0, 0, 0 | <grunt>→1 | 0 | ResidentMotionType#0 |
| → | 822.7 | 4 | 4564, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 822.8 | 4 | 9461, 0, 0, 0 | <grunt>→1 | 0 | ResidentMotionType#0 |
| → | 822.9 | 3 | -22955, 0, 0, 0 | The fields are clear again.→1 | 0 | ResidentMotionType#0 |
| → | 822.10 | 3 | -22953, 0, 0, 0 | The fields are clear again.→1 | 0 | ResidentMotionType#0 |
| → | 822.11 | 3 | -22951, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 822.12 | 6 | 588, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 822.13 | 6 | 589, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 822.14 | 6 | 464, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 822.15 | 6 | 305, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 822.16 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 822.17 | 2 | 626, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 822.18 | 5 | 2433, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 822.19 | 5 | 2434, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 822.20 | 5 | 2435, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 822.21 | 5 | 2436, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 822.22 | 5 | 2437, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 822.23 | 5 | 2438, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 822.24 | 5 | 2439, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 822.25 | 5 | 2440, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 822.26 | 5 | 2441, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 822.27 | 5 | 2442, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 822.28 | 3 | -22956, 0, 0, 0 | It's time to unleash my true power!→1 | 0 | ResidentMotionType#0 |
| → | 822.29 | 3 | -22945, 0, 0, 0 | It's time to unleash my true power!→1 | 0 | ResidentMotionType#0 |
| → | 822.30 | 3 | -22941, 0, 0, 0 | It's time to unleash my true power!→1 | 0 | ResidentMotionType#0 |
| → | 822.31 | 3 | -22940, 0, 0, 0 | It's time to unleash my true power!→1 | 0 | ResidentMotionType#0 |
| → | 822.32 | 3 | -22930, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 822.33 | 5 | 2432, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 822.34 | 5 | 2531, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 822.35 | 5 | 2532, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 822.36 | 9 | 324, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 822.37 | 9 | 320, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 822.38 | 9 | 319, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 822.39 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 822.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 823.0 | 1 | 18336, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 823.1 | 1 | 18337, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 823.2 | 1 | 18338, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 823.3 | 1 | 18339, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 823.4 | 1 | 18340, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 823.5 | 1 | 18341, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 823.6 | 1 | 18342, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 823.7 | 1 | 18343, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 823.8 | 1 | 18344, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 823.9 | 1 | 18345, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 823.10 | 1 | 18346, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 823.11 | 1 | 18347, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 823.12 | 1 | 18348, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 823.13 | 4 | 4561, 0, 0, 0 | B-But I never got the chance to tell you about your br─→1 | 0 | ResidentMotionType#0 |
| → | 823.14 | 4 | 4561, 0, 0, 0 | Sssisters, rejoice!→1 | 0 | ResidentMotionType#0 |
| → | 823.15 | 4 | 4561, 0, 0, 0 | Let's see how strong you truly are!→1 | 0 | ResidentMotionType#0 |
| → | 823.16 | 4 | 4561, 0, 0, 0 | Out of my way!→1 | 0 | ResidentMotionType#0 |
| → | 823.17 | 4 | 4561, 0, 0, 0 | A thousand curses on that damnable whoreson!→1 | 0 | ResidentMotionType#0 |
| → | 823.18 | 4 | 4561, 0, 0, 0 | Time to get serious!→1 | 0 | ResidentMotionType#0 |
| → | 823.19 | 4 | 4561, 0, 0, 0 | The fields are clear again.→1 | 0 | ResidentMotionType#0 |
| → | 823.20 | 4 | 4572, 0, 0, 0 | <grunt>→1 | 0 | ResidentMotionType#0 |
| → | 823.21 | 4 | 4564, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 823.22 | 4 | 4561, 0, 0, 0 | Hand-lending! Hand-lending!→1 | 0 | ResidentMotionType#0 |
| → | 823.23 | 4 | 4562, 0, 0, 0 | Would someone be so kind as to assist us?→1 | 0 | ResidentMotionType#0 |
| → | 823.24 | 4 | 7740, 0, 0, 0 | B-But I never got the chance to tell you about your br─→1 | 0 | ResidentMotionType#0 |
| → | 823.25 | 4 | 9461, 0, 0, 0 | <grunt>→1 | 0 | ResidentMotionType#0 |
| → | 823.26 | 4 | 4580, 0, 0, 0 | The fields are clear again.→1 | 0 | ResidentMotionType#0 |
| → | 823.27 | 2 | 235, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 823.28 | 2 | 626, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 823.29 | 5 | 2432, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 823.30 | 5 | 2433, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 823.31 | 5 | 2434, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 823.32 | 5 | 2443, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 823.33 | 5 | 2444, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 823.34 | 5 | 2445, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 823.35 | 5 | 2446, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 823.36 | 5 | 2447, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 823.37 | 5 | 2448, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 823.38 | 5 | 2449, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 823.39 | 5 | 2450, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 823.40 | 5 | 2451, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 823.41 | 5 | 2467, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 823.42 | 5 | 2495, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 823.43 | 6 | 602, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 823.44 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 823.45 | 6 | 189, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 823.46 | 3 | -27702, 0, 0, 0 | It's time to unleash my true power!→1 | 0 | ResidentMotionType#0 |
| → | 823.47 | 3 | -22920, 0, 0, 0 | It's time to unleash my true power!→1 | 0 | ResidentMotionType#0 |
| → | 823.48 | 3 | -22900, 0, 0, 0 | It's time to unleash my true power!→1 | 0 | ResidentMotionType#0 |
| → | 823.49 | 3 | -22895, 0, 0, 0 | It's time to unleash my true power!→1 | 0 | ResidentMotionType#0 |
| → | 823.50 | 3 | -22894, 0, 0, 0 | It's time to unleash my true power!→1 | 0 | ResidentMotionType#0 |
| → | 823.51 | 3 | -22888, 0, 0, 0 | It's time to unleash my true power!→1 | 0 | ResidentMotionType#0 |
| → | 823.52 | 3 | -22941, 0, 0, 0 | It's time to unleash my true power!→1 | 0 | ResidentMotionType#0 |
| → | 823.53 | 3 | -22906, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 823.54 | 3 | -22919, 0, 0, 0 | The fields are clear again.→1 | 0 | ResidentMotionType#0 |
| → | 823.55 | 3 | -22917, 0, 0, 0 | The fields are clear again.→1 | 0 | ResidentMotionType#0 |
| → | 823.56 | 3 | -22916, 0, 0, 0 | The fields are clear again.→1 | 0 | ResidentMotionType#0 |
| → | 823.57 | 3 | -22908, 0, 0, 0 | Hand-lending! Hand-lending!→1 | 0 | ResidentMotionType#0 |
| → | 823.58 | 3 | -22907, 0, 0, 0 | Would someone be so kind as to assist us?→1 | 0 | ResidentMotionType#0 |
| → | 823.59 | 5 | 2468, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 823.60 | 5 | 2469, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 823.61 | 3 | -22890, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 823.62 | 3 | -22884, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 823.63 | 3 | -22897, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 823.64 | 3 | -22896, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 823.65 | 3 | -22883, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 823.66 | 3 | -22882, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 823.67 | 3 | -22878, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 823.68 | 3 | -22860, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 823.69 | 3 | -22856, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 823.70 | 3 | -22855, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 823.71 | 3 | -22853, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 823.72 | 5 | 2531, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 823.73 | 5 | 2532, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 823.74 | 9 | 324, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 823.75 | 9 | 320, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 823.76 | 9 | 319, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 823.77 | 10 | -17007, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 823.78 | 10 | -17006, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 823.79 | 3 | -22865, 0, 0, 0 | Out of my way!→1 | 0 | ResidentMotionType#0 |
| → | 823.80 | 5 | 2435, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 824.0 | 1 | 18141, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 824.1 | 1 | 18142, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 824.2 | 1 | 18143, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 824.3 | 1 | 18144, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 824.4 | 5 | 2428, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 824.5 | 5 | 2429, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 824.6 | 9 | 311, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 824.7 | 9 | 312, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 824.8 | 3 | -24130, 0, 0, 0 | There's nowhere to run!→1 | 0 | ResidentMotionType#0 |
| → | 824.9 | 3 | -24128, 0, 0, 0 | There's nowhere to run!→1 | 0 | ResidentMotionType#0 |
| → | 824.10 | 3 | -24134, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 824.11 | 3 | -24133, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 824.12 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 824.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 824.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 824.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 825.0 | 9 | 302, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 825.1 | 9 | 303, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 825.2 | 9 | 304, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 825.3 | 9 | 305, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 825.4 | 9 | 306, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 825.5 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 825.6 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 825.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 825.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 825.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 825.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 826.0 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 826.1 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 826.2 | 2 | 183, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 826.3 | 2 | 111, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 826.4 | 2 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 826.5 | 3 | 29808, 0, 0, 0 | A fight, is it?
Glad to oblige!→1 | 0 | ResidentMotionType#0 |
| → | 826.6 | 3 | 29810, 0, 0, 0 | My prey bites back? How...amusing.→3 | 0 | ResidentMotionType#0 |
| → | 826.7 | 5 | 964, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 827.0 | 1 | 18186, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 827.1 | 1 | 18187, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 827.2 | 1 | 18188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 827.3 | 1 | 18189, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 827.4 | 3 | -23834, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 827.5 | 3 | -23833, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 827.6 | 3 | -23832, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 827.7 | 3 | -23829, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 827.8 | 3 | -23827, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 827.9 | 3 | -23825, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 827.10 | 3 | -23823, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 827.11 | 3 | -23819, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 827.12 | 3 | -23816, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 827.13 | 3 | -23811, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 827.14 | 3 | -23810, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 827.15 | 3 | -23805, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 827.16 | 3 | -23804, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 827.17 | 3 | -23803, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 827.18 | 3 | -23800, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 827.19 | 3 | -23793, 0, 0, 0 | EAT!→1 | 0 | ResidentMotionType#0 |
| → | 827.20 | 3 | -23724, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 827.21 | 3 | -22503, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 827.22 | 3 | -22502, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 827.23 | 3 | -22501, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 827.24 | 3 | -22243, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 827.25 | 3 | -22242, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 827.26 | 3 | -22241, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 827.27 | 2 | 643, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 827.28 | 2 | 634, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 827.29 | 2 | 635, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 827.30 | 2 | 85, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 827.31 | 2 | 229, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 827.32 | 6 | 574, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 827.33 | 6 | 575, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 827.34 | 6 | 497, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 827.35 | 10 | -17035, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 827.36 | 10 | -17034, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 827.37 | 10 | -17033, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 827.38 | 5 | 2452, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 827.39 | 5 | 2453, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 827.40 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 828.0 | 1 | 18310, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 828.1 | 1 | 18311, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 828.2 | 1 | 18312, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 828.3 | 1 | 18452, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 828.4 | 1 | 18454, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 828.5 | 1 | 18315, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 828.6 | 1 | 18316, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 828.7 | 3 | -23113, 0, 0, 0 | Just getting started!→1 | 0 | ResidentMotionType#0 |
| → | 828.8 | 3 | -23112, 0, 0, 0 | Just getting started!→1 | 0 | ResidentMotionType#0 |
| → | 828.9 | 3 | -23111, 0, 0, 0 | Just getting started!→1 | 0 | ResidentMotionType#0 |
| → | 828.10 | 3 | -23110, 0, 0, 0 | Just getting started!→1 | 0 | ResidentMotionType#0 |
| → | 828.11 | 3 | -23109, 0, 0, 0 | Just getting started!→1 | 0 | ResidentMotionType#0 |
| → | 828.12 | 3 | -23104, 0, 0, 0 | The Sun...cannot
be extinguished!→1 | 0 | ResidentMotionType#0 |
| → | 828.13 | 3 | -23065, 0, 0, 0 | Just getting started!→1 | 0 | ResidentMotionType#0 |
| → | 828.14 | 3 | -23061, 0, 0, 0 | Just getting started!→1 | 0 | ResidentMotionType#0 |
| → | 828.15 | 3 | -23060, 0, 0, 0 | Just getting started!→1 | 0 | ResidentMotionType#0 |
| → | 828.16 | 3 | -23050, 0, 0, 0 | Just getting started!→1 | 0 | ResidentMotionType#0 |
| → | 828.17 | 3 | -23049, 0, 0, 0 | Just getting started!→1 | 0 | ResidentMotionType#0 |
| → | 828.18 | 3 | -23092, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 828.19 | 3 | -23036, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 828.20 | 3 | -23033, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 828.21 | 3 | -23115, 0, 0, 0 | Just getting started!→1 | 0 | ResidentMotionType#0 |
| → | 828.22 | 3 | -23108, 0, 0, 0 | Just getting started!→1 | 0 | ResidentMotionType#0 |
| → | 828.23 | 3 | -23064, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 828.24 | 3 | -23088, 0, 0, 0 | Victory will be ours!→1 | 0 | ResidentMotionType#0 |
| → | 828.25 | 3 | -23085, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 828.26 | 3 | -23084, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 828.27 | 3 | -23046, 0, 0, 0 | Just getting started!→1 | 0 | ResidentMotionType#0 |
| → | 828.28 | 3 | -23045, 0, 0, 0 | Just getting started!→1 | 0 | ResidentMotionType#0 |
| → | 828.29 | 3 | -23044, 0, 0, 0 | Just getting started!→1 | 0 | ResidentMotionType#0 |
| → | 828.30 | 3 | -23071, 0, 0, 0 | LAND OF CRYSTALS IS OURS!→1 | 0 | ResidentMotionType#0 |
| → | 828.31 | 3 | -23070, 0, 0, 0 | DESTROY THEM ALL!→1 | 0 | ResidentMotionType#0 |
| → | 828.32 | 4 | 9451, 0, 0, 0 | The Sun...cannot
be extinguished!→1 | 0 | ResidentMotionType#0 |
| → | 828.33 | 4 | 4562, 0, 0, 0 | Victory will be ours!→1 | 0 | ResidentMotionType#0 |
| → | 828.34 | 4 | 9470, 0, 0, 0 | Stand your ground, dammit!→1 | 0 | ResidentMotionType#0 |
| → | 828.35 | 4 | 7740, 0, 0, 0 | The Sun...cannot
be extinguished!→1 | 0 | ResidentMotionType#0 |
| → | 828.36 | 4 | 7740, 0, 0, 0 | Victory will be ours!→1 | 0 | ResidentMotionType#0 |
| → | 828.37 | 4 | 7740, 0, 0, 0 | LAND OF CRYSTALS IS OURS!→1 | 0 | ResidentMotionType#0 |
| → | 828.38 | 2 | 467, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 828.39 | 2 | 129, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 828.40 | 2 | 203, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 828.41 | 2 | 631, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 828.42 | 2 | 632, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 828.43 | 6 | 317, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 828.44 | 6 | 471, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 828.45 | 10 | -16980, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 828.46 | 10 | -16979, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 828.47 | 5 | 2308, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 828.48 | 5 | 2498, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 828.49 | 5 | 2499, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 828.50 | 3 | -22083, 0, 0, 0 | Just getting started!→1 | 0 | ResidentMotionType#0 |
| → | 828.51 | 1 | 18317, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 828.52 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 828.53 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 828.54 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 828.55 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 829.0 | 1 | 14708, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 829.1 | 1 | 14710, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 829.2 | 1 | 14730, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 829.3 | 1 | 14786, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 829.4 | 1 | 14809, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 829.5 | 3 | 30060, 0, 0, 0 | Bloody hells!→1 | 0 | ResidentMotionType#0 |
| → | 829.6 | 3 | 30063, 0, 0, 0 | Bloody hells!→1 | 0 | ResidentMotionType#0 |
| → | 829.7 | 3 | 30180, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 829.8 | 3 | 30210, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 829.9 | 3 | 30228, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 829.10 | 3 | 30229, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 829.11 | 3 | 30230, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 829.12 | 3 | 30264, 0, 0, 0 | Bloody hells!→1 | 0 | ResidentMotionType#0 |
| → | 829.13 | 3 | 30343, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 829.14 | 3 | 30416, 0, 0, 0 | Bloody hells!→1 | 0 | ResidentMotionType#0 |
| → | 829.15 | 3 | 30419, 0, 0, 0 | Bloody hells!→1 | 0 | ResidentMotionType#0 |
| → | 829.16 | 3 | 30613, 0, 0, 0 | Bloody hells!→1 | 0 | ResidentMotionType#0 |
| → | 829.17 | 3 | 30614, 0, 0, 0 | Bloody hells!→1 | 0 | ResidentMotionType#0 |
| → | 829.18 | 3 | 30616, 0, 0, 0 | Bloody hells!→1 | 0 | ResidentMotionType#0 |
| → | 829.19 | 3 | 30617, 0, 0, 0 | These relics could reveal the secrets of eras past. They must be cataloged!→1 | 0 | ResidentMotionType#0 |
| → | 829.20 | 3 | 30657, 0, 0, 0 | Bloody hells!→1 | 0 | ResidentMotionType#0 |
| → | 829.21 | 3 | 30695, 0, 0, 0 | Bloody hells!→1 | 0 | ResidentMotionType#0 |
| → | 829.22 | 3 | 30696, 0, 0, 0 | Bloody hells!→1 | 0 | ResidentMotionType#0 |
| → | 829.23 | 3 | 30704, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 829.24 | 3 | 30705, 0, 0, 0 | Bloody hells!→1 | 0 | ResidentMotionType#0 |
| → | 829.25 | 3 | -27713, 0, 0, 0 | Many, many thanks, uplander! Be not un-remembering your gobbiefriend Guttrix!→1 | 0 | ResidentMotionType#0 |
| → | 829.26 | 3 | 30061, 0, 0, 0 | Bloody hells!→1 | 0 | ResidentMotionType#0 |
| → | 829.27 | 3 | 30062, 0, 0, 0 | Bloody hells!→1 | 0 | ResidentMotionType#0 |
| → | 829.28 | 4 | 4573, 0, 0, 0 | Bloody hells!→1 | 0 | ResidentMotionType#0 |
| → | 829.29 | 4 | 9471, 0, 0, 0 | Try this!→1 | 0 | ResidentMotionType#0 |
| → | 829.30 | 2 | 650, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 829.31 | 2 | 633, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 829.32 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 829.33 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 829.34 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 829.35 | 5 | 2461, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 829.36 | 5 | 2423, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 829.37 | 5 | 127, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 829.38 | 9 | 8, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 829.39 | 10 | -17071, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 829.40 | 10 | -17070, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 829.41 | 10 | -17069, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 829.42 | 10 | -17068, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 829.43 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 829.44 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 829.45 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 829.46 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 829.47 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 829.48 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 829.49 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 829.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 830.0 | 1 | 18147, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 830.1 | 1 | 18148, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 830.2 | 1 | 18149, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 830.3 | 1 | 18150, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 830.4 | 3 | -24137, 0, 0, 0 | You go no further!→1 | 0 | ResidentMotionType#0 |
| → | 830.5 | 3 | -23999, 0, 0, 0 | You go no further!→1 | 0 | ResidentMotionType#0 |
| → | 830.6 | 3 | -23998, 0, 0, 0 | You go no further!→1 | 0 | ResidentMotionType#0 |
| → | 830.7 | 3 | -23996, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 830.8 | 3 | -23994, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 830.9 | 3 | -23993, 0, 0, 0 | You go no further!→1 | 0 | ResidentMotionType#0 |
| → | 830.10 | 3 | -23992, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 830.11 | 3 | -23991, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 830.12 | 3 | -23989, 0, 0, 0 | You go no further!→1 | 0 | ResidentMotionType#0 |
| → | 830.13 | 3 | -23988, 0, 0, 0 | You go no further!→1 | 0 | ResidentMotionType#0 |
| → | 830.14 | 3 | -23987, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 830.15 | 3 | -23986, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 830.16 | 3 | -23984, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 830.17 | 3 | -23983, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 830.18 | 3 | -23981, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 830.19 | 3 | -23980, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 830.20 | 3 | -23978, 0, 0, 0 | Bloody rats!→1 | 0 | ResidentMotionType#0 |
| → | 830.21 | 3 | -23977, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 830.22 | 3 | -23976, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 830.23 | 3 | -23975, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 830.24 | 3 | -23972, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 830.25 | 3 | -23971, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 830.26 | 3 | -23969, 0, 0, 0 | Yah!→1 | 0 | ResidentMotionType#0 |
| → | 830.27 | 3 | -23967, 0, 0, 0 | Ungh... I yield...→1 | 0 | ResidentMotionType#0 |
| → | 830.28 | 3 | -23966, 0, 0, 0 | Ungh... I yield...→1 | 0 | ResidentMotionType#0 |
| → | 830.29 | 3 | -23965, 0, 0, 0 | Ungh... I yield...→1 | 0 | ResidentMotionType#0 |
| → | 830.30 | 3 | -23962, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 830.31 | 4 | 4564, 0, 0, 0 | Yah!→1 | 0 | ResidentMotionType#0 |
| → | 830.32 | 4 | 4576, 0, 0, 0 | Yah!→1 | 0 | ResidentMotionType#0 |
| → | 830.33 | 6 | 345, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 830.34 | 6 | 573, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 830.35 | 6 | 100, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 830.36 | 5 | 2387, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 830.37 | 5 | 2388, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 830.38 | 10 | -17008, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 830.39 | 10 | -30256, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 830.40 | 10 | -30255, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 830.41 | 10 | -30254, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 831.0 | 10 | -17032, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 831.1 | 10 | -17031, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 831.2 | 1 | 18328, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 831.3 | 3 | -23490, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 831.4 | 4 | 8493, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 831.5 | 4 | 8494, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 831.6 | 3 | -23486, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 831.7 | 3 | -23485, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 831.8 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 832.0 | 10 | -17032, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 832.1 | 10 | -17031, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 832.2 | 3 | -23487, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 832.3 | 5 | 2457, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 832.4 | 1 | 18327, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 832.5 | 1 | 18369, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 832.6 | 1 | 18479, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 832.7 | 1 | 18480, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 832.8 | 1 | 18235, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 832.9 | 1 | 18237, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 832.10 | 1 | 18238, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 832.11 | 1 | 18239, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 832.12 | 1 | 18240, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 832.13 | 3 | -23000, 0, 0, 0 | Vengeance... →1 | 0 | ResidentMotionType#0 |
| → | 832.14 | 3 | -22999, 0, 0, 0 | Good adventurer! A great dragon approaches!→1 | 0 | ResidentMotionType#0 |
| → | 832.15 | 9 | 129, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 832.16 | 9 | 130, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 832.17 | 6 | 100, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 832.18 | 3 | -23486, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 832.19 | 3 | -23485, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 832.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 833.0 | 10 | -17038, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 833.1 | 10 | -17037, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 833.2 | 10 | -17036, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 833.3 | 10 | -17032, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 833.4 | 10 | -17031, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 833.5 | 3 | -23638, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 833.6 | 3 | -23622, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 833.7 | 1 | 18328, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 833.8 | 8 | 554, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 833.9 | 4 | 8493, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 833.10 | 4 | 8494, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 833.11 | 3 | -23486, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 833.12 | 3 | -23485, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 834.0 | 1 | 18349, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 834.1 | 1 | 18350, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 834.2 | 1 | 18351, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 834.3 | 3 | -22974, 0, 0, 0 | Watch for its bite!→1 | 0 | ResidentMotionType#0 |
| → | 834.4 | 3 | -22973, 0, 0, 0 | Watch for its bite!→1 | 0 | ResidentMotionType#0 |
| → | 834.5 | 3 | -22972, 0, 0, 0 | Watch for its bite!→1 | 0 | ResidentMotionType#0 |
| → | 834.6 | 3 | -22971, 0, 0, 0 | Watch for its bite!→1 | 0 | ResidentMotionType#0 |
| → | 834.7 | 3 | -22970, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 834.8 | 3 | -22969, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 834.9 | 3 | -22968, 0, 0, 0 | Watch for its bite!→1 | 0 | ResidentMotionType#0 |
| → | 834.10 | 3 | -22967, 0, 0, 0 | Watch for its bite!→1 | 0 | ResidentMotionType#0 |
| → | 834.11 | 3 | -22964, 0, 0, 0 | Watch for its bite!→1 | 0 | ResidentMotionType#0 |
| → | 834.12 | 3 | -22963, 0, 0, 0 | I smell victory!→1 | 0 | ResidentMotionType#0 |
| → | 834.13 | 3 | -22962, 0, 0, 0 | Watch for its bite!→1 | 0 | ResidentMotionType#0 |
| → | 834.14 | 3 | -22961, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 834.15 | 3 | -22960, 0, 0, 0 | Watch for its bite!→1 | 0 | ResidentMotionType#0 |
| → | 834.16 | 3 | -22957, 0, 0, 0 | Watch for its bite!→1 | 0 | ResidentMotionType#0 |
| → | 834.17 | 3 | -22966, 0, 0, 0 | Watch for its bite!→1 | 0 | ResidentMotionType#0 |
| → | 834.18 | 3 | -22397, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 834.19 | 3 | -22373, 0, 0, 0 | Watch for its bite!→1 | 0 | ResidentMotionType#0 |
| → | 834.20 | 3 | -22372, 0, 0, 0 | Watch for its bite!→1 | 0 | ResidentMotionType#0 |
| → | 834.21 | 3 | -22400, 0, 0, 0 | Watch for its bite!→1 | 0 | ResidentMotionType#0 |
| → | 834.22 | 4 | 4575, 0, 0, 0 | Watch for its bite!→1 | 0 | ResidentMotionType#0 |
| → | 834.23 | 4 | 4576, 0, 0, 0 | Watch for its bite!→1 | 0 | ResidentMotionType#0 |
| → | 834.24 | 4 | 4577, 0, 0, 0 | Watch for its bite!→1 | 0 | ResidentMotionType#0 |
| → | 834.25 | 4 | 4578, 0, 0, 0 | Watch for its bite!→1 | 0 | ResidentMotionType#0 |
| → | 834.26 | 4 | 4561, 0, 0, 0 | Watch for its bite!→1 | 0 | ResidentMotionType#0 |
| → | 834.27 | 4 | 4562, 0, 0, 0 | Watch for its bite!→1 | 0 | ResidentMotionType#0 |
| → | 834.28 | 4 | 4563, 0, 0, 0 | Watch for its bite!→1 | 0 | ResidentMotionType#0 |
| → | 834.29 | 4 | 210, 0, 0, 0 | Watch for its bite!→1 | 0 | ResidentMotionType#0 |
| → | 834.30 | 4 | 211, 0, 0, 0 | Watch for its bite!→1 | 0 | ResidentMotionType#0 |
| → | 834.31 | 4 | 3604, 0, 0, 0 | Watch for its bite!→1 | 0 | ResidentMotionType#0 |
| → | 834.32 | 9 | 86, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 834.33 | 9 | 313, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 834.34 | 9 | 327, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 834.35 | 6 | 591, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 834.36 | 6 | 577, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 834.37 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 834.38 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 834.39 | 5 | 2566, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 834.40 | 5 | 2567, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 834.41 | 3 | -27657, 0, 0, 0 | Ugh!→1 | 0 | ResidentMotionType#0 |
| → | 834.42 | 1 | 18321, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 834.43 | 1 | 18322, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 834.44 | 3 | -22994, 0, 0, 0 | Nigh half our rations...gone...→1 | 0 | ResidentMotionType#0 |
| → | 834.45 | 3 | -22993, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 834.46 | 3 | -22991, 0, 0, 0 | M-Master Weggfarr!?→1 | 0 | ResidentMotionType#0 |
| → | 834.47 | 3 | -22401, 0, 0, 0 | M-Master Weggfarr!?→1 | 0 | ResidentMotionType#0 |
| → | 834.48 | 4 | 4584, 0, 0, 0 | M-Master Weggfarr!?→1 | 0 | ResidentMotionType#0 |
| → | 834.49 | 4 | 211, 0, 0, 0 | Nigh half our rations...gone...→1 | 0 | ResidentMotionType#0 |
| → | 834.50 | 4 | 3206, 0, 0, 0 | Nigh half our rations...gone...→1 | 0 | ResidentMotionType#0 |
| → | 834.51 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 834.52 | 6 | 558, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 834.53 | 4 | 4565, 0, 0, 0 | Uplanders think they are safe in farplace? Think again!→1 | 0 | ResidentMotionType#0 |
| → | 834.54 | 4 | 9441, 0, 0, 0 | Uplanders think they are safe in farplace? Think again!→1 | 0 | ResidentMotionType#0 |
| → | 834.55 | 4 | 4570, 0, 0, 0 | We may just make it yet!→1 | 0 | ResidentMotionType#0 |
| → | 834.56 | 4 | 4573, 0, 0, 0 | But...but how...→1 | 0 | ResidentMotionType#0 |
| → | 834.57 | 2 | 628, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 834.58 | 6 | 586, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 834.59 | 6 | 376, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 834.60 | 6 | 525, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 834.61 | 9 | 321, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 834.62 | 9 | 322, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 834.63 | 1 | 18313, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 834.64 | 1 | 18318, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 834.65 | 1 | 18319, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 834.66 | 1 | 18323, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 834.67 | 1 | 18357, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 834.68 | 3 | -23022, 0, 0, 0 | We may just make it yet!→1 | 0 | ResidentMotionType#0 |
| → | 834.69 | 3 | -22799, 0, 0, 0 | Uplanders think they are safe in farplace? Think again!→1 | 0 | ResidentMotionType#0 |
| → | 834.70 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 834.71 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 834.72 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 834.73 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 834.74 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 834.75 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 834.76 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 834.77 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 834.78 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 834.79 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 834.80 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 835.0 | 1 | 18206, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 835.1 | 1 | 18207, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 835.2 | 1 | 18208, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 835.3 | 1 | 18209, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 835.4 | 3 | -23714, 0, 0, 0 | Prepare yourselves!→1 | 0 | ResidentMotionType#0 |
| → | 835.5 | 3 | -23713, 0, 0, 0 | Prepare yourselves!→1 | 0 | ResidentMotionType#0 |
| → | 835.6 | 3 | -23712, 0, 0, 0 | Prepare yourselves!→1 | 0 | ResidentMotionType#0 |
| → | 835.7 | 3 | -23710, 0, 0, 0 | Prepare yourselves!→1 | 0 | ResidentMotionType#0 |
| → | 835.8 | 3 | -23709, 0, 0, 0 | Prepare yourselves!→1 | 0 | ResidentMotionType#0 |
| → | 835.9 | 3 | -23708, 0, 0, 0 | Prepare yourselves!→1 | 0 | ResidentMotionType#0 |
| → | 835.10 | 3 | -23707, 0, 0, 0 | Prepare yourselves!→1 | 0 | ResidentMotionType#0 |
| → | 835.11 | 3 | -23645, 0, 0, 0 | Prepare yourselves!→1 | 0 | ResidentMotionType#0 |
| → | 835.12 | 4 | 210, 0, 0, 0 | Prepare yourselves!→1 | 0 | ResidentMotionType#0 |
| → | 835.13 | 2 | 630, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 835.14 | 2 | 445, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 835.15 | 2 | 188, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 835.16 | 6 | 235, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 835.17 | 6 | 236, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 835.18 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 835.19 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 835.20 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 836.0 | 1 | 18298, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 836.1 | 1 | 18300, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 836.2 | 1 | 18302, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 836.3 | 1 | 18303, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 836.4 | 1 | 18304, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 836.5 | 3 | -23306, 0, 0, 0 | I did naught to deserve this!→1 | 0 | ResidentMotionType#0 |
| → | 836.6 | 3 | -23307, 0, 0, 0 | Kill the 'bons!→1 | 0 | ResidentMotionType#0 |
| → | 836.7 | 3 | -23305, 0, 0, 0 | Kill the 'bons!→1 | 0 | ResidentMotionType#0 |
| → | 836.8 | 3 | -23304, 0, 0, 0 | Kill the 'bons!→1 | 0 | ResidentMotionType#0 |
| → | 836.9 | 3 | -23303, 0, 0, 0 | Kill the 'bons!→1 | 0 | ResidentMotionType#0 |
| → | 836.10 | 3 | -23302, 0, 0, 0 | Fellow creatures! Come, follow this one!→1 | 0 | ResidentMotionType#0 |
| → | 836.11 | 3 | -23301, 0, 0, 0 | Fellow creatures! Come, follow this one!→1 | 0 | ResidentMotionType#0 |
| → | 836.12 | 3 | -23300, 0, 0, 0 | Fellow creatures! Come, follow this one!→1 | 0 | ResidentMotionType#0 |
| → | 836.13 | 3 | -23299, 0, 0, 0 | Fellow creatures! Come, follow this one!→1 | 0 | ResidentMotionType#0 |
| → | 836.14 | 3 | -23298, 0, 0, 0 | Fellow creatures! Come, follow this one!→1 | 0 | ResidentMotionType#0 |
| → | 836.15 | 3 | -23297, 0, 0, 0 | Fer me da!→1 | 0 | ResidentMotionType#0 |
| → | 836.16 | 3 | -23293, 0, 0, 0 | Fer me da!→1 | 0 | ResidentMotionType#0 |
| → | 836.17 | 3 | -23291, 0, 0, 0 | Fer me da!→1 | 0 | ResidentMotionType#0 |
| → | 836.18 | 3 | -23290, 0, 0, 0 | Fer me da!→1 | 0 | ResidentMotionType#0 |
| → | 836.19 | 3 | -23289, 0, 0, 0 | Fer me da!→1 | 0 | ResidentMotionType#0 |
| → | 836.20 | 3 | -23288, 0, 0, 0 | Fer me da!→1 | 0 | ResidentMotionType#0 |
| → | 836.21 | 3 | 30506, 0, 0, 0 | Sparklies! Sparklies! Crates for sparklies!→1 | 0 | ResidentMotionType#0 |
| → | 836.22 | 3 | -23292, 0, 0, 0 | Sparklies! Sparklies! Crates for sparklies!→1 | 0 | ResidentMotionType#0 |
| → | 836.23 | 3 | -23296, 0, 0, 0 | Sparklies! Sparklies! Crates for sparklies!→1 | 0 | ResidentMotionType#0 |
| → | 836.24 | 3 | -23295, 0, 0, 0 | Sparklies! Sparklies! Crates for sparklies!→1 | 0 | ResidentMotionType#0 |
| → | 836.25 | 3 | -23294, 0, 0, 0 | Sparklies! Sparklies! Crates for sparklies!→1 | 0 | ResidentMotionType#0 |
| → | 836.26 | 2 | 5, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 836.27 | 2 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 836.28 | 2 | 2, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 836.29 | 2 | 25, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 836.30 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 836.31 | 9 | 31, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 836.32 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 836.33 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 836.34 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 837.0 | 1 | 17823, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 837.1 | 3 | -25271, 0, 0, 0 | Someone save me, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 837.2 | 3 | -25419, 0, 0, 0 | Someone save me, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 837.3 | 4 | 7747, 0, 0, 0 | Many thanks, adventurer. And please...do not tell my master of this...→1 | 0 | ResidentMotionType#0 |
| → | 837.4 | 3 | -25270, 0, 0, 0 | Someone save me, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 837.5 | 4 | 4578, 0, 0, 0 | Run! Retreat! Fall back!→1 | 0 | ResidentMotionType#0 |
| → | 837.6 | 4 | 4573, 0, 0, 0 | Someone save me, kupo!→3 | 0 | ResidentMotionType#0 |
| → | 837.7 | 4 | 4561, 0, 0, 0 | Pitiful...→1 | 0 | ResidentMotionType#0 |
| → | 837.8 | 1 | 17839, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 837.9 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 837.10 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 838.0 | 1 | 18396, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 838.1 | 1 | 18397, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 838.2 | 5 | 2470, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 838.3 | 2 | 584, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 838.4 | 4 | 3203, 0, 0, 0 | The hills are safe once again.
The Resistance thanks you.→1 | 0 | ResidentMotionType#0 |
| → | 838.5 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 839.0 | 1 | 18399, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 839.1 | 1 | 18493, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 839.2 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 839.3 | 3 | -22490, 0, 0, 0 | Would someone be so kind as to assist us?→1 | 0 | ResidentMotionType#0 |
| → | 839.4 | 3 | -22488, 0, 0, 0 | Would someone be so kind as to assist us?→1 | 0 | ResidentMotionType#0 |
| → | 839.5 | 3 | -22371, 0, 0, 0 | Would someone be so kind as to assist us?→1 | 0 | ResidentMotionType#0 |
| → | 839.6 | 3 | -22267, 0, 0, 0 | Go away! Faaaaaar away!→1 | 0 | ResidentMotionType#0 |
| → | 839.7 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 840.0 | 1 | 18179, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 840.1 | 3 | 30792, 0, 0, 0 | Nidhogg has poisoned the minds of so many...→3 | 0 | ResidentMotionType#0 |
| → | 840.2 | 3 | 30870, 0, 0, 0 | Nidhogg has poisoned the minds of so many...→3 | 0 | ResidentMotionType#0 |
| → | 840.3 | 3 | 30871, 0, 0, 0 | Nidhogg has poisoned the minds of so many...→3 | 0 | ResidentMotionType#0 |
| → | 840.4 | 3 | 30872, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 840.5 | 3 | 30873, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 840.6 | 3 | -28495, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 840.7 | 3 | -28230, 0, 0, 0 | Nidhogg has poisoned the minds of so many...→3 | 0 | ResidentMotionType#0 |
| → | 840.8 | 3 | -28213, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 840.9 | 3 | -27736, 0, 0, 0 | Nidhogg has poisoned the minds of so many...→3 | 0 | ResidentMotionType#0 |
| → | 840.10 | 3 | -27732, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 840.11 | 3 | -27731, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 840.12 | 3 | -27730, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 840.13 | 3 | -27729, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 840.14 | 3 | -27728, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 840.15 | 3 | -22845, 0, 0, 0 | Nidhogg has poisoned the minds of so many...→3 | 0 | ResidentMotionType#0 |
| → | 840.16 | 2 | 621, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 840.17 | 2 | 622, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 840.18 | 2 | 623, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 840.19 | 2 | 182, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 840.20 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 840.21 | 2 | 377, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 840.22 | 5 | 2369, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 840.23 | 5 | 2370, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 840.24 | 5 | 2371, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 840.25 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 840.26 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 841.0 | 1 | 18197, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 841.1 | 1 | 18198, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 841.2 | 1 | 18199, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 841.3 | 10 | -17072, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 841.4 | 10 | -17011, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 841.5 | 10 | -17010, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 841.6 | 9 | 314, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 841.7 | 9 | 315, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 841.8 | 9 | 316, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 841.9 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 841.10 | 3 | -23786, 0, 0, 0 | The Qalyana will pay
for their thievery!→1 | 0 | ResidentMotionType#0 |
| → | 841.11 | 3 | -23785, 0, 0, 0 | The Qalyana will pay
for their thievery!→1 | 0 | ResidentMotionType#0 |
| → | 841.12 | 5 | 2430, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 841.13 | 5 | 2431, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 841.14 | 4 | 4564, 0, 0, 0 | The Qalyana will pay
for their thievery!→1 | 0 | ResidentMotionType#0 |
| → | 841.15 | 4 | 4584, 0, 0, 0 | The Qalyana will pay
for their thievery!→1 | 0 | ResidentMotionType#0 |
| → | 841.16 | 4 | 4561, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 841.17 | 4 | 4562, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 841.18 | 4 | 4563, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 841.19 | 4 | 210, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 841.20 | 4 | 211, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 841.21 | 4 | 3604, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 841.22 | 3 | -23777, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 841.23 | 3 | -23776, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 841.24 | 3 | -23775, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 841.25 | 3 | -22807, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 841.26 | 3 | -22806, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 841.27 | 3 | -22805, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 841.28 | 3 | -22803, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 841.29 | 3 | -22802, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 841.30 | 3 | -22801, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 842.0 | 1 | 18390, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 842.1 | 1 | 18385, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 842.2 | 1 | 18386, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 842.3 | 8 | 198, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 842.4 | 1 | 18381, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 842.5 | 1 | 18382, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 842.6 | 1 | 18383, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 842.7 | 1 | 18384, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 842.8 | 1 | 18389, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 842.9 | 1 | 18391, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 842.10 | 1 | 18392, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 842.11 | 1 | 18393, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 842.12 | 1 | 18394, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 842.13 | 1 | 18395, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 842.14 | 3 | -22533, 0, 0, 0 | Fuuunfuuun!!!→1 | 0 | ResidentMotionType#0 |
| → | 842.15 | 3 | -22532, 0, 0, 0 | Fuuunfuuun!!!→1 | 0 | ResidentMotionType#0 |
| → | 842.16 | 3 | -22531, 0, 0, 0 | Fuuunfuuun!!!→1 | 0 | ResidentMotionType#0 |
| → | 842.17 | 3 | -22545, 0, 0, 0 | Fuuunfuuun!!!→1 | 0 | ResidentMotionType#0 |
| → | 842.18 | 3 | -22534, 0, 0, 0 | Now it's your turn!
Place a card in one of the empty spaces adjacent to my card.→5 | 0 | ResidentMotionType#0 |
| → | 842.19 | 3 | -22535, 0, 0, 0 | I know what you're thinking... “Man, that was cheap!” Sorry, so sorry!→1 | 0 | ResidentMotionType#0 |
| → | 842.20 | 3 | -22530, 0, 0, 0 | I know what you're thinking... “Man, that was cheap!” Sorry, so sorry!→1 | 0 | ResidentMotionType#0 |
| → | 842.21 | 3 | -22526, 0, 0, 0 | Magicks of standard give us strength!→1 | 0 | ResidentMotionType#0 |
| → | 842.22 | 3 | -22525, 0, 0, 0 | Magicks of standard give us strength!→1 | 0 | ResidentMotionType#0 |
| → | 842.23 | 3 | -22524, 0, 0, 0 | Magicks of standard give us strength!→1 | 0 | ResidentMotionType#0 |
| → | 842.24 | 3 | -22521, 0, 0, 0 | Magicks of standard give us strength!→1 | 0 | ResidentMotionType#0 |
| → | 842.25 | 3 | -22519, 0, 0, 0 | Magicks of standard give us strength!→1 | 0 | ResidentMotionType#0 |
| → | 842.26 | 3 | -22517, 0, 0, 0 | Magicks of standard give us strength!→1 | 0 | ResidentMotionType#0 |
| → | 842.27 | 3 | -22510, 0, 0, 0 | Magicks of standard give us strength!→1 | 0 | ResidentMotionType#0 |
| → | 842.28 | 3 | -22508, 0, 0, 0 | Magicks of standard give us strength!→1 | 0 | ResidentMotionType#0 |
| → | 842.29 | 3 | -22507, 0, 0, 0 | Magicks of standard give us strength!→1 | 0 | ResidentMotionType#0 |
| → | 842.30 | 3 | -22540, 0, 0, 0 | Magicks of standard give us strength!→1 | 0 | ResidentMotionType#0 |
| → | 842.31 | 3 | -22539, 0, 0, 0 | Magicks of standard give us strength!→1 | 0 | ResidentMotionType#0 |
| → | 842.32 | 3 | -22537, 0, 0, 0 | Magicks of standard give us strength!→1 | 0 | ResidentMotionType#0 |
| → | 842.33 | 3 | -22541, 0, 0, 0 | Magicks of standard give us strength!→1 | 0 | ResidentMotionType#0 |
| → | 842.34 | 3 | -22536, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 842.35 | 3 | -22520, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 842.36 | 3 | -22518, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 842.37 | 3 | -22529, 0, 0, 0 | What are <Emphasis>you</Emphasis> doing here!?→1 | 0 | ResidentMotionType#0 |
| → | 842.38 | 3 | -22528, 0, 0, 0 | What are <Emphasis>you</Emphasis> doing here!?→1 | 0 | ResidentMotionType#0 |
| → | 842.39 | 3 | -22514, 0, 0, 0 | Gahaha! <Emphasis>This</Emphasis> is the lesson I should have taught you long ago!→1 | 0 | ResidentMotionType#0 |
| → | 842.40 | 3 | -22513, 0, 0, 0 | The weak shall feed the strong...→1 | 0 | ResidentMotionType#0 |
| → | 842.41 | 3 | -22511, 0, 0, 0 | I am afraid the parade has come to an end.→5 | 0 | ResidentMotionType#0 |
| → | 842.42 | 3 | -22512, 0, 0, 0 | Thank you for helping to spread the joy. Heh heh heh...→5 | 0 | ResidentMotionType#0 |
| → | 842.43 | 4 | 210, 0, 0, 0 | Magicks of standard give us strength!→1 | 0 | ResidentMotionType#0 |
| → | 842.44 | 4 | 7737, 0, 0, 0 | Fuuunfuuun!!!→1 | 0 | ResidentMotionType#0 |
| → | 842.45 | 4 | 7747, 0, 0, 0 | Fuuunfuuun!!!→1 | 0 | ResidentMotionType#0 |
| → | 842.46 | 4 | 7737, 0, 0, 0 | Mr. Typhon and I are friends forever!→1 | 0 | ResidentMotionType#0 |
| → | 842.47 | 4 | 7747, 0, 0, 0 | Mr. Typhon and I are friends forever!→1 | 0 | ResidentMotionType#0 |
| → | 842.48 | 4 | 3226, 0, 0, 0 | Fuuunfuuun!!!→1 | 0 | ResidentMotionType#0 |
| → | 842.49 | 4 | 4576, 0, 0, 0 | Fuuunfuuun!!!→1 | 0 | ResidentMotionType#0 |
| → | 842.50 | 4 | 77, 0, 0, 0 | Now it's your turn!
Place a card in one of the empty spaces adjacent to my card.→5 | 0 | ResidentMotionType#0 |
| → | 842.51 | 4 | 3209, 0, 0, 0 | Magicks of standard give us strength!→1 | 0 | ResidentMotionType#0 |
| → | 842.52 | 5 | 623, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 842.53 | 5 | 624, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 842.54 | 6 | 139, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 842.55 | 6 | 161, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 842.56 | 9 | 79, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 842.57 | 10 | -22017, 30, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 842.58 | 2 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 842.59 | 2 | 4, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 842.60 | 2 | 2, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 842.61 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 843.0 | 1 | 18135, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 843.1 | 1 | 18136, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 843.2 | 1 | 18184, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 843.3 | 3 | -24151, 0, 0, 0 | Pride is the sin which blackens your heart, Darkscale.→3 | 0 | ResidentMotionType#0 |
| → | 843.4 | 3 | -24149, 0, 0, 0 | Pride is the sin which blackens your heart, Darkscale.→3 | 0 | ResidentMotionType#0 |
| → | 843.5 | 3 | -24148, 0, 0, 0 | Pride is the sin which blackens your heart, Darkscale.→3 | 0 | ResidentMotionType#0 |
| → | 843.6 | 3 | -24147, 0, 0, 0 | Pride is the sin which blackens your heart, Darkscale.→3 | 0 | ResidentMotionType#0 |
| → | 843.7 | 3 | -24145, 0, 0, 0 | Pride is the sin which blackens your heart, Darkscale.→3 | 0 | ResidentMotionType#0 |
| → | 843.8 | 3 | -24150, 0, 0, 0 | We'll find ye one day. And when we do, it's to the brig with ye!→1 | 0 | ResidentMotionType#0 |
| → | 843.9 | 3 | -24146, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 843.10 | 2 | 181, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 843.11 | 2 | 152, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 843.12 | 2 | 184, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 843.13 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 843.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 843.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 844.0 | 1 | 18113, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 844.1 | 1 | 18114, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 844.2 | 1 | 18461, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 844.3 | 1 | 18462, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 844.4 | 1 | 18463, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 844.5 | 1 | 18464, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 844.6 | 1 | 18465, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 844.7 | 1 | 18466, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 844.8 | 3 | -24262, 0, 0, 0 | And that we can agree on.→1 | 0 | ResidentMotionType#0 |
| → | 844.9 | 3 | -24264, 0, 0, 0 | And that we can agree on.→1 | 0 | ResidentMotionType#0 |
| → | 844.10 | 3 | -24263, 0, 0, 0 | These readings must be delivered...→1 | 0 | ResidentMotionType#0 |
| → | 844.11 | 2 | 1, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 844.12 | 2 | 2, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 844.13 | 6 | 218, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 844.14 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 844.15 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 845.0 | 1 | 18371, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 845.1 | 1 | 18372, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 845.2 | 1 | 18373, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 845.3 | 1 | 18377, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 845.4 | 1 | 18523, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 845.5 | 3 | -22479, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 845.6 | 3 | -22462, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 845.7 | 3 | -22445, 0, 0, 0 | This Namazu's more heavy than he looks...→1 | 0 | ResidentMotionType#0 |
| → | 845.8 | 3 | -22458, 0, 0, 0 | This Namazu's more heavy than he looks...→1 | 0 | ResidentMotionType#0 |
| → | 845.9 | 3 | -22457, 0, 0, 0 | This Namazu's more heavy than he looks...→1 | 0 | ResidentMotionType#0 |
| → | 845.10 | 3 | -22092, 0, 0, 0 | This Namazu's more heavy than he looks...→1 | 0 | ResidentMotionType#0 |
| → | 845.11 | 3 | -22091, 0, 0, 0 | This Namazu's more heavy than he looks...→1 | 0 | ResidentMotionType#0 |
| → | 845.12 | 3 | -22452, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 845.13 | 3 | -22451, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 845.14 | 3 | -22090, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 845.15 | 3 | -22089, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 845.16 | 3 | -22430, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 845.17 | 3 | -22429, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 845.18 | 3 | -22428, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 845.19 | 3 | -22424, 0, 0, 0 | This Namazu's more heavy than he looks...→1 | 0 | ResidentMotionType#0 |
| → | 845.20 | 3 | -22423, 0, 0, 0 | This Namazu's more heavy than he looks...→1 | 0 | ResidentMotionType#0 |
| → | 845.21 | 3 | -22416, 0, 0, 0 | This Namazu's more heavy than he looks...→1 | 0 | ResidentMotionType#0 |
| → | 845.22 | 3 | -22415, 0, 0, 0 | This Namazu's more heavy than he looks...→1 | 0 | ResidentMotionType#0 |
| → | 845.23 | 3 | -22414, 0, 0, 0 | This Namazu's more heavy than he looks...→1 | 0 | ResidentMotionType#0 |
| → | 845.24 | 3 | -22413, 0, 0, 0 | This Namazu's more heavy than he looks...→1 | 0 | ResidentMotionType#0 |
| → | 845.25 | 3 | -22412, 0, 0, 0 | This Namazu's more heavy than he looks...→1 | 0 | ResidentMotionType#0 |
| → | 845.26 | 3 | -22411, 0, 0, 0 | This Namazu's more heavy than he looks...→1 | 0 | ResidentMotionType#0 |
| → | 845.27 | 3 | -22057, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 845.28 | 4 | 4571, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 845.29 | 4 | 7750, 0, 0, 0 | Hah!→1 | 0 | ResidentMotionType#0 |
| → | 845.30 | 4 | 7740, 0, 0, 0 | Hah!→1 | 0 | ResidentMotionType#0 |
| → | 845.31 | 5 | 2475, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 845.32 | 5 | 2476, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 845.33 | 5 | 2561, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 845.34 | 5 | 2562, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 845.35 | 5 | 2483, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 845.36 | 5 | 2484, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 845.37 | 5 | 2485, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 845.38 | 5 | 2486, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 845.39 | 5 | 2487, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 845.40 | 5 | 2488, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 845.41 | 2 | 647, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 845.42 | 2 | 397, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 845.43 | 2 | 638, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 845.44 | 2 | 639, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 845.45 | 2 | 640, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 845.46 | 2 | 20, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 845.47 | 6 | 471, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 845.48 | 6 | 581, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 845.49 | 6 | 590, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 845.50 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 845.51 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 845.52 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 845.53 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 846.0 | 1 | 18370, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 846.1 | 1 | 18374, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 846.2 | 1 | 18375, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 846.3 | 1 | 18376, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 846.4 | 1 | 18378, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 846.5 | 1 | 18523, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 846.6 | 3 | -22366, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 846.7 | 3 | -22359, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 846.8 | 3 | -22355, 0, 0, 0 | This Namazu's more heavy than he looks...→1 | 0 | ResidentMotionType#0 |
| → | 846.9 | 3 | -22353, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 846.10 | 3 | -22352, 0, 0, 0 | This Namazu's more heavy than he looks...→1 | 0 | ResidentMotionType#0 |
| → | 846.11 | 3 | -22351, 0, 0, 0 | This Namazu's more heavy than he looks...→1 | 0 | ResidentMotionType#0 |
| → | 846.12 | 3 | -22349, 0, 0, 0 | This Namazu's more heavy than he looks...→1 | 0 | ResidentMotionType#0 |
| → | 846.13 | 3 | -22348, 0, 0, 0 | This Namazu's more heavy than he looks...→1 | 0 | ResidentMotionType#0 |
| → | 846.14 | 3 | -22342, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 846.15 | 3 | -22341, 0, 0, 0 | This Namazu's more heavy than he looks...→1 | 0 | ResidentMotionType#0 |
| → | 846.16 | 3 | -22340, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 846.17 | 3 | -22339, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 846.18 | 3 | -22333, 0, 0, 0 | This Namazu's more heavy than he looks...→1 | 0 | ResidentMotionType#0 |
| → | 846.19 | 3 | -22326, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 846.20 | 3 | -22325, 0, 0, 0 | This Namazu's more heavy than he looks...→1 | 0 | ResidentMotionType#0 |
| → | 846.21 | 3 | -22324, 0, 0, 0 | This Namazu's more heavy than he looks...→1 | 0 | ResidentMotionType#0 |
| → | 846.22 | 3 | -22310, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 846.23 | 3 | -22308, 0, 0, 0 | This Namazu's more heavy than he looks...→1 | 0 | ResidentMotionType#0 |
| → | 846.24 | 3 | -22307, 0, 0, 0 | This Namazu's more heavy than he looks...→1 | 0 | ResidentMotionType#0 |
| → | 846.25 | 3 | -22306, 0, 0, 0 | This Namazu's more heavy than he looks...→1 | 0 | ResidentMotionType#0 |
| → | 846.26 | 3 | -22305, 0, 0, 0 | This Namazu's more heavy than he looks...→1 | 0 | ResidentMotionType#0 |
| → | 846.27 | 3 | -22304, 0, 0, 0 | This Namazu's more heavy than he looks...→1 | 0 | ResidentMotionType#0 |
| → | 846.28 | 3 | -22303, 0, 0, 0 | This Namazu's more heavy than he looks...→1 | 0 | ResidentMotionType#0 |
| → | 846.29 | 4 | 4561, 0, 0, 0 | This Namazu's more heavy than he looks...→1 | 0 | ResidentMotionType#0 |
| → | 846.30 | 4 | 4575, 0, 0, 0 | This Namazu's more heavy than he looks...→1 | 0 | ResidentMotionType#0 |
| → | 846.31 | 4 | 4573, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 846.32 | 4 | 4573, 0, 0, 0 | Traitorous scum!→1 | 0 | ResidentMotionType#0 |
| → | 846.33 | 4 | 4571, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 846.34 | 4 | 7750, 0, 0, 0 | Hah!→1 | 0 | ResidentMotionType#0 |
| → | 846.35 | 4 | 7740, 0, 0, 0 | Hah!→1 | 0 | ResidentMotionType#0 |
| → | 846.36 | 2 | 647, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 846.37 | 2 | 648, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 846.38 | 2 | 638, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 846.39 | 2 | 639, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 846.40 | 2 | 640, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 846.41 | 6 | 581, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 846.42 | 6 | 580, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 846.43 | 6 | 592, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 846.44 | 6 | 590, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 846.45 | 6 | 23, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 846.46 | 6 | 12, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 846.47 | 9 | 89, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 846.48 | 9 | 17, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 846.49 | 9 | 18, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 846.50 | 5 | 2561, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 846.51 | 5 | 2562, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 846.52 | 5 | 2483, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 846.53 | 5 | 2484, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 846.54 | 5 | 2485, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 846.55 | 5 | 2486, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 846.56 | 5 | 2487, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 846.57 | 5 | 2488, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 846.58 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 846.59 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 846.60 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 846.61 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 846.62 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 846.63 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 846.64 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 847.0 | 1 | 18305, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 847.1 | 1 | 18306, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 847.2 | 4 | 132, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 847.3 | 4 | 134, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 847.4 | 4 | 136, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 847.5 | 4 | 210, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 847.6 | 4 | 211, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 847.7 | 3 | -23274, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 847.8 | 3 | -23271, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 847.9 | 3 | -23270, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 847.10 | 3 | -23269, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 847.11 | 3 | -23268, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 847.12 | 3 | -23267, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 847.13 | 3 | -23264, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 847.14 | 3 | -23263, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 847.15 | 3 | -23259, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 847.16 | 3 | -23255, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 847.17 | 3 | -23251, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 847.18 | 3 | -23249, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 847.19 | 3 | -23248, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 847.20 | 3 | -23246, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 847.21 | 3 | -23245, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 847.22 | 3 | -23244, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 847.23 | 3 | -23242, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 847.24 | 3 | -23240, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 847.25 | 3 | -23239, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 847.26 | 3 | -23238, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 847.27 | 3 | -23237, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 847.28 | 3 | -23236, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 847.29 | 3 | -23235, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 847.30 | 3 | -23230, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 847.31 | 3 | -23229, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 847.32 | 3 | -23228, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 847.33 | 3 | -23224, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 847.34 | 3 | -23222, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 847.35 | 3 | -23221, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 847.36 | 3 | -23215, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 847.37 | 3 | -23213, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 847.38 | 3 | -23211, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 847.39 | 3 | -23210, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 847.40 | 3 | -23209, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 847.41 | 3 | -23257, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 847.42 | 3 | -23256, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 847.43 | 3 | -23254, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 847.44 | 3 | -23250, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 847.45 | 3 | -23227, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 847.46 | 3 | -23225, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 847.47 | 3 | -23207, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 847.48 | 3 | -22261, 0, 0, 0 | Now it may be I can fish 'ere in peace, like.→1 | 0 | ResidentMotionType#0 |
| → | 847.49 | 3 | -22260, 0, 0, 0 | Now it may be I can fish 'ere in peace, like.→1 | 0 | ResidentMotionType#0 |
| → | 847.50 | 2 | 152, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 847.51 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 847.52 | 2 | 279, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 847.53 | 2 | 453, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 847.54 | 2 | 247, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 847.55 | 2 | 536, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 847.56 | 5 | 2478, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 847.57 | 5 | 2479, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 847.58 | 5 | 2538, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 847.59 | 5 | 2539, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 847.60 | 5 | 2540, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 847.61 | 5 | 2541, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 847.62 | 5 | 2496, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 847.63 | 6 | 375, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 847.64 | 6 | 93, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 847.65 | 6 | 327, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 847.66 | 6 | 600, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 847.67 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 847.68 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 847.69 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 847.70 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 848.0 | 1 | 18307, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 848.1 | 1 | 18308, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 848.2 | 4 | 132, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 848.3 | 4 | 134, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 848.4 | 4 | 136, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 848.5 | 4 | 210, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 848.6 | 4 | 211, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 848.7 | 3 | -23204, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 848.8 | 3 | -23203, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 848.9 | 3 | -23202, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 848.10 | 3 | -23197, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 848.11 | 3 | -23196, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 848.12 | 3 | -23195, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 848.13 | 3 | -23194, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 848.14 | 3 | -23190, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 848.15 | 3 | -23187, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 848.16 | 3 | -23186, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 848.17 | 3 | -23184, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 848.18 | 3 | -23183, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 848.19 | 3 | -23182, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 848.20 | 3 | -23181, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 848.21 | 3 | -23179, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 848.22 | 3 | -23178, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 848.23 | 3 | -23176, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 848.24 | 3 | -23174, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 848.25 | 3 | -23173, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 848.26 | 3 | -23172, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 848.27 | 3 | -23171, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 848.28 | 3 | -23169, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 848.29 | 3 | -23168, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 848.30 | 3 | -23167, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 848.31 | 3 | -23165, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 848.32 | 3 | -23162, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 848.33 | 3 | -23161, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 848.34 | 3 | -23157, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 848.35 | 3 | -23156, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 848.36 | 3 | -23155, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 848.37 | 3 | -23154, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 848.38 | 3 | -23153, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 848.39 | 3 | -23152, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 848.40 | 3 | -23151, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 848.41 | 3 | -23136, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 848.42 | 3 | -23135, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 848.43 | 3 | -23129, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 848.44 | 3 | -23127, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 848.45 | 3 | -23125, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 848.46 | 3 | -23124, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 848.47 | 3 | -23123, 0, 0, 0 | →0 | 0 | ResidentMotionType#0 |
| → | 848.48 | 3 | -22259, 0, 0, 0 | Now it may be I can fish 'ere in peace, like.→1 | 0 | ResidentMotionType#0 |
| → | 848.49 | 3 | -22258, 0, 0, 0 | Now it may be I can fish 'ere in peace, like.→1 | 0 | ResidentMotionType#0 |
| → | 848.50 | 2 | 152, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 848.51 | 2 | 642, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 848.52 | 2 | 107, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 848.53 | 2 | 279, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 848.54 | 2 | 453, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 848.55 | 2 | 247, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 848.56 | 2 | 536, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 848.57 | 5 | 2478, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 848.58 | 5 | 2479, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 848.59 | 5 | 2538, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 848.60 | 5 | 2539, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 848.61 | 5 | 2540, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 848.62 | 5 | 2541, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 848.63 | 5 | 2496, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 848.64 | 6 | 375, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 848.65 | 6 | 466, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 848.66 | 6 | 93, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 848.67 | 6 | 327, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 848.68 | 9 | 326, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 848.69 | 9 | 84, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 848.70 | 9 | 325, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 848.71 | 9 | 338, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 848.72 | 9 | 339, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 848.73 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 848.74 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 848.75 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 849.0 | 1 | 18358, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 849.1 | 1 | 18359, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 849.2 | 1 | 18360, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 849.3 | 4 | 130, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 849.4 | 4 | 132, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 849.5 | 4 | 134, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 849.6 | 4 | 136, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 849.7 | 4 | 138, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 849.8 | 4 | 5922, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 849.9 | 4 | 5924, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 849.10 | 4 | 3604, 0, 0, 0 | Keep those things
away from the camp!→1 | 0 | ResidentMotionType#0 |
| → | 849.11 | 4 | 6849, 0, 0, 0 | Keep those things
away from the camp!→1 | 0 | ResidentMotionType#0 |
| → | 849.12 | 4 | 211, 0, 0, 0 | Keep those things
away from the camp!→1 | 0 | ResidentMotionType#0 |
| → | 849.13 | 4 | 5896, 0, 0, 0 | Keep those things
away from the camp!→1 | 0 | ResidentMotionType#0 |
| → | 849.14 | 4 | 210, 0, 0, 0 | Keep those things
away from the camp!→1 | 0 | ResidentMotionType#0 |
| → | 849.15 | 4 | 4561, 0, 0, 0 | Keep those things
away from the camp!→1 | 0 | ResidentMotionType#0 |
| → | 849.16 | 4 | 4573, 0, 0, 0 | Keep those things
away from the camp!→1 | 0 | ResidentMotionType#0 |
| → | 849.17 | 4 | 4572, 0, 0, 0 | Not on my watch!→1 | 0 | ResidentMotionType#0 |
| → | 849.18 | 4 | 9451, 0, 0, 0 | Not on my watch!→1 | 0 | ResidentMotionType#0 |
| → | 849.19 | 4 | 12239, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 849.20 | 4 | 12240, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 849.21 | 3 | -22843, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 849.22 | 3 | -22842, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 849.23 | 3 | -22840, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 849.24 | 3 | -22839, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 849.25 | 3 | -22838, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 849.26 | 3 | -22837, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 849.27 | 3 | -22834, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 849.28 | 3 | -22820, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 849.29 | 3 | -22817, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 849.30 | 3 | -22795, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 849.31 | 3 | -22791, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 849.32 | 3 | -27712, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 849.33 | 3 | -27639, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 849.34 | 3 | -27627, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 849.35 | 3 | -27606, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 849.36 | 3 | -26444, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 849.37 | 3 | -22778, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 849.38 | 3 | -22761, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 849.39 | 3 | -22760, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 849.40 | 3 | -22759, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 849.41 | 3 | -22758, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 849.42 | 3 | -22772, 0, 0, 0 | Keep those things
away from the camp!→1 | 0 | ResidentMotionType#0 |
| → | 849.43 | 3 | -22771, 0, 0, 0 | Keep those things
away from the camp!→1 | 0 | ResidentMotionType#0 |
| → | 849.44 | 3 | -27701, 0, 0, 0 | Keep those things
away from the camp!→1 | 0 | ResidentMotionType#0 |
| → | 849.45 | 3 | -27700, 0, 0, 0 | Keep those things
away from the camp!→1 | 0 | ResidentMotionType#0 |
| → | 849.46 | 3 | -27693, 0, 0, 0 | Keep those things
away from the camp!→1 | 0 | ResidentMotionType#0 |
| → | 849.47 | 3 | -27692, 0, 0, 0 | Keep those things
away from the camp!→1 | 0 | ResidentMotionType#0 |
| → | 849.48 | 3 | -22755, 0, 0, 0 | Keep those things
away from the camp!→1 | 0 | ResidentMotionType#0 |
| → | 849.49 | 3 | -22754, 0, 0, 0 | Keep those things
away from the camp!→1 | 0 | ResidentMotionType#0 |
| → | 849.50 | 3 | -27711, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 849.51 | 3 | -22789, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 849.52 | 3 | -22757, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 849.53 | 3 | -22756, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 849.54 | 5 | 2491, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 849.55 | 5 | 2492, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 849.56 | 5 | 2493, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 849.57 | 5 | 2494, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 849.58 | 6 | 317, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 849.59 | 6 | 376, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 849.60 | 6 | 471, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 849.61 | 6 | 601, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 849.62 | 9 | 334, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 849.63 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 849.64 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 849.65 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 849.66 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 849.67 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 849.68 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 849.69 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 850.0 | 1 | 18361, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 850.1 | 1 | 18362, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 850.2 | 1 | 18363, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 850.3 | 4 | 130, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.4 | 4 | 132, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.5 | 4 | 134, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.6 | 4 | 136, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.7 | 4 | 138, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.8 | 4 | 5922, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.9 | 4 | 5924, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.10 | 4 | 7450, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.11 | 4 | 8604, 0, 0, 0 | Keep those things
away from the camp!→1 | 0 | ResidentMotionType#0 |
| → | 850.12 | 4 | 8595, 0, 0, 0 | Keep those things
away from the camp!→1 | 0 | ResidentMotionType#0 |
| → | 850.13 | 4 | 3604, 0, 0, 0 | Keep those things
away from the camp!→1 | 0 | ResidentMotionType#0 |
| → | 850.14 | 4 | 6849, 0, 0, 0 | Keep those things
away from the camp!→1 | 0 | ResidentMotionType#0 |
| → | 850.15 | 4 | 6847, 0, 0, 0 | Keep those things
away from the camp!→1 | 0 | ResidentMotionType#0 |
| → | 850.16 | 4 | 6848, 0, 0, 0 | Keep those things
away from the camp!→1 | 0 | ResidentMotionType#0 |
| → | 850.17 | 4 | 211, 0, 0, 0 | Keep those things
away from the camp!→1 | 0 | ResidentMotionType#0 |
| → | 850.18 | 4 | 5896, 0, 0, 0 | Keep those things
away from the camp!→1 | 0 | ResidentMotionType#0 |
| → | 850.19 | 4 | 210, 0, 0, 0 | Keep those things
away from the camp!→1 | 0 | ResidentMotionType#0 |
| → | 850.20 | 4 | 4561, 0, 0, 0 | Keep those things
away from the camp!→1 | 0 | ResidentMotionType#0 |
| → | 850.21 | 4 | 4573, 0, 0, 0 | Keep those things
away from the camp!→1 | 0 | ResidentMotionType#0 |
| → | 850.22 | 4 | 4572, 0, 0, 0 | Not on my watch!→1 | 0 | ResidentMotionType#0 |
| → | 850.23 | 4 | 9451, 0, 0, 0 | Not on my watch!→1 | 0 | ResidentMotionType#0 |
| → | 850.24 | 4 | 12239, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 850.25 | 4 | 12240, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 850.26 | 3 | -22843, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.27 | 3 | -22842, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.28 | 3 | -22840, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.29 | 3 | -22748, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.30 | 3 | -22747, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.31 | 3 | -22744, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.32 | 3 | -22741, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.33 | 3 | -22736, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.34 | 3 | -22733, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.35 | 3 | -22727, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.36 | 3 | -22724, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.37 | 3 | -22743, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.38 | 3 | -22740, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.39 | 3 | -22735, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.40 | 3 | -22732, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.41 | 3 | -22726, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.42 | 3 | -22723, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.43 | 3 | -23333, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.44 | 3 | -23332, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.45 | 3 | -23331, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.46 | 3 | -23330, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.47 | 3 | -23329, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.48 | 3 | -23328, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.49 | 3 | -22702, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.50 | 3 | -22698, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.51 | 3 | -27706, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.52 | 3 | -27072, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.53 | 3 | -27071, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.54 | 3 | -26445, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.55 | 3 | -26443, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.56 | 3 | -22687, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.57 | 3 | -22677, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.58 | 3 | -22676, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.59 | 3 | -22675, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.60 | 3 | -22674, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.61 | 3 | -22673, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.62 | 3 | -22672, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.63 | 3 | -22656, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.64 | 3 | -22655, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.65 | 3 | -27704, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.66 | 3 | -27703, 0, 0, 0 | He's also slimier and─<sniff> <sniff>─could really do with a bath...→1 | 0 | ResidentMotionType#0 |
| → | 850.67 | 3 | -22774, 0, 0, 0 | Keep those things
away from the camp!→1 | 0 | ResidentMotionType#0 |
| → | 850.68 | 3 | -22773, 0, 0, 0 | Keep those things
away from the camp!→1 | 0 | ResidentMotionType#0 |
| → | 850.69 | 3 | -22772, 0, 0, 0 | Keep those things
away from the camp!→1 | 0 | ResidentMotionType#0 |
| → | 850.70 | 3 | -22771, 0, 0, 0 | Keep those things
away from the camp!→1 | 0 | ResidentMotionType#0 |
| → | 850.71 | 3 | -27701, 0, 0, 0 | Keep those things
away from the camp!→1 | 0 | ResidentMotionType#0 |
| → | 850.72 | 3 | -27700, 0, 0, 0 | Keep those things
away from the camp!→1 | 0 | ResidentMotionType#0 |
| → | 850.73 | 3 | -25634, 0, 0, 0 | Keep those things
away from the camp!→1 | 0 | ResidentMotionType#0 |
| → | 850.74 | 3 | -25633, 0, 0, 0 | Keep those things
away from the camp!→1 | 0 | ResidentMotionType#0 |
| → | 850.75 | 3 | -27693, 0, 0, 0 | Keep those things
away from the camp!→1 | 0 | ResidentMotionType#0 |
| → | 850.76 | 3 | -27692, 0, 0, 0 | Keep those things
away from the camp!→1 | 0 | ResidentMotionType#0 |
| → | 850.77 | 3 | -25632, 0, 0, 0 | Keep those things
away from the camp!→1 | 0 | ResidentMotionType#0 |
| → | 850.78 | 3 | -25631, 0, 0, 0 | Keep those things
away from the camp!→1 | 0 | ResidentMotionType#0 |
| → | 850.79 | 3 | -22755, 0, 0, 0 | Keep those things
away from the camp!→1 | 0 | ResidentMotionType#0 |
| → | 850.80 | 3 | -22754, 0, 0, 0 | Keep those things
away from the camp!→1 | 0 | ResidentMotionType#0 |
| → | 850.81 | 3 | -22667, 0, 0, 0 | Keep those things
away from the camp!→1 | 0 | ResidentMotionType#0 |
| → | 850.82 | 3 | -22666, 0, 0, 0 | Keep those things
away from the camp!→1 | 0 | ResidentMotionType#0 |
| → | 850.83 | 3 | -27711, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 850.84 | 3 | -22789, 0, 0, 0 | There's something in the wood!→1 | 0 | ResidentMotionType#0 |
| → | 850.85 | 3 | -22757, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 850.86 | 3 | -22756, 0, 0, 0 | Sir! Yes, sir!→1 | 0 | ResidentMotionType#0 |
| → | 850.87 | 5 | 2493, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 850.88 | 5 | 2494, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 850.89 | 5 | 2537, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 850.90 | 5 | 2536, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 850.91 | 6 | 471, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 850.92 | 9 | 334, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 850.93 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 850.94 | 0 | 0, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| → | 851.0 | 11 | 370, 0, 0, 0 | 0→1 | 0 | ResidentMotionType#0 |
| +++ | 851.1 | 4 | 12470, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 851.2 | 4 | 12471, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 851.3 | 4 | 12472, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 851.4 | 4 | 12474, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 851.5 | 4 | 12473, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 851.6 | 4 | 12480, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 851.7 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 852.0 | 1 | 18574, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 852.1 | 3 | -21728, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 852.2 | 4 | 32, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 852.3 | 5 | 2324, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 852.4 | 5 | 2335, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 852.5 | 3 | -21435, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 852.6 | 5 | 2336, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 852.7 | 5 | 2333, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 852.8 | 3 | -21967, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 852.9 | 3 | -21745, 0, 0, 0 | 0 | 0 | ResidentMotionType#0 |
| +++ | 852.10 | 4 | 11948, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 852.11 | 4 | 218, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 852.12 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 852.13 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 852.14 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 852.15 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.0 | 1 | 18574, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.1 | 3 | -21728, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.2 | 4 | 32, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.3 | 5 | 2666, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.4 | 5 | 2667, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.5 | 1 | 18748, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.6 | 1 | 18749, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.7 | 1 | 18750, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.8 | 1 | 18751, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.9 | 1 | 18752, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.10 | 1 | 18753, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.11 | 1 | 18754, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.12 | 1 | 18755, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.13 | 1 | 18756, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.14 | 1 | 18758, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.15 | 1 | 18976, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.16 | 1 | 18977, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.17 | 3 | -21105, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.18 | 4 | 4561, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.19 | 4 | 4561, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.20 | 4 | 4562, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.21 | 4 | 4565, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.22 | 4 | 4573, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.23 | 4 | 4574, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.24 | 4 | 4580, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.25 | 4 | 4561, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.26 | 4 | 4562, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.27 | 4 | 4574, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.28 | 4 | 4575, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.29 | 4 | 4563, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.30 | 4 | 4564, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.31 | 4 | 4576, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.32 | 4 | 4577, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.33 | 3 | -21111, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.34 | 3 | -21106, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.35 | 3 | -21071, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.36 | 3 | -21070, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.37 | 3 | -21069, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.38 | 3 | -21068, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.39 | 3 | -21065, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.40 | 3 | -21064, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.41 | 3 | -21063, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.42 | 3 | -21062, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.43 | 3 | -21061, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.44 | 3 | -21060, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.45 | 3 | -21059, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.46 | 3 | -21058, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.47 | 3 | -21040, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.48 | 3 | -21039, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.49 | 3 | -20492, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.50 | 3 | -20491, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.51 | 3 | -21110, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.52 | 3 | -20740, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.53 | 5 | 2589, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.54 | 5 | 2590, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.55 | 2 | 1, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.56 | 2 | 2, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.57 | 2 | 347, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.58 | 2 | 693, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.59 | 2 | 447, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.60 | 2 | 692, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.61 | 2 | 613, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.62 | 2 | 464, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.63 | 6 | 501, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.64 | 6 | 502, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.65 | 6 | 218, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.66 | 6 | 101, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.67 | 9 | 342, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.68 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.69 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 853.70 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.0 | 1 | 18574, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.1 | 4 | 32, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.2 | 4 | 11948, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.3 | 4 | 218, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.4 | 4 | 4574, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.5 | 4 | 4574, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.6 | 4 | 4562, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.7 | 4 | 4562, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.8 | 4 | 6133, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.9 | 1 | 18712, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.10 | 1 | 18713, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.11 | 1 | 18714, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.12 | 2 | 204, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.13 | 2 | 2, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.14 | 2 | 152, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.15 | 2 | 691, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.16 | 2 | 1, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.17 | 2 | 107, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.18 | 6 | 616, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.19 | 6 | 617, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.20 | 6 | 618, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.21 | 6 | 619, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.22 | 6 | 620, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.23 | 6 | 218, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.24 | 6 | 466, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.25 | 5 | 2624, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.26 | 5 | 2625, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.27 | 5 | 2626, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.28 | 5 | 2627, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.29 | 10 | -16757, 30, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.30 | 10 | -16756, 30, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.31 | 4 | 9351, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.32 | 4 | 4561, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.33 | 4 | 4573, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.34 | 4 | 4573, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.35 | 4 | 9474, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.36 | 4 | 4561, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.37 | 3 | -21229, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.38 | 3 | -21224, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.39 | 3 | -21241, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.40 | 3 | -20346, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.41 | 3 | -20362, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.42 | 3 | -21204, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.43 | 3 | -21211, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.44 | 3 | -21209, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.45 | 3 | -21238, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.46 | 3 | -21237, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.47 | 3 | -21236, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.48 | 3 | -21235, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.49 | 3 | -21231, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.50 | 3 | -21207, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.51 | 3 | -21206, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.52 | 3 | -20344, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.53 | 9 | 278, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.54 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 854.55 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.0 | 1 | 18680, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.1 | 1 | 18681, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.2 | 2 | 667, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.3 | 2 | 668, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.4 | 2 | 669, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.5 | 2 | 670, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.6 | 2 | 671, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.7 | 2 | 672, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.8 | 2 | 673, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.9 | 2 | 674, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.10 | 2 | 675, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.11 | 2 | 676, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.12 | 2 | 677, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.13 | 2 | 678, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.14 | 2 | 655, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.15 | 2 | 656, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.16 | 2 | 657, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.17 | 2 | 658, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.18 | 2 | 659, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.19 | 2 | 660, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.20 | 2 | 661, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.21 | 2 | 662, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.22 | 2 | 663, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.23 | 2 | 664, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.24 | 2 | 665, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.25 | 2 | 666, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.26 | 2 | 107, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.27 | 2 | 350, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.28 | 6 | 93, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.29 | 5 | 2617, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.30 | 5 | 2618, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.31 | 5 | 2619, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.32 | 5 | 2620, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.33 | 5 | 2621, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.34 | 5 | 2622, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.35 | 4 | 14685, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.36 | 4 | 14686, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.37 | 4 | 14687, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.38 | 4 | 14688, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.39 | 4 | 14689, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.40 | 4 | 14690, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.41 | 4 | 14691, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.42 | 4 | 14692, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.43 | 4 | 14693, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.44 | 4 | 14694, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.45 | 4 | 14695, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.46 | 4 | 14696, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.47 | 4 | 14697, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.48 | 4 | 14698, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.49 | 3 | -21331, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.50 | 3 | -21330, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.51 | 3 | -21329, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.52 | 3 | -21328, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.53 | 3 | -21316, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.54 | 3 | -21326, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.55 | 3 | -21324, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.56 | 3 | -21127, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.57 | 3 | -21126, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.58 | 4 | 4561, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.59 | 4 | 4573, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.60 | 3 | -21314, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.61 | 6 | 376, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.62 | 10 | -16764, 30, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.63 | 10 | -16763, 30, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.64 | 10 | -16762, 30, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.65 | 10 | -16761, 30, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.66 | 10 | -16760, 30, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.67 | 10 | -16759, 30, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.68 | 3 | -21332, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.69 | 1 | 18682, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.70 | 4 | 14786, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.71 | 4 | 14787, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.72 | 4 | 14788, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.73 | 4 | 14789, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.74 | 4 | 14790, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.75 | 4 | 14791, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.76 | 4 | 9352, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.77 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.78 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.79 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.80 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 855.81 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.0 | 1 | 17935, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.1 | 1 | 18745, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.2 | 1 | 18746, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.3 | 1 | 18747, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.4 | 4 | 132, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.5 | 4 | 134, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.6 | 4 | 136, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.7 | 4 | 138, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.8 | 2 | 360, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.9 | 2 | 589, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.10 | 2 | 684, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.11 | 2 | 182, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.12 | 2 | 152, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.13 | 2 | 111, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.14 | 2 | 112, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.15 | 2 | 253, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.16 | 2 | 528, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.17 | 2 | 178, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.18 | 2 | 393, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.19 | 2 | 132, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.20 | 6 | 344, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.21 | 6 | 376, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.22 | 6 | 23, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.23 | 6 | 608, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.24 | 9 | 352, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.25 | 3 | -21202, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.26 | 3 | -21176, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.27 | 3 | -21175, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.28 | 3 | -21174, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.29 | 3 | -21173, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.30 | 3 | -21172, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.31 | 3 | -21171, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.32 | 3 | -21170, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.33 | 3 | -21169, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.34 | 3 | -21168, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.35 | 3 | -21162, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.36 | 3 | -21161, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.37 | 3 | -21160, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.38 | 3 | -21159, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.39 | 3 | -21158, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.40 | 3 | -21157, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.41 | 3 | -21156, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.42 | 3 | -21155, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.43 | 3 | -21154, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.44 | 3 | -21151, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.45 | 3 | -21149, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.46 | 3 | -21141, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.47 | 3 | -21140, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.48 | 3 | -21131, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.49 | 3 | -21130, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.50 | 3 | -21129, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.51 | 3 | -21128, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.52 | 3 | -21123, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.53 | 5 | 2672, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.54 | 5 | 2673, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.55 | 5 | 2674, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.56 | 5 | 2675, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.57 | 5 | 2677, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.58 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.59 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.60 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.61 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.62 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.63 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 856.64 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.0 | 1 | 18622, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.1 | 1 | 18623, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.2 | 1 | 18624, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.3 | 3 | -21727, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.4 | 3 | -21726, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.5 | 3 | -21725, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.6 | 3 | -21724, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.7 | 3 | -21723, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.8 | 3 | -20360, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
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| +++ | 857.21 | 4 | 4561, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.22 | 4 | 4574, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.23 | 4 | 4563, 0, 0, 0 | 1 | 213 | ResidentMotionType#0 |
| +++ | 857.24 | 4 | 4580, 0, 0, 0 | 1 | 213 | ResidentMotionType#0 |
| +++ | 857.25 | 4 | 4581, 0, 0, 0 | 1 | 213 | ResidentMotionType#0 |
| +++ | 857.26 | 4 | 4582, 0, 0, 0 | 1 | 213 | ResidentMotionType#0 |
| +++ | 857.27 | 4 | 132, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.28 | 4 | 134, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.29 | 4 | 6847, 0, 0, 0 | 1 | 213 | ResidentMotionType#0 |
| +++ | 857.30 | 4 | 6848, 0, 0, 0 | 1 | 213 | ResidentMotionType#0 |
| +++ | 857.31 | 4 | 6233, 0, 0, 0 | 1 | 213 | ResidentMotionType#0 |
| +++ | 857.32 | 4 | 8111, 0, 0, 0 | 1 | 213 | ResidentMotionType#0 |
| +++ | 857.33 | 4 | 14792, 0, 0, 0 | 1 | 213 | ResidentMotionType#0 |
| +++ | 857.34 | 4 | 14793, 0, 0, 0 | 1 | 213 | ResidentMotionType#0 |
| +++ | 857.35 | 4 | 14794, 0, 0, 0 | 1 | 213 | ResidentMotionType#0 |
| +++ | 857.36 | 9 | 249, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.37 | 9 | 340, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.38 | 6 | 525, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.39 | 6 | 218, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
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| +++ | 857.41 | 2 | 155, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.42 | 2 | 147, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
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| +++ | 857.44 | 5 | 2582, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.45 | 5 | 2583, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.46 | 5 | 2660, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.47 | 5 | 2659, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.48 | 1 | 18576, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.49 | 1 | 18577, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.50 | 1 | 18578, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.51 | 1 | 18579, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.52 | 1 | 18580, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
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| +++ | 857.56 | 3 | -21955, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.57 | 3 | -21954, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.58 | 3 | -21952, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.59 | 3 | -21951, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.60 | 3 | -21949, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.61 | 3 | -21948, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.62 | 3 | -21947, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.63 | 3 | -21946, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.64 | 3 | -21944, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.65 | 3 | -21942, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.66 | 3 | -21941, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.67 | 3 | -21940, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.68 | 3 | -21938, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.69 | 3 | -20680, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.70 | 4 | 5896, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.71 | 2 | 696, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.72 | 2 | 182, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.73 | 2 | 181, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.74 | 6 | 23, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.75 | 5 | 2570, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.76 | 5 | 2596, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.77 | 9 | 341, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.78 | 10 | -16831, 30, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.79 | 5 | 2610, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.80 | 5 | 2611, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.81 | 5 | 2612, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.82 | 5 | 2613, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.83 | 5 | 2614, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.84 | 1 | 18575, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.85 | 3 | -21734, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.86 | 3 | -21733, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.87 | 3 | -21732, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.88 | 3 | -21739, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.89 | 3 | -21731, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.90 | 3 | -21730, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.91 | 3 | -21729, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.92 | 2 | 2, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.93 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 857.94 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 858.0 | 1 | 14470, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 858.1 | 3 | 28723, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 858.2 | 3 | 28724, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 858.3 | 5 | 1263, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 858.4 | 5 | 1264, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 858.5 | 5 | 1265, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 858.6 | 5 | 1299, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 858.7 | 5 | 1907, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 858.8 | 10 | -18784, 30, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 858.9 | 10 | -16820, 30, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 858.10 | 3 | 29069, 0, 0, 0 | 1 | 0 | ResidentMotionType#1 |
| +++ | 858.11 | 3 | 29083, 0, 0, 0 | 1 | 0 | ResidentMotionType#3 |
| +++ | 858.12 | 3 | 29097, 0, 0, 0 | 1 | 0 | ResidentMotionType#8 |
| +++ | 858.13 | 3 | 29130, 0, 0, 0 | 1 | 0 | ResidentMotionType#41 |
| +++ | 858.14 | 3 | 29131, 0, 0, 0 | 1 | 0 | ResidentMotionType#41 |
| +++ | 858.15 | 3 | 29485, 0, 0, 0 | 1 | 0 | ResidentMotionType#2 |
| +++ | 858.16 | 3 | 29497, 0, 0, 0 | 1 | 0 | ResidentMotionType#4 |
| +++ | 858.17 | 3 | 29498, 0, 0, 0 | 1 | 0 | ResidentMotionType#4 |
| +++ | 858.18 | 3 | 29515, 0, 0, 0 | 1 | 0 | ResidentMotionType#6 |
| +++ | 858.19 | 3 | 29516, 0, 0, 0 | 1 | 0 | ResidentMotionType#6 |
| +++ | 858.20 | 3 | 29537, 0, 0, 0 | 1 | 0 | ResidentMotionType#39 |
| +++ | 858.21 | 3 | 29553, 0, 0, 0 | 1 | 0 | ResidentMotionType#46 |
| +++ | 858.22 | 3 | -26346, 0, 0, 0 | 1 | 0 | ResidentMotionType#50 |
| +++ | 858.23 | 3 | 29401, 0, 0, 0 | 1 | 0 | ResidentMotionType#5 |
| +++ | 858.24 | 3 | 29415, 0, 0, 0 | 1 | 0 | ResidentMotionType#7 |
| +++ | 858.25 | 3 | 29432, 0, 0, 0 | 1 | 0 | ResidentMotionType#42 |
| +++ | 858.26 | 3 | 29662, 0, 0, 0 | 1 | 0 | ResidentMotionType#11 |
| +++ | 858.27 | 3 | 29673, 0, 0, 0 | 1 | 0 | ResidentMotionType#12 |
| +++ | 858.28 | 3 | 29678, 0, 0, 0 | 1 | 0 | ResidentMotionType#12 |
| +++ | 858.29 | 3 | -24038, 0, 0, 0 | 1 | 0 | ResidentMotionType#40 |
| +++ | 858.30 | 3 | -26321, 0, 0, 0 | 1 | 0 | ResidentMotionType#51 |
| +++ | 858.31 | 3 | 29230, 0, 0, 0 | 1 | 0 | ResidentMotionType#10 |
| +++ | 858.32 | 3 | -24034, 0, 0, 0 | 1 | 0 | ResidentMotionType#12 |
| +++ | 858.33 | 3 | 29255, 0, 0, 0 | 1 | 0 | ResidentMotionType#9 |
| +++ | 858.34 | 3 | 29266, 0, 0, 0 | 1 | 0 | ResidentMotionType#47 |
| +++ | 858.35 | 3 | 29267, 0, 0, 0 | 1 | 0 | ResidentMotionType#47 |
| +++ | 858.36 | 3 | 29092, 0, 0, 0 | 1 | 0 | ResidentMotionType#8 |
| +++ | 858.37 | 3 | 29123, 0, 0, 0 | 1 | 0 | ResidentMotionType#41 |
| +++ | 858.38 | 3 | 29229, 0, 0, 0 | 1 | 0 | ResidentMotionType#10 |
| +++ | 858.39 | 3 | 29532, 0, 0, 0 | 1 | 0 | ResidentMotionType#39 |
| +++ | 858.40 | 3 | -24030, 0, 0, 0 | 1 | 0 | ResidentMotionType#9 |
| +++ | 858.41 | 3 | -24029, 0, 0, 0 | 1 | 0 | ResidentMotionType#9 |
| +++ | 858.42 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 859.0 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 859.1 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 859.2 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 859.3 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 859.4 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 859.5 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 859.6 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 859.7 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 859.8 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 859.9 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 859.10 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 859.11 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 859.12 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 859.13 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 860.0 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 860.1 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 860.2 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 860.3 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 860.4 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 860.5 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 860.6 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 860.7 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 860.8 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 860.9 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 860.10 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 860.11 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 860.12 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 860.13 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 860.14 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 861.0 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 861.1 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 861.2 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 861.3 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 861.4 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 861.5 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 861.6 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 861.7 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 861.8 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 861.9 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 861.10 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 861.11 | 3 | -25917, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 861.12 | 3 | -25916, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 861.13 | 3 | -25896, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 861.14 | 3 | -25895, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 861.15 | 3 | -20618, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 861.16 | 3 | -24984, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 861.17 | 3 | -24983, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 861.18 | 5 | 2585, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 861.19 | 5 | 2586, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 861.20 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 861.21 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 861.22 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 861.23 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 861.24 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 861.25 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 861.26 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 861.27 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 861.28 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 861.29 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 861.30 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 862.0 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 862.1 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 862.2 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 862.3 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 862.4 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 862.5 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 862.6 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 862.7 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 862.8 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 862.9 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 862.10 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 862.11 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 862.12 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 862.13 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 862.14 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 862.15 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 862.16 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 863.0 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 863.1 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 863.2 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 863.3 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 863.4 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 863.5 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 863.6 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 863.7 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 863.8 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 863.9 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 863.10 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 863.11 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 863.12 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 863.13 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 863.14 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 863.15 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 863.16 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 863.17 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 863.18 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 863.19 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 863.20 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 864.0 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 864.1 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 864.2 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 864.3 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 864.4 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 864.5 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 864.6 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 864.7 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 864.8 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 864.9 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 864.10 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 864.11 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 864.12 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 864.13 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 864.14 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 864.15 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 864.16 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 864.17 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 864.18 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 864.19 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 864.20 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 865.0 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 865.1 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 865.2 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 865.3 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 865.4 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 865.5 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 865.6 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 865.7 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 865.8 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 865.9 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 865.10 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 865.11 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 865.12 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 865.13 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 865.14 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 865.15 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 865.16 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 865.17 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 865.18 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 865.19 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 865.20 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 865.21 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 865.22 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 866.0 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 866.1 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
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| +++ | 866.17 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 866.18 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 866.19 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 866.20 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 867.0 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 867.1 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 867.2 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 867.3 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 867.4 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 867.5 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 867.6 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
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| +++ | 867.12 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
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| +++ | 867.17 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
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| +++ | 867.19 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 867.20 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 867.21 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 867.22 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
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| +++ | 867.24 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 867.25 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 867.26 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
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| +++ | 868.19 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
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| +++ | 869.52 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
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| +++ | 869.54 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
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| +++ | 869.56 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 869.57 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 869.58 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
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| +++ | 869.61 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 869.62 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
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| +++ | 869.67 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 869.68 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 869.69 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 869.70 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 869.71 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 869.72 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 869.73 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 869.74 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 869.75 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 869.76 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 869.77 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 869.78 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 869.79 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 869.80 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 869.81 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 869.82 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 869.83 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 869.84 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 869.85 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.0 | 1 | 18615, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.1 | 1 | 18616, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.2 | 1 | 18617, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.3 | 1 | 18618, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.4 | 1 | 18619, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.5 | 1 | 18620, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.6 | 1 | 18621, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.7 | 1 | 18690, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.8 | 3 | -21267, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.9 | 3 | -21922, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.10 | 3 | -21919, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.11 | 3 | -21918, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.12 | 3 | -21917, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.13 | 3 | -21747, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.14 | 3 | -21896, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.15 | 3 | -20659, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.16 | 3 | -21861, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.17 | 3 | -21860, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.18 | 3 | -21859, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.19 | 3 | -21853, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.20 | 3 | -21852, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.21 | 3 | -21746, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.22 | 3 | -21881, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.23 | 3 | -21880, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.24 | 3 | -21846, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.25 | 3 | -21765, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.26 | 3 | -21748, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.27 | 3 | -21808, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.28 | 3 | -21835, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.29 | 3 | -21834, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.30 | 3 | -21786, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.31 | 3 | -21784, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.32 | 3 | -21782, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.33 | 3 | -21775, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.34 | 3 | -21774, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.35 | 3 | -21772, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.36 | 3 | -21763, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.37 | 3 | -21762, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.38 | 4 | 132, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.39 | 4 | 134, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.40 | 2 | 105, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.41 | 2 | 206, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.42 | 2 | 107, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.43 | 2 | 15, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.44 | 2 | 240, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.45 | 2 | 111, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.46 | 2 | 586, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.47 | 2 | 112, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.48 | 2 | 242, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.49 | 2 | 356, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.50 | 2 | 589, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.51 | 2 | 245, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.52 | 2 | 445, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.53 | 2 | 651, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.54 | 2 | 651, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.55 | 2 | 652, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.56 | 2 | 653, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.57 | 2 | 679, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.58 | 6 | 376, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.59 | 6 | 342, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.60 | 6 | 343, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.61 | 6 | 344, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.62 | 6 | 218, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.63 | 6 | 471, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.64 | 6 | 558, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.65 | 6 | 108, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.66 | 6 | 375, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.67 | 6 | 345, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.68 | 6 | 414, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.69 | 6 | 413, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.70 | 6 | 603, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.71 | 6 | 267, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.72 | 6 | 231, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.73 | 6 | 232, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.74 | 5 | 2633, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.75 | 5 | 2632, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.76 | 5 | 2068, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.77 | 5 | 1423, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.78 | 5 | 1505, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.79 | 5 | 2239, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.80 | 5 | 2238, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 870.81 | 5 | 2252, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
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| +++ | 870.84 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
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| +++ | 871.3 | 1 | 18689, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 871.4 | 4 | 1269, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
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| +++ | 871.8 | 3 | -21307, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 871.9 | 3 | -21306, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 871.10 | 3 | -21305, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 871.11 | 3 | -21304, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 871.12 | 3 | -21303, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 871.13 | 3 | -21302, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 871.14 | 3 | -21301, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 871.15 | 3 | -21300, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 871.16 | 3 | -21299, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 871.17 | 3 | -21298, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 871.18 | 3 | -21297, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 871.19 | 3 | -21296, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 871.20 | 3 | -21295, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 871.21 | 3 | -21294, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 871.22 | 3 | -21293, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 871.23 | 3 | -21292, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 871.24 | 3 | -21291, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 871.25 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.0 | 1 | 18643, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.1 | 1 | 18644, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.2 | 1 | 18645, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.3 | 1 | 18646, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.4 | 1 | 18647, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.5 | 1 | 18648, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.6 | 1 | 18649, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.7 | 1 | 18650, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.8 | 1 | 18653, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.9 | 4 | 4561, 0, 0, 0 | 5 | 0 | ResidentMotionType#0 |
| +++ | 872.10 | 4 | 142, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.11 | 4 | 142, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.12 | 4 | 142, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.13 | 4 | 142, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.14 | 4 | 4562, 0, 0, 0 | 5 | 0 | ResidentMotionType#0 |
| +++ | 872.15 | 4 | 4563, 0, 0, 0 | 5 | 0 | ResidentMotionType#0 |
| +++ | 872.16 | 4 | 4562, 0, 0, 0 | 5 | 0 | ResidentMotionType#0 |
| +++ | 872.17 | 4 | 4563, 0, 0, 0 | 5 | 0 | ResidentMotionType#0 |
| +++ | 872.18 | 4 | 210, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.19 | 4 | 211, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.20 | 4 | 3604, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.21 | 4 | 5896, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.22 | 4 | 6847, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.23 | 4 | 6848, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.24 | 4 | 6849, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.25 | 3 | -21573, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.26 | 3 | -21572, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.27 | 3 | -21567, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.28 | 3 | -21556, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.29 | 3 | -21555, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.30 | 3 | -21554, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.31 | 3 | -21553, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.32 | 3 | -21552, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.33 | 3 | -21551, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.34 | 3 | -21550, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.35 | 3 | -21548, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.36 | 3 | -21543, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.37 | 3 | -21542, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.38 | 3 | -21540, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.39 | 3 | -21539, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.40 | 3 | -21536, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.41 | 3 | -21533, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.42 | 3 | -21532, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.43 | 3 | -21531, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.44 | 3 | -21530, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.45 | 3 | -21521, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.46 | 3 | -21520, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.47 | 3 | -21519, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.48 | 3 | -21518, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.49 | 3 | -21506, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.50 | 3 | -21524, 0, 0, 0 | 5 | 0 | ResidentMotionType#0 |
| +++ | 872.51 | 4 | 4564, 0, 0, 0 | 5 | 0 | ResidentMotionType#0 |
| +++ | 872.52 | 4 | 4565, 0, 0, 0 | 5 | 0 | ResidentMotionType#0 |
| +++ | 872.53 | 4 | 4566, 0, 0, 0 | 5 | 0 | ResidentMotionType#0 |
| +++ | 872.54 | 4 | 4567, 0, 0, 0 | 5 | 0 | ResidentMotionType#0 |
| +++ | 872.55 | 9 | 84, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.56 | 9 | 17, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.57 | 9 | 57, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.58 | 5 | 661, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.59 | 5 | 663, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.60 | 2 | 222, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.61 | 2 | 223, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.62 | 2 | 224, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.63 | 2 | 221, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.64 | 2 | 179, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.65 | 2 | 142, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.66 | 2 | 178, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.67 | 2 | 203, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.68 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.69 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 872.70 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 873.0 | 10 | -16648, 30, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 873.1 | 10 | -16647, 30, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 873.2 | 10 | -16646, 30, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 873.3 | 10 | -16645, 30, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 873.4 | 10 | -16644, 30, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 873.5 | 10 | -16643, 30, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 873.6 | 10 | -16642, 30, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 873.7 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.0 | 1 | 18544, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.1 | 1 | 18691, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.2 | 1 | 18695, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.3 | 1 | 18698, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.4 | 4 | 4562, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.5 | 4 | 4574, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.6 | 4 | 4561, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.7 | 4 | 4561, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.8 | 4 | 9475, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.9 | 6 | 604, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.10 | 6 | 605, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.11 | 6 | 606, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.12 | 6 | 607, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.13 | 6 | 621, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.14 | 6 | 622, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.15 | 6 | 611, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.16 | 6 | 615, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.17 | 9 | 343, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.18 | 9 | 344, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.19 | 9 | 347, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.20 | 9 | 348, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.21 | 9 | 349, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.22 | 9 | 350, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.23 | 5 | 2606, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.24 | 5 | 2607, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.25 | 5 | 2671, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.26 | 3 | -21012, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.27 | 3 | -21011, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.28 | 3 | -21007, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.29 | 3 | -21006, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.30 | 3 | -20370, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.31 | 3 | -20995, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.32 | 3 | -20991, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.33 | 3 | -20987, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.34 | 3 | -20927, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.35 | 3 | -21010, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.36 | 3 | -21002, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.37 | 3 | -20992, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.38 | 5 | 873, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.39 | 2 | 690, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.40 | 2 | 332, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.41 | 2 | 243, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.42 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.43 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.44 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.45 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.46 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.47 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.48 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 874.49 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.0 | 1 | 18699, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.1 | 1 | 18700, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.2 | 1 | 18704, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.3 | 1 | 18708, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.4 | 4 | 4562, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.5 | 4 | 4574, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.6 | 4 | 4561, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.7 | 4 | 4561, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.8 | 4 | 9475, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.9 | 6 | 604, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.10 | 6 | 605, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.11 | 6 | 606, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.12 | 6 | 607, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.13 | 6 | 611, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.14 | 6 | 615, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.15 | 6 | 612, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.16 | 6 | 614, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.17 | 9 | 343, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.18 | 9 | 344, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.19 | 9 | 347, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.20 | 9 | 348, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.21 | 9 | 349, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.22 | 9 | 350, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.23 | 5 | 2606, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.24 | 5 | 2607, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.25 | 5 | 2608, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.26 | 5 | 2609, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.27 | 5 | 2671, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.28 | 3 | -20983, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.29 | 3 | -20982, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.30 | 3 | -20975, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.31 | 3 | -20974, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.32 | 3 | -20973, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.33 | 3 | -20929, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.34 | 3 | -20369, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.35 | 3 | -20956, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.36 | 3 | -20945, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.37 | 3 | -20940, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.38 | 3 | -20926, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.39 | 3 | -21010, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.40 | 3 | -20967, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.41 | 3 | -20953, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.42 | 5 | 873, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.43 | 2 | 690, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.44 | 2 | 332, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.45 | 2 | 243, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.46 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.47 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.48 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 875.49 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 876.0 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 876.1 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
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| +++ | 876.13 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
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| +++ | 876.17 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 876.18 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 876.19 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 876.20 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 876.21 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 876.22 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 876.23 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
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| +++ | 876.28 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
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| +++ | 876.51 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 876.52 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
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| +++ | 876.54 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 876.55 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 876.56 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 876.57 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 876.58 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 876.59 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 876.60 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 876.61 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 876.62 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 876.63 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 876.64 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 876.65 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 876.66 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 876.67 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 876.68 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 876.69 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 876.70 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 876.71 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 876.72 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 876.73 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 876.74 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 876.75 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 876.76 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 876.77 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 876.78 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 876.79 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 876.80 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.0 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.1 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.2 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.3 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.4 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.5 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.6 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
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| +++ | 877.17 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
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| +++ | 877.19 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
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| +++ | 877.21 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.22 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.23 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.24 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.25 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.26 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.27 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.28 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.29 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.30 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.31 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.32 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.33 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.34 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
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| +++ | 877.36 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.37 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.38 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.39 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
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| +++ | 877.41 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.42 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.43 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.44 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.45 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.46 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.47 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.48 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.49 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.50 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.51 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.52 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.53 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.54 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.55 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.56 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.57 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.58 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.59 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.60 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.61 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.62 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.63 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.64 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.65 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.66 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.67 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.68 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.69 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.70 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.71 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.72 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.73 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.74 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.75 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.76 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.77 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.78 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.79 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 877.80 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 878.0 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 878.1 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 878.2 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 878.3 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 878.4 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 878.5 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 878.6 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 878.7 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 878.8 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 878.9 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 879.0 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 879.1 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 879.2 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 879.3 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 879.4 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 879.5 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 879.6 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 879.7 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 879.8 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 879.9 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 879.10 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 879.11 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 879.12 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 879.13 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 879.14 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 879.15 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 879.16 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 879.17 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 879.18 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 879.19 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 879.20 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 879.21 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 879.22 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 879.23 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 879.24 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 879.25 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 879.26 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 879.27 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 880.0 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 880.1 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 880.2 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |
| +++ | 880.3 | 0 | 0, 0, 0, 0 | 1 | 0 | ResidentMotionType#0 |